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  • File: 1331849366.jpg-(114 KB, 620x886, b5cf7012737cb2022a1e680652408755468b4765.jpg)
    114 KB VIKING QUEST Stos !AuNA/8nvZ. 03/15/12(Thu)18:09 No.18340884  
    You are a VIKING. The last and the greatest of your people, they who dwell in the lands of ice. The only other Viking you knew was your brother, Aemar, who died gloriously in an epic sea battle. If what you are told is true, his one ship sank over fifty enemy vessels before finally succumbing, and even that didn't stop him from swimming through the freezing waters to another ship, taking that over with no weapon, and then sinking another fifty.

    That was ten years ago, and you were a boy. Since then, you've built your own home amongst the village of monsters. Your friends and neighbors include Jotuns (Frost Giant), Minotaurs, a young Dragon, a sorority of Sirens, and the smartest Bear you've ever met, Ser Bearington.

    You have long since come of age, and you feel an aching emptiness in your life. You feel as though you lack companionship, and you have an overwhelming desire to continue your pure Viking lineage. To do that however, you would need a Mortal Woman, and you have never before laid eyes on one.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:10 No.18340892
    >>18340884
    As you return from a day of hunting (only six Dire Wolves, you're having an off day), you come home and look up at the Ancestral Weapon you put up above the hearth. What kind of weapon is it?
    >Hammer
    >Axe
    >Sword
    >Spear
    >Other?
    >> Anonymous 03/15/12(Thu)18:12 No.18340918
         File: 1331849537.png-(72 KB, 505x519, VilkasSIX07.png)
    72 KB
    Yes... continue...
    >> "noko+dice+2d6" 03/15/12(Thu)18:13 No.18340927
    >>18340892
    it is not a weapon, it is a rock that we practice our punching on.
    the only weapon we need is our body
    >> Anonymous 03/15/12(Thu)18:14 No.18340946
    >>18340892
    A living weapon, which takes different shapes as it pleases. At the moment, it is a hammer, shaped like a large unicorn figurine attached to a bolt of lightning.

    We have been told it is a gift of Loki. Hell, it might even BE Loki.
    >> Anonymous 03/15/12(Thu)18:14 No.18340949
         File: 1331849691.jpg-(338 KB, 970x1200, 1329858305902.jpg)
    338 KB
    AXE
    >> Dragoon 03/15/12(Thu)18:17 No.18340978
    Dual wield axe.
    >> Anonymous 03/15/12(Thu)18:17 No.18340981
    An axe in each hand.

    A BESERKER, BY THUNDER!
    >> RpgGuy 03/15/12(Thu)18:18 No.18340989
    >>18340946

    sounds good to me.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:20 No.18341012
    Three for Axes
    Two for Loki
    One for Rock

    Awaiting consensus.
    >> Anonymous 03/15/12(Thu)18:20 No.18341013
    If we're the "last" of the vikings, then we've long since entered Scandinavia's feudal period. Couldn't we just offer our services to the King of Norway, Sigurd I, and go on Crusade against the infidel Saracens?
    >> Anonymous 03/15/12(Thu)18:21 No.18341019
    Definitely some sort of axe.

    Either one huge one, or two smaller ones.
    >> Anonymous 03/15/12(Thu)18:22 No.18341035
    Wouldn't it make more sense for us to roll for it?

    1d20, for example, and the highest gets chosen? It'll be faster that way.
    >> Anonymous 03/15/12(Thu)18:22 No.18341036
    THE ROCK THE ROCK
    >> Anonymous 03/15/12(Thu)18:23 No.18341043
    Biggest motherfucking axe they could find.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:24 No.18341053
    >>18341013
    You know of no living Kings, nor of a place called 'Scandinavia'. You assume that there are kings out there, somewhere. But you know not their names or their lands.

    >>18341035
    I like consensus, but I guess you're right.

    Roll 1d100, the highest of the first three different ideas gets it.
    Disclaimer: I reserve the right to ignore rolls if I think one option will fit better narratively. Or is just really cool.
    >> Anonymous 03/15/12(Thu)18:25 No.18341060
    >>18341019
    >>18341043

    WE DONT NEED WEAPONS, ONLY OUR FISTS
    WE MUST BECOME THE NEW HERAKLES
    >> Anonymous 03/15/12(Thu)18:25 No.18341063
    rolled 8 = 8

    >>18341053
    Loki.
    >> Anonymous 03/15/12(Thu)18:25 No.18341067
    rolled 51 = 51

