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File: INFILINC_S2_M2.png (105 KB, 621x291)
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>https://www.youtube.com/watch?v=D6qCo5LA0wU
>Previously: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Solstar%20Security
>Previously for this map: http://suptg.thisisnotatrueending.com/qstarchive/797868/

bringing tactical display up
resetting targetting perimeters
testing validity ... operational
testing fuzzy logic ... operational
testing boundary controls ... operational
testing ballistics... o͓̼̫͙͇̕ͅp͎̱͕̬͟e͇͍͟ṟ̷̞͈ational

---

[R1 LooseWidget] Move out, team. Orders of Tactical - Improvise.
>>
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[R4 Twitch] I've got incoming fire - heightened position. Sniper. Low grade shots. Armor's holding.

Woah! Woah woah! Improvise how much! TEAM, SCUTTLE BUG-- gah, how'd it hit the knee-cap padding?

[R1 LooseWidget] Stop twitching, Twitch. Status?

[R2 SugarJar] Moving. No issue. Which one do you want me to put down?

[R3 Runner] I got some sort of civilian in a standard issue trench coat here? He looks twitchy. Biomonitor is reading potential presence of narcotics. Low grade implants on in the visual cortex. Armed! Taking fire!

[R1 LooseWidget] Affirmative. None of these civilians are going to have anything that can get through the armor, so just hang on--

[R3 Runner] Hypervelocity slugs!

[R1 LooseWidget]: R2, get the person armed with *that* one.

[R2]: Aww, all for me? You shouldn't have.
>>
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Updates look good, information output is decent... oh, reroute it through that one. That node still thinks it's supposed to kill us all. That's why the sprinklers are acting up.

Oh hi agent! You enjoying the fireworks out there? It looks good from here. Took these powerarmor privateers by surprise.
>>
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We're seeing some odd patterns on the data output though. It might just be that processing requirements that the RIDERS are shunting through the uplinks and nodes, but are you seeing any agent?

Oh, it's probably nothing. Just nerves.

I found a way to turn the jammers on and off! Give me a hoot when you want me to flip 'em back on, okay? Still rooting for ya! Go team!
>>
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[R1] I've got a live one-- suppressing--- Enemy combatant downed. Had some sort of cluster launcher. Should be out for a spell. I'm getting garbed code from section 3 - R3?

[R3] Civilian combatants my sweet retirement, they have electronic disabler grenades. I have to reboot section 3. Hang on--- done.

[R4] I've got ghost images all over my hud. Frak this, I'm suiting up - still got a live scuttle bug over here

[R1] They wouldn't put us up against scuttle bugs without telling. Tactical, please advise

[R-Tactical] Mission brief is Improvise, RIDER. That one's not one of ours.

[R1] Where'd you find these people? Is that a cleaning bot?

[R3] It took out section 8!

[R1] Twitch - saturate. Sugar - Get that sniper. Runner, active the replacement units. Go. Wire any excess potential through my network.

[R4] I can't interface with the suit at al--- stay clear of the north section, I'm going to tell them to blind-fire their full armanents.

----
Agent Orange! Dammit! They tagged the flag point.

What's that?

Oh.

It technically counts as an employee if we sign it up as a live participant?

Nevermind agents. Our newest inductee re-captured the flag.

[Agent action]
==Crew on Call==

1 | Roma
1A | ScuttleJack [ 6 / 14 ] [-8 Vit!]
2 | Mammoth
>3 | Agent Orange [-33 dmg. 14 vit. -16 dmg. 11 core dump. -5 Vit. UNIT KO]
4 | Snake-Eyes
4A | Romba3077
5 | HoliDay
6 | Remus
7 | Mothman
8 | Bunkle
9 | Hawk
>>
Rolled 57, 22, 44, 7 = 130 (4d100)

>>851515
Let's do something we'll regret eh?
>>
Rolled 26, 39, 51 = 116 (3d52)

>>851583
>Continuing chargen
it's like going hero!
>>
>>851583
>>851579
I don't know what means, Agent! Heroism doesn't pay so well these days so we try to avoid it. Company Policy, actually.

