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  • File : 1312929204.jpg-(1.8 MB, 2500x2500, VQMapPublic5.jpg)
    1.8 MB Void Quest 17 Vedibere !!O+eQDn0BBx8 08/09/11(Tue)18:33 No.15880596  
    “Here you go cap’n,” says Lt. Rinn as he hands your body a datapad, “‘s the analysis of the intrusion.”

    You scan through the report before raising your eyebrows in surprise, “A regular piece of scrap with some maneuvering jets?”

    “Aye. That’s how they snuck past our patrols, so much crap floating around out there from the battles and shipyard anyway. See the part about the suits? Xenos don’t need spacesuits for EVA, so I was curious. Turns out it was to mask their lifesigns, least I figure.”

    You frown, “Where did they come from?”

    “Ah well, see, not sure but... I have a theory. Fished through some of the logs of your patrols and did some trajectory calcs. Best guess is a warship shot the thing at us a couple weeks ago after we blasted those scanning buggers.and its been drifting ever since.”

    “Hmmm. And the analysis of our latest strikes?”

    He grins, waving over to the bridge holo-display as a detailed system schematic appears. “Food riots have already started. The stations we lanced supplied something like thirty percent of all in-system food. Also stumbled across the fact that over sixty percent was imported through the gate so mass starvation was already underway before that. Only in-system production they have left is on one of the system moons. Every civvie with a ship is swarming over the thing now, though.”

    You nod, “Thank you, Lieutenant. That’s all for now.”

    With that you turn back to the other two reports; first is Dai’s. The shields slicing apart parts of the shipyard has rendered the repairs... slowed, to put it lightly. The heavy equipment no longer has proper stabilization, power, or any number of other things. He estimates one more week to repair the hull, and his report on systems is as follows:
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)18:34 No.15880610
    >Hull:
    Integrity: 94% (100% - 1 week)

    >Computer Systems:
    Processing: 100%
    Databanks: 100%
    Reference banks: 94%

    >Repair Systems:
    Drones: 84% online
    Operators: 92% staffed
    Autonomous: 80% online

    >Sensors:
    Local: 91%
    Interstellar 22% (P, D)

    >Comms:
    Local: 100%
    Interstellar: 48% (P)

    >Reactor:
    Integrity: 65%
    Output: 28%

    >Shields:
    >Integrity
    Form: 55%
    Inner: 20%
    Outer: 20%
    Main: 0% (D)
    >Dissipation
    Form: 35%
    Inner: 6%
    Outer: 4%
    Main: 0% (D)

    >Combat Drones:
    Interceptors: 6160/8000 (Space-to-Space only)
    Fighters: 1662/2000 (Atmo Capable)
    Hovertanks: 8/8 (Low efficiency w/o human pilots) (Ground based)

    >Engines:
    Speed: 70%
    Efficiency: 66%
    Jumpdrive: 54%

    >ECM:
    Status: 100%

    >Weapons:
    Point Defense Lasers: 65% coverage online
    Missile Launchers: 10/10 Batteries -- 1000/1000 Tubes
    Heavy Railguns: 8/8
    Medium Lances: 14/64 Turrets -- 31/192 guns
    Heavy Lances: 3/32 Turrets -- 4/64 guns

    >Life Support:
    Environmental: 100%
    Cryostasis 88% functionality

    >P = Insufficient power
    >D = Too damaged to function

    Second, the communiques sent by the Essar’Sha. First, a formal declaration of war by “Grand Warlord Sskar” made after the attack on you; several transmissions by various clutchmothers from multiple points, each stating different things; and finally assorted pleas for mercy or oaths of vengeance from hundreds of organizations made after you lanced the hab-stations and supply-stations orbiting the various worlds. And of course millions of comm transmissions made by individuals from the various planets. You’ve been forced to keep your shields up as well due to hundreds of irregular laser attacks both planet and space based crawling across them. One after another, heedless of the swift retaliation, they continue night and day.”
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)18:35 No.15880621
    ==Map Legend==
    Green Dotted Arrow: Current Jump
    Orange Dotted Arrow: Last Jump
    Yellow Dotted Arrow: Last minus 1 Jump
    Red Dotted Arrow: Prior jumps.
    Green dot: Current position.
    Yellow Square: Your awakening position
    Teal dotted zone: Hundred Systems Territory (Hundred Worlds Rebellion)

    ==Command Staff==
    Lieutenant Kateryna Ivanova - Executive Officer
    >Second Lieutenant Dray Parson - Intelligence Officer (Cryo)
    Second Lieutenant Robert Tynes - Steward
    Chun-Fan Dai - Chief Engineer
    Third Lieutenant Mardigan “Guns” Rinn - Weapons Officer
    Dr. Christof Burr - Physician

    ==Junior Officers==
    Ensign Fie - Communictions Officer
    Ensign DuBois - Staff officer
    Ensign Tremko - Staff officer
    Ensign Rao - Staff officer

    ==Persons of Note==
    >Dr. Eliphim Ketro -- Civilian Scientist (Cryo)
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)18:37 No.15880634
    Previous Threads:

    1: http://suptg.thisisnotatrueending.com/archive/15474877/
    2: http://suptg.thisisnotatrueending.com/archive/15527576/
    3: http://suptg.thisisnotatrueending.com/archive/15547424/
    4: http://suptg.thisisnotatrueending.com/archive/15558914/
    5: http://suptg.thisisnotatrueending.com/archive/15581324/
    6: http://suptg.thisisnotatrueending.com/archive/15603188/
    7: http://suptg.thisisnotatrueending.com/archive/15626860/
    8: http://suptg.thisisnotatrueending.com/archive/15671288/
    9: http://suptg.thisisnotatrueending.com/archive/15681393/
    10: http://suptg.thisisnotatrueending.com/archive/15702140/
    11: http://suptg.thisisnotatrueending.com/archive/15725852/
    12: http://suptg.thisisnotatrueending.com/archive/15749179/
    13: http://suptg.thisisnotatrueending.com/archive/15760403/
    13-2: http://suptg.thisisnotatrueending.com/archive/15765549/
    14: http://suptg.thisisnotatrueending.com/archive/15783485/
    15: http://suptg.thisisnotatrueending.com/archive/15807704/
    16: http://suptg.thisisnotatrueending.com/archive/15856771/

    >Also, when archiving make sure to include the thread number in the title and a "Void Quest" tag.
    >> Anonymous 08/09/11(Tue)18:39 No.15880656
    >>15880596
    > Only in-system production they have left is on one of the system moons. Every civvie with a ship is swarming over the thing now, though.”

    Burn it.
    >> Anonymous 08/09/11(Tue)18:41 No.15880675
    We need to work on our shields. Seriously, why are they not our top priority?

    We wouldn't have hull damage if we had good shields.
    >> Anonymous 08/09/11(Tue)18:42 No.15880687
    >>15880675
    And our dissipation, that too.
    >> Anonymous 08/09/11(Tue)18:42 No.15880699
    Any chance we can scan for power plants or can reference their power grid's key points from the data we had/have? access to?

    No power, no lasers?
    >> Anonymous 08/09/11(Tue)18:44 No.15880718
    >>15880675

    our shields HAD to be down for repairs. When we turned them on, they made a pretty little cut out of our shield bubble in the station.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)18:44 No.15880726
    >>15880675
    Because, well, they're as good as they're going to get with what you have to work with. I know this might come as a shock, but working really REALLY hard still isn't a substitute for proper advanced critical parts.
    >> Anonymous 08/09/11(Tue)18:45 No.15880736
    >>15880718
    I'm pretty sure you don't need the shields to be ON to increase their integrity.
    >> Anonymous 08/09/11(Tue)18:45 No.15880737
    They're still shooting at us? That is not conducive to us being merciful. Blast the last farm, finish fixing the hull and leave.
    >> Anonymous 08/09/11(Tue)18:53 No.15880818
    We were more than reasonable with them and they still attack us. Fuck them, burn their last farm.
    >> Anonymous 08/09/11(Tue)19:02 No.15880906
    Send out a message to the Xenos. This “Grand Warlord Sskar” must die.

    If the Xenos do not tell us where he is, it will be considered a hostile act, and we will destroy them accordingly.

    If, however, they lead us to him, then we will grant them leniency for attacking our vessel.
    >> Anonymous 08/09/11(Tue)19:02 No.15880912
    >>15880906
    > we will grant them leniency for attacking our vessel.

    Fuck that. They all die. End of discussion.
    >> Anonymous 08/09/11(Tue)19:04 No.15880925
    >>15880906
    Why the hell would we do that? We're going to exterminate them all anyway. Who cares if they point out one, they're all going to die so it's not like it matters.
    >> Anonymous 08/09/11(Tue)19:04 No.15880932
    Totally should have told them we wanted another diplomatic meeting with their leaders and when they were all gathered together, take the place out from orbit. Nothing like causing chaos by wiping out a number of their leaders and starving the population.
    >> Anonymous 08/09/11(Tue)19:06 No.15880943
    >>15880912
    >What's a lie? I've never heard of it
    Obviously we're going to kill them anyways. In fact, we'll probably end up justified in doing so. After we kill the warlord, do you honestly believe there's any chance at all we won't get attacked by his once-followers?

    The Xeno will lead us to him, we'll kill him, get attacked again, and then kill all the Xenos.
    >> Anonymous 08/09/11(Tue)19:06 No.15880946
    >>15880932
    Their "leaders" don't matter anyway. The savages obviously can't control their own population, so I doubt that killing their "leaders" any sooner than the rest of them would make a significant difference. Besides, they're all going to die anyway, so it doesn't really matter in the end.
    >> Anonymous 08/09/11(Tue)19:08 No.15880967
    Destroy their last farm as retaliation for their constant attacks, then threaten the hive mothers on a public broadcast demanding that they stand down. If they do so inform them that once we leave the gate will be reopened so they will not all starve to death.

    Remember carrot AND stick!
    >> Anonymous 08/09/11(Tue)19:08 No.15880968
    >>15880943
    Or we can skip all of that nonsense and just kill all of them, like we should have done the moment we first entered this fucking system. If we had done that we would never have gotten caught with our pants down last thread and we wouldn't have nearly lost 1/34th of the human species.
    >> Anonymous 08/09/11(Tue)19:09 No.15880985
    >>15880967
    No. Fuck the "carrot and stick" approach. These are xenos, we've treated them reasonably, hell, even mercifully, and they're STILL attacking us. Just burn the last farm and watch them all starve.
    >> Anonymous 08/09/11(Tue)19:10 No.15880992
    >>15880968
    Look, if this Warlord managed to get people on board our ship, then he no doubt has prepared for an orbital bombardment. He might not even be nearby! Maybe he's hiding on a shitty asteroid somewhere, laughing his ass off.

    The point is, we need to make sure he dies. An imprecise bombardment leaves a lot of room for error.
    >> Anonymous 08/09/11(Tue)19:10 No.15881000
    >>15880946

    >The savages obviously can't control their own population

    Meanwhile, out of a total known human population of 34 individuals, 2 have been placed in permanent cryostasis for going insane and plotting to kill us or other members of the crew.

    Nice savagery and lack of control over our own population there.
    >> Anonymous 08/09/11(Tue)19:11 No.15881003
    >>15880925
    No, we're not. The condition of our reactor is to low to make straining it by glassing everything in system a viable plan.
    >> Anonymous 08/09/11(Tue)19:12 No.15881025
    >>15880985
    If we leave them no way out then they have no reason not to attack us, if we lead them on it may give us a reprieve we can use to make repairs slightly quicker and get the hell out of here.

    It's the HOPE that's important. Give people jam today, and they'll just sit and eat it. Jam tomorrow, now -- that'll keep them going for ever.

    Courtesy of Lord Vetinari
    >> Anonymous 08/09/11(Tue)19:13 No.15881034
    >>15880992
    He'll die. These xenos have shown no ability to develop technologically on their own, so if we just burn all their infrastructure and seal the gates then every xeno in the system will eventually die. They have no way of developing their own FTL, or any other advanced technology of their own, so all we have to do is lock down all Imperial tech left in the system (what we can't just take with us anyway) and leave. Any xeno left in the system will die.
    >> Anonymous 08/09/11(Tue)19:14 No.15881043
    >>15880968
    except for the fact that we are currently incapable of doing so. we came here for the shipyards because, despite being a giant awesome spaceship of death, we need repairs. our reactor, as Dai said, would probably go critical if we try to unload the awesome on them. the best we can do, and did, is blow up their food and let them starve to death. sure, its not as satisfying, but does it really matter how we kill them as long as we do kill them?
    >> Anonymous 08/09/11(Tue)19:14 No.15881044
    Look, the idea of ATTACK IT IMMEDIATELY is why we're in this situation.

    We need to get unfucked first, guys. Then we can work on fucking others.
    >> Anonymous 08/09/11(Tue)19:15 No.15881049
    >>15881003
    > glassing

    Are you fucking illiterate? Who said anything about glassing anything? All we need to do is destroy all infrastructure. Hell, we could do that with drone fighters, no strain on the reactor then.
    >> Anonymous 08/09/11(Tue)19:16 No.15881065
    >>15881025

    >If we leave them no way out then they have no reason not to attack us

    "Desperate last stand to protect their civilization from impending doom" comes to mind.
    >> Anonymous 08/09/11(Tue)19:16 No.15881066
    >>15880596
    Ok, now this is just silly. We are a warship with incredible computing power and sensors, there is no way we'd even miss a marble coming our way, never mind a piece of scrap with a bunch of people. Add maneuvering jets and they might as well announce their presence. I think it's better to just handwave the science aspects and keep it vague unless they tie into our available courses of action.
    >> Anonymous 08/09/11(Tue)19:17 No.15881077
    >>15881044
    > implying ATTACK IT IMMEDIATELY isn't the correct response

    If we had followed through with the initial attack , destroyed all their infrastructure, and starved them all BEFORE settling in for repairs, then we wouldn't have nearly lost 1/34th of the human species. It's the idiots who think that you can actually reason with xenos who got us into this mess, not attacking first.
    >> Anonymous 08/09/11(Tue)19:18 No.15881090
    >>15881043
    >>15881034
    If we start attacking things now we are going to ave to leave the shipyard. If we leave the shipyard it might very well be destroyed by the time we are done with the xenos. We need to finish our repairs before any aggresive action is taken, that means we need to stall the xenos somehow. Easiest way to do that is to talk to the "leaders" and temp open the Gate.
    >> Anonymous 08/09/11(Tue)19:19 No.15881105
    >>15880596
    fuck up the aliens or not I just want to get moving toward Sol. We have been in this system for too long already barely crawling along with repairs, also the crew must be getting restless and that begs for nothing but more confrontation...
    >> Anonymous 08/09/11(Tue)19:20 No.15881116
    >>15881090
    Just send out fighters. We don't have to leave to do anything. Our drones are more than capable of dealing with anything that any xenos can throw at us. Send them to destroy the last farms on the moon and any ships trying to get food from there. The sooner we do that, the sooner all the xenos starve to death.
    >> Anonymous 08/09/11(Tue)19:21 No.15881127
    >>15881000
    Xenofag detected, opinion discarded.
    >> Anonymous 08/09/11(Tue)19:22 No.15881141
    >>15881077
    >It's the idiots who think that you can actually reason with xenos who got us into this mess, not attacking first.
    I honestly can't tell if this is just your personal biases leaking through or trolling.
    >> Anonymous 08/09/11(Tue)19:22 No.15881147
    >>15881077

    If we had attacked first, the xenos wouldn't have sent one boarding team, they'd have sent hundreds.

    If we keep antagonizing the civilizations of the galaxy they will eventually gang up on us and even our advanced technology won't save us. We very nearly lost a section of the ship to a boarding team piloting a piece of scrap. It's only a matter of time before some enterprizing Xeno Shepard finds the weak spot in our shields or whatever, and then our arrogance will have led to the complete extinction of humanity.

    tl;dr fuck off.
    >> Anonymous 08/09/11(Tue)19:23 No.15881155
    >>15881116
    >>15881116
    In all honesty if we are going to drive these xenos back into the dark ages I'd rather do it in a way that does not endanger our dwindling supply of currently irreplaceable drones.
    >> Anonymous 08/09/11(Tue)19:26 No.15881190
    >>15881155
    > implying the xenos can actually harm our drones.

