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  • File : 1315500398.jpg-(103 KB, 466x700, tumblr_lm6xrtsKDr1qeklimo1_500.jpg)
    103 KB tRoS To The Death Kzyrgis 09/08/11(Thu)12:46 No.16226145  
    Ok, first we're gonna do some character creation then we're going to throw said character at some fleshy targets!

    Character generation information in the next post...
    >> Kzyrgis 09/08/11(Thu)12:48 No.16226159
    Ok well first things first, let's pick a character concept.
    Any ideas? if you guys are uninspired then I can give you a choice...
    >> Anonymous 09/08/11(Thu)12:48 No.16226163
    Snake Oil Huckster
    >> Anonymous 09/08/11(Thu)12:50 No.16226174
    Kung Fu master with mad acrobatics skills.
    >> Anonymous 09/08/11(Thu)12:53 No.16226195
    I believe you owe us an arab
    >> Anonymous 09/08/11(Thu)12:56 No.16226209
    what about a cave man?
    Tall, HUEGSTRONG, wearing simple furs and weilding a massive 2-handed club
    >> Kzyrgis 09/08/11(Thu)13:00 No.16226243
         File1315501242.png-(184 KB, 694x523, table 2.png)
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    I have no idea what that first on is, so we'll go with the kung fu mofo.

    ok, now we have our target, we can get down to the mechanics of character building. This is how you're build a character for a campaign.

    First, we need to work out what out Priorities are.
    Now I'm saying this guy's gonna be human, which sorts out our F Priority, so now you guys need to work out the other 5. You have 5 other priorities above F, from highest at A to lowest at E.

    Assign those priorities depending on which of these following character aspects is most/least important to you.
    Social Class
    Attributes
    Skills
    Proficiencies
    Gifts and Flaws
    the effects of each assigned priority are in the attatched table...
    >> Anonymous 09/08/11(Thu)13:06 No.16226282
    >>16226243
    Proficiencies, attributes, gifts, skills, social class
    >> Anonymous 09/08/11(Thu)13:07 No.16226286
    >>16226243
    social class D, gifts at C, take the little flaw.
    Be a wee free man.
    >> Anonymous 09/08/11(Thu)13:08 No.16226300
    >>16226243
    Social Class
    >D
    Attributes
    >A
    Skills
    >C
    Proficiencies
    >B
    Gifts and Flaws
    >E

    My 2 cents
    >> Kzyrgis 09/08/11(Thu)13:14 No.16226345
    Hmm, so I'm hearing Gifts at C and Social Class at D, now the other options need 2 of the same vote to go through!
    Attributes, Proficiencies and Skills still left to have at least 1 deciding vote.
    >> Anonymous 09/08/11(Thu)13:31 No.16226463
    how odd
    TROS threads have been going off splendidly lately, dunno why it's so quiet around this here thread.

    anyway, I posted >>16226300
    So since nobody is sayin' anything, I'll reiterate my choice for stats. I admit that I have no idea what the difference between skills and proficiencies is though.
    Is one combat and one social?
    >> Anonymous 09/08/11(Thu)13:32 No.16226474
    >>16226463
    cus we were all up so late last night watching Sulla kill genoese
    >> Anonymous 09/08/11(Thu)13:33 No.16226483
    >>16226345
    we could go proficiencies A (just, you know, to vary a bit. the char creation system is broken, leads always to the same choices... or maybe we've fallen in a rut) and get 2 weapons, melee and ranged.
    >> Kzyrgis 09/08/11(Thu)13:49 No.16226613
    ok, that's Proficiency A
    and as we have less activity, let's have Attributes B and Skills E.
    >> Anonymous 09/08/11(Thu)13:51 No.16226637
    >>16226613
    sounds good, lets move this along
    >> Kzyrgis 09/08/11(Thu)13:56 No.16226697
    ok, well we've got a Human Low Freeman with 1 major gift and 1 minor flaw, 43 Attribute points, proficiency 14 and 9/9 skill.

    well lets deal with the gifts and flaws first shall we?
    >> Anonymous 09/08/11(Thu)13:58 No.16226719
    >>16226697
    berserker gift, little flaw!
    nae king, nae laird, and so on
    >> Kzyrgis 09/08/11(Thu)14:01 No.16226742
    I beg forgiveness, I have got to leave, my wonderful family apparently require I cook. now.
    I'll be back later, although the character creation is relatively straightforward once you get going, so if anyone has the core book then they can take over describing the various aspects. sorry about that guys.
    >> Anonymous 09/08/11(Thu)14:06 No.16226790
    we could discuss were to go with this character in the meanwhile.
    what weapons to use? schools?
    is he really going to be a nac mac feegle ripoff?
    is he even going to be an he?
    >> Anonymous 09/08/11(Thu)14:37 No.16227124
    >>16226790
    A BONNIE IRISH LASS WITH A BIG HEART AND A BIGGER AXE
    >> Anonymous 09/08/11(Thu)14:41 No.16227166
    guys, we were going for kung-fu monk.
    maybe a BONNIE IRISH LASS MYSTERIOUSLY RAISED IN TIBET WIELDING THE TERRIBLE POWERS OF CELTIC KUNG-FU
    >> Scannon 09/08/11(Thu)14:53 No.16227296
    Signing in here. Just home from work. Need a beer and a shower (at the same time).
    There was a RoS thread during the day too, in which some anon asked about weapons proficiencies.
    >> Anonymous 09/08/11(Thu)14:53 No.16227298
    >>16227124
    the little berserker choice is still relevant, then!
    >> Kzyrgis 09/08/11(Thu)15:27 No.16227616
         File1315510042.jpg-(45 KB, 145x249, daftwullie.jpg)
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    ok, if this is alive then I have returned, family fed etc.

    so are we still on the monk or have you guys decided to make Daft Wullie?
    >> Anonymous 09/08/11(Thu)15:30 No.16227651
    >>16227616
    'ittin them with me head doesn't count as monking?
    >> Anonymous 09/08/11(Thu)15:38 No.16227706
    I just want to address a couple things from the end of last thread, really quick.

    >leave only a narrow space at the side of the neck.

    That's sort of all you really need. A horizontal swing would, were it not for that shield, be a severe threat--as would a forward thrust. I've also never seen a scarf around the neck depicted--if it existed, I imagine it was most common in Judea.


    >We also have records of legionaries armouring their lead leg's shin.

    I've heard this several times. Do you have a picture to reference this? Because I have never actually SEEN it. Almost every depiction I've seen has shown legionary regulars with completely bare legs, and only officers with greaves.

    I will say though that Roman steel wasn't shitty in the least, though. It was actually pretty solid stuff since they got it from the same source as the Spanish did centuries later.
    >> Scannon 09/08/11(Thu)15:39 No.16227709
    A wee free man might be more interesting - we haven't done non-humans before.
    >> Kzyrgis 09/08/11(Thu)15:45 No.16227764
    ok, so the Gifts descriptions are way too long to post them all, so I'll post the names and give more details on the ones you like look of, those of you with the core turn to page 43.

    Absolute Direction
    Allies
    Ambidexterity
    Animal Kin
    Area Knowledge
    Beauty of Legends
    Good Reputation
    Intuition
    Linguist
    Patron
    Quick Healing
    True Leadership
    >> Anonymous 09/08/11(Thu)15:52 No.16227840
    just so you know, most gifts and flaws have been updated/errataed in the Companion, and new ones added.
    >> Kzyrgis 09/08/11(Thu)15:55 No.16227856
    >>6227709
    Hmmm, the guidelines for races in tRoS are pretty loose, although I assume we'd have to change our race priority from F to B to be able to use a non-human.

    although while looking for other races I did come across stats for a were-bear...
    >> Kzyrgis 09/08/11(Thu)16:08 No.16227946
    >>16227840
    bleh, I'm not so keen on the pointsbuy system, but I'll add the other gifts.

    20/20
    Accuracy
    Alert
    Careful
    Driven
    Exceptional Hearing
    Glorious Destiny
    Great Presence
    Hardy
    Heir
    High Pain Threshold
    Intellectual
    Jack of all Trades
    Light Sleeper
    Marksman
    Nimble
    Quick Hands
    Quick Wits
    Resolute
    Social Butterfly
    Steadfast
    Tireless
    True Compassion
    True Faith
    True Love/True Hatred
    Wealthy
    in addition to all previously listed.
    >> Scannon 09/08/11(Thu)16:11 No.16227962
    >>16227856
    Beer? Check
    Showered? Check.
    Tunes dirtier than a council flat kitchen? Check.

    Let's live up to my name then! I'll try and scan The Riddle of Steel tonight, unless the Roughneck Bass makes my brain bleed.
    >> Anonymous 09/08/11(Thu)16:22 No.16228029
    speaking of RoS
    I have this idea for an npc who is a blinded knight who was an incredible badass when he could see, thing is, the players might end up fighting with him.do you think he should be easymodo or should I go a little cinematic on them?
    >> Anonymous 09/08/11(Thu)16:24 No.16228048
    >>16227946
    after the flaw part there is also berserker, that can be taken both as a gift or a flaw
    >> Scannon 09/08/11(Thu)16:29 No.16228078
    >>16228029
    He should have been a great hero. A brilliant crusader. A flower of chivalry.
    He should never back down from a just cause, or helping an old ally.
    He should ride into battle with his horse chained between that of two of his knights.
    He should be hacked down in a viscious and desperate battle by mere peasantry. His coat of arms should be stolen by the enemy's nobility.
    He should be the damned blind King of Bohemia.

    >..for all that he was nigh blind, when he understood the order of the battle, he said to them about him: 'Where is the lord Charles my son?' His men said: 'Sir, we cannot tell; we think he be fighting.' Then he said: 'Sirs, ye are my men, my companions and friends in this journey: I require you bring me so far forward, that I may strike one stroke with my sword.' They said they would do his commandment, and to the intent that they should not lose him in the press, they tied all their reins of their bridles each to other and set the king before to accomplish his desire, and so they went on their enemies. The lord Charles of Bohemia his son, who wrote himself king of Almaine and bare the arms, he came in good order to the battle; but when he saw that the matter went awry on their party, he departed, I cannot tell you which way. The king his father was so far forward that he strake a stroke with his sword, yea and more than four, and fought valiantly and so did his company; and they adventured themselves so forward, that they were there all slain, and the next day they were found in the place about the king, and all their horses tied each to other.
    >According to the Cronica ecclesiae pragensis benesii krabice de weitmile, before he died at the Battle of Crécy, he said: "With God's help it will never be that a Bohemian king would run from a fight!"
    >> Kzyrgis 09/08/11(Thu)16:33 No.16228104
    >>16228029
    make him god-tier on proficiencies, but like double his TN for everything, because he's got lots of experience and fighting is second nature to him, but he's relying on his other senses to try and make and defend against attacks.
    >> Anonymous 09/08/11(Thu)16:43 No.16228193
    >>16228078
    >>16228104
    well thats inspiring!
    what was TN again?
    >> Kzyrgis 09/08/11(Thu)16:46 No.16228217
    >>16228193
    the number you have to roll to get a success.
    if his TN would be 4, it is now 8, if it is 7, it is now 14, etc...
    >> Scannon 09/08/11(Thu)16:47 No.16228232
    >>16228193
    Target Number. What you have to roll over to hit shit with your sword (or block shit with your shield. etc.)
    >> Scannon 09/08/11(Thu)16:52 No.16228264
         File1315515125.jpg-(1.3 MB, 2275x3000, img006.jpg)
    1.3 MB
    Pic Related.
    >> Anonymous 09/08/11(Thu)16:55 No.16228290
    >>16228232
    >>16228217
    aah offcourse
    >> Anonymous 09/08/11(Thu)16:55 No.16228291
    >>16228264

    Oh damn, that's the quality of your scan?

