/tg/ Thread Archive

Welcome to the /tg/ archive. Note: Please DO NOT SCRAPE THE ARCHIVES as my bandwidth is finite.

2015-01-15: I noticed there was a notice here that was out of date by like four years. Here's a new notice. NOTICE ME SEMPAI~. Also if something goes wrong with the archives, fastest contact is via irc.thisisnotatrueending.com.

2015-02-04: Due to overwhelming size, .pdf files are no longer supported.

2016-04-28: The shiny new archive for the trial board /qst/ is now available here.

2016-05-23: Searching tags or titles/descriptions now includes results from both /tg/ and /qst/ archives, which should make it easier for QMs to maintain continuity between boards.

Archived Threads

Key
Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
January 2013
22574291Great Cave Civ Quest: Thread 1We learn more about magic and artifice, and the season ends. Suddenly, colors, colors everywhere. Also trade.Great Cave Quest, Ashen Empires, Dragonfall Clan, Collective Game, Quest, Civ Game, Kobolds2013-01-14 10 
22591629Great Cave Civ Quest: Thread 2We have a stand-off with goblins and an aboleth, create a treasure as a result of a strange mood, and find magic rocks. With a bit of luck, we just barely avoid a war with a whole bunch of greenskin nomads.Great Cave Quest, Ashen Empires, Dragonfall Clan, Collective Game, Quest, Civ Game, Kobolds2013-01-15 10 
22612046Great Cave Civ Quest: Thread 3We build some industry and finally get that crystal from the goblins, but then shit gets real when we invite everyone to the seasonal feast. There's absolutely no end of new kobold clans, tech trading starts, and we find books about all the lost technology available this side of the underdark.Great Cave Quest, Ashen Empires, Dragonfall Clan, Collective Game, Quest, Civ Game, Kobolds2013-01-16 6 
22668171Great Cave Civ Quest: Thread 4We make good on our opportunities from last season, unlock the secrets of the healing scroll, and gain new Mul members of our clan. Near season's end, we fight spiders that are trying to eat our people and send our thri-kreen to murder some goblins in glorious combat.Great Cave Quest, Ashen Empires, Dragonfall Clan, Collective Game, Quest, Civ Game, Kobolds2013-01-19 6 
22682271Great Cave Civ Quest: Thread 5We kick off the new season with a feast, buy a gun, hear about some MOTHERFUCKING DUCKS, and then shit gets real as fifteen hundred hobgoblins jump us. Traps and kreen skirmishers and half-dwarves sallying forth from a burning gate is best way to have a battle.Great Cave Quest, Ashen Empires, Dragonfall Clan, Collective Game, Quest, Civ Game, Kobolds2013-01-20 7 
22725688Great Cave Civ Quest: Thread 6We finally learn about guns, see what a bunch of Tohr-Kreen fighting looks like, and start having to clean up after the unruly neighbors when they begin to go around and fuck up the lives of friendly clans.Great Cave Quest, Ashen Empires, Dragonfall Clan, Collective Game, Quest, Civ Game, Kobolds2013-01-22 8 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.

 

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