/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
January 2009
3351013Oberleutnant's Syndicate RPG, #1Brainstorming for what looks to be a seriously intense potential game of Syndicate RPG.Syndicate, RPG, brainstorming2009-01-09 5 
November 2009
6916061Dick move, Mr DMafter a long and exhausting dungeon crawl, what's the surest way to make them never want you to DM again?brainstorming, I hate my players2009-11-29 1 
January 2010
7644266Modern Warfare/Rainbow Six Boardgame/tg/ wants to save the hostageshomebrew, rainbow six, modern warfare, delta green, brainstorming2010-01-18 6 
June 2010
10628475Fire Emblem Tabletop discussionsome people discussing how easy it would be make a FE tabletop game. much discussion of stats ensues. not enough pictures.Fire Emblem, Conversion, brainstorming2010-06-21 5 
December 2010
13333975Six racesA bunch of fa/tg/uys come up with alternate races for a fantasy setting.races, goblins, brainstorming2010-12-30 1 
January 2011
13378007Apocalypse BrainstormingComing up with some creative new ways for society to be destroyed.apocalypse, apocalyptic, discussion, brainstorming2011-01-03 0 
March 2011
14083396Habitats, Biodomes, Guns, and Hard Sci-Fi in SpaceFrom elaborate sky cities in lower Earth orbit to rusty habitats drifting at the edge of nothing, from enormous biodomes across Valles Marineris to dive caves in the ice of Europa, what is it like to live in these habitats and biodomes. (Featuring extensive weapon discussion.)hard sci-fi, biodomes, space stations, miners, guns, laws, asteroids, low earth orbit, brainstorming, zero-g weaponry2011-03-02 2 
May 2011
14827865Portal-inspired-D&DA brainstorming thread to bring some of the Portal games to a D&D game/setting. Special guest appearances by Wheatley and Cave Johnson.D&D, game, game ideas, awesome, funny, ideas, brainstorming, Portal, Portal 2, Cave Johnson2011-05-06 15 
August 2011
16031563Dungeon Idea Brainstorming/tg/ discusses ideas for dungeon encounters. Ideas range from silly to terrifyingworld building, brainstorming, dungeon design2011-08-24 3 
December 2012
22047037Lost Future: ttRPG brainstormingResistor returns, asking for some help piecing together a nWoD mod for his post-apoc setting.Innocence, Inn0cence, Robot, AI, Lost Future, nWoD, crunch, brainstorming2012-12-16 6 
August 2013
26791613Micro Empires (Working Title)Mutant Plant Seeds and Fungi fight to survive after humanitySetting Thread, Mushrooms, Seeds, Brainstorming2013-08-24 5 
December 2013
28888587RPG concept: Toys Vs. Monsters/TG/ lays the groundwork for an RPG about children's toys fighting off monsters with the power of imagination... and fire. Mostly fire.toys, Game creation, brainstorming, nightmares, grim bright, fire2013-12-17 12 
28910598Nightlight: Toys Vs. Monsters 2Game creation continues as anons flesh out actual mechanics, live, in-thread.Game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright 2013-12-18 5 
28955152Nightlight: Toys Vs. Monsters 3Character creation is *finished* also, v0.01 of the character sheet and the first chapters of the rulebook... holy shit guys, it's happening.Game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright, /tg/ gets shit done2013-12-20 1 
28984052Nightlight: Toys Vs. Monsters 4The fourth thread of Nightlight... in which things get done.shit guys, it's happening. Game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright, /tg/ gets shit done2013-12-21 1 
29107830Nightlight: Toys Vs. Monsters 5Some writefagging and game balancing happens.game creation, toys, fire, nightlight, brainstorming, nightmares, grim bright, /tg/ get shit done2013-12-29 2 
March 2014
30729189The Night ShiftYou play as a gas station attendant out in Middle-of-Nowhere. You deal with a typical day, interacting with customers and helping out around the Station. As night falls, weird things start to happen. Welcome to the Night Shifthorror, surreal, homebrew, setting, gas station, one shot, brainstorming,2014-03-09 43 
30745096The Night Shift: Second ShiftThe second thread in which the setting and campaign module of the Night Shift (also known as the "Graveyard Shift") is discussed, more frightening and bizarre happenings are compiled, and the merits of NPCs and additional tables are debated.Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming2014-03-10 20 
30763437The Night Shift: Third ShiftThe third thread in which the setting and campaign module of the Night Shift is discussed, even more frightening and bizarre happenings are compiled, and a talented Anon continues to crunch things out.Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming, crunch2014-03-11 11 
30796508The Night Shift: Fourth ShiftThe fourth thread in which the setting and campaign module of the Night Shift is discussed, yet more frightening and bizarre happenings are compiled, and a thoughtful discussion of the crunch and fluff take place. Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming, crunch, fluff2014-03-13 12 
30817437The Night Shift: Fifth ShiftThe fifth thread in which the setting and campaign module of the Night Shift is discussed. This time the crunch takes a more central role in the discussion as Night Shift World Anon works his magic.Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural2014-03-14 14 