    Vedibere said it himself, there is no xeno out there that can actually match Imperial technology. There is no reason to not exterminate them.
    >> Anonymous 08/09/11(Tue)19:27 No.15881203
    >>15881190

    THEY ALMOST NUKED OUR SHIP last thread you goddamn moron.
    >> Anonymous 08/09/11(Tue)19:28 No.15881218
    >>15881147
    > If we had attacked first, the xenos wouldn't have sent one boarding team, they'd have sent hundreds.

    And we would have killed/avoided every single one of them because we wouldn't have been sitting around twiddling our fucking thumbs. The only reason this happened was because we left them alive after the first battle. If we had skipped straight to this, destroying all their infrastructure and starving them all to death, immediately after destroying their military then we would have been able to repair the ship in peace without having to worry about xenos boarding teams and nukes NEARLY KILLING ONE OF OUR CREW.
    >> Anonymous 08/09/11(Tue)19:29 No.15881231
    Things are falling apart in system. I say it's time we get the fuck out of dodge. We may not have gotten all the repairs done, but I think staying a week longer when we're suffering intermittent laser strikes, no matter how weak, is not a good idea. I say we glass that moon as one final fuck you too all these dumb tards still shooting at us and leave.
    >> Anonymous 08/09/11(Tue)19:30 No.15881234
    >>15881203
    That was only an issue because our shields were down and we were sitting around working on repairs. If we were geared for battle then it wouldn't have been an issue.
    >> Anonymous 08/09/11(Tue)19:30 No.15881237
    >>15881190
    The xenos are quite capable taking down our drones. They may need to use tech that would normally be used on capital ships, but they can do it. At least I'm pretty sure they can.

    Vedi? Confirm or deny? Do the xenos pose a low to moderate threat to our drones?
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)19:32 No.15881256
    You blast the moon. The Sha are, of course, not amused. Attacks increase in frequency by a bit, but mostly the same.

    >>15881066
    Assuming assumptions and implying implications about what can and cannot be done. It happened.

    >>15881190
    You. Stop trolling.
    >> Anonymous 08/09/11(Tue)19:32 No.15881266
    >>15881190
    they may not be able to match it, but that doesn't mean they won't figure out a way of beating it. just look to RL Conflicts for examples...
    >> Anonymous 08/09/11(Tue)19:32 No.15881267
    >>15881218

    We wouldn't have been able to get any repairs done at all, being under fire constantly. Besides, the xenos would have probably scuttled the station.

    I say we cut our losses and leave. There's no point in poking this hornet's nest any longer. All it does is present opportunities for something to break, fail or put the crew in danger. We jump out now.
    >> Anonymous 08/09/11(Tue)19:33 No.15881278
    >>15881190
    Can you quote that or cite the thread Vedi said that? I can accept Vedi saying these aliens can't touch us but he actually said there's no xeno tech out there that can touch us?
    >> Anonymous 08/09/11(Tue)19:33 No.15881286
    >>15881147
    > If we keep antagonizing the civilizations of the galaxy they will eventually gang up on us and even our advanced technology won't save us.

    Nope.jpg

    The only reason that it was at all an issue last thread was because some idiots thought that the xenos would wise up and realize that fighting us is pointless. If we're battle ready then an entire galaxy of xenos wouldn't be able to touch us, amongst other reasons because they wouldn't be able to mass for a battle. We can lock down the gates and they have no other FTL. The only way that xenos can threaten us is if we let our guard down around them. If we just exterminate them on contact then they can't threaten us.
    >> Anonymous 08/09/11(Tue)19:34 No.15881293
    >>15881256
    >You blast the moon.

    What?! Seriously?
    >> Anonymous 08/09/11(Tue)19:34 No.15881294
    Well, finish the repairs on the hull then plot a jump Solward, no reason to keep hitting minor repair yards if theyre like this more trouble than their worth
    >> Anonymous 08/09/11(Tue)19:35 No.15881308
    >>15881293
    i think Vedi is not amused with the Belligerent poster....
    >> Anonymous 08/09/11(Tue)19:35 No.15881313
    >>15881294
    There are supposedly some that are still protected by precursor sentinels. We should hit one of those up, at least they won't be crawling with antagonistic xenos.
    >> Anonymous 08/09/11(Tue)19:37 No.15881324
    >>15881256
    Is this really an update? Cause if it is we have to leave NOW. The next logical course of action for the xenos is a suicide strike to attempt to cripple us while we are still attempting repairs and vulnerable.
    >> Anonymous 08/09/11(Tue)19:39 No.15881349
    >>15881324
    That's pretty much what they've been doing this whole time.
    >> Anonymous 08/09/11(Tue)19:40 No.15881355
    >>15881286

    >because they wouldn't be able to mass for a battle

    Word of our actions will spread and the next civilization will be more prepared for our coming. We are not invulnerable, last thread should have demonstrated that well enough. With the total population of humanity numbering 34 individuals, our first and only priority should be the safety of the crew. Picking a fight with every goddamn sentient species we encounter is not conductive to said goal.
    >> Anonymous 08/09/11(Tue)19:41 No.15881367
    I say we scan the system and locate everything heading toward the Harbinger, powered or not.
    >> Anonymous 08/09/11(Tue)19:42 No.15881381
    >>15881355
    very well put. being violent towards everyone you run across is not good for your health.
    >> Anonymous 08/09/11(Tue)19:42 No.15881385
    >>15881355
    > Word of our actions will spread and the next civilization

    Simple, just lock down the gates and leave no survivors.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)19:43 No.15881394
    >>15881367
    You detect 11,782 objects with trace radioactivity 1449 of them, upon closer inspection with sensors, turn out to be extremely well shielded and disguised nuclear devices in what is likely standby mode.
    >> Anonymous 08/09/11(Tue)19:44 No.15881406
    >>15881394
    oh, neat. nothing to worry about then...
    >> Anonymous 08/09/11(Tue)19:44 No.15881409
    >>15881349
    No it's not. Those lasers can be set up to fire remotely, with no loss of valuable personnel. The boarding party and nuke was black ops stuff. They had no way to know we would be able to stop them so easily.

    I'm talking suicide bomber load every ship they can with explosives and try to overwhelm their defenses while they aren't moving kind of suicide strike
    >> Anonymous 08/09/11(Tue)19:44 No.15881414
    >>15881394
    FUCKING HORSECOCKS.

    >>15880968
    >>15880985
    >>15881077
    You dumb bastards. This is your fault.
    >> Anonymous 08/09/11(Tue)19:45 No.15881417
    >>15881355
    > our first and only priority should be the safety of the crew.

    Which is why we need to eliminate xenos on contact. It was dicking around and trying to negotiate that almost got one of the crew killed. If we had just wiped them out immediately that wouldn't have happened. If you leave xenos alive, then you're just inviting them to attack you. Better to hit first and wipe them out in open battle, where they can't rely on trickery and backstabbing to get close enough to hurt us.
    >> Anonymous 08/09/11(Tue)19:45 No.15881429
    We have nothing to gain anymore by sitting here.
    Lets get out there and find out what happened to our species and empire instead of dealing with these lowlife xenos scum!

    Prepare for Jump to coords 30 degrees 40000 ly

    whatever we find there shall be something new and exciting instead of glass the xenos we have here
    >> Anonymous 08/09/11(Tue)19:45 No.15881430
    >>15881394
    Point defense and interceptors. Shoot them down.
    >> Anonymous 08/09/11(Tue)19:46 No.15881438
    >>15881385
    sounds good.

    heavy lances destroy every piece of tech we can, and rig the gate to blow. bombard the farming moons and destroy all major population centers. eliminate any major (and as many minor as we can get quickly) industrial and manufacturing facilities. destroy all parts of any government we can find quickly from orbit and let's move on elsewhere. preferably a place where there are "sentinels" of ours. priority goes to anywhere there are space facilities.
    >> Anonymous 08/09/11(Tue)19:46 No.15881439
    >>15881417
    It was BEING A HOSTILE GENOCIDAL FUCKTARD that almost got everyone killed.
    >> Anonymous 08/09/11(Tue)19:46 No.15881444
    >>15881394
    Do our point defense lasers have the range to destroy them without the ship being in the blast wave? I know they are point defense with a short range, but I dont know whats considered short in space.
    >> Anonymous 08/09/11(Tue)19:47 No.15881460
    >>15881394
    This proves that they are willing to sacrifice the shipyard. We need to tell Dai to prepare the ship for a short jump to the edge of the system. If we try to leave normally they'll launch what they have set up and I don't think we'll be able to handle it all without damage
    >> Anonymous 08/09/11(Tue)19:47 No.15881462
    >>15881385

    >leave no survivors

    An impossible task since it requires time that we do not have and energy and resources we cannot spare.

    Once again: every belligerent action we take is a potential hazard to our crew. If we allow what is most likely the only remaining humans in the galaxy to die pointlessly, then we have failed our mission and failed the human race as a whole. We are not invulnerable, we cannot guarantee that we will emerge unscathed from military action. We cannot spare the crew nor is the ship fully operational.

    I veto any and all actions that expend our resources and time on futile belligerence.
    >> Anonymous 08/09/11(Tue)19:48 No.15881468
    >>15881429
    agreed, im tired of the arguing...

    Vedi, you may do as you see fit, of course, but i say we just leave for the sake of plot progression
    >> Anonymous 08/09/11(Tue)19:49 No.15881476
    >>15881444
    We could always just send out drones to deal with them. Deflect them, destroy them, whatever.

    Or actually, if there are enough xenos ships left in the system we could hack into them, seize control, and force them to ram the nukes.
    >> Anonymous 08/09/11(Tue)19:49 No.15881480
    >>15881462
    seconded
    >> Anonymous 08/09/11(Tue)19:50 No.15881483
    >>15881439
    we didn't do shit to these people until we were fired upon.

    and before that we didn't do shit until they (immediately i might add) opened fire on us. sure we destroyed some civie ships but that was after. we haven;t been the aggressor here, it;s ALWAYS been the xenos.

    i say we've been too kind to their ilk. we should not exterminate them, no. we should do something far worse. deprive them of the stars, eliminate any military and civilian capacity and industry. we can;t be fucking around any more. if we see aliens willing to make nice then we'll make nice, but if they don't we destroy them.
    >> Anonymous 08/09/11(Tue)19:50 No.15881488
    >>15881430
    Fuck that. We only shoot if they start acting hostile, the xenos may not know that we know about their little trap.

    >>15881460
    We should do this first. Then, when out of immediate danger, we can see about retaliation.
    >> Anonymous 08/09/11(Tue)19:51 No.15881508
    Vedibere, did we really blow up the moon and get swarmed by nukes?
    >> Anonymous 08/09/11(Tue)19:51 No.15881510
    >>15881462
    > An impossible task since it requires time that we do not have and energy and resources we cannot spare.

    Hardly. All we have to do is lock down the gates and destroy any vital in system infrastructure. Let them all starve just like in this system. Xenos have no other FTL, so even if there are survivors, just locking down the gates will ensure that no word can get out. Destroying key infrastructure means that they can't even get word out even if they could develop alternate FTL communication.
    >> Anonymous 08/09/11(Tue)19:52 No.15881517
    >>15881439
    Are you fucking serious? Really? We told them in no short terms that we would blow them out of the fucking sky if they didn't chill the fuck out. That's when they started shooting at us. We were perfectly within our defense to blow up anything we deemed a threat.

    They blew off that ensign's dick, man. We seriously can't let that go unanswered. Let's fucking set a bomb on the gate, and blow it up after we leave through it. Fuck these guys. We tried to reason, and they set their whole fucking fleet on us. Fuck them.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)19:52 No.15881524
    >>15881508
    Yes, why would you doubt it?

    I mean, it's not like I can write decent updates with what you are giving me right now.
    >> Anonymous 08/09/11(Tue)19:53 No.15881527
    >>15881462
    > belligerence

    You keep using that word. I do not think it means what you think it means.
    >> Anonymous 08/09/11(Tue)19:54 No.15881546
    >>15881394

    i lol'ed
    >> Anonymous 08/09/11(Tue)19:54 No.15881548
    >>15881510

    >All we have to do is lock down the gates

    And do you know, for a fact, that the xenos have no way of unlocking the gates? Can you guarantee it completely? If not, then the ship must stay in every system to oversee the death of each civilization. We do not have this time.

    In any case, the point is moot since the xenos have had plenty of time to notify other systems of our arrival here.
    >> Anonymous 08/09/11(Tue)19:56 No.15881558
    >>15881548
    > And do you know, for a fact, that the xenos have no way of unlocking the gates?

    It's been 65 thousand years and they still have no idea how the gates work.

    Yeah, they pretty much can't unlock them.
    >> Anonymous 08/09/11(Tue)19:56 No.15881559
    Sure is Xenofag up in here
    >> Anonymous 08/09/11(Tue)19:57 No.15881568
    >>15881517
    >>15881483

    There's no point in arguing about who shot first (since we all know Greedo did). The point is, we can't get into fights all the time. We're going to lose crew because of it one of these days. We have to enact a policy of avoiding inhabited systems and finding a quiet backwater planet to establish a human colony on so that the human race can restore itself.
    >> Anonymous 08/09/11(Tue)19:57 No.15881571
    >>15881524
    i doubt it because i see the context of it. as for things to do now, i think the best thing would be to simply jump towards one of the systems with precursor defenses, and just leave this system and all of its arguements far behind.
    >> Anonymous 08/09/11(Tue)19:59 No.15881591
    ACTIONS
    1 pacify system. prevent them from being a threat again.
    2 leave the system towards a known base with "precursor sentinels". destroy the gate on our way out.
    3 send a final message as we leave, saying we wish they had been reasonable but they forced us to defend ourselves. say we're leaving now and how they've disappointed us.
    4 go see Ensign whateverhisname is and express our condolences about his predicament. encourage him that this isn't the end and everything.

    anything else to add gentlemen?
    >> Anonymous 08/09/11(Tue)19:59 No.15881592
    Alright, fuck it. We've been more than reasonable with these xenos and all they seem interested in doing is being antagonistic pricks. Fuck this system, lets go somewhere else.
    >> Anonymous 08/09/11(Tue)20:00 No.15881600
    We should consult with our staff over what threat the force arrayed against us poses and what the optimal course of action is given the state of our ship.
    >> Anonymous 08/09/11(Tue)20:00 No.15881602
    Ok here is a list of thing for us to do Vedi.

    1. Rig the shipyard to blow. We dont want these Xenos having advanced ship building capabilities anymore.

    2. Advance, FULLY SHIELDED, to the edge of the system.

    3 Use lazers to destroy any remaining heavy infrastructure. We are leaving them to starve THATS IT.

    4. Warp out of the system and start projecting us towards Sol. It is time we find out what really happened to humanity and stop fucking around with these xenos.
    >> Anonymous 08/09/11(Tue)20:01 No.15881610
    >>15881591

    Agreed on all points except for the first. We leave immediately.
    >> Anonymous 08/09/11(Tue)20:02 No.15881616
    >>15881602
    >>15881591
    My vote for something like these two. We've been here for far too long.
    >> Anonymous 08/09/11(Tue)20:02 No.15881626
    >>15881610
    seconded
    >> Anonymous 08/09/11(Tue)20:03 No.15881641
    >>15881610
    thirded
    >> Anonymous 08/09/11(Tue)20:04 No.15881644
    My opinion

    Priority List
    1~ Shoot, attempt to shoot, or somehow disable incoming nukes if we have the range to do so. I realize that there are a lot of them.

    2~ It seems that the xenos are commited to this path of conflict despite our warnings I recomend destroying all key structures that hold any millitary significance that we know of. Hopefully this will give us some more time to affect repairs.

    3- If we havent done so already, Send out teams in power armor to secure the station. If a small group of Xenos managed to board our ship undetected, they may have done the same with the station.

    4- Ask the crew for recomendations on how best to deal with these xenos spawn.

