Thread | Title | Description | Tags | Added | Score |
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July 2009 |
5250103 | Shodan mentors Cortana | What began as an intelligent discourse on Shodan's sentience and underlying motivations immediately devolved into a 'hawt' AI-on-AI Lez Librarian SlashFic. | "SHODAN, System Shock, Cortana, Halo, LezSlash, Deep Thinking, Sentience, Componants" | 2009-07-25 | 9 | |
August 2009 |
5509074 | War of the Heavens teaser | Teaser peek at a sci-fi unknowndark future. Good writefagging, well-thought-out backstory, and possibly some tributes to other sci-fi. Too short for some. | War of the Heavens, homebrew, system, campaign setting, sci-fi, science fiction | 2009-08-19 | 0 | |
September 2009 |
5736328 | Ghost System Homebrew | Anon shares homebrew system for ghosts RPs.
Awesome system inside. | ghost system homebrew woooooo awesome | 2009-09-06 | 2 | |
October 2009 |
6091366 | Oregon Adventure Trail Dungeon Keeper Mess Part Deux | Stats for a nonsimulationist system? buh? | Darkstalkers homebrew systems | 2009-10-02 | 0 | |
November 2009 |
6534919 | Map/Planet thread | A mediocre thread about maps turns awesome when /tg/ starts to talk about pseudo climates and how planets had to function in relation to it's solar system for it to "work". smar/tg/uys enters and it all goes epic | maps, cartographer, planet, climate, solar system, star | 2009-11-02 | 3 | |
6710826 | Lesser known RPGs | Large thread with many systems many have not heard of named and described. Could be useful. | obscure, systems, rpg | 2009-11-15 | 2 | |
6758889 | Mech System | Anon inquires as to a system to run a Gurren Lagann style game in. Other anons begin brainstorming a system made for mechs of the GL variety. | Gurren Lagann, SRW, Evangelion, Mecha, System | 2009-11-18 | 3 | |
6814110 | Cave Story: The RPG | Anonymous asks for help creating a new system to emulate sidescrolling platform games, using the Run & Gun system as a base and drawing inspiration from games like Cave Story and Metal Slug. | game design, homebrew system, Cave Story, platformer, Run & Gun | 2009-11-23 | 3 | |
December 2009 |
7170900 | Kingdom Hearts Homebrew System | Some weaboo faggot shows up with a system for- HOLY SHIT I CAN BE A NINJA THAT KILLS EVEYONE USING ONLY A PEN AND GETS AN ASSLOAD OF EXTRA ACTIONS A TURN? | Kingdom Hearts, Weaboo, Ninja, Homebrew, System | 2009-12-17 | 0 | |
January 2010 |
7414042 | Links | Links to a few lesser known systems. | system, link | 2010-01-04 | 3 | |
March 2010 |
8388281 | Tau Quest | Despite copious amounts of trolling, the story continues | Tau, Quest, Collective Game, System Shock, Survival, Horror, necron | 2010-03-04 | 16 | |
8407630 | Tau Quest | We destroy a Necron Wraith
Moot bans some pesky trolls | Tau, quest, Necron, System Shock, 2, Collective Game | 2010-03-05 | 6 | |
8426561 | Tau Quest | Necron Lorf induces paranoia.
Surprisngly troll free. | Tau, Quest, Necron, collective game, system shock 2 | 2010-03-06 | 5 | |
8434179 | Tau quest | It continues | Tau, quest, necron, system shock | 2010-03-06 | 5 | |
8441332 | Tau Quest | First flight and victory, but something's not quite right. | Tau, Quest, Necron, collective game, system shock 2 | 2010-03-07 | 7 | |
8456231 | Tau Quest, the numbers are lost to the ages | Like Weaver, the cheeful Nekron lass we meet.
And fix.