    You rock, good sir.
    >> Anonymous 09/08/11(Thu)16:58 No.16228311
    >>16228078
    funny you should say that cus he actually IS ...er...WAS a crusader. he got his eyes burned by nafta
    >> Anonymous 09/08/11(Thu)17:04 No.16228357
         File1315515842.png-(26 KB, 150x213, Masculine_Tears.png)
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    >>16228078
    A man to be remembered. One more debt to repay the English.
    >> Scannon 09/08/11(Thu)17:05 No.16228368
         File1315515915.jpg-(1.2 MB, 2275x3000, img076.jpg)
    1.2 MB
    >>16228291
    Well, that's the quality at the ends of the book, when the middle isn't such an issue, and when it's been tidied up. Worst case is the pic for a tidied page. I'll post up an untidied one next.
    >> Anonymous 09/08/11(Thu)17:07 No.16228385
    >>16228029
    >>16228078
    >>16228357
    You guys heard of Jan Zizka?
    >> Scannon 09/08/11(Thu)17:07 No.16228392
         File1315516068.jpg-(2.18 MB, 2975x4094, img228.jpg)
    2.18 MB
    >>16228291
    Here's the latest page, fresh off the scanner.
    >> Anonymous 09/08/11(Thu)17:11 No.16228419
    Ugh, Riddle of Steel. So complicated, and yet still makes one gender mechanically superior to another and sucks at fights that are not one-on-one (you know, 99% of fights in RPGs).
    >> Kzyrgis 09/08/11(Thu)17:17 No.16228473
         File1315516654.jpg-(351 KB, 836x569, EnglishArcher.jpg)
    351 KB
    >>16228357
    >> Anonymous 09/08/11(Thu)17:20 No.16228491
         File1315516804.gif-(65 KB, 400x304, Jones.gif)
    65 KB
    >>16228419
    You don't say. How about dem Yanks, eh?

    >>16228385
    The Hussite Leader? He won a billion battles and killed way too many Germans. Cool guy.
    >> Anonymous 09/08/11(Thu)17:20 No.16228493
    >>16228419
    Fights that aren't one-on-one tend to be over quickly in reality.
    >> Anonymous 09/08/11(Thu)17:24 No.16228523
    >>16228491
    Jan Zizka was eventually completely blind, and he was from Bohemia.
    >> Anonymous 09/08/11(Thu)17:24 No.16228531
    >>16228419
    Yeah you get a slight penalty to your starting height and weight as a woman and should probably wear a codpiece as a dude, big fuckin' whoop.
    >> Anonymous 09/08/11(Thu)17:26 No.16228546
         File1315517173.jpg-(23 KB, 300x322, La_Hire.jpg)
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    >>16228473
    La Hire finds your enthusiasm arousing, and invites you to remember this moment at Patay.
    >> Anonymous 09/08/11(Thu)17:26 No.16228549
    >>16228493
    Actually, if you aren't scared to invest you pool on movement, you can swashbuckle your way around mooks with ease. IF they are mooks, of course.
    It's a nice mechanic.
    >> Anonymous 09/08/11(Thu)17:27 No.16228561
    >>16228523
    He also had his skin made into a drum after his death so that he could continue marching into battle with his men.

    It's weird that around here Bohemians are used as an example of laziness. I've never seen it personally, every example of their actions seems to involve someone doing ridiculously out of their way to get something done.
    >> Anonymous 09/08/11(Thu)17:30 No.16228577
    >>16228561
    I question more why there is a stereotype of the blind wandering Japanese swordsman and not of the blind wandering mace-wielding Bohemian knight.
    >> Anonymous 09/08/11(Thu)17:31 No.16228583
    >>16228531 Yeah you get a slight penalty to your starting height and weight as a woman and should probably wear a codpiece as a dude, big fuckin' whoop.

    I'm wearing a codpiece right now, it's just a sensible precaution against the ever-present risk of time travelling dick-stabbing Romans.
    >> Anonymous 09/08/11(Thu)17:36 No.16228623
    >>16228419
    Large fights are a bit more complicated than usual, but I maintain that they are some of the best done of any game I've ever played.

    The only real complication as I see it is that there's no order in which to move through each of the mini-combats that would make up every brawl. Just having everyone go through on exchange makes sense, but sometimes these effect each other, and there should be a way to keep them from entangling up, or someone taking an extra exchange by accident and pushing ahead in time somehow.

    As for the gender business... I'm not seeing it. Women are slightly better at handling groin shots, but even then the amount of shock and pain being done to the same area is enough to doom anyone in the next exchange.
    >> Scannon 09/08/11(Thu)17:44 No.16228705
         File1315518269.png-(561 KB, 497x547, 1309773429608.png)
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    >>16228583
    I laughed my time travelling tits off.

    Also, stat me.
    >> Anonymous 09/08/11(Thu)17:44 No.16228709
    >>16228623
    tell us your stories, skald?
    >> Anonymous 09/08/11(Thu)17:46 No.16228727
    >>16228705
    +4 to redneck.
    >> Anonymous 09/08/11(Thu)17:49 No.16228761
    Hey Scannon, any progress with the books? I'm eagerly awaiting the download, right now I'm still working from the shitty copy and I've got a session tomorrow.

    Love your work so far, thanks for the effort.
    >> Anonymous 09/08/11(Thu)17:52 No.16228800
    >>16228577

    I believe that is due to Zatoichi, who I believe is a popular fictional blind sword-master in Japen.

    Not sure though.
    >> Anonymous 09/08/11(Thu)17:53 No.16228805
    >>16228705

    Transexual Redneck
    ST 5 WP 3 Reflex 7
    AG 7 Wit 7 Knockout 3
    TO 4 MA 4 Knockdown 6
    EN 6 Soc 4 Aim 5
    HT 3 Per 4 Move 9
    Proficiencies: Axe 8
    Equipment: Axe, Penis, Stuffed Bra (AV 2 torso)
    CP: 15
    >> Anonymous 09/08/11(Thu)17:53 No.16228806
    >>16228709
    I have told stories before. Quite a few of them, but I've been asked to stop. My Seneschal/DM is on here, and he has been getting tired of people hearing the end of his stories before he tells them. And I'm a bad storyteller anyway.
    >> Scannon 09/08/11(Thu)17:55 No.16228826
         File1315518911.jpg-(2.56 MB, 2975x4094, img249.jpg)
    2.56 MB
    >>16228761
    I shall upload a big ass file of the scanned .jpgs of every page, except for the sorcery section, overnight tonight. I cannot do better than that, because my connection sucks and cleaning up the pictures takes about five minutes per page. With Photoshop macros and everything.

    This is the latest page to be scanned. There are about 265 pages in the book.

    After than, I might scan the sorcery section, for completeness. In any case, I hope to have a beautiful .pdf out by the end of next week.

    After that, I'm thinking of setting up some kind of Riddle of Steal v. 2.0 wiki so that we can group-source the complete, errata-ed, supplemented rules for TRoS. But that's a long-term dream.

    After that, I'm gonna stab you in the dick through the medium of science. For the lulz.
    >> Anonymous 09/08/11(Thu)17:55 No.16228829
    >>16228806
    well I dont recall an abundance of RoS stories... and I dont see no seneschy around...
    >> Anonymous 09/08/11(Thu)17:56 No.16228834
         File1315519000.jpg-(14 KB, 150x155, HeavyHappy.jpg)
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    >>16228826

    You are credit to team!
    >> Anonymous 09/08/11(Thu)17:57 No.16228842
    >>16228826
    and lo, Scannon the patron saint of RoS descendend upon the wild tribesmen of Teegee and showed them the way of the steel
    >> Anonymous 09/08/11(Thu)17:59 No.16228864
         File1315519171.jpg-(404 KB, 1576x2544, Paolo_Uccello_044.jpg)
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    >>16228826
    Someone "crowd source" some OCR in here!
    >> Kzyrgis 09/08/11(Thu)18:02 No.16228881
    >>16228826
    awesome man!

    ok, I cba with char-gen and it looks like you lot don't care either, so who wants to kill a were-bear?
    >> Scannon 09/08/11(Thu)18:06 No.16228902
         File1315519572.jpg-(142 KB, 935x935, Talhoffer-Groin-Stab.jpg)
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    >>16228842
    THROUGH THE MEDIUM OF SCIENCE.

    I want to go back to being anon now...
    >> Anonymous 09/08/11(Thu)18:06 No.16228915
    >>16228881
    She >>16228705 does.
    >> Anonymous 09/08/11(Thu)18:08 No.16228935
    >>16228829
    I've told one RoS story before, which ain't many granted, and a fair handful of Pathfinder tales. Every time, the guy gets a bit more frustrated that I'm spoiling stuff for /tg/ before he can get there.
    And trust me. You know my seneschal.
    >> Scannon 09/08/11(Thu)18:09 No.16228943
    Every preview .pdf I've put out so far has had searchable OCR-ing.

    DICK STABBINGS FOR ALL.
    >> Anonymous 09/08/11(Thu)18:10 No.16228953
         File1315519846.jpg-(135 KB, 1024x768, pipe it.jpg)
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    >>16228935
    oh just one RoS tale!
    >> Anonymous 09/08/11(Thu)18:11 No.16228960
         File1315519915.jpg-(15 KB, 396x198, WEAPONS_THAT_MADE_BRITAIN_002.jpg)
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    >>16228943
    so where can we find it once you upload it?
    >> Scannon 09/08/11(Thu)18:15 No.16228985
    >>16228960
    I don't know. Mediafire or Megaupload or something. I probably won't put it on /rs/ (does it even work) until we've got the beautiful .pdf done.

    I'll advertise on here when the plain scan's .jpgs are uploaded. Which could very well mean in eight-nine hours time.
    >> Anonymous 09/08/11(Thu)18:16 No.16228998
    >>16228953
    Yeah, just the one. I mean I could relay that one. I like relaying that one, I've got permission to relay that one.
    >> Anonymous 09/08/11(Thu)18:17 No.16229008
         File1315520230.jpg-(57 KB, 403x335, braveheart-3.jpg)
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    >>16228985
    what a tweest. that about when I plan on getting up.
    right...imma knock myself asleep with a stick now
    >> Anonymous 09/08/11(Thu)18:17 No.16229012
    >>16228998
    get to it. my time left here is numbered
    >> Anonymous 09/08/11(Thu)18:18 No.16229027
    >>16228985
    I think it's put on /rs/ automatically as soon as you give a link.
    Is that this ?
    http://www.mediafire.com/?dohsbc8609dsokd
    >> Scannon 09/08/11(Thu)18:22 No.16229054
    >>16229027
    That's a preview of the finished article, aye.

    Except that the Beautiful .PDF will have bookmarks. Yeeeees. It shall be my preeeccciiiooouuuussss.
    >> Anonymous 09/08/11(Thu)18:22 No.16229062
    >>16229012
    You know what, I've got a better idea. I'll leave it for the man himself, so that you can go to sleep or whatever it is people do when they're not on 4chan.

    Ask Galt about That Time We Defended The Village. I'll get an angry message on my phone, you'll get a better story than I could tell.
    >> Scannon 09/08/11(Thu)18:23 No.16229074
    >>16229008
    What the fuck's a tweest?

