Thread | Title | Description | Tags | Added | Score |
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April 2008 |
1498570 | Wallhammer Gen2 2 | More development, with nekomatons and...other stuff. | Chip Crain, Beije, Faulty Kai | 2008-04-11 | 0 | |
May 2008 |
1724352 | Role-Playing in a surreal and illusionary world | /tg/ brainstorms about a surreal rpg setting. | setting, brainstorm, surreal, dream | 2008-05-13 | 6 | |
October 2008 |
2760891 | Everyone Got Shrunk, Round 2 | The setting with everyone on earth shrunk down to 5cm tall, round 2. More brainstorming. More win. Some grimdark. | setting, brainstorm, tiny, small, shrunk, powers of ten | 2008-10-08 | 3 | |
January 2009 |
3351013 | Oberleutnant's Syndicate RPG, #1 | Brainstorming for what looks to be a seriously intense potential game of Syndicate RPG. | Syndicate, RPG, brainstorming | 2009-01-09 | 5 | |
August 2009 |
5321206 | Wutquest | A JonQuest style quest. Equip your +5 cactus armor and get ready to fight some dinosaur train conductors in space. | quest, wut, space, train, cactus | 2009-08-03 | 1 | |
5480720 | World building | Captain teaches /tg/ how to build worlds. | world, building, terrain, geography | 2009-08-17 | 3 | |
November 2009 |
6916061 | Dick move, Mr DM | after a long and exhausting dungeon crawl, what's the surest way to make them never want you to DM again? | brainstorming, I hate my players | 2009-11-29 | 1 | |
January 2010 |
7644266 | Modern Warfare/Rainbow Six Boardgame | /tg/ wants to save the hostages | homebrew, rainbow six, modern warfare, delta green, brainstorming | 2010-01-18 | 6 | |
7708457 | Train World | OP comes to /tg/ asking for help creating a setting themed around trains. Awesomeness ensues as a desolate wasteland connected by slowly degrading tracks emerges from the hivemind. | tracks, setting, world build, trains, conductor | 2010-01-22 | 5 | |
February 2010 |
7965941 | I Was a Teenage | Elder brain starts a riveting tale of mind flayers | Game, quest, mind flayer, elder brain | 2010-02-08 | 10 | |
June 2010 |
10280128 | Random Campaign Idea Generator | Anon uses interesting technique to brainstorm new ideas for campaigns. | Campaign Ideas, Brainstorm | 2010-06-06 | 11 | |
10628475 | Fire Emblem Tabletop discussion | some people discussing how easy it would be make a FE tabletop game. much discussion of stats ensues. not enough pictures. | Fire Emblem, Conversion, brainstorming | 2010-06-21 | 5 | |
August 2010 |
11732554 | Edition Wars Distilled | The cast of Futurama, Freakazoid, and Pinky and the Brain summarize every 4e v. 3.5e thread for your convenience. | Funny, 4th Edition, 3.5 Edition, Futurama, Freakazoid, Pinky and the Brain | 2010-08-20 | 15 | |
September 2010 |
12188273 | Zerg Quest XIII | Cerebrate Anon is really late, because Google Maps hates him. The Brood starts colonizing, eavesdrops on some Protoss, and gets the whole Swarm ready for an apocalyptic battle at Aiur. Artisanlord starts writing an anti-war play. | Zerg Quest, Starcraft, Cerebrate Anon, Voyeurism, Sexy Brain Tentacles | 2010-09-23 | 13 | |
November 2010 |
12739376 | Brainworms | Discussion of brainworms turns into a brainstorming of concept and ideas. Includes redneck brainworms monster truck racing and ancient greece. | brainworm, fantasy, D&D, biopunk | 2010-11-10 | 0 | |
12795631 | You are being teleported! | You are being teleported to a fantasy world. You know this. You also become aware to the fact that the teleportation will take place in ten minutes and you can bring anything you manage to carry, Even if its in another thing like a backpack.
You know the world your going to is going to be medieval fantasy, With magic and such but less on the technological side and anything with batteries will eventually die out unless you figure out some way to convert magic into electricity
So /tg/ I pose to you the question, What do you bring? | brainstorm, brain, storm, tg, ideas, whales | 2010-11-15 | 12 | |
December 2010 |
13333975 | Six races | A bunch of fa/tg/uys come up with alternate races for a fantasy setting. | races, goblins, brainstorming | 2010-12-30 | 1 | |
January 2011 |
13378007 | Apocalypse Brainstorming | Coming up with some creative new ways for society to be destroyed. | apocalypse, apocalyptic, discussion, brainstorming | 2011-01-03 | 0 | |
13680606 | Shattered Sun | /tg/ gets shit done yet again and discusses a setting in which the sun breaks into pieces and orbits the planet. | sun, setting, fantasy, brainstorm | 2011-01-28 | 40 | |
February 2011 |
14000001 | Blowing bubbles, the rpg | A failed attempt at a GET turns into a discussion of a game of romantic misunderstanding. Instead of dice, the game used soap bubbles. | bubbles, kimi ni todoke, brainstorm | 2011-02-22 | 3 | |
March 2011 |
14083396 | Habitats, Biodomes, Guns, and Hard Sci-Fi in Space | From elaborate sky cities in lower Earth orbit to rusty habitats drifting at the edge of nothing, from enormous biodomes across Valles Marineris to dive caves in the ice of Europa, what is it like to live in these habitats and biodomes. (Featuring extensive weapon discussion.) | hard sci-fi, biodomes, space stations, miners, guns, laws, asteroids, low earth orbit, brainstorming, zero-g weaponry | 2011-03-02 | 2 | |
May 2011 |
14827865 | Portal-inspired-D&D | A brainstorming thread to bring some of the Portal games to a D&D game/setting. Special guest appearances by Wheatley and Cave Johnson. | D&D, game, game ideas, awesome, funny, ideas, brainstorming, Portal, Portal 2, Cave Johnson | 2011-05-06 | 15 | |
15063051 | Pink colored custom Magic: The Gathering | OP makes a custom Magic set with the color pink.
Hugs and rainbows ensue. | Magic, MTG, MtG, Pink, Bunnies, Rainbows, Puppy Orphanage, Love | 2011-05-27 | 2 | |
15086902 | UNIT L3-R0 | A sentient armored train awakens in a war-torn landscape. | train quest | 2011-05-29 | 15 | |
June 2011 |
15231119 | Bodysnatcher Quest 10 | The non-hivemind alien got an almost nasty surprise from Cath. But it turns out to be nothing threatening, just our worry making Cath's post-change nervous system hiccuping. BIAJ fell asleep. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-06-14 | 17 | |
15310234 | BodySnatcherQuest11 | A little slice of alien-hybrid life. We learn a little more about Daisy, enjoy some icecream, and are horrifically surprised | bodysnatcher, quest, brain in a jar, collective game, bodysnatcher quest | 2011-06-19 | 15 | |
July 2011 |
15462422 | Bodysnatcher Quest 13 | Catherine wakes up a different person, the bodysnatcher zoom in only to flee, and the gang relocates again. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-07-04 | 14 | |
15602467 | Bodysnatcher Quest 14 | We learn how to make the best masks in the world, we save Daisy's cat, and we go to the amusement park because everyone needs some rest. Brain In A Jar falls asleep at the end. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-07-17 | 14 | |
15680442 | Bodysnatcher Quest 15 | A nasty surprise awaits in the form of a new weapon, we get upgraded, and corner the Overseer. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-07-24 | 14 | |
15697457 | How do I make Elves not suck? | OP asks /tg/ for a few ideas on how to eliminate potential suck with Elves. /tg/ replies with a few really good ideas. | elves, brain storm, | 2011-07-25 | 5 | |
15759397 | Bodysnatcher Quest 16 | The Overseer is dead, but leaves some nasty marks, mutations are introduced, and a Queen is marshalling it's forces, including three Hunters. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-07-31 | 14 | |
August 2011 |
15820570 | Bodysnatcher Quest 17 | New weapons and a new place to stay in this rather slow thread. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-05 | 12 | |
15843209 | Bodysnatcher Quest 18 | Daisy gets some upgrades, the creature gets further mutated, the cat gets larger, and we have a heart to heart with Catherine. The Wise officers start a briefing. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-07 | 14 | |
15903611 | Bodysnatcher Quest 19 | After a short discussion about the Fools, we get to try out the new gun, and chat a little with two tech guys. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-12 | 12 | |
15926200 | Bodysnatcher Quest 20 | Despite a late start and /tg/ dying a little, we get geared up for the fight, take out two Overseers and their posses, and get attacked by a Dragon. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-14 | 14 | |
16005033 | Bodysnatcher Quest 21 | We slay a Dragon, beat a Hunter at it's own game, and mutate further. The cyborg menace is yet to be faced, though it looms just over the horizon. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-21 | 15 | |
16031563 | Dungeon Idea Brainstorming | /tg/ discusses ideas for dungeon encounters. Ideas range from silly to terrifying | world building, brainstorming, dungeon design | 2011-08-24 | 3 | |
16063662 | Bodysnatcher Quest 22 | Yeat another slow thread, where some things are revealed in a not-so subtle manner. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-26 | 10 | |
16085652 | Bodysnatcher Quest 23 | Shit gets real with the Fools and we wake up in a Morgue. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-08-28 | 11 | |
September 2011 |
16133201 | Bodysnatcher Quest 24 | Everything starts to fall apart in Jack Winters' absence, and the creature faces perhaps it's deadliest foe yet, and triumphs whithout needing help from others, averting a global catastrophy in the process. Afterwards, we take sweet sweet revenge on Megan which turns bitter, the Beasts influence pushing our protagonist to unsavory lengths. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-09-01 | 16 | |
16168241 | Bodysnatcher Quest 25 | We help Megan a little, meet Eliah Gough, cyborg and founding member of the Wise, get clue in on a few things, and refuse to commit to a side. | Bodysnatcher Quest, Collective Game, Quest, Bodysnatcher, Brain In A Jar | 2011-09-04 | 10 | |
16217173 | Bodysnatcher Quest 26 | Where we deal with the demons within. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-09-08 | 13 | |
16249388 | Breaker Quest I | The beginning of Akasha's story. Starting out as a demolition worker in a fantasy world, working hard for her money. | Breaker Quest, Quest, Collective Game, Brain In A Jar | 2011-09-11 | 13 | |
16262110 | Breaker Quest II | The surprisingly early, and therefore rather slow, continuation of Akasha's story. | Breaker Quest, Quest, Collective Game, Brain In A Jar | 2011-09-12 | 11 | |
16262595 | Alt-Paranoia | Internation Paranoia variants, mainly Bloke Computer | paranoia, brainstorm | 2011-09-12 | 10 | |
16296199 | Bodysnatcher Quest 27 | We get back home, resolve some issues, and have a video conference with Megan that goes in interesting ways. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-09-15 | 14 | |
16330605 | Breaker Quest III | The players begin to repay their debts. | Breaker Quest, Quest, Collective Game, Brain In A Jar | 2011-09-18 | 11 | |
16343566 | Bodysnatcher Quest 28 | The shortest thread ever. Few things happen, and the hiatus is anounced. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-09-19 | 10 | |
16411283 | Breaker Quest IV | Khasi is brought into existence, and the dice insist on Wind. | Breaker Quest, Breaker, Quest, Brain In A Jar, Collective Game | 2011-09-25 | 10 | |
October 2011 |
16485706 | Unit S2-W2 | A continuation of train quest, the unit awakens in a museum and sets off to continue it 180 year old mission. | Train Quest | 2011-10-02 | 6 | |
16486200 | Breaker Quest V | The demon is bested and bound, and Carver sheds some light on things in this fairly short thread. | Breaker Quest, Breaker, Quest, Brain In A Jar, Collective Game | 2011-10-02 | 5 | |
16593751 | Breaker Quest VI | Leaving the village of Haven behind, the Breaker meets a new companion on her way to Ianka. | Breaker Quest, Breaker, Quest, Brain In A Jar, Collective Game | 2011-10-12 | 6 | |
16604950 | Bodysnatcher Quest 29 | The target is set, Victoria and Winston make their debut, and we leave off before a battle in the first, rather short quest after the hiatus. | Bodysnatcher Quest, Quest, Bodysnatcher, Collective Game, Brain In A Jar | 2011-10-13 | 10 | |
December 2011 |
17107493 | Vinefolk in the Vineyard | "why COULDN'T there be a plant race that favored technology and industry?"
And thus the vinefolk (or Vinlanders, or vineborn, etc etc) are born. | brainstorm, shit gets concept'd, plantfolk, vinefolk, create-a-race | 2011-12-05 | 14 | |
17369856 | Transformers RPG discussion | Some bare-bones crunch is presented along with a good amount of fluff+timelines | Transformers, crunch, fluff, collaboration, brainstorm | 2011-12-30 | 5 | |
January 2012 |
17423169 | Transfomers RPG 2 | Continuing R&D for a homebrew Transformers RPG | Transformers, fluff, crunch, brainstorm, homebrew | 2012-01-05 | 6 | |
17455058 | Transfomers RPG 3 | Continuing R&D for a homebrew Transformers RPG | Transformers, fluff, crunch, brainstorm, homebrew | 2012-01-09 | 1 | |
17476855 | Are mind flayers confused by children's scribbles? | A question about the written language of the mind flayers turns into a discussion of the Illithid's art and culture, mental greentext, and a psionic internet. | illithid, mind flayer, qualith, elder brain, internet | 2012-01-10 | 11 | |
17508586 | Alternative Mind Flayer Fluff | Inspired by a thread the night before, writefaggotry is made concerning insane Elder Brain supercomputers and the Mind Flayers who came to worship them. | Illithid, Mind Flayer, Elder Brain, Writefaggotry, Dungeons & Dragons | 2012-01-12 | 10 | |
April 2012 |
18633042 | Rainbow Quest 1 | We take up the mantle of Goose Hunters, as he summons old comrades to fight in an unsung war. | Rainbow Quest, Quest, Collective Game, Monday, Journal | 2012-04-09 | 9 | |
18661443 | Rainbow Arcade Ch. 1 | Goose wakes up from a very odd dream, and then decides to go hang out with his cute neighbor Unoe. And then a trip to the local arcade somehow turns into an exciting card battle with a mysterious stranger. | Rainbow Arcade, Rainbow Quest, Collective Game, Card Game | 2012-04-11 | 11 | |
18822321 | Rainbow Arcade Ch. 1.2 | After an all too brief encounter with a mysterious woman, Goose is thrust back into combat against Dom. | Rainbow Arcade, Rainbow Quest, Collective Game, Card Game | 2012-04-23 | 8 | |
May 2012 |
19043505 | Fortune: Evolution Game - Discussion Thread 2 | While the first was not archived (nor is it worth archiving), this discussion thread proves to be full of brainstorming concerning the next stage of life on that wild, wild world.