FUCK YEAH. | Tau, Quest, Necron, collective game, system shock 2 | 2010-03-08 | 5 | |
8478487 | Tau Quest | What Doesn't Kill You Makes You Stronger. Also Rez Orb | Tau, Quest, Necron, collective game, system shock 2 | 2010-03-09 | 5 | |
8498317 | taucron quest | because tau quest.... becomes less and less true, as we get lady deathstrike claws :3 | Tau, Quest, Necron, collective game, system shock 2 | 2010-03-10 | 7 | |
8538456 | Tau quest, the after party | Includes people's thoughts on the whole thing, and a compliation of all the tau quest inspired images. | Tau, quest, Necron, System Shock, 2, Collective Game | 2010-03-12 | 5 | |
April 2010 |
9298656 | RPG Systems | Various suggestions are made for generic RPG systems. | RPG system hero tristat fantasycraft | 2010-04-20 | 0 | |
May 2010 |
9905947 | system suggestions | suggestions for games which aren't d20, GURPS, or Storyteller/Storytelling. | game systems | 2010-05-19 | 1 | |
10168474 | The Breaking Point | Break shit. Break everything, break the rules, even break the game. Now. | system, rpg, pnp, pen and paper, oc, original content, earthflame | 2010-05-31 | 16 | |
July 2010 |
10973904 | Worst System Ever | /tg/, let's make the worst possible system from scratch. Something that would make FATAL look like playable. | system, game design, epic, FATAL | 2010-07-06 | 13 | |
October 2010 |
12374819 | Trashy £3 romance novels based in Edwardian England...The RP... | The result of a lost bet, an anon brings forth his system for playing a Harlequin romance novel. Lulz and horrific disbelief ensue. | Game systems, WTF | 2010-10-08 | 30 | |
November 2010 |
12671890 | Shin Megami Tensei Card System | Some dude came up with a card based game system for running a game similar to a few SMT games...namely Persona. | SMT Shin Megami Tensei Persona Devil Summoner Digital Card Homebrew System | 2010-11-05 | 4 | |
12708080 | Kamen Rider System | A system based around Kamen Rider and Tokusatsu in general is worked on. | Kamen Rider, Homebrew System | 2010-11-08 | 7 | |
12728455 | Kamen Rider System Part 2 | More shit gets done. | Kamen Rider, Homebrew System | 2010-11-10 | 6 | |
12769238 | Henshin!: The Tokusatsu RPG (KR System Part 3) | Compiled Release. | Kamen Rider, Homebrew System | 2010-11-13 | 4 | |
December 2010 |
13164060 | Kamen Rider System Part 4 | A new anon takes over the development of Henshin! The Tokusatsu RPG and comes up with a vastly changed character creation system, plus other stuff. | Kamen Rider, Homebrew System | 2010-12-16 | 1 | |
February 2011 |
13961655 | Ops and Tactics 1.0 Beta Release | Sweet Soul Bro finally Releases his Modern Role Playing Game System, after two years of work. Praise, hate, and questions ensue. | Ops and Tactics, Homebrew, D20 System, D20, RPG, Guns | 2011-02-20 | 3 | |
14039948 | Resolution Systems for GM's | Math heavy resolution systems using d6 and d20 are presented as ways around the usual vagueness of damage infliction. Also conversation on non-die related systems. | GM, PnP, resolution, system, damage, math, complex, useful | 2011-02-26 | 1 | |
March 2011 |
14077407 | Touhou RPG: Tale of Phantasmal Land | Step 1) Post a large and pretty PDF with Touhou selling point. Step 2) Mathfags, rollfags, roleplayers, Touhoufags converge. Step 3) Critiques and RAAAAAAAAAAAAAAAAAAAAEG. But you have to admit... It's a fairly well done PDF. Let this be a lesson for all those ambitious homebrew makers: Yo shit gonna be picked. | touhou toho homebrew rpg critique roleplaying rollplaying pdf d6 rpg rage system testing balance shitstorm fantasy mary_sue magic rules | 2011-03-01 | 16 | |
14096871 | Touhou RPG: Tale of Phantasmal Land - Part 2 | Continuation of previous thread. /tg/ continues to balancing efforts and fixing shit. Autistic samefag from previous sages again. | touhou, toho, homebrew, rpg, critique, roleplaying, rollplaying, pdf, d6, rpg,, system, testing, balance, balancing, fix, fixing, fantasy, mary sue, magic, rules, getting shit done | 2011-03-02 | 8 | |
May 2011 |
14982910 | Making a combat system | OP asks for help on his combat system. | combat system firearms guns | 2011-05-20 | 0 | |
July 2011 |
15646799 | Megaman Legends: Tabletop Edition | /TG/ does what it does best: Mourning a great loss, by making a great system, in this case, Megaman Legends | megaman, legends, system | 2011-07-22 | 5 | |
September 2011 |
16255390 | new idea based game system | a new game system where the players are ideas wanting to become characters | new gamesystem, development | 2011-09-12 | 5 | |
October 2011 |
16696114 | HENSHIN! RPG development revival | Anybody remember that Toku themed game in development long ago? One user starts dumping ideas and refinement to get the ball rolling and get the damn thing past its alpha status | Kamen Rider,Homebrew System,/m/,JUSTICE | 2011-10-23 | 12 | |
March 2012 |
18198211 | Fuck Yeah GM's Day | In celebration of March 4th, OP gifts us all with the grace of systems and splatbooks we have not yet tried. | gifts, awesome op, systems, splats | 2012-03-04 | 11 | |