    >onotters order
    On which otter's order?
    >> Scannon 09/08/11(Thu)18:26 No.16229095
    >>16229062
    Galt is your GM?

    You lucky, lucky devil.
    >> Anonymous 09/08/11(Thu)18:32 No.16229153
    >>16229054
    Yay !
    >> Anonymous 09/08/11(Thu)18:34 No.16229162
    >>16229095
    Part time. He travels a lot for work, and runs for us whenever he's in town. He's good at it, and all that. They're great games, though short. I think he has a lot of time to plan things out because he spends so much time on planes.
    >> Anonymous 09/08/11(Thu)18:37 No.16229196
    >>16229074
    it is shamalayadingdongish for twist
    >> Scannon 09/08/11(Thu)18:38 No.16229198
    >>16229162
    You win some, you lose some.

    Silly tangent - I put my foot on the book as it's scanned, to help keep it flat against the glass. I'm also listenning to dubstep. Some of this batch are a bit... skewed...
    >> Anonymous 09/08/11(Thu)18:41 No.16229225
    >>16229198
    Oh you.
    >That's our Scannon!
    >> Scannon 09/08/11(Thu)18:48 No.16229285
    Busy scanning the blank pages at the end of the book.
    Why?
    Completeness...
    >> Anonymous 09/08/11(Thu)18:54 No.16229346
    >>16229285
    I laughed out loud.
    >> Scannon 09/08/11(Thu)18:59 No.16229383
         File1315522740.jpg-(2.99 MB, 2975x4094, img274.jpg)
    2.99 MB
    >>16226145
    Haters, continue thine hatred.

    A very masochistic part of me wants to scan the sorcery section now.
    Why?
    Completeness...
    >> Scannon 09/08/11(Thu)19:29 No.16229664
         File1315524545.jpg-(2.5 MB, 2975x4094, img256.jpg)
    2.5 MB
    Archive is 400MB+

    This connection is very shitty.

    Most sites won't let me upload files bigger than 200MB.

    I'm trying MegaUpload, but we could be in for a long journey guys. It's predicting two hours, and I have to leave for work in six and a half...

    >Pick not really related. Just what happened when the bass cannon hit it. Still perfectly legible...
    >> Anonymous 09/08/11(Thu)19:33 No.16229702
    >>16228705
    Tranny Level 1
    >> Anonymous 09/08/11(Thu)19:38 No.16229746
    rolled 32 = 32

    >>16229664
    >2.5 MB, 2975x4094
    >scanning_it_wrong.gif

    You seriously don't need an image that big if you're putting it into a PDF. People don't need to see the individual dots that make up the gray background.

    I realize you already scanned it all, but if you have Photoshop, IrfanView, Gimp, or some other editor you can probably set it to batch resize them.

    Not ragging on you (scanners = gods) but just saying you might be able to make an more wieldy book with no noticeable loss of quality if you shrank it up.
    >> John Galt 09/08/11(Thu)19:42 No.16229788
    >>16229664
    Your labors will be recognized, comrade. I salute you, and your diligence in single-handedly making this game accessible to the public.
    >> Scannon 09/08/11(Thu)19:51 No.16229867
         File1315525884.jpg-(201 KB, 900x1280, 1303825898683.jpg)
    201 KB
    >>16229746
    True. But at the same time, this is not the finished .pdf. This is me going 'Yes, I am still working on it. Here, have the fruits of my labours thus far, just in case I disappear off the face of the earth.'
    At the moment, most of the images need to be re-sized (83%), cropped (2275x3000) and have their levels fiddled with / things unskewed. Then I'll see about changing the quality and re-sizing them again for .pdf. Believe me, adjusting centre-fold-shadow is a lot easier at a big resolution.

    If that's not a good enough explanation, then I'll just have to stab you in the dick through time and space.
    >> Anonymous 09/08/11(Thu)20:11 No.16230039
    >>16229788

    Hey Galt! Is it time to continue the saga of our favorite time-travelling dick-stabbing shield-bashing Roman?
    >> John Galt 09/08/11(Thu)20:13 No.16230053
    >>16230039
    Certainly could be. Am I interrupting anything?
    >> Anonymous 09/08/11(Thu)20:15 No.16230078
    >>16230053

    I don't think so. The attempt to create a character seems to have derailed already.
    >> Anonymous 09/08/11(Thu)20:16 No.16230091
    >>16230053
    We're harassing Scannon because we love him. I'm sure everyone could appreciate a bit of blood right about now, we left off at a crazy point too. Tying in Sulla's ass whooping buffet with Gizka's sexual tension fall girl.

    The fighting isn't over, right?
    >> Scannon 09/08/11(Thu)20:16 No.16230094
    Why do you hate my sleep!
    >> Anonymous 09/08/11(Thu)20:17 No.16230111
    WOO! TIME FOR SULLA TO DICKSTAB HISTORY ONCE MORE!

    We've just crushed the skull of a codpiece-wearing Genovan, I do believe the samurai is up next!
    >> John Galt 09/08/11(Thu)20:18 No.16230115
    >>16230078
    I lament that that didn't go better, I saw some cool ideas up there.

    Those four horses they tied the King of Bohemia to? Wasn't just because he was blind. It was to help carry his massive balls.
    >> John Galt 09/08/11(Thu)20:24 No.16230177
    >>16230111
    Ahh yes! Now I have an extra special treat for you lot regarding the Samurai. I've been trying to work out how to stat a Naginata.

    I figured the Samurai (who's an old member of my personal stock, and thus has a name,) should either have a bow or a polearm. I settled on polearm because Sulla doesn't need to get shot at again, he needs a real melee fight!

    Naginata seemed sensible. So as to stat it out, I felt that the FoB's analogy of it being similar to the Falx was unfair, and I've taken my own steps to stat one out.
    >> Anonymous 09/08/11(Thu)20:26 No.16230200
    Awsome!
    I finally get in on a Sulla thread in time instead of having to read it off of sup/tg/

    I will be rolling for the enemies as my dice luck tends to suck.
    >> Anonymous 09/08/11(Thu)20:26 No.16230208
    >>16230115
    I still think a wheelbarrow befits more a true warrior.

    And it offers AV5 to upwards blows to the massive crotch.
    >> Anonymous 09/08/11(Thu)20:30 No.16230223
    >>16230177

    Is there a glaive statted out anywhere? a Naginata is functionally a glaive, even if they don't look that much alike.
    >> John Galt 09/08/11(Thu)20:32 No.16230252
         File1315528345.png-(16 KB, 474x48, Naginata.png)
    16 KB
    >>16230200
    Heh.

    Now, some might disagree with me here, but I feel that the best analogy for Naginata combat that I've seen is Poleaxe fighting. If it were possible, i'd suggest giving this thing a Draw Cut of +2, but there's no real precedent of that with polearms.

    Anyway, it'll use the Poleaxe proficiency, since that seems convenient.
    >> Anonymous 09/08/11(Thu)20:33 No.16230260
    >>16230223
    I'd say a glaive is more choppy and less slashy.
    >> Anonymous 09/08/11(Thu)20:33 No.16230265
    What I would really love to see done next after we are done with the Sulla nightly fight is a 2 vs 3 or 2 vs 4 fight with the outnumbered ones being more badass of course.
    >> John Galt 09/08/11(Thu)20:36 No.16230297
    >>16230223
    For whatever reason, they decided not to include glaives. The closest they've got are Partisans, to me, those feel more like those Japanese spears with the huge cross-pieces just below the tip.

    So I figure a more cut-oriented poleaxe without the big hammer/backspike stuff would be appropriate.
    >> Anonymous 09/08/11(Thu)20:38 No.16230316
    >>16230252
    I'd say the draw cut could work, personally.
    >> Anonymous 09/08/11(Thu)20:39 No.16230330
    >>16230297
    A kamayari would absolutely be a partisan.
    >> Anonymous 09/08/11(Thu)20:40 No.16230339
    >>16230252
    Hm. Not bad, but I'd make it VL, not L. Naginata are fairly reachy weapons.
    >> Anonymous 09/08/11(Thu)20:42 No.16230355
    >>16230252
    I would have said cut damage +2, considering the +3/+4 of the bardiche and others.

    But I have no idea if it would actually represent the dreaded cutting power of the japanese blades.
    >> Anonymous 09/08/11(Thu)20:43 No.16230368
    >>16230355
    Most of said dread cutting power is in extremely low cutting TNs (and 7 is pretty low for a pole weapon) and high draw cut mods.
    >> John Galt 09/08/11(Thu)20:44 No.16230388
         File1315529076.jpg-(37 KB, 271x317, samurai-naginata1.jpg)
    37 KB
    Alright!

    Sulla has just pronounced himself the greatest warrior to have ever lived (perhaps presumptuous, but at the time it seemed like a fair claim) by roaring throughout eternity his victory over the Italian.

    However, a sound whispers out from behind him. As though answering his shout, a different sort of gate as opened.

    From it falls the decapitated corpse of some sort of steppelander, and over the body steps a bizarrely armored man, with a vicious curved polearm, still dripping arterial gore, and a fierce war-mask held in his off-hand.

    The two make eye contact, briefly, before the Samurai sets his mask back on, and falls into fighting stance.

    Sulla has no weapon out, and one remaining Pilum. There is another javelin about 2-3 yards away.

    The enemy is 10 yards away.

    Heaven or Hell?
    >> Anonymous 09/08/11(Thu)20:45 No.16230404
    >>16230330
    The blade is much longer, no ?
    I know because I looked at the pictures on the wikipedia page for yari, and nothing else...
    >> Anonymous 09/08/11(Thu)20:48 No.16230437
    >>16230388
    Hm. 10 yards is too close to get the pilum in the air, I suppose ?

    Then raise shield and take out gladius.
    >> Anonymous 09/08/11(Thu)20:49 No.16230447
    >>16230388

    LET'S ROCK

    Chuck the pilum at him.
    >> Anonymous 09/08/11(Thu)20:49 No.16230449
    >>16230388
    Uh oh. This guy's been killing his way through just like Sulla has. That means he's a real threat.
    We need to get a sword out and engage this guy like a worthy adversary.
    >> Anonymous 09/08/11(Thu)20:50 No.16230460
    >>16230388
    By the way, had he wielded a partisan or a yari or another polearm with a hook-like thing, is there a maneuver to hook our shield away from us ?
    >> Anonymous 09/08/11(Thu)20:51 No.16230461
    >>16230447
    This. Nips too damn stupid to understand the use of shields, they deserve to be punished for that. DISREGARD WEEABOOS, ACQUIRE LATIFUNDIA
    >> Anonymous 09/08/11(Thu)20:51 No.16230471
    >>16230460
    I believe such a maneuver exists.
    >> Anonymous 09/08/11(Thu)20:51 No.16230472
    We can certainly get off our last pilum, and as this guy lacks a shield it's probably the best bet.
    >> John Galt 09/08/11(Thu)20:52 No.16230478
    >>16230437
    With a good Reflex roll, Sulla might be able to get the Pilum out and whip it at the guy before he can close the distance, but it'd be a pretty poor shot. Proficiency only, maybe with a few penalties for movement and rush, etc.