    Two axes and no armour except for your helmet and leather trousers!
    >> "noko+dice+2d6" 03/15/12(Thu)18:25 No.18341069
    rolled 82 = 82

    rolling for the fists/rock
    >> Anonymous 03/15/12(Thu)18:26 No.18341076
    rolled 64 = 64

    ROLLING FOR FISTS
    >> Anonymous 03/15/12(Thu)18:27 No.18341089
    rolled 2 = 2

    Leather gloves with slabs of steel over the knuckles!
    >> Anonymous 03/15/12(Thu)18:28 No.18341101
    rolled 94 = 94

    Another roll for fists. The idea is too great.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:28 No.18341108
    >>18341069
    Ah, the good ol' punching stone. Inscribed with the runes of the forgotten language of your people. Well, forgotten to anyone but you that is. By punching the rock repeatedly for your entire life, the runes have become permanently imprinted on your fists.
    What sort of enchantment do the runes give?

    Roll 1d100, highest of the first FIVE ideas gets it.
    >> RpgGuy 03/15/12(Thu)18:29 No.18341109
    Loki for the win and inevitable betrayal!
    >> Anonymous 03/15/12(Thu)18:29 No.18341114
    rolled 57 = 57

    They shatter armour and the toughest of hides!
    >> Anonymous 03/15/12(Thu)18:29 No.18341118
    >>18341060

    HERAKLES IS A SOUTHRON WEAKLING WHO CAN'T HANDLE A BIT OF COLD. THAT BEING SAID, PUNCHING SOLVES EVERYTHING.
    >> Dragoon 03/15/12(Thu)18:30 No.18341122
         File: 1331850605.gif-(637 KB, 250x250, sgmvbk.gif)
    637 KB
    >>18341069
    Fists win I guess. Awesome now we can be the king of Sweden himself, Robbaz.
    >> "noko+dice+2d6" 03/15/12(Thu)18:31 No.18341136
    >>18341108
    they ignore magical protection of all kinds
    >> Anonymous 03/15/12(Thu)18:31 No.18341141
    rolled 13 = 13

    EVERYTHING WE PUNCH TURNS TO ALE AND WHORES

    ON MORE SERIOUS NOTE, THE RUNES CAUSE OUR ENEMIES TO LIGHT ON FIRE, WHILE AT THE SAME TIME GRANTING US IMMUNITY TO FIRE
    >> "noko+dice+2d6" 03/15/12(Thu)18:32 No.18341145
    rolled 5 = 5

    >>18341136
    forgot dice, derp
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:33 No.18341158
    Waiting for two more ideas.

    http://www.youtube.com/watch?v=qq8W3rur7xc

    Here, have some atmosphere.
    >> RpgGuy 03/15/12(Thu)18:34 No.18341161
    rolled 85 = 85

    It makes us able to punch through ANYTHING yet we are still limited to our arms reach.
    >> Anonymous 03/15/12(Thu)18:34 No.18341162
    rolled 62 = 62

    Once they start moving, they are unstoppable.

    Basically, Juggernaut fists.
    >> Dragoon 03/15/12(Thu)18:35 No.18341180
    rolled 89 = 89

    >>18341108
    Runes of knowledge/power.
    Every sentient being we punch we absorb some of it's knowledge which further increases their power to smash things.
    This power is optional and at-will.
    But they have a drawback, if used too often it can induce mild amnesia or hallucinations.
    >> Leftversnausen 03/15/12(Thu)18:35 No.18341186
    rolled 18 = 18

    >>18341158

    They allow us to create ghost hands that fit over our fists and allow us to punch harder, farther, and intangible things.
    >> Anonymous 03/15/12(Thu)18:36 No.18341187
    rolled 98 = 98

    He [and his people] punches or has punched with the force of cannons, which incidentally led to it's hasty invention in the high seas
    >> Anonymous 03/15/12(Thu)18:37 No.18341201
    rolled 33 = 33

    >>18341108

    Ice, such that our enemies freeze and shatter under our blows.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:37 No.18341208
    >>18341161
    That's right, the runes say: "UNSTOPPABLE". It was something your brother Aemar gave to you before he left for battle. You could barely lift it you were so little.

    You leave the wolf pelts in a stack by the door, maybe you'll make a cloak or something - but not today. Today is one of those days where you look upon your home and see only emptiness. The fire is hot, yet the room is still some how cold. Your bed is large, and soft, but it still feels empty.

    Well, you do have The Trophy. Looking at that always cheers you up a little. The last piece remaining of a great creature you slew when you came of age - what was it?