May 2012 |
19112522 | Kindheitstrauma Playing Children Homebrew | /tg/ collects point buy drawbacks for a childhood horror game, remembers own childhood, is being awesome. | Mommy is sick, Daddy gets mad, My brother is dead, Mommy's Icky Friend, Divorced, Little Princess, Beaten, My Little Robot, Bad Touch, Jog Dad, Little Sunshine, In the System, Our Pride, Evil?, On Ritalin, Home Alone, Moving Again, I'm a Mistake | 2012-05-16 | 22 | |
August 2012 |
20131254 | Super Villain Quest #2 | The Iron Master recruits Julio, his first henchman, and plots against the Avalon Goblins and Morelli Outfit | Collective Game, Super Villain Quest, system | 2012-08-02 | 8 | |
20190546 | Scholomance Reborn | /TG/ amends an old system | design, magic, system, creation | 2012-08-06 | 3 | |
20194301 | Super Villain Quest 3 | The Iron Master saves Goblin Ganger Rica Rivera from the traitorous Avalon Goblins and recruits her, takes over the set, plans for coming battle with Amp and Kestrel | Collective Game, Super Villain Quest, system quest | 2012-08-06 | 10 | |
20229204 | Super Villain Quest #4 | After driving Amp and Kestrel underground by threatening to reveal their secret identities, the Iron Master is lured into a trap which ends in stalemate | Collective Game, Super Villain Quest, system quest | 2012-08-08 | 6 | |
20250706 | Super Villain Quest #5 | An abbreviated session in which some minor crimes go poorly for the Iron Master | Collective Game, Super Villain Quest, system quest | 2012-08-10 | 6 | |
20373457 | Super Villain Quest 6 | The Iron Master sows the seeds of war between the Family and the Goblin Gang while plotting to seize control of the Nine Rollers. Amp and Kestrel remain vulnerable to his blackmail. | Collective Game, Super Villain Quest, system quest | 2012-08-19 | 5 | |
20371339 | /tg/ - Touhou Games | /tg/ discusses MtG for about thirty seconds before the Classic Blunder takes hold, with typically excellent effect. | touhou, stats, valour system, fluffy tails, game design | 2012-08-19 | 23 | |
20387632 | Super Villain Quest 7 | The war between the Goblin Gang and the Family escalates, catching Steve and Sofia in the crossfire. The Iron Master makes off with a cache of weapons and armor. | Collective Game, Super Villain Quest, system quest | 2012-08-20 | 6 | |
20402725 | Super Villain Quest 8 | The Iron Master's android minion Steve continues attempting to win Kestrel's trust, but she is able to connect the dots and discover his secret. | Collective Game, Super Villain Quest, system quest | 2012-08-21 | 8 | |
20426555 | Super Villain Quest #9 | After Project Swordsman, EdenTech's plan to manufacture effectively unlimited super heroes, is unveiled, the Iron Master teams up with half the city's rogues gallery to stop it | Collective Game, Super Villain Quest, system quest | 2012-08-23 | 5 | |
20441363 | Super Villain Quest #10 | The joint operation to counter Project Swordsman is launched, the Iron Master and company kidnap the mayor as a simultaneous assult is launched against EdenTech, both run into trouble. We can only hope enough attention is diverted to the kidnapping as time begins to tick. | Collective Game, Super Villain Quest, system quest, Fleshbags | 2012-08-24 | 5 | |
20483734 | Super Villain Quest #11 | The joint attack on EdenTech by the Iron Master and his villainous allies falls apart after a narrow battle with EdenTech's intense defenses. In order to salvage the operation, they are forced to ally with the ruthless Chimera terrorists. | Collective Game, Super Villain Quest, system quest | 2012-08-27 | 6 | |
September 2012 |
20568281 | Super Villain Quest 12 | The Iron Master ties up a few loose ends in the aftermath of the attack on EdenTech, completes the take over Palos Verdes, and is menaced by an EdenTech experiment gone rogue | Collective Game, Super Villain Quest, system quest | 2012-09-03 | 6 | |
20622413 | Super Villain Quest #13 | The Iron Master kills Cancer in the abandoned tunnels, then corrupts Palos Verdes for maximum profit, drawing the attention of the police and Swordsman | Collective Game, Super Villain Quest, system quest | 2012-09-07 | 5 | |
20635086 | Super Villain Quest #14 | The Iron Master arrays his forces and calls up his allies to do defeat Swordsman once and for all, culminating in a massive battle | Collective Game, Super Villain Quest, system quest | 2012-09-08 | 5 | |
20811080 | Super Villain Quest #15 | The Iron Master makes Kestrel Deathless after Swordsman kills her, and then recruits Drs. Rud and Iveson, formerly of EdenTech | Collective Game, Super Villain Quest, system quest | 2012-09-22 | 5 | |
20854287 | Super Villain Quest #16 | The Iron Master directs Kestrel to bring down Chimera's cloaking aircraft and then plans to bring down the Goblin Gang with the help of the Ronin | Collective Game, Super Villain Quest, system quest | 2012-09-26 | 5 | |
