/tg/ Thread Archive

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Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
April 2010
8937567Lobsterman Quest p5An Alien infiltration mission goes horribly because of continous bad rolls but at least we are not hurt badly.xcom lobsterman quest collective game2010-04-03 6 
9252429Lobsterman Quest p8People did not post much so I decided to close earlier. Hopefully next Friday/Saturday it will be better.xcom lobsterman quest collective game2010-04-18 2 
9381231Lobsterman Quest p9The team downs two bio drones by using up all their grenades. Number 32 takes a shot but he is not dead.xcom lobsterman quest collective game2010-04-24 1 
August 2010
11651665Lobsterman p10The team continues to search the base and encounters a Tentaculat.xcom, lobsterman, quest2010-08-14 9 
11680631Lobsterman Quest p11The mission is successful and new shiny things unlocked. With this the first chapter of Lobsterman quest has ended.lobsterman quest, Collective game, x-com2010-08-16 11 
September 2010
12032972Lobsterman Quest p12Chapter two finally on the way, starting with a trade route attack. lobsterman quest, Collective game, x-com2010-09-11 2 
12214519Lobsterman Quest p14The bomb explodes, and number 14 dies a heroic death. RIP clawrad!lobsterman quest, Collective game, x-com2010-09-25 5 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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