Thread | Title | Description | Tags | Added | Score |
---|
April 2016 |
46438969 | InfilINC Test III Operation Red Moon | After the capturing of Agent Bees, Solstar moves on an old estate to get him back. Tanks! Guns! Hacking! Unfortunate drug overdoses! | Collective game, skirmish, skirmish sketch quest, art?, Solstar Security | 2016-04-04 | 1 | |
46482970 | InfilINC Test IV: Desert Dustup | After two near-botched rescue missions, Solstar sends their agents on a simple milk run to find a truck. Everything soon goes wrong. | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-04-08 | 1 | |
46560213 | InfilINC V: Operation House Arrest | All Solstar has to do is babysit The Client. Every assassin around needs to kill him. The Client needs to pick a tie. Their goals collide. | Collective game, skirmish, skirmish sketch quest, art?, Solstar Security | 2016-04-10 | 1 | |
46591227 | InfilINC VI: Property Value | It turns out assassination wetwork squads give a bulk discount. Peopl die. | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-04-14 | 1 | |
46675737 | InfilINC VII: Ethics Oversight Pt. 1 | We begin a new mission searching for a missing person. | Collective Game, Skirmish Quest, Skirmish Sketch Quest, Agent, Solstar Security, art? | 2016-04-20 | 1 | |
46743528 | InfilINC Ethics Oversight Pt II | Teraline has been tracked to an inconspicious bar in the middle of nowhere. It's probably not going to be a trap. | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-04-22 | 1 | |
May 2016 |
46930685 | InfilINC Ethics Oversight 3 | It turns out the inconspicous bar in the middle of nowhere was a trap. Explosions, data, run-away AI and genetic tampering! | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-05-01 | 2 | |
47040781 | ExfilINC I: Jailhouse Rock | Our misfit band of ne'rdowells wake up in a prison cell, about to be harvested for organs. Things escalate. | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-05-06 | 1 | |
June 2016 |
47663147 | ExfilINC I: Jailhouse Rock p2 | Crashing a mid-riot prison facility, shots are fired and wardens are tackled. | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-06-08 | 1 | |
July 2016 |
48340789 | ExfilINC I: Parking Lot Blues | The hunt for a car leads to interrupting a mexican stand off. | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-07-20 | 2 | |
November 2016 |
769487 | InfilINC: TS Liren and The Pumpkin Processor [Skirmish] | In the future
on a busted, mothballed planet too out of place to be worth much to anyone but still too big to be conveniently forgotten | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-11-04 | 3 | |
797868 | InfilINC: FreeRider Problem | We play the beligerent opposition in a simulated live fire exercise, to stress-test the RIDERs in an as-close-to-real situation as we can | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-11-16 | 3 | |
December 2016 |
851515 | InfilNC: Stern Resolutin [Skirmish] | bringing tactical display up
resetting targetting perimeters
testing validity ... operational
testing fuzzy logic ... operational | Solstar Security, Solstar Company, Agent, collective game, skirmish sketch quest, art?, | 2016-12-01 | 2 | |
May 2019 |
3464465 | InfilInc: Prospect Mining [Skirmish] | We are smooth tactical operators, let no one tell you otherwise. | Collective Game, skirmish sketch quest, Liren, Company Command, Agent, InfilInc, SMOOTH TACTICAL OPERATORS | 2019-05-15 | 4 | |