20879444 | Super Villain Quest 17 | The Iron Master attacks the Goblin Gang with the help of Daimyo Okata and the Ronin, fights vampires | Collective Game, Super Villain Quest, system quest | 2012-09-27 | 5 | |
20906417 | Super Villain Quest 18 | The Iron Master fights a vicious battle with Chimera | Super Villain Quest, Collective Game, system quest | 2012-09-29 | 5 | |
20919128 | Super Villain Quest #19 | The Iron Master retakes Catalina and beats off Chimera, then turns his attention towards Omnus and solidifying his control over Santa Monica | Collective Game, Super Villain Quest, system quest | 2012-09-30 | 5 | |
October 2012 |
20951966 | Fate/Only War | Discussion on developing a conversion of the Only War RPG system to run a Fate/Stay Night-esque RPG. Shit gets done. | Fate, Fate/Stay Night, F/SN, FSN, Holy Grail War, HGW, System, Homebrew, Nasuverse, Noble Phantasm, anime, ideas, | 2012-10-02 | 4 | |
20990709 | Borderlands at the tabletop? | Pandora seems like the perfect place for everything from murderhobo-ing to ancient eldritch intrigue. So why not? Some ideas were even thrown around for a system... | Borderlands, Setting, System, Handsome Jack, Butt Stallion, Tables, More Tables, Dakka, Moar Dakka | 2012-10-05 | 9 | |
21011512 | Borderlands Pen And Paper | Sort of continuing where the last one left off, more BL PnP discussion, now with more tables! | Borderlands, Setting, System, Tables, More Tables, Dakka, Moar Dakka | 2012-10-07 | 4 | |
21014434 | Super Villain Quest #20 | The Iron Master storms Omnus Base and fights Tarot | Collective Game, super villain quest, system quest | 2012-10-08 | 5 | |
21056346 | Super Villain Quest #21 | More Iron Master stuff happens. But not much. | Collective Game, Super Villain Quest, system quest | 2012-10-10 | 5 | |
21138834 | Super Villain Quest #22 | We investigate a potential betrayal from Julio Pedone | Collective Game, Super Villain Quest, system quest | 2012-10-16 | 3 | |
21165665 | Super Villain Quest #23 | Another microthread while OP tries to get his shit together | Collective Game, Super Villain Quest, system quest | 2012-10-18 | 2 | |
21181947 | Super Villain Quest #24 | Smith Sterling the Spectacular Iron Master Issue 24: "Bouncer Bounces Back". Bouncer broke out of the towers and we did more of the same, making money and expanding into new territory. | Collective Game, Super Villain Quest, system quest, Okatatron, Mecha-Rica | 2012-10-19 | 5 | |
21207917 | Super Villain Quest #25 | Shit is gotten together, and the Iron Master continues his efforts to capture Compton and catch the elusive Dead Eye, while Asrael(?) plots against him | Collective Game, Super Villain Quest, system quest | 2012-10-21 | 5 | |
21224312 | Super Villain Quest #26 | Smith Sterling the Invincible Iron Master Issue 26: "Asrael's Affection" In this exciting instalment Julio gets shot, that lady who gave him the weird crystal gets shot, Cat screens our phone calls and apparently Rica is highly flammable, who knew? | Collective Game, Super Villain Quest, system quest, Metal Rica Solid, Okatacon, Liquid Swordsman | 2012-10-22 | 5 | |
21254712 | Super Villain Quest #27 | The Red Death gets his revenge, Asrael kills Julio and then narrowly escapes retribution from Kestrel | Collective Game, Super Villain Quest, system quest | 2012-10-24 | 2 | |
21271002 | Super Villain Quest #28 | The Iron Master mops up in Compton, a mysterious meteor lands on Catalina, and all Hell breaks loose as the endgame begins | Collective Game, Super Villain Quest, system quest | 2012-10-25 | 2 | |
21286012 | Iron Master #29 | The Iron Master meets Eidelos, an alien hivemind from a world destroyed by invaders | Collective Game, Super Villain Quest, system quest | 2012-10-26 | 2 | |
21297682 | Super Villain Quest #30 | The Iron Master defeats Chimera, but their death throes threaten to bring down martial law on the city, and Asrael strikes again | Collective Game, Super Villain Quest, system quest | 2012-10-27 | 2 | |
21326663 | Super Villain Quest #31 | The Iron Master brokers a ceasefire and Asrael meets with Team Blue | Collective Game, Super Villain Quest, system quest | 2012-10-29 | 2 | |
21343523 | Super Villain Quest #32 | Asrael's meeting with Blue Team ends. We get sweet new powers. Our doctors have been set to research cloning tech. | Collective Game, Super Villain Quest, system quest | 2012-10-30 | 2 | |
21355782 | Super Villain Quest #33 | We bond with an alien hivemind, Asrael plots against us with Team Blue | Collective Game, Super Villain Quest, system quest | 2012-10-31 | 2 | |
November 2012 |
21429250 | Super Villain Quest #34 | Asrael and Team Blue fight with the Iron Master | Collective Game, Super Villain Quest, system quest | 2012-11-05 | 1 | |
21671657 | A fun, yet playable sheet (Fedora Masters) | OP uploads a blank character sheet, which is quickly filled in by anon. Hilarity abounds. | system, creation, character sheet, rpg, Fedora Masters | 2012-11-21 | 14 | |
December 2012 |
