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07/22/11(Fri)23:00 No.15673917>>15669458
This is basically M&M in a nutshell. You choose perks that fortify your role in the party (think powerful feats from 3.x), then you buy everything else with points.
Points can buy, -Ability scores, even to superhuman levels
-Skill points, for your tech heads, martial artists and socialites
-Powers, for your buster cannon and other neat weaponry (which can be mimicked by equipment), or more passive powers like being bionic or made out of goop (I'm looking at you Yellow Devil)
-Equipment, for your artifact users, mecha, robot dogs, home bases, traps, robot lairs, end-boss lairs, lightsabers, reflective capes, super vacuums, etc. Basically, if you can think it, it can become an equipment with a superpower(s).
The best part is, you play the entire game with one die.
The d20. That's it. Wounds, stunning, and maiming a la Warhammer.
Someone read the first couple chapters of the Mutants and Masterminds SRD, and you won't want to look back. |