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/tg/ - Traditional Games


old thread >>>61850335

Post pictures of durable 1980s hardware, help brainstorm about an alternative universe setting where Betamax won the format wars, or just reminisce about the days of old.
>>
THREAD QUESTION:

Why is wireless transmission of large amounts of binary data verboten in this reality but TV and radio broadcasts exist?
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>>61864897
I dunno! I'm just the OP, and we're all trying to figure it out together!
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>>61864897
If we're going by the Alt-1977 examples of mobile phones and mobile video game systems, then wifi is probably right around the corner. For that matter, you could hook up your computer to a HAM radio antenna. Imagine if all those HAM radio operators turned all their gear into a free wireless internet / MESH network.
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>>61864897
>>61864934

I had a thought that maybe a manmade construct of some kind (like a big SETI broadcaster or something on that scale) blankets the planet with interference and while it doesn't do anything to radio or TV broadcasts, it causes too many errors during digital transmission that any effort into researching wifi has died out. The machine(s) making the interference are too vital to the national economy/ the collapsing biosphere/ whatever reason they have for existing.

Good/bad/needs improving?
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>>61865000
>Alt-1977
That's just a joke that time travelers from 2010 went back in time to impress 1970s people with cheap futuretech. I think it doesn't really represent the evocative nature of cassette hardware, even if it apes the look of the casing.
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>>61864897
Because that was how it was for years until wireless internet was invented? We're going for what is basically a recreation of the 80s, I don't want today's cyberpunk that's 80s themed but has to acknowledge modern technological advancements.
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>>61865109
>Because that was how it was for years until wireless internet was invented? We're going for what is basically a recreation of the 80s, I don't want today's cyberpunk that's 80s themed but has to acknowledge modern technological advancements.
The question last thread was how can we have FTL and cryogenics without developing wireless
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>>61865203
We have FTL and cryogenics? Heck.

I don't know, my mindset is basically that this is more of cyberpunk's comfy older brother. Very 80s inspired, slightly futuristic, but something good happened instead of something bad and things stayed stuck at at least in an 80's aesthetic even if it technologically progressed some. It's like a celebration of the era, sort of like dieselpunk really shows a love for that time period more than something gritty and dark.
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>>61865109
>>61865203

Wireless data transmissions have been a thing since 1940's tho to be fair it was almost exclusively used in military applications before the space race. Arpanet could go wireless if needed and that predates the actual internet. It just has been too expensive and not good enough for mass market to have any "civilian" use before late 80s.

I think wireless is ok in this kind of setting, if it has major drawbacks like HTTP not existing and low bandwidth combined with high latancy
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>>61865055
eeeeeh, that seems kinda dumb. at least looking at it from a realistic perspective, even then there were committees and organizational boards for communications standards and something like that just wouldn't fly.
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>>61865203
>>61865308
I'm a supporter of keeping things grounded and isolated to planet Earth
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>>61864897
Lorefag pushing the question here.
I'll be back in a bit to explain further what we're going for.
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>>61865417
The question is, why didn't wireless technology advance, nor documents formats.
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>>61865453
>eeeeeh, that seems kinda dumb. at least looking at it from a realistic perspective, even then there were committees and organizational boards for communications standards and something like that just wouldn't fly.
My thought was that the noisy machines developed early enough (like 50s-60s) that they became embedded in the world economy before any consideration of civilian wireless. Like if we found a way to make cheap hologram TVs, but the catch was that all humans had to permanently stop using automobiles before anyone could have a hologram. The technology would never take off because it would be to inconvenient to restructure the economy.
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>>61865583
Maybe it was considered military secret and any independent progress was taken over by their nations NATO affiliated military. Maybe some other form of interweb was created needing extremely low latency thus landlines or maybe it consist of Token rings which is not ass suited for mobile/ wireless use.

Soviets could have AIs and going 200% cyberpunk or hivemind networked leaders providing equality and prosperity to the masses, for all we know or they could be behind the curve and doing what they were doing IRL
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>>61865773
I was thinking the soviet union would fall earlier in the timeline so we could get some more of that hopeful bright future goodness, but the emerging government could end up doing some quiet shady stuff or remnant cells of soviet leadership might do similar things.
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>>61865583
>nor documents formats
The change of format to disks was not necessarily an advancement. My assumption was that technology simply advanced in cartridge and cassette data storage beyond modern science.

>The question is, why didn't wireless technology advance
This.
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>>61865934
Things that would make for the brighter future while retaining divided recognizable world would be small things like Stalin dying sooner or suffering a coup resulting in warmer relations between East and West or going from worst to better by having had ww2 turn straight into conventional ww3 that results in stalemate exhausting both parties and giving a real peace a chance.
This would let setting have East-West rivalry in other fields than military spending and nuke count.. like pop culture and scientific achievement with side dish of honest space race.
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>>61865934
I'm all for the bright future goodness. Otherwise we just turn into cold war-themed cyberpunk.
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>>61865773
token rings are gay and terrible lmao
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>>61866223
Agreed that's why I suggested it :D
Next step would be what we have now and I don't think it would work with this kind of aesthetic.
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>>61866051
Hell, lets consider than from radio transmissions to packet radio to WiFI proper there are not many differences, apart protocols.
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>>61864819
>Cassette Futurism
This is the aesthetic we are discussing and turning into usable genres for gaming and such.
What themes do we feel are associated with "Cartridge Gothic" versus "Formica Punk"?
I think that both genres are inherently more optimistic and suggest ambitious expansion and blossoming technology, even if we added elements of horror or oppression.
"Formica Punk" is less suited to space travel, whereas "Cartridge Gothic" is perfect for it. Technically, you could have a space game with either, but one would be like Alien and the other more like The Explorers.

>Formica Punk
This is a celebration of re-imagining the era. Alternate universe of the era.
I imagine a more gonzo adventure game, centered around the technology itself more. The hacking, phreaking, tinkering or whatever.
It's been a while since I saw it, but Buckaroo Banzai immediately springs to mind as the kind of game, or retooled Shadowrun.
More Light-hearted.
More eclectic amalgams of technology for novelty (to us as outsiders)such as rotary cell phones.


>Cartridge Gothic
This is an exploration of the "Retro Futurism" specific to the era. Continued Near Future of the era.
It's more serious, deliberate, and reasonable.
It's represented by durable, utilitarian technology, often in space or other such things like how Alien did it. It's the ultra-utilitarian future where durability and use matter more than anything else. There needs to be a setting that cares about use more than aesthetics for every reason. A harsh environment, expensive materials and resource scarcity, etc work well for that.
More uniform functionality.
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>>61865583
accidental rapid breakthrough in physical data formats/transmission tech. Massive investment in physical infrastructure after said breakthroughs means that advancing high specialist existing wireless tech would not only be expensive but invalidate a massive amount of expensive and relatively modern and effective infrastructure.

