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New urban unease apartments thread!
I love to read your posts, and love to contribute when I have something, so here's a new thread!
>>50129254
>>
>couple floors down there lives a man who fishes from a toilet bowl, you're not sure why or how he manages to catch anything but that hasn't stopped you from buying fish from him
>while exploring the basement depths you once stumbled upon a prohibition era watering hole, sadly the barkeep didn't accept your money because he thought it was bad counterfeit
>>
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The Man in the Fancy Suit never gets older, no matter how long you live there.

On occasion, your sink is replaced with one made from fur.

The tap water here kills plants, but your landlady says you are free to take some from the garden, they do just fine with water here.
>>
Am I weird for thinking the apertment building in the previous OP looked pretty comfy?
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>there is a boarded up door on the outer wall, from what little you have managed to spy through its peep hole you feel safe to assume that it doesn't lead to a place on this world
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>>50159577
Why is the building built that way? Its like having some sort of boil or something protruding.
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>>50159969
It's rundown and spooky, but it also has a strangely cozy, homely quality to it that I think a lot of people picked up on in the last thread.

I really liked the characterization of the building, it's shops, apartments and tenants as a strange and sometimes surreal little community that cares about each other in their own ways. A lot of things may be unsettling or scary, but there are a lot of good things too, like the video rental shop, the Chinese takeout place and the dead girl next door.
>>
The Chinese restaurant on the ground floor offers a discount to people who "follow the path". To this day you've only ever seen one person qualify for the discount, and you wish you hadn't.

Every Friday the 13th, you hear a knock coming from the locked, supposedly-empty apartment across the hall. The landlord made it very clear that you are never to respond to this knocking in any way.

On more than one occasion you've gone down the stairs only to end up on a higher floor. You've brought the issue up with the maintenance guy, but he says the tenants like it that way.

Sometimes, you see a man in full plate armor use a large, antiquated key to open the door to an apartment you thought was empty down the hall. Often you can hear him muttering something about "those fucking heretics" before he stomps inside and locks the door behind him.

When you first moved in, you found a large space suit in the closet with the words "B. Aldrin" written on the inside collar with marker. You don't recall Buzz Aldrin wearing a Soviet Cosmonaut suit when he landed on the moon.

On Halloween your neighbors take off their masks and walk around as what they truly are. They apologize for any inconvenience this may cause you.
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>>50159577
they discover this.
>>
>>50159577

I'm interested in what rules we need to establish so that there could be plenty of the ideas included in the setting without running out of space.

How will the inside dimensions be like? The character needs to be able to at least revisit important points (for example the room of a specific neighbor who trades weird antiques) without making it too confusing to navigate.

How does the outside work? Of course we also need a few equally weird venues a few paces outside the complex, but how does real space transition into the weird space? Or if there's a border of empty buildings between this non-location.

Back again to the apartment, would it be more interesting if it also offered a few facilities on site, like a library or a washing machine room?
>>
>>50160196
I know it was established in the first thread that there are washers and dryers to do your laundry in the labrynthine, ever-changing basement. That alone would make laundry day a funny and appropriate place to start a campaign.

Personally think that there should be some areas that have a hard, consistent dimension, say the first few floors, but the rest of the building can be truly random and entirely up to the GM.

Maybe the entire block is "weird space" and the apartment is just where most of it is concentrated? I could easily see a grocery store on the corner for example to make even getting food a weird experience for players. I know that the immediate outside of the apartment complex is "weird space" since most people that mentioned that area also included weird shit.
>>
If you get cable from a local provider you can get a special discount, but half the channels are in a foreign language similar to Russian yet unidentifiable. They play everything from local news to places you've never heard of before, to strange talk and gameshows, to occasional blurry, surreal porn.

You've seen hybrids of rats and cockroaches. Sometimes they stop and gesture at one another, organizing into work groups.

The indoor patio is open to the sky, despite being right under your apartment and with a clear view, none of the taller buildings nearby anywhere in sight. At night, the few trees seem to stretch out into a dark forest where something large stalks on all fours.
>>
The kitchen microwave works perfectly. No need to set timers or power, just hit start and it can heat things perfectly with no spatter and always less than a minute. It grills steaks, bakes cakes and other things you would need a stove or oven to do too.

Starting it empty results in a parchment paper bag of 'pop-roaches'.

Metal items cooked in it melt into human figures that scream and beg you to stop before boiling away to nothing. The dead girl warns you to never, ever stop if that happens.
>>
>>50159577
This fucking dystopian building horrify me.
>google source
>Johannesburg's Ponte City: 'the tallest and grandest urban slum in the world'
We really are living the cyberpunk now.
>>
>>50160196

Well, in the anime Dennou Coil, traveling in certain patterns allowed access to certain areas, if I remember correctly, so...

If you take the main stairs from the fourth floor to the third, walk down the hallway to the rear stairs, then climb up to the non-existant 8th floor, you'll find a door that consistently leads to the portion of the basement that has the laundry room.

In order to consistently find your apartment, you have to take the main stairs from the entrance, climb 3 floors, descend 2, the climb up to your actual floor.

There is a hidden staircase that is available between 3am and 5am on the 5th floor that will exit into the grocery store across the street if you exit the stairs on the second floor.
>>
>>50160628
Some tenants know the way these patterns work but won't tell you unless you give them something they want. They won't know all of them but they know a few that are useful to their lives. Others will tell you to use just use the elevator.
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>>50160196
>rules
>setting
Nah, that's no fun, just let people post as freeform ideas come to them. Who cares if something's a bit contradictory? GMs fishing for ideas can pick and choose as they wish, those of us just reading for fun get a wider range of stories.
>>
>>50160257
>The grocery store occasionally gets shipments of goods and items unheard of in our world. They just put them in the "Stranger Things" aisle.
>The local library is pretty normal, but the librarians there warn people to never grab the beckoning hands that reach out from between books when walking through the fiction section. The last person who didn't heed this advice was Norman, who is now the main character of the book "Situation Norman".
>The laundromat has a pile of found socks, none of them in pairs.
>The sporting goods store sells vampire hunting kits, exorcism manuals, silver bullets, holy water, and Ultra Bounce basketballs. They aren't ultra bouncy.
>>
>the local emergency room offers its users alternative ways to pay
>no money, no problem! you don't need more than one kidney and half of your liver anyway
>if you're squeamish about losing one or more of your organs then maybe you'll be willing to volunteer for our alternative treatment programd
>while effective and friendly you still can't avoid having the feeling that surgically reconfiguring the human body in various experimental ways isn't part of the normal er services, but given that cops don't bother them such things are presumably legal
>>
Your neighbors all claim the Building is in a different place. Several think the address is in a different state, others say you're in various countries around the world. Some claim you are speaking the appropriate language for those places too, and you have several mailmen a day, all delivering to the same address in wildly different places.
>>
Take your'a friendly neighborhood drug dealer advice - NEVER EVER take a psychedelics drugs while in the Building. Trust me, you don't wanna see a real Condo's face and really are Man in the Fanct Suit.
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>>50162402
> The Building is not the same while on drugs.
> LITERALLY not the same.
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>>50161620
The owners of the bodega on the ground floor insist that the grocery store doesn't exist, and vice versa.
>>
There is fierce, but albeit friendly rivalry between Chinese takeout and a Japanese noodle shop located somewhere in the Building. All their customers are expected get into heated arguments about which one is better or they will get neither.
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>>50159969
>>50160095
While I hate to be the cunt who kills a comfy thread this is where I have to intervene and tell you that this apartment is located in south Africa, and is known for having the most rancid stench.

The centre ground is literally cluttered with feces, garbage thrown, spit and piss. Lots of film makers want to go there to shoot a film and most promptly leave after realizing how absolutely disgusting the set is. It might work in Austria or a Soviet bloc but not in Africa
>>
>>50163117
See
>>50162262

And yes, there is one tenant who swears this is South Africa and that the place is horrible, but as long as you're not using the entrance from his neigborhoid it seems a bit worn but still pretty livable.
>>
>>50159577
You're certain that the angles of the door to the roof all, somehow, add up to more than 360 degrees...
>>
>>50163117
>While I hate to be the cunt who shows his lack of reading comprehension
Too late
>>
One abandoned looking apartment is actually home to Mrs. Sphinx, and she does ever so appreciate your help dearie. The joints get stiff after being mummified by old age don't you know? Oh of course you're here for advice, but before that, are you seeing anyone? Her great-great-great....

..great-great grandchild is about your age and seems like you'd get along. She does worry about them being single forever you know. And of course they're not a cat, the curse won't pass until she stops being stubborn long enough to die properly.
>>
>>50160257
The building is consistent, except for those things that consistently change. There is a corner taken out of the Chinese restaurant where the bodega should be, and a corner taken out of the bodega where the restaurant should be. The inner layouts are consistent, and the doors never move around, but the spaces they should be occupying overlap, as if they both were larger on the inside.

Each floor has a consistent layout with itself, but this layout does not match the outer dimensions of the building nor should it still be standing from an architectural standpoint if you match it with the other floors. This makes the building easy to navigate, but a nightmare to understand. This taken with the concept at the end of the last thread where there are two second floors, a missing fifth floor (that you can somehow access anyways when you need to), a reference to the tenth floor with no way to get to it, and an elevator with all its floors out of order, means that your players will have a ton of screwy to get through once they actually bother trying to map the place out. If the whole place keeps changing, they'll give up on the whole thing.
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>>50160179
That's just old man Kowallski, got messed up back in The War. Fortunately, his granddaughter Erika recently completed her nursing degree and moved into the building too so she can keep an eye on him when she's home.
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>>50164345
Several of the older tenants talk about their time in "the War". If asked which war, they just say "the only one that matters". One day, you see the twelve year old Vernice chatting with these "veterans" about HER time in the War since her daddy died.
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No matter what time of day or night, at least one member of the community council is sitting in the lobby.

One time, you had a crap day at work (boss dicked you over, and ended up withholding an entire paycheck, on top of making you clean up... nevermind). The two council members seemed to take notice. The next day, your boss was deathly pale and very apologetic, even offering you a double paycheck.

Once, you and your girl got in a fight and she stormed out. The next day, she was back, and ever so happy about all the wonderful things you had been saying about her to the other tenants in your building. It showed how much you loved her.

You don't ever remember talking to them about her, but they always look so happy that you're happy.