    Still doable, the downside would be that if the Samurai gets in, Sulla is going to have to spend a turn pulling his sword out. A scary place to be.
    >> Anonymous 09/08/11(Thu)20:52 No.16230484
    >>16230447
    Only if we have a good idea of whether we can throw it before we're in range of his polesword.
    >> Anonymous 09/08/11(Thu)20:53 No.16230495
    >>16230478
    Gladius is S, we can Quick Draw it at little to no penalty I think.
    >> Anonymous 09/08/11(Thu)20:53 No.16230496
    >>16230460
    Beat would be the best bet, and it's a very, very devastating move when it goes through.
    >> Anonymous 09/08/11(Thu)20:54 No.16230504
    >>16230478

    Would it be quicker to throw a dart? IIRC, Legionnaires often carried a few plumbata.
    >> John Galt 09/08/11(Thu)20:54 No.16230505
    >>16230460
    (There is a maneuver that is actually called Hook, though I think it's intention is to trip. I would personally allow it to be used to pull a shield away too, though I'd have to think for a minute about how that would be represented mechanically.)
    >> Anonymous 09/08/11(Thu)20:55 No.16230509
    >>16230478
    Let's play it safe. In my idea, a scutum is quite effective against a naginata.
    >> Scannon 09/08/11(Thu)20:55 No.16230513
    >>16230449
    Honour is for chumps.
    Sulla is a Roman. He is already more honourable than any number of foreigners.

    I suggest that we pilum this horse-less scythian.

    Half an hour left on the scans.
    >> Anonymous 09/08/11(Thu)20:56 No.16230525
    >>16230513
    THIS GODDAMNIT, HIS ARMOR IS SHEER CLOTH AND WOODEN PLANKS.
    >> Anonymous 09/08/11(Thu)20:57 No.16230529
    no pillum throwing the penalties are too great
    >> Anonymous 09/08/11(Thu)20:57 No.16230530
    >>16230504
    My guess (from the fighting in gaul, and that Sulla is wearing lorica hamata rather than segmentata) is that we're only a very recently post Marian Reform legionary. The plumbata hasn't replaced the pilum yet. Heck, both Pilum are probably about the same size, too, instead of the larger and smaller ones that got popular soon after the reforms.
    >> John Galt 09/08/11(Thu)20:59 No.16230557
    Alright, let's say it'll come down to a Reflex test.

    If Sulla can make a Reflex at TN 8, he'll be able to throw that javelin before the Samurai can close with him. The Samurai will get to dodge, but only with his Reflex.

    If the Samurai survives this, however, Sulla will have no weapon out for the first exchange.

    So: Sulla's Reflex at 8.

    Hold on, I'll copypaste Sulla's stats from the last thread.
    >> John Galt 09/08/11(Thu)21:01 No.16230577
         File1315530105.gif-(96 KB, 600x399, Bromans.gif)
    96 KB
    Legionary Sulla
    ST 6 WP 6 Reflex 6
    AG 6 Wit 6 Knockout 5
    TO 5 MA 4 Knockdown 6
    EN 7 Soc 3 Aim 5
    HT 7 Per 5 Move 9 (8)
    Proficiencies: Sword & Shield 12
    Equipment: Short-Sleeved Mail Shirt(AV 4), Pot Helm (AV 5, open faced), Scuttum(-.5 CP, -1 Move), Gladius, 1 Pilum Javelin, Pugio Dagger, Cestus (right hand) (AV 4, bonus punch damage.)
    CP: 18 (17 in armor w/ shield)

    Don't forget about Dat Cestus. If things go really awry, a halfway decent punch from Sulla's iron right could still kill a man.
    >> Anonymous 09/08/11(Thu)21:03 No.16230597
    rolled 6, 3, 7, 6, 10, 2 = 34

    So his reflex is 6. That's 6d10 at difficulty 8 right?
    >> Anonymous 09/08/11(Thu)21:04 No.16230604
    rolled 10, 10, 4, 3, 9, 6 = 42

    >>16230557

    Sorry, is this to throw it or to see if he can throw it?
    >> Anonymous 09/08/11(Thu)21:04 No.16230609
    >>16230557
    Do you rule it as you go, or is there rules precising what can be done as opponents approaches ?

    Running 8 metres while bringing down your 2 metres naginata sounds like it would be faster than retrieving a pilum on one's back, taking it right, bringing it back and throwing it.
    >> Anonymous 09/08/11(Thu)21:05 No.16230627
    >>16230577

    The 2 options I see
    1. Pilum throw, then close drawing the gladius, using our shield to try to get in too close for the naginata to be terribly useful. Maybe a shield bash thrown in.
    2. Try staying back and Beat to try to cut the shaft of the naginata.
    >> Anonymous 09/08/11(Thu)21:07 No.16230644
    what happened to the colored dice? Red vs White and what not.
    >> Anonymous 09/08/11(Thu)21:07 No.16230645
    >>16230577
    Even if they don't go awry, getting right up in his face could make him regret that polearm.
    >> Anonymous 09/08/11(Thu)21:09 No.16230668
    >>16230645

    He has a sidearm in the picture.
    >> John Galt 09/08/11(Thu)21:10 No.16230677
    >>16230609
    Drawing a weapon with haste, and speeding up the readying of throwing is a Difficulty 8 Reflex test.

    Now granted, there's no hard and fast ruling on how to handle a guy racing to get a missile weapon out, and another racing to get to melee range.

    My justification is that the Samurai hasn't survived this many rounds by going Red/Red. He's expecting this new enemy to attack him, not the other way around, and upon seeing the javelin come out and raise, it's a bit too late to beat it to the punch.

    It helps that the Pilum is a very weird looking weapon. It might take a second to even realize that it's a javelin and not some sort of barbarian melee weapon. So his plan as of now is to try and avoid the throw and close the distance, rather than risk getting impaled while charging.
    >> Anonymous 09/08/11(Thu)21:10 No.16230679
    >>16230644 what happened to the colored dice? Red vs White and what not.

    We haven't closed with him yet. Once we start trying to kill each other with melee weapons that will come up
    >> Anonymous 09/08/11(Thu)21:14 No.16230718
    >>16230677
    Okay, sounds about right. Though waiting for the opponent to get any weapon is surprisingly... honorable. Why not ? Or maybe our right hand was hidden behind the shield.

    Hope one success suffices ?
    >> John Galt 09/08/11(Thu)21:14 No.16230726
    >>16230604
    >>16230597
    Alright! Sulla doesn't bungle pulling the javelin out.

    Now he can only throw the javelin with his basic Prof (10) at 10 yards range.

    So, that's -2 from his pool for range, and another -1 for the movement of the target, and let's say a -2 for how fast this is happening.

    So, Sulla's got 5 dice at difficulty 6 to try and skewer the Samurai.

    The Samurai also has Reflex 7, and will Partial Evade at 7.

    So:
    Sulla: 5 at 6
    Samurai: 7 at 7

    Let's go!
    >> Anonymous 09/08/11(Thu)21:14 No.16230728
    >>16230668

    No samurai would go to war without his katana and his wakizashi.

    It's too bad he doesn't have his bow, though.
    >> Anonymous 09/08/11(Thu)21:15 No.16230735
    >>16230677
    So are we gonna throw now, or is he going to get an opposed per roll?
    >> Anonymous 09/08/11(Thu)21:15 No.16230737
    To me this whole Sulla experiment has been a demonstration of how crazy good the shields are in this game.

    Without them ranged weapons bone you, and blocking is way more difficult. And the relative power of 2-handed vs 1-handed is not significant enough since 1 powerful hit = you are screwed either way.
    >> Anonymous 09/08/11(Thu)21:15 No.16230740
    rolled 1, 4, 10, 5, 10, 9 = 39

    Throwing for Sulla
    >> John Galt 09/08/11(Thu)21:16 No.16230748
    >>16230718
    Aye. Perhaps he fought someone with a spiked targe at one point, and learned not to underestimate someone just because you can't see his weapon.

    And really, who could look at this guy with the giant shield and the mail armor, and think him a skirmisher?
    >> Anonymous 09/08/11(Thu)21:16 No.16230753
    rolled 4, 3, 5, 3, 5 = 20

    Sulla: 5 at 6
    >> Anonymous 09/08/11(Thu)21:17 No.16230761
    rolled 9, 10, 5, 7, 7, 6, 9 = 53

    Samurai: 7 at 7
    >> John Galt 09/08/11(Thu)21:17 No.16230764
    >>16230728
    (He's totally got his daisho, yeah. The bow we left behind in favor of the polearm because Sulla just fought an archer yesterday, and it's more fun to introduce weird polearms to the mix.)
    >> Anonymous 09/08/11(Thu)21:17 No.16230770
    >>16230748
    I still think that if he'd fought anybody with a shield to date he'd be stone dead, but that's because I hate samuraiaboos, not that I'm accusing you, Galt.
    >> Anonymous 09/08/11(Thu)21:18 No.16230777
    Oh wow
    >>16230761
    >>16230753

    Samurai says, "What the hell was that!"
    >> John Galt 09/08/11(Thu)21:19 No.16230781
    Yikes! The Samurai rolled very impressively for his dodge, and ducks out of the way of the pilum!

    He then rushes in. Now is the time for Red/Blue, but Sulla doesn't have a weapon out!

    What will be done, /tg/?
    >> Anonymous 09/08/11(Thu)21:20 No.16230793
    Evade and draw the Gladius?
    >> Anonymous 09/08/11(Thu)21:20 No.16230797
    >>16230781

    Quick Draw, then beat for 10
    >> John Galt 09/08/11(Thu)21:21 No.16230804
    >>16230770
    There are ways around shields, even in this very shield-centric game.
    For example, if you have a huge reach advantage, you can basically force the shielding enemy to stay eternally on the defensive and tempt him into overextending.

    This was best demonstrated during the Blackpoole vs Eisenhund fight, which I think was our first deathmatch on /tg/.
    >> Anonymous 09/08/11(Thu)21:21 No.16230806
    >>16230781

    Courage punch to the face with the cestus!
    >> Anonymous 09/08/11(Thu)21:22 No.16230819
    >>16230781
    2CP on drawing the gladius, right ?

    We throw white, red against something with a longer reach probably isn't good, even without knowing how it works out.
    And we won't use the gladius to block what's incoming anyway.
    >> Anonymous 09/08/11(Thu)21:22 No.16230822
    An amusing point--if Sulla forces the samurai to draw his katana, he's basically won. The samurai has to be at S range to cut effectively thanks to the Draw Cut rules, meaning we can bash and gladius him with impunity and he will have NO response. SHATTER THAT HAFT, DAMMIT.
    >> Anonymous 09/08/11(Thu)21:23 No.16230833
    >>16230797
    Beat is awesome, but it involves going offensive... And what if he goes Red too? He's got range and a pretty good reflex. Maybe he'll win the test!

    What about Block Open & Strike?
    >> Scannon 09/08/11(Thu)21:24 No.16230840
         File1315531462.jpg-(182 KB, 720x479, arrowstorm.jpg)
    182 KB
    >>16230781
    We can dodge, duck, dive and dodge with some of our dice, while drawing our short sword with some of our dice.

    If we survive, later we can get inside the range of his magic weeaboo fighting stick with some of our dice, and stab him in the dick with some of our dice.

    Never spending all of our dice when we don't know the size of his pool.
    >> Anonymous 09/08/11(Thu)21:25 No.16230854
    White, Draw, Beat, Smile.

    >ferric uroperu
    Captcha guessing the 10th warrior will have iron weapons and be from Peru?
    >> John Galt 09/08/11(Thu)21:26 No.16230868
    >>16230819
    Let's say 1. It's a short weapon after all, and the Romans wore the gladius specifically so that they could draw it without disrupting their shields by reaching across the chest.


