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File: 1348951118342.jpg-(33 KB, 500x266, Stone age 1.jpg)
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It's that exciting time of day again, /tg/! The Civilization Quest is back! I hope you're all ready to go for today's game!

Before we start, I'd like to give mad props to the anon who made this: http://www.youtube.com/watch?v=aG2BiMVuNfQ&feature=plcp
I have no idea who you are, but words cannot express how awesome this makes me feel. I hope I'll be able to keep you all entertained for some time to come yet!

Now that's done with, the previous thread is archived here: http://suptg.thisisnotatrueending.com/archive/20894544/

The full archive is here: http://suptg.thisisnotatrueending.com/archive.html?tags=Red%20White%20and%20Britfag

And for this evening, your music is here: http://www.youtube.com/watch?v=ld7bQL7lWlg Because why not? You've not had a crisis for a while; it's time for something lively!
>>
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Yay! Civilisation game!
>>
Ready to play britfag
>>
Huzzah
>>
Lets go!
>>
> Seriously, what is with your taste in pictures to start a thread with?

LAST TIME ON CIVILIZATION QUEST!
Turn Report

Population: 154 (96 elders and children)
Food: 7/15
Morale: 6/15

Known Food Sources: Average deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, Crude Instruments, Rough berry liqueur, Tribal Militia

The sun is high and warm, the days long and the river cool and inviting this summer!

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
>>
>>20920774
Judging by Yeneth's orders, the priest or priestess of her (as yet un-built) shrine would have to be beautiful and to have not yet taken a lover. Young would probably be better, but there was no rule stating an age. There are many ways the tribe could measure beauty too.
> Create a new character if you want this to be a hero. If not, I'll use a generic. Keep in mind that a hero would have to perform deeds to keep the title.

The elders spend the best part of the moon cycle desperately trying to come up with some way to better catch fish. Their lack of anything to work with causes a little difficulty, but they believe they are a good deal of the way towards some workable construct for catching fish.
> No fibrous plants yet, like flax or cotton. Here's something strange though... Yeneth was wearing cloth, rather than skins.
>>
>>20920781
Action Points: TWO

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources
D) Have your wise ones try to solve a problem
E) Hold a cultural event
F) Craft specific objects
G) Other
H) Ask the elders for advice (No cost)
>>
Ready to suck d....errrr play!
>>
I'd say
B for more food...
E better moral will make people happier and then they'll have more history and togetherness.
>>
>>20920785
Question do we know if there is any reeds near the river
>>
>>20920785
Should we interpret that helping Yeneth may grant us cloth? Interesting indeed.

G)Keep searching for suitable priests/priestesses for Yeneth

C)Gather some food, we'll hold a festival next turn [to improve moral] and we need full stocks for that
>>
>>20920837
Ragnar we just make up a character for the priest no need to use a turn
>>
>>20920785
Taking this from the last session-
Hilde: A young, lithe woman with flowing brown hair and bright blue eyes that are only matched by a clear spring day in their beauty.
Infamous in the tribe for actually turning down many potential mates, believing herself above them. To call her vain would be an understatement.

D) Writing
G) Consult with the other spirits about Yeneth.
>>
>>20920848
Oh, then change my G with continuing our research in medicine [thank God I remembered that, we still have to finish it!]
>>
>>20920878
Oh yea, change writing to medicine. Let's just finish it already so we can learn the alphabets.
>>
>>20920774
C) Find some food
E) Let's make a festival to bring joy into our people.
>>
>>20920853
I think we need to find something to make rope and paper with so I was thinking if there was some sort of reed like plant on the river we could use those so.
A) have the scouts go look around the river for long tall plants

D) have rina work whit the elders for medicine
>>
G) I think we should DEFINITELY get a priest for Yeneth. If we could get flax, that would open up a million new doors, not the least of which being nets.

A) Maybe not the best use of a turn, but it would do to send scouts around and try to map out terrain now that we have the ability to.
>>
>>20920965
I'll throw South out as a direction to scout.
>>
WOW we are all over the map today
>>
>>20920986
At least Brit can rest assured nothing fishy's going on, unlike the times when we had unanimous agreement
>>
>>20920986
You're right. I think i'll change my scouting idea to yours. If we could find something to make paper or rope with, we would be able to create better maps and nets.
>>
Is there any dogbane near the river?

