[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??


  • File : 1299864100.png-(1.19 MB, 849x1205, sample-d687d0f1d6dbedfcd46a3c6e5be6858d (...).png)
    1.19 MB Zeonquest pt97 I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)12:21 No.14207246  
    [raises conch shell and blows]

    ZEONQUESTERS ASSEMBLE!

    You are Commander David Lister, ace pilot for the Principality of Zeon and CO of the independant Nachtmaren Unit.
    You are currently engaging the Federation forces in a brutal battle of attrition at the Side 4 colony cluster. Last episode you pursued two Gundams, and after giving them a sound thrashing forced them to run from you.

    You gave chase, looking for the kill.

    >What you see is distressing.

    >Aside from the Throughbred, two other Trojan Horse class ships and six salami... wait, make that 5, Nell appears to have taken down one which was progressing too far into the Debris field to support it's Balls. (Don't know who the hell thought leaving formation was a good idea, but you guess it's a moot point now.)
    >But behind them an additional 2 Trojan Horses can just be picked out in the distance... as well as an additional 20 warships, Salamis and Magellan, all closing.
    >You zoom the camera in as far as it will go, and the ships reveal bows lined with GM teams two abreast, in single file lines of 5. Their lower hull looking as if it's sporting cancerous growths, loaded as they are with enemy Balls.
    >> Anonymous 03/11/11(Fri)12:27 No.14207280
    FALL BACK TO THE DEFENSE SATS JESUS CHRIST
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)12:30 No.14207303
         File1299864648.png-(116 KB, 400x409, nacht-zaku.png)
    116 KB
    Currently Option is staying with a heavily damaged Rance whilst the three of you take shelter in the lee of a ruined Magellan Battleship that from the looks of things Zolomon killed last time you were here. Enemy forces are heading your way, but currently you don't appear have been spotted.

    Also, I finally found a zip file of all of Mark Simmons lineart for Gundam project. So I could finally do the Nacht-Zaku.

    What do you think?
    >> Arty 03/11/11(Fri)12:33 No.14207322
    >>14207246
    How many Federation Carriers survived Orbital battle 01? We would have read the post battle reports.
    >> Zeta Zaku 03/11/11(Fri)12:34 No.14207330
    >>14207303
    Very nice. I like the R-type lower legs, though the Sandrock pauldrons seem like a weird choice. They stand out a bit much.
    >> Anonymous 03/11/11(Fri)12:36 No.14207342
    >>14207303

    ... ew.


    Can we estimate how long we have before that second group arrives?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)12:38 No.14207352
    >>14207322

    It's estimated that there are currently 10 remaining Pegasus class carriers in the Federation fleet. This doesn't include or account for any Federation Carriers currently in production in their shipyards.

    >>14207330

    Don't sass the Sandrock Custom pauldrons, those are the only part of that Gundam that doesn't look like ass.
    >> Anonymous 03/11/11(Fri)12:38 No.14207353
    >>14207303
    I prefer the old Nacht Zaku look, personally.

    The Sandrock's shoulders really don't fit well with the rest of the mech.
    >> Anonymous 03/11/11(Fri)12:40 No.14207362
    >>14207303
    looks like a frankensuit
    dem pauldrons are strange looking.

    Rather than looking like a radically modified Zeon MS, it looks like the feddies got their hands on it and souped it up.

    I love the logo on the crotch though, that's a nice touch.

    Anyway, relay our findings to the rest of the forces ASAP and retreat back to the defense satellites. Start getting those sats loaded up with extra ammo, and formulate a plan to rush their forces while bringing the defense sats in behind us.

    I guess.
    Either way, gtfo back to friendly lines
    >> Darkstar !!qNC62NaRJ6C 03/11/11(Fri)12:42 No.14207373
    I never liked the Sandrock it seemed really underpowered compared to the other gundams
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)12:44 No.14207391
    >>14207342

    You estimate an ETA of 30 minutes. It'll take those forces about an hour to navigate the debris field though. Unless they decide to circumvent it.

    If you wanted to retreat and lick your wounds, you'd have the time. But by then even you wouldn't be able to clear out that Debris Field.
    >> Anonymous 03/11/11(Fri)12:47 No.14207413
    Oh heck yeah ZQ!!

    First time catching this thing early.

    First off, is there any chance we can contact Nell from the other side of the Debris Field?

    If we order Option to drag Rance back to Outer Heaven how long will that take?

    We should the two back and get the word out that THERE IS A BIG BUNCH OF UGLIES ON DOOR NUMBER ASTEROIDS!

    Also, is the fleet-destroying gundam anywhere near us?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)12:49 No.14207418
    >>14207373

    Quatre was only in that team because his daddy bankrolled the Gundam Doctors. He's basically a pilot because his parents told them to let their son play in their super robot team.
    >> Anonymous 03/11/11(Fri)12:49 No.14207421
    >>14207362

    Seconding the frankensuit.

    Sandrock's shoulders are nice until you put them on ANY MS.

    And I can't help but feel that the normal act zaku lower legs and feet are superior to that of any other zaku due to the normal "wide clown feet" feel

    >>14207391

    Would that be "not enough time to pull our forces out of the field" or "not enough time to clear enemy forces from the field"?
    >> Zeta Zaku 03/11/11(Fri)12:49 No.14207422
    >>14207391
    Rance should fall back at least. He's too fragged to be of much help by now anyway. The rest of us could harass them pretty good from the debris field, provided they just don't flood it with ALL OF THE GMS before advancing through it.
    >> Arty 03/11/11(Fri)12:50 No.14207429
    >>14207303
    The Sandrock shoulders seem a bit more ornate than functional. Everything else is good though.

    So the Feds have sent half of their current space fleet looks like. Which still means they could attack Pezun if we comitted ourselves too heavily here. As everyone else has suggested, get in contact with the rest of the friendly forces. Try to get the information on the current fed fleet stregth back to Solomon and find out if or when we could expect additional forces. We then engage in a delaying action trying to whittle down their ball and MS numbers and expose their warships if they attempt the debris.

    If Solomon isnt going to be sending additional warships make sure they're made aware of that plan to use Kommusai shuttles and beam equipped MS to harass the Federation logistics.
    >> Anonymous 03/11/11(Fri)12:52 No.14207442
    >>14207413
    Yeah, Rance needs to fall back; he's too damaged to be any use. Option may need to escort him.

    As for the rest of the team, we need to find that Gundam, and add Grand Theft Gundam to our list of crimes.
    >> Anonymous 03/11/11(Fri)12:53 No.14207453
    Oh yeah, agreeing the shoulder problems don't fit.

    At least not without a cape of some sort.

    Did we ever get that matte-black tarp we've been wanting ever since we got screwed over the first time in Jaburo??

    Oh, OH! While Rance and Option do a "Marathon" can we try and check our loadout and see if we can see if we can use the debris field as our thermopylae??
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)12:57 No.14207475
         File1299866234.jpg-(208 KB, 850x1160, sample-09d0d1b8a0fc21a8b7c0393(...).jpg)
    208 KB
    >>14207413
    >First off, is there any chance we can contact Nell from the other side of the Debris Field?

    No. Debris hampers laser comms and Minovsky particle density is too heavy for all but short range communications.

    >If we order Option to drag Rance back to Outer Heaven how long will that take?

    Half an hour to escape the debris field, another 10, fifteen minutes to reach the Outer Heaven. However, enemy units are still present in the debris field. Including at least 1 Striker Team and a GM Company.

    >Also, is the fleet-destroying gundam anywhere near us?

    You have no firm idea where 04 is currently. It hasn't shot at you recently, so it's probably it's relocating or moving back to assist 05 which you pressured into a retreat.
    >> Anonymous 03/11/11(Fri)12:59 No.14207492
    >>14207453
    dude, everyone died at Thermopylae.

    I'm wondering: What is the feasability of attaching mines to the asteroids?

    Or, for something really ridiculous, what if all our MS forces picked an asteroid and used their boosters to advance on the enemy, behind the asteroids. Have them use trajectories that aim at the feddie ships. When they start taking fire, the MS's break off and attack leaving the hurtling asteroids still heading for the capitol ships. Then the feddy fleet has to divide fire between our MS's and the incoming space rock bombs

    Also, can the MS's tow the defense sats? What about the Biggro's? I'm picturing a Biggro with like 5 defense sats on a tow line, using it's speed to avoid fire while the defense sats shoot the crap out of things. Is that to ridiculous/implausible?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:00 No.14207504
         File1299866459.png-(62 KB, 480x272, a722e524229661234c088d21.png)
    62 KB
    >>14207421

    Yeah, I did reduce the width of those legs when I added them.

    I still think some kind of impressive shoulderpads are in need. Simply because this thing is supposed to be loaded with extra maneouvering verniers to help counter the extra weight it's packing.

    I mean, if there was a decent looking lineart of the Gyan Kriegers I'd use those.
    >> Anonymous 03/11/11(Fri)13:03 No.14207523
    >>14207475

    If Rance can't his MS operational he should hop over to Option's and be taken back to the OH. If its operational but crippled, Option covers him back to the OH.

    Dave/Zol/Elaine fall back, clearing a path and aiding any friendly units along the way. If we come across any disabled suits with no enemies around, see if we can salvage pilots.
    >> Anonymous 03/11/11(Fri)13:04 No.14207525
    >>14207492
    Attaching proximity mines to asteroids in the debris field is the only tactic from your list that I can get behind.

