Thread | Title | Description | Tags | Added | Score |
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March 2008 |
1323543 | Stat Nations as D&D Characters | The USA: Lawful Evil Orcish Barbarian. | nations, D&D, stat me, earthflame did it | 2008-03-13 | 17 | |
1340089 | ArtifIce; A game of machine intelligence | Earthflame's game concept wherein the players are sentient AI loose on the internet and the world at large. | artificial intelligence, game design, earthflame | 2008-03-15 | 7 | |
1353072 | ArtifIce Part 2 | ArtifIce 2 - Interface Me Harder. Continuation of the previous ArtifIce thread, fleshing out game mechanics some more and adding a little fluff. | artificial intelligence, game design, earthflame | 2008-03-17 | 5 | |
1360369 | ArtifIce Part 2.5 | Continuation of the previous ArtifIce thread | artificial intelligence, game design, earthflame | 2008-03-19 | 5 | |
1365859 | Artifice Part 3 | Artifice 3; AI with a vengeance. Continuation fom previous ArtifIce thread. Basic version of rules laid out, plans for a playtest begun. | artificial intelligence, game design, earthflame | 2008-03-19 | 5 | |
September 2008 |
2655109 | Mosaic: A Game of Runic Magic | More discussion of the rune-based magic system, including a name. | mosaic, rune, game design, earthflame | 2008-09-28 | 8 | |
October 2008 |
2740879 | Eurid | Earthflame again, building a transhuman SF world with genetically enhanced super-agents. Basically playing in a completely different league than /tg/ in general. | Earthflame Eurid Getting Shit Done | 2008-10-05 | 10 | |
2801636 | Synthetics and Mosaic Classes | Earthflame's continuing development of the futuristic setting of Eurid and the rune-based magic of Mosaic. | mosaic, runes, earthflame, eurid, game design | 2008-10-15 | 4 | |
2815797 | Mosaic Continues | Another Mosaic thread, with added writefaggotry and discussions on spells. Slowly approaching an actual ruleset. | mosaic, rune, game design, earthflame, writefaggotry | 2008-10-17 | 4 | |
2842176 | Mosaic: A Game of Runic Magic | Yet more delicious Mosaic. ITT, fluff and worldbuilding, the Kingdom of Njord, the Black Buzzards, and a great deal of storytelling. | mosaic, rune, game design, earthflame | 2008-10-22 | 5 | |
2882215 | Mosaic: A Game of Runic Magic | Another thread discussing Earthflame's ongoing /tg/ homebrew, Mosaic, this time started by Xaras. Stuff on the non-human races and different planes. | mosaic, runes, magic, game design, earthflame | 2008-10-27 | 3 | |
January 2009 |
3552378 | Philosopher: A game of Loss and Revelation | Earthflame brings us yet another rpg idea, involving the moment of absolute truth and the loss therof. Discussion and ideas commence | earthflame, homebrew, philosophy, butlers, hitchhikers guide | 2009-01-29 | 6 | |
3564426 | Philosopher: Act Two | Continued discussion of Earthflame's new game proposal | earthflame, homebrew, philosophy, hitchhikers guide | 2009-01-31 | 5 | |
May 2009 |
4567315 | Mosiac Returns | Earthflame returns from a hiatus to post a work-in-progress ruleset for Mosiac. | mosaic, runes, magic, game design, earthflame, rules, ruleset | 2009-05-16 | 3 | |
4713421 | Mosaic Fluff | Earthflame returns with more fluff for Mosaic. | runic, Mosaic, homebrew, Earthflame, rune, fluff | 2009-05-31 | 3 | |
May 2010 |
10168474 | The Breaking Point | Break shit. Break everything, break the rules, even break the game. Now. | system, rpg, pnp, pen and paper, oc, original content, earthflame | 2010-05-31 | 16 | |
December 2012 |
22139600 | Break Quest #01 | Earthflame applies the meta-system Break to quest gaming. No laws of nature are immutable. | Collective Game, Break Quest, Earthflame | 2012-12-21 | 5 | |