One time, a councilwoman asks you for a favor so sweetly. It was your pleasure to pay her back.
>>
>>50163645
woah is that dog okay
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>>50164912
Bongo? Don't worry about it. He's only dead on Tuesdays and Thursdays.
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After living here for a few months, asking the girl next door out doesn't seem like too bad an idea.
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>>50165058
But, she's dead. She's even told you she's dead. Where do you go on a date with a dead girl? The cemetery?
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>>50165090
Anywhere that's open at night?
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Last thread mentioned a HIM in connection to playing games with standard playing cards. This refers to the Man in the Fancy Suit. He will appear to play cards with you. The stakes? He wins, you take him up on his offer. You win? He never asks you again.

>>50165146
I think the question we have to ask here is, what form of dead is she? Ghost? Intelligent zombie? Schrodinger's Cat? Overlap of different timelines resulting in a dead person that is alive?
>>
>>50165058
Aside from her agreeing the best thing to do is keep her locked up. There's a reason all the locks are on the Outside of her door, but if you want to do something nice she could always use another. Something nice and sturdy, for your and the other residents safety.
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>>50165090
You can set a chair outside of her room and listen to the radio together. Neither of you are really going to understand the static ridden gibberish but it'll fill the quiet moments.
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>>50165090
Well, as long as you aren't white, there's a lovely diner that caters to both the living and the dead in Cold War Era Imperial Japan. Just take the stairs up from the 4th floor to the 6th, the elevator down to the 7th (The buttons will have it below the ground floor if you get on it after that jaunt through the stairs), then go up the stairs to the basement and exit through the storm doors out into the alley. The restaraunt will be two blocks east from there. Just remember, they are in the middle of the Cold War against the Third Reich so they do not like white people.

Also, make sure to follow those directions in reverse to come back. I still haven't been able to find Josh since he decided to just take the stairs from the basement.
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>>50165184
But which suit is the Fancy Suit? Diamonds for riches? Hearts for souls? Clubs for scepters? Spades for swords?
Perhaps he's only in the face cards, and you need to beat him with other combinations. But lose, and you'll be in his house forever.
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>>50159577
There's a pigeon coop on the roof.

It's cared for by Mr. Stiles. He has a small tent on the roof and some assorted appliances, and will always happily lend an ear when you need someone to talk to. He used to go on for hours about how Beatrice was taking more than her share of feed, or how Ted would try to woo the occasional crow that stopped by on the roof. Sometimes he would say the pigeons want him to fly away with them and truly see the world, but he wasn't ready to go just yet.

These days there's nothing in the coop save for a lone black crow; large amounts of feed are still bought and eaten, and there's always a few white and gray feathers scattered around when you go up to visit. Sometimes when you go up to visit, you can even hear a soft rustling as if thousands of wings are taking flight. Mr. Stiles won't say what happened to the pigeons, or where the crow came from, or even what he does with all the feed he buys; but he does say that they'll always live on in his heart.
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>>50165197
This I find rather sweet. I could totally see this as a scene in a TV show. You bring a picnic basket, slip her some food through the mail slot, and double check her locks whenever she asks. You listen to the detective noir radio show (which is about the detective and his love interest having been captured by a villain, and are talking from their cells), and chat about everything.
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If you ever arrive home early, you will find all the lights in your apartment already switched on. No matter how hard you look, you can find no intruder. This never happens if you arrive home at the correct time. After you get into bed you hear the front door being gently shut.
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>you've been invited to the 2nd floor's mr. redgrave's burial
>the sermon goes perfectly fine without any disturbance or out of ordinary happening, creepiest thing out whole event was seeing mr. redgrave's corpse in the open casket
>on your way back home you finally realize what has been bothering you since you got the invitation; mrs. redgrave has been a widow for over a decade
>>
This thread has some nice Voynich Hotel vibe
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>>50165489
This thread has some spooky ass vibe!
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>>50157129
The Spanish-American war, or "war of independence from Spain for Cuba" was 118 years ago and could fit the bill. Let's say she was 5 and visiting family when se got caught on it all or something.

Extraordinary, record breaking too, but dangerously close to the realm of the possible
>>
What happens if your parents come to visit?
>>
On the 4th floor, just a few steps on the right, on top of the stairs below there's a nice old couple.
Ol'man Emil is the man, you usually see him roaming around the 4th and 5th floor.
Whenever you met him he had a different hat, hell, he somehow changes the hat he is wearing every time you look away from him, even for a second!
He may sometimes mention that it may or may not have been his fault that half of the 5th floor is constantly on fire and full of kebabs.
One time you could swear you saw him arguing with the landlord while they were whacking each other with a kebab.
He mentions very frequently about his 'beloved', but you actually have never seen her, heard, yes, as sometimes while passing in front of ol'Emil's apartment you could hear a female voice singing old Disney songs.

The kebab from the 5th floor are actually delicious
The pig breeder from the 34th floor swears that there is some asshat stealing some of his pigs every day, and every time he swears he hadn't even one left.
You would't swear, but you think you saw once that ol'man Emil was wearing your aunt Cassie as a hat
Aunt Cassie died when you where 4, and THAT was a loooong time ago
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>>50165919
They tried talking to the landlady on your behalf to move you into a different, less spooky, apartment. Now your parents have an apartment of their own; it's four floors below yours, and they put it up on AirBnB.
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>>50165349
And stare awkwardly, together, at Al as he walks across the landing for the 6th time.
>>
>Kicked out of old apartment complex
>found a new place with great rent and amenities
>the add was posted up on some random vending machine on the backstreet to your part time job
>kinda trashy looking on the outside
>super sketchy Chinese place
>finally get your stuff moved over and put away
>get home from work
>everything in the fridge and cabinets has been arranged by color and size
>all your clothes have their colors inverted for some reason
>The dresser, television, and bookshelf are now facing the wall instead of out
>there's a nice, perfectly warm TV dinner waiting for you on the kitchen table with a smiley face sticky note next to it

Pretty neat place, time to leave
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>>50166310
What kind of TV dinner? If it was the one with meatloaf I would have stayed.
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>>50166650
The chicken one's pretty good too, the one with the mashed potatoes? Fucking delicious.
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>>50166310
It's just a shy benign poltergeist

Honestly, you could have ended up with a heck of a lot worse, and leaving now is just gonna upset the thing and make the next tenant's life a lot more complicated. Decent thing to do would be to just live with it.
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>>50166310
>can't leave yet, months rent just went in
>Jesus holy Christ protect me from my spooky apartment
>hesitantly eat the TV dinner
>the meatloaf was delicious
>can't let them know that, feign disgust
>turn around the tv
>another smiley face
>On all levels except physical I am fucked
>decide to sleep and get it over with
>middle of the night I'm roasting under the covers
>can't get up though
>probably something waiting in the dark to suck my eyeballs out
>ceiling fan clicks and begins to spin
>oh my god I am going to die in this place
>bolt to the door and jump outside
>sleep in the hall, shitty nightmares
>go back in the apartment in the morning
>there's an omelette with a sad ketchup frowns face
>mfw
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>>50166823
>Ketchup on omelette
Burn the place down
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>>50165197
>>50165349
That really is a sweet idea, and I too can picture it very clearly:

>Wishing each other a good day when leaving for work each morning.

>Sharing friendly chit-chat when returning from work each evening.

>Hauling a chair and stereo out into the hall to listen to the local radio station.

>Bringing home Chinese takeout and cheap beers to have "together."

>Signing cards and chipping in birthday money for the both of you.

>Buying and taking care of a few potted plants to brighten up her doorway.
>>
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For newcomers to the thread, the previous one can be found here on Sup/tg/:

http://suptg.thisisnotatrueending.com/archive.html?searchall=Your+Apartment+Building...
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>>50166823
You got face-omelette?

Son of a bitch. All I got was a panful of burnt flour.
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>every time you exit, close the door to, and re-enter a room all of the furniture shifts slightly
>every time you pass through a doorway in your room you hear a mysterious click
>whenever you come home, all the doors in your room are open at 45 degree angles
>>
>a neighbor family often invites you to share dinner with them
>the food isn't bad, but you've never been able to figure out what it is
>when you ask them, the replies are all in a foreign language
>at best, you've worked out what is meat or vegetable, not that anything on the plate seems to be either
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>>50166823
>correlation is obvious in my head
>I'm freaking out, it probably sees that
>cut the omelette in half and poke holes here and there
>no razor blades, that's good
>take a bite
>whoever is fucking with me knows how to cook
>inwardly decide to put up with freaky shit for good food
>part of me says I'll end up in 17 pieces scattered throughout the city dumpsters
>my wallet says enjoy the free food
>this is a horrible idea
>before leaving I say thank you out loud and leave a thank you note on the table
>I'll probably come back to a sacrificed animal
>I think the walk from my third floor apartment down the stairs took longer than it did yesterday
>>
There are gargoyles on the roof. They're from an old church, and they're very big. If you look from outside, you can't see any gargoyles. All of them are facing in, all of them look like owners of the businesses on the ground floor, all of them look like they're locked in combat with something. Except one. One has a blank, smooth face and is reaching out pleadingly. You feel drawn to it whenever you are on the roof.
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>>50165919
I smell a plot hook

>spend close to three years (months?) in apartment
>finally acclimate to the environment and become friends with neighbors, even pick a couple of "quirks" yourself
>suburban normie mom and dad call, they want to visit and see how you've settled in to the new place
>they're Dursley levels of "hates the abnormal"

Are you a bad enough dude to survive their visit without freaking them out or getting disowned?
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>>50167282
Plots discovered thus far:
Visit from your Dursley Parents.
Exploring the basements.
Romance with Dead Girl
"Holders"-like mini-quests available from Chinese restaurant.
The Man in the Fancy Suit.
"The Only War that Matters"

This here is a campaign, brothers.
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>>50167282
They would never disown you anon. You're their perfectly normal, sweet little boy.
No, they would blame the Building. That place is evil and wrong and they need to get you out.
The whole thing must come down!
And isn't it their good fortune that they just happened to meet a nice man with just that in mind on the first day of their trip?
A nice, perfectly normal, and so fancily dressed man?
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>>50167263
A bit of research informs you that the gargoyles were broken up and mortared together with other materials in a faux stone wall along the front of the building. How they're whole on the roof, and left no holes in the wall, is a mystery.

The Man in the Fancy Suit hates them and refuses to even go up to the roof.
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>>50160551
If you think that's spooky, you'd hate the enormous windowless nuke-proof tower AT&T built in New York.
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I urge anyone who is into spooky homely atmospheres to read the voynich hotel manga.

It hits the spot between unsettling and funny with a touch of SoL.
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>>50167403
Like Russian Bratva mice would ever let Capitalist Suit Man on roof. Is sacred place, fit only for mice and tenants. They are okay with the crow, but only because he knows how to pay dues to Bratva mice.
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>>50159577
I feel sick just looking at that thing
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>>50167400
He has a plan. He's going to build a beautiful, soaring condominium that will increase property values and pull the neighborhood out of the gutter.

