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  • File : 1309492954.jpg-(93 KB, 788x619, Chaos1.jpg)
    93 KB Warriors of the North Quest 5 The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:02 No.15439224  
    Con't from >>15437414

    >>15439182

    You curse and stand up hurriedly. You place your palm firmly on the beast's own mark and you will it to stir. It shudders and you can see the blue witch fire play on the skin. Slowly, you hear a rumble as it's hands twitch and you can see one eye roll open and look at your searchingly. It is sluggish to awaken, though, and the lights are in the clearing now. No time to move, so you stand your ground to meet the newcomers.

    Roll a d3 to see what you face. (I'll spoiler. 1 is a herd of Gor, 2 is a razortusk, and 3 is that orc mob) Good luck!
    >> Anonymous 07/01/11(Fri)00:03 No.15439231
    rolled 1 = 1

    >>15439224
    >> Anonymous 07/01/11(Fri)00:04 No.15439234
    rolled 4, 6 = 10

    >>15439231
    You're a gift
    >> Anonymous 07/01/11(Fri)00:04 No.15439237
    rolled 2 = 2

    Well, the doombull should be helpful in persuading the Gor to serve us.
    >> Anonymous 07/01/11(Fri)00:04 No.15439238
    rolled 2 = 2

    >>15439224
    >> Anonymous 07/01/11(Fri)00:04 No.15439240
    Gors will make fine soldiers for the glory of Tchar.
    >> Anonymous 07/01/11(Fri)00:05 No.15439244
    >>15439231

    FUCK YES. VICTORY FOR ME!
    >> Anonymous 07/01/11(Fri)00:05 No.15439247
    >>15439237
    hold on to your dookie, its about to get spookie
    >> Anonymous 07/01/11(Fri)00:06 No.15439248
    Gor?
    Excellent. They shall serve Tzee'neth well.
    >> Anonymous 07/01/11(Fri)00:07 No.15439254
    rolled 2 = 2

    Are we agreed we should use our defeat if the bull.to claim leadership of the gor, the mark them for tzeentch?
    >> Anonymous 07/01/11(Fri)00:07 No.15439260
    rolled 9, 7 = 16

    >>15439254
    Definitely
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:07 No.15439261
         File1309493276.jpg-(56 KB, 570x455, shaman_sml.jpg)
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    >>15439231

    The doombull is still slow to get back on its feet, and you are unsure of whether or not the crude sigil on it's back is keeping it in check. Now is not the time for second guessing, though, as the torches break the treeline and out from the woods step a tall and gruff looking bestigor.

    It looks at you in surprise, the gor behind him running into his back unexpectedly, at the sight of the Doombull on it's knees and the two non-Beastmen in their sacred clearing.

    What do you do now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)00:07 No.15439262
    rolled 11, 6 = 17

    >>15439254

    Basically, yes.
    >> Anonymous 07/01/11(Fri)00:09 No.15439269
    rolled 4, 10 = 14

    >>15439261
    Exaimine for marks and then declare for them to join you, for you wish to raid the cities of man and take unlimited plunder!
    >> Anonymous 07/01/11(Fri)00:09 No.15439270
    rolled 6, 4 = 10

    >>15439261

    "In the name of the Great Manipulator, bow before me!" Force the Bull to bow before you with your magic to impress them with your might.
    >> Anonymous 07/01/11(Fri)00:09 No.15439275
    rolled 3, 12 = 15

    >>15439261
    Boast at them. Demand that they bow before the might of Tzee'neth.
    >> Anonymous 07/01/11(Fri)00:10 No.15439279
    rolled 7, 4 = 11

    >>15439261
    "In the name of the Greeat Manipulator, bow before me!" Force the Bull to bow before you with your magic.
    >> Anonymous 07/01/11(Fri)00:10 No.15439283
    rolled 3, 4 = 7

    >>15439261
    Behold, Children of Chaos! This doombull now serves me! I offer you now a chance at glory and plunder in the Name of the Raven God!
    >> Anonymous 07/01/11(Fri)00:10 No.15439284
    rolled 4, 11 = 15

    >>15439254
    Yes
    >> Anonymous 07/01/11(Fri)00:11 No.15439286
    rolled 9, 12 = 21

    "Behold the power of Tzeentch!Kneel before me and be blessed with his mark!"
    >> Anonymous 07/01/11(Fri)00:11 No.15439287
    rolled 10, 3 = 13

    >>15439261
    Claim leadership of the tribe through your defeat of the doombull. Strike down the first to disagree with conventional spells.
    >> Anonymous 07/01/11(Fri)00:11 No.15439288
    rolled 3, 7 = 10

    >>15439279

    Huh. Weird double post, but I'll take it as a re-roll.
    >> Anonymous 07/01/11(Fri)00:13 No.15439300
    >>15439286

    This is the fifth one right? The one that gets accepted? It had fucking better be.
    >> Anonymous 07/01/11(Fri)00:13 No.15439302
    rolled 9, 12 = 21

    >>15439262
    This one counts, right?
    >> Anonymous 07/01/11(Fri)00:15 No.15439316
         File1309493728.png-(132 KB, 1052x375, prog_6_30_q5.png)
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    Here we go.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:16 No.15439323
         File1309493769.jpg-(92 KB, 300x300, releasethehounds.jpg)
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    >>15439279 (not much of a reroll)

    You state you claim clearly, and you extend your palm over the minotaur in a show of your dominance. It would have been more impressive if the doombull wasn't already kneeling and if you actually remembered to try and intone a spell, but the meat of your message goes through, even though the beastmen notice that something might be amiss.

    The doombull is still grunting and slowly getting up, now only on one knee.

    The bestigor still looks at you with disbelief, though, and slowly unslings his ax.

    What now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)00:17 No.15439332
    rolled 12, 7 = 19

    >>15439323
    Fry the weakest looking beastman.
    >> Anonymous 07/01/11(Fri)00:17 No.15439334
    rolled 9, 5 = 14

    >>15439323
    Burn the bestigor, plain and simple.
    >> Anonymous 07/01/11(Fri)00:17 No.15439335
    rolled 1, 7 = 8

    >>15439323
    Order the doombull back to his knees in the most commanding voice you can muster.
    >> Anonymous 07/01/11(Fri)00:18 No.15439338
    rolled 3, 1 = 4

    >>15439323
    WORK FOR ME AND YOU SHALL HAVE GLORY!

    And then try to summon something visually impressive, perhaps turn your arm into a blue flaming beak.
    >> Anonymous 07/01/11(Fri)00:18 No.15439339
    rolled 4, 7 = 11

    Hold our ground and stare fiercely at the herd, daring them to test their strength against us.
    >> Anonymous 07/01/11(Fri)00:18 No.15439342
    rolled 11, 9 = 20

    >>15439323
    Beseech Tzeentch for a show of his favor.
    >> Anonymous 07/01/11(Fri)00:18 No.15439343
    rolled 9, 5 = 14

    >>15439323

    Pull a feather from our cloak, and breathe a spell to turn his axe into a writhing centipede.
    >> Anonymous 07/01/11(Fri)00:18 No.15439347
    >>15439332
    EVERYONE STOP POSTING
    >> Anonymous 07/01/11(Fri)00:19 No.15439350
    Don't be hasty with the feathers, we have a finite amount.
    >> Anonymous 07/01/11(Fri)00:20 No.15439357
    rolled 12, 2 = 14

    >>15439350
    Until we find more Ravens to pull feathers from.

    Also am I the only one who imagines the base of the feathers as eyes?
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:23 No.15439378
         File1309494224.jpg-(644 KB, 1000x1157, 112006_cart_04.jpg)
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    >>15439332

    The bestigor takes one cautious step forward, but you see his hand grip the ax tighter. The doombull is still dull from it's sleep, and your slave will be of no use in her state. You dare not use any more feathers from the cloak until you see the raven again, so you instead spread your palm skyward and invoke the name of your god once more, your other hand pointing to the herd.