Previews of Part 5 as well as links to the new 1d4chan page are included. | brainstorm, Deus vs Machina, discussion, ecologyfag, evo game, evolution game, evolution, Father, Fortune Evolution, FortuneHost, nongent, occasional silliness, preview, sneak-peek, Stooge, zeppelin sex, | 2012-05-14 | 10 | |
19137841 | Fortune: Evolution Game - Part 5, (Continued) | Part 5 picked up just as it was going into autosage, so a second thread was made. Here we see Rainbow Blimpies and Sailfins begin one-upping each other in the skies and the Ravedragons become ever more FA-A-A-BULOUS! | Fortune Evolution, evolution game, evolution, springtime, fabulous, ravedragon, rainbow blimpies, sailfins | 2012-05-18 | 10 | |
August 2012 |
20378749 | Zerg Quest XCIX | The testing continues and OH FUCK LOOK OUT | Zerg Quest, Collective Game, Cerebrate Anon, Xel'Naga, Starcraft, Ow my brains!, TPK, OH GOD THE PAIN, /tg/ dice, Arm wrestling pro-tip | 2012-08-19 | 7 | |
20523913 | Pokemon Mafia Quest | A voice asks /tg/ a question about which world they would like to be reborn in. But there is a catch you can't choose what you will be. The overwhelming suggestion the world of pokemon. Somewhere in the world of pokemon a egg hatches out comes a Rufflet. This young Rufflet does battle with a magicarp who is then spared. Afterwards fights a Spearow who planned to steal his dinner. Finally was then ambushed by a honor-less trainer. In the mind of this newborn hatchling a idea brews of a Mafia. | collective game, quest, question, trainer, Rufflet, mafia, pokemon, | 2012-08-30 | 12 | |
September 2012 |
20549203 | Pokemon Mafia Quest 2 | We gonna rock down to Teddiursa's party-oo, and then we'll take it higher. | collective game, quest, question, trainer, Rufflet, mafia, pokemon, | 2012-09-01 | 8 | |
October 2012 |
21030357 | Lich's Employee Quest pt 6 (7) | Daniel goes into the mountains and deals with some cave horrors, then gets intoxicated. | skeleton quest, caves, abhumans, drunk, training | 2012-10-08 | 14 | |
21153111 | Lich's Employee Quest pt 14 | Daniel goes into the woods, and get stuck in a time loop. Time travel occurs. | skeleton quest, Hydra, forest, time travel, training, spiders | 2012-10-17 | 11 | |
21239504 | Street Fighter Quest 9 | TONIGHT ON STREET FIGHTER QUEST! Fight on a moving train! Segeta Sanshiro! Anon regains his title! | Street fighter quest, train | 2012-10-22 | 12 | |
November 2012 |
21555916 | Zerg Quest CXI | Cyberbrate thrusts its Love Muffins into an opening in the Xel'Naga's...sexual-sounding military term. I can't be clever all the time. Make your own innuendo. Call it mad-libs or something, I don't know. | Zerg Quest, Collective Game, Starcraft, Cerebrate Anon, Xel'Naga, Glorious combat, screaming brainhurts, psionic migraine, PORTENT | 2012-11-13 | 10 | |
December 2012 |
22047037 | Lost Future: ttRPG brainstorming | Resistor returns, asking for some help piecing together a nWoD mod for his post-apoc setting. | Innocence, Inn0cence, Robot, AI, Lost Future, nWoD, crunch, brainstorming | 2012-12-16 | 6 | |
22273114 | Rainbow Arcade Ch.2 | After allying with Dom, Goose visits the arcade, Dom almost got conned, and both find eerie messages in the games. | Rainbow Arcade, Rainbow Quest, Collective Game, Card Game | 2012-12-29 | 5 | |
January 2013 |
22715800 | Fantasy Quest VII | Relationship troubles start showing, and then suddenly train robbery. | Fantasy Quest, Fantasy, Quest, Collective Game, elf, girl, elf girl, bard, train, train robbery, robbery | 2013-01-22 | 10 | |
22850428 | Jedi Quest I | We are Roa Koo'lade, a Youngling hoping to become a Jedi Guardian | Jedi Quest, Jedi, Quest, Collective Game, Star Wars, Youngling, Training, Lightsaber | 2013-01-29 | 11 | |
February 2013 |
22958349 | Jedi Quest II | Our hero has a heated confrontation with the local bully. Afterwards, a certain Jedi Master approaches and asks to take her as his new Apprentice. | Jedi Quest, Jedi, Quest, Collective Game, Star Wars, Youngling, Training, Lightsaber | 2013-02-04 | 13 | |
March 2013 |
23693036 | STALKER Civ Quest | Glorious Leader Balalaika begins her journey into the zone slongside comrades of the Duty faction. Death, adventure, and STALKAN awaits. BLOWOUT SOON FELLOW FA/TG/UYS! | Stalker, Civ Quest, Balalaika, Blowout, Russia, Ukraine, Kebab, Collective Game | 2013-03-15 | 11 | |
23709372 | STALKER Civ Quest #2 | Balalaika and friends shore up their defenses and fight off some unfriendly corpses. Mystery ensues. Exploration of the zone continues as home base begins to take shape in the Junkyard. | Collective Game, Staler, Civ Quest, Leader, Balalaika, Ramen, Russia, Kebab, Ukraine, Zone, Kalashnikov, | 2013-03-16 | 5 | |
23760749 | Stalker Civ Quest #4 | Talking Mutant Edition, wherein, we find out the history of how Balalaika and Courier met; also, that Courier is a bad-ass. | Collective Game, Stalker, Civ Quest, Leader, Balalaika, Ramen, Russia, Kebab, Ukraine, Zone, Kalashnikov, | 2013-03-19 | 5 | |
23794194 | Stalker Civ Quest #5 | Alpha the Blind Dog leads Stitch, Farseer, and Balalaika to the police station, where they meet a new friend; a story filled with terror and peril. | Collective Game, Stalker, Civ Quest, Leader, Balalaika, Ramen, Russia, Kebab, Ukraine, Zone, Kalashnikov, | 2013-03-21 | 5 | |
23829536 | Stalker CXiv Quest #6 | Wherein we see some of Balalaika's history; also, a new type of artifact is discovered in a new anomaly! | Collective Game, Stalker, Civ Quest, Leader, Balalaika, Ramen, Russia, Kebab, Ukraine, Zone, Kalashnikov, artifact, anomaly | 2013-03-23 | 5 | |
June 2013 |
25550411 | /tg/ talks Terrain Building | /tg/ sits and discusses wargames terrain. Painting, Modelling, Materials. | Wargames, Terrain | 2013-06-23 | 2 | |
July 2013 |
25952926 | Stardust | /tg/ brainstorms a setting for a battle of the bands transcending time and space. | Stardust, lich, setting, homebrew, brainstorm, bands, battle, dance, game design | 2013-07-12 | 2 | |
25959245 | Space Waifu Quest 19: Return of the Shitty Subtitle | Wherein we metagame like a dirty minmaxer, argue about nothing, and kill more characters shamelessly ripped from popular culture. | ERP, Collective Game, Starcraft 2 sucks, Arcturus Mengsk was right, Starcraft, Space Waifu Quest, What kind of name is Delta Phoenix anyways, lesbians, robophilia, gynoid, You’re too slow, C’mon step it up, Rollin around at the speed of sound, Got places to go, GOTTA FOLLOW MY RAINBOW | 2013-07-12 | 8 | |
26036993 | Bleach Quest 23 | In which Ichigo...NEGOTIATES...as big beautiful big tittied women fall out of the sky. | Collective Gaming, Bleach Quest, Bleach, Raining Bitches, Ghost Mexico | 2013-07-16 | 38 | |
August 2013 |
26791613 | Micro Empires (Working Title) | Mutant Plant Seeds and Fungi fight to survive after humanity | Setting Thread, Mushrooms, Seeds, Brainstorming | 2013-08-24 | 5 | |
26793774 | Four powers, One World | /tg/ gets cracking on a new setting involving 4 major superpowers: USA, China, the EU and Russia, and Pan-Asia. | Setting, brainstorm, DM, DMing, GMing, GM | 2013-08-24 | 7 | |
September 2013 |
27282076 | For House and Dominion: Neeran War 7 | After securing passage off planet we link up with the Alliance once again. New job offers come up and we begin training Faction forces in mixed unit tactics. | Collective Game, Quest, House and Dominion, Dominion Quest, Space, Space Combat, Dice, Survey, Invasion, training | 2013-09-21 | 13 | |
27398046 | For House and Dominion: Neeran War 8 | After finishing up mixed unit training we find that the voyage home is still beset by hurdles. | Collective Game, Quest, House and Dominion, Dominion Quest, Space, Space Combat, Dice, Survey, Invasion, training | 2013-09-26 | 13 | |
October 2013 |
27707106 | Washed up Villain quest 2 | In which we start our less than legal businesses, spend a day with a zombie in the town, meet an old woman who isn't as she's seems, hit a demon with a train, see the world from the eyes of John fritz, and decide to set out sights on the Devils | Mustache Twirler, Collective game, Washed up villain quest, Train, Evil, Villain, | 2013-10-13 | 12 | |
27992233 | Childhood Fears for Use in Settings | A bunch of fa/tg/uys came together and talked about their traumatic childhood delusions so that others can adapt them for use in settings. | child chlidhood fear setting brainstorm neat cool shit | 2013-10-29 | 2 | |
December 2013 |
28660098 | Scorpion Girl Quest 6 | Relics are discovered. Hunzuu is very careful with a clay ball. A fancy man is very fancy. | Collective Game, Scorpion Girl Quest, Mesopotamia, monster girl, training, scorpion, scorpgirl | 2013-12-05 | 27 | |
28714238 | Scorpion Girl Quest 7 | Hunzuu negotiates an alliance with the Slingers. A joint night patrol threatens to end in violence before the festival. | Collective Game, Scorpion Girl Quest, Mesopotamia, monster girl, training, scorpion, scorpgirl | 2013-12-07 | 26 | |
28888587 | RPG concept: Toys Vs. Monsters | /TG/ lays the groundwork for an RPG about children's toys fighting off monsters with the power of imagination... and fire. Mostly fire. | toys, Game creation, brainstorming, nightmares, grim bright, fire | 2013-12-17 | 12 | |
28910598 | Nightlight: Toys Vs. Monsters 2 | Game creation continues as anons flesh out actual mechanics, live, in-thread. | Game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright | 2013-12-18 | 5 | |
28955152 | Nightlight: Toys Vs. Monsters 3 | Character creation is *finished* also, v0.01 of the character sheet and the first chapters of the rulebook... holy shit guys, it's happening. | Game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright, /tg/ gets shit done | 2013-12-20 | 1 | |
28984052 | Nightlight: Toys Vs. Monsters 4 | The fourth thread of Nightlight... in which things get done. | shit guys, it's happening. Game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright, /tg/ gets shit done | 2013-12-21 | 1 | |
29107830 | Nightlight: Toys Vs. Monsters 5 | Some writefagging and game balancing happens. | game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright, /tg/ get shit done | 2013-12-29 | 2 | |
January 2014 |
29247242 | Pokemon Quest #1 | We begin our journey with petty larceny, flute solos, and catching our starter. | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-03 | 33 | |
29263976 | Pokemon Quest #2 part 1 | We catch another pokemon and meet Robin, a potential friend/mark | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-04 | 25 | |
29271966 | Pokemon Quest #2 part 2 | We have lewd dreams and chase down an Eevee. | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-04 | 24 | |
29285671 | Pokemon Quest #3 | we go shopping for new threads, eat pancakes, beat a scrub, and decide where the adventure goes next. | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-05 | 30 | |
29352523 | Pokemon Quest #5 part 1(?) | We have important character establishing dream, wake up, meet Vance,and Robin is adorable | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-08 | 25 | |
29359395 | Pokemon Quest #5 part 2 | We feed ourselves and our Pokemon, tease Robin, and learn more about Vance as we agree to take him along for now | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer, | 2014-01-08 | 22 | |
29376558 | Pokemon Quest #6 | Adventures to and in a haunted house. We catch a new Pokemon and manage not to be lewd for once | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer, ghost, | 2014-01-09 | 27 | |
29426044 | Pokemon Quest #7 | We set up camp, think about our life for a little while and start training our team in the early morning. | Pokemon Quest, Collective Game, Flute, Punk, Pokemon trainer, Gobble | 2014-01-11 | 27 | |
29442632 | Pokemon Quest 8 Part 1 | We challenge trainers and get to Kindletown finally | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-01-12 | 24 | |
29449033 | Pokemon Quest #8 Part 2 | In which we get Vance to agree to pay for food to train him, and see Kindletown | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-01-12 | 24 | |
29469054 | Pokemon Quest #9 | We confront Robins dad, and turn down the chance to battle him. We confront the scientist that ripped us off, let him go after a short chase, and confess to Robin we stole and lied about it. Vance wrestled a goddamn Ursarang | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, badass, thief, | 2014-01-13 | 21 | |
29476392 | Pokemon Quest #9 part 2 | We treat Devon to a flute solo, bond with Robin, shed many tears, and decide where to head next | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, emotions | 2014-01-13 | 23 | |
29564027 | Pokemon Quest #10 | We sign an NDA with the museum, spend money on our friends, and battle a hiker | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-17 | 25 | |
29612189 | Pokemon Quest #11 part 1 | We train Trunks, Zappy Dan, and Vance. Robin catches a Joltik, and we humiliate a strong trainer and avoid a fight. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-19 | 23 | |
29636534 | Pokemon Quest #12 | We hang out with hippies, argue about romance, argue some more, and distract guards by sabotaging their truck | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-20 | 22 | |
29713051 | Pokemon Quest #13 | Vance fights a Stunfisk, we bond with Robin in the showers, and we win big at the casino | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer. casino, gambling | 2014-01-23 | 22 | |
29781442 | Pokemon Quest #14 part 1 | We pool our money to buy Robin a Dratini, we name our Abra, we sing Karaoke, and we thwart Team Imperiums Pokemon nabbing | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-26 | 21 | |
29805342 | Pokemon Quest #15 part 1 | We have breakfast, meet Junior again, and head on over to the Chloroville gym to battle for our first badge | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-27 | 21 | |
29812883 | Pokemon Quest #15 Part 2 | We conclude the fight for our badge, we learn some valuable lessons, Vance learns lessons from us, and Robin goes for a badge! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, trees | 2014-01-27 | 21 | |
29890362 | The Train | OP comes up with a really creepy steampunk setting. Dare you go outside the Train? | Steampunk, Trains, Railroad, Awesome, Horror, Stewardess, Clockpunk, Setting, Homebrew | 2014-01-30 | 21 | |
29907683 | Pokemon Quest #16 | We battle Junior again, give him a lesson, and coach Vance for his gym battle. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-01-31 | 21 | |
February 2014 |
29954733 | Pokemon Quest #17 | Vance catches a Stunky, we train Abra, Vance fights the Chloroville gym, we get into a into a tickle fight. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-02 | 20 | |
29972989 | Pokemon Quest #18 Part 1 | We get new clothes, train Raistlin, try to seduce Robin, train Trunks and Devon, and run to catch out ferry | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-03 | 21 | |
29980378 | Pokemon Quest #18 Part 2 | We train Trunks to almost learn Horn Leech, Devon learns Counter, we win an obscene amount of money at the ferry casino, and we battle a trainer. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-03 | 20 | |
30047689 | Pokemon Quest #19 | One of our Pokemon evolves, we get pampered, Vance bonds with Ursaring, and we battle wild Magikarp and Gyarodos | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Gyarodos, Magikarp | 2014-02-06 | 21 | |