    Going White might be the best call, with the enemy's reach and unknown combat pool. Probing the enemy's capabilities is a good idea before you take action. I'll observe a bit more before we decide.
    >> Anonymous 09/08/11(Thu)21:27 No.16230871
    >>16230854

    Oh you can't Beat defencively?
    >> Anonymous 09/08/11(Thu)21:28 No.16230883
    >>16230871
    No, but Block Open and Strike is similar.
    >> Scannon 09/08/11(Thu)21:28 No.16230888
    http://www.megaupload.com/?d=OEC4FO1U

    Enjoy your scans. I will sleep soooooon
    >> Anonymous 09/08/11(Thu)21:28 No.16230891
    >>16230833 Beat is awesome, but it involves going offensive... And what if he goes Red too? He's got range and a pretty good reflex. Maybe he'll win the test!

    You make a good point, sir. I retract my earlier call for a beat.
    >> Anonymous 09/08/11(Thu)21:29 No.16230899
    >>16230883
    >>16230871
    Yeah, it's basically the same. But if we go White, then the Samurai has to declare his action before we have to react to it.

    That means we get to see what he does, and then make our decision.
    >> Anonymous 09/08/11(Thu)21:30 No.16230914
    Lets not be too aggressive.

    >>16230840

    I agree, throw white, draw the gladius, and go full defense for the first exchange.
    >> John Galt 09/08/11(Thu)21:31 No.16230929
    >>16230888
    >YES.jpg

    Alright, White it is!

    The Samurai throws Red, and declares a cut with 15 dice to Sulla's non-shield leg.

    What will Sulla's defense be?
    >> Anonymous 09/08/11(Thu)21:31 No.16230931
    hay Galt how would you stat a kusarigama or manriki
    >> Anonymous 09/08/11(Thu)21:31 No.16230936
    IIRC, a beat is only available as the first attack in a combat or after a pause.
    >> John Galt 09/08/11(Thu)21:34 No.16230958
    >>16230931
    Oh jeeze, I've got no idea.
    >> Anonymous 09/08/11(Thu)21:35 No.16230964
    >>16230929
    15 dice is a lot from the man with the banana on a stick. We should cower behind our shield with not quite all our dice.
    >> Anonymous 09/08/11(Thu)21:35 No.16230970
    >>16230929

    I forget, do we have any leg armor at all? Greaves?
    >> Anonymous 09/08/11(Thu)21:35 No.16230971
    >>16230929
    Jesus CHRIST. 12 dice to a block open & strike, maybe? This would cost us 14 total, but if we succeed we get all of our margin as bonus dice next exchange right?
    >> Anonymous 09/08/11(Thu)21:36 No.16230978
    >>16230970
    Nay... Just sandals, I guess we weren't high ranking enough.
    >> Anonymous 09/08/11(Thu)21:37 No.16230986
    >>16230929 What will Sulla's defense be?

    15 dice? bloody hell. We could take a risk and try to counter it, I guess.
    >> Anonymous 09/08/11(Thu)21:37 No.16230988
    >>16230971
    Seconded
    >> Anonymous 09/08/11(Thu)21:38 No.16230995
    >>16230929
    Instinctively, I'd say moving that leg would be easier than bringing our shield in the way, but blocking has a lower TN than partial evasion, so let's block. 12 dice.
    >> Anonymous 09/08/11(Thu)21:38 No.16230999
    >>16230822

    Samurai are usually trained to fight with a spear or naginata that gets the blade chopped off, so he might just do that. It's where the bo comes from.
    >> Anonymous 09/08/11(Thu)21:39 No.16231001
    >>16230971

    That's probably our best bet.
    >> Anonymous 09/08/11(Thu)21:39 No.16231002
    >>16230971
    This is a good plan. Sulla's DTN is 5, whereas the Naginata's ATN is 7.

    Statistically it is very likely to work, but I recommend we go even further, and devote 15 dice (+2 for the cost) to the Block Open & Strike, so that we can launch a strong attack next exchange with minimal risk.
    >> Anonymous 09/08/11(Thu)21:40 No.16231017
    >>16230971
    Do we have to split our dice ?
    >> John Galt 09/08/11(Thu)21:40 No.16231019
    I like the Block Open & Strike idea, it's a move we don't use enough, let's do that.

    Ok!
    Sulla's 12 dice at 5
    VS
    Samurai's 15 dice at 7
    >> Anonymous 09/08/11(Thu)21:41 No.16231023
    rolled 1, 9, 7, 5, 10, 9, 7, 9, 2, 4, 9, 1, 5, 2, 3 = 83

    Samurai: 15 at 7
    >> Sam 09/08/11(Thu)21:41 No.16231025
    rolled 10, 3, 7, 4, 5, 8, 1, 4, 1, 3, 7, 4, 6, 1, 7 = 71

    >>16231019
    >> Anonymous 09/08/11(Thu)21:42 No.16231030
    >>16231017
    No, we just spend more this turn than we would before. But because Bo&S is awesome, we then get bonus dice equal to our margin of success, so that none are wasted.

    It's basically going extra out of your way to fling the enemy's weapon off of your shield and create an opening for yourself, I guess.
    >> Sulla 09/08/11(Thu)21:42 No.16231039
    rolled 2, 7, 5, 3, 9, 3, 7, 8, 9, 4, 2, 6 = 65

    Fight on, Son of Romulus, fight on!
    >> Anonymous 09/08/11(Thu)21:42 No.16231042
    rolled 7, 7, 8, 8, 1, 8, 7, 6, 9, 9, 1, 7 = 78

    >>16231019
    Sulla's 12 dice at 5
    >> Sulla 09/08/11(Thu)21:43 No.16231045
    rolled 2, 9, 9, 3, 9, 9, 8, 10, 1, 10, 6, 6 = 82

    >>16231019
    >> Anonymous 09/08/11(Thu)21:44 No.16231061
    >>16231039
    FFFFFFUCK
    >> Anonymous 09/08/11(Thu)21:44 No.16231065
    >>16231002

    The problem with that is, if we fail and he has enough saved for a basic thrust, we take an unblockable hit next engagement. Even if we succeed, if we only succeed by 1 or 2, it's not enough for an attack next engagement, so he takes initiative and we get a hit we can only throw 1 or 2 dice at blocking.
    >> Anonymous 09/08/11(Thu)21:44 No.16231066
    How the hell do we have a non-shield leg? It's a bloody SCUTUM!
    >> Anonymous 09/08/11(Thu)21:46 No.16231079
    >>16231065
    If you do more than match the attacker's successes, you gain the initiative, otherwise I'd agree with you.

    As it stands... We've just blocked the attack without taking the initiative at all. Our 2 die cost is wasted, and the Samurai still has the initiative.
    >> Anonymous 09/08/11(Thu)21:46 No.16231083
    ...what just happened?
    >> Anonymous 09/08/11(Thu)21:48 No.16231092
    >>16231065
    Let's hope he doesn't have much CP left, because it seems we're gonna have to defend with 4 dice.
    A full evasion is coming, I fear.
    >> John Galt 09/08/11(Thu)21:49 No.16231106
    Alright! it looks like Sulla got 7 blocking successes to the Samurai's 7 attack successes.

    Sulla successfully blocks, but the Samurai retains the initiative.

    He elects to put 2 dice on a cut to the very lowest part of Sulla's shield-leg. Sulla has 3 dice remaining, and regains his full pool at the start of the next Exchange. You just need to survive, brave Roman!
    >> Anonymous 09/08/11(Thu)21:50 No.16231122
    >>16231106
    EVADE! EVAAAAAADE!

    Seriously, Full Evade. If we can keep doing this he'll never be able to touch us, and he'll mess up long before we will, being a stupid nip.
    >> Anonymous 09/08/11(Thu)21:51 No.16231124
    rolled 4, 7, 9 = 20

    >>16231106

    Nothin' we can really do but a basic block with 3d
    >> Anonymous 09/08/11(Thu)21:51 No.16231125
    rolled 7, 6 = 13

    >>16231106
    Samurai 2 dice
    >> Anonymous 09/08/11(Thu)21:51 No.16231135
    rolled 3, 1 = 4

    >>16231106
    >>16231106
    Samurai 2 dice
    >> John Galt 09/08/11(Thu)21:53 No.16231162
    >>16231125
    >>16231124
    Normally I'd encourage you to wait before rolling, but this is basically correct.

    Sulla successfully defeats the Samurai's attack by 1, meaning that Sulla now has the initiative!

    And now the NEW ROUND begins!

    Sulla is back up to his full 17 dice! The Samurai is also back to full, but Sulla has the initiative!

    What now men?
    >> Anonymous 09/08/11(Thu)21:54 No.16231182
    >>16231122

    We can't full evade, we've already done stuff this round.
    >> Anonymous 09/08/11(Thu)21:57 No.16231218
         File1315533445.jpg-(4 KB, 300x57, leiginar feminine.jpg)
    4 KB
    rolled 6, 4 = 10

    full attack red

    >look the capcha is insulting sulla
    >> Anonymous 09/08/11(Thu)21:57 No.16231219
    It's very easy to slip your leg below the knee - just pull it back for the briefest of moments and then let it fall down again before you fall over.

    Slipping your thigh and knee on the other hand involves turning at the hip, which seriously fucks up balance. It involves lifting your weight onto the other leg and shifting your centre of gravity around.

    Most of the time you're better off taking a proper step to void the strike, like a passing step backwards.

    And, of course, the standard response is to overrun their attack - the length from your shoulder to their head is less than that from their shoulder to your knee/leg, on account of hypoteneuse and stuff. So if someone goes for a leg shot, your best bet is to slip or step it back while at the same time whacking them on the head.

    Regardless of weapon or system.

    No idea if that translates into the game...
    >> Anonymous 09/08/11(Thu)21:58 No.16231236
    >>16231162
    Ok, so wait, this guy has Long range, right? That means a thrust with our Gladius would cost us 2 dice just to activate it.

    It's risky, but I recommend a full thrust with 15+2. If he wants to Buy the initiative... Well. He can have fun with that, and our fuckmassive Willpower.

    If he defends with everything he's got, he still might fail, and even if we don't hurt him upon hitting him, suddenly we're at Short range!
    >> Anonymous 09/08/11(Thu)21:59 No.16231250
    >>16231162
    Can we try a disarm ? It looks good on paper.
    >> Anonymous 09/08/11(Thu)21:59 No.16231256
    >>16231162

    Can we beat, or was >>16230936 correct when he said it's only available as the first attack in a combat?
    >> Anonymous 09/08/11(Thu)22:00 No.16231268
    >>16231256
    He was. We'd have to have Full Evaded and forced a pause in the combat to get another chance at that, but apparently that wasn't an available option.
    >> Anonymous 09/08/11(Thu)22:00 No.16231274
    >>16231219
    There are some penalties applied to attacking parts of the body that require a lot of reaching and whatnot...
    However the Samurai has like, a 8 foot long weapon, and we've got a gladius. I doubt it'll factor in much this time.
    >> Anonymous 09/08/11(Thu)22:01 No.16231283
    >>16231236 It's risky, but I recommend a full thrust with 15+2

    We're trying to win the fight, not commit suicide.
    >> Anonymous 09/08/11(Thu)22:02 No.16231293
    >>16231256
    >>16231250
    In the disarm description, it says that the difference in effect is that a disarm doesn't have to be done after a break in the fight.

