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!!H5XdMKmBv5G 02/19/11(Sat)18:08 No.13962585>>13962423 >Clips Don't even start. ALL firearms terminology is correct.
>>13962436 The problem I've found with GRUPS, is the G. There is no specialization. Sure, you can throw in restrictions, and such, but it still lacks that specialty.
Then again, it's personal preference, beyond that. if you like GURPS, then hell, keep playing it.
>>13962437
>but not be bound to fantasy, so Wizards made this.
Sir, D20 Modern is pretty fantastical. It's not a simple rules transition, it's "Hey, lets call long bows "Rifles" and noone will never no. No need to change the damage at all!" >>13962461
>Just out of question: did you take the "Chunky salsa" approach, or a more cinematic approach?
You're gonna have to explain those. >>13962478
>How does this compare to Twilight 2000?
I wouldn't know, I've never read it, or even heard about it.
>How realistic is this? One to two well placed bullets will kill or seriously injure a character(Of any level, depending on the round) not wearing armor. I'm not sure of how well a gauge that is, but there you go.
>I assume it's not PHOENIX COMMAND (which is meant to be pure simulation)?
Nope, I wanted it to be fun.
>How does it fair to GURPS or nWoD?
The problem with comparing these two systems, is that they're not in the same realm.
Ops and Tatctis is Quasi-Realistic Modern RPG
GRUPS is Everything
nWoD is a fantasy Modern RPG.
So..yeah. |