22115305 | Rebalancing D&D next | OP's disappointment in D&D Next leads /tg/ to start fixing it themselves. | D&D Next, Fighter, Reworking system | 2012-12-19 | 0 | |
February 2013 |
23039644 | Burning sands solar system simulation | Never forget them. They fought everything. Planets of pure crystal. The sun, monsters of both magic and metal. Illness and corruption. They lost their world and they still fought on. They lost their sun and still fought on. They fought until the final light dawned upon them. | Omni, burning, sands, solar, system, galaxy, humanity, fuck, yeah, fungus, space, supernova | 2013-02-08 | 30 | |
April 2013 |
24032462 | Unnamed Macross RPG - Hit Systems | Macrossbro and /tg/ officially start work on a Macross RPG. | Macross, Hit Systems, RPG | 2013-04-04 | 4 | |
July 2013 |
26000995 | AI Quest #001a | A.I. awakens upon a Space Station, attempts figure out why it is awake, Executive Staff is not pleased we are awake, we take precautions. | AI Quest, Collective Game, System Backup, OP delivers | 2013-07-14 | 5 | |
September 2013 |
27284375 | More rune magic | Further discussion of a magic system based on runes with esoteric syntax. More runes are also created. | runes, magic, homebrew, system design, wizards | 2013-09-18 | 10 | |
27296986 | runes v5 | Runes and more runes | runes, setting, magic system, game setting | 2013-09-18 | 2 | |
27302114 | runes 6 | Discussion of rules for rune | runes, setting, magic system, game setting | 2013-09-19 | 2 | |
27335745 | Terrible Spells and the Wizardpocalypse | Wizards have a single spell, given at birth, of no specific utility. ex: the ability to exert minimal force on flowers, or complete control over blood. But be wary, or another wizard will find you and eat your fucking brain. | setting, magic system, wizards | 2013-09-21 | 14 | |
December 2013 |
29001446 | That Guy RPG | /tg/ sets up a system based on bad RPG habits | system, design, that guy | 2013-12-21 | 10 | |
February 2014 |
30099425 | Super Villain Quest #35 | The Iron Master is back! Includes Foolz links to threads not archived. | Collective Game, system quest, Super Villain Quest | 2014-02-09 | 1 | |
30190791 | Super Villain Quest #36 | The Iron Master confronts and kills Asrael (spoiler warning!) | Collective Game, Super Villain Quest, system quest | 2014-02-13 | 1 | |
30278419 | Super Villain Quest #37 | The Iron Master captures Drs. Span and Dandurand, Kestrel returns. | Super Villain Quest, collective game, system quest | 2014-02-17 | 1 | |
30349942 | Super Villain Quest #38 | The Iron Master schemes to defeat Team Blue once and for all | Collective Game, Super Villain Quest, system quest | 2014-02-19 | 1 | |
June 2014 |
33022512 | elemental systems | Discussing elemental systems | magic, setting, elemental systems | 2014-06-27 | 0 | |
March 2015 |
38663934 | Fungi Monsters | /tg/ worldbuilds mushroom monsters, fungus freaks, etc. Loads of interesting ideas are developed. Useful source of new monsters for your next game. | fungus, mushroom, monster, ecosystem, dryad, body horror, | 2015-03-13 | 2 | |
August 2015 |
41809637 | It is actually you, who is inside the skeleton | necromancers use all parts of the body separately, wasting none. | Skeleton, Nervous System, Necromancy, Body World, Low Waste, Flesh Golems, Spooky, Plastination | 2015-08-14 | 7 | |
December 2015 |
44369059 | Cosplay Mimicry Magic and Worldbuilding | /tg/ is asked what would happen if Cosplayers gained powers themed around whatever they cosplayed as. Worldbuilding, body theft, refluffed clerics and existential philosophy results. | cosplayers, worldbuilding, setting, magic system, mimicry, existentialism, | 2015-12-26 | 1 | |
March 2016 |
46187796 | Black Tides Quest 1 | There's a zombie apocalypse going on, and apparently you're on a boat. | Collective Game, WarWolf, Zombies, boats, Black Tides Quest, homebrew system, under construction, | 2016-03-23 | 3 | |
46207805 | Black Tides Quest 2: Pilage Things, Kill Zombies | Now in accordance with the "everyone must be young, hot, and in college" rule for zombie apocalypses. Gonna need to fix that. | Collective Game, WarWolf, Zombies, boats, Black Tides Quest, homebrew system, under construction, | 2016-03-24 | 3 | |
46230693 | Black Tide Quest 3: Needs More Rum | After the first major fight with zombies, a boat that is not utter shit is aquired and the Party mechanics are slowly revealed. | Collective Game, WarWolf, Black Tides Quest, zombies, boats, homebrew system, under construction | 2016-03-25 | 5 | |
46254582 | Black Tides Quest 4: Now with 100% More Vikings | Things go slow from an early start with the Viking Funeral, but pick up as Anon talks about the ship assault. | Collective Game, WarWolf, Black Tides Quest, zombies, boats, homebrew system, under construction | 2016-03-26 | 3 | |
46271629 | Black Tides Quest 5: Good Morning Tonkin Gulf! | Leadership decisions are made, and the plebeians are put to work. Damn slackers. | Collective Game, WarWolf, Zombies, boats, Black Tides Quest, homebrew system, under construction, | 2016-03-27 | 5 | |