30104665 | Pokemon Quest #20 part 1 | We go to the ships brig and meet a con-man named Antonio | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, cons | 2014-02-09 | 21 | |
30110384 | Pokemon Quest #20 Part 2 | We try to read Antonio, verify at least part of his story at dinner with the captain, and decide to just leave it alone instead of getting mixed up in some con | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-09 | 21 | |
30125389 | Pokemon Quest #21 | We study, walk up the mountain to Aquapolis, and catch a Vulpix with Robin and Vance's help. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-10 | 22 | |
30156251 | SW: Infinite Legacy | Leacim teaches his new Acolyte, and tests her mettle for surprising results. | Collective Game, Infinite Legacy Quest, Star Wars, Imperial, Dantooine, Training, Graul, Combat | 2014-02-11 | 5 | |
30161181 | The Endless Train | OP Describes a setting centered around an infinitely long train that you can never leave, and if you do, almost can never get back on. The discussion within covers development of the setting further. | The Archivist, homebrew, setting, surreal, surrealism, horror, train, trains, campaign, campaign setting | 2014-02-11 | 18 | |
30166941 | SW: Infinite Legacy IV | Leacim and Dacyna fight off pirate-like treasure hunters, and he decides she needs conditioning. | Collective Game, Infinite Legacy Quest, Star Wars, Imperial, Dantooine, Training, Pirates, Combat, I Am the Law | 2014-02-11 | 4 | |
30179408 | SW Infinite Legacy V | Very short, but Leacim makes a discovery and Dacyna makes some social headway. | Collective Game, Infinite Legacy Quest, Star Wars, Imperial, In Space, Training, Discovery, Dathomir | 2014-02-12 | 3 | |
30261354 | Pokemon Quest #22 Part 1 | We arrange for Prof Fir to take care of our extra Pokemon, give Vulpix to Robin, bond a bit, and get a suspicious hotel room | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-16 | 24 | |
30267526 | Pokemon Quest #22 Part 2 | We solve the Mystery of the Haunted Hotel with Vance catching a new Pokemon! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-16 | 21 | |
30307243 | Pokemon Quest #23 | We get a whole lot of training in and bond with each of our Pokemon, including our new Gyarados, Leviathan. We learn more about Vance and Robin over free dinner | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Gyarados | 2014-02-18 | 22 | |
30411928 | Pokemon Quest #24 Part 1 | We take turns impersonating our friends and making light hearted cracks, and fight the Aquapolis gym leader, Brook. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-23 | 21 | |
30420160 | Pokemon Quest #24 part 2 | We cheer on Robin for her gym battle, learn more about Vance's love life and his sister, and confess our feelings to Robin | okemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-23 | 21 | |
30440955 | Pokemon Quest #25 part 1 | We run from our feelings, get drunk, wander into a cave, and almost get caught by Hornbeam. We save a Zubat and call the police! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-24 | 21 | |
30446522 | Pokemon Quest #25 part 2 | We have a really awkward conversation with Robin about our relationship | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-24 | 25 | |
30508442 | Pokemon Quest #26 | We set ground rules for our relationship, determine how to handle more than six Pokemon, and fight some tough trainers in a three on three battle. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-02-27 | 25 | |
March 2014 |
30589604 | Pokemon Quest #27 | We don't get lewd on Robin, train with Levi have a mock battle and train with Vance, learn about a festival, and start a battle with a stranger | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-03-03 | 22 | |
30598189 | Pokemon Quest #27 part 2 | We suffer our first loss, go to the festival, have fun with Robin, and get an ominous fortune telling | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, fortune telling | 2014-03-03 | 22 | |
30660845 | Pokemon Quest #28 | We get an aura reading, get depressed at ourselves, meet Vance's childhood friend Jeanine, and play festival games | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, aura, festival | 2014-03-06 | 21 | |
30729189 | The Night Shift | You play as a gas station attendant out in Middle-of-Nowhere. You deal with a typical day, interacting with customers and helping out around the Station. As night falls, weird things start to happen. Welcome to the Night Shift | horror, surreal, homebrew, setting, gas station, one shot, brainstorming, | 2014-03-09 | 45 | |
30736631 | Pokemon Quest #29 | We cheat at a friendly berry picking contest (totally justified, honest), have Jeanine join the group, and make progress to Braundalin | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-03-10 | 21 | |
30745096 | The Night Shift: Second Shift | The second thread in which the setting and campaign module of the Night Shift (also known as the "Graveyard Shift") is discussed, more frightening and bizarre happenings are compiled, and the merits of NPCs and additional tables are debated. | Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming | 2014-03-10 | 20 | |
30763437 | The Night Shift: Third Shift | The third thread in which the setting and campaign module of the Night Shift is discussed, even more frightening and bizarre happenings are compiled, and a talented Anon continues to crunch things out. | Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming, crunch | 2014-03-11 | 11 | |
30796508 | The Night Shift: Fourth Shift | The fourth thread in which the setting and campaign module of the Night Shift is discussed, yet more frightening and bizarre happenings are compiled, and a thoughtful discussion of the crunch and fluff take place. | Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming, crunch, fluff | 2014-03-13 | 12 | |
30804812 | Pokemon Quest #30 | We make Robin jealous, chat with Vance about Jeanine, chat with Jeanine about her attitude problem, do some training and have a battle! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-03-13 | 21 | |
30817437 | The Night Shift: Fifth Shift | The fifth thread in which the setting and campaign module of the Night Shift is discussed. This time the crunch takes a more central role in the discussion as Night Shift World Anon works his magic. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-14 | 14 | |
30854375 | Pokemon Quest #31 | We meet Vance's parents, bury the hatchet with Jeanine, and start an investigation into a mugging | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, investigation | 2014-03-16 | 21 | |
30873690 | Pokemon Quest #32 | The group goes vigilante on Tony and Team Imperium, and does some investing! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, crime | 2014-03-17 | 24 | |
30889424 | The Night Shift: Sixth Shift | The sixth thread in which the setting and campaign module of the Night Shift is discussed. A slow thread, but one where things get done none the less. More new fluff, more new crunch, and one Anon claiming a TV show may be on the way. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-18 | 11 | |
30940888 | Pokemon Quest #33 | We get girly with Jeanine, go shopping, and challenge the Braundalin City Gym with Robin | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, gym, battle | 2014-03-20 | 22 | |
31001601 | Pokemon Quest #34 | We bond with our friends and have an incredibly lewd drunken game of truth or dare | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, NSFW, smut, lewd | 2014-03-23 | 29 | |
31010161 | Pokemon Quest #34 part 2 | Short thread. We clear things up with Vance's parents and decide to travel to Clairborough | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, hangover | 2014-03-23 | 21 | |
31000979 | The Night Shift: Seventh Shift | The seventh thread in which the setting and campaign module of the Night Shift is discussed. Another leisurely thread, in which some of the more mundane happenings of the Station are mulled over, some laughs are had, some playtesting is promised, and TV Anon provides updates. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-24 | 11 | |
31066308 | The Night Shift: Eighth Shift | The eighth thread in which the setting and game system of the Night Shift is discussed. An IRC channel is set up, new blood is brought in, more fluff if fluffed and more crunch is crunched. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-26 | 10 | |
31087073 | Pokemon Quest #35 | We exchange stories with Jeanine, meet Junior again, discuss potential rivals, and fight a mysterious horde of angry flying Pokemon | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Pidgey | 2014-03-27 | 23 | |
31103676 | The Night Shift: Ninth Shift | The ninth thread in which the setting and game system of the Night Shift is discussed. The three oldest NPCs are discussed, new Threats are codified using the Night Shift World format, and questions are raised. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2014-03-29 | 10 | |
31141861 | Pokemon Quest #36 | We stumble into a hidden lab, discover the Elite 4 Geno's dirty secret and associations, have an ethical debate over his actions, and remove out bugs. Dan evolves! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-03-30 | 22 | |
31163397 | Pokemon Quest #37 Part 1 | We avoid an ethics debate, have a battle, then have a fight | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-03-31 | 23 | |
31171135 | Pokemon Quest #37 Part 2 | Bitches be Crazy Edition (Char Dev Edition) We confess our accidental kleptomania, study 'bout Evolution and teach Destiny Signal Beam! The night ends with everyone piled in one tent, Jeanine trying hard with Vance and Kat changing and teasing Robin. All is finally well! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Destiny, Rain, | 2014-03-31 | 21 | |
April 2014 |
31236570 | Major Tom to Ground Control: SO MANY FUCKING STARS | Anonymous' DM has given him permission to play a skeleton in a spacesuit who, after spending centuries adrift in the void with only bad radio broadcasts and the voices in his skull for company, crash lands in the middle of a fantasy campaign. Of course, /tg/ is delighted and brainstorming ensues. | SPACE, skeleton, astronaut, cosmonaut, funny, joke character, fantasy, character creation, brainstorming, fantasy, music, | 2014-04-03 | 67 | |
31246293 | Pokemon Quest #38 | We go on a trip down memory lane and glimpse into Kat's childhood. We also do minor training on the road | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-04-04 | 23 | |
31246243 | Major Tom part 2 | Anonymous' DM has given him permission to play a skeleton in a spacesuit who, after spending centuries adrift in the void with only bad radio broadcasts and the voices in his skull for company, crash lands in the middle of a fantasy campaign. Of course, /tg/ is delighted and brainstorming ensues. Continued from the first thread. | SPACE, skeleton, astronaut, cosmonaut, funny, joke character, fantasy, character creation, brainstorming, fantasy, music, | 2014-04-04 | 32 | |
31282599 | Major Tom Part 3 | Anonymous' DM has given him permission to play a skeleton in a spacesuit who, after spending centuries adrift in the void with only bad radio broadcasts and the voices in his skull for company, crash lands in the middle of a fantasy campaign. OP returns to tell us what transpired during the first session. More brainstorming is being had. | Major Tom ,SPACE, skeleton, astronaut, cosmonaut, funny, joke character, fantasy, character creation, brainstorming, fantasy, music, | 2014-04-06 | 33 | |
31302417 | Pokemon Quest #39 | We engage in a very long battle with Eddie. Nibbles fights for all he's worth | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Eddie, battle, Nibbles, Tyrunt | 2014-04-07 | 22 | |
31310207 | Pokemon Quest #39 Part 2 | We finish our long grueling battle with Eddie and a Pokemon evolves! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Eddie, Battle, | 2014-04-07 | 22 | |
31328439 | Party Beginnings | Anons discuss interesting, memorable, unique, and awesome beginnings to roleplaying campaigns. GMs steal ideas for their games. | game ideas, roleplay, game, DM, GM, awesome, /tg/, campaign, Campaign, ideas, Roleplay, original content, brainstorm, getting shit done, brainstorming, roleplaying, Game Design, | 2014-04-08 | 3 | |
31371688 | Pokemon Quest #40 | Eddie owes us a favor, we promise to help Vance challenge his sisters gym, hitchhike and buy moonshine, and set up a date with Robin | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-04-10 | 23 | |
31431666 | Pokemon Quest #41 | We convince Vance to go for Jeanine, have a date with Robin, and run into a burning building | and buy moonshine, and set up a date with Robin Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-04-13 | 21 | |
31453997 | Pokemon Quest #42 | We deal with the fallout of the fire, talk about the relationship with Robin, evolve a Pokemon and work out a solid training plan. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-04-14 | 23 | |
31548242 | Pokemon Quest #43 | We get a lot of training in and challenge Vance to a friendly battle. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer | 2014-04-18 | 21 | |
31763290 | Pokemon Quest #45 | Jeanine adopts Pokemon, we go to get our fourth badge, meet Clair, and have a psychic standoff before the gym battle | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, psychic | 2014-04-28 | 22 | |
May 2014 |
31830379 | Pokemon Quest #46 | We venture into Clair's mind, learn about her and Vance's past, her inner demons, and come out with out brain unfried. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, psychic | 2014-05-01 | 22 | |
31893745 | Pokemon Quest #47 | We fight our gym battle with Clair using a machine that lets us enter our Pokemon's minds. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Psychic, Gym Battle, Clair | 2014-05-04 | 22 | |
31916355 | Pokemon Quest #48 | We deal with the fallout from the match, bond with the team, help Vance with his issues, and play dress-up with the crew | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Cosplay | 2014-05-05 | 22 | |
31983078 | Pokemon Quest #49 | We get dressed up, play a drinking game, spend quality time training and decide to head to Sandorp | issues, and play dress-up with the crew Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, Cosplay | 2014-05-08 | 22 | |
32043658 | Pokemon Quest #50 part 1 | We name Jeanine's Pokemon, get Clair to join, think about our trust issues and challenge trainers | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-05-11 | 22 | |
32051871 | Pokemon Quest #100 Part 2 | We have a quick battle and manage to keep our cool and act mature. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, battle, Magenzone | 2014-05-11 | 21 | |
32128804 | Pokemon Quest #51 | We act like decent sports, train with Raistlin, get a little closer with Clair, and consider our other goals | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, training, | 2014-05-15 | 22 | |
July 2014 |
33149503 | /tg/ deity invention | OP requests ideas for gods and pantheons. Worldbuilding, original content and the TF2 Pyro as a deity results.