    A shrill shriek of terror rises from the crowd as your hand glows with fire and is reflected by your slave's mark. Her eyes close and tighten in pain, and her mouth opens wide. As you say the last name of Tzeentch, her lips move as one with yours, and a bolt of blue lightning rockets from her mouth on to a hapless ungor near the front! The blast knocks the slave on her rear to the ground, and the spell doesn't seem to incinerate the ungor as you would have hoped, but the point is made.

    The singed and heavily burned ungor rolls in the ground, clutching it's face. The bestigor almost drops its ax at the display and takes a step back. They finally know you mean business, and the doombull is dumbly standing on it's feet now, though you are still unsure of it's position in this game.

    What you assume to be a bray shaman now steps out from the herd.

    What do you do now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)00:24 No.15439384
    >>15439357
    I suppoae it work. I've just been thinking of them as regular raven's feathers but that shine different colours depending on where the light hits them.
    >> Anonymous 07/01/11(Fri)00:25 No.15439388
    Once we deal with the herd and convert the herdstone then we can ask the raven for another boon. Scales or deadly claws seem nice. But only after we prove our worth of course.
    >> Anonymous 07/01/11(Fri)00:25 No.15439389
    rolled 7, 9 = 16

    >>15439378

    Demand the submission of the shaman and his tribe. If that does not work, fry him.
    >> Anonymous 07/01/11(Fri)00:26 No.15439397
    rolled 12, 9 = 21

    >>15439378
    We march on humanity. Come with me now, and ride into battle. FOR TZEENETH!
    >> Anonymous 07/01/11(Fri)00:26 No.15439399
    rolled 5, 8 = 13

    >>15439378
    Tell them to join us so we can raid our home village, maybe find some faithful of our God to teach us how to work boats.
    >> Anonymous 07/01/11(Fri)00:27 No.15439408
    rolled 12, 12 = 24

    Ask the shaman it's purpose and then offer it glory and power in helping us with our quest. We will be polite this time.
    >> Anonymous 07/01/11(Fri)00:27 No.15439411
    Now, let's not forget, our arm has been changed somehow by that raven a while ago. I think it could mutate into a claw or something in a matter of time.
    >> Anonymous 07/01/11(Fri)00:28 No.15439418
    anybody overrules this will die...
    >> Anonymous 07/01/11(Fri)00:28 No.15439420
    >>15439408
    Tzeentch wills it!
    >> Anonymous 07/01/11(Fri)00:28 No.15439421
         File1309494503.jpg-(25 KB, 351x313, taaae.jpg)
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    >>15439408

    Fuuuuuckin wasted post.
    >> Anonymous 07/01/11(Fri)00:28 No.15439422
    >>15439408

    FUCK YES! YEEEEEEESSSSSS!
    >> Anonymous 07/01/11(Fri)00:28 No.15439426
    rolled 7, 6 = 13

    >>15439378
    Try to order the bull to do something without the gor hearing, to see if the marks are binding it to our will, if it fails, demand the shaman be marked now to brung him under our command brfore the bull realises whats going on.
    >> Anonymous 07/01/11(Fri)00:29 No.15439433
    STOP POSTING WE HAVE THE BEST RESULTS!
    >> Anonymous 07/01/11(Fri)00:30 No.15439440
    rolled 5, 9 = 14

    >>15439378

    Fuck you guys, I want to be safe. Make sure that the doombull is under command. I don't want to be in the middle of a great speech just to get gored to death.
    >> Anonymous 07/01/11(Fri)00:31 No.15439448
    >>15439440

    We just can have the herd deal with it if it's uncooperative.
    >> Anonymous 07/01/11(Fri)00:31 No.15439451
    >>15439408
    Why the fuck didn't you link it you shit faggot?
    >> Anonymous 07/01/11(Fri)00:31 No.15439454
    rolled 11, 1 = 12

    >>15439408
    Didn't linkback, doesn't count.
    >> Anonymous 07/01/11(Fri)00:32 No.15439464
    rolled 5, 3 = 8

    >>15439408
    Come on OP, count this, it was a 24, you gotta give our bro a break, don't be a dick.
    >> Anonymous 07/01/11(Fri)00:32 No.15439465
         File1309494768.jpg-(21 KB, 350x473, CHANGE.jpg)
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    >>15439408
    For the Changer of Ways!
    >> Anonymous 07/01/11(Fri)00:33 No.15439473
    I didn't know we had to link back to the OP's post... When was this instated?
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:33 No.15439474
         File1309494822.jpg-(254 KB, 1700x2338, gallery_art_beastman_bray-sham(...).jpg)
    254 KB
    >>15439397

    The bray shaman smiles, pleased at your words, but there is a darkness to his grin.

    "Your words are sweet, human, and we see that you have a great amount of power, if the brother minotaur there is truly under your sway. Tell me, though... we already march against your kind and only pass by this sacred monument for good fortune in our raid. What have we to gain from your aid? Prove yourself!" he hisses, surprisingly erudite without a hint of braying in his speech.

    You are faced with another test. What now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)00:34 No.15439477
    >>15439408

    Be a bro! Don't smash our hopes!
    >> Anonymous 07/01/11(Fri)00:34 No.15439483
    >>15439474

    OP really does listen. ;_;
    >> Anonymous 07/01/11(Fri)00:35 No.15439487
    rolled 3, 1 = 4

    >>15439474

    Work a miracle.
    >> Anonymous 07/01/11(Fri)00:35 No.15439488
    rolled 3, 4 = 7

    >>15439474

    Channel the Winds of Change and smash down this impudent shaman!
    >> Anonymous 07/01/11(Fri)00:35 No.15439489
    rolled 4, 10 = 14

    >>15439474
    Channel our power into.the mutated arm and hope it extends into a fuckawesome claw.

    "Whatever you desire."
    >> Anonymous 07/01/11(Fri)00:36 No.15439490
    rolled 7, 9 = 16

    >>15439454
    A show of strength is needed. Exercise our sorcery.
    >> Anonymous 07/01/11(Fri)00:36 No.15439496
    rolled 10, 7 = 17

    >>15439474
    Prove MYSELF? You should prove YOURSELF, I have a great beast under my command, together we could be KINGS, CHAMPIONS! We could raid the coast of the Empire!

    And then we get the Minotaur to growl at him.
    >> Anonymous 07/01/11(Fri)00:36 No.15439499
    rolled 4, 7 = 11

    >>15439474
    You have ALL to gain! Follow me and I promise you plunder beyond your imaginings!
    Punctuate it with something Tzeentchian and flashy.
    >> Anonymous 07/01/11(Fri)00:36 No.15439503
    rolled 7, 7 = 14

    >>15439474

    Demonstrate our power and prove thatt we can and will bolster everyones glory
    >> Anonymous 07/01/11(Fri)00:37 No.15439510
    rolled 10, 6 = 16

    >>15439489
    >>15439490
    Combine these
    >> Anonymous 07/01/11(Fri)00:38 No.15439522
    rolled 7, 5 = 12

    >>15439496
    We don't know that the minotaur is under our command you tit. We're pretty much bluffing here.
    >> Anonymous 07/01/11(Fri)00:39 No.15439529
    rolled 6, 4 = 10

    >>15439522
    We have magic.

    We bound him with an...11 before?

    We'll be fine.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:40 No.15439531
         File1309495201.jpg-(47 KB, 640x512, ss_preview_Beastman_Bray_Shama(...).jpg)
    47 KB
    >>15439496

    You respond angrily to the bray shaman, and you rattle your sword, pointing to the minotaur you have subjugated. At least, you hope it is subjugated. It doesn't seem to want to do anything to you yet, and the bray shaman's eyes become slits.

    "You speak of enslaving the brother of the hoof there. I have yet to hear his words! Order him to obey you, if he does at all, hu-ma-a-a-a-a-ahn!" the shaman retorts, his hand still staying the attack of the other beastmen, but still not satisfied either.

    Now or never. What do you do? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)00:40 No.15439537
    Whip out yer cock, order him to suck it.

    Wait- no, that would be too Slaaneshi...

