Thread | Title | Description | Tags | Added | Score |
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November 2010 |
12802197 | Catfight: Tactics: Updates: Continued | Catfight: Tactics progresses, gains some new features (most notably an out of combat sequence) and generally gets hammered together into something more resembling the finished product. | catfight: tactics, catfightgame, homebrew, wargame, necromunda, mordheim | 2010-11-18 | 1 | |
12859843 | Catfight: Tactics 2 | Testing happens, discussion happens, giant sweeping changes happen, people making driveby comments solve problems that the OP spent days staring at, etc. | catfightgame, catfight: tactics, wargame, skirmish, homebrew, hexes | 2010-11-22 | 1 | |
December 2010 |
13235994 | Catfight: Tactics: Probably 4 or 5 | Missed a couple threads. ITT: Fluff happens in the most haphazard way possible. Also, the post-combat phase gets completely redone. | Catfightgame, Catfight: Tactics, Catfight, Wargame, Mordheim, Necromunda | 2010-12-23 | 1 | |
January 2011 |
13475182 | Catfight: Tactics: Let's say 6 | A ton of fluff happens more quickly than fluff has ever happened before. | skirmish, wargame, catfight, catfightgame, Catfight: Tactics | 2011-01-11 | 0 | |