It will have a Starbucks on the ground floor.

Don't you want a Starbucks?

Of course you want a Starbucks.

The last big stumbling block, the very last thing preventing is this beautiful, soaring condominium from being built, is this one ugly, dilapidated old apartment...
>>
>>50167350
Don't forget the various NPC's with fluffy side-quests that don't advance the plot much and serve as fun little digressions.

I might try to build a campaign around this whole setting in the future. The main problem is finding the right system to play it in though. But that's neither here nor there; I just want to immerse myself in this spooky (urbanpunk? fantastical realism with a horror bent?) world as much as I can.
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>>50167282
I think that would work better as an epilogue, a few years after the campaign that would take place when the party moves into The Building.

His parents arrive. Their son takes them into the living room and offers them a seat. There is a squelching sound as they take their places on the (disturbingly comfortable) sofa. There is a hellish scream as a bat made of flames flies through the room, and their son nonchalantly picks up an asbestos mitt from the coffee table, catches it, and hurls it into the fireplace before picking right back up where he left the conversation off. He goes to fetch some tea, but when he opens the cupboard, his parents catch a glimpse of a swirling void within, sparkling with the light of dying suns. His eyebrows raise slightly, and he closes the cupboard. He turns to his parents and shrugs in a 'Can't be helped' sort of way, then opens it again and retrieves a pot for the tea. He isn't otherwise acting strange, but his total lack of reaction to these bizarre, twilight zone-esque events is disconcerting, a little frightening. But... He seems to have it under control. Maybe they'll just grin and bear it, and try to invite him over to their house instead, next time.

While he brews the tea, he ponders his guests.They seem uncomfortable, but he can't quite seem to work out why. He vaguely recalls that he was pretty terrified of this place when he first moved in, but having dealt with it for a while now, it doesn't seem so bad. In fact, the quirks make it seem homey. Is that weird? Maybe it's a bit weird. Still, they're his parents. Maybe he should try to dial down the crazy a little, just for them?

But then, The Building might take offence to that. No, they'll just have to bear with it, for now.
>>
On floor 6 is an actual, living demon. Red skin, horns, hooves, the whole nine yards.

His name's Falfarafax and he's a pretty chill dude. Just don't accept any offers he proposes.
>>
The Man in the Fancy Suit is a player in "The Only War that Matters". He is not on the side of the enemy, but he is not on the side of the tenants, either. He's on his own side. The profitable side. The side that will take advantage of the War and everything related. He has a birthmark on his neck that looks curiously like the damask pattern on the lobby wallpaper.

>>50167521
Oh, I haven't forgotten, I just pulled the major, plot-advancing stories.

Just make a list of valuable skills and professions. Players choose a profession, which grants them a set of skills and some extra skill points to spend. Completing story and personal objectives grants you strange, mystical coins you can use to barter with other tenants or increase your skills and abilities.
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>>50167568
Falfarax seems to fear the Man in the Fancy Suit, and advises you to do the same.

>>50167613
The Man appears both in the current events, and in the tales remembered by the veterans. In fact, he is one of the few consistencies of such stories.

And for the system idea, perhaps choose some creepy/occult CYOAs and allow players to pick from those?
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>>50167613
You could also do a thing where getting the other tenants things they like or want give certain bonuses the players aren't aware of.

Tipped the Chinese restaurant well the last time you ate there? Get a slight bonus to a roll at a critical moment.
Remember to get your neighbor's favorite kind of chocolate bar? She tells you what combination of stairs to take that get you to the eight floor every time.
>>
>>50167661
For a more grim ending/spookier game, I'd use Dread
>>
>the weirdness of the apartment complex is starting to spread to the entire block
>Might get the attention of paranormal investigations, which is more trouble than it's worth for everyone living there
>go down into its heart (possibly literal) to figure out the cause
It doesn't mean any harm, it's just...
All the other building are so empty, there's no heart to them. How are they going to take care of their tenants?
>>
>>50167661
I was thinking similar. Build a CYOA which allows you to choose a profession, a day job (not necessarily your profession), and a background. These each grant you bonuses to certain skills. From there, you can random-roll a relic in your possession, as well as a number of quirks about your apartment specifically. You can spend any Eldritch Coins in your possession to up skills, swap/gain relics, or tweak/gain quirks.
>>50167709
Charms, blessings, and clues are a given here. You're part of a community, and the community rewards looking after the community.

>>50167715
This is easily tied into "The Only War that Matters". Maybe as a lead in or epilogue. It's where the campaign is getting at the core of the weirdness, and offering the players the chance to become a part of the family, so to say.
>>
>>50167434
the Jaffa Factory?
>>
>>50167715
All except for the development down the road of course. Those aren't just empty, they... your Building doesn't understand, but they make their tenants empty instead. Bright and shiny, popular and rich, all empty with fake smiles and heartless laughter. The Building needs to get stronger, to beat it somehow...
>>
>>50167434
I want to call it the dystopian tower.
>>
>>50167434
>>50167842
Let's just call it "His Office."
>>
>>50167842
dystopia is a pretty specific word, I feel like it needs a more brutal fun-crushing name.
>>
>>50167861
"Progress Place"
>>
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>>50167855
Or at least one of them. Every resident claims that He comes from a different high-rise, depending on where that tenant believes the Building to be located.
>>
>>
>>50167783
I understand that reference
>>
There's a man in one of the courtyards who plays chess by himself during the day. The pieces are never in the spot whenever you look at the board. If you sit opposite him he will smile and the board will be reset when you look down again. Play the game have fun wake up on the roof. Normal stuff.
>>
The roof has a giant metal spike stuck in it. The residents say it's a lightning rod and change the subject when asked. It isn't grounded.
>>
>>50168145
These games sometimes feature pieces that you've never seen, and have new movement rules. Your performance in the games unlocks new pieces and further boons from the Chessmaster.

>>50168206
Oh, yeah. That's the tail from that one plane that went down. So why is it covered in runes, sanskrit, and demotic writing?
>>
>>50159974
I assume it's a compromise to allow for some more interior spaces, without compromising the number of windows
>>
>>50168230
"Those are Lichtenberg figures. That is what a Lichtenberg figure looks like. Stop being silly."
>>
>>50168264
"Lichtenberg Figures that forms perfect futhark runes? That strip right there reads 'HE COMES'. Who's being silly?"
>>
>>50168326
"You are. The lightning is free to say what it wants, now sush."
>>
>>50165303
What anon doesn't tell you is he's someone who abbreviates co-operative to coop.
>There's a pigeon co-op on the roof.
They had a real business and were turning a healthy profit, paying their taxes and had plans for expansion into neighbouring apartment buildings before they disappeared.
>>
>>50168346
Lightning strikes to said spike are known to result in cryptic messages in walls near power lines, signed "-Skyfire". These messages are always helpful, if you can understand them.
>>
>>50167434
>nuke-proof
Self-contained against nuclear fall out does not equal nuke proof.
>>
The eighth floor has a trippy painting on the ceiling depicting what things would look like if there were no ceiling. The ninth floor's floor has a painting depicting what things would look like if there were no floor.
>>
Look up "Gregory Horror Show." I absolutely love the vibe of threads of this sort and originally felt it in places like this in dreams, likely related to an archetype of sorts in our subconscious. Gregory Horror Show is a series of excellent shorts that fit the vibe PERFECTLY. The whole thing is on Youtube. Excellent setting inspiration.
>>
Your neighborhood made a tavern out of his apartment. It have about dozens of dark separate corners. It's unusually quiet for a tavern.
>>
>>50159577
>Watch anime about scary cyberpunk city
>See this amazing thread.
I have the sudden urge to make a story about this.
>>
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>friday night
>finish shift at work
>buy six pack at gas station on the way home, and 2 kit kats
>drive to apartment complex
>ignore the man in the suit in the lobby
>smile and nod to the old Chinese man in the shop
>walk up two flights of stairs
>then down three
>then back up five
>arrive on third floor
>ignore the man in the suit in the hallway
>give kit kat to pregnant neighbor
>she smiles, shoos the man in the suit away with vague threats of "what's coming"
>slide second kit kat under the locked door across from your apartment
>the dead girl inside thanks you
>head inside apartment
>tell the mice to turn off the history channel
>they start yelling cyka at you while you get out of your work clothes and into your pajamas
>head back downstairs with six pack
>then upstairs a bit
>open door to the parking garage on the eighth floor
>pour out beer for the neighborhood cats while they tell you stories about their old life as pirates before the curse
>they think your nearly-expired bud lite is delicious
>get tipsy with the cats for a while
>go back inside
>ask the walls to please stop screaming so loud at night
>go to bed
>mice left the TV on
>you can't change the channel from whatever local Russian news station they had it on
>>
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>>50169361
That's a pretty cozy tale in a weird way
>>
>cut lemon.
>it won't stop screaming.
>it begs for mercy
>say a prayer and plant it in a flower pot
>it grows overnight into a huge tree
>the dryad thanks you and offers you a basket of lemons
>they aren't lemons
>>
>>50169614
You just get used to these things. It makes it feel like home.
>need a little cash for a gift for your friend's birthday in a few days
>mention it offhand to the crows outside your window
>next day, most of your floor scrounges up some money for you
>some of it is in currencies you've never heard of, but the thought is appreciated
>even the ghost girl points you to a small buried cache of money from a long-dead petty thief
>make a note to leave out some donuts in the lobby to pay them back
>>
>>50169361
I would be fit as fuck with that many stairs.
>>
>>50169962
The building cares about your health anon.
>>
>>50169962
There's an elevator but sometimes it takes you to floors that don't exist. Most tenants use the stairs if they're able - old man Armstrong upstairs just got tired of going to ancient Japan whenever he stepped out of the elevator.
>>
>>50169670
Now shes living with you. Ghost girl becomes jealous.
>>
>>50169998
Gotta get rid of the Dryad, then. Dead Girl is true Waifu.
>>
>50167758
>There is a single brick, somewhere at the absolute bottom of the building. Buried at the very centre of the foundation. An ancient mud brick laid to rest amid the rest.

>The Man in the Fancy suit once had a Family. Now he is alone, hollow inside. He has followed you throughout the war and today speaks for the emptiness that has spread like a cancer from him.

>He wants to belong again but cannot replace what was lost. He will forever be there, tempting those with a similar emptiness. Trying to feel whole again
>>
Oh god, I just thought of something. Source for the inspiration , incidentally, is Lewis Carroll.