    >>14207475
    If 04 is going back to help 05, that means they're going towards the Fed fleet, and as good as we are, I don't know if we can take on 3 Trojan Horses and 5 Salamis with only 3 members of our team.
    It might be better to mine the asteroids as we pull out, killing the GM Striker team on the way back.
    >> Zeta Zaku 03/11/11(Fri)13:04 No.14207527
         File1299866681.gif-(22 KB, 300x350, G-SAVIOUR-T.gif)
    22 KB
    >>14207504
    G-Saviour Terrain has some nice looking shoulders, complete with vernier clusters. They're a bit Fed in the aesthetic but would match nicely in Nachtmaren Gunmetal.
    >> Anonymous 03/11/11(Fri)13:09 No.14207565
    In my case, I just got blindsided with the pauldrons.

    But you did explain there's a reason for them.

    In any case, yeah, we're not gonna get anything done here 'cept get our collective asses kicked waiting for backup when the whole field is still infested with GMs and Balls.

    Have Option take Rance back to outer signalling that there's a fuckton of enemy reinforcements coming near. Quickly clean out the debris and start ordering people around to drag the biggest asteroids they can find and position them in the trajectory of those Trojan Horses(the one with the thoroughbred with them)
    >> Anonymous 03/11/11(Fri)13:09 No.14207567
    >>14207504

    the main problem is that the sandrock shoulder pads are nothing but extra weight. even if they are sexy when they're not bolted onto something
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:11 No.14207587
         File1299867071.jpg-(92 KB, 800x600, 2d689c7faa983a505a9d1a9ecda3b5(...).jpg)
    92 KB
    >>14207492

    Actually, the Engineering teams are already moving the Defence Sats forwards. The Heavy MS teams are moving forwards to engage the enemy in the Debris field, whilst the medium MS Companies from Blue Bat have moved up to take their place.

    >>14207525

    Bringing up stores of Proximity Mines from the colonies will take half an hour, and about a full hour of work from the Engineering team to seed those mines within the debris field.

    >>14207527
    Hmmm. That might actually work... Might combine them up with a more zeonic shoulderpad, like the Gelgoogs perhaps?
    >> Anonymous 03/11/11(Fri)13:15 No.14207618
    >>14207587

    Ohsum added sat support. It won't be much, but that's a start.

    Also weapons check, please?

    I want to see how long we can still operate in the field or if we're in need of repairs bad.

    The faster we get the field cleared, the faster we can set up our counter attack.
    >> Anonymous 03/11/11(Fri)13:16 No.14207622
    >>14207587
    >Bringing up stores of Proximity Mines from the colonies will take half an hour, and about a full hour of work from the Engineering team to seed those mines within the debris field.
    I wish we could still go after the 04, but I think it's too risky and too dangerous.
    Mining the debris field while we fall back is the only thing I can think of.
    Anyone else got a better plan?
    Let's get to it, times a-wasting.
    >> Zeta Zaku 03/11/11(Fri)13:18 No.14207643
         File1299867508.gif-(26 KB, 320x380, MS-05B_MF_RBZ.gif)
    26 KB
    >>14207587
    Go for it. It's not Zeon if it doesn't have ridiculous pointy ornamentation somewhere.
    >> Arty 03/11/11(Fri)13:21 No.14207656
    >>14207622
    I have to question weather we have time to put a minefield in place. Do we know what kind of punch they have? If they're just going to get cleared out by ball teams in half the time it takes us to plant them it's not really worth the effort.
    >> Anonymous 03/11/11(Fri)13:23 No.14207672
    >>14207622
    we don't have time

    they'll be inside the asteroid field in half an hour, and probably out the other side and in our faces an hour after that.

    Seeding the asteroids with mines is going to get a lot of our engineers killed. We have to find other options.

    Can we maybe load up cargo containers with mines and throw them into the asteroid field while the feddies are trying to sail through it? The resulting mass explosions should send asteroid debris EVERYWHERE and ruin quite a lot of peoples' days in that feddie fleet.

    Shit, we could just paint big red cross symbols on the containers and play some fake plea for help, like civilians refugees or something. When the feddies get close we detonate.

    It ain't nice, I know, but this ain't a fair fight it's war.
    >> Anonymous 03/11/11(Fri)13:26 No.14207695
    >>14207672

    I like this plan up until the "red cross' bit.

    We did not get this far just to make Lord Garma look like his older brother!

    >Dynamic banta

    The captcha wills that we get Dynamic on these feddies!
    >> Darkstar !!qNC62NaRJ6C 03/11/11(Fri)13:26 No.14207697
    The point of a minefield is either a) a deterrent or b) a trap. That being said why don't we create a "weakness" in our minefield to use it as a funnel and leave an ambush element around the funnel?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:28 No.14207709
         File1299868132.png-(154 KB, 400x400, nact zaku test copy.png)
    154 KB
    Okay, I've got an early mock-up. How do the shoulder pads from the Kampfer work for you?
    I've also done something different with the legs.

    Also, my Tabs finally kicked in. HUZZAH.
    >> Anonymous 03/11/11(Fri)13:29 No.14207711
    >david lister
    >> Anonymous 03/11/11(Fri)13:30 No.14207716
    >>14207697
    we could start laying mines on one half of the asteroid belt, forcing the feddie ships to funnel around and close off half of their maneuvering room?
    Have the engineers pull out in a panicky fashion so the feds don't catch on. Focus forces into the open half of the asteroid field and when the battle lines grind to a halt and things get heavy, deactivate the minefield and flank?
    >> Anonymous 03/11/11(Fri)13:30 No.14207719
    >>14207697

    that is the old way of thinking. The mines are now baseballs that explode.

    ... can we chuck mines with a time delay on their activation using MS?
    >> Anonymous 03/11/11(Fri)13:31 No.14207727
    >>14207672
    Alright, since we don't have the time to mine the field, then we can send automated cargo shuttles filled with mines into the debris field. They only need to get halfway before either spilling their cargo or detonating, making the debris field an even bigger mess and a nightmare to maneuver through.
    >> Anonymous 03/11/11(Fri)13:31 No.14207731
    >>14207709
    way better. My only problem with it is the color scheme, but structurally I love it.

    Needs more black and ghost white, with skeleton paintjob hehe
    >> Anonymous 03/11/11(Fri)13:32 No.14207738
    Huh, then combine the two plans, somehow?

    1)Option takes Rance back to OH, covering the damaged, MS VIP style. Tell them to spread the word out on the ship's status. Also, ask them if there's any spare shuttles we can fill with bombs and keep them as back up "surprise" missiles.

    2)Elaine, Zol and Dave go help with the clean up the debris fill before their back up arrives. If we're successful we;

    A)Gather as much big asteroids as we can, push them in the direction of the Trojan Horses, ride them all the way there(if they're big enough, hopefully the beam won't phase through at all), then we start chopping carriers. Otherwise;

    B)Fall back and let the sats and "missiles" handle them, while we all get repaired.

    Plan A has the unfortunate downside of having a "Now What?" situation since how the hell are you gonna run all the way back to the Debris field without getting shot in the us. Any ideas?
    >> Anonymous 03/11/11(Fri)13:35 No.14207758
    >>14207709

    I've got to say that looks much better, even if I'm still partial to the original Act Zaku's shoulders. (perhaps taking the thruster sections from the Kampfer and integrating them with an ActZaku/gelgoog shoulder?)
    >> Anonymous 03/11/11(Fri)13:36 No.14207766
    >>14207738
    If we still had Hovis and the Val Varo, we could have ridden him as a tactical sled.
    But without an MA to do that with, and no way to communicate with the Biggro team, I think we have to go with Plan B.
    >> Zeta Zaku 03/11/11(Fri)13:37 No.14207775
    >>14207709
    Kampfer shoulders are nice, but I never liked how exposed most of the shoulders are under them. Gelgoog coverage and Kampfer thrusters/spikes would be perfect.
    >> Darkstar !!qNC62NaRJ6C 03/11/11(Fri)13:41 No.14207796
    >>14207719
    The mechanism may have changed, but the tactics are still solid. If you don't have time super saturating one area of the asteroid belt creates a massive block on large scale maneuvers. Ideally what I was talking about was leaving a "thin" area of mines in between a heavily mined area. Leaving that "weakness" makes it look exploitable, which is the bait, then while it's being traversed spring an ambush. That'd be a nightmare if executed correctly.

    Captcha:
    >Tahir's geicsmen
    Also get those geicsmen on the horn we could use their help!
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:41 No.14207800
         File1299868899.png-(121 KB, 400x400, nact zaku test copy.png)
    121 KB
    >>14207731

    Colour scheme comes last, after everything is finished.

    And therefore: ta da.

    >14207727

    You could, however the dispersal of the mines will be subpar. Still, those mines aren't getting any use anywhere else are they?
    >> Anonymous 03/11/11(Fri)13:43 No.14207811
    >>14207796

    the only problem with mines is that in space...

    "they used mines? HA! Let us teach these simpletons how to think in THREE dimensions!"
    >> Anonymous 03/11/11(Fri)13:43 No.14207815
    We do have one possible option here. It's dangerous as hell, but it might slow them down.

    Spray down the enemy force at range from the edge of the debris field, move, and repeat. And make sure they know it's us.

    With a little luck, they'll think we've set up some sort of trap and we're trying to lure them to the edge of our cover to spring it.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:45 No.14207822
    Somebody asked for an ammo count.
    You're pretty much fresh, you have all of your reloads and most of your disposable muntions available. Zolomon is missing one of his Beam-Lances he's been thowing. Jolyne has used up an e-clip, but has several remaining, plus her Bazooka.

    Rances Zaku is pretty much gone, and Options Gyan has taken damage to it's needle missile shield, and can no longer fire. He is still armed with your old Beam Carbine however.
    >> Anonymous 03/11/11(Fri)13:46 No.14207826
    >>14207800

    is that a Gundam Alex style beam gun mount on the outer right arm?