30889424The Night Shift: Sixth ShiftThe sixth thread in which the setting and campaign module of the Night Shift is discussed. A slow thread, but one where things get done none the less. More new fluff, more new crunch, and one Anon claiming a TV show may be on the way.Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural2014-03-18 11 
31000979The Night Shift: Seventh ShiftThe seventh thread in which the setting and campaign module of the Night Shift is discussed. Another leisurely thread, in which some of the more mundane happenings of the Station are mulled over, some laughs are had, some playtesting is promised, and TV Anon provides updates.Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural2014-03-24 11 
31066308The Night Shift: Eighth ShiftThe eighth thread in which the setting and game system of the Night Shift is discussed. An IRC channel is set up, new blood is brought in, more fluff if fluffed and more crunch is crunched.Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural2014-03-27 10 
31103676The Night Shift: Ninth ShiftThe ninth thread in which the setting and game system of the Night Shift is discussed. The three oldest NPCs are discussed, new Threats are codified using the Night Shift World format, and questions are raised.Night Shift, surreal, horror, fluff, crunch, homebrew, brainstorming, gas station, supernatural2014-03-29 10 
April 2014
31236570Major Tom to Ground Control: SO MANY FUCKING STARSAnonymous' DM has given him permission to play a skeleton in a spacesuit who, after spending centuries adrift in the void with only bad radio broadcasts and the voices in his skull for company, crash lands in the middle of a fantasy campaign. Of course, /tg/ is delighted and brainstorming ensues.SPACE, skeleton, astronaut, cosmonaut, funny, joke character, fantasy, character creation, brainstorming, fantasy, music, 2014-04-03 59 
31246243Major Tom part 2Anonymous' DM has given him permission to play a skeleton in a spacesuit who, after spending centuries adrift in the void with only bad radio broadcasts and the voices in his skull for company, crash lands in the middle of a fantasy campaign. Of course, /tg/ is delighted and brainstorming ensues. Continued from the first thread.SPACE, skeleton, astronaut, cosmonaut, funny, joke character, fantasy, character creation, brainstorming, fantasy, music, 2014-04-04 32 
31282599Major Tom Part 3Anonymous' DM has given him permission to play a skeleton in a spacesuit who, after spending centuries adrift in the void with only bad radio broadcasts and the voices in his skull for company, crash lands in the middle of a fantasy campaign. OP returns to tell us what transpired during the first session. More brainstorming is being had.Major Tom ,SPACE, skeleton, astronaut, cosmonaut, funny, joke character, fantasy, character creation, brainstorming, fantasy, music, 2014-04-06 33 
31328439Party BeginningsAnons discuss interesting, memorable, unique, and awesome beginnings to roleplaying campaigns. GMs steal ideas for their games.game ideas, roleplay, game, DM, GM, awesome, /tg/, campaign, Campaign, ideas, Roleplay, original content, brainstorm, getting shit done, brainstorming, roleplaying, Game Design, 2014-04-08 3 
July 2014
33149503/tg/ deity inventionOP requests ideas for gods and pantheons. Worldbuilding, original content and the TF2 Pyro as a deity results. Also, native amarican raccoon-people.Deity, Deities, Pantheon, God, Gods, Worldbuilding, Brainstorming, Paladin,2014-07-05 3 
October 2014
35407266Shitty Spaceship QuirksIn this thread, ideas are brainstormed for various quirks and oddities that crews of old rustbucket spaceships might have to deal with on a regular basis. If there is one thing we know about this universe, it is that /tg/ loves itself its rusty, retro sci-fi grittiness. space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted2014-10-10 32 
35687091Surreal Horror Ideas: Highways and Byways EditionWhat sorts of bizarre and otherworldly experiences might a hapless group of characters encounter on a cross-country road trip, an unexpected detour or simply on the way to work?Surreal, horror, highways, roads, cars, ghosts, travel, roadtrip, brainstorming, fluff, Australia2014-10-24 8 
November 2014
36009627Disney Villains VictoriousIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More worldbuilding and brainstorming is to be had in this third thread of Disney Villains Victorious.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew2014-11-08 21 
36023529Disney Villains Victorious: Thread FourVictorious In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More fluff is spun of course, and work on the crunch begins. Heroes and villains, the living and the dead, might and magic, despair and hope. Tune in to find out more!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-08 16 
36037296Disney Villains Victorious: Thread FiveIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. Things get really crunchy, but remain just as fluffy as before. The bells are ringing, the spirits are fighting, the dwarves are digging and the Disney is strong. Tune in to find out more!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-09 14 