There's a dude living on the floor below yours, who you swear has given you three different names when you asked him what his name is. He says that you asked three different questions: "what is your name", "what are you called" and "what can I call you".
>>
>>50168387
Yeah. You remember that he said that they live on in his heart? Sometimes, if you listen really carefully while you're near him, and it's quiet, you can hear a pigeon cooing. You can never quite identify where it comes from, though.
>>
You can't remember being sick since you moved in, but you always start to feel weak if you stay away for too long.
Somehow, there's always at least one person in the chinese restaurant that shares your interests.
Every wednesday you wake up to find that your pants have been taken off and thrown onto the floor.
>>
>>50170562
>Every wednesday you wake up to find that your pants have been taken off and thrown onto the floor.

Guess that someone gets laid every Wednesday night.
>>
>>50170567
You ask ghost girl and she didnt do it.
>>
>>50170578
You ask goat girl and she looks at you with a pair of pants in her mouth - your pants.
>>
>>50165303
I think this is my favourite story so far.
>>
>old man johnson offers to share some of his special brew with you
>while you snip it and chat with johnson your eyes wander around his apartment
>on one of the walls you spot an old and faded picture that shows younger mr johnson in a world war 1 era german uniform sporting rather ugly mustache
>>
>>50169361
>Bunch of cats who were pirates before a curse
A+
>>
There is a perfectly normal guy that lives a floor above you. He has no idea anything weird is going on. He isn't ignoring it he just can't see it.
>>
>>50171150
He is probably the most insane of the local residents.
>>
>>50159577
Man, I want to run a game set in the Judge Dredd universe and use this as location art.
>>
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>>
>there is a large hole in the 3rd floors central hallway
>those who descended into it report that it appears to be bottomless and have walls made from unknown metal
>nowadays it is surrounded by a handrail with signs that tell people to not dump their trash into it
>>
>>
>>50171163
>Nervous twitches
>Spills his coffee all the time
>Never has his buttons on just right
>Has a hard time with life, but not enough to impair his ability to function, just normal concepts slip his mind and seem completely alien sometimes
>Never has the buttons on his shirt perfect
>Is an engineer at an office park not too far down the way that is doing okay for itself despite having to relocate into the slightly subpar neighborhood to save on office rent
>>
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>>50171404
That isn't funny. I've seen shit like that, it was not quaint.
>>
im scared for when the day comes around
>>
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>>
The second and a half floor is bizzarely, a full size floor by itself, and is totally mundane, with the majority of the strange disturbances that affect other floors ignoring it completely.

Getting the elevator to stop there is a pain in the ass though.
>>
There are a few things you need to consider if you want to get home.

1. You must be a tenant or a shopkeeper in the nearby buildings.

If you're not any of those, forget it. No matter how hard you try to look for this vicinity, you won't. Perhaps you can come across it by accident if you're particularly lucky, but that's technically not left to chance, because in that case someone or something may have chosen you.

Companions are exempt from this rule. Only the person leading the way must meet this requirement.

2. Cannot traverse by foot.

One of the roads leading to the complex will have a peculiar property: one will seem to be going on forever as they walk it, only realizing that they never moved more than 50 meters when they start walking back. This special road can be either at the beginning or at the end, so it would be better for the homebound traveler to bring a vehicle (even a bicycle will do).

Don't ever disembark from your vehicle if you're on one of these roads. Pedestrians are not a sign of a normal road!

3. Only after sunset and before the sunrise.

You will continue to get lost if you travel earlier than this hour. Even if you follow the map exactly. In case you travel a little too early and get lost, backtrack and start over again. You do remember, right?

4. Follow the map mailed to you by the landlord.

This is fairly straightforward. Don't trust what your GPS tells you: you will arrive at your destination, you're not in the middle of the ocean.
>>
>>50172053

5. Fill all the seats.

If you can't sit comfortably on the other seats of your vehicle, then you're good to go.

6. Don't overshoot your way points. (when traveling after sunset)

An extension of rule 4, but this is worth emphasizing. When it tells you to turn left at this corner, turn left. Go too far, and you may lose the opportunity to correct your mistake.

7. Leave it to the valet

He'll take care of your vehicle, whether it may be a car, a bicycle, or even a horse drawn carriage and park it who knows where. Just inform the lobby when you need to head out and he'll pull it up and have it ready when you step outside.
>>
>>50165197
Will you listen to the detective noir radio show?
>>
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A thought:

THIS is the apartment complex the PCs return to after their shift at the gas station. You know which one.
>>
>>50172139
The madness never ends.
>>
>>50167521
We need a minor thing for all characters.
The guy who runs the radio show is a NEET, and you've never seen more than his eyes.
Could you bring him into society?
>>
>>50167758
I just want to suggest having watchmaker as a dayjob.
>>
>>50172199
IS it madness to the PC, thought?

If it's strange day in, and strange day out, to what does he compare his day?
Perhaps this is what Normal is to a guy who works at that place and lives at this place.
>>
Despite the sheer number of stairs needed to reach your apartment and the unreliability of the elevator, deliveries to your door like pizza or packages that require you to sign always arrive right on time. Of course, the pizza and wings place down the block is the best, despite a tendency to have listening devices poorly hidden in the box.
>>
>>50172139
>home is a trans-dimensional for the strange and weird.
>work is a shitshow of murphy's law snorting powered pages of the necronomicon

Where the fuck does one go for leisure and relaxation in this kind of a world?
>>
>>50172350
Haunted as fuck hotel that is out to kill those who're stupid enough to enter it-
>>
>A white cat with black spots and a bell on its collar seems to live, upside down, on the building's ceilings.

>The dry cleaners downstairs actually do have an ancient Chinese secret that they're trying to protect.

>Anomalous tracks and even whole albums appear in tenants' music collections, both digital and physical.

>The building's shaking, shimmying old elevator does not only travel up and down, but side to side and back to front, too.
>>
>>50169307
What anume
>>
>>50172666
>2 of the elavator's walls are covered in buttons, many with strange symbols.
>The kind elavator man claims to have pressed them all
>He won't tell you where they'll take you, but he'd gladly show you if you have a time
>>
There used to be a dancing troupe that lived here. They'd practice some portions of their routine while riding the elevator. It seems to miss them, and won't move unless you dance while inside it.

Yes, that's from an old musical, but it adds some charm.
>>
Is there a doc, pastebin or 1d4chan were all this gets codified?
>>
>>50159577
Every so often you find oily fingerprints on your belongings. They are not yours.

one day when you look in the mirror you see oily fingerprints around your neck
>>
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>>50172747
There hasn't been any real codifying done as we've just been brainstorming.

So far, we've the only aspects of the building that seem to be "canon" are that it has a Chinese takeout place, a bodega, a video rental store, a laundromat and a pawn shop on the ground floor, has an internet layout that breaks the laws of physics, and a cheerful dead girl next door.
>>
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>>50173009
Damned iPhone keyboard...

>In the vicinity of the building, you experience an uptick in typos, glitches and phantom text messages.
>>
>>50173009
And the Man in the Fancy Suit. The rum-drinking pirate cats, Russian Bratva mice, and pigeon dude are mostly canon.
>>
>>50173039
I'd forgotten about them.
>>
>>50173009
But anon, it's all canon.
>>
>Your dad gives you a call one night, the two of you of talk about stuff back and forth until he invites you to visit for the winter
>You have to politely remind him that he's been dead for ten years and he laughs it off like a joke
>He tells you he's proud of you and that the girl next door seems to be into you before hanging up
>>
>>50173180
I genuinely believe this. A GM could easily make different neighbors for each game with how many we've put out there and due to how little this place cares for logic or sense they could all be your neighbor at the same time or none of them could be.
>>
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>Sometimes a silhouette can be seen towering over the apartment building
>It stands motionless, peering intently at something on the rooftop
>Nights like these are eerily quiet, especially within the building
>Tenants won't tell you anything other than to leave it alone and to NEVER go to the roof while its out there
>Tonight on your way back from work, the creature suddenly turns you, blinks once, and resumes staring at the roof
>>
Running errands for the girl next door is a nice way to pass the time. Besides, it's always hard to say no, no matter what it is she wants.
>>
The instant you finish an order on Amazon, you receive a knock on your door from the deliveryman. This does not function for items for which you could buy analogues from the bodega, which would arrive from Amazon in three weeks, regardless of how you have it shipped.
>>
>>50169361
See, this is why I love this concept. The idea of there being this little self contained world within the soulless grind of the urban sprawl where the odd and the insane is the norm. Trying to impose your reality onto it gets you killed or maimed, messily and in horrifyingly eldritch fashion... but if you just let that weirdness into your life and go with the flow, it does it's best to help you improve yourself, and you end up living a much more fulfilling life.

There's a very satisfying moral there, as well as a generally fun and quirky setting.
>>
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>>50173667
>Most of the time, it's some small, innocuous chore or errand of the sort any house-bound young woman might ask for like sharing the latest gossip, checking on a sick friend, or applying a fresh coat of paint on her door.

>Occasionally, however, it's something a little more cryptic or peculiar, like blasting a certain song at Max volume all night, digging up an old tin box in the courtyard or leaving an offering at the shrine in the back of the Chinese place.

>Regardless of how easy or hard, commonplace or otherworldly the favor is, the dead girl always seems genuinely sorry to ask you to go through the trouble, but genuinely thankful that you did.
>>
>>50173667
>>50173922
>girl next door asks you to check on her sick friend
>receptionist at the mortuary can't work out why you've brought a bunch of grapes and some magazines
>>
>>50174186
My question now becomes, how old is the dead girl next door? Or, perhaps more to the point, what era is she from? We know that she's been (voluntarily) locked in her apartment for a long time, but just how long are we supposing?
>>
>>50159577
This is all giving me flashbacks to living in an apartment last year, I love it.

>You never really seem to give or get given money in return for helping your neighbors with something, but instead swap food, beer, blood, confederate dollars, and chess pieces, among other things.
>>
>>50174244
Specifics ruin the mystery. Though I envisioned her as being quite contemporary.
>>
A kids from a bodega a very skilled and rough basketball players. They seems have a penchant for games involving rings, balls and bloody sacrifices.
>>
>>50174259
>Rent tends to fluctuate from month to month, and sometimes it isn't even paid in money, but in bizarre tasks and requests made of the tenants.