    To we have to pay penalties for range with disarm ?
    >> Anonymous 09/08/11(Thu)22:02 No.16231299
    >>16231268
    The problem with Beat is that we couldn't expect to succeed by much, and... removing the Samurai's naginata from the blocking game doesn't actually make him any easier to hit.

    It is exactly as easy to Partial Evade as it is to parry with a naginata.
    >> Anonymous 09/08/11(Thu)22:03 No.16231303
    Actually, how would charging behind the shield and bashing/grappling him with it work out?
    >> Anonymous 09/08/11(Thu)22:03 No.16231307
    >>16231299
    It would halve our CP penalty from range.
    >> Anonymous 09/08/11(Thu)22:04 No.16231323
    >>16231303
    This. You can't block a shield bash. And it would have the same range penalty as our blade.
    >> John Galt 09/08/11(Thu)22:04 No.16231325
    >>16231293
    >Range Penalties
    I don't think it says, but Beat halves all range penalties. I would apply a similar reasoning here, since it's about grabbing the weapon, not the actual enemy.

    I'm not sure how one disarms a polearm user with a gladius and a shield, though. Should Sulla drop his shield to try this? Sword & Shield does specify that it can be done with a shield, but at a slightly higher activation cost.
    >> Anonymous 09/08/11(Thu)22:05 No.16231339
    >>16231303
    If I was sulla, I'd try to bash the naginata aside with the shield and slide up the shaft.
    But I don't know how it could be done in game.
    >> John Galt 09/08/11(Thu)22:07 No.16231353
    >>16231303
    Ahh, I know this.
    Shield Bashes cannot be parried, only blocked. Large Shields bash at ATN 7, but we have allowed for the Scuttom (which was designed very specifically for bashing) to do it at 6, like a smaller shield. Damage is St+1.

    Range is... Hand. It would be a 3-die activation cost to make it happen, for range, but aside from that it's a normal attack.
    >> Anonymous 09/08/11(Thu)22:08 No.16231368
    >>16231325
    Technically, I imagined striking the blade down with the gladius and steppping on it, hoping he doesn't think/get to twist the edge upwards..
    >> Anonymous 09/08/11(Thu)22:08 No.16231371
    >>16231353
    Oh snap! And if the Samurai uses a partial evasion, he doesn't claim the initiative unless he spends 2 CP! This means that no matter what Sulla is going to keep the aggressor's stance, which is exactly how a Roman wants it!
    >> Anonymous 09/08/11(Thu)22:10 No.16231396
    >>16231371
    Or if, Gods forbid, we botch our attack when he partial evades.
    >> Anonymous 09/08/11(Thu)22:10 No.16231398
    >>16231371
    I am a huge fan of any plan that doesn't kill us if we screw it up.

    I'm all for it, but not with the full pool. How about 10 dice (plus the activation, leaving 4 in reserve? That way we can still do something if the Samurai somehow avoids our attack and gains the initiative.
    >> Anonymous 09/08/11(Thu)22:10 No.16231399
    >>16231339

    Probably bind & strike. Actually, that might be our best bet.
    >> John Galt 09/08/11(Thu)22:13 No.16231429
    Interesting.

    Ok, here's what I'm hearing our most favored options as:

    -Bind & Strike
    -Shield Bash (maybe with 10 dice, or 14 depending on ambitiousness.)
    -Disarm

    All are possible. If I were a betting man, I'd go with Shield Bash or the Bind & Strike. Disarm relies too much upon the Samurai's knockdown, which could be a problem.
    >> Anonymous 09/08/11(Thu)22:13 No.16231430
         File1315534428.jpg-(143 KB, 1000x1433, 1bsb00020451_00270.jpg)
    143 KB
    >>16231325
    One wraps ones sword arm around the haft of the polearm, while smacking the Samurai in the face with the shield, then uses ones back muscles to wrench on it, or stab him in the face at the same time. IIRC Talhoffer has the same technique for longsword, messer and lance.
    >> Anonymous 09/08/11(Thu)22:15 No.16231445
    >>16231399
    Yeah, it does look good. Can we get half off on range penalties on the binding part too ?
    >> Anonymous 09/08/11(Thu)22:16 No.16231452
    >>16231429

    I'd say Bind & Strike is the safest option, but a Shield Bash for 12 is what Sulla would do.
    >> Anonymous 09/08/11(Thu)22:19 No.16231484
    >>16231452
    I feel quite sullic when I say I want to make a clean cut on that guy.
    >> Anonymous 09/08/11(Thu)22:21 No.16231517
    >>16231452
    That is a powerful X-Factor right there. Sulla is the kind of guy you need to hold tryouts between Bruce Willis, Sylvester Stallone and Arnold Schwarzenegger to see who gets to play him in SULLA XVII: BACK TO BACTRIA.
    >> Anonymous 09/08/11(Thu)22:23 No.16231533
         File1315535002.jpg-(13 KB, 280x160, e032308a_thumbnail_4.jpg)
    13 KB
    >>16231517
    >X-Factor
    >> Anonymous 09/08/11(Thu)22:24 No.16231551
    >>16231533
    Yeah you heard me. It's time for the KILLSHOT.
    KILLSHOTKILLSHOTKILLSHOT.
    >> Scannon 09/08/11(Thu)22:26 No.16231569
    Bind and Strike. I want to sleeep.

    Scans all ok?
    >> Anonymous 09/08/11(Thu)22:26 No.16231571
    >>16231551
    KILLSHOTS was last season. This season, it's all about the INSTANTKILLS.
    >> John Galt 09/08/11(Thu)22:26 No.16231575
    Ok ok! Shield Bash it is. Sulla's a madman, but not quite an idiot, so he'll only put 10 dice on it.

    The Samurai isn't too clear on what a shield-bash is, having never encountered someone with a shield this size, used in this way, so he will declare a partial evasion with the same number of dice.

    So:
    Sulla's 10 at 6
    Samurai's 10 at 7

    Let's do this!
    >> Anonymous 09/08/11(Thu)22:27 No.16231584
    >>16231517
    Sulla going through the deserts of the parthian empire, fucking everyone up on his path, mounted archery nonwithstanding, to claim the treasure Alexander left in the karakorum ? Why not.
    >> Sulla 09/08/11(Thu)22:28 No.16231594
    rolled 9, 3, 3, 9, 9, 4, 2, 2, 4, 2 = 47

    oh yeah
    >> Anonymous 09/08/11(Thu)22:28 No.16231595
    >>16231533

    I'm opening myself up to some possibly-justifiable ridicule here, but the last few episodes of DW have actually been quite enjoyable. Still utterly ridiculous, of course, but at least they're taking into account stuff besides the weapon (they always analyse a famous battle each of their contestants took part in), and they use the same test for both weapons when comparing them, now. They still fall prey to the "the better weapon is the one that fucks up a pig carcass the most!" fallacy, though.
    >> Samurai 09/08/11(Thu)22:29 No.16231602
    rolled 1, 9, 10, 6, 1, 4, 2, 3, 1, 8 = 45

    @7 to partially evade.
    >> Anonymous 09/08/11(Thu)22:29 No.16231604
    rolled 5, 1, 2, 2, 2, 1, 5, 1, 4, 2 = 25

    >>16231575
    Samurai's 10 at 7
    >> Sulla 09/08/11(Thu)22:29 No.16231605
    >>16231594
    oh shame
    >> Anonymous 09/08/11(Thu)22:29 No.16231610
    >>16231569
    Better than seeing Halle Berry pregnant with (my) twins, lovingly making me a grilled cheese sandwich with Beyond the Sea playing on the radio, as I approach with her anniversary present, which are the keys to the deathstar.
    >> Anonymous 09/08/11(Thu)22:30 No.16231619
    >>16231595
    Nah, it's okay. I like Deadliest Warrior too, I just am FULLY aware that there is virtually no real accuracy in it. I'm strictly there for the cleaved pig carcasses and shit blowing up. Also that sexy, SEXY espada ropera from the Cortez episode.
    >> Anonymous 09/08/11(Thu)22:31 No.16231633
    >>16231602
    Aw shit, 3 and 3. What happened? Did the Samurai pay CP to steal init off this?
    >> Anonymous 09/08/11(Thu)22:35 No.16231671
    Are we at our ideal range?

    If so, follow up with a dickstab: samurai never wore codpieces, the poor fools.
    >> Anonymous 09/08/11(Thu)22:35 No.16231675
    >preview scans

    Damn, shit's huge.
    >> Anonymous 09/08/11(Thu)22:36 No.16231682
    >>16231594

    NO MORE ROLLING FOR YOU
    >> Anonymous 09/08/11(Thu)22:37 No.16231690
    >>16231671
    Ironically if we hit we'd be at one range too CLOSE for optimum gladius usage.
    >> John Galt 09/08/11(Thu)22:38 No.16231698
    Fucking Cap'Cha.

    Alright, Sulla is narrowly avoided by the Samurai, who spends the 2 CP to buy the initiative. However, the high costs for dodging in armor have hurt him.

    He can only afford to throw a 5 die attack to Sulla's head, and this is reaching into reserves he had hoped to keep hidden until a crucial moment!

    5 at 7. Sulla has 4 dice remaining. What can be done?
    >> Anonymous 09/08/11(Thu)22:38 No.16231707
    I am reading the scans and I found the maneuver Stop Short -> it's a contest where our TN is the other guys Per but his TN is equal to the number of dice. and we reduce his Combat pool as a result.

    Might be good move for next round if we throw lots of dice into it?
    >> Anonymous 09/08/11(Thu)22:39 No.16231714
    >>16231671
    Except for that fauld thing, which reminds me: Any penalty for dick stabbing from below the armour?
    >> Anonymous 09/08/11(Thu)22:39 No.16231718
    >>16231698

    Not much for it but another standard block.
    >> Samurai 09/08/11(Thu)22:41 No.16231732
    rolled 1, 4, 5, 9, 8, 1, 7 = 35

    This a cut or thrust?
    >> Anonymous 09/08/11(Thu)22:41 No.16231733
    >>16231718
    Yep. Block with the shield and pray.
    >> Sulla 09/08/11(Thu)22:42 No.16231743
    rolled 7, 1, 8, 6 = 22

    >>16231698
    >>16231698
    Block.
    >> Samurai 09/08/11(Thu)22:42 No.16231745
    >>16231732

    Oops, sorry that was seven dice.
    >> Anonymous 09/08/11(Thu)22:42 No.16231751
    rolled 7, 6, 3, 9, 2 = 27

    >>16231698
    >>16231575
    Samurai's 5 at 7
    >> Sami 09/08/11(Thu)22:42 No.16231752
    rolled 9, 4, 10, 5, 3 = 31

    5 at 7
    >> John Galt 09/08/11(Thu)22:43 No.16231754
    >>16231718
    This man speaks the truth.
    Sulla gets 4 at 5
    Samurai gets 5 at 7.

    Let's hope things go better this time!
    >> Anonymous 09/08/11(Thu)22:43 No.16231756
    >>16231743
    >>16231732
    Good god, what is it with us and matching 3 sux for 3 sux with this guy.
    >> Anonymous 09/08/11(Thu)22:44 No.16231769
    >>16231756
    Never mind, we finally got a clean block.
    >> Anonymous 09/08/11(Thu)22:45 No.16231783
    OK, disregarding that first bad roll (or just leaving off the extra two rolls, it works out the same), that's 2 hits for the samurai and 3 for Sulla.