Could even be a Tesla v Edison style fight where wireless loses.
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>>61866404
I like the idea of a series of attacks on insufficiently secured wireless systems with economic fallout that kills off some companies/brands and further cements the investment into physical transportation of data.
just to keep things a bit interesting the attacks could be performed by competitors to wireless tech espionage-style
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>>61866388
You did a good thing just now.
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>>61866467
That doesn't really stop consumer, non-necessarily-safe transmission of data through wireless means.
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>>61865559
>>61864897
>THREAD QUESTION:
>Why is wireless transmission of large amounts of binary data verboten in this reality but TV and radio broadcasts exist?
>I think a hard-and-fast rule of these genre should be that there is no wireless communication of information.
>It should be modem or cartridge only, for the most part. Obviously wireless voice and television signals would exist but anything like the existence of Wi-Fi would wreak havoc with the setting and the aesthetic.
>It's just that if the capacity for wireless streaming of large amounts of data exist, then we'll basically be modern with cosmetic differences for no real reason.
>No Wi-Fi means landlines for modems and the necessity of physically moving data via cassettes or cartridges.
>I'm saying we can develop faster than light travel and functioning cryogenics, but you can't download Baldur's Gate from a satellite into your palm sized device or, for that matter, get an operating system slicker than Windows 2.10 at best. It preserves the aesthetic.

>>61865000
>wifi is probably right around the corner
>>61865109
>We're going for what is basically a recreation of the 80s,That is one narrow possibility within the genres we are working with >>61866388
Most of us are not that interested in a true historical recreation of the actual 1980's.

> I don't want today's cyberpunk that's 80s themed but has to acknowledge modern technological advancements.
On this, I feel, we agree. But we should work these things through.

>>61865485
>I'm a supporter of keeping things grounded and isolated to planet Earth
Also a valid setting within either of the genres.

We can keep it terrestrial or pre-modern, but Cassette Futurism expands beyond that. We're still defining what these genre really mean.

>>61865417
>I think wireless is ok in this kind of setting, if it has major drawbacks like HTTP not existing and low bandwidth combined with high latancy
Agreed.

>>>continued...
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I was considering a good justification for 80's tech in spaceships would be that modern computers are too sensitive to use in interstellar space, cosmic ray radiation and solar flares can easily break a processing unit that's just a few atoms across, while one at least a few milimeters across wouldn't be as easily disturbed.
This is an actual reason why many of our current spacecraft can't go beyond low earth orbit, outside of earth's magnetic field protecting them from radiation.
You could easily justify the use of bulkier, old-looking technology as a safety measure taken only on spacecraft to make sure things still work in case of unexpected radiation exposure or so that it works in ships without much radiation shielding.
Aside from that, conductivity increases when temperature decreases, wich means computers work faster in colder temperatures because electrons can travel through them more easily.
You could say computers are kept in rooms with less thermal insulation than everything else in the ship to increase their processing speed using the cold of space (perhaps to the point where their processing speed is comparable to modern computers(?)) and thus making them cheaper and easier to manufacture while keeping the same processing power
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>>61866674
>>61865583
>Why didn't wireless technology advance
THIS is the meat of it.

I'm going to make some Concept Soup:

>>61865055
>I had a thought that maybe a manmade construct of some kind (like a big SETI broadcaster or something on that scale) blankets the planet with interference and while it doesn't do anything to radio or TV broadcasts, it causes too many errors during digital transmission that any effort into researching wifi has died out. The machine(s) making the interference are too vital to the national economy/ the collapsing biosphere/ whatever reason they have for existing.
>>61865668
>the noisy machines developed early enough (like 50s-60s) that they became embedded in the world economy before any consideration of civilian wireless. Like if we found a way to make cheap hologram TVs, but the catch was that all humans had to permanently stop using automobiles before anyone could have a hologram. The technology would never take off because it would be to inconvenient to restructure the economy.
Technology important to our existence interferes with wi-fi.

>>61866404
>accidental rapid breakthrough in physical data formats/transmission tech. Massive investment in physical infrastructure after said breakthroughs means that advancing high specialist existing wireless tech would not only be expensive but invalidate a massive amount of expensive and relatively modern and effective infrastructure.
I like this double-downing on physical data formats.

>>61866467
>I like the idea of a series of attacks on insufficiently secured wireless systems with economic fallout that kills off some companies/brands and further cements the investment into physical transportation of data.
>just to keep things a bit interesting the attacks could be performed by competitors to wireless tech espionage-style
Wi-fi hacking supports redoubling efforts into unhackable cartridges.

This sounds like a nail in the coffin to me.

Let's go back to the Wi-fi interference...
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Sorry, but although I like the aesthetics, there is really no good reason to stall technological advancement in specific arbitrary fields for reasons other than "because I said so"
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>>61866848
Society will develop differently without a wireless internet.
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>>61866860
You would need to rip out radio communications entirely.
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>>61866805
>when someone reposts your ideas
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>>61866805
>Let's go back to the Wi-fi interference...
Okay, we're all pretty much agreed that this needs to be optimistic and lighthearted, right?
Well, what was one of the great fears of the 1980's?
Nuclear power.
Let's replace it with something else, we'll get to what later maybe.
So, new power source, no nuclear fallout risk, no nuclear arms race.
But the new power plants generate signals that interfere with Heavy Wireless Signals (science dudes help a brother out)
So, it's technically possible to have advanced wi-fi, but the infrastructure needs to be built very far from major power sources, yet also needs power.
Then, you have the infamous illegal hacking of the U.S. government's Hoover Dam Wireless hub, where the ease of hacking wi-fi is entirely proven.
This public backlash against wireless proved devastating to The Japanese Victor Company who had invested wholly into their new Wireless VHS System.
Sony quickly capitalized on the negative press and further demonized the technology, securing their Betamax as the dominant Cassette and Cartridge production company.

Also, Windows and Apple were never created because reasons.

Thoughts?
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>>61865308
I just see it as a form of retrofuturism. Yesterday's idea of the future.

As for why no wireless transmission of data... why not? This actually existed in the 80's, the speeds just were abysmal and you were still limited by the storage and processing power of the computers back in the day. Nothing stops someone from transmitting digital information over an analog signal, in fact I remember reading about radio stations in the 80's that transmitted computer programs that people recorded on cassettes to load up on their home computers.

On the subject of FTL, it's pure magic, no matter how you weave it, you may as well invent whatever handwaved limitations you want on it since the whole concept has to be physics-breaking handwavium anyway.
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>>61866985
bruh the nuclear arms race started back in the 50s shortly after the US roasted Japan with one, and it was never about power generation.
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>>61866869
Radio is fine.

>>61866848
>there is really no good reason to stall technological advancement in specific arbitrary fields for reasons other than "because I said so"
1. We're working on better reasons.
2. We need an explanation for Near Future Post 80's genre setting, like Cartridge Gothic, not having current tech that would ruin the feel and aesthetic and make modems, physical data stores, clunky tech, and others things obsolete and pointless.

Sure, we could design the genre to fit only in one stagnant, unchanging historical time period, like medieval Europe. But why do that if we can avoid it and create a living breathing genre that can expand from an Alternate 1980's to the distant future, all with this aesthetic making sense.
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>>61867050
>bruh the nuclear arms race started back in the 50s shortly after the US roasted Japan with one, and it was never about power generation.
Fair enough. But elsewhere they were discussing how the US and Russia finding peace would help the optimistic feel of both genres and expedite the exploration of Cartridge Gothic.
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>>61866848
Think of it like batteries; for almost 200 years they remained almost unchanged. Only our need to radically miniaturize them has driven the technology forward, the need for 'better' batteries was always there but it had no real drive.