>>50174279
Maybe you're right.
>>
>Some parts of the menu in the chinese takeaway are in english, some are in what you assume is chinese.
>If you ask the waitress she tells you there's no translation for those dishes, and you should just try them.
>After ordering one of them you're pretty sure you know why there is no translation.
>>
>>50174350
>>50174279
If she's been around a while, and has been well known in the building for a while, then she'd probably stay current with her slang and attitudes, but might let slip a word or comment every so often that makes you wonder.
>>
>You neighbors trash is a big black garbage bag which is always full
>Every day
>>
>>50174493
>Most times, the Chinese takeout place only has a few customers eating or waiting for their orders in its one cramped, overly-decorated dining room.

>Sometimes, however, the Chinese takeout place is crowded, but never so crowded that they can't open up another side dining room that wasn't there before.
>>
>>50172706
Kakurenbo
>>
>Jack lives one floor above you
>you meet him quite regulary and have nice conversations in the hallway, even if they are short because you both have to go somewhere
>Jack is a pretty nice guy
>it's nice to talk with him
>it'd be nice if you wouldn't always forget what he looks like
>>
>>50174847
I remember that. That was a pretty cool little bit of animation. It might make for a good quest to run in this setting.

A group of kids playing hide and seek in the even more abandoned part of the building have gone missing one night and the PCs have to find them.

OR

The PCs are a group of kids that run afoul of a group of spirits while playing hide and seek in the even more abandoned part of the building.
>>
The forested courtyard tends to be cool and misty in the summer, eternally twilight. Autumn brings a riot of reds and yellows, leaves turning to thin sheets of colored glass. In winter the forest is stark black against a backdrop of pure white, snow piling up chest high, bitingly cold and easy to get lost. Spring is full of fresh green and countless blooms, pollen in the air making your head swim with amorous urges.

No matter the season though something lurks in the woods. Sometimes on all fours, sometimes on two, you swear it looked like a dog but too big. One tenant swears it tackled him from behind once, had on dog tags that hung down by his face saying Petrov, Sasha. It growled and barked, then dashed off. He never got a good look at it.
>>
>>50174554
>sometimes the bag moves, and you swear you saw a tiny hand push from inside once
>>
>there's an apocalyptic cult in the laundry
>>
Someone should start a google doc or pastebin and start deconflicting.

Yes, we all love "LOL ITS SUPPOSED TO NOT MAKE SENSE", but having a bunch of random text smeared against a page that often, aggressively, contradicts itself is no fun to read.

Also because this can be a very fun, creepy, and interesting setting if done correctly
>>
>>50175239
While I'm all for a Doc compiling things together, I think we're in more of a brainstorming mode right now in these threads, throwing out any idea that seems fun so that anyone who feels like running a game in this setting will have a big pool of plot hooks, set pieces and NPCs to draw from.
>>
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>>50175239
Why does it have to be a locked-down setting? Why can't we just brainstorm some fun ideas? If you want a setting make one yourself out of the ideas you like, but please don't start going "no, that doesn't fit the canon we've established", it'll just drive people away and the threads will die.
>>
>>50175208
>they aggressively sort your laundry according to their arbitrary standards whenever you try to use the machines
>For some reason they're cool with everything except striped boxers, which keep disappearing
>Sometimes you catch sight of them blowing in the breeze from a huge banner atop the roof, almost as if they're trying to signal someone
>>
>>50175296
Eh point taken

>Random bits of cipher appear on the toilet set every time you raise it. The cipher is never the same and the letters are always from different alphabet systems
>>
One of the residents has dozens and dozens of lamps clustered around the door of his apartment. When you ask him why he tells you it's because he has seen what the dark looks like when the light is on.
>>
>>50175358
>The laundry machines don't just make socks disappear, but appear to be very selective about the clothes they return to their owners.

>Apparently, they only eat the clothes that look and wear worst on their owners, returning those that fit and suit them best.
>>
the vending machine in the foyer always stocks drinks that are no longer in production. Fancy a brand new crystal pepsi? Want to sample the horror that was "New Coke"? just bring a long some pocket money and they're all yours.

Always put in the exact amount though (and every drink costs a different amount, check the stickers) because the change that this machine drops isn't exactly physical.
>>
>>50175373
If you wanted to compile a comprehensive canon for yourself, go for it. It still might be interesting to see how someone turns the ideas in these threads into a cohesive setting anyhow.
>>
>>50175428
I'll just wait until these threads loose interest and add in the most common elements as "hard canon" and introduce elements that work well with the "hard canon"
>>
>>50175239
>Someone should
Everything wrong with modern /tg/ right here.
>>
>>50175694
Let's just keep going with the brainstorming.

The courtyard at the center of the building is the place where most of the tenant children choose to play. Found within it are:

>Trees with leaves that sprout, grow lush, turn their colors and fall independent of the actual seasons.

>An old, rusted Volkswagen Beetle on cinderblocks with a securely locked trunk. The courtyard has no street access.

>A variety of old playground equipment, such as swing sets, seesaws and merry-go-rounds that move all in their own.

>Chalk drawings thst have somehow been left far too high on the courtyard walls for any child without ladder to reach.

>A variety of "imaginary friends" that turn outto be very, very real but generally friendly and protective of their kids.

Let's have some more paranormal nicities.
>>
>Theres a guy in the basement.
>Emphasis on 'in'
>He's always been there, only his arms protrude from the concrete floor. They look like dried jerky, fingers are all dessicated, but the crisp black suit on his arm looks brand new, aside from some dust.
>Maybe he's an unlucky construction worker, a mob-hit or something else.
>The area he can reach with his hands is covered in deep scratchmarks and some of his fingers no longer have tips.
>He's pretty calm though, as long as you don't stomp around too hard.
>He doesn't seem to mind being stuck and 'reads' books in braille with his hands.
>He's surrounded by piles of these books. One of which fell into a puddle and went all mushy at some point.
>Get him some new books. And he'll share information and tips on navigating the building, using a battered old sketchpad and a pencil.
>He also gives great shoulder massages.
>>
>>50175814
Picnic tables that always have someone sitting in them, but never the same person.
>>
>>50175814
I think the paranormal elements that should be entirely creepy but are still comfy to a degree, are the best thing for this.
>>
>>50175814
>there is a sign in the courtyard that either says "please keep off the grass" or "under no circumstances should you leave the grass", but you've never seen anyone change it
>you really, really shouldn't disobey this sign

>the bins in the courtyard move around when you're not looking
>one was on top of the climbing frame the other day
>another time you turned around and there were bins on either end of the see-saw
>what little scamps they are
>>
>there's a dumbwaiter that actually goes up and down betwen floors like you would expect
>trying to fit a person inside would be very cramped though, and moving between floors feels longer than it should
>between floors the walls warp into rippled scales of black chitin with alien eyes protruding from raw, red flesh while lips split open to give overly personal advice
>going down past the ground floor lands you in the Kitchen, long adandoned and with no exits
>>
>>50175814
What must it be like to be a kid growing up in this building?
>>
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>>50173009
And if we're using this image (the old thread's OP image) as what The Apartment's exterior looks like, then we have a minimum of four roof areas. Which would mean the pigeon coop, the lightning rod, the gargoyles, the laundry cult, and the towering silhouette are all possible within the canon. Especially if we take >>50163289 into consideration.

Also I'm glad a few of you liked my pigeon dude story
>>
>>50176152
Kids that grow up here are hard to scare and very open mined, talented at numerous languages and outside-the-box thinking.

As for raising a kid here.... the Man in the Fancy Suit really feels it would be in the best interest of your future children to grow up somewhere more normal. Certainly not amid the dangers here. Why, he has just the place, but only if you take his deal before the baby arrives.
>>
>>50176177
Of course, this image in no way precludes there being a courtyard in the middle of the building.
>>
>>50176239
And there being different businesses on the back side of the building that ought to occupy the same space as the ones on the front side and the courtyard in the middle.
>>
>>50176254
>>50176239
Maybe the bulding looks different to tenants than it does to other people, like passerby and guests
>>
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>>50176269
I don't think it looks different, per se, but the building isn't in the best neighborhood and most people who look at it in passing don't really SEE it and recognize how peculiar it really is.
>>
>>50175208
The Order of the Pressed Shirts
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>>50173023
I can

I can almost see a nipple
>>
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>>50159577
Holy shit someone used my term, is this official now? It's on the archive version and everything. Nice.

Idea:
>The fire alarms go off more frequently than in any other building you've ever been in. It's rarely a fire. It's never a false alarm.

>Cereal boxes don't last a day in your apartment. You're not sure where they go but there's a corn field in your bathroom.

>FRANK I'M NOT GIVING YOU MY TRASH
>SERIOUSLY FRANK LAST TIME IT ENDED UP ON THE ROOF AND WE HAVE TO SCRAPE IT OFF LIKE WE WERE SHOVELLING SNOW
>I DON'T CARE WHERE YOU COME FROM, I DON'T CARE IF YOU WERE "SAVING IT FOR LATER"
>THAT IS NOT GOOD NEIGHBOUR BEHAVIOUR

>"what would mister rogers say if he saw you right now"

>GOD DAMMIT FRANK, FINE. THREE BANANA PEELS AND A TEABAG. PISS OFF.


>There's a family of pigeons who live on your windowsill. You've learned to predict your day by how they sit when you wake up.
>You'll figure out what they know eventually.

>You asked the landlady about getting a new dishwasher after yours kicked the bucket. After agreeing that you would pay for half of it, it turned up the next day.
>You haven't used it more than once. When you did, the dishes that came out, while clean, weren't your dishes.
>You liked that mug.
>>
>>50176379
>You liked that mug.
We are talking about a thing you drink out of, right? Right?
>>
There's an old style phone that rings sometimes. Disconnected, of course. The women on the other end knows your name and acts as if she's on friendly terms with you. It's a familiar tone, but you can't quite place it.
>>
>>50176438
Of course.

I mean, ok, you got one back. But it never felt right drinking from it. It's really more of a bowl. And no matter how hard you scrub it just doesn't come up white. Someone really liked gazpacho.
>>
>>50176379
It was a good term, and is a good descriptor for a lot of /tg/'s surreal modern horror ideas.

>You're pretty sure that the flickering light inside your apartment's old refrigerator is actually blinking out Morse Coded messages.

>You suddenly find yourself sharing your apartment with an unseen someone that eats your food, uses your stuff and sleep on your sofa. The upside is that they seem to clean the place and chip in for rent and utilities.

>What you assumed was a closet when you moved in turns out to be a cramped staircase that leads up to a hallway lined with closets.

>You discover the journals of the last tenant, kept in a half dozen composition notebooks and secreted away in a plastic bag in your toilet's water tank.

