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09/06/11(Tue)11:45 No.16204629It's because when something unbelievable happens, even in a fantasy setting that includes magic, nerds will always point it out that physics/chemistry/guns/swords/evolution/botany/medieval blacksmithing techniques/the human body don't actually work that way in the real world, and they will continue to bitch about the setting endlessly because of it to show how smart they are. The only way around it is to use an earth-like setting with entrenched tropes that nerds won't question. Anime has a lot of the same problems, where the main character always uses a katana and can cut through other swords, and mechs can heal themselves, fly, and shoot laser beams and missiles with no one ever asking about power sources or ammunition storage.
It's the same thing with PnP settings. Everyone has an idea that swords should do more stable damage than axes, and that skeletons take more damage from bludgeoning weapons. D&D set a pretty solid standard for how all the mechanics work. Nowadays, it's almost quaint to look back on old RPGs and literature settings that only have one color of dragon, or where orcs are unwashed pig-faced murderers. A new setting that tried to depart from all that would face resistance. For example, players would still switch to their blunt weapons when fighting skeletons, and everyone would assume there were multiple colors of dragons, and there's always that guy who plays half-orcs like they're noble savages. Long story short, if it wasn't a standard western fantasy setting, it wouldn't take long in the hands of longtime players for it to be houseruled into a standard western fantasy setting.
tl;dr: Established settings are established. No one questions them, and everyone knows how they work. New settings don't have those luxuries, so it's easier to just stick to the old. |