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  • File : 1321495167.jpg-(130 KB, 649x950, Overlord_by_Mr__Jack.jpg)
    130 KB Zerg Quest LXII Cerebrate Anon 11/16/11(Wed)20:59 No.16943288  
    http://suptg.thisisnotatrueending.com/archive/16900526/

    After negotiating a non-aggression treaty with the UED (and securing payment for expanding ZergTV into a new market), we have begun to look over the large list of planets the UED has lost to the Dyles entity. Mintaka V was extremely well-defended, with its atmosphere completely changed and its biosphere swapped for one Dyles flew in. Betelgeuse VI was much less defended, but still daunting. Dyles had not yet finished converting the atmosphere and biosphere of that world.

    Warbrate continues to advise caution if we choose to attack. There are many unknowns.

    Artisanlord suggests that our first ZergTV broadcast would go over much better if it depicted the liberation of a fallen world, despite its disdain for violence.
    >> Big Fat Zergling 11/16/11(Wed)21:03 No.16943311
    Fuck yeah, Zerg Quest!

    I suggest we keep scouting for smaller, less well defended worlds where we can capture a freighter or two. We then random walk the freighter to a secure location that has a waiting group of our forces who can capture enough of the parasites for some research
    >> Anonymous 11/16/11(Wed)21:04 No.16943329
         File1321495474.jpg-(81 KB, 526x508, 1317705322139.jpg)
    81 KB
    >>16943288

    >4chan under constant attack
    >still check in every now and then
    >eventually works, Zerg Quest is first on the page
    >mfw

    Anyways, how defended is Betelgeuse VI, besides less than the other one?
    >> Cerebrate Anon 11/16/11(Wed)21:19 No.16943420
    >>16943329
    One orbital platform, mostly converted into a shipyard. It is servicing a small fleet of ships. We don't know how many forces are on the surface.
    >> TUCAMP 11/16/11(Wed)21:25 No.16943456
    >>16943311
    I think Artisanlord should get back to making the next Elder Spores game, the UED and Morians will love it. And we wouldn't be liberating these planets, we'd be purging them. Liberating implies that there are non-Dyles people left, or that they'll be of use to the UED after. I think we should hold off on attacking any planets until our additional forces get into the area, namely nukes, thousands of them.
    >> Big Fat Zergling 11/16/11(Wed)21:27 No.16943471
    >>16943456
    This too. We need to send more of our standing forces from the Koprulu sector to our territory in UED space. Especially the nukes.
    >> Anonymous 11/16/11(Wed)21:30 No.16943502
    >>16943471
    >>16943456

    Hmm, good point. I still say we should keep the planet in mind and scout around some more, but we'll hold off on attacking anything until our main forces arrive.
    >> Cerebrate Anon 11/16/11(Wed)21:35 No.16943543
    >>16943456
    >>16943471
    >>16943502
    >Send forces

    We can send them on their way, but it takes a long time for them to arrive. Is there anything we want to do in the interim?

    >Elder Spores

    (Ha! Well, Oblivion Awaits didn't test well in Morian audiences, though it was wildly successful among the Archon population)
    >> Big Fat Zergling 11/16/11(Wed)21:35 No.16943548
    >>16943502
    Why not do my plan and wait for reinforcements at the same time? If we're sneaky enough we can grab the occupants of a freighter and have them moved to a safe location where the rest of Dyles can't find them. We then research our hearts out and hopefully find a weakness to exploit by the time our reinforcements arrive
    >> Cerebrate Anon 11/16/11(Wed)22:04 No.16943588
    (Jesus. Has anybody else had a ridiculously hard time getting 4chan to load for the last 45 minutes?)
    >> Big Fat Zergling 11/16/11(Wed)22:06 No.16943594
    >>16943588
    It's been like this for days for me
    >> US Marine 11/16/11(Wed)22:07 No.16943599
    >>16943588
    yep
    >> Cerebrate Anon 11/16/11(Wed)22:07 No.16943605
    >>16943594
    (I'm not going to lie. I barely come to 4chan except for Zerg Quest. Apparently, there's been some kind of DDoS war going on?)
    >> Big Fat Zergling 11/16/11(Wed)22:13 No.16943632
    >>16943605
    Guess so. We'll just have to get in as much game time as we can while the kids dick around
    >> Cerebrate Anon 11/16/11(Wed)22:17 No.16943652
    (So, anyway, do you guys have a plan? I'm drunk and watching my brother hog the Skyrim. I can wait)
    >> Anonymous 11/16/11(Wed)22:17 No.16943653
    Yep, 4chan's under attack from unknown persons. Possibly a botnet, possibly a rival website. Probably can't get much questing going on.
    >> Cerebrate Anon 11/16/11(Wed)22:22 No.16943673
    >>16943653
    (Goddamn illegal pranksters, getting in the way of my horrible collective fan-fic!)
    >> Big Fat Zergling 11/16/11(Wed)22:22 No.16943675
    >>16943652
    Call in reinforcements. A significant fraction of all of our standing forces, materiel, nukes, etc gets sent over. Pretty much leave skeleton defenses at our home worlds.

    In the meantime, we scout for a lightly defended Dyles world and move our forces to capture one or more of his freighters. We disable the freighter, foul its instruments and cover its windows so they have no idea where they are and random walk warp jump it to a second force composed of boarding parties who will grab as many of the parasites and infected terrans as possible. Subdue them, take them to secure location, begin research
    >> US Marine 11/16/11(Wed)22:23 No.16943682
    >>16943652
    Start strip mining uninhabited worlds of their resources, and use them to continue waves of colonies, construction of nukeworlds, and roving bands of patrollisks.
    >> US Marine 11/16/11(Wed)22:24 No.16943684
    >>16943675
    no, not skeleton defenses, sizable (still have protoss around there), but not skeletal.
    >> Anonymous 11/16/11(Wed)22:24 No.16943687
    Actually, Dapperlord is still with the diplomat right?