    Same as before, 1d100, highest of the first five ideas gets it.
    >> Anonymous 03/15/12(Thu)18:40 No.18341233
    rolled 31 = 31

    >>18341208

    A mime.

    A sea mime
    >> Leftversnausen 03/15/12(Thu)18:40 No.18341235
         File: 1331851228.png-(43 KB, 826x746, Soul Beetle.png)
    43 KB
    rolled 1 = 1

    A piece of the soul beetle's carapace. You can sometimes hear the screams of the souls once trapped still echoing inside of it. It is your favorite lullaby.
    >> Anonymous 03/15/12(Thu)18:40 No.18341239
    rolled 98 = 98

    The bare skull of the Albino Wulf, an 8 foot long terror that slaughtered hundreds of the lesser wulfs, boors and mammoths.

    If you examine it closely you can see it was shattered into hundreds of shards by your mighty blow, and painstakingly assembled over the long months of Sun's Death.
    >> "noko+dice+2d6" 03/15/12(Thu)18:41 No.18341245
    rolled 98 = 98

    >>18341208
    A deer. An epic deer, the fastest and most cautious this land has seen in decades.
    >> Anonymous 03/15/12(Thu)18:43 No.18341269
    rolled 25 = 25

    A TOOTH FROM THE GREAT BEAR THAT WE SLEW AS A CHILD
    >> Anonymous 03/15/12(Thu)18:43 No.18341275
    >>18341239
    >>18341245

    Damn. Guess it's down to your choice, OP.
    >> RpgGuy 03/15/12(Thu)18:43 No.18341276
    rolled 59 = 59

    a gigantic ice troll with three horns and 4 arms.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:45 No.18341303
    >>18341239
    You stalked the Albino Dire Wulf for a week across the tundra, all the way to the mountain of fire where the two of you fought for your lives. In the end, you proved yourself victorious, and won the respect of the monsters. Now THAT was a day you knew would have made Aemar proud.

    It's still some hours before sunset, what do you do?
    >Hang out with one of your neighbors (which one?)
    >Go fishing
    >Go drinking
    >Other ?
    >> Anonymous 03/15/12(Thu)18:46 No.18341312
    >>18341208
    a mighty wyvrn slain durring our coming of age ritual. the beast burst into the ritual and ate the bear we were supposed to kill.
    >> RpgGuy 03/15/12(Thu)18:48 No.18341345
    Go have a talk with Ser Bearington, maybe he can help us with our emotional quandaries.
    >> "noko+dice+2d6" 03/15/12(Thu)18:48 No.18341346
    rolled 84 = 84

    >>18341303
    hang out with ser bearington

    and, that's the last from me tonight, it's time to go to sleep. unless the war council starts
    good night, guys
    >> Anonymous 03/15/12(Thu)18:48 No.18341347
    rolled 69 = 69

    >>18341303

    ALL THREE AT ONCE.

    We go fishing with our neighbour and greatest friend Askrigg and bring a barrel of mead each, so we can sing and drink our way into the night, while catch the Teeth Fish that live in these waters.

    We can work on our technique by throwing the still living fish at each other and PUNCHING THEM.
    >> Anonymous 03/15/12(Thu)18:49 No.18341353
    >>18341347

    Forgot to say Askrigg is a Frost Giant.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)18:56 No.18341417
    >>18341346
    You decide to go and drink with your surrogate father, Ser Bearington. His home is the Mead Hall, Bearot. He's always been there for you whenever you had problems before, maybe he'll know what you should do now.

    You trudge outside, noting that the weather is pretty nice for this time of year. It's only two feet of snow instead of three. You make your way up the cliff side to Bearot, and push open the giant door. It looks like it always has for as long as you can remember: a dimly lit cave. Makes sense for a bear you figure.

    At the far side of the hall is Ser Bearington, wearing his strange finery from another land. "Ah, who is that who comes to my hall? I cannot see so well any more."

