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  • File : 1319324105.jpg-(20 KB, 640x400, CIVMap.jpg)
    20 KB King Alfonso !!J5X1luOwrrm 10/22/11(Sat)18:55 No.16708343  
    We decide to expand further, creating a settlement on the highest peak we can find, as close to the edge of the mountain range as possible. We build it at the peak of this mountain, and the citizens sent there report seeing several of what looked like villages down in the desert that lie just on the edge of the mountain. They can't make out any figures clearly, but they're clearly inhabited. (Naga civilization discovered)

    We also start quietly raiding the dwarves. We take out two of their smaller settlements that lie on the surface. They are wiped out without much resistance, they were apparently almost exclusively dedicated to smelting and mining. There were no survivors and we took a good supply of the white metal, as well as schematics for what looked like a giant deformed humanoid made of metal or maybe rock. We also take their tech that was there. (Coal discovered, Meteorite metal discovered, swords discovered, Metal Golems discovered [Don't have the right materials though]. Advanced underground mining discovered.) We sent 80 humans to raid, 30 came back.
    _____________________________________________
    A. Try to improve caves.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    A1. Betray the Dwarves.
    B1. Ask for more tech.
    C1. Renegotiate your Agreement.
    D1. Quietly raid them, try and pass it off as other dwarves raiding them.
    E1. Do nothing.
    F1. Your choice
    _____________________________________________
    Population: 400 (+60 every turn)
    Farmers: 80
    Miners: 60
    Militia: 200
    Smiths: 60
    Idle: 0
    Food: Plentiful.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Above Average
    Magic: Below Average
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades

    Won't let me post map, keep getting duplicate image file.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)18:56 No.16708355
    I'll be back soon, by the way feel free to offer me advice or suggestions on how better to serve you as DM.

    Go ahead and vote though. First to 3 votes wins.
    >> Anonymous 10/22/11(Sat)18:57 No.16708368
    F.
    Explore desert village!
    >> Anonymous 10/22/11(Sat)18:58 No.16708375
    >>16708343
    We should try to get armor of some kind.
    Also, we should call off the deal we have with the Dwarves.

    So I guess C and F1
    >> Anonymous 10/22/11(Sat)18:58 No.16708376
    F: Attempt to contact Naga
    B1: Ask for more tech
    >> Anonymous 10/22/11(Sat)18:58 No.16708378
    How much time has passed since the dwarves have send us back what remained of the first twenty women? Now, that we're growing more and more powerfull and have blown our first strike against the dwarves, it might be time hold a small festival in honor of their sacrifce.

    Beyond that:
    F: Send a small delegation to the new civilization we have found, make sure they can't track our origin.
    B1: Pretend to be scared of raiders who, on multiple occasions almost got your scouts, hunters and scavengers and beg for the secrets of armor.

    And don't forget to hide our loot from the dwarves.
    >> Anonymous 10/22/11(Sat)18:58 No.16708379
    D, F1.

    Practice magic, and secondly, start training our warriors in the use of the weapons and armor we looted from the settlements. See if we can smelt the white metal in suits of armor that will fit a human.
    >> Anonymous 10/22/11(Sat)18:58 No.16708383
    >>16708343
    D
    We need some blood magic going down in here.

    F1
    Designate diplomats and ask around the dwarves for resentments against the king. Not too obviously, though. We want them to survive their mission.
    >> Anonymous 10/22/11(Sat)18:58 No.16708385
    B
    >> Anonymous 10/22/11(Sat)18:59 No.16708388
    Was I the only one wished we voted for dwarves when I read Metal Golems?
    >> Anonymous 10/22/11(Sat)18:59 No.16708390
    D and F1. We should try to avoid any more raids for the moment. Instead we need to figure out these new techs we've stolen, so that we can completely master them ourselves.
    >> Anonymous 10/22/11(Sat)18:59 No.16708394
    Let's go with researching our technology and stay quiet with the dwarves for now.
    >> Anonymous 10/22/11(Sat)18:59 No.16708395
    Reposting from >>16708334
    B. Try to improve weapons.
    Gotta make use of this new tech we've "discovered."

    F1. Your choice
    Send a delegation to the towns that were spotted in an attempt to learn about them, find out their disposition towards the dwarves, and possibly form an alliance.
    >> Anonymous 10/22/11(Sat)18:59 No.16708396
    re-posting

    get in contact with the naga. perhaps this time we can forge a proper relation-ship/alliance. they teach us magic, we bolster numbers and help them with architecture.
    C - research shields/armour/weapons.
    E1 do nothing, dont raid anymore, we lost enoguh peopel for now.

    also make sure the shit we stole is hidden well at the mountain peak settlement. jsut in case the dwarves come investigating.
    >> Anonymous 10/22/11(Sat)18:59 No.16708400
    >>16708378

    second
    >> Korosov !HI80DECbKc 10/22/11(Sat)19:00 No.16708403
    d and b1

    get our magic up and blame naga as raiders
    and get armor is possible
    and mebe use them half dorfs a zerkers
    >> Anonymous 10/22/11(Sat)19:00 No.16708409
    >>16708390

    Other than the element of surprise I doubt trying to master a technology they themselves invented would prove worthwhile.

    I'm voting magic is the way to go.
    >> Anonymous 10/22/11(Sat)19:00 No.16708410
    >>16708355
    It'd be great if we could focus on more than one primary, but I guess that's part of the charm of the quest.
    >> Anonymous 10/22/11(Sat)19:01 No.16708413
    >Golems
    That's not good.
    I vote to contact the Naga as well as research animal husbandry.
    Let's do nothing to the Dwarves this round. It'd be best if we stayed on the down low for a bit.
    >Your faces when the Naga are even worse than the Dwarves
    How are our little mutant dudes doing, incidentally?
    >> Anonymous 10/22/11(Sat)19:01 No.16708417
    >>16708396

    This.
    >> Anonymous 10/22/11(Sat)19:01 No.16708422
    Whatever we do: Lay low, don't go around plundering and burning dorf settlements. While the loot from the last time was nice, they are alert and watching out for threats now.
    >> Anonymous 10/22/11(Sat)19:01 No.16708426
    How're the little half-breeds doing, by the way?
    >> Anonymous 10/22/11(Sat)19:01 No.16708428
    repost:

    D:
    Look for something that can help our arrows punch through their armor. Use raided metal for testing.

    F1:
    Gather more intel on the dwarfs.

    How are our mutants doing?
    >> Anonymous 10/22/11(Sat)19:03 No.16708441
    >>16708413
    Also this. Any further raids on the dwarves should wait for a while, so they're complacent again, and only on new settlements.
    >> ThatSkeleton !POSHEEfQlU 10/22/11(Sat)19:04 No.16708444
    D: practice magic
    E1: Do Nothing
    >> Anonymous 10/22/11(Sat)19:04 No.16708446
    >>16708413
    >>Your faces when the Naga are even worse than the Dwarves
    That's why we trade the tech we get from the Dwarves to the Naga for their magic, while avoiding any "alliances" or handing out or own few secrets - among them the positions of our settlements.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:05 No.16708460
    Back. Also, had forgotten about the halfbreeds.
    >> Anonymous 10/22/11(Sat)19:05 No.16708461
    >>16708446
    We're fucked if the Naga turn our to be cruel bastards and have the ability to track down our home through magic and such.
    >> Anonymous 10/22/11(Sat)19:07 No.16708476
    Ignore the xeno scum for now. Focus on magic.
    >> Anonymous 10/22/11(Sat)19:13 No.16708526
    I imagine that the dwarves although bad at magic have learned it enough to at least have defenses against any kind of magical attack such as a crude attempt to bring the mountain down upon them from us.

    I think the way to go would be secret expansion. We have to seem small so that we can overpower them.
    >> Anonymous 10/22/11(Sat)19:13 No.16708527
    >>16708461
    That assumes that they have such magic AND either unrealistic levels of cruelty or an use for caves when their prefered enviroment is the desert.
    >> Anonymous 10/22/11(Sat)19:15 No.16708540
    >>16708527

    Well considering that the dwarves are pretty cruel ( well maybe they just love raping and beating women, since we don't know anything else about them)
    >> Anonymous 10/22/11(Sat)19:15 No.16708541
    Well can Naga rape our women and create unclean mutant offspring?
    >> Anonymous 10/22/11(Sat)19:15 No.16708548
    >>16708541
    What if they just skip the middle man and start kidnapping and mutating the shit out of people?
    >> Anonymous 10/22/11(Sat)19:16 No.16708552
    >>16708343
    F. Send ambassadors to the new villages of the Snake peoples. Bring word of peace and offer to trade metals for weapons.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:17 No.16708564
    D and F1: Diplomacy with Naga
    Our people practice their ability with magic. Our healing magic is expounded upon, letting us heal deep cuts and even broken bones. We can't bring someone back from the dead, but we at least don't have any real need for medicine at this point. Our bloodline also becomes enriched by the magic, and we no long suffer a penalty to our magic.

    We have been nurturing the half-bred dwarves and they have been growing more intelligent slowly but surely. They can now speak, and take care of themselves. They have an unmitigated rage though, and randomly lash out at their caretakers. They seem to be extremely strong.

    Naga:
    A2. Ask them to form an alliance against the dwarves.
    B2. Find out as much about them as possible.
    C2. Ask for tribute and threaten them with attacks from the dwarves if they don't agree.
    D2. Your choice.
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    A1. Betray the Dwarves.
    B1. Ask for more tech.
    C1. Renegotiate your Agreement.
    D1. Quietly raid them.
    E1. Do nothing.
    F1. Your choice
    _____________________________________________
    Population: 460 (+60 every turn)
    Farmers: 80
    Miners: 80
    Militia: 220
    Smiths: 80
    Idle: 0
    Food: Plentiful.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Above Average
    Magic: Below Average
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades
    >> Anonymous 10/22/11(Sat)19:17 No.16708566
    >>16708548
    What if we rape a Naga and see what happens?
    >> Anonymous 10/22/11(Sat)19:18 No.16708569
    >>16708540
    Yes, the dwarves are cruel (well, their king is), but not absurdly so. The naga tracking a civilization they know nothing about down just to harm them WOULD be absurd.
    >>16708541
    I don't think so, seeing how they're SNAKES.
    And if they could, well, at least this time we'd have a change of getting unclean offspring with a talent for magic, no?
    >> Anonymous 10/22/11(Sat)19:18 No.16708574
    You're doing great by the way Alfonso, getting the people riled up with the dwarves being bastards and all.
    >> Anonymous 10/22/11(Sat)19:19 No.16708579
    >>16708564
    B2
    D
    F1: Scout and gather intel on settlements
    >> Anonymous 10/22/11(Sat)19:19 No.16708580
    >>16708564
    B2, D, D1

    Begin militia training for the half-breeds.
    >> Anonymous 10/22/11(Sat)19:19 No.16708584
         File1319325589.png-(109 KB, 1761x459, this quest.png)
    109 KB
    >> Anonymous 10/22/11(Sat)19:20 No.16708588
    >>16708564
    B2
    D
    B1 We should act like total idiots and appear harmless, hoping they won't come looking for how we are doing.
    >> Anonymous 10/22/11(Sat)19:21 No.16708590
    >>16708564
    B2. This time we'll be careful, but on the other hand, we can't let a great chance slip because of paranoia.
    D. Our bloodline got enriched? For the first time we have something like an advantage. Expand on it.
    B1. But be careful about it and don't insist on it, if the king seems... unfriendly
    >> Anonymous 10/22/11(Sat)19:21 No.16708601
    >>16708564
    B2. Find out as much about them as possible.