36045537Disney Villains Victorious: VIThe sixth thread, in which we discuss skills and traits and heroesDisney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design, Scar, Grimhilde, Maleficent, Horned King, Jafar, Facilier2014-11-09 14 
36049715Disney Villains Victorious: VIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this seventh thread, Anons and Nameholders alike get down to the nitty-gritty of this setting's game system while continuing to provide quality fluff and world-building ideas.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-09 12 
36056960Disney Villains Victorious VIIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eighth thread, a lot of game system discussion is had and things begin showing signs of a little bit of structure.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-10 12 
36062468Disney Villains Victorious IXIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. This is the ninth thread, three times three. Resist. Withstand. Endure.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-10 12 
36070014Disney Villains Victorious XIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this tenth thread, much discussion is had about character creation, traits and powers, amongst other topics. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-10 12 
36079994Disney Villains Victorious XIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eleventh thread, the game system is neatly summarized, the map is reorganized, and more flavorful crunch is discussed.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-11 12 
36084081Disney Villains Victorious XIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this twelfth thread, many more game mechanics are discussed, as are more map alterations and the legitimacy of live action Disney properties within the setting. Progress continues to be made and much fun is had.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-11 12 
36089341Disney Villains Victorious XIIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this thirteenth thread, a sample low-level adventure is laid out, discussion of the nations takes place, and more fantastic writing is written.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-11 12 
36096939Disney Villains Victorious XIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-12 12 
36105822Disney Villains Victorious XVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifteenth thread in five days, everyone blows off a little steam and things get a little weird, but more fluff and crunch are worked out, and everyone feels a little better for it.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-12 12 
36111407Disney Villains Victorious XVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The sixteenth thread is another laid back thread, with calm, relaxed discussion of the Villains and the world. Some writing is done, and a lyricist pops in to take suggestions for songs. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-12 12 
36123404 Disney Villains Victorious XVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the seventeenth thread, the magic versus anti-magic debate comes to a head, but things are settled and continue on as productively as they have before.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-13 11 
36129027Disney Villains Victorious XVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the eighteenth thread, a great deal more discussion is had, and a number of pieces of writing are written, and things keep rolling right along at a breakneck pace.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-13 10 
36136120Disney Villains Victorious XIXIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In the nineteenth thread, our day shift contributors continue brainstorming, fluffing and crunching, as Brazilian folklore is also discussed.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-13 10 
36140792Disney Villains Victorious XXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We've reached our twentieth thread, and the game system is very nearly complete! Reasons to celebrate abound!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-14 10 
36148225Disney Villains Victorious XXIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. After our triumphant twentieth thread, the twenty-first is a more sedate affair, with contributors creating example characters using our (mostly) completed game system and discussing the intricacies thereof.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-14 8 
36156847Disney Villains Victorious XXIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-second thread in our blockbusting series features more character creation, some new pieces of fluff, and a renewal of the Magic versus Anti-Magic debate.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-15 10 
36166222Disney Villains Victorious XXIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-third thread is a giant, swirling magical maelstrom of crunch, Beastly Belle makes an appearance, and songs are sung in the cool moonlight.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-15 5 
36164622Shitty Spaceship Quirks: The SequelEven more wonderful ideas for the beat-up and broken spaceships that /tg/ loves.space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted2014-11-15 7 