    Because that there is now mecha porn.
    >> Darkstar !!qNC62NaRJ6C 03/11/11(Fri)13:48 No.14207837
    >>14207811
    Funny how this asteroid belt is so heavily contested then right? Why not bypass it...it's almost like there is a reason behind it...
    >> Anonymous 03/11/11(Fri)13:48 No.14207838
    >>14207800

    Definitely like that better.

    As far as mine deployment goes- OK, so we can't cover the entire field. What we can do is restrict it to a smaller area, increasing our ad-hoc mine deployment's density and hopefully reducing the number of directions the Federation can engage in.

    Bonus if they find the mines in one or two hexes and probe more cautiously to see if there's more in the others. Time is our friend here, we can trade it to inflict more losses via slow attrition and to repair damaged suits.
    >> Anonymous 03/11/11(Fri)13:49 No.14207840
    ALRIGHT ALRIHGT LET'S GET THIS SHOW ON THE ROAD PEOPLE HOW'S ABOUT THIS.

    Since we seem to be "okay" presumably, we all just hightail it back to the field and help with the clean up.

    Ran and Option go home and tell our allies how much is the cavalry and to prepare the mines in the shuttles for quick missiles to back up the sat.

    El, Zol and Dave help the clean and get talking to Jolyne and Nell ASA BLUE FLAKING HELL P.

    How's that?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:49 No.14207843
    >>14207826

    Yes, the arm-gun mount you asked for does have a protective housing that retracts. The tiny dots on the head are your vulcans as well.
    >> Anonymous 03/11/11(Fri)13:49 No.14207845
    >>14207815
    You mean...play upon Revil's past experience with us, and make him think that we're about to pull another crazy-ass Nachtmaren Special?

    It might actually work. At the least, it'll buy time for the other Zeon MS teams to clear out the debris field, and for Option and Rance to fall back to the OH.
    They can communicate the surprise missile idea back to Mauser.
    >> Arty 03/11/11(Fri)13:51 No.14207856
         File1299869471.jpg-(60 KB, 591x695, YMS-15 Gyan.jpg)
    60 KB
    >>14207796
    >>14207800
    >You could, however the dispersal of the mines will be subpar. Still, those mines aren't getting any use anywhere else are they?
    Might as well go for it then. It's too bad we dont have a spare zaku minelayer around, this is the one time we'd actually need it. We should design a minelayer deployer bazooka that a Dom could carry when this is over.

    >>14207822
    Does the beam carbine need less power than a beamrifle? You'd basicly held off allowing Gyans to have them earlier in ZQ.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:53 No.14207865
    >>14207837

    Well, it's good cover. That's pretty much it. They bullrushed the garrison forces out of this with weight of numbers and you've had trouble getting them out since.
    >> Anonymous 03/11/11(Fri)13:57 No.14207890
    Yeah, OOC there must be something going behind back at side 4 that we don't know yet.

    ...

    IC,We're just doing our job keeping those feddies away.

    Ah whatev, I just want some progress right now.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:58 No.14207896
    >Does the beam carbine need less power than a beamrifle? You'd basicly held off allowing Gyans to have them earlier in ZQ.

    Yes. The Carbine uses less power. However the reason I held off letting everyone have them was because the Act Zaku was a prototype. I believe there are at best 10 or 15 currently in service, many of which use standard armaments instead of your special early loadout.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)13:58 No.14207901
    >>14207840

    Do this?
    >> Silly Ginger 03/11/11(Fri)13:58 No.14207902
    http://tvtropes.org/pmwiki/pmwiki.php/Main/ZeonQuest

    Because I didn't finish it until late last friday. So here it is for all of you.
    >> Anonymous 03/11/11(Fri)14:02 No.14207921
    >>14207901
    Sounds good!

    >>14207902

    Why would you make that page? It isn't needed in any way, shape or form...
    >> Anonymous 03/11/11(Fri)14:02 No.14207922
    Yeah, do that.

    If there's any chance we can snag extra GM shields that'd be swanky.
    >> Anonymous 03/11/11(Fri)14:02 No.14207923
    >>14207901
    I think we're all agreed that Rance and Option hightail it back to the OH and our lines to warn them of the incoming Feddy reinforcements, and to get those ad-hoc mine missile/shuttles ready.

    I would say keep David, Elaine, and Zol where they are, taking shots at the Thoroughbred and at the advancing Feddy forces. Make them wonder what the fuck we're doing, and second-guess their plans. That will hopefully give our forces time to clean out the GM Striker team that's still in the debris field.
    >> Anonymous 03/11/11(Fri)14:03 No.14207926
    >>14207845

    Precisely. We clearly can't kill a force of this magnitude, but we can sure as hell piss it off.

    Normally, we'd back off at the sight of this kind of force. Revil knows Nachtmaren aren't suicidal, and they KNOW we're not decoys- this is Lister and the rest of the aces here. Just save the grenades as much as we can. They're handy for buying time against any pursuit force.

    And if they're dumb enough to get too close with a single ship, Nell can hose down any opportunistic idiots like she did with the last one. If she can shepherd our wounded boys home with a bit or two to act as eyes forward, all the better.
    >> Arty 03/11/11(Fri)14:08 No.14207963
    >>14207901
    >>14207845
    Sure any of this.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)14:09 No.14207981
         File1299870597.png-(327 KB, 768x480, intermission.png)
    327 KB
    Having seen the size of the fleet you consider it a good idea to high-tail it back and warn the rest of your defensive forces.
    If you can take the debris field before the enemy reinforcments can arrive, you'll have a clear tactical advantage, and even if they do push you out of the field, you might have enough time to seed it with space mines, and any enemy GM's leaving the cover of the debris will have to deal with close range shots from the Defensive Sats you've had the Engineering team begin moving forwards, along with the vessels of your two battallions.

    You carefully move back to Option and Rances position. They don't look as if they've ran afoul of the enemy just yet.

    "There's a massive fleet approaching. You need to take Rance and return to the Outer Heaven for repairs." You order Option.

    "Right. What will you be up to?"

    "We're going to clear this Asteroid field out. Order the Heavy MS companies to begin moving into the field to assist, and then take defensive positions within the field. Also, order any and all space mine stores to be loaded onto cargo ships and brought to the support company positions. Got all that?"

    Option confirms his orders and moves off, dragging the damaged Zaku behind him. His progress is cautious, darting from debris to debris, but he at least appears to be beginning to overcome his psychological tentativeness you noticed earlier. Hopefully he should make it.

    "Okay, let's do this."

    BRB DINNER.
    >> Anonymous 03/11/11(Fri)14:14 No.14208009
    >>14207981

    Huh.

    On the one hand hand we left the Feddy cavalry unmolested.

    That's bad.

    On the other hand, we got the ball rolling in getting either mines in the debris field or mines as missiles.

    That's good.

    On the other other hand. We're gonna be working nonstop, kicking ass, and chewing gum. And we're all outta gum.

    THAT'S AWESOME!

    In any case, where the Frak is Nell and Jolyne??
    >> Anonymous 03/11/11(Fri)14:21 No.14208065
    >>14208009
    I believe Nell is operating her bits from behind the defensive sats (with blue group's ships?) and Jolyne is using her shoulder beam cannon and that captured feddie rail gun and acting as a support sniper for the line.
    >> Silly Ginger 03/11/11(Fri)15:06 No.14208394
    So what would we be fighting the new fleet with?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)15:23 No.14208520
         File1299875022.png-(1.66 MB, 1000x1000, 1285971834505 copy.png)
    1.66 MB
    You cover Option and Rances retreat for a few minutes before turning around to deal with any enemies in the debris field. You quickly encounter several enemy Ball squads, using the heavy cover of the field to provide much needed cover. They're small comparative size enables them to make use of the smallest scraps of debris but they lack armour and their heavy gun, although with plenty of punch, has nothing on a beam rifle or the rate of fire of a machine-gun. You pop more than fair number yourself, but you suspect that it's heavy going on your ammo. Although you do your best to keep your expenditure down.

    After about 10 minutes of hunting down Balls, you meet up with a squad of Rick-Doms. You use this oppourtunity to get an update of the battle situation.

    "Well, sir, we pushed into the debris field without issue, then we encountered enemy GM's on the centre. We've engaged the enemy down there, and it looks like we'll be able to push through on the right hand flank any time now."

    "Any news from the Death Wasps?" you ask.

    "We recorded them taking out the Guncannon support team after bypassing A GM Company whilst Baker Company engaged them. They should be operating in this area as well."

    As your are speaking, you spot a glint of light off metal in the debris field and dive away. Bullets craze the area you vacate. The Rick-Dom you were talking to takes damage, but his heavy armour holds.

    "Enemy mobile suits attacking from hidden positions!" he cries.