    D. Practice Magic.

    B1. Ask for more tech.
    Claim we were attacked by Naga and we need better tech for defending ourselves.
    >> Anonymous 10/22/11(Sat)19:21 No.16708602
    >>16708580
    Militia is too regimented. Let's make then into a Dwarf hating equivalent of Warhammer Slayers.

    Also,
    B2
    D
    E1
    >> Anonymous 10/22/11(Sat)19:22 No.16708603
    >>16708564
    B2: No need to make any more enemies, let's find out all we can about these snakefolk before coming to a decision.

    F: Always good to know the surrounding area. Who knows, maybe we'll run into the Elves?

    E1: Their day will come.
    >> Servant of the Emperor 10/22/11(Sat)19:22 No.16708607
    >>16708566
    We're Humanity, we dont need to Rape.
    Men, ACTIVATE SWAGGER
    >>16708564
    B2
    and c
    >> Anonymous 10/22/11(Sat)19:22 No.16708616
    >>16708564

    B2, D, D1.

    We need more magic, more information about the Naga, and to raid the shit out of the Dwarfs.

    Use the halfbreeds! They'll be terrifying in combat.
    >> Anonymous 10/22/11(Sat)19:23 No.16708618
    >>16708602
    More like Rat-Ogres.
    >> Anonymous 10/22/11(Sat)19:23 No.16708624
    B2. Find out as much about them as possible.
    A. Try to improve Fortress.
    B1. Ask for more tech.
    >> Anonymous 10/22/11(Sat)19:24 No.16708632
    >>16708607
    Collars have been POPPED, sir.
    >> Anonymous 10/22/11(Sat)19:24 No.16708635
    Let's not raid them yet guys, we have no idea how alert they are.
    >> Anonymous 10/22/11(Sat)19:24 No.16708637
    >>16708564
    C
    We are REALLY falling behind in terms of tech

    E1, & D2

    Lets just try and become friends with the Nagas for now
    >> Anonymous 10/22/11(Sat)19:24 No.16708638
    >>16708607
    Going by D&D-logic, yeah.
    Ok, we try the swag first. Should that fail, we can still go rape dat bitch.
    >> Anonymous 10/22/11(Sat)19:25 No.16708645
    >>16708616
    >Raid the shit out of people who have as much troops in their capital as all our settlements combined again, when we already did so a short while ago.
    Nothing could go wrong!
    >> Anonymous 10/22/11(Sat)19:26 No.16708657
    >>16708637
    When we get enough magic, which we just learned to do better, by the way, we don't really need technology for anything but bragging rights anymore.
    >> Anonymous 10/22/11(Sat)19:26 No.16708658
    >>16708607
    I've got the leather jacket, my hair is all greased up, and I have activated aviators. I'm ready for charisma combat, sir.
    >> Anonymous 10/22/11(Sat)19:26 No.16708659
    >>16708637

    I don't think allying with snakes would be a particularly good idea.
    >> Anonymous 10/22/11(Sat)19:27 No.16708667
    >>16708659
    Nonsense! Reptiles are great!
    >> Anonymous 10/22/11(Sat)19:27 No.16708668
    Stop the dorf-raiding for now. The dorfhumie hybrids could make good berserker troops, although trying to find ways to control/ease their temper should be found out, either through counseling, medicines, or magic..
    Magic. We need more of it.
    Also we need to find out about the Nagas, then talk to them.
    >> Anonymous 10/22/11(Sat)19:29 No.16708680
    >>16708659
    >Implying we'll be so stupid to try allying again when we already reached the point of being able to trade
    >> Anonymous 10/22/11(Sat)19:31 No.16708695
    This Anon does humbly ask Alfonso if he is doing this by a system of sorts. I'm damn interested in trying something like this in the future, and it would be great to know what the process is for population growth in relations to accessibility to food is handled and shit.

    With love, Anon
    >> Anonymous 10/22/11(Sat)19:31 No.16708699
    >>16708564
    >B2. Find out as much about them as possible.
    this
    and this
    >B1. Ask for more tech.
    we should get as much tech to trade with as possible in case stuff works out with the naga
    >> Anonymous 10/22/11(Sat)19:32 No.16708702
    >>16708607
    Swagger onward! Form an alliance of mutual lust with the nagas!
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:32 No.16708714
         File1319326362.jpg-(6 KB, 640x400, CIVMap.jpg)
    6 KB
    It seems your people have become rather randy and the population explodes. This causes over crowding, and a group of independent individuals splits off and forms another village.

    We send spies to the strange villages in the desert. We found out it is a civilization of snake people. They are predators, and they seem to particularly enjoy, what appears to be, some kind of giant bug with a stinger on it. They crack open it's shell and eat the meat inside. They have seven settlements. Beyond their settlements there appears to be vast plains.

    The Naga are divided into many different tribes and have no real leader. They are larger than humans though and stronger, judging just from afar. They live in vast above ground fortresses which are made of sandstone and quarts, with walls two dozen feet high or more. It was impossible to get inside to see more.

    We study magic more, and more. We learn offensive spells. We summon lightening from our hands and tame it to our bidding. It is not long before we master it. The next generation, we find, has even further enriched blood, however they have specialized and can only use healing and lightening spells.
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    A1. Betray the Dwarves.
    B1. Ask for more tech.
    C1. Renegotiate your Agreement.
    D1. Quietly raid them.
    E1. Do nothing.
    F1. Your choice
    _____________________________________________
    Population: 540 (+80 every turn)
    Farmers: 80
    Miners: 80
    Militia: 300
    Smiths: 80
    Idle: 0
    Food: Plentiful.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Above Average
    Magic: Below Average
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:33 No.16708724
         File1319326408.jpg-(7 KB, 640x400, CIVMap.jpg)
    7 KB
    >>16708714
    My bad
    >> Anonymous 10/22/11(Sat)19:33 No.16708725
    >>16708702
    Oh! And we must shagg some horses!
    Centaurs ho!
    >> Anonymous 10/22/11(Sat)19:35 No.16708742
    >>16708714
    D: Attempt to find a way around the specialization.

    Contact the Nagas.

    B1.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:35 No.16708744
    >>16708714
    And forgot to put B1 in there.

    We send a delegation to the dwarves, asking for yet more tech. The King explains that an unknown group raided their outlying villages and that he suspects us of doing it. He outright refuses to give us anymore technology and claims if we come to his court again he will crush our puny civilization.
    >> Anonymous 10/22/11(Sat)19:36 No.16708749
    E. Found a New Settlement
    Obviously we need more room for our populous.

    B1. Ask for more tech.
    Tell the dwarves we've been having trouble with naga raiders, and need more tech advancements for fighting them off
    >> Anonymous 10/22/11(Sat)19:36 No.16708754
    >>16708714
    The new village is still part of our kingdom?

    C. But try to combine our lightning magic with weapons.

    F1: Scout. Gather intel on their settlements.
    >> Anonymous 10/22/11(Sat)19:37 No.16708763
    >>16708714
    >however they have specialized and can only use healing and lightening spells.
    Can we counteract that?

    We're also missing an option to start diplomacy with the Nagas. Since they lack unified rulership, I propose trading tech/magic with different tribes, so no one developes an advantages over us
    >> Anonymous 10/22/11(Sat)19:37 No.16708767
    >>16708742
    Because of the new information I change my vote to E1.
    >> Anonymous 10/22/11(Sat)19:37 No.16708773
    >>16708744
    >>16708749
    Err, Nevermind then, lets do another raid. If they're not going to be of any more benefit to us, it's time we start to cripple them.
    >> Anonymous 10/22/11(Sat)19:38 No.16708775
    >>16708744
    Ally with the nagas.

    Attempt to hone our healing magic to aid in fertility... And crossbreeding experiemnts. Maybe we can make the half-dwarves breed true, but limit their tempers outside battle. maybe we can breed half-nagas.

    >>16708725

    Maybe this, too, thoguh I'd rather due that artificially, through magic, than through actual bestiality.
    >> Anonymous 10/22/11(Sat)19:38 No.16708779
    >>16708714
    b
    f1 scout them for strength again and possibility to poison their water source or something

    if we can use lightiing now we can just fry them in their armor use it later
    >> Anonymous 10/22/11(Sat)19:39 No.16708788
    >>16708714
    D Moar Magic

    E1.

    We should try talking to one of the Naga tribes, turn our swag on and see what happens.
    >> Anonymous 10/22/11(Sat)19:39 No.16708792
    16708714

    E, found a garrison/fortress/garrison town between our borders and the dwarves, preferably at a strategically sound area where we can intercept any dwarven attacks. Or as a staging area for future operations. Putting it somewhat close to the Naga could give us plausible deniability.

    F1, send delegation to the Naga, offer gifts of friendship. Food, rare items from our land that doesn't exist in the desert, etc.
    >> Anonymous 10/22/11(Sat)19:39 No.16708795
    Guys we should check if their armor metal conducts electricity. Then we can fry them inside their armor with our lightning.
    >> Anonymous 10/22/11(Sat)19:40 No.16708796
    No more raiding unless we can get some outside help. With our magic we can defend ourselves from a siege, I think, but they outnumber us and out-tech us by so much they'd probably crush us. Wait a few seasons, maybe we should focus on acquiring materials for metal golems?
    >> Anonymous 10/22/11(Sat)19:40 No.16708798
    D, try to overcome the specialization
    D1, raid our oppressors!
    >> Anonymous 10/22/11(Sat)19:41 No.16708806
    >>D: Attempt to find a way around the specialization.

    Exactly, humans are traditionally *generalists* - specialization is for insectoids! (and experts/archmages!)
    >> Anonymous 10/22/11(Sat)19:41 No.16708809
    >>16708792
    Do this. Considering our massive population, we should also offer the Naga some slaves and concubines, and see what they think of the Dwarves.
    >> Anonymous 10/22/11(Sat)19:41 No.16708811
    >>16708343
    >We sent 80 humans to raid, 30 came back.
    >Militia doesn't decrease in numbers

    ??
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:42 No.16708817
    Hang on, phone call.
    >> Anonymous 10/22/11(Sat)19:42 No.16708818
    >>16708714
    >A. Try to improve Fortress.
    just in case
    >B1. Ask for more tech.
    MORE tech.
    >> Anonymous 10/22/11(Sat)19:42 No.16708822
    >>16708792

    Sit, forgot the part about "No central leadership". Go for any one or two nearby Naga villages.
    >> Anonymous 10/22/11(Sat)19:42 No.16708824
    >>16708809
    Oh, and I suggest we avoid doing anything to piss off the Dwarves for now. Perhaps we can make like it was the Naga that were raiding them later.
    >> Anonymous 10/22/11(Sat)19:42 No.16708827
    >>16708809
    We originally set out to escape slavery.
    And we certainly won't make ourselves slaves to snake people.
    It's bad enough that we had to make ourselves slaves to filthy dwarves.
    >> Anonymous 10/22/11(Sat)19:43 No.16708832
    >>16708714

    D: Attemp to find a way around the specilisation,

    D1. Quietly raid the dwarves

    The dwarven militia is 200 strong isn't it? We're starting to get a numbers advantage! The dwarves are still incredibly technologically advanced compared to us though.
    >> Anonymous 10/22/11(Sat)19:44 No.16708852
    >>16708832

    The Dwarves got Golems. We are in no position to antagonize them.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:45 No.16708858
    >>16708832
    That's just in the capital city. They have many more soldiers.
    >> Anonymous 10/22/11(Sat)19:45 No.16708859
    >>16708827
    I understand where you're coming from, but honestly you gotta make a few tough choices to get by. Mind you, I'm adding this in as a possibility should our gifts/swagger don't prove enough. We could also "subtly" imply that it's really in the Naga's best interests to keep these slaves healthy and happy.
    >> Anonymous 10/22/11(Sat)19:45 No.16708860
    >>16708827
    How 'bout capturing dwarves during raids and offering THOSE to the Nagas?
    Delicious Irony...
    >> Anonymous 10/22/11(Sat)19:45 No.16708863
    E. Found a New Settlement
    B1. Ask for more tech.
    >> Anonymous 10/22/11(Sat)19:45 No.16708865
    >>16708714
    E + Do nothing new.