D writing
D medicine

The priestess of Yeneth
>Naveen. A blond girl who came of age only a week before Yeneth came to our village. She has ignored all attempts the men have made to impress her. She has only shown interest in her hair(which reaches down to the small of her back) and the other unmarried women of the tribe.
>>
I'll vote for Hilde, c) food and g)? Medicine.
>>
>>20921011
or maybe this is part of the plan to get britfag to relax when BAM we pounce..
>>
>>20921016
*hint hint wink wink*

She's gay is what I'm saying
>>
>>20921042
not sure if I want to go the way of a lesbian priest for a fertility goddess.
>>
>>20920986
No kidding! I've had to actually pull out a pencil and paper to tally everything up!

Turn Report

Population: 154 (96 elders and children)
Food: 8/15
Morale: 6/15

Known Food Sources: Average deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, Crude Instruments, Rough berry liqueur, Tribal Militia

The sun is high and warm, the days long and the river cool and inviting this summer!

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
>>
>>20921089
Did I say 'fertility'? I never said 'fertility'. I said 'love'. Keep that in mind; it has implications.
>>
>>20921089
Just thought it would fit with the "never had sex" criteria set by Yeneth.
>>
>>20921120
Well you never really said what Yeneth was the goddess of just that she made the people act differently around her.
>>
I smell slaanesh here but ok. Let's play along for now.
>>
>>20921124
Not 'never had sex' was it, just not bound to any one man. A goddess of love will probably involve physical love as well.
And damn, Britfag... A goddess of love... Vain, self-centered and no good as a fertility goddess, I say we kick her out, too bad I wasn't here for the last session.
>>
>>20921120
Wait a moment, a goddess of just love is useless. We need a fertility goddess to get any real work done. If she doesn't make our people start pumping out the babies then we should stop worshipping her.
>>
She'll turn our hard-working folk into narcissistic people only out for bettering their own self-image and gathering material wealth and pretty nothings, just you wait!
>>
>>20921172
But then she would get angry. And make your woman cold and mean. And that would be terrible.
>>
>>20921180
None of the gods have effect us that much at all I doubt this one will do that.
>>
You people are friggin' paranoid.
>>
>>20921200
Well, she had people swooning and disappearing into huts together when she showed up, I'm just sayin'. And she named herself and ordered us to get her a shrine and priestess. What is she planning with us? Is her priestess meant to be some sort of religious prostitute, since she shouldn't have a man, like back in Sumeria?
>>
>>20921169
>>20921172
Actually it was 'never taken a lover'. And yes, a 'love' goddess IS useless. Babies are a known side effect to taking lovers though. But who'd have the time for such a 'useless' spirit?


The hunters set out into the forest to bring back deer, reporting that the herd has still been very much decreased. They struggled to bring home even a buck or two. The river offers better bounty, but still not a great amount. The slim pickings dishearten everyone.

Over many days, the Wise Ones have a perfect chance to test their new formulas and adapt them. Despite the foul taste, the concoctions seem to work and Rina in particular is very pleased to act as the tribe's healer, calling it a gift from Chani, to grant the Wise Ones the wit to unravel the puzzle in the plants. Not everyone agrees with this, but no-one can really be bothered to argue
>>
>>20921231
As I said when I agreed with everyone to build her a shrine- Check with the other spirits! They probably know a thing or two!
>>
>>20921239
Action Points: TWO

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Have your wise ones try to solve a problem
E) Hold a cultural event (specify)
F) Craft specific objects
G) Other
H) Ask the elders for advice (No cost)
>>
>>20921272
Let's get someone in the tribe messing with the metals.
Maybe have someone try to contact more 'gods'
>>
>>20921272
>D

It's been suggested before, by I highly recommend that we develop some form of writing. Oral tradition is fun and all, but reliable information exchange make the foundations of empires.

>C
You can never have too much food.
>>
>>20921231
As I said in the last thread, naming herself doesn't automatically mean she's bad news, just that she's different compared to Groza and our other gods.

And her traits don't represent a danger as long as we are well fed.