    Lets start off this by offering a joint operation to take back the planet.

    Also, did our treaty cover non-interference of internal affairs?
    >> Anonymous 11/16/11(Wed)22:31 No.16943731
    >>16943684
    Protoss are neutral and our full standing forces wouldn't be enough to hold back a full scale assault by them anyways. Not that they know where our planets are. The skeleton forces is only to give us time to get our physical forms and that of our under-brates off planet.

    If they don't try anything, the more units we leave behind, the more units are going to waste
    >> Cerebrate Anon 11/16/11(Wed)22:31 No.16943733
    >>16943687
    We couldn't work it in explicitly, but it's strongly implied.

    >>16943675
    (We definitely need to call for a vote on this "skeleton guard" thing. That's a major undertaking)
    >> Anonymous 11/16/11(Wed)22:35 No.16943758
    >>16943733
    No to skeleton defenses.
    We have a tenuous peace with the Protoss, and most of them still are out for our extermination.

    Just 50% of our nuclear stockpile, 30% of our fleet assets, 30% of our ground troops, and lots of drones and SCV's.

    That will be enough to jump-start our production when it arrives, and leaves us with enough forces to keep the Protoss from realizing that our inner defenses have been depleted for a while.
    >> Anonymous 11/16/11(Wed)22:35 No.16943763
    >>16943733

    Skeleton forces on our main bases?

    How long is that transit again?

    Count me for no.

    I'd say step up production on some of our planets back home and periodically send out reinforcement fleets.

    Wave reinforcements will help out more in the long run as we build up our operations in the new sector.
    >> Big Fat Zergling 11/16/11(Wed)22:36 No.16943766
    >>16943687
    No talking to the UED without actual results to show. Making grand promises is a good way to fall flat on our faces and lose major clout with them.

    >>16943733
    Voting for skeleton guard on the basis that we need more units where the action is going to happen, as soon as possible. We should also throw some overlords stuffed with drones there too so we can get more expansions up and running ASAP
    >> US Marine 11/16/11(Wed)22:37 No.16943773
    >>16943733
    medium forces, and we should probabbly transfer ourselves to another planet, or inside a planet far enough that orbital bombardment has no effect on us.
    >> Anonymous 11/16/11(Wed)22:38 No.16943779
    >>16943766
    It still takes weeks for anything from the Koprulu sector to reach UED space. Anything we send now won't be usable until after Dyles has fortified his position.
    >> Big Fat Zergling 11/16/11(Wed)22:39 No.16943790
    >>16943758
    They won't realize our defenses are depleted because they don't know where our planets are in the first place. And as far as I can remember, they're too busy rebuilding their own shattered civilization to be much bothered looking for us.

    And as I said before, our full might wouldn't be enough to defend ourselves from them should they actually find us and come for us, so leaving a force just big enough to buy us time to escape is all we need
    >> Anonymous 11/16/11(Wed)22:39 No.16943791
    >>16943758

    We're trying to keep news away from the UED that we've met humans before. Hence all our previous actions, and not revealing our terran assets.

    Showing that we possess SCVs and Nukes is a bad idea.

    >>16943766

    They've seen us in action. We're offering to help them retake one of their planets. Why not have them share the workload. Thats what an alliance is for.
    >> Anonymous 11/16/11(Wed)22:40 No.16943797
    >>16943773
    I do not understand your reasoning.
    Our manifestation is on Xenta, our core world, more than a month from UED space and deep within our controlled sector.
    It's defenses rival that of the Tarsonis Defense Grid at its height.
    How will Dyles launch an attack against a planet he doesn't know about?
    >> US Marine 11/16/11(Wed)22:41 No.16943808
    >>16943791
    Actually, if we grow a shell of sorts around each nuke, to make them look like they are just more zerg units, could be easy enough to hide.
    >> Big Fat Zergling 11/16/11(Wed)22:42 No.16943813
    >>16943779
    I mean when we eventually go into full war with Dyles it will better to already have more forces on hand. Right now our home fleets are sitting around, doing jack shit and getting fat while watching TV. We need to actually use them and right now the only place to use them is weeks away. So we need to get them moving ASAP
    >> US Marine 11/16/11(Wed)22:43 No.16943825
    >>16943797
    Not Dyles I am worried about.

    And anything in the center is a bad idea, all it takes is a good math analyst to locate where in space we are. So if we leave the defenses that rival Tarsonis, and move our buts to a world equally defended, and equally hidden, how is that a bad thing?
    >> Anonymous 11/16/11(Wed)22:44 No.16943833
    >>16943808

    How do you hide a nuclear explosion?

    Do we 'show' to the UED that we can spawn WMDs?

    >>16943813

    Our forces doing 'jack shit' are there as a deterence against the protoss, which has factions that have expressed a very clear desire to burn us all away.

    Given the chance, if we show any sign of weakness to the morians, we are going to have a revolution on our hands.
    >> Big Fat Zergling 11/16/11(Wed)22:46 No.16943837
    >>16943791
    Screw retaking the planet, we need to know more about this entity and the parasites. So far all we've gone up against are some of its space assets and some limited boarding actions. We need to know more about this thing before we commit any of our forces to such a drastic undertaking
    >> US Marine 11/16/11(Wed)22:47 No.16943849
    >>16943833
    Why not? makes us seem further on equal ground.

