WELCOME TO LUXEMBOURG
So I was going to make a post about how we're migrating to Luxembourg at the end of the month, but my VPS provider decided I'd forgotten and just moved the whole thing for me. So, as of last week, we're in Europe now. Amerifags may see some latency while Euronurds will undoubtedly have a better connection; however, overall it should be far more stable and bandwidth-friendly than it's been in recent months.
If you notice any severe fuckups or shit getting crazy, please let me know, but otherwise enjoy the newer, faster, farther server!
So it looks like Comcast has finally started actually enforcing their bandwidth caps, which are presently 250GB per month; I've used 450-475GB for the last three, and it looks like at least 300+ of that has been from the site. While I'd normally be kinda proud about that, they've threatened to terminate my service if I don't cut it out...
Over the next couple days, I'm going to be transferring sup/tg/ to the Xen server. This does have a couple benefits, such as being able to throttle bandwidth limits (to prevent scraping) and provide a faster site experience in general. The downside, of course, is that this is going to take me a lot of time and effort to move everything and get it running the way it was before.
To help make this easier on myself, I'm also going to be doing a vicious purge of the archives, since there's just a lot of shit I've left there and figured "eh, why not?" Now I need to transfer 40GB of excrement flecked with nuggets of gold over to the new location, so it's time I started mucking out the stables a bit.
It's going to be pretty bumpy, but I don't foresee any major issues, other than the usual weird complaints about culling and a few things that ran in a Windows environment that I'll need to reconfigure under Debian (like the PDF creator for the Dark Heresy chargen). Who knows, maybe all this newness will help kick me into actually completing any of those projects I've been putting off, like updating the DH chargen or creating an EP chargen.
The current list of graveyarded threads is here, though you won't be able to view them yet. As I said, this is a very strict culling, so I may kill an item that deserves saving (particularly pieces of quest threads that may or may not need to be kept for completion purposes). Point out anything I miss in the comments here or in the IRC.
As noted, many parts of the site won't function until this is done, and a few pieces are going away entirely (the art archives for example). Don't bother reporting things unless they're still screwed up a week from now.
Addendum: I've put people to work slaving in the horrormines to start culling shit. Be prepared for lengthy lists. I've also moved Maid Quest and Frost Giantess Quest under the Collections section (which may not show up until I'm done moving shit around).
It's been a quiet month, site-wise. I finally fixed the Battlefield Calixis bug in the chargen and deleted characters created before January 1, 2010, removing 16,497 entries. I also parsed and compressed another 9GB of logs from the same day 'til present (goddamn do I get a fair amount of traffic).
Nothing else much to report, other than we've got a guild on Guild Wars now. Jump into #guildwars if you're interested. Writing the Eclipse Phase character generator and adding characters from Ascension and The Radical's Handbook to the Dark Heresy chargen have been on my mind, but I've been pretty busy with work and other things. I do fully intend to get these things done one day, you'll see!
I can't think of much else to report. I also need to remember to pageinate the archive, at least when you're filtering it (so it doesn't show hundreds of entries all at once); instead of showing the last month, maybe it should just show the last 50 entries. I'm not sure how I'd like to reorganize it, but it needs organization. (And yes, this will include deciding if I want to finally put Quests in another section, or maybe just have a checkbox that lets you filter out quests specifically.)
Apparently something changed during 4chan's server move, and the archive isn't getting new threads or posts. I'll fix it later this evening.
Edity: I had a sneaking suspicion that I already knew what the problem was, and I was right: I had an ooold zip.4chan.org entry in my HOSTS file, which overrode actual DNS. "When are those IPs ever going to change?" I had thought to myself at the time. "I'll take it out later. It's not a problem right now."
The archive's fixed again. Maybe tomorrow or the day after I'll cull the archives a bit; as Gnome noted, Dorf Quest could use its own entry ala Ruby Quest at this point (and yes I know some of the entries are screwed up for DQ, I'll get that too), and it's been months since I've deleted shitty threads.
