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  • File: 1336329117.jpg-(108 KB, 384x500, 2551252494_dd76516ebb.jpg)
    108 KB NearFuture Cyborg Quest 12 Exabyte !SIL6URyblU 05/06/12(Sun)14:31 No.19000952  
    >> Exabyte !SIL6URyblU 05/06/12(Sun)14:33 No.19000963
    >>Previous threads can be found at: http://suptg.thisisnotatrueending.com/archive.html?tags=NearFuture%20Cyborg%20Quest

    The year is 2025.
    Your name is Dave, and you never asked for this.
    Once a generic white-collar worker who lived alone save for your cat, you were hit by a car and spent three months in a coma.
    You awoke to find that your unconscious body had been taken in by the corporation 'Emulsified Electronics', and implanted with an experimental augmentation. You soon found that it allowed you to control electronic devices with your mind, and you immediately used that power to it's fullest, eventually gaining in power and prestige until EE hired you, officially, as one of their agents. And if Jun's theory is right, your power is only going to grow...
    At almost the same time, it came to light that the PMC, ArmaTek, had started to mobilize against EE. After a solo mission, you found they had been hired by the company called Cadmium Dynamics. CD has been working toward expanding their territory- and unluckily, EE is the corporation that they need to remove next in order to expand.
    >You have 4450 credits.
    >You have 1 fate reroll (Reroll any bad roll to a 100)
    >> Exabyte !SIL6URyblU 05/06/12(Sun)14:33 No.19000970
    >Abel Rowling: Your coworker\drinking-buddy. Used to be your roommate years ago before you got him a job at the place you worked. He's hiding out in a mysterious safehouse somewhere.
    >Jun Viridian: The 38 year old neuroscientist who implanted you with the prototype, and from what you can tell, was the one who designed it. Her son has been captured by CD, who forced her to become a mole.
    >John Grayson: A security specialist and agent who works for EE. He has implanted arms and broad shoulders. He used to be military.
    >Verne Tolstoy: A quiet, overweight man who used to be a cop. Most of his internal organs are all augmented versions, and he has an augmented arm; Ever since a mishap with an EMP, he's been unable to do any kind of mercenary work.
    >Amy Tolstoy: A teenage mercenary girl with neon hair, augmented legs, and a wrist computer full to the brim with random AI constructs. She has all sorts of strange friends. Now works for EE as both a researcher, technician, and agent. Is somewhat keen on Dave, but he's just starting to realize that.
    >Azure, Onyx, and Cyan: Your bullfrog's three onboard AIs; Cyan specializes in networking, Onyx specializes in combat, and Azure bridges the gap between them.
    >Grasshopper: Undercover as Natalie Adede, she's an enemy agent who seduced and interrogated you when you first met her. You were able to capture her, but Cadmium Dynamics broke her out.
    >Mark: The mechanic who works for EE in B-4, building and maintaining the gear of all Agents. He's a capable pilot and has saved your skin at least once.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)14:34 No.19000976
    "A graveyard?" Amy asks. The four of you were all standing around Garrett's grave, staring at Grayson.
    "I, uh, don't know many places." Grayson said. "So, Dave, what's this all about?"
    And then everyone turns from Grayson to you.
    >> HeadRox 05/06/12(Sun)14:38 No.19001009
    rolled 57 = 57

    >>19000976
    They have Juns son.

    Hi.
    >> Anonymous 05/06/12(Sun)14:39 No.19001017
    >>19000976
    Well, time to explain the unpleasant situation Jun's in.
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)14:40 No.19001030
    Well, tell them what we discovered.
    The agents who retrieved Grasshopper knew exactly where to go. Ergo, mole. I'm sorry, Jun, but they need to know if we're going to solve this problem.
    >> Anonymous 05/06/12(Sun)14:40 No.19001037
    WOO!
    >> Exabyte !SIL6URyblU 05/06/12(Sun)14:45 No.19001076
    "Under reviewing the camera info, I noticed that the agents who retrieved Grasshopper knew exactly where to go." You say. "So we have a mole. But that's not the problem."
    "Then. . what's the problem?"
    "They have Jun's son." You say. "And they've been holding that over her head."
    "So. . Jun's the mole." Grayson said, eying her.
    "Yes, but not for long if we can help it." Amy said. "All we need to do is get her kid back, right?"
    "Easier said than done." Grayson added. "Do we know where he is or how heavily he's guarded?"
    >> Anonymous 05/06/12(Sun)14:46 No.19001089
    >>19001076
    "No, according to Jun-Well, she can speak for herself."
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)14:47 No.19001099
    We can get Abel to do some more digging. He's done a pretty fantastic job of finding what we need so far.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)14:50 No.19001121
    "No." You say. "According to Jun- Well, she can speak for herself."
    "They never told me anything important about him." She said. "They just let me. . see him every once in a while."
    "Then where do we start?" Grayson asked. He cracked his knuckles, already prepared.
    "We start with Abel." You say. "He's always been able to find something out when I asked him- we just have to give him some time."
    "Can we trust him?"
    >> Anonymous 05/06/12(Sun)14:51 No.19001134
    >>19001121
    "I should probably do a little digging first. He's gone into hiding in a safe house, and we communicate via drop box. Might be a CD agent feeding me false information."
    >> Anonymous 05/06/12(Sun)14:53 No.19001146
    >>19001121
    >"Can we trust him?"
    "Not the slightest clue, but he's in my top five of people who I think I can trust."
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)14:53 No.19001149
    The man took care of my cat while I was in a coma, and continues to do so.
    You're damn right we can trust him.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)14:56 No.19001176
    "The man took care of my cat while I was in a coma, and continues to do so. Damn right we can trust him. I'll have to do some digging first to make sure he's not a CD agent feeding me info, though." You say. "Right now he's hunkered down in a safehouse and we communicate via dropbox."
    "I'll help." Amy said. "Best not to enter a safehouse alone- it makes a good trap." She said.
    "And what do we do in the meantime?" Grayson asked. "I don't think the board would be happy with knowing Jun's been compromised."
    >> Anonymous 05/06/12(Sun)14:58 No.19001187
    >>19001176
    "Well, I don't plan telling them."
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)15:01 No.19001212
    >>19001187
    This.
    >> Anonymous 05/06/12(Sun)15:02 No.19001215
    >>19001176
    "With any luck, this'll be over before they have to know.
    Any further questions?"
    >> Anonymous 05/06/12(Sun)15:02 No.19001222
         File: 1336330970.gif-(481 KB, 141x141, Good job bro.gif)
    481 KB
    >>19001187
    Yup, dis nigga right here got it.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:04 No.19001244
    "Well, I don't plan on telling them. With any luck, this'll be over before they have to know." You say. "We'll act like we've found nothing out. Jun, if they contact you, give them what they want."
    He scowled, but nodded.
    "Any further questions?"
    "Why are you working so hard?" Jun asked, turning to you, almost spitting out her words. "For someone who. . who kidnapped you, and implanted you without your consent? Why are you helping the person who tore your previous life from you? Why?"
    >> Anonymous 05/06/12(Sun)15:05 No.19001249
    >>19001244
    "Well, first off, you saved my life. Secondly, this life is way, way better."
    >> Anonymous 05/06/12(Sun)15:06 No.19001252
    >>19001244
    "A metal spine's better than none at all. You'd do well to remember that."
    >> Anonymous 05/06/12(Sun)15:06 No.19001260
    >>19001244
    "Severe brain damage."
    >> NotAWriteFag 05/06/12(Sun)15:07 No.19001266
         File: 1336331230.jpg-(4 KB, 126x121, 1335373771423s.jpg)
    4 KB
    >>19001244
    "Because that's what I do.
    >> Anonymous 05/06/12(Sun)15:07 No.19001267
    >>19001244
    "I started out with a friend and a cat. By now, I've got 5 friends and a cat.
    I'm cool with that."
    >> NotAWriteFag 05/06/12(Sun)15:09 No.19001280
    >>19001249
    I'd liek to second this, actually.
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)15:11 No.19001307
    I've got mechandrites, awesome friends, and an anti-materiel plasma cannon. I wouldn't be such a boss if it weren't for EE's shady business practices.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:12 No.19001308
    "First off, you saved my life. Secondly-"
    You smile.
    "This life is way, way better."
    "Okay, is that it?" Grayson asked. "So I just. . wait and let the mole get back into place and start leaking info again, while you two go gallavanting off to make sure your friend isn't compromised?" He asked, not sounding too pleased.
    "That's the plan." You say. "The sooner we start, the sooner we finish."
    Grayson scowled again, but nodded. "If you say so, Dave. I'll take Jun back to EE. Good luck." He says, before turning and walking away. Jun and him get in his car, and they drive off.
    "So." Amy said. "What's the first step?"
    >> Anonymous 05/06/12(Sun)15:14 No.19001328
    >>19001308
    "Well, hang on. Lemme ask Cyan."
    <>Where was that safehouse again? I want to stop by and just make sure it checks out.</>
    >> Anonymous 05/06/12(Sun)15:17 No.19001346
    >>19001308
    No clue. Wasn't my idea to go all paranoid on Abel.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:20 No.19001370
    "Lemme ask Cyan; he has the info."
    <Where's the safehouse? I want to stop by and make sure it checks out.>
    <It's not far from here.> Cyan said. <It's in the sewers, hidden pretty well behind a wall.>
    You sigh. Sewers. Yay.

    "So, this wall, right?" Amy asked, brushing her hands across the brick. "Ew, it's moldy."
    <Push on the fifth brick from the bottom.> Cyan says, targetting it on your HUD for you. You push on the brick, and it clicks inward, before a small doorway-sized hole appeared in the wall.
    You and Amy slip in.
    "Dave." Abel said, pointing a gun at you. "What are you doing here, man?" He asked. "I thought I told Cyan to warn you not to come here unless it was really important."
    >> Anonymous 05/06/12(Sun)15:20 No.19001378
    >>19001346
    Should've gone paranoid on Cain, instead.
    From what I hear, he's a real nutjob.
    >> Anonymous 05/06/12(Sun)15:22 No.19001387
    >>19001370
    "We need intel on CD. Anything you can spare. Also, I hope you're changing my cat's litter box. This may be a sewer, but you can still keep it clean."
    >> Anonymous 05/06/12(Sun)15:24 No.19001400
    >>19001370
    "We've got a mole in EE and we had to make sure our communication wasn't compromised."
    >> Anonymous 05/06/12(Sun)15:24 No.19001404
    >>19001370
    "This is important. Jun is a mole because her son is being held hostage. I need to find out where they're holding him."
    >> Anonymous 05/06/12(Sun)15:27 No.19001424
    >>19001404
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:27 No.19001425
    "We've got a mole in EE and we had to make sure our communication wasn't compromised." You say. "It could have been anyone on the other side of that dropbox."
    He nods. "Good thinking."
    "But anyways, we're here because we need intel on CD. Specifically, they're holding someone hostage and I need to find out where they're holding him." You say.
    He spun the chair around to the truly massive computer system he was sitting at, and set the gun down at the desk.
    "This might take some time." He said, typing. "Might as well sit down. Who exactly are you looking for?"
    "Dr. Viridian's son." Amy said. "His name's James."
    >> Anonymous 05/06/12(Sun)15:33 No.19001473
    >>19001425
    "Jun's codename is Dragon if that helps."
    "Amy is Tolstoy by the way."
    >> Anonymous 05/06/12(Sun)15:35 No.19001493
    >>19001473
    Adding onto this.
    "By the way, why Tolstoy? Are you a fan of Russian Literature?"
    >> Anonymous 05/06/12(Sun)15:36 No.19001502
    >>19001493
    >>19001473
    What?
    >> NotAWriteFag 05/06/12(Sun)15:36 No.19001508
    >>19001493
    ...Why ask Abel? He didn't think the names up, CD and ArmaTek did.
    >> Anonymous 05/06/12(Sun)15:37 No.19001515
    >>19001493
    >>19001473
    Tolstoy is Amy's family name. Her codename's Naga.
    >> Anonymous 05/06/12(Sun)15:37 No.19001521
    >>19001425
    "What have you found about CD by the way? Anything about the other corp they were going to attack?"

    "....Also, Abel, I was meaning to ask this before but you're not just on office clerk, are you?"
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:37 No.19001524
    >>19001473
    >>19001493
    >Tolstoy is actually her surname.

    "Jun's codename is Dragon if that helps." You say. "And Amy's is Naga."
    "I see. . " He said, decrypting CD's communications at a relatively quick speed. "They always spoke about Dragon as a kind of tool, so I was assuming it was a vehicle or machine, but. . " He murmured, typing.

    He turned to you two. "You guys are in luck." He said. "They mentioned that they were moving a 'Dragon's Egg' a few days back, but I didn't know what that meant until now."
    "Really? Where?" You ask.
    "Dragon's egg was being moved from one safehouse to another. Wherever this Location Zeta is, it's the same place they're making something they're calling zombies."
    You and Amy share a Look.
    >> Anonymous 05/06/12(Sun)15:38 No.19001531
    >>19001515
    Amy Tolstoy? Any relation to the Russian writer?
    >> Anonymous 05/06/12(Sun)15:40 No.19001552
    >>19001524
    "Shit, do you know where that place is?"

    also this >>19001521
    >> Anonymous 05/06/12(Sun)15:42 No.19001574
    >>19001524
    GET THE DRONES.
    TONIGHT, WE RIDE.
    >> Anonymous 05/06/12(Sun)15:43 No.19001590
    >>19001524
    Contact Grayson and ask if EE has any info on something called Location Zeta
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:45 No.19001612
    "You're not just a normal office clerk, are you?" You ask.
    "Oh, I was. But a few days after you vanished. . The people we worked for showed up and said that you and I both had potential. They were training me to be an Agent after that, but by the time my training was done, you needed my help."
    "That. . actually makes a lot of sense." You say. "Do you know where this zombie making place is?"
    "No, it's a bit hard for me to find out. I have a feeling that it's their local base of operations." He said.
    "Wait." Amy spoke up. "If the 'zombies' are those. . combat drugged claw things, wouldn't they need a lot of food and a lot of people to make them?"
    "So you think I should look for where great numbers of food and people are vanishing, and somewhere nearby." Abel said, and then turned back to the computer. "I'll do my best."

    Less then ten minutes later, Abel whooped and spun the chair back around. "I found it." He said. "It's a private prison on the edge of town."
    >> Anonymous 05/06/12(Sun)15:48 No.19001647
    >>19001612
    "Private.. Prison? ...Yeah, seems as good a place as any to start. Thanks for your help, man. We owe you one."
    >> Anonymous 05/06/12(Sun)15:49 No.19001651
    >>19001612
    "Now that you know what it is, can you find more information? Get a map of the place, tap into their security feeds?"
    >> Anonymous 05/06/12(Sun)15:49 No.19001656
    >>19001612
    "Anything we can do to make sure your hideout won't be discovered when we leave?"
    >> Exabyte !SIL6URyblU 05/06/12(Sun)15:53 No.19001702
    "Private. . prison? Yeah, seems as good a place as any to start." You say. "Thanks for your help, man. We owe you one."
    "You owe me two." Abel said. "I *am* taking care of your cat, anyway."
    Amy's eyes lit up. "You have a cat?!"
    "We, uh, don't have time for that now, Amy." You say. "Anything we can do to make sure your hideout won't be discovered when we leave?"
    "Just let me scan the place you exit, and then just wander about the sewers a bit and I should be fine. I have pretty high security here." He says. "Just don't try to make any calls out or calls in, and I'll be safe."
    You nod, and the two of you leave, wandering randomly around the sewers for a bit, before ascending back onto street level.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:02 No.19001791
    > Today seems slow.