    Speak softly (or dapper in our case) and carry a big stick.
    >>16943813
    True, we can use them further away, thats akin to a two front war at this point. If all our forces back home are akin to a sentryline, then we need to be able to harass the hell out of the toss as need be, so we leave a medium size force at home, send a medium size force out, and work on growing both swarms.
    >> Anonymous 11/16/11(Wed)22:49 No.16943866
    >>16943837
    Nargil and Labbrate already were dissecting and experimenting with captured samples from the incident at Goryu.
    Why not ask our scientists what they need, rather than assuming? Do they need more samples? Live ones? Or just the time and resources to actually research what they've already got?
    >> Anonymous 11/16/11(Wed)22:50 No.16943878
    >>16943849
    Any hostile action taken against the Protoss will break our non-aggression pact, and will result in them forming a crusade to burn us from the galaxy.
    >> Big Fat Zergling 11/16/11(Wed)22:51 No.16943879
    >>16943849
    We don't to give the UED any indication that we can infest terrans. At best it will make further negotiations nearly impossible. At worst we go to war with the biggest known faction in the galaxy while already at war with the second biggest
    >> Cerebrate Anon 11/16/11(Wed)22:51 No.16943880
    >>16943833
    >Protoss have shown a clear desire to burn us away

    (Well, Tassadar and his followers have. Khas is ok with letting us be, as long as we don't do anything at all that he finds objectionable, ever. It's tenuous)

    >>16943766
    >>16943763
    >>16943758
    Send bulk of forces to UED space: 1
    Keep bulk of forces in Koprulu sector: 2
    >> Anonymous 11/16/11(Wed)22:51 No.16943887
    >>16943849

    On more though, yea perhaps it might be useful as showing off what we can do but its not something we can really use all the time. And it also shows that the Zerg have a clear understanding of nuclear physics, a rather strange thing which makes me leery about doing it.

    >harrass protoss

    We have an NAP with them. Why do you want to cause a war?
    >> US Marine 11/16/11(Wed)22:53 No.16943902
    >>16943878
    we are not taking hostile action, merely shifting our force and rebuilding.

    The harrasment is only if they start taking out our stuff, not in any kind of offensive action.

    Sorry if I did not make that clear, NO PREMPTIVE STRIKES AT THIS TIME
    >> Anonymous 11/16/11(Wed)22:56 No.16943923
    >>16943902
    Harassment implies conflict and raiding, and is at its core an aggressive action. So yes, be more clear in the future.
    >> US Marine 11/16/11(Wed)22:58 No.16943936
    >>16943923
    teah, sorry, I meant if they decieded to attack us, we would want enough forces to serve as a serious deterrent, and then be able to hit any unprotected planet fast enough to force them to withdraw their attacking forces to defend their planets.

    Plans for IF we go to war with them. Again.
    >> Big Fat Zergling 11/16/11(Wed)22:59 No.16943943
    >>16943833
    Our full might is going to do jack shit against a protoss invasion. If they stumble onto our location by accident with a small force, a skeleton crew will suffice to destroy them while we back our bags and head for our backup world. If they magically determine our location and come with a fuckoff huge purge fleet it won't matter how much of our forces we have on hand, we're losing the planet and will need to relocate. A small force can buy us enough time to get out of dodge.

    That's all assuming the protoss ever actually find our worlds. Meanwhile, we absolutely know we're going to need units in UED space so why not send them there if they're not going to do much good here anyways?

    >>16943866
    The research yielded nothing because we obtained a single live tadpole at Goryu. A tadpole which proceeded to expire in our claws when separated from its hive mind. So we know nothing about the entity beyond the basics. We need more information.
    >> Anonymous 11/16/11(Wed)23:05 No.16943996
    >>16943943
    If our full might is going to be so useless in the face of a full Protoss invasion, then what makes you think that a skeleton defense will be enough to hold them off long enough for us to make our escape to our Alpha Site?
    >> Anonymous 11/16/11(Wed)23:06 No.16944012
         File1321502811.jpg-(15 KB, 618x407, 618px-JeanLucPicardFacepalm.jpg)
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    >>16943943
    >> Big Fat Zergling 11/16/11(Wed)23:15 No.16944108
    >>16943996
    I'm not explaining myself well.

    In unlikely chance that the protoss discover our homeworld, we'll need to evacuate. If they see a massive concentration of units, they'll likely panic and call for help from the rest of their worlds, showing evidence of our military buildup as proof that we're up to no good. at that point, no amount of force we can bring to bear will be enough to stop them, though by that point we should have figured out they were gearing up to kick our asses and moved to the backup world.

    If they see a world with a small amount of zerg, they may think it's a less important world and they won't be as kill-happy.

    I highly, highly doubt they're going to stumble onto one of our major world with a large force so there's no point in keeping a giant fleet in reserve "just in case"

    Pretty much: Our best defense is them not knowing where we are combined with them being to busy to look for us. If they find us, it will be with a small, scout force which won't require a large fleet to deal with. If they decide to kill us, we'll have enough time while they mobilize to evacuate
    >> Cerebrate Anon 11/16/11(Wed)23:19 No.16944138
    (Ah, military strategy. So contentious an issue!)
    >> Big Fat Zergling 11/16/11(Wed)23:21 No.16944155
    Can we at least agree to put the freightjack plan into action? We need samples of the parasite and whatever they hell it is they're spraying into the atmospheres of the planets they're taking.

