/tg/ Thread Archive

Welcome to the /tg/ archive! If you encounter any issues, please contact Lord Licorice on IRC/Discord or email 4chan [at] thisisnotatrueending.com.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
April 2010
9124763Mass Effect Conversion to Roleplaying GameAnon begins the beta stages of a Mass Effect RPG using the rules of Rogue Trader. Much discussion ensues.mass effect, rogue trader, conversion, adaptation2010-04-11 1 
May 2011
1510543619th Century X-ComDiscussion on transplanting X-Com to a 19th century setting as well as adapting it to an RPG format.x-com, steampunk, adaptation2011-05-31 3 
July 2014
33128048Team Fortress RPG"Is it a bad idea to run something in the TF2 universe?" This question spurs a lengthy discussion of the Team Fortress 2 universe as a setting, new character classes, and general TF2-RPG ideas.Team Fortress 2, TF2, homebrew, setting, videogame, adaptation2014-07-03 8 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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