    "So." Amy said. "We're going to get James back, but how are we gonna do it? Go in heavy, go in stealthy. . Set up a distraction and sneak in during the chaos? I know some guys who owe me a favor; they would make a wonderful distraction, especially if I tell them they can use their grenade launchers."
    "I was meaning to ask." You say. "How'd you know his name?"
    "Oh, Dr. Viridan told me!" She said. "While you were in that coma thing."
    >> HeadRox 05/06/12(Sun)16:02 No.19001794
    rolled 62 = 62

    >>19001702
    I sense stagnacy.
    >> HeadRox 05/06/12(Sun)16:04 No.19001816
    rolled 27 = 27

    >>19000952
    >>19001791
    But hey, it's Sunday.Everyonesleeps.
    >> Anonymous 05/06/12(Sun)16:04 No.19001819
    >>19001791
    >> Today seems slow.
    Well, it IS Sunday afternoon/evening. I guess one cannnot expect anything else.
    >> Anonymous 05/06/12(Sun)16:04 No.19001823
    >>19001791
    "You heard the man. They're likely making zombies there.
    We don't need any unnecessary risks - getting hurt in a CD compound is the last thing we want. We need to keep a low profile."
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:04 No.19001826
    Guys, I'm wondering if we can trust Grayson to not out Jun.
    Yeah, he's our friend, and he's an excellent dude, but he's also pretty loyal to EE. Not to mention he doesn't seem to like Jun that much, maybe we ought to let him know about the prison and check up on Jun.
    >> Anonymous 05/06/12(Sun)16:06 No.19001830
    we'll try sneaky first, then when shit hits the fan, we get everyone outside to start blasting the outside with rocket launchers then start invading the building
    >> Anonymous 05/06/12(Sun)16:06 No.19001832
    >>19001826
    Keeping him up to date about our findings is probably a smart move, but I guess he's smart enough to hold still at least a little while longer.
    He knows he'd probably lose us as a willing asset if he betrays our trust right now.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:11 No.19001868
    "You heard the man; they're likely making zombies there. We don't need any unnecessary risks - getting hurt in a CD compound is the last thing we want, so we'll need to keep a low profile."
    She nodded. "That makes sense. But what if something goes wrong?"
    "Something definitely will go wrong; and when shit hits the fan, that's when you call your friends to bring in the grenade launchers." You say. "But I should call Grayson and let him know what's what."
    <Call Grayson.>
    "We found it." You tell him. "My contact is secure and, y'know, not Cadmium Dynamics giving me misinformation."
    "That's good." He said. "Did you find anything out?"
    "Yes, we found the location. Apparently it's the private prison on the outskirts of town. It's also the place they're making those. . claw things, and from what it looks like, their main base in the area."
    "Damn." He said. "What's the plan? Do you have one?"
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:11 No.19001875
    >>19001832
    Yeah, you're right. Let's still tell him what's going on, and while we're at it see if we can get Mark to wait in the wings with the heli in case we need an emergency evac or distraction.
    >> Anonymous 05/06/12(Sun)16:13 No.19001884
    >>19001868
    "Sneak in, save kid, blow shit up while we run away."
    >> Anonymous 05/06/12(Sun)16:13 No.19001894
    >>19001868
    "We're going to bust the place open like an overripe melon under a sledge. Or, well, a scalpel. A scalpedge. Or a sledgel."
    >> Anonymous 05/06/12(Sun)16:14 No.19001895
    >>19001868
    "We have a plan, and enough support. I know you hate sitting around, but we've got this covered.
    In the mean time, keep EE's security channels monitored. I wouldn't put it past CD to try a retaliatory strike for catching Grasshopper."
    >> Anonymous 05/06/12(Sun)16:17 No.19001937
    >>19001868
    "Not really, though I was thinking of sneaking in and sabotaging as much as possible before being found out."

    "Also, we would need big back-up. Do you think we can get EE to spend funds on that?"
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:18 No.19001943
    "Sneak in, Save kid, blow shit up while we run away." You say.
    "I like the last part of the plan." Amy called from behind you.
    "Listen, John. I know you hate sitting around, but we've got this covered. In the meantime, keep EE's security channels monitored. I wouldn't put it past CD to try a retaliatory strike for catching Grasshopper."
    He grumbles, but then assents.
    "This is your game, Dave. I'll make sure everything's stable on this end."
    "Is there any favors you can call in with Mark? It would be best if he waits in the wings with a heli in case we need an evac or a distraction."
    "Well, I can probably talk him into it, but. . "
    "But?"
    "But then you'll owe *me* a favor." Grayson said. You. . aren't sure you like the sound of that.
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:20 No.19001963
    >>19001943
    He's our friend, and a good one at that. He's done a lot to help us already.

    "Name it, bro."
    >> Anonymous 05/06/12(Sun)16:21 No.19001979
    >>19001943
    Didn't we practically save the Board of Directors? Why do we need to call in favours anyway? Can't we just ask them....
    ... on the other hand that would mean telling them about the mole, though we could cover that up, I think.

    anyway, agree to that.
    >> Anonymous 05/06/12(Sun)16:22 No.19001990
    >>19001943
    "Within reasonable limits, yes."
    >> Anonymous 05/06/12(Sun)16:22 No.19001992
    >>19001943
    "Tell Mark it to have several missile salvos ready on it."
    >> Anonymous 05/06/12(Sun)16:23 No.19001995
    >>19001943
    "You've had my back Grayson, I've got yours. What do you need?"
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:24 No.19002011
    "Name it." You say. "What do you need?"
    "Well, I don't need something done now. . I'll just keep the favor in reserve. I might need you for something later."
    "Fine, I'll owe you one."
    "And then I'll make sure Mark gets there." He says.
    "We'll need missile salvos. Lots of them." You say.
    "I'll keep that in mind. When do you need it?"

    >What time will the mission take place? (Currently it is 13:00)
    >Roll 1d100, taking first roll
    >> Anonymous 05/06/12(Sun)16:26 No.19002020
    rolled 4 = 4

    >>19002011
    >What time will the mission take place? (Currently it is 13:00)

    At night? After the sun sets
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:26 No.19002025
    rolled 66 = 66

    Two hours of preptime, Check weapons, let's try to get a pan formulated. So 15:00.
    >> Anonymous 05/06/12(Sun)16:26 No.19002027
    rolled 56 = 56

    >>19002020
    Awww shit.
    >> Anonymous 05/06/12(Sun)16:27 No.19002030
    rolled 60 = 60

    >>19002011
    Not long, wait until it's starting to get dark.
    >> Anonymous 05/06/12(Sun)16:27 No.19002034
    rolled 27 = 27

    >>19002011
    Sometime an hour or two before the guard's shift is over to put them at maximum tiredness.
    >> Anonymous 05/06/12(Sun)16:27 No.19002037
         File: 1336336075.gif-(497 KB, 500x360, It's over.gif)
    497 KB
    rolled 46 = 46

    >>19002020
    FUUUU...
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:29 No.19002058
    >>19002020
    In retrospect, I like this a lot more. We can make sure everything is operational, formulate our plan, and spend the rest of the time doing recon from afar and accommodating the plan to fit what we learn. Study patrols, watch what goes in and comes out, etc.
    >> Anonymous 05/06/12(Sun)16:30 No.19002070
    >>19002020
    >>19002011
    FUCKETH THOU. WHY DID YOU ROLL. WHY COULDN'T YOU JUST LET >>19002025 GET IT BITCH NIGGA?

    Bull fucking shit. We're going to have to use our fate roll, aren't we?
    >> Anonymous 05/06/12(Sun)16:33 No.19002096
    >>19002070
    First of all:
    >Lol, u mad?

    Second:
    No idea. If it's for the difficulties we'll have to face, It will probably be very tough but doable.
    If it means Jun's son is already dead/zombiefied/whatever, then, yes.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:34 No.19002112
    >You guys mentioned using your fate roll, so I'm calling for a vote here.
    >[] USE FATE REROLL?
    >[] DO NOT USE FATE REROLL?
    >> Anonymous 05/06/12(Sun)16:35 No.19002120
    rolled 85 = 85

    >>19002070
    I'm sorry.
    If it makes you feel better I rolled 100 to hack those 6 agents in powersuits during the solo mission.

    No, we don't use the fate roll (which was also my 100 by the way). It is reserved for life or death situations.

    >>19002112
    no
    >> Anonymous 05/06/12(Sun)16:35 No.19002123
    >>19002112
    Depends. What did you actually roll for?
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:35 No.19002128
    >>19002070
    >fate roll
    I wouldn't be against that. We've had opportunities where we could have used it and it worked out without us needing it. But I think this might be the time to use that autohundred
    >> Anonymous 05/06/12(Sun)16:35 No.19002131
    rolled 60 = 60

    >>19002112
    ...What would the consequences be of this low roll? I think we should save it for life-or-death situations, unless this will directly lead to a life-or-death situation.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:36 No.19002142
    > The roll was for the difficulties you'll face on this mission. The higher the roll, the less people are in-base at the time.
    >> Anonymous 05/06/12(Sun)16:37 No.19002160
    >>19002142
    Oh, I thought it was going to influence what state we found the kid in.

    We can deal with this, we're fucking tentacled hacker batman. With chain gauss rifles we're willing to use at the drop of a hat.
    >> Anonymous 05/06/12(Sun)16:37 No.19002168
    >>19002142
    OH! Well damn, a Nat 100 might make it abandoned...which means we could safely collapse the building, I bet.
    >> Anonymous 05/06/12(Sun)16:38 No.19002178
    >>19002142
    Hmm, I'm undecided.
    If we approach this mission well enough and prepare properly, that shouldn't really be a problem.
    But if we're unlucky with our rolls, it very well could be unpleasant.
    >> Anonymous 05/06/12(Sun)16:38 No.19002179
    >>19002142
    I still don't want to use it though.
    >> Anonymous 05/06/12(Sun)16:39 No.19002194
    >>19002096
    Okay. Okay, this might not end horribly. If he's zombified, we can fix it. We're MOTHERFUCKING DAVE... Dave... Do we even have a last name? Why don't we have a last name.

    In any case, we're DAVE. We'll hack his brain back into sanity if we have to. His twisted augmentations are going to leave him all Edward Scissorhands-y, but that's just a new dramatic stepping stone in our story.

    >>19002112
    What did we even roll for? Secret shit? Convincing Grayson? What-

    >>19002142
    Oh. So we're fighting more powersuited faggots, are we? That's nowhere near as bad! We took an entire squad out with nothing but ourselves and a missile strike. Now we have ourselves, a missile strike, and several companions. Fuck the difficulties, we'll surmount them! No fate roll.

    >>19002120
    Your apologies are as empty as your dice, git.
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:39 No.19002196
    >>19002160
    A four is pretty damn low, man.
    That's going to mean a -lot- of trouble that we may not survive. Remember, hubris can be your downfall.
    I know that you guys want to save that reroll for something else, but this could fuck us over. I'm voting yes on the reroll.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:43 No.19002229
    >General consensus is on NO reroll.

    "Night." You say. "Soon enough so that they won't expect a stealth mission, but late enough so that visibility will be impaired." You add.

    "I'm calling in some favors too." Amy said, her smartphone on her head. "My friends will be content with hiding in the bushes until, as you say, shit hits the fan."

    You nod to her, and start preparing.

    You're standing in a wooded field just outside of the prison, with a group of people that look like. . bikers of all things, and Mark leaning against his heli. Amy's there, complete with her strange thick, sleeveless armor.
    "Onyx is good with helping with stealth." Amy says as she pulls on some goggles. "So I'm having him show me their lines of sight."
    You'd been watching the prison all day. . and apparently you've been cursed. As you watched, you saw more and more helis appear, slightly damaged; apparently returning from a mission of some kind. From the general cheer of the troops, it looks like it was an easy, successful mission, and they're still jacked about it.
    "This isn't good." Amy whispered to you. "There's. . way too many to make this easy."
    In the distance, you notice someone talking to the ArmaTek troops.
    Natalie. In a power suit, holding her helmet under one arm. There's strange, red lightning coming out of her power core. Fuck, Grasshopper is here, and it looks like she has that power shielding from the video Abel showed you.
    >> Anonymous 05/06/12(Sun)16:45 No.19002253
    >>19002229
    Damn, are there any other CD assests in this town we could feign an attack on? To draw the troops away from the prison.
    >> Anonymous 05/06/12(Sun)16:47 No.19002267
    >>19002229
    Is it even conceivable to zap her face right the fuck off with green lightning from where we are, with the Javelin? Do we have it with us? One would assume yes since we're equipped for combat.
    >> Anonymous 05/06/12(Sun)16:47 No.19002276
    rolled 94 = 94

    >>19002229
    Our hacking ability has 10-20 mile range.
    Start with hacking their security.
    >> Anonymous 05/06/12(Sun)16:47 No.19002280
    >>19002229
    Shit, Nat is here, this is going to make our mission much harder. However she is not our first priority, our first priority is the kid.

    Given how many are there we really want to draw them away from this place, are there any other CD locations we could distract them with.

    Given that they just had an easy successful mission they're going to want booze, hopefully they order out for their booze and we can jack it and make it the sleepier variety.
    >> Anonymous 05/06/12(Sun)16:49 No.19002295
    >>19002276
    Yay. Full access to their cameras and shit. Get a map of the place, see if there are tunnels or sewers below it from where we can go in.
    Also find the Dragon Egg. See if there is a live camera in his cell.
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)16:50 No.19002309
    >>19002229
    Well, this is not good.
    >>19002276
    But this is acceptable!
    After we're done hacking, we should go over our plan. I take it we have our Jav and Gauss?
    >> Anonymous 05/06/12(Sun)16:50 No.19002317
    >>19002267
    That would blow our cover immediately though.
    >> Anonymous 05/06/12(Sun)16:51 No.19002325
    >>19002276
    >>19002295
    We rolled a four, man. Just shy of critical failure.

    They're almost assuredly going to have security autoturrets or some shit.

    Autoturrets we would now have control of, since we just raped their security network.
    >> Anonymous 05/06/12(Sun)16:52 No.19002331
    >>19002325
    > since we just raped their security network.

    No, we made sweet, sweet love to it. It'll come back in a few threads, all shy and asking for me.
    >> Anonymous 05/06/12(Sun)16:52 No.19002332
    >>19002325
    Ha!
    I really hope so.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:53 No.19002342
    You glare at Grasshopper, and draw out the Javelin, twisting the knob to 6 and aiming carefully.

    "No!" Amy said, grabbing your arm. "I thought this was a stealth mission!"

    "But-"

    You sigh. It would probably work if you hit, but all pretenses of stealth would be gone by that point.
    Instead, you close their eyes, and enter their security.

    Cameras.
    Goddamn.
    Everywhere.

    You can see almost every single point of the entire prison, and every person in the building. There. . were a lot.

    However, you notice a child, maybe eight years old, sitting in a room. The room is pretty normal for a kid's room, but. . there's no window, and the door has an electronic lock on it.
    <Azure, can you. . give me a 3D map of the place? With all of this camera info.>
    <I'll work on it.> He says, and suddenly you can see through walls.
    Cyan speaks up. <Be warned, Dave. It seems that there are some kind of automatic turrets. . and I'm not sure you can hack them. There seems to be a resident AI in the security system, and one with more CPU than us; it would be able to tell if you try to disable any security systems.>
    >> Anonymous 05/06/12(Sun)16:54 No.19002358
    >>19002342
    Could we convince the AI to work with us?
    >> Anonymous 05/06/12(Sun)16:56 No.19002372
    >>19002342
    Right. The kid's still alive.
    We need to keep unnoticed till we secure his ass.
    If they realise we're here to break him out, they WILL kill him.
    And i'm not gonna be the one to have to explain that to Jun.
    Be sesnsible, bros. Stay crunchy.
    >> Anonymous 05/06/12(Sun)16:56 No.19002376
    >>19002342
    <Azure, if I shut down Cyan and Onyx and devote ALL of CPU to you, could you overpower that AI and rewrite it?>
    <Same question to you, Cyan>

    <Actually, Amy might have some devices from which we can tap their CPU for your needs, right?>

    then ask Amy to help us with this task.