>Your apartment's living room window is large and round, somewhat at odds with the rest of the building's design aesthetic and not where it should be on the outside of the building.
>>
>You've asked the chinese place for some recipes, and they're always happy to share - even show you how to make them. But when you do it yourself it just never works right. Maybe you should volunteer to work there and learn more.
>>
>There's a man on the fifth floor, room 1776 despite there not being any rooms past 558
>They call him "The Vet"
>He's a tall guy, built like a bear with a solid beergut. He has a thick, short beard, sprinkled with salt, pepper, and specks of dried blood. He's got a scar running across his face, intersecting a blind eye and a broken nose. His skin is at the same time pale and dead, and horribly sunburnt. Either way, the Vet gives you the willies, the way he looks at you gives you shivers down your spine
>When asked what he's a veteran of, he grumbles behind a chewed cigar, "The War."
>He's always wearing his old Army uniform, battered and torn from "The War". Problem is, this uniform never stays the same. A Revolutionary peticoat, a WWII pickle suit, BDUs, ACUs, whatever the most recent uniform is. The same deal with his vehicle parked out in the front, a Horse, a beat up buggie, a Humvee, even an MRAP. Sometimes his outfit and truck are things that you can't recognize, the flag on his shoulder strange and tattered.
>Sometimes he'll walk out with his rifle and a beer, always Sam Adams, whenever there's trouble, and talks things out all calm like before lumbering back into his room
>You've never been inside room 1776, not that you'd ever ask The Vet to go inside, but you can always get a small peak from whenever he returns from the Veteran's Club downtown (that you've never actually seen him go to). The door opens and you get a whiff of fresh baked apple pie and gun grease as a rousing rendition of the Army Song or the National Anthem fills the air for a moment. He's greeted by men that cheer his name, that never seems to stay the same, before the door slams shut and the hall falls back into its usual disrepair
>You always get a little nervous when The Vet's around, but whenever you see that door open you can't help but feel a little sad for the old creep, and for some reason a little happy
>>
>despite how weird everything is, you somehow feel that everyone here wants to help you
>and, just maybe, you're here to help them too
>>
>>50176749
It doesn't work if it isn't comfy. If it's just weird with no upside, you'd leave and not come back.
>>
>>50176710
My dad used to be in the army. You described him almost to a tee

I miss you Dad
>>
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>>
>>50176830
>>50176710
Jesus christ
>>
>>50164345
>an eye
>>
>>50176830
You wouldn't happen to have any interesting birthmarks would you?
>>
>>50177268
Yeah...why
>>
>The nice couple on the sixth floor were always happy to have you over for dinner, and the wife is expecting to give birth soon
>They've been expecting since you moved in, years ago.
>They're still enthusiastic about parenthood, nonetheless.
>>
>>50177406
in before family guy
>>
>>50177327
They wouldn't happen to look like damask, would they?
>>
>>50177516
Oh no, it looks a few maple leaves, or a pot leaf
>>
Have a second thread, archived on Sup/tg/:

http://suptg.thisisnotatrueending.com/archive.html?searchall=About+Your+Apartment+
>>
>>
soooooo this is basically SCP-The Apartment edition
>>
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>>50177893
Not really. If it were, then the SCP foundation must really be losing it's touch on containing the weird and dangerous.

This is just an apartment complex that's as much of a living organism that you are, in it's own offset way.
>>
>>50177893
Slightly less spooky, more homely, and without the pseudo-intellectual faggotry that SCP has devolved into.
>>
>>50175855
Genuinely unnerving.

Not because the hands are spooky, but imagine being the being beneath the hands. The crushing feeling of a concrete tomb perfectly molded to your body that prevents all non-hand movement. Not even enough room to move your mouth. Constant pitch blackness. Barely have any ability to hear.

It's, hands down, a sensory deprivation booth with enough access to the outside world to to keep you aware of your utter constraint.

Underrated post. Concept stolen.
>>
There's a lake in the boiler room. You can't see the end of it; any light you shine onto it just reveals more water fading into the darkness.

There's a man with a boat on the shore sometimes, but if you try talking to him he says "It's too soon," then stays silent.
>>
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I want some tragedy in this. Like, Dark Souls "I didn't even have any idea what I was doing for this to happen." style tragedy.
>>
>>50178639
The tragedy is already in the implications. Kinda like Hey Arnold, now that I think about it.
>>
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>>50178645
I dunno, I just get the feeling that it's not soul crushing enough, y'know?
>>
Sometimes at the start of a month owls start to appear on the roof. It starts with a single owl in the center who refuses to move, if you pick it up and put it somewhere else as soon as you look away from it it'll be back in the same spot.
As the month goes on more and more owls gather there doing the same thing, it gets to the point where the owls are forming weird geometric shapes and patterns.
If you ask any of the other residents about it they'll just mention how it's almost time for 'them' to arrive again and shrug it off.
>>
>You are fairly sure the guy with the Einstein haircut down the hall is trying to map out the building. Maybe you should help him out.

>You dozed off outside the dead girl's room towards the end of your weekly hang-out time. When you woke up the door was open.

>You're fairly sure you went back fifteen hours in time by taking the elevator to the top floor, and then back down to ground level. Something happened.

>There are always footsteps out in the hall outside your apartment at exactly 3:15 AM. Someone is running.
>>
>Every single clock in the building shows a different time, they are all correct.
>>
So, question.

Are the other tenants just other tenants who have gotten used to the weirdness after being picked by the Building?

Or are they manifestations of the Building as an attempt to form a community to convince the people who actually aren't manifestations to stay?

I prefer the idea that they're not manifestations personally. You were chosen because you can accept the Building's innate oddities, and those of your neighbors, to protect it from the Man in the Fancy Suit.
>>
>>50178756
I figure it's a mix of the two, some of the other tenants (e.g. the man IN the basement) are just too weird to not be.
>>
>>50178756
I think-
>>50178780
Someone's said it already. Seconded.
>>
>>50178780
>>50178756

Alternatively, one part actual tenants, one part Building Manifestations, one part former tenants that had Weird Shit happen to them, and one part Weird Shit That Has Nothing To Do With the Building.
>>
>One of the air vents in your room is surrounded by scratch marks, though you can't quite tell from which side of the grate they're coming from.

>every time you walk into the bathroom, all of the bottles and soaps are arranged from smallest to largest, even right after putting everything away

>every once in a while, during the night you can feel something pushing up into your mattress. You store boxes of stuff under your bed.
>>
>No matter how many packs you smoke, your apartment never smells like cigarettes
>But sometimes, in between pulls, the end of your cig will burn excessively fast
>Unless it's a menthol

>Your bong and the water in it never get dirty
>The longer you go without changing the water, the more strange mold keeps creeping out of the vents in your bedroom

>When you drop acid or eat shrooms, all the strange quirks of the apartment complex seem like badly misinterpreted coincidences
>Aside from feeling intensely content, everything seems annoyingly normal
>The comedown is anything but

>No matter how many xannies accompany the handle of jack, you remember every detail of your night
>Even pissing your roommate off for mixing up the bedrooms and nose diving into his bed with him in it
>You live in a studio loft, and don't have a roommate
>>
You wake up in the middle of the night to hear a commotion outside, upon opening the door you see a small unfamiliar child in the hallway, they're lost and have no idea where their parents are.
You offer to try and help them find their parents.
The longer you spend with the child looking the more you think that they bear an uncanny resemblance to how you looked when you were younger.
They eventually lead you to a part of the building you've never seen before and just fade away. You should probably phone your parents first thing in the morning.
>>
At one point you woke up to see a Red Army sergeant and a platoon of men defending the apartment from waves of men in feldgrau. The illusion(?) vanished quickly, but for the loose bricks and cartridge casings in the courtyard.
>>
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>>50178718
>You dozed off outside the dead girl's room towards the end of your weekly hang-out time. When you woke up the door was open.
>When you woke up the door was open.
>door was open.
>OPEN

OH FUCK.
>>
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This thread is every reason why I like /tg/.
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>>50178973
Same person. Found better image.

Chinese place is prepared.
>>
>Sometimes when you walk between floors, you see somebody walking around the hallways
>You never see them enter a room, nor do they ever seem to use the stairs, even when you walk up them and see them on the very next floor
>They're always happy to help you and always seem to have just what you needed on their person
>>
>>50179022
I think Uncle Icky's Holy Inferno can decimate just about anything, mystical or otherwise.

I wonder if Uncle Icky lives near The Apartment
>>
>>50179058
The apartment has a Chinese restaurant. Let's call it "Icky's Chophouse."
>>
Once in a while, you saw your friend, before the Building. He was wearing a very expensive suit, watches and looked very happily and content. His life was never same when he moved into that Condo nearby. Sure, the aren't is steep, but the Prize...
You strongly advice you take a deal with a Man. All your friends and loved ones lives in Condo, he said. They are waiting just for you.
And then he left off on his expensive looking car, in which you saw your first love, gorgeous as ever.
>>
>>50166823
>>50166310
you will never have a ghost waifu tend to all your homely needs
except sex
>>
>>50179141
this i like
>>
Don't go in the basement.

There's a broken down piece of old subway in the basement. Yes, it shows up on the city plans. No, there are no stops or departures. You are hearing things. Never get on, though.

That asbestos-removal operation is going on for a while, now. The compressors make an awful din. You wish you couldn't hear anything else sometimes. They really shouldn't go in there without protection.

80 year old Mr. Sunshine lives on the roof, and can do anything with the sun. He cooks. He cleans. He kills. All with the sun. You wonder if those cancerous patches on his skin will stop visibly growing as you talk to him. Loves talking about how humans shouldn't be allowed to make decisions. You're almost starting to agree with him, based on what he's told you.
>>
Somebody got you fired from your job. Someone wearing a fine suit.
The Man in Fancy suit swears it wasn't Him. It was someone else. Someone old, ruthless and mean. He is your friend, remember? He will always would be here, waiting for you...
>>
>While browsing the internet cafe on the ground floor next door to the chinese restaurant, you received an email from an old friend, telling you to look up. You looked up and saw your friend across the room, waving at you. You catch up on old times. You've known this guy since elementary school - you know him more intimately than some of your past girlfriends, but in the conversation, he drops the occasional hint in passing that you have always lived in this building when you know that's not true.
>>
>>50179460
>>50179460
The Man flinches when you first mention this; he's always been calm and collected before. He's even more desperate to have you move out now.
>>
>>50178756
As we've established, you can't find the building unless you are a tenant, or personally guided by one. But think about it, you just moved in. How did you find the place to rent the apartment if you weren't a tenant yet.

You were always a tenant, even before you were. The Building chose you. It accepts you. Just like it chose the others. You are each unique. You are each valuable. You are family. And when you come to accept this place, urban unease and all, that is when you will reach your true potential, Tenant. That is when you will become what was always needed.

