/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
November 2008
3057050On Those Whom the Stars Fell - Space OperaInterstellar fleets, political intrigue, deadly ambitions, masterful stratagems, victory and loss; the glory and horror of war with an Empire devided against itself. OP summons seriously minded players for LotGH-style campaign.Space, Opera, Galactic, Heroes, Campaign, Stars, Fell2008-11-26 3 
July 2009
5099924True Heroes Part 5Part 5 of the ongoing story.True, Heroes, Unnamed, Story, Part, 52009-07-05 5 
5103895True Heroes Part 5.5The second half of the 5th partTrue, Heroes, Unnamed, Story, 5.52009-07-05 5 
5110513True Heroes Part 6Part Six of this rather gripping adventure.True, Heroes, True Heroes, Unnamed, Story, Unnamed Story, Part 62009-07-06 5 
5113351True Heroes Part 6.5The finishing of Part 6True, Heroes, Part, 6.52009-07-06 5 
5123741True Heroes Part 7Lucky number 7.True, Heroes, Story, Part, 7, Revolutionary2009-07-10 5 
5132901True Heroes Part 8Part 8 of the tale.True, heroes, part, 82009-07-11 2 
5151430True Heroes Part 9The ninth part to the story.True, Heroes, Part, 92009-07-13 1 
5160269True Heroes Part 10The end of an arc, the 10th part.True, Heroes, Part, 102009-07-14 1 
5253187Dwarven SuperheroesArt dump of superheroes-as-dwarves. Starts with Spiderdorf Vs. Doc OrkDwarves, Dorfs, Superheroes2009-07-25 3 
September 2009
5832727True Heroes Part 11The hiatus is over and we begin anew.True, Heroes2009-09-12 1 
October 2009
6414098Superhero comics through the agesThe OP suggests a campaign for M&M or other system that starts in the bright and colorful Golden Age of comics and becomes progressively more dark and gritty, as comics did.comic books, superheroes, Mutants & Masterminds, writefaggotry2009-10-24 3 
November 2009
6552234Superhero Ideas/tg/ comes up with excellent ideas for superhero adventures.superheroes2009-11-03 1 
6784778Folklore monsters and heroesDiscussing which monsters and heroes from folklore and old stories could make good encounters in games. mythology, setting, idea, heroes2009-11-20 3 
February 2010
8021318American Villians Soviet HeroesAn awesome setting for those who like Alternate TimelinesSetting, Soviet Russia, Heroes, Villians.2010-02-10 1 
March 2010
8703651X-Men New MutantsDetails of an X-men New Mutants campaign, awesome background props.Mutants, X-Men, Superheroes2010-03-21 3 
March 2011
14378085HU Revised: The Creation of FinesseOP uncovers an old copy of Heroes Unlimited, Revised Edition, and anon sets to work on the random tables and a bionics budget to create Finesse, an electric greatsword swingin' nimble cyborg hero with a chip on his shoulder and an eye out for a paycheck. Continued from a thread the previous night.HU, HU2, Heroes Unlimited, superhero, superheroes, cyborg, Finesse2011-03-27 0 
14381022HU2: Copyright Infringing Random RollsA brave anon from the HU Revised creation thread starts a new one with HU2 to create a comrade for Finesse. A mutant alien, outcast from his own kind for being vaguely more fishy than them, and is Totally Not Abe Sapien, no matter what the dice try to tell you. Old OP joins in as well. To be continued..HU, HU2, Heroes Unlimited, superhero, superheroes, cyborg, Finesse, skeletal fish aliens, Abe Sapien, Totally Not Abe Sapien, Christopher Walken of the Fish People2011-03-27 0 
October 2011
16775381More Than Human Quest 3We get our money stolen, talk to john, and there is some other shit too.Collective Game, Average Human, More Than Human, Alt History, super heroes2011-10-29 12 
February 2012
17779216Metahuman Renaissance Quest 1Our quest begins with our hero being named, majored, and given superpowers by a crazy bitchMetahuman Renaissance Quest, superheroes, wild talents, javelin2012-02-03 28 
17792316Metahuman Renaissance Quest 2Javelin macks on more mad science ladies, finds out about his powers, registers, makes and spends a lot of money, and gets new shiny things. Metahuman Renaissance Quest, superheroes, wild talents, javelin, collective game, like a sir2012-02-04 24 
17805147Metahuman Renaissance Quest 3We try to have a nice date with our new hot redheaded scientist girlfriend and immediately get held up by our first metahuman fight and the subsequent paperwork. Metahuman Renaissance Quest, Wild Talents, superheroes, For Science, javelin, Collective Game2012-02-05 23 
17875188Metahuman Renaissance Quest Part 4.5Part 4 wasn't archived, our power armor is inspected, upgrade plans are made, and metascience professors are worked with.Metahuman Renaissance Quest, Wild Talents, superheroes, For Science, Javelin, Collective Game2012-02-10 24 
17887197Metahuman Renaissance Quest 5The Psychic App store is downloaded, parts are acquires, SAN is checked, and mad science is doneMetahuman Renaissance Quest, superheroes, wild talents, javelin, collective game, red star, the hammer, cosmic horror2012-02-11 25 
17916794Superhero City "Make A Setting"/tg/ is charged with making a single city for a superhero setting, said results merit a look. A few superheroes and a number of plot hooks are proposed.campaign setting, city, heroes, make a setting, superhero, supervillain, Tall Grove City, villain2012-02-12 5 
17989716Metahuman Renaissance Quest 7Javelin eats pancakes wit the Evokers', learns Parkour, then WE WIZARD NOW SONMetahuman Renaissance Quest, superheroes, wild talents, javelin, collective game, harry dresden, evokers club, parkour, behold the wizard2012-02-18 23 