    "Amy, they have a security AI. Think you can help us disable it?>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)16:56 No.19002377
    <Do you think I could make the AI work with us?>
    <I. . don't believe so. Most of the AI's personality tags will make it serve CD over anything. Unless. . >
    <Unless one of us can get into the system.> Azure speaks up. <And forcefully integrates with it. Onyx and Cyan would go mad from the attempt, but. . I might be able to do it if we get to the computer system physically.>
    >> Anonymous 05/06/12(Sun)16:56 No.19002382
    >>19002372
    >sesnsible

    Sensible, even.
    Goddamn.
    >> Anonymous 05/06/12(Sun)16:58 No.19002401
    >>19002377
    <Where is the computer?>

    then this >>19002376

    Actually guys. Since the kid is safe. Do we need to assault the place TODAY?

    <Cyan, try to find information from the security systems we hacked on Dragon Egg and their plans for him>
    >> Anonymous 05/06/12(Sun)16:59 No.19002406
    >>19002377
    Ok, that could work. Azure, I am going to ask something that you aren't going to like, but I want you to understand why.

    I'd like to make a back-up of you before you try this, as I'm worried that this integration might make you, not you, and I'd hate to lose you. I swear upon everything I am that I won't copy you, and if everything turns out well I'll delete the copy, but you're important to me, a good friend and I don't want to lose you.
    >> Anonymous 05/06/12(Sun)17:00 No.19002416
    >>19002406
    >and if everything turns out well I'll delete the copy

    I don't know if Azure would like that. We could also offer to give the copy to Abel, so it could help him with his work.
    >> Anonymous 05/06/12(Sun)17:01 No.19002419
    >>19002377
    This is the place where they're making the zombie, right?

    <Cyan, try to find any zombies in the place, any restraints they have, and the possibility of releasing and activating them on a signal.>
    >> Anonymous 05/06/12(Sun)17:01 No.19002431
    <Any word if there are tunnels beneath the prison? Sewers?
    Could you guys tap into government database and find something out?>
    >> Anonymous 05/06/12(Sun)17:02 No.19002436
    >>19002358
    The prime directive of an AI is to be useful to humanity, yes?

    We'd have to convince it it'd be doing a greater service to humanity by way of going turncoat on Cadmium Dynamics.

    Considering that they're holding a child hostage in plain sight of it, in order to further their plans and are cyberpunk enough to be cyberpunk IN RUSSIA...

    Yeah, I don't think it'd be hard to convince this AI that its masters are, in fact, worse than Hitler, Stalin and Mao COMBINED, and that its continued service to them is a disservice to the whole of humanity.

    >>19002377
    Buuut that fucks the plan because this one doesn't give a shit. It's already gotten all "All non-Syndicate are inhuman" shit going on. We'll have to go loud and find a physical link to the system in order to hack it and Azure would be risked in the attempt.

    This is something of a pickle.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:03 No.19002447
    <Where is the computer?>

    <In the basement. That's also where the building's power core is, so even if Azure fails we can blow the core and cut the building's power.>

    "Amy, they have a security AI." You say. "Think you can help us disable it?"

    "I'm not sure." Amy says, biting her lip. "They likely have an entire computer bank devoted to the AI, so it's smarter and faster than anything in my wrist computer. Unless I can bring the secret project here, but. . it's not done yet." She says. "They'll tear it apart when they see it, and it's not the stealthiest thing."

    <Azure, I'm going to ask you something that you aren't going to like, but I want you to understand why. I'd like to make a backup of you before you try this, as I'm worried that this integration might make you. . not you.>

    <I refuse.> Azure said. <I understand the risks, and I understand that if I fail, I will die.>
    In a strangely solemn tone, he continues. <But if you fail, you die too. If Amy fails, she dies. It is the nature of a sentient and sapient being to die. This is a right I will not let you refuse to me.>
    >> Anonymous 05/06/12(Sun)17:04 No.19002453
    >>19002436
    >The prime directive of an AI is to be useful to humanity, yes?

    AIs are dumb. Azure is an exception.

    Tell Amy "...I... I don't think we can sneak into that place." then give her the findings
    >> Anonymous 05/06/12(Sun)17:05 No.19002474
    >>19002447
    Okay, now this >>19002431

    Maybe we can get to the basement from below?
    >> Anonymous 05/06/12(Sun)17:07 No.19002493
    >>19002447
    >This is a right I will not let you refuse to me.

    "Would you be willing to provide some lines of legacy code? Something like living on in your children, in case anything should happen."
    >> Anonymous 05/06/12(Sun)17:07 No.19002494
    >>19002447
    "The place has too good of security protection. Almost every inch is covered with cameras.
    Doesn't look like I'll be able to sneak... unless you got ideas?"
    >> Anonymous 05/06/12(Sun)17:08 No.19002509
    >>19002447
    I'm not going to force you, just be careful Azure. I sometimes wish you were physical so I could give you a proper manly hug.

    Ok are there any tunnels that we can use to get in under there, a quick route to the computer? Also are they ordering a truck load of alcohol or do they already have it in stock?
    >> Anonymous 05/06/12(Sun)17:08 No.19002510
    >>19002419
    This is a good idea.

    We should try that, it will provide good distraction.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:11 No.19002528
    <How many zombies are in here?> you ask.<Could we hack them on and make them a distraction?>
    <They're all contained in the cells, and I can't open the cells remotely.> Cyan said.

    <Damnit. Are there tunnels beneath the prison? Sewers?> You ask.
    <Yes, there's a single tunnel. . But it's guarded by two autoturrets and a camera.> Cyan says, showing you the camera on your HUD. <It seems like they haven't left a single door or window unguarded.>
    You sigh. "I. . don't think we can sneak into this place." You say. "They've got every door guarded, and cameras covering the place. Autoturrets and guards are everywhere."
    <Perhaps. . we could trick the AI.> Onyx says suddenly. <I have an idea. . but it's cowardly. I feel ashamed of even thinking of it.>
    >> Anonymous 05/06/12(Sun)17:12 No.19002545
    >>19002528
    <Go ahead, Onyx. Tell us your idea>
    >> Anonymous 05/06/12(Sun)17:13 No.19002548
    >>19002528
    Onyx, there is nothing cowardly if it is in the service of destroying an enemy base and saving an innocent child.

    You're suggesting we take the armor of theirs we acquired and stroll on in like we owned the place?
    >> Anonymous 05/06/12(Sun)17:14 No.19002566
    >>19002528
    <Craftiness isn't cowardice, Onyx. Too many people confuse the two. It's all about tearing the enemy down in the most measured, coordinated and carnagiously beautiful manner possible, don't you agree? What've you got?>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:14 No.19002568
    <Go on, Onyx.>
    <There are the powersuits that you acquired, correct? We simply use those, and walk in through the tunnel. The AI may not realize that we're not allies.> Onyx said. <Humans certainly would, for they are social beings, but the AI may not.>
    <You're suggesting we take the armor of theirs we acquired and stroll on in like we owned the place?>
    <Yes. No combat at all, unless we run into a human.>
    >> Anonymous 05/06/12(Sun)17:14 No.19002569
    >>19002528
    Discretion is the better part of valour.
    Any plan's a good one now.
    >> Anonymous 05/06/12(Sun)17:15 No.19002573
    >>19002528
    <Look through government database and archives and see if you can find information about abandoned sewers, subways or tunnels under the prison.
    Just because CD doesn't have cameras there, doesn't mean there aren't there.
    ...Actually, didn't we ask Abel to get more information on this place? Can you connect to the dropbox from here and see if he left any messages?>
    >> Anonymous 05/06/12(Sun)17:15 No.19002577
    >>19002528
    <Onyx. Buddy. They are holding a child hostage. I'm pretty sure anything we do is already too much of a courtesy for them.>
    >> Anonymous 05/06/12(Sun)17:16 No.19002587
    >>19002568
    I like it Onyx, once we get through the tunnels and take the computer system we can rip them apart from the inside.

    Let's do it Onyx.
    >> Anonymous 05/06/12(Sun)17:16 No.19002589
    >>19002568
    <That's.... that a great idea!
    I hope we have any powersuits left.>

    "Okay, Onyx game me an idea, we'll have to go back to EE though." Tell her about the plan.
    >> Anonymous 05/06/12(Sun)17:18 No.19002602
    >>19002568
    <Will we be able to get to the AI computer core from the tunnels?>
    <Cyan, could you calculate the optimal route to it while we go back for the suits?>
    >> Anonymous 05/06/12(Sun)17:18 No.19002606
    >>19002568
    Now why didn't we think of that?

    <Great idea Onyx.>

    Now even if we do get into combat, we'll have a bit more protection.
    >> Anonymous 05/06/12(Sun)17:18 No.19002608
    >>19002568
    <It's still liable to report activity from the sewer, though, isn't it? But perhaps too late for them to act... Plus, the suits will increase our combat effectiveness no doubt. Something we're going to need against all those troops. Let's do it.>
    >> Spaghetti !6.q3S9.mKA 05/06/12(Sun)17:18 No.19002611
    I think it'll work out perfectly. Let's do that, then.

    And, I gotta go for work. Hopefully tomorrow I'll get to enjoy and participate for the whole thread for a change.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:20 No.19002625
    <Look through a government database and archives and see if you can find anything about abandoned sewers, subways, or tunnels under the building.> You tell Cyan.
    <I cannot.> He said. <The government database is encrypted, and it would take me much too long to crack it.>
    "Dave?" Amy's asking you, shaking your shoulder. "You okay? You look worried. Should we.. should we call this off?"
    "No, Onyx gave me an idea." you say, looking up. "We'll have to go back to EE and get two powersuits, though. We simply walk in and make the AI think we're reinforcements until we get to the computer system, and put Azure in there to eat the AI they have in there now."
    "But. . Azure's glitchy, isn't he?" Amy asked, worried. "And putting two AIs into combat like that. . That usually doesn't end up well."
    >> Anonymous 05/06/12(Sun)17:22 No.19002645
    >>19002625
    Given the security we just saw it's our only real good chance of getting the kid out alive. If Azure thinks he can do it, than I am willing to believe in him. Also he's not glitchy, he just likes learning, and that fits perfectly with how my brain is optimizing itself to mesh with the implant. We're actually rather alike.
    >> Anonymous 05/06/12(Sun)17:23 No.19002658
    >>19002625
    "He's not glitchy. He's sapient. A pretty significant advantage over some two-bit counterfeit Soviet design that these CD bastards have. If all else fails I'll step in to help; no standard AI can stand up to a sapient augmented hacker and a sapient AI."
    >> Anonymous 05/06/12(Sun)17:24 No.19002660
    >>19002625
    "As it is, we don't have many other options. This place is crawling with security, and we can't risk being found for Jun's son's safety.
    We can't call it off for another day, either, as we have no idea if or when they'll move him out to elsewhere. We have to do this now, and that means risk.
    I'm sorry, Amy."
    >> Anonymous 05/06/12(Sun)17:24 No.19002663
    >>19002625
    Hmmm. Would it be possible to simply shut down the server. Maybe even steal the AI to convince it to join us later?
    >> Anonymous 05/06/12(Sun)17:25 No.19002678
    >>19002625
    "Azure is not glitchy. He's a real person, don't call him that!"

    "Hmm, maybe we could grab some thingamajigs to boost my AIs CPU so that he can have more power to work with? What do you think Amy? Can you cook something up? It doesn't have to be ingrained in me. It could be just a juiced up laptop connected by a cable to my spine."
    >> Anonymous 05/06/12(Sun)17:25 No.19002683
    >>19002625
    When we go back to EE check Abel's dropbox
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:28 No.19002711
    "Given the security they have, it's our only real good chance of getting the kid out alive," You say, "If Azure thinks he can do it, I'm willing to believe in him."
    <Ask her to trust me.>
    "He's asking you to trust him. We don't have many other options, and we can't call it off because they could move the kid any second."
    She bites her lip for another second. "Okay." She says finally.

    A call to Grayson and Jun later, a small truck drove by, with two power suits in the back. Amy put her own on, leaving her armor and legs on as they were, strapping it tightly around herself. You do the same, but. . your mechandrites are having trouble fitting in the armor. This. . could be a problem.

    > Keep mechandrites, albeit sticking out of the armor for a reduction for disguise?
    > Abandon drite-kun?
    >> Anonymous 05/06/12(Sun)17:31 No.19002735
    >>19002711
    We'll never abandon drite-kun. We'll make it work, if possible make little holes in the back, we'll keep them on the side of our body opposite that of the camera and when talking to people just wrap them around our arms so it looks like we have a power suit extremely beefy arms, or something like that.
    >> Anonymous 05/06/12(Sun)17:31 No.19002736
    >>19002711
    Can we put the drites in a box and take them with us? That way we can attach them if shit hits the fan.

    also this >>19002678
    ask Amy and Azure that.
    >> Anonymous 05/06/12(Sun)17:31 No.19002738
    >>19002711
    Could we put the 'drites in a suitcase and simply attach them if`/when the shit hits the fan?
    >> Anonymous 05/06/12(Sun)17:31 No.19002741
    >>19002711
    Abandon.
    We need to be professional here, and part of professionalism is taking what's necessary for the job.
    Drites are great, but not needed for a sneaking mission.
    >> Anonymous 05/06/12(Sun)17:31 No.19002742
    >>19002711
    I pick a third option. We'll hide them under a cloak or cape draped over our shoulders, mechadendrites concealed in the folds of cloth. Surely there's a tarp we can use in the truck?
    >> Anonymous 05/06/12(Sun)17:32 No.19002752
    >>19002711
    What if we put on backpack and hide the drites in it?
    One that looks decidedly militaristic?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:35 No.19002790
    "Hmm. . Any chance we could grab a juiced up laptop or something to give Azure an extra boost?" You ask, and Amy shakes her head.
    "Forced integration isn't like that. It's not how much CPU one has, it's more like. . strength of will." She says.
    You remove your drites, slipping them in a bag so that you can still bring them with you, and put the rest of your power suit on. "Does this bag make me look too strange?" You ask, your voice coming out of a speaker.
    "No, I don't think it'll be a problem." Amy says, her own voice mechanized as well, and then waves her arms and legs around. "I don't like these things. They seem too bulky. I do like being tall, though."
    >> Anonymous 05/06/12(Sun)17:36 No.19002800
    >>19002711
    I say abandon them. It is sad, but on the other hand it will most likely free up some CPU.
    >> Anonymous 05/06/12(Sun)17:38 No.19002810
    >>19002790
    "Will? Heh, I don't think we have to worry about integration then. Azure has great willpower."
    >> Anonymous 05/06/12(Sun)17:39 No.19002823
    >>19002790
    <Cyan, did you work out the route to the AI core?>

    "Lets go then/"

    Also, make sure that Javelin isn't sticking out. That could give us away too.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:41 No.19002844
    "Will? Heh, I don't think we have to worry about integration then. Azure has great willpower."
    "It's, ah, not exactly willpower. More like... force of personality. Whichever personality tags are dominant will win out." She said, pacing around and getting used to the suit. "We should get this over with, though. I don't want to spend any longer in this thing than necessary."
    You yourself try to walk around, but you find that it's actually extraordinarily uncomfortable- the suit seems to think your shoulders are higher than you're normally comfortable with, and you have to change your walking gait to one that the suit accepts easier.

    However, despite the difficulty. . You feel POWERFUL.
    >> Anonymous 05/06/12(Sun)17:42 No.19002862
    >>19002844
    ask this >>19002823


    also, lets get a move on
    >> Anonymous 05/06/12(Sun)17:43 No.19002871
    >>19002844
    Dave smash.
    >> Anonymous 05/06/12(Sun)17:43 No.19002873
    >>19002844
    Don't get cocky, but keep the gait up. Walking like one of them might buy us a few extra seconds of confusion.

    Get a route to the AI core, talk to Azure a bit, remind him of who he is, reinforce his personality tags.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:44 No.19002883
    "Let's get a move on." You say, and Amy follows you down the tunnel.