    Challenge him to a game of CHESS!
    >> Anonymous 07/01/11(Fri)00:41 No.15439542
    >>15439529

    It was a seven. I don't trust a low success roll, man.
    >> Anonymous 07/01/11(Fri)00:41 No.15439546
    rolled 7, 10 = 17

    >>15439531
    Use our magic to bind the Minotaur to our will as well as using illusionary magic to appear more birdlike, more like a champion.
    >> Anonymous 07/01/11(Fri)00:41 No.15439548
    rolled 11, 10 = 21

    >>15439531

    Command the Bull to lift us and place us on his shoulders. Something simple, yet obvious.
    >> Anonymous 07/01/11(Fri)00:41 No.15439549
    rolled 12, 8 = 20

    >>15439531
    "Stand and speak your name. Do you serve, beastman?"

    to the minotaur
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)00:42 No.15439550
    rolled 9, 9 = 18

    Kneel before us great brother of the Hoof. Prove that the power of the changer of ways is strong in you.

    (I really really wanna mutate this minotaur into a 4 armed 4 horned monstrosity later....)
    >> Anonymous 07/01/11(Fri)00:42 No.15439551
    rolled 6, 8 = 14

    >>15439531
    A frail demand from a delicate foe. I am the one making the demands here, scum. Bow to me or be obliterated.
    >> Anonymous 07/01/11(Fri)00:42 No.15439553
    rolled 11, 9 = 20

    >>15439531

    Like before, making a great display of power
    >> Anonymous 07/01/11(Fri)00:42 No.15439554
    rolled 10, 9 = 19

    >>15439531
    Slave, show this upstart wretch the strength of the Great Lord of Change!
    Pray desperately to Tzeentch that he is actually subjugated.
    >> Anonymous 07/01/11(Fri)00:42 No.15439556
    rolled 7, 10 = 17

    >>15439531
    Order the minotaur to say "For the glory of Tzeentch!"
    >> Anonymous 07/01/11(Fri)00:42 No.15439559
    rolled 1, 12 = 13

    >>15439531
    Force the doombull to rise, pound it's chest, and roar.
    >> Anonymous 07/01/11(Fri)00:42 No.15439562
    rolled 2, 5 = 7

    >>15439549
    Thanks bro.

    OP, you really got to give us some breaks when we get a 12, at least combine it with the second most powerful post.
    >> Anonymous 07/01/11(Fri)00:43 No.15439565
    >>15439550
    you fool those are the numbers of the blood god
    >> Anonymous 07/01/11(Fri)00:43 No.15439570
    rolled 1, 10 = 11

    >>15439531
    fair enough..Let it be known that we are the true Bastion of Tzeentch! force the Minotaur to dedicate the herdstone to the Lord of Change!
    >> Anonymous 07/01/11(Fri)00:43 No.15439573
    rolled 1, 1 = 2

    >>15439531
    "The minotaur is still reeling from the beating I gave it last night. Are you sure you want to test my patience?"
    Since people are so keen on saving feathers for later, I suppose we have to resort to intimidation and bluffs.
    >> Anonymous 07/01/11(Fri)00:43 No.15439577
    rolled 9, 6 = 15

    The dice seem to be on our side now. I kinda prefered it when they hated us.
    >> Anonymous 07/01/11(Fri)00:44 No.15439581
    >>15439573
    Best possible combination for you.
    >> Anonymous 07/01/11(Fri)00:45 No.15439584
    >>15439550

    >9 and 9


    FUCK

    YES
    >> Anonymous 07/01/11(Fri)00:45 No.15439585
    Lurker popping in, been reading the archives and I have to say wow, combined with a merciless GM and the apparent hatred of the RNG I'm honestly suprised you people have managed to even take a single step without having a horde of giants up your ass.
    >> Anonymous 07/01/11(Fri)00:45 No.15439595
    >>15439550
    >>15439550

    You fools! Tzeentch has chosen our action!
    >> Anonymous 07/01/11(Fri)00:45 No.15439600
    >>15439550

    WASTED ROLL.
    >> Anonymous 07/01/11(Fri)00:45 No.15439602
    >>15439581
    Yes indeed. At least I managed to linkback, which is more than can be said for our double 9s. So sad.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:47 No.15439614
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    >>15439549

    The doombull looks at you warily, trying to form words. It hems and haws, as if warring in his mind. He lets out a mighty roar that echoes in the trees.

    "ME SERVE TZEEEEENTCH!" it cries out, and you can see the sores of Nurgle that it once sported heal and turn back into ruddy, cracked hide.

    The bray shaman is taken aback by the show of (relative) eloquence from the doombull, and shakes his staff.

    "T..this... is acceptable proof, then. S... state your case, human!" he says, clearly shaken but still standing.

    A good start. (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)00:47 No.15439618
    >>15439600

    What do yo mea-

    >Not linked

    GOD FUCKING DAMMIT
    >> Anonymous 07/01/11(Fri)00:47 No.15439625
    >>15439602

    Honestly I think the whole "Link back to the OP post if you want your rolls to count" rule is a bit....harsh, and kinda unfair considering not everyone uses addons for instant posting and sometimes they forget to copy + paste the post number.
    >> Anonymous 07/01/11(Fri)00:48 No.15439627
         File1309495688.png-(802 KB, 570x571, 24-24.png)
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    >>15439408

    In memory of this roll I'll made this. May we have more.
    >> Anonymous 07/01/11(Fri)00:49 No.15439637
    rolled 7, 12 = 19

    >>15439614
    Join us, and you shall have power. Maybe your forms can be turned into an even more perfect shape.

    But first, we must raid and plidge
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)00:49 No.15439638
    rolled 10, 2 = 12

    >>15439614
    Ask the Shaman to hold out his hand so that you may give him the mark as well. He will be our brother (till we betray him)

    Linked this time z.
    >> Anonymous 07/01/11(Fri)00:49 No.15439644
    rolled 1, 8 = 9

    >>15439614
    Demand they all place the mark of tzeentch upon themselves in a display of loyalty. Tell the elf "well done" and let her rest.
    >> Anonymous 07/01/11(Fri)00:49 No.15439648
    >>15439637

    Everyone, stop posting!
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:50 No.15439650
    >>15439625

    It's the only way I can make sure. A lot of people forget to take off the dice_d12 from their email field when posting, and that results in a lot of random ass action cues. Linkbacks might be harsh, but it's a surefire way to know that someone wants something done.
    >> Anonymous 07/01/11(Fri)00:50 No.15439651
    rolled 4, 2 = 6

    >>15439614
    "My case? Getting presumptuous, aren't we?

    I have pursued the most holy task of forming an army to march for the Raven Lord. You should be lucky enough to be given the chance to become a part of it."
    >> Anonymous 07/01/11(Fri)00:50 No.15439654
    >>15439614
    Join me for glory...
    >> Anonymous 07/01/11(Fri)00:50 No.15439657
    rolled 9, 9 = 18

    >>15439614
    "You live off the scraps of Norsca civilization. Join me and you shall be rewarded. Your bloodlust will assuredly be sated. And if you don't agree, my minotaur will gorge every single one of you."
    They will be ours!
    >> Anonymous 07/01/11(Fri)00:50 No.15439661
    rolled 5, 11 = 16

    >>15439637
    seconding this.
    >> Anonymous 07/01/11(Fri)00:51 No.15439665
    >>15439657
    FIFTH FUCKING ROLL

    DOUBLE NINES

    FOR THE CHANGER OF WAYS
    >> Anonymous 07/01/11(Fri)00:51 No.15439669
    rolled 8, 1 = 9

    >>15439654
    forgot roll
    >> Anonymous 07/01/11(Fri)00:51 No.15439672
    rolled 1, 7 = 8

    >>15439657
    DELICIOUS, EVEN BETTER THAN MY 12.