Edity #2: Apropos of nothing:
Andre the Giant was the biggest dwarf who ever lived. We know that he was secretly a dwarf because only a dwarf could ever say "It usually takes two liters of vodka just to make me feel warm inside."
It's that lovely time of year again! The filthy mongoloids that wired my house decided it was a smashing idea to wire the entire living room and half of the basement on the same circuit. This means that the server, television, air conditioner, freezer, washing machine, and dehumidifier are on the same circuit (the latter due to the fact other filthy mongoloids improperly sealed and insulated the basement), among countless other devices. Oh, and the microwave on completely random occasion.
So, you can probably guess how often the server loses power.
If the site is down for no reason, it's the damned power. Again. Just as an FYI. Ffffff.
Seriously. If you have a WordPress installation and you're reading this, go just update your shit right now, even if you've done so in the past couple months. Just do it. At least it will help mitigate the number of things that can go wrong in your pathetic, worthless life (just like me!). (No, sup/tg/ wasn't affected. I just hate everything, is all.)
I love this place but Jesus Christ can we stop with the power-outage-inducing storms already, goddamn
Oh yeah, the power went out for a few hours today. It wasn't even that bad out, but windy + heavy wet snow = suddenly dongs. Also I found out that attempting to load websites on my cell phone to see if I can temporarily migrate the domain elsewhere caused it to lock for a good thirty seconds and then fail. Damnit.
So, I haven't posted in a while, I figured I'd just make a quick note so I won't keep forgetting. I've gotten a couple emails about this and that: Nobles can't be Psykers so I need to fix the chargen, some info on Gametable (basic synopsis,
in fact I'll probably do this right now done), a link to a cool dwarf name generator ( again, a change I can make now done), and a request to create a database of Hamachi rooms (still don't see the point personally but a lot of people have requested it, so apparently it's useful to someone!).
That's about it. Site's been fine, the Ruby threads are pretty damn popular. Oh, if the site crashes, it's probably the Christmas tree causing the power to hiccup. I'll take it down tomorrow or Sunday, so that should stop happening.
Nothing else of interest. Move along, nothing to see here!
Jeanstealer bought a domain yesterday - Le Fae Verte, to be exact - and I set her up with delicious DNS and a Wordpress installation. I also set up Simple Picture Gallery Manager for her, a PHP-based photo gallery thingamajig. It's very clean and friendly, and works like a charm if you've only got a few dozen images, since it relies entirely on PHP to do its thing.
So, of course, when I tried to apply it to the sup/tg/ image page - 1093 images, to be exact - it promptly shat itself in fear and cowered under the bed. Since SPGM was wholly inadequate for the massive image needs of sup/tg/, and since the other ready-made picture gallery software out there that uses MySQL seemed to hate me and/or suck, I spent... five or six hours today writing my own picture gallery software in PHP and MySQL (not counting the two or so hours I spent yesterday writing thumbnail generation scripts).
However, it works beautifully and I'm very happy with the results: now, instead of scrolling through an unhelpful Apache directory listing, the sup/tg/ Images page will let you actually see the fucking things before clicking on them.
I'm going to do the same to the art sections and probably clean up the Images and Artwork page to reflect the new galleries... but not tonight. No, I really should go to bed... instead I'm going to eat a sandwich, and play some Dead Space or something (still haven't beaten it!).
Happy Veteran's Day, incidentally!
One last thing. Apparently some people are unaware that we have an articles page that you really should visit. There's some good stuff in there, particularly Bob Smith's reviews of weeaboo fightan robots, Mitchell_Henderson's articles on HeroClix, and the huge pile of neat stuff by PurpleXVI.
As with just about everything else around here, anyone's free to submit an article on anything vaguely /tg/-related, so send 'em in!
I have some actual news today, what are the odds? The first, and happy news, is that Earthflame has completed the latest version of ArtifIce: The Game of Machine Intelligence, wherein the players are AIs of various sorts - from rogue code on the net that gains sentience to spaceship pilots to maintenance robots run amok. The newest version, v2, is available here.