Paragraph 47-SubC-III
"Heroism To Incur Fines".

I will need you to tell me what you're randomzing for me, if you're randomizing. I mean, you're telling me about your sordid past here Agent. So are you sharing Old Scars or Unfinished Business?
>>
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Rolled 5, 1, 2 = 8 (3d10)

>>851545

>Move 166: -3AP
>Fire 3 times at 8(6): -3AP

[Bunkle]
Vitality 7/7
Attempt 6
Proficiency 11
Core 0 (10)

>[SD C7 Service Pistol] - 4 DMG. Never Reload. Pistol

Special:
>[TigerStyleNeuroMod] Free melee attack upon encountering enemies.
>[Neural Inhibitor] Always alert, -2AP to Overwatch All. Possible Psychosis.
>[TruthTeller] -3AP to reveal all links Node has and gain random info.

Inventory:
>[SD C7 Service Knife] - 8 DMG [Shocks]
>[StopGuard!] 4AP shoot hostiles moving closer
>[SwordFish] 4AP deflect bullets = Prof
>>
>>851598
All of the random things, I have no shame of my past!
>>
>>851536
Biopulsar, stop guard, black ice?>>851612
>>851598
Old scars
>>
Rolled 10, 2, 3, 7 = 22 (4d10)

>>851545
"Ugh, that damn drone! I had that shot lined up perfectly!"

>Swap Spiren for Broadsword (1AP?)
>Jump up 5
>Shoot the group of drones over the archway to the West (HiEXEX)
>If they live, shoot them again. If not, shoot the lone drone near them
>Move 44

Vitality 10/10
Atttempt 6
Proficiency 6
Processing 3
Probability 3
Core 2/2
Special: [Aimbot](2AP to make next shot acc 9 dmg x1.5)

Weapon : Spiren Rail Driver (14 dmg, [penetrate] || 0/1 ammo)

Inventory : [HiEXEX ammo (hit all enemies in hex)] [Supernaut: DR2, leap hella high] [Nightwisp: stealth 7]
Secret stash inventory: [Containment Nade x2] [BlitzStimm x1] [Broadsword AR (5 dmg, [FA2], 5/5 ammo || 3 ammo for grenade 6 dmg AoE 1)]
>>
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>>851612
As you say, Agent Jagg!

[10] Jagg
Vit 10
Atp 6
ProF 3
ProC 3
ProB 3
Core 10

>4 cs spent! Auto-applying Drawback...
>[JINX]'ed!

Weird Childhood 57, 22, 44, 7!
--

They wrote down your name
On a hard part of Space
+6 Vit, +2 Prof, -2 Prob, -2 Proc

They say the Seniral Minoris Theater was Hell.
For some people, it was a vacation spot.
[Chironan Assault-E0]
6 dmg | FA2, Rifle | 3 ammo for SolFlare Grenade, 1 Aoe | 6 Ammo

Wired in. Jacked up. Set to blow. Ten thousand scrolling AR feeds.
Skill!
[CORE_OVER], [Node]
2 AP to roll vs Proc - RD stripped = MoS

They say: Teach A Man To Fish
My friends.
I say: They are not ambitious enough.
Skill.
[MindSpark]
All AP this turn. MindSpark emulates a skill you've seen (or a skill the target has, if used on target).

---

You... you rolled for a randomized armory expunge? Oh dear, Agent Jagg.
>NightWisp
>GunKata
>Driet8 - ReRolling
>Extropian - ReRolling
>BlitzStimms!


