You descend into the magic hole.Bloomstar has set up what could, if you were feeling generous, be described as a pulley system. Most of the girlz are at the top level, slowly lowering your riding beetle by a loop of silk around its midsection. It's a lot nicer than falling.Your beetle flails its legs. Eventually it comes into contact with the ground.The worm isn't here. There are a few spots on the walls that might be collapsed tunnels, though.You untie your beetle and give the rope a tug, and it disappears up the magic hole. Soon after, the girlz start to lower Bloomstar.
Rev up those diggers
>>16855302WE'RE ON GROUND BRAVO ALPHASECURE THAT PERIMITER RICO MOVE IT MOVE IT
Wait for the others to descend before doing anything.
weight for back up
You move away from the landing area.Bloomstar and Twinkle make it down safely, and Moonbubble and Flitter descend in one trip, a bit more quickly due to their lighter weight.There isn't any obvious way to proceed. You can see the edges of the cavern. The entire thing is only about twice the width of the original magic hole.
Smell around, which path smells the most magic?
>>16855369well, as soon as our torchbearers get down here we can get moving.Which way smells the most like magic?
Explore for openings, or disturbed earth. Sniff around for magic.
>>16855369smell around for the direction that seems most magical. Dig that way.
smell for magic
Once things are relatively secure, the beetles can just stay down here, for defense and earth moving (if more digging is on the agenda)We should work on getting something built so beetles can climb up from the hole under their own power.Get ta sniffin'! What smells most magical?
DRAGONSLAYANRULEBYFORCEANSPARKLEANFAIRYMEATANI say we abandon chasing after this thing, especially if it's gone into its tunnels. We're not underground creatures; we almost ate it, and that was on out terms; open space. If we face what's essentially a tube of muscular, cartligenous stomach the size of a subway train on its own turf, it will fuck us mercilessly. We need to lure it out.
One of the caved in tunnels smells the most magical, and the most gross. It's still solid dirt, at least from your point of view.
Remember to bring torches. No torch carries though, the girlz would just get smushed.
>>16855400we're not chasing, we're just armed for in case it comes back.what we're TRYING to do is find the source of magic. and maybe kill the WHITE WORM if we see it again.
>>16855422Fairies hate fire.
>>16855413I say we go down that one.
>>16855422dude, if we don't bring some of the gurlz along how will they ever get combat experience? besides, their only job is to stay out of the way and keep the place lit, we shouldn't lose more than two of them. it's like squires.
FUCK I KEEP FORGETTING TORCHES DON'T EXIST BECAUSE WE CAN'T INTO FIREokay, can we see in the dark? If not, we might have to call this shit off due to poor planning.
>>16855452It's a wall of dirt. Even at its original size, you'd have to duck to fit.
>>16855423Oh, OK. Well then keep digging, and keep a lookout for the worm(s)?Also, a quick way to escape is a good idea.
BEGIN THE DIGGING.OURS IS THE TUNNEL THAT SHALL PIERCE THE HEAVENS!
>>16855472>>16855464Bringing in girlz? Dismounting? Not dismounting? These are important distinctions.
>>16855472yeah, I bet them beetles can dig well.maybe get a few more goilz down here for extra digging power. and a second rope to increase traffic flow.
>>16855483>>16855487okay, let me consolodate my post then.We should bring in a few extra girlz, however many we had on the digging project earlier, for diggin'. we should also dismount and have the beetles help, while the halbrediers keep watch for any worm activity.
>>16855472Trixie should remain dismounted, her speed is her greatest strength. few extra gurlz,not many.
No! Remember, the worm did five to six damage to us and the beetle. Gurlz have around one health. That won't go very well. Not well at all.
>>16855499that's why the halbrediers are here, to fight the worm. the girlz can run if any shit goes down.Hopefully NO shit will go down, and we can steal our magic unscathed.
Ok, vote cutoff. Going to make a map.