    5- Broadcast over alien frequnecies calling for a cease to their hostilities or it wont be just key military structures we destroy next, it will be their planet.
    >> Anonymous 08/09/11(Tue)20:04 No.15881646
    >>15881524
    you're a damn good writefag and i apologize for all the faggots swarming these threads with pointless argument.

    getting back to the quest i think now would be an excellent time to bugger off toward Sol and leave these xenos to wither and die, also any others we find within a few hundred lightyears that aren't immensely interesting should be completely and utterly ignored until we get at least we get a little closure on the whole galactic empire civil war thing
    >> Anonymous 08/09/11(Tue)20:05 No.15881652
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    What happened to that teleconference call from the clutchmothers? Sounds like we can start imposing some pretty harsh terms since we can turn the gates back on and get them out of this mess.
    >> Anonymous 08/09/11(Tue)20:05 No.15881653
    >>15881591
    >>15881602
    YOU STUPID FUCKS! You're not even going to get a threat assessment of the armament arrayed against us before you try to break free of this little trap?! Fuck you're going to get the ship damaged.

    We should talk to our command staff and get the threat assessment first, then we can decide wether "running the blockade" is a valid course of action.
    >> Anonymous 08/09/11(Tue)20:05 No.15881661
    Oh look,
    the thread is full of genocidial, racist dipshits again.

    Vedi, I hope you joked about the moon blasting part.

    How about we give them last warning?
    The warning being footages from databanks of how Harbringer destroyed Rebellion fleets and the footages of glassing the planets.
    Perhaps throw in historical footages of how "Ancients" glassed planets of rouwdy aliens.
    So that they know that from the very begginning we were very patient and we are on the verge of just killing them all.

    Broadcast the videos to EVERYONE (make sure nothing important is shown though)
    >> Anonymous 08/09/11(Tue)20:06 No.15881667
    >>15881644
    No we need to leave. NOW! Us being here is derailing this quest and producing arguments.
    >> Anonymous 08/09/11(Tue)20:06 No.15881668
    >>15881652

    Something like "cease all hostilities immediately or you will be locked in this star system to die" will suffice.
    >> Anonymous 08/09/11(Tue)20:07 No.15881684
    >>15881652
    That won't be of any use since we destroyed the moon base and with it their last food supply. If the clutch mothers had any control left before we did that then they would have lost it afterward.
    >> Anonymous 08/09/11(Tue)20:08 No.15881698
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    >>15881644
    >> Anonymous 08/09/11(Tue)20:10 No.15881714
    >>15881653
    >>15881600
    I vote we consult with our command staff too. I'd like a detailed report on the shit we are in.
    >> Anonymous 08/09/11(Tue)20:14 No.15881762
    >>15881524
    Vedibere? A question if I may?

    Many people seem to be for an immediate jump out of the system, so I have to wonder: Just how long does it take to initiate a jump and will it be obvious via, say, a sudden spike in power output coming from our ship that we are preparing to do something?
    >> Anonymous 08/09/11(Tue)20:16 No.15881787
    >>15881762
    Actually, I have a more basic question for Vedibere concerning our Jump capability: with the hull at 94%, does Dai believe that we can safely make a Jump, or does he recommend using the Gate in order to reduce strain on the hull and the Jump drive?
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)20:19 No.15881799
    >>15881762
    About an 45 minutes to an hour for calcs and general prep. Though when Dai jumped you out of the supernovaing stars he was able to manage one in 33 minutes, that's not advised.

    Yes, there is an obvious power increase.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)20:20 No.15881806
    >>15881787
    You were making jumps with your hull compromised and only patched. It's in infinitely better shape now.
    >> Anonymous 08/09/11(Tue)20:21 No.15881831
    >>15881394
    >>15881367


    HEY!

    I'd just like to point something out to a few of you that I think was overlooked.

    When we scanned the system we scanned for things that we're coming at the Harbinger. This means that all those nukes are actively moving towards us. This is likely an attack, the warheads won't activate until they are close enough that the xenos do not believe we can do anything about them as the xenos probably think we don't know about them. We cannot stay at the shipyard any longer. Honestly we should be issueing a general alert and at the very least prepare to move out
    >> Anonymous 08/09/11(Tue)20:24 No.15881852
    >>15881799
    >>15881831
    Okay, so assuming what his guy said is true, how long until the objects moving towards us are capable of threatening us?
    >> Anonymous 08/09/11(Tue)20:25 No.15881876
    >>15881852
    Damnit!

    That should have read "at their current velocity" how long until they are in threat range
    >> Anonymous 08/09/11(Tue)20:28 No.15881897
    >>15881831
    I was actually thinking about that, and how we should respond.

    First, I'd like Rinn and Ivanova to scan those incoming warheads for a threat assessment; see just what their yields would be and if they pose a threat to us.
    If yes, shields up, we lance the shipyard to destroy it, and Jump out, aiming for the nearest system that has Ancient sentinels.
    If no, then activate shields, move out of the yard, destroy it via lance, then move to the last remaining active Gate, and if there are no Esshar onboard, have Dai do a rushed deactivation (3 hours), then we Jump out, plotting a course to the nearest system that has active Ancient sentinels.
    >> Anonymous 08/09/11(Tue)20:30 No.15881923
    There are 1500 nukes on their way at us. What the FUCK are we doing sitting here. I think that we can all agree that its best to just leave immediately? I'd also argue that we leave the gates open, so they can spread tales of our destruction. Maybe the next xenon won't be so dumb.
    >> Anonymous 08/09/11(Tue)20:34 No.15881979
    >>15881897
    Only problem I see with this is that we don't currently know how fast those warheads (or whatever they are) are moving. We may not have the time to power for a jump. I agree with the rest though. Unless those nuke are going to impact in minutes in which case we should call everyone thing back shields up point defense active evasive ETC.
    >> Anonymous 08/09/11(Tue)20:36 No.15882000
    >>15881923
    As it is our retreat will be spun as a victory that show us being driven away like cowardly invaders. Better to keep them isolated.
    >> Anonymous 08/09/11(Tue)20:37 No.15882016
    Destroy the planet.
    >> Anonymous 08/09/11(Tue)20:38 No.15882030
    >>15881897
    Agreeing for the most part.
    -Determine threat of incoming objects
    -See if our point defense can take them down
    -Dai says he needs a week for the hull still. Can we re-patch the incomplete section in another system and how quickly?
    -Prepare to jump out, time depending on results of the above. If we can just kill down the incoming ships enough to finish repairs that'd be ideal but not strictly necessary.

    also: Oh my god the general stupidity in this thread.
    >> Anonymous 08/09/11(Tue)20:40 No.15882058
    Can't we use point-defence, missiles or fighter drones to destroy the oncoming nukes?
    >> Anonymous 08/09/11(Tue)20:46 No.15882121
    >>15882058
    We could use PD lasers, but we only have 65% coverage.
    We could use the drones as additional point-defense, but that runs the risk of losing them to the nukes being triggered via proximity sensors, or being sent detonation signals in order to take out some drones. The Essar'Sha seem to be operating under a 'if we're going down, we're taking you with us' mentality, and I don't want to lose any more of our precious drones.
    >> Anonymous 08/09/11(Tue)20:46 No.15882123
    >>15881668

    Well, they probably can't cease all hostilities. I assume we're blowing most of everything up if we can, so all they need do is opt out and we can just not shoot them, in return for favors down the line.

    Call me a bleeding heart, but I'd like to leave some of them alive, along with some leaders who will remember us as the ones that cleared away all the competition.
    >> Anonymous 08/09/11(Tue)20:50 No.15882171
    Begin moving away from the nukes while preparing for jump. Their gates are still deactivated right? Don't bother opening them again. Keep point defense active. Fully destroy the shipyard and any major human tech left in system before finally jumping to the nearest system marked as having precursor sentinels.
    >> Anonymous 08/09/11(Tue)20:51 No.15882178
    Vedibere?

    Have any of the threats detected here >>15881394 breached our Drone perimeter?
    >> Anonymous 08/09/11(Tue)20:53 No.15882199
    And how abot clearing them with medium lances on the lowest power?
    I am sure that we can shoot surgically precise to pick off all the nukes.

    Also, Vedi what kind of danger do these nukes pose to us when we turn on all of our shields?


    Man
    I do not like the idea of moving away before we repait the ship to fullest of our abilities
    >> Anonymous 08/09/11(Tue)20:57 No.15882237
    >>15881661
    >>15881439
    I honestly don't care if we're going to do fictional genocide, but what's annoying is that we appear to be carrying everything out WITH NO RATIONAL BASIS. Pretty early on we sort of decided we'd go on the REVIVE THE EMPIRE course, but when there was a paucity of other humans and resources, it quickly became obvious we'd need to at least temporarily ally with a faction to gain access to what we needed because and we can't conquer thousands of cubic lightyears with our single ship and meager crew. Then fast forward to now and we have HERP DERP SHOOT ALL XENOS ON SIGHT idiots with zero forethought and even worse, are actively trying to shut other players out of the decision-making process. It's like /r9k/ invaded this quest and are treating xenos as a substitute for women.
    >> Anonymous 08/09/11(Tue)20:57 No.15882249
    Man, what is it about this quest that attracts all the bad aspects of the spectrum? On one side we have genocidal fuckheads, which given our Empire's response to rebelling / hostile aliens are in character, and the other side we have the Diplomacy faggots, now, while Diplomacy is a good idea at times, it is not a fucking option when they attack us twice, after we have laid down our rules and shown our power, They have attacked us AFTER we made a deal. They are traitors, they have shown themselves to be untrustworthy, and I fully support ending their species, or at least shepherding its death. It all falls under that being powerful = good, and that we need to show our force at times and our benevolence at others, this however calls for an example to be made of this savage race.
    >> Anonymous 08/09/11(Tue)21:02 No.15882294
    >>15882199
    >Also, Vedi what kind of danger do these nukes pose to us when we turn on all of our shields?

    I believe I can answer that for you by directing your attention to >>15880610 where Vedi says that our outer shields have only 20% integrity and 4% dissapation, our inner shields only 20% and 6% and our form shields 55% and 35% (Main shields are still completely offline). There are 11,782 potential threats out there. We can't take that kind of bombardment.
    >> Anonymous 08/09/11(Tue)21:08 No.15882369
    >>15882294
    or, if we can, we shouldn't

    blow up the nukes and leave, just leave... no more dealing with this "warrior" species. (doesn't being a warrior usually mean having a rigid code of conduct/honor? dishonorable fucks...)
    >> Anonymous 08/09/11(Tue)21:08 No.15882372
    >>15882294
    I agree with your assessment, as long as Vedibere doesn't present a conflicting post.
    One of the main weapons used by the Essar'Sha when we fought the Obsidian Claw was a plasma cannon of some kind, and it was able to reduce our shields by a single percentage point in one shot.
    Admittedly, it was only temporary, but it shows that they have weapons that can effect us.
    A couple nukes, we might be able to shrug off, but couple hundred could present real problems.
    >> Anonymous 08/09/11(Tue)21:12 No.15882426
    >>15882369
    What is actually honorable varies from culture to culture even among humans. Not really surprising that the "honor" of an alien species seems fucked to us.
    >> Anonymous 08/09/11(Tue)21:13 No.15882443
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    Oh, hey! Void Quest!

    >wat do?
    Well, aside from swat down those nukes with our own nukes (since we do have thousands upon thousands of them, one to each should be fine.) and continue the periodic lancing of attackers...

    Inform Dai to continue with repairs, then contact the Clutchmothers with a message implying a final compromise in 1 week, something to ease the horrible suffering of their race.
    Then Inform them via drone that you will fix the situation, and lance the Clutchmothers to bits.
    During all of this, we have drone teams go and clear out the gate stations of any xenos as preparation for reactivation, and after the lancing we leave while broadcasting an appropiately evil overlord speech.
    Only One gate will be activated, of course, and that will be the one we leave by.

    Vedibere, requesting basic sociological and military data overview on the directly neighboring xenos on the other side of each gate from the captured xenos intel.

    Hey guys, would it be smart to set up a bomb on the gate we leave by?
    >> Anonymous 08/09/11(Tue)21:14 No.15882470
    >>15882426
    hmm, true...

    still, attacking AFTER an agreement is , to my western idealized mind, seems remarkably unwarriorish behavior....
    >> Anonymous 08/09/11(Tue)21:16 No.15882481
    >>15882426
    We've never been good at putting ourselves in their shoes. I'm still amused by the time we attacked all those scavengers because they were supposedly stealing... from a long gone empire. It would be like if a Roman Legionnaire suddenly came out of fucking nowhere and started stabbing archaeologists mucking about in their ruins.
    >> Anonymous 08/09/11(Tue)21:17 No.15882500
    >>15882481
    That was great for crew morale though.
    >> Anonymous 08/09/11(Tue)21:20 No.15882521
    >>15882237

    Yeah. Vedibere, no offense to you bro, but you've attracted the worst kind of loud idiots, and they're not really willing to debate anything. They just want to charge in and be retarded.

    It's really not worth arguing with them, but it seems necessary to try and at least provide a rational counterpoint to their rather emotional and high-volume posting. Otherwise they would monopolize the game.

    Anyway it's not very much fun arguing with people who won't even pretend to listen.
    >> Anonymous 08/09/11(Tue)21:20 No.15882528
    >>15882443
    I'm actually against using our nukes. Not from a moral standpoint, mind, but from a logistical one.
    Each one of our nukes is a pinnacle of Imperial engineering; sure, just about any xeno race that develops space warfare will have nuke missiles, but ours have onboard micro-Jump drives.
    That kind of technology is pretty much lost, by all indications.

    I don't know what kind of yield would be needed on a bomb to disable a Gate station. They were built pretty tough, and with all the safety considerations that Ketro could stuff in them.
    I like the idea, but Vedibere will need to okay it as feasible first.
    >> Anonymous 08/09/11(Tue)21:21 No.15882534
    >>15882443
    >Hey guys, would it be smart to set up a bomb on the gate we leave by?

    That depends on where this system is on the gate network. If it's a sizeable hub we may want to keep the gate active to make later recolonization efforts smoother. Ships that are jump capable aren't really in decent supply right now after all.
    >> Anonymous 08/09/11(Tue)21:22 No.15882543
    Hey Vedibere, I was wondering what the calendar is based on. OY or whatever it is.

    I'm assuming Ophidian Years? Years since the formation of the Ophidian Empire? Or is it something else?
    >> Anonymous 08/09/11(Tue)21:23 No.15882555
    >>15882521
    Actually, given the 6 negative vote Void quest got in the archives it's likely that those idiots are actually trolls who don't particularly care what happens in the quest.
    >> Anonymous 08/09/11(Tue)21:23 No.15882558
    Let's use laser PD against the nukes, fire lances at whatever launched the nukes, and then send a message to the clutch mothers promising that we will open the gates back up if they stop being assholes.

    Then we finish our repairs (while staying on constant watch for more attacks). When we're done, we kill the clutchmothers and leave the system. We can send them a message like, "Y'all are busters, we're out of here."
    >> Anonymous 08/09/11(Tue)21:24 No.15882562
    I move that we send Parson to negotiate with the aliens and stall for time while we flee.

    GO UNDILUTED NERD RAGE QUEST!
    >> Anonymous 08/09/11(Tue)21:25 No.15882574
    >>15882555

    It might just be one guy. SupTG doesn't filter out proxies at all.
    >> Anonymous 08/09/11(Tue)21:26 No.15882589
    Vedibere are you still there bro? Or have you given up as well?
    >> Anonymous 08/09/11(Tue)21:26 No.15882598
    oh! oh! BUMP THE NUKES GENTLY!

    also, Parson is to blame for the Xenos attacking us again.
    >> Anonymous 08/09/11(Tue)21:27 No.15882610
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    >>15882237
    >It's like /r9k/ invaded this quest and are treating xenos as a substitute for women.
    >> Anonymous 08/09/11(Tue)21:29 No.15882630
    Ok, a lot of people are taking this quest too seriously.

    They continued to attack us after we gave them a lot of opportunities to submit to our superior firepower and will.

    We've destroyed a shitload of their warships. Disabled half of their core planet's power supply and entire continent, destroyed a shitload of their food supply.

    We can't have a diplomatic relation with these guys anymore. They dug their own grave. But we don't need to systematically destroy everything they have before we leave. We've already laid the foundation for their doom.

    Now, we can go about and destroy a few things more before we leave. Shooting those nukes out of the way with out point defense lasers would be a start. Then destruction of any military targets. Any large food collectives left.