---

[10] Jagg
Vit 16
Atp 6
ProF 5
ProC 1
ProB 1
Core 1 (9 used)
Special: NightWisp, GunKata

Prof 5 | Chir-AR-E0 |
6dmg, FA 2 | 3 ammo SolFlare Grenade || 6 ammo

BlitzStimms

---

1 | Roma
1A | ScuttleJack [ 6 / 14 ]
2 | Mammoth
>3 | Agent Orange [-5 Vit, Core 0, UNIT KO]
4 | Snake-Eyes
4A | Romba3077
5 | HoliDay
6 | Remus
7 | Mothman
8 | Bunkle
9 | Hawk
10 | Jagg

Agent Jagg on map as 10 - central rise. Agent can act.
>>
>>851734
(Let's hope I'm doing this right)
>Duck-4atp
>Overwatch gl round (direction(6) if direction is needed)

[10] Jagg
Vit 16
Atp 6
ProF 5
ProC 1
ProB 1
Core 1 (9 used)
Special: NightWisp, GunKata
[JINXED]

Prof 5 | Chir-AR-E0 |
6dmg, FA 2 | 3 ammo SolFlare Grenade || 6 ammo
BlitzStimms
>>
Updated character sheet

[10] Jagg
Vit 16
Atp 6
ProF 5
ProC 1
ProB 1
Core 1 (9 used)
Special: NightWisp, GunKata
[JINXED]
[Aimbot]

Prof 5 | Chir-AR-E0 |
6dmg, FA 2 | 3 ammo SolFlare Grenade || 6 ammo
BlitzStimms
>>
>>851545
"Hey, you, over here ! If I take you down, your drones will stop working, right ?"
>Aimbot activated
"Well, let's see what's this
>fire at R3
>reload
"Now then ! Secondary core, full power !"
>burn 5 core for 3 AP and +2 crit [Warining ! Unstable]
"Ahahahaha ! It's twelve o'clock !"
>unload Peacemaker on R3

Holiday
Vitality : 6/10, DR : 2
Attempts : 8
Proficiency : 3
Processing : 3
Probability : 3
Core : 0/5 [Unstable !]
Special : [TPWIM?], [Aimbot]

Gear : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||0/5Ammo
Spoof Ammo, Gunkata, SuperNaut
[(Un)stable Secondary Core]
>>
Rolled 9, 9, 10, 2, 3, 6 = 39 (6d10)

>>851943
>aaand dice
>>
>>851734

>Move 66
>Apply Bitzstim to Orange
>Overwatch electro'nade at south east group of enemies
[Snake-Eyes]
Vit 10
Att 7
Prof 5
Proc 0
Prob 3
Core 2

[Equiped]
Vibrobreadknife

[Special]
Chipless- No proc, hacking, or electronics
Tigerstyleneuromod- Free melee attack upon encountering enemy
Supernaut [-5] 2dr, leap across obsticales
Nightwisp [-4] Adapts to your background, hiding you [stealth 7]

[Gear]
Weapon Vibrobreadknife -8dmg, +1acc [sword] 1 hand
GL-C9- 12dmg, 1/2 per hex distant||4ammo||-2 prof
Blitzstimms x2 heal 5 +2atp next turn
Smoke'nade x2 2aeo, -2prof/hex for ranged [thrown]
Electro'nade x2 stun+shock radius 2 [thrown]

[CleanBot]
4 Stat
2 DMG Cleaning Laser
[Ground Based]
[Quiet]
>>
Rolled 10, 9, 8 = 27 (3d10)

>>851734
>Focus 3 times
>Hack R4 twice, one to turn West (Face 5ish), once to H4r4ss
>Hack RIDER communication network, feedback

Skuttie Jack
>Mov 444 3
>Eat the rider's mech, [Dismantle, Scuttle] 4ap

"Sic 'em Jack."

[Roma]
Vitality: 10/10
Attempt: 6
Proficiency: 3
Processing: 7
Probability: 3
Core: 1/2 (11)
Special: [Jinx], [Stiletto]
CS: 0

Weapon1 : PeaceMaker -6Dmg Shot, 5Dmg Whip||Unload(Clip)||5/5Ammo

Inventory :
[H4r4ss], [Nightwisp], HeartJolt x2, Cucurbita Lumina
Skuttie Jack: [ScuttleJackal]
8 AP
[Dismantle], [Scuttle]
Vit = 6/14
>>
>>851943
Well yes
I'm the distribution center of this particular node network

That's..

Hey R1, the live target are talking to me again! WhatdoIdo?!
>>
>>852163
Thank you, you're very kind !