    <Do you have a route from the tunnel to the AI core?> You ask Cyan.
    <Indeed. If everything goes well, we won't run into any patrols if we time it right.> He responds. <We might run into some trouble when we get to the keypad to enter the basement, but. . you should be able to hack it.>
    <The camera is just ahead.> Onyx warns you, and then it's the moment of truth.
    >Mission Start: Start rolling 1d100s.
    >> Anonymous 05/06/12(Sun)17:45 No.19002890
    rolled 89 = 89

    >>19002883
    Fingers crossed.
    >> Anonymous 05/06/12(Sun)17:45 No.19002892
    >>19002883
    Stroll just like one of the guards, keep a very close mental eye on the camera, if something starts to go wrong prepare to fuck with it and make it look like a small glitch rather than an intruder.
    >> Anonymous 05/06/12(Sun)17:46 No.19002894
    rolled 73 = 73

    >>19002883
    DICE DON'T FAIL ME NOW!
    >> Anonymous 05/06/12(Sun)17:46 No.19002896
    >>19002890
    STOP ROLLAN
    >> Anonymous 05/06/12(Sun)17:46 No.19002897
    >>19002890
    God bless you, sir.
    >> Anonymous 05/06/12(Sun)17:47 No.19002908
    >>19002844
    See if we can get Cyan or Azure to integrate with the suit. Have them take over walking, if possible, to keep it steady and natural.
    At the very least see if one of them can control the suits at all, be able to keep it moving if we get shot or knocked unconscious.

    >>19002873
    Agree with this. Let's give Azure a pep-talk. If he can learn, he can learn to be, uh, more forceful in personality.
    >> Anonymous 05/06/12(Sun)17:48 No.19002916
    >>19002908
    Actually. Putting a copy of Onyx into the suit would be a better idea.
    Lets try that
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:49 No.19002919
    You walk up to the door, the autoturrets tracking you unerringly.

    A female voice speaks up. "Two powersuit units located. Welcome to Cadium Dynamics West." comes the synthesized voice, and then the door opens.

    The two of you walk down the hall, following Cyan's route to the letter. There's a close shave as one of the Armatek guards notice you, but he just salutes as you walk by, directly to the computer core.
    <You can do this, Azure.> You tell your AI.
    <Personality tags aren't like that, Dave.> He responds. <You can't bolster them by giving me confidence.>
    Finally, you reach the core itself. The door's locked, and there's a keypad where you would need to type in the numbers. But you don't know the code.
    >> NotAWriteFag 05/06/12(Sun)17:50 No.19002934
    rolled 10 = 10

    >>19002919
    Stealthily hacked. Make it think we put in the code, don't just pop it.
    >> NotAWriteFag 05/06/12(Sun)17:50 No.19002941
    rolled 57 = 57

    >>19002934
    Welp. I have NO face for that.
    >> Anonymous 05/06/12(Sun)17:51 No.19002943
    rolled 64 = 64

    >>19002934
    FUCK YOU!
    WE HACK THAT SHIT SO HARD! The person who fixes it will become the king of England.
    >> Anonymous 05/06/12(Sun)17:51 No.19002944
    rolled 1 = 1

    >>19002919
    <Cyan, any ideas? Anything about the codes in the system we hacked?>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:51 No.19002947
    You walk up, and pretend to start hitting some buttons, closing your eyes and focusing. .

    "Incorrect passcode." The womanly voice says.

    Amy looks at you, but says nothing.
    >> Anonymous 05/06/12(Sun)17:51 No.19002951
    rolled 84 = 84

    >>19002919
    >keypad
    Bitch please, we hacked their cameras backwards and upside down. There's gotta be an image of someone carelessly putting the code in somewhere.
    >> Anonymous 05/06/12(Sun)17:51 No.19002955
    >>19002919
    You sure about that Azure? You're an oddity and so am I.

    Check the keypad for any worn down numbers, and passively ping it to see what we can work out about it. We'll hack it if we can't figure it out manually.
    >> Anonymous 05/06/12(Sun)17:51 No.19002957
    rolled 24 = 24

    >>19002919
    Look around. If we're lucky, some idiot actually wrote it down and put a note down nearby.
    >> Anonymous 05/06/12(Sun)17:52 No.19002958
         File: 1336341125.gif-(474 KB, 196x181, Penis.gif)
    474 KB
    rolled 88 = 88

    >>19002934
    OH CRAP OH CRAP OH CRAP.
    >> Anonymous 05/06/12(Sun)17:52 No.19002963
         File: 1336341141.jpg-(18 KB, 294x294, Once more.jpg)
    18 KB
    rolled 90 = 90

    >>19002944
    >> Anonymous 05/06/12(Sun)17:52 No.19002967
    >>19002947
    pls

    use this >>19002951 roll to hack. And his suggestion.
    >> NotAWriteFag 05/06/12(Sun)17:53 No.19002977
    rolled 98 = 98

    >>19002944
    Welp. WELP.
    >> NotAWriteFag 05/06/12(Sun)17:54 No.19002983
    >>19002977
    ...My my.
    >> Anonymous 05/06/12(Sun)17:54 No.19002985
    >>19002977
    >>19002963
    >>19002958

    Enough. I think the three of you have managed to make up for that 1.
    >> Anonymous 05/06/12(Sun)17:54 No.19002987
    >>19002977
    >>19002963
    >>19002958
    >>19002951
    Please, for the love of god use one of these.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:55 No.19002991
    <ONCE MORE, INTO THE BREACH!> you call, and put your hand on the keypad. .

    "Access granted." The door says, and slides open. You and Amy walk in suavely.

    And almost into someone else in a black bodysuit. They're at the computers, typing, and they turn around, looking at you. They're wearing some kind of mask, blue goggles staring up at you. After a single, frozen moment, they vanish into invisibility, and you hear padding footsteps run out of the open door.

    "Uh. . ." Amy said. "Let's just do this before he hits the alarms or something."
    >> Anonymous 05/06/12(Sun)17:55 No.19002995
    >nat 1
    >followed by 84, 88, 90, 98
    Dice gods, you so crazy
    >> Anonymous 05/06/12(Sun)17:56 No.19003017
    >>19002991
    Well, seems like we just startled CD competition.
    Meh.
    >> Anonymous 05/06/12(Sun)17:56 No.19003019
    >>19002991
    Go go go go!
    >> Anonymous 05/06/12(Sun)17:56 No.19003020
    >>19002991
    "Yeah."

    LETS DO THIS!
    >> Anonymous 05/06/12(Sun)17:56 No.19003021
    rolled 57 = 57

    >>19002991
    AZURE IS AI GOD!
    >> Anonymous 05/06/12(Sun)17:58 No.19003041
    rolled 17 = 17

    >>19002991
    We can do this!
    >> NotAWriteFag 05/06/12(Sun)17:58 No.19003042
    rolled 74 = 74

    >>19002991
    AZURE, lash out with the might of an angry god! DEVOUR!

    Or something more interesting and less cliche. Whatever.
    >> Anonymous 05/06/12(Sun)17:58 No.19003043
    rolled 40 = 40

    >>19002991
    Well tht is odd.

    Ping for implants in the direction that guy went, see what we can pick up.

    Than jack Azure in and see how this goes.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)17:58 No.19003044
    You pull the helmet off, and then grab a cable from your spine, unspooling it and connecting to the computer system.

    "I don't think that was someone from CD." You tell Amy. "I have a feeling it was their competition." You say.

    <Azure, are you ready?> you ask.
    <I'm. . I'm ready.> He says.

    >ROLL 1d100
    >Taking only the first.
    >Good luck, tg.
    >> NotAWriteFag 05/06/12(Sun)17:59 No.19003050
    rolled 3 = 3

    >>19003044
    >> Anonymous 05/06/12(Sun)17:59 No.19003053
    rolled 59 = 59

    >>19003044
    AGH!
    >> Anonymous 05/06/12(Sun)17:59 No.19003057
    rolled 82 = 82

    >>19003050
    Welp, I think this is an excellent time for a fate point.
    >> Anonymous 05/06/12(Sun)17:59 No.19003058
    >>19003050
    FATE REROLL
    >> NotAWriteFag 05/06/12(Sun)17:59 No.19003060
    >>19003050
    ...I'm not going to roll anymore.
    >> Anonymous 05/06/12(Sun)18:00 No.19003063
    >>19003050
    Oh well. NOW we're taking the fate re-roll.
    I don't want to lose Azure.
    >> Anonymous 05/06/12(Sun)18:00 No.19003064
    rolled 36 = 36

    >>19003050
    NO! Use the fate point!
    >> Anonymous 05/06/12(Sun)18:00 No.19003067
    >>19003050
    Okay, I think this is definitely the time to use our 100.
    >> Anonymous 05/06/12(Sun)18:00 No.19003071
         File: 1336341618.gif-(538 KB, 640x480, Coffee Time At The Batcave.gif)
    538 KB
    >>19003050
    I don't want to live on this earth anymore.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:00 No.19003073
    >>19003050
    >3
    >FATE RE-ROLL YES OR NO?
    >> NotAWriteFag 05/06/12(Sun)18:00 No.19003074
    >>19003057
    >>19003058
    >>19003063
    I concur.
    >> Nurw 05/06/12(Sun)18:01 No.19003083
    >>19003073
    YES
    Azure is awesome! WE DONT WANT TO LOSE HIM!
    >> Anonymous 05/06/12(Sun)18:01 No.19003085
    >>19003073
    Sure.
    Might as well save someone with it.
    >> Anonymous 05/06/12(Sun)18:01 No.19003086
    >>19003050
    This is even worse than that time I rolled a 4 for the security level at the prison.
    Remember those times, guys? Those we fun times.

    Anyway, auto-100 fate roll. Use it.
    >> Anonymous 05/06/12(Sun)18:02 No.19003090
    >>19003073
    Y
    >> Anonymous 05/06/12(Sun)18:02 No.19003092
    >>19003073
    If that roll was as important as I think, yes.

    Although Azure could use a touch of SHODAN from merging with the other AI, I don''t want to lose him.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:08 No.19003153
    <Let's do this.> You say.
    <I'll start.> Azure said.
    That's when the robotic screaming started, the speakers blaring. Something was wrong, horribly wrong.

    "This isn't good!" Amy called from the computer. "It's winning!"
    <Help- Me-> Azure screeches.

    Through the cable, something painful burst into your head, a loud, loud buzzing. You can. . feel Azure dying.

    And you can't have that.
    >Fate rerolls: 0.
    Next thing you know, you're drifting somewhere dark, points of light surrounding you. You reach out and grab one, and you instinctually know that it's. . part of Azure, something integrated with the enemy AI. You grab it, and tear it out. . Then you tear out another point, and another, arranging them with your hands. Arranging them into some strange, constellation. .

    The world swims, and then you open your eyes again.

    "Dave?! Dave!" Amy's calling you, shaking you. You're on the ground, and your head hurts badly.
    <I have. . succeeded.> Azure said, his voice now female and synthesized. Or is it 'her' voice now? <I can remain as the security AI for now, until we leave.>
    >> Anonymous 05/06/12(Sun)18:10 No.19003173
    >>19003153
    "I must say Azure, you had me scared for a second. Turn the guns on the enemy."

    I'd say a switch to a feminine voice isn't all together a bad thing...
    >> Anonymous 05/06/12(Sun)18:11 No.19003182
    >>19003153
    Azure, I'm glad you're OK. I was really worried for a bit there.

    Ok, don't turn all the guns on the enemy yet, act like normal but keep me informed of what paths to tread and make it seem like I'm not there. Create and empty path for me to follow through locking certain doors, once we get the kid we'll slaughter everything in here.
    >> Anonymous 05/06/12(Sun)18:11 No.19003185
    >>19003153
    <Azure, turn off all the alarms. See where that person we just saw went. Check the auto-turrets, give me their specs. See if you can remotely open the cell doors to the the Zombies. Give me status on Natalie.>

    >>19003173
    not yet. We should lure natalie into the biggest concentration of turrets and have them shoot her at once. Hopefully when she's out of her suit.
    >> Nurw 05/06/12(Sun)18:11 No.19003190
    >>19003173
    Nono, dont turn them yet, only as a last resort.
    >> Anonymous 05/06/12(Sun)18:12 No.19003209
    >>19003182
    >>19003185

    <Set up a route so that we safely retrieve the kid before we blow the whole thing.>

    <Also, see if there are any weapon caches, specifically explosives which we could blow up remotely>
    >> Anonymous 05/06/12(Sun)18:12 No.19003213
    >>19003185
    <Also check the status of the people in the blue goggles.>

    We need to wait with the turrets till we have found a way to turn off those powersuits.
    >> Anonymous 05/06/12(Sun)18:12 No.19003215
         File: 1336342378.jpg-(10 KB, 230x219, well_why_the_fuck_not.jpg)
    10 KB
    >>19003153
    Huh.
    Well.

    >Release zombies
    >Zombies kill guards
    >Turrets clean up remaining zombies and guards.
    >> Anonymous 05/06/12(Sun)18:13 No.19003224
    >>19003215
    What if the zombies get to the kid?
    >> Anonymous 05/06/12(Sun)18:14 No.19003230
    >>19003213
    Also this.

    <azure, check if there are any override codes in the system which we can exploit>
    >> Anonymous 05/06/12(Sun)18:14 No.19003236
    >>19003153
    Lure the guards as far away from the boy's cell and our escape route by giving a false alarm somewhere else.

    >Do we need to return to the main frame to collect Azure when we leave?
    >> Anonymous 05/06/12(Sun)18:15 No.19003245
    <Azure, do you have access to any of CD's research from here?>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:17 No.19003279
    >>19003236
    >Yes.

    "Dave, are you okay? You suddenly fell over and started- started twitching-" Amy's saying, as you pull yourself up.
    "I'm fine." you say. "I just had to help Azure."
    "I am now in control." Azure told Amy over the computer's speakers. "Thanks to Dave."
    "Azure, prepare to set the auto-turrets onto the enemy, but don't do so yet. Also, prepare to open and activate the zombies in their cells."
    "Done and done."
    "Call my phone and keep us alert on which paths to tread in order to get to the kid."
    Your phone rings, and you pick it up.
    "Don't turn the turrets or zombies on until we have the kid, okay?"
    "Understood."
    "Can you find out what happened to the blue-goggled person?"
    ". . What blue goggled person?" Azure asks. "There's none on my cameras in the entire compound."
    "And Azure. . are you okay?" You ask.
    "I'm. . different." Azure says. "Also, I think I'm female now."

    "Do you have any access to CD's research?"
    "I have some data- I'll aggregate it for now, and store it for when I can enter the bullfrog again."
    "Can you lead any of the guards away?"
    "I'll try, but there are two powersuit units stationed outside the Dragon Egg's room." He says. "They're under standing orders to stay there."
    >> Anonymous 05/06/12(Sun)18:21 No.19003308
    >>19003279
    >2 powersuit units
    How many men are that?
    >> Anonymous 05/06/12(Sun)18:22 No.19003324
    >>19003279
    Maybe we... hack into each of those suits, one at a time, and convince the guard that the other is a spy and needs to be shot. Immediately.
    >> NotAWriteFag 05/06/12(Sun)18:22 No.19003326
    >>19003308
    By unit I think he means one power suit.
    >> Anonymous 05/06/12(Sun)18:22 No.19003329
    >>19003279
    "Azure, where is the biggest concentration of the turrets?
    What is Natalie doing, where is she and is she still equipped?"

    "Can we fool those Guards into thinking that we're a higher ranking personnel? Some kind of electronic ID device perhaps?"