    In a few years, a shitload of their population will starve. They won't be able to move to other systems with the gates shut down anymore. The people will revert to simpler ways. It will be like Mad Max. They'll tear themselves apart for a few generations. Let them do it to themselves.

    AND BESIDES, IN CASE YOU GUYS FORGOT:
    This is one star system within this entire galaxy. It's like a single grain of sand in the beach. We never have to come back here once we leave. We'll never get into contact with these people again unless we want to. So if we've made a poor impression (how would that be possible?) it doesn't matter in the grand scheme of things.

    So I suggest we take out the nukes around us, continue the repairs as best we can, cripple their system without outright killing them all, including taking out their clutchmothers, and then leaving it all behind us.
    >> Anonymous 08/09/11(Tue)21:30 No.15882642
    >>15882598
    Send the drones to see if we can salvage any hypermetal from the nukes. Maybe we can fix our hull. Perhaps if we defrost Dr. Trustworthy, he can reverse-engineer them.
    >> Anonymous 08/09/11(Tue)21:32 No.15882663
    I hope all this bullshit doesn't make Vedi abandon this quest like it did Omni quest
    >> Anonymous 08/09/11(Tue)21:32 No.15882666
    >>15882614

    Actually, I spent a lot of time being paranoid of Parson, but since his little bitchfest with the com I just can't care less about him. He's just a cunt in the brig now. Or actually, he got put in cryo didn't he?

    And all this xeno-slayin' is nuts in my estimation. Of course, I was advocating we not even use the gates early on and go scouting about the galaxy on our own jumpdrive instead.
    >> Anonymous 08/09/11(Tue)21:32 No.15882667
    >>15882642
    Take scrap from nukes when we're at a shipyard?

    Reverse engineer inferior weaponry?
    >> Anonymous 08/09/11(Tue)21:32 No.15882673
    It's clear that there are people posting in the thread who are getting very emotionally charged about the prospect of vaporizing a fictional fantasy alien civilization in a story, and instead of just playing the game by voicing their opinion on the next course of action, are arguing with extreme vitriol against the opinions of others.
    >> Anonymous 08/09/11(Tue)21:33 No.15882689
    Can we ask Dai what it would take to get our main shields online?
    >> Anonymous 08/09/11(Tue)21:33 No.15882690
    Last thread there was those KILL ALL XENOS guys talking about how the xenos were crazy and suicidal blah blah, and I couldn't help but think if the roles were reversed they'd be singing praises of how brave and selfless the humans are, fighting against impossible odds and never giving up, etc.
    >> Anonymous 08/09/11(Tue)21:35 No.15882708
    >>15882673
    Well, we are fa/tg/uys.

    This is kind of what we do. It's what we've been doing ever since the first Trekkie met the first Jedi.

    I mean, really, I can't think of a way to make nerds argue with each other more.
    >> Anonymous 08/09/11(Tue)21:35 No.15882711
    >>15882666
    >Or actually, he got put in cryo didn't he?
    Yep, Parson's in the freezer.
    >> Anonymous 08/09/11(Tue)21:35 No.15882720
    >>15882673
    Agreed. Everyone has to remember, this is a game. And here, it is majority rules. And though it might not be fair to everyone to do things a way you don't want, if the majority agrees upon an action, it must be the action taken.

    And yelling about the decisions doesn't help anything at all. It won't make people who disagree with you change their mind, it will only make them stand by their choice even firmer.

    If you disagree with an action while there's a discussion, then neatly lay out your points. And if the others agree with them, then they'll say so. And if they don't, then it won't be chosen. It's as simple as that.

    So yeah, make suggestions. Make plans. But present them in a calm manner and hopefully we'll discuss them in an orderly fashion, or we'll get nowhere.
    >> Anonymous 08/09/11(Tue)21:36 No.15882727
    >>15882667
    We don't need a shipyard. Dr. Trustworthy can use his nano-disassembly gun or something.
    >> Anonymous 08/09/11(Tue)21:37 No.15882748
    >>15882690
    Yeah, but we aren't playing that role here. You could say the same thing about German soldiers in WW2, but it's irrelevant.

    Let's just all have some fun.
    >> Anonymous 08/09/11(Tue)21:41 No.15882778
    Vedibere, are you still here?

    Waiting for a consensus? A plan of action?

    Writing?

    Abandoned?
    >> Anonymous 08/09/11(Tue)21:42 No.15882794
    I guarantee you all that if we open the gate, the xenos will stop shooting. They're shooting right now because they're all starving to death in shitholes with no power. Obviously they're angry and are basically rioting by shooting laser weapons at the sky. Think about what we would do in a similar situation.

    Now, I'm not saying we should try to buddy up with the xenos, but I'm just saying why they're doing what they're doing. It's not because they're backstabbing a long-time friend, it's because evil invaders are killing them all and they're trying to save their species.

    Suppose a group of soldiers quartered in your house without your permission. They steal all your food for themselves. You agree to this, however, since they have guns are will kill your family and eat your food if you try to fight them. You oldest son, however, decides to attack the soldiers despite what the father says. That's the situation these xenos are in. We're the soldiers, the clutchmothers are the father and the rebel leader guy is the oldest son.
    >> Anonymous 08/09/11(Tue)21:43 No.15882809
    Good points for helping the xenos:
    Gain allies in gigantic, lonely galaxy
    Can build things for us
    Gain system of refuge

    Good points for killing the xenos:
    One less threat in the galaxy
    They're xenos

    Bad points for helping the xenos:
    Costs time and resources
    Could turn on us
    We already ruined their shit

    Bad points for killing the xenos:
    Costs time and resources
    Get bad reputation (may be harder to get help later on)
    >> Anonymous 08/09/11(Tue)21:44 No.15882820
    >>15882794
    That's a reasonable point.

    But again, we aren't playing as the ones being invaded. We're the ones doing the invading.
    >> Anonymous 08/09/11(Tue)21:45 No.15882834
         File1312940705.jpg-(67 KB, 898x692, sip-ritsu.jpg)
    67 KB
    >>15882673

    Getting your players emotionally involved with your story; every GM's worst nightmare.
    >> Anonymous 08/09/11(Tue)21:46 No.15882852
    >>15882809
    I think your points are good as a guideline.

    But I believe these aliens are too far gone for us to try and salvage any kind of diplomatic relationship. To them, we're nazis and Galactus in one.

    As for the bad reputation, if we keep them blocked off via the gates, then they can't spread any word about us.

    And either way, the word they could spread wouldn't reach far anyway. The galaxy is enormously immense compared to this one star system.
    >> Anonymous 08/09/11(Tue)21:46 No.15882856
    >>15882834
    Only in freeform.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)21:47 No.15882862
    “Gentlemen and lady, I would have your opinions.” You sit on the bridge, your staff at their positions and facing you, “First, some information. Repairing the hole will take roughly an hour, field repairs of course. In that time we will be able to charge for a jump. What I want to hear is threefold; what you estimate resistance will be as we transit to a safe distance from the yard before jumping, effects of leaving now, and what we will find at these two systems.” With that you bring up a display of the two “precursor” systems. Well, only one system, really...

    “Well, the last question is easiest.”Tynes responds, “One looks like just a staging point or perhaps some station constructed after we went dormant. There are gates there but it’s deep space. Layover spot, I’m not sure why there would be defenses there. The other is an Imperial agricultural facility. If we left now, though? Most of the aliens in this system would starve unless we turned the gate back on.”

    Rinn nods, “The other isn’t so hard either.Even if the nukes hit us, we’d hold no problem so long as our shields were up. Prolly would piss Dai off and be a bit ugly on the shield gens if you take them on the inner shields, though. Things are held together with spit and duct tape right now, if you want to tank ‘em then use the form, it can handle it easy. But we should just blast ‘em all with point defenses before moving anyway, just in case.”

    You nod, “If that’s all then we will be moving out in an hour. Begin preparations.”

    All of your senior officers nod, but Ivanova clears her throat, “Sir?”

    “Yes?”

    “A word in private, if you would.”
    >> Anonymous 08/09/11(Tue)21:47 No.15882873
    >>15882862
    Glad to see you're still here. Hopefully from now on things should be more civilized amongst us players.
    >> Anonymous 08/09/11(Tue)21:47 No.15882874
    >>15882794
    You guarantee, that they will stop shooting at us, who have already killed millions of their brethren, just because we open up the Gate for them?

    You can guarantee nothing: you do not have an exhaustive knowledge of the societal motivations of this species, or of their current state of mind. Also, you are not Vedibere, so the exact opposite may happen. Don't give guarantees when you can't back them up.
    >> Anonymous 08/09/11(Tue)21:47 No.15882876
    >>15882820
    I know. My vote goes towards just fucking off and leaving this shithole. I'd also turn the gate on, by the way. That actually hurts these guys because any other power with a military will see a power vaccum just waiting to be filled.

    Also, leaving any xeno species without FTL tech risks them developing their own FTL tech. Without a huge pile of free fish, they might learn to fish for themselves. And they'll have a vengeance, too.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)21:48 No.15882887
    You nod, dismissing the other two and beckoning her to step forward. When she does you flick on the privacy field on your chair, a mirrored bubble-shield that can’t be passed through or seen and heard through.

    “What is it, Kateryna?”

    “I’d just like to point out that our banks list the station at ZX-3309 Sector 8 as an agricultural facility.”

    “Yes, and?”

    She raises an eyebrow, “I just wanted to point out that’s what it was listed as. Nothing more. I’ll return to my duties now.”

    You nod, dismissing the bubble and leaning the chair back before going dormant. Time to start your own preparations.

    ############
    >> Anonymous 08/09/11(Tue)21:50 No.15882904
    >>15882887
    Looks like our next destination's been chosen.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)21:50 No.15882905
    The laser attacks intensify as you build up power over the space of an hour, eventually rising to a crescendo after you withdraw your drones and flick out blazing-hot fingers of focused electromagnetic point-defense energy to remove the nuclear threat.

    Then you begin to move, slowly backing out of the facility you have been moored in for the past three months. As you do you see hundreds of craft launching from the planets, plus a few of the smaller military capital ships coming about from the other side of planets where they have been stationed.

    You ignore them. Instead, you focus on the ancient relic left behind by the Empire, the very shipyard you just departed from. A few lance strikes, key points, vital systems. Slowly it breaks apart, the decay accelerating with a few more strikes. Over the course of five minutes you systematically shred all key junctures and detonate the various engines keeping it in a stable orbit around the gas giant... either that or activating them on a course toward it instead of away from.

    No longer will they harness your race’s technology for their own ends.

    And with that you depart. You quickly leave behind the ships swarming toward you, powering out to the space between planets and away from any debris that could complicate the jump calculations.

    And then you are gone.

    But to where, and what end? The Sha, now alone in their system and stripped of resources by the very hands that gave them their ease of advancement, know not.
    >> Anonymous 08/09/11(Tue)21:50 No.15882912
    >>15882887
    Such a sneaky lady.

    Maybe we should stop at the layover spot first just to check it out before venturing to the "agricultural" facility.
    >> Anonymous 08/09/11(Tue)21:50 No.15882916
    >>15882887
    Well then, we have a spooks base on our hands. NEAT!
    >> Anonymous 08/09/11(Tue)21:51 No.15882921
    >>15882887
    So, some goodies left over from Armada Intelligence hidden in the farm, then?
    I think we should go for that first.
    >> Anonymous 08/09/11(Tue)21:53 No.15882952
    >>15882905
    I think the deep space facility area would be a good place to check out first.

    Firstly because it's deep space. So it'd be less likely that xenos would be there. And second, since it could have things we might need. A large shipyard would be unlikely, but possibly there could be computer terminals with star charts, ship locations, or anything.

    And of course, we do need to check out that "agrilcutural" system. Whether or not we go to the other one first is probably the only question.
    >> Anonymous 08/09/11(Tue)21:54 No.15882966
    When we go to the agricultural facility, Ivanova is unconscious the entire time. Better yet, cryo her. I also vote we go to the layover station first. Hell, we could even leave Ivanova here and have her do... something. Yeah, you know what, we leave Ivanova at the layover station. She does not step FOOT on that "agricultural" station.

    She can and will fuck up whatever information we could have gathered if she gets the chance. Granted, she might also share information, but she's more likely to fuck things up.
    >> Anonymous 08/09/11(Tue)21:56 No.15882993
    >>15882966
    she won't do it on purpose, of course, but that begs the question:
    If we DO recover spooky intel, will she be forcd to try to remove it by any means necessary?
    >> Anonymous 08/09/11(Tue)21:58 No.15883010
    >>15882887
    ... Wait. If this is really an ag facility rather than a spook base, it might be able to feed this planet. After we pacify any remaining rebels, we would be able to feed the more compliant survivors. This looks like it is a prime opportunity for empire building.
    >> Anonymous 08/09/11(Tue)21:58 No.15883017
    >>15882966
    >>15882966
    I don't know if we need to do something that severe.

    Besides, there's just as much chance she can help us.

    "Hrmm. This facility that is unmapped is locked up tightly. Lt. Ivanova, I'm going to go take a piss behind that tree. DO NOT DO ANYTHING TO THIS DOOR WHILE MY BACK IS TURNED."

    Comes back after a few seconds. "Well look at that, Kapitan, the door somehow opened."
    >> Anonymous 08/09/11(Tue)22:00 No.15883037
    >>15883017
    How would a two kilometer starship take a piss?

    >>15883010
    Empire Building? Nope.
    Remember priority one!
    >Find out what the hell happened and get back in contact with the Empire or its inheritors.
    >> Anonymous 08/09/11(Tue)22:00 No.15883038
    >>15883010
    I think you need to look at the situation with those reptile aliens a bit closer. They will never be loyal to us. Ever. And they don't have to be, because in the grand scheme of the entire galaxy, they do not matter.

    And besides, empire building, at this point, when there are just over 30 humans as far as we know, with just a handful of females, seems a bit out of our reach.
    >> Anonymous 08/09/11(Tue)22:00 No.15883042
    >>15883037
    We do have a body again.
    >> Anonymous 08/09/11(Tue)22:02 No.15883051
    >>15883037
    i am now imagining a starship trying to take a piss....
    >> Anonymous 08/09/11(Tue)22:03 No.15883065
    There's something funny about the agricultural system, obviously. But we might as well stop at the layover point first. Not like we're short on time.
    >> Anonymous 08/09/11(Tue)22:03 No.15883071
    Lets go visit the "agricultural" planet.

    >>15882794
    This.
    It was preposterous of us to think that shutting down the gates would not leave any consequences. Have none of you ever played a 4x game before? Isn't one of the basic strategy to specialize planets, like agri-planet, industrial planet, science, etc?
    We basically put about 60% of the entire population to die from starvation and now we are acting surprised that they just don't want to roll over and die?
    The people who attacked us in their desperation are more heroes than anything, especially after we have shown our power.

    When we heard that the LOWER classes were acting grumpy, that should have rung our bells. Why would the common men be angry when the upper echelon sat quiet and content?
    Because the rich assholes hoarded the food while the poor died off.

    The warlord guy is probably the only one who stood up for the downtrodden.

    >>15882966
    What? No!
    >> Anonymous 08/09/11(Tue)22:04 No.15883082
    >>15883051
    "Status of the xeno planet?"

    "Surface reduced to burning rubble, sir."

    "Well, we might as well follow procedure. Put it out."

    "Extending ventral coolant valve."
    >> Anonymous 08/09/11(Tue)22:05 No.15883099
    >>15883038

    True. The idea is transferable, however. If we find or engineer a famine, a warehouse full of comestibles would be a powerful bargaining ship.
    >> Anonymous 08/09/11(Tue)22:06 No.15883107
    >>15882887

    it is a mystery! OooOooOooo~~
    >> Anonymous 08/09/11(Tue)22:06 No.15883109
    Vedibere, what are the odds of us encountering an 'Event Horizon' expy?

    Also, I still support the silly idea of sticking Parsons and Ketro in the same brig and recording their antics for future sitcom material.
    >> Anonymous 08/09/11(Tue)22:07 No.15883112
    >>15883071
    Fuck off, you're half the reason that this thread degenerated so far. The GENOCIDE! crowd are bad, but you're just as bad. Quit apologizing for the xenos, stop deluding yourself into thinking they can behave reasonably, sit down, and shut up. No more talk about the xenos, they're in the past now.
    >> Anonymous 08/09/11(Tue)22:07 No.15883118
    >>15883099
    Most definitely.

