Thread | Title | Description | Tags | Added | Score |
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October 2008 |
2737021 | Villain Group Themes | Much better ideas for your cheesy villain teams. | villains, themes, seven deadly sins suck | 2008-10-05 | 0 | |
October 2010 |
12538661 | Epic Boss Battles- /tg/ style | Villainous monologues, epic stages, and cool fight music. But mostly monologues. It's like some kind of plot-porn.
| Epic, Campaigns, Plot, Villains, Villain, Dramatic | 2010-10-25 | 16 | |
October 2013 |
27514961 | Villains Who Make It Personal | Anon comes to us with tales of a villain who uses the most vile of weapons, NTR. /tg/ responds with their own tales of villains who affected them and their characters on a personal level. | Villains, Storytime, NTR, Evil, | 2013-10-01 | 5 | |
January 2014 |
29268593 | /tg/ makes some BBEGs | /tg/ posts pics, creates villains based on them | BBEG,Axeman,villains | 2014-01-04 | 5 | |
November 2014 |
35976464 | Disney Villains Victorious | A 'Your next campaign' thread turns into full-on worldbuilding of a setting where the villains of Disney movies won. | Disney, Villains, Victorious, Worldbuilding, Scar, Grimhilde, Maleficent, Hans, Jafar, Facilier | 2014-11-07 | 47 | |
36009627 | Disney Villains Victorious | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More worldbuilding and brainstorming is to be had in this third thread of Disney Villains Victorious. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew | 2014-11-08 | 22 | |
36023529 | Disney Villains Victorious: Thread Four | Victorious In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More fluff is spun of course, and work on the crunch begins. Heroes and villains, the living and the dead, might and magic, despair and hope. Tune in to find out more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-08 | 17 | |
36037296 | Disney Villains Victorious: Thread Five | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. Things get really crunchy, but remain just as fluffy as before. The bells are ringing, the spirits are fighting, the dwarves are digging and the Disney is strong. Tune in to find out more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 14 | |
36045537 | Disney Villains Victorious: VI | The sixth thread, in which we discuss skills and traits and heroes | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design, Scar, Grimhilde, Maleficent, Horned King, Jafar, Facilier | 2014-11-09 | 14 | |
36049715 | Disney Villains Victorious: VII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this seventh thread, Anons and Nameholders alike get down to the nitty-gritty of this setting's game system while continuing to provide quality fluff and world-building ideas. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 12 | |
36056960 | Disney Villains Victorious VIII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eighth thread, a lot of game system discussion is had and things begin showing signs of a little bit of structure. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-09 | 12 | |
36062468 | Disney Villains Victorious IX | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. This is the ninth thread, three times three. Resist. Withstand. Endure. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36070014 | Disney Villains Victorious X | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this tenth thread, much discussion is had about character creation, traits and powers, amongst other topics. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36079994 | Disney Villains Victorious XI | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eleventh thread, the game system is neatly summarized, the map is reorganized, and more flavorful crunch is discussed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-10 | 12 | |
36084081 | Disney Villains Victorious XII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this twelfth thread, many more game mechanics are discussed, as are more map alterations and the legitimacy of live action Disney properties within the setting. Progress continues to be made and much fun is had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-11 | 12 | |
36089341 | Disney Villains Victorious XIII | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this thirteenth thread, a sample low-level adventure is laid out, discussion of the nations takes place, and more fantastic writing is written. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-11 | 12 | |
36096939 | Disney Villains Victorious XIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36105822 | Disney Villains Victorious XV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifteenth thread in five days, everyone blows off a little steam and things get a little weird, but more fluff and crunch are worked out, and everyone feels a little better for it. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36111407 | Disney Villains Victorious XVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The sixteenth thread is another laid back thread, with calm, relaxed discussion of the Villains and the world. Some writing is done, and a lyricist pops in to take suggestions for songs. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-12 | 12 | |
36123404 | Disney Villains Victorious XVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the seventeenth thread, the magic versus anti-magic debate comes to a head, but things are settled and continue on as productively as they have before. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 11 | |
36129027 | Disney Villains Victorious XVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the eighteenth thread, a great deal more discussion is had, and a number of pieces of writing are written, and things keep rolling right along at a breakneck pace. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 10 | |