    Put on the 'drites and keep them coiled behind our back keeping them as hidden as possible.
    Take a route that will not make us run into anyone when we go to the cell. If we can't resolve this by bluffing, we'll kill those two with the drites and drag them into the cell.
    >> Anonymous 05/06/12(Sun)18:22 No.19003330
    >>19003230
    ><azure, check if there are any override codes in the system which we can exploit>
    >>19003209
    ><Also, see if there are any weapon caches, specifically explosives which we could blow up remotely>
    >>19003185
    ><Azure, turn off all the alarms. See where that person we just saw went. Check the auto-turrets, give me their specs. See if you can remotely open the cell doors to the the Zombies. Give me status on Natalie.>
    >> Anonymous 05/06/12(Sun)18:23 No.19003340
    >>19003324
    That will blow our cover. Besides, we cannot take control of the suits.

    >>19003330
    also, these
    >> Anonymous 05/06/12(Sun)18:25 No.19003356
    >>19003342
    Slip on drites as well as the helmets and hang from the roof over the door to get the drop on her.
    >> Anonymous 05/06/12(Sun)18:26 No.19003370
    >>19003342
    We can ambush her.

    Put on the drites.

    Hide in the dark corners of the room
    >> Anonymous 05/06/12(Sun)18:26 No.19003373
    wat, did Exabyte just remove a post?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:27 No.19003392
    >>19003373
    > Yep, I did- Too many people posted good ideas that I didn't notice, so I removed the post and now I'm reposting it.

    "Azure, disable the alarms. Are there any weapon caches with explosives we can set up?"
    "There are weapon caches, but they do not contain explosives I can activate remotely."
    "Are there any override codes in the system that we can exploit?"
    "Not yet." She says. "Now there are. I've programmed them."
    "Check on the autoturrets and give me their specs."
    "They're functional and carry two railguns- they can fire from any angle."
    "Finally, where's Grasshopper?"
    "On her way to this room."
    >> Anonymous 05/06/12(Sun)18:29 No.19003412
    >>19003392
    Righto, then my post is this
    >>19003356
    >Slip on drites and the helmet and hang from the roof over the door to get the drop on her.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:29 No.19003417
    Thinking quickly, you attach your Drites to the back of your power armor, and slip on the helmet. Using the drites, you cling to the roof.

    "Wait!" Amy called. "I don't have drites!" She called. So you descended, grabbed her tightly, and clung to the roof.

    Natalie was still helmetless, as she walked into the room. She looked around, feeling something was off, and then turned to the computer, ready to type.

    >Let's get back to rolling, shall we?
    >> Anonymous 05/06/12(Sun)18:30 No.19003431
    >>19003392
    Now do this >>19003356

    and tell Amy also to get into ambush position.
    Tell Azure to immediately close and lock the door as soon as Nat comes inside.
    Tell Onyx to take over our 'drites since he can use them better than we can.
    Hold mono knife in your hand.
    >> Anonymous 05/06/12(Sun)18:31 No.19003441
    rolled 39 = 39

    >>19003417
    >Dice.
    Well, I've had a bit of luck with the dice so far.
    >> Anonymous 05/06/12(Sun)18:31 No.19003442
    rolled 63 = 63

    >>19003417
    Do these >>19003431
    >> Anonymous 05/06/12(Sun)18:31 No.19003443
    rolled 8 = 8

    >>19003417
    THIS ENDS NOW.

    Monoblade, meet Skull.
    >> Anonymous 05/06/12(Sun)18:32 No.19003464
    rolled 33 = 33

    >>19003443
    >>19003441
    Fuck
    >> Anonymous 05/06/12(Sun)18:33 No.19003469
    rolled 93 = 93

    >>19003431
    Are there any turrets in this room which we can use?

    Also, maybe we should wait and see what Nat is up to?
    Lets wait a moment till she is done.

    <Azure, pretend to do what she want to do. Run a fake Interface for her>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:34 No.19003484
    You come flying down from the ceiling, swinging the mono-blade at her.

    But a red bolt of lightning shoots from her power cell and blasts the mono-blade out of your hand. She twists around and looks at you.
    "Again? I've told you before that you can't ambush me like that and expect. . to. . .."
    She eyes your mechandrites.

    "Bullfrog." She snarls.
    >> Anonymous 05/06/12(Sun)18:34 No.19003490
    >>19003417
    Hey guys, hey guys.

    What if we kidnap her again?!

    That would be priceless!
    >> NotAWriteFag 05/06/12(Sun)18:34 No.19003495
         File: 1336343683.jpg-(14 KB, 480x360, 0.jpg)
    14 KB
    rolled 56 = 56

    >>19003464
    Nigga, you gay. Lemme show you how it's done.
    >> Anonymous 05/06/12(Sun)18:36 No.19003509
    rolled 77 = 77

    >>19003484
    BULLET TIME

    <Onyx, take over my 'drites and finish this!>

    >Also op, have Azure close the door like it was suggested.

    "Azure, jam any communication efforts she might try to us."
    <Azure, will any of the override codes work on her suit? If so, use them!>
    >> Anonymous 05/06/12(Sun)18:37 No.19003524
    rolled 75 = 75

    >>19003484
    "Amy!"

    Seriously, this is two on one. We have powersuits too. Double team, Grasshopper vs Bullfrog and Naga.
    >> Anonymous 05/06/12(Sun)18:39 No.19003550
    rolled 29 = 29

    >>19003484
    As always, try to hack her down
    >> Anonymous 05/06/12(Sun)18:40 No.19003560
    rolled 63 = 63

    >>19003550
    FFFF
    >> Anonymous 05/06/12(Sun)18:40 No.19003568
    >>19003550
    Why did you roll? We already had three 50+ rolls!
    >> Anonymous 05/06/12(Sun)18:41 No.19003576
    At least our average is over 50. It is exactly 60.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:41 No.19003580
    "And who's this?" Grasshopper says, looking at Amy. "Titan, is that you? How's your dead friend?" She said, sneering.
    <Onyx, take my drites.> you say, kicking in bullet-time. <Azure, close the door and jam her communications.>

    "Amy!" you call out, and charge Grasshopper. Your blades whistle through the air, but the strange red power core keeps knocking them away. It seems that whatever her shield is, it deflects monomolecular blades.

    Amy kicks at Grasshopper, but Natalie catches it in both hands, stopping the blow.

    So you punch her in the face.
    >> Anonymous 05/06/12(Sun)18:42 No.19003589
    >>19003568
    Combat rolls and hack rolls are separate.
    >> Anonymous 05/06/12(Sun)18:43 No.19003598
    >>19003580
    >So you punch her in the face.
    Most effective thing ever.
    >> Anonymous 05/06/12(Sun)18:43 No.19003599
    rolled 75 = 75

    >>19003580
    Well retract the blades and 'drite PAWNCH her.
    >> Anonymous 05/06/12(Sun)18:43 No.19003608
    >>19003580
    BULLET TIME

    <Azure, are there any turrets in this room?>
    >> Anonymous 05/06/12(Sun)18:44 No.19003617
    rolled 80 = 80

    >>19003580
    Use drites to get a reach behind her and rip out the powercore.
    >> Anonymous 05/06/12(Sun)18:44 No.19003627
    >>19003580
    So Grayson is Titan....
    >> Anonymous 05/06/12(Sun)18:45 No.19003633
    >>19003599
    >>19003617
    Everybody, no more rolls!
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:45 No.19003637
    Natalie reels back, and you give her no chance to recover. Both of your drites wrap around her ankles, and you slam her into the ground. There's a loud crunch as powersuit hits the ground, and the concrete cracks. Natalie's out cold.

    "Was that. . A mechandrite suplex?" Amy asks, taking off her helmet. Her eyes are wide.
    >> Anonymous 05/06/12(Sun)18:47 No.19003661
    >>19003637
    Disable her powercore and power suit and everyhting hers ever. Also start doing regular pings for bluegoggle-invisidude.
    >> Anonymous 05/06/12(Sun)18:47 No.19003665
    >>19003637
    "Put your helmet back on!"

    I know it's gruesome but decapitate Natalie. When we come back to grab Azure, we will take her body and her suit for reverse engineering.
    >> Anonymous 05/06/12(Sun)18:47 No.19003666
    >>19003637
    "Seems like it was.... can't take any credit for it though, Onyx had control of the drites."
    >> Anonymous 05/06/12(Sun)18:48 No.19003676
    >>19003637
    Disable her powersuit and see if there's anything around here we can tie her up with.
    >> Anonymous 05/06/12(Sun)18:48 No.19003682
    Lets just kill her while we have the chance.
    >> Anonymous 05/06/12(Sun)18:49 No.19003685
    >>19003665
    Actually, I second this. Fuck Natalie.
    >> Anonymous 05/06/12(Sun)18:50 No.19003705
    >>19003637
    <Azure, do the guards at the cell have Red powercores like Nat had?>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:50 No.19003710
    "Put your helmet back on." You tell her. "Onyx, take out her power core." You say.

    Red sparks shoot from the mechandrite and her core, but it's extracted simply enough. The power suit goes dead.

    You raise the mono-blade again, and without any hesitation, you decapitate her.

    Her body starts beeping.
    >> Anonymous 05/06/12(Sun)18:52 No.19003726
    rolled 10 = 10

    >>19003710
    >Her body starts beeping.

    Hack the auto-destruct function and diableit
    >> Anonymous 05/06/12(Sun)18:52 No.19003727
    >>19003710
    Brilliant move. Next time I'll want to force a decision I'll simply samefag as well.
    >> Anonymous 05/06/12(Sun)18:53 No.19003736
    rolled 19 = 19

    >>19003726
    FFFFFFFFFFFFuck!

    <Azure can you disable the auto-destruct sequence?>
    >> Anonymous 05/06/12(Sun)18:53 No.19003738
    rolled 89 = 89

    >>19003710
    FFFUUUU-

    Cyan, see if you can hack the beeping and stop it, or at least figure out WHAT it is. If it's a bomb, figure out the blast radius and if we can get away.
    >> Anonymous 05/06/12(Sun)18:53 No.19003741
    rolled 55 = 55

    >>19003727
    I certainly wasn't samefagging, but hey, no need to be butthurt.

    Uhh, grab the body and throw it out of the room, opening doors as necessary?
    >> Anonymous 05/06/12(Sun)18:54 No.19003746
    rolled 8 = 8

    >>19003726
    >>19003736


    For fucks sake. Lets just grab her body and toss it out into the corridor

    trying last time
    >> Anonymous 05/06/12(Sun)18:55 No.19003757
    damn it, i was hoping we could kidnap her again and be ready for them this time,
    >> Anonymous 05/06/12(Sun)18:55 No.19003759
    rolled 4 = 4

    >>19003710
    <Azure, is there another room nearby?
    Open the doors so that we can throe the body in there and then close them>
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:56 No.19003764
    <What is that?> You ask Cyan.
    <It seems to be.. an implant. A bomb.> Cyan responds.
    You close your eyes and start to hack it. .
    But by the time you get there. . you can no longer sense the bomb or the beeping.

    When you open your eyes, Amy's standing there, sans power suit, holding a bloody mess of cables. "Deadman's trigger, huh?" She asked. Then she shrugged. "We should get to it soon- they might notice something's up."
    >> Anonymous 05/06/12(Sun)18:56 No.19003768
         File: 1336344995.jpg-(10 KB, 275x183, whathaveyoudone.jpg)
    10 KB
    >>19003746
    >> Anonymous 05/06/12(Sun)18:57 No.19003781
    >>19003764
    HUG AMY.

    "Amy you're a life saver! I love you!"
    >> Anonymous 05/06/12(Sun)18:58 No.19003797
    >>19003580
    Just throwin' this out there:
    >"And who's this?" Grasshopper says, looking at Amy. "Titan, is that you? How's your dead friend?" She said, sneering.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)18:58 No.19003807
    "Amy, you're a lifesaver!" You call, pulling her into your arms. "I love you!"

    ". . It was nothing." She said, setting down the mess of cables. "I just had a mono-knife, and that beeping felt wrong, so. . " She said, putting on her powersuit again. You notice she does it helmet first...
    >> Anonymous 05/06/12(Sun)18:59 No.19003812
    rolled 4 = 4

    >>19003764
    Lets get going then, out to free a little kid.
    >> Anonymous 05/06/12(Sun)18:59 No.19003813
         File: 1336345158.jpg-(8 KB, 320x245, madden6nj.jpg)
    8 KB
    rolled 91 = 91

    >>19003764
    BOOM BA-Oh okay, hug the shit out of her.
    >> Anonymous 05/06/12(Sun)18:59 No.19003820
    >>19003813
    I wasted my roll, and I apologize...
    >> Anonymous 05/06/12(Sun)19:00 No.19003825
    >>19003781
    Yes, let's mess with her emotional state in the middle of a stealth mission.
    But seriously, hug time.

    >>19003797
    <Azure, see if you can find anything on the system about a "Titan".>
    >> Anonymous 05/06/12(Sun)19:00 No.19003828
    >>19003807
    "We should get Jun's Son. Azure, can you clear our path from here?"
    >> Anonymous 05/06/12(Sun)19:00 No.19003838
    >>19003764

    "You're right."

    <Azure give us the optimal route>
    <Lock the door to this room when we leave>


    Coil our drites behind us, give Onyx control. Walk up to the guards and when they least expect it crush their skulls in. Or we can try to lure them away with Azure's help <Any ideas, Azure?>

    >>19003797
    She confused her with Grayson, I think.
    >> Anonymous 05/06/12(Sun)19:01 No.19003844
    >>19003807
    <Azure, those override codes that I asked about..... Uh, what will they do?>
    >> Anonymous 05/06/12(Sun)19:01 No.19003845
    >>19003807
    Remember to look up any references on Titan.

    Ok, Azure I want you to spoof Natalie's communications so if anyone wonders where she is she just says that she's making a routine patrol somewhere.

    Give us a good route towards the kid, divert traffic away from us and lets get him in and out before we do anything else.
    >> Anonymous 05/06/12(Sun)19:02 No.19003853
    >>19003807
    >You notice she does it helmet first...

    Heh....
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:05 No.19003874
    "Azure, spoof Natalie's communications so that if anyone asks where she is, have her tell them that she's just making a routine patrol."
    <Understood.>
    "What exactly will the override code do?"
    <Give you complete control over the computer systems, even if I'm not in the system.>
    "And finally, give us a good route towards the kid."

    You leave the computer room, Amy in tow, your mechandrites coiled behind you as you walk. Any ArmaTek soldiers that see you instantly pause and salute before walking by, but you have a feeling that most other powersuited people won't do that.

    Finally, you reach one of the deepest rooms in the building, and you see two other powersuits standing there, both wearing helmets.
    "Hey." One of them says, waving. "You here to relieve us?"
    >> Anonymous 05/06/12(Sun)19:06 No.19003887
    rolled 6 = 6

    >>19003874
    Yes. Yes we are.
    >> Anonymous 05/06/12(Sun)19:06 No.19003890
    >>19003874
    "Yes."

    Make sure that they don't notice your drites.
    >> Anonymous 05/06/12(Sun)19:06 No.19003894
    rolled 12 = 12

    >>19003874
    "Yeah. It's hell, I tell ya. Only just got back by chopper, and already assigned guard duty again.
    Well, have fun."
    >> Anonymous 05/06/12(Sun)19:06 No.19003897
    rolled 71 = 71

    >>19003874
    "Yup. I think someone has beers but I forget who. Have a nice night you two."
    >> Anonymous 05/06/12(Sun)19:07 No.19003900
    rolled 18 = 18

    >>19003887
    fuck
    fuckfuckfuckfuckfuck
    >> Anonymous 05/06/12(Sun)19:07 No.19003901
    >>19003874
    Azure, check if the guys here are supposed to be relieved, it may be a trap. If they are make sure there isn't a code to be used, review security footage if necessary.

    If they are supposed to be relieved say yes, if not say no, we're just on patrol.
    >> Anonymous 05/06/12(Sun)19:07 No.19003904
    >>19003887
    >>19003894
    >>19003897


    not quiet sure why you're rolling.
    Don't roll unless prompted to.
    >> Anonymous 05/06/12(Sun)19:07 No.19003907
    >>19003874
    Tell them Grasshopper wants to see them at <insert distant location here> before they're done with their shift.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:07 No.19003908
    "Uh, yeah, totally." You lie. Badly. "Completely here to relieve you. So, uh, you guys can go now."