>>61866869
Data packet transfer was thing long before 80's so you really wouldn't
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>>61867092
Alas, progress cares not for aesthetics. You can't have both, and the closest would be merely imitating aesthetics but the technology is something else completely, like a "cassette" that is actually just an SD card in a very bulky format.
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>>61867004
>I remember reading about radio stations in the 80's that transmitted computer programs that people recorded on cassettes to load up on their home computers.
I am 100% okay with this still being a thing.
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>>61867129
>You can't have both, and the closest would be merely imitating aesthetics but the technology is something else completely, like a "cassette" that is actually just an SD card in a very bulky format.
>implying SD cards aren't tiny cartridges anyway
Space travel without powerful computers and advanced technology would be retarded. But there wouldn't be a move away from Bulk and Chunk. There would just be more power in the Bulk and Chunk. Cassettes wouldn't be replaced by disks, the magnetic tape would just become more durable, retain magnetism better, resist friction better. We would overcome the currently known bounds of physics.

But yeah, we can have both.
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>>61867092
>near future
why not 10-20 years shortly after the deviation from our timeline (i.e. right now)? I get that Alien is a thing but I don't feel like space travel beyond what we achieved 10 years prior should be included, at least for the start of the setting's solidification.

>>61867121
that was me, but I dont think we need to reach back that far when we're fucking around in the timeline. the less we have to rework and rewrite the better, because history is complicated stuff and events often don't take place because of just one or two factors.
>soviet union falls early/signs a treaty with the west triggering a global drawdown/whatever
>planet begins to relax a bit, things lighten up and now there's less pressure to develop tech to beat the Reds
>existing tech timelines are stretched forward as progress slows in discovery/advancement of real-world tech of that era

and then from there we can modify existing events such as what tech companies manage to survive, what technologies are adapted, etc

anyhow, relaxed US/RUS relations mean less drive for space exploration and beating those bastards to the moon. as we all know, war breeds technology rapidly, while the spirit of discovery and "mutual" human benefit moves quite sluggishly
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>>61867121
Nukes would still guarantee the peace through ultimate firepower, you really cannot have war between nuclear powers only proxy conflicts. Nuclear weapons are weapons of peace as they prevent wars and using them is punished somewhat heavily.

Nuclear power was seen as the best thing to happen after sliced bread before baseless false science smear campaigns funded by coal and oil industry. The Atom gives almost free energy with zero pollution (provided you mine and dispose of it in a safe manner) and you can't match it with wind, solar or geothermal energy without excessive investments.

If you really don't want fission with it's associated fears you can have fusion become mature technology in the originally estimated timeframe (it's always soon).
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>>61867092
Alternative approach: It's not the future after all, but an alternate history 80's. They instead made some breakthroughs in the 50's and 60's that we didn't which ended up in an 1980's world having futuristic tech like, idk, FTL and antigravity and holograms and shit, but everything else is 80's tech.
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>>61864897
I don't know, I'm imagining wireless data transfer involving massive satellite antennas, rooms upon rooms of processors, and dedicated infrastructure and I like it. Completely divorced from how it actually works in reality too, like you have to align transmitters and receivers, get satellites into place, then there is a countdown, things start humming loudly, then generic sci-fi energy sounds, a flash of light and suddenly the entirety of the information is received at once.
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>>61867260
Sure, we could design the genre to fit only in one stagnant, unchanging historical time period, like 10-20 years shortly after the deviation from our timeline. But why do that if we can avoid it and create a living breathing genre that can expand from an Alternate 1980's to the distant future, all with this aesthetic making sense?

>I dont think we need to reach back that far when we're fucking around in the timeline. the less we have to rework and rewrite the better
Really we just need a few broad strokes to explain some things.
>>61867260
>relaxed US/RUS relations mean less drive for space exploration and beating those bastards to the moon. as we all know, war breeds technology rapidly, while the spirit of discovery and "mutual" human benefit moves quite sluggishly
This pdf had some ideas.
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>>61867092
>>61867260
>>61867266
I think you guys are overthinking it. It's an aesthetic. There is nothing stopping me from casemodding a modern computer to look like a terminal straight out of 1978. Plus sci-fi rarely bothers to hammer out the details of why in regards to how it looks, just that it is. Your average cyberpunk setting would collapse almost immediately but that doesn't stop them from being interesting. Rather than focus on "why bulky" and "why no wireless," why not focus on actual settings within Cartridge Gothic and Formica Punk to play around in?
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>>61867004
>>61867149
>radio stations in the 80's that transmitted computer programs that people recorded on cassettes to load up on their home computers

What if the runaway AI created by the Soviets >>61865773
is infesting every receptacle it can, leading to a growing system of physically-connected hardware that's relatively clean?
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>>61867395
>for starters
was the key term in my post about space. right now, we're trying to nail down the EARLY events that dictate the future of CF, and how they lead, potentially, to chunky CRT-laden space craft
I have no problem with expanding things and letting them spiral out of control for the sake of fun, but with a setting like this i feel we should start out with a more grounded atmosphere

>>61867424
reeee i have autism that dictates adding nuanced alternate history because i think it's fun
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>>61867424
It's fun to worldbuild and starting with a "what if the situation was different than in our world" is a fun starting point.
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>>61867265
>Nukes would still guarantee the peace through ultimate firepower,
Peace through mutually assured destruction =/= optimistic.

>Nuclear power was seen as the best thing to happen after sliced bread
>If you really don't want fission with it's associated fears
It was about negating the fear but also made for a useful source of wi-fi interference.
If we were limited to a space setting, the warp gates or ftl could do it, too. But that's limiting too.
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>>61867329
I like the cut of your jib.
And this isn't going to make personal modems or cartridges useless.
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Consider also that generally a certain kind of aesthetics last what, a decade, two at most?
What would prevent the looks of CRT, cassettes and all to stay still and unchanging, unless the setting is limited to a narrow space of time?
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>>61867447
>how they lead, potentially, to chunky CRT-laden space craft
Real life spacecraft are CF as fuck. Any sort of real world ruggedization will get you the CF aesthetic.

>>61867457
The problem is that CF is an aesthetic, and FP and CG are genres. Worldbuilding needs a setting so that you can define the parameters of what you're doing. Otherwise it'd be like trying to define cyberpunk as Shadowrun and Shadowrun only.
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>>61867576
>Worldbuilding needs a setting so that you can define the parameters of what you're doing
Yeah that's why we're brainstorming why wireless internet isn't a thing.
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I'mma post some OT/Rogue One stuff which I think fits the bill.
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post-liberation russia still seems like a cool space to work with
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>>61867588
You're also treating genre as setting, which is the issue.