    But yeah, that group of xenos was not one that would be easily conquered and lay under us.

    So, Vedibere, I think the consensus is to visit the deep space location first, with plans to visit the agricultural facility's system afterwards. Depending of course on whether or not we find anything of interest at the first stop.
    >> Anonymous 08/09/11(Tue)22:07 No.15883124
    Let's got to that agri planet.
    Ivanova is telling us there's something there.
    And if nothing else we might be able to get some real food, which will help with morale.
    >> Anonymous 08/09/11(Tue)22:08 No.15883130
    >>15883112
    I agree with your message. But your tone is only going to exacerbate things between the players of this quest. We need to all keep calm here or things will not go smoothly.
    >> Anonymous 08/09/11(Tue)22:09 No.15883138
    >>15883109
    With or without psycho drugs involved?
    >> Anonymous 08/09/11(Tue)22:09 No.15883145
    >>15883118
    Wouldn't it be better to find out which one is closer before we go Jumping off?
    >> Anonymous 08/09/11(Tue)22:10 No.15883156
    >>15882887

    Kateryna thought it was worth mentioning, so let's go check it out.

    In fact, let's check it out first.
    >> Anonymous 08/09/11(Tue)22:10 No.15883159
    >>15883145
    That's a good point. Are they even in the same general direction?
    >> Anonymous 08/09/11(Tue)22:11 No.15883167
    >>15883138
    LSD if we want more antics.
    Psycho drugs if we want to use Ketro as a human computer.
    >> Anonymous 08/09/11(Tue)22:11 No.15883169
    >>15883130

    That idea is just asking for trouble.
    >> Anonymous 08/09/11(Tue)22:11 No.15883173
    >>15883112
    I agree with your post, however I urge you to restrain your emotions a little more. Undue emotion only stirs up more emotion.
    >> Anonymous 08/09/11(Tue)22:12 No.15883180
    >>15883130
    Like it or not they need to be said. The "diplomacy" crowd (probably only one person anyway) needs to sit down and shut up. Xenos can't be reasoned with, and nothing good will come from trying. What we need to do is avoid them, get repaired, get our strength back, and then wipe them from the galaxy. But until then we shouldn't interact with them. The idea that a xeno will actually be helpful and not just use the opportunity to attack us or steal from us is ridiculous, and the sooner people get that through their heads, the better.
    >> Anonymous 08/09/11(Tue)22:14 No.15883209
    >>15883112
    You're no better, dipshit.

    What I am trying to say is that we had acted with zero foresight and payed for it even though there were hints dropped by Vedi, which shouldn't have been necessary because it was so fucking obvious.
    >> Anonymous 08/09/11(Tue)22:14 No.15883217
    >>15883180
    Why exactly can't xenos be reasoned with? The ones on this planet can be wiped for all I care but I'm curious on why you're so adamant on the idea that there's no other species out there that can be reasoned with.
    >> Anonymous 08/09/11(Tue)22:14 No.15883219
    >>15883180
    Again, I agree with you. We can't focus on making diplomatic inroads with xenos right now.

    But arguing with the players advocating that isn't helping. It only raises the fervor and makes things more hostile between us players.

    Instead, you've just gotta go with what you think is the best choice. And don't worry with what the other people are saying.
    >> Anonymous 08/09/11(Tue)22:15 No.15883225
    >>15883180
    great, *sighs* you're back.....
    >> Anonymous 08/09/11(Tue)22:16 No.15883233
    >>15883209
    Right, so when the diplomacy idiots mess things up for the rest of us, it's totally our fault and not theirs for being fucking idiots who actually think you can reason with xenos.

    Fuck off.
    >> Anonymous 08/09/11(Tue)22:16 No.15883238
    >>15883180
    >>15883209
    You guys need to move on and stop arguing with each other. What's done is done and can not be changed.

    For future actions, just go with what you want to do, and stop arguing with each other about it. If people want to be diplomatic, we will be. If people want to go in guns blazing, we will. But 1 or 2 people arguing and name calling with each other doesn't get anything resolved or move anything forward.
    >> Anonymous 08/09/11(Tue)22:18 No.15883258
    >>15883209
    Oh, and what were your contributions? Where did you warn us, or suggest a course of action that would have helped prevent this, rather than after the fact?
    I think you were as blind as the rest of us, as you put it, and that you're criticizing the other players in order to stroke your own ego. It doesn't matter if it's an anonymous board or not, you can still feel superior to the other posters, and that's all that matters to you.
    >> Anonymous 08/09/11(Tue)22:18 No.15883259
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    >>15882887

    I'd follow that bitch into hell.

    TO THE AGRICULTURE SYSTEM
    >> Anonymous 08/09/11(Tue)22:18 No.15883266
    >>15883233
    And you're fucking things up by arguing with them. Move on.
    >> Anonymous 08/09/11(Tue)22:18 No.15883267
    >>15883238
    amen to that.

    reminds me of the waifu wars we had in dragon quest...

    and omnipotence quest......
    >> Anonymous 08/09/11(Tue)22:19 No.15883278
    >>15883217
    Let's make a list of all the xenos we've encountered so far, past and present.
    The Hundred Systems Alliance. A bunch of nutjobs who rebelled, got stomped despite using kamikaze civilian craft, and tried to blow up their own stars to take us with them. That's 1 that can't be reasoned with.
    The Grand Federation. Did nothing but shoot at us when we tried to use OUR gates, without any provocation. That's 2.
    These current idiots. We've given them every opportunity to behave in a reasonable manner and all they did was spit right back in our faces. That's 3/3.

    There is zero indication that xenos can be reasoned with.
    >> Anonymous 08/09/11(Tue)22:20 No.15883285
    >>15883180

    Why are we wasting time arguing with this guy? He's got a hardline stance and he won't ever change it.

    We'd be better off looking ahead for actual problems and preparing for them. Arguing with the pro-xenocide faction just distracts from paying attention to important details.
    >> Anonymous 08/09/11(Tue)22:20 No.15883290
    YOU TWO ASSHOLES!

    SHUT
    THE
    FUCK
    UP!

    THE BOTH OF YOU.

    IF YOU AREN'T GOING TO PLAY, AND ARE ONLY HERE TO CRITICIZE EACH OTHER, THEN LEAVE. THE REST OF US ARE HERE TO HAVE A GOOD TIME, AND YOU ARE BOTH RUINING IT.

    NOT JUST THE "DIPLO" CROWD. AND NOT JUST THE "XENOCIDERS" BOTH OF YOU.

    Now, let's play the game.
    >> Anonymous 08/09/11(Tue)22:21 No.15883294
    >>15883278
    stop... please, for the sake of everyone else, stop
    >> Anonymous 08/09/11(Tue)22:22 No.15883308
    >>15883290
    Fuck, this is what I've been saying the whole time. The people who advocate "lets go kill all the xenos" are ignoring the fact that we need repairs before we can do that. The diplomacy idiots are ignoring the fact that xenos can't be reasoned with. Both are just as bad.
    >> Anonymous 08/09/11(Tue)22:22 No.15883312
    >>15883278
    Can't argue the first and third races but the second one is a little unfair. From their perspective, all they see is a huge ass ship coming out of the gate that sends out a transmission in an alien language and eventually started bumping civilian ships aside. Was their response stupid? Yes. Doesn't mean they couldn't have been reasoned with if we could communicate with them.
    >> Anonymous 08/09/11(Tue)22:25 No.15883334
         File1312943109.jpg-(21 KB, 320x243, 6a00c2251e13128e1d00e398ac38ff(...).jpg)
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    Actually, preventing the genocide would have been as easy as not closing the gate off. Sure, they'd still have to deal with the singularity reactor's explosion, but with the gate and the moon-thing they'd still have...what, 90% of their food production? They could have figured things out then.

    Welp, what's done is done. They're all fucked now. Let's move on with our lives.
    >> Anonymous 08/09/11(Tue)22:25 No.15883345
    >>15883290
    Well, I'm for going to the agri-world first, unless the layover spot is significantly (more than 1 Jump) closer. If Ivanova can get us into the Intelligence facility, we might get some important information.
    >> Anonymous 08/09/11(Tue)22:29 No.15883392
    >>15883345
    i think we know what we're going to do now, regardless of the arguments going on...

    to the "Agri" world!
    >> KetroxParson Shipper 08/09/11(Tue)22:32 No.15883423
    >Arrive late as fuck
    >more than 200 replies
    >updates are great but I skipped everything else

    So gents, what are we arguing about today?
    >> Anonymous 08/09/11(Tue)22:34 No.15883461
    >>15883423
    Not much, mostly xenos.
    >> Anonymous 08/09/11(Tue)22:35 No.15883473
    >>15883423
    There are some idiots who want to try to hold hands and sing kumbaya with xenos, ignoring how fucking ridiculous that is.
    There are others who are constantly saying to destroy all the xenos, ignoring the fact that we're still too badly damaged to do that yet.
    Both are equally retarded, equally persistent, and are both destroying the entire quest.

    So you know, same old, same old.
    >> Anonymous 08/09/11(Tue)22:35 No.15883478
    >>15883423
    We're trying to stop it by shunning the arguers. I think it's working. Should give us a more enjoyable quest overall.
    >> Anonymous 08/09/11(Tue)22:36 No.15883485
    >>15883423
    nothing important
    >> Anonymous 08/09/11(Tue)22:37 No.15883491
    >>15883423

    I think we may have blown up some xenos rather unjustly, but I'm not sure it could have been prevented.

    I mean, they never asked for the gate to be opened up, did they?
    >> Anonymous 08/09/11(Tue)22:37 No.15883492
         File1312943835.jpg-(29 KB, 339x400, frank_thomas_oakland.jpg)
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    Let's go out there and find some Humans.
    >> KetroxParson Shipper 08/09/11(Tue)22:38 No.15883505
    >>15883473
    >>15883478
    >>15883485
    >>15883491
    Hm, again? Well, at least Vedibere seems in better spirits this time.
    >> Anonymous 08/09/11(Tue)22:40 No.15883525
    >>15883491
    Shut the fuck up already, it's done. You diplomacy faggots are half of what is ruining this thread. So sit down, shut up, and stop arguing already, it's getting really fucking annoying.
    >> Anonymous 08/09/11(Tue)22:40 No.15883532
    >>15883491
    >>15883525
    BOTH OF YOU SHUT UP.
    >> KetroxParson Shipper 08/09/11(Tue)22:45 No.15883595
    >>15883525
    Truthfully, I have to agree. While I can see where they are coming from, this simply isn't Star Fleet quest. And while you can argue all you want about character development, I simply don't think it's going to come from dealing with xenos in a hand holding way. You want better interaction and solving problems with words? Maybe you could have put more effort into the Ketro fiasco before it reached it's peak. Maybe we couldn't have prevented it, maybe things were too far gone, but I didn't any intelligent diplomatic options being discussed until long after it was too late. (I sided with Dai from the get go anyway) Arguing for otherwise seems silly, as not only does it rub against the flavor of the quest, but not once has there been an update with that kind of rhetoric. Just saying, if you want to solve problems with words, concentrate on doing it with other humans and we can all move along much more pleasantly.
    >> Otna 08/09/11(Tue)22:55 No.15883724
    Can I suggest we pick "the station at ZX-3309 Sector 8" as our destination or do I need to tell someone to STFU first before I can join in and play this?

    Can we cut all chatter except the pros and cons of this as a destination? Maybe make some progress rather than have a hissyfit in here?
    >> Anonymous 08/09/11(Tue)22:56 No.15883746
    >>15883724
    Actually the consensus already seems to be the "agri-world" at those coordinates. We're really just waiting on Vedibere to update.
    Which may be another hour or so.
    >> Anonymous 08/09/11(Tue)22:57 No.15883752
    >>15883724
    I like your attitude.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)22:59 No.15883776
    You have one week in transit to the agri base. Pick a person to talk with during that time.
    >> Anonymous 08/09/11(Tue)23:00 No.15883784
    >>15883776
    Parson.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)23:00 No.15883791
    >>15883776
    Also, you know, topics and shit like that.
    >> Anonymous 08/09/11(Tue)23:00 No.15883794
    >>15883776
    Tynes. We need to know what our food situation is. Plus we need to get to know him better. How's he handling everything and the like.
    >> Anonymous 08/09/11(Tue)23:02 No.15883810
    >>15883724

    Pros:

    system has defenses that are apparently still intact
    Our source of mystery OooOooOoo's approves
    Salvage?
    Foodstuffs? (surely shipments of food would be a strange thing to send to a food production site, so they might actually have food production stuff!)
    Info!

    Cons:

    We "might" not have clearance for the sector. If only we had a benevolent "ghost" of sorts...
    Platforms might be hostile!
    More bitching will happen (regardless of where we go!)

    Conclusion:

    Why haven't we jumped there already?
    >> Anonymous 08/09/11(Tue)23:03 No.15883821
    >>15883776
    >>15883791

    That engineer who got injured and his girl.
    >> Anonymous 08/09/11(Tue)23:03 No.15883823
    >>15883794
    We do know from Kara that he took it hard losing his family. But we shouldn't reveal that we're snooping about him. He'll take that personally. But yeah. We rely on the guy a lot, let's see if we can get him to open up to us a bit.
    >> KetroxParson Shipper 08/09/11(Tue)23:06 No.15883854
    >>15883776
    I'm stuck bewteen Tynnes (becuase we haven't really had the chance yet) and Dr. Burr (becuase the strain there is obvious too). Whichever has more support can just add my vote.

    With Tynnes, first I suppose we should show up to talk about food and supplies, but generally just get a feel for the man, let him come out with any problems he might have and generally let him know that he is appreciated.

    With Burr it's largely the same thing, save for Ivonova being the excuse. Let him know it's "out of his paygrade" or whatever they use in the Empire, and generally make it seem like we understand it and that it's nothing to worry about. Then try and weasel out his concerns and again let him know that he is appreciated, and did a bang up job on our body.


    Course, I'd also like to nominate Dai, just to see how things stand there. But that's probably not going to be a popular thought.
    >> Anonymous 08/09/11(Tue)23:06 No.15883856
    >>15883821

    Seconding. See how he's holding up, Perhaps discuss helpful tips for getting used to being pretty much 50% prosthesis? I mean, if he asks. don't force advice upon him.
    >> Anonymous 08/09/11(Tue)23:06 No.15883861
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    >>15883784

    Anyway, I'm also for talking to that dude that almost got spaced, if he's up for it yet. He was almost our first casualty.

    Otherwise, let's talk to Rinn. I want war stories.

    And failing that, we talk to Ivanova. Sexually.
    >> Anonymous 08/09/11(Tue)23:06 No.15883862
    >>15883776
    Tynes. Business topics: food and consumables. How we're doing on the supplies side of things.
    Personal: How's he holding up. As well as his picks for the next drone racing derby; something innocuous that we can talk about.
    >> Anonymous 08/09/11(Tue)23:07 No.15883872
    >>15883791
    Ivanova, talk to her about her implants as much as can be allowed without pushing her (if that's possible at all). If she wants the removed, and if so is it even possible to have them removed?

    Otherwise just hit on her.
    >> KetroxParson Shipper 08/09/11(Tue)23:08 No.15883883
    >>15883821
    Oh shit. Seconded.

    We need a rousing speech. Because there's not a whole lot else to tell them man who just lost his dick (and more).

    Maybe try to relate to him some, what with dying ourselves and all.
    >> Anonymous 08/09/11(Tue)23:11 No.15883911
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    >>15883872

    I don't think that's going away until we find a really high-end medbay, and maybe not even then.

    >>15883883

    The doc can probably grow it back.

    Failing that, we can make him something even cooler.
    >> Anonymous 08/09/11(Tue)23:12 No.15883924
    >>15883794

    Tynes! Talk about the supplies, hint that if someone set up a still you'd just wink at it as long as everything is safe, talk about other activities to keep the crew busy and sane, ask if he's got any ideas about integrating the civvies under Dai (I assume he has some dealings with them professionally, even if they distance themselves in their off time).