In sadder news, Earthflame today announced that he's going to be taking a break entirely from roleplaying games and the gaming community as a whole for a while for health reasons. This means, unfortunately, that his work on Mosaic and Eurid are at a standstill, and he won't be attending or DMing any games he had scheduled. He didn't provide any particular instructions to his players or contributors, though I'm sure he'd appreciate anyone that was working on them (e.g. playtesting) to continue doing so in his absence.
Please get well soon, Earthflame, we all miss you already. <3
In other news, Halloween is tomorrow! We'll be playing horror movies on the SHOUTcast pretty much all day, and hopefully we'll get some horror-themed games going as well. It should be a lot of fun. I don't know what movies we have scheduled yet, but we've got a collection of them, and I plan to have them going pretty much nonstop. If you want to DM a horror-heavy Dark Heresy, All Flesh Must Be Eaten, Call of Cthulhu, Unknown Armies or similar game, now's definitely the time. (For those of you that hate the current color scheme, that will be going away November 1 as well.)
I don't really have anything important to say, I just wanted to post this.
Also I added the ability to view all by a particular author on the articles but most of you probably don't care yet. I've also added a "captcha" after some spammers posted a couple completely gibberish things and fully disabled all HTML on comments. (Spoilers, leave the CAPTCHA blank or it will fail.)
I'll clean out moar threads soonish. I've been playing too much Dead Space. Hopefully my free time will return when I'm not up until 5am playing that every day.
It's that time again! And man, is it ever overdue. The archive is up to an incredible 1,047 total threads, of which 178 are below -5, and 81 are under -8 (the point at which they generally stop appearing on the normal list). It's time for some delicious purging.
Much like previous rounds, any threads under -5 are up for deletion. They're not deleted immediately; they're moved to a graveyard for a period (I say "a week" but then forget after "a few minutes" and they're up for much longer). You'll find the list of deleted threads below, along with commentary on why it deserved purging outside of its score. (I do try to check threads that appear to at least have been contested before removing them.) This time around, the links to the deleted threads will be included in the list so you can see for yourself why they were so shitty. As usual, you can make your case for a given thread in the IRC or by email.
And now, on to the list:(Cut for length)
This list will increase as I go through them and delete more, so you may want to refresh if you're reading this shortly after it's been posted. If you're reading this days, weeks or months down the road, HELLO TO THE WORLD OF TOMORROW!
ps. why does everyone hate Dr. Skittles Bosch?
The very first post on sup/tg/ wasn't properly dated, so the exact date may be off in either direction by a couple days, but I'm fairly certain October 20th(ish) was the one-year anniversary of sup/tg/. (It's now October 21, but shhh.) This site has gone from a single webpage I put up to organize Timevan games, to, well, everything it is today: ~70 daily users on the IRC, over a thousand archived threads (which needs to be purged badly at this point), three character generators, and over 103,000 visitors and 792GB served so far this year alone. Quite an accomplishment given its origins and its nature as a simple companion site. If you're curious, you can view the first sup/tg/ post here (click Go Newer to scroll to newer posts).
I've been asked a couple times today in passing about where I'd like to see sup/tg/ go in the next three months or year. Honestly, I have no real plans right now; I'm quite pleased with the pace of its growth and where it is right now. I don't feel a need to expand the site into anything it won't become by itself; this entire project has come to life in a very organic fashion, which is part of the point. "If you build it, they will come" has always been the driving force behind this site, and it's going to continue that way for the foreseeable future.
As for upcoming features, I think I'm going to revisit some of the existing features and improve them anywhere I can. I have a tendency to wander from project to project almost at random, so a little more focus can only be a good thing. I've also learned in the professional world that you shouldn't put out new stuff until your existing material is in top shape, so things like the games and players listings, site organization, and archives need a once-over to clean out the crap and fix up the way they operate for the best utility.