Also, native amarican raccoon-people. | Deity, Deities, Pantheon, God, Gods, Worldbuilding, Brainstorming, Paladin, | 2014-07-04 | 3 | |
33679043 | Mobile Suit Gundam: Shadows of Zeon Quest #13 | Dominic meets an old friend and takes turns with the Sisters to thoroughly trounce Monsha and Kou. | Shadows of Zeon, Collective Game, Mecha, Gundam, AU, Naked Newtype Rainbow Dream Space | 2014-07-27 | 20 | |
August 2014 |
33833352 | Cursed_Apprentice_Quest 2 | We get some nice threads, hit on a bar maid, trick a pickpocket into touching our dick, ruin our threads after we get shot,befriend pickpocket,and figure this cult shit out | shota, Cursed_Apprentice_Quest, 360noscopearrowthrow, wenches, magic, Collective game, quest, brainexplosion, hugs, brown elves, nopumpkins, | 2014-08-02 | 10 | |
34100725 | Neo Survivor quest 1 | You awaken in a cryogenic tube, the news feed thats been plugged into your sleeping form tells you its Y2Kx10 shit happens and then more shit happens, its pretty good | Neo Survivor, Quest, First, Robots, Mutants, Mild Humor, Collective Game, Apocalyptic, Pls read, Brain, Agro, | 2014-08-13 | 5 | |
34258027 | Salami Sandwich Quest. | A salami sandwich quests to save his lover, Miss bologna who has been kidnapped from the kitchen, things take an un expected turn as the dark wizard plans to change all sandwiches as we know it. Action, Adventure, Romance, This story has it all! | Comedy, Salami Sandwich, Agro, Brain, Romance, Lewd, Action, Suspense, Drama, Collective Game, Quest, The best fucking thing ever, HotSandwichlove, Funny, Great, 10/10, | 2014-08-20 | 8 | |
34277992 | Space Pirate Naga Quest 11 | Our brave captain makes fun of rich people, runs into some old friends, and then learns why a good driver is the key to any heist. | Space Pirate Naga Quest, Collective Game, Space Pirate, Naga, Mechs, Dino Heist, Trains | 2014-08-21 | 10 | |
34493855 | Mobile Suit Gundam: Shadows of Zeon Quest #21 | We resume with a double date that ends in a Newtype threesome, and a mafia capo gives us hints of Principality remnants repairing something under Von Braun. | Shadows of Zeon, Collective Game, Mecha, Gundam, AU, Naked Newtype Rainbow Dream Space | 2014-08-30 | 14 | |
October 2014 |
35407266 | Shitty Spaceship Quirks | In this thread, ideas are brainstormed for various quirks and oddities that crews of old rustbucket spaceships might have to deal with on a regular basis. If there is one thing we know about this universe, it is that /tg/ loves itself its rusty, retro sci-fi grittiness. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted | 2014-10-10 | 32 | |
35687091 | Surreal Horror Ideas: Highways and Byways Edition | What sorts of bizarre and otherworldly experiences might a hapless group of characters encounter on a cross-country road trip, an unexpected detour or simply on the way to work? | Surreal, horror, highways, roads, cars, ghosts, travel, roadtrip, brainstorming, fluff, Australia | 2014-10-24 | 8 | |
November 2014 |
36009627 | Disney Villains Victorious | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More worldbuilding and brainstorming is to be had in this third thread of Disney Villains Victorious. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew | 2014-11-08 | 22 | |
36023529 | Disney Villains Victorious: Thread Four | Victorious In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More fluff is spun of course, and work on the crunch begins. Heroes and villains, the living and the dead, might and magic, despair and hope. Tune in to find out more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-08 | 17 | |
36037296 | Disney Villains Victorious: Thread Five | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. Things get really crunchy, but remain just as fluffy as before. The bells are ringing, the spirits are fighting, the dwarves are digging and the Disney is strong. Tune in to find out more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 14 | |
36045537 | Disney Villains Victorious: VI | The sixth thread, in which we discuss skills and traits and heroes | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design, Scar, Grimhilde, Maleficent, Horned King, Jafar, Facilier | 2014-11-09 | 14 | |
36049715 | Disney Villains Victorious: VII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this seventh thread, Anons and Nameholders alike get down to the nitty-gritty of this setting's game system while continuing to provide quality fluff and world-building ideas. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 12 | |
36056960 | Disney Villains Victorious VIII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eighth thread, a lot of game system discussion is had and things begin showing signs of a little bit of structure. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 12 | |
36062468 | Disney Villains Victorious IX | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. This is the ninth thread, three times three. Resist. Withstand. Endure. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36070014 | Disney Villains Victorious X | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this tenth thread, much discussion is had about character creation, traits and powers, amongst other topics. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36079994 | Disney Villains Victorious XI | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eleventh thread, the game system is neatly summarized, the map is reorganized, and more flavorful crunch is discussed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36084081 | Disney Villains Victorious XII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this twelfth thread, many more game mechanics are discussed, as are more map alterations and the legitimacy of live action Disney properties within the setting. Progress continues to be made and much fun is had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-11 | 12 | |
36089341 | Disney Villains Victorious XIII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this thirteenth thread, a sample low-level adventure is laid out, discussion of the nations takes place, and more fantastic writing is written. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-11 | 12 | |
36096939 | Disney Villains Victorious XIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36105822 | Disney Villains Victorious XV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifteenth thread in five days, everyone blows off a little steam and things get a little weird, but more fluff and crunch are worked out, and everyone feels a little better for it. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36111407 | Disney Villains Victorious XVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The sixteenth thread is another laid back thread, with calm, relaxed discussion of the Villains and the world. Some writing is done, and a lyricist pops in to take suggestions for songs. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36123404 | Disney Villains Victorious XVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the seventeenth thread, the magic versus anti-magic debate comes to a head, but things are settled and continue on as productively as they have before. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 11 | |
36129027 | Disney Villains Victorious XVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the eighteenth thread, a great deal more discussion is had, and a number of pieces of writing are written, and things keep rolling right along at a breakneck pace. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 10 | |
36136120 | Disney Villains Victorious XIX | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In the nineteenth thread, our day shift contributors continue brainstorming, fluffing and crunching, as Brazilian folklore is also discussed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 10 | |
36140792 | Disney Villains Victorious XX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We've reached our twentieth thread, and the game system is very nearly complete! Reasons to celebrate abound! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 10 | |
36148225 | Disney Villains Victorious XXI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. After our triumphant twentieth thread, the twenty-first is a more sedate affair, with contributors creating example characters using our (mostly) completed game system and discussing the intricacies thereof. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 8 | |
36156847 | Disney Villains Victorious XXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-second thread in our blockbusting series features more character creation, some new pieces of fluff, and a renewal of the Magic versus Anti-Magic debate. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 10 | |
36166222 | Disney Villains Victorious XXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-third thread is a giant, swirling magical maelstrom of crunch, Beastly Belle makes an appearance, and songs are sung in the cool moonlight. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-15 | 5 | |
36164622 | Shitty Spaceship Quirks: The Sequel | Even more wonderful ideas for the beat-up and broken spaceships that /tg/ loves. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted | 2014-11-15 | 7 | |
36174056 | Disney Villains Victorious XXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-fourth thread, as will sometimes happen during one of /tg/'s long-haul projects, devolves into a battle over whether or not to include Ghibli influences. Despite this, there are still many nuggets of goodness to be found. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-15 | 5 | |
36182412 | Disney Villains Victorious XXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-fifth thread of the series, Nob hosts his first alpha playtest of the D.V.V. system, many more example characters are statted, and Belle's daughter is both a bastard and a Beast. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-16 | 5 | |
36196425 | Disney Villains Victorious XXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-sixth thread, a lot more discussion is had based on the alpha play test, some more songs are written, and contributors continue to be productive. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-16 | 5 | |
36209159 | Disney Villains Victorious XXVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-seventh thread, things continue apace, with class power discussion and recalculating rules after the first playtest. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-17 | 5 | |
36218965 | Disney Villains Victorious XXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-eighth thread rolls by in a flash as the fluff and crunch fly in the wake of further play testing and brainstorming. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-17 | 4 | |
36228861 | Disney Villains Victorious XXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this, the twenty-ninth thread of D.V.V., more songs are written, more stories are told, and the crunch gets intricate and technical with discussion of enemy power levels, punchfairy mechanics and more debate on the "M-Word." | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-18 | 4 | |
36234567 | Disney Villains Victorious XXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. D.V.V. has reached its THIRTIETH thread in only about TEN days! This is certainly something to celebrate! Debate on the inclusion of PC-wielded magic in the setting continues but is mostly civil, and a great deal more crunch along with a bit of fluff is discussed. Everyone should feel proud! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-18 | 4 | |
36244501 | Disney Villains Victorious XXXI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread, the second playtest is run, crunch is re-examined, fluff is written, and things generally go smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-19 | 4 | |
36258251 | Disney Villains Victorious XXXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-second thread, more characters and more fluff is generated, a greater understanding of Empress Yzma's Sunless Empire is gained, and a general timeline discussion is begun. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-19 | 4 | |
36269958 | Disney Villains Victorious XXXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-third thread, the discussion about the timeline becomes a debate which is eventually resolved, many, many polls are held, and various bits and pieces of crunch are soused out. Also, a third alpha test game is scheduled. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-20 | 4 | |
36231345 | Shitty Spaceship Quirks: Again | Yet more ideas for the broken-down flying jalopies that /tg/ calls spaceships. | Quirks, space, spacer, space ship, sci-fi, brainstorming, fluff, old and busted | 2014-11-20 | 4 | |
36277501 | Disney Villains Victorious XXXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fourth thread, some good fluff is had and several songs are written, and a debate blows up about inclusivity and changing core mechanics. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-20 | 4 | |
36289822 | Disney Villains Victorious XXXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fifth thread, the third play test gets under way, refinements are made to the nitty gritty of the game system, and tensions remain somewhat elevated. With luck, this will pass soon like a summer squall. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-21 | 4 | |
36294966 | Disney Villains Victorious XXXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-sixth thread, not a whole lot is accomplished. While a number of good concepts are brought up, they are not followed through to their conclusions, as many of our regular posters appear to be indisposed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-21 | 4 | |
36309144 | Disney Villains Victorious XXXVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-seventh thread, a great deal of discussion is had on a number of crunchy topics, and another playtest is run. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-22 | 4 | |
36316290 | Disney Villains Victorious XXXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-eighth thread, more fluff is fluffed and more crunch is crunched. A play test is run, and tempers continue to simmer as we near the homestretch of the game's core build. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-22 | 4 | |
36308425 | Positive Starship Quirks | Positive spaceship quirks to set off the shitty ones. | Quirks, space, spacer, space ship, sci-fi, brainstorming, fluff, positive, new hotness | 2014-11-23 | 2 | |
36338781 | The All Guardsmen Party Teaches School | The All Guardsmen Party goes to train some fresh recruits how be proper Inquisitorial Goons. | All Guardsmen Party, Storytime, Dark Heresy, 40k, Warhammer, Story, Shoggy, Cutter, School, Teach, Train, Necron, Necrons, Only War, Guardsmen, Guardsman | 2014-11-23 | 176 | |
36329726 | Disney Villains Victorious XXXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-ninth thread, there is no bickering or arguing to be had at all, and the fluffing and crunching rolls on just as smoothly and politely as you please. Things are getting more polished and complete by the day. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-23 | 4 | |
36346718 | Disney Villains Victorious XXXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 40th thread, things continue to inch painfully towards a working beta, but fluff creation continues apace and a special guest makes an appearance. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-24 | 4 | |
36364318 | Disney Villains Victorious XLI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 41st thread, things are rather laid back as contributors poke at various aspects of the fluff and crunch, discuss PC agency within the setting, and make plans to finish up the game's alpha version. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-25 | 4 | |
36387515 | Disney Villains Victorious XLII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 42nd thread, both new characters and new villains are statted, more KLRs and fluff pieces are written and things proceed at a sedate pace as the Thanksgiving holiday approaches. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-27 | 4 | |
36422115 | Disney Villains Victorious XLIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The 43rd thread, started around Thanksgiving, proceeds at a leisurely pace and includes playtesting, further refinement of the game system and fluff discussion about the Kings and their roles in the world are had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-29 | 4 | |
36455301 | Disney Villains Victorious XLIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 44th thread, a surprisingly large number of things get done, with multiple villains, new races, and another discussion on the most forbidden topic. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-30 | 4 | |
December 2014 |
36481423 | Disney Villains Victorious XLV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 45th thread, there is a flare-up of debate over the power of individual enemies, but work still gets done. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-01 | 4 | |
36491869 | Space Pirate Scientist Assistants | What would be a good system for running a game where the players are Space Pirates working for Science Team? | Metroid general, Space Pirate, Samus, vaporforbrains | 2014-12-02 | 6 | |
36492514 | Disney Villains Victorious XLVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 46th thread, more fluff is written and more crunch is worked out as preparations are made for another playtest, this time set in the Sorcerous Sultanate of Agrabah. Please stay tuned to see how things turn out! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-02 | 2 | |
36521125 | Disney Villains Victorious XLVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-seventh thread, the seventh and final playtest is run in preparations for a beta test campaign. As always, fluff is fluffed and crunch is crunched and discussion is had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-03 | 1 | |
36578254 | Disney Villains Victorious XLVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-05 | 1 | |
36551267 | Disney Villains Victorious XLVIII (true) | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-05 | 2 | |
36610057 | Disney Villains Victorious L | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Multiple kings are statted this, thread, including notably Queen Grimhilde. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-08 | 1 | |
36636975 | Disney Villains Victorious LI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-first thread an off-topic anthropological debate occurs, but discussion is also had about the Core game and the next expansion, featuring Disney's more modern films. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-10 | 1 | |
36671352 | Disney Villains Victorious LII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-second thread, things progress slowly due to many Anons and Names having jobs and academic obligations, but more enemy stating and brainstorming takes place regardless. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-12 | 2 | |
36721017 | Disney Villains Victorious LIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-third thread, discussion is held at more leisurely pace, preparations are made for a commissioned art piece, another session of our first test campaign is run and a Drawfriend joins our ranks! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-14 | 2 | |
36752626 | Disney Villains Victorious LIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-fourth thread, not much is crunched out but a great deal of delicious fluff is written, and our new artist shares more of his work. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-15 | 0 | |
36779657 | Disney Villains Victorious LV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Another king statted, more crunch, more art and some more discussion about the futuristic splat. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-18 | 0 | |
36860086 | Bug Girl Quest 4 | In which we steal tank manuals from a library and trade our Mom for wings. | Bug Girl Quest, Parasite Master, Collective Game, Brain Hugs | 2014-12-20 | 10 | |
36837736 | Disney Villains Victorious LVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-sixth thread,a great deal more fluff is written and art is drawn, mainly focused around Atlantis and its role in the world of Disney Villains Victorious. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-22 | 0 | |
36913762 | Disney Villains Victorious LVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-seventh thread, more villains are statted, Ice Anna pays a visit, and discussion of the first expansion, DVV: GRIDLOCK begins in earnest. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-24 | 0 | |
36956404 | Disney Villains Victorious LVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-eighth thread, more discussion on DVV: Gridlock and Classic take place, fluff an crunch and produced and we all take it easy on account of the holidays. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-27 | 2 | |
36990938 | The Return Of The Son Of Shitty Spaceship Quirks | TheBaneblade is back with a belated Christmas edition. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted | 2014-12-28 | 6 | |
37047332 | Pokemon Quest #52 | Kat has a nightmare.