    YOUR ORDERS?
    >> Anonymous 03/11/11(Fri)15:26 No.14208545
    >>14208520
    Toss a grenade their way. We're in 0-G, so we don't have to worry about lobbing it. Throw it like a baseball and it will go pretty much straight until it hits something or detonates. Then use the explosion, hopefully it will have some effect, to fall back to a better position.
    >> Anonymous 03/11/11(Fri)15:27 No.14208563
    fall back? fuck that

    throw the grenade at them, count to 5, and rush in. Use the explosion to disorient the enemy and engage in close combat. All units charge, take the center of the debris field and wipe the enemy out

    we have to make room for the engineers to start mining off half the debris field as soon as possible. Attack Attack Attack.
    >> Anonymous 03/11/11(Fri)15:28 No.14208577
    >>14208520

    put a hole in that bastard with the beam rifle. If we don't get an explosion with 1 shot, press an attack and then get looking for those Death Wasp fellows.
    >> Anonymous 03/11/11(Fri)15:29 No.14208586
    >>14208563
    Charge into a fight blindly, without knowing if our grenade has any effect? That's how people get killed. We'll fall back to a better position so that we can loop around and surprise the enemy from their flank.
    >> Arty 03/11/11(Fri)15:29 No.14208589
    >>14208520
    Shoot, supress, flank then beam saber some fools.
    >> Anonymous 03/11/11(Fri)15:32 No.14208624
    >>14208589
    Preface the shoot part with a flash/cracker grenade, and I'll second the motion.
    >> Zeta Zaku 03/11/11(Fri)15:32 No.14208626
    >>14208545
    Gonna second this. We gain nothing by charging in blindly. All we know is that it's probably the GM Striker team, but that's not very much to go on.
    >> Anonymous 03/11/11(Fri)15:34 No.14208647
    >>14208626
    Exactly. We don't know shit about who we're facing, we need to act smart. Zeta, man, you and I have been in ZQ since the beginning. At least I think you have been. Since really early, at least. We know we've gotta be smart. A lot of the players nowadays are all, "RUSH FORWARD FOR ZEON! NACHTMAREN, WOOT! WE SO BAD! WE SO BAD! WE KILL MUDDAFUCKAS SO BAD!" No brains.
    >> Anonymous 03/11/11(Fri)15:35 No.14208662
    Dude, we have flash grenades.

    Seriously, it's standard Nach armament.

    Throw THAT at them.

    Then, loop around. Idiots die when they lead by the chin.

    Also, try and get a laser com through either Nell or Jolyne. We really need their version of support.

    The Death Wasps will show up when they're done with their job. Unless Gundam RX-5 is dealing with them...

    is GM-5 here??
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)15:46 No.14208784
         File1299876366.jpg-(448 KB, 1110x1534, 1280572755705.jpg)
    448 KB
    >>14208545
    >>14208563

    You toss a grenade ahead of your charge. The cracker-cluster causes light damage, but they have a good supressing effect and you use that effect to get in close to the enemy formation as you make your assault.
    The enemy GM Striker lunges at you with his beam spear from behind a large fractured piece of battleship. You boost backwards from his thrust, sending bullets from your head vulcans at him. Distracted, you reduce the gap and angle yourself so you can slice his weapon in half with your foot mounted head blade. A shot from your Beam Rifle finishes the unit off.

    Zolomon sweeps across the area, blasting two more at close range with his beam shield, whilst Elaine covers your right side, taking out another as it popped out to try and engage you. Several more Balls appear to engage you and the Rick-Doms, you pop one with a blast from your wrist beam-pistol and you can see the rest of your party and your allies doing the same.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)15:53 No.14208866
    >>14208784

    You take out several more Balls and move back into contact with the friendly Rick-Doms who have taken cover whilst those Balls that keep there distance take speculative shots at your position.
    "Are you all right?" You ask.

    "Yeah, no casualties. Some minor damage and that's it. These Balls can't stop us, just slow us down. " he replies.

    "What now boss?" Zolomon asks you.

    YOUR ORDERS?
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)15:54 No.14208875
         File1299876870.jpg-(45 KB, 400x400, alliedNOTZAKU.jpg)
    45 KB
    OH GOD

    Uhm, Hi guys, I'm late again. Uh, Apologized, by any chance did you see the sort of plan we were pitching back and forth earlier? About hijacking the only thing that can stop fleets- and in canon, actually did stop a fleet, the Grenada fleet- and using it? Gundam -04?

    >>Losen Dancev,

    Aw. . .
    >> Anonymous 03/11/11(Fri)15:54 No.14208881
    Ah synergy.

    I love it. Also, that foot-mounted heat blade is a total god-tier idea. We're like bruce lee, with robot knife foot...
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)15:58 No.14208908
    >>14208866
    I mean, it stopped the Grenada fleet. All of it.

    Here, let me link everyone-


    http://gundam.wikia.com/wiki/RX-78-4_Gundam_Unit_4_%22G04%22#

    >> The RX-78-4 only used the mega beam launcher once, in order to stop a reinforcing fleet from Granada. Though the launcher was successful in destroying the fleet, the load it put on the RX-78-4's power plant was too much for the unit to bear, and resulted in the RX-78-4 taking severe damage and killing its pilot. This version of events has always been in dispute. During the final battles of the One Year War there were unconfirmed accounts of the RX-78-4 showing up in battle. (In the comic version the artist created the story that Luce was killed but he insert the "IF" it happened story later. It was that Ford brought Luce out of Unit 4 before it exploded, and after that Unit 4 and Unit 5, both upgraded with booster units were in service till the end of the battle of A Baoa Qu.) It is possible that based on the fact that G04 is critically damaged in battle that this unit may have been redesigned as the Gundam Alex.


    Here's something else:

    Search for post number 14130534 by Crix. It's been done before. And we kicked around ideas as to how to do it.

    Locate it, Heat Rod it, do the thing that other people suggested with resetting the beam sword length, and get jolyne or lister or Ruubens in it.
    >> Arty 03/11/11(Fri)15:59 No.14208917
    >>14208866
    Continue the grim business or clearing out the rest? I have no idea anymore.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)15:59 No.14208922
         File1299877192.jpg-(973 KB, 864x1296, 1265491170234.jpg)
    973 KB
    I apologize, I didn't link the previous thread where Crix and others kicked this idea around.

    http://suptg.thisisnotatrueending.com/archive/14125656/
    >> Anonymous 03/11/11(Fri)16:00 No.14208925
    oh no we better be all tactical and sneaky and shit boohoo waaahhh


    what now fuckers! I TOLD you that charge would work

    SUCK IT

    ONWARD NACHTMAREN! TO GLORY! TO VICTORY!
    >> Anonymous 03/11/11(Fri)16:01 No.14208930
    >>14208875

    Well, 04 got away so it's a thought for next.

    Seriously, we really should plan on APCs to bring in case we want to steal Trojan Horses and not just cut off their engines.

    ----

    Well, tell the Rick Doms to cover your assess while the El, Zol and Dave keep clearing the whole field.

    And keep an eye out for GM shield. Them shields are our personal d20 save against death.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:01 No.14208935
         File1299877294.jpg-(251 KB, 750x600, 1259342551663.jpg)
    251 KB
    We have a fleet coming for us. That thing destroyed a fleet in canon.

    It might just be crazy enough to work- that thing already 'vaped one of our armors into a Mission Kill with Rance. We know it's damn powerful. Now we just need to harness it and turn it against the Feds.
    >> Zeta Zaku 03/11/11(Fri)16:02 No.14208944
    >>14208917
    We may want to fan out and try and find the rest of the Strikers. It's possible they could be lying in wait for an opportunity to blitz through the debris field and attack the defense satellites. At the very least we should probably make contact with the Death Wasps.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:03 No.14208950
    >>14208930
    It hasn't "got away" it just requires some getting to. We've held out against insurmountable odds before and raided the hornets nest of the Federation on the order of three times. We can get it if we reach for it and are willing to take the risk, I think.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:05 No.14208966
         File1299877513.gif-(1.86 MB, 352x240, 1260143249334.gif)
    1.86 MB
    If we could get a tactical hex map again that would be great Apologized, showing us the position of the enemy nearest fleets and our forces. If we move everyone up into the asteroids, we can make it a living hell for them to get through at the very least.
    >> Anonymous 03/11/11(Fri)16:07 No.14208984
    >>14208935

    While I LOVE the idea of actually jacking a gundam, I can't see apologized actually letting us get an even remotely intact gundam. Ever. Even if we lose our entire squad to do so.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)16:09 No.14209009
    >>14208966

    I'll get working on the hex grid. Hopefully it'll clear some things up.
    >> Anonymous 03/11/11(Fri)16:10 No.14209016
    >>14208950
    The problem is that we have no idea where it is, an we currently have much more pressing concerns like shoring up the defenses and fighting off Fed skirmishers.
    >> Anonymous 03/11/11(Fri)16:10 No.14209025
    >>14208950

    If 04 ever shows up while we're cleaning the field...
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:11 No.14209028
         File1299877872.jpg-(73 KB, 530x637, 1259961833642.jpg)
    73 KB
    >>14208984
    I don't know apologized. I think there's something that we should do though. Take the initiative. Don't hide and wait for the enemy to come to our defensive position and roll over us with all their might.

    >>"I remember: Proactivity is always better than reactivity." Incognito remarked.

    From the last thread. And it's right. Forcing the enemy to react to you is always better than giving them the chance to strike first. And really, who would think we'd be trying to hijack a gundam? It does have the element of surprise, and that Nachtmaren feel to it.
    >> Anonymous 03/11/11(Fri)16:12 No.14209035
    >>14208950
    Actually it did get away; it went to help the 05, which was doing a full burn to get within the firing envelopes of the Thoroughbred and the two other Trojan Horses.
    >> Anonymous 03/11/11(Fri)16:12 No.14209036
    >>14208966

    Jesus Christ do you ever shut up? You have more posts than half the people on here and next to nothing of consequence to say.
    >> Anonymous 03/11/11(Fri)16:14 No.14209050
    >>14209028
    Look, if you really want to capture 04 the best way to do it is when we spring the ambush from behind the minefield within the asteroid belt.