    Found new settlement away from Dwarves, we don't want it to be raided too quickly.
    >> Anonymous 10/22/11(Sat)19:46 No.16708870
    >>16708858
    >>16708852

    I guess you're right, I change >>16708832 to
    E1: Do nothing, then.
    >> Anonymous 10/22/11(Sat)19:47 No.16708875
    >>16708860
    That would also be retardedly risky. What if one of these Dwarves should somehow manage to inform the empire that it was us?
    >> Anonymous 10/22/11(Sat)19:47 No.16708878
    e
    make it a stronghold

    f1
    scout them for strength
    >> Anonymous 10/22/11(Sat)19:47 No.16708880
    >>16708859
    The only tough choice we should make is whether to destroy our enemies by magic or steel.
    >> Anonymous 10/22/11(Sat)19:48 No.16708887
    >>16708880
    Arrogance and close-minded idealism only gets you so far, buddy.
    >> Anonymous 10/22/11(Sat)19:48 No.16708898
    >>16708880
    Easy. Enchant steel with magic. Healing armor and lightning swrds.
    >> Anonymous 10/22/11(Sat)19:49 No.16708906
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    >>16708809
    Male concubines.
    >> Anonymous 10/22/11(Sat)19:49 No.16708908
    If we were going to specialise in magic, Transmutation style stuff would be pretty good. We already have Half-Dwarves - for experimentation - and healing magic is pretty easy to fold into it.
    >> Anonymous 10/22/11(Sat)19:49 No.16708914
    >>16708875
    I'm thinking about later on, when we start to get serious, not right now.
    Heck, give dwarven women to the most aggresive and horny-looking naga we can find without demanding anything in return.
    Filthy little monsters.
    >> Anonymous 10/22/11(Sat)19:50 No.16708918
    >>16708875

    We break their teeth and cut out their tongues?
    >> Anonymous 10/22/11(Sat)19:51 No.16708927
         File1319327463.jpg-(47 KB, 500x750, swagger-the-north-face-jackets(...).jpg)
    47 KB
    >>16708906
    All of my Swagger!
    >> Anonymous 10/22/11(Sat)19:51 No.16708936
    >>16708906
    Actually, we should figure out if they're Matriarchal or Patriarchal. If Matriarchal, males. If patriarchal, females. Perhaps if they're matriarchal, we could also try to imply that woman are much more powerful in our society than they probably are (what the hell is our culture even like?). Say, for instance, having the head ambassador and the militia escort all be women.
    >> Anonymous 10/22/11(Sat)19:53 No.16708955
    >>16708908
    >>16708914
    >Form empire on racial animosity
    >Become xenophobic asshole slavers
    >No John, you ARE the demons
    >And then John was just in another HFY thread
    I vote no.
    >> Anonymous 10/22/11(Sat)19:53 No.16708958
    >>16708918
    And then we break the tongues.
    >> Anonymous 10/22/11(Sat)19:55 No.16708971
    >>16708955
    What's the problem with being xenophobic assholes?
    You just need numbers to back it up.
    >> Anonymous 10/22/11(Sat)19:55 No.16708972
    Also does anyone know what we should do about the independent human village north of us?
    >> swag overload Anonymous 10/22/11(Sat)19:55 No.16708974
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    Nagas! contain your orgasms!
    >> Anonymous 10/22/11(Sat)19:55 No.16708981
    guys shut the ruck up about selling our own people.
    we haven't even started negotiating with the dwarves.
    what the fuck.
    >> Anonymous 10/22/11(Sat)19:56 No.16708988
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    23 KB
    >>16708927
    All of MY Swagger
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)19:56 No.16708989
    This isn't the update, but I want to clear up some things that have been bugging me.
    *Special Event*
    The people are no longer happy with our rule and demand reform!
    What do we do?
    _____________________________________________
    A. Weaken the power of government.
    B. Strengthen the government and put down the malcontents.
    C.Grant settlements Semi-autonomy.
    _____________________________________________
    A1. Men are superior to women.
    B1. Women are superior to men.
    C1. Men and women are equal.
    _____________________________________________
    A2. Institute a Caste System.
    B2. Make everyone a Citizen, except for slaves.
    C2. Make Everyone a Citizen, outlaw slavery.
    _____________________________________________
    A3. The Military is the most honorable profession.
    B3. A smith is the pillar of our society.
    C3. Farmers are the most important of our people.
    >> Anonymous 10/22/11(Sat)19:56 No.16708992
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    41 KB
    >>16708974
    I've got my Phaser set to stun.
    >> Anonymous 10/22/11(Sat)19:57 No.16709002
    >>16708989
    Well what in the fuck are they unhappy about?
    >> Anonymous 10/22/11(Sat)19:57 No.16709003
    >>16708989
    A, A1, B2, B3
    >> Anonymous 10/22/11(Sat)19:58 No.16709009
    >>16708989

    C

    C1

    C2

    C3

    In my opinion
    >> Anonymous 10/22/11(Sat)19:58 No.16709013
    >>16708955
    Dude.
    Have you read the first thread?

    The dwarves took 20 women (back when we were only 200 people), raped them, cut out their tongues and broke their arms. Then they took another 20 women. And they still consider us their slaves.
    This is not about Humanity, fuck yeah, this is about utterly destroying the dwarves and only the dwarves. THEN we can build a proper empire and decide of other races should be cooperated with or conquered, if you ask me.
    >> Anonymous 10/22/11(Sat)19:58 No.16709014
    >>16708989
    C.Grant settlements Semi-autonomy.

    C1. Men and women are equal.

    C2. Make Everyone a Citizen, outlaw slavery.

    A3. The Military is the most honorable profession.
    >> Anonymous 10/22/11(Sat)19:58 No.16709020
    >>16708989
    B
    C1
    C2
    A3
    >> Anonymous 10/22/11(Sat)19:59 No.16709021
    >>16708989

    A
    A1
    A2
    A3
    >> Anonymous 10/22/11(Sat)19:59 No.16709022
    >>16708989
    B, C1, B2, C4: The pursuit of knowledge is the most honorable profession
    >> Anonymous 10/22/11(Sat)19:59 No.16709027
    >>16708989
    A
    A1
    A2
    A3
    >> Anonymous 10/22/11(Sat)20:00 No.16709039
    >>16709009
    >>16709014
    >outlaw slavery
    >laughingromans.jpg

    I vote C, B1, B2, A3. Why B2? Because only the truly strong could stand the lustful Dwarves without complaint for the good of their people.
    >> Anonymous 10/22/11(Sat)20:00 No.16709041
    >>16708989
    Whatever we do, women can't be superior to men. If that were the case, then our tribute to the dwarves would totally piss all our people off
    >> Anonymous 10/22/11(Sat)20:00 No.16709043
    >>16708989
    C
    C1. flesh of my flesh! we are one!
    B2. obviously
    B3 closest we got to scientists.
    >> Anonymous 10/22/11(Sat)20:00 No.16709044
    >>16708989
    B Absolutism ho!
    C1
    A2
    A3
    >> Anonymous 10/22/11(Sat)20:01 No.16709054
    >>16708989
    C
    C1
    C2
    B3
    >> Anonymous 10/22/11(Sat)20:01 No.16709056
    B. Strengthen the government and put down the malcontents.
    A1. Men are superior to women.
    A2. Institute a Caste System.
    A3. The Military is the most honorable profession.
    >> Anonymous 10/22/11(Sat)20:01 No.16709057
    >>16708989
    Sadly, we need, above all, strength now, if we ever want to escape slavery.

    B
    C1
    B2
    A3
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:02 No.16709059
    C A1 B2 C3
    >> Anonymous 10/22/11(Sat)20:02 No.16709065
    >>16709059
    >Angrydorf
    >> Anonymous 10/22/11(Sat)20:02 No.16709068
    >>16708989
    C,C1,B2,A3
    >> Anonymous 10/22/11(Sat)20:03 No.16709074
    >>16708989
    C, B, C2, C3
    >> Anonymous 10/22/11(Sat)20:03 No.16709078
    >>16708989

    B, all hail the Chieftain and his Council!
    C1, each gender contributes in its own way, each gender is respected.
    B2, slaves are slaves, mang.
    C3, we've put a lot of focus on food production in the past, ignoring their importance would be a serious insult and we cannot risk that and it is only fare to honour the importance of the farmers.
    >> Anonymous 10/22/11(Sat)20:04 No.16709089
    >>16709039
    I meant to say >Why b1?
    >> Anonymous 10/22/11(Sat)20:04 No.16709094
    Am I the only one who is sort of alright with the alliance we have with the dwarves? I mean yeah they did disrespect us when we started out but really we were more or less cavemen back then. I guess they figured they could have fun with our women to see whats it like or whatever, but so far they only did it twice. Although that is a bad argument I just see no prosperity for our future empire if we lash out at the dwarves.
    >> Anonymous 10/22/11(Sat)20:04 No.16709095
    B, A1, B2, A3
    >> Anonymous 10/22/11(Sat)20:05 No.16709098
    >>16709041
    It's what the dwarves demanded, not what we choose.
    Women having importance gives us more reason for our righteous anger.
    >> Anonymous 10/22/11(Sat)20:05 No.16709106
    >>16709094
    That... is actually a pretty good point. We should wait and see what they do. Still, either way we're going to be at war with them. We are neighbors, after all.
    >> Anonymous 10/22/11(Sat)20:06 No.16709109
    >>16709013
    >A small group within a larger society of sapient creatures were evil!
    >That means we should experiment on their half-human children (who are also half OUR kind), destroy all the full-blooded ones, sell them as slaves, etc.
    >But we aren't assholes or anything
    Maybe that's why HUMANITY got enslaved in this setting to begin with.
    >> Anonymous 10/22/11(Sat)20:07 No.16709120
    >>16709094

    It could be a good idea to leave the Dwarves alone for awhile. They've been dicks to us, we've been dicks back to them. We've rattled our sabres for now, and maybe we should leave it at that. The Dwarven King seems pretty worried about us. If he really did suspect us, he would have curbstomped us if he thought he could do it without any consequences.
    >> Anonymous 10/22/11(Sat)20:07 No.16709121
    >>16709094
    >taking 10% of the population
    >giving back brocken wrecks
    >"having fun"
    >> Anonymous 10/22/11(Sat)20:08 No.16709129
    the half dwarves are a part of our society.
    flesh of our flesh
    they are kin
    >> Anonymous 10/22/11(Sat)20:09 No.16709130
    How about this: if dwarfs come back for more women we just tell no and should they get buttsore we just slap their shit a little and try to stop their horny ways

    also
    c
    c1
    c2
    a3
    >> Anonymous 10/22/11(Sat)20:10 No.16709151
    >>16709109
    So you're saying envoys of the king (who has the second generation of "tribute"-women chained to his throne) aren't representative of the whole society?
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)20:12 No.16709174
    Magic and Scout the Dwarves.

    We are empire of close-knit City-States that all answer to our King, but all have a degree of freedom. Men and Women are equal and every is a citizen, we don't keep slaves. Soldiers are honored as the highest tier of society, and all children aspire to one day grow up and be a brave soldier, striking down the evil dwarves.

    We study our magic further. The latest generation can fry almost anything and have various new spells, including one that surrounds them with a barrier of electricity and the ability to enchant weapons and armor. Some of the more prolific of the newest generation are able to regenerate limbs as well, from nothing. It seems the ability to use Lightening and Healing spells are hard coded, and other spells tend to have the opposite effect or no effect at all. They can, however, use spells that are similar to either lightening or healing. They have limited ability with fire spells, and can transform one thing to another without much difficulty.