Now I know who to shoot.

Oh, yeah, by the way, you shouldn't reveal that to the enemy. Or, er "target", as you say.

That's pretty insulting when I think about it !
>>
>>852186
O-oh? But you're a civilian, Sir. I'm obliged to Serve and Protect the Public Trust. If you're my enemy I have to flag you as a hostile on my HUD.

That would lead to complications.
>>
>>852192
*Randomly shouted mocking insults*
I harangue thusly
>>
>>852192
Huh, that's true. Well, just don't do it with your actual enemies, okay ?
>>
>>852197
>>852200
Widget, I n-need feedback on mission parameter escalation...
>>
>>852212
"Whatsammattah both? Need to call mommy to hold your hand!?"
>>
>>852221
Agent Jagg, please don't be mean to the enemy, they're just doing their jobs.

He's a pretty nice kid too.

>>852212
Just don't listen to him. And never do drugs, okay ? They might seem like they make you better, but they'll ruin you sooner or later.
>>
I'd like to start - but I think my character has some Unfinished Business!

Can you hit me up with some random Stat changes or do I have to wait until everything else is done before that?
>>
>>852229
"Can you see if he even has peachfuzz?
Has he shaved yet?
Ask him!"
>>
>>852246
The immuno-suppressants and hormonal changes c-causes some issues with standard hair growth, Sir.
>>
Rolled 7 (1d10)

>>851974
Thank you sir Snake-Eyes.
>>851734
Take this you robotic freaks! You're puny needles couldn't stop me!

>Aimbot
>Cluster enemies 1, 1, 1

=Agent Orange=
Vitality: 14
Attempt: 7
Proficiency: 6
Probability: 2
Core: 11

Equiped:

Chironan Assault-Cl | 4 dmg, FA 2 || 3 Ammo, 5 AP to launch dmg 5 Cluster || 6 Ammo

Bag:

Scrambler x 3 | 2 AoE [Jaunt] randomly
NeXX x3 | Inject. +4 AP next turn.

[Special]:

[Chipless]
Aimbot: 2 AP to make next shot ACC 9, dmg 1.5X
>>
>>852244
Oh hi Agent Bryers!

Let me check my data-files immediately.

Oh, it says here you...
[StreetRat]
+1 AP, +1 [Stat of Own Choice]
-3 Vit, -1 Proc

Well done you for trying to escape decades of slum living. Please try not to carry fleas, rats or parasites into the armory. The Quartermaster does not like it.
>>
>>852251
"Go home bobber, I can hear your voice squeakin' from here. Yer too young and pretty to die!"
>>852261
Give her a bath!
>>
>>852261
haha! Ace! Thanks a lot, TS! I didn't wanna take any hits... or be some kind of computer nerd, anyway!

Let's get to it - see ya in a flash, team!
>>
>>852274
>>852229
No D-drugs. Got it, Sir. I'll try to avoid taking anything other than my medically mandated 377 oz retro-viral combinatorics.

A-also thank you both for talking so much. The triangulators n-needed a little bit of time to zone your locations in properly. S-sound helps.
>>
>>852335
... !

Clever boy... You give them advice, and before you know it, they're already being grownups.

I'm so proud of you !
>>
>>852335
"Oh yeah?!
Yer still gonna die out there!"


.."if you need shaving advise just ask!"
>>
Rolled 3, 5, 2, 8, 6, 9 = 33 (6d10)

>>851734

>heal Agent orange boost it with 5atp

[Hawk]
Vitality 8
Atttempt 6
Proficiency 4
Processing 4
Probability 3
Core 2/2
Res: 0
Special [(Un)stable Secondary Core] [Cognisti] [Slip] [Kinesis] [BioPulsar] [Gltch] [Guided Munitions][Foresight] [HiEXEX] [Spoof]

Weapon1 : Broadsword AS

Inventory :
>>
>>852446
Hawk, I'm already up thanks to Snake-Eyes, don't wait an action.

>>852256
Forgot I regained 5 hp.