    Right now, we gotta clear the feddies out so we can close off half the asteroid field with mines, forcing them into a condensed position, which will make it harder to 04 to fight/run away when we spring the trap
    >> Anonymous 03/11/11(Fri)16:15 No.14209068
    >>14209028
    Bernie IS currently on a Gundamjack mission though.
    If we're lucky, that means he might come back with Gundam Alex in tow. If we are really unlucky, well... hamburger...
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:15 No.14209069
         File1299878144.jpg-(91 KB, 500x667, 1259966654968.jpg)
    91 KB
    >>14209025
    >>14209016

    I humbly posit that we can't wait for everything to come to us. Things won't come to us. We have to go and reach for them ourselves. We have to make the effort.
    >>14209009

    Thanks, Apologized, I appreciate it. I'll open up those wiki links you sent me so I can make sense of it too. I believe there was a cruiser that broke formation and was destroyed on the enemy team. We can sweep in with overwhelming force from that side with as many people as we can muster at the moment to push through, push up the defense sats right to the edge of "our side" of the asteroid field, and spear into the enemy formation through it's tactical opening. Fortune smiled upon us when that cruiser broke formation. Let us take the advantage given to us.
    >> Anonymous 03/11/11(Fri)16:16 No.14209081
    >>14208944
    Second. If we clean out the Strikers, our other MS teams can take care of the balls, and we can try the diversionary attack against the carrier formation.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)16:17 No.14209095
         File1299878277.png-(291 KB, 1340x469, side 4 battle 7.png)
    291 KB
    Done. And I increased the size of everything as well.
    >> Anonymous 03/11/11(Fri)16:18 No.14209099
    >>14209028

    The problem with attacking in this situation is that we need to preserve our forces as best we can and make use of every tool we have as effectively as we can.

    If we're constantly attacking, we aren't making use of the defensive sats and are depleting the hell out of our MS forces. The enemy can and will throw more forces at us because they have the industrial base and manpower to do so. The war has already been lost for our side, we're quite literally fighting to survive long enough for a peace that isn't unconditional surrender.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:19 No.14209104
         File1299878355.jpg-(605 KB, 2449x3352, 1259965664129.jpg)
    605 KB
    >>14209035
    We attack the fleet. How many trojan horses have we killed now? Ten? And almost eliminated White Base once in a desert and again in New York if not for plot armor? I believe someone suggested we use Nachtmaren Dragoons to attack as well.


    >>14209050

    We can't wait for everything to come to us. The enemy fleet isn't here yet. We can expect them to attack with the small fleet AND the incoming fleet together. It will be a literal tide of enemies pushing through us.
    >> Anonymous 03/11/11(Fri)16:19 No.14209106
    Man, this is really annoying.

    Also, the people earlier who suggested we run back in the field and not harass the Thoroughbred did not think this one thing:

    If we harrassed them enough, we might. MIGHT have provoked GM-04 or GM-05 out of that Trojan and gotten ourselves a chance to steal the Gundam.

    Oh se they might have just made it easier and just sent a fuckton of normal GMs at us, but we're at a level we can chew them up for a while.

    tl;dr - Apoligized subtly asked ya if you wanted him to give ya the what ya wanted last thread, you said no. Deal With It.
    >> Zeta Zaku 03/11/11(Fri)16:21 No.14209124
    >>14209095
    I'm going to suggest we move up the reserves from Blue Company to reinforce the defense satellites. The first flotilla is almost at the debris perimeter, and if any of the GMs in the field break through and take out the satellites, that'll make it significantly easier for them to advance through our lines.

    And I'm going to suggest just dropping the "let's steal a Gundam" plan. It's based almost entirely on supposition, relies on mutilating the torso to the point of nigh-unusability, and severely overestimates the power of a single mobile suit. It's just the G-04, it's not the goddamn Double X.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)16:22 No.14209129
    >>14209028
    Zaku, Gundamjacking is a time honored Zeon Military tradition, but don't misunderstand. We have to steal it at the BEGINNING of the battle, not during. Do you have any idea how complicated it would be to capture such a machine? You keep mentioning it destroys fleets, and whatnot. In fact, in Canon, as you put, the action DESTROYED IT AND KILLED THE PILOT. Nifty trick that. Especially seeing as how it could probably just overload its power system and kill us all if we attempt to capture it. No the only way to Gundamjack is when the thing isn't operational, and the only way to do that would be to attack it while it is on its base ship, which is conveniently located in that approaching fleet, if we can even figure out where it is at all. It is a spirited, but nonetheless tactically unsound plan. Let us move on.

    As for the tactical situation, I'd say that unless we can confirm GM-5's presence in the debris field, we pair, and search the field by fire team, with each fire team in sight of and capable of covering the others as they search. Any Fed's get trashed, with Fire Teams converging to engage on enemy MS formations. Start Heat Hawking the Balls.
    >> Anonymous 03/11/11(Fri)16:24 No.14209148
    >>14209104
    Nachtmaren dragoons are not available.
    We were able to take out those Trojans at Odessa when we were at full strength, with our dragoons and Cima's team supporting us, in a surprise attack from above. We have none of those advantages now, and are low on ammo.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:27 No.14209179
         File1299878866.jpg-(366 KB, 2048x1219, 1260051525726.jpg)
    366 KB
    >>14209095
    Holy mother of god that's a big incoming fleet.

    >>14209099
    You are very correct, and I thank you for politely giving your reasons for your decision as well as stating your decision. I believe that the trade-off of an attack and the losses it will incur to obtain a fleet destroying weapon that destroyed a fleet in canon is quite possibly the only way to obtain a powerful weapon for our side that can be used again and again in the future and stave off an immediate loss in the meantime.

    This is the fleet that is coming to destroy Solomon and take it for the Federation. This is the fleet that Dozle Zabi will fight a rearguard action to buy time to die over. We have to do everything in our power to stop or damage it to our utmost ability.

    We're all playing the same game for the same results- we are all trying to find the most effective way to stop the Federation from killing us all and obtaining more resources. We're all trying to fight for Zeon, and I thank you all for kindly speaking to a new lurker and explaining your reasoning as you go.

    Here is the link saying how it destroyed another fleet all by itself, the one gundam. Please read it. http://gundam.wikia.com/wiki/RX-78-4_Gundam_Unit_4_%22G04%22#


    Apologized- what do you predict would be the outcome of attacking the smaller fleet with everything to obtain the blue gundam MS-04?
    >> Anonymous 03/11/11(Fri)16:28 No.14209180
    >>14209124

    Seconding this plan.

    Should we have part of our fleet move closer to the debris field in order to provide fire support into it? (what is the max range ships can provide mega-particle cannon support?)
    >> Anonymous 03/11/11(Fri)16:29 No.14209187
    goddamn stupid retards saying they want to gundamjack are goddamn stupid retards.

    It's not the mobile suit itself that makes it oh so powerful, it's the goddamn gun.

    STEAL THE GODDAMN GUN.

    Much much MUCH easier to do.

    Then either reverse engineer that shit OR I DON'T KNOW...

    GIVE THE GODDAMN GUN TO SOMETHING THAT HAS AN ENGINE THE SIZE OF A GODDAMN SPACESHIP.

    LIKE THE OUTER HEAVEN.

    OR , YOU KNOW, NELL'S GODDAMN MOBILE SUIT???!!!

    I swear you guys are being stupid this week.
    >> Zeta Zaku 03/11/11(Fri)16:31 No.14209213
    >>14209180
    High, I'd estimate, but severely reduced due to both what is most likely very heavy Minovsky density at this point and the debris field itself. That's no problem for the Elmeth though, so Nell could move up a few hexes and probably cover the entire field and perhaps even slightly outwards.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)16:32 No.14209222
    >>14209104
    Because launching a preemptive strike on a massively numerically superior, alert, opponent with sake of capturing one unit we may or may not even be able to use or repair, when that unit is one of their most valuable war machines and thus they will likely sacrifice almost anything for it, makes total sense.

    There are ways to be proactive without being retarded. Like clearing out this Debris field and ambushing the Feds from it. Or drawing them into an ambush fight within it, tying up some of their MS assets for awhile. Tactics, my child, tactics.
    >> Anonymous 03/11/11(Fri)16:33 No.14209232
    >>14209179

    > This is the fleet that is coming to destroy Solomon and take it for the Federation. This is the fleet that Dozle Zabi will fight a rearguard action to buy time to die over. We have to do everything in our power to stop or damage it to our utmost ability.

    I hate to break it to you like this...

    But there is a VERY GOOD chance that this is simply a VANGUARD for the main fleet. If this were the enemy's main fleet, we'd be dead.

    To think we are fighting anything but a delaying action is foolish.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)16:34 No.14209241
    >>14209213
    Cosigning on Zeta's Strategic plan.
    >> Anonymous 03/11/11(Fri)16:35 No.14209246
    >>14209124
    Thirded. Attempting to steal a gundam mid-battle in the condition we're in is stupid. Besides, the beam cannon is the more important piece; the miniaturization of the beam technology would be more useful for us.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)16:36 No.14209262
    >>14209232
    Yeah, PFC has never seen the original Gundam. He doesn't get the scale of the fleet that's going to attack Solomon, reduced by our current setting though it may be. Even this thrust we're facing is likely only a Task Force component of their main fleet.

    PFC, can you do me a favor and watch the Solomon part of the third Gundam Movie? I can link you if you need.
    >> Zeta Zaku 03/11/11(Fri)16:38 No.14209275
    >>14209187
    Even then, the mega particle launcher isn't as strong as Hirt thinks. Gundam Wiki isn't the most reliable source, and how exactly From A Place Beyond The Blaze happened is debatable. Even in the animated cutscenes from Encounters in Space, all it ever did was carve big holes in a Chivvay and a couple Musais, then immediately overload and kill Luce.

    It's certainly not strong enough to singlehandedly annihilate three Pegusi and several squadrons of Salamis. Nothing short of the Big Zam or -maybe- the Zeong could do that.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)16:38 No.14209276
    >Apologized- what do you predict would be the outcome of attacking the smaller fleet with everything to obtain the blue gundam MS-04?

    That plan would be reliant on the following things occurring.