    We send scouts into the Dwarven Fortresses of the North, they return with a wealth of information.
    Dwarf Militia: ~1000
    Dwarf Golems: ~40
    Dwarf Population: ~3000
    Dwarf Tech: Very Good
    Dwarf Magic: Nonexistent
    Dwarf Weapons: Best in existence.
    Dwarf Armor: Best in existence.
    Estimated chance of conquering their weakest settlement: 80%
    Estimate of Conquering their Capital: 40%
    >> Anonymous 10/22/11(Sat)20:13 No.16709176
    I'm telling you, guys. We should make women superior. It'd help fuel our righteous fury as well as make them into what's basically martyrs, sacrificing their bodies for our survival in the early days. In a way, you could call them the mothers of our new kingdom. Furthermore, if the Dwarves try to take more women, we can use our people's anger to boost their willingness to fight.I also don't think our primitive society is ready for equality.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)20:13 No.16709179
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    Dwarves:
    A1. Betray the Dwarves.
    B1. Renegotiate your Agreement.
    C1. Quietly raid them.
    D1. Do nothing.
    E1. Your choice
    _____________________________________________
    Naga
    A2. Form Alliance against the dwarves.
    B2. Try and conquer them.
    C2. Try and make them our servants, in a similar fashion as the dwarves did to us.
    D2. Do nothing.
    _____________________________________________
    Population: 750 (+100 every turn)
    Farmers: 100
    Miners: 100
    Militia: 450
    Smiths: 100
    Food: Plentiful.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Average
    Magic: Above Average
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades
    >> Anonymous 10/22/11(Sat)20:13 No.16709180
    >>16709151
    Why would they be? That's like destroying all of the French and their descendants and relatives because a group of French aristocrats were douchebags.
    >> Anonymous 10/22/11(Sat)20:13 No.16709183
         File1319328819.png-(602 KB, 522x391, 1290991328042.png)
    602 KB
    Yknow when this started out and we were approached by the dwarves the first thought that came to mind was "Fuck yeah classic Dwarf-Human alliance, they give us advanced technology we give them farming and magic this is going to be great"

    And then they took and beat and raped our women.
    -mfw

    Even though I do still have a grudge against them I would still like to see prosperity between this alliance. They don't seem to be complete assholes they just wanted to mess around with some weird tall chicks, probably beat them up because they thought they looked weird. If it wasn't for that we would be sulking around forming plots on how to get back at them when we know they have freaking METAL GOLEMS!
    Oh sure we can shoot lighting from our hands and we got some retarded half breeds but that isn't going to be nearly enough to even make them laugh as they wipe us out.

    I say we forget our old grudge. An strong ally would prove powerful in this dangerous world.
    >> Anonymous 10/22/11(Sat)20:14 No.16709191
    >>16709094
    >>16709106
    spineless faggots. what they did to our women is not shit you put up with if you have any choice.
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:14 No.16709199
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    >>16709065
    come at me humans
    >> Anonymous 10/22/11(Sat)20:15 No.16709204
    >>16709191
    >spineless faggot
    >I still said we should go to war with then, just act more amiable for the time being.
    >> Anonymous 10/22/11(Sat)20:16 No.16709206
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    33 KB
    >>16709199
    ok bitch
    >> Anonymous 10/22/11(Sat)20:16 No.16709208
    >>16709199
    >Dubs
    HE IS THEIR MIGHTIEST CHAMPION
    >> Anonymous 10/22/11(Sat)20:16 No.16709210
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    34 KB
    >>16709183
    >never forget
    >> Anonymous 10/22/11(Sat)20:16 No.16709216
    Improve our magic, although we should also invest in steel weaponry or something.
    But, hey, golems, made of metal.
    Conjuring up a massive lightning storm and fireballs should mess those up mightily! Maybe. What about our diplo-opportunity with the Nagas and the scouting thereof?
    >> Anonymous 10/22/11(Sat)20:16 No.16709218
    >>16709180
    Then... we should spend the whole "adventure" doing nothing and picking our noses?
    Your dwarf-fanboism is showing.

    ... the reaction we're showing to deeds of a few dwarfs, by the way, is how 75% of history happened.
    >> Anonymous 10/22/11(Sat)20:17 No.16709227
    >>16709179
    D, D1, A2

    I would prefer it if we could just start trading with the Nagas for now.
    >> Anonymous 10/22/11(Sat)20:17 No.16709229
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    135 KB
    we will fall upon them with mighty magic and take their gold and their weapons for our own!
    but first! let us ally with the snake people!
    >> Anonymous 10/22/11(Sat)20:18 No.16709231
    >>16709218
    >It's generally accepted that people were pretty much douchebags for most of history
    While we should conquer them (eliminate competition and all that) I don't necessarily think we should fucking murder all of them.
    >> Anonymous 10/22/11(Sat)20:18 No.16709235
    >>16709179
    C We must fuse magic and smithing into one.
    D1
    A2 Also we should try and find out how our swag works on them.
    >> Anonymous 10/22/11(Sat)20:18 No.16709236
    >>16709179
    D once more I say.
    B1, have we even tried diplomacy?
    A2, in case diplomacy doesn't work.
    >> Anonymous 10/22/11(Sat)20:18 No.16709237
    >>16709227

    this.
    >> Anonymous 10/22/11(Sat)20:19 No.16709248
    >>16709179
    C
    D1
    F2: Meet with them and learn about their culture, their opinions on the Dwarves, etc. Anyone who makes an alliance immediately is fucking stupid.
    >> Anonymous 10/22/11(Sat)20:20 No.16709255
    >>16709179

    C. Armour Piercing Arrowheads.
    D1.
    C2 Modified. Approached the most northern Naga village and offer them vassalage. They will serve us, BUT we offer them protection. Let's not be the Dwarves, we are better than them.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)20:20 No.16709257
    >>16709248
    I agree, but it seems A2 already won.
    >> Anonymous 10/22/11(Sat)20:20 No.16709261
    >>16709179
    E. Found a New Settlement
    E1. Your choice
    Attempt to convince them the Naga are a threat
    E2. Your choice
    Convince them that the dwarves are preparing an invading army to attack them, and subjugate them in the same way we are being subjugated. Offer them information on the dwarf defenses.
    >> Anonymous 10/22/11(Sat)20:20 No.16709266
    E
    B1. Send calmest halfdwarf, to lessen the risk of only getting back the head of our diplomat.
    C2. But only do that with a single tribe and don't treat them as badly as the dwarfes did with us. They will be a, ahem, "Protectorate", not slaves to be mistreated.
    >> Anonymous 10/22/11(Sat)20:21 No.16709268
    >>16709261
    You devious bastard.

    I like your style.
    >> Anonymous 10/22/11(Sat)20:23 No.16709285
    >>16709179
    A. Try to improve Fortress.
    D1. Do nothing.
    A2. Form Alliance against the dwarves. but not right away, send an ambassador or something, get talking. see what the're like beyond what our scouts see.

    i wouldn't worry about the fire stuff either, we can use lightning to set fire to things with a bit of improvisation.
    >> Anonymous 10/22/11(Sat)20:23 No.16709286
    >>16709183
    >If they hadn't kidnapped our women, beat them to within an inch of their life, and gangraped them, we wouldn't be angry
    >but I'd do that to a funny-looking chick if someone gave me the opportunity, so let's be bros anyway
    >creepy fucking asshole really, REALLy wants to be friends with short hairy men
    >> Anonymous 10/22/11(Sat)20:23 No.16709288
    >>16709261
    +1 on this
    >> Anonymous 10/22/11(Sat)20:23 No.16709289
    >>16709179
    B
    E1
    A2
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:24 No.16709296
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    >>16709206
    What? Oh sorry I couldn't hear you over the sound of HOW FUCKING AWESOME MY GOLEM IS.
    >> Anonymous 10/22/11(Sat)20:24 No.16709303
    >>16709296
    >Lightning
    >Nothing happens because it's not alive
    Well, shit
    >> Anonymous 10/22/11(Sat)20:25 No.16709310
    >>16709179
    B, B1, A2
    >> Anonymous 10/22/11(Sat)20:25 No.16709314
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    24 KB
    >>16709286

    Yeah okay I guess were go with the Dwarficide then.
    >> Anonymous 10/22/11(Sat)20:26 No.16709322
    >>16709303
    The whole dwarven army around it'll be fried, though, considering at how much magic we have.
    >> Anonymous 10/22/11(Sat)20:26 No.16709324
         File1319329615.jpg-(81 KB, 408x356, dudei.jpg)
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    Step 1: flood underground dorf cities
    Step 2: use lightnin bolts on water
    Step 3: ???
    Step 4:Profit
    >> Anonymous 10/22/11(Sat)20:26 No.16709325
    >>16709314
    >There is no middle ground between a war of extermination and an alliance
    Lolwut
    >> Anonymous 10/22/11(Sat)20:27 No.16709332
    >>16709261
    This while treating the naga way better than the dwarfs treated us.
    >> Anonymous 10/22/11(Sat)20:28 No.16709335
    >>16709325
    That's what I've been fucking saying this whole time. Conquer the Dwarves (Lord knows it'll come to that no matter what), but let's not sacrifice them all to Khorne or something. As someone said, this is probably why we had to flee our homeland in the first place. We're all crazy fucks.
    >> Anonymous 10/22/11(Sat)20:28 No.16709345
    C: Even if we are masterful mages we'll need some form of armor to defend against the brutal dwarven blows that will be dealt to our soldiers

    C2: Stage more raids on our enemy, lead them to fear the mountain spirits

    A2: Send an envoy with gifts and warn them of the evil dwarves, do nothing else in thise regard.
    >> Anonymous 10/22/11(Sat)20:29 No.16709349
    Alliance against dwarven capital, at the same time maybe some of the smaller settlements of the dwarves don't like their asshole king?
    Dorf civil war + human/Naga alliance = Ahaha your golems, they do nothing.

    Also we should think about lightning enchanted steel swords/arrows, and possibly healing amulets for trade or something.
    >> Anonymous 10/22/11(Sat)20:30 No.16709357
    >>16709350
    ;_;
    >> Anonymous 10/22/11(Sat)20:30 No.16709358
         File1319329845.jpg-(44 KB, 830x343, 830px-SidLaugh.jpg)
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    >>16709350
    I see someone is mad about not having magic
    >> Anonymous 10/22/11(Sat)20:31 No.16709361
    D. Practice Magic.
    C1. Quietly raid them.
    A2. Form Alliance against the dwarves.
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:31 No.16709368
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    Feels good to be the superior race.
    >> Anonymous 10/22/11(Sat)20:32 No.16709371
    I suggest we give gifts to the Naga in exchange for them raiding the Dwarves. We could raid them at the same time. Make it a pact of secrecy against them, if you will.
    >> Anonymous 10/22/11(Sat)20:32 No.16709372
    >>16709345
    Seconded on the 'make steel armor' thing. We already know how to make high-carbon iron stuff, not that much further to jump up yea?
    >> Anonymous 10/22/11(Sat)20:32 No.16709377
    >>16709350
    YO MUVVA SUKS DORF COK
    >> Anonymous 10/22/11(Sat)20:32 No.16709378
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    >>16709361
    I support this
    >> Anonymous 10/22/11(Sat)20:33 No.16709380
    >>16709371
    No. Unless it's against a tribe that isn't one we're allied with and that they ok.
    Or something.
    >> Anonymous 10/22/11(Sat)20:33 No.16709384
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    9 KB
    >>16709368
    That's a funny joke, now get out
    >> Anonymous 10/22/11(Sat)20:33 No.16709385
    >>16709361
    I agree with this also
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)20:33 No.16709387
    Tech, Nothing, Alliance.

