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01/15/12(Sun)23:40 No.17556304Here's something someone else said in the previous thread, that I like:
>As an aside, I would like to suggest we get everyone who doesn't have vacuum-rated gear (Knights Inductor) or don't need vacuum gear (Data, droids, Securitrons; all after proper system hardening, of course) some space suits. Preferably armored ones. In fact, let's get some images of a RIG Suit, some space suit data, have some of our engineers combine/design a similar system, and have the Creation Engine make them. I mean, we're all in spaceships, right? It's not a bad idea to be ready to go in case there's suddenly no air... From enemy attacks, of course. *shifty eyes*
>Plus, we *really* need to get Wave Cannon specs. And maybe TIE-Droid specs, too... Or scan the TIE Defenders into the Creation Engine, Soulchip copy our best... three, maybe?... pilots, and add the Wave Cannon tech to the resulting fighters. This'd let us fill the Star Destroyers' compliments, give us mass Wave Cannon output for NuChaos, and we could pump the things out ad infinitium as long as we keep feeding Antaeus. Nigh endless super-blasty uber-drones, gentlemen.
RIG Suits would be handy. It's decent armor and spaceproof. Regarding weapons, it could be useful if we got our hands on the arm cannon of one of the Red Bio-Mechanoids from Serious Sam. It's a Rocket launcher whose canon property is "doesn't run out of ammo, ever", and which is mass-produced by that canon's antagonist. True, the Rocket Launcher itself isn't a particularily strong weapon, about on par with X-com laser rifles. But finding a way to combine "Doesn't run out of ammo" with a Blaster launcher, or a Panther cannon, or a Fat man launcher, or any of the room-clearing uberweapons from the run-and-gun shooters for the late '90s would be helpful. |