Y to hunt.Bloomstar with halberd on beetle, she shouldn't lose her Regen riding. And neither should Twinkle, so she could ride too, and use halberd. Twitter and Wibble should be on foot, casting nets and curses.Flitter and Moonbubble can ride the last beetle, firing and resupplying arrows, and dismounting to send the beetle into combat if needed. Trixie is scout, with a spear. Is a spear easier on the sparkles than halberd? Maybe we can give a buckler to someone.PS: Can faeries even learn without sparkles? We're certainly born with the ability to speak, move, dance, and even kill our oodmates for survival.PPS: Imma' drawin' Bloomstar, but Twinkle almost got no personality. Admit it, Narrator, you like Bloom for her pixel hair.
>>16855524Twinkle could use more fleshing out. We should really consider spending more time with our gurlz just playing
>>16855604yeah, we need to get ourself on the next frolicking rotation. we've been managing pretty hard and not frolicking much at all.
>>16855628obviously not good for our Health>a frolic a day keeps the human away
we need to frolic more but in teh mean time we need to dig/ smell. and by dig i mean have our minions dig.
>>16855678yes. digging and smelling.and did we ever decide just how many girlz we are having help us dig?
>>16855689Thought we were going to use the Beetles
Your minions dig. It's fairly easy. The ground has been broken up recently. After they get a few inches in, the surface they're digging into begins to shift and fall apart on its own. One squeaks. They both jump back. This was the correct decision.
>>16855701yeah, I thought there was some argument over whether we use girlz too. whatever, I'll just roll with it.
>>16855710BACKGET THE WORM INTO THE OPEN
>>16855710Attack! Everyone, attack! Use nets to pin it down. Beetles in front, and halberds behind them striking at the worm. Fall back if it comes to close. Hold the line!
NON mounted fairies retreat, mounted ready actions to halberd it up, ranged start attacking. >>16855720This too.
where is the rope?
>>16855728>>16855720COMBINE I SAY!
>>16855710>>16855720second. step back. everyone get back. Beetle riders, pull the diggers along if they're slower than you are.Get back as far as we can. don't fly the arrows yet either, don't want it running too soon.also, we can totally make a giant-ass longhouse out of the wormskin when we're done.
>>16855733About six hexes below Ranged Squad.
>>16855710Everyone back! The worm will pursue and we'll catch it in the open. Girlz should retreat up the ladder- or at least to the other side of the room- and leave this to the professionals.
Let it come out first. More surface area to attack and make flanked attacks from.
Back it up people, back it up!
You know, in normal combat Trixie shouldn't be on beetleback. She's a teleporting assassin
>>16855760we're using her to control the beetles into moving back.Once they are back enough, we'll set them loose and have the halbrediers dismount to hack while the beetles hold. fork and knife, my friend.
rolled 6, 1, 4, 6, 5, 4, 3, 2 = 31WORM
Lure it out, pin it with the cavalry and nets, Trixie will backstab teleport flank.
Trixie totally should use the open space above to make dive-bombing a viable tactic. She isn't going to get hurt from gravity after all. Wibble can try too, if she thinks she is up to it.
>>16855766Fuck y is that wurm so OP?
The worm shoots out of the hole, crashing directly into the beetles, which brace themselves. Even though the impact is shared between two beetles, you still feel it.META:No damage.
Trixie is on the beetle for the DR so she is "invincible" as it only dose 5 damage against out 4 DR
>>16855789Note. It killed our last beetle. These beetles have the same DR. We have the same DR as a beetle.>The more you know!
>>16855789this COULD be a different worm you fool>>16855788okay, it's out. TOSS THE NETS AT THE POINT WHERE IT JOINS WITH THE WALL! that will be our first holding point!HAVE THE BEETLES BITE INTO THE WORM TO HOLD IT! second holding point!After those are established, jump offa the beetles and start cutting the worm from the side.
Have one beetle bite the front of the worm, have the other two beetles flank the sides. Have the ones with backstab flank the sides actually, if we can that is.That way we can try to immobilize the worm. Nova that sucka.
>>16855800Adding to this, tell the girlz with the halberds to flank! Stab at it from the sides while we hold it in place.
>>16855821that...that's what I said. but yes, okay. we're doing it!
Vote cutoff.
8 for Twinkle, 9 for Bloomstar, 14 for Trixie, 3 for each beetle.
