/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

December 2012
22111596Late Night Hard Mode CivSo everyone starts out with slimes... no surprise they die horrible within the first few hours. However from the ashes rise tentacle monster... may god forgive usCollective Game, Late, Night, Hard, Mode, Slimes, Tentacles, Civ, Refrek Spine Snapper2012-12-19 2 
22114763Late Night Hard Mode Civ 2The tentacle monsters develop powerful magic, through the correct application of douchebaggery. Turns out if you act like jersey shore, you make a good civilization.Collective Game, Late, Night, Hard, Mode, Slimes, Tentacles, Civ, Refrek Spine Snapper2012-12-19 3 
December 2016
954298Newfound Magic Quest- Part 2In which Norman Fusilier is in the woods, and kills some stuff. Newfound Magic, Collective Game, Fantasy, Quest, Slimes, Wearing peoples feet, 2016-12-22 1 
May 2017
1397852Dungeon Civ Turn 0Civilization creation settles on Slimes. Dungeon Parameters change. We meet Kulnarth, Ash, Bone Slimes, Thief Slimes, and more.Dungeon Civ, Slimes, Civ, Collective Game2017-05-01 1 
1423125Dungeon Civ Turn 1Kulnarth levels up the Stronghold to level 2. The Bandits are defeated. A surprise attack nearly kills everyone.Dungeon Civ, Slimes, Civ, Collective Game2017-05-09 1 
1439332Dungeon Civ Turn 2A Long fight vs an Machine, Alchemist opens shop, Level 3, lots of Lore and more.Dungeon Civ, Slimes, Civ, Collective Game2017-05-16 1 
1486109Dungeon Civ Turn 3.5Weebs duel each other, more of Frederick's allies appear, Tethys and Ash burn everythingDungeon Civ, Slimes, Civ, Collective Game2017-05-29 1 
June 2017
1516734Dungeon Civ Turn 4The last zone outside the Castle is cleared.Dungeon Civ, Slimes, Civ, Collective Game2017-06-04 1 
1569609Dungeon Civ Turn 5Another very short thread included for the sake of completeness.Dungeon Civ, Slimes, Civ, Collective Game2017-06-21 1 
Newest — Next Page (Older)

About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.


Site code and contents © 2007-2020 thisisnotatrueending.com. All rights reserved. Click here for legal information.
If you are under the age of 18, please leave this site immediately. Asshole.