You will be our War Hero.

Until then, stay off the third roof.
>>
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I know it's not particularly 'anomolous', but J. G. Ballard's High Rise is a book about a massive apartment building where all the residents go tribal and degenerate into disgusting psychological states (freud style) after the electricity and water stop working properly. They all just seal themselves off from the rest of the world and follow wierd rules for no real reason, so it might fit I guess.
It was one of a series of books Ballard wrote about people's minds being influenced by architecture. One of the others was about a guy who got stranded on an island in the middle of a highway or something, I've never read them (aside from High-Rise)
There was a movie made of it last year that was pretty good. It had Tom Hiddleston in it.
>>
Another thing that's sort of similiar to what's being posted in this thread is "Mr Unpronouncable Adventures", which is a comic series about a homeless lunatic in a wierd city. It's pretty good.
>>
>>50179767
This feels like it could be something that goes on in a dark corner of the basement.
>>50179708
I read the summaries on wikipedia, and they seem pretty interesting. I might take a read at them in the near future.
>>
The stairwell is an infinite loop. Drop something down the middle, and eventually you could catch it as it drops down from above.

At terminal velocity. This is why there are notices not to do this.

Beyond the "go up this number of floors, down this many, and up again" to reach certain floors, you can always go up by going far enough down to restart the cycle and reach the top again.

Today, you reached the bottom.
>>
>>50179848
It's pretty good. Ballard maintains a tense atmosphere throughout the entire book, which is impressive, but I suppose the sections about raiding parties and groups seizing the elevators could work as inspiration for some kind of apartment turf war.
>>
>>50176192
The Man in the Fancy Suit has a curious fascination with pregnancy and children. He tries hardest with expecting mothers- and the ones who do take his offer inevitably turn into high-power "can I speak with your manager" types.

Nobody knows why he tries harder with mothers, but every month he looks just that little bit worse, ragged
>>
>>50178380
That's part of the point. Sure it looks, sounds and seems genuinely horrific. But swallow your screams and spend an hour "talking" with the Guy in the Basement and you see a strange contentment. The building does that to people, you learn to find peace with your situation- to enjoy the ride and take comfort in the strange.

Stay there long enough and you might find yourself becoming the Regular Guy, the face, as it where, the self-appointed tour guide taking new residents through the building, explaining the rules, keeping visitors coumpany
>>
>50179460
>50179540

>The Man in the Sharp Suit
>the oldest residents (ghost girl) can recall who came become the current Man
>Older, weather-beaten and worn with a suit so sharply creased it hurts to look at
>He was bitter and aggressive, insulting toward residents. Ignored old uncle Icky, insulted the dead girl
>One day he stopped showing up and The Man in the Fancy Suit took over

It's possible The Man in the Sharp Suit is behind the misfortunes that befall people who move into the condo. Insane, personal cruelty seems to fit him now
>>
>>50176373
what do you mean almost? The combination of cheap shirt and cold room. she might as well just be wearing nothing.
>>
>The coffee maker is always in the lounge that is one flight of stairs up from the ground floor
>It's a strange, patchwork machine that looks like someone cannibalized many other coffee makers to build it
>Makes brilliant, perfect coffee every time you use it
>It knows the value of a good rest. If you go to it when you're trying to stay awake for much longer than you should, the pot is invariably empty and it refuses to work
>Oddly enough, it's the only coffee maker in the entire apartment complex. New ones brought in inevitably go missing overnight, and the coffee maker in the lounge gains another new addition...
>>
>>50178973

This feels like a pretty compelling cold open for an episode set in the apartment.

>you enter the building
>notice how it's gotten slightly colder
>as you draw near your room, the air gets chillier
>mentally preparing yourself for another oddity the building throws at you
>arriving at the corner before your corridor, you're fairly certain you can hear and feel a breeze coming from the hall.
>turn and see the dead girl's room's door wide open, the several chain locks used to keep herself in dangling and swinging from the door.
>new cut, camera now in front of the open doorway.
>it shows a dilapidated old, and empty room, given a deep blue color by the moonlight shining through the waving white curtains.
>*cue to episode intro*
>>
>>50180211
"The Gang Prevents the End of Days"
>>
This entire thing feels like Hey Arnold's apartment complex cranked up to eleven, and I fucking love it.
>>
>>50174350
>and sometimes it isn't even paid in money, but in bizarre tasks and requests made of the tenants.
Yknow, I think making it just rent-controlled would be the only sense of normalcy this place deserves. But rent is always exactly fourteen errands between up to ten tenants.
>>
>>50180349
So either errands and/or the first of the month
Makes sense to keep players engaged in the comunity
>>
Hey man, it's your friendly neighborhood's drugs dealer, 3J. I got you a new concoction of mine - it can make even a ghost high! If you got those pesky lil shit running around and ruining your crib, just left some of these little happy pills near your door.
Also, if wanna take some, indulge yourself. Dont forget drink some beer before though. Just in case.
>>
>>50180411
Wait.
>first of the month

Rent is literally a day. You have no recollection of the events of the first of any month nor how you got any possible strange new scars or markings, but the tenants seem very pleased.
>>
>>50180459
>wake up on the morning of the 2nd day of month
>your ass is sore, your hips exhausted, you've lash marks on your back and the chinese takeout has tattooed their ads to your forehead again
>it was one of those rents again
>>
I love this kind of thread.
How would you play such a setting? What could be the player stats and skills?

Also, I saw a post earlier about the stairs being a loop, like if you drop something it would come back from above. What if someone dropped something long ago and you always see something falling at a ridiculous speed, that has been gathering so much kinetic energy that it's now impossible to see what it is ?
it's not a something, it's a someone
>>
>>50181137

Unfortunately the stairwell is not a vacuum (for now, at least) so whatever that is wouldn't advance past its terminal velocity.

You could argue that in such a small space and with such a limited time to distinguish it, one may mistake it for an object.
>>
>>50177954
That's an amazing gif.
>>
I like the idea that if you play a game, any game as long as there are no playing cards, you wake up on the roof with no recollection of what happened after the game ended.
>>
>The entire building is infested by an adult Hermitoth
>Once, every leap year the fifth and sixth floors come to visit

That locked door in the back of the landlord's apartment opens up to reveal a grimy, dimly lit concrete hallway. Old, faded decorations are everywhere- for some event or holiday that you don't recognise and doesn't seem to exist. At the end of the hall there's a rooftop at night, no matter what time it is for you. Here people you've never seen or heard mention in ,more then passing detail are mingling, enjoying a party of sorts.

Everybody here recognises you, either by face or mannerisms despite you having never seen them before, several of these strangers make jokes about "finally getting out" as though to them you're just another quirk.

The festivity's last a full 24 hours of your time, during witch upwards of a week can pass on the roof
>>
>>50181264
What the hell's a hermitoth?
>>
>>50178645
It is sort of like "Hey! Arnold!" in its own way.

This apartment building seems to be for people that can't or won't live anywhere else. Maybe they're too poor, or too tired, or too strange. But here, they have come together to form a creepily cozy little community where they're mostly safe and fairly happy. A community that the Man in the Fancy Suit is poking, prodding, and subtly threatening to demolish.
>>
>>50181342
As a kid who never had cable, what was up with "Hey! Arnold!"? I only ever saw an episode or two and they always felt a little sad underneath. why?
>>
>>50180211
>>50180237
That evening's game is all about getting the dead girl back into her room, and if you've characterized her properly up until this point the PCs ought to make it their goal to do so without being forced to destroy her. If they succeed, the dead girl will apologize profusely, agree once more that it's best that she stay in her room from now on, and once more become the friendly source of good advice and cheer that she was before she got loose.
>>
You ask russian mice if they have same curse as pirate cats. They send you nahuy.
>>
>>50181342
If you've seen a few episode of "Hey! Arnold!" you know that basically, it was a show about a kid name Arnold living with his grandparents in an old boarding house in the inner city after his parents died/disappeared. Arnold's grandparents and the other boarders in his home were a collection of strange and unusual people that did, nevertheless, form a family of a sort. Each character in the show, from Arnold's "family" to each of his classmates were given their own histories, struggles, and stories that could oftentimes be rather sad and serious for a kid's show. Additionally, the city in which these characters lived could be quite a strange place, and was sometimes overtly supernatural.
>>
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>>50181288
In essence, Cthulhu's hermit crab. They prefer to inhabit man-made structures. It could offer a possible explanation for the building's vague sentience
>>
>>50179903
One day, a Tenant from outside, such as yourself perhaps, will have a child born in the Building itself. On that day, the Man in the Fancy Suit will no longer be a threat to it.

>>50178973
>>50180211
>>50180237
>>50181415
Or perhaps something else got in. Something that justified letting out the Dead Girl. The Man with the Sharp Smile.
>>
>>50176379
>>You'll figure out what they know eventually.

I like this story hook
>>
>>50181443
Actually every animal gang can be some sort of criminal organisation in the past. Building turn them into animals as punishment.
Pidgeons are government agents.
>>
>>50181590
So the question becomes, how many men are there?

>The Man in the Fancy Suit: Low threat, mostly a minor annoyance and plot hook

>The Man with the Sharp Smile/Suit: A high-end threat

Is there a line of them? or do too many dilute the appeal
>>
>>50181668
MIB pigeons
Pirate cats
Illuminati crows?
Tomb robbing Mrs. Sphinx
Russian mafia mice
Gangster roaches?

What else? I recall something about dogs earlier but they didn't seem criminal.
>>
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>>50181844
Dogs are the reincarnated souls of past tennents who chose to linger here, in the familiar strangeness rather then pass on. they are fonts of sage wisdom, or horrific revelations about life, death and the nature of the human soul
>>
>>50181836
I like the idea that the Men are facets of a singular threat, and their numbers are never clear. They might all be the same one.

Sharp Smile isthe enforcer. Maybe under direct orders, or as a manifestation of their frustrations.

Sharp Suit used to be the deal maker, but his attitude no longer works in today's society. Lucky for him, there are so many eras to choose from...

The Man in the Fancy Suit doesn't get violent, but he's also not just an annoyance. His threat is just nonphysical. In fact the idea of violence against him is impossible. You can be rude to him though, within reason. Cross that unspoken line and your life outside the Building will turn into a three month series of staggering accidents and soul crushing misfortunes.
>>
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>>50181590
>>
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>>50181938
I like the idea that there may be men in different suits, that are all applying pressure on the tenants in their own way, in a "Good Cop, Bad Cop, Weird Cop" sort of way. You could even have a "Man in the Cheap Suit" who's defected to the Tenant's side and is actually living in the building.

