>> |
09/26/11(Mon)21:29 No.16436899I know I've told this one before... >Playing a Psyker Biomancer in DH, fairly high ranking, never use abilities at full power. >Party in in heinously deep shit, enemy has armor the likes of which the majority of us simply can't crack. >Most everyone is down in criticals, I just attempted a Shocking Fist-type thing, rolling shit for damage and not even scratching the enemy. >"Cute trick, have any better?" >I roll healing at my full three dice through a focus and with a centering check hoping to get the others back into combat, one of whom has a meltagun. >Roll 3 nines. GM: "You have fate points, you wanna redo that?" Me: "No, I like this, Let's do this" >Power effect happens first, Awesome rolls, EVERY ALLY is almost at full health. >First Psy Phenominon goes to Perils: Rain of Blood, all subsequent rolls go straight to Perils. I'm laughing my ass off OOC at this point. >Second Perils Roll: Reverse Gravity, Roll a FUCKING 100 on the radius, with an 8 turn duration, holy shit. >We're near the ruins of a Hive, though not in them. A kilometer radius chunk of Hive starts destabilizing and lifting into the air for damn near a minute. >Third Perils is the Warp Lightning Explosion, Everyone rolls their damage, ones everywhere, still, most PCs get reduced back down to 1 or 2 wounds from it (Including the Psyker himself.) >GM Rolls for the Cultists en masse, fucking sea of tens. Warp lightning completely bypasses Armor and Toughness... The big fucker I'm fighting gets an arm blown off and is incapacitated. >Standing on the ceiling of the ritual chamber, storm of blood and crackling death, with sounds of the fucking world ending all around us, "I have HELL!" >Remaining cultists shit themselves and flee, falling into the sky as they stampede out of the cave... Leader gets coup de gras'd in the throat.
By the end, the rest of the party was almost as afraid of the Psyker as they were of the Inquisitor. |