    Oh right, he likes people to announce themselves. Makes him feel more important. What was your full name again?
    >> Anonymous 03/15/12(Thu)18:56 No.18341422
    You still here, OP?
    >> Anonymous 03/15/12(Thu)18:58 No.18341436
    Thoris Hammerfist!
    >> Anonymous 03/15/12(Thu)18:58 No.18341443
    rolled 18 = 18

    >>18341436

    Forgot to roll.
    >> Leftversnausen 03/15/12(Thu)18:59 No.18341451
    rolled 42 = 42

    >>18341417

    HFRAN ADORJÁN.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:00 No.18341474
    >>18341422
    Keep yer pants on, it was less than ten minutes. Most people take even longer, Writer-Dude of Dragon Quest took like a full hour between posts.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:06 No.18341535
    Waiting for some more rolls
    >> Anonymous 03/15/12(Thu)19:10 No.18341572
    rolled 51 = 51

    Dravsi Dorfsson
    >> Anonymous 03/15/12(Thu)19:13 No.18341599
    rolled 2 = 2

    Alki Foecrusher
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:14 No.18341611
    rolled 18 = 18

    >>18341417
    URIST MCHAMMERFIST
    >> Anonymous 03/15/12(Thu)19:16 No.18341632
    rolled 18 = 18

    >>18341611

    This.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:18 No.18341648
         File: 1331853480.png-(174 KB, 279x400, whygodwhy.png)
    174 KB
    rolled 79 = 79

    >>18341632
    WHY U NO LIKE URIST MCHAMMERFIST DICE GODS?
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:18 No.18341655
    >>18341648
    Huh.
    Third times the charm, I guess.
    >> Anonymous 03/15/12(Thu)19:20 No.18341676
    rolled 39 = 39

    Alkor Ironfist
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:21 No.18341693
    "URIST MCHAMMERFIST HAS COME TO SHARE YOUR MEAD AND YOUR COMPANY IF YOU WOULD HAVE HIM!" you recite, bellowing loudly enough to echo off the walls.

    "Urist! Come and sit and drink!" he motions for you to come in and pours you a horn of mead. The table is one solid slab of stone, fifty feet long. You know because you helped set it into place after the last one broke.
    You drink from the horn and exchange plesantries with Bearington for awhile before he asks, "So, Urist, what is it that's troubling you?"

    "I am the last of the Vikings. The blood of my fathers cries out at me every night to take a woman to bear me a son, but there are none! I've seen all of the Land of Ice, but never have I seen a mortal woman." you lament to him.
    >> Anonymous 03/15/12(Thu)19:23 No.18341713
    rolled 8 = 8

    Thorkell Draugadrottinn
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:25 No.18341738
    >>18341693
    "Hrmm. Yes, I believe I understand." he gets up, and does his weird bear-waddle where he walks on two legs over to a chest where he pulls out a scroll. He lies it out before you and unrolls it, revealing a map.

    "You must travel across the seas to the Summer Lands, Urist. There are many mortals there, surely you will find a suitable wife among them." he explains.

    "I will still need a ship..." you ponder absently, your mind conjuring images of many comely maids.

    "Take mine then." Bearington says, "I haven't used the damn thing in, oh, twenty years now. Take the map too, you'll need it."

    You examine the map more closely. It seems there are three places in the Summerlands where you might try, but which one?

    >Honeyvale, land of lush fields and fertile valleys.
    >Surewood, a seemingly endless forest.
    >Damalon Port, the only major city on the map.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:25 No.18341740
         File: 1331853936.jpg-(29 KB, 640x480, AHAHAHAHAHAHAHA.jpg)
    29 KB
    >>18341693
    HELL YES! I finally did something game changing in a quest!
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:27 No.18341753
    >>18341738
    Damalon. Seems like the best starting point.
    >> Anonymous 03/15/12(Thu)19:30 No.18341784
    rolled 20 = 20

    >>18341738

    The woods!
    >> Anonymous 03/15/12(Thu)19:31 No.18341791
    rolled 54 = 54

    Honeyvale!

    Surely there will be plenty of settlements there for us to find a nice girl who enjoys the simple life. None of those fancy city-girls.

    Plus there will be hunting and adventure for us to test our fists against.
    >> Anonymous 03/15/12(Thu)19:33 No.18341817
    rolled 86 = 86

    The woods
    any woman who can survive there will make a worthy wife indeed
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:34 No.18341837
    rolled 10, 9, 7, 2, 5, 10 = 43

    Don't mind me, just rolling some DM stuff.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:34 No.18341838
    >>18341817
    The dice gods hath spoke. To the forest, we shall find a wench there
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:35 No.18341848
    >>18341837
    Holy crap
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:36 No.18341856
    >>18341848
    What? Is it bad?
    >> Anonymous 03/15/12(Thu)19:39 No.18341885
    >>18341837
    is that how many wolves we have killed along the way?
    >> Anonymous 03/15/12(Thu)19:40 No.18341904
    >>18341837

    Why do I get the feeling that was either 6d10s or 6d100s?
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:40 No.18341905
    >>18341817
    You point to Surewood, "Any woman who can survive there will make a worthy wife indeed!" you proclaim. Ser Bearington leans forward and looks through that glass thing on a chain. "Mmyes, I do agree. Do be careful though, Summerland women are quite fragile. I'll have the ship prepared for you departure on the 'morrow. Until then lad, go say your goodbyes and get some rest. I assure you, you'll need it for the journey ahead."