18084594Metahuman Renaissance Quest 12Dan kills flesh golems, and doesn't afraid of anythingMetahuman Renaissance Quest, superheroes, wild talents, javelin, collective game, night at the museum, flesh golem, wolf-girl, advice dan2012-02-25 20 
18090274Metahuman Renaissance Quest 13Dan catches up with the most stereotypical necromancer ever, and finally learns a proper 'name' for Red.Metahuman Renaissance Quest, superheroes, wild talents, javelin, collective game, night at the museum, advice dan, red, syrpent2012-02-25 19 
18097354Metahuman Renaissance Quest 13.33Dan fights Byakhee, chases Red, and once again has to deal with the police.Metahuman Renaissance Quest, superheroes, wild talents, javelin, collective game, night at the museum, syrpent, metacops, byakhee2012-02-26 18 
December 2012
22012929Roulette, and the Super Powers Idea Market/tg/ discusses neat new powers and comes up with the epic character RouletteRoulette, Super Powers, Ideas, Doc, Schrodinger, Schrödinger, Visage, Wish, Tattoo, heroes2012-12-12 9 
November 2013
28125732Washed up Villain quest 9Gunther goes Berserk, Removes a mans arm, destroys a forest, becomes a hero, kills some bandits, and encounters and beats the shit out of something not even in this setting Mustache Twirler, Collective game, Washed up villain quest, Albion, THE KNOTHOLE GLADE WAY, heroes, 2013-11-06 11 
January 2014
29402841Washed up Villain quest: RedoThe beginning of former arch villain Wilhelm Valentine's quest to get back on the top after he was insulted one to many times, and deals with demons and assholish super heroes Mustache Twirler, Collective game, Washed up villain quest, Washed up Villain quest:Redo, Demons, Superheroes2014-01-10 3 
29901439Roleplay QuestWe make our heroes, OP leaves, but someone takes overroleplay,d&d,heroes,2014-01-30 -2 
May 2014
32334070Four Heroes of Light Quest You're an amnesiac from another world that also discovers you are a dark knight. Your friends from the previous world find you.Four Heroes of Light, Quest, Dark knight, collective game, revo2014-05-25 2 
November 2014
36023529Disney Villains Victorious: Thread FourVictorious In a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. More fluff is spun of course, and work on the crunch begins. Heroes and villains, the living and the dead, might and magic, despair and hope. Tune in to find out more!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-08 16 
36037296Disney Villains Victorious: Thread FiveIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. Things get really crunchy, but remain just as fluffy as before. The bells are ringing, the spirits are fighting, the dwarves are digging and the Disney is strong. Tune in to find out more!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-08 14 
36045537Disney Villains Victorious: VIThe sixth thread, in which we discuss skills and traits and heroesDisney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design, Scar, Grimhilde, Maleficent, Horned King, Jafar, Facilier2014-11-08 14 
36049715Disney Villains Victorious: VIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this seventh thread, Anons and Nameholders alike get down to the nitty-gritty of this setting's game system while continuing to provide quality fluff and world-building ideas.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-09 12 
36056960Disney Villains Victorious VIIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eighth thread, a lot of game system discussion is had and things begin showing signs of a little bit of structure.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-09 12 
36062468Disney Villains Victorious IXIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. This is the ninth thread, three times three. Resist. Withstand. Endure.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-09 12 
36070014Disney Villains Victorious XIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this tenth thread, much discussion is had about character creation, traits and powers, amongst other topics. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-10 12 
36079994Disney Villains Victorious XIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this eleventh thread, the game system is neatly summarized, the map is reorganized, and more flavorful crunch is discussed.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-10 12 
36084081Disney Villains Victorious XIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this twelfth thread, many more game mechanics are discussed, as are more map alterations and the legitimacy of live action Disney properties within the setting. Progress continues to be made and much fun is had.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-10 12 
36089341Disney Villains Victorious XIIIIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In this thirteenth thread, a sample low-level adventure is laid out, discussion of the nations takes place, and more fantastic writing is written.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-11 12 
36096939Disney Villains Victorious XIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-11 12 
36105822Disney Villains Victorious XVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifteenth thread in five days, everyone blows off a little steam and things get a little weird, but more fluff and crunch are worked out, and everyone feels a little better for it.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-11 12 