    MAY THE RAVEN GOD THANK US.
    >> Anonymous 07/01/11(Fri)00:52 No.15439677
         File1309495927.jpg-(123 KB, 400x400, 1292896330880.jpg)
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    >>15439657

    JUST

    AS

    PLANNEEEEEDDDDDD
    >> Anonymous 07/01/11(Fri)00:52 No.15439679
    >>15439657


    YESSSSSSSS

    The weaklings citizens of the empire shall crumble before us!
    >> Anonymous 07/01/11(Fri)00:52 No.15439680
    rolled 12, 10 = 22

    Tell the bray shaman and his bros to join your warband, together we will pillage and burn a certain village.
    >> Anonymous 07/01/11(Fri)00:52 No.15439681
    rolled 4, 9 = 13

    >>15439614
    "Join me in worship of the Raven God, and you will be blessed just as I have.
    >> Anonymous 07/01/11(Fri)00:52 No.15439682
    rolled 9, 1 = 10

    >>15439638
    Oh, we're back to failing at everything are we?
    >> Anonymous 07/01/11(Fri)00:52 No.15439684
    >>15439669
    too late to ruin the double 9 goodness
    >> Anonymous 07/01/11(Fri)00:53 No.15439694
    >>15439650

    I can understand that reasoning but still is it really that difficult to determine the request based on YOUR post and what the response is? I mean, for the GOOD rolls at least, not the horrible horrible horrible dear god why rolls. Y'know the sheer difference between casting a spell "decently" and being turned into a horrendous chaos spawn?
    >> Anonymous 07/01/11(Fri)00:56 No.15439711
    >>15439650

    It made me wast the 12,12 but in hindsight I like this idea... just wish I had known about it when I rolled.

    >Why Captcha?, why are you giving me characters that are not default to to my keyboard?
    >> Anonymous 07/01/11(Fri)00:57 No.15439721
    >>15439657
    WE ARE THE CHAMPIONS, MY FRIENDS
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)00:57 No.15439724
         File1309496272.jpg-(142 KB, 340x500, Maze_of_Tzeentch.jpg)
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    >>15439657

    Your face if grim and wicked as you say these words in the flickering torchlight. The bray shaman, though not entirely sated, looks satisfied with this. The rest of the herd is a different story, however, as you hear knickering and bleats of approval. The bestigor who looked warily at you first now raises his axe again, not in challenge, but in salute!

    "LEAD US, CHAOS TOUCHED! LAY WA-A-A-A-AYSTE TO THOSE WHO OPPOSE CHAO-O-O-O-OHHHSSS!" he screams, and a clatter of weapons and hooves fill the woods.

    Among the cheers and screams, you feel the power of the Eye turning to you, and even your elf slave can't help but to smile at the sight of such bloodlust.

    In the cheers, you feel a flutter and pinpricks on your shoulder.

    "Well... well... well... done... champion..." a familiar, reedy voice caws.

    Well done indeed. Taking a little break, but I might pick it back up in maybe 15 mins. You guys have been great.
    >> Anonymous 07/01/11(Fri)00:58 No.15439733
         File1309496324.jpg-(647 KB, 999x1187, emprah freddie.jpg)
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    >>15439721

    Word.
    >> Anonymous 07/01/11(Fri)00:59 No.15439739
    >>15439724

    We'll be here all week.
    >> Anonymous 07/01/11(Fri)01:00 No.15439746
    rolled 10, 6 = 16

    Someone archive this thread in the mean time.

    It's 6 here and I don't wanna miss anything, love this fucking quest.

    Now all we know is a crab claw on our arm and to wear that skull as a helmet or pauldren or whatever.
    >> Anonymous 07/01/11(Fri)01:00 No.15439747
    So where to next? Should we go back home and convert them to Tzeentch?
    >> Anonymous 07/01/11(Fri)01:00 No.15439754
    >>15439724
    FOR KHAAAAAY-OOOOOOOSSSSS!!!!
    >> Anonymous 07/01/11(Fri)01:00 No.15439755
    rolled 2, 8 = 10

    >>15439747
    Burn down the village, keep only the veteran raiders and blacksmiths.

    Maybe some children. Then we move to Kislev.
    >> Anonymous 07/01/11(Fri)01:01 No.15439762
    >>15439724

    AWESOME

    We need more warhammer fantasy around here.
    >> Anonymous 07/01/11(Fri)01:02 No.15439773
    >>15439724
    >champion
    YESSSSS
    CHAOS... CONSUME US!
    I'm pretty sure we should get some armor soon. You know, to not be naked all the time.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)01:05 No.15439802
    rolled 9, 4 = 13

    THE CHANGER OF WAYS COMMANDS WE WAIT FOR THE OP TO RETURN
    >> Anonymous 07/01/11(Fri)01:05 No.15439805
    >>15439733
    Why does the face on his right knee look either like a mutant woman or a woman screaming in pleasure?
    >> Anonymous 07/01/11(Fri)01:05 No.15439809
         File1309496753.jpg-(117 KB, 517x600, ChaosDwarf.jpg)
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    >>15439773

    Next stop: Zharr Naggrund.

    We should pick up a hat while we're in town as well.
    >> Anonymous 07/01/11(Fri)01:06 No.15439819
    rolled 8, 1 = 9

    >>15439809
    WE already got a skull, bro.
    >> Anonymous 07/01/11(Fri)01:07 No.15439829
    rolled 10, 8 = 18

    >>15439773
    we are the Bastion of Tzeentch! Our armor is knowing the plans of our enemies!
    >> Anonymous 07/01/11(Fri)01:08 No.15439834
    >>15439819

    acquire hat, make skull into pauldron
    >> Anonymous 07/01/11(Fri)01:08 No.15439836
    >>15439805
    >screaming in pleasure

    She's on Freddie "the Emperor of Mankind" Mercury's leg.
    >> Anonymous 07/01/11(Fri)01:09 No.15439840
    rolled 11, 5 = 16

    >>15439834
    Might make a cool pauldron since it's got a horn.

    Only armour we got right now, so..Damn...

    Shaem we killed Halfhorn, he seemed cool.
    >> Anonymous 07/01/11(Fri)01:10 No.15439855
         File1309497030.png-(751 KB, 901x595, progress_7-1_q-5.png)
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    Our progress thus far...
    >> Anonymous 07/01/11(Fri)01:11 No.15439861
    >>15439855
    You should put our skull over his schlong.
    >> Anonymous 07/01/11(Fri)01:12 No.15439867
         File1309497143.jpg-(662 KB, 1014x2405, The_Emperor.jpg)
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    >>15439836
    She's also inanimate. I mean, the actual Emperor has an aquila and wreath on his knee, but whatever.
    The idea is that he already has a face on his other knee, why two?
    >> Anonymous 07/01/11(Fri)01:12 No.15439868
    >>15439855

    I just missed the addition of the Bray Shaman and herd...
    Anyone got ideas for names?
    >> Anonymous 07/01/11(Fri)01:13 No.15439876
    >>15439868
    "Those guys."
    >> Anonymous 07/01/11(Fri)01:18 No.15439916
    OP, you coming back? Or do I get to sleep?
    >> Anonymous 07/01/11(Fri)01:22 No.15439946
    >>15439868
    >DE slave
    Sounds funny, like calling her "the slave".
    As for the beastmen, "The gang".
    >> Anonymous 07/01/11(Fri)01:22 No.15439947
    >>15439916

    Sleep is for the weak. Also that is a good question.
    >> Anonymous 07/01/11(Fri)01:22 No.15439954
    rolled 2, 7 = 9

    >>15439868
    Bastion is not our title..no, the true Bastion is the warband!

    All shall know the glory of Tzeentch! The Bastion shall never falter, Never surrender! Any who wish to challenge the might of Tzeentch shall meet with His Bastion!
    >> Anonymous 07/01/11(Fri)01:23 No.15439962
    Is somebody going to archive this or what?
    >> Anonymous 07/01/11(Fri)01:25 No.15439979
    >> 15439946

    We got her name a while ago... I put it in darker text but I should erase the DE slave part. I'm gonna just name the Bray Shaman and Co. "Mook Squad 1" for now until we get a fluffier name. I like our warband being known as the Bastion of Tchar though.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)01:26 No.15439988
    rolled 4, 11 = 15

    >>15439855
    Note to self, find some pants. Running around in the cold with out underwear, good grief.

