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Summary, Part 5: Enter the Skeleputer
12/22/11(Thu)11:10 No.17300476>>17300409 Many moons ago, /tg/ invented a grand operation often called a skeleputer, or more properly, "Deep Rot." It comprised of a complex series of skeletons, programmed, if you will, by a necromancer, to interpret other skeletons, and effectively function as circuits and logic gates, forming the core of a computer. It is not limited to binary, trinary, or any real number; it can be as complex as needed. At its barest though, it is a computer, and that is enough for now. The original Deep Rot concept exists inside of a hastened, negative energy pocket dimension. In this usage though, it cannot, due to the limitations of PCP (at least if not trucking with the God of Pain for inter-dimensional communication - but this is not the subject of the summary, which assumes as little extra interference as possible).
The easiest method to circumvent the connection limitation is to centralize one side of all of the Modem Pairs. This creates, if you excuse the pun, the Backbone Router (which it will referred to as for the remainder of this summary). In this system, the Interpreters on one end are replaced with skeletons of the Backbone Router, who will interpret the Bondmate, and inflict pain on the Victim. Another skeleton would receive the signals from the Interpreter skeleton, and run/transmit the method to another skeleton in the manner that the skeleputer functions. To determine the destination of a given signal, each Modem Pair would be given a PP (Painternet Protocol) Address, which is effectively an IP Address in our modern internet, though it would no doubt have a different method of numbering than ours.
Continued in Part 6: Maintenance |