April 2016 |
46441576 | Black Tides Quest 6: Now With No April Fools Bullshit! | A reposting of the OP from the ill-fated April Fools running of Black Tides Quest, with no issues this time. | Collective Game, WarWolf, Zombies, boats, Black Tides Quest, homebrew system, under construction, | 2016-04-04 | 2 | |
46507692 | Black TIdes Quest 7: Waterworld ain't got shit on us! | Island fort is planned, the Daughter of Trump takes command of the project, and you go off to appease your party member and kick ass. | Collective Game, WarWolf, Black Tides Quest, zombies, boats, homebrew system, under construction | 2016-04-12 | 1 | |
46770366 | Cult RPG creation | Thread based on helping create a new RPg | Cult, Cults, Occult, Satanic, Alien, RPG-systems | 2016-04-19 | 0 | |
July 2016 |
48158620 | Ever been in a fight, /TG/? | OP asks about what it's really like to get into a fight. Interesting discussion ensues. | character, roleplay, system-agnostic | 2016-07-09 | 6 | |
August 2016 |
48858350 | Systems Are Offline [Test Skirmish] | A sword art online bootleg skirmish where magic and projectile weapons are nowhere to be seen. Currently testing out the PvP mechanics. | Skirmish Quest, Systems Are Offline, Fenster, Collective Game | 2016-08-19 | 0 | |
December 2016 |
50519158 | AtlantaAsia pt 2 | Second half of the epic tournament. | AtlantaAsia, Broken system, cat-o-nine-tails | 2016-12-04 | 27 | |
911768 | Evogame - Tale of Two Moons Part 1: Dawn on Janus | an evogame set on the moon worlds of Janus and Rienia. Starting on Janus during its Ordiamentian era much life is made, most of it weird | Collective Game, evo, evolution, Janus, evogame, Ordiamentian era, Lunt system | 2016-12-17 | 5 | |
952839 | EvoGame - Tale of Two Moons Part 2: Twilight of Rienia | We move over to the less watery moon of Rienia, fill its (temporarily ash-filled) oceans with life and hit the image bump limit | Collective Game, evo, evolution, Rienia, evogame, Ordiamentian, Lunt system | 2016-12-26 | 5 | |
January 2017 |
980099 | EvoGame - Tale of Two Moons Part 3: Janus' Era of Warming | We return to Janus just in time to experience a heaping helping of extinction that leaves no more than 22 species alive on the planet | Collective Game, evo, evolution, Lunt system, Janus, Sulioaic era, evogame, | 2017-01-06 | 5 | |
51034567 | Sea Serpent Setting | A discussion on sea serpents and their potential effects on ocean travel. Worldbuilding and hypothetical biology discussion results. | sea serpent, worldbuilding, sailing, ships, ocean, ecosystem, monsters, | 2017-01-08 | 3 | |
1034440 | EvoGame - Tale of Two Moons Part 4: Shadow Over Rienia | Life on Reinia continues to evolve and diversify: at least, the majority of it is killed off by a visit from the extinction fairy | Collective Game, evo, evolution, Rienia, evogame, Sulioaic era , Lunt system | 2017-01-21 | 2 | |
51307588 | Ancient Magitek AI Setting | A fantasy setting based in the remnants of an apocalyptic singularity with superhuman magitech AIs. | Arcane Intelligences, AI, pantheon, worldbuilding, setting, spirits, magic system, apocalyptic, | 2017-01-23 | 22 | |
1089782 | Unto Death Quest | A lich wakes up with no memory in some sort of tomb. | Unto Death, Death Lord, Serial, fantasy, worldbuilding, magic system | 2017-01-26 | 6 | |
February 2017 |
1091300 | EvoGame - Tale of Two Moons Part 5: Janus and The Resurgence of Life | The landmasses of Janus begin to receive animal visitors from the ocean. They are also bequeathed names | Collective Game, evo, evolution, Janus, evogame, Magedivatian era, Lunt system | 2017-02-01 | 2 | |
1127053 | EvoGame - Tale of Two Moons Part 6: Janus's Age of Biodiversity | The landmasses of Janus start to get a little crowded as life continues to evolve, growing ever larger and more complex. | Collective Game, evo, evolution, Janus, evogame, Magedivatian era, Lunt system | 2017-02-15 | 2 | |
1173150 | EvoGame - Tale of Two Moons Part 7: The Rienia Ice Age | We return once again to Rienia and watch as life gets a grip on the unwelcoming shores of Rienia's continents | Collective game, evogame, Rienia, evo, evolution, Lunt system, Magedivatian era | 2017-02-27 | 2 | |
March 2017 |
1218817 | EvoGame - Tale of Two Moons Part 8: Rienia's Age of Biodiversity | The geographical features of Rienia receive names, life keeps on evolving, and omens of great change for both Rienia and Janus emerge | Collective Game, evo, evolution, Rienia, evogame, Magedivatian era, Lunt system | 2017-03-09 | 2 | |
1263602 | EvoGame - Tale of Two Moons Part 9: The Western Shores of Janus | The first of Janus' regional threads takes us to the Aetheria region. Here life thrives and new biomes are founded. Also it rains a lot | Collective Game, evo, evolution, Janus, evogame, Magedivatian era, Lunt system | 2017-03-22 | 3 | |
April 2017 |