    Also current QuestOrk objectives for this thread:
    >Turn Minotaur into 4 armed, 4 horned, blue and purple feather-backed monstrosity.
    >Find some propper Tezzy robes complete with sequins and glowing runes.
    >Create a squad of animated armor people like our own version of Rubics.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)01:27 No.15440001
         File1309498060.jpg-(849 KB, 1000x1441, 12192006_17.jpg)
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    (Alright, I'm back.)

    The beastmen have made camp and are using your acceptance as the leader as an excuse to have a wild orgy of destructive abandon. You and your slave watch from the sidelines as the creatures bask more in the pleasures of Slaanesh, though they seem to be giving the minotaur a wide berth. He is suspiciously quiet, gazing at the fire with a concentration that does not reflect his appearance. Minionelf is half asleep at you side, and you can tell that she is dozing when she can leaning on a tree stump when you aren't looking at her.

    The bray shaman leads the festivities, but you can tell that he still looks at you with suspicion. That momentary thought is wiped from your mind as you absently pick at the ungor skull when the bestigor nears your area.

    "The herd is eager to know of your pla-a-a-ahns, human." he says simply, and you can see it is a trial for him to speak in your tongue.

    What do you do? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)01:27 No.15440003
    >>15439988
    Don't forget to mutate our arm awesomely. The first step to leadership is mutation.
    >> Anonymous 07/01/11(Fri)01:29 No.15440022
    rolled 9, 2 = 11

    >>15440001
    First, we shall travel to my old home and raid them, taking the blacksmiths, tailors and veteran ship workers. Perhaps some children who pledge to our cause.

    Then we move towards Kislev, raiding as we go.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)01:30 No.15440027
    rolled 3, 6 = 9

    >>15440001
    Simple create an army of mutated awesome warriors and spread the power of the changer of ways till the day we fall.

    How about we start with you?

    Demand he show his faith by carving the symbol of the eye into his chest and that his herd do the same on their various body parts.
    >> Anonymous 07/01/11(Fri)01:30 No.15440029
    You know, this rolling system is biased against the protagonist. As is, the result die only matters if the first die is high, but the decision die always matters. I'd add half the result die to the first roll so that we don't always have a 10 ,3 style scenario.
    >> Anonymous 07/01/11(Fri)01:31 No.15440035
    rolled 1, 11 = 12

    >>15440001
    Simple. We will build an army. Our first goal is the razing and pillaging of the nearby Norscan settlement. TO ensure the success of that, we must sway more, enfold more into our army.
    >> Anonymous 07/01/11(Fri)01:32 No.15440039
    rolled 1, 12 = 13

    >>15440022

    Re-rolling this one.
    >> Anonymous 07/01/11(Fri)01:32 No.15440044
    rolled 1, 8 = 9

    >>15440001
    Mark each and every Gor with the Eye starting with the Shaman and find a way to make sure the doombulls mark is there to stay
    >> Anonymous 07/01/11(Fri)01:34 No.15440057
    What the flying fuck. This is retarded.
    >> Anonymous 07/01/11(Fri)01:34 No.15440058
    >>15440035
    >>15440039
    Case in point.
    >> Anonymous 07/01/11(Fri)01:34 No.15440059
    rolled 10, 2 = 12

    >>15440001

    "First, we must dedicate this herd to the Great Changer of Ways, for his power fuels our evolution." Get the Gor to carve the mark of Tchar into himself.
    >> Anonymous 07/01/11(Fri)01:36 No.15440069
    rolled 4, 10 = 14

    >>15440059

    And this is the shit that ruins us. Goodbye herd of followers. We can't even get our own guys to worship our god.
    >> Anonymous 07/01/11(Fri)01:36 No.15440075
    >>15440029
    Yeah it is. The problem isn't just that bias, its that plus the prevalence of rolls.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)01:40 No.15440106
         File1309498834.jpg-(640 KB, 900x1112, 112006_cart_01.jpg)
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    >>15440059

    The bestigor looks at you and laughs.

    "All the herd? No, you lead, hu-u-u-man, but we serve all the Gods. You are marked by the Plan maker, but we shall be unspoiled so that we shall have lust for battle!" he scoffs, turning away and laughing once again.

    The gall of that thing! What to do now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)01:41 No.15440110
         File1309498863.png-(885 KB, 1154x583, warband_get.png)
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    Current warband is pictured.
    >> Anonymous 07/01/11(Fri)01:41 No.15440116
    rolled 3, 10 = 13

    >>15440106
    Carve symbols into our mutating arm, hoping to speed the process.

    Hoping for grab claws.
    >> Anonymous 07/01/11(Fri)01:42 No.15440127
    rolled 1, 1 = 2

    >>15440106

    >>15440106
    How large was our home village? And did we know of any other settlements near our current location? Raids seem to be in order. Start planning.
    >> Anonymous 07/01/11(Fri)01:43 No.15440137
    rolled 5, 7 = 12

    >>15440106
    Easy now. Tzeentch's corruption is an insidious thing, and we will show them his ways are the best ways, everchanging though they may be.

    They WILL Serve the Raven God and him alone. They just don't fucking know it yet.
    >> Anonymous 07/01/11(Fri)01:44 No.15440139
    rolled 1, 3 = 4

    >>15440106
    Realize that change won't come as easy as throwing raven feathers at every problem you encounter.
    Let them celebrate for the night, but come morn and prepare for war!
    >> Anonymous 07/01/11(Fri)01:44 No.15440140
    rolled 4, 1 = 5

    >>15440106
    the nerve of this pathetic beast! We are the Bastion of Tzeentch, and we will show them what it means to hole His favor! call upon our Lord, beseech him to show these creatures the glory of Change!
    >> Anonymous 07/01/11(Fri)01:44 No.15440143
    rolled 8, 11 = 19

    We accept their beliefs, they can still be use to Tchar even if they are not solely dedicated to him. Ask him about the nearest human settlement that has given him trouble and make plans to "educate" them (the village).

    >captcha: THE tworly, a good sign.
    >> Anonymous 07/01/11(Fri)01:45 No.15440160
    rolled 6, 10 = 16

    >>15440143

    forgot to attach to:

    >>15440106
    >> Anonymous 07/01/11(Fri)01:47 No.15440178
    >>15440106

    Come morning we should strike at a small isolated place, get a measure of how our toy heard goes, then plan our next target.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)01:48 No.15440187
         File1309499300.png-(428 KB, 400x642, art_tzeentch2.png)
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    >>15440137

    You ease back your anger. Rage is not the way of your god, and leads too easily int Khorne. Still, you wish for revenge, and you begin plotting against the humiliation the bestigor has dealt to you.

    "Ooooh, harsh words... don't they make you positively boil, little champion?" a voice calls to you from above.

    The raven leers back, the fires reflecting in his fluorescent eyes.

    "Well then, what shall you do, I wonder?" the raven whistles, hopping down form the branch to your sleeping slave's shoulder.

    A good question. (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)01:48 No.15440192
    rolled 8, 10 = 18

    >>15440178

    woops, fucked the dice
    >> Anonymous 07/01/11(Fri)01:50 No.15440199
    rolled 12, 12 = 24

    >>15440187
    Wait the night, but try to prepare our arm for glorious mutation.

    Also let our Slave off for the night, but make sure she doesn't take part in the orgy, we need our loyality to the raven God.
    >> Anonymous 07/01/11(Fri)01:50 No.15440204
    rolled 11, 6 = 17

    >>15440187

    This:
    >>15440143
    >> Anonymous 07/01/11(Fri)01:50 No.15440206
    rolled 3, 1 = 4

    >>15440187
    you tell me.
    >> Anonymous 07/01/11(Fri)01:50 No.15440208
    rolled 1, 5 = 6

    >>15440187

    test the heard, see what they can do to something easy, we cant use them untill we know what they can do
    >> Anonymous 07/01/11(Fri)01:50 No.15440210
    rolled 8, 3 = 11

    >>15440187

    "I shall scheme, and I shall wait. The opportune moment will reveal itself to me when the Great Manipulator wishes it to." Calm yourself, and then examine the Doombull, see if the mark took as well s you think it did. Also, see if you can't give it some nifty mutations.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)01:50 No.15440211
    rolled 5, 7 = 12

    >>15440187
    Attempt to induce more mutation in our hand, cmon sweet claw or tentacle.