I'd assume that the Suit Men are almost avatars of "Progress" trying to drag the city into a bland, homogenized future.
>>
>>50181938
Well-thought out. Sharp smile is deployed only during times where the building might be at risk. Major storms, sufficiently heavy political pressure and the like. He needs no invitation and respects no law but his own, however his threat is purely physical.

Sharp suit, as you and I have said, is the predecessor to Fancy suit. Perhaps the Condo equates age with experience and so dispatches him from time to time when the situation is dire? When the Condo -needs- fresh blood Sharp suit is sent out to cull the weak willed and easily cowed.

I also like the idea of Fancy suit having a limit, rather your misfortune being the work of sharp
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>>50182000
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>>50182000
>witnessed

All men ultimately answer to The Man in the White Suit.
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>>50182016
>The Man in the Itchy Suit

One of the oldest suits he was among the first dispatched to the building, with the goal of swaying tenants via the children. Age has withered his flesh and slowed his wits but he retains the same grandfatherly air and sometimes wise, sometimes doddering advice that worked so well before.

He is an enemy of The Man in the Sharp Suit and perhaps most understands The Man in the Cheep Suit
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>>50182081
>man in the cheep suit

It's made of feathers?
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>>50182014
Sharp Suit arranges accidents. Cut brake lines, faulty wiring, stair railings giving out. Fancy Suit sends your employer into bankruptcy and turns friends against you.

>>50182000
The Man in the Cheap Suit might even be a direct product of the Building, the first attempt at defense against Sharp Suit. But now Fancy Suit has come, and you are needed to rebuff him.

>>50182041
Personally prefer the Man in the Fancy Suit to be "the boss" as things go, but he/they have so many faces, so many suits... anything could be.
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>there's a woman in the building who always seems to be going to or coming back from a costume party
>you've seen her in all sorts of outfits; nurse, pirate, robot, ninja, steampunk lady, cyberpunk punk, witch, mummy, half a pantomine horse, batman, and so on
>all of the Men in the building secretly fear The Lady In The Fancy Dress
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>>50182149
I do like the notion that cheap suit is our answer to the men. Tenants where more then happy to allow him to speak to Sharp Suit until it became clear he couldn't win.

Also I feel having some kind of established and separate leader fits in with the whole homogenised angle. If you where ever able to talk to fancy suit about it you might discover he refers to himself and the others as something similar to a homeowner's association. Something distinctly modern and bland
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>A lot of the products available for purchase in the bodega downstairs are off-brand or otherwise... unusual, in some manner or fashion...

>>50182149
>Sharp Suit arranges accidents. Cut brake lines, faulty wiring, stair railings giving out. Fancy Suit sends your employer into bankruptcy and turns friends against you.

I thought that the Fancy Suit tried to sweet talk you and entice you into leaving through promises of a better, more luxurious condo life elsewhere. I'd say that the Fancy Suit is the "Good Cop," the Sharp Suit is the "Bad Cop," and the Cheap Suit is the "Defector."

Also, remember to upvote the thread on Sup/tg/ to keep it safe from the annual purge:

http://suptg.thisisnotatrueending.com/archive.html?searchall=About+Your+Apartment+Building+
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>you awake one day to find a small set of standing stones arranged in the stairwell.
>more like atanding pebbles really, yet you feel a strange urge not to disturb it, stepping around it as carefully as possible
>each day from then on, the stones change slightly, with new stones coming and going. You eventually realise that cute redhaired lass from down the hall is a practicing urban druid, and the stones are some sort of semi sentient familiar she's created.
>the landlord is very strict about mineralised pets, but lets it stay in the stairwell as "that's beyond his jurisdiction" whatever that means.
>bringing new pebbles for the circle makes it like you, and a variety of celtic symbols of warding and protection will begin to appear around your apartment.
>it even warns you when danger is coming, by rolling down the stairs out of it's way like a minature rockslide if you keep your ears sharp.
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>>50182268
Of course, it all varies from game to game and all are correct at the same time.

>>50182275
Oh, Fancy Suit is indeed the diplomat of the lot, but if you fail to show him some sympathy... well, he has many connections that can make your life more difficult. Wouldn't you rather take his offer and makethose connections work for you? Or at least show some courtesy and keep them on the sideline.
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>>50179956
>strange contentmen
I'm the guy who wrote the post, and I agree. The idea is that he was really terrified and panicky, desperate to escape. Hence the scratch marks. But then he listened to to the concrete in his ear drums, and he found calm of sorts. The idea is that he is listening to something, maybe the buildings heart or something else. But I didn't include it in my post because I'm not sure it'd fit.

>>50178380
Thanks!
In the real world it'd be a nightmare, for the few minutes you remain conscious. Of course being undead, or unliving changes ones perspective. After a decade of panic, one might start to accept ones predicament.
Although maybe the characters could try and chop him out of the concrete. But I'm not sure he'd want that. The voices in the concrete are pleasant once you take time to listen. And he's spent so long tuning his hearing to listen and feel.

>>50178639
Maybe homeless guy tries to move inside, but something causes him to wake him on the outside. Sometimes several feet in the air. Not even staying right by the door is enough.
Could be an interesting quest to see what the building hates so much about him. I'm not sure it's tragic though.
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>>50182275
Fancy Suit has been modified a little.

Before he simply offered you a place and new life at his condo. A plastic, ruthless life of success and luxury. If you took it and ignored the opportunity offered however, you would begin to suffer excessive misfortune and suffering to those close to you.

I claimed this was the work of Sharp Suit, who lacked a purpose as he's been replaced in recent years by Fancy.

Now we have Fancy with teeth. He is unfaltering in his politeness but should you insult and push him. He will bring personal misery down on you by proxy. As opposed to Sharp, who responded to insults in a much more immediate and terminal way
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>>50182338
Down in the basement he is nearest to the building's heart. He understands it best and, if someone where willing to invest the time, he alone knows the complete history of the building. More then the Chinese place or landlord
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So we have some major "entities", Sharp, Fancy, FancyD, Cheap, The Vet

What are some other major players in the complex?
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I like all this suits business, but we shouldn't let it completely distract us from brainstorming more apartment building weirdness if we start another thread.

That's what they want, after all...
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>>50182447
The landlord, the cult in the washing room, the chinese place owners
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>>50182310
>strict about mineralised pets

Well he would be, after the "pet rock" incident of 1975.
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>>50182462
>the cult in the washing room
What are they gonna do? Wash me to death?
>>50182501
W-what happened in 1975?

Also I thought about some weirdness that could occure.
>When you put food in your microwave oven , things are often prone to become weird, the food is already half eaten sometimes, there is nothing left, when you are heating something you don't particulary like, the food is completly different.

>when you get home to take a shower, the bathtub is already full of water, someone was nice enough to put candles and flower petals in the bathroom
You can also swear you saw eyes watching you in the drain.
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>>50182455
So we keep fancy as a player and confine the others largely to their own side-story "discover the history of the men in suits"

what did the threat think of my phantom floors becoming accessible and recognising you fro things things you don't do or notice notion?
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>>50182462
>>50182447
>Dead Girl Next-Door
>The Bodega Owners
>The Nerds in the Video Rental Place
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>>50182578
>what can the cult in the washroom do

Well you know the phrase "the clothes maketh the man"? What do you think they could do to you through your unmentionables?

Just pray they don't put your life in a spin cycle.
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>>50182582
I like the idea that there are parts of the building that are only accessible to certain people, or are accessibly only at certain times or under certain circumstances.
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>>50182582
Fancy Suit is clearly the primary one you deal with, the others might each show up once, in person or tales from the Tenants.

>>50182263
Could tie in to earlier mention about the Man in the Fancy Suit showing up with different faces, different races and gender once in a while. Perhaps there are tales of a Man in the Gaudy Suit, with no class but throwing money at problems, or a totally pimpin' Man in the Purple Suit as well, both now lost to the eras they applied to.
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>the family in 4C are alwas polite and friendly, with lots of advice on relationships both platonic and romantic
>they are quite open about having all died in a fire several years ago
>normally they manage to appear alive and healthy, but sometimes it slips and you glimpse the charred, boiling flesh of ther true condition
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>>50182654

>Every Chinese new year the restaurants owner receives a hand-written invitation to visit his uncle. In ancient china.

>The pregnant couple recently came into a new child, they found him hiding under a staircase nobody's been able to find since.

>>50182694
This makes a fair bit of scene, yeah. Rather the giving the men a complex and overbearing mythology. Keep them to side-stories and whatnot

>you will never be as cool as The Man with the Pimp Suit
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>>50182578
>what happened in 1975?

Every time you ask anyone about it they all go tight lipped, but after getting one of the older guys very drunk and probing about it, he blurted out that "really, in the end, it was no one's fault; how were we to know they'd get so territorial?"
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>you come home one day to find you have a room mate
>he's a nice enough guy
>really doesn't like your cooking though
>says it's too pungent
>whenever you wake up he's already left for work
>usually forgets his key too
>and oddly enough, it's not even vaguely similar to yours
>always knocks to be let in just after you manage to get to sleep
>always impeccably dressed too
>usually just sits stock still in the dark when you're not there
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>>50176379
>someone used my term
Sorry anon, but unless you're John Q. Wilson...
pic related
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>The building has a resident wizard, who's name you can never remember due to its length and complexity, but it is assuredly a name befitting a wizard. He lives in the wizard tower on the 81736 floor, neither of which would fit inside the building but one can go to anyway if they take the stairs. He wears a pointy wizard hat and a starry robe, more Merlin than Gandalf.
>He stuffy, curmudgeonly, and has already turned Old Man Henderson into a frog and back six times.
>From the sounds that come from his tower, he throws wild parties
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>>50182964
*James Q. Wilson
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>>50182924
It's okay, he's kinda like a lazily programmed NPC. Does the bare minimum to seem interactive and human.
>>
Next Urban Unease thread when?
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>>50183306
>It's okay
Ayy that'll do me.

I was going for vampire
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The stairway window is blocked by cardboard. If you climb way up to the top of the stairwell and remove the cardboard you'll find that the window is showing a strange alien sky full of constellations you don't recognize.
And sometimes the constellations are blocked out by something big and ancient swimming past.
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>>50183355
New thread now
>>50184198
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>>50167434

It's probably just EM resistant. There was one of those in my town too thats been gutted and renovated for some office space.

The whole point iirc was that it had land lines and would be resistant to knocking out communications from the EMP blast, but the concrete wouldn't actually be thick enough to act as a bomb shelter.

Then again we're far enough away from any major targets that the blast and heatwave wouldn't be an issue anyway, just fallout.



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