>>20921272
G)Hold a summer festival, with lots of drinks, food, song and tales of our people. We need our people to be happy, for without them we are nothing.

G) We should send some scouts to the north to search for some new food sources. I don't remember how the map looked like [Hint: someone post it if you have it saved somewhere, please] so if the north is well scouted, tell me another cardinal point to vote for
>>
>>20921312
I am with this. We need actually know something about our surroundings.
>>
>>20921309
>You can never have too much food.

Funny that I recommended writing so highly when my comprehension sucks ass. I meant >B
>>
>>20921272
D) WRITING
G) Consult with the other spirits about Yeneth
>>
>>20921272
A) have the scouts look near the river for tall fibrous plants.

D) have elders come up whit a pictograph writing system.
>>
>>20921272
D) Writing, have our men look for reeds down by the river, for use as quills, and we should send someone to gather clay, so we can make clay tablets to write on, don't angle for paper/papyrus just yet, go with the tech we know.
Also, we should F) build a Healer's hut maybe? Blessed by Chani to make it more effective, so we can cure diseases and have someone there with knowledge of herblore, how to set bones, etc.
>>
>>20921246
NOTE
Contacting the spirits, consulting with the elders, or any other activities involving consulting with anyone in the village DO NOT TAKE AN ACTION. Keep this in mind.
>>
>>20921372
then lest consult withe the elders/spirits with Yeneth.
>>
B
B
Because food promises a secure future.
>>
>>20921372
Ask Bolloc how the wife and kids are doing. Also, maybe how plentiful the fishing is and ask about any anomalies in the local wildlife. Whatever you do, don't stare the gross-looking scar above his lip.
>>
>>20921415
Hey Dorf, love your quests!
But afaik, there's nothing to hunt ( herd is down to a few animals from overuse by the other tribe) as well as few fish in the river. We could maybe pick fruit from the trees though?
>>
Rolled 22

>>20921415
Whyyy? Why are you guys so... ugh. I dunno what option it would be, but I opt to ask the spirits, especially Hrunt, about why the herd is dwindling so much. G, I guess.
>>
>>20921372
Alright sweet, well then, I'm up for scouting up north. Here's hoping we find some new food.
But still talk to the other spirits about Yeneth. It's really about time we got some outside consultation before we go any further with this.
>>
>>20921437
Who is Bolloc?
>>
>>20921449
Yep, ask spirits (all of them) about Yeneth, and elders about food problems.
>>
>>20921452
You don't know? He lives near the river. Nobody knows more about fish than old Bolloc. He shows up to all the festivals and gets really hammered. You've met him several times. You honestly don't remember?
>>
I say we drop everything and start worshiping the dark gods.
>>
>>20921482
Nope. Was probably hammered as well.
>>
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>>20921272
the food
gather it!
gather the food!
food...
>>
Is there any way we can expand our farms? Or can we only do it after the harvest? We seriously need to work on food collection.

Otherwise as someone suggested scouting whereever. Maybe in the plains NE/NW to find some other herds?
How much food go we get from milking our cows and stuff? Should be a small stable amount.
>>
What is it with food we really don't need food we have half which from my memory can almost last us at lest half the year or enough time for the fish to be plentiful again.
>>
Be careful with the food gathering, our sources are dwindling.

I also vote to ask the elders about our soon-to-be-food-problems and the gods about Yeneth
>>
>>20921577
> God dammit, I just ate and now I'm hungry again.

>>20921437
> Old Bolloc is fine, though he's pissed all the booze is gone.

Calling upon all the spirits is hard. Chani and Groza are easy to try and contact, though the god of battle proves uncommunicative, caring, in his own words, "Not a bit for Yeneth. I seldom have cause to speak with her." Hrunti seems more eager to talk, but only a little. Chani is likewise willing to help.

What does the tribe want to know about Yeneth?
>>
>>20921622
>What does the tribe want to know about Yeneth?