36111407Disney Villains Victorious XVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The sixteenth thread is another laid back thread, with calm, relaxed discussion of the Villains and the world. Some writing is done, and a lyricist pops in to take suggestions for songs. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-12 12 
36123404 Disney Villains Victorious XVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the seventeenth thread, the magic versus anti-magic debate comes to a head, but things are settled and continue on as productively as they have before.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-12 11 
36129027Disney Villains Victorious XVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the eighteenth thread, a great deal more discussion is had, and a number of pieces of writing are written, and things keep rolling right along at a breakneck pace.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-13 10 
36136120Disney Villains Victorious XIXIn a world in which all the villains from Disney's animated films have won, a brave few stand up to try and bring light and goodness back to the world. In the nineteenth thread, our day shift contributors continue brainstorming, fluffing and crunching, as Brazilian folklore is also discussed.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-13 10 
36140792Disney Villains Victorious XXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We've reached our twentieth thread, and the game system is very nearly complete! Reasons to celebrate abound!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-13 10 
36148225Disney Villains Victorious XXIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. After our triumphant twentieth thread, the twenty-first is a more sedate affair, with contributors creating example characters using our (mostly) completed game system and discussing the intricacies thereof.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-14 8 
36156847Disney Villains Victorious XXIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-second thread in our blockbusting series features more character creation, some new pieces of fluff, and a renewal of the Magic versus Anti-Magic debate.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-14 10 
36166222Disney Villains Victorious XXIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-third thread is a giant, swirling magical maelstrom of crunch, Beastly Belle makes an appearance, and songs are sung in the cool moonlight.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-14 5 
36174056Disney Villains Victorious XXIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-fourth thread, as will sometimes happen during one of /tg/'s long-haul projects, devolves into a battle over whether or not to include Ghibli influences. Despite this, there are still many nuggets of goodness to be found.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-15 5 
36182412Disney Villains Victorious XXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-fifth thread of the series, Nob hosts his first alpha playtest of the D.V.V. system, many more example characters are statted, and Belle's daughter is both a bastard and a Beast.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-15 4 
36196425Disney Villains Victorious XXVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-sixth thread, a lot more discussion is had based on the alpha play test, some more songs are written, and contributors continue to be productive.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-16 4 
36209159Disney Villains Victorious XXVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the twenty-seventh thread, things continue apace, with class power discussion and recalculating rules after the first playtest. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-17 4 
36218965Disney Villains Victorious XXVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The twenty-eighth thread rolls by in a flash as the fluff and crunch fly in the wake of further play testing and brainstorming.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-17 4 
36228861Disney Villains Victorious XXIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this, the twenty-ninth thread of D.V.V., more songs are written, more stories are told, and the crunch gets intricate and technical with discussion of enemy power levels, punchfairy mechanics and more debate on the "M-Word."Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-17 4 
36234567Disney Villains Victorious XXXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. D.V.V. has reached its THIRTIETH thread in only about TEN days! This is certainly something to celebrate! Debate on the inclusion of PC-wielded magic in the setting continues but is mostly civil, and a great deal more crunch along with a bit of fluff is discussed. Everyone should feel proud!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-18 4 
36244501Disney Villains Victorious XXXIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread, the second playtest is run, crunch is re-examined, fluff is written, and things generally go smoothly.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-18 4 