>>61867598
The climax of Rogue One does involve them digging through a hard drive archive after all.
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>>61867546
>Consider also that generally a certain kind of aesthetics last what, a decade, two at most?
>What would prevent the looks of CRT, cassettes and all to stay still and unchanging, unless the setting is limited to a narrow space of time?
I thought of that.
What we have is an aesthetic, or two technically, that can be applied to the time period we want.
This genre is not time period specific.
Whatever time period we examine will currently have this aesthetic for x reasons (most of which we've discussed) but not necessarily have always had that aesthetic.
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>>61867576
you make a fair point about the spacecraft
which reminds me of a file i have in my innadark folder
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>>61867670
I think Rogue One really nailed both the Original Star Wars aesthetic and theme. More so than any of the other ones
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>>61867670
>You're also treating genre as setting, which is the issue.
I think the issue is that you think this thread can only be about one topic at a time

We can worldbuild a setting and you can talk about other things
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>>61867670
>You're also treating genre as setting, which is the issue.
It's tricky.
We're explaining a detail about the setting that is intrinsic to the aesthetic which is key to the genre that we are defining.
That being: Modems and cartridges instead of wi-fi
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>>61867772
Honestly, it would be better to simply restrict the the time span of the setting.
It would fix all aesthetic questions, and most technology questions. Especially if instead of preventing wireless communications, you accelerate everything else.
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>>61867772
That said, I do think defining the themes a little more is more important. Themes give weight to what otherwise might simply be an aesthetic.
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>>61867799
That works with terrestrial settings, but much of the material is space themed.

But I'm not gonna argue over whether or not we need a reason for there not to be wi-fi.
>>61866985
>the new power plants generate signals that interfere with Heavy Wireless Signals (science dudes help a brother out)
>So, it's technically possible to have advanced wi-fi, but the infrastructure needs to be built very far from major power sources, yet also needs power.
>Then, you have the infamous illegal hacking of the U.S. government's Hoover Dam Wireless hub, where the ease of hacking wi-fi is entirely proven.
>This public backlash against wireless proved devastating to The Japanese Victor Company who had invested wholly into their new Wireless VHS System.
>Sony quickly capitalized on the negative press and further demonized the technology, securing their Betamax as the dominant Cassette and Cartridge production company.
This works for me.

>interference
>hacking
>Betamax
No Wi-Fi. Boom.
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>>61867799
The problem with that is that the time period of the aesthetic is roughly 40 years, and many of things not commonly thought of as connected to that time period existed during that time period.

>>61867720
>>61867772
I think we'd have a lot less issue if we came up with distinctly named settings within the genres to worldbuild, thus allowing us both clarity and flexibility. Want the Soviet Union to collapse early? Choose Setting X. Want a world with no space travel? Choose Setting Z. It'd also make it far easier to organize for later use.

>>61867714
To be fair, the Prequel aesthetic was an intentional break from the OT.
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>>61867870
I am genuinely impressed by this technology.
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>>61867872
>>61866985
>the new power plants generate signals that interfere with Heavy Wireless Signals (science dudes help a brother out)
You know Faraday Cages are a thing, right?
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>>61867877
>I think we'd have a lot less issue if we came up with distinctly named settings within the genres to worldbuild, thus allowing us both clarity and flexibility.
Formica Punk seems to be a mashed amalgam of an alternate 1980's.

Whereas Cartridge Gothic seems to be a futuristic exploration in either space or other structure based location.

If you want a specific, exact setting? There is one I've had in mind since I was reminded of it a couple weeks ago.
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>>61867937
>You know Faraday Cages are a thing, right?
Yes. No idea what they are exactly because I keep forgetting to look them up.
gimmie a second.
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>>61867999
>>61867937
They provide less attenuation from outgoing transmissions versus incoming, so you can't shield the power generators to keep them from emitting the wi-fi scrambling Feta Rays.
Too Cheesy?
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>>61867974
Formica Punk and Cartridge Gothic are the genres, not the settings. A more light-hearted, "gonzo" take on the aesthetic through the lens of pop and consumerist culture and a more serious and realism-oriented take on the aesthetic through the lens of then contemporary futurism, respectively. Your setting would be a specific setting within those genres. Lay that shit on use, anon.
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>>61868059
Even then, there is attenuation, at a low cost. If even attenuated they are capable of disrupting radio communications worldwide, then they are possibly very inefficient at power generation.
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>>61868065
>Formica Punk
The setting of Buckaroo Bonzai?
Been a while since I've seen it.

>Cartridge Gothic
It never got a proper name and it kinda leans away from optimism, but my version of the link and pic related was going to be called "Hope Eternal"
Fair warning: This rabbit hole goes dark. More so than Alien.

http://suptg.thisisnotatrueending.com/archive/12180900/
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>>61868106
But no, see, it's power combined with a form of cold fusion.
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>>61868059
>>61868106
Just do a post-war setting. Satellites are out because of Kessler Syndrome and rip off Minovsky particles for planetside wireless.
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>>61868197
>Minovsky particles for planetside wireless.
Sound legit.
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>>61868178
Buckaroo Bonzai would count as Formica Punk but isn't end-all-be-all of it. Basically it's the more "gee-whiz" look at technology of the last quarter of the 20th century. Inspector Gadget would be Formica Punk, as would Kid Turbo (as a more blackly humorous take), or Knight Rider.
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>>61868285
True enough.
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>>61864819
Cool thread OP
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>>61868178
What comic is this from? Reverse image search just leads back to /tg/ creepypasta threads.
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>>61868356
Literally drawn for, in, and about that thread I linked. There's only one more.
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>>61868618
>There's only one more.
Don't wanna take up another image in the thread for it.
http://suptg.thisisnotatrueending.com/archive/12189134/#12197679
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>>61866699
I like that kinda idea, but I would go a step further. First, I’d like to correct you on two things though: Computers don’t get a net speed boost when you put them in colder environments. It’s more important to keep them from overheating/at their optimal operating temperature. And an optimal temperature of about 300°K allows the inhabitants of the spacecraft to interact with them more easily.
Secondly: It’s not all that cold in space. In fact, spacecraft designers worry less about keeping spacecraft warm and more about keeping them cool. When you are exposed to the sun in space, your spacecraft has no problems heating up to 500°K. And even in the shade, where it can get to almost 2.7°K, you have to worry about cooling your spacecraft since the humans inside will warm it up with their heat producing bodies. Working computers also heat up the spacecraft, as well as any power generation or a lot of engines.
So having your computer room be a lot colder than the surrounding rooms is a bit of a challenge.

I like your sensitivity ideas though. Analog devices are more resistant to any kind of EMP damage.
Another point would be that interstellar spacecraft, that might not see Earth or any kind of civilisation for months and years could run into a serious problem if one of their computers broke down. In that case you have three options: Either have enough spare computers aboard to replace the one that broke down, hope that you can shift the functions of the broken computer to another, or sit down and repair the darn thing!
If we say that mass is one of the most important factors for a spacecraft and that every gram counts, then all three options need to be evaluated carefully:
Replacements could be made from very lightweight components, as modern tech tends to be, so that you can have a lot of them around. But if they are more prone to breaking, then they would run out quickly.
(1/2)
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>>61866121
What if it went the other way though?

The Soviets persist, they win the space race, they put a man on the moon, their tech is the undisputed king.