36136120 | Disney Villains Victorious XIX | In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In the nineteenth thread, our day shift contributors continue brainstorming, fluffing and crunching, as Brazilian folklore is also discussed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-13 | 10 | |
36140792 | Disney Villains Victorious XX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We've reached our twentieth thread, and the game system is very nearly complete! Reasons to celebrate abound! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 10 | |
36148225 | Disney Villains Victorious XXI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. After our triumphant twentieth thread, the twenty-first is a more sedate affair, with contributors creating example characters using our (mostly) completed game system and discussing the intricacies thereof. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 8 | |
36156847 | Disney Villains Victorious XXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-second thread in our blockbusting series features more character creation, some new pieces of fluff, and a renewal of the Magic versus Anti-Magic debate. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-14 | 10 | |
36166222 | Disney Villains Victorious XXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-third thread is a giant, swirling magical maelstrom of crunch, Beastly Belle makes an appearance, and songs are sung in the cool moonlight. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-15 | 5 | |
36174056 | Disney Villains Victorious XXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-fourth thread, as will sometimes happen during one of /tg/'s long-haul projects, devolves into a battle over whether or not to include Ghibli influences. Despite this, there are still many nuggets of goodness to be found. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-15 | 5 | |
36182412 | Disney Villains Victorious XXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-fifth thread of the series, Nob hosts his first alpha playtest of the D.V.V. system, many more example characters are statted, and Belle's daughter is both a bastard and a Beast. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-16 | 5 | |
36196425 | Disney Villains Victorious XXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-sixth thread, a lot more discussion is had based on the alpha play test, some more songs are written, and contributors continue to be productive. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-16 | 5 | |
36209159 | Disney Villains Victorious XXVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-seventh thread, things continue apace, with class power discussion and recalculating rules after the first playtest. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-17 | 5 | |
36218965 | Disney Villains Victorious XXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-eighth thread rolls by in a flash as the fluff and crunch fly in the wake of further play testing and brainstorming. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-17 | 4 | |
36228861 | Disney Villains Victorious XXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this, the twenty-ninth thread of D.V.V., more songs are written, more stories are told, and the crunch gets intricate and technical with discussion of enemy power levels, punchfairy mechanics and more debate on the "M-Word." | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-18 | 4 | |
36234567 | Disney Villains Victorious XXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. D.V.V. has reached its THIRTIETH thread in only about TEN days! This is certainly something to celebrate! Debate on the inclusion of PC-wielded magic in the setting continues but is mostly civil, and a great deal more crunch along with a bit of fluff is discussed. Everyone should feel proud! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-18 | 4 | |
36244501 | Disney Villains Victorious XXXI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread, the second playtest is run, crunch is re-examined, fluff is written, and things generally go smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-19 | 4 | |
36258251 | Disney Villains Victorious XXXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-second thread, more characters and more fluff is generated, a greater understanding of Empress Yzma's Sunless Empire is gained, and a general timeline discussion is begun. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-19 | 4 | |
36269958 | Disney Villains Victorious XXXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-third thread, the discussion about the timeline becomes a debate which is eventually resolved, many, many polls are held, and various bits and pieces of crunch are soused out. Also, a third alpha test game is scheduled. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-20 | 4 | |
36277501 | Disney Villains Victorious XXXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fourth thread, some good fluff is had and several songs are written, and a debate blows up about inclusivity and changing core mechanics. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-20 | 4 | |
36289822 | Disney Villains Victorious XXXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fifth thread, the third play test gets under way, refinements are made to the nitty gritty of the game system, and tensions remain somewhat elevated. With luck, this will pass soon like a summer squall. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-21 | 4 | |
36294966 | Disney Villains Victorious XXXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-sixth thread, not a whole lot is accomplished. While a number of good concepts are brought up, they are not followed through to their conclusions, as many of our regular posters appear to be indisposed. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-21 | 4 | |