    Is there anyone in particular you decide to go see?
    >Siren Sorrority
    >The Jotun couple
    >Minotaur
    >Dragon

    >>18341856
    GUESS YOU'LL JUST HAVE TO FIND OUT : D
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:41 No.18341913
    >>18341885
    Nope. Good guess though.

    >>18341904
    d10's, you can tell by mousing over the name.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:42 No.18341930
    >>18341905
    Jotuns. Or our harem(I assume) at the sorority.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:44 No.18341954
    rolled 11 = 11

    >>18341930
    I'll roll.
    >> Anonymous 03/15/12(Thu)19:45 No.18341957
    rolled 9 = 9

    We go to see our other good friend the Minotaur.

    He has always been kind to us, and we owe him the respect of telling him about our journey.
    >> RpgGuy 03/15/12(Thu)19:45 No.18341964
    we arrange for a feast in which we say our farewells to all our friends.
    >> Anonymous 03/15/12(Thu)19:46 No.18341968
    rolled 53 = 53

    >>18341905
    the Jotun couple.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:46 No.18341979
    >>18341964
    It's supposed to be:
    dice+1d100
    >> RpgGuy 03/15/12(Thu)19:48 No.18342001
    rolled 49 = 49

    >>18341979

    rightyo.
    >> Anonymous 03/15/12(Thu)19:55 No.18342062
    rolled 40 = 40

    >>18341968
    the jotun couple have always been kind, even if the husband and I have been sworn nemesis since your childhood. after our battles the with each other his wife would make us both soup and we'd start again the next day.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)19:56 No.18342063
    >>18341930
    Sadly, no harem. They taught you to be comfortable with a woman certainly, but sadly, Sirens can only bear more Siren daughters. If the viking lineage is to continue, you require at least one son.

    >>18341968
    You resolve to go see the Jotuns, Askrigg and his wife Frimelda. They always gave you fresh fish when you were a kid.

    They of course, live in a glacier. As you walk the winding journey of tunnels through the ice to their home, you spot Frimelda tending to her mushroom farm just outside the living area proper. A lovely blue woman with white hair, she stands a good fourteen and a half feet tall. Even as a man, she still thinks of you as a child for this reason. "Urist, dear! A pleasure to see you as always!"

    SHE TURNS AND STARTS SHOOTING DEADLY ICICLES AT YOU FROM HER FINGERTIPS! ROLL 1d100 FOR COMBAT!
    Taking best of the first five rolls!
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:57 No.18342081
    rolled 100 = 100

    >>18342063
    D'aww! She loves us!
    >> Anonymous 03/15/12(Thu)19:58 No.18342086
    rolled 93 = 93

    >>18342063

    PUNCH THE SHIT OUT OF THOSE ICICLES AND HIT HER IN THE CHEST.

    Not as hard as we can though, we're not aiming to kill her. Just rough her up a bit.

    A casual bit of bantering combat.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)19:59 No.18342101
         File: 1331855957.jpg-(4 KB, 126x123, 1331780536017.jpg)
    4 KB
    >MFW Nat 100 is first roll.
    >> Leftversnausen 03/15/12(Thu)19:59 No.18342110
    rolled 29 = 29

    >>18342063
    I've been rolling bad the entire game. I hope this one's good. We jump up on the icicles and run up them to bear-hug her head.
    >> Irishfiddler 03/15/12(Thu)20:00 No.18342113
    rolled 27 = 27

    >>18342063
    punch the icicles out of the air!
    "YOU SHALL NOT BEST ME!"
    >> Anonymous 03/15/12(Thu)20:00 No.18342126
    rolled 17 = 17

    >>18342063
    PUNCH THAT SHIT LIKE ITS BOOM BOOM ROCKET
    >> RpgGuy 03/15/12(Thu)20:02 No.18342154
    rolled 24 = 24

    Roll em
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)20:03 No.18342166
    >>18342081
    >nat 100
    "MY FIST IS OF THE NORTH STAR!" you cry, and punch every single one of the icicles flawlessly out of the air. Despite their incredible speed, your fists are a blur as you perfectly center each punch on the literal dozens of them headed at you. You even punch the ones that wouldn't have hit you at all for good measure, then follow it up by charging straight at her and punching her square in the stomach.