Coвтeхникa (Sovtechnica) becomes the world standard. But it continues to rely on tape drives, cassettes, bulky computers, and wired transmissions because despite their early technical lead, the USSR remains beholden to reality. The proletariat of the world needs working technology solutions today, comrade, not pie in the sky American dreams about wireless transmission or vast information networks. It is enough that anyone in the world can put a Coвтeхникa cassette into their людeйкoмп (People's Computer) and watch their favorite Moscow made movie, or read all of Chekhov, or the most recent world news.

Whether you are a worker in Ukraine or a farmer in Uganda, Coвтeхникa is simple, easy to use, and cheap.
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>>61869757
On one hand I like this idea, it makes sense
On the other I have a burning hatred for the Soviet Union
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>>61869789
>Burning hatred for filthy commies

Agreed. But it still gives a rationale for the whole setting. Maybe SovTech is simple and cheap and Cassette Futurist, while the "crazy" Americans of the 1970s and 1980s are playing with newer concepts.

The thing is, if Coвтeхникa is a thing, then the PC revolution already happened by the late 1960s. The computer that was on the Rodina 11 Mission that landed on the moon can be in people's homes just a year or two after.

So where does that leave Wozniak or Gates or any of those guys?
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>>61869725
Shifting workload around might be the lightest option, since you don’t carry spares that just act as dead weight until they are needed and can be made from lightweight, powerful parts. But then you need to hope that you reach your destination before you run out of processing power or having to shut down some of the processes and focusing on the most important stuff.
Repairing will have a high initial weight, since the components need to be repairable in the first place. I have no idea how to fix a modern microchip, heck I would be afraid to open it up in the first place since it could break those atoms-apart connections. So you need something that can easily be understood, repaired with little materials or general tools and have a high life expectancy. This means you will need old, chunky tech that is not arranged to bring about the most processing power, but rather arranged in such a way that it can easily be understood, taken apart and put together again.
With a low tech processing system you need an equally reliable and easy to repair storage medium. And what medium can be repaired with a bare minimum of tools, rewritten easily and rewritten almost indefinitely? Tapes. And what are tapes held in? Cassettes. Boom: Cassette Future on Spacecraft.
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>>61869898
In short, technology stalled to appeal to the lowest common denominator.
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>>61869946
I wouldn’t say it like that, but rather technology being adapted for the absolute worst case scenario.
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>>61870017
Or rather in this case, unrealistically bad scenarios of people having to fix things they shouldn't in the first place.

Specialization is a good thing, not everyone should do everything.
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>>61864897
downloads via Teletext
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time for video: https://www.youtube.com/watch?v=puylXe3MhyQ
glorious vector graphics
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>>61865000
I imagine that something like that would be a major plotpoint of a campaign as opposed to built in-setting.
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Catching up with all this with great interest.
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>>61869757
>>61869858
>Coвтeхникa (Sovtechnica)
I think we've got our first real nailed down setting. The filthy commies started the PC revolution, and the Glorious People's Computation Machine is in every Soviet home while Yankee scum are playing around with their bourgeois "supercomputers" and "digital systems." A new era has dawned and you, loyal Soviet citizens, must master this new technology to rig, exploit, and otherwise claw yourself to the top.
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>>61867870
THat's fucking dope.
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>>61864819
So you want a thread of Cowboy Bebop screenshots?
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>>61875051
Cowboy Bebop is actually a pretty good example.
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>>61875337
>when you have to dig through the flooded ruins of the past because your jackass teammate was an insufferable tech hipster
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>>61869757
I think there are better ways to explore a 'Soviets win' aesthetic. When I think of cassettes and such, I think of America. When I think 80s Russia, I think stuff that is very durable and practical but without many fancy bells and whistles. Maybe I'm wrong, but there are already plenty of settings that explore Soviet or Eastern European themes, like STALKER.
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>>61867877
The podracers of episode 1 wouldn't have looked out of place in the OT.
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>>61875710
80s Russia was falling apart and largely had been since the 70s, there was a massive amount of internal tension as the old guard of the party was simultaneously dying off and trying to hold onto power, economic issues were crippling, and their hold on the WARPACT nations was weakening. Whether you are using Formica Punk or Cartridge Gothic, late-stage Soviet Union is a really great setting and the double edged nature of personal computing in regards to both freedom and privacy would fit very well.

Also in a Soviet setting, I'd imagine that personal computing would only be a thing for the powerful and connected. For the average Soviet citizen computing would be collective in nature, with "personal" computers being locked in public rooms of the massive Soviet apartment blocks and shared among residents or available in sanctioned businesses, like modern computer cafes. Computing would also be heavily centered around the Russian cities, with the other Soviet states and Eastern Europe seeing far less distribution and rural areas having them few and far between.
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>>61875853
No, but Tatooine is implied to be the exact same shithole in both eras. All the shiny lights and chrome ships are designed to evoke the "better in the past" sort of feel which was slowly replaced during the course of the trilogy.
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>>61875710
Maybe a sort of merging of the US and Russia? It sounds far fetched but maybe at least in the realm of exchange of concepts and ideas it could work? A warmer relationship allows America to send it’s casset technilogy, while Soviet utilitarianism becomes all the rage in a rapidly growing consumerist America.
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>>61875862
I feel like I'd be more interested in this in like a sci-fi setting - instead of American values being propagated to the stars, it was Soviet ideals. And there's more to do with that with space habitats and interacting with aliens and stuff. With this a heavy Soviet atmosphere would just take away from what I find coolest about this whole cassette thing - it's comfy and actually happy instead of gritty and grim. Maybe that's an unfair way of looking at Soviet themes, but STALKER made the bigger impression on me. I'd rather drop it and look towards more hopeful themes.
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>>61876534
That'd be like saying you can't do Cassette Futurism because the Matrix made too big an impression on you. They're two different things. Roadside Picnic, the novel that the film that STALKER uses as its base is based on, fits the aesthetic.
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>>61864934
Jeez, touchscreens are such a fake-future gimmick, they'll never catch on.
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>>61875891
Yeah, Tatooine was always a shithole, and the clean shiny stuff was always with Empire, or in high rolling areas like Cloud City. Only the Rebel and backwater stuff was grungy.
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>>61876643
It makes sense when you think about the fact that STALKER is probably the only Eastern European-themed anything I've seen, and the Matrix is a part of a slew of other cyberpunky media that I've been exposed to.

You're in it for something else, I'm in it for wood paneling and a somewhat nostalgia-tinted view of the past turned into something retrofuture.
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>>61876651

I honestly don't think like industrial shit will ever be touch screen
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>>61876651
Old touchscreens and plasma displays of 80's cars have always fascinated me. Any car that has dashboard like this gets automatic +1 from me, no matter how impractical.
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Com Truise epitomizes like slow cerebral Sci fi from the 70's to me. This whole album screams CF to me

https://www.youtube.com/watch?v=MCs_1EFmjkg
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>>61877674
Damn, that's pretty good
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Does the Delorean count?
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>>61876355
I've always liked the idea that Cold War could of ended with a kind of symbiosis. Instead of one country falling apart, both would become more like eachother until they become almost indistinguishable. I'm thinking a combination of Baltic style social democracy + Chinese technocracy.
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>>61877426
Looks like some CNC machines do use touchscreens. This is of course bad, amber plasma MFDs with big shitproofed buttons are Master Race.
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I just realized Archer has a bit of this aesthetic.
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>>61864897


>>61867329
this, I want to vote for this.