36174056Disney Villains Victorious XXIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-fourth thread, as will sometimes happen during one of /tg/'s long-haul projects, devolves into a battle over whether or not to include Ghibli influences. Despite this, there are still many nuggets of goodness to be found.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-15 4 
36182412Disney Villains Victorious XXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-fifth thread of the series, Nob hosts his first alpha playtest of the D.V.V. system, many more example characters are statted, and Belle's daughter is both a bastard and a Beast.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-16 4 
36196425Disney Villains Victorious XXVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-sixth thread, a lot more discussion is had based on the alpha play test, some more songs are written, and contributors continue to be productive.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-17 4 
36209159Disney Villains Victorious XXVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-seventh thread, things continue apace, with class power discussion and recalculating rules after the first playtest. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-17 4 
36218965Disney Villains Victorious XXVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-eighth thread rolls by in a flash as the fluff and crunch fly in the wake of further play testing and brainstorming.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-17 4 
36228861Disney Villains Victorious XXIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this, the twenty-ninth thread of D.V.V., more songs are written, more stories are told, and the crunch gets intricate and technical with discussion of enemy power levels, punchfairy mechanics and more debate on the "M-Word."Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-18 4 
36234567Disney Villains Victorious XXXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. D.V.V. has reached its THIRTIETH thread in only about TEN days! This is certainly something to celebrate! Debate on the inclusion of PC-wielded magic in the setting continues but is mostly civil, and a great deal more crunch along with a bit of fluff is discussed. Everyone should feel proud!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-18 4 
36244501Disney Villains Victorious XXXIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread, the second playtest is run, crunch is re-examined, fluff is written, and things generally go smoothly.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-19 4 
36258251Disney Villains Victorious XXXIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-second thread, more characters and more fluff is generated, a greater understanding of Empress Yzma's Sunless Empire is gained, and a general timeline discussion is begun.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-20 4 
36269958Disney Villains Victorious XXXIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-third thread, the discussion about the timeline becomes a debate which is eventually resolved, many, many polls are held, and various bits and pieces of crunch are soused out. Also, a third alpha test game is scheduled.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-20 4 
36231345Shitty Spaceship Quirks: AgainYet more ideas for the broken-down flying jalopies that /tg/ calls spaceships.Quirks, space, spacer, space ship, sci-fi, brainstorming, fluff, old and busted2014-11-20 4 
36277501Disney Villains Victorious XXXIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fourth thread, some good fluff is had and several songs are written, and a debate blows up about inclusivity and changing core mechanics.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-21 4 
36289822Disney Villains Victorious XXXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fifth thread, the third play test gets under way, refinements are made to the nitty gritty of the game system, and tensions remain somewhat elevated. With luck, this will pass soon like a summer squall.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-21 4 
36294966Disney Villains Victorious XXXVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-sixth thread, not a whole lot is accomplished. While a number of good concepts are brought up, they are not followed through to their conclusions, as many of our regular posters appear to be indisposed.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-22 4 
36309144Disney Villains Victorious XXXVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-seventh thread, a great deal of discussion is had on a number of crunchy topics, and another playtest is run.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-22 4 
36316290Disney Villains Victorious XXXVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-eighth thread, more fluff is fluffed and more crunch is crunched. A play test is run, and tempers continue to simmer as we near the homestretch of the game's core build.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-22 4 
36308425Positive Starship QuirksPositive spaceship quirks to set off the shitty ones.Quirks, space, spacer, space ship, sci-fi, brainstorming, fluff, positive, new hotness2014-11-23 2 