    Our people have been falling behind in a technological standpoint for the last several generations, but we have an abundance of resources to use for scientific endeavors. Our King orders all settlements of our empire to begin research immediately. Our people discover how our Magic works (Physics and Energy discovered), note down many of the properties of the metals we know of, and perfect our smelting techniques. We also discover several new metals, mostly worthless accept for Jewelry making. We discover how to channel water from an underground aquifer into our fortresses and create moats.

    We send a delegation to the Naga to discuss an Alliance with them. They appear to be mostly female, however the males are the one with all the power. The populace really liked that Men and Women were equal in our society, but the Rulers disliked it. They agreed to the alliance, but didn't seem entirely friendly. Several of our delegation were "raped" by the females. They come back telling many an...interesting story.
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    Dwarves:
    A1. Betray the Dwarves.
    B1. Renegotiate your Agreement.
    C1. Quietly raid them.
    D1. Do nothing.
    E1. Your choice
    _____________________________________________
    Naga
    A2. Betray Alliance
    B2. A Call to Arms against the Dwarves
    C2. Learn as much about them as possible and try and acclimate the two different Races to each other.
    D2. Do nothing.
    _____________________________________________
    Population: 850 (+100 every turn)
    Farmers: 150
    Miners: 125
    Militia: 450
    Smiths: 125
    Food: Plentiful.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Average
    Magic: Above Average
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:34 No.16709390
    >>16709358
    Magic is for cowards.
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:35 No.16709400
    >>16709384
    What? Oh sorry I couldn't hear you over the sound of my dwarf dick slapping against human cunt.
    >> Anonymous 10/22/11(Sat)20:37 No.16709411
    >>16709387
    C or D: Emphasis on personal protection
    C1
    C2
    >> Anonymous 10/22/11(Sat)20:37 No.16709415
    >>16709387
    C
    C1
    C2
    >> Anonymous 10/22/11(Sat)20:37 No.16709419
    >>16709387

    A
    D1
    C2
    >> Anonymous 10/22/11(Sat)20:37 No.16709421
    >>16709387
    B, D1, C2
    >> Anonymous 10/22/11(Sat)20:37 No.16709422
    C. We need some new tech
    C1. raid them and tell them its the 'mountain spirits' and that only our magic can save them
    C2. more on naga
    >> Anonymous 10/22/11(Sat)20:38 No.16709423
    >>16709387
    B
    C1
    D2

    Lets get some shit together before we go at them, and rushing the nagas into our war won't be the best way to foster a strong and long-living alliance.
    >> Anonymous 10/22/11(Sat)20:38 No.16709428
    >>16709387

    B. Need armour for the ground troops.
    D1.
    >The populace really liked that Men and Women were equal in our society, but the Rulers disliked it

    Send more people, be friendly with population. SUBVERSIVE TACTICS, CULTURAL VICTORY!

    C2, that is.
    >> Anonymous 10/22/11(Sat)20:38 No.16709431
    >>16709387
    Just one more magic. C
    D1
    C2, ask that our men not get raped so much...
    >> Anonymous 10/22/11(Sat)20:38 No.16709432
    E. Found a New Settlement

    C1. Quietly raid them.
    Make it look like the Naga did it. Like leaving some items obtained from our visits with the Naga behind afterward.

    C2. Learn as much about them as possible and try and acclimate the two different Races to each other.
    >> Anonymous 10/22/11(Sat)20:39 No.16709436
    >>16709423
    Fuck, meant C2
    >> Anonymous 10/22/11(Sat)20:39 No.16709440
    >>16709432
    We don't want to frame our new allies!
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)20:39 No.16709441
    >>16709431
    It's not rape if they like it
    >> Anonymous 10/22/11(Sat)20:40 No.16709444
    C.
    -Invent steam
    -???
    -Steam Tanks!!!
    >> Anonymous 10/22/11(Sat)20:40 No.16709448
    >>16709387
    B Put research to practice.
    D1
    C2 Also we should try to lure some females to our side. Maybe balanced by sending them our horniest sluts to prevent grudge from the ruler.
    >> Anonymous 10/22/11(Sat)20:41 No.16709456
    >>16709387
    D. Practice Magic.
    C1. Quietly raid them.
    C2. Learn as much about them as possible and try and acclimate the two different Races to each other.
    >> Servant of the Emperor 10/22/11(Sat)20:41 No.16709458
    >>16709387
    C. New Tech.
    E1. proclaim our independence from the Dwarves
    E2. Question to men of their 'rape'.
    Then make some jewelery (As in Practice to make perfect FIRST, no crap jewelery) to gift to the Naga Kings as an appreciation of our alliance
    >> Anonymous 10/22/11(Sat)20:41 No.16709460
    >>16709387
    A
    E1. Shit might soon get real, but we're not as monstrous as the dwarves. Confront them about past misdeeds, watch their reactions.
    C2. Some time in the future we shall have an empire. It will be glorious, but it shall also treat those of other races among the populace fairly. Well, as long as they aren't dwarves. To reach this goal, we must learn to understand others.
    >> Anonymous 10/22/11(Sat)20:42 No.16709467
    >>16709387
    B: direct some of that new technical and mystical savvy towards weapons development

    B1: Offer some healing services in exchange for technological information. Offer a small tribute. use our new corps. of medics behind dwarf lines to seek out the seeds of civil war. Recruit for a rebellion.

    C2: Quotations raped end quotations, eh? Swagger successful, gentlemen! Continue the "cultural exchange", and try and get some of our boys citizenship and snakewives, all the better to breed snakekids for the coming war!
    >> trollsmile Anonymous 10/22/11(Sat)20:43 No.16709475
         File1319330616.jpg-(124 KB, 640x480, tonight you.jpg)
    124 KB
    demand compensation for our raped kinsfolk
    >> Anonymous 10/22/11(Sat)20:43 No.16709477
    >>16709440
    Don't be such a baby. It'll take some time for the dwarves to mount an offensive, and while they're marching down out of the mountains to waste time fighting the Naga, we can storm their mountain homes.
    >> Anonymous 10/22/11(Sat)20:44 No.16709479
    >>16709467
    I'd like to volunteer, sir! For the good of the republic, of course.
    >> Anonymous 10/22/11(Sat)20:45 No.16709492
    No raiding the Naga
    My votes on C and C2.
    Dunno what to do with dorfs though, we're not exactly ready yet for big stuff.
    >> Anonymous 10/22/11(Sat)20:45 No.16709494
    >>16709467

    +1 this.
    >> Anonymous 10/22/11(Sat)20:46 No.16709501
    Goddammit /tg/, it's 3 AM here and i should go to sleep, but this is way too interesting.
    is this getting archived at least?
    >> Anonymous 10/22/11(Sat)20:46 No.16709502
    >>16709467
    This, but work on magic to help stabalize the crossbreeding process. half-dwarves didn't turn out so well.
    >> Anonymous 10/22/11(Sat)20:46 No.16709505
    >>16709467
    imma +1 this, too
    >> Anonymous 10/22/11(Sat)20:48 No.16709520
    >>16709492
    For clarification, I meant that we raid the Dwarves at the same time as the Naga. Incidentally, the Naga clearly seem to have taken a shine to our swag. War of cultural attrition, here we come.

    >Every naga defector gets a mate of their choice!
    >> Anonymous 10/22/11(Sat)20:48 No.16709529
    >>16709387
    A. Try to improve Fortress.
    E1. Your choice - start devising tactics to deal with the golems if need be. we have a schematic from our raids of how the're made/function. that should help come up with something.
    C2. Learn as much about them as possible and try and acclimate the two different Races to each other.
    >> Anonymous 10/22/11(Sat)20:49 No.16709533
    >>16709467
    We shall conquer this world through sex, sorcery, and subterfuge! Screw weapons, make magic!
    >> Anonymous 10/22/11(Sat)20:50 No.16709545
    >>16709533
    >Sex, sorcery, and subterfuge
    It's like we really are a warhost of Slaanesh!
    >> Anonymous 10/22/11(Sat)20:52 No.16709573
    >>16709545
    Beats all that Khornish genocide talk earlier. If we stabalize half-dwarf "production" and take the rape out of the equation, we might even be able to usurp the dwarves this way, too.
    >> Anonymous 10/22/11(Sat)20:53 No.16709591
    >>16709573
    So now we're slaaneshi genestealers?
    >> Anonymous 10/22/11(Sat)20:54 No.16709597
    >>16709573
    I don't remember seeing anything about genocide, just revenge, destruction and slavery.
    >> Anonymous 10/22/11(Sat)20:55 No.16709605
    Oh come on. Slaanesh?

    At least let's be followers of Nurgle or something. If we can't be Khornate guys.
    >> Anonymous 10/22/11(Sat)20:55 No.16709608
    >>16709467
    +1
    >> Anonymous 10/22/11(Sat)20:55 No.16709614
         File1319331346.jpg-(2 KB, 126x97, 1290992260621.jpg)
    2 KB
    >>16709545
    >>16709533
    >>16709573
    >>16709591

    I really like where this is going.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)20:55 No.16709616
         File1319331350.jpg-(11 KB, 640x400, CIVMap.jpg)
    11 KB
    Tech, Raids, Cultural Exchange.

    Our King, encouraged by the progress made in technology, orders it to continue. A new settlement is erected near the capital solely for the purpose of researching new technologies. We discover that by harnessing the smoke and steam of the smelting process we can use it to power things, and also use the blueprints for the Metal Golems that we found from raiding the Dwarves to engineer an engine that powers a turbine that can do various task. The lightbulb and Steam Power are discovered. We also discover how to make a trap that drops invaders into a pit that then is sealed off and floods.

    We decide to start our offensive against the dwarves with a stealth raids. We raid their largest settlement that isn't underground, and in fact the only settlement remaining above ground. We wipe it off the map with our mighty army. The settlement was a staging area for raids, invasions, and exploration. It had a moderately sized garrison, but the smaller than any Dwarven city. It had one golem, which we found when electrocuted would shut down temporarily allowing us to strike. We also found that the Dwarves, in their heavy armor, were very conductive. Lightening would chain from dwarf to dwarf, cooking them. However they're tough, and it was a hard battle despite our magical advantage. We sent two hundred soldiers, and lost fifty. No Dwarves survived

    The Leadership of the Naga all allowed our people to intermingle with theirs. They sent Naga to our settlements, and we sent Humans to theirs. The two races got along well, though when one of the male Naga tried to take advantage of a human woman like he would a Naga woman, he was run through with a sword. The Naga women were very submissive towards Human Males and slightly awe struck that they had rights in our civilization. When the exchange ended, the Naga spread word of the fairness of our king and rebellious thoughts sprung up amongst the Naga people.
    >> Anonymous 10/22/11(Sat)20:55 No.16709618
    >>16709591
    Sounds more like communist eugenics to me.
    "Same shagging for everyone!"
    >> Anonymous 10/22/11(Sat)20:56 No.16709621
    >>16709597
    Typically, I prefer sex to all those things.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)20:56 No.16709623
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    Dwarves:
    A1. Betray the Dwarves.
    B1. Renegotiate your Agreement.
    C1. Quietly raid them.
    D1. Do nothing.
    E1. Your choice
    _____________________________________________
    Naga
    A2. Betray Alliance
    B2. A Call to Arms against the Dwarves
    C2. Try to incite a rebellion against the leadership.
    D2. Do nothing.
    _____________________________________________
    Population: 1000 (+150 every turn)
    Farmers: 150
    Miners: 125
    Militia: 550 (+150, - 50)
    Smiths: 125
    Food: More than Enough.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Very Good
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Moats and Flood Traps
    >> Anonymous 10/22/11(Sat)20:57 No.16709631
    >>16709573
    hey you want to go that route with the snakes, fine. they haven't wronged us seriously yet.

    the dwarfs need a bitch slapping no matter what though
    >> Anonymous 10/22/11(Sat)20:57 No.16709632
    >>16709387
    >>16709387
    >>16709387

    D, E1 (practice magic tactics on armored foes like dwarves), and C2.