    I'd hate to have us launch a planetary invasion only to have all of our biological units dissolve because they atmosphere is now acid
    >> Anonymous 11/16/11(Wed)23:23 No.16944174
    >>16944138

    CA, can we get a status report on our holdings back home?

    Also ask accountbrate and warbrate about what we could probably spare of our conventional zerg forces, sustainably, without impeding our race for colonies with the protoss and defence.
    >> Anonymous 11/16/11(Wed)23:24 No.16944191
    >>16944108
    So your reasoning is that if we have only the barest of defenses and depopulate our worlds such that we no longer have the concentrated zergpower or the infrastructure to maintain our science and industry, that the Protoss will not see us as a threat.
    Well, that's true, because we won't be a threat to them anymore. At that point we might as well move our entire operation and leave the Koprulu Sector, giving up all of our gains as well as built up shipyards, cloning centers, and Hive structures.

    We never told the Protoss we would disarm, and they wouldn't believe us if we said so.
    If they were to accidentally stumble upon Xenta, they'll just note that they probably found our homeworld, and it'll be that. We can then organize an orderly move to our Alpha Site if we're so inclined.
    >> US Marine 11/16/11(Wed)23:27 No.16944213
    >>16944191
    Gotta have an alpha site first.
    >> Big Fat Zergling 11/16/11(Wed)23:31 No.16944249
    >>16944191
    My reasoning is it won't matter if our worlds are depopulated or not, the protss would roll right over them. If they found worlds with huge fleets orbiting them and full scale wartime production going on they'd be more likely to see us as an immediate threat to be stamped out. If they see lightly occupied worlds they're less likely to jump to "OH SHIT ZERG ARE GETTING READY TO KILL US AGAIN"

    IF THEY ACTUALLY FOUND THEM

    They don't sodding know where our worlds are, they don't know we've sent the majority of our forces beyond easy recall, they don't know anything about us beyond the fact that we're rather talky and seemingly not interested in trying to eat them all.

    All this mucking about with "oh the protoss might attack" or "oh we need to defend against the protoss" precludes the fact that the protoss aren't coming after us because they have no goddamn idea where to look for us and they're too busy trying to rebuild their civilization to look for us anyways
    >> Cerebrate Anon 11/16/11(Wed)23:32 No.16944261
    >>16944174
    Warbrate thinks that, so long as the Protoss aren't hostile, we can send as many forces as we like to the UED front. Right now, it's sort of a race to encircle each other, with neither side gaining a clear advantage.

    Accountantbrate wants as many forces around to defend its mineral and gas hordes as possible. It all but calls them the Precious, really.

    >>16944213
    (What's wrong with Yoshus?)
    >> Big Fat Zergling 11/16/11(Wed)23:36 No.16944306
    >>16944213
    We already have a ready and waiting fallback position. Until our current location at Xenta is compromised, there's not much point in scampering off

    On that note, did we ever choose a second backup site?
    >> Cerebrate Anon 11/16/11(Wed)23:37 No.16944317
    >>16944306
    (I honestly can't remember. Where's TUCAMP? He'd know)
    >> Big Fat Zergling 11/16/11(Wed)23:43 No.16944363
    >>16944317
    Near as I remember, having red the whole archive a couple weeks ago, there was a potential second site, but I don't think we ever actually decided to use it. or we turned it into Nuke World
    >> Anonymous 11/16/11(Wed)23:44 No.16944376
    >>16944306
    A Beta Site was supposed to be chosen from amongst the Sixth Colonization Wave. Colonylord and Defensebrate were supposed to be choosing the planet.
    >> US Marine 11/16/11(Wed)23:47 No.16944392
    >>16944249
    Now I am going to explain what I mean, and my reasoning behind it.

    Now, what I am proposing, is to reduce our fleet numbers to the point that we are still a credible threat to the protoss should they decide to attack us, while sending new portions of the fleet to UED space.

    Why we don't go with a skeleton force:
    1) If we are located, then we cannot do as much to fight back
    2) If we are located, then a skeletal force cannot deter the protoss should they decide we are not a credible threat at that time, and attempt to wipe us out
    3) It leaves all of our forces in transit for two weeks, unable to respond when CA has an event occur right in the middle of that time span.

    Why a middle-ground is better:
    1)If we are discovered, we can delay protoss attacks
    2)The protoss still see us as a credible threat, and will not attack because it will cost them far too much resources
    3) If we build more forces and send the old into the UED space as they are built, only replacing units we already have in our space, then we are able to maintain defenses back home, while a steady stream of reinforcements go to combat DYLES.
    4) It hides our true might from both UED and Protoss, the protoss assuming we have less, and the UED assuming we have more, especially if over time the rate of reinforcements increase (as though they were coming from far flung colonies)
    a) This point has two effects, making us seem a more formidable opponent to the UED
    b) and making us seem more compassionate, by continuing to bring forces in from far off colonies, it shows we care about their problems.

    Why a massive force left behind is bad:
    1)We dont have forces in UED space capable of combating Dyles.
    2) If we are discovered, it makes us look like we are on a war footing to fight the toss.
    >> Cerebrate Anon 11/16/11(Wed)23:50 No.16944426
    >>16944392
    (What, throw shit in to fuck you up because you left Xenta unguarded? ME? Never. Of course, on the other hand...Having Dyles curbstomp you because you don't have enough forces nearby? ME? Never.)

    (Mwahahahahaha)
    >> US Marine 11/16/11(Wed)23:52 No.16944436
    >>16944426
    Middle ground, while we make the colonies and manufacturing centers nearer to UED space to support our military.