    If he wants to talk about what he's lost, be sympathetic and listen. If he doesn't, don't bring it up.
    >> Anonymous 08/09/11(Tue)23:13 No.15883944
    >>15883911

    We need an advanced medical facility to do that kind of "repair work" on the fella.
    >> Anonymous 08/09/11(Tue)23:13 No.15883945
    >>15883911
    >Failing that, we can make him something even cooler.

    1. Remove useless lower torso and legs
    2. Attach drone
    3. ???
    4. http://www.youtube.com/watch?v=-eSN8Cwit_s
    >> Anonymous 08/09/11(Tue)23:14 No.15883949
    >>15883883
    >>15883911
    Losing his dick was tragic .... but I think they should be able to have children nonetheless.
    Didn't we save all genetic material of all the crew?
    >> KetroxParson Shipper 08/09/11(Tue)23:14 No.15883950
    >>15883911
    From what I gather, he was planning to have a kid and is now very sterile. I don't know if we can fix the sterile part.


    Also, we should probably get around to telling the crew our stance on that sort of thing. It'd be hard for them to go through with it without a green light or trail case to go off of first. At some point, now probably isn't the best time.

    Farther more, maybe talking to our engineer (I feel bad for forgetting his name) as a sort of bonus here?
    >> Anonymous 08/09/11(Tue)23:15 No.15883956
    >>15883776
    >>15883791


    >>15883821
    Seconded.

    The next time we get the opportunity to talk to somebody we could talk to Dai about the other scientists. Ketro may have been a dickbutt but he made a good point about Dai's social skills. If the crew could get to know them better, socialise, it could help out more with the crew integration. I'm not saying we've been avoiding things like this so far but every little bit helps. Hey, do we have any officer candidate training material in the data banks? That might be useful.
    >> Anonymous 08/09/11(Tue)23:16 No.15883974
    >>15883945
    The man has a girlfriend

    the drone needs to have a vibration function!
    >> Anonymous 08/09/11(Tue)23:18 No.15883992
    >>15883950
    > Implying we cant use SCIENCE to invitro his gf with seed.
    >> Anonymous 08/09/11(Tue)23:19 No.15884004
    >Complain about the CLEANSE THE XENOS crowd
    >Proceed to trot out claims like ALL XENOS CAN'T BE REASONED WITH
    IT'S REALLY LIKE I'M BEING TROLLED
    Apparently bringing up any course of action other than naked force means you're ruining everything
    >> KetroxParson Shipper 08/09/11(Tue)23:19 No.15884018
    >>15883956
    Butting in on this too, I think it's best we have one of the civvies call themselves their spokesperson, and should work closely with both Dai and us to see the integration as smoothly as such things allow. It'll eat up a long of our time with trivial bullshit, but it may prevent farther catastrophe. Give the spokesman the authority to come directly to us with any issues until something more permanent can be hammered out. We should do semi regular meeting even if they don't come to us just to make double sure they aren't even more motivated for mutiny, and that Dai is somewhat checked from overstepping bounds.
    >> Anonymous 08/09/11(Tue)23:21 No.15884036
    OH MY GOD
    HOW DIDN'T I THINK OF THIS BEFORE?

    MELT PARSONS
    SAW HIS DICK OFF
    FREEZE PARSONS AGAIN
    ATTACH DICK TO THE ENGINEER

    EVERYONE IS HAPPY (well, except Parsons)
    >> Anonymous 08/09/11(Tue)23:22 No.15884043
    >>15884018
    That might be a good idea. They still think of themselves as civilians, not Armada personnel, so having a liason may be good.
    Especially since they've worked for the military before, this would give them the familiar feeling of 'research scientists stationed on military vessel'.
    >> Anonymous 08/09/11(Tue)23:22 No.15884044
         File1312946542.png-(11 KB, 298x325, 1297757802748.png)
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    >>15883974

    Half human, half drone - all man.
    >> Anonymous 08/09/11(Tue)23:22 No.15884049
    >>15884036
    Gently bump engineer with Parson's dick
    >> Anonymous 08/09/11(Tue)23:23 No.15884059
    >>15884004
    And by bringing it up again you are ruining it. Shut the fuck up. You might want to hold hands and sing fucking kumbaya with the xenos, but the rest of us don't, and this isn't the quest to do it in. So get the fuck out already.
    >> Anonymous 08/09/11(Tue)23:23 No.15884060
    >>15884044
    I have a picture of this, but the last time I tried to post it on /tg/ I got banned for three days.
    >> Anonymous 08/09/11(Tue)23:26 No.15884095
    >>15884059
    Stop strawmanning, nobody wants to hold hands with anyone except with Ivanova.
    >> Anonymous 08/09/11(Tue)23:27 No.15884113
    >>15884095
    > strawman
    You keep using that word. I do not think it means what you think it means.
    >> KetroxParson Shipper 08/09/11(Tue)23:27 No.15884115
    >>15884095
    I want to hold hands with Parson, becuase he's Draco.
    But that is utterly beside the point.
    >> Anonymous 08/09/11(Tue)23:38 No.15884214
    >>15884113
    I think he meant that the only person saying "holding hands" and "kumbaya" is >>15884059
    which is both misrepresenting the person(s) he's arguing with, and also a dick move.
    >> Anonymous 08/09/11(Tue)23:41 No.15884239
    >>15884214
    It's not a misrepresentation, just a summary of essentially all the things he wants to do with the xenos. He wants to try to "talk things out" and "get along." Saying that he wants to hold hands and sing kumbaya is pretty much just an amusing way of phrasing it. Not a strawman by any definition. It's an exaggeration at most.
    >> Anonymous 08/09/11(Tue)23:46 No.15884289
    >>15884214
    JUST SHUT THE FUCK UP ALREADY. It's over. Done. In the past. MOVE ON.
    >> Anonymous 08/09/11(Tue)23:50 No.15884342
    We need to talk to the doctor about putting Parson and Doctor Trustworthy on psycho drugs. They are just liabilities right now, and that measure might temporarily render them useful.
    >> Anonymous 08/09/11(Tue)23:53 No.15884376
    >>15884342
    Having them up and about, even if they're drugged and complacent, would be a bigger headache than just having them out of the way as they are now.
    >> Anonymous 08/09/11(Tue)23:54 No.15884381
    >>15884342
    They aren't liabilities, they are ice.
    >> Anonymous 08/09/11(Tue)23:54 No.15884389
    >>15884342
    They're in cryo. They're as much of a liability as 300 lbs of ice cubes.
    Also, drugs aren't going to keep them from betraying us.
    >> Anonymous 08/09/11(Tue)23:56 No.15884408
    >>15884342
    Once we have something for the civvies to research that may be useful, but right now there's really no need.

    Also, we don't need Parson for anything, he likely wasn't all that skilled to start with and only got this job becuase his family chased in all their chips for communism and revolution.

    Though, we probably need to start training a new permanent replacement and give Ivonova a break.
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)23:57 No.15884412
    The next week passes uneventfully compared to the previous several. With no real ability to make any more repairs without shipyard facilities the engineering crew has taken on a standard shift rotation, as have the scientists. A clam daily routine settles over all on board, enlisted and officers alike.

    And it’s part of that routine that eventually catches your notice. 02:00 hours, and you can’t sleep. Or rather, your body doesn’t particularly need to right now and you’re doing astronav calcs and running reactor specs. Still, mostly machine or not parts of your humanity remain... including cravings for Sharidon Mint Cookies, reawakened recently by the chocolate Ivanova gave you not too long ago. You always did have a bit of a sweet tooth.

    Thus you find yourself in the officer’s lounge at two in the morning. And thus you find Tynes crouched in the middle of the enormous transparent spaceview window in it, smoke rising up from in front of him.

    “Lieutenant Tynes?”

    He quickly looks around and stands, “Oh! I’m sorry sir, I didn’t know anyone else was up and off duty. I’ll put this out immediately.” He swivels back and cups a small metal ladle over what you see are three white candles in front of him, all arrayed on a crimson bolt of velvet.

    You walk over slowly, “No need to do so on my account, so long as you aren’t setting off fire alarms or burning anything hazardous. You’re not, I hope?” you finish jokingly.

    The dark man stands, shaking his head, “No sir. If you find the use of oxygen in this way too much then--”

    You hold up your hand, shaking your head slowly, “No, no. I’m just wondering what you are doing. Candles and velvet cloth aren’t really standard issue, I think?”
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)23:57 No.15884416
    “Ah, right. Yeah.” he scratches his temple as you sit, following suit when you gesture for him to do likewise. “It was... well, a ritual on my homeworld, Hath. It’s to honor the dead.”

    Oh. “My apologies, I didn’t mean to interrupt your mourning. Though I am curious as to why you picked this spot, I would have thought you would prefer the privacy of your quarters.”

    He shakes his head, standing and walking to the refrigeration unit. You briefly see his artificial spine peeking up out of his shirt and crawling up the back of his neck and vanishing into flesh before he turns back around. “No, don’t worry about it, sir. And, well, it’s because of the window.” he walks back, handing you a chilled bottle of water.

    “The window?” you open the drink and take a long swig... before coughing violently, choking on the burning sensation. What the?!

    “Oh! Oh shit!” you look up and see Tynes eyes wide.

    “What is this?” you ask, wiping at your mouth with your sleeve, voice hoarse.

    “Um, well, see, I think I gave you the wrong bottle, sir. We, well, I mean, Rinn and I... well, Dai said we could use some of the heat bleed from one of the reactor lines and a lot of those fresh fruits we had were just going to spoil so...”

    “So you set up a still.” he flinches.

    “Yes, sir.”
    >> Vedibere !!O+eQDn0BBx8 08/09/11(Tue)23:59 No.15884429
    >>15884416
    >>15884412

    Oh, right:
    >wat converse?
    >> Anonymous 08/10/11(Wed)00:00 No.15884442
    >>15884429
    As long as they don't let it become a problem with their work, it's fine. Taking it away would be bad for moral.
    >> Anonymous 08/10/11(Wed)00:02 No.15884456
    Express tacit approval, try to get an idea as to what he feels about the empire in general and the present situation in particular.

    What does he think of the aliens we left behind?
    >> Anonymous 08/10/11(Wed)00:02 No.15884458
    >>15884429
    As the only remaining authority left in the Empire, it is our sworn duty to uphold its laws. Clearly we must collect a tax on the operation of the still, preferably taken as a portion of the end product.

    For the sake of the Empire, you know.
    >> Anonymous 08/10/11(Wed)00:03 No.15884472
    Tell him the still is fine as long as nobody show up for duty drunk or succumbs to alcoholism.
    >> Anonymous 08/10/11(Wed)00:03 No.15884475
    >>15884458
    Classy.
    >> Anonymous 08/10/11(Wed)00:05 No.15884488
    >>15884416
    "Mr. Tynes! Explain this...this...drain cleaner! Between yourself and Mr. Rinn, I expected something smoother. Work on it; I expect better with the next batch."
    >> KetroxParson Shipper 08/10/11(Wed)00:05 No.15884494
    >>15884429
    Now that's just not gonna fly.

    Where is it? We can't have something like this onboard without getting to lay "eyes" on the beauty.

    Beyond that, don't leave go of that bottle just yet (man it was done REALLY fast, space booze must be a hell of a thing). Talk some more the man, but not before you get a more distinguished vessel to draw from, that's right I'm talking about our #1 cap'n cup. Probably made of the tears of a million beautiful women and a planet's worth of super rendered glass.

    Then ask some about who particularly he was mourning. Guess we'll just take it from there.


    Also, this better end in a slightly drunken quip to Ivonova!
    >> Anonymous 08/10/11(Wed)00:06 No.15884503
    >>15884416

    So long as we don't have any incidents of people being drunk on duty, the still isn't a problem.

    Politely inquire as to the names of those he prays for?
    >> Anonymous 08/10/11(Wed)00:07 No.15884513
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    >>15884412
    >A clam daily routine settles over all on board, enlisted and officers alike.

    Clams are pretty peaceful I suppose.

    Anyway, ask him where the still is. I think most of us would like to let it slide, but I think we might have to shut it down just for military discipline.

    And if we're not shutting it down, we should demand tribute from it.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)00:08 No.15884523
    You guys do understand that, being as your brain is a computer rather than any sort of biological fleshmeats, you can't get drunk. Right?
    >> Anonymous 08/10/11(Wed)00:08 No.15884525
    You know what scientist love?

    TO- umm -SCIENCE STUFF!

    So yeah, we should give them a lab or something to keep them occupied so that they don't inadvertently hurt anyone
    >> Anonymous 08/10/11(Wed)00:08 No.15884526
    >>15884488
    This.
    >> Anonymous 08/10/11(Wed)00:08 No.15884529
    >>15884488
    Oh god, please say this
    >> Anonymous 08/10/11(Wed)00:09 No.15884536
    >>15884523
    That is one theory.
    But in the name of science, it must be tested!
    >> Anonymous 08/10/11(Wed)00:10 No.15884539
    >>15884523
    WE CAN STILL PRETEND!!!


    (no, no I did not)
    >> KetroxParson Shipper 08/10/11(Wed)00:10 No.15884545
    >>15884523
    I... B-but... We could....


    PLACEBO!
    WE CAN HAVE PLACEBO!
    >> Anonymous 08/10/11(Wed)00:10 No.15884546
    >>15884523
    then how does we still have chocolate craving or a sweet tooth?
    >> Anonymous 08/10/11(Wed)00:11 No.15884550
    >>15884523
    Then we'll just start changing our thinking and feeling towards that of someone who's drunk as we get "drunker". Like programming our selves to feel drunk as we should be getting drunker.
    SCIENCE!
    >> Anonymous 08/10/11(Wed)00:11 No.15884551
    >>15884488
    This. There is no excuse for producing poor-quality spirits.

    Set rations for it. No more than 3 drinks per day, no more than 40% alcohol. That'll ensure that nobody gets drunk, and they get to relax a bit.

    But make sure that they're not wasting food supplies. That fresh fruit that was "just going to rot" probably could've been used as extra rations.
    >> Anonymous 08/10/11(Wed)00:11 No.15884559
    >>15884458
    >>15884475
    The taxed amount would of course be kept for 'medical purposes.'
    >> Anonymous 08/10/11(Wed)00:14 No.15884577
    >>15884523
    We can change our programs to simulate drunkenness.

    Blur the vision, slow down processing, garble voice generation, undo balance.

    But seriously: Keep it regulated.
    >> Anonymous 08/10/11(Wed)00:14 No.15884584
    >>15884523
    Well yeah, but that doesn't mean we can't appreciate a good shot of moonshine.
    As long as no one is drunk on duty, I think we can let the still slide.

    As for other conversation, ask who he's praying for, a little bit about what happens to people after they die in his religion, and how he's taking things.
    >> Anonymous 08/10/11(Wed)00:16 No.15884597
    >>15884546
    An excellent point.

    Vedibere? Any input?
    >> Anonymous 08/10/11(Wed)00:16 No.15884599
    >>15884545
    >>15884546
    >>15884550
    >>15884523

    IMAGINE .... a piss-drunk warship


    ...
    yeah, doesn't sound like a good idea.

    No to alcohol
    >> Anonymous 08/10/11(Wed)00:16 No.15884600
    Besides, even if we have to use programming to get ourself drunk, social drinking could be very useful in ferreting out how certain members of our crew really feel about things.
    >> Anonymous 08/10/11(Wed)00:19 No.15884633
    Drunk warship sound like a shortcut to jumping inside a star.
    >> Anonymous 08/10/11(Wed)00:20 No.15884637
    >>15884523

    GETTING DRUNK HAS NOTHING TO DO WITH TRIBUTE

    That's if we don't allow them to do it on the up-and-up, though. Which I kinda think we shouldn't, since dodging Ivanova will give them something fun to do.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)00:20 No.15884638
         File1312950011.jpg-(2.04 MB, 2893x1875, megafacepalm.jpg)
    2.04 MB
    >>15884546
    >>15884597
    Seriously?

    Like, are you seriously asking this?

    >sigh

    You can still /taste/ things, and good-tasting things still taste good. You don't get sugar rushes but it's still nom-nom delicious.
    >> Anonymous 08/10/11(Wed)00:20 No.15884642
    >>15884599
    I can just imagine us trying to fly drunk.

    We'd "gently bump" a whole lot of shit. Gates included.