Did I mention that halberds have a two hex reach, but beetles don't and also grab the fuck out of whatever they attack? If this is relevant, sorry.
rolled 2, 4, 3, 2, 5, 2, 6, 1, 5, 5, 4, 4, 4, 5, 5, 6, 6, 3, 4, 5, 5, 2, 4, 6, 5 = 103>>16855857BIG DICE RIP AND TEAR!
rolled 1, 5, 4, 4, 4, 1, 1, 2, 3, 5, 5, 4, 6, 3, 6, 5, 1, 5, 4, 1, 4, 1, 6, 1, 2 = 84Here is the dice, OP man sir.
rolled 5, 1, 4, 3, 1, 3, 5, 5, 2, 2, 6, 4, 5, 6, 2, 6, 4, 4, 3, 1, 3, 6, 2, 4, 4 = 91>>16855857I got this everyone.
Beetle 1
rolled 4, 6, 6 = 16I suck at this dice rolling thing.Are we doing it all together, or individually? If individually...Beetle 1
>>16855880stop.stop stop stop right now
rolled 1, 3, 6 = 10And then Beetle 2
You can only roll up to 20 dice at once, guys. Watch for that.
No more dice oh god
>>16855890Does that mean we win?>
You attack the worm.The beetles are left with some chunks. The worm begins to withdraw.
>>16855915no! what happened to cutting it from the sides after dismounting!blast and damnation. oh well. looks like we earned ourselves some extra digging time.Next time, we need to draw it out even more, okay?
>>16855915After it!Only teleporters though, in case the tunnel begins to collapse. Fuck, beams, we need beams to support this thing. The archers should start snipping that thing while it retreats
>>16855933there will be more worms. we should just keep digging, and be more smart about the next one.
OP, any way to drag that thing out of the tunnel?
Hook into it with the halberds, drag the thrice damned thing out of it's hole. If it doesn't work, retreat.
>>16855946Beetles grab when they attack, and you can go for deep pokes rather than chops if you want.
>>16855955oooh, I'm changing my vote. let's grab the worm and pull it back, not wait for more worms.three beetles should be enough muscle
rolled 3, 3, 3, 6, 1, 2, 5, 3, 3, 4, 1, 4, 2, 4, 3, 1, 2, 4, 2, 1, 5, 2, 5, 3, 6 = 78>>16855955let's do that.DRAG THE WORM INTO THE (relative) LIGHT!
>>16855954>>16855955Then, we hook if with halberds and stab into it with beetles. Drag that thing into the open. It's not getting away.
Ok that's what everyone wants, so roll three beetle attacks, and... 21d6 for the fairies combined pin attack.
>>16855965drag it out and flay it's hide, inch by inch
>>16855968Ok, someone got ahead of me, so two beetle attacks please.
Just in case I ruined it while coloring. I always think she is the sultry one, while Twinkle is the actual slut. Trixie is the molester.Then it hit me: faeries probably don't copulate.. . . My mind is a cesspool. That hair though, she probably got bratz following her around in awe of that lustrous black hair. And the bratz are split in two factions: one that wants to pull and muss them up, and one that wants to comb and care for those tresses.I am rambling. Kill da' Worm. For Purple!
rolled 4, 4, 2, 4, 4, 1, 5, 4, 1, 1, 6, 3, 4, 6, 4, 4, 1, 6, 6, 6, 3 = 79>>16855968Here are the fairies.
rolled 6, 3, 3, 4, 5, 6 = 27Bettlejuice
>>16855976Less is more buddy, but all is forgiven because of that wonderful drawfaggotry you got.
>>16855976Hey just because they don't have sexual organs doesn't mean they can't have "special hugs"
You pierce the worm, and your beetles bite. WIth some difficulty, you communicate the idea of walking backwards, and your beetles, leaning back and straining, pull it off.The worm tries to thrash away from you, but it is more or less pulled tight.
>>16856021okay, keep on pulling. we don't want it to get away.and now seems like a good time to dismount the halbrediers, the beetles just have to keep pulling and don't need riders to communicate that.we dismount and take positions on the side of the thing, and then wait until it's more pulled out.
rolled 1, 5, 6, 2, 4, 6 = 24>>16856021TOW THAT LINE!EXPOSE THE BEAST ENTIRELY AND MURDER IT!
>>16856028Supporting this.
>>16856021Keeping pulling it out. Maybe slit the worm along it's belly as it's forced into the light, so that way it can't use flail when more of it's body is exposed?