    Also aquire pants.
    >> Anonymous 07/01/11(Fri)01:51 No.15440215
    >>15440199

    >>15439627
    >> Anonymous 07/01/11(Fri)01:51 No.15440218
    rolled 5, 7 = 12

    >>15440187
    "The Shaman may be an independent, but his herd...I suspect they will be easily molded, over time. I wonder, then, what he will will think as his followers slowly become dedicated to my lord alone, whether they know it happens by their own actions or not"
    >> Anonymous 07/01/11(Fri)01:52 No.15440225
    rolled 7, 2 = 9

    >>15440215
    Considering I also got the first 12,12 ever before, I am pretty happy.

    Also, I'm hoping our arm turns into a bueatiful blue claw.
    >> Anonymous 07/01/11(Fri)01:52 No.15440226
    >>15440199
    What a fucking roll. Wow.
    >> Anonymous 07/01/11(Fri)01:53 No.15440231
    >>15440199

    Hell yes, sweet claw coming up!
    >> Anonymous 07/01/11(Fri)01:55 No.15440244
    >>15440225
    I'd prefer some scales or some kind of armor. We are still naked.
    >> Anonymous 07/01/11(Fri)01:55 No.15440248
    rolled 6, 8 = 14

    >>15440244
    I like to imagine us in a simple shirt.

    But then again, that's me.
    >> Anonymous 07/01/11(Fri)01:56 No.15440258
    Someone archive this yet?
    >> Anonymous 07/01/11(Fri)01:57 No.15440262
    >>15440258

    Yes.
    >> Anonymous 07/01/11(Fri)01:57 No.15440263
    rolled 2, 7 = 9

    >>15440258
    I haven't, too tired, but someone should do it.
    >> Anonymous 07/01/11(Fri)01:58 No.15440276
    >>15440248

    I think there was a comic that showed nudity has a considerable distraction bonus, it was not about lady parts if I recall...
    >> Anonymous 07/01/11(Fri)01:59 No.15440286
    rolled 11, 10 = 21

    >>15440276
    GURPS got rules for that.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:02 No.15440316
         File1309500166.jpg-(540 KB, 1093x1488, CA0707_01.jpg)
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    >>15440199

    You think on the night, and decide that there will be a place for revenge at a later time. You look at your slave, the poor, unfortunate underling. She has proven useful thus far, and if there is any indication, she is, albeit unwilling, a focus of your link with Tzeentch. She feels your gaze and stirs, looking at you with only the slightest of grimaces.

    "Go back to sleep." you snort as you get up.

    She seems to want to say something, but the mark glows on her head and her eyes shut against her will, and she falls to her side, asleep and dead to the world. With that taken care off, you focus your attention on your hand.

    What a strange color, you note, and the black stubs still make you wonder.

    "Go on... or are you... frightened... of the risk?" the raven draws out, flying from the slave to your shoulder. You glare at the bird, but you know that as acidic as he is, he has only brought you good fortune, even with the cost...

    You nod, and you whisper the names of your god. The change happens instantly. Like watching fern fronds extend the barbs sprout and unfurl into strange blue and purple hued feathers. Soon your entire forearm is covered, with a long crest going from the elbow to the wrist, tipped with a shocking pink.

    Your smile grows as your fingers extend and turn a yellow, the bones cracking as they reform into a bird's talon!

    You laugh at the marvelous transformation. An obvious sign of favor from the Raven God!

    You sit and watch as the transformation occurs. What next, though? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)02:04 No.15440336
    rolled 10, 12 = 22

    >>15440316
    Pink bird claw, could be worse.

    Sleep until the morning, then we plan battle against our home village.
    >> Anonymous 07/01/11(Fri)02:05 No.15440339
    rolled 3, 8 = 11

    >>15440316

    Arrange a sacrifice in honor of the Raven God. In the morning, lead your herd in search of rival warbands or settlements to destroy, and dedicate the conquest to the Changer of the Ways.
    >> Anonymous 07/01/11(Fri)02:06 No.15440347
    rolled 3, 12 = 15

    >>15440316
    test the capabilities of your new talon..manual dexterity, sharpness, and the like.
    >> Anonymous 07/01/11(Fri)02:06 No.15440351
    >>15440336
    Was going to roll. Now just going to support.

    >>15440316
    >> Anonymous 07/01/11(Fri)02:06 No.15440355
    >>15440248
    >>15440244
    Someone should take inventory.
    We have the rags you were exiled in, a poor knife you replaced with a dark elf knife, the dark elf's sword, and a skull?
    And now a large wing/claw.

    Party includes dark elf slave, minotaur, and this herd you're attempting to convert.
    >> Anonymous 07/01/11(Fri)02:06 No.15440359
    >>15440336

    Yeah, we better cover that thing with armor when we have the chance.
    >> Anonymous 07/01/11(Fri)02:07 No.15440364
    >>15440316

    Fun mutation... should be equally fun to draw. That will be for tomorrow though. Before I head off to bed anyone have any comments on the designs for the other characters or want to give them names?
    >> Anonymous 07/01/11(Fri)02:08 No.15440370
    rolled 2, 11 = 13

    >>15440355

    Don't forget the cloak.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:08 No.15440375
    (Switching back to 4 posts needed since it's getting late)
    >> Anonymous 07/01/11(Fri)02:09 No.15440379
    >>15440355

    Inventory in picture so far, sans knife and rags.
    >>15440110
    >> Anonymous 07/01/11(Fri)02:10 No.15440386
    rolled 2, 1 = 3

    >>15440316

    Examine the herd, look for gors who look smarter and more reserved, ready to be converted.
    >> Anonymous 07/01/11(Fri)02:11 No.15440392
    rolled 12, 3 = 15

    >>15440375
    Shall we stop after this post?

    Seems a good place to stop.
    >> Anonymous 07/01/11(Fri)02:13 No.15440410
    >>15440392
    Oh wow. I'd have hunted you forever.
    >> Anonymous 07/01/11(Fri)02:14 No.15440417
    rolled 6, 5 = 11

    >>15440410
    Hunted me, why?
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:14 No.15440418
         File1309500862.jpg-(106 KB, 900x550, chaos_horde_of_tzeentch_by_tyg(...).jpg)
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    >>15440336

    The transformation has left you drained, though. You look at your slave enjoying her forced sleep and you yawn yourself. Wearily, you rest your head on to the trees and close your eyes...

    ... you open them to the braying of the herd as the beastmen break camp. The hulking form of the doombull looks at you curiously, as if awaiting your command, and you stretch, your feathers bristling, and you take a minute to feel the difference between the temperatures of the two arms.

    The bray shaman is next to the herd stone, mumbling occult chants, while the bestigor leads the herd. Your slave still sleeps to your side, while the raven is nowhere to be seen.

    What now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)02:15 No.15440432
    rolled 1, 11 = 12

    >>15440418
    We stop and do more tomorrow.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:15 No.15440436
    >>15440392

    (I'll be up for another 45 minutes or so. Might as well stick around for the people in California.)
    >> Anonymous 07/01/11(Fri)02:16 No.15440438
    rolled 2, 7 = 9

    >>15440436
    Well, before I leave, I say plan to attack our village.

    With this, I'm off.
    >> Anonymous 07/01/11(Fri)02:17 No.15440449
    rolled 6, 4 = 10

    >>15440418

    Gather the herd together and prepare to march on your former village. No one shall know of your former weakness.
    >> Anonymous 07/01/11(Fri)02:17 No.15440454
    rolled 6, 6 = 12

    >>15440418

    wake the slave, call the horde to attention.
    Show them your arm, show them the power that Change can offer them, then carve the Eye into the herdstone.
    >> Anonymous 07/01/11(Fri)02:18 No.15440460
    rolled 6, 4 = 10

    >>15440418
    Explain the goal. We will be taking our old village. What are our numbers like right now, anyway? How big was our old village? We may need to subjugate more beastmen if necessary. We also need a way to down the walls/gates.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)02:20 No.15440476
    rolled 2, 2 = 4

    >>15440418

    No more sixes!
    Lead the herd in glorious attack on home village. Waaaaagh! Wait wrong race.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:25 No.15440520
         File1309501510.jpg-(170 KB, 1017x786, Warhammer___Tzeentch_by_GENZOM(...).jpg)
    170 KB
    >>15440460
    >>15440454
    >>15440449 (Just gonna combine these)

    You call the herd together, and with a flash of your plumed arm raised high in the air, you garner more attention with a touch of Chaos and the beast in your appearance.