    Looks like we steal initiative!
    >> Anonymous 09/08/11(Thu)22:46 No.16231788
    So who has the initiative?
    >> Anonymous 09/08/11(Thu)22:46 No.16231794
    >>16231788
    Sulla, I *think*.
    >> Anonymous 09/08/11(Thu)22:47 No.16231799
    >>16231769
    This shield does its job quite well.

    I wonder how we'd fare if we tracked the damage done to it.
    >> John Galt 09/08/11(Thu)22:47 No.16231803
    >>16231743
    >>16231751
    Alright, it's looking liiiike Sulla got 3 successes to the Samurai's 2!
    Sulla blocks the slash, and takes back the initiative.

    NEW ROUND

    Sulla's got the init again. The Samurai vexatiously avoided his bash, but couldn't capitalize on the counterattack. That bodes well.
    >> Anonymous 09/08/11(Thu)22:47 No.16231804
    >>16231707

    Can we try my stop short idea?
    >> John Galt 09/08/11(Thu)22:48 No.16231815
    >>16231804
    Sure, if you'd like to.
    >> Anonymous 09/08/11(Thu)22:49 No.16231821
         File1315536597.jpg-(1.18 MB, 2275x3000, img063.jpg)
    1.18 MB
    >>16231804

    I mean it consists of Leaping AND Stomping, right?
    >> Anonymous 09/08/11(Thu)22:51 No.16231835
    >>16231804

    Stop Short is a pretty cool maneuver, but I don't think it will help us much here. It basically can't cost him too many dice more than it costs us.
    We're just lowering both of our pools, and we need pool in order to murderize this thug.

    I hate to say it, but there's not much for us to do until we're at high range, except keep bashing and trying to get up his ass.

    14 dice on the bash would force him to either commit everything, or close to it, and still won't guarantee his safety.

    BTW, we have now basically confirmed that the Samurai's CP is 19.
    >> Anonymous 09/08/11(Thu)22:52 No.16231849
    >>16231804
    Sulla stopping short when he did all that journey from the end of that naginata ?
    I vote for bind&strike.
    >> Anonymous 09/08/11(Thu)22:52 No.16231854
    SULLA ATTEMPT DIPLOMACY
    >> Anonymous 09/08/11(Thu)22:53 No.16231868
    >>16231804

    Isay we try it. If nothing else, it'll tell us the Samurai's Per.
    >> Anonymous 09/08/11(Thu)22:53 No.16231872
    >>16231835
    Wait a sec. Sulla's Willpower is really good, and the Samurai has a helmet with a mask, meaning he gets -2 Perception.

    That means that we're probably rolling at difficulty 2 or 3, whereas if we spend 3 dice on it, the Samurai is rolling at a flat difficulty 10.

    I retract my statement, YES. We should do Stop Short. We could easily cost this guy 4 or 5 dice, while only spending 3 ourselves, and retaining the initiative.
    >> Anonymous 09/08/11(Thu)22:54 No.16231879
    >>16231835

    Oh I think I misunderstood.

    I thought that he spends dice equal to his Reflex and we spend some dice X, and for any we beat him by, he looses even more.

    But I guess you are saying that he does not spend the initial ammount equal to his Reflex, right?
    >> Anonymous 09/08/11(Thu)22:55 No.16231886
    >>16231849
    Seconded
    >> Anonymous 09/08/11(Thu)22:56 No.16231901
    >>16231849
    There's the beauty of it, SS lets us keep the initiative.
    Think about it. Fake one way, then rush in and grab the guy's spear, to slide along and stab him in the teeth. The imagery is perfect.
    >> Anonymous 09/08/11(Thu)22:57 No.16231912
    >>16231879
    Yeah, it's a bit different, but you're still right, we should do it!

    John, We support Stop Short, followed by a Bind & Strike! We'll fake his ass out and then take him down once we've depleted his pool a bit.
    >> Anonymous 09/08/11(Thu)22:58 No.16231920
    >>16231901
    Not the teeth, too much risk of getting deflected by his ho-ate. The groin. Normally I'm against nutshots for the sake of lols but I think it really IS the weak spot in the guy's armor.
    >> Anonymous 09/08/11(Thu)22:59 No.16231927
    >>16231901

    Hmm, I am a RoS noob so I want to see SS just to figure out how it all works, and we can bind and strike in the second exchange.
    >> John Galt 09/08/11(Thu)23:02 No.16231950
    >>16231912
    >>16231920
    Christ alive. Alright, Stop Short. My favorite maneuver. Let's see...
    So, the Samurai's Perception is 4, -2 as someone observed, so the difficulty for Sulla is 2.

    Bloody 2. Sulla's WP of 6 against 2.
    The Samurai rolls his Reflex of 7 against difficulty 10.

    SO:
    Sulla: 6 at 2
    Samurai: 7 at 10.

    Let's Rock!
    >> Anonymous 09/08/11(Thu)23:03 No.16231955
    rolled 8, 3, 4, 7, 2, 5 = 29

    I swear to god, if we screw this up...
    >> Anonymous 09/08/11(Thu)23:03 No.16231962
    >>16231920
    The shoulders look more exposed.
    >> Sulla 09/08/11(Thu)23:03 No.16231965
    rolled 3, 6, 7, 3, 2, 1 = 22

    >>16231950
    And the margin is how many dice the samurai loses from his pool? Sweeeeet.
    >> Sami 09/08/11(Thu)23:04 No.16231968
    rolled 5, 2, 3, 9, 1, 4, 3 = 27

    Go go 7 at 10
    >> Anonymous 09/08/11(Thu)23:04 No.16231970
    rolled 10, 9, 6, 1, 7, 9, 10 = 52

    And now the sammy.
    >> Anonymous 09/08/11(Thu)23:04 No.16231971
    rolled 8, 1, 7, 6, 2, 8, 5 = 37

    @10
    >> Anonymous 09/08/11(Thu)23:05 No.16231975
    rolled 3, 8, 2, 3, 1, 6, 3 = 26

    >>16231698
    >>16231575
    Samurai's 7 at 10
    >> Anonymous 09/08/11(Thu)23:05 No.16231976
    rolled 10, 7, 10, 4, 2, 1, 3 = 37

    >>16231962
    The sode will stop most shoulder hits.
    >> Anonymous 09/08/11(Thu)23:05 No.16231978
    ninja faggots
    >> John Galt 09/08/11(Thu)23:05 No.16231979
    YIKES. That almost went crazy both ways!

    Alright, Sulla gets 6, Mr. Hikiji gets 0.

    Sulla has spent 3 dice, and costs The Samurai 6! He also keeps the initiative.
    >> Anonymous 09/08/11(Thu)23:06 No.16231985
    >>16231979
    Very nice. Now we bind and strike, or try to at least. Dice gods have been kind to us so far, we lose their favor it's all over for us!
    >> Sami 09/08/11(Thu)23:07 No.16231987
    rolled 8, 9, 10, 5, 7, 5, 9 = 53

    >>16231968
    >>16231955

    so six to ZERO?

    Booyah!
    >> Anonymous 09/08/11(Thu)23:08 No.16231998
    Alas, poor samurai.

    I was hoping Sulla would have a challenge for once.
    >> Anonymous 09/08/11(Thu)23:08 No.16231999
    >>16231979

    I vote for throwing everything we have left into a furious dickstab
    >> Anonymous 09/08/11(Thu)23:09 No.16232011
    >>16231979
    14 dice to a bind and strike. The TN is 5 for God's sake, we're going to kick this guy's ass.
    >> Anonymous 09/08/11(Thu)23:09 No.16232016
    >>16231998
    He's lasted longer than anything else, and still might not be down for the count yet. Don't get cocky, Rome didn't crush its foes by being cocky.
    >> Anonymous 09/08/11(Thu)23:10 No.16232019
    >>16232011

    Seconded.
    >> Anonymous 09/08/11(Thu)23:11 No.16232026
    >>16231979
    Ok, then bind now with all CP we're left with and we will strike next time with full CP ?
    >> Anonymous 09/08/11(Thu)23:12 No.16232038
    We're autosaging, btw. New thread after this fight, or during if the samurai somehow escapes?
    >> John Galt 09/08/11(Thu)23:14 No.16232059
    >>16232026
    Sounds like a plan!

    Sulla throws down 14 dice at 5
    The Samurai panics, and throws down 10 at 7 to try and avoid!

    Sulla: 14 at 5
    Samurai: 10 at 7
    >> Anonymous 09/08/11(Thu)23:14 No.16232061
    >>16232011
    >>16231999
    19-6=13
    Against our 14. That guy doesn't have a shield, right, but we still haven't won.
    >> Anonymous 09/08/11(Thu)23:14 No.16232063
    >>16232016

    Granted out Gladius is set to become an Item of Power with the Spiritual Atribute of Drive: Dickstabing.
    >> Sam 09/08/11(Thu)23:17 No.16232077
    rolled 9, 8, 4, 1, 5, 3, 2, 5, 6, 1, 10, 1, 4, 9 = 68

    Let's see.
    >> Anonymous 09/08/11(Thu)23:17 No.16232081
    >>16232059
    Akodo disapproves. Samurai should have stayed calm and executed a Full Evade with his remaining pool.
    >> Sami 09/08/11(Thu)23:17 No.16232084
    rolled 9, 2, 5, 10, 10, 8, 1, 7, 10, 6 = 68

    10 at 7
    >> Anonymous 09/08/11(Thu)23:17 No.16232085
    >>16232059
    Interesting... Why isn't the Samurai devoting all 13 dice into a parry? Does he expect us to try something clever if he devotes everything?
    >> Anonymous 09/08/11(Thu)23:18 No.16232094
    >>16232085
    Panic response. A shamefurr dispray.
    >> Sam 09/08/11(Thu)23:19 No.16232100
    >>16232077
    Oops. I meant to throw 10 dice. Sorry.
    >> Anonymous 09/08/11(Thu)23:19 No.16232104
    ONE

    SUX
    >> Anonymous 09/08/11(Thu)23:20 No.16232111
    >>16232085
    Range?
    >> Sulla 09/08/11(Thu)23:20 No.16232120
    rolled 1, 9, 3, 8, 8, 7, 5, 8, 5, 8, 1, 1, 4, 2 = 70

    One for SENATVS.
    >> Sulla 09/08/11(Thu)23:20 No.16232121
    rolled 9, 4, 7, 5, 4, 9, 3, 6, 2, 5, 3, 3, 4, 2 = 66

    >>16232100
    Bring it ON!
    >> Sulla 09/08/11(Thu)23:20 No.16232123
    rolled 4, 3, 10, 7, 5, 3, 10, 9, 4, 9, 6, 5, 2, 5 = 82

    THIS is Sulla's roll
    >> Anonymous 09/08/11(Thu)23:23 No.16232141
    Huh, 6 to 8. Not as wide a margin as I was expecting, but it serves our purposes well enough.
    >> John Galt 09/08/11(Thu)23:28 No.16232183
    >>16232141
    Aye, that indeed.

    NEW ROUND

    Sulla is at full, and now he knows that he's weakened the Samurai by... Some amount, at least. The time to strike is now!

    What will be done!?
    >> Anonymous 09/08/11(Thu)23:28 No.16232188
    I think the rules say that we only bring it in to our range on a damaging strike, but on the other hand, common sense.

    If we are at our ideal range, that would indeed mean a -3 to his defense (as long weapons take the penalty to def as well as off)
    >> John Galt 09/08/11(Thu)23:31 No.16232211
    >>16232188
    For lack of knowledge on my part, I'll default to you. We're now at... Shield range? That's Hand.