>Then it hit me: faeries probably don't copulate.They don't. They don't even have orifices (except for a mouth). Also holy shit look at that. I am really entertained that you interpret my 32x32 recolor blobs into specifics that are good.
rolled 2, 6, 6, 3, 2, 6, 2, 4, 6, 4, 1, 6, 1, 4, 1, 3, 5, 4, 1, 6, 3 = 76Keep pulling! Get our archer to fire off /safe/ shots that won't hit us. Keep attacking, keep pulling!
rolled 3, 3, 3, 5 = 14Vote cutoff. Worm.
The worm is clearly outmatched in sheer pulling power, though it is clearly still struggling. The beetles have a little bit of trouble with the idea of backwards, and start to turn in the proper direction, draggin the worm behind them.There's an arrow sticking out of the worm's center.
>>16856111Begin the lengthwise cutting! Disembowel the worm without cutting it into segments!
>>16856111is this the same worm we fought? CONVENIENTFlay along the sides in neat lines with your halbreds. You sort of just have to stick the thing in and walk forwards while the beetles pull backwards, and physics does all the heavy lifting for you.Also, this has the advantage of getting the preperation of worm leather under way before the worm even dies
>>16856111Stab it, while the beetles pull. Don't make to big of cuts that it cuts in half. Just stab it, make it feel pain. It will die a slow, and painful death.Idea that came out of IRC guys. We use the worms hide as leather. For clothing and weapon purposes.
Roll to flay. 8 for Twinkle, 9 for Bloomstar, 14 for Trixie.
rolled 2, 3, 3, 2, 6, 3, 4, 5, 2, 6, 3, 6, 2, 2 = 49>>16856127Trixie
rolled 4, 5, 3, 3, 1, 3, 5, 1, 5, 3, 4, 5, 4, 1, 2, 2, 5, 2, 5, 5, 6, 6, 3, 3, 2 = 88>>16856127Questor's got this guys.
rolled 3, 5, 3, 4, 6, 4, 1, 2, 4, 2, 6, 6, 1, 4, 6, 6, 5, 3, 6, 2, 1 = 80>>16856127Rollin.
Anyway, worm.
rolled 2, 5, 1, 2, 5, 2, 5, 6, 6, 2, 6, 4, 3, 4, 1, 6 = 60Worm tries again.
>>16856188ffffff-
You drag your halberd through the worm's tightened body.The worm springs out of the hole. The worm isn't built for this maneuver, and your halberds keep you at a safe distance. Bloomstar takes the worst of it, but she moves in once more to fight.STATS:Bloomstar is hit for 1. Everyone else is also hit, but is fine.
>>16856215worms, keep pulling.Fairies, step back a bit, and keep drawing them blades along. If this doesn't work, we might have to bisect the thing. and if that doesn't work, well, shit, I feel bad for this horribly maimed and not dying worm.
rolled 4, 6, 1, 2, 2, 2, 2, 1, 5, 2, 5, 6, 6, 2, 3, 3, 6, 1, 5, 4, 2, 4, 4, 3, 5 = 86>>16856215Stab the shit out of that Worm. Keep pulling on it. Don't stop. And scream out our battlecry."YEEEEEEEEEEEEE!!!!!!!!"
rolled 5, 4, 2, 2, 1, 3, 3, 3, 2, 3, 5, 1, 6, 1 = 41>>16856215FLANKING BACKSTAB!
rolled 2, 6, 3, 6, 6, 6, 6, 4, 2, 1, 4, 4, 6, 3, 1, 1, 3, 5, 2, 3, 2 = 76>>16856215What'cha waiting for ya gitz? Keep'n usin' ya choppa!
>>16856215How many arrows are left? Flitter should keep firing at that thing.
>>16856242Gud thinkin', more dakka.
The worm runs, dangling bits of itself behind as it goes.
>>16856261DON'T LET THAT COWARD FLEE!
>>16856261After it! Drag it along. Use nets if we can!
>>16856270Next time use weighted sticky nets
rolled 5, 6, 6, 2, 4, 5, 5, 4, 5, 2, 5, 5, 6, 5, 3, 6, 6, 5, 2, 5, 6 = 98>>16856261Oh no you don't. Drag it back out, shot more arrows at it in the tunnel, what ever is needed to finish this thing off once and for all.