It's not that it doesn't exist
It's just horribly impractical, for anything short of sending data between space stations.

Why, it's new tec cutting edge, perpetually 20years off.
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>>61879155
>It's not that it doesn't exist
>It's just horribly impractical

I'm for this too. In many ways, the technology of this setting is as advanced or even more advanced than our own, they just haven't taken the same "shortcuts" that we have, so that all of their tech is big and bulky and built toward different practicalities and aesthetics than our own.
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>>61878957
Hell even TF2 has some of it.
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>>61879500

Basically everything science fiction that was made from the year 1968 until 1999ish counts. Hell, we are seeing it come back now too because people are getting bored of ifuture and the world is getting more and more bleak IRL
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>>61874176
>claw yourself to the top.

Soviet interparty political fuckery with retrofuturistic '70s style computers sounds so fuckin cool
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Arnim Zola's scene in the Winter Soldier is pretty solidly in this genre.
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So, obviously to make all his bulky power-hungry technology practical over Steve's visions we'e going to need a better power source to make up for their shortcomings, any volunteers?

I also think that i-pod aesthetic can co-exist in this period as the devices themselves were based off the sensibilities of NASA, but as a niche, almost cult thing that is tied to specific companies and organizations like NASA and Apple which end up being less prominent than they are IRL. Perhaps the Apple Machintosh ended up being insulting instead of empowering, and Apple's early designs combined with increased power capacity led to more overheats than would otherwise happen in reality (as a major issue of most early Macs was the fact that THEY HAD NO COOLING), and instead of a juggernaut competing with Microsoft and IBM they end up perpetually being a little studio mostly shilling concepts of weird glossy lightweight things that look like they'd break if you glared at them too hard, and they're never able to shake off their reputation of style over substance.

NASA likewise goes to the wayside as private and militarized spacecraft supersede it, just like in real life, using off the shelf technology in order to accomplish their goals.
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>>61881387
Apple Machintosh commercial*
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>>61881387
>Apple which end up being less prominent than they are IRL
Thing is they were not prominent or successful before they hired Steve Jobs to rebuilt the company to what it is today. In fact they were so successful that they were verging on bankruptcy before Jobs.

80's was dominated by companies other than Apple both in sales and influence. What you want is more prominent Apple so they don't hire Jobs back and companies like Acorn becoming global which would influence world in different way.
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>>61881387
Interesting concept
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>>61877074
Wood panelling would put you in the 70s and early 80s, something that is sorely lacking in these threads since most of us are too young to have experienced those times.
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>>61881387
>>61881967
A more accurate statement would be that Apple was originally a popular company that competed with, but was behind, the major tech companies during the 80s, then fell to near insolvency during the 90s until it rebounded in the very late 90s and became what it is today. It also should be noted that the "Apple aesthetic" only starts in 1998 with iMac and 2nd gen G3 but doesn't really solidify (an iMac would actually mesh pretty well with CF aesthetic if it weren't for the colored translucent case) until the iPod was released in 2001.
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I love the old computer asethetic
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>>61878555
It's nuclear punk
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Star Trek TNG is drenched in this 80's-90's asethetic.

I think my favorite new thing that does it though is Drugs and Wires. That comic is hilarious
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>>61866985
>New Power Source
>Not Nuclear
>Interfere with Wireless Signals
Only with Wireless Signals going from and into Orbit? Because in that case I have the perfect technology for you: Beamed Power Satellites
Essentially they’re just massive solar or other, but solar is usually the most discussed, plus it’s not nuclear power plants in orbit. While those on their own don’t do a lot to interfere with signals on their own, transmission of signals to Earth is the problem. In general there’s two ways to transmit that power, visible light (Lasers) and Microwaves (with purpose built transmitters). Since this is the eighties and Lasers are still seen as more of a “what could we do with this new cool technology, other than superweapons?” deal, I propose we use high power microwave transmissions. The good thing about microwaves is that they can be spread to a level that they aren’t dangerous to humans anymore (1mW/cm^2), so you could have one pass overhead and not notice a thing, except for -and this is our desired effect- strong transmission interference. Since WiFi and other Radio Transmissions are also microwave frequencies, it would be like trying to see a tiny red light behind a massive NASA-Launchpad tier floodlight.
You will need massive receiver antenna, on the scale of multiple kilometers. Think 10km diameter for a power output of about 750MW, which is roughly equal to a modern power plant.
What we need to settle on however is the type of transmitter: Are they stationary and fixed on a single target (i.e. One Satellite serves one antenna), are they mobile but keep focusing the target (Multiple Satellites serve one antenna) or are they mobile and can be received anywhere (One/multiple satellites serve multiple antennas).
The second and third options are probably the best for our needs, since they have satellites that are not geosynchronous and pass over populated areas, making wireless transmission more difficult.
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>>61886750
The problem is that no one in their right mind would intentionally sabotage existing wireless transmissions like that.
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>>61886867
Wasn’t that the whole point though? At least going by >>61866985 and >>61867872
And then there’s also ways to reduce the amount of jamming in a given area, by having the satellites aim their beams at the receivers.
And if we assume that WLAN is still not quite developed (since it’s the late 70s early 80s for our purposes), they wouldn’t even know that they’re blocking anything at a frequency of 2.4-5GHz, since Television operates way below the GHz frequencies. So if you had TV satellites in orbit, they would not be influenced by a power satellite in a lower orbit. So you can still receive TV and Radio frequencies with little problems, but today’s WLAN would run into problems. And the rest is solved with landlines and physical data transfer.
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Rescue bump
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>>61881387
>Perhaps the Apple Macintosh ended up being insulting instead of empowering
What did they think presenting their target userbase as destructive ne'er-do-wells and spoiled kids whose parents had more money than sense would do? Those people would end up buying the newest shiny every year and shit up the world regardless of consequences. I mean, have you ever looked at a Mac users' fanzine? It's horrifying.
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Isn't the heart of all of this analog vs. digital?
It seems like you guys are trying shoehorn a reason why binary failed, when really you should be looking at reasons why analog is superior.
Tell me the reasons FILM won.
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>>61891354
Not really, computer systems in the 80s were also operating on Binary systems. This is more of a thing about keeping the utilitarian and clunky look of 70s-80s tech and future visions of that era.
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>>61891073
old decaying soviet stuff is a good look
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>>61891354
It's not even so much analog vs. digital as much as it is the lack of accessible or efficient high speed data transfer.
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>>61891354

What even is the difference?
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>>61891354
Film you can just say people disliked digital and preferred the warmth and grain of film as an art medium
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>>61892766
I don’t think it should be entirely impossible but just severely limited
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>>61897593
C U T E
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https://youtu.be/iAcAd1fUiy8
hopefully this game gets finished eventually, the art team seems to really have their shit together
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>>61897818
The giant color displays and old-fashioned cork boards, the angularity of all the tech, the old modem and hard drive sounds, it's all great.
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>>61897959
right? i just hope the dev team doesnt give up and abandon it, it's been stuck in limbo for close to five years now.
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>>61866388
screencapped for posterity.
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>>61866487
my man.
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>>61898054
I hope so too.