36258251Disney Villains Victorious XXXIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-second thread, more characters and more fluff is generated, a greater understanding of Empress Yzma's Sunless Empire is gained, and a general timeline discussion is begun.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-19 4 
36269958Disney Villains Victorious XXXIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thirty-third thread, the discussion about the timeline becomes a debate which is eventually resolved, many, many polls are held, and various bits and pieces of crunch are soused out. Also, a third alpha test game is scheduled.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-19 4 
36277501Disney Villains Victorious XXXIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fourth thread, some good fluff is had and several songs are written, and a debate blows up about inclusivity and changing core mechanics.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-20 4 
36289822Disney Villains Victorious XXXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-fifth thread, the third play test gets under way, refinements are made to the nitty gritty of the game system, and tensions remain somewhat elevated. With luck, this will pass soon like a summer squall.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-20 4 
36294966Disney Villains Victorious XXXVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-sixth thread, not a whole lot is accomplished. While a number of good concepts are brought up, they are not followed through to their conclusions, as many of our regular posters appear to be indisposed.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-21 4 
36309144Disney Villains Victorious XXXVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-seventh thread, a great deal of discussion is had on a number of crunchy topics, and another playtest is run.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-21 4 
36316290Disney Villains Victorious XXXVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-eighth thread, more fluff is fluffed and more crunch is crunched. A play test is run, and tempers continue to simmer as we near the homestretch of the game's core build.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-22 4 
36329726Disney Villains Victorious XXXIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the thirty-ninth thread, there is no bickering or arguing to be had at all, and the fluffing and crunching rolls on just as smoothly and politely as you please. Things are getting more polished and complete by the day.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-23 4 
36346718Disney Villains Victorious XXXXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 40th thread, things continue to inch painfully towards a working beta, but fluff creation continues apace and a special guest makes an appearance.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-24 4 
36364318Disney Villains Victorious XLIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 41st thread, things are rather laid back as contributors poke at various aspects of the fluff and crunch, discuss PC agency within the setting, and make plans to finish up the game's alpha version.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-24 4 
36387515Disney Villains Victorious XLIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 42nd thread, both new characters and new villains are statted, more KLRs and fluff pieces are written and things proceed at a sedate pace as the Thanksgiving holiday approaches.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-26 4 
36422115Disney Villains Victorious XLIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. The 43rd thread, started around Thanksgiving, proceeds at a leisurely pace and includes playtesting, further refinement of the game system and fluff discussion about the Kings and their roles in the world are had.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-28 4 
36455301Disney Villains Victorious XLIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 44th thread, a surprisingly large number of things get done, with multiple villains, new races, and another discussion on the most forbidden topic.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-30 4 
36481423Disney Villains Victorious XLVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 45th thread, there is a flare-up of debate over the power of individual enemies, but work still gets done.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-11-30 4 
December 2014
36492514Disney Villains Victorious XLVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the 46th thread, more fluff is written and more crunch is worked out as preparations are made for another playtest, this time set in the Sorcerous Sultanate of Agrabah. Please stay tuned to see how things turn out!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-02 2 
36521125Disney Villains Victorious XLVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-seventh thread, the seventh and final playtest is run in preparations for a beta test campaign. As always, fluff is fluffed and crunch is crunched and discussion is had.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-03 1 
36578254Disney Villains Victorious XLVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-05 1 
36551267Disney Villains Victorious XLVIII (true)Disney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the forty-eighth thread, we continue statting out Villains and a King or two, including Jafar, and we update the Beast list. Things are going smoothly.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-05 2 