The worm doesn't get far. You stab the worm in the guts. It twitches, still scooting away a little bit, and then rolls over and collapses, losing its shape.This worm is magic, but it is made out of meat. And blood. Mostly blood, it seems.
>>16856296Does it's blood taste... sparkly?
>>16856296>mostly bloodTHIS ISN'T SPARKLESTHIS ISN'T SPARKLES AT ALLbloomstar! why does it have so much blood!Also, get the beetles to drag the corpse over to the pulley. we'll have the girls work on making leather from it.
>>16856303Yes, seconding this.
>>16856303agreed. Vampire time.
>>16856303You lick the blood. No. Well, it smells magic, but it isn't sparkles. Lesson learned.
>>16856305Fine then. Let's do this.
Da da da daaaah! We have acquired WORM LEATHER. Since magical, it can be used in a variety of ways, such as: Leather bound clubs, leather bound quarterstaves, leather bound rocks, leather clothing, leather leather bound leather.Leatherpunk.
>>16856319it's called tribal, not leatherpunk
You secure the worm and order it to be pulled up. This fails, so you evacuate the magic hole, have the BEETLES pull the worm up, and then dangle it over the magic hole and wait for all of the blood to fall out.Bloomstar can definitely make something out of this.
Leaden Foot, then a one turn Portal-Divebomb, porting tunnel-wise.
>>16856329okay well this has been all neat and good and well, but we really want the magic down there.Oh well, we need to wait for the blood to drain. who wants to FROLIC?
>>16856319Worms also have a series of circular cartilaginous rings that support the shape of their body. This material could probably be re-purposed for elastic bands, maybe even armor, if cured properly. And since it's a bigger worm than usual, the stuff will probably be thicker/heaver.
>>16856329"Weapons Bloomy, think about it. If this things magic, then so is it's hide. Make me tons of good weapons, like a long stick and um, oh a big club wrapped in leather. Think you can do that for me? Old buddy old pal?"
>>16856336Frolic in the Blood!It relieves stress!
>>16856338I vote whips!Where's there's a whip, there's a way. It will help with the inevitable slave driving!
>>16856338"Wait. But what you're hitting them with is the stick. You aren't hitting them with worm skin, it's just in the way."
Damn you, Captcha.Also are there more smell of magic? Store blood anyway, it's magic. We probably can use it to fertilize the 'shrooms.
>>16856344whips!we don't want to go to war to-daybut the lord of the lash says nay-nay-nay!(the lord of the lash is trixie)
>>16856345"No, if the worms skin is magic, then putting it on a club will hurt a fairy for real. Wrap it around, just try it out somehow ok. Now, who wants to frolic!"
>>16856356"I, uh. I'll try it."Everyone wants to frolic.You find the largest loose chunk of worm skin you can and set it under the dripping carcass to collect blood before exiting the tree.
>>16856374Frolic break for all!
>>16856374Yeah for frolicking! Also, let's hang around Twinkle, we need to find out more about her character.
Get the bard to play this while we frolic.http://www.youtube.com/watch?v=CQTq88Ie5sU&feature=relatedHappy day everyone, we killed a worm!
That's the problem with blunt weapons. At least they can be made into whips. It'll have range and most hatchlings probably have low DR anyway.Also, armors! Though I don't think worm leather is... Fashionable. Imagine the stench of the tannery. I hope the stench isn't magical.Maybe someone else needs to be doing the thinking. I think it was mentioned faeries do because they believe they can, and thus they succeed.
Also, worm steaks for everyone today!Is the beetle carcass still around? We might want to check if its chitin can be used as weapons or armor platings.
Everyone dances in a circle around a rock. Twirling happens. So does skipping.Twinkle pretends to be a worm and chases hatchlings, but loses interest when she realizes they don't growl, and she doesn't know what sounds they do make. Bloomstar sits, staring off into space and looking confused, but determined. Aside from these things and the fleeing hatchlings that result, the group is pretty focused.Your bard plinks away at the lute and goes "tra la la."
>>16856429we should eventually get back to work digging, with as many girlz as we can spare from watches.after the frolic break. they're important.