    - That Unit 05 and 04 can be defeated with full ship and probably Mobile Suit support.
    - That Unit 04 can be defeated in such a way that it's gun and connecting powerplant survive AT LEAST
    - Identifying the Thoroughbred and allowing it to launch ALL of it's Mobile Suits
    - Doing this whilst operating in a zone without cover, good Minovsky particle density and clear lines of sight without ship support, and with the debris field between yourself and your only means of ressuply and repair. Effectively delaying any troops moving through it up to two hours EACH WAY.
    - Being able to move supporting units through the defending enemy Mobile Suits and out the other side.
    - That you do not make your intentions obvious to the Federation forces, as Unit 04's pilot will surely scuttle should this become a possibility
    - Metagaming

    I'm not going to give you my opinion on whether or not this plan will work, I'm not really supposed to do that. But, I will present the obstacles the plan you just suggested will have to overcome, and let you all figure it out for yourself.

    If I've forgotten anything important, please feel free to speak up.
    >> Silly Ginger 03/11/11(Fri)16:39 No.14209280
    Let's try to steal the Gundam IF WE RUN INTO IT AGAIN. otherwise, we'll stick to harassing the enemy, focusing on the Trojan horses. The more of those we kill the better.
    >> Anonymous 03/11/11(Fri)16:39 No.14209283
    >>14209179
    Okay, two problems.
    1: That gun overheated and blew up the gundam using it. It's a goddamn prototype and we've seen how prototype beam weapons explode.
    2: We are trying to stop the loss of Zeon's Ace Pilots. Right now there are at least two Ace Squads in that field. This kamikaze run you want will kill most of, if not all of them. And then whoever survives with the Gundam will die when it overheats and explodes. A Waste of Zeon's most valuable resource.

    If we hold the debris field we'll have the tactical high ground, giving us a good chance to sheer away a decent amount of those fleet before we have to retreat, saving valuable lives.

    I'm saying this as nicely as I can, GET OFF YOUR GUNDAM KICK. If you want a Gundam, go play Feddie Quest.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)16:41 No.14209301
    >>14209179
    I'm kind of ashamed I didn't realize the blatant metagaming of attacking Unit 4 based on info from CANON.

    Anyway, now that we've beaten that dead horse to a fine paste, let's paste some Feddies.
    >> Anonymous 03/11/11(Fri)16:42 No.14209306
    >>14209104

    I'm with. >>14209036

    Please post less and listen more. Last week you were like a cute little spunky terrier yapping around our feet. And now you're an annoying little terrier. The map request was the first useful thing you've said. The rest have been pointless or poorly informed.

    Please, curb your enthusiasm.
    >> Anonymous 03/11/11(Fri)16:43 No.14209318
    >>14209276
    > tl;dr version: "PLEASE DO IT SO I CAN KILL EVERYONE AND END THIS QUEST! ... I mean, Are you sure you want to do that?"
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:44 No.14209324
         File1299879859.jpg-(726 KB, 1024x619, 1259371768481.jpg)
    726 KB
    >>14209276

    I hereby stop badgering all of you with my idea and am the last person to say this: I now support Zeta and MSFUCKYEAH.

    A youtube video for your troubles, and my apology for holding up the quest.

    http://www.youtube.com/watch?v=cojVABihWCk

    May the quest continue.
    >> Anonymous 03/11/11(Fri)16:44 No.14209326
    I agree on postponing any Gundamjacking for now.
    Let's try to focus on other stuff for the moment.
    >> Anonymous 03/11/11(Fri)16:46 No.14209339
    >>14209306

    yeah and at least the other idiots had the decency to post from as anons
    >> Anonymous 03/11/11(Fri)16:46 No.14209346
    >>14209301
    Agreed. First thing to do is to clear the field of Feddies.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)16:48 No.14209372
    >>14209324
    No real harm child. Lord knows we've bickered over stupider shit in here for longer.

    Question. Apologised, are there any of those Asteroid missiles from the Canon Battle of Solomon around? Have we even developed them in this timeline? If so are there any within range of our current situation? Even from a strategic distance, they could likely smack the shit out of the Feddie fleet if we were engaged, and slow it down/scare the shit out of/maybe off a few Salamis if we're lucky.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)16:49 No.14209382
    >>14209301

    Yeah, I've been allowing a fair bit of meta, because to be frank, I keep making occaisional meta jokes and references myself, so it was only fair. But really, it's not something that is something that the cast should be doing seriously, and also the timelines are so divergent with regards to technology by now, that it wouldn't be impossible to discover that the prototype in Libot Colony is the MkII or GP01.

    Also, it should be pointed out that in the entire history of Gundam, only ONCE has anyone ever managed to Gundamjack a Gundam whilst it's already in battle with a pilot and four things about that:
    1) It occurred in a fully lit area with gravity
    2) The jacker started within meters of the Gundam
    3) The Jacker had intimate knowledge of the Gundam and it's workings.
    4) It was Tobia Motherfucking Arronax.
    >> Crix !!nLvSV/0cRma 03/11/11(Fri)16:51 No.14209408
         File1299880309.jpg-(832 KB, 1259x900, skulking zakus.jpg)
    832 KB
    Please stop trying to associate me with trying to capture a gundam while it's in the field, it was only done ONCE BEFORE by the craziest motherfucker since char. In addition the only way it would be plausible if the val varo was still around with it's plasma leaders, but it's not, so you better hope a big zam comes to save your ass instead of trying to capture the rx-78-4 or -5.
    >> Anonymous 03/11/11(Fri)16:52 No.14209412
    >>14209382
    >It was Tobia Motherfucking Arronax

    And the gundam pilot wasn't a DEER.

    Right, Elaine?

    :)
    >> Zeta Zaku 03/11/11(Fri)16:52 No.14209415
         File1299880360.jpg-(84 KB, 960x720, 1276741757192.jpg)
    84 KB
    >>14209382
    >War in the Pocket Quest is now Bernie and the Cyclops Team vs. Proto Zero in the Mk. II Prototype.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)16:55 No.14209448
         File1299880535.png-(76 KB, 450x450, 1259969524180.png)
    76 KB
    >>14209036
    >>14209099
    >>14209187
    >>14209246
    >>14209306
    >>14209318
    >>14209326
    >>14209339

    To every one of you whom I have linked, I have read your posts, and I do realize now that my perception of scale was incorrect and I was just incorrect. I apologize to you for holding up the entertainment with my questions.

    >>14209372
    Thanks for saying that- I really appreciate it. As a matter of fact, I believe you offered to link me to something so I could get a better sense of scale- I'd rather enjoy that, seeing as I like the media and have seen very little of it. Whenever you can link it, I'd appreciate being able to see it, thank you.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)17:32 No.14209472
    >>14209372

    No. If they do exist, they would be still orbiting Solomon right now.

    >>14209412

    Crossbones Gundam is an amazing manga. More people should read it, I mean it's RIGHT THERE on /rs/ last time I looked.
    Plus, the sequel volumes have Woody Harrison, Newtype Orangutangs created by a secret project started by Garma after he saw some monkeys playing Pac-Man and an evil robot Gundam piloted by the combined learning computer AI of Char and Amuro. Oh, and Judau Ashtau in an overcoat.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)17:52 No.14209635
         File1299883932.jpg-(216 KB, 626x1023, 1280572932958.jpg)
    216 KB
    --OMAKE--

    Char looked up at his new Mobile Suit. As per his specifications it had been coloured entirely red.

    "Are you sure the Mobile Suit is up to standard?" He asked his engineer.

    "It's a frankenstein of various parts agreed, but the internals are sound, we already had plenty of data on the joints from earlier prototypes stolen on earth, so whilst the external armour came from several different articles, the insides won't fall apart on you."

    The suit was the build up of several months worth of salvage from across many different battlefields both in space and on earth. But the lions share of the needed parts came from the recent battle in the Orbital Zone.
    After that, it was a relatively simple matter of outfitting it with weapons. Since many Zeon weapons were essentially identical to the enemies, designed as they were from battlefield salvage like this suit this made compatability easier.

    "Of course, even with this Mobile Suit, I'm currently behind the federations latest prototypes. It's frighting to comprehend, but in the space of three months, this Mobile Suit is already second rate. The fact that Amuro Ray is still using this mobile weapon to such great effect is a strong testament to his growing skill as a Mobile Suit pilot."

    "It's not just his piloting ability" cam the female voice from behind him. Char turned to address Lalah Sune.

    "No. His Newtype abilty is truly frightening in it's magnitude."

    "He has the power to dominate a battlefield, even fighting in the same battlefield as him is like braving a tempest. To fight him so close as you have done is to be commended."

    Char observed his hands.
    "Perhaps is like fighting within the eye of the storm? I've always felt that his pressure was something I could push through if I had the time and a Mobile Suit that could do it."

    At that, they both stare up at the salavaged red Gundam.
    >> Anonymous 03/11/11(Fri)17:52 No.14209637
    >>14209472
    Speaking of Judau, we need to be his mentor during AEUG Quest. We can even help Quattro rescue Mineva.
    >> Anonymous 03/11/11(Fri)17:55 No.14209674
    >>14209635
    Wait, we're done already? Is that why I feel like I missed shit?

    Also: Fuckyeah Casval's Gundam!
    >> Anonymous 03/11/11(Fri)18:05 No.14209736
    >>14209635
    Wait, what? We're done already?
    What the Hell?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)18:06 No.14209750
    >>14209674

    No. We haven't really decided what you want to do next, so I thought I'd fill the time with an omake.
    >> Anonymous 03/11/11(Fri)18:12 No.14209812
    >>14209750
    Oh, thank you.
    I thought the general consensus was to clear out the debris field first, having the other MS teams go after the balls while we go after the Strikers. Then, if we have time and ammo, take potshots at the Thoroughbred to make Revil second-guess himself.
    >> Anonymous 03/11/11(Fri)18:12 No.14209815
    >>14208866

    Nobody said anything, really?