    We need to acclimate the Naga to us before we call them into battle.
    >> Anonymous 10/22/11(Sat)20:58 No.16709642
    >>16709623
    D, Work on chain lighting!
    D1
    E2, continue to mingle and allow naga to live within our borders if they wish.
    >> !PWf0ysM8oc 10/22/11(Sat)20:59 No.16709650
    >>16709623
    C, C1, C2
    >> Anonymous 10/22/11(Sat)20:59 No.16709654
    >>16709623
    D
    C1
    C2 (for the lulz)
    >> Anonymous 10/22/11(Sat)21:00 No.16709656
    >>16709650
    >Forget to get rid of trip
    >> Anonymous 10/22/11(Sat)21:01 No.16709659
    >>16709623
    A. Try to improve Fortress.

    E1. Your choice.
    Scout the dwarf reaction to the raid, and their current military power.

    E2. Your choice.
    Determine the strength of the Naga army, and how much of it they would commit to our cause should we go to war with the dwarves.
    >> Anonymous 10/22/11(Sat)21:01 No.16709666
    >>16709623
    D
    C1
    D2
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:01 No.16709667
    *Special Event*
    The Naga religion, which worships a god of Blood and involves collecting the blood and skulls of a defeated enemy and put on display in a personal altar in a chapel that is a part of each residence has been getting more and more popular amongst our citizens, how shall we handle this?
    A3. Foster it.
    B3. Crush it.
    C3. Don't interfere.
    >> Anonymous 10/22/11(Sat)21:01 No.16709668
         File1319331699.gif-(2.51 MB, 400x331, GLORIOUS.gif)
    2.51 MB
    >>16709545
    we are so superfly
    >> Anonymous 10/22/11(Sat)21:01 No.16709670
    Its too bad we eliminated the last of the above ground dwarf settlements we should have captured some prisoners and have our mages train on them to see what would be the most efficient way of killing them.

    Then again, maybe we could possibly use the half-breeds. Just one or five maybe.
    >> !PWf0ysM8oc 10/22/11(Sat)21:02 No.16709673
    >>16709667
    A3, BLOOD FOR THE BLOOD GOD!
    >> Anonymous 10/22/11(Sat)21:02 No.16709675
    >>16709667
    A3
    BLOOD FOR THE BLOOD GOD
    SKULLS FOR THE SKULL THRONE
    >> Anonymous 10/22/11(Sat)21:03 No.16709679
         File1319331785.jpg-(24 KB, 320x400, GYAAGH.jpg)
    24 KB
    >>16709623
    C. We're goddamn close to steam engines and fucking awesome machinery
    B1. Now that all their cities are underground we talk to them
    C2. it sounds easy and we'll have the full support and alliance of new naga nation
    >> Anonymous 10/22/11(Sat)21:03 No.16709680
    >>16709667
    BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE!
    A3
    >> Anonymous 10/22/11(Sat)21:03 No.16709681
    >>16709623

    A. We have found means to combat the Dwarven superweapons. We need to improve our defences, in case they retaliate.

    Dwarves - Your choice.

    C2. Try to incite a rebellion against the leadership, and promise Naga female population (and the males) equal rights. Property rights, advancement in professions, marriage rights, etc.
    >> Anonymous 10/22/11(Sat)21:03 No.16709682
    >>16709623
    D: Sex magic, for superior crossbreeding. Hybrid mage army ftw.
    B1: Declare our independence from the dwarves, but offer them a program of cultural exchange. Give them one last chance for peace. If they refuse... Well, we haven't forsaken violence altogether, and they have it coming.
    C2: Use the fate of that human woman, and the new Naga women's lib movement, as a ralying cry. Don't declare open war or anything, but covertly support this cultural revolution, and supply military aid if absolutely necessary. let's do some CIA shit for the greater good and overthrow this patriarchy!
    >> Anonymous 10/22/11(Sat)21:03 No.16709683
         File1319331793.jpg-(34 KB, 323x450, ares2.jpg)
    34 KB
    >>16709616
    trough our penises shall ye be free!
    >> Anonymous 10/22/11(Sat)21:03 No.16709686
    >>16709667
    Unity in mind and blood!
    A3
    >> Anonymous 10/22/11(Sat)21:03 No.16709688
    >>16709623
    D: MOAR MAGIC
    B1: The Dwarves are weakening, inform them that we've noticed their lessening presence on the surface and offer the service of our mages to keep spirits at bay in return for some favor
    C2: Promote intermingling between species, try to encourage our snake wives to peacefully assert themselves to the males
    >> Anonymous 10/22/11(Sat)21:03 No.16709690
    >>16709667
    D3, perhaps we shall influence it so that it is only of enemies defeated in honorable combat, not sneaking into someones room and killing them in their sleep because you don't like them. Plus this will help us get along with the Naga.
    >> !PWf0ysM8oc 10/22/11(Sat)21:04 No.16709694
    >>16709686
    >>16709680
    >>16709675
    >>16709673
    Chaosmind
    >> Anonymous 10/22/11(Sat)21:05 No.16709714
    >>16709682
    >D: Sex magic, for superior crossbreeding. Hybrid mage army ftw.
    Second.
    We'll just outperform their males. Bitvhes will stand in line.
    >> Anonymous 10/22/11(Sat)21:05 No.16709716
    >>16709667
    C3, so long as they practice it against our dwarven foes and not against each other. We ARE a warrior culture, after all. A sexy, sexy warrior culture.
    >> Anonymous 10/22/11(Sat)21:06 No.16709722
    >>16709667

    C3. Don't interfere. Our soldiers will be drawn to this naturally, but it won't gives us any advanced benefits. If we foster it, it could have drastic long-term effects. Religion is difficult to control, especially when it works against our favour.
    >> Anonymous 10/22/11(Sat)21:08 No.16709749
    Agreed, put a strict code of laws into place.
    No stealing, Murdering, rape, or harming of fellow Humans unless they harm you first, ETC
    >> Anonymous 10/22/11(Sat)21:09 No.16709753
    >>16709749
    >>16709722
    >> Anonymous 10/22/11(Sat)21:09 No.16709763
    >>16709716
    And all the Naga go: http://www.youtube.com/watch?v=xR2wE1U-8Jk

    There's a reason why the dorfs are so violent towards our chicks.
    >> Anonymous 10/22/11(Sat)21:10 No.16709768
         File1319332210.jpg-(42 KB, 550x303, Glorious.jpg)
    42 KB
    >MFW we're all magical bishounen super-soldiers to the Naga
    >> Anonymous 10/22/11(Sat)21:11 No.16709775
    This victory through sex is proceeding well.
    >> Anonymous 10/22/11(Sat)21:12 No.16709793
    So we are khornate slaaneshi guys?
    >> Anonymous 10/22/11(Sat)21:12 No.16709794
    C3 I see it ending bad if encouraged.
    >> Anonymous 10/22/11(Sat)21:13 No.16709796
    >>16708343
    A. Try to improve Fortress.
    D1. Do nothing.
    D2. Do nothing. - emphasise to the leadership that we want nothing to do with any un-rest that might spawn. remain neutral.
    >> Anonymous 10/22/11(Sat)21:13 No.16709803
    >>16709793
    I think we're Chaos Undivided at this point.
    >> Anonymous 10/22/11(Sat)21:14 No.16709809
    >>16709768
    Might or might not be connected to us not beating on them and treatin' them with sum R.E.S.P.E.C.T.
    http://www.youtube.com/watch?v=6FOUqQt3Kg0
    >> Anonymous 10/22/11(Sat)21:14 No.16709815
    Also guys remember that the dorfs will die by traitor hands.
    >> Anonymous 10/22/11(Sat)21:15 No.16709819
    >>16709793

    Nope. We're just like any other civilization from Antiquity/the Middle Ages with an agenda of sexual revolution and racial tolerance (for anyone that isn't a fucking Dwarf).
    >> Anonymous 10/22/11(Sat)21:15 No.16709820
    B3
    Make love not blood.
    Seriously we want to out fuck our enemies not have orgies in their blood. Well okay we'll do that with the dwarves but let's not get carried away here.
    >> Anonymous 10/22/11(Sat)21:15 No.16709821
    >>16709793
    and sith! we will crush the dwarven scourge with our rage!
    >> Anonymous 10/22/11(Sat)21:15 No.16709823
    >>16709803
    Not until we tunnel into the Dwarves underground lakes to poison them and give the Naga plague blankets.
    >> Anonymous 10/22/11(Sat)21:15 No.16709825
    >>16709763
    In any propaganda we decide to use to aid the cultural revolution in Nagastan, let's use the example of our captured/raped women to play up the similairites of our causes, and build up some animosity against teh dwarves among their kind, as well.
    >> Anonymous 10/22/11(Sat)21:16 No.16709828
    >>16709803
    Not quite. We've not really done anything Nurglish or pulled any JustAsPlanned Tzeentchian shenanigans.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:16 No.16709834
    Magic, Raids, Rebellion, BLOOD FOR THE BLOOD GOD!
    We decide to foster this religion, having a large ceremony of the King converting to this religion, killing a man who murdered his wife, removing his skull, collecting his blood, and setting it on an alter. This was followed by all his advisers and all of the city leaders converting as well. After that, the King of Humanity (We need a name for our empire) was crowned the head of the religion within our borders. When the Naga caught word of this, they sent gifts and a delegation of Naga as a sign of approval and friendship. Among the gifts were a strange herb with unknown, but great, magical qualities.

    We further perfect our magic, and discover that, by adapting our healing magic, we can alter the composition of things. Transmogrification and transformation is perfected. We also discover fertility magic, and mind control magic by adapting healing magic in a similar fashion.

    We have started raiding all dwarven traffic in and out of their settlements. Our people use our bows, archery having become almost an art amongst our people, and enchanted arrows to pick them up from afar. Patrols along the Dwarven roads have been stepped up drastically because of it.

    While the Naga Leadership have grown to truly like as with the adoption of their religion, we still send a delegation of humans to ever Nagan settlement. They are sent there to subtly lead a rebellion against the leadership. The Nagan rebellion breaks out, and is ongoing. The females are fighting for equal rights, and the males are fighting to hold their position. Although we had intended for it to be a war of words, blood now runs through the streets of the cities of the Naga.
    >> Anonymous 10/22/11(Sat)21:16 No.16709835
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    >>16709823
    how about we don't try to kill the naga...yet
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:17 No.16709844
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    Dwarves:
    A1. Betray the Dwarves.
    B1. Renegotiate your Agreement.
    C1. Quietly raid them.
    D1. Do nothing.
    E1. Your choice
    _____________________________________________
    Naga
    A2. Betray Alliance
    B2. A Call to Arms against the Dwarves
    C2. Send troops to aid the rebels.
    D2. Send troops to aid the leadership.
    E2. Do nothing.
    _____________________________________________
    Population: 1150 (+150 every turn)
    Farmers: 150
    Miners: 125
    Militia: 700
    Smiths: 125
    Food: More than Enough.
    Architecture: Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Very Good
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Moats and Flood Traps
    >> Anonymous 10/22/11(Sat)21:17 No.16709847
    >>16709828
    Not /yet/ anyway.
    Not sure what to do about the blood religion, but some propaganda like stuff like >>16709825
    would be nice.
    The dwarves are probably not 'weakening' so much as digging tunnels to places to keep away from our raids, I think >.>
    >> Anonymous 10/22/11(Sat)21:18 No.16709849
    >>16709828

    We have Lightning magic encoded into our genome, which is the counter-magic to Dwarven armour and Golems. And we are in the process of politically masterminding the Naga into our sphere of influence.
    >> Anonymous 10/22/11(Sat)21:18 No.16709852
    >>16709844
    C, Focus on combining technology with Magic.
    C1
    C2
    >> Anonymous 10/22/11(Sat)21:19 No.16709853
    >>16709803
    >Attempt to win wars through cultural exchange, equality, and tolerance
    >Somehow, we're the villains

    Screw that, we're the glorious humanoid empire that will one day rule this world through our unique mix of libido, magic, and cunning!