    We'd also end up hitting on some small frigate and get arrested for pedophilia.
    >> Anonymous 08/10/11(Wed)00:21 No.15884668
    >>15884633
    >>15884599

    Ever hear of partitioned programming?
    We just need our meat puppet to act drunk enough to relax the others.
    >> Anonymous 08/10/11(Wed)00:23 No.15884685
    >>15884638
    if there's anything 17 threads of VQ should've taught you, it's to never underestimate the stupidity of channers.
    >> Anonymous 08/10/11(Wed)00:24 No.15884689
    we should still take a small cut of the booze produced from the still.

    we can dole it out in small amounts as a "champion's purse" once the still's production lowers or stops due to lack of fruits.
    >> Anonymous 08/10/11(Wed)00:25 No.15884703
    >>15884638
    >Still, mostly machine or not parts of your humanity remain... including CRAVINGS for Sharidon Mint Cookies, reawakened recently by the chocolate Ivanova gave you not too long ago. You always did have a bit of a sweet tooth.

    The way you put it, we have a deep desire for chocolate on a non-conscious level. If i took it the wrong way my bad.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)00:30 No.15884734
         File1312950611.jpg-(27 KB, 408x486, 1300768131349.jpg)
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    >>15884703
    I just... I don't even....

    Sigh, time to get a drink and get back to writing.

    Anything else you guys want to include in the conversation besides the candles/dead, still/alcohol, and his general opinion on the Empire?
    >> Anonymous 08/10/11(Wed)00:31 No.15884737
    >>15884638
    But how can we enjoy eating chocolate?

    No endorphins, remember?

    In fact, we should be unable to get pleasure from anything at all.
    >> Anonymous 08/10/11(Wed)00:33 No.15884748
    >>15884734

    His thoughts on the xenos.
    >> Anonymous 08/10/11(Wed)00:33 No.15884750
    >>15884734
    What kind of socks are used in the Empire?

    I doubt cotton, and wool (save for the officers).


    If it's a synthetic, what kind of properties does it have?
    And yes, I'm seriously interested in the textiles used in Armada uniforms. But mostly socks, becuase I can't wrap my head around it.
    >> Anonymous 08/10/11(Wed)00:33 No.15884752
    >>15884734
    what is he and parsons planning? to get our crew drunk so they can pilot us into a sun!??!?!??!

    and gently nudge him while asking.
    >> Anonymous 08/10/11(Wed)00:34 No.15884763
    >>15884734
    Ha. If we're driving you to drink, I see no reason the captain shouldn't have the opportunity as well.
    >> Anonymous 08/10/11(Wed)00:35 No.15884771
    I just want to say that I usually come to these threads late and just read Vedibere's updates instead of all the posts in between, and I thoroughly enjoy the threads. Cheers!
    >> Anonymous 08/10/11(Wed)00:35 No.15884772
    >>15884737
    The patterns of our mind have been digitized. Just because we're running on different hardware does not mean we can't experience emotions.
    >> Anonymous 08/10/11(Wed)00:36 No.15884775
    I wish we spoke to the injured engineer.


    ask him about ... stuff, I dunno. His opinion on all of this shit. Perhaps he has suggestions on how to make stuff more bearable.
    >> Anonymous 08/10/11(Wed)00:36 No.15884777
    >>15884734

    Ask him how he got into the service. Share war stories and shit. You know, soldier up.
    >> Anonymous 08/10/11(Wed)00:37 No.15884783
    >>15884750
    I'd imagine all our uniforms are made of extremely advanced materials. Self-repairing fabrics, etc.

    >>15884772
    Pleasure is NOT an emotion.
    >> Anonymous 08/10/11(Wed)00:37 No.15884786
    >>15884734
    don't try to understand it. it just leads to madness

    and the worst headaches.
    >> Anonymous 08/10/11(Wed)00:39 No.15884798
    >>15884772
    But emotions are all about the hardware. A certain taste might trigger a memory, but without the proper neurochemicals being released, there's no emotional attachment to that memory.
    Hell, we can cut emotional attachment to memories NOW with the drugs we have.
    >> Anonymous 08/10/11(Wed)00:40 No.15884805
    >>15884783
    Yes it is. Look it up.
    >> Anonymous 08/10/11(Wed)00:40 No.15884808
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    >>15884771

    Missing out on half the fun in my opinion.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)00:41 No.15884817
    >>15884737
    Can you people not reason even the smallest things out for yourselves? Come on, try it. Please. It helps you too, because this takes up my writing time. I'm glad to answer questions but come on. By your logic we can't even think because none of the neurochemicals that are present in a human brain are present in ours. Clearly you're a vegetable.

    Your tastebuds still send information up the line through the nerves. You still taste. Your mind still reacts in the ways it should at such stimuli, just with programming rather than electrochemical interaction. You can still taste, feel, fuck, whatever. Any artificial alterations to those processes like alcohol or heroin or whatever, on the other hand, are right out.

    >>15884750
    Specially synthesized plotonium.

    But yeah, advanced synthetics which are comfortable, lightweight, durable, and extremely long lasting! Huzzah!
    >> Anonymous 08/10/11(Wed)00:41 No.15884819
    >>15884777

    Yeah, this is an excellent opportunity to get another perspective on our current situation. I'd still like to know what more of our people think about the aliens we have encountered and what approaches we should have taken.
    >> Anonymous 08/10/11(Wed)00:42 No.15884825
    >>15884805
    Are you fucking shitting me.

    The release of endorphins is not an emotion.

    Unless the digitizing process also simulates the complex neurochemical reactions in the brain, in addition to the basic circuitry, I doubt we have much in the way of any chemical release.
    >> Anonymous 08/10/11(Wed)00:42 No.15884827
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    >>15884750
    >woolen socks for officers

    You sir, have impeccable taste.
    >> Anonymous 08/10/11(Wed)00:43 No.15884836
    >>15884798
    Since there is no appreciable difference between ourselves as a human and ourselves as an EI, it's logical to assume that the effects of neurochemicals are simulated along with everything else to do with our brain. There's just no provision for altered consciousness, besides that brought on by things built into the system, like hacking.
    >> Anonymous 08/10/11(Wed)00:45 No.15884852
    >>15884825
    Are we really going to argue about something as trivial as this? Really? Look it up.
    >> Anonymous 08/10/11(Wed)00:45 No.15884857
    >>15884817
    Then because of the way they're programmed, we could simulate the effects of alcohol on our own neurons.

    We must begin programming immediately.

    Also, if we've got simulated endorphin releases, what's to stop us from having them release CONSTANTLY? We could be in a state of permanent pleasure at everything, easily.
    >> Anonymous 08/10/11(Wed)00:46 No.15884867
    >>15884817

    I'm glad to hear, and thanks for taking the time to explain it!

    >>15884827
    >Pantherella
    No, no, /I/ should be saying that to /you/.

    Polite sage for strangeness.
    >> Anonymous 08/10/11(Wed)00:47 No.15884879
    >>15884857
    my god... we must do this. then we'll be living the dream!

    until Ivanova kills us for slacking
    >> Anonymous 08/10/11(Wed)00:48 No.15884882
    OH GOD DAMMIT SORRY I ASKED! FUCK!!!

    Also the thread is autosaging hard. Does Vedi wanna continue or what?
    Also archives.
    >> KetroxParson Shipper 08/10/11(Wed)00:49 No.15884895
    Huh, I'm suddenly aware that my socks are woefully inadequate.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)00:50 No.15884897
    >>15884857
    Because you aren't a conglomerate of /thousands/ of the most brilliant minds in the empire, backed with millennia of experimentation and trials, paired with the best cyberneticists in the galaxy, all working together to digitize a mind with the best and most advanced equipment Imperial civilization has ever produced.

    In other words, if you want to try to poke around in your own BRAIN then feel free. Expect to become either braindead or lobotomized at the first change.
    >> Anonymous 08/10/11(Wed)00:50 No.15884898
    >>15884734

    I approve of the still, as long as it's safe (and since it has Dai's blessing it probably is) and the products are safe (have Burr check a sample from each run if he isn't already) then the still, in and of itself, is not a problem. No one should be working drunk of course, and if someone starts to develop a problem he or she will need to talk to Burr.

    So yeah, no big deal, just make sure it's safe.

    Talk to him about his homeworld. Didn't we visit it once, before we had our brain replaced? They had good drink there, too.

    Talk to him about how the scientists are integrating. Tynes has always struck me as one of the more social and sympathetic officers on our bridge, it's likely he has a good relationship with everyone.
    >> KetroxParson Shipper 08/10/11(Wed)00:51 No.15884907
    >>15884857
    That typically doesn't turn out so well.

    Also, that whole treadmill thing...
    >> Anonymous 08/10/11(Wed)00:52 No.15884919
    >>15884488
    Something along these lines
    Or the taxation
    Like that other dude said, as long as nobody shows up drunk for duty and they keep it strictly on the DL we'll pretend we didn't see it
    I mean, it's not like they're gonna get shore leave in a human city with a bar ever again; they gotta get drunk somehow
    >> Anonymous 08/10/11(Wed)00:53 No.15884925
    >>15884897
    Speaking of us, we don't really have any backstory whatsoever, do we?

    For all the backstory we have, we might as well be all of those things.
    >> Anonymous 08/10/11(Wed)00:53 No.15884927
    The men deserve to take what little pleasures and distractions they can, and as long as it isn't interfering with their duties, there's no harm in it.

    It might even raise morale if you wink at it and ask to stop by once in a while for a sample.
    >> Anonymous 08/10/11(Wed)00:54 No.15884930
    >>15884897
    >implying we were serious

    that /would/ be stupid!

    so what if we flood the decks with water :P
    >> Anonymous 08/10/11(Wed)00:55 No.15884941
    >>15884898
    This sounds good! Better than messing around with brains or talking about socks.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)00:55 No.15884946
    >>15884930
    >implying stupider things haven't been both stated dead seriously and actually done already

    On autosage: I'll make a new thread when it hits page 10-12 or so.
    >> Anonymous 08/10/11(Wed)00:56 No.15884948
    >>15884897
    So when are you going to spring the control overrides on us?
    I mean, we represented a massive investment for the Armada. I can't believe that there wouldn't be hidden protocols deep within our cyber-brain's and EI core's circuitry, similar to the control implants in Ivanova.
    When do we get to find out what our hidden 4th Prime Directive is about?
    >> Anonymous 08/10/11(Wed)00:58 No.15884965
    >>15884948
    >Implying that there is anyone left alive besides Ivanova that know ANYTHING like that.
    >> Anonymous 08/10/11(Wed)00:59 No.15884976
    >>15884948
    I'd assume never, because then we have others muck about with our brain, and people will bitch about that for hours, until finally they decide we should reprogram ourselves to know everything ever and become god. Then Vedi will say that we can't do that for the sake of game balance, and people will bitch more about him being unfair, until the thread autosages.
    >> Anonymous 08/10/11(Wed)01:01 No.15884989
    >>15884946
    Yeah, we're only on page 5, so we've got plenty of room.
    >> Anonymous 08/10/11(Wed)01:02 No.15884993
    >>15884946
    ...good point

    and i do know i'm not the only one who appreciates what you do here. it really is a remarkably interesting setting and quest. even if we do get a bit sidetracked. and argue about utterly useless crap. and... well let's stop there :P
    >> Anonymous 08/10/11(Wed)01:04 No.15885017
    Ask Tynes what he would want to do if we never find any remnants of the Empire, or even of humanity. What if we really are all that's left?
    >> Anonymous 08/10/11(Wed)01:05 No.15885022
    >>15884965
    Oh no. No one has to actually invoke it. We could be trying to do something, and then BAM!
    We black out for a nanosecond and then vision returns with a great, big, huge 'Prime Directive 4: CLASSIFIED' in the center.
    >> KetroxParson Shipper 08/10/11(Wed)01:07 No.15885030
    >>15885017
    That's depressing as fuck. We're trying to raise morale not shatter it.

    Also, we have a list of ships to go find and who knows what else we'll run into on the way. Could be a lot of people in cryo on a agriworld for no other reason than it wasn't worth picking them up at the time.
    >> Anonymous 08/10/11(Wed)01:07 No.15885034
    Thread is in the archive
    >> Anonymous 08/10/11(Wed)01:10 No.15885066
    >>15885022
    That we might have one implies we are not a perfect download of our original mind.

    Which means our brain was programmed with information we can understand NOT in the form of simulated neurochemical reactions.

    Which means we can be reprogrammed with skills and knowledge we've never learned ourselves.
    >> Anonymous 08/10/11(Wed)01:16 No.15885139
    >>15885066
    You're talking bullshit that you're coming up with yourself. There's nothing that's happened in this quest to suggest that anything even remotely like that is going on.

    You're jumping to conclusions.
    >> Anonymous 08/10/11(Wed)01:17 No.15885148
    >>15885030
    we're being honest with them. that brings even greater respect than keeping them happy with ignoring the truth.

    ask him how things are going in general. how he's doing, what he thinks we should do. strike up a report with the man. try to get him to see us as a friend or father figure.
    >> Anonymous 08/10/11(Wed)01:20 No.15885177
    >>15885139
    You're right that we don't have any evidence that hidden control protocols exist in us, the captain. But that they exist in Ivanova, does present the possibility that they could be installed in us.

    That said, it shouldn't affect our decisionmaking; I'm just throwing it out there, in before Vedibere has it happen to us when we're in someplace we're not supposed to be.
    >> KetroxParson Shipper 08/10/11(Wed)01:21 No.15885191
    >>15885148
    I didn't say never ask him, just not NOW.

    After the whole Ketro thing, and the xenos fiasco, I think it's better to not bring up that particular subject at the moment.
    >> KetroxParson Shipper 08/10/11(Wed)01:26 No.15885236
    Hm, also though Tynes doesn't seem to mind over much, could we potentially be seen as anathema to the religious?

    What with being a zombie and all?
    >> Anonymous 08/10/11(Wed)01:31 No.15885276
    >>15885236
    I'd say that's irrelevant to the situation, and just asking for trouble from other players looking to argue.
    >> KetroxParson Shipper 08/10/11(Wed)01:34 No.15885298
    >>15885276
    I wouldn't dream of asking that IC.

    I was simply musing over it and wondering if Vedibere might shed some insight on the matter.
    >> Anonymous 08/10/11(Wed)01:35 No.15885311
    >>15885298
    It's still irrelevant and thus, needs no insight.
    >> KetroxParson Shipper 08/10/11(Wed)01:39 No.15885362
    >>15885311
    Ah, but it does.

    It greatly effects how some interactions with such religious folk may turn out, should they come upon that information. Death is a pretty significant part of many religions here and cheating it could rub some the wrong way, hell in real life it could rub some atheists the wrong way.

    I'm sorry it makes you uncomfortable, but I think you're just trying to be needlessly argumentative.
    >> Anonymous 08/10/11(Wed)01:41 No.15885374
    >>15885311
    what a faggot

    are you serious?
    >> Anonymous 08/10/11(Wed)01:42 No.15885385
    >>15885362
    I'm not argumentative. I'm completely calm. I'm saying that it's irrelevant because the issue hasn't arisen yet. And unless it does come up, then the issue is still irrelevant.

    If it ever does come up in the quest, then I guess it would become relevant. But then again, the main character here is a guy who uploaded his mind into a starship, something that had happened a bit before. So I'm thinking the majority of our crew is okay with it, and anyone who isn't a part of our crew is a mystery.
    >> Anonymous 08/10/11(Wed)01:42 No.15885387
    >>15884946

    Hey in your opinion what's the dumbest move we've pulled so far?
    >> Anonymous 08/10/11(Wed)01:42 No.15885390
    >>15885362
    Seconded.
    >> Anonymous 08/10/11(Wed)01:43 No.15885397
    Still is OK, we kind of expected it. Although some oversight might be appropriate to make sure the end result is safe.