    Though, eventually we will need to figure out E-m and dyson spheres...
    >> Anonymous 11/16/11(Wed)23:55 No.16944470
    >force distribution
    Guys. Seriously. We need a warp network. Like, badly.
    We also need to get the Protoss firmly on the side of 'OH GOD DYLES KILL IT KILL IT NOW'.
    We can solve both of these issues by building a goddamn warp network. Did we ever find anything on that in the Xel'Naga worldthing fragment?
    >> Big Fat Zergling 11/16/11(Wed)23:55 No.16944473
    >>16944392
    And I'm saying that all of those "ifs" aren't worth holding back against Dyles.

    What's more, we don't want to look like a credible threat to the protoss. We don't want to look like a threat at all. If it comes to war (against us, at least) they won't care about resources or losses. They will do whatever it takes and throw everything they have at us to try to wipe us out because they know damn well we'll try to return the favor.

    Meanwhile, if we send the majority of our forces out, we maintain our greatest defense (secrecy) and when our forces arrive in UED space they can not only aid any military action we have going on, but they can also set up many, many more colonies and outposts and boost our production there while also protecting them (since Dyles has a pretty good idea of where our primary colony is)

    That said, I think a middle ground is an acceptable compromise if people are unwilling to send a majority.

    As for Operation: Freighterjack...?
    >> US Marine 11/16/11(Wed)23:57 No.16944495
    >>16944473
    If we look like no threat, they will take one look at us, laugh, and glass our worlds.

    There is a reason few people listen to non-nuclear countries.


    ...What is freighterjack?
    Missed that I think.
    >> Big Fat Zergling 11/16/11(Wed)23:59 No.16944510
    >>16944470
    We found some stuff, most recently it was star mapping techniques or something that let us more efficiently explore for colonization
    >> Big Fat Zergling 11/17/11(Thu)00:00 No.16944525
    >>16944495
    see
    >>16943311
    >>16943675
    >> US Marine 11/17/11(Thu)00:01 No.16944530
    >>16944470
    Yes, yes we do.

    Have a cerebrate bred specifically for that, as well as other types of research which might tie into it... Actually, make say... three so that they can all bounce ideas off eachother, get a couple minds into it.
    >> US Marine 11/17/11(Thu)00:02 No.16944541
    >>16944525
    Ah, yes.
    Im all for that, if we hit them with an EM pulse, and have a nuke on standby just in case.
    >> Anonymous 11/17/11(Thu)00:03 No.16944549
    >>16944473
    If we look harmless, then the Protoss will just wipe us out, because we're still an abomination in their eyes, and it won't cost them much to wipe us out.
    And then we'll either have to abandon valuable worlds or fight back, proving our danger and will only result in losses on our side with no benefits.

    As it is, sending a medium force is the best option to provide needed reinforcements to our holdings in UED space and to maintain our strength in the Koprulu Sector.

    And yes, we can try to hijack a freighter. I don't hold much hope for its success, though, when Dyles realizes what we're trying to do.
    >> Anonymous 11/17/11(Thu)00:05 No.16944567
    >>16944470
    For a Warp Network, we'd need to find a kaydaran crystal of the size and purity of Tsinoseng. So far, no planets we've explored have crystals that of that level.
    >> Anonymous 11/17/11(Thu)00:05 No.16944569
         File1321506313.jpg-(41 KB, 500x358, dinosaurs In top hats.jpg)
    41 KB
    Zerg TV consultant says:
    "I say we start a protoss focus-group and figure out what the protoss think is adorable/harmless and then we must evolve so that we at least look like it
    >This idea will not end badly
    They are a demographic that is key to climbing the ratings chart and helping us defeat Dyles. "
    >> Cerebrate Anon 11/17/11(Thu)00:05 No.16944577
    >>16944470
    >Warp network

    We have not found anything in the Xel'Naga worldship fragment of this nature. We destroyed the massive crystal that the Protoss had been using to power their own Warp network, so they don't have one, either.

    That we know of, anyway.

    >Get the Protoss worked up into a furor against Dyles

    This is exactly why they agreed to a treaty.

    >>16944473
    (I wasn't going to do anything until we decided, you know, what the hell we were doing)
    >> Big Fat Zergling 11/17/11(Thu)00:06 No.16944583
    >>16944495
    We're not at war with the protoss. They're highly unlikely to start glassing any zerg planets they come across simply because half (or at least a significant portion) of their population doesn't want to go to war with us. Or at least they don't want to start shit up right away. Part of that non-aggressive population is their leader and reborn mythical hero Khas. If they find underdeveloped worlds it gives less fuel to the war hawks by showing them that we aren't an imminent threat and our offers of peace are genuine or at least not outright lies.

    If they find giant defense forces, they war hawks will use it as justification for attacking and they'll sway any undecideds
    >> US Marine 11/17/11(Thu)00:07 No.16944589
    Lets vote.
    Freighter Jack op?

    What size force?

    Mine is yes, and medium.
    >> Anonymous 11/17/11(Thu)00:11 No.16944633
    >>16944583
    I think that your analysis of the Protoss is incorrect, and that if we followed your force distribution plan, it would only lead to disaster, and us demanding you to be handed over to Bernie to do with as he will.

    >>16944589
    Freighter: Yes.
    Force Size: Medium
    >> Big Fat Zergling 11/17/11(Thu)00:14 No.16944658
    >>16944633
    I think you're jumping at shadows and being overly paranoid.