    You seethe with hatred of against your former tribe, spitting out words of anger as you outline what to do to their weak human forms too glutted on their soft worship of Chaos. You draw the eye of Tzeentch on the Herdstone, proclaiming your leadership inspired by the Raven God. The bray shaman snorts and shakes his head, and a few of the gors find it distasteful, but the minotaur nods in approval while the rest of the herd seems to be enthusiastic!

    What do you decide to do now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)02:25 No.15440521
    >>15440436

    OP is the crest on the arm fan-like, more like an 'arm-blade', or something else?

    I'll try and figure out how to get our latest mutation reflected in Wargol's character design tomorrow.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:26 No.15440530
    >>15440521

    I guess like a fan? More ornamental than useful.
    >> Anonymous 07/01/11(Fri)02:26 No.15440533
    >>15440460
    >down the gates
    We have a frickin' Doombull, what do you think we'll do? We point him at the gate and order him to charge.
    >> Anonymous 07/01/11(Fri)02:27 No.15440544
    rolled 6, 7 = 13

    >>15440520

    Alright. Lead the herd on a glorious march back to your village, chanting litanies of hate every step of the way. Make sure you have scouts out ahead as well, to seize up if there are any obstacles in our way.
    >> Anonymous 07/01/11(Fri)02:28 No.15440556
    rolled 5, 7 = 12

    >>15440521
    >>15440364
    I was considering drawing this guy too, but I might do the others instead then.

    >>15440520
    First you must march to further expand your army. Move out in search of other groups to be assimilated. Maybe not the orks first.
    >> Anonymous 07/01/11(Fri)02:29 No.15440562
    rolled 6, 8 = 14

    Move 'em on out, Rawhide. Choose nine scouts from amongst the swiftest beastmen and send them to reconnoiter the village and report back. Meanwhile, get the herd moving.
    >> Taffer 07/01/11(Fri)02:29 No.15440563
    rolled 10, 9 = 19

    >>15440520
    Doombull and a bunch of the more hardy beastmen charge the main gates., while the rest including yourself and the hot elf slave go in a less defended route
    >> Anonymous 07/01/11(Fri)02:29 No.15440565
    >>15440533
    Fair enough
    OP, we need to know how many beastmen followers we have.
    >> Anonymous 07/01/11(Fri)02:29 No.15440566
    rolled 6, 7 = 13

    >>15440544

    Sounds too Khornish.

    >>15440520

    Change some of the ungors into a human shape and have them open the gates. Not really needed, but it'll be more Tzeentch-y.
    >> Anonymous 07/01/11(Fri)02:30 No.15440570
    >>15440556
    Adding on that your village is to be crushed last.
    But the priority roll already lost...
    >> Anonymous 07/01/11(Fri)02:31 No.15440583
    rolled 4, 10 = 14

    >>15440563
    >less defended route
    Change yourself, your slave, and seven other beastmen into avian shapes and descend upon the village from above. They'll never see it coming. Also provides a chance to open the gates from the inside if the Doombull can't handle it.
    >> DieselDictator !UEzOyKRYK. 07/01/11(Fri)02:33 No.15440593
         File1309502000.jpg-(24 KB, 640x480, Tzeentch fella.jpg)
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    Hey guys bumpin drawfag
    Fucking love this quest.
    This be the MC sorry for the low quality but due to my lack of scanner : (
    >> Anonymous 07/01/11(Fri)02:33 No.15440597
    rolled 9, 7 = 16

    >>15440520

    Send your elf slave into the settlement , with her mark of Tzeentch disguised, as a slave tribute. Then have her open the gates in the dead of night for your invasion.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:35 No.15440610
         File1309502121.jpg-(111 KB, 450x815, Birdhead.jpg)
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    >>15440563

    You sense that while you may have swayed the main part of the herd to believe, at least for now, to trust in Tzeentch, they do need to be sated with actions of Khorne. You look at the bestigor herd, knickering and anxious, and you know that they need to be satisfied.

    You motion to the doombull, and you raise your arm again, telling the bestigors to charge under the leadership of their champion and the doombull. You see a glimmer of distaste in the minotaur's eyes, as if he knows exactly the reason why you picked such a plan for the beastmen, but he lumbers forward with the bestigors braying wildly as they see it a sign of impending attack!

    Now you are left with the bray shaman, stroking the goat hairs on his chin, and the dozens of ungors and normal gors left in the herd, as well as your dark elf slave.

    What now? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)02:37 No.15440628
    With our shiny, new arm I think we can consider us "Favored" of the Raven Lord. Clearly we have much more to prove to him but we are no longer the hapless whelp we were. I think I might use Worgal Umhang as the BBEG in a new WHFR campaign. Let's keep this interesting
    >> Anonymous 07/01/11(Fri)02:38 No.15440637
    rolled 11, 10 = 21

    >>15440610

    Order the Bray shaman to cloud the village chieftains mind with his magic, make him forgetful and bumbling. Then, lead your small group around to the side of the settlement and use the secret door you know is there (JUST AS PLANNED).
    >> Anonymous 07/01/11(Fri)02:38 No.15440640
    >>15440593

    Don't forget the mustache!
    >> Anonymous 07/01/11(Fri)02:39 No.15440642
    rolled 7, 11 = 18

    >>15440610
    now... hehehe... now they see the true power of the master of change.

    let this day be remembered as the day tzeentch's exalted march to drown the world in change began.
    >> Anonymous 07/01/11(Fri)02:39 No.15440646
    rolled 7, 11 = 18

    >>15440610
    Being a former member of the village, we probably know something of their hunting patrols, correct? Prior to the Minotaur and bestigor attack, we will ambush and assume the form of the patrollers and enter the village. When the attack comes, we lay waste.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)02:43 No.15440668
    rolled 1, 7 = 8

    >>15440637
    I like it!
    >> Anonymous 07/01/11(Fri)02:44 No.15440679
    rolled 3, 11 = 14

    >>15440668

    Lets hope your roll doesn't count for it then.
    >> Anonymous 07/01/11(Fri)02:44 No.15440681
    rolled 11, 9 = 20

    >>15440610

    Send the ungors first to take the arrow fire. Tell them some silly excuse to send them with confidence. Tell the gors to bring torches to burn the village down.

    Also save the kids, I guess. The whole making them soldiers for Tzeentch is a cool idea.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)02:49 No.15440710
         File1309502964.jpg-(206 KB, 650x578, Assassins' preparation for the(...).jpg)
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    >>15440637

    You think it a nice twist and order the bray shaman to join you in a ritual to make the Jarl of the village even more of an inept fool with a spell of confusion. You turn to your slave and she looks at you with distaste again, but goes to your side, gumbling as she sits cross legged while your still human hand with the eye of the Changer strokes her hair and traces her own brand.

    You tell the gors of the weakness in the gates, telling them to make sure to send the smaller ungors to exploit the hole in the fence first.