    Continue on. We've scattered the Federation forces here for now, and that should give the Rick Dom group the edge, at least for now. We need to get our damaged suits back to a repair ship, reload, and prepare for the next Federation attack.

    And let our guys know what's going on as we pass- that the Federation is coming, and we're setting up an whupping on their shiny metal asses.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)18:14 No.14209829
         File1299885279.jpg-(93 KB, 800x561, 1265575271719.jpg)
    93 KB
    >>14209750
    4chan went down temporarily in terms of posting, Status said so.

    I believe we were going to
    1) Move up the satellites to get as much range into the debris cloud whilst staying out of enemy range
    2) Move our men into the debris cloud
    3) Mine the everloving crap out of the debris cloud
    4) Let them come to us and perform a fighting retreat as they advance, stalling them for as long as possible and inflicting as many casualties as possible.
    >> Anonymous 03/11/11(Fri)18:24 No.14209899
         File1299885887.png-(36 KB, 480x272, Gundam C.A 02.png)
    36 KB
    >>14209635
    Truly a monstrous MS in Threat of Axis V. I don't think it's an exaggeration to say it's up there with the Alex for best OYW Gundam. The fact that it's a Char custom with these stats though... Of course in the only scenario you get it, you start with 3 Elmeth, so you'll pretty much use it as a Pixie with weaker terrain types. Still great for Casval though.
    >> Zeta Zaku 03/11/11(Fri)18:27 No.14209926
    Going to relink my suggestion here, >>14209124
    since people seemed to generally approve of this.

    Also adding the possibility of advancing the Elmeth slightly to improve coverage of the debris zone and outlying areas.
    >> Anonymous 03/11/11(Fri)18:31 No.14209961
    >>14209926
    I would prefer to keep Nell and the Elmeth where they are. I don't think they need to go forward any further.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)18:33 No.14209977
    >>14209635
    What's going on in this omake?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)18:35 No.14209999
         File1299886532.gif-(28 KB, 360x440, MS-18E_A.gif)
    28 KB
    >>14209812
    >>14209815
    >>14209829
    >4chan went down temporarily in terms of posting, Status said so.

    I know that. It's just it took a while for people to realise 4chan went back so I just filled the time.

    ---

    You tell the Heavy MS Company to take up defensive positions whilst you will flank eastwards down to the largest remaining pockets of enemy resistance in the hopes of breaking them before their reinforcments arrive.

    As you push down through the field, enemy resistance is initially light, enemy Balls seem to have been heavily depleted in this area, and there are no sign of enemy Mobile Suits.

    You catch sight of contacts in the distance and you move into an attack pattern. As you're about to toss in a flashbang to distract them, you identify the targets as Kampfers from the Death Wasps.
    You identify yourself over the radio.

    "It's good to see you Commander. We took out the Guncannon squad, but there was an enemy Sniper GM squad in the debris field. We lost Apollo when his Kampfer took a hit. It's just the two of us, and were stuck behind enemy lines. A full battle between the Rick-Doms and the GM's is taking part in the closest path back and we had gundams to the west and unknown enemies to the east."

    Whilst they don't have too much in the way of fuel or ammo (Kampfers aren't really designed for prolonged combat) they can still fight. You can take them with you, or try to secure them passage back to the fleet.

    YOUR ORDERS?
    >> Anonymous 03/11/11(Fri)18:37 No.14210014
    >>14209999
    Secure passage. Kampfers aren't too much without their guns.
    >> Anonymous 03/11/11(Fri)18:37 No.14210021
    >>14209999

    Hmm. Can we spare anything they can use effectively, assuming they're probably under 25% combat loadout at this point from all the expendables used?
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)18:38 No.14210031
    >>14209999
    Nice quads.

    Well guys, what do you think? Take them as support or try and get them back safely? There's only two of them left- my gut says bring them back safely for some reason.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)18:40 No.14210053
    >>14210021
    50% fuel and ammo actually. But for a Kampfer, that'll be gone soon enough.
    >> Anonymous 03/11/11(Fri)18:44 No.14210087
    >>14210053

    Send em back. Those suits work best when they can hold down the trigger and the throttle, and not for too long.

    If they see Rance and Option on the way, lend them a hand getting home. We ace teams have bled a bit here.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)18:45 No.14210091
    >>14210053
    >>That'll be gone soon enough

    Get them back to safety.
    >> Anonymous 03/11/11(Fri)18:46 No.14210097
    >>14209382
    >4)It was Tobia Motherfucking Arronax
    So. . . It was our Grandson? Sweeeeet.
    >> Anonymous 03/11/11(Fri)18:48 No.14210119
    >>14209999
    secure their return to the fleet for resupply. Once their propellant and armaments have been completed, see if we cant convince one or two of the pilots to swap out for some more...unconventional armaments.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)18:56 No.14210185
         File1299887779.gif-(11 KB, 240x350, RGM-79SC.gif)
    11 KB
    >>14210087
    >>14210091

    You give the Death Wasps an updated tactical situation. Seeing the western debris field is largely under control, they thank you for the information and leave in the direction you came.

    You continue onwards towards the enemy.
    You soon encounter them.

    The combat is easy enought to spot, explosions and bright ruby flares from enemy beam weapons. It seem that over half a company of enemy GM level mobile suits are engaged against your allies. Most likely the Baker company that the Rick-Dom company you encountered earlier mentioned.

    The enemy as of yet don't appear to have spotted you, but you can see battles raging along this whole area, and somewhere out there is the Sniper team that the Death Wasps mentioned, and whilst they're range is severely limited in the Debris field, their power certainly isn't.

    YOUR ORDERS?
    >> Anonymous 03/11/11(Fri)18:59 No.14210201
    >>14210185
    Lets try and smoke out those snipers. The Doms should be able to handle the regular GMs.

    Have Elaine zip about to draw their fire and reveal their position, while we and Zolomon hack the shit outta them.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)19:00 No.14210212
    >>14210185
    Move in and out of cover through the debris field until you close, Ruubens hanging back as support and you and Zolomon going in. Ruubens short range lasers you where the enemy is when they've revealed themselves to her by opening fire. She takes them out or you and her take them out if Zol has the close combat situation in hand all by his lonesome.

    Other propositions?
    >> Anonymous 03/11/11(Fri)19:01 No.14210219
    >>14210185

    David and Elaine should engage the enemy GM's from the flank/back in an attempt to draw out the enemy sniper team. Zol is to go wide behind the enemy line and take out the enemy sniper team when they give away their position.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)19:05 No.14210247
    >>14210219
    Actually, I really like this idea. It attacks the enemy on our terms, mixing our close combat in close combat against their ranged. This has my vote.
    >> Anonymous 03/11/11(Fri)19:07 No.14210271
    >>14210219

    I'll give that vote #3. Zolomon in lurk mode to find those snipers, while we give the gift that keeps giving. Till you explode, of course.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)19:11 No.14210299
    >>14210219

    >Zolomon tries to hunt down the Sniper GM team.

    That could cover a lot of ground, the Death Wasps were engaging a unit that was operating above the debris field, in a similar pattern to your first skirmish with 05 and it's gatling gun. From that position, the bright corona of the Kampfer and it's exceptional thrust, it makes sense that it would have stood out to any snipers still in the Debris field. It's not unthinkable that a well aimed shot could have dealt a killing blow. The Kampfer is armoured with the same stuff Leo's have after all.

    It's possible that the Sniper team is operating in this area. It's not however a certainty.
    Do you still want Zolomon to do this just in case?
    >> Anonymous 03/11/11(Fri)19:13 No.14210321
    >>14210299
    >It's possible that the Sniper team is operating in this area. It's not however a certainty.
    >It's possible that the aircraft carrier is operating in this area. It's not however a certainty.

    It's like Hawaii all over again! Do it!
    >> Anonymous 03/11/11(Fri)19:15 No.14210336
    >>14210299

    And to see if any other Federation units are out there while we shred the GM's for a bit. Zolomon should at least be able to put the fear of God (in the form of a beam lance) into anything he runs into short of a full-on Gundam.

    Not for too long here, folks. We'll probably need to worry about expendables and fuel soon ourselves, considering that hell-for-leather chase we did with the Gatling monster.
    >> Anonymous 03/11/11(Fri)19:15 No.14210338
    >>14210299

    Yes. If they are in the area, David and Elaine are attempting to flush them out by getting them to fire at a juicy ace target.

    GM Snipers only have what? 5 shots or so before they have to recharge their rifle with those power generators?

    If the snipers fire, Zol moves to take them out. If they don't, we have a pair of eyes looking for additional threats.

    Worst case, he only manages to throw a beam lance at something!
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)19:29 No.14210465
         File1299889754.gif-(13 KB, 240x340, MS-06R-1.gif)
    13 KB
    >>14210338

    You have Zolomon on anti-sniping duties whilst you and Elaine mount a sweeping flanking attack on the enemy.

    The fighting as you enter the combat zone becomes noticably more intense. There are no real battlelines here, just a collection of brutal and deadly close range skirmishes.
    You see a pair of GM's double team a lone Rick-Dom, one shreds an arm clean with a beam saber strike. The other sweeps in to finish the favour, but your beam rifle cores straight through his back to the front, and his Mobile Suit explodes before he can make the finishing blow. Elaine shoulder rams the other as it reacts to your appearance, and then destroys it with a close range blast from her 330mm Bazooka.
    You move on.