GOBBLE LIVES! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-12-30 | 25 | |
37007084 | Disney Villains Victorious LIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-ninth, more fluff and crunch of DVV: Gridlock is had, more art is shared and more laughs are had. Please stay tuned for more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-30 | 1 | |
37052234 | Pokemon Quest #52 Part 2 | We stumble onto a ditto mating ball, manage not to get eaten, and Jeanine catches one. Also, we act like a friend to the group. | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2014-12-30 | 23 | |
January 2015 |
37064882 | Disney Villains Victorious LX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixtieth thread, more discussion of DVV's new modern expansion, GRIDLOCK, is had, and we celebrate a New Year of Disney Villains. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-01 | 1 | |
37109584 | Pokemon Quest #53 Part 1 | Kat battles for a fake badge! Trunks is a beast! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2015-01-02 | 22 | |
37117510 | Pokemon Quest #53 Part 2 | We convince Clair to help Connie, do some long awaited training and Raistlin evolves! | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2015-01-02 | 20 | |
37122120 | Night Shift: Minimum Wage, Maximum Weird. 2015 Edition | Night Shift Anon returns with some play test stories and some new event ideas are pitched. | Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming | 2015-01-04 | 6 | |
37159179 | Pokemon Quest #54 | We encounter Delmer, save Robin, bond with friends and leave for Sandorp | Pokemon Quest, Pokemon, gobble, Collective Game, Flute, Punk, Pokemon trainer, hostage | 2015-01-05 | 20 | |
37169734 | Pokemon Quest #54 Part 2 | We hit the road with traveling merchants, then head off to explore ruins in the desert. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-05 | 21 | |
37120364 | Disney Villains Victorious LX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-first thread, work on Gridlock rolls along, much brainstorming and fluff is produced, and we revisit the Classic game for some more work on villains and stats. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-06 | 5 | |
37200257 | Disney Villains Victorious LXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-second thread, we continue to fluff out the DVV: GRIDLOCK setting which includes: maps and boundaries drawn and redrawn, new pieces of art by a variety of Drawfriends, and in-depth discussion of the various Villains and Lands. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-11 | 6 | |
37290320 | Pokemon Quest #55 Part 1 | We explore the ruins, solve puzzles and don't die to traps. We find abandoned Team Imperium members | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-11 | 20 | |
37301074 | Pokemon Quest #55 Part 2 | We have a grueling battle against the legendary Regirock | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-11 | 20 | |
37311332 | Pokemon Quest #56 Part 1 | We finish the dungeon, get a new flute, and a trap is sprung! A shitstorm trap! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-12 | 20 | |
37319483 | Pokemon Quest #56 Part 2 | We scramble to heal Robin, come close to killing ourselves in the attempt, and head out into the desert! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, cyclops | 2015-01-12 | 20 | |
37300018 | Disney Villains Victorious LXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-third thread, a lot of discussion can be found on just how large Gridlock is as a setting, Doofenshmirtz starts a blog and DTP Modern go on a road trip. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-15 | 5 | |
37400560 | Pokemon Quest #57 | We make up with Robin, wander the desert, scare off bandits and meet Emma of the Elite Four | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-16 | 20 | |
37447001 | Pokemon Quest #58 | We talk with Emma of the Elite Four, have a relaxing time at the baths, and meet another legendary Pokemon! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-18 | 20 | |
37386478 | Disney Villains Victorious LXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fourth thread, more brainstorming is spun up around the Gridlock setting. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-21 | 6 | |
37556165 | Pokemon Quest #59 | We promise not to get obsessed, get lewd with Robin while Clair watches, and get down to some good old training! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-23 | 20 | |
37576201 | Pokemon Quest #60 | We do some intense training with all our Pokemon, literally fight Trunks, get Devon to mega-evolve, and meet the Ghost gym leader. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-01-24 | 20 | |
37517516 | Disney Villains Victorious LXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fifth thread, more discussion is had on the modern setting Vanellope gets some fluff stories and slews of characters are statted up. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-26 | 6 | |
37664857 | Pokemon Quest #61 | We chat with Schechina the Ghost Gym leader, befriend our mean dream version of ourselves, and begin our 5th official badge battle | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Ghost, Gym | 2015-01-28 | 23 | |
February 2015 |
37757778 | Pokemon Quest #62 | We battle for our 5th badge, bury our old life, learn Robin's secret and make a promise not to hold back at the league. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Ghost, Gym | 2015-02-01 | 20 | |
37780990 | Pokemon Quest #64 | We go on a date at the ice rink, talk to Clair about relationships, and battle Emma of the Elite Four | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Ice, Elite Four, Emma | 2015-02-02 | 20 | |
37824821 | Pokemon Quest #64 (actual) | We work out a deal to become an idol for Devon Corp, discover Emma was mind-diddled by Hornbeam, and convinced Clair to stay
| Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-02-04 | 20 | |
37635505 | Disney Villains Victorious LXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread we get a bucketload of new villains, stats for Alice and Monstro and many suggestions and informations on possible space setting factions. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-04 | 6 | |
37885873 | Pokemon Quest #65 Part 1 | We spend time at the beach, reconnect with Destiny, and somehow swap bodies with friends | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, bodyswap, | 2015-02-07 | 20 | |
37893475 | Pokemon #65 Part 2 | We act like a skank in Robin's body | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-02-07 | 20 | |
37834678 | Disney Villains Victorious LXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We got several new Kings and Villains, but the thread died early. DVV may go into hibernation until interest in the project returns. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-09 | 6 | |
37939039 | Pokemon Quest #66 part 2 | We destroy Eddie in a battle using Nibbles, offer some advice, and hit the road to Alloycaster | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-02-09 | 20 | |
37931291 | Pokémon Quest #66 part 1 | We train with Robin, Vance and Jeanine, have some issues with Sneasel and Eevee evolves. We challenge Eddie to a battle. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-02-09 | 20 | |
37940238 | Disney Villains Victorious LXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this edition some more (possible) Gridlocked Villains, the reposting of some Villain statblocks that were lost in previous threads and more important we begin working on the pdf document. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-16 | 6 | |
38109092 | Disney Villains Victorious Thread LXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We get a new King and new Villains, along with more progress on the core book. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-23 | 5 | |
38361746 | Blazblue Quest: Destiny's Herald 6 | Things go off the rails both literally and figuratively. First use of Drive to do cool shit. | Collective Game, Ben Herald, Blazblue, Dead Spike, Train | 2015-02-28 | 0 | |
38360172 | Pokemon Quest #67 | We arrive at Alloycaster and have a very public battle with the obscenely rich Dick. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, battle, | 2015-02-28 | 21 | |
March 2015 |
38499030 | Pokemon Quest #68 | We make a big impact on TV with Robin, learn Vlad has gone missing, and do training with Junior | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Junior | 2015-03-06 | 20 | |
38246491 | Disney Villains Victorious Thread LXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We have hopefully recruited a new drawfriend and got some new writefaggotry. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-03-06 | 5 | |
38542716 | Pokemon Quest #69 | We council Junior, go shopping, and things get hot on the dance floor. 4chan breaks | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2015-03-08 | 20 | |
38591906 | Pokemon Quest #70 | We work out a deal with Devoncorp to get our own reality show, and start some training! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, idol | 2015-03-10 | 20 | |
38613644 | Pokemon Quest #71 | We convince Vance to keep Sneasel, give him some rough treatment, evolve Destiny and Raistlin, and have a surprise encounter with Team Imperium! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, training | 2015-03-11 | 20 | |
38683013 | Pokemon Quest #72 | We battle Team Imperium in a lopsided fight, turn them over to the police, and have conversations with Jeanine's mom then Robin's dad. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, parents | 2015-03-14 | 21 | |
38705069 | Pokemon Quest #73 | You get a little bonding time with your Pokemon and Sneasel, tell the police about Robert's threats, evolve Nibbles and start the gym battle | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2015-03-15 | 20 | |
38724701 | Pokemon Quest #74 Part 1 | We fight in the Alloycaster gym alongside Robin for our sixth badge. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, gym battle | 2015-03-16 | 20 | |
38732204 | Pokemon Quest #74 part 2 | We conclude our tense battle with Furby, get a pair of rings with Robin, meet the TV crew and decide where to go next | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, gym battle | 2015-03-16 | 20 | |
38835596 | Pokemon Quest #75 | We have an interview for TV, shill for Devon Corp and work out our future shilling, decide to get involve in shutting down Lapras poaching, and have a talk with Vance. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, teenagers | 2015-03-21 | 20 | |
38854746 | Pokemon Quest #75 | We talk with Clair about Vance, arrive at Lace Point and get some world-shattering news from the royal family | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, parents | 2015-03-22 | 20 | |
38876313 | Pokemon Quest #77 part 1 | We take an airship to the Fennekin reserve/hunting grounds while learning more about our possible family | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, parents | 2015-03-23 | 20 | |
38883407 | Pokemon Quest #77 part 2 | We have an encounter in the forest with Meloetta and some Fennekin! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Meloetta, Fennekin | 2015-03-23 | 20 | |
38917618 | Pokemon Quest #78 | We bond with princess Beatrix, earn some respect from the king and prince, and begin out capture-the-flag style gym battle | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, CTF | 2015-03-25 | 20 | |
38975186 | Pokemon Quest #79 | We conclude our battle for our 7th badge | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, CTF | 2015-03-28 | 20 | |
38995030 | Pokemon Quest #80 | We spend the day with the family, encourage Vance in his fight with a guard, and have a pleasant dinner | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, parents | 2015-03-29 | 20 | |
39009363 | Pokemon Quest #81 Part 1 | We find a bug, investigate, and find the answer to if we're really a princess or not | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, parents | 2015-03-30 | 20 | |
39019237 | Pokemon Quest #81 part 2 | We learn about Hornbeam's plan, turn down a major offer from the king, and prepare for a massive battle | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, parents | 2015-03-30 | 20 | |
April 2015 |
39113265 | Pokemon Quest #82 | We fight the horde of Pokemon, learn Hornbeams plans, and almost have Meloetta in the group | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Meloetta | 2015-04-04 | 21 | |
39245225 | Pokemon Quest #83 | We say our goodbyes to the royal family, practice the flute, bond with Jeanine and chat with the prince about responsibility | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, royalty | 2015-04-10 | 20 | |
39286823 | Pokemon Quest #84 | We battle Arledge, practice the flute, and get lewd in celebration | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, battle, lewd | 2015-04-12 | 20 | |
39311076 | Pokemon QUest #85 | We watch out show, Clair fesses up to Vance, run into Dick, and we have a disagreement with the director | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-04-13 | 20 | |
39424494 | Pokemon Quest #87 | We have a scuffle with Dick, entertain some kids, hash things out with Kroustou and start training Vance | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-04-19 | 20 | |
39451261 | Pokemon Quest #87 | We train with Vance and Vlad, finally impress Meloetta with the flute, and fight with her against Slaking | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Meloetta | 2015-04-20 | 20 | |
May 2015 |
39775855 | Pokemon Quest #88 | We escape the Slakings, rescue Meloetta from opportunistic poachers, and go see the stars at night until an old enemy shows up. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Meloetta, Slaking, Delmer, kidnap | 2015-05-06 | 20 | |
39877823 | Pokemon Quest #89 | We deal with the Delmer and Poacher's attacking us | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Meloetta | 2015-05-11 | 20 | |
40021431 | Pokemon Quest #90 | We stop a counter attack from the poachers, try to mega-evolve with Raistlin and do some bonding and research with friends. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, poachers | 2015-05-18 | 21 | |
40184688 | Pokemon Quest #91 | We recover from our wounds, solve the mystery of the missing ring, get to Faeden, catch Metapod and begin our battle to catch Meloetta | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Bulbasaur, Meloetta, Sneasel, mystery, metapod | 2015-05-26 | 20 | |
40238130 | Just Plane Scary | The setting: a transatlantic flight. The system: Cthulu Dark. OP's request: strange and scary things that can happen aboard a large aircraft. | surreal, horror, cthulu, aircraft, planes, brainstorming, one-shot, | 2015-05-29 | 2 | |
40247300 | Pokemon Quest #92 | We battle Meloetta for the right to capture and train her. A large crowd watches. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Bulbasaur, Meloetta | 2015-05-29 | 20 | |
June 2015 |
40305440 | Pokemon Quest #93 part 1 | We deal with an attempted Pokemon stealer, arrange Robin's new eye, talk mega-evolution and arrive at the 8th gym | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, fairy | 2015-06-01 | 20 | |
