/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
January 2009
3299918Real MagicAn interesting roleplay thread, based on the premise of real magic versus technology conflict, with extraterrestrial entities as a common foeRoleplay, Magic, Technology2009-01-02 10 
December 2010
1307209640K Ship Discussion/tg/ discusses the ships and their technology from the 40K universe, apparently battleships are giant flying cathedrals - with the population of a small city.Warhammer 40K, space ships, technology, Imperium2010-12-08 -2 
January 2011
13404195Any sword material you want (part 2?)Metallurgist grognards discuss possible materials to make swords out of and the reasons for doing so, among other things. Continuation of another thread.swords, metallugy, technology, weapons, discussion2011-01-05 1 
January 2012
17472313Sorcerous SpaceThe aliens of outer space are not the technological wonders we have envisioned, but rather long-living races of magically-adept beings.setting, homebrew, magic, technology, humans, aliens, Sorcerous Space, Laws of Physics, Ideals of Magic2012-01-09 14 
17483106Sorcerous Space discussion part 2Further discussion of setting ideas for Sorcerous Space a setting where humans live in an anti magic field and aliens are all wizardssetting, homebrew, magic, technology, humans, aliens, Sorcerous Space, Laws of Physics, Ideals of Magic2012-01-10 3 
April 2012
18645891Shadowrun Storytime 92D and crew finally corner Two-Times in Bogota. The Sixth World is marred forever.Shadowrun, Storytime, Shadowrun Storytime, TwoDee, 2D, Dervish, Geppetto, Bend, Bogota, Sensei, Pirates, Aztechnology2012-04-09 37 
October 2013
27972566Technomages and Magical ItemsMagical item creation thread evolves into a discussion of a setting that blends magic and programmingtechnology, magic items, fluff2013-10-28 7 
April 2014
31609204Dark Age of Technology AIOP's Rogue Trader players found an AI from the DAoT and for some reason decided to plug it into their ship. OP requests inventive ways for this to backfire horribly on them and /tg/ delivers. What comes next is best described as nightmare fuel with a side of Clippy.Rogue Trader, Dark Age of Technology, AI, doomed, skynet, SHODAN, GLADoS, Clippy2014-04-21 7 
June 2014
32569160t/g/Magical Engineering. Op asks how to create siege engines in 3.5e and smar/tg/itz deliver.science, awesome, magic, technology, 3.5e2014-06-05 1 
33092130Monsterous Humanoid Quest: 1Seeking to give the world a new race to fear and work with. /tg/ picks up their Drow and start working with tinkering.Collective Game, Drow, Civ, Technology, Underdark, Tiamat2014-06-29 1 
May 2015
40284592Lost Primarch Quest 5We search for lost technology, a year after we free the slavesCollective Game, Lost Primarch Quest, Eleventh, Primarch, Dark Age Of Technology, Relics2015-05-31 12 
May 2017
53002034Anti-Magic and Anti-TechnologyThe idea of something with an anti-magic effect is fairly standard. In this thread, /tg/ puts a wholly original twist on it.magic system, technology, worldbuilding,2017-05-05 5 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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