The frolic break ends on its own. A few fairies leave to carve a record of the event into the ground floor walls. A lot of fairies leave because they get distracted. A few leave to relieve the sentries.None of them leave to dig.
Also, while Bloomstar is busy, go to Twinkle and... Whisper in her ears that you are wanting for a 'special' hug tonight.. . .Aw, Tink's panties... I think I'll just go back to trying to post the pics and trying to find some more sugar so I'm not so weird.
>>16856429>Twirling happens. So does skipping.>honorable op's face when
>>16856456Round up the warband. Get people to dig. Have sentries stay where they are.Let the great digging begin, don't make me sing, "Where there's a whip, there's a way."
>>16856456Let's go check on what Bloomstar is doing. Do the general rounds of the place, see if anything needs our attention.
hey, how is the larva doing. still all sealed up?
If there are more (hopefully different, since I get the impression we smelled the worm before) magic smells to dig to, we should dig a staircase/ramp into the wall of the cave up to the surface so we don't have to winch the beetles down every time, and it would allow for easier escape for hatchlings on digging duty.
>>16856507Seconding this as well.
>>16856507Thirding
>>16856507thirded
>>16856518Fourthed you mean?
Trying again. I think the color didn't come out well. It rarely come out well. Mostly paper quality and lighting.
>>16856493You pick two fairies who aren't doing anything and glare until they let you lower them into the magic hole. They weren't in any hurry to enter it, but they wanted to say no to you even less.Bloomstar is staring at two scraps of worm skin. She spends a few minutes tying the two in various knots, then untying them and trying again. Then she smacks herself on the forearm with one of the scraps several times and sighs.The larva is still sealed up, as it has been for a few days. You don't really know how long this is supposed to take.
>>16856528Can you try to get more light dude? It's really hard to see it.
You redeploy the diggers to dig some stairs. It seems to make them a lot happier.
>>16856538Continue on.
>>16856538keep one beetlerider on guard at all times in the hole, to hold any additional worms.THE MINING CONTINUESI wonder how long we have until we become a mad despot. I mean, fairies, digging? who'dathunk
>>16856546That's good. While they are digging, sniff around for things. Where exactly is the smell coming from?
When it's your turn to guard the magic hole, you spend some time sniffing things and poking things.The magic is in the water.It's damp enough that your feet are wet all of the time down here. The water is plentiful enough that you can pick some up and sniff it. It's the water.
A close-up. Still blurry, but the best I got from the BB.
The water... Perhaps that thought about a magical spring isn't too far off. Try drinking some.
>>16856580Drink the water?
>>16856580chugalug some of that water.
>>16856580hey, guess what we get to drink instead of dewI think it has to be processed through a plant first to make fairies and sparkles. but some passive magic water might help.Explore for the source of this water.
>>16856580Did someone say moat? I think someone said moat.Also, idea from chat. Ask Bloomstar if she can make a Indiana Jones fedora out of the worm leather.
The water is sort of tingly, even after you swallow it. It doesn't seem to have any effect on you, though.
>>16856615effect or no, I want us drinking this instead of dew from now on.the others can drink whichever, but we know this is the good stuff.
>>16856615So, the water has little effect on us, but can turn worms magical. Perhaps we can use this to turn things magical instead of sparkles? The question is if they are still unflinchingly loyal.
let us A. find the source of this waterand B. plant some mushrooms and shrubs near this water, since we have some light now. you know, start fairy-forming the ecosystem.
>>16856648Seconding this.
You transplant some of the mushrooms down to the bottom of the magic hole. You also pick up any mushrooms you can find and jam them into the more magical dirt. Then you wait.A few days later, you have:-mushroom (red, spotted)-mushroom (glowy)-mushroom (big)Shrubs are going to be hard because you are two inches tall if you stretch.One of the girlz informs you that the hexagon fell over.
Tried it with extra lighting source (read: flashlight). No go. The BB still kills the details.Anyway, so what happens when we DRINK the magic in?Poor Bloomstar. At any rate, interact with Twinkle. She is our other lieutenant, we have to know her character, her strengths, and her flaws more.I swear I won't be asking for more 'special' hugs- Okay, I'm probably gonna ask again when I'm crashed or high on sugar...
