Thread | Title | Description | Tags | Added | Score |
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January 2017 |
973811 | HEXCOM: Resuable Assets | A dusty desert town, some clones, and 4 missions that all go various shades of wrong. | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-01-07 | 3 | |
1028790 | Hexcom: A Short, Victorious Campaign | Fort Valor has fallen to the invaders. While the legion marches deeper into the country, a small company tries to hold a smaller town. | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-01-13 | 2 | |
1039357 | HEXCOM: Howart's Crossing | After retreating from Imai, the company attempts to hold Howarth's Crossing. It goes fairly well, except for the fantatic assassins. | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-01-26 | 3 | |
February 2017 |
1094805 | HEXCOM: Howart's Crossing P2 | The Pytherians are pretty good engineers. The Company is pretty good at getting stabbed. | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-02-03 | 3 | |
1122183 | Hexcom III: Isvind Forest Bump | The company goes on an enjoyable forest stroll. Pointedly, nothing explodes. | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-02-16 | 3 | |
1164964 | HEXCOM: Isvind Forest Barricadin' | The Company lives through the night, but now have to deal with the messy business of stopping a Pytherian advance | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-02-26 | 3 | |
March 2017 |
1255681 | Hexcom: Forest Stroll | After a long time setting up, we hold the line (maybe) | Skirmish Quest, Collective Game, HEXCOM, Art?, Skirmish Sketch | 2017-03-25 | 5 | |
July 2017 |
1657098 | HexCOM - ReUsable Assets [Skirmish] | The hot wind scours the skin out here. A small patrol responds to a emergency beacon for a weatherlogging station. And then, the bugs. | skirmish quest, Collective Game, HEXCOM, art?, Skirmish Sketch | 2017-07-30 | 5 | |
August 2017 |
1747988 | HexCom: Mission Meltdown | Everyone is dead, Dave. Except the bugs. | skirmish quest, Collective Game, HEXCOM, art?, Skirmish Sketch | 2017-08-17 | 5 | |
July 2018 |
2681209 | Trenchers: Veiled Heart [Skirmish] | After restructuring, the Trenchers are sent to Foltern to capture a Pytherian intelligence asset. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-07-10 | 5 | |
2692108 | Trenchers: Buried Souls [Skirmish] | After acquring Asset Tveilirisk, Command concocts a plan to send the Trenchers on a mission to win hearts for later use. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-07-10 | 5 | |
2706083 | Trencher: Masked Spirit [Skirmish] | With the heart of the Archtheurge dug out from an old grave, the Trenchers prepare to leave Imai. An Pytherian battlegroup interrupts. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-07-13 | 5 | |
2720467 | Trencher: Ravenpoint [Skirmish] | The trenchers deploy to Far Sareth to breach a facility. They arrive to find it already breached by a black ops team. Then a Scholae arrives | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-07-15 | 5 | |
2731848 | Trenchers: Mission Improbable [Skirmish] | After attacking Ravenpoint, a rookie was captured by Black Rebus agents. The trenchers go to get them back - and find more than a Rookie | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-07-17 | 5 | |
2737768 | Trenchers: Cloaked Essence [Skirmish] | While the trenchers were away, their prize from Ravenpoint got stolen. Time to get it back before the Pytherian main force reaches it. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-07-29 | 6 | |
August 2018 |
2761900 | Trenchers: Whispered Invective [Skirmish] | Lieutenant General Aranski performs a heroic last stand against the advancing Pytherians. Will the trenchers manage to relieve him in time? | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-08-10 | 5 | |
2798238 | Trenchers: Unity Falls [Skirmish] | The trenchers need to sneak into a cave complex and destroy the Unity Swarm control centre. If they fail, all is lost. No pressure. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2018-08-25 | 8 | |
July 2019 |
3607782 | Trenchers: Unity Caves | The rest of The Tallspire Cave Complex remains. Patrols, wards, guards, embedded defensive positions.
All hewn from rock with one purpose | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2019-07-12 | 7 | |
3599683 | Trenchers: Unity Falls | Through the perimeter, just past that barricade. The Trenchers take a compound, fight a tank and find a fancy crystal | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2019-07-15 | 7 | |
3644620 | Trenchers: Broken Cores | From the dark to the deeper caves, a hundred eyes stare out | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2019-07-21 | 10 | |
August 2019 |
3680878 | Trenchers: Shattered Souls [Skirmish] | What short of shadow does a planet cast? from the vast stellar void, the Nightgaunts come. Murder, treason, kidnapping and a surprise visit! | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2019-08-05 | 8 | |
3717261 | Trenchers: United Front [Skirmish] | Closer to the facility, the Trenchers need to push through an artillery barrage - and then, diplomacy happens | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2019-08-16 | 9 | |
3737868 | Trenchers: In Unity Clad | The Engine awaits, through wards, guards, walls and the edge of it all. It ends as it began: With a betrayal. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2019-08-30 | 9 | |
November 2019 |
3907167 | Vexcom: The Flow [ Skirmish ] | This place is haunted by monsters. Someone has to do something. On the trail of a serial killer, monsters are found. | Art?, skirmish quest, Collective Game, HEXCOM, Trenchers, Skirmish Sketch | 2019-11-30 | 6 | |
July 2020 |
4338579 | Vexcom: Slicer [ Skirmish ] | Here's what the Red Market needs, fortune. The Slice Rats have been getting clever. Your job? Make 'em get broken. | skirmish quest, Collective Game, HEXCOM, Trenchers, art?, Skirmish Sketch | 2020-07-06 | 5 | |