    Well then, let's see how well you cast the spell. (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First four rolls will be considered.)
    >> Anonymous 07/01/11(Fri)02:51 No.15440719
    rolled 7, 12 = 19

    >>15440710

    For Tchar!
    >> Anonymous 07/01/11(Fri)02:53 No.15440730
    rolled 12, 11 = 23

    >>15440710
    >>15440719
    Welp, now I don't want to roll for fear of overriding the 12 effectiveness roll.
    But needs 4 rolls to pick, so here goes
    >> Anonymous 07/01/11(Fri)02:53 No.15440733
    rolled 10, 12 = 22

    >>15440710
    Welp
    >> Anonymous 07/01/11(Fri)02:54 No.15440740
    I do believe Tzeentch is pleased.
    >> Anonymous 07/01/11(Fri)02:54 No.15440743
    >>15440730
    >everythingwentbetterthanexpected.jpg
    For Tzeentch!
    >> Anonymous 07/01/11(Fri)02:54 No.15440744
    rolled 11, 9 = 20

    >>15440710

    Well, no need to make him mad. Just tell him to channel his bray powers or something to a raven focus so you don't say Tzeentch so much. He's still clinging to this Chaos undivided stuff.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)02:54 No.15440749
    rolled 7, 4 = 11

    >>15440730
    Eeeexcelent. Don't think we can top that.
    >> Anonymous 07/01/11(Fri)02:56 No.15440754
         File1309503363.jpg-(81 KB, 683x476, 1295924362114.jpg)
    81 KB
    >>15440733
    >>15440730
    >>15440719
    >> Anonymous 07/01/11(Fri)03:02 No.15440789
    rolled 2, 10 = 12

    So with so many successes, does our spell-
    Blow his mind?
    YEEEEEAAAAHHHH!
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)03:02 No.15440795
         File1309503749.jpg-(715 KB, 1189x1568, 013007CArt_18.jpg)
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    >>15440730

    You goad the shaman into beseeching the newly reconsecrated herdstone of the Raven God, and he gnashes his teeth as he follows your lead reciting the names in his beastman's slant. Your slave looks to you with fear but that is soon replaced with thoughtless calm as she begins to recite as well, her eyes glazed and glowing blue as the carving.

    You shout to the heavens for power to confuse the chieftain, and you see in your mind's eye a raven at the longhouse of your former village, it's caw disturbing the thoughts of the Jarl as he speaks of the watches for the walls, making him shake his head and laying the archers heavily on the walls that face the sea and not the walls to the woods.

    All is going as planned!

    Now that the events are set in motion, you notice that the attacks are spaced in intervals of hours. The faster ungors should be breaking apart the winter-weathered palisades while the bestigors and the doombull follow hotly, ready to break down the gates, while the gors are ready to flood the holes the ungors make even now!

    What do you do personally, with the bray shaman and your slave and a few gors still milling about waiting for your command? (Roll 2d12 and an action. First die being the priority given, the second die being the effectiveness of your action. First five rolls will be considered.)
    >> Anonymous 07/01/11(Fri)03:02 No.15440796
    rolled 4, 11 = 15

    >>15440710
    Tell the other participants to chant all they names they know of Tzeentch, speaking some out, shouting some louder, whispering others, silently mouthing still others, so that it all comes together in a babbling, irregular cacaphony. While this is going on, recite the following:

    "Great Schemer, Architect of Fate, Master of Time...by your mystic and glorious names we, your humble acolytes, implore your aid."

    "Let our enemies truly know your might. Open their minds to your power and let it fill them until they overflow. Let them think only on your ever-shifting majesty, until they have no other thoughts left. Let them hear only your voice, granting them the gift of lies. Be ye above and below them, to the left of them and to the right, so that they may look upon nothing else but your glory. Gift them with confusion, seed them with anarchy, and take from them the means to obstruct us in this, our holy task."

    Trace the Flaming Eye upon your eyelids, lips, and ears with a feather plucked from your own arm, then bid your fellows cease their chanting. Rise, and go forth.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)03:03 No.15440800
    >>15440795

    Ugh, I mean first four....
    >> Anonymous 07/01/11(Fri)03:03 No.15440807
    >>15440796
    Fuck, that'll teach me to be a perfectionist. Speed is clearly of the essence.
    >> The Will of the Gods !EabccEYuUs 07/01/11(Fri)03:06 No.15440823
    Actually, I think this is a good stopping point. See you tomorrow around 4-5 4chan time.
    >> Anonymous 07/01/11(Fri)03:06 No.15440824
    rolled 11, 4 = 15

    >>15440795
    Magic support, of course.
    It's a village of chaos, so prepare more spells of confusion to turn the villagers against one another.
    >> DaQuestOrk !!zLTJPOVdr4t 07/01/11(Fri)03:06 No.15440827
    rolled 3, 1 = 4

    >>15440796
    We summon a mighty storm of Chaos and transform some of those villagers into Spawn to help wreak havoc! And laugh.
    >> Anonymous 07/01/11(Fri)03:07 No.15440832
    rolled 10, 5 = 15

    Whoo, good thing we stopped.
    Wait- tommorow? Fuck! Right in the middle of Canada Day!
    >> Anonymous 07/01/11(Fri)03:07 No.15440835
    >>15440824
    Curse my low efficiency roll!
    I need support!

    >>15440823
    Damn, thanks for the time.
    >> Anonymous 07/01/11(Fri)03:07 No.15440836
    rolled 2, 12 = 14

    >>15440795
    Have the shaman conjur an obscuring mist to cover the bestigor/minotaur advance.

    We shall move with the ungors infiltrating the village. I want this to be...intimate.
    >> Anonymous 07/01/11(Fri)03:08 No.15440842
    rolled 1, 1 = 2

    ... actually you know what? i'm gonna follow tzeentch's path. i'm gonna roll to FAIL the spell.
    >> Anonymous 07/01/11(Fri)03:10 No.15440851
    rolled 4, 1 = 5

    >>15440823

    Thanks for your time, OP, it's been a blast.
    >> Anonymous 07/01/11(Fri)03:12 No.15440871
    Wish there were still more drawfags around this time of night. And I still wish Minionelf had a "real" name.
    >> Anonymous 07/01/11(Fri)03:12 No.15440873
    >>15440842
    ...and holy fuck did it ever work, dude.
    >> Anonymous 07/01/11(Fri)03:13 No.15440878
    >>15440871
    Why? What do you want drawn?
    >> Anonymous 07/01/11(Fri)03:14 No.15440885
    >>15440878

    Wargol. I like the guy. With Minionelf too, I guess.
    >> Anonymous 07/01/11(Fri)03:21 No.15440936
    You guys wanna brainstorm ideas for tomorrow?
    >> Anonymous 07/01/11(Fri)03:26 No.15440964
    >>15440885
    Was considering it, maybe I will. Can anyone compile inventory so far and appearance?
    Feather robe, feather arm, equipment, etc
    >> Anonymous 07/01/11(Fri)03:28 No.15440987
    >>15440964

    All he has is a sword and the ungor skull. Minionelf has her manacles.
    >> Anonymous 07/01/11(Fri)03:29 No.15440992
    >>15440987
    >>15440964

    And a bitchin stache. Also he is naked. He only has the cloak and nothing else.
    >> Anonymous 07/01/11(Fri)03:33 No.15441019
    >>15440992
    Yeah, I'm gonna have to say no to this post. Sorry bro.
    >> DieselDictator !UEzOyKRYK. 07/01/11(Fri)03:35 No.15441032
         File1309505701.jpg-(26 KB, 640x480, CHAAAANNNGE.jpg)
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    Herro again.
    Touching up initial sketch, still shitty quality
    Words say "Manly beard and half stache"
    >> DieselDictator !UEzOyKRYK. 07/01/11(Fri)03:37 No.15441048
    >>15441032
    oh, plz ignore his right arm.
    >> Anonymous 07/01/11(Fri)04:49 No.15441489
    >>15440823
    See ya OP!
    Twas fun.
    >> Anonymous 07/01/11(Fri)07:49 No.15442438
         File1309520959.jpg-(92 KB, 750x750, TzeentchQuestProg01.jpg)
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    Doesn't seem like anyone's left, but throwing out what I have so far. I'll post it again next thread.
    >> Anonymous 07/01/11(Fri)08:38 No.15442641
    Ah, Tzeentch...you mock us so. Bastion we are. Of Tzeentch.
    >> Anonymous 07/01/11(Fri)11:22 No.15443488
    >>15442438

    I don't see a bitchin stache there, or an ungor skull! Good more or less, though.
    >> Anonymous 07/01/11(Fri)11:29 No.15443541
    This afternoon can't come too soon. I lurv this quest...
    >> Anonymous 07/01/11(Fri)16:03 No.15445433
    bumpin



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