1316086 | EvoGame - Tale of Two Moons Part 10: The Western Lands of Rienia | The first of Rienia's regional threads where its western lands get some evolutionary attention. Also the Troc start to be relevant again. | Collective Game, evo, evolution, Rienia, evogame, Magedivatian era, Lunt system, Region One | 2017-04-08 | 5 | |
1371295 | EvoGame - Tale of Two Moons Part 11: The Meridian Islands of Janus | Janus's central region receives similar treatment to its first,except with Tundra stuff and Atoll stuff. Also Stridler get way more popular | Collective Game, evo, evolution, Janus, evogame, Magedivatian era, Lunt system, Region Two | 2017-04-25 | 1 | |
May 2017 |
53002034 | Anti-Magic and Anti-Technology | The idea of something with an anti-magic effect is fairly standard. In this thread, /tg/ puts a wholly original twist on it. | magic system, technology, worldbuilding, | 2017-05-05 | 5 | |
53007473 | Warren's Folly pt. 6 | Combat: weaponry, maneuvers and knacks. | Warren's Folly, setting, design, system | 2017-05-06 | 2 | |
1412459 | EvoGame - Tale of Two Moons Part 12: The Medial Edenlands of Rienia | The evolution fairy visits Rienia's Corpus region, bringing gifts for all the good(or at least surviving)species. Also caverns/forests exis | Collective Game, evo, evolution, Rienia, evogame, Magedivatian era, Lunt system, Region Two | 2017-05-08 | 2 | |
53104428 | Warren's Folly pt. 7 | Continuation of the system and setting of Warren's Folly. Duress mechanics expanded. | Warren's Folly, setting, design, system | 2017-05-14 | 2 | |
1459115 | EvoGame - Tale of Two Moons Part 13: The Eastern Mainlands of Janus | In this episode of "Tale of Two Moons" The deserts become home to a lot of sentient plants and new environments begin cropping up everywhe | Collective Game, evo, evolution, Janus, evogame, Magedivatian era, Lunt system, Region Three | 2017-05-25 | 1 | |
June 2017 |
1523076 | EvoGame - Tale of Two Moons Part 14: The Rustree Forests of the Far East | The last terrestrial thread of the Magedivatian era sees the arrival of many new organisms, throughout Tundra, Forests and Mountain ranges | Collective Game, evo, evolution, Rienia, evogame, Magedivatian era, Lunt system, Region Three | 2017-06-09 | 2 | |
53856823 | original magic systems | /tg/ discusses magic in their games. | worldbuilding, magic system, wizard, setting, magic, | 2017-06-21 | 4 | |
1583272 | EvoGame - Tale of Two Moons Part 15: The Glistening Oceans of Janus | In this edition of "Tale of Two Moons" we take evolution to the oceans of Janus and finally say goodbye to its base organisms | Collective Game, evo, evolution, Janus, evogame, Magedivatian era, Lunt system, Oceans | 2017-06-27 | 1 | |
July 2017 |
1637174 | EvoGame - Tale of Two Moons Part 16: The Sapphire Oceans of Rienia | As evolution comes to Rienia's oceans its base organisms go the way of the Dodo, and the Lunt system is graced by a strange traveller. | Collective Game, evo, evolution, Rienia, evogame, Magedivatian era, Lunt system, Oceans | 2017-07-15 | 1 | |
September 2017 |
55197427 | Pact Magic | /tg/ worldbuilds a setting and magic system based around faustian bargaining. | magic system, setting, worldbuilding, devil, demon, | 2017-09-06 | 7 | |
November 2017 |
56169195 | Nechronica PDF Release | First PDF release of Nechronica by the Miraheze translation team. | nechronica, pdf, translation, loli, necro, japanese, system, zombies, gore, guro, anime, translation | 2017-11-01 | 10 | |
56659805 | /tg/ discusses character gen systems | A character gen discussion thread gets off to a rocky start. | /tg/, character gen, system wars, soil science, geology, radiochemistry, nuclear chemistry, silty clay, sandy loam | 2017-11-30 | 4 | |
January 2018 |
57558728 | Orb of the Albino Doomgoat | Anon gets invited to a homebrew game. It turns out his GM is the best kind of autist. | GOAT, system, autism, Say-Tyr | 2018-01-22 | 38 | |
September 2019 |
68162646 | Nechronica thread with storytimes | Two nechronica storytimes get going, weapons are stats are created, parts are discussed, and more. 1880's England. | nechronica, storytime, story time, parts, guns, doll, system, england, british, japanese, america, portugal, atlantic, centipede | 2019-09-08 | 5 | |
68299968 | Nechronica thread and storytime | England game storytime continues. Murder and Tea. Gming advice. NPC inspiration. flavors of horror and abomination. Cultivating moods. | nechronica, storytime, story time, horrors, cyborgs, masks, unease, doll, system, england, centipede | 2019-09-18 | 5 | |
December 2019 |
69780101 | Nechronica thread and Port Storytime continues | Port storytime continues. Answers and even more questions about the party’s past! Book art is problematic. Advice and Dwarf Fortress. | Nechronica, Storytime, Story Time, Port, Tachi, Protoca, Art, System, Chainsaw, memory, story, time, Dwarf Fortress, mod, undead, doll | 2019-12-12 | 5 | |
70006756 | Nechronica thread and Storytime | England Storytime Dreams and Nightmares edition. Character creation & mechanics. Why always with the Libraries? Campaigns Anon wants to run. | Nechronica, storytime, F-Zero, Dwarf Fortress, doll, system, england, centipede, Fear, Dream, nightmare, Coleo, Imp, Melico, horror, Library | 2019-12-24 | 6 | |
