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05/06/11(Fri)00:09 No.14829959 File1304654991.jpg-(36 KB, 242x217, wheatley 09.jpg)
>>14828598 >>14828905 >>14829239 >Cave Johnson Brilliant! I'm not even joking, I really do think that you, may be a genius. I'll use those, I will - just great stuff.
>>14827990 >DM takes role of AI? I think that's -probably- just, y'know... inevitable? Is that what I mean? The right word, I mean - I know it's -what- I mean, but I don't know if that -word- means what I- Nevermind, nevermind, not the point. The point is... I forgot. Okay, right, AI - yes. AIs will just be NPCs.
>>14829327 >Monsters Oh, those are fantastic! That's pretty good, yeah, the kind of stuff that I'll use, I'm sure. I'm not sure how much - if any - actual, um, combat we'll have. But yes, -if- there is combat, we'll probably use -something- like those. Probably.
>>14828942 >You need three-dimension for portalling to work. The setting is fine, but the portal gun CANNOT be the main attraction. Right. Like I said: the um... portal parts? Of Portal? Not really the intended focus here, no. No, instead I want to just kind of steal... the setting? The place and feel of it, mostly. Like I said: "Throwing -Magic- at the wall to see what sticks." So lots of- of -wacky- and, um, just... crazy things, I guess, is what I'm getting at.
Right, so, good thread. Good effort. A+ and all that. Though, I think... Well, I don't want it to be too much - maybe it's too much, but- Well, any -more- ideas? |