Your name is Venris. You are male. You are 37 years old, and have fair skin, dyed hair and grey eyes. Your peers describe you as slender. You have a duelling scar.
You were born of shadowed blood, the descendant of a once-great Noble house in its darkening decline. You walk the path of the Assassin, where you hold the rank of Sell-steel. When you visited the Imperial Diviner, the seer told you this: Do not ask why you serve. Only ask how. Your only physical reminder of your past life is your all-weather cape, something that holds great sentimental value to you. In your travels and adventures as Assassin, you have collected a special memento of your journey, your cracked grey pearl.
Your mother's name is Starr. She walks the path of the Guardsman. Your father's name is Thaddius. He walks the path of the Guardsman. Your brother's name is Jastilus. He walks the path of the Assassin. Your sister's name was Garma. She walked the path of the Scum. She is deceased.
Your upbringing, environment, and the path you have chosen in life have granted you the following traits: Etiquette, Supremely Connected, Vendetta, Wealth.You have learned, acquired, or been born with a number of talents, such as Peer (Nobility), Peer (Underworld), Melee Weapons Training (Primitive), Basic Weapons Training (SP), Pistol Training (SP), Unremarkable, Thrown Weapons Training.
You excel in a number of basic skills, including Awareness (Per), Dodge (Ag).You have learned a number of advanced technical skills, such as Literacy (Int), Speak Language (High Gothic) (Int), Speak Language (Low Gothic) (Int), Speak Language (Low Gothic) (Int).
At this time in your life, your personal belongings are meager, most provided by the Imperium as part of the path you walk. Your holdings include sword, knife, 3 doses of stimm, charge (corpse hair), black bodyglove (Common Quality Clothing), shotgun and 12 shells, 10 throwing knives, all-weather cape (memento), cracked grey pearl (memento).