36610057Disney Villains Victorious LDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Multiple kings are statted this, thread, including notably Queen Grimhilde. Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-08 1 
36636975Disney Villains Victorious LIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-first thread an off-topic anthropological debate occurs, but discussion is also had about the Core game and the next expansion, featuring Disney's more modern films.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-09 1 
36671352Disney Villains Victorious LIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-second thread, things progress slowly due to many Anons and Names having jobs and academic obligations, but more enemy stating and brainstorming takes place regardless.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-12 2 
36721017Disney Villains Victorious LIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-third thread, discussion is held at more leisurely pace, preparations are made for a commissioned art piece, another session of our first test campaign is run and a Drawfriend joins our ranks!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-13 2 
36752626Disney Villains Victorious LIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-fourth thread, not much is crunched out but a great deal of delicious fluff is written, and our new artist shares more of his work.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-15 0 
36779657Disney Villains Victorious LVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. Another king statted, more crunch, more art and some more discussion about the futuristic splat.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-18 0 
36837736Disney Villains Victorious LVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-sixth thread,a great deal more fluff is written and art is drawn, mainly focused around Atlantis and its role in the world of Disney Villains Victorious.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-21 0 
36913762Disney Villains Victorious LVIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-seventh thread, more villains are statted, Ice Anna pays a visit, and discussion of the first expansion, DVV: GRIDLOCK begins in earnest.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-24 0 
36956404Disney Villains Victorious LVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-eighth thread, more discussion on DVV: Gridlock and Classic take place, fluff an crunch and produced and we all take it easy on account of the holidays.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-27 2 
37007084Disney Villains Victorious LIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the fifty-ninth, more fluff and crunch of DVV: Gridlock is had, more art is shared and more laughs are had. Please stay tuned for more!Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2014-12-29 -1 
January 2015
37064882Disney Villains Victorious LXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixtieth thread, more discussion of DVV's new modern expansion, GRIDLOCK, is had, and we celebrate a New Year of Disney Villains.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-01 -1 
37120364Disney Villains Victorious LXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-first thread, work on Gridlock rolls along, much brainstorming and fluff is produced, and we revisit the Classic game for some more work on villains and stats.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-06 -5 
37200257Disney Villains Victorious LXIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-second thread, we continue to fluff out the DVV: GRIDLOCK setting which includes: maps and boundaries drawn and redrawn, new pieces of art by a variety of Drawfriends, and in-depth discussion of the various Villains and Lands.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-10 -6 
37300018Disney Villains Victorious LXIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-third thread, a lot of discussion can be found on just how large Gridlock is as a setting, Doofenshmirtz starts a blog and DTP Modern go on a road trip.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-14 -5 
37386478Disney Villains Victorious LXIVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fourth thread, more brainstorming is spun up around the Gridlock setting.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-20 -6 
37517516Disney Villains Victorious LXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In the sixty-fifth thread, more discussion is had on the modern setting Vanellope gets some fluff stories and slews of characters are statted up.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-01-26 -6 
February 2015
37635505Disney Villains Victorious LXVIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this thread we get a bucketload of new villains, stats for Alice and Monstro and many suggestions and informations on possible space setting factions.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-04 -6 
37834678Disney Villains Victorious LXVDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We got several new Kings and Villains, but the thread died early. DVV may go into hibernation until interest in the project returns.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-08 -6 