    BUT SHE GRABS YOUR ARM BEFORE IT CAN CONNECT AND BRINGS YOU INTO A CRUSHING BEAR HUG!

    Or rather, it would be crushing if it weren't for the fact that she was squeezing you into her rather impressive and deceptively soft bust.

    WAT DO?
    >> RpgGuy 03/15/12(Thu)20:04 No.18342182
    >>18342154
    >>18342126
    >>18342113
    >>18342110


    OH SHI...
    >> Irishfiddler 03/15/12(Thu)20:04 No.18342187
    rolled 25 = 25

    >>18342166
    receive motherly hug, then ask where her husband is.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:06 No.18342212
    >>18342166
    Receive hugs and fish snacks.
    Tell her we're leaving. Tell her we'll miss her. Tell her we'll be back once we found a wife.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:08 No.18342229
    rolled 60 = 60

    >>18342212
    Forgot to roll.
    >> Anonymous 03/15/12(Thu)20:08 No.18342230
    rolled 17 = 17

    >>18342212

    This.

    Keep it short and simple. Ask if we can see Askrigg before I leave, as he's been a good man to us.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:17 No.18342335
         File: 1331857039.jpg-(48 KB, 586x446, 1306636374450.jpg)
    48 KB
    rolled 100 = 100

    Waiting on Stos...
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)20:18 No.18342342
    You return the hug as best you can for a moment before saying, "Kmmff ah shff urrf hfffbfff?"
    Realizing that you can't actually breathe, she lets you go.

    You're still not certain how a frost giantess can be so warm or soft.

    "What did you say, dear?"
    "I asked, may I see your husband? I'm leaving tomorrow morning on a quest. I wanted to tell you both, and that I'll miss you."
    "Oh! Of course, of course!" she leads you down to the living area proper. "But what are you leaving for?"

    "A wife." you reply simply. "Ah a wife, how romantic." she swoons. "But dear, you really should just let me set you up with my daughter, Maya."
    Maya was your childhood friend. A frost giantess a few years older than yourself. You're pretty sure she had a crush on you. She left on her on quest a few years ago to kill a Fire Giant.

    You see Askrigg before you can protest, and explain the situation to him. He offers you a strong handshake and a nod of approval, but only tells you two words, "Good luck."
    For manly men such as Askrigg and yourself, that's all you need to convey the depth of your emotions.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:18 No.18342346
    >>18342335
    Are the dice gods just fucking with us now?
    >> RpgGuy 03/15/12(Thu)20:21 No.18342374
    rolled 73 = 73

    >>18342346

    yes, yes they are.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)20:21 No.18342375
    >>18342335
    IN MY DAY I WAITED TWO WHOLE HOURS BETWEEN QUEST POSTS AND I THANKED THE DICE GODS FOR THE OPPORTUNITY, IN THE SNOW, UP HILL, BOTH WAYS wait what was I saying again?

    >>18342342
    The Jotuns give you a gift of dried meats for your journey, enough to last you a week.

    You think you have enough time to see one more person before you have to bed down for the night, who will it be?

    >Minotaur
    >Dragon
    >Siren Sorority
    >> RpgGuy 03/15/12(Thu)20:23 No.18342395
    rolled 40 = 40

    lets go say good bye to our dragon friend he always was a likable fellow
    >> Anonymous 03/15/12(Thu)20:24 No.18342405
    rolled 13 = 13

    >>18342375

    The Dragon.

    Perhaps he can offer us some useful advice. As much as we like the Minotaur, the only thing that gruff bone-head will say is "punch everything that looks at you funny."
    >> Irishfiddler 03/15/12(Thu)20:26 No.18342423
    rolled 20 = 20

    >>18342375
    visit the Sirens and see if they can give me any final tips on how to take a woman as my wife.
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:26 No.18342424
    rolled 76 = 76

    >>18342375
    BROGON THE DRAGON!
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)20:30 No.18342473
    >>18342424
    You decide that you'd better see Mr. Smaug before you leave. You and him have unresolved business after all.

    Mr. Smaug is young, for a dragon, but he's still older than everyone else in the village. You figure maybe he'll be able to give you some advice or something. He, of course, lives in one of the many volcanic hotspots in the Ice Lands. A long hike, but one you've made hundreds of times before.