To this end, I think the first step right now will be to set all the "relist weekly" games in the Games Listing to "no" and see which games get updated once they've completed. I also got a request from a "random fa/tg/uy" to make games accepting new players stand out in some way, so I'll do that as well. I'll repeat it a little bolder: Attention DMs: Games in the Games Listing are having "weekly" relisting turned off. Please update your games accordingly.
I feel like I should be saying something sappy, but it's a bit too much schmaltz I think. Still, I would like to thank everyone for making sup/tg/ the success it is today. Ruler, especially, has done such a wonderful, dedicated job keeping the site and community healthy; I know I can leave the site alone for any length of time and know he'll be keeping things together. So everyone thank him for helping to keep me from burning out, and make sure he goes to bed on time so he doesn't burn out.
Edity: I kinda fucked up the archive script a bit, threads were being archived but their info wasn't being added to the database. I've fixed the thread and will repopulate the list with the missing threads.
Man, today's been a busy day. We've already had four new articles added to the brand-new Articles section, including Schrödinger's review of an overhyped energy drink, CAPSLOCKGUY's announcement of his upcoming Let's Play: Dwarf Fortress, Purple's ramblings about game design, and MxSavior's tale of Razamon, Barbarian of the North. I haven't even had time to think about writing something myself yet, with all the articles I'm posting for people.
Some of my busy schedule included adding a new feature to the archive which likely few people will use or care about: the ability to sort archived threads by average score. This means a thread with a score of +10 out of 10 votes will appear higher on the list than a thread with +20 out of 40 votes. This required more work than it should have, but it was my own fault for coding it stupid in the first place, and it's another way to present data in a meaningful fashion so I'm happy.
Last but not least... uh. I forgot. We're going to try to watch Phantoms and Mind Warp this weekend, which should be fun. As always, you can submit articles to myself or Ruler or Purple or Jean or ... I don't think I gave Mx an email address yet but him too. One last note about the articles section is that I've added some legal licenses regarding copyright, so authors can feel safe that I'm not going to take their sweat, tears, blood and feces and use them for nefarious purposes. It's especially relevant (and the permissions especially strict) for articles regarding Game Design, so people can feel free to talk about their awesome projects without fear.
Oh, one last thing! I did end up moving Purple and Jean's articles on Exalted, Lacuna and Planescape into the actual Articles section, so if you're looking for them on the frontpage, they've been transferred over.
Huzzah, it's finally finished! The Articles section of sup/tg/ is now done. Once again, it took a few-hour up-until-5:40 day to do it, but it's done! The navigation is a bit shit at the moment, but whatever. People can start submitting articles for each of the categories, either by stopping in the IRC or shooting me an email. Ruler and Jean and Purple, too, and MxSavior soon!
I don't know how any of this is going to work yet, at least in terms of how new articles are announced; I might put a thin top banner at the top of the frontpage with the last couple posted articles visible, as well as any planned events or other notable things. I also don't have a particular posting schedule in mind, either; multiple simultaneous submissions will likely get posted one by one (preferably one a day), and I'll figure out how and when they'll get posted on a weekly basis.
Last and certainly not least, remember, this is for the benefit of /tg/ as a whole; you don't need to be a sup/tg/ regular to have an article posted. Hell, you could be visiting for the very first time today, and if you send something awesome our way it'll get posted. As long as the article's decent, we'll post anything related to any /tg/ topic, from your favorite DF stories to game design ideas or new homebrew systems to general (eloquent!) rants about why something sucks or rocks. So go ahead and submit your articles!
Yeah, so, just as T1000 finally made a visit to sup/tg/, and, literally, as he asked me if I wanted to play Timevan again, Comcast shit the bed. I have no fucking idea what's going on; the modem seems to think it's still got a connection, but the "cable internet" light is blinking at erratic intervals and the phone was silence, and now giving me a goddamned busy signal. I've never seen this happen before; they must be fixing something or changing a system somewhere and it's causing oddities that most normal people wouldn't notice at just before midnight-thirty, but it's rather disconcerting. The fact that their "lol voip" means I've got no 911 service when they fuck up my phone is actually, legitimately dangerous.