40312392 | Pokemon Quest #93 Part 2 | We begin our battle for our 8th badge! Short thread | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, fairy | 2015-06-01 | 20 | |
40413214 | Pokemon Quest #94 | We battle for our 8th badge at the Faeden Fairy gym | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, fairy, gym | 2015-06-06 | 20 | |
40454411 | Pokemon Quest #95 Part 2 | We conclude our 8th gym battle and talk with the current champion | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, fairy, gym | 2015-06-08 | 20 | |
40462229 | Pokemon Quest #95 Part 2 | You enjoy a romantic date with Robin until an uninvited guest shows up | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, fairy, parents, family drama | 2015-06-08 | 20 | |
40545329 | Pokemon Quest #96 | We get more insight into Robin's mom, meet the old champion, and challenge him to a battle | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, pervert, old man | 2015-06-12 | 20 | |
40605617 | Pokemon Quest #97 part 1 | We battle Vernon, the former champion, then take Meloetta out for that jam session we promised. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, old man, battle, Gyarados, Poliwrath | 2015-06-15 | 20 | |
40611887 | Pokemon Quest #97 Part 2 | We nickname and train Meloetta, inspect Robin's new eye, and walk her to the surgery room | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, surgery, paranoia, cyborg | 2015-06-15 | 20 | |
40723903 | Pokemon Quest #98 | We bond with Raistlin, Robin goes for surgery, and we get paranoid! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, surgery, paranoia, cyborg, alakazam, meditation | 2015-06-21 | 20 | |
40863543 | Pokemon Quest #99 | Robin gets her new eye. We plan our future training and get ranted at by Robin's mom | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, crazy | 2015-06-28 | 22 | |
July 2015 |
40995427 | Pokemon Quest #100 | We say goodbye to our friends and begin our training with Vernon. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-07-04 | 20 | |
41355688 | Pokemon Quest #101 | We venture into the jungle and stumble on a wild Pokemon fight. We meet a mysterious Tangrowth too! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Seviper, Tangrowth, Jungle | 2015-07-21 | 20 | |
41397235 | Spacer Slang | What types of slang would Spacers develop to describe the day to day duties and dangers of living and working way out there in the deep dark? The posters in this thread comes up with more than a few choice words and phrases as /tg/ does some sci fi linguistic brainstorming. | Spacer, slang, brainstorming, world building, sci fi | 2015-07-23 | 21 | |
41439986 | Pokemon Quest #102 | We help a wounded Seviper and ask for guidance in return. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-07-25 | 20 | |
41550503 | Pokemon Quest #103 | We start our training by climbing a mountain under Vernon's increasing arbitrary conditions. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-07-30 | 20 | |
August 2015 |
41834968 | Pokemon Quest #104 | We do a whole lot of planning for training to make our Pokemon OP | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-08-13 | 20 | |
41856259 | Exterminator Quest #9 | We play baseball with cats and sledgehammers before almost dying. | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters | 2015-08-14 | 10 | |
41896685 | Pokemon Quest #105 | We figure out the rest of the training plans and having a teaching moment with Aria | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-08-16 | 20 | |
41936632 | Exterminator Quest #10 | We win at pool, fail at flirting, and decide to go shopping. It's the weekend! | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder | 2015-08-18 | 7 | |
41960677 | Exterminator Quest #11 | Vincent picks up some threads and tries to check on his boyfriend. (He's a boy who's a friend, ok?!) | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder | 2015-08-19 | 6 | |
42095282 | Pokemon Quest #106 | We do training and bonding, mega-evolve Levi, and challenge Raistlin and Aria to a battle! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-08-26 | 20 | |
42154259 | Pokemon Quest #107 | We have our battle with Raistlin and Aria, then have a discussion about ethics with Robin | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-08-29 | 20 | |
September 2015 |
42401479 | Exterminator Quest #12 | Things get badly out of hand. | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder, gun fighting, thieves | 2015-09-10 | 8 | |
42482839 | Pokemon #108 | We have another psychic trip with Raistlin in the hopes of triggering mega-evolution. Things don't go perfectly. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, alakazam, | 2015-09-14 | 20 | |
42521826 | Exterminator Quest #13 | We make a deal and have a lot more fun than we usually do. | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder | 2015-09-16 | 11 | |
42588102 | Pokemon #109 | We connect with Raistlin on a whole new level and go out to soothe the savage beast. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-09-19 | 20 | |
42651668 | Exterminator Quest #14 | The old man and the KFC. | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder, sea monsters, british girls, espionage | 2015-09-22 | 7 | |
42536664 | a gothic setting plays at Call of cthullhu | in the making of a horror campaign some interesting things are discussed | Inspiration, Gothic, Innistrad, Bloodborne, horror, Brainstorming, insight | 2015-09-22 | 3 | |
42765137 | Pokemon Quest #110 | We fight Garchomp and take a beating. It ends with a new addition to the team | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, garchomp, meloetta, injury | 2015-09-28 | 20 | |
42782384 | Exterminator Quest #15 | We finally save our sonfu and bring our bad luck to an end. | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder, sonfu | 2015-09-29 | 7 | |
42801353 | Exterminator Quest #16 | Had to end it, almost forgot to archive. Haiku description. | collective game, exterminator quest, horror, insects, fungus, cats, rats, earwigs, braineaters, shopping, murder | 2015-09-30 | 7 | |
October 2015 |
42857005 | Pokemon Quest #111 | We get back to the cabin, Robin threaten Garchomp and we have some tension because of it, and we go find the jungle girl! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-10-03 | 20 | |
42894501 | Pokemon Quest #112 | We bring the jungle girl in, have a moment with Vernon, and get what we need to run a DNA test | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-10-05 | 20 | |
42830033 | MGS Worldbuilding | Metal Gear Solid characters brainstormed | metal gear solid, brainstorming, drawfagging | 2015-10-05 | 2 | |
42885962 | Literal Spellbook | What happens when the spell names are taken literally. | Brainstorm, Spells | 2015-10-11 | 10 | |
43130425 | Pokemon Quest #113 | We fight a giant robot, celebrate, find the truth about the jungle princess, and we're told our dad has been found. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, giant robot | 2015-10-18 | 20 | |
43081579 | Home brewed reworking of Bioshock RPG | OP asks for input to work Tonics into spell systems. /tg/ runs off with it into the direction of it's own game system. Crunch ensues. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-10-20 | 6 | |
43219967 | Home brewed Bioshock RPG #2 | Continuing from the first thread. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-10-24 | 0 | |
43284501 | Pokemon Quest #114 | We become a viscountess and finally arrive at the Pokemon league. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-10-26 | 20 | |
43332824 | Home brewed Bioshock RPG #3 | More crunch added along with discussions about how real life tech on building on the bottom of the sea. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-10-31 | 1 | |
November 2015 |
43416924 | Pokemon Quest #115 | We register, meet Hunter again, study and prepare for our first Pokemon League match. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-11-02 | 20 | |
43453917 | Home brewed Bioshock RPG #4 | New Homebrew guy posts up parts of the Alpha phase RPG and anons start to dig in to get shit done. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-11-05 | 0 | |
43527687 | Pokemon Quest #116 | We have our first Pokemon league battle and the dice try to ruin everything | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-11-08 | 21 | |
43540626 | Home brewed Bioshock RPG #5 | Status effects, Melee weapons and conditions are worked on. 3D IRL table top figurines are made as well. | Bioshock, Bioshock RPG, Home brewed, /tg/ gets shit done, Big Daddies, Little sisters, crunch, fluff, brain storming, | 2015-11-11 | 0 | |
43630484 | Pokemon Quest #117 | We deal with our actions from the last match, watch Robin's battle and prepare for the next round. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-11-14 | 20 | |
43658255 | Pokemon Quest #118 | We have our second Pokemon League match, and a run in with Dark Kat. Is Mega-evolution no longer possible? Disaster! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-11-16 | 20 | |
43774091 | Pokemon Quest #119 | We deal with the round 2 aftermath, meet our next opponent, become popular and make friends, and tease the shit out of Clair. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-11-23 | 20 | |
December 2015 |
44008299 | Pokemon Quest #120 | The first half of our battle with Ritchie. The dice become our ally once again! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-12-06 | 20 | |
44027157 | Pokemon Quest #121 | We conclude our battle with Ritchie, Jeanine has a crazy theory, and we do some quick training. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-12-07 | 20 | |
44118036 | Pokemon Quest #122 | We watch Robin's match, discuss parents and issues, research our next opponent and train train train | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2015-12-12 | 21 | |
44138517 | Pokemon Quest #123 | We train, have an interview, and (almost) meet our dad | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, | 2015-12-13 | 21 | |
44172416 | Modern Day Magical Items | In this thread /tg/ plays a little game, making up paranormal powers and properties for mundane modern day objects. Some are wonderful, some are wicked, but all are pretty weird. | Magic items, modern fantasy, brainstorming, surreal | 2015-12-15 | 6 | |
44197710 | Pokemon Quest #124 | We start out match against Dick doing extremely well. Like, really stupidly well. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, regirock, electivire, meloetta | 2015-12-16 | 21 | |
44348561 | Pokemon Quest #125 | We finish our match with Dick using Aria and Levi. The dice are on our side | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, regirock, gyarados, gigalith | 2015-12-24 | 26 | |
January 2016 |
44525160 | Pokemon Quest #126 | We have a post-match inquiry with the Elite Four, and scheme to free Regirock from Dick. Aria a cute | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, regirock | 2016-01-03 | 21 | |
44694009 | Pokemon Quest #127 | We go to different ruins with the champ and Vance, and talk Pokemon rights. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-01-11 | 21 | |
44822405 | Pokemon Quest #128 | We fight Registeel, Delmer in his new form, and even encounter Dialga | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Registeel, Dialga | 2016-01-17 | 21 | |
45120342 | Pokemon Quest #129 | We finish up in the temple, arrange rides, have more messed up time with Violet | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-01-31 | 21 | |
February 2016 |
45183435 | Pokemon Quest #130 | We use diplomacy to help Regirock, don't get seduced, talk with fir, and find BEST DUCK | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Porygon2 | 2016-02-03 | 22 | |
45429028 | Pokemon Quest #131 | We figure out a plan for Porygon and train for our Elite Four battle. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Porygon2 | 2016-02-15 | 21 | |
45684218 | Pokemon Quest #132 Part 1 | The first half of our battle with CLiff of the Elite Four | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Elite Four | 2016-02-28 | 20 | |
45694439 | Pokemon Quest #132 Part 2 | Oberon continues to steal the show in your battle with Cliff. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Oberon, Garchomp | 2016-02-28 | 21 | |
45703703 | Quest: Blood Moon; Refrain. 1st Chapter. | The beginning of the Fool's journey. | Collective Game, Blood Moon, Blood Moon Refrain, Smiley | 2016-02-28 | 8 | |
45709978 | Pokemon Quest #133 | We finish our battle with Cliff of the Elite 4 | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Oberon, Garchomp | 2016-02-29 | 20 | |
March 2016 |
45821011 | Pokemon Quest #134 | We have a short thread where we prepare for our next Elite 4 battle | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, crazy | 2016-03-06 | 21 | |
46040787 | Pokemon Quest #135 | We watch Robin's match, and train our butt off. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-03-16 | 21 | |
46145763 | Pokemon Quest #136 | We begin our battle with Emma of the Elite Four. Nibbles takes a beating, but dishes one out, too | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Tyrantrum, Articuno | 2016-03-21 | 22 | |
46276040 | Pokemon Quest #137 | We continue our match with Emma, and it remains a game of back and forth plays and critical failures. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, elite four, Alakazam | 2016-03-27 | 22 | |
April 2016 |
46443907 | Pokemon Quest #138 | We come into the last leg of our long battle with Emma | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Elite Four | 2016-04-04 | 23 | |
46598232 | Pokemon Quest #139 | We have our post matchup roundup, watch Robin's battle, and train train train | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-04-11 | 21 | |
46599132 | Capes of Rain City Quest, Episode 1 | James Case goes to a job interview, doesn't make a friend, and almost gets stabbed. | worm, supers, capes of rain city quest, james case, collective game | 2016-04-11 | 22 | |
46612303 | Capes of Rain City Quest, Episode 2 | James Case earns some money, makes some plans, and goes full Macklemore. Also, Georges Saint Pierre. | worms, supers, capes of rain city quest, james case, collective game | 2016-04-12 | 12 | |
46640328 | Capes of Rain City Quest, Episode 3 | James Case chances upon a lead on underground cape fights. | worm, supers, capes of rain city quest, James Case, collective game | 2016-04-13 | 11 | |
46737968 | Pokemon Quest #140 | We start our battle with Robert, the fire type elite four master. We're a status whore. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-04-18 | 27 | |
46736862 | Capes of Rain City Quest, Episode 4 | James Case goes to a a club and beats people up. | worm, supers, capes of rain city quest, James Case, collective game | 2016-04-18 | 12 | |
46865519 | Pokemon Quest #141 | Our battle with Robert comes to an abrupt end. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Heatran, Crobat | 2016-04-24 | 27 | |
46873791 | The Road Goes on Forever: A Hard Rock Western | Whether you're a lawman, a vigilante or just another long-hauler, you better slam that hammer down and keep on truckin'. | Rock, western, truckers, bikers, homebrew, setting, modern fantasy, brainstorming | 2016-04-26 | 10 | |