    But in the interest of moving things along I'll vote for a medium sized force and a yes on freighterjack
    >> US Marine 11/17/11(Thu)00:16 No.16944669
         File1321506966.jpg-(4 KB, 300x57, image..jpg)
    4 KB
    >>16944658
    has being overly paranoid ever hurt us?

    ...weirdest captcha I have seen on 4chan...
    >> TUCAMP 11/17/11(Thu)00:18 No.16944700
    >>16944317
    Sorry got distracted, Skyrim will do that. We build up Yoshou first, then Kingston found it, so we build a second fall back... somewhere... I think.
    >> Big Fat Zergling 11/17/11(Thu)00:19 No.16944702
    >>16944669
    When we get so wrapped up in our paranoia and we get nothing done, yes. And that's before CA gets pissed off/drunk enough that he makes (bad) things happen because we're wasting time
    >> TUCAMP 11/17/11(Thu)00:22 No.16944738
    I say we keep the bulk of out forces at home, and turn luminus and a few other planets near by into factory worlds.
    >> Anonymous 11/17/11(Thu)00:22 No.16944740
    >>16944702
    We wouldn't have had such a problem if you weren't so adamant about sending almost all of our forces before.
    >> Big Fat Zergling 11/17/11(Thu)00:27 No.16944800
    >>16944740
    We also wouldn't have had a problem if you didn't play up the threat the protoss represented while underestimating Dyles.

    Whatever, we've got three votes for a course of action. We both had strong feelings one way to the other, but the matter has been decided. I know this is /tg/ and all, but can we let argument die now?
    >> Cerebrate Anon 11/17/11(Thu)00:29 No.16944820
    >>16944669
    (Captcha does pictures, now? Are you supposed to write a one-word description?)

    >>16944658
    >>16944633
    >>16944589
    We prepare a large force of ships and bioforms to send toward UED space. Accountantbrate hisses that we are endangering ourselves needlessly, but we send the groups on their long journey anyway.

    Meanwhile, it takes a few tries, but we find a world with a mostly-undefended freighter. One scourge, one fast-moving dropship, and eight thumblings are all it takes to capture the ship and immediately jump it away.

    Moments after we leave, enemy ships arrive. We jump, and more of them arrive. And again. Again. Again.

    (roll 1d...let's go with a 1d50. Nobody uses a d50)
    >> US Marine 11/17/11(Thu)00:30 No.16944827
    >>16944800
    Sure, we can argue it after CA gets to drunk to continue
    >> US Marine 11/17/11(Thu)00:33 No.16944869
    rolled 4 = 4

    >>16944820
    >> Big Fat Zergling 11/17/11(Thu)00:34 No.16944876
    rolled 46 = 46

    >>16944820
    Hope it goes well
    >> Cerebrate Anon 11/17/11(Thu)00:34 No.16944880
    >>16944827
    (I resent that remark! Just because I like alcohol, am single, and sometimes wonder whether alcohol's been a better partner to me than any woman has, because goddamnit, at least alcohol's always up-front about trying to kill me, instead of acting like we're going to get along fine and maybe we can get back to a happy friendship, but NO! Then comes the crazy, kicking in my door in the night and....wait, what was I saying? I need a drink)
    >> US Marine 11/17/11(Thu)00:34 No.16944882
    >>16944869
    ...we WERE rolling for Lowest score... Right?
    >> Big Fat Zergling 11/17/11(Thu)00:38 No.16944916
    rolled 50 = 50

    >>16944882
    It's cool, I got this covered
    >>16944876
    >> US Marine 11/17/11(Thu)00:38 No.16944921
    >>16944916
    yes. Yes you do.
    >> Big Fat Zergling 11/17/11(Thu)00:40 No.16944946
    rolled 48 = 48

    >>16944916
    Well then. I just wasted a crit out of retardism.
    >> TUCAMP 11/17/11(Thu)00:41 No.16944964
    rolled 5 = 5

    >>16944882
    Highest of the first 2
    >> TUCAMP 11/17/11(Thu)00:43 No.16944983
    >>16944916
    Although depending on CA's mood that might trump the 48.
    >> Big Fat Zergling 11/17/11(Thu)00:43 No.16944989
    >>16944946
    That's it, I gotta stop drinking during quest threads
    >> Cerebrate Anon 11/17/11(Thu)00:46 No.16945020
    >>16944876
    >>16944869
    (Wow. Just shy of both a critical success and a critical failure. You guys are special)

    It takes us a few Warp jumps to realize the problem. The infected crew members are serving as a homing beacon for the amphibians. Our first instinct is to just kill the prisoners, but that would destroy the living samples inside of them. Clearly, just being bound and gagged on the floor isn't enough.

    Labbrate quickly theorizes that we might be able to remove the parasites, then cryofreeze them. In a dormant state, they might not be visible to their hivemind.

    Our thumblings divide their efforts between manning the ship and removing the parasites.

    There are four prisoners.