    He tilts his head. "What was your name again?"
    >> Anonymous 05/06/12(Sun)19:07 No.19003909
    rolled 59 = 59

    >>19003901
    >>19003874
    Seconding this. Mostly because terrible rolls aren't attached to it, assuming this one doesn't go awry.
    >> NotAWriteFag 05/06/12(Sun)19:08 No.19003916
    rolled 11 = 11

    >>19003894
    Supported.
    >> Anonymous 05/06/12(Sun)19:09 No.19003921
    rolled 59 = 59

    >>19003908
    DRITE WRESTLING, HERE WE GO!
    >> Anonymous 05/06/12(Sun)19:09 No.19003923
    >>19003908
    <Azure, give me a name of a newcomer, fast!>
    >> Anonymous 05/06/12(Sun)19:09 No.19003925
    >>19003908
    Azure, check the system for the names of two soldiers who just got back from the mission. Try for ones that fit our general profile.
    >> NotAWriteFag 05/06/12(Sun)19:10 No.19003931
    rolled 79 = 79

    >>19003925
    Gogogogogo. Come on Azure, you ARE the system, you can do this.
    >> Anonymous 05/06/12(Sun)19:10 No.19003933
    >>19003916
    Didn't you say you'd stop rolling?
    >> Anonymous 05/06/12(Sun)19:10 No.19003934
    >>19003908
    Have Azure pull up the name of the newest newy new motherfucker that could possibly be on this duty. It'll excuse our awkwardness. Keep up the act, throw in a frustrated "der'mo" (shit in Russian) as we try to 'regain' our tact and composure and recall protocol.
    >> Anonymous 05/06/12(Sun)19:10 No.19003936
    >>19003908
    >Seriously OP, did we even need to roll for that? You didn't prompt for anything

    >>19003923
    >>19003925

    Do this in Bullet Time
    >> NotAWriteFag 05/06/12(Sun)19:11 No.19003948
    >>19003933
    Yeah, but then I rolled a 98. ...I'm also a littleb it of aa bad person.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:12 No.19003967
    >Usually during a Mission, you guys are supposed to pretty much roll every step of the way. If a roll isn't relevant, I don't count it to the average.

    <Azure, give me a name!>
    <Kell.>
    "My name is Kell." You say.
    <Wait, *that* Kell? The one I killed?!>
    "Oh, you. The Immortal Project one, right?" The suited man said.
    <Is that a real thing?>
    <Affirmative.>
    "Yeah, duh." You say, taking Kell's affectations like you did last time. You ARE Kell, you tell yourself. Remember, Kell was an asshole, so you have to *act* like an asshole.
    >> Anonymous 05/06/12(Sun)19:14 No.19003989
    rolled 28 = 28

    >>19003967
    "Now come on, bugger off. Sooner I start, the sooner I can get out of this shit pile."
    >> Anonymous 05/06/12(Sun)19:15 No.19004000
    rolled 5 = 5

    >>19003967
    So, does he take the bait?
    >> Anonymous 05/06/12(Sun)19:15 No.19004002
    rolled 26 = 26

    >>19003967
    "Anyway, I'm here to relieve you, unless you want to pull doubleshift, which is fine by me."

    >Usually during a Mission, you guys are supposed to pretty much roll every step of the way. If a roll isn't relevant, I don't count it to the average.
    Kinda stupid for the situations like these.
    >> Anonymous 05/06/12(Sun)19:16 No.19004009
    rolled 7 = 7

    >>19003967
    "If you guys like standing guard that much, we can just as well leave. It's nothing I look forward to."
    >> Anonymous 05/06/12(Sun)19:16 No.19004013
    rolled 68 = 68

    >>19003967
    Yeah, I'm perfectly fine with you taking double shift if you want, I'm happy to get back to the drinking.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:16 No.19004014
    "Now come on, bugger off. Sooner I start, the sooner I can get out of this shit pile."

    He shrugs. "Fine. Come on, Frank."

    The two of them walk off.
    <Dodge!> Azure calls, and you leap out of the way. The two suited soldiers have their large rifles raised.
    >> Anonymous 05/06/12(Sun)19:16 No.19004016
    rolled 90 = 90

    >>19003989
    >>19004000
    >>19004002

    Fucking hell.
    We managed to have perfect replication of Kell last time, why do we need to roll for this? FFFFFFF
    >> Anonymous 05/06/12(Sun)19:17 No.19004023
    >>19003989
    >>19004000
    >>19004002
    >>19004009
    Well fuck, we are royally screwed.
    GET READY TO RUMBLE! WE ARE HERE TO DO DRITE WRESTLING!
    >> Anonymous 05/06/12(Sun)19:17 No.19004026
    rolled 98 = 98

    >>19004016
    No clue.
    >> Anonymous 05/06/12(Sun)19:17 No.19004034
    rolled 65 = 65

    >>19004014
    'Drite the bastards, IN THE FACE!
    >> Anonymous 05/06/12(Sun)19:17 No.19004036
    >>19004016
    >>19004026
    HAHAHAHAHA! WE FUCKING OWN!
    >> NotAWriteFag 05/06/12(Sun)19:17 No.19004040
    >>19004026
    >>19004016
    GOD WHY.
    >> Anonymous 05/06/12(Sun)19:17 No.19004042
    >>19004002
    You're trying to impersonate a dead guard to someone who may have known him before hand.
    There is a fuckload of pressure, and one wrong word can have you killed.
    You better believe there's a chance of failure.
    >> Anonymous 05/06/12(Sun)19:17 No.19004045
    >>19004014
    use >>19004016
    to skewer them with the drites.

    <azure, anyone nearby hear the gunshots?>
    >> Anonymous 05/06/12(Sun)19:18 No.19004047
    >>19004016
    >>19004026
    Annnnnd the two jokers get their asses kicked in less than a second. CEASE ROLLING, WE GOT THIS SHIT.
    >> Anonymous 05/06/12(Sun)19:18 No.19004050
    >>19004014
    Azure, cut off their communications. Hack their rifles if possible and rip them apart with the drites.

    Not rollan because of 90 and 98.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:19 No.19004065
    You leap forward, both mechandrites flying wildly. The two suited soldiers' guns pound into your torso. But joke's on them! you're wearing armor too!

    Both mechandrites blast toward them, and grip their helmets tightly. You bang them together, and then with a slight twitch, you tear through their armor with your monomolecular blades, cutting their throats.

    Amy's already at the door. "They taken care of?" She asked. you nod.

    You open the door, and the kid's sitting in there. He's glaring at you. "You two chucklefucks going to move me again?" He asked.
    >> NotAWriteFag 05/06/12(Sun)19:21 No.19004075
    rolled 98 = 98

    >>19004065
    "I'm going to have your mother wash your mouth out with soap."
    >> Anonymous 05/06/12(Sun)19:21 No.19004081
    >>19004065
    Kid's got spunk.
    I'm tempted to not let him know who we are.
    If he knows we're here to rescue him, he could slip up.
    Let him act the rebellious captive. It'll make it believable when we lead him past any other guards.
    >> Anonymous 05/06/12(Sun)19:21 No.19004082
    >>19004065
    "You better believe it, brat. Get up front and no funny business if you want to see your mom again."

    >being Kell is too much fun
    >> Anonymous 05/06/12(Sun)19:22 No.19004083
    >>19004065
    "Yes, we two "chucklefucks" will move you home to your mother.

    Not rollan because of >>19004075
    >> Anonymous 05/06/12(Sun)19:22 No.19004087
    >>19004075
    And now we have the roll for our DARING ESCAPE.

    "You're a little short for a Viridian, aren't you?"
    >> Anonymous 05/06/12(Sun)19:22 No.19004089
    >>19004065
    "Heh, funny."

    Throw the dead bodies into the cell.

    "Come on kid, we're going to get you out of here"

    <No one is alerted to the commotion, right?>

    go back to the AI core room, grab Azure and Nats body including her head then move to the tunnes. Just when we leave have Azure activate all the turrets against CD personnel, release the zombies and pump them with combat drugs
    >> NotAWriteFag 05/06/12(Sun)19:23 No.19004092
    >>19004075
    Also supporting the actual sensable idea of keeping him in the dark.
    >> Anonymous 05/06/12(Sun)19:24 No.19004099
    rolled 60 = 60

    >>19004090
    Grab Azure and get out of there.
    >> Anonymous 05/06/12(Sun)19:24 No.19004107
    rolled 65 = 65

    >>19004090
    How big is the brat?

    Let's tear open one of the suits and shove the kid in, and have Onyx or Cyan control the suit.
    Perfect disguise.
    >> Anonymous 05/06/12(Sun)19:25 No.19004111
    >>19004097
    >>19004099
    >>19004107
    Exabyte deleted post again.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:26 No.19004116
    "I'm going to have your mother wash your mouth out with soap." You say.

    He glares at you. "As if you'll let me see her again."

    "Actually." Amy says, taking off her helmet. "That's the plan. We're with EE, and we're taking you back."

    The kid looks between you and her. . and then nods. "Let's hurry, then." He says, getting to his feet.

    >BRAT ACQUIRED


    The three of you rush out of the room, carrying the kid on your powersuited back. When you get to the hallway, some guards were already checking the two powersuited bodies.
    <Dave, they keep hitting the alarms.> He says. <They're disabled, but we don't have long. Activate the turrets and zombies?>
    >> Anonymous 05/06/12(Sun)19:28 No.19004136
    rolled 9 = 9

    >>19004116
    Tell the guards the kid is compromised. We're moving him to a new, safe location.
    >> Anonymous 05/06/12(Sun)19:28 No.19004138
    >>19004116
    LET THE PANDEMONIUM BEGIN.
    >> Anonymous 05/06/12(Sun)19:28 No.19004140
    rolled 98 = 98

    >>19004116
    <DO DAT SHIT NIGGA! Actually, just the turrets unless you can control the zombies and make sure they don't attack us.>
    >> Anonymous 05/06/12(Sun)19:28 No.19004143
    >>19004116
    <Yes. Activate them.
    Also lock all the doors and trap people>

    >When you get to the hallway, some guards were already checking the two powersuited bodies.

    This is bullshit. The first thing that was suggested if we kill the guards was immediately to toss them into the cell.
    >> Anonymous 05/06/12(Sun)19:28 No.19004145
    >>19004116
    <Not till we're out. We don't want to get the kid caught in a firefight or near one of those freaks.>
    >> NotAWriteFag 05/06/12(Sun)19:30 No.19004166
    >>19004140
    Turrets, no zombies. Yes.
    >> Anonymous 05/06/12(Sun)19:30 No.19004167
         File: 1336347048.jpg-(236 KB, 854x480, brainisfulloffuck.jpg)
    236 KB
    rolled 6 = 6

    >>19004116
    PANDEMONIUM!
    >> Anonymous 05/06/12(Sun)19:31 No.19004174
    >>19004167
    I hate you!
    >> Anonymous 05/06/12(Sun)19:31 No.19004180
    >>19004116
    I propose plan:
    Unleash zombies.
    Get back to Azure as fast as possible and then get out.
    Turn on turrets when either zombies or powersuits are winning, keep balancing between them to keep it as even as possible, let them kill each other off. Keep turret use to a minimum.
    When we extract Azure put a copy of Onyx AND cyan in to kill of as many as possible.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:32 No.19004188
    <Do it, but use locked doors to funnel the zombies away from us.> You say, and you rush by the guards as an autoturret blasts them down.
    <Lock the doors except for the ones in our way.> You say, and you hear the doors click.

    The three of you burst through the door to the core room, and you set the kid down, taking off your helmet and connecting cables to the computer.

    Your head buzzes, and then-
    <I'm home.> Azure says. <The override codes are still there, so I can control the computers remotely.>

    You can hear the pandemonium from outside.

    <I can also set the core to self-destruct.> He says. <Shall I do it?>
    >> Anonymous 05/06/12(Sun)19:33 No.19004191
    >>19004180
    Don't forget NAtalies body and her head
    >> Anonymous 05/06/12(Sun)19:33 No.19004193
    >>19004180
    Actually, putting a copy of Onyx and Cyan in with dirrections to kill any CD on site could effectively ruin them, and make it a no man's land.
    >> Anonymous 05/06/12(Sun)19:34 No.19004205
    >>19004191
    >>19004193
    Seconding both of these. Of course we'd have to make sure they know not to shoot us, despite our CD powersuits.
    >> Anonymous 05/06/12(Sun)19:34 No.19004206
    rolled 47 = 47

    >>19004188
    Get as much damage done as you possibly can, slaughter them, herd them into kill zones. Leave one exit open for them to flee from, right into a giant pile of missile salvos from Mark.

    Once we've done all the damage we can, blow the joint.
    >> Anonymous 05/06/12(Sun)19:35 No.19004210
    >>19004193
    I'm sure they have more facilities.
    They know this place is compromised - our knowledge of it alone proves it is.
    They won't be back.
    >> Anonymous 05/06/12(Sun)19:35 No.19004212
    >>19004188
    Grab natalie's body, put her head into our bag.

    >>19004193
    this
    but add this: have it self-destruct when they are ready. We do not want to leave the copies of our AIs for them.
    If they refuse to these orders, then just put it on auto-destruct after it does most of the damage.
    >> Anonymous 05/06/12(Sun)19:36 No.19004220
    rolled 41 = 41

    >>19004188
    <Not yet, wait until we're outside to blow everything up.>

    Let's make our way outside carefully. Use the cameras to check around corners and turrets to pick off any lone obstructions.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:38 No.19004238
    <I'm still in control, even if I'm in the bullfrog.> Azure says. <At least until we get out of range. Orders?>
    <Do as much damage as you can.> You say. Then you turn to Amy. "Call in the cavalry." You say, and she nods.

    "Boys, we need some fireworks." She says, a malicious smile on her face as she talks to her wrist computer. "And Mark, go ahead and join in."

    You bag Natalie's body and head, and sling the bag over your shoulder.

    "You two are agents, aren't you?"

    That's when the explosions start.
    >> Anonymous 05/06/12(Sun)19:39 No.19004255
    >>19004238
    "Yes, yes.
    Your mother is a friend.
    Now shut up, we're not safe yet"
    >> Anonymous 05/06/12(Sun)19:40 No.19004264
    >>19004238
    >You bag Natalie's body and head, and sling the bag over your shoulder.

    We did take her powersuit too, right?
    >> Anonymous 05/06/12(Sun)19:40 No.19004268
    >>19004255
    I JUST remembered the kid just watched us stuff a head in a bag.
    >> Anonymous 05/06/12(Sun)19:40 No.19004271
    >>19004238
    I think the heavy ordinance speaks for us.
    Better we keep quiet and maintain our mystery.
    Like those silently smug cowboy assholes.
    >> Anonymous 05/06/12(Sun)19:41 No.19004274
    rolled 56 = 56

    >>19004238
    Whatever gave you that idea? Now shut up until we're out of enemy territory, you'll see your mom soon.

    Leave the Core with orders to self destruct once it's done all the damage it can, leave a copy of Onyx to coordinate the death as much as possible.

    Now lets make sure our escape tunnel is clear and get the fuck out of this joint.
    >> Anonymous 05/06/12(Sun)19:41 No.19004278
         File: 1336347683.gif-(408 KB, 300x130, 1327321115784.gif)
    408 KB
    >>19004238
    GET THE FUCK OUT OF THERE BEFORE WE'RE SWARMED WITH DICKASS CD AGENTS AND ZOMBIES

    THE DOORS AREN'T GOING TO HOOOOLD

    OH GOD
    >> Anonymous 05/06/12(Sun)19:41 No.19004288
    >>19004268
    He called us chucklefucks.
    Nobody calls us chucklefucks.
    >> Anonymous 05/06/12(Sun)19:43 No.19004305
         File: 1336347819.gif-(457 KB, 450x281, Dear Lawd.gif)
    457 KB
    >>19004278
    Oh my god, MY PEOPLE?!
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:49 No.19004356
    "Quiet until we're out of enemy territory." you say. "Amy, carry the kid."