    As you descend into his lavish and ornate lair, you notice he's added several carvings of himself since you last visited. You find him in the central chamber, asleep and on his hoard, as usual. Tens of thousands of gold coins, gemstones the size of your fist, magic items so diverse and strange you couldn't even begin to catalog them all

    How do you proceed?
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:31 No.18342486
         File: 1331857914.jpg-(3 KB, 126x121, 130979365717920110725-22047-1l(...).jpg)
    3 KB
    I have never rolled this well ever before. This quest is blessed by the dice gods.
    >> Anonymous 03/15/12(Thu)20:33 No.18342510
    rolled 19 = 19

    Clear your throat politely, as loudly as you can.

    Basically yell "AHEM."
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:33 No.18342512
    rolled 91 = 91

    >>18342473
    Call out to him, tell him why we're leaving, ask if he has anything that might be of use.
    >> Anonymous 03/15/12(Thu)20:34 No.18342516
    rolled 34 = 34

    Greet him from the doorway.

    "Hail, Smaug! I am leaving on a quest to the Summer Land, in search of a wife to bring back and carry on the bloodline.

    You are older than anyone I know, and was wondering if there is any wisdom you might have picked up along the way that you might be willing to pass on?

    Also, if there are any magical items you no longer need and might be willing to loan to me, I would be deeply honoured."

    Really flatter him. He has carvings of himself, so we'll appeal to his vanity.
    >> RpgGuy 03/15/12(Thu)20:35 No.18342527
    rolled 79 = 79

    Sneak up to him and yell "Wake up ya sad excuse for a salamander!"
    >> Anonymous 03/15/12(Thu)20:36 No.18342546
    >>18342527
    I prefer "overgrown attack newt", myself.
    >> Irishfiddler 03/15/12(Thu)20:36 No.18342550
    rolled 32 = 32

    >>18342473
    I proceed as I always do. I challenge him for the greatest item in his hoard
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)20:40 No.18342590
    >>18342512

    "HAIL, SMAUG!"
    His eyes snap open immediately, and when he sees it's you, he lets out a large yawn that lets you see just how wide his gullet is, and just how many teeth he has. His scales are a deep royal crimson, and when he speaks in anything but a roar, his mouth does not move. He's a little larger than the largest horse you've ever seen.
    "Hello, Urist. Come to finally sell me that Wulfskull? I'll up my offer again, a thousand gold pieces or a magic item of equivalent value. What do you say?" he says, somewhat excitedly.

    Normally you'd reject him outright, and you almost do this time as well. But come to think of it...you might actually have need of gold, or a good magic item.

    How do you respond to this?
    >> Arch-Magos Winter !!GgQN8rJg+y8 03/15/12(Thu)20:42 No.18342613
    rolled 95 = 95

    >>18342590
    "Depends on the item Smaug. What do you have?"
    >> Anonymous 03/15/12(Thu)20:44 No.18342625
    rolled 36 = 36

    "Well Smaug, if you think you have something that can interest me, then perhaps."
    >> RpgGuy 03/15/12(Thu)20:44 No.18342634
    rolled 49 = 49

    "you can have it for 300 gold pieces AND a magical item."
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)20:57 No.18342744
    >>18342613
    "Depends on the item, Smaug. What is it you offer for the only Albino Wulfskull in existence?"

    Smaug grins, and as he does you see a little trickle of drool come down one of his teeth. He lays out a fine woven rug of silk before you, and plucks out three items of his hoard with his tail and places them upon it in a row.

    The first item is what appears to be a large leather sack. "This is a Bag of Holding. It's bigger on the inside than it is on the outside, and whatever you place within will add no weight to your burden. With this, you could carry enough water to refill a dried well, and feel no more than a feather upon your back."
    The second is a finely crafted longbow suited to your size that appears to be made out of one very long piece of bone.
    "This is a bow crafted from one of the wings of one of my siblings so foolish as to attempt to come and take from me without asking. Any arrow fired by it will not only shoot further and penetrate more deeply than any other, but it is also enchanted to pierce even steel armor."
    The third and final item is a flattened chain that appears to be forged from links of a strange, greenish metal you've never seen before.
    "This belt, when worn, will about double your effective strength for things such as lifting, throwing, moving and the like - but its power does not extend to punching, I must inform you."

    What say you?
    >> RpgGuy 03/15/12(Thu)21:01 No.18342779
    rolled 86 = 86

    "I'll take the bag of holding and 200 gold, it is after all the ONLY albino wulfskull in existence"
    >> Anonymous 03/15/12(Thu)21:02 No.18342785
    rolled 25 = 25

    "You offer me a bow? Smaug, if I didn't know you better, I would be insulted! How about you make this interesting?