37940238 Disney Villains Victorious LXVIIIDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. In this edition some more (possible) Gridlocked Villains, the reposting of some Villain statblocks that were lost in previous threads and more important we begin working on the pdf document.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-16 -6 
38211479Joker Quest 123Joker gives birth. Kazuya shows his true color. Wannabe Utopia Ruler rambles in paranoia.Collective Game, Joker, Joker Quest, There are still heroes left in men, bros for life, bros before hoes, bitches and whores, beaches and shores, total bromance, papa is proud2015-02-21 13 
38109092Disney Villains Victorious Thread LXIXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We get a new King and new Villains, along with more progress on the core book.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-02-22 -6 
March 2015
38246491Disney Villains Victorious Thread LXXDisney Villains Victorious is a new /tg/ homebrew project based on the idea of a world, not entirely unlike our own, in which all the villains from all the Disney animated feature films were not defeated at the ends of their movies but were instead victorious, completing their goals in part or in whole. We have hopefully recruited a new drawfriend and got some new writefaggotry.Disney, Disney villains, worldbuilding, brainstorming, setting, homebrew, heroes, fluff, crunch, game design2015-03-06 -3 
June 2015
40684229Heroes Rising Quest #1We meet Simon Saes (pronounced Says) and run faster than nursesSuper Heroes, Heroes Rising, Collective Game2015-06-19 1 
September 2015
42349533Superheroes and the Law If caped and masked superheroes existed, what kind of laws would be passed in regards to them? Super Lawyers and Super Tax Agents ensue.superheroes law2015-09-07 6 
November 2015
43826037The /tg/ "Justice" LeagueSuperman comes to /tg/ for help against the forces of evil and /tg/ decides they don't need Superman. Odd god tier heroes emerge and hilarity ensues.DC comics, superman, heroes, fowlweatherfriend, /tg/, Stupidity, Funny, Hilarity, Justice, League, Overpowered bullshit, why is everyone god tier, plz buff superman, too low tier, 2015-11-27 10 
December 2015
44173628Skirmish Sketch SuperheroesThe Grinch threatens the festive spirit of New Metroville, but handily a handful of c-list superheroes were in the areaCollective Game, Skirmish, Sketch, Superheroes, Hero Builder, art?2015-12-15 4 
44269489Skirmish Sketch Superheroes II: Noodle IncidentThe vigilantes visit a noodleshop and finds it less than abandoned. Guns! Explosions! Collateral damage! ROBOTS! Skirmish, collective game, quest, art?, explosions, superheroes, skirmish sketch2015-12-20 4 
44391210[Skirmish] Sketch Superheroes III: Ground Control to...Opening to a strange underground mine, less explosions more gribbly terrorsSkirmish, collective game, quest, art?, explosions, superheroes, skirmish sketch2015-12-27 3 
44430030 [Skirmish] Sketch Superheroes IV: ICE DefenceDeeper we go into the alien invested mine! ICE proves more incompetent than ever.Skirmish, collective game, quest, art?, superheroes, skirmish sketch2015-12-29 2 
February 2016
45605012Fledgling Super QuestYou are Tom Gainer and a van has blown up in your face. Also, you have sound powers now.Fledgling Super Quest, Collective Game, Superheroes, FSQM2016-02-23 6 
45625087Fledgling Super Quest 2Tom hides out in the forest, climbs a tree, and is bad at his powers.Fledgling Super Quest, Collective Game, Superheroes, FSQM2016-02-25 3 
45637975Fledgling Super Quest .5: How and WhyIn which FSQM explains the setting and the groups and thinking withinFledgling Super Quest, Collective Game, Superheroes, FSQM, Worldbuilding2016-02-25 3 
45685162Fledgling Super Quest 3Tom trains in the woods, gains a hobo beard, and beats up and makes a new friendFledgling Super Quest, Collective Game, Superheroes, FSQM2016-02-27 5 
45707638Fledgling Super Quest 4Jim catches Tom up to date, plan a raid on a local gang, and Tom decides to be a badassFledgling Super Quest, Collective Game, Superheroes, FSQM2016-02-28 5 
March 2016
45825133Fledgling Super Quest 5QM roll poor behind the scenes. Tom and Jim do good and get food before deciding to lawyer up.Fledgling Super Quest, Collective Game, Superheroes, FSQM2016-03-05 3 
46017191Fledgling Super Quest 6Tom kills time while Jim meets his lawyer and makes some new friends and an old one. Tom becomes a ladies man for a shining moment.Fledgling Super Quest, Collective Game, Superheroes, FSQM, SixWingZombi2016-03-15 2 
46210144Fledgling Super Quest 7Shopping happens, and people try to sneak up behind Tom with varying levels of failureFledgling Super Quest, Collective Game, Superheroes, FSQM, SixWingZombi2016-03-24 2 
46380621Fledgling Super Quest 8Tom goes on a mission with Cicada Killer, learns about the Husk, scores a date, and plays detective.Fledgling Super Quest, Collective Game, Superheroes, FSQM, SixWingZombi2016-03-31 4 
April 2016
46489427Fledgling Super Quest 9Tom finished connecting the dots, makes a reference CK doesn't get, and rushes into a burning buildingFledgling Super Quest, Collective Game, Superheroes, FSQM, SixWingZombi2016-04-06 4 
46969756Fledgling Super Quest 10Early archive. After a break QM discovers an argument. Also Tom investigates an apartment.Fledgling Super Quest, Collective Game, Superheroes, FSQM, SixWingZombi2016-04-28 4 