36309144 | Disney Villains Victorious XXXVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-seventh thread, a great deal of discussion is had on a number of crunchy topics, and another playtest is run. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-22 | 4 | |
36316290 | Disney Villains Victorious XXXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-eighth thread, more fluff is fluffed and more crunch is crunched. A play test is run, and tempers continue to simmer as we near the homestretch of the game's core build. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-22 | 4 | |
36329726 | Disney Villains Victorious XXXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-ninth thread, there is no bickering or arguing to be had at all, and the fluffing and crunching rolls on just as smoothly and politely as you please. Things are getting more polished and complete by the day. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-23 | 4 | |
36346718 | Disney Villains Victorious XXXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 40th thread, things continue to inch painfully towards a working beta, but fluff creation continues apace and a special guest makes an appearance. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-24 | 4 | |
36364318 | Disney Villains Victorious XLI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 41st thread, things are rather laid back as contributors poke at various aspects of the fluff and crunch, discuss PC agency within the setting, and make plans to finish up the game's alpha version. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-25 | 4 | |
36387515 | Disney Villains Victorious XLII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 42nd thread, both new characters and new villains are statted, more KLRs and fluff pieces are written and things proceed at a sedate pace as the Thanksgiving holiday approaches. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-27 | 4 | |
36422115 | Disney Villains Victorious XLIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The 43rd thread, started around Thanksgiving, proceeds at a leisurely pace and includes playtesting, further refinement of the game system and fluff discussion about the Kings and their roles in the world are had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-29 | 4 | |
36455301 | Disney Villains Victorious XLIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 44th thread, a surprisingly large number of things get done, with multiple villains, new races, and another discussion on the most forbidden topic. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-11-30 | 4 | |
December 2014 |
36481423 | Disney Villains Victorious XLV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 45th thread, there is a flare-up of debate over the power of individual enemies, but work still gets done. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-01 | 4 | |
36492514 | Disney Villains Victorious XLVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 46th thread, more fluff is written and more crunch is worked out as preparations are made for another playtest, this time set in the Sorcerous Sultanate of Agrabah. Please stay tuned to see how things turn out! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-02 | 2 | |
36521125 | Disney Villains Victorious XLVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-seventh thread, the seventh and final playtest is run in preparations for a beta test campaign. As always, fluff is fluffed and crunch is crunched and discussion is had. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-03 | 1 | |
36578254 | Disney Villains Victorious XLVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-05 | 1 | |
36551267 | Disney Villains Victorious XLVIII (true) | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-05 | 2 | |
36610057 | Disney Villains Victorious L | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Multiple kings are statted this, thread, including notably Queen Grimhilde. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-08 | 1 | |
36636975 | Disney Villains Victorious LI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-first thread an off-topic anthropological debate occurs, but discussion is also had about the Core game and the next expansion, featuring Disney's more modern films. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-10 | 1 | |
36671352 | Disney Villains Victorious LII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-second thread, things progress slowly due to many Anons and Names having jobs and academic obligations, but more enemy stating and brainstorming takes place regardless. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-12 | 2 | |
36721017 | Disney Villains Victorious LIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-third thread, discussion is held at more leisurely pace, preparations are made for a commissioned art piece, another session of our first test campaign is run and a Drawfriend joins our ranks! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-14 | 2 | |
36752626 | Disney Villains Victorious LIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-fourth thread, not much is crunched out but a great deal of delicious fluff is written, and our new artist shares more of his work. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-15 | 0 | |
36779657 | Disney Villains Victorious LV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Another king statted, more crunch, more art and some more discussion about the futuristic splat. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-18 | 0 | |