7829 | Capes of Rain City Quest, Episode 5 | James Case calls a friend, visits the tailor, and shitposts aggressively. | worm, supers, capes of rain city quest, james case, collective game | 2016-04-28 | 14 | |
May 2016 |
47010372 | Pokemon Quest #142 | A thread between our third and fouth Elite Four battles. Training, marriage counselling, and more! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Elite Four | 2016-05-01 | 21 | |
47027937 | Pokemon Quest #143 | We begin our fight with Geno, learn about alligators and crocodiles, and the dice punish us for our hubris. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, meloetta | 2016-05-02 | 21 | |
33827 | Capes of Rain City Quest, Episode 6 | James Case has a bizarre sexual experience, beats up a girl, and stacks paper to the ceiling. | worm, supers, capes of rain city quest, james case, collective game | 2016-05-02 | 10 | |
47239926 | Pokemon Quest #144 | We continue our fight with Geno | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, Dragon | 2016-05-14 | 21 | |
47273107 | Pokemon Quest #145 | Our battle with Geno reaches its conclusion. | Pokemon Quest, Collective Game, Pokemon, Gobble, Flute, Punk, Pokemon Trainer | 2016-05-16 | 21 | |
107056 | Capes of Rain City Quest, Episode 7 | James skips class | worm, supers, capes of rain city quest, james case, collective game | 2016-05-20 | 7 | |
156503 | Capes of Rain City Quest, Episode 8 | James gets called out, calls someone, and makes a plan. | worm, supers, capes of rain city quest, james case, collective game | 2016-05-20 | 7 | |
47345774 | Paranormal Pictograms and Horrific Hobo Signs | In this thread, /tg/ discusses the use of cryptic symbols as plot elements in supernatural horror and makes a game of drawing their own. | Symbols, Pictograms, Hobo Signs, Glersee, supernatural, paranormal, horror, brainstorming | 2016-05-22 | 16 | |
177823 | Capes of Rain City Quest Episode 9 | We ride in a car, learn secret identities, and make preparations for being ground into sausage. | worm, supers, capes of rain city quest, james case, collective game | 2016-05-25 | 7 | |
47494711 | Pokemon Quest #146 | We work with Geno to stop Team Imperium's plans. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, crime | 2016-05-29 | 21 | |
June 2016 |
47589791 | Shipping Container Contents | The party has inherited a storage facility, what do? | RPG, Shipping Container, Not That Kind of Shipping, Brainstorming, Delta Green, Campaign Fodder | 2016-06-04 | 27 | |
47557272 | Ideas for an middle eastern adventure | In this thread Anons talk about the rich cultures and myths from the black sea region and how to homebrew them into a setting. | culture, middle east, black sea, adventure ideas, brainstorming, mythology, religions | 2016-06-05 | 5 | |
47633858 | Pokemon Quest #147 | Kat gets arrested and the thread gets derailed by a shitstorm. | Collective Game, Pokemon Quest, Pokemon, Gobble, Flute, Punk, Pokemon Trainer | 2016-06-06 | 20 | |
47730411 | Pokemon Quest #148 | We train, learn about Hornbeam, Violet, and Mewtwo's backstory, and do our music video shoot. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-06-12 | 20 | |
47747223 | Pokemon Quest #149 | We finish our training and watch Robin battle Violet. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-06-13 | 30 | |
47826916 | Pokemon Quest #150 Part 1 | The battle results are cut short as an old enemy makes an appearance! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, psychic | 2016-06-18 | 21 | |
47830330 | Pokemon Quest #151 part 2 | You fend off Hornbeams attack. For now. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-06-18 | 21 | |
258206 | FINAL ROUND - Act 2 | Gerardo eats noodles, reminisces, and solves some shit. | Fight Quest, Punch, Other Punch, boxing, training | 2016-06-18 | 2 | |
298562 | Capes of Rain City Quest, Episode 10 | James Case fights like he never has before. James Case fights like he never has before. End of Season One. | worm, supers, capes of rain city quest, James Case, collective game | 2016-06-25 | 8 | |
47962192 | Pokemon Quest 151 | We deal with the battle aftermath, planning the fight against hornbeam, and morale. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-06-26 | 22 | |
47988932 | 4chan boards as planes/countries | /tg/ describes other boards as planes, realms, lands, territories, et cetera. | 4chan, boards, Planescape, brainstorm, | 2016-06-28 | 3 | |
July 2016 |
48256869 | Useless or nearly useless magic/special items | Anons discuss and create enchanted items with fun, but almost always useless (if in hands of uncreative man), properties. | magic items, useless magic items, brainstorm, fantasy | 2016-07-14 | 3 | |
48541813 | Pokemon Quest 152 | We get an SOS, make landfall, and start preparing for our attack on Hornbeam | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-07-31 | 20 | |
August 2016 |
48558609 | Pokemon Quest 153 | We rob a drug store like the good guys we are. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-08-01 | 20 | |
48778660 | Pokemon Quest 154 Part 1 | We fight General Harris, a high ranking Team Imperium member, as a stalling action. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-08-14 | 20 | |
48786173 | Pokemon Quest 154 part 2 | We make our mad struggle to escape | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, colossal screwup | 2016-08-14 | 20 | |
48800055 | Pokemon Quest 155 | We bond with Violet in captivity, if you know what I mean | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-08-15 | 24 | |
49029058 | Pokemon Quest 156 | We bust out and reunite! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer, prison break | 2016-08-28 | 20 | |
49047828 | Pokemon Quest 157 | We have our final confrontation with Hornbeam. Nothing goes as planned for anyone. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-08-29 | 22 | |
September 2016 |
49171542 | Pokemon Quest 158 | We deal with Violet and Mewtwo and Giratina. A lot of wrapping things up. Sparkle Cannon is finally used! | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-09-05 | 20 | |
557696 | Pokemon Quest 159 | We celebrate our victory, decompress, bond with Pokemon and trainers, and chat with Lugia | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-09-12 | 20 | |
49360045 | Stargate 1888 | Anon asks /tg/ to help fluff his custom Stargate setting | stargate, science fiction, sci fi, sci-fi, fluff, setting, ideas, brainstorming | 2016-09-17 | 6 | |
591643 | Pokemon Quest 160 | The first half of our battle with Robin for the regional championship. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-09-19 | 21 | |
602882 | Pokemon Quest #161 | We continue the battle for the championship. Thread ends on a cliffhanger | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-09-21 | 24 | |
49363306 | Monsters | /tg/ discusses some spooky beasts and monsters | horror, fantasy, monsters, ideas, brainstorming, creatures, beastiary | 2016-09-23 | 2 | |
570135 | /qst/ Discussion Thread | Board Discussion Thread for /qst/ | brainstorming, Comical, politics, Diplomacy, design, Death World | 2016-09-23 | 22 | |
619400 | Pokemon Quest 162: Finale | We finish our fight for the championship on a high note and everyone lives happily ever after. | Pokemon Quest, Pokemon, Gobble, Collective Game, Flute, Punk, Pokemon trainer | 2016-09-25 | 29 | |
49469587 | Paramilitary horror | Plot hooks and ideas are discussed for a paramilitary horror campaign | horror, ideas, brainstorming, plot hooks, plot seads, paramilitary | 2016-09-27 | 5 | |
49546675 | Manning a Remote Watchtower | Cozy campaign idea based around a solitary watchtower. | Remote Watchtower, Watchtower, Campaign, brainstorming, original content | 2016-09-29 | 38 | |
49523878 | Conspiracy Theories | /tg/ discusses conspiracy theories to use in campaigns | conspiracy, ideas, brainstorming, conspiracies, conspiracy theories | 2016-09-29 | 3 | |
October 2016 |
49744075 | Pathography - Forgotten Places, Lost Spaces | The OP proposes a setting in which the United States is secretly a patchwork of both real and surreal places, states and territories. | Original Content, Brainstorming, Metaphysics, Paranormal, Worldbuilding, Setting, Campaign, Department of Transportation | 2016-10-13 | 41 | |
49905799 | Horrible Deep Sea Merfolk | After the success of a previous mermaid thread, Anon renews the idea that more sinister species of merfolk may live deep beneath the waves. | Oceans, Deep Sea, Abyss, Mermaids, Merfolk, Abyssal Merfolk, Body Horror, Brainstorming | 2016-10-24 | 18 | |
November 2016 |
50096488 | Of Ratfolk and Elves | Starting with the bizarre idea that elves are in fact shapeshifting rats, posters discuss various ideas featuring both ratfolk and elves. | Brainstorming, Elves, Rats, Shapeshifting, Ratfolk, OC, | 2016-11-04 | 12 | |
50129254 | There's Something Strange About Your Apartment Building... | Your PCs have started to realize that the old, rundown apartment building they live in is far stranger and more exciting than they thought. | Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease | 2016-11-07 | 45 | |
50159577 | There's Something Strange About Your Apartment Building 2: Urban Unease | A second thread is had to discuss the idea of a rundown, old apartment building that is home to both creepy and comfy paranormal happenings. | Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease | 2016-11-10 | 30 | |
50184198 | There's Something Strange About Your Apartment Building 3: Urban Unease | A third thread brainstorming ideas for creepy/comfy paranormal occurrences in an old apartment building. Also peeps argue over canon | Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease | 2016-11-17 | 24 | |
50330040 | Odd Villain Motivations | In this thread, posters brainstorm some motivations for villains that are odd, unconventional and just plain petty. | Brainstorming, petty villainy, BBEG, motivations, funny, insurance fraud | 2016-11-23 | 31 | |
December 2016 |
50437971 | What do demons want with souls anyway? | /tg/ is asked why demons want to collect souls for. Worldbuilding and a discussion of brainwashing, free will and programing results. | demons, worldbuilding, souls, afterlife, free will, brainwashing, programing, | 2016-12-01 | 3 | |
924938 | Black Company Quest #16 | The Black Company is good at what they do, and what they do is not good. Prince makes his mark as a brutal disciplinarian. And a sex maniac. | Black Company Quest, Collective Game, Dark Fantasy, Capable Runts, No Brakes On The My Blood For His Train | 2016-12-11 | 23 | |
50879966 | Nars'kyse Mobile Defense Force | tg creates a new tau sept in which tau the tau and demiurg fight for control of an asteroid belt | 40k, Tau, Ork, Necron, Orkz, brainstorming | 2016-12-28 | 1 | |
January 2017 |
51018882 | Field Rations and Camp Cooking | How much effort does you and your team put into RP for food when traveling? | Food, camp, rations, cooking, brainstorming, world building | 2017-01-07 | 4 | |
1060667 | Trainwreck Quest | Rails? We're in the ocean now. Became simulation, anhero, nukes. What the fuck even happened here? | trainwreck, shitstorm, abstergo?, collective game | 2017-01-18 | 1 | |
February 2017 |
1179559 | What Came Next 3: Slumdog Deputy | Sukaretto tracks down the mysterious Pervert and is given a lesson on how weak she is, before she learns how strong she is! | Collective Game, Scarlet, Inpu, Hidoi, Ishi, Star, Betty, Afterlife, Training, Crusader, Film, Sukāretto Sutorenjā, Slums | 2017-02-20 | 2 | |
1200036 | Boruto Quest 68 | ChuggaChuggaChugga Choo Choo! | Collective Game, Naruto, Boruto, Boruto Quest, Takeshi, Ninja, Anime, Train enthusiasts | 2017-02-27 | 11 | |
March 2017 |
51963891 | Urban Unease 4 | Urban Unease is brought up. An anon makes a cathedral | Urban unease, brainstorming, horror, city, neighborhood | 2017-03-03 | 6 | |
52021034 | Urban Unease 5 | Christ Imprisoned A Maid Inspiring Images of The Living Infomercial. Next thread, more commas | Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease | 2017-03-08 | 6 | |
1270941 | Starborn Quest 31: Together As One | We make our way home from Murillo, Luc and Hona have a "Friendly" training session before things get heated between our girls. | Collective Game, Star, Wagon, Starborn, Luc, Hona, Lex, Dealer, Tinton, Murillo, Fight, Training, LEWD, Strip, Lapdance, Music, Academy | 2017-03-18 | 2 | |
1283820 | Starborn Quest 32: Welcome Back | TINTON IS OVER; The Lewd aftermath, Return of the Lex and other stuff | Collective Game, Star, Wagon, Starborn, Luc, Hona, Lex, Dealer, Tinton, Murillo, Fight, Training, LEWD, Strip, Lapdance, Music, Academy | 2017-03-22 | 2 | |
May 2017 |
53361294 | Urban Unease - Surreal Subway Stories | Urban Unease goes underground, and anons discuss creepy subway happenings. | Horror, Subway, Surreal, Brainstorming, Urban Unease | 2017-05-28 | 8 | |
June 2017 |
53684402 | Old School Aircraft RPGs | After watching "Porco Rosso," OP makes a thread suggesting the idea of an RPG set in the golden age of flight. | Aircraft, Aiplanes, Flight, Retro, Worldbuilding, Brainstorming, Adventure, Exploration, Porco Rosso, Tail Spin | 2017-06-13 | 3 | |
53832984 | Stories from a Dead Megacity | In this short thread, ideas are shared for things a group of explorers might find while searching for a way to leave a dead megacity. | post-apocalyptic, futuristic, sci-fi, megacity, urban unease, brainstorming | 2017-06-17 | 13 | |
53918453 | A Post-Apocalyptic Journey By Rail | A group of wanderers rides the last train bound westward in the hopes of finding some bastion of civilization at the end of the line. | Post-Apocalyptic, Railroads. Rail Travel, Trains, Supernatural, Worldbuilding, Brainstorming | 2017-06-22 | 10 | |
July 2017 |
54084756 | Martian Myths and Legends | In this thread, posters world-build a colonized Mars reminiscent of the old west and offer up myths and legends that "Dusters" might share | Mars, Space, Sci-Fi, Myths, Legends, Urban Legends, World-Building, Brainstorming | 2017-07-03 | 11 | |
54191269 | Night Shift: Working Overtime | We join the Attendants at the Gas 'n Go for another Night Shift where we discuss mechanics, inspiration and the future of the Station. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2017-07-09 | 12 | |
September 2017 |
1857692 | Rainbow Tribes Civ #4 | Past threads are lost, but the game lives on. A dragon REEEs. The black menace looms closer. | Rainbow Tribes, Civ, Evo, Tribes evo, Collective Game, Orgy, FrostycCrossQM | 2017-09-14 | 3 | |
1819749 | Rainbow Tribes Civ #3 | Wars are declared, a bunch of people die. A bloody thread. | Rainbow Tribes, Civ, Evo, Tribes evo, Collective Game, FrostyCrossQM | 2017-09-14 | 3 | |
55383128 | Young, Bright-Eyed, Aspiring Villains | Here, we discuss characters who want very badly to be evil, but pursues their wicked goals with enthusiasm, optimism and light-heartedness. | Villains, Evil, Parody, Disney, Singing, Character Creation, Brainstorming | 2017-09-16 | 15 | |
October 2017 |
55992067 | Urban Unease 6 | Mall Edition | Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease | 2017-10-23 | 3 | |
55979433 | Night Shift: Halloween Edition | Employee guides are shared and games are planned as we return to the Stop n' Gas this Halloween to discuss a favorite /tg/ homebrew. | Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural | 2017-10-27 | 13 | |
January 2018 |