    ...Okay, yeah, we might be Chaos. But we're still the best choice around!
    >> Anonymous 10/22/11(Sat)21:19 No.16709854
    >>16709828
    Healing magic seems pretty Nurgle to me.
    >> Anonymous 10/22/11(Sat)21:20 No.16709860
    So we run around yelling BLOOD FOR THE BLOOD GOD, sexing up snake women while going JustAsPlanned on the Naga leadership.

    We need to do something nurglish now.
    >> Anonymous 10/22/11(Sat)21:20 No.16709864
    >>16709844
    B, we haven't had any new weapons in a long time.
    D1, do nothing
    C2, equal rights!
    >> Anonymous 10/22/11(Sat)21:20 No.16709865
    >>16709853
    Who said Chaos is bad? I, for one, embrace the unrestrained emotion and freedom it offers.
    >> !PWf0ysM8oc 10/22/11(Sat)21:20 No.16709867
    >>16709860
    Plague magic.
    >> Anonymous 10/22/11(Sat)21:20 No.16709869
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    I have a nasty feeling that the dwarves are sitting back and taking it because they're amassing a huge fucking army to wipe us out.
    Also the empire name should be The Empire
    >> Anonymous 10/22/11(Sat)21:21 No.16709874
    We should probably aid the rebels subtly for now, technology and healers in their camps, methinks..
    >> Anonymous 10/22/11(Sat)21:21 No.16709876
    >>16709869
    Fuck that. The Human Reich shall rule the impure dwarfs.
    >> Anonymous 10/22/11(Sat)21:21 No.16709878
    >>16709844
    E - Found a new settlement on the river to find more peoples, and spread the love to them all

    C1 - We don't want to commit too many troops with the civil war going on in the background

    C2 - Aid the rebels!
    >> Anonymous 10/22/11(Sat)21:22 No.16709882
    E. Found a New Settlement
    E1. Your choice
    Evaluate their overall military might with some scouts, and continue preventing them from going outside their homes.

    F2. Send delegates in an attempt to help negotiate a compromise
    >> Anonymous 10/22/11(Sat)21:22 No.16709884
    >>16709869
    Fuck that noise. We're the Republic. I mean, shit, we even have city-states. Not the Republic of Humanity or something like that, mind. We wouldn't want to make our lovely Naga friends feel left out.
    >> Anonymous 10/22/11(Sat)21:22 No.16709887
    We sort of neglected A for a while now, haven't we?

    We could add cannons or steam powered doors / lifts to our fortress.
    >> Anonymous 10/22/11(Sat)21:23 No.16709894
    C: Paralyzing magics
    D1: Allow them to quake as all opposition disappears
    F1: Send peace keeping forces, we don't want any more blood split among our allies.
    >> Anonymous 10/22/11(Sat)21:23 No.16709897
    >>16709884
    The Republic of MAN.
    >> Anonymous 10/22/11(Sat)21:23 No.16709901
    >>16709844

    A. Magic is the Ace in our sleeve.
    C1. We're doing pretty well sofar.
    C2. The people of our faith are being repressed by a corrupt and megalomaniac leadership! We must intervene! Our soldiers will conduct this warfare in the most honourable of fashion. No rape/pillaging, we want the people on our side. Oh, and take the heads of the soldiers and make a big ceremony of the Naga leadership's capture.
    >> Anonymous 10/22/11(Sat)21:24 No.16709903
    >>16709897
    >>16709884
    I say we call it the Culture.
    >> Anonymous 10/22/11(Sat)21:24 No.16709904
    >>16709834
    I call it the Glorious Empire of Sanguicania.
    Motto: "Winter's not the only thing coming."
    >> Anonymous 10/22/11(Sat)21:24 No.16709905
    >>16709844
    B, we already have great magic advantage against our sworn enemies, we should learn to make better weapons and specially armor to be at least slightly on par with them. The time to conquer them is near.

    C1, keep them in check, don't give them time to compensate for their recent losses

    E2, it's their problem for now and we can't afford to send troops away and be vulnerable.
    >> Anonymous 10/22/11(Sat)21:24 No.16709906
    Seems like this is moving a bit quickly. Where the hell did we get all that magic? I thought humans were magically disinclined.
    >> Anonymous 10/22/11(Sat)21:25 No.16709912
    >>16709869
    I agree with this man right here!
    >> Anonymous 10/22/11(Sat)21:25 No.16709914
    >>16709884
    Imperial Republic? Senate and whatnot who knows...
    As for a name, the name should have a meaning that should entice our new Naga friends while still being true to us... I have no idea D:
    >> Anonymous 10/22/11(Sat)21:25 No.16709919
    C. Research new technology. Putting those engines to use.
    C1. Quietly raid the patrols and only the patrols if we can.
    D2. Send troops to aid the leadership. Now the men will owe us for putting an end to the rebellion and the ladies will love us because women love assholes. If possible I'd rather send mediators than troops but if it's not an option I understand.
    >> Anonymous 10/22/11(Sat)21:25 No.16709921
    Um....am I the only one searching for anthropomorphic snake porn at the moment?
    >> Anonymous 10/22/11(Sat)21:25 No.16709923
    >>16709906
    something triggered in our genes while we experimented.
    >> Anonymous 10/22/11(Sat)21:26 No.16709935
    >>16709844
    B: The war's coming, and we need better arms and armaments
    B1: Offer the dwarves a chance for peace between our people, if they're willing to begin a porgram of cultural exchange. Offer them that medic corps. and inspire a rebellion tehre, too. That's my plan.
    D2: Aid the leadership, but only if they agree to improve female rights a bit, and to cede to our authority to a certain degree. Start establishing political dominion over them. Make our king the Khornate Snake Pope.
    >> Anonymous 10/22/11(Sat)21:27 No.16709939
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    >>16709906
    we worked our asses off to this this far on magic

    also I go with Empire
    >> Anonymous 10/22/11(Sat)21:27 No.16709940
    >>16709921
    Yup. The rest of us has enough of it.
    >> Anonymous 10/22/11(Sat)21:27 No.16709943
    >>16709904
    Empire of Blood?
    Fuck. Yes.
    >> Anonymous 10/22/11(Sat)21:27 No.16709949
    >>16709844
    C. We still need to get some animal husbandry going on.
    D1. Let's finish up this whole Naga thing, first.
    C2. We should encourage a peaceful exchange of leadership. To encourage this, assure the former leaders they'll retain their wealth and status, and make them into what is essentially figureheads to rule through.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:27 No.16709950
    Y'all think we got it good, wait until you see the elves. *hint hint*
    >> Anonymous 10/22/11(Sat)21:28 No.16709952
    >>16709939
    get this* I hate when I do that!
    >> HUMAN 10/22/11(Sat)21:28 No.16709953
         File1319333294.jpg-(35 KB, 480x324, Me.jpg)
    35 KB
    IT IS TIME FOR A REVOLUTION, THE IMPURE SHALL BE CLEANSED! First comes OUR revolution, then the enslavement of the Naga, Half dwarfs and finally the destruction of the Dwarfs!
    >> Anonymous 10/22/11(Sat)21:28 No.16709958
    >>16709950
    I intend for us to have land raiders by the time we get to the forest.
    >> Anonymous 10/22/11(Sat)21:29 No.16709961
    >>16709950
    I can't wait. And once again, The Culture is perfect. You guys DO know what the Culture is, right?
    >> Anonymous 10/22/11(Sat)21:29 No.16709965
    >>16709950

    Are you by any chance going to connect this game to this one

    >>16709008


    Because that would be pretty awesome. Desert elves that are solely magic focused.
    >> Anonymous 10/22/11(Sat)21:30 No.16709976
         File1319333441.gif-(107 KB, 554x800, culture.gif)
    107 KB
    >>16709961
    I fucking LOVE Culture.
    >> Anonymous 10/22/11(Sat)21:31 No.16709979
    I'm throwing my vote for the name "The Empire (of Mankind)".
    >> Anonymous 10/22/11(Sat)21:31 No.16709980
    The Sanguine Kingdom, fuck yeah.

    Nothing human centric, and let's bring back the system of Council advisor's... But make it into a People's senate, one representative from each village/City that advise the King.
    >> Anonymous 10/22/11(Sat)21:31 No.16709982
    >>16709958
    Are we going to be able to fit them with cannons and such by that though?
    >> Anonymous 10/22/11(Sat)21:32 No.16709993
    >>16709953
    Woah, woah, woah. Woah. Man. Chill. There's plenty of room for all of us, man.
    We've got some good stuff goin' on here with these snake-dudes, no need to go all Imperial on 'em, man.
    >> Anonymous 10/22/11(Sat)21:32 No.16709994
         File1319333560.jpg-(46 KB, 460x311, odessa--SA-nimmt-neue-Gefangen(...).jpg)
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    >>16709961
    No. But do you know what the Movement is?
    >> Anonymous 10/22/11(Sat)21:33 No.16709998
    >>16709980
    Sanguicania. Yes yes!
    Also the Nagas are our friends, so should they wish to join this empire, they will be equals.
    Equals who can give big hugs :D
    Also the dwarves may be doing what dwarves do: Build a whole lot of siege machines. We should be careful and try to scout out some stuff maybe
    >> Anonymous 10/22/11(Sat)21:33 No.16710000
         File1319333611.jpg-(44 KB, 280x286, iwillenjoyit..jpg)
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    >>16709958
    I can see it now, slave dwarves pushing a massive land battleship as we lightning a forest and watch it burn
    >mfw
    >> Anonymous 10/22/11(Sat)21:34 No.16710012
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    >>16709994
    Ah, a comrade in arms
    >> Anonymous 10/22/11(Sat)21:35 No.16710026
    Hey if we let the nagas join us would we get their bonuses as well? Would it be part our empire?

    Also 1+ vote for the Empire of Sanguicania.

    We are all connected by our blood.
    >> Anonymous 10/22/11(Sat)21:35 No.16710028
    >>16709980
    >The Sanguine Kingdom
    I like this best of all the names so far, personally.
    >> Anonymous 10/22/11(Sat)21:36 No.16710035
         File1319333799.jpg-(529 KB, 1413x1500, Men_of_the_Waffen-SS_have_retu(...).jpg)
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    >>16710026
    Aryan blood.
    >> Anonymous 10/22/11(Sat)21:38 No.16710045
    >>16710035
    If by 'aryan' you mean 'Naga/human/dorf hybrids + whoever we happen to find in our way that is biologically compatible', then yes.
    If not, go back to the dwarves where you came from :P
    >> Anonymous 10/22/11(Sat)21:38 No.16710052
    >>16710035
    >>16710035

    I was thinking more, lets screw all our allies so we really are all connected by blood.

    Yay Half-breeds.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:39 No.16710060
    Technology, Raiding, and Rebel Alliance.

    We advance our technology. We learn how to electrify our traps with the engines. We also learn how to light the entirety of all our fortresses with the Lightbulb. We apply steam power to a massive scale with large generators, and also discover the power of water, using underground aquifers to create water turbines. Our fortresses are all powered now. We have bored so deep into the earth however that we are now finding pockets of magma. We also integrate our magic with technology, using magic to kickstart turbines and engineering a system to distribute magic over a large area by rerouting it's energy.