36837736 | Disney Villains Victorious LVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-sixth thread,a great deal more fluff is written and art is drawn, mainly focused around Atlantis and its role in the world of Disney Villains Victorious. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-22 | 0 | |
36913762 | Disney Villains Victorious LVII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-seventh thread, more villains are statted, Ice Anna pays a visit, and discussion of the first expansion, DVV: GRIDLOCK begins in earnest. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-24 | 0 | |
36956404 | Disney Villains Victorious LVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-eighth thread, more discussion on DVV: Gridlock and Classic take place, fluff an crunch and produced and we all take it easy on account of the holidays. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-27 | 2 | |
37007084 | Disney Villains Victorious LIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-ninth, more fluff and crunch of DVV: Gridlock is had, more art is shared and more laughs are had. Please stay tuned for more! | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2014-12-30 | 1 | |
January 2015 |
37064882 | Disney Villains Victorious LX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixtieth thread, more discussion of DVV's new modern expansion, GRIDLOCK, is had, and we celebrate a New Year of Disney Villains. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-01 | 1 | |
37120364 | Disney Villains Victorious LX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-first thread, work on Gridlock rolls along, much brainstorming and fluff is produced, and we revisit the Classic game for some more work on villains and stats. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-06 | 5 | |
37200257 | Disney Villains Victorious LXII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-second thread, we continue to fluff out the DVV: GRIDLOCK setting which includes: maps and boundaries drawn and redrawn, new pieces of art by a variety of Drawfriends, and in-depth discussion of the various Villains and Lands. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-11 | 6 | |
37300018 | Disney Villains Victorious LXIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-third thread, a lot of discussion can be found on just how large Gridlock is as a setting, Doofenshmirtz starts a blog and DTP Modern go on a road trip. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-15 | 5 | |
37386478 | Disney Villains Victorious LXIV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fourth thread, more brainstorming is spun up around the Gridlock setting. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-21 | 6 | |
37517516 | Disney Villains Victorious LXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fifth thread, more discussion is had on the modern setting Vanellope gets some fluff stories and slews of characters are statted up. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-01-26 | 6 | |
February 2015 |
37635505 | Disney Villains Victorious LXVI | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread we get a bucketload of new villains, stats for Alice and Monstro and many suggestions and informations on possible space setting factions. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-04 | 6 | |
37834678 | Disney Villains Victorious LXV | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We got several new Kings and Villains, but the thread died early. DVV may go into hibernation until interest in the project returns. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-09 | 6 | |
37940238 | Disney Villains Victorious LXVIII | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this edition some more (possible) Gridlocked Villains, the reposting of some Villain statblocks that were lost in previous threads and more important we begin working on the pdf document. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-16 | 6 | |
38109092 | Disney Villains Victorious Thread LXIX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We get a new King and new Villains, along with more progress on the core book. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-02-23 | 5 | |
March 2015 |
38246491 | Disney Villains Victorious Thread LXX | Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We have hopefully recruited a new drawfriend and got some new writefaggotry. | Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design | 2015-03-06 | 5 | |
October 2016 |
653401 | ULTRA SUPERNOVA QUEST 1: Origin | A hero (or Villain) Emerges to make their mark of the world! Which path will you take?! | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-10-02 | 21 | |
682308 | ULTRA SUPERNOVA QUEST 2:Family | Eve Sparks is reunited with two of her 777 lost siblings, and is shoved into the real world with them. How will they adapt to Reality? EA | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-10-09 | 18 | |
662180 | Being Super In a Megacity Quest 1 | you made things blow up on a massive scale, suffered employment problems, and finally decided to work with an usual villain. | Super Heroes, Super Villains, Walking the path of explosions, Genie | 2016-10-11 | 4 | |
674611 | Being Super In a Megacity Quest 2 | We enter the Scar, make THE show, and leave because cool guys don't watch explosions. | Super Heroes, Super Villains, Walking the path of explosions, Genie | 2016-10-17 | 2 | |
694499 | Being Super In a Megacity Quest 3 | Boss figures out that when he tells us to go do something, we really do that thing. Also we met a special lady in a wasteland church. | Super Heroes, Super Villains, Walking the path of explosions, Genie | 2016-10-19 | 2 | |
743399 | ULTRA SUPERNOVA QUEST 3:Hero? | What is a hero? Eve's adventures continue, with a new friend. Will her curiosity lead her to a second act of heroism? or simply more danger | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-10-23 | 14 | |
