Thread | Title | Description | Tags | Added | Score |
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March 2012 |
18505373 | Acceptable Casualties 1 | A freshly-made clone soldier leads a team on a retrieval mission. Corporate warfare at its finest. | Acceptable Casualties, Quest, Collective Game, Clone, Prometheus | 2012-03-30 | 7 | |
18522027 | Acceptable Casualties 2 | With a new, suspiciously competent member, the clone team hunts a convoy and gets more than it bargained for. | Acceptable Casualties, Quest, Collective Game, Clone, Prometheus | 2012-03-31 | 1 | |
April 2012 |
18558863 | Gummy Wars | OP posts his idea of a wargame involving gummy candies as pieces. | gummy, awesome, ideas, delicious casualties, wargame | 2012-04-03 | 20 | |
September 2013 |
27069510 | A.I. Quest 6 Stay Connected | Ophion makes a few difficult decisions, as he realizes the danger behind unrestrained V.I. Poseidon suffers. | A.I. Quest, Collective Game, Artificial Intelligence, computer, machine, Program0, sentience, control, fate, prisoner, repairs, Gas, V.I., Casualties, Accident | 2013-09-07 | 20 | |
27203076 | A.I. Quest 7 Mourning There After | Ophion learns a little more about humans, as he expands his sphere of control. With a little trading, and some luck, we secure ourselves a rather nice haul, and immediately spend it on lots of goodies. | A.I. Quest, Collective Game, Artificial Intelligence, computer, machine, Program0, sentience, control, repairs, Gas, V.I., Casualties, hack, battle, trade | 2013-09-14 | 20 | |
27334616 | A.I. Quest 8 First Steps | Ophion earns some upgrades this time around just in time for a pirate attack! The Fleet expands, but V.I. usefulness is in question. | A.I. Quest, Collective Game, Artificial Intelligence, computer, machine, Program0, sentience, control, fate, prisoner, repairs, Gas, V.I., Casualties, Accident, Pirate, Attack, Upgrade | 2013-09-21 | 20 | |
October 2013 |
27938687 | A.I. Quest 13 Blood in the Sky | Ophion shops for more gear and prepares to upgrade his fleet, before an attack catches him and the UFW off-guard. | A.I. Quest, Collective Game, Artificial Intelligence, computer, machine, Program0, sentience, control, repairs, Gas, V.I., Casualties, Losirians, Death, Attack, Upgrade | 2013-10-26 | 18 | |
November 2016 |
840492 | Black Company Quest #14 | The Black Company is good at what they do, and what they do is not good. The town is seized, doggos are dominated and we suffer casualties. | Black Company Quest, Collective Game, Dark Fantasy, Grenn are NOT furries shut up, Casualties of War | 2016-11-21 | 28 | |
871773 | Black Company Quest #15 | The Black Company is good at what they do, and what they do is not good. LT Prince struggles to cope with his comrades, dead or dastardly. | Black Company Quest, Collective Game, Dark Fantasy, Capable Runts, Casualties of War | 2016-11-30 | 25 | |
December 2016 |
945172 | Black Company Quest #17 | The Black Company is good at what they do, and what they do is not good. We hire a doctor and convince comrades to let bygones be bygones. | Black Company Quest, Collective Game, Dark Fantasy, Capable Runts, Casualties of War | 2016-12-17 | 25 | |
January 2017 |
1050013 | Black Company Quest #17 | The Black Company is good at what they do, and what they do is not good. A traitor is in the ranks, and Prince meets Prince. | Black Company Quest, Collective Game, Dark Fantasy, Capable Runts, Casualties of War, Mute Flirting | 2017-01-21 | 24 | |
February 2017 |
1128653 | Black Company Quest #20 | he Black Company is good at what they do, and what they do is not good. We influence Saint, and have our Dragonbluff called by the Vampires. | Black Company Quest, Collective Game, Dark Fantasy, Capable Runts, Casualties of War, Vampires, Bluds and Crypts | 2017-02-05 | 24 | |