    Alright, so at Hand range, what will Sulla do? The easiest answer is to Shield Bash this guy.
    >> Anonymous 09/08/11(Thu)23:32 No.16232215
    >>16232183
    I'd say thrust with all 17, at the most inviting gap in the armor. We have to pay the 2CP we gained from the bind, right ?
    >> Anonymous 09/08/11(Thu)23:32 No.16232223
    >>16232188
    *-3 if we're at hand range, I don't even care any more.
    >> Anonymous 09/08/11(Thu)23:34 No.16232233
    Does that count as a successful attack for the purposes of range?

    If so; we have a damn nice advantage over him, and should go for a cut at 10, that we then turn into a feinted cut at the dick if he offers a measly defence.
    >> Anonymous 09/08/11(Thu)23:35 No.16232239
    Since we're going crazy with the maneuvres, how about a http://tros.thewestwinds.net/index.php?title=Double_Attack ?
    >> Anonymous 09/08/11(Thu)23:40 No.16232260
    >>16232211
    I want to drop the gladius and punch him very hard in the face.
    >> Anonymous 09/08/11(Thu)23:42 No.16232271
    >>16232260
    Which might be a better option than the gladius. It's an S weapon, our cestus is H, we are at H range.
    >> Anonymous 09/08/11(Thu)23:42 No.16232275
    >>16232260

    No. He has a mask remember?
    >> Anonymous 09/08/11(Thu)23:42 No.16232277
    Does this count as a pause in combat? Can we do a beat now?
    >> Anonymous 09/08/11(Thu)23:43 No.16232284
    >>16232275
    It's a samurai, his armor can't be any better than AV 3 hardened leather at best. The shit's made out of wood!
    >> John Galt 09/08/11(Thu)23:44 No.16232289
    >>16232260
    >>16232233
    I like it. The Cestus needs a workout, and it is Hand range!

    And... Punches have ATN 5.

    So, Sulla can throw down 17 at 5.
    The Samurai, on the other hand, can throw 12 at 4 for a Full Evasion.

    I like it, let's do it!
    >> Anonymous 09/08/11(Thu)23:45 No.16232303
    >>16232275
    Sulla has brass knuckles. Even if it's a plate mask, he's got reasonable odds of breaking the guy's face behind it.
    >> Sami 09/08/11(Thu)23:46 No.16232310
    rolled 9, 6, 1, 2, 2, 9, 5, 10, 6, 1, 9, 1 = 61

    12 at 4
    >> Anonymous 09/08/11(Thu)23:46 No.16232315
    >>16232275
    And we have a cestus. Even if we don't smash his face in, he'll be knocked out.
    >> Anonymous 09/08/11(Thu)23:47 No.16232318
    >>16232303
    And bludgeoning damage to the head is pretty sweet.
    >> Anonymous 09/08/11(Thu)23:47 No.16232325
    rolled 6, 8, 5, 7, 8, 3, 4, 7, 6, 6, 7, 8, 5, 7, 6, 9, 10 = 112

    >>16232289
    AND ONE FOR POPVLVS.
    >> Anonymous 09/08/11(Thu)23:49 No.16232340
    >>16232325
    And Sulla's prayers to the dice gods pay off once again!
    >> Anonymous 09/08/11(Thu)23:50 No.16232346
    15 to 7 OUCH
    >> Anonymous 09/08/11(Thu)23:51 No.16232355
    Cool, now we get to see how strong samurai armor really is.
    >> Anonymous 09/08/11(Thu)23:52 No.16232364
    >>16232355
    Not gonna stop that blow unless it's top-tier and this guy has a strong toughness mod.
    >> Anonymous 09/08/11(Thu)23:53 No.16232371
    rolled 1, 7, 4, 1, 10, 6, 4, 1, 1, 8, 8, 7, 1, 3, 1, 3, 2 = 68

    >>16232325
    At this point, it's interesting to note that Sulla's cestus has SPQR embossed on it.
    >> Anonymous 09/08/11(Thu)23:54 No.16232384
    >>16232355
    The face-mask is a sheet of iron.
    Just a sheet of iron in this case.
    >> John Galt 09/08/11(Thu)23:55 No.16232393
         File1315540559.png-(153 KB, 605x304, Head Bludgeon Thrust.png)
    153 KB
    rolled 2 = 2

    Mother of God.
    ...Ok. Margin of 8. Sulla's Strength of 6... Str 14.

    If this hits the upper head, its a total armor of 9.
    If it hits the face, it's armor 8.
    If it hits the neck, it's total armor 7.

    This is a really bad time to be this particular Samurai.
    >> Anonymous 09/08/11(Thu)23:57 No.16232405
    >>16232393

    In da face!
    >> Anonymous 09/08/11(Thu)23:57 No.16232406
    >>16232393
    And this is something I love about Riddle of Steel (BOOM HEADSHOT)--one lucky dice roll, and you can overcome that shield. You can overcome that ridiculously huge polearm. You can overcome that harnischfechter. NOTHING is truly invinicible against everything.
    >> Anonymous 09/08/11(Thu)23:58 No.16232410
    SULLA! SULLA! SULLA!
    >> Anonymous 09/08/11(Thu)23:59 No.16232415
    >>16232393
    Nice. If this had failed, I would've had the Samurai ditch the naginata and whip out...his wakizashi. Yes, the short sword. He was at range H, and H is the range a wakizashi draw cuts at.
    >> Anonymous 09/09/11(Fri)00:00 No.16232419
    >>16232406
    Actually, we overcame the polearm because we weren't clear on the rules. Maybe we should have paid a few dice for it.
    >> Anonymous 09/09/11(Fri)00:01 No.16232430
    >>16232406

    What pray tell is a Harnischfechter?
    >> John Galt 09/09/11(Fri)00:01 No.16232432
    Mother of God.

    Sulla punches through the mask. He punches through flesh, bone, brain, bone, and flesh again.

    He prints SPRQ neatly onto the inside of the back neck-guard of the Kabuto.

    >"Death. Destruction of the cerebellum. Really messy."

    Sulla wasn't quite sure before.
    Now he is.
    Now he really, really is.
    His fist is the meaning of life.

    This world was made for him. The gods created the universe-SPECIFICALLY so that he could kick ass in it.

    And he is nothing if not the gods' man.
    >> Anonymous 09/09/11(Fri)00:02 No.16232440
    >>16232430
    Armored fighter--as in, the German art of fighting in plate armor, usually with a longsword.
    >> Anonymous 09/09/11(Fri)00:03 No.16232449
    >>16232393
    What is the bonus to punbhes with a cestus ?
    >> John Galt 09/09/11(Fri)00:04 No.16232450
    >>16232430
    "Harness-Fighter."
    Means a guy in a plate harness, basically. The Germans divided it up between Blossfechten "naked fencing" (sorry if I'm mispelling this) and Harneschfecten.
    >> Anonymous 09/09/11(Fri)00:04 No.16232451
    >>16232432

    Whait what about toughness? Or was that included in the 8 "total" armor?
    >> Anonymous 09/09/11(Fri)00:05 No.16232464
    Immediately retrieve gladius and ready that pilum for our next opponent.
    >> Anonymous 09/09/11(Fri)00:06 No.16232466
    >>16232432
    I am currently in the process of giggling like a little girl.
    >> Anonymous 09/09/11(Fri)00:06 No.16232471
    >>16232451
    I strongly doubt that mask was AV 8. Toughness must have been included to get the numbers that high.
    >> John Galt 09/09/11(Fri)00:06 No.16232472
    >>16232451
    The Samurai had 4 TO, and armor varying from 3-5 on his head, which combined into 7 on the neck, 8 on the face, and 9 on the head.

    The simple force with which he just hit that guy really does defy reason, though. It's basically impossible.

    Not that that seems to particularly dissuade Sulla.
    >> Anonymous 09/09/11(Fri)00:08 No.16232483
    >>16232432
    This man needs theme music.
    >> John Galt 09/09/11(Fri)00:09 No.16232489
    Contemplating new thread.
    >> Anonymous 09/09/11(Fri)00:09 No.16232490
    I suddenly feel like we could actually get to the end of those 10 fights alive.
    >> Anonymous 09/09/11(Fri)00:11 No.16232506
    >>16232490
    Silence. The dice gods frown on overconfidence.
    >> Anonymous 09/09/11(Fri)00:12 No.16232509
    Just to make sure I understood this: we knocked his polearm aside with our shield, deliberately dropped our sword and PUNCHED HIM SO HARD HIS HEAD EXPLODED!?

    Holy. Fuck.

    Are we sure Sulla isn't Mars in disguise?
    >> Anonymous 09/09/11(Fri)00:12 No.16232512
    >>16232489
    I'm going to sleep, but I'll check it out on sup/tg/.
    Time to archive this one by the way.
    >> Anonymous 09/09/11(Fri)00:12 No.16232514
    >>16232489

    Are you sure that Deamon-Spiders won't spawn from your computer if we continue?
    >> Anonymous 09/09/11(Fri)00:15 No.16232542
    The night is young, I say new thread.
    >> John Galt 09/09/11(Fri)00:15 No.16232544
    >>16232514
    I think we'll be fine. We're on the home stretch here, maybe we can squeeze one more in. Worst case scenario, I can set the stage and get a new thread going.

    Makin' now.
    >> Anonymous 09/09/11(Fri)00:15 No.16232548
    >>16232419
    >>16232406
    You're both wrong. It wasn't luck, and it wasn't cheese. He was fighting with a weapon that absolutely required that he keep us at range, and he couldn't see for shit. It was his weakness and we exploited it by charging in past his polearm where he couldn't see us very well and doing something unexpected to throw him off balance.
    >> Anonymous 09/09/11(Fri)00:17 No.16232568
    >>16232509
    No. Maybe we're just the descendant of an amazon raped by achilles at Troy. Mars is Mars.

    But we fully expect to have both an heroic and divine cult in our name after our death.
    >> Anonymous 09/09/11(Fri)00:17 No.16232569
    >>16232548
    Yeah but it's still not really physically possible to do that much damage in a single fist blow even with a cestus, and the extra damage was provided by the fortunate blessing from the dice gods.

    So in other words shut fucking mouth and pay your respects, because hubris is what brought the Empire crashing down.
    >> Anonymous 09/09/11(Fri)00:18 No.16232582
    >>16232544
    Oh shit, I was gonna suggest for somebody other than John to create the thread, so it doesn't 'accidentally' get deleted.
    >> Anonymous 09/09/11(Fri)00:22 No.16232621
    >>16232569
    I read once that trained romans were much stronger than today's athletes.
    I'd like to think Sulla did that with his own strength.
    >> Anonymous 09/09/11(Fri)00:23 No.16232631
    >>16232483

    In recognition of his deeds, Japan gifts him this theme song;

    http://www.youtube.com/watch?v=RJ8egaXNlZg
    >> Anonymous 09/09/11(Fri)02:18 No.16233642
    Ok, I've thought of something. Cinematicfags feel free to disregard this, but for people who want to believe that this game is still hardcore simulationist, remember the margin of success indicates how well Sulla's punch succeeded *against* Sami's evasion - his ST6 punch wouldn't have hurt thru the mask, but a cestus hitting a metal plate would have created a massive crash from the samurai's point of view. His polearm was already in an awkward position from the bind, and you could say he was thrown off balance mid-leap, fell and cracked his face open on a rock or Sulla's knee or something.
    >> Anonymous 09/09/11(Fri)05:49 No.16234839
    Is there a new thread?



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