I think part of what I like about "Cassette Futurism" is that even the most advanced technologies in the setting don't seem to completely replace the older methods: pencils and paper, instruction manuals, bulletin boards and the like. There are layers of manual, analog and digital systems interacting with one another.

Also, there's the feeling that a lot of it could be fixed and Frankensteined together from older machines and spare parts if it broke down. I like that lived-in, worked-on feeling.
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>>61898168
just realized that Chernobyl has tons of good aesthetics and gives good examples of larger spaces
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>>61898469
Chernobyl feels like it's very much a Cassette Futurism locale and incident.
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>>61898487
mhmm, the soviets had a lotta tech with the right feel
also, radiator fins are 100% CF
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Radioisotope Thermoelectric Generators seem pretty neat
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>>61866874
S-source?
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>>61898894
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https://sovietvisuals.com/sphinx-soviet-smart-home-concept/
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>>61897818
It's going to disappoint with buggy "crouch and look away" stealth survival horror gameplay
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>>61899026
shhhhhhhhhhhhhhhhhhhh
just let me have this dream anon ;__;
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>>61899020
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>>61899072
Getting a kind of Battlestar Galactica vibe off of these, but that's kinda in-era, I guess?
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>>61899097
>chunky modular computing components
hot
also older marine equipment has some of the right shapes and colors for CF
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container ship bridge
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>>61899187
>Full service dress for what amounts to office work.

At least let them take their jackets off.
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p e n a n d p a p e r
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are conn towers CF?
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>>61898836
Killer Workout, otherwise known as Aerobicide.
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>>61898836
Killer Workout, I think.
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can't find a good pic of it that isn't watermarked but this is still pretty good
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>>61899523
Given how long some naval ships remain commissioned and how many retro-fits they receive to remain useful, I would say totally.

For a while now I've wanted to include a "Warehouse-13" style repository of weird stuff, designed like an inside-out aircraft carrier with Cassette Futuristic stylings.
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>>61899588
>>61899601
Fucking a, love cheesy old horror flicks like this, mega comfy
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>>>/k/39065924
>/k/ is doing a better job developing a setting than /tg/
what is going on
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>>61900089
Fucking HOT
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>>61866985
>But the new power plants generate signals that interfere with Heavy Wireless Signals (science dudes help a brother out)

You're not far off.
The interference generated by high voltage powerlines interferes with radio waves now. This was especially true back in the '80s. You could hear the buzz on a radio and AMP cellphones would drop calls just by passing near them.

This was changed with CDMA and GSM cell service, but those required a complete reconstruction of the networks.

What if all those companies just decided they wouldn't recoup their losses by changing technology?
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>>61901251
Part of the problem is that eventually you'd have to explain away the economic incentives to changing technology.
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>>61886518
>Drugs and Wires
That's some sick shit thanks anon.
>>
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>>61904997
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>>61905026
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>>61900089
they lack a certain demographic
therefore,
more gets done
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>>61904444

yw mate, I love it when I get a new person into my obscure loves
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>>61897818

I have been waiting for this and Cyberpunk 2077 for five years now
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>>61864819
What are those fins on the back for?
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>>61905813
Is that a Kerbal Space Program render?
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>>61905830
It looks like it could be.

Kerbal Space Program, by virtue of being a game where you build a space program from the ground up, can almost has the Cassette Futurism aesthetic depending on what you choose to build.
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>>61865308
>IBM 729
what a disaster of a machine
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>>61867260
TEMPO TEMPO TEMPO
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>>61867625
>post-liberation
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Loving and bumping this.
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>>61867265
Does the nuclear energy lobby really think paying people to shill for them on 4chan is useful? How much are you paid?
>>
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>>61899149
Agreed. One of the hallmarks of the aesthetic is clunky durability.
>>
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>>61868656
Fond memories of the Staring Woman.
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>>61909527
While anon is painting a rosy picture, deaths as a direct result of nuclear accidents, including non-radiation related deaths, currently stands at less than 200. Deaths as an indirect result of nuclear accidents, using the largest estimated figures available, puts in in the ballpark of the number of yearly deaths from automobiles. Nuclear energy is actually pretty safe as long as you're not Soviet.
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>>61912498
I wish the computer industry remembered colours existed
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>>61914819
https://www.youtube.com/watch?v=751Sw7NrzrY
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>>61866985
Nah, Apple still exists it just never gets Steve Jobs and ends up either bombing or becoming a minor computer company with a quirky aesthetic whose best known contribution is the mouse, which IBM muscles out the patent for because lol they're a small and otherwise irrelevant company.

Windows or a Windows-like comes around, but due to Apple never selling the idea of GUIs to the public it ends up coming around slowly and organically as a dozen different programs pile together to form a crude spaghetti GUI that makes Windows 10's architecture seem absolutely uniform in comparison.
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>>61865538
Is that a Pegasus class?
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>>61918844
Now we're starting to get into the realm of Dieselpunk, though that isn't necessarily a bad thing as it's the direct predecessor of CF. What legacy technologies would remain in use from that period?
One important thing to note is that CF scoffs at the idea of impractically, whether that's true Cyberpunks neon lights and planned obsolescence, or Dieselpunk's size obsession.
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>>61905830
it is
https://www.deviantart.com/exphrasis/art/The-Fall-495978118
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>>61919056
The pair of short CGI films that image comes from are definitely firmly in the Atom Punk / Cassette Futurism genre. At the very least, they seem to depict a fantastical, apocalyptic Cold War turned hot:

https://www.youtube.com/watch?v=pyMNIFZTQkg&feature=youtu.be

https://www.youtube.com/watch?v=IjJmTeBSEzU
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>>61912968
The Mining of Radiologicals is basically the failure point of the whole system, for 2 reasons.

1. It mostly happens is lightly or not at all regulated 3rd world shitholes, or in deserts far away form populations.
2. There just isn't much in the way of high grade Ore for them, requiring a huge extraction volume to get a small amount of product.

If you include Mining as well as transport and power generation, Nuclear puts out more CO2 per unit energy than nearly anything, excepting that most god awful of technologies, Fuel Oil. Ironically however, Coal puts out significantly more radiation per unit output, primarily as radio nuclei in fly ash.
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>>61919308
Has anyone actually done anything stemming from that small push for thorium a couple years back?
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>>61907589
liberation from communism, my friend :^)

>>61918886
italian Sparviero, same concept different navy

submarines definitely have the cramped bulky style down
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>ywn do hoodrat shit with your CF space friends
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bright colors!
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>>61919902
view from the outside
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>>61919393
No, it needs way too much development, both on how to make a reactor that produces usable energy, and how to extract the fuel in the first place, and then there is the huge risk that renewables get good enough to make it irreverent before your even done, or that fusion will have its big day before you can pay back the R&D costs.
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>>61891073
Rip Russian Burran project
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>>61920312
Fusion will never have its big day unless governments are willing to put a sufficient amount of funding into it. Renewables will always be limited by physical space needs. Thorium could probably be decently sold to the public by focusing on reactor designs that utilize nuclear waste as fuel.
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>>61920463
>Lupin the XIII
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>>61920920

Fusion may not even be practical on human scale
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>>61912498
hjkl movement in vi(m) comes from that keyboard layout, as is the tradition of calling the "alt key" meta
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The three Cassette Futurism threads have been archived on Sup /tg/:

http://suptg.thisisnotatrueending.com/archive.html?searchall=Cassette+Futurism
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>>61899004
This post might be my favorite thing in the thread so far
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>>61899344
They make drone pilots put on their flight suits to sit at a desk in front of a computer.
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>>61900129
I'm noticing that more than half the robots that get posted lack legs and use either wheels or threads for locomotion.
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>>61926627
I think that has a lot to do with the aesthetic and design ethos of CF tech. It’s may be big and clunky and ugly, but it’s also pragmatic, durable and built without planned obsolescence in mind.