    (Roll 4d20 to see how we do removing these brain-controlling parasites and putting them on ice)
    >> US Marine 11/17/11(Thu)00:47 No.16945027
    rolled 10, 16, 3, 11 = 40

    >>16945020
    Comeon shwartz!
    >> US Marine 11/17/11(Thu)00:47 No.16945038
    >>16945027
    ...No more dice rolling for me. Nope. Fuck that, aint happening.
    >> Big Fat Zergling 11/17/11(Thu)00:48 No.16945040
    rolled 13, 5, 13, 9 = 40

    >>16945020
    Hope I didn't use all my good rolls for the night
    >> Anonymous 11/17/11(Thu)00:49 No.16945047
    rolled 17, 1, 7, 12 = 37

    >>16945020
    Let's how I roll tonight.
    >> US Marine 11/17/11(Thu)00:53 No.16945097
    >>16945047
    >>16945038
    >>16945027
    ...to be appaled? or impressed... decisions decisions...
    >> Big Fat Zergling 11/17/11(Thu)00:55 No.16945111
    >>16945097
    I don't see why we can't be both
    >> TUCAMP 11/17/11(Thu)00:59 No.16945142
    rolled 3, 2, 1, 17 = 23

    >>16945020
    Rolling dice is fun.
    >> US Marine 11/17/11(Thu)01:00 No.16945155
    >>16945142
    Appalled it is.
    >> Cerebrate Anon 11/17/11(Thu)01:03 No.16945180
    >>16945027
    >>16945040
    (I feel like there's some numerology to be had, what with you both hitting 40)

    The first three subjects are dissected quickly and efficiently, though there is some damage in the impromptu freezing process. It's hard to cryo-freeze things that aren't human on a human ship. The fourth human goes into convulsive seizures almost as soon as we begin cutting. Realizing the danger of a seizing hivemind alien in the middle of a stolen ship, we strike mercilessly and destroy the human and its parasite.

    Three out of four will have to do. After four or five more jumps, we are satisfied that we are not being followed, and head to the rendezvous point.

    The tadpole-like creatures are taken aboard one of our battlecruisers, where they can be studied in at least a moderately advanced medical lab.

    Upon examining the frieghter, we discover that it is heavily modified to carry atmospheric gases. Upon close inspection, we discover that the gas is highly corrosive, made up almost entirely of biological byproducts. Whatever world this is from is home to an extremely prolific biosphere.
    >> Anonymous 11/17/11(Thu)01:06 No.16945214
    >>16945180
    How badly will the gases affect our ground troops?

    Also, pull the navigational computer from the freighter; it might still have where it was recently, and the location of the gas production planet.
    >> Big Fat Zergling 11/17/11(Thu)01:07 No.16945218
    >>16945180
    Hand the parasites over to Nargil for study

    Can Labbrate do a more thorough analysis of the gas and come up with potential contermeasures?
    >> US Marine 11/17/11(Thu)01:07 No.16945224
    >>16945180
    >>16945180

    Can we get a compound of spores up and running that thrives in an enviornment like this, and yet is highly combustable and prolific?

    Drop canister on infected planets, let it breath, a week later we drop a match and bring marshmellows.
    >> Big Fat Zergling 11/17/11(Thu)01:09 No.16945248
    >>16945214
    Second on checking the navicomputer. We should also sweep the ship for any tracking devices.
    >> US Marine 11/17/11(Thu)01:14 No.16945284
    >>16945248
    yes.
    >> TUCAMP 11/17/11(Thu)01:16 No.16945301
    rolled 6, 14, 7, 1 = 28

    >>16945180
    Can we genetically engineer a bacteria that eats these corrosive byproducts? Then just flood a planet with them, and wait for it to become habitable again. Or make spore colonies filter it out of the air... but something to destroy or sequester the stuff.
    >> Cerebrate Anon 11/17/11(Thu)01:20 No.16945337
    >>16945224
    From the look of things, yes. However, Labbrate informs us that this is likely not a comprehensive sample of the atmosphere, just a sort of starter gas to give transplanted species enough ground to reproduce the conditions of the target planet. Considering Dyles' ability to thrive in a normal Terran environment, but desire to replace that environment with another (with such a bizarre amount of effort) perplexes it.

    >>16945214
    With some modification, our units' carapaces ought to be able to withstand this atmosphere for a few days, though much more than that will have degenerative effects.

    The freighter's navigational computer indicates that it was captured in the middle of a cargo run to a planet that had already been captured. It traveled to the Mintaka system, and then directly to the system from which we captured it.
    >> Big Fat Zergling 11/17/11(Thu)01:24 No.16945361
    >>16945337
    We haven't been to the Mintaka system, right? Send cloaklords that was immediately. If the navicomputer has any star charts or maps we should take them too.
    >> Cerebrate Anon 11/17/11(Thu)01:26 No.16945381
    >>16945361
    (Re-read the OP)
    >> Anonymous 11/17/11(Thu)01:28 No.16945402
    >>16945337
    Is there anything before Mintaka?

    Also, seconding >>16945301
    >> Big Fat Zergling 11/17/11(Thu)01:31 No.16945423
    >>16945381
    Well, chalk another one up to me being retarded. Should we get started on analyzing the parasites?
    >> Cerebrate Anon 11/17/11(Thu)01:36 No.16945462
    >>16945402
    Just a few trade routes. Apparently, the freighter used to take government subsidies to transport a four-lobed wheat-rye hybrid grain called quadrotriticale to remote colonies. The logs indicate that it wasn't an important or incredibly profitable profession, but it was stable work.
    >> Cerebrate Anon 11/17/11(Thu)01:39 No.16945490
    >>16945423
    We have three samples. What would you like us to try to discover about these things?
    >> Big Fat Zergling 11/17/11(Thu)01:41 No.16945503
    >>16945490
    How their hive mind functions and if we can find a way to disrupt it with either our own psychic power or through the use of technology
    >> Anonymous 11/17/11(Thu)01:41 No.16945508
    >>16945490
    Any biological weaknesses?
    We can manipulate our own genetic structure as needed; can Dyles?

    Also, is the medical lab they're being studied in psi-shielded? Or are we continuing to analyze them while they're frozen?
    >> Cerebrate Anon 11/17/11(Thu)01:58 No.16945630
    >>16945508
    The labs are not psi-shielded. Aside from the genetic psi-inhibition mechanisms we found (but couldn't work into our units), we don't really know of a way to do that.