    Perhaps ask Tynes what he thinks about this ship continuing in its current role as a military vessel. Clearly we were designed and staffed as such, but 30% of our crew are now civilian.
    >> Anonymous 08/10/11(Wed)01:44 No.15885408
    >>15885397
    Eh, but our ship isn't exactly capable of much else. We're filled with weapons. It's not like we can just drop those off in a warehouse or something.
    >> KetroxParson Shipper 08/10/11(Wed)01:44 No.15885409
    >>15885385
    There's still a good few reasons this knowledge would be useful to have. And absolutely none as to why you want to argue we shouldn't have it.
    Your motives are suspect, at best.
    >> Anonymous 08/10/11(Wed)01:47 No.15885433
    >>15885409
    My motives are not wanting to bog down Vedibere with questions about everything in this quest. WHAT KIND OF MUSIC DOES EVERYONE LIKE? WHAT'S EVERYONE'S FAVORITE COLOR? IT MIGHT COME UP AT A CRITICAL JUNCTURE, SO WE SHOULD KNOW.

    Your motives are retarded.
    >> KetroxParson Shipper 08/10/11(Wed)01:48 No.15885441
    >>15885433
    And that's all the proof I needed.

    Carry on, but I won't bite any farther, you big silly, you~
    >> Anonymous 08/10/11(Wed)01:50 No.15885459
    >>15885433
    The mad coming from your butt could light cities
    >> Anonymous 08/10/11(Wed)01:52 No.15885481
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    >>15885459
    >saging an autosaging thread
    >> Anonymous 08/10/11(Wed)01:54 No.15885496
    >>15885481
    >2011
    >not saging every post you make
    >> Anonymous 08/10/11(Wed)01:57 No.15885535
    >>15885408
    What I was really aiming for was an opinion on lightening up military protocol. We're only doing the military thing because we're so used to it, and because it makes things more convenient. But maybe it's got some side effects I don't see and Tynes does.
    >> Anonymous 08/10/11(Wed)01:58 No.15885544
    >>15885535
    Eh, I think we're mostly been doing it because it's all we have and keeping us alive. But yeah, things are slowly becoming more . . . inviting, I guess? Laser tag and a still and all.
    >> Anonymous 08/10/11(Wed)02:03 No.15885592
    Vedi u still there bro?
    >> Anonymous 08/10/11(Wed)02:06 No.15885634
    >>15885544
    Just bring it up, see what Tynes says.

    Not critical, but just wondering what our long-term plans are should we find Earth glassed. We're planning on going there sometime, right?
    >> Anonymous 08/10/11(Wed)02:10 No.15885678
    >>15885634
    Thinking that far ahead won't get us anywhere. We're thousands and thousands of light years from Earth and the prospect of getting there. Right now we're more focused on where we're going today and what is waiting for us there.
    >> Anonymous 08/10/11(Wed)02:12 No.15885700
    >>15885634
    I think we should go to Earth eventually, but I think we're a long way off from that.
    >> Anonymous 08/10/11(Wed)02:16 No.15885754
    >>15885678
    You're right, of course. Just playin' for some character development here.

    Here's another thought: an "anonymous suggestion box for the captain's consideration" somewhere on the ship so the crew can put forward ideas. Failing that, are there any imperial holidays that are celebrated with gift-giving or something of the sort? Might want to celebrate one of those things eventually (maybe even birthdays) to keep morale up.
    >> Anonymous 08/10/11(Wed)02:19 No.15885793
    >>15885754
    >anonymous suggestion box for the captain's consideration
    Oh yeah, I forgot. Announce that a droid will be coming by everyone's quarters at some time with that box. We go around to everyone's quarters, encourage everyone to put something in, even if it's just an empty piece of paper (or whatever we use, I guess there is no paper probably, so the whole thing falls apart, although we could pass around a dataslate)
    >> Anonymous 08/10/11(Wed)02:21 No.15885807
    >>15885754
    >>15885793
    I think the problem with a suggestion box is that it would be ideas from Vedibere. And I think he would see that us as being lazy and not making decisions ourselves, or in the case of someone being unhappy about something, not noticing it without help.
    >> Anonymous 08/10/11(Wed)02:21 No.15885813
    Bumb if this is still going
    >> Anonymous 08/10/11(Wed)02:22 No.15885821
    >>15885813
    We passed autosage a LOOOOONG time ago
    >> Anonymous 08/10/11(Wed)02:25 No.15885844
    >>15885807
    But that's a METAGAME reason.

    You're not a metagamer, are you?
    >> Anonymous 08/10/11(Wed)02:28 No.15885877
    >>15885844
    I think asking Vedibere what to do is more of a metagame than making a decision yourself.
    >> Anonymous 08/10/11(Wed)02:31 No.15885915
    >>15885877
    So basically what you're saying is we should NEVER take AY input from ANY NPCs, because they're run by the GM?

    That's like saying we can't rely on any intelligence reports we didn't fill out ourselves.
    >> Anonymous 08/10/11(Wed)02:34 No.15885943
    >>15885915
    No, no. I'm saying that you shouldn't be afraid to make mistakes. That's like being human.
    >> Anonymous 08/10/11(Wed)02:36 No.15885965
    >>15885877
    There is a difference between a thing like a suggestion box and asking the GM for help. The only time that doing something like a box is bad is when you are in the middle of a puzzle/encounter and are being lazy and asking for help. A Suggestion box on the other hand is a way for a GM to introduce PLOT, and plot hooks as well.

    I say yes to the suggestion box.
    >> Anonymous 08/10/11(Wed)02:36 No.15885977
    >>15885943
    I still think an Anonymous suggestion box is a good idea. Help us get an idea of where the crew is at.
    >> Anonymous 08/10/11(Wed)02:37 No.15885987
    >>15885965
    That sounds like it could work if players aren't always asking, "ANYTHING IN THE SUGGESTION BOX TODAY, HUH, HUH!?"
    >> Anonymous 08/10/11(Wed)02:52 No.15886130
    Fuck, you people cannot agree to ANYTHING, can you?

    >go to sleep
    >woken up 2 hours later
    >see whats up in Void
    >absolutely no progress

    Damn people, get your shit together.
    >> Anonymous 08/10/11(Wed)02:52 No.15886131
    Damn. 2 hours since OP's last post.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)02:52 No.15886132
    You heave a sigh and put on your best stern Captain’s face, standing. “Stand at attention, Mister Tynes.”

    The man shoots up, saluting, back ramrod straight. “SIR!”

    “I must say I am severely disappointed in you. I had expected better from both you and Lieutenant Rinn. Not... this.” you gesture at the bottle. “Do you have any excuse?”

    “No excuse, Sir!” he states, loudly.

    “Indeed. There can be no excuse for alcohol of this caliber. If the next batch isn’t superior I’ll have to seriously consider taking this operation in hand and finding someone who knows how to properly distill to help.”

    “YES SI....r?” he finishes quizzically as you sit back down.

    “You heard me. Here, trade me, this doesn’t work for me anymore anyway.” you trade the man bottles as he slowly sits back down. Eventually he leans back and exhales a deep breath, wiping beaded sweat from his forehead and chuckling, “Sir, I must respectfully ask you not to do that again. Please. I thought for sure I was going to be the next one stuck in the brig or Cryo there.”

    “No need to worry,” you chuckle, “but I would like for some to be set aside in a ship storeroom. Prizes for some of the games like drone racing or the mock battles, things like that.”

    “Of course, sir. I’ll take care of it.” he nods.

    “Excellent.” You sit sipping your water for a minute befre continuing, “So, before our slight detour I was wondering about this.” you gesture to the candles. “Religion?”

    He shoots you a strange look, “No, sir. Hath is an Imperial home world after all, not some lost backwater colony. It’s just tradition. The candles represent life, and they are lit in front of a window to space because Hath is, well, on Hath space is like... umm....”
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)02:53 No.15886141
    “I know, I’ve been there on mission when I was still flesh and blood. Strong ship culture with millions of mooring points at the top of hab-spires reaching from the ground into space. Good liquor too. Do you mind if I ask who they are for?”

    He goes silent for a bit, looking at the candles, before replying, “My wife and two children. They’re gone now, but... well, as long as I remember them they will still live on inside me. That’s the meaning. As long as I’m around to light the candles for them they aren’t forgotten. We all die, it’s memory that lasts if you’re a good person. And they were. So very good, better than I deserved.”

    You both sit silently for a time before you hold up your bottle, “To memories, then.”

    Tynes looks up and smiles an easy smile, “To memories.”

    A long pull and the two of you are talking again, chatting about the mishmash of daily events on the ship. Storage space, (he’s extremely glad you got rid of all that useless scrap) food supplies, (still another nine months worth) and general banalities like backed-up toilets or how bland the bean-paste is.

    “So, how do you think things have gone so far? Your personal opinion, now, and speak freely. Repairs, aliens, scientists, whatever.”

    He puts on a thoughtful face and takes another pull before answering, “Well, considering our supplies I think you’ve done a great job of getting us back in working order. From what we’ve seen so far I’m not sure we’ll ever be in top shape again, but even bringing us as far as you have -- and credit to Dai too for that -- is great. Glad we’re trying to find if there is any of the Empire left, too. The aliens?” he shrugs absently, “Well, what’s to do? We made out fine and they shouldn’t be a problem like we left them.”

    “No opinion yea or nay on them?” you press.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)02:54 No.15886144
    He shakes his head, “Nah. Uh, sir. Never really give it much care. Rinn doesn’t like them much from his time fighting in... the Oan Rebellion, I think he said? Some rebellion when he was in the IA. But I don’t really care much either way. No sense using resources we need on them or going out of our way to hurt them if they aren’t doing something to us.”

    “Fair enough. Glad we’re looking for the Empire, eh?”

    “Yeah. Sir. Sorry.” He takes another small pull, “Well, been in the Armada most all of my life and it saved my ass. Owe it at least that much.”

    “How did you come to the service, anyway?”

    “Ahhhh. That.” He leans back on the sofa, stretching his arms and sinking into the cushions before replying, “Kind of a long story.”

    “I’ve got nothing but time.”

    A grin, “Yeah, that’s true. Well, I was a gutterrat. Grew up in the underground. Hath is pretty much hollow, you know? Filled with tunnels and everything is mined out all the way to the core. The rich live in the upper spires, the workers lower, and the scum and industry in the underground. Parents were poor druggies, still are... or were, whatever. Did whatever I could to get by, make some money on my own to do things for myself since they spent everything they got on Redeye then went to the Empire Uni-Food program to live. Pickpocketing, smash and grabs, stealing skycars, whatever.”

    ”Worked out until I was about twelve and I got too greedy. Was this really nice skycar -- little spaceships, really -- parked near one of my hangouts.” He sigs, shaking his head. “Twelve and stupid, I took the damn thing. Was flying it to a shop I knew when BAM! the thing cut out over a huge chasm and fell down into a commercial dome. Remote killswitch, I found out later. Broke my back in eight places, plus a lot of other stuff.”

    “Ouch. And you survived?”
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)02:54 No.15886154
    He takes another swig, “Pfah. Barely. Would have died too, didn’t have any money and nobody cares about gutter trash.” he smiles, “But oh man, I got lucky. My name is Robert Strak Tynes. The car I was driving just happened to belong to a Planetary Censor -- uh, those are like the Imperial Councilmen, Hath is ruled by a council -- and his name was Urin Tynes. And he had a son.”

    “They thought you were his son?”

    “Damn straight, thought I was nobility and everything after they checked my chit-tag. Got rushed to the best hospital on the planet and had a new cybernetic spine in under two hours. Everything was going great too... until the Censor showed up the next day thinking his son was in a crash. Turns out he had been visiting a mistress in the undercity when someone stole his skycar. Took him nearly twenty hours to get a discreet mode of transportation out and find out about the accident.”

    “I don’t assume they let you just have the cybs out of the goodness of their heart?”

    “Hah!” he scoffs, “No chance of that. Hath is built on trade and money. As soon as they were permitted by regulations they shipped me off to an Imperial education camp for orphans and stuck a debt on me that I figured would ride me forever. Unless...”

    “Unless?” you prompt.

    “Unless I joined the military.” He smiles, nodding over to you, “You should know, after all. They pay off all cybernetics and enhancements. Of course, once I was in I was in for life that way, but better than being in debt forever. And, well, it’s just what I needed. Structure, a purpose, role models. Head for money and what people would want from my days grifting got me noticed eventually too, then enrolled in the Academy. Been a serviceman ever since, re-signed when my debt was cleared and everything. What about you? Heard you were a star since day one in the Academy but, you know, earlier. Were you flying spaceships around even when you were a kid?”
    >> Anonymous 08/10/11(Wed)02:59 No.15886193
    That's a lot of post Vedibere.
    >> Anonymous 08/10/11(Wed)03:05 No.15886245
    >>15886154
    "Hah! Starships, speeders, hoverbikes: if it had an engine and it could fly, I'd get in it somehow and take it for a spin.
    "Loved doing it, too, but it never struck me to go into the Armada. It was all a thrill, yes, but just a thrill.
    "You want to know what I really went for? What I got my education in before joining up? Literature. Ancient Earth literature."
    >> Anonymous 08/10/11(Wed)03:07 No.15886267
    "Nope. To be honest, I never even saw one before I was twenty. I grew up on a uh, I guess you could say rural planet. Agri works all over it. Most of the surface was covered in multi level farms and processors. We'd grow enough for ourselves and the rest would get picked up and spread to the nearby systems. I'd see the lights way up in the sky from the ships when they'd come in to land or were leaving, but I was never up close to one until the day I decided to enlist and joined up."
    >> Anonymous 08/10/11(Wed)03:07 No.15886268
    >>15886154

    No, though even as a little kid I dreamed of it. I grew up in a navy town, and there were always a paucity of spacers and ships around. Fertile stuff for a young person's imagination.

    My father was never really a part of my life. My mother raised me as best she could; she worked in one of the munitions plants even before I was born.

    When I turned 12 she had scraped together enough money for me to go on a trip with my class to the redwood forests. I spent a week completely cut off from contact with anyone but my teachers and classmates. No communications services out there.

    When I came home I learned there had been an accident in the munitions plant. Mom didn't make it, along with a couple of hundred other people. I ended up a ward of the state. No other surviving family. My dad had apparently manged to drink himself to death a couple of years before. I don't think he would have wanted anything to do with me anyway.

    I was a foster kid until 16, when I decided to chase my dream and enlist. I had to petition for early admission.
    >> Anonymous 08/10/11(Wed)03:07 No.15886280
    >>15886245
    we are NOT being captain Picard :P
    >> Anonymous 08/10/11(Wed)03:09 No.15886299
    >>15886245
    >>15886267
    >>15886268
    Haha, looks like our captain can't decide on his own life story.
    >> Anonymous 08/10/11(Wed)03:09 No.15886301
    >>15886245
    While being Picard would be awesome, lets try for our own captain first please?
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)03:10 No.15886320
    >New thread here:
    >>15886277
    >> Anonymous 08/10/11(Wed)03:11 No.15886322
    >>15886280
    Picard is awesome!

    Link Related

    http://www.youtube.com/watch?v=GPoYEBHp4oU&list=FLrni0Cd4VNvs&index=5
    >> Anonymous 08/10/11(Wed)03:12 No.15886332
    Going with whichever history fits not being around ships until joining.

    "It wasn't like I was a natural or anything. Hell, who would be? All it took was hard work. Day, night, skipped meals. I either had my eyes glued to a datapad reading up on theory, or practicing in a simulator. I had to be good at it. I had to be the very best that I could be. There was nothing else for me."
    >> Anonymous 08/10/11(Wed)03:12 No.15886335
    >>15886301
    >>15886280
    I honestly did not have Picard in mind. I wanted something to give us an excuse to pull out old Earth literature references, as well as something that would connect us to Humanity's greater history.
    >> Anonymous 08/10/11(Wed)03:17 No.15886387
    >>15886335
    Well we were born in what, circa 19000? Anything ancient to us would still come from thousands of years in the future.
    >> Vedibere !!O+eQDn0BBx8 08/10/11(Wed)04:20 No.15886914
    Summary of other sleep-aborted second thread's discussion on early life, not greentexted by me but a good summary.:

    >Rich parents, but not like Parson
    >Sent off to armada prep school for political connections for family
    >Hard work and dedication
    >Maybe a little bit of romanticism about being the first of a line of important people, or heroes like in the books and stories
    >Parents involved in scandal
    >Fortune evaporated, business crashed and burned
    >Becoming pretty well-known in school
    >Decide to be the best of the best of the best anyway, not for family reasons, but because it's what we had left, and we liked it


    Next VQ is Thurs at 18:00.



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