May 2016
47093356Superhero Worldbuiding #1superhero general thread rolls up a team with Mutants and Masterminds, later spirals into fleshing out a whole worldwide setting.worldbuilding, superheroes, supers, capes2016-05-11 2 
47104581Superhero Worldbuiding #2M&M team gets more fleshed out and drawfagged. Anons dive into making Hollywood and Vegas heroes, plus a bit around the world.worldbuilding, superheroes, supers, super heroes, capes2016-05-11 3 
47137832Superhero Worldbuiding #3Next anons make up Japan with all their different subgenres and UK with Arthurian heroes and Machiavellian villains. worldbuilding, superheroes, supers, super heroes, capes2016-05-12 3 
47063627Superhero Worldbuilding #0the Secret Origin of Cape Worldworldbuilding, superheroes, supers, super heroes, capes2016-05-12 3 
47162883Superhero Worldbuiding #4German roboticists, Oceania full of villain lairs, some more British Irregulars, and the beginning of Statesmen, 50 heroes 1 for every stateworldbuilding, superheroes, supers, super heroes, capes2016-05-12 2 
47276284Super Hero Worldbuilding #10/shg/ writes up Canada full of super-political troubles and struggles what do about Koreas. A bit of United Nations superteam and etcetera.worldbuilding, superheroes, supers, super heroes, capes2016-05-23 2 
47297029Superhero Worldbuiding #11Spain&Portugal as super-suppliers; political clusterfuck of Brazil; Middle East religious variations; splatter of here and there heroes.worldbuilding, superheroes, supers, super heroes, capes2016-05-24 2 
47309996Superhero Worldbuiding #12Fleshing out a couple alien species; some general non-capeworld discussion; fleshing out the original Mn M team.worldbuilding, superheroes, supers, super heroes, capes2016-05-24 1 
47325510Superhero Worldbuiding #13Thread focuses on fleshing out previously started characters.worldbuilding, superheroes, supers, super heroes, capes2016-05-26 1 
47412930Superhero Worldbuilding #16A team of misfit teens called the Outliers is created, a randomizer for 90's characters is discussed.Cape, Super Hero, Superhero, Worldbuilding, Capes, Superheroes, Super Heroes2016-05-29 2 
47433165Superhero Worldbuilding #17Recapping on global supers organizations; some WW2 Russia; some more random gens and other assorted conceptsCape, Super Hero, Superhero, Worldbuilding, Capes, Superheroes, Super Heroes2016-05-31 1 
June 2016
47481992Superhero Worldbuilding #18More generalized discussion; also there was an attempt at cape world questrunningCape, Super Hero, Superhero, Worldbuilding, Capes, Superheroes, Super Heroes2016-06-01 2 
47652513Fledgling Super Quest 11Things go bad for Tom and they don't get better, despite strong rolls for most of the threadFledgling Super Quest, Collective Game, Superheroes, FSQM, SixWingZombi2016-06-07 1 
47602271Superhero Worldbuilding #19Batch of expanded statesmen, general discussion. Cape, Super Hero, Superhero, Worldbuilding, Capes, Superheroes, Super Heroes2016-06-17 2 
288039No More Quest #1Meet Andy D'Rude, a broke, psychopathic, lizard loving, psycic, weeb who plans to be the number 1 ranked assassin! NMQ,No More Quest, No More Heroes, The Announcer, 2016-06-23 2 
October 2016
653401ULTRA SUPERNOVA QUEST 1: OriginA hero (or Villain) Emerges to make their mark of the world! Which path will you take?! Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-10-02 21 
682308ULTRA SUPERNOVA QUEST 2:FamilyEve Sparks is reunited with two of her 777 lost siblings, and is shoved into the real world with them. How will they adapt to Reality? EACollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-10-09 18 
662180Being Super In a Megacity Quest 1you made things blow up on a massive scale, suffered employment problems, and finally decided to work with an usual villain.Super Heroes, Super Villains, Walking the path of explosions, Genie 2016-10-11 4 
674611Being Super In a Megacity Quest 2We enter the Scar, make THE show, and leave because cool guys don't watch explosions.Super Heroes, Super Villains, Walking the path of explosions, Genie2016-10-17 2 
694499Being Super In a Megacity Quest 3Boss figures out that when he tells us to go do something, we really do that thing. Also we met a special lady in a wasteland church.Super Heroes, Super Villains, Walking the path of explosions, Genie 2016-10-19 2 
743399ULTRA SUPERNOVA QUEST 3:Hero?What is a hero? Eve's adventures continue, with a new friend. Will her curiosity lead her to a second act of heroism? or simply more dangerCollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-10-23 14 
728350Being Super In a Megacity Quest 4 We trained, we fought brood, we talked epically and we partiedSuper Heroes, Super Villains, Walking the path of explosions, Genie2016-10-29 1 
765507ULTRA SUPERNOVA QUEST 4: SawbladeDisguising herself as her genetic mother, Eve "sneaks" into Smiles Inc to try and gather info on Sawblade, an agent of the blackguard! Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-10-29 19 
November 2016
761678Being Super in Megacity Quest 5/ENDOf sex and explosionsSuper Heroes, Super Villains, Walking the path of explosions, Genie 2016-11-02 2 
793771ULTRA SUPERNOVA QUEST 5: Friend/WorkEve gets dragged out of her house by her friend Cyra, who wants to show herCollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-11-05 15 