Oh man. It's threads like these that make me glad I started the archive. Slol Sluxslol indeed. I do believe I've found a new icon.
For those of you that haven't noticed yet, both the front page and archives now actually use those tags you've likely been ignoring for months. Both do partial tag matching, so a search for d'aw will likely come up with all the varying amounts of w, and a search for fag will bring up both drawfaggotry and writefaggotry. (You can edit the URL if you want to search for a specific tag, I'll add a real search function later.)
I haven't started the articles section yet, though Purple has gotten us off to a pretty good start with his post about Planescape, below. He says he's going to make more of them, so I'd better create the articles section before Purple floods us all with his verbosity. I suppose now's a good a time as any to tell you all that you can start emailing submissions if you're interested in having something put up on the site. This goes for game designers as well as reviews as well as, well, anything you want really. If you want to see your name in print
and are too stupid to operate a Geocities account now is the time.
Edity: the poster above me is a faggot
It took me a bit longer than I had expected - 75% was futzing with the layout, the actual coding was cake - but I've added a comment system to the frontpage. Every post will automatically have comments available for your derogatory pleasure. (Also, I see nobody has topped my Angus Scrimm yet. I don't blame you. He's pretty awesome.)
The next step after this is, potentially, a polling system, although that's mostly just for fun; really, I want to add the articles section. Ralewyn had an idea for a kind of persistent world game experiment thing, and it reminded me how awesome it will be to have that sort of thing in an article format where people can post about it and discuss it. I also had a related idea, and would like to talk about it without filling up the homepage with it. I'd also like to start putting up story chapters from stuff on /tg/, so it has a home without being spread out over sagebombed crappy threads.
Nothing else of note to report yet, though this weekend looks like it's going to have a couple good movies (both in theaters and on sup/tg/ TV). Time flies so fast; it's already October 10 and I haven't watched nearly as many horror movies as I've wanted! I need to ship shit back to Netflix so I can get my annual favorites on DVD instead of the horrible VHS copies I own. Sad, yes, I might as well inscribe the plots in fucking cuneiform on tablets.
Edity: And just now I've added the ability to see and search tagged posts. Go me!
Edity the Second: And now the archive does it too, after all this time. Of course, given the hodgepodge of crazy tags, who knows how useful it'll be, but it's available now. (It also does partial matching on the tags so that should help a bit.)
Well, I still don't think anything can top Ruler's Goatse Headcrab, but I see your Alien and raise you Angus motherfuckin' Scrimm:
Presidential Debates in :30. I doubt it'll be as entertaining as Biden/Palin but it should provide some fun anyway. I'll be watching it from work on Hulu, and we'll be discussing it in #debates on the IRC. JOIN US!
Hooray! It's finally done! The Maid RPG Character Generator is completed, including saving and viewing characters. This should let us record the best of the worst crazy characters we come up with. I did opt not to have a "Notes" section on each character; the characters stored on sup/tg/ for the various generators are more character summaries than fully working character sheets, so such a textbox doesn't really add anything to an entry. (Once UsuallyRandom provides a PDF character sheet, *then* players can add all the notes they want!)
Movie night was partially a success and partially a failure; on the one hand, I got it to work and just about everyone could connect with a couple exceptions, but the encoding was wrong (I used a too-low bitrate) and the audio ended up getting more and more desynchronized as time went on. I'm trying again, and hopefully tomorrow night we'll be able to watch this delicious film.
And now, I'm going to bed. We'll try to watch The Haunting again tomorrow night, probably around 1:00am EDT or so (no guarantees though). If anyone else would like to VeeJay, the steps are basically like this:
Live streaming video's easier, since you can just select an input and stream that, but getting from DVD to SHOUTcast is a bit of a trial. If anyone has a method of transcoding the IFO or ISO directly into NSV, please let me know, because I know it must be a painful hit on the film quality to keep reconverting it like this.