36329726Disney Villains Victorious XXXIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-ninth thread, there is no bickering or arguing to be had at all, and the fluffing and crunching rolls on just as smoothly and politely as you please. Things are getting more polished and complete by the day.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-23 4 
36346718Disney Villains Victorious XXXXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 40th thread, things continue to inch painfully towards a working beta, but fluff creation continues apace and a special guest makes an appearance.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-24 4 
36364318Disney Villains Victorious XLIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 41st thread, things are rather laid back as contributors poke at various aspects of the fluff and crunch, discuss PC agency within the setting, and make plans to finish up the game's alpha version.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-25 4 
36387515Disney Villains Victorious XLIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 42nd thread, both new characters and new villains are statted, more KLRs and fluff pieces are written and things proceed at a sedate pace as the Thanksgiving holiday approaches.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-27 4 
36422115Disney Villains Victorious XLIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The 43rd thread, started around Thanksgiving, proceeds at a leisurely pace and includes playtesting, further refinement of the game system and fluff discussion about the Kings and their roles in the world are had.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-29 4 
36455301Disney Villains Victorious XLIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 44th thread, a surprisingly large number of things get done, with multiple villains, new races, and another discussion on the most forbidden topic.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-30 4 
December 2014
36481423Disney Villains Victorious XLVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 45th thread, there is a flare-up of debate over the power of individual enemies, but work still gets done.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-01 4 
36492514Disney Villains Victorious XLVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 46th thread, more fluff is written and more crunch is worked out as preparations are made for another playtest, this time set in the Sorcerous Sultanate of Agrabah. Please stay tuned to see how things turn out!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-02 2 
36521125Disney Villains Victorious XLVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-seventh thread, the seventh and final playtest is run in preparations for a beta test campaign. As always, fluff is fluffed and crunch is crunched and discussion is had.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-03 1 
36578254Disney Villains Victorious XLVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-05 1 
36551267Disney Villains Victorious XLVIII (true)Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-05 2 
36610057Disney Villains Victorious LDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Multiple kings are statted this, thread, including notably Queen Grimhilde. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-08 1 
36636975Disney Villains Victorious LIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-first thread an off-topic anthropological debate occurs, but discussion is also had about the Core game and the next expansion, featuring Disney's more modern films.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-10 1 
36671352Disney Villains Victorious LIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-second thread, things progress slowly due to many Anons and Names having jobs and academic obligations, but more enemy stating and brainstorming takes place regardless.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-12 2 
36721017Disney Villains Victorious LIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-third thread, discussion is held at more leisurely pace, preparations are made for a commissioned art piece, another session of our first test campaign is run and a Drawfriend joins our ranks!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-14 2 
36752626Disney Villains Victorious LIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-fourth thread, not much is crunched out but a great deal of delicious fluff is written, and our new artist shares more of his work.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-15 0 
36779657Disney Villains Victorious LVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Another king statted, more crunch, more art and some more discussion about the futuristic splat.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-18 0 
36837736Disney Villains Victorious LVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-sixth thread,a great deal more fluff is written and art is drawn, mainly focused around Atlantis and its role in the world of Disney Villains Victorious.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-22 0 