    She picks him up, despite his protesting, and the three of you charge out of the core room, running through the underground tunnels. As you run, a zombie bursts out of a vent, snarling and waving his claws. Before you can react, a turret twists and shoots the zombie in the head, blasting him down. The building shakes from what you guess is another missile salvo, and you finally reach the exit tunnel.

    <Azure, we're out. Kickstart the core!>
    <Affirmative.> He says, and then the ground shakes harder, the sound of an explosion going off in the distance.

    Somehow, it feels very similar to the time you killed Alli with a block of explosives.
    >> Anonymous 05/06/12(Sun)19:50 No.19004373
    >>19004356
    Oh man, we should definitely take Amy for a celebratory dinner or something after this.
    >> Anonymous 05/06/12(Sun)19:51 No.19004382
    >>19004373
    I concur, kind anon.
    >> Anonymous 05/06/12(Sun)19:51 No.19004385
    >>19004356
    Hehehehe
    Now lets get back to safety
    Oh and since Azure is back in Bullfrog let him upload all the information he got on CD to EE.
    The Board will be thrilled!
    >> Anonymous 05/06/12(Sun)19:52 No.19004393
         File: 1336348324.gif-(637 KB, 175x120, 1334813999773.gif)
    637 KB
    >>19004356
    We just killed not one, but TWO characters that were intended as arc villains just now, didn't we? Natalie, and gogglefag?

    That's just fantastic.
    >> Anonymous 05/06/12(Sun)19:52 No.19004399
    >>19004356
    No time to dawdle! Ge t back to EE!
    >> Anonymous 05/06/12(Sun)19:52 No.19004400
    rolled 7 = 7

    >>19004356
    It's not over yet till we get back to EE and make sure everything is alright there.

    Haven't we learned anything yet? Whenever these missions seem complete, there's always one snag that happens and fouls everything up.
    >> Anonymous 05/06/12(Sun)19:52 No.19004406
    rolled 73 = 73

    >>19004356
    Ok, get back home, give Jun her kid, debrief everyone and give all the information Azure grabbed from their systems.

    Then head out for a nice dinner with Amy.
    >> Anonymous 05/06/12(Sun)19:52 No.19004407
    >>19004400
    Shit, forgot to turn my roll off. Does that one count?
    >> Anonymous 05/06/12(Sun)19:53 No.19004411
    >>19004393
    Well, I doubt we killed gogglefag. She/he/it probably got out.
    >> Anonymous 05/06/12(Sun)19:53 No.19004413
    rolled 65 = 65

    >>19004400
    >always one snag that happens and fouls everything up.
    >rolls a 7

    SHUT THE FUCK UP.
    >> Anonymous 05/06/12(Sun)19:53 No.19004414
    rolled 63 = 63

    >>19004385
    I mean her and she. I forgot Azure is a woman now.

    Also rerolling this >>19004400 roll
    >> Anonymous 05/06/12(Sun)19:53 No.19004417
    >>19004393
    Gogglefag?

    I think whoever that was, they left the place immediately.

    >>19004400
    WHY ARE YOU ROLLING
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:53 No.19004419
    "You can tell your friends to back off now Amy." You tell her, climbing up the ladder and out of the tunnel. Back to the truck the powersuits came in.

    ". . Now can I talk?" The kid asks. "Now that we're out of enemy territory?"
    >> Anonymous 05/06/12(Sun)19:54 No.19004424
    >>19004356
    Can we stop rolling now?

    >Nat 1
    Oh, you slip while climbing the stairs.
    >...
    >> Anonymous 05/06/12(Sun)19:55 No.19004434
    >>19004417
    >I mean her and she. I forgot Azure is a woman now.

    Azure wil lalways be a bro for me

    <Azure did anything change besides your voice after the integration?>

    >>19004419
    "Yeah.... I think so"
    >> Anonymous 05/06/12(Sun)19:55 No.19004437
    >>19004424
    You fall on your back, and accidentally cripple James.
    >Fuck my life...
    >> Anonymous 05/06/12(Sun)19:55 No.19004443
    >>19004419
    "...no."

    Bounce back to EE.
    >> Anonymous 05/06/12(Sun)19:55 No.19004445
    >>19004419
    "Yeah, kid. Sure."

    Do we have cool shades? I feel we should have cool shades. If we don't, why don't we have cool shades? If we do, time to ditch the helmet and put them on for no particular reason, at night, indoors. Because we're that badass.
    >> Anonymous 05/06/12(Sun)19:55 No.19004447
    >>19004419
    Once we're in the truck and on our way back, yes. Never let your guard down too early.

    Thanks for being cooperative about this whole thing.

    Hey Azure, there anything different about you, other than it looking like you changed gender?
    >> Anonymous 05/06/12(Sun)19:56 No.19004455
    >>19004419
    Watch, he says something like there were some really important documents or something that is now currently ion the process of vaporization.
    >> Anonymous 05/06/12(Sun)19:57 No.19004462
         File: 1336348651.jpg-(42 KB, 315x423, 640px-Ai_02.jpg)
    42 KB
    We got Fem-AI now.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)19:57 No.19004464
    "Yeah. . I think so." You say, removing the power suits.

    "So. . you two are working for my mom?" The kid asks, and Amy nods, removing her own suit.

    The three of you pile into the front of the truck and start driving back to EE.
    "How'd you even find me?" He asks.
    >> Anonymous 05/06/12(Sun)19:58 No.19004470
    >>19004464
    "We have contacts."
    >> Anonymous 05/06/12(Sun)19:58 No.19004475
    >>19004464
    "We're badasses, that's how."
    >> Anonymous 05/06/12(Sun)19:58 No.19004477
    >>19004464
    "A friend of mine figured it out."
    >> Anonymous 05/06/12(Sun)19:58 No.19004478
    >>19004464
    Look back at him and say
    "Magic." *Snort snort*

    That'll shut him up.
    >> NotAWriteFag 05/06/12(Sun)19:58 No.19004479
    rolled 1 = 1

    >>19004464
    "We're just that good."
    >> Anonymous 05/06/12(Sun)19:58 No.19004483
    >>19004464
    Contacts, never let anyone tell that there is a single more important thing for an Agent than good conctacts.
    >> Anonymous 05/06/12(Sun)19:58 No.19004484
    >>19004464
    Lots of detective work. I'll tell you once I had some sleep and something to eat.
    >> Anonymous 05/06/12(Sun)19:59 No.19004490
    >>19004478
    http://www.youtube.com/watch?v=RSf9aEETnvE
    >> NotAWriteFag 05/06/12(Sun)19:59 No.19004495
    >>19004479
    ...thankfully, that roll was not for anything. It was just there.
    >> Anonymous 05/06/12(Sun)19:59 No.19004497
    >>19004479
    No.
    Nonono.
    NONONONONONONONONONONO!
    >> Anonymous 05/06/12(Sun)19:59 No.19004499
    >>19004464
    "With your mom's help ..... unless we got a different kid.
    Man, that would be embarrassing"
    >> Anonymous 05/06/12(Sun)20:00 No.19004505
    >>19004495
    I still need to figure out if you're cursed, an idiot or a combination of the two.
    >> Anonymous 05/06/12(Sun)20:00 No.19004507
    >>19004495
    You know, the Quest Runner has all the right to take that roll and fuck up everything because you rolled when you were not prompted.

    Why the shit did you do that?
    >> Anonymous 05/06/12(Sun)20:00 No.19004512
    >>19004479
    We fail so horribly that we can't even convince ourselves; and then we spiral into a depression of doubt and self pity of our limited capability? Thus crippling our mental ego and we just become a depressive wreak of who we once were?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:01 No.19004520
    "Magic." You say.
    "Jerk." He responds.

    You and the truck screech into B-2. Standing there are Jun, Grayson, and Mark.

    "Mom!" The kid cries, and climbs over you on his way out, running into her arms.

    You feel good. Today was a good day.
    >> NotAWriteFag 05/06/12(Sun)20:01 No.19004521
    >>19004505
    I have no idea. Oh god help me.
    >> Anonymous 05/06/12(Sun)20:02 No.19004525
    >>19004479
    We just finish the entire mission almost without any mistakes. And then this.
    WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
    YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
    YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
    YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
    YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
    >> Anonymous 05/06/12(Sun)20:02 No.19004531
    rolled 88 = 88

    >>19004520
    CHECK THE KID FOR BUGS. OR IF HES A ROBOT. HOLY SHIT HOW DID WE NOT THINK OF THIS? THEY COULD HAVE BRAINWASHED HIM WITH COMBAT DRUGS OR SOMESHIT. MAYBE AN IMPLANTED BOMB OF GOD OH MAN.
    >> Anonymous 05/06/12(Sun)20:03 No.19004532
    >>19004520
    This was great.

    We need to drop message for Abel in the infobox.

    "I brought presents!"
    drag Nats body out.
    >> Anonymous 05/06/12(Sun)20:03 No.19004535
    >>19004531
    OH GOD WHAT IF HE IS NATALIE!?
    >> Anonymous 05/06/12(Sun)20:04 No.19004542
    >>19004535
    WHAT IF HE IS HITLER REINCARNATED?
    >> Anonymous 05/06/12(Sun)20:04 No.19004543
    >>19004531
    <CYAN, GIT TO IT>

    NOBODY ROLL
    >> Anonymous 05/06/12(Sun)20:04 No.19004544
    >>19004535
    OR WHAT IF HE IS A BOOOOOOOOOOOOOOMB
    >> Anonymous 05/06/12(Sun)20:04 No.19004545
    >>19004520
    We now have a face splitting smile, we did good.

    Ping the kid and make sure he's clean of any bugs, implants and so on.

    Let the two of them hug for a while, ask where to put the bag with Natalie in it, give a solid debriefing, ask if anyone has any clues about goggle dude, cover all the bases.

    Then invite Amy out for dinner.
    >> Anonymous 05/06/12(Sun)20:05 No.19004548
    >>19004535
    In this day and age, We don't even know.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:05 No.19004559
    >>19004479
    And then claws burst out of James' hands, the monomolecular bones tearing out of his hands and skewering Jun. He snarls, and tears out of her arms as she falls. He leaps toward you, his teeth sharpened and undoubtedly monomolecular as well.

    Amy leaps in the way, protecting you, but he simply tears through her, reducing her into little more than a minced pile of flesh and augmentation.

    You enter bullettime and swing your mechandrites forth, but he tears them out, and the next thing you know, his teeth are gnawing through your neck.

    There's nothing but darkness. . .

    > HUEHUEHUEHUE
    >> Anonymous 05/06/12(Sun)20:05 No.19004560
    >>19004544
    OH MY GOD JC
    >> Anonymous 05/06/12(Sun)20:06 No.19004564
    >>19004559
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    >>19004479
    YOU! WHAT HAVE YOU DONE!
    >> Anonymous 05/06/12(Sun)20:06 No.19004565
    >>19004559
    That's it everyone
    time to go home
    show's over
    >> Anonymous 05/06/12(Sun)20:06 No.19004567
    >>19004559
    This wasn't even remotely funny in the first quest that did it.
    >> Anonymous 05/06/12(Sun)20:07 No.19004572
         File: 1336349242.jpg-(38 KB, 245x280, 1331013381004.jpg)
    38 KB
    >>19004544
    >>19004560
    >>19004560
    >> Anonymous 05/06/12(Sun)20:07 No.19004573
    >>19004559
    Ugh.
    >> Anonymous 05/06/12(Sun)20:08 No.19004578
    >>19004559
    FISH GOD TROLOLOLOLOLOLOLOOOOOOOOOOOOOOOOOOOO
    >> Anonymous 05/06/12(Sun)20:08 No.19004579
    >>19004567
    What, is he not allowed to have a little fun in his own quest? Shut it.
    >> Anonymous 05/06/12(Sun)20:08 No.19004580
    >>19004567
    Yes it was.
    Shut up.
    >> Anonymous 05/06/12(Sun)20:08 No.19004586
    >>19004559
    >Your last thought was "I never asked for this."
    >> Anonymous 05/06/12(Sun)20:08 No.19004589
    >>19004579
    >>19004580

    Shut-mind
    >> Anonymous 05/06/12(Sun)20:08 No.19004590
         File: 1336349325.gif-(2.07 MB, 347x200, 1333817827857.gif)
    2.07 MB
    >>19004559
    >> Anonymous 05/06/12(Sun)20:08 No.19004594
    >>19004559
    B-b-but we had an 88!

    Or we're hallucinating again.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:09 No.19004599
    >>19004559
    >>Okay in all seriousness, this isn't canon I was just VERY TEMPTED OKAY.

    "I'm glad." Amy says, sitting in the truck next to you. "I feel like we did something good today."
    You nod.
    "So. . what now?" She asks.
    >> Anonymous 05/06/12(Sun)20:09 No.19004600
    >>19004580
    You know it wasn't.
    >> Anonymous 05/06/12(Sun)20:09 No.19004604
    In all seriousness can we ping the kid for bombs/bugs/trakers/etc?
    >>19004531
    >> Anonymous 05/06/12(Sun)20:09 No.19004606
    >>19004580
    absolutely
    >> Anonymous 05/06/12(Sun)20:11 No.19004625
    >>19004599
    Quick ping using >>19004531 to make sure there isn't A BOMB on him. Then, classy dinner time with Amy. With less of us getting ambushed by plutocommunazi corporate commandos from dystopian Russia. Which is like Russia times two.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:12 No.19004633
    "First things first." you say, and slide out of the truck.
    <Cyan, let's scan him for implants.> You say, and close your eyes.
    <I. . don't see anything. No jammers, no trackers, no bombs. It appears as if he's entirely human.>
    "What is it?" Jun asked, looking back down to the kid to make sure he's still there.
    >> Anonymous 05/06/12(Sun)20:12 No.19004636
    >>19004599
    "WE MUST CELEBRATE!"

    Also ask Azure these >>19004447 >>19004434
    and check the infobox and drop a message for Abel
    >> Anonymous 05/06/12(Sun)20:12 No.19004645
    >>19004633
    "Everything is alright, Jun."
    >> Anonymous 05/06/12(Sun)20:12 No.19004649
    >>19004633
    Upload the information Azure collected to EE
    >> Anonymous 05/06/12(Sun)20:12 No.19004651
    >>19004599
    Well we give a debriefing, find somewhere to put this bag that used to be Natalie and toss them all the data we gathered.

    Then I was thinking I would take you out for dinner. Italian sounds good, I know a great little Italian place.
    >> Anonymous 05/06/12(Sun)20:13 No.19004656
    >>19004633
    <Nothing>

    Get some sleep. We earned it.
    >> Anonymous 05/06/12(Sun)20:13 No.19004660
    >>19004633
    "Nothing. I'm just... I'm just happy for you, Jun."

    And then a single tear rolls down our cheek at this tender moment. And also because we're very glad he didn't turn out to be a horrible demon zombie cyborg suicide bomber.
    >> Anonymous 05/06/12(Sun)20:14 No.19004670
    >>19004633
    Uh, unrelated, but are there hole-projectors? It'd be nice if we could give our AI's a platform to project themselves so they could communicate with other people; it gets kinda alkward to say "Azure said to do this..." or "Cyan thinks..."
    >> Anonymous 05/06/12(Sun)20:15 No.19004677
    >>19004670
    holo-projectors*

    Typing too fast here.
    >> Anonymous 05/06/12(Sun)20:15 No.19004678
    >>19004670
    >hole-projectors
    You meant holo projectors, I guess?
    >> Anonymous 05/06/12(Sun)20:15 No.19004679
    >>19004660
    And because we apparently completed an night-impossible mission with barely any hitch
    >> Anonymous 05/06/12(Sun)20:16 No.19004687
    >>19004679
    To be honest, we did use a fate reroll.
    >> Anonymous 05/06/12(Sun)20:16 No.19004693
    >>19004679
    Cost us our second chance at life, though.
    >> Anonymous 05/06/12(Sun)20:18 No.19004710
    >>19004687
    >>19004693

    Well.... yeah. That sucks.