    Investigating their adaptability will require reviving and testing at least one parasite.

    >>16945503
    Investigating the nature and disruptability of their hivemind will require reviving at least one parasite.

    (Vote on what you want to do to these poor, unfortunate frogs)
    >> TUCAMP 11/17/11(Thu)02:00 No.16945648
    >>16945630
    I'm going to say disrupting the hivemind, because if we can do that it will be a simple matter of getting more samples.
    >> Anonymous 11/17/11(Thu)02:01 No.16945658
    >>16945630
    Wait a minute, as soon as they are revived won't Dyles immediately know where it is?
    >> Big Fat Zergling 11/17/11(Thu)02:02 No.16945665
    >>16945630
    I vote we send the battlecruiser back towards the Koprulu sector. One week out, we drop out at a random star system and start tests there. That way Dyles can't suddenly drop a fleet on our heads when we begin research.
    >> Anonymous 11/17/11(Thu)02:03 No.16945668
    >>16945658
    Yeah, that's why I asked about the psi-shielding.

    We'll need to send the battlecruiser well away from the rest of our forces, or, use it as bait in a trap.
    >> Cerebrate Anon 11/17/11(Thu)02:05 No.16945677
    >>16945658
    (...mmmmmaybe)
    >> Big Fat Zergling 11/17/11(Thu)02:05 No.16945687
    >>16945668
    That's actually a great idea. Save one parasite for use as bait in the future, send the other two off to be researched
    >> Anonymous 11/17/11(Thu)02:12 No.16945732
         File1321513976.jpg-(90 KB, 300x280, postmodern reaction.jpg)
    90 KB
    >>16945687
    I GOT IT!
    BAIT THE DYLES ENTITY TO ATTACK THE PROTOSS!
    or
    USE THE BAIT TO CREATE A SITUATION WHERE WE GET TO BE THE BIG DAMN HEROES OF THE UED!
    >> Anonymous 11/17/11(Thu)02:15 No.16945738
    >>16945732
    Alternatively:
    >Step 1, find a black hole
    >step 2, defreeze bait nearby
    >step 3, watch and laugh as the Dyles entity's ships pop out of warp right into an event horizon.
    >step 4, Dyle leanrs to stop sending ships to our bait, and we can being research with impunity.
    >step 5, PROFIT
    >> Cerebrate Anon 11/17/11(Thu)02:17 No.16945756
    >>16945732
    >>16945738
    (Not going to do the black hole one. The others? Possible)
    >> Big Fat Zergling 11/17/11(Thu)02:19 No.16945766
    >>16945732
    I'm gonna vote for this one. Send our battlecruiser back towards home and park it near protoss space. Unfreeze them and research 2/3, then plop the other on a terran ship and wait for Dyles to show up. When his fleet pops up, warp to a protoss planet and attempt a landing. With any luck, it'll look like a surprise invasion by an unknown terran force
    >> Anonymous 11/17/11(Thu)02:21 No.16945773
    >>16945766
    If it's the freighter leading the invasion, then sure.
    We can't have any zerg onboard though, it'll have to be automated.
    >> Big Fat Zergling 11/17/11(Thu)02:23 No.16945794
    >>16945773
    Or we can wait until the two forces are engaged and self destruct the freighter, destroying the evidence
    >> Anonymous 11/17/11(Thu)02:24 No.16945800
    >>16945794
    But what if that makes the Dyles Entity just retreat in full force?
    Such a mysterious thing...
    What would the Protoss think?
    >> Big Fat Zergling 11/17/11(Thu)02:27 No.16945825
    >>16945800
    They think they beat off this unexpected invasion because they're awesome. Or whatever.
    As long as the two sides take a couple of swings at each other, I'm happy
    >> Cerebrate Anon 11/17/11(Thu)02:49 No.16945922
         File1321516151.jpg-(37 KB, 600x347, 1203120629841zy8.jpg)
    37 KB
    >>16945825
    >>16945800
    >>16945794
    >>16945773
    (Curse you and your dark prophecies of me drinking and being too sleep deprived to keep this up indefinitely! My head grows weary, my sight grows dim, and I simply must stop for the night!)

    http://suptg.thisisnotatrueending.com/archive/16943288/

    After debating mentally for a few minutes, we decide that there is a brilliants solution before us: sic Dyles on the Protoss. We scheme on the best way to carry out this plan, and prepare the samples for Warp travel.

    (If you guys still want to Dylesbomb the Protoss after Thanksgiving, we'll have a party with it. Remember, no quest next week. I'll be working, and then it'll be a major holiday. We shall reconvene on the 30th! Happy holidays and whatnot)
    >> Anonymous 11/17/11(Thu)02:50 No.16945930
    >>16945922
    Thanksgiving is next week? When?
    >> Cerebrate Anon 11/17/11(Thu)02:51 No.16945938
    >>16945930
    Thursday.

    It's always the last Thursday in November.
    >> Big Fat Zergling 11/17/11(Thu)02:53 No.16945957
    >>16945922
    See you in a couple weeks then
    >> Anonymous 11/17/11(Thu)02:54 No.16945976
    >>16945938
    Thanks bro, it's been a while since I bothered celebrating it.
    >> Cerebrate Anon 11/17/11(Thu)02:57 No.16945993
    >>16945976
    My family's big on getting everybody under one roof to eat food and make awkward small talk for every major holiday. It'd just be weird for me to skip...



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