36913762Disney Villains Victorious LVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-seventh thread, more villains are statted, Ice Anna pays a visit, and discussion of the first expansion, DVV: GRIDLOCK begins in earnest.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-24 0 
36956404Disney Villains Victorious LVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-eighth thread, more discussion on DVV: Gridlock and Classic take place, fluff an crunch and produced and we all take it easy on account of the holidays.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-27 2 
36990938The Return Of The Son Of Shitty Spaceship QuirksTheBaneblade is back with a belated Christmas edition.space, spacer, space ship, sci-fi, brainstorming, fluff, quirks, old and busted2014-12-28 6 
37007084Disney Villains Victorious LIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-ninth, more fluff and crunch of DVV: Gridlock is had, more art is shared and more laughs are had. Please stay tuned for more!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-30 -1 
January 2015
37064882Disney Villains Victorious LXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixtieth thread, more discussion of DVV's new modern expansion, GRIDLOCK, is had, and we celebrate a New Year of Disney Villains.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-01 -1 
37122120Night Shift: Minimum Wage, Maximum Weird. 2015 EditionNight Shift Anon returns with some play test stories and some new event ideas are pitched. Night Shift, Graveyard Shift, surreal, horror, setting, homebrew, world building, brainstorming2015-01-04 6 
37120364Disney Villains Victorious LXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-first thread, work on Gridlock rolls along, much brainstorming and fluff is produced, and we revisit the Classic game for some more work on villains and stats.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-06 -5 
37200257Disney Villains Victorious LXIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-second thread, we continue to fluff out the DVV: GRIDLOCK setting which includes: maps and boundaries drawn and redrawn, new pieces of art by a variety of Drawfriends, and in-depth discussion of the various Villains and Lands.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-11 -6 
37300018Disney Villains Victorious LXIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-third thread, a lot of discussion can be found on just how large Gridlock is as a setting, Doofenshmirtz starts a blog and DTP Modern go on a road trip.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-15 -5 
37386478Disney Villains Victorious LXIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fourth thread, more brainstorming is spun up around the Gridlock setting.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-21 -6 
37517516Disney Villains Victorious LXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fifth thread, more discussion is had on the modern setting Vanellope gets some fluff stories and slews of characters are statted up.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-26 -6 
February 2015
37635505Disney Villains Victorious LXVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread we get a bucketload of new villains, stats for Alice and Monstro and many suggestions and informations on possible space setting factions.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-04 -6 
37834678Disney Villains Victorious LXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We got several new Kings and Villains, but the thread died early. DVV may go into hibernation until interest in the project returns.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-09 -6 
37940238 Disney Villains Victorious LXVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this edition some more (possible) Gridlocked Villains, the reposting of some Villain statblocks that were lost in previous threads and more important we begin working on the pdf document.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-16 -6 
38109092Disney Villains Victorious Thread LXIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We get a new King and new Villains, along with more progress on the core book.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-23 -6 
March 2015
38246491Disney Villains Victorious Thread LXXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We have hopefully recruited a new drawfriend and got some new writefaggotry.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-03-06 -3 
May 2015
40238130Just Plane ScaryThe setting: a transatlantic flight. The system: Cthulu Dark. OP's request: strange and scary things that can happen aboard a large aircraft.surreal, horror, cthulu, aircraft, planes, brainstorming, one-shot,2015-05-29 2 
July 2015
41397235Spacer SlangWhat types of slang would Spacers develop to describe the day to day duties and dangers of living and working way out there in the deep dark? The posters in this thread comes up with more than a few choice words and phrases as /tg/ does some sci fi linguistic brainstorming.Spacer, slang, brainstorming, world building, sci fi2015-07-23 21 
September 2015
42536664a gothic setting plays at Call of cthullhuin the making of a horror campaign some interesting things are discussedInspiration, Gothic, Innistrad, Bloodborne, horror, Brainstorming, insight2015-09-22 3 