728350 | Being Super In a Megacity Quest 4 | We trained, we fought brood, we talked epically and we partied | Super Heroes, Super Villains, Walking the path of explosions, Genie | 2016-10-29 | 1 | |
765507 | ULTRA SUPERNOVA QUEST 4: Sawblade | Disguising herself as her genetic mother, Eve "sneaks" into Smiles Inc to try and gather info on Sawblade, an agent of the blackguard! | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-10-29 | 20 | |
November 2016 |
761678 | Being Super in Megacity Quest 5/END | Of sex and explosions | Super Heroes, Super Villains, Walking the path of explosions, Genie | 2016-11-02 | 2 | |
793771 | ULTRA SUPERNOVA QUEST 5: Friend/Work | Eve gets dragged out of her house by her friend Cyra, who wants to show her | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-11-05 | 16 | |
819883 | ULTRA SUPERNOVA QUEST 6:Costume Chase | People are looking/hunting for Eve. Meanwhile she needs to make Cyra her costume and figure out what to do with that Mecha Engine she found. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-11-12 | 15 | |
847651 | ULTRA SUPERNOVA QUEST 7: Hunters | Hunters are on the prowl for Chimera. And Mimi Meets an Old, Rough Mercenary called Moriarty who has a question or two for her. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-11-19 | 14 | |
December 2016 |
897922 | ULTRA SUPERNOVA QUEST 8: GIANT ROBOT | Eve has built a giant robot, and how fucking cool is that?! OH and she's gonna use it to fight black guard to. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-12-03 | 15 | |
936845 | ULTRA SUPERNOVA QUEST 9:Mother? | Eve's genetic mother is looking for her, and she's bringing quite a bit of mayhem. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-12-13 | 13 | |
974049 | ULTRA SUPERNOVA QUEST 10: MOTHER ?! Part 2 | Miss sparks is still chasing after Eve and...wait! she wants to take her home to?! RUN EVE RUN!! | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-12-25 | 13 | |
995439 | ULTRA SUPERNOVA QUEST 11:Eve | Eve attracts alot of unwanted attention, for her at least, after her nigh impossible feat of controlling supernova. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2016-12-31 | 12 | |
January 2017 |
1019677 | ULTRA SUPERNOVA QUEST 12:Dark Sky Initiative | It's the first day of Active duty for the dark sky initiative.Eve and friends' new super group is ready for business! | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-01-07 | 14 | |
1073499 | ULTRA SUPERNOVA QUEST 13:Ill Omen | An Ill omen blows on the wind, Trouble is coming for Eve Sparks. Big trouble. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-01-21 | 12 | |
1106542 | ULTRA SUPERNOVA QUEST 14:CHAOS | Eve faces down a Reality Abuser. And a few other problems | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-01-29 | 11 | |
February 2017 |
1156494 | ULTRA SUPERNOVA QUEST 15: Reality Abuse! | Reality abuse, and superpowered thugs. And Poor Eve is stuck right in the middle of it all! | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-02-12 | 11 | |
March 2017 |
1233553 | ULTRA SUPERNOVA QUEST 16: Alien | Oh Dear, A Rek'a'dari has come to town! everyone run! | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-03-05 | 10 | |
1251593 | ULTRA SUPERNOVA QUEST 17: Rek'a'dari | Is it possible to stop a Rek'a'dari without a fight?Eve and friends are about to find out, as they confront a rather rowdy and violent ali | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-03-10 | 11 | |
April 2017 |
1348734 | ULTRA SUPERNOVA QUEST 18: Blackout | Blackguard makes their move | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-04-08 | 11 | |
1404562 | ULTRA SUPERNOVA QUEST 19: War | Blackguard goes all out. War in the streets. it seems Eve and co have a fight on their hands. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-04-26 | 10 | |
May 2017 |
1437146 | ULTRA SUPERNOVA QUEST 20: Dark Skies | When the skies go dark, hope burns like a candle's flame. Former heroes face our heroes. | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-05-07 | 10 | |
1486817 | ULTRA SUPERNOVA QUEST 21: Sparks Fly | Two sparks in one body. What could possibly go wrong | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-05-22 | 10 | |
September 2017 |
1845393 | Unfortunate Magical Girl Rebirth Quest 9.5: Among wolves 2 | This episode, a crimson cat sows chaos among wolves. Carol and co meet a dangerous and wily foe and his remaining pets. continued from part1 | Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future | 2017-09-06 | 8 | |
55383128 | Young, Bright-Eyed, Aspiring Villains | Here, we discuss characters who want very badly to be evil, but pursues their wicked goals with enthusiasm, optimism and light-heartedness. | Villains, Evil, Parody, Disney, Singing, Character Creation, Brainstorming | 2017-09-16 | 15 | |
August 2021 |
4913774 | Your Wife Is A Supervillain: Issue #1 | You are Richard Gardener, and your wife Vicky isn’t having an affair. An affair would be easier to solve, for one thing… | Collective Game, Superheroes, Supervillains, Paranoia, Conspiracies, Loving Wife, Pompous Psychic Terrorist Grandpa, Cool Ninja Bro | 2021-08-21 | 10 | |
October 2021 |
4974369 | Your Wife Is A Supervillain: Issue #2 | You are Richard Gardener and finally you have gained the promotion. Nothing like a family reunion to celebrate, right ? | Collective Game, Superheroes, Supervillains, Paranoia, Loving Husband, Loving Wife, Cool Ninja Bro, Cool watch Grandpa | 2021-10-06 | 3 | |
June 2022 |
5299205 | Guild of Calamitous intent | A short game about the advance of a guild of a guild of supervillains making dastardly devices. | collective game, Supervillains | 2022-06-26 | 0 | |