Is she trustworthy?
>>
Also, uh, I opened up a thread if anyone wants to vote while they wait for brit...
>Totally shameless self-advertising.
>>20921328
(I'm the one that also made that video!)
>>
>>20921622
Where is she from?
How can she aid us, in a useful ( for us) form?
>>
>>20921622
1) Does anyone know where she came from?
2) Did she name herself or was the name given to her by someone else? Why?
3) Is she good? Can we trust her?
>>
>>20921643
Hrunti claims she is as trustworthy as he or any other spirit is. He knows only a little of her though, wolves having little use for 'love'. Chani believes that Yeneth isn't deceptive, merely overly-proud of herself. She seems to think that Yeneth is somehow 'younger' than her or Hrunti.

>>20921652
Hrunti doesn't know where she comes from, only that she passes through the territory of many packs on her journeys, always swift as a spirit can be. She is new to this area however and came from outside his sight. As for her use... He claims that is for you to decide. Chani too has little idea where Yeneth is from, but does confirm she is from far away and beyond the banks of Chani's river.

>>20921654
Chani and Hrunti have no knowledge of anyone naming her. She seems to have come into the areas they can observe with the name however. Chani suggests it would be better to ask Yeneth in person. As to whether she is 'good'... Neither have an answer to that. They haven't known her long enough.

Are there any other questions? Sorry for the delay in timing, I just want to make sure everyone has a chance to post.
>>
>>20921847
Good enough for me. If the spirits say trust her, we trust her.
>>
>>20921877
Same here, sometime later we're gonna talk to Yeneth herself, but now we've got other matters to attend to.
>>
>>20921847
What does Groza think?
>>20921877
The spirits are not all powerful, there are obviously a shoe lot of them, and they have conflicting ideals. We should not blindly follow our gods.

This is why I again recommend killing her mortal form, throwing her back into the spirit realm, having our spirits fight her (Hrunti and Groza) and then feasting upon her godflesh.
>>
>>20921959
We don't have anything against this person their is no reason to kill her.
>>
>>20921959
Remember when we went last on a mindless killing spree? It almost cost us the life of Trym and the outcome of a very important war. For the moment we keep our heads down with the killing.

As I said before, we need to find more food sources and hold a festival to raise the spirits.
>>
>>20921982
But we could gain strength by feasting upon her god flesh. Just think of the eldritch strength contained in it.

If we retirually consume the flesh of a god we might just awaken something powerful enough to give us true dominance over our land. Or elevate ourselves to the level of said gods, or at least a quasi power, some form of demi god status. Even better we might be able to jump start our technological and magic ability.
>>
>>20921959
First, they are not 'our' spirits, we revere them, and they aid us, they are not ours to command, if I may remind you of the debacle with Groza before we fought the copper tribe. They would obviously have misgivings about killing one of their own. And killing and eating her? Sure is cannibal here today...
>>
>>20921959
Leave your vore fetish for yourself.
If spirits don't have nothing against her she can stay.
>>
>>20921959
What is it with you people and cannibalism?!

Groza has no opinion on the matter. According to Gerain, his priest, Groza usually only pays mind to drinking, brawling and battle. Little else holds his attention, unless it is a physical contest of some kind.
>>
>>20922014
That's because we conducted ourselves on a mindless killing spree. This is not mindless, this has a purpose, a purpose that will bring up our tribe to the level of the gods. Groza would approve on the combat, and if we make sport of it I am sure Hrunti would enjoy it as well.

We need power to make sure we have dominance over this continent. We can not simply buy god's favors, we must have their power ourselves. A mages college could be created if we unlock magic by consuming god flesh.

We might even find ourselves a god of death, or some form of old god brought on by a god's corpse.
>>
>>20922026
Wow, you have some sort of God-eating fetish? This wouldn't be wise AT ALL.
Even if we could kill her, let alone eat her, that act would probably alienate all the other spirits, leaving us friendless and at a supreme disadvantage in a dangerous world.
No aid from Hrunti with the hunt, no aid from Chani with the fish run OR the healing bandages.
>>
>>20922043
Actually it isn't "you people". I think I am the only one who had suggested it. Ha.
>>
Britfag what time of the year is it?
>>
>>20922054
Dude, please stop this nonsense. Using your judgement, any killing spree can have a justification. We're just a little over 100 villagers, not god-killers.
>>
...Guys.
Listen, guys.