October 2015
42830033MGS WorldbuildingMetal Gear Solid characters brainstormedmetal gear solid, brainstorming, drawfagging2015-10-05 2 
December 2015
44172416Modern Day Magical ItemsIn this thread /tg/ plays a little game, making up paranormal powers and properties for mundane modern day objects. Some are wonderful, some are wicked, but all are pretty weird.Magic items, modern fantasy, brainstorming, surreal2015-12-15 6 
April 2016
46873791The Road Goes on Forever: A Hard Rock WesternWhether you're a lawman, a vigilante or just another long-hauler, you better slam that hammer down and keep on truckin'.Rock, western, truckers, bikers, homebrew, setting, modern fantasy, brainstorming2016-04-26 10 
May 2016
47345774Paranormal Pictograms and Horrific Hobo SignsIn this thread, /tg/ discusses the use of cryptic symbols as plot elements in supernatural horror and makes a game of drawing their own.Symbols, Pictograms, Hobo Signs, Glersee, supernatural, paranormal, horror, brainstorming2016-05-22 14 
June 2016
47589791Shipping Container ContentsThe party has inherited a storage facility, what do?RPG, Shipping Container, Not That Kind of Shipping, Brainstorming, Delta Green, Campaign Fodder2016-06-04 26 
47557272Ideas for an middle eastern adventureIn this thread Anons talk about the rich cultures and myths from the black sea region and how to homebrew them into a setting.culture, middle east, black sea, adventure ideas, brainstorming, mythology, religions2016-06-05 5 
September 2016
49360045Stargate 1888Anon asks /tg/ to help fluff his custom Stargate settingstargate, science fiction, sci fi, sci-fi, fluff, setting, ideas, brainstorming2016-09-18 6 
49363306Monsters/tg/ discusses some spooky beasts and monstershorror, fantasy, monsters, ideas, brainstorming, creatures, beastiary2016-09-23 2 
570135/qst/ Discussion ThreadBoard Discussion Thread for /qst/brainstorming, Comical, politics, Diplomacy, design, Death World2016-09-23 21 
49469587Paramilitary horrorPlot hooks and ideas are discussed for a paramilitary horror campaignhorror, ideas, brainstorming, plot hooks, plot seads, paramilitary2016-09-28 5 
49546675Manning a Remote WatchtowerCozy campaign idea based around a solitary watchtower.Remote Watchtower, Watchtower, Campaign, brainstorming, original content2016-09-29 35 
49523878Conspiracy Theories/tg/ discusses conspiracy theories to use in campaignsconspiracy, ideas, brainstorming, conspiracies, conspiracy theories2016-09-29 3 
October 2016
49744075Pathography - Forgotten Places, Lost Spaces The OP proposes a setting in which the United States is secretly a patchwork of both real and surreal places, states and territories.Original Content, Brainstorming, Metaphysics, Paranormal, Worldbuilding, Setting, Campaign, Department of Transportation2016-10-13 38 
49905799Horrible Deep Sea MerfolkAfter the success of a previous mermaid thread, Anon renews the idea that more sinister species of merfolk may live deep beneath the waves.Oceans, Deep Sea, Abyss, Mermaids, Merfolk, Abyssal Merfolk, Body Horror, Brainstorming2016-10-24 16 
November 2016
50096488Of Ratfolk and ElvesStarting with the bizarre idea that elves are in fact shapeshifting rats, posters discuss various ideas featuring both ratfolk and elves. Brainstorming, Elves, Rats, Shapeshifting, Ratfolk, OC, 2016-11-04 12 
50129254There's Something Strange About Your Apartment Building...Your PCs have started to realize that the old, rundown apartment building they live in is far stranger and more exciting than they thought.Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease2016-11-07 36 
50159577There's Something Strange About Your Apartment Building 2: Urban UneaseA second thread is had to discuss the idea of a rundown, old apartment building that is home to both creepy and comfy paranormal happenings.Horror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease2016-11-10 27 
50184198There's Something Strange About Your Apartment Building 3: Urban UneaseA third thread brainstorming ideas for creepy/comfy paranormal occurrences in an old apartment building. Also peeps argue over canonHorror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease2016-11-17 22 
50330040Odd Villain MotivationsIn this thread, posters brainstorm some motivations for villains that are odd, unconventional and just plain petty.Brainstorming, petty villainy, BBEG, motivations, funny, insurance fraud2016-11-23 31 
December 2016
50879966Nars'kyse Mobile Defense Force tg creates a new tau sept in which tau the tau and demiurg fight for control of an asteroid belt40k, Tau, Ork, Necron, Orkz, brainstorming2016-12-28 1 
January 2017
51018882Field Rations and Camp Cooking How much effort does you and your team put into RP for food when traveling?Food, camp, rations, cooking, brainstorming, world building2017-01-07 3 
March 2017
51963891Urban Unease 4Urban Unease is brought up. An anon makes a cathedralUrban unease, brainstorming, horror, city, neighborhood2017-03-03 5 
52021034Urban Unease 5Christ Imprisoned A Maid Inspiring Images of The Living Infomercial. Next thread, more commasHorror, Apartment, Apartment Building, City, Neighborhood, Surreal, Brainstorming, Urban Unease2017-03-08 6 
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