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09/24/11(Sat)02:31 No.16406005I'm astonished at how many people in this thread are so pro-rollplaying and anti-roleplaying. I cannot understand this attitude:
>>16403430 I go to my DM's sessions to game, not to practice for my not-upcoming drama college audition
I mean jesus, what do your games consist of? Just nothing but fights and skill checks? Fuck, that sounds dull.
>>16405583 if the player's don't get it at first, ask for INT or WIS checks, and the higher they roll, the more hints you can give out. I've found, that way it's more rewarding for the player's, because THEY figured it out.
Exactly, and for charisma tests, you give a bonus if the player roleplays a good response. If they're trying to convince a dryad to let them pass through the mystic forest, you want players to say something like "I swear on my honour we will cut no wood, nor make a fire, nor harm any living thing that dwells within your forest, milady", not "I roll diplomacy". If they're trying to solve a murder, you want them to interview witnesses and look for evidence, not "I have 20 Int, I should be able to just make a skill test to know who did it".
Now, obviously, sometimes you'll have a stupid player trying to play a smart PC or a shy player trying to play a charismatic PC and you should make allowances, but you should still try to encourage them by giving bonuses to even a lackluster attempt at roleplaying. That's the fucking POINT of an RPG. The "R" stands for "Roleplaying", you fuckers. If you're just in it to roll dice and kill shit, you might as well play Diablo. |