>>16856668set about righting that hexagon. and making it a bit more stable, since it tends to fall over. prop it up with something, maybe. make sure the prop is on the edges and not the middle, so it doesn't stab.Also, should we eat the mushrooms or squeeze the mushrooms or wait and see if more mushrooms happen, or they get bigger? I want to wait-an-see, myself
>>16856668Check on the hexagon! Stat!
You right the hexagon. It doesn't want to stay righted. It buzzes and falls over again. Then it gets torn apart from the inside by a sticky, shiny, confused queen bee.The bee looks at you, tilts its head, then starts to walk back and forth in front of you, flexing its wings and wiping its head clean with its forelimbs.
Watch the bee, make non-violent, slow movements.
>>16856703"Hello! I'm Trixie Buttercup, do you want to be friends?"
>>16856703hell yes!hell double dog yes!Okay, let's have the queen stay here while her wings dry. Tell the queen that we are in charge, and that we will care for it as long as it is under our dominion. we will go and fetch MORE HONEY, and a MALE. the MALES are the ones that look MORE DIFFERENT than the other bees.bring a pile of boyz to help carry stuff. Also, have twinkle watch the bee, make sure it's all right, knows where to find the extra honey, that kind of thing.
You watch the bee. It's not too different from an ordinary bee, aside from its more graceful movements and longer abdomen. It isn't interested in wandering off, but it doesn't stop moving either.The bee doesn't answer your question, but it does look at you and tilt its head the other way.Twinkle is happy to watch the bee. After some coaxing, the bee takes off. The first time, it only gets airborne for a moment, but after a few tries it buzzes along after Twinkle.You'll need a sparkle to get a second bee cooperative.
>>16856751HNNSPARKLESDAMN YOUhow ripe is the next pod? why didn't we save any sparkles? damn my planning ability
>>16856751Ask the bee if it wants to live in our tree. Tell it to tilt it's head right for yes, left for no. Also, tell Bloomstar to make a Indiana Jone's fedora out of the worm leather.(It's worth a shot)
>>16856757Ready in about two days, containing four fairies.
>>16856764oh, well, the bee will still be fertile for that time. We should go start storing honey NOW though, since there's a lot of carrying to be done.between carrying honey, mining, leatherworking and watch, I think we have our labor slots filled nicely. more than enough work for our growing tribe.
>>16856763The bee, when you interrupt Twinkle to ask it a question, start to tilt its head left, then tilts it right.
>>16856776we don't understand dance-a-neese bee. darnit.stupid language barriers
Any links to the old threads?
>>16856776"Make up your mind! No or yes! Seriously, dumb bee."
>>16856787http://suptg.thisisnotatrueending.com/archive.html?tags=Fairy%20questand no, we will never understand this bee
>>16856789The bee wanders off after Twinkle.Over the next day, it builds a small structure on the outside of the tree, a few inches before the upper level's outer door. There's a flat area to sleep on, an overhang, and two and a half hexagons.I'm going to cut it off here, but as usual, sometime between 22 and 23:00 board time tomorrow.
night Narator good game see you tomorrow
>>16856804I will see you then.also, everything is going swimmingly. we didn't even lose a man to WORM BATTLES!we're getting just about big enough to be noticed by other communities though, so that might start being a problem
>>16856804See ya later Narrator.
>>16856824You implying the beetle wasn't a man down?
>>16856835The manliest of men.
>>16856835the beetle was an experiment. To see its full capability, we had to test it to the breaking point.It wasn't a man down, it was a regrettable necessity of progress.
>>16856835I even made the new beetles red to identify them as new.
>>16856842>>16856845spin control: just look at it go!I think our dictatorship is going to be juuust fine.
Just something to say, if your not in chat. Your missing out.
>>16856997>your
1. Dig some more. 2. Pool party with the girlz 3. Fairy pod messing around 4. Weapon dripping messing around 5. Frolick. 6. Find one of those guy bees for the Queen, then give him a sparkle. 7. Make a whip. 8. Get a fedora. 9. Mess around with leather10. Mushroom checking11. Check if magic animals are also immune to normal damage
>>16857004>You are. There, happy?
>>16857162NEVER.You're.There.