    A game of chance! If I win, then you grant me the Bag of Holding and the chain belt or strength and I give you the Wulf skull. If you win, then I will trade you the Wulf skull for the Bag, and give you a full third of my gold, and the pick of any magical items I bring back from my quest.

    And return I shall."
    >> Irishfiddler 03/15/12(Thu)21:04 No.18342804
    rolled 19 = 19

    >>18342744
    the belt, with my UNSTOPPABLE fists I won't need the punching power, but it'll come in handy for the inevitable feats of strength I'll need to perform.
    >> Anonymous 03/15/12(Thu)21:04 No.18342807
    >>18342785

    Chain belt *of strength
    >> RpgGuy 03/15/12(Thu)21:05 No.18342816
    >>18342785

    Nice going there.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)21:05 No.18342824
    >>18342816
    Would you like to change your roll from >>18342779 to >>18342785? Or keep it the way it is?
    >> Anonymous 03/15/12(Thu)21:09 No.18342856
    >>18342816
    YOOOOOUUUU


    Have you added anything to the RPG game that you were working on before?

    I missed the lunacy from those threads.
    >> RpgGuy 03/15/12(Thu)21:10 No.18342865
    >>18342824

    yeah his idea was more interesting.
    >> RpgGuy 03/15/12(Thu)21:13 No.18342901
    >>18342856

    que? I've no clue what your on about, i'm relatively new to /tg/ have i accidentally stolen someones name?
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)21:19 No.18342960
         File: 1331860763.jpg-(698 KB, 1179x779, d6f5b49f25f0c25386605b3f28bd38(...).jpg)
    698 KB
    >>18342785
    "You offer a McHammerfist a BOW!? I'm so insulted I might just leave!" you lie like a pro.

    "W-WAIT!" he stammers, clearly desperate. "I'll give you the bag and 500 gold! That's more than what you'll ever get for it anywhere else!"

    You pretend to ponder it for a few moments. "I'm going on a quest, Mr. Smaug. I intend to find a wife to continue the Viking lineage. Give me the bag and the belt, and in exchange I'll give you not only the skull, but a full third of whatever gold I make on this quest, and the pick of any magical items when I return. And make no mistake, return I shall."

    He appears to calm a bit, but you've known him long enough to know it's a mask. If he could sweat right now, it would be visible. "..Very well. I accept your offer, Urist McHammerfist. Take the bag and belt, I'll come for the skull before you leave on the 'morrow."

    "Oh, and take a little gold. It takes money to make money, and I expect you to make me quite a bit." he says as he pours 250 gold coins into the bag.

    With that, you thank him and make your way home to sleep. As your head hits your pillow, your only thought is that this will be the last time this bed feels quite so empty.
    >> Anonymous 03/15/12(Thu)21:23 No.18343020
    >>18342960

    Awesome.

    Cheers Stos. I'm out for the night. Can someone archive this later? I think suptg is down at the moment.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)21:30 No.18343104
    >>18342960
    You awake the next morning at dawn. You eat your meal, pack your things into your new bag of holding, and walk outside to the shore to meet Lord Bearington.

    What you didn't expect was for the entire town to be there to see you off. About half are insistent on hugging you, including Frimelda and every last Siren. You're groped by more than one of them, and that doesn't bother you in the least.

    You give Mr. Smaug the Wulfskull, which he immediately magics away, presumably back to his hoard.

    Ser Bearington takes some time to show you the ship. It's a longboat, and a little on the small side, but considering you're the only one to crew it that's fine with you. There's some cramped space below deck for storage, and a few cots, but not much else. The prow is, of course, a stylistic dragon's head which looks a little bit too much like Mr. Smaug's you decide.

    You drop the sail, push off with your mighty oar, thankful for how easy the belt makes this, and begin the long and arduous process of navigating your way through iceflows, glaciers, whirlpools, and other such hazards.

    ===

    I think I'll call it here for the day. If someone can archive to suptg when it gets back up, that'd be great. Otherwise I'll get to it before the thread 404's.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)21:33 No.18343126
    >>18343104
    Oh yes, and I'll probably do the next thread some time tomorrow afternoon.
    >> Anonymous 03/15/12(Thu)21:34 No.18343143
    Ready for some adventurin' on the high seas! I'll be awaiting the next installment with bated breath.
    >> Anonymous 03/15/12(Thu)21:52 No.18343351
    Archived.
    >> Stos !AuNA/8nvZ. 03/15/12(Thu)21:54 No.18343374
    >>18343351
    >tags
    >punch, fist, badass, awesome, boobs
    >BOOBS

    I fucking lol'd



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