2209726 | Zelda: Compass of Jewels #0 | A young gerudo man arrives in New Hyrule and gains employment as a train conductor. | Collective Game, Legend of Zelda, Compass of Jewels Quest, Trains | 2018-01-08 | 2 | |
57591980 | Weird Little Western Town | A brainstorming thread about a weird little western town, built in the shadow of a strange mountain, low on luck and high on mystery. | Brainstorming, western, supernatural, paranormal, horror, mystery, plot hooks, worldbuilding | 2018-01-27 | 30 | |
February 2018 |
2245002 | Rainbow Tribes 2 #1 | game starts, new tribe is added, green gets rekt by blue & red. red and blue get cursed. | Fogsworth, Rainbow Tribes 2, Red, Blue, Green, Orange, Black | 2018-02-01 | 2 | |
57731361 | Franken/tg/ | /tg/ makes characters by stitching together attributes from other characters, with surprisingly good results. | character creation, brainstorming, worldbuilding | 2018-02-03 | 11 | |
57791145 | Franken/tg/: The Resurgence | /tg/ stitches together some more characters, expands on existing ones and fleshes out the world. | character creation, brainstorming, worldbuilding, Franken/tg/ | 2018-02-08 | 7 | |
57851689 | Franken/tg/: Return of the King | /tg/ continues to expand upon the frankenverse, creating the final of the five kings and his apprentice, a port town, its mayor, and a hag. | character creation, brainstorming, worldbuilding, Franken/tg | 2018-02-10 | 5 | |
57894014 | Franken/tg/: Son of /tg/ | /tg/ develops the coastal starting town of Happy Landings and stitches together some of it's unsavoury residents. | character creation, brainstorming, worldbuilding, Franken/tg/ | 2018-02-13 | 1 | |
April 2018 |
59220808 | Hip-Hop in roleplaying | An anon seeks help for rhyme-based casting, worldbuilding ensue | setting, Samurai Champloo, worldbuilding, Hip Hop, hip-hop, brainstorming | 2018-04-24 | 6 | |
September 2018 |
61828369 | Cassette Futurism | A thread discussing retro-futuristic sci-fi aesthetics of the 1970s and 1980s. | Retro-Futurism, Retro, Sci-Fi, 1970s, 1980s, Brainstorming, | 2018-09-08 | 5 | |
61850335 | Cassette Futurism 2 | A second thread discussing retro-futuristic sci-fi aesthetics of the 1970s and 1980s. | Retro-Futurism, Retro, Sci-Fi, 1970s, 1980s, Brainstorming | 2018-09-08 | 1 | |
61864819 | Cassette Futurism 3 | A third thread discussing retro-futuristic sci-fi aesthetics of the 1970s and 1980s. | Retro-Futurism, Retro, Sci-Fi, 1970s, 1980s, Brainstorming | 2018-09-11 | 1 | |
November 2018 |
63018295 | Ratfolk (And Rabbitfolk) | What is your preferred way to use ratfolk/rabbitfolk in your setting as a PC race, anons? Why do you like them so much? | Ratfolk, rats, art, Skaven, Worldbuilding, brainstorming | 2018-11-19 | 9 | |
63073544 | Statting the Pushmi-Pullyu Part 3 | In this third thread, posters continue to brainstorm the origins of the Pushmi-Pullyu and many more stories by different authors are shared. | worldbuilding, pushmi-pullyu, doubletaur, monstergirls, brainstorming, fae, magical creatures, fairytales, writing, greentext | 2018-11-22 | 25 | |
December 2018 |
63292437 | Vikingr: the Stand Still Stay Silent RPG | Lively discussion of the world of SSSS. PDF’s of Vikingr are shared, pictures are posted, and decision on who is the most best. | Collective Fame, Homebrew, Worldbuilding, Troll, ideas, brainstorming, | 2018-12-05 | 25 | |
63326780 | Island Pulp Adventure | Discussion of how an island can be used in a pulp adventure game. The mysterious island, Lost World, and Jungle Opera Genre are discussed | Worldbuilding, Brainstorming, Homebrew, Lost World, Pulp, Jungle Opera | 2018-12-07 | 11 | |
January 2019 |
63786389 | Lizards vs Wizards | ideas are thrown about on how to improve a “Lizards vs Wizards” game | Collective Game, Worldbuilding, Homebrew, brainstorming, ideas, silly | 2019-01-02 | 11 | |
63632103 | Lizard-verse | Creating a world where only reptilian beings exist to reach civilization. | Collective Game, Worldbuilding, Homebrew, brainstorming, ideas, Lizard, Turtle | 2019-01-03 | 4 | |
3132565 | Dream Catchers: Fourth Dive (Deeper) [Skirmish] | After an extended rest, the party ventures into a train station, leading to highs and lows with a beloved party member departing suddenly. | fenster, dream catchers, skirmish, collective game, collaboration, dream, dreams, haze runners, doomtrain, doom train, wizard lizard | 2019-01-04 | 2 | |
63850296 | Urban Unease: Image thread edition | New Unease thread based mainly on images reference for the setting style. | Urban unease, brainstorming, horror, city, neighborhood, images, Surreal | 2019-01-08 | 14 | |
3150724 | Dream Catchers: Fourth Dive (Final pt1) [Skirmish] | The party takes the fight from the station and out onto the rails, chasing down Doomtrain only to discover other runners... helping it? | fenster, dream catchers, skirmish, collective game, collaboration, dream, dreams, haze runners, doomtrain, doom train, wizard lizard | 2019-01-14 | 2 | |
3169193 | Digital Monster Trainer Quest | a hot anime chick gets a digimon | Collective Game, Digital Monster Trainer Quest | 2019-01-24 | 0 | |
3178404 | Dream Catchers: Fourth Dive (Final pt2) [Skirmish] | The party takes the fight to the tracks, chasing down the DOOMTRAIN to prevent its escape. First the hunt, then the feast! | fenster, dream catchers, skirmish, collective game, collaboration, dream, dreams, haze runners, doomtrain, doom train, wizard lizard | 2019-01-25 | 2 | |
64206468 | Statting the Pushmi-Pullyu Part 4 | The fourth thread. Posters brainstorm new characters, campaign ideas, and some new stories are shared (including the start of a novella). | worldbuilding, pushmi-pullyu, doubletaur, brainstorming, fae, magical creatures, fairytales, writing, greentext | 2019-01-29 | 25 | |
March 2019 |
65177142 | What do YOU romanticize in your settings? | A thread discussing what we romanticize in our settings and what elements of storytelling we find most comfy. | worldbuilding, storytelling, romanticism, brainstorming,discussion, themes, ideas, settings | 2019-03-19 | 9 | |
May 2019 |
65960580 | Realms of Lord Killblood Deathbane | A fairly metal science-fantasy setting with battlemutants and hover-longship riding void-vikings. | Lord Killblood Deathbane, Fantasy, Sci-Fi, Worldbuilding, Science Fantasy, World Building, brainstorming, Brainstorming, mutant, | 2019-05-03 | 14 | |
July 2019 |
67213231 | Dramatic Dame Duelists | OP presents the idea of a setting where honor duels among highborn ladies have evolved into dramatic spectacles of swordplay and pageantry. | worldbuilding, brainstorming, nobles, royalty, swordplay, sword fighting, sport, martial arts, lady knights | 2019-07-13 | 20 | |
67213307 | Stranded at a Sci-Fi Desert Outpost | in an abandoned mining station on a desolate desert planet, a stranded crew of spacers must endure a harsh environment and the paranormal. | Horror, sci-fi, brainstorming, oneshot, worldbuilding, eldritch entities, paranormal, supernatural, outer space, space ship, space station | 2019-07-15 | 24 | |
August 2019 |
3776105 | Cascadia Railroads Quest 1 | As our corner of Oregon gets back on its feet, it's our job to get stuff from A to B and make sure the trains run on time. | Cascadia Railroads Quest, Railroad, Trains, Business, Post-post-apocalyptic | 2019-08-25 | 3 | |
3739999 | Cascadia Railroads Quest #0 | In a post-post-apocalyptic Oregon, the railroad is coming to town and we need to make sure it's successful. #0 thanks to archiving idiocy. | Cascadia Railroads Quest, Railroad, Trains, Business, Post-post-apocalyptic | 2019-08-25 | 2 | |
September 2019 |
68341253 | Trains on a deathworld | Featuring post apoc america, weird occult shit in the background, steam trains of all sorts, and a giant land squid working as bouncer. | trains, post apocalyptic, weird, squid, world building, post apoc | 2019-09-13 | 2 | |
October 2019 |
69059343 | Urban Unease: It returns! | New urban unease with an attempt to spread into disaster shelters. | Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease, images | 2019-10-30 | 5 | |
January 2020 |
70392912 | /tg/ talks about a fake wargame | /tg/ complains about the meta of a fictional wargame and stumbles into a neat setting in the process. Orpheus is OP. | wargame, worldbuilding, game ideas, brainstorming | 2020-01-12 | 7 | |
70438836 | Alien Planet Biomes | /tg/ discusses various possible biomes that an alien planet could have, and then develops into speculating about worldshapes. | worldbuilding, alien, planet, biome, ecosystem, brainstorming, | 2020-01-18 | 4 | |
4051672 | Cascadia Railroads Quest #3 | Figuring out who is who and what they want can be handy. | Cascadia Railroads Quest, Railroad, Trains, Business, Post-post-apocalyptic | 2020-01-28 | 0 | |
March 2020 |
71235429 | Night Shift: Different Night, Same Supernatural Shit | The Attendants assemble for another shift, discussing personal experiences and brainstorming more paranormal happenings at the gas station. | Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming, crunch, fluff | 2020-03-08 | 5 | |
May 2020 |
72640431 | Quirks of flying an old, shitty ship | An anon asks how to give character to an old shitty ship. Sailors, air crew, aircraft maintainance crew, historians, and random anons help. | space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted, military, airplane, ocean, ship, aircraft, repair, haunted | 2020-05-20 | 9 | |
June 2020 |
4301440 | Otome Gone Wrong Ch. 4 | Maria's return to the academy and her continued dominance in the sparring yard | Otome, Otome Gone Wrong, Real World Mockery, academy, training, OtomeQM | 2020-06-30 | 10 | |
July 2020 |
4365402 | Cascadia Railroads Quest #4 | Collins' big mission to Upper Valley and Halsey | Cascadia Railroads Quest, Railroad, Trains, Business, Post-post-apocalyptic | 2020-07-23 | 0 | |
4354356 | Sworn to Valour Quest #25 | His Wrath Undoes the Wicked. The Duke's Ball, the social event of the year. A perilous viper's den of courtship and intrigue for our knigh | Sworn to Valour, Collective Game, Knight, Fantasy, Paladin, Medieval, Noble Steed, Forgotten QM, Smile Protec, Vancewell Train | 2020-07-23 | 31 | |
August 2020 |
4403667 | Sworn to Valour Quest #26 | A Knight is Sworn to Valour. Sir Andrei grapples with the end of Ball, meeting with Sir Gilbern and paying a midnight visit to Lady Vancewell. Thread is subsequently derailed by samefag and mod politics. | Sworn to Valour, Collective Game, Knight, Fantasy, Paladin, Medieval, Noble Steed, Forgotten QM, Vancewell Train | 2020-08-25 | 23 | |
4428910 | Sworn to Valour #27 | A Knight is Sworn to Valour. Sir Andrei finishes his affairs in Port Bounty and makes ready to depart for the foreign shores of Cathagi. | Sworn to Valour, Collective Game, Knight, Fantasy, Paladin, Medieval, Noble Steed, Forgotten QM, Smile Protec, Vancewell Train | 2020-08-30 | 24 | |
September 2020 |
4400446 | Cascadia Railroads Quest #5 | After securing support for new depo in the Upper Willamette Valley, Collins tries to convince board members to improve train safety | Cascadia Railroads Quest, Railroad, Trains, Business, Post-post-apocalyptic | 2020-09-01 | 1 | |
October 2020 |
4431881 | Cascadia Railroads Quest #6a | A new set of board negotiations begins | Cascadia Railroads Quest, Railroad, Trains, Business, Post-post-apocalyptic | 2020-10-02 | 0 | |
75368818 | Song-based encounters | YOU: Post music
ANOTHER ANON: Design an encounter around it. | Music, Encounters, Brainstorming | 2020-10-13 | 0 | |
December 2020 |
4506554 | Bug Army of the Locustmotive [Skirmish] | Under the purview of a scorching sun lies the remnants of Dry Hive. Early one morning scouts notice a train stationed nearby. Hope perhaps? | fenster, collective game, collaborative game, skirmish, drones, bug army, bugs, bug, army, locustmotive, train, bug puns | 2020-12-01 | 1 | |
76386969 | The World of Transperentia | A new campaign setting is started as a trope filled joke, but unintentionally does every trope better than any modern author. | game ideas, awesome, campaign, writefaggotry, world building, homebrew, character concepts, getting shit done, brainstorming | 2020-12-11 | 12 | |
76439786 | The World of Transparentia 2 | Second thread for the transparentia setting | game, ideas, awesome, campaign, writefaggotry, world building, homebrew, character, concepts, getting shit done, brainstorming | 2020-12-16 | 8 | |
February 2021 |
77298086 | Trench Rats Redux | A new thread is had, discussing the "Trench Rats" specifically and weird WWI ideas generally. | Worldbuilding, ratmen, ww1, trenches, brainstorming, supernatural, horror, setting | 2021-02-06 | 11 | |
April 2021 |
4709600 | Pokemon: Challenger's Odyssey Quest #1 | Penelope, a budding new Pokemon trainer from the Delian Region begins her journey. | Pokemon, Trainer, OlympusQM | 2021-04-23 | 1 | |
May 2021 |
4780941 | Pokemon: Challenger's Odyssey Quest #2 | Penelope meets and battle another trainer, reaches Pirus City to supply up and heads for Rockslide Caves. | Pokemon, Trainer, OlympusQM | 2021-05-25 | 0 | |
June 2021 |
4851056 | Pokemon: Challenger's Odyssey Quest #3 | Penelope delves into the Rockslide Caves looking for treasure | Pokemon, Trainer, OlympusQM | 2021-06-29 | 0 | |
December 2021 |
5041762 | Orzhov Pimp Chronicles Quest: Staking It Out | An urban crime quest centred around an Orzhov brothel in the MTG universe | Magic The Gathering, prostitution, urban fantasy, crime, brainwashing, lewd | 2021-12-15 | 2 | |
May 2022 |
5235409 | Pokemon Trainer Quest Part 8 | Short-ish Thread. Your Mystery Egg hatched into a Riolu, you made it to a pokemon center out of the rain, met an old friend and more. | Pokemon Quest, Towel, Rain, Mystery Egg, SuperBusy | 2022-05-17 | 4 | |
June 2022 |
5288055 | Pokemon Trainer Quest Part 9 | You trained a bunch, caught Rufflet, Rufflet evolved and you reached Silveridge Town. | Pokemon Quest, Towel, Champion, Training, Silveridge Town, SuperBusy | 2022-06-27 | 2 | |
July 2022 |
5270271 | The Fruit of Knowledge - A Lobotomy Corporation Oneshot | A Lobotomy Corp Oneshot from the perspective of a veteran Agent. | Lobotomy Corporation, Collective Game, Agent, Hod, Qliphoth, L-Corp, Training Team Captain | 2022-07-07 | 5 | |
August 2022 |
5326578 | Pokemon Trainer Quest Part 10 | You cleaned the museum, trained, saw off Jean's group with a party, spent time with Fie and trained more. | Pokemon Quest, Towel, Silveridge Town, Training, BBQ, SuperBusy | 2022-08-01 | 2 | |
August 2023 |
5692091 | Pokemon Trainer Quest 18 | You relaxed after the Barrier Islands events, trained, Rusty began to shed, battled and got burned. | Pokemon Quest, Towel, Saltcoast, Training, Battle, SuperBusy | 2023-08-01 | 3 | |
January 2024 |
5869290 | Ukrainka Quest | A Ukrainian girl with banderite and ethot tendencies is caught up in the Russo-Ukrainian war. | Collective Game, Russia, Ukraine, Russo-Ukrainian War | 2024-01-07 | 10 | |
May 2024 |
5985534 | Cyberpunk Quest #3 | Kai recovers from his ICE induced coma suffered at the end of the last thread. Thread was cut short due to time constraints. | Cyberpunk 2077, Cyberpunk 2020, Cyberpunk RED, Night City, Cyber Psycho, Eddies, Netrunning, AI, Edgerunner, fry your own brain, cop mommy | 2024-05-25 | 5 | |
5993280 | Mixed Civ Quest | Immortan Sybrog unites the neighbourhood and protects denizens of the city from pillaging owlmen. | cybernetic, fantasy, postapoc, improvisation, trains, civ | 2024-05-30 | 0 | |