    In another spot you see the situation reversed, a pair of Rick-Doms using their enchanced thrust to outpower their enemy, who to their credit have a tight back to back formation. The arrival of an ambushing Zaku at close range breaks this, and the two are picked off.

    You come across a trio of GM's taking shots at enemies in cover with their beam weapons. Their range is short, but the penetrative power of any beam weapon is not to be underestimated. However, you have a perfect angle of attack and you dive in. Both yours and Elaines beam shots score kills before the final one realises he has been outflanked, a desperate parry against your beam saber saves his life, and you both trade head vulcan rounds. You push back to allow Elaine to drill the enemy GM Command with her beam rifle.

    Your casualties are telling, the enemy forces appear to be moving east to regroup with the other enemies fighting there. There are reports of one last GM Strike team operating here as well.
    >> Anonymous 03/11/11(Fri)19:29 No.14210466
    What I'm more concerned about are those "unknown enemies to the east" that the Death Wasps mentioned.

    If we can get into contact with Nell, perhaps we should get her to put more recon in that area.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)19:31 No.14210483
    >>14210466

    That referred to the fact that they were unaware of the disposition and number of enemy within the eastern part of the debris field. Not that they were of some new kind of enemy mobile suit.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)19:50 No.14210666
         File1299891047.jpg-(108 KB, 500x805, 1294003132366.jpg)
    108 KB
    You take the time to reload your weapons and continue your march east after reuniting with Zolomon. There were no signs of the enemy Snipers. Nor enemy Balls.

    You push on. Where the fighting has become the most chaotic. Reinforcing GM's from the company you just assaulted move to outflank the already desperately fighting Zeonic mobile suits. However, seeing movement, the tired but unbowed remains of the Garrison company moved to assault the enemy. Flanking them in turn. This has created a truly chaotic environment covering a wide area with friends and foes alike.
    Surely, somewhere here, the GM Strikers and Sniper Team are extracting a terible toll in the confusion and melee.

    YOUR ORDERS?
    >> Anonymous 03/11/11(Fri)19:51 No.14210671
    >>14210465
    We need to takeout that last GM Strike team. Zol on watch for those snipers; the'll likely be drawn to us.
    >> Anonymous 03/11/11(Fri)19:53 No.14210689
    >>14210666
    Just the same as >>14210671
    >> Anonymous 03/11/11(Fri)19:54 No.14210700
    >>14210671
    Keep David, Elaine, and Zol together. In this confusion, we shouldn't be alone.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)19:54 No.14210708
    >>14210666
    Keep hitting the reinforcing dudes.

    I have the strangest feeling the feds pulled back the snipers for some reason and are leaving the guys already inside the debris field to hold or die until reinforcements arrive. If we can see Zol, tell him through lasercom to report as soon as he spots where those balls or snipers went-

    Wait. What if they're at the defense sats right now? Nuts! I wish we could actually TALK to Jolyne and Nell right now and find out what they're doing.

    We have a reserve company with Jolyne and the defense sats and Nell, right?

    We need to see what's going on. Somehow.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)20:02 No.14210786
    >>14209448
    Well, actually, why don't you just watch all 3 movies some time this weekend, rather than the last one.

    Instead I'll link you the Episodes about Solomon, since their on youtube, apparently. These aren't the greatest portrayals of that combat, and be prepared for some serious QUALITY moments at times, but it does get most of its shit right. The movie versions of Solomon and A Baoa a Qu are far superior to the show depictions though.
    http://www.youtube.com/watch?v=0iw0uTck8bQ
    http://www.youtube.com/watch?v=amvx1n8DCxI

    So yeah, the whole of the original Mobile Suit Gundam is on there. It won't have a lot of the shit we talk about, but it will certainly help you get your feet wet. But torrent and watch the movies this weekend. They are much better.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)20:05 No.14210818
         File1299891947.jpg-(217 KB, 985x788, 1294002429502.jpg)
    217 KB
    >>14210671

    You enter the maelstrom of combat, with the intent of searching out the enemy elite. Unlike last time you opt to have Zolomon operate nearby, in all this chaos, operating independantly would be a bad idea.

    You see a flash of movement to your left, and catch sight of one of Nell's P-Elmeth Bits, evidently she is operating in the area as well. Although radio and laser-comms are still out in this area.

    You continue your sweep across the combat zone. Several times you are dragged into combats to tip the tide in Zeons favour, until you at last catch sight of your prey. A trio of GM Strikers operating in a close team. You manage to spot the enemy at a distance as they outflank and outmaneouver an isolated Zaku squad admidst the ruins of a sundered Musai. Two are destroyed by their practiced hit and run attacks, the third manages to break their encirclement with a well placed shot to an ammo magazine in the Musai's portside. The large explosion providing a distraction for him to try and make a bid for the relative safety of the more clustered debris. A single ruby lance spears the Zaku in front of you.

    His death serves if nothing else, but as a marker showing you the location of the enemy sniper teams. Furthermore, the enemy has not yet seen you, you have an excellent advantage.

    YOUR ORDERS?
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)20:07 No.14210840
    >>14210818
    Laser-comm zol and Ruubens their location whilst we keep working over the GM strikers and supporting our troops?
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)20:09 No.14210863
    >>14210666
    And I'm back. I went off and got distracted during that little posting freeze.

    Anyway, task a pair of Rick Doms to use that speed of theirs to hunt down the Sniper team, and flush them out with their 'zooks. Zolomon and David will support this pair and shadow them from distance as they move, then finish the sniper team as needed. From there, set up a pincer with Elaine on the Striker team, which will probably be moving to support the snipers in a vain effort. If they don't clear out feds until they do.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)20:11 No.14210895
    >>14210840

    Zol and Ruebens are right there, they saw it with you.

    >Anyway, task a pair of Rick Doms to use that speed of theirs to hunt down the Sniper team, and flush them out with their 'zooks. Zolomon and David will support this pair and shadow them from distance as they move, then finish the sniper team as needed. From there, set up a pincer with Elaine on the Striker team, which will probably be moving to support the snipers in a vain effort. If they don't clear out feds until they do.

    You want to go back and find some Rick-Doms to help your assault? There are no set battlelines here as I've mentioned, so it's pot luck as to how quickly you'll be able to find some.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)20:11 No.14210901
    >>14210818
    Ok, well, in that case, David flushes them into Zolomon and Elaine with precision beam fire on a quick, ambushing advance. David then, with the assistance of remaining local forces, brackets the Strikers, while Zol and Elaine come in on their flank.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)20:12 No.14210906
    >>14210863
    Hey there! Can you link me to that clip you spoke of earlier?

    Apologized, are the feds in the same tactical blackout like we are due to no long range communications in the debris field?
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)20:12 No.14210914
    >>14210895
    Sorry, misunderstood then.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)20:13 No.14210923
    >>14210895
    Sorry apologised! Just catching up.
    >>14210901 is new plan from me.

    >>14210906
    See:
    >>14210786
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)20:17 No.14210967
    >>14210906

    Unless they've developed a communications laser that can pass through solid rock and metal. Yes.

    >Ok, well, in that case, David flushes them into Zolomon and Elaine with precision beam fire on a quick, ambushing advance. David then, with the assistance of remaining local forces, brackets the Strikers, while Zol and Elaine come in on their flank.

    Deal with the Snipers, then go for the Strikers. Got it.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)20:25 No.14211063
    >>14210923
    >>Ideas and sense and "Herp why don't you just look for the stuff on the internet- though this came out in the eighties, nothing ever dies on the internet!"

    My God, genius. BRB watching delicious videos. Do you have any subbed links to torrents? Should I try piratebay or do you know something better?
    >> Silly Ginger 03/11/11(Fri)20:29 No.14211103
    I've always found bakaBT to be good.
    >> MS-06FUCKYEAH !!HCw4miKyNa0 03/11/11(Fri)20:32 No.14211130
    >>14211063
    Pirate Bay should have you covered, it's a fairly easy to find release. Check around for good seeds though.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)20:34 No.14211146
    >>few minutes in
    >>"The white base will join in our attack on solomon"

    Oh, shit, is the White Base in the next wave of Pegasus ships coming in to steamroll us?
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)20:39 No.14211184
         File1299893981.png-(220 KB, 768x480, Episode 97 Epilogue.png)
    220 KB
    Quickly flanking around to avoid detection, and before the enemy can redeploy, you strike quickly and decisively at the enemy snipers before they can spot you.

    You move in close, for a kill that won't attract attention. With your beam saber drawn you spot and kill an enemy with it's back to you.
    Zol takes out another with his Gundam hammer, but Zol being Zol, the GM Sniper explodes rather impressively.
    There goes your surprise advantage. You begin to weave from cover to cover searching for the final sniper. You actions save your life as a ruby line slices cleanly through space you had just occupied. The three of you begin to close in on where the shot came from before your target fired from. But at that point, the GM Strikers mob you, to try and stop you from doing this. They come in over a piece of covering terrain giving you little time to react. The three of them attempt to gang up on you alone so as to stand the best chance of taking you out.
    Your GM shield takes bullets one of them fires at you as he advances, you spin away from the seconds lunging charge leaving you in an excellent position for the thirds charge. However his angle of attack is comprehensively thrown by having a Beam Lance tossed through him sideways by Zolomon. What's left of the enemy is flung sideways.

    You see an Elmeth bit dash too and fro in front of you before firing. There's a shower of sparks and an impressive fuel explosion where the beam hits a piece of broken ship at an angle.

    A red beam shoots past your head from close range. From that self-same piece of terrain if your any judge. Evidently the bits fire had put the enemy sniper off target.
    Elaine begins to shoot at the now located target with her own beam rifle. But you have your own problems to deal with as the other two GM Strikes are coming in for a second attack. This time however, Zolomon is close by, and the