We should just WORSHIP THE DARK GODS
HAHAHAHA FOR KAHOOSSSSSS!!!!
>>
>>20922062
The gods are never said to be friends of one another, the death of one god might please the others if we do it on their terms. Besides, if we kill her we will prove to them we are dangerous enough for them to fear us. We can go from asking for favors to demanding them.
>>
>>20922054
Just... Leave off, dude, we're not gonna eat our supernatural allies. And even if we did, what'sto say it would aid us? It would just as probably be poisonous or some shit, or bring divine retribution on our asses. And she just wants to bring us love, and you suggest killing her for it, damn man, you are a twisted individual.
>>
>>20922075
>yeah yeah, leave off with the shameless drow civ promo. Can't you do both?
>>
>>20922106
Fine, but if we go to war again and just happen to kill one of the enemies' gods I'm going to suggest we do something with that corpse. God flesh is never not useful, and with what has been happening so far it's obvious we'll be able to use magic at some point. Magic will give us a distinct advantage for our enemies.
>>
>>20922069
It's currently summer. You're not getting more specific than that, as you've not developed a calendar system yet.

Also, we going with Hilde or Naveen as Yeneth's priestess?

Action Points: TWO

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Have your wise ones try to solve a problem
E) Hold a cultural event (specify)
F) Craft specific objects
G) Other
H) Ask the elders for advice (No cost)
>>
>>20922267
I go for lesbians, everyone loves lesbians, right?

A)Explore north for food

E)Organize a feast, with food, drinks, songs and tales
>>
>>20922267
Hilde
>>
>>20922293
Also
A) Explore North
and D) Writing
>>
>>20922267
Naveen
>>
>>20922298
I second Das
>>
Rolled 48

>>20922267
D We need to be able to record belongings of particular people for more developed storage facilities. I suggest creating writing to this end.

F We need to construct more sturdy rafts in order to have an easier time trading with our new river brothers. We are one united tribe now, and we better start acting like it.

May I suggest next turn sending a delegation for the copper tribe in order to suggest another marriage, this time for Gerin instead of for Trym. Having two powerful noble clans will help balance out our tribe so that we don't have a single individual with all the power.

Also I vote for Hilde.

Also have the cows given birth?

Also which of the two wolf priests did you decide upon?
>>
>>20922267
I would like Hilde, but I wonder if the fact that she doesn't seem to have love for anybody but herself might make Yeneth displeased.
>>
>>20922327
If anything I think it might make her more compatible with Yeneth. Neither one of them can love anybody more than them self.
>>
>>20922298
This, along with Hilde.
>>
>>20922323
This.
>>
Britfag? You still around?
>>
>>20922627
Just making sure that was everyone. Also, I had to double-check the population growth... I really need to re-work this thing.

Turn Report

Population: 271 (155 elders and children)
Food: 8/15
Morale: 6/15

Known Food Sources: Depleted deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine, pictograms
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, Crude Instruments, Rough berry liqueur, Tribal Militia

The sun is high and warm, the days long and the river cool and inviting this summer!

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
>>
>>20922712
Your exploration north fails to yield anything particularly useful. Leaving the river banks behind, your scouts discover the edge of the forest, then more of the grassland they found to the north-east, hills and a river beyond it, leading up into mountains they cannot pass.

Your Wise Ones have more success. Struck by the need to be able to record what they know for others, when they are dead and gone, they begin a great work. It is no-where near completion yet, but when it is, they assure everyone that it will mean great things for the tribe!
>>
>>20922712
At some point will the population of our tribe expand to include us and the river brothers? After the birth of Tryms son?
>>
>>20922822
Your population growth has given you another action point!

Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Have your wise ones try to solve a problem
E) Hold a cultural event (specify)
F) Craft specific objects
G) Other
H) Ask the elders for advice (No cost)
>>
>>20922830
Where haven't we explored yet?
>>
>>20922822
Ok D) Writing again
F) Built better rafts for that other tribe. We really need to bring the two tribes together. The wedding was the symbolic bridge between the two of us, now we need to build a strong foundation of trade, knowledge sharing, and military consolidation.