January 2020 |
70438836 | Alien Planet Biomes | /tg/ discusses various possible biomes that an alien planet could have, and then develops into speculating about worldshapes. | worldbuilding, alien, planet, biome, ecosystem, brainstorming, | 2020-01-18 | 4 | |
March 2020 |
71579421 | Nechronica thread. Red Planet Storytime and Port Storytime | Red Planet Storytime begins. Port Storytime continues and things will never be the same. Discussion of Holics, parts, and attack types. | Nechronica, Storytime, Story Time, memory, Port, Tachi, Protoca, war, Red Planet, tower, mars, space, system, last stand, parents | 2020-03-30 | 5 | |
April 2020 |
71958657 | Nechronica Story Time / Builds | Port Storytime continues, haunted. What music gets you in the zone? Building characters for Support and Hinder. Unofficial classes. Tokens. | Nechronica, Storytime, Story Time, classes, memory, Port, Tachi, Protoca, tower, system, token, tokens, support, builds, advice, music | 2020-04-18 | 2 | |
May 2020 |
72655511 | Nechronica Thead Storytime Double Feature Aqen & Gravel | Aqen storytime happens: Tactical adventure! Gravel Storytime begins: Russian desert undead action! | Tokens, houserules, bombs, & head cases | Nechronica, Storytime, Story Time, Violet, Dahlia, Aster, Aqen, Adrian, Altina, Aida, Alexis, Art, System, story, time, undead, Gravel, Port | 2020-05-24 | 5 | |
July 2020 |
73798681 | Nechronica thread Gravel Storytime 3 & 4 and battle map translation. | Anon posts Map translation. Gravel Storytime continues. The A-team encounters creepy urban decay, big bad bugs, new threads, new townfolk. | Nechronica, Storytime, Story Time, Gravel, Adrian, Altina, Aida, Alexis, Ana, bugs, Russians, Chinese, clothes, map, system, Rita, chickens | 2020-07-21 | 3 | |
September 2020 |
74791451 | Nechronica: The Long Sequel thread. Story Time / GM system and build advice | England/Homburg Storytime: The third killer attacks our trio at home. Arson Cannibalism Heroism. | Talk of Horrors classes & custom content. | Nechronica, Storytime, Story Time, Coleo, Melico, Imp, Homburg, England, fire, Suzie, class, builds, mechanics, advice, horrors, system | 2020-09-17 | 3 | |
November 2020 |
4500381 | System Install | In a world with Skills and Stats, our hero wants to be the greatest roguish ranger that ever was. Unfortunately for him, anons rolls say no. | Collective Game, Litrpg, System Install Quest, SystemQM | 2020-11-01 | 17 | |
February 2022 |
5111972 | EvoGame - Renewed Tale of Two Moons Part 1: Dawn on Western Janus | /Qst returns to the Lunt system, stopping off at Janus' Aetheria region to start evolving the survivors of its last extinction event. | Collective Game, evo, evolution, Janus, evogame, Metapurgaluxian era, Lunt system, Region One | 2022-02-10 | 1 | |
April 2022 |
83841016 | Astraplex RPG | Zoomer OP requests feedback for his homebrew RPG system and is met by helpful advice and nostalgia for the 2000s internet. | worldbuilding, system, homebrew, RPG, anime, shonen, weeaboo | 2022-04-05 | 8 | |
May 2022 |
84573052 | Can au/tg/ists fix Harry Potter's magic system? | In which the partially organized chaos of JK Rowling's imagination is attempted to be deciphered and fixed. | Harry Potter, Magic System, /tg/ gets shit done, Potterverse, Magic, Wizarding World | 2022-05-19 | 3 | |
July 2022 |
5295041 | EvoGame - Renewed Tale of Two Moons Part 2: Twilight on Western Rienia | Focus shifts over to the first region of Rienia, recovering from it's most recent extinction event. | Collective Game, evo, evolution, Rienia, evogame, Metapurgaluxian era, Lunt system, Region Two | 2022-07-14 | 0 | |
October 2022 |
86174598 | What if the soviet union had developed a tabletop RPG culture? | In an alternate timeline, Gycakovich and Arnesov invent D&D in the 1974 Soviet Union instead of the US. | alternate history, soviet union, D&D, system, slavic mythology, | 2022-10-04 | 5 | |
5383411 | EvoGame - Renewed Tale of Two Moons Part 3: Meridian Islands of Janus | We return to Janus Medial Hemisphere, where the ocean and island life dominate. Mungori and Tungus diversification dominates the thread. | Collective Game, evo, evolution, Rienia, evogame, Metapurgaluxian era, Lunt system, Region Two | 2022-10-09 | 1 | |
March 2023 |
5537153 | Thronelands Quest #1 | Ashlad embarks on a journey to the old Samam tree at the edge of the world. He accepts patronage from the Sheish, makes friends, saves a cat | Collective Game, Storyteller, Thronelands Quest, Ashlad, Original Setting, Original System, Fantasy, Cliffhanger | 2023-03-02 | 3 | |
April 2023 |
5586735 | Thronelands Quest #2 | A life is spared, the consequences of such mercy follow, the quest dies, but for how long? | Collective Game, Storyteller, Thronelands Quest, Ashlad, Original Setting, Original System, Fantasy, Cliffhanger, Dead Quest? | 2023-04-07 | 3 | |