    How can we get another Fate point anyway? Rolling dice randomly, hoping for nat 100s is probably not the best way to do it.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:18 No.19004718
    >>19004670
    >Holoprojectors don't exist outside of lab conditions, but you could easily attach a speaker to your armor that can talk.

    "Everything's alright, Jun." You say. "I was just checking if he had any implants or anything like that."
    "I don't have any implants!" James declared.
    "Yeah, you don't. That's why everything's alright."

    <Azure, did anything change for you besides your voice after the integration?> You ask.
    <Not that I know of.> She said. <I'm examining my own personality tags, and some of them are different, but. . it's hard for me to analyze them very much. I've already trimmed everything that would make me loyal to CD, but there may be some sideeffects later.>

    "Okay, now that the mission is over, we're going to need to debrief everyone." Grayson says. "Most namely." He turns to you and Amy. "What exactly happened? The news is calling it a riot, but. . riots don't cause massive explosions. Only either detonated power cores, or very minor nuclear warheads."
    >> Anonymous 05/06/12(Sun)20:19 No.19004730
    >>19004718
    Both?
    >> Anonymous 05/06/12(Sun)20:21 No.19004744
    >>19004718
    There were warheads? Holy shit.

    Also, ask Azure to offload the CD data we took.
    >> Anonymous 05/06/12(Sun)20:21 No.19004751
    >>19004718
    "Oh, it's on news already?
    Lets go inside and we'll tell everything."

    <In fact. Can't we make a video of my memories and give it to them?>
    >> Anonymous 05/06/12(Sun)20:21 No.19004752
    >>19004718
    <We killed everyone, and in addition to that, we come bearing gifts.
    The boy for Jun, and the gift bag in the truck for the guys from research.>
    >> Anonymous 05/06/12(Sun)20:21 No.19004753
    >>19004730
    I mean our destructive power is at LEAST at minor nuclear warhead power.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:22 No.19004758
    "Right." You say. "The riot was probably when we freed and activated all of the combat drug zombies."
    "Yeah." Amy said, looking to you. "The explosion was the power core, right? Didn't you have Azure do that?"
    Grayson sighed.

    Ten minutes later, you've explained everything that happened on the mission. You walked in, tricked the AI, entered the core, fought Natalie, and then got the kid, activated PANDEMONIUM, and walked out.
    "Wait." Jun said. "You got her power core, her armor, and her body? That will be. . definitely useful, having a power shield to tinker with and reverse-engineer."
    >> Anonymous 05/06/12(Sun)20:22 No.19004760
    >>19004718
    Well, give him all the mission details. Sneaking in the pipes, taking over their AI core, ripping Nat's head off, getting the kid, getting out. Turning it into a massive kill zone, leading them outside right into missile salvos. Then blowing up the AI core so they couldn't use the place again and to be sure they couldn't retrieve anything from there.

    Also if we want we have the video footage of people wearing CD uniforms, us, committing various acts of sabotage, if we want we can spin it and edit the footage a tad so it looks like they were the culprits.

    Dump all the data we got, hand over the body and bits of armor we could recover.
    >> Anonymous 05/06/12(Sun)20:23 No.19004766
    >>19004758
    Pretty much, on the whole it was quite a success. Have fun with the gifts. I however need to take Amy out for dinner, and I'm putting it on the company's credit card.
    >> Anonymous 05/06/12(Sun)20:23 No.19004769
    >>19004718
    What happened? What didn't happen? First there was this warden, and then the prison food was horrible... And after a certain failure to communicate, I decided to break out.
    >> Anonymous 05/06/12(Sun)20:23 No.19004772
    >>19004758
    Also, her head seems for some strange reason to be separated from her body.
    >> Anonymous 05/06/12(Sun)20:24 No.19004776
    >>19004758

    "Yeah, you'll get on that, right Jun?
    I'd really like a personalized powerarmor that she had."

    "We also got data packet from CD. It should be some of their research."
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:28 No.19004825
    <I've finished uploading the data to their computers.> Azure says.
    "On the whole, it was a success." You say. "A complete success. We didn't even get wounded this time, and for once. . I didn't pass out." You say. "Have fun with the gifts, but I can't stick around; I need to take Amy out to dinner."
    "W-wait, what?" She says.
    >> Anonymous 05/06/12(Sun)20:29 No.19004837
    >>19004825
    "To celebrate!
    You don't want to?"
    >> Anonymous 05/06/12(Sun)20:31 No.19004861
    >>19004825
    Well, I have to make up for something.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:32 No.19004873
    "To celebrate!" You say. "Plus, I owe you for disabling that bomb. What, you don't want to join me?"
    ". . .Yeah, I'll come." She says with a wide smile.

    >>NEXT TIME, ON NEARFUTURE CYBORG QUEST
    >>End of thread 12.
    >>My twitter is @futureexabyte and I'll be sticking around to answer questions.
    >> Anonymous 05/06/12(Sun)20:33 No.19004878
    >>19004825
    "There's this awesome place I know. Come on, I'm hungry!"

    <Azure, can you make reservations to a good restaurant nearby?>
    >> Anonymous 05/06/12(Sun)20:34 No.19004894
    >>19004873
    Awww.... we're done for today?

    Be honest, did it come you as a surprise that we decided to Kill Natalie in cold blood like that?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:35 No.19004906
    >>19004894
    > No, it didn't actually surprise me. I wasn't certain if you were going to kill or capture her, but after LAST TIME she escaped, I had a feeling you'd choose to kill her instead.
    >> Anonymous 05/06/12(Sun)20:35 No.19004910
         File: 1336350953.gif-(2.44 MB, 394x613, SWAG.gif)
    2.44 MB
    >>19004825
    Like a boss.
    >> Anonymous 05/06/12(Sun)20:38 No.19004936
    >>19004906
    Ah,
    usually people are against killing unconscious people, especially when they are women so I thought you might think we'd do that too.

    How long till we completely destroy CD? They are starting to work on my nerves and they keep us from having some downtime.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:40 No.19004959
    >>19004936
    > Today's mission was a massive blow to CD. You blew up their main base in the area; They aren't gone or destroyed, though, just delayed and weakened. You'll probably have some time to relax. . Maybe.
    >> Anonymous 05/06/12(Sun)20:41 No.19004976
    >>19004936
    I don't think that they'll be gone unless we go to Russia and wipe out the entire board. Maybe not even then.

    However, I would like to start planning what we do after they withdraw from whatever this city is. Maybe time skip a few months and pick up on some other plot string? No clue.
    >> Anonymous 05/06/12(Sun)20:43 No.19004995
    >>19004959
    Those fucking assholes. EE should really up their game. Speaking of which, is there any possible way to become one of the directors? Would be pretty funny imo.

    Hope we get to reverse-engineer and develop all those nifty things we stole from them and integrate them into ourself.
    >> Anonymous 05/06/12(Sun)20:44 No.19005007
    >>19004959
    I guess we need to press the advantage while they are weakened and take them out entirely.
    >> Anonymous 05/06/12(Sun)20:44 No.19005019
    >>19004976
    Doubtful.

    We have pacified CD, but I doubt ArmaTek is going to let us be after how many of their suits we've destroyed.
    Plus, there's that mysterious third party.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:45 No.19005033
    >>19004995
    >EE has two primary researchers; one who's son you just returned and the other who you're going on a date with. It's safe to say that you're probably going to get some nifty reverse-engineered gear.
    >> Anonymous 05/06/12(Sun)20:47 No.19005048
         File: 1336351625.jpg-(32 KB, 300x300, Thulsa Doom Demands....jpg)
    32 KB
    >>19005033
    We get all the bitches.
    >> Anonymous 05/06/12(Sun)20:47 No.19005060
    >>19005033
    >>EE has two primary researchers
    Is that a lot for a company?

    How big is EE in grand scale of things..... In which city are we anyway?
    >> Anonymous 05/06/12(Sun)20:47 No.19005061
    >>19005033
    What WAS EE before we entered? You made it seem all scary with the board that has a lot of connections, but the more we see of it, it just seems like it is really wimpy and weak.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:48 No.19005070
    If you hadn't used the Fate Point: Azure would have become AZURE. As in, a completely evil, CD-allied sentient\sapient AI in a very powerful computer and the ability to improve itself.

    Safe to say, you'd need to detonate the core pretty much instantly to keep from being auto-turreted.
    >> Anonymous 05/06/12(Sun)20:49 No.19005079
    >>19005061
    And incompetent. Seriously what would they be doing without us.

    >>19005070
    How do we get new fate points?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:51 No.19005102
    >>19005060
    >>19005061
    > EE is actually a fairly major company, but they take only the 'best of the best' so to speak- which is why a single security team of about 12-24 people could take on a zerg-rush of armatek soldiers- at least until they had to retreat. The city this takes place in is called 'Generic Cyberpunk City' and it's on the west coast.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:52 No.19005125
    >>19005079
    I haven't entirely handled how Fate Points are going to be earned yet. For now, until I figure it out, fate points will pretty much be rewarded as a kind of apology when I fuck something up.
    >> Anonymous 05/06/12(Sun)20:53 No.19005128
    >>19005102
    But if Amy is on level with the top researcher at this facility then it doesn't really seem like "best of the best"
    >> Anonymous 05/06/12(Sun)20:54 No.19005139
    >>19005128
    Protagonist power-creep.
    >> Anonymous 05/06/12(Sun)20:55 No.19005145
    >>19005102
    >'Generic Cyberpunk City'

    Ah come on, choose a city you like.

    >>19005128
    I'm not sure I understand you. Are you trying to say that Amy is not best of the best?

    >>19005102
    What kind of business does EE do actually?
    Also, that question about being promoted to a CEO?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)20:57 No.19005168
    >>19005128
    >Amy's unique; She's somewhat of a technogical savant. Where Jun gets ahead by study and traditional research, Amy just kind of tinkers with things. Plus her AI cluster helps her when she's building new devices.
    >> Anonymous 05/06/12(Sun)20:57 No.19005170
    >>19005145
    I am saying she is really god, but to get to top level in just 3 days is far to fast. If EE only picks the best of the best i would have thought it would take her a LOT longer for her to get to that position.
    >> Anonymous 05/06/12(Sun)20:59 No.19005178
    >>19005128
    It's a story. Written by nobody who is making a living by writing stories. And even those people often don't have the slightest clue how engineering or science in general works.

    Just bear with it and enjoy the quest.
    >> Anonymous 05/06/12(Sun)21:00 No.19005197
    >>19005170
    3 days?
    She's been doing this shit for years.... at least I think so.

    EE probably looked at her skills and assigned an appropriate position for her. Why would they waste her and their time by making her a lab assistant and having her slowly move up the ladder?
    >> Exabyte !SIL6URyblU 05/06/12(Sun)21:01 No.19005203
    >>19005145
    For the most part, EE sells electronic devices like smartphoneheadsets, PDAs, computer parts, stuff like that. But lately they've been going into weapons and augments. For Reasons.
    >>19005170
    That wasn't by EE's judging, that was by my own, OOC judgement. In truth, there are probably NPCs without names that are higher ranked than Amy is. I just don't mention them because they don't actually have names.

    >>19005178
    >Hahaha I'm not even making a living writing stories. That's why I say I 'like to believe\pretend I'm a writer' instead of 'I'm a writer'. But yeah, I'm pretty stupid when it comes to a lot of things.
    >> Anonymous 05/06/12(Sun)21:03 No.19005226
    >>19005203
    >For Reasons.

    No doubt one of the reasons must be that we keep bringing them shit to reverse engineer. Though they probably started way before that.
    >> Anonymous 05/06/12(Sun)21:04 No.19005240
    >>19005203
    It's getting late and my post (>>19005178) is showing that.

    What I was trying to say is that you're probably not a professional writer, and that even those tend to make lots of mistakes in those areas.

    And this is luckily not hard-scifi future quest.
    >> Anonymous 05/06/12(Sun)21:05 No.19005245
    I'm guessing gogglesspy works for our former company and we'll be seeing her/him again soon.
    >> Anonymous 05/06/12(Sun)21:06 No.19005253
    >>19005245
    OH GOD
    THAT WAS ABEL
    THIS IS HOW HE KEEPS GETTING ALL THAT INFO
    >> Anonymous 05/06/12(Sun)21:07 No.19005263
    >>19005253
    OH DEAR LORD WHAT IF HE IS REALLY NATALIE
    >> Anonymous 05/06/12(Sun)21:07 No.19005268
    >>19005253
    NO! IT WAS ALLI, THEY DOWNLOADED HER BRAIN AND GAVE HER A NEW BODY!

    REVENGE WILL BE HERS!!!!!
    >> Anonymous 05/06/12(Sun)21:08 No.19005270
    >>19005263
    AND WHAT IF NATALIE IS ACTUALLY ISHELDA
    >> Anonymous 05/06/12(Sun)21:08 No.19005271
    >>19005263
    OR THE BOOOOOOOOOOOOOOOOOOOMB
    >> Anonymous 05/06/12(Sun)21:09 No.19005280
    >>19005245
    >>19005253
    >>19005263
    What if we KILLED Abel, since we dropped a nuke on goggledude through the base's reactor core?

    And since these guys are shady-ass Russian gits, what if we killed a bunch of poor bastards being worked in some sort of future-Gulag?

    WHAT IF IT'S ALL A DREAM WE'RE HAVING AS OUR SPINE IS CRUNCHED UNDER THAT BIGASS TRUCK?
    >> Anonymous 05/06/12(Sun)21:09 No.19005283
    >>19005268
    AND THIS WORLD IS JUST DAVE'S WAY TO ESCAPE THE CRUEL REALITY THAT HE WILL HAVE TO LIVE THE REST OF HIS LIFE WITHOUT A SPINE.
    >> Anonymous 05/06/12(Sun)21:10 No.19005291
    >>19005253
    >>19005263
    >>19005268
    >>19005270
    >>19005271
    >>19005280
    >>19005283

    OH GOD I WAS JUST GOING TO SLEEP
    THESE THOUGHTS WILL KEEP ME UP ALL NIGHT
    >> Anonymous 05/06/12(Sun)21:11 No.19005300
    >>19005280
    Nah, they probably hussled the fuck out when we caught him/her.
    >> Exabyte !SIL6URyblU 05/06/12(Sun)21:14 No.19005334
    >>19005300
    >>19005291
    >>19005283
    >>19005280
    >>19005271
    >>19005270
    >>19005268
    >>19005263
    >>19005253
    THE TRUTH IS THAT ABEL IS SECRETLY AN ANDROID CONTROLLED BY ISHELDA

    IN FACT

    EVERYONE IS AN ANDROID CONTROLLED BY ISHELDA, AND CONVINCED THEY'RE HUMAN

    YOU'RE ALL PUPPETS PLAYING ON HER STRINGS
    >> Anonymous 05/06/12(Sun)21:21 No.19005395
         File: 1336353667.gif-(1.26 MB, 320x179, 1303694075526.gif)
    1.26 MB
    >>19005334
    nyoh my gawd
    >> Anonymous 05/06/12(Sun)21:29 No.19005475
    >>19005334
    It's so obvious. How did we not see this before? It fits perfectly!!
    >> Anonymous 05/06/12(Sun)21:34 No.19005508
    >>19005475
    We must spend THE ENTIRE next thread questioning Ishelda!
    >> Anonymous 05/06/12(Sun)22:11 No.19005951
         File: 1336356702.jpg-(40 KB, 680x425, 1325626475426.jpg)
    40 KB
    >>19005334

    SHE TOOK OUR SPINE



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