If you guys don't want to do that let me suggest G) Creating the devours of Groza, our trained military body, those who fight for a living and will defend our village.
or G) Sending a delegation to the lion tribe to negotiate another remarriage. It should be easier now that we have a love goddess. Also we should marry off Gerin this time, as I stated before, two strong clans will provide more stability.
>>
>>20922854
Since we have three now, I suggest the first two plus the creation of the Devouts of Groza
>>
>>20922853
Pretty much everywhere, we need to focus on technology that will provide us better searching capabilities so that we can recognize more in places we've already explored, or tech that will allow us to go farther. That or we need to build an outpost that we can launch exploration from farther from the village.
>>
>>20922830
G)Writing
G)Medicine
G)Apiculture [yeah, we need more sources of food]
>>
>>20922867
Hey
what if
settlers.
We send like 100 people somewhere and make a new village.
Maybe?
>>
>>20922891
I do not think we should split ourselves that much yet. A military outpost would be the best for now. Once our population goes over 1000 I saw settlers would be a good idea.

Also britfag keeps dodging my question on what is happening to our cows. They really should have given birth by now, and should be providing us milk for food.
>>
>>20922830
D) Writing
G) Diplomacy with the copper tribe
A) Send scouts south
>>
>>20922854
I second this.

Also since we have such an increase in population how about we make a dedicated group of people that will serve has our militia. Just A thought doesn't necessarily mean we do it this turn. I just don't want to be caught with our pants down if another more war like tribe comes.
>>
>>20922890
If we split our research up that much we won't get far in any of them.
>>
>>20922966
Damn, you're right.

Then just continue researching writing, as for the other 2 things...

Check how the cows are doing and start building some better rafts, like Spine Snapper suggested
>>
>>20922959
Now that we have allies of the River Brothers we are much less of an easy target. Though that is why I say bringing them into the fold under House Wolfsbane would be very useful. Attempt to bring us all together through alliance, but be prepared to fight them if that fails.
>>
>>20922949
we already sent scouts to the south. We have sent scouts literally everywhere. We need to improve our scouting techniques to gain anything from it.
>>
>>20923032
then I would like to change that to
A) send the scouts to secretly check up on the other river tribe.
>>
>>20923063
Why should we do that? If they get discovered it might make them suspicious [like anyone should when they spot spies!].
>>
>>20922919
I'm sorry; I've kept forgetting to record them... bah...

The cows have mostly been spending until now settling in. They will likely give birth to some new calves come next spring.
>>
>>20923063
we're one tribe now, we can just go ask them how they are doing.
>>
>>20923087
that's fine, don't worry 'bout it. I'm just thinking of how we need to get an independent source of meat.

Would anyone be opposed to later endeavoring to attempt to search for a local bird that could possibly be bread for food? Some ground fowl or some such?
>>
>>20923110
We could have hunters go out and try to find some
>>
>>20923156
I say we do that next turn, since we have three action points now.
>>
>>20923165
Agreed
>>
>>20923032
You haven't been everywhere. You've not explored very much west and east, nor up or downstream any further, since you got rafts and canoos. Just saying.

Turn Report

Population: 271 (155 elders and children)
Food: 8/15
Morale: 6/15

Known Food Sources: Depleted deer herd, fishing river, wild fruit trees and bushes
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Copper spears and knives, advanced stone and wood tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, Copper scale jackets, basic plank shields, Crude carts
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine,
Architecture: Turf-roof huts, basic carpentry, crude wooden palisade
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, Crude Instruments, Rough berry liqueur, Tribal Militia

The sun is high and warm, the days long and the river cool and inviting this summer!

Known Landmarks
A river beside the village
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Open grasslands
Distant mountains
Distant river
>>
>>20923225
oh, my mistake
>>
>>20923225
Your wise ones continue working on their great project, though they have not yet completed their labours. They're unsure how much longer they will need.

Not a lot of improvements can be made to the rafts, but the tribe works on their construction, making sure they won't break apart ensuring they can carry as much as possible.
>>
>>20923273
Diplomancing the other tribe (Copper/Lion/whatever) will sadly have to come next time, as I am having trouble keeping my eyes open. I hope you all enjoyed today though!

The next thread will be on TUESDAY at 4:30PM, EST. I look forward to seeing you all there!
>>
>>20923306
Cheers mate, see you then!


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