=Agent Orange=
Vitality: 5/14
Attempt: 7
Proficiency: 6
Probability: 2
Core: 11

Equiped:

Chironan Assault-Cl | 4 dmg, FA 2 || 3 Ammo, 5 AP to launch dmg 5 Cluster || 6 Ammo

Bag:

Scrambler x 3 | 2 AoE [Jaunt] randomly
NeXX x3 | Inject. +4 AP next turn.

[Special]:

[Chipless]
Aimbot: 2 AP to make next shot ACC 9, dmg 1.5X
>>
Rolled 1, 4, 2, 5, 5, 4 = 21 (6d6)

>>851545
"Man, why do they get battle suits? I want a battle suit..."

>- +1 VIT Regen
>Stand up
>Aim at frontmost armed drone (+1 ACC)
>Aim at frontmost armed drone (+1 ACC)
>Aim at frontmost armed drone (+1 ACC)
>Aim at frontmost armed drone (+1 ACC)
>Fire ShockSpark at frontmost armed drone (DMG 4, 9 ACC, FA 3)
>Fire ShockSpark at frontmost armed drone (DMG 4, 9 ACC, FA 3)
>-Fall Prone

[ReptileOne]
Vitality 10/12
Atttempt 7
Proficiency 5
Processing 4
Probability 3
Core:: 2/2 (11)
>[-4] Vitality Treatment - +1 VIT regen, 4 AP +4
>[-5] Metabo-Site - VIT usable as Core Points

Special::
>[Jinx] - You and RES just do not mix
>[SmartLink] - +1 FA on all weapons with an FA stat
>[CritFish] - If Aim, Crit range expanded to 2

Loadout:: Chironan Assault Rifle-Type S
4 dmg, FA 3, Rifle | 3 Ammo for ShockSpark | 0/9 ammo

Inventory::
Electro-Nade x2
>>
Rolled 7, 6, 8, 10, 3, 1 = 35 (6d10)

>>853370
>Those weren't the right dice, whoops.
>>
>>853381
>>853370
Sorry Agent, we had to discontinue the FOG programme because of funding issues and also pilot Porcupine had a psychotic feedback break during the Brigadeer birthday party.
>>
Keiko Bryers, reporting in to provide tactical fire support and of course my unmissable company and famous good cheer! Hahaha! No dark secrets here, just your usual good-times only, gun-toting gal... Now listen up, everybody - it's my first time out in a field combat situation, so go a little easy on me y'all, why dontcha?

They gave me this great piece of kit on the way out here. Think they called it an... Inductor Array? Looks pretty fancy to me. Might be able to cause a little carnage with this one. Stay tuned to see what Keiko's got in store for ya!

I think everything in my gear setup should be covered in the list of specifications below. Right, TS Liren? There isn't anything else I need to know about, is there...?

Drawback get!
[TPWIM?]

=Keiko Bryers=
Vit: 7
Atp: 8
Prof: 3
Proc: 2
Prob: 6
Core: 2 (10-4-4)
Equipped:
ZapSpark | 6 dmg, Shock, Bounce || 4 Ammo || +2 dmg in melee
Bag: Inductor Array
Special: [Sense], [Kinesis], [Jaunt], [Pyroxian]
Unfinished Business: [Streetrat] (-3 Vit, -1 Proc, +1 Atp, +1 any)
>>
>>856711
Just keep low to the ground girly and you'll be fine, you seem like a wery trig little cove anyways cully, methinks you'll do fine. Just don't forget to breath.
>>
>>856711
"What's this, Command? We really are hiring kids? Never would I have thought there'd be such a lack of the usual violent lunatics in the workforce pool.

Well, at least your first mission is a training simulation, girl. That's more than some of us got by the way of training... This /is/ a simulation, right, Command?

Orange's screams sounded a tad too realistic."
>>
>>857717
Almost certainly, agent. I'm positive the metal spikes those needlers are firing were of the non-lethal metal spike variety.
>>
>>857717
Screams? Me? Never, that must have been your imagination.
>>857989
Those spike were nothing, what were they, toothpicks?



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