Wheel and tread systems are more hardy and easier to maintain than legs would be. Plus, legged robots might feel a bit too “advanced” for the CF aesthetic.
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>>61864819
Sanomalaite M/90 (SANLA) (Literally "Message device M/90") is a digital, portable and encrypted text-based communications device developed by Nokia and used by all branches of Finnish Defence Forces.

>Features

>Digital; transmits and receives messages as bursts
>Uses radio or telephone connections
>Message is sent encrypted to the memory of the receiving device
>Fixed or freeform messages
>Sending memory 8 x 2000 characters
>Receiving memory for 9 messages
>Maximum speed 600 bit/s
>32-character display
>55-button keyboard
>Internal power source 6V
>External power source 10-30V
>Power usage about 1W / 6V
>Can be connected to a computer or a printer
>Weight about 3 kg
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>>61926808
Pretty cool
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>>61921794
>”KH-9 (BYEMAN codename HEXAGON), commonly known as Big Bird or Keyhole-9, was a series of photographic reconnaissance satellites launched by the United States between 1971 and 1986. Of twenty launch attempts by the National Reconnaissance Office, all but one were successful. Photographic film aboard the KH-9 was sent back to Earth in recoverable film return capsules for processing and interpretation. The best ground resolution achieved by the main cameras was better than 0.6 meters.”
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Telstar!
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>>61927281
I don’t often call satellites cute, but that’s one cute satellite.
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>>61926808
>Remember folks, don't sanomalaite and drive.
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>>61926750
No hardware is ever “retired.” It either stops working and is replaced, or it keeps working and is repurposed.
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>>61926627
>>61926750
You had robot designs with legs during this time period, it's just that the complexity and additional hardware requirements meant that they were restricted almost entirely to prototypes. Wheels and treads, being incredibly cheap and simple, were the only thing viable for the commercial market. You have to remember that cost-efficiency was a major factor in product designs during this period due to the smaller market.
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>>61929987
Nice points.
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>>61930160
What a lot of people forget about this aesthetic is that both the professional and personal computing markets were relatively tiny and hardware was expensive. The no frills design sensibility was just as much about keep costs down to put out a competitive product as trends in consumer designs.
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>>61930307
That makes a lot of sense, ajdnis a perspective that I hadn’t considered. I suppose that’s why a lot of the tech we see from that era was painted in bright colors; to make them pop visually at a minimum expense.
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>>61930737
Something to keep in mind is that the relative amount of tech and computing power per person is going to be low, largely because of the bulk and expense. Early 80s mobile computing pretty much meant lugging around 20+ pounds of computer. While it's something that can be somewhat overlooked in a Formica Punk game, a Cartridge Gothic game should probably pay more attention to the lack of portability and accessibility.
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>>61931084
Any other pointers?
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>>61931084
The weight should be a factor in Retro Cyberpunk as well. Most of the cyberpunk works back in the 80's portrayed cyberdecks as suitcase type things that you had to physically jack into an immobile terminal in order to connect to the internet.
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>>61931653
Not unless you have something specific in mind.

>>61932073
Inventory restrictions are massively overlooked in general when it comes to RPGs.
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>>61932478
I’ve just now gotten an itch to run a game that includes Cassette Futuristic technology in a modern-day setting, like having the PCs discover an abandoned Aperture Science rip-off filled to the brim with weird and wonderful CF tech.
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>>61933051
That's a pretty good way to integrate into the modern day. Don't forget that CF extends all the way to the early 00s, so feel free to fuck with your players by having shit that is 100% recognizable but just different enough that they have no idea what they're doing.
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Poor thing
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>>61869757
Perhaps not "Soviets Win", rather, "Soviet history goes down slightly different". Maybe have Beria continue to cling onto power for years after Stalins death, instead of Khrushchev, therefore putting more focus on technology as a whole, and, corollary to that, the space race.
Keep the ideas of the whole concept which you came up with (the Soviets not developing flashy things such as better monitors and such), instead just trailblazing for completely utilitarian reasons, for military and government use. The US would be left scrambling and using Soviet research, bending it to their needs, which is why things stay 80's aesthetic.
Maybe Beria could live into the 80's, but I highly doubt it: being once head of the NKVD, people rather plainly didn't like him a ton. An assassination or coup would be a probably outcome. Might lead to a collapse of alt-USSR a decade or two earlier than its irl counterpart, and the rest of the world, being unused to actually doing research, just adapting pre-existing things, might take a while to catch up, leaving a relative plateau in technological development from 1980-2000.
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>>61891482
Naw, the commies genuinely tried out a trinary operating system one time. Concept was fine, in theory. Didn't catch on, of course.
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More pictures of the Buran(s) here

https://www.boredpanda.com/abandoned-soviet-space-shuttle-program-buran-baikonur-cosmodrome-kazakhstan-ralph-mirebs/
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>>61900516
source?
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>>61933613
It's from the tv show Person of Interest, which very much isn't this aesthetic.
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>>61933415
What about the alt-idea of Khrushchev instituting a successful agricultural program and instead of focusing on offensive missiles against the US, funnelled terrestrial military funding to double down on the soviet space program early (backed up by the promotion of such things by Stalins adult kids as advertising for it)
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>>61933658
>>61933613
Yeah. Person of Interest is more "modern day cyberpunk," but the two-characters you see there have very slight CF influences, or at the very least have slightly gritty, retro influences.
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>>61934556
Khrushchev spent most of his political career in a delicate balancing act against various Party interests. Something you have to remember is that command economies are great for getting a bunch of large-scale projects off the ground immediately and the Soviet system great for getting initial results, but in the long-term they don't really work well with innovation and improvement and suffer massively from political whims. You'd be better off using Brezhnev, having the Soviet computer revolution being large-scale wallpapering/propaganda for internal issues, and making it so that the Russians are fighting against a slow loss to Western market-based demands and innovations.
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>>61934862
Finch's background is basically nothing but this. No one else in the series comes close, even the Machine is a very modern depiction of an AI.
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>>61935113
I like that they utilize old, outmoded and fringe technologies on occasion.
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>>61935385
If you need a secure, isolated system, non-standard technology is a pretty great way to go about it.
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Man, this thing is just so beautiful.
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>>61935853
yo this is dope
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soviet utopian designs may be worth investigating
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