819883ULTRA SUPERNOVA QUEST 6:Costume ChasePeople are looking/hunting for Eve. Meanwhile she needs to make Cyra her costume and figure out what to do with that Mecha Engine she found.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-11-12 15 
847651ULTRA SUPERNOVA QUEST 7: HuntersHunters are on the prowl for Chimera. And Mimi Meets an Old, Rough Mercenary called Moriarty who has a question or two for her.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-11-19 14 
December 2016
897922ULTRA SUPERNOVA QUEST 8: GIANT ROBOTEve has built a giant robot, and how fucking cool is that?! OH and she's gonna use it to fight black guard to.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-12-03 15 
916851DC Universe QuestIsaac is born, we reveal our water and ice powers and shut down a chain of BlockbustersDC Universe, Comic Books, Collective Game, Superheroes2016-12-09 7 
936845ULTRA SUPERNOVA QUEST 9:Mother?Eve's genetic mother is looking for her, and she's bringing quite a bit of mayhem.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-12-13 13 
949682DC Adventure QuestIsaac hits the road for LA, we hit the stops along the way we only stop for the best.Collective Game, DC, Comic Books, Superheroes2016-12-19 4 
974049ULTRA SUPERNOVA QUEST 10: MOTHER ?! Part 2Miss sparks is still chasing after Eve and...wait! she wants to take her home to?! RUN EVE RUN!!Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-12-25 13 
976678DC Adventure Quest 2Our grand tour across america ends early with some help from Blue Beetle and we reach LA.Collective Game, DC, Comic Books, Superheroes2016-12-27 2 
989432DC Adventure Quest 3We meet our dad and he tells us how we came to be.Collective Game, DC, Comic Books, Superheroes2016-12-30 1 
995439ULTRA SUPERNOVA QUEST 11:EveEve attracts alot of unwanted attention, for her at least, after her nigh impossible feat of controlling supernova.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2016-12-31 12 
January 2017
1002053DC Adventure Quest 4We take on the role of our father in a flashback to our true origin.Collective Game, DC, Comic Books, Superheroes2017-01-02 2 
1019677ULTRA SUPERNOVA QUEST 12:Dark Sky InitiativeIt's the first day of Active duty for the dark sky initiative.Eve and friends' new super group is ready for business!Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-01-07 14 
1073499ULTRA SUPERNOVA QUEST 13:Ill OmenAn Ill omen blows on the wind, Trouble is coming for Eve Sparks. Big trouble.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-01-21 12 
1106542ULTRA SUPERNOVA QUEST 14:CHAOSEve faces down a Reality Abuser. And a few other problemsCollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-01-29 11 
February 2017
1156494ULTRA SUPERNOVA QUEST 15: Reality Abuse!Reality abuse, and superpowered thugs. And Poor Eve is stuck right in the middle of it all!Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-02-12 11 
March 2017
1233553ULTRA SUPERNOVA QUEST 16: AlienOh Dear, A Rek'a'dari has come to town! everyone run!Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-03-05 10 
1251593ULTRA SUPERNOVA QUEST 17: Rek'a'dariIs it possible to stop a Rek'a'dari without a fight?Eve and friends are about to find out, as they confront a rather rowdy and violent aliCollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-03-10 11 
52362299Middle Eastern Superhero SettingWorldbuilding discussion for a new setting based on middle eastern superheroes. Surprisingly civil and apolitical.middle east, culture, superhero, superheroes, setting, worldbuilding,2017-03-27 15 
April 2017
1348734ULTRA SUPERNOVA QUEST 18: BlackoutBlackguard makes their moveCollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-04-08 11 
1404562ULTRA SUPERNOVA QUEST 19: WarBlackguard goes all out. War in the streets. it seems Eve and co have a fight on their hands.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-04-26 10 
May 2017
1437146ULTRA SUPERNOVA QUEST 20: Dark SkiesWhen the skies go dark, hope burns like a candle's flame. Former heroes face our heroes.Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-05-07 10 
1486817ULTRA SUPERNOVA QUEST 21: Sparks FlyTwo sparks in one body. What could possibly go wrongCollective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-05-22 10 
June 2017
1517805Heroes and Men #1Newly promoted Captain James Gardner and his angry underling, Lieutenant Flemming, go planetside to meet their so called "company".Heroes and Men, space, war, quest, sci-fi, elves2017-06-08 1 
1549956Super villian quest #1we escape a high securit bus, burn down a gas station, and meet an old man who is not who he seemsVillian,quest,/qst/,Superheroes2017-06-12 3 
September 2017
1845393Unfortunate Magical Girl Rebirth Quest 9.5: Among wolves 2This episode, a crimson cat sows chaos among wolves. Carol and co meet a dangerous and wily foe and his remaining pets. continued from part1Collective Game, ULTRA SUPERNOVA QUEST, The headmaster, Super Heroes, Super Villains, Ultra, Supernova, Ultra Supernova, Future2017-09-06 8 
June 2018
2643985Umbra City QuestQM has rocky start but tries his best to maintain. Thread died due to lack of interest before the action could pick up, sadly.cyberpunk, biopunk, action, henshin, henshin heroes, tranformation, original setting, original quest, 1/1, Taleteller, Bio-Armor2018-06-21 1 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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