    We send out a Raiding Party. However, when the Raiding Part returned, instead of loot they had only a note. It is written in Dwarvish and translates to "We have put up with your insolence enough, it is time for war!". They report that they had been in the sparce forest near a Dwarven entrance to their Deep Roads when a single Dwarf came out. They fired their arrows at it and they simply broke against his armor, which wasn't shocked by the enchantment on the armor. He marched up to them, didn't say a word, and handed the letter to them, then walked back to the fortress.

    We send 100 of our militia to aid the Rebels in their fight. Reports back indicate the fighting is going easy, but that the Naga will be severely weakened as allies, however they are well liked by the Naga Women and respected by the Men who have joined the Women's cause. A more detailed report will be supplied at a later date, apparently.
    >> Anonymous 10/22/11(Sat)21:39 No.16710063
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    >>16710035
    You know how the Japs were totally considered bro-tier?

    >>16709998
    Much to hora about!
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:40 No.16710068
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    Dwarves:
    A1. March for Dwarven Cities
    B1. Raid them.
    C1. Fortify our Positions
    D1. Your choice
    _____________________________________________
    Naga
    Temporarily Unavailable while the Civil War rages.
    _____________________________________________
    Population: 1300 (+200 every turn)
    Farmers: 150
    Miners: 150
    Militia: 625 (Temporarily -100)
    Smiths: 150
    Food: More than Enough.
    Architecture: Massive Underground Fortress
    Weapons: Pickaxes, Swords, and Bows
    Tech: Excellent
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps
    >> Anonymous 10/22/11(Sat)21:41 No.16710081
         File1319334119.jpg-(77 KB, 494x640, waffen ss-ss_early__11_-ww2sho(...).jpg)
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    >>16710068
    I demand a rebel event. preferably not stomped to death.
    >> Anonymous 10/22/11(Sat)21:42 No.16710086
    >>16710068
    A
    C1

    We need to be prepared. The invincible dwarf is worrying.
    >> Anonymous 10/22/11(Sat)21:42 No.16710089
    Hmm. We need better arrow heads and enchantments on them.
    That or to discover the musket <.<
    >> Angrydorf !TK/UA49EzE 10/22/11(Sat)21:42 No.16710091
         File1319334152.jpg-(81 KB, 500x500, 58756856..jpg)
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    oh now you insects have done it...

    your fate is sealed.
    >> Anonymous 10/22/11(Sat)21:43 No.16710097
    >>16710068
    B
    C1
    that armor does not bode well with me. They have adapted to our warfare and now we must counter it, FOR THE EMPIRE
    >> Anonymous 10/22/11(Sat)21:43 No.16710102
         File1319334196.jpg-(8 KB, 240x182, images..jpg)
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    >They fired their arrows at it and they simply broke against his armor, which wasn't shocked by the enchantment on the armor. He marched up to them, didn't say a word, and handed the letter to them, then walked back to the fortress.
    >> Anonymous 10/22/11(Sat)21:43 No.16710106
    >>16710068
    C, Focus on a dwarf plague, we need something to weaken them.
    D1, Again, try and find a plague that would work on the dwarfs.
    >> Anonymous 10/22/11(Sat)21:44 No.16710116
         File1319334281.jpg-(288 KB, 689x1000, 1318646381522.jpg)
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    let us become regenerating, lighting throwing gods of war and sex
    >> Anonymous 10/22/11(Sat)21:44 No.16710117
    >>16710068

    C. Use Steamweapons to cook the dwarves alive in their armour.

    C1. Harass them all the way. We are faster than they are, and we will defend only our most highly valued positions.
    >> Anonymous 10/22/11(Sat)21:45 No.16710131
    >>16710068
    A and C1. Let them come.
    >> Anonymous 10/22/11(Sat)21:46 No.16710133
    >>16710116
    >MFW I just realized that OP has made us what all Vikings wish they could be.
    >> Anonymous 10/22/11(Sat)21:46 No.16710134
    >>16710068
    B. Try to improve weapons. We must discover a way to pierce their armor. Maybe enchant our own armor and see if we can still break through it.
    C1. Fortify our Positions. We have more than enough food, if it comes down to a siege war we must have good defenses.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:46 No.16710135
    I am going out to dinner soon and after that will be spending time with my girlfriend, so this may need to be picked up tomorrow.

    I forgot how enjoyable it was to DM, this is way better than it is on /b/ though.
    >> Anonymous 10/22/11(Sat)21:46 No.16710138
    >>16710068
    B. Try to improve weapons.
    C1. Fortify our Positions

    send a letter by arrow back to the dwarfs telling them they will pay for their cruelty and abuse of our women.
    >> Anonymous 10/22/11(Sat)21:47 No.16710144
         File1319334422.jpg-(104 KB, 1500x1584, 54545.jpg)
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    C
    C1

    >>16710091
    oh yes it is on now come at us bro!
    >> Anonymous 10/22/11(Sat)21:48 No.16710154
    >>16710086
    because >>16710102
    >> Anonymous 10/22/11(Sat)21:48 No.16710161
    Someone archive please? I don't know how . _ .
    >> Anonymous 10/22/11(Sat)21:49 No.16710169
    >>16710135
    Fair enough. And of course we're better than /b/, /b/ sucks.
    >> Anonymous 10/22/11(Sat)21:49 No.16710172
    >>16710144
    I sense great power in the future for us.....the power of the dark side.
    >> Anonymous 10/22/11(Sat)21:57 No.16710244
    What can we do to get down whose dorfs?
    They seem to have armor we cannot crack or electrocute.
    So how about we literally steamroll them?
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)21:58 No.16710257
    Weapons and Fortifications.
    The King, in his great and holy wisdom, has decided that The Sanguine Kingdom is long overdo for some improvements to it's weapons. We make many innovations, and mimic the dwarves in many ways, while discovering that using multiple strings on a bow and using several differing materials creates a much more powerful, while easier to draw, weapon.

    We dig further underground and reroute the magma, creating pits with lava at the bottom. We build massive barriers, gates, checkpoints, narrow trap-filled corridors, and other defenses in preparation for a siege. If one doesn't know the right passwords and levers to pull they are almost inevitably killed. Our mountain fortresses are entirely self sufficient though, so it is not much worry, being cut off from the outside world that is.

    The Civil War in the Nagan lands has reached a stalemate.

    An army of ~2500 Dwarves is spotted marching for our lands.
    _____________________________________________
    A. Try to improve Fortress.
    B. Try to improve weapons.
    C. Research new technology.
    D. Practice Magic.
    E. Found a New Settlement
    F. Explore
    _____________________________________________
    Dwarves:
    A1. March for Dwarven Cities
    B1. Raid them.
    C1. Fortify our Positions
    D1. Your choice
    _____________________________________________
    Naga
    Temporarily Unavailable while the Civil War rages.
    _____________________________________________
    Population: 1500 (+200 every turn)
    Farmers: 125
    Miners: 50
    Militia: 1025 (Temporarily -100)
    Smiths: 200
    Food: More than Enough.
    Architecture: Massive Underground Fortress
    Weapons: Pickaxes, Long Swords, double bladed axes, hand axes, broad swords, daggers, and Compound Bows, electrified arrows.
    Tech: Excellent
    Magic: Good
    Defenses: Natural Mountain Barrier + Narrow Cave Hallways + Gates and Barricades + Electrified Moats and Flood Traps + Magma Pits
    >> Anonymous 10/22/11(Sat)21:59 No.16710270
    >>16710172
    fuck that.
    middle of the road grey path has my vote.
    >> Anonymous 10/22/11(Sat)22:00 No.16710284
    Short-term solutions are pretty needed for defense now. I suggest researching magic and fortifying our defenses further
    >> Anonymous 10/22/11(Sat)22:01 No.16710297
    >>16710257
    D
    C1

    They will break against our walls, and then we will break them in return.
    >> Anonymous 10/22/11(Sat)22:03 No.16710313
    In the event of something horrible, we should consider finding ways to reroute magma outside of the fortress temporarily.
    Nothing says "Ahaha where is your god now" like a man-made volcano :D
    >> Anonymous 10/22/11(Sat)22:03 No.16710320
    >>16710257
    D. Practice Magic.
    Lets polish up our trump card in readiness for the dwarves.
    C1. Fortify our Positions
    Arrange for group;s of rangers to harass and test our new bows/weapons on the marching dwarves.

    inform the naga, both rebel and leader-ship of the impending war.
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)22:03 No.16710322
    Go to chanarchive.com, go to the request archival page, and copy pasta the URL of this thread into the designated box. Then click vote. It's got 1/4 so far. I will need to go soon, so I figure if this is archived it'll be easier to pick up tomorrow.
    >> Anonymous 10/22/11(Sat)22:04 No.16710325
    >>16710257

    C. Sieges are won by attrition. We need every innovation we can get to combat the dwarves. Also, Stockpile food.

    D1. Harass Dwarven supply lines, send small expedition force to try and win the stalemate in Nagaland.
    >> Anonymous 10/22/11(Sat)22:06 No.16710348
    A and D1, have some scouts try to slow down the army/get some intel, maybe put some traps along their way to thin their ranks.
    >> Anonymous 10/22/11(Sat)22:06 No.16710351
    >>16710257
    D: See if we can use our new transmogrification magic to breed animal chiemras to serve as mounts and cannon fodder. Accept volunteers to be turned into beat-men, and attach magical electrical metal bits. Make an army of Blanka.
    C1: We have pretty rad defences, let's make 'em radder still.
    >> Anonymous 10/22/11(Sat)22:07 No.16710361
    >>16710257
    D. Practice Magic. Last attempt to learn some sort of wide-spread storm magic to fuck their whole army at once before they reach our gates.
    C1. Fortify our Positions. Simple traps for before they even reach our doors. I doubt their golems can be stopped by simple stuff but a fifteen foot pitfall might be able to moderately injure a dwarf just before they are ready to attack.

    How our are half-n-halfs doing? Both the dwarflings and the reptilians?
    >> Anonymous 10/22/11(Sat)22:11 No.16710392
    >>16710361
    >How our are half-n-halfs doing? Both the dwarflings and the reptilians?
    >>16710351
    >Make an army of Blanka.

    Army of electrified half-dwarf berserkers!
    >> Anonymous 10/22/11(Sat)22:11 No.16710395
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    105 KB
    They will break upon our walls, they will know to fear our name, and when they run back to their subterranean huts and cower in the corner, and we will stand over them and say, "Fuck your shit"
    also my captcha (Baduel nityft) foretells of a great warrior, Baduel, who will expel the heathen dwarves from our glorious lands
    >> Anonymous 10/22/11(Sat)22:12 No.16710397
    >>16710322
    just use suptg
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)22:15 No.16710416
    >>16710397
    Didn't even know there was such a thing.
    >> Anonymous 10/22/11(Sat)22:16 No.16710423
    >>16710416
    http://suptg.thisisnotatrueending.com/archive/16708343/

    [spoiler]themoreyouknow.jpg[/spoiler]
    >> King Alfonso !!J5X1luOwrrm 10/22/11(Sat)22:16 No.16710424
    Anyway, goodnight folks, see you tomorrow for more Blood God worshiping, dwarf hating, Naga fucking good times.
    >> Anonymous 10/22/11(Sat)22:17 No.16710427
    >>16710257

    >http://suptg.thisisnotatrueending.com/archive.html

    People already added the first thread. I'm glad to see these archived, even if I already saved these to my harddrive.
    >> Anonymous 10/22/11(Sat)22:18 No.16710437
    >>16710416
    Both threads already have one. They are the third and fist entries respectively. You should come up with a name for this quest.
    http://suptg.thisisnotatrueending.com/archive.html



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