Edity: I just wanted to say that the first sup/tg/ Horror Movie Night went off beautifully. The Haunting was as creepy and scary as I remembered it and the stream was wonderful. We're going to be doing something else tomorrow (Monday) night, though we're not sure what yet. I would have made a new newspost but Ruler's masterpiece deserves to be up on the page for a while longer.
I keep putting it off, so tomorrow night's the night: We're going to stream some movies on the SHOUTcast or by whatever means necessary, starting with The Haunting and In the Mouth of Madness. I don't know yet exactly how to do this, although I've got a few leads in that regard. Ideally I'd like to marathon some horror movies this month, and after that we'll see what else people want. I've got a sizeable (150+) collection of public domain or abandoned movies for sharing, and we can all heckle them together.
Also BEARS. Also, nice icon, Purple. I see your Freddy and raise you a Jason:
So I did end up changing the color scheme at like 5:00 this morning, as you have probably noticed (unless you are colorblind, in which case the site might be hard to read, or you're blind blind, in which case I would ask how you got here). Normally I suck at the whole color selection thing, but then I found this wonderful Jack-O-Lantern palette over at COLOURlovers, and I decided to implement it there and then. I've left a couple pages alone and there are some spots where the CSS needs to be fixed but all in all I'm liking the new theme.
###,.@@@@,.///M The dwarves wandered up the side of the icy mountain. They crossed glacier after glacier in search of a spot to tunnel inward. It was said that great treasures abound in these mountains. Expedition leader Dornson held up his hand. A howling could be heard all around them, but the echoing canyons made its source impossible to pin point. Suddenly an icy boulder crashed into the mountain trail, nearly knocking a dwarf over the side. Dornson looked up to see the characteristic pointed ears of a blizzard man. "Oh creature of the mountain," said Thalman, the sculptor, "please let us share these great cliffs with you." "Yes," said miner Drak in a mocking tone, "ask your friend which way to the adamantine." Another boulder crashed down and Dornson told the two to hush. How would they pass this creature? Was there another way around the mountain? Another boulder crashed down, peeling part of the trail away. Now there was no way but back. The creature howled in a manner that almost resembled an evil laugh. Dornson reached for his crossbow.
Now I need to start a fortress in a glacier.
It's October first today, which means it's time to start delicious horrorfest. I'm going to try to watch a horror movie every night if possible, probably starting off with The Haunting from 1964. (Yes, that's right, the original, not the massively over-budgeted special effects shitpile from a few years ago.) I'm also going to finally sit down and actually finish reading the works of H.P. Lovecraft, which I've had in ebook form forever but never finished.
I've also got delicious candy corn, so, bonus. Mmm, candy corn. Maybe I'll update the site's CSS for a Halloween theme... no, will make changes later, it's 4:42am, must sleep damnit!
So, I'm going to the Deerfield Fair tomorrow in (hurrdurr) Deerfield, NH. I won't be around much, if at all, and I'm going to bed ridiculously early tonight (I can't even remember when "midnight" seemed "late" anymore) so I can get up at 6:30am. I intend to purchase an oversized, baked-just-that-minute honey glazed donut and delicious meat products of some kind or other, amidst what will probably be ceaseless rain. Yay!
The Maid RPG character generator is almost done, but I think I'll leave it off until tomorrow; I'm feeling a little feverish again and I've been coding all day for a variety of things, so a break would be nice. Some other people have access to update the frontpage now, so you can look forward to random things at random times from random people. Hooray! After this, I'm going to look at creating a comment system, then a poll system, and finally I'll put together the article section. (Yes, I could just use Wordpress or some shit like that, but really, it doesn't do anything that I can't do and it takes direct control out of my hands.)
Man, I'm really feeling feverish. That or it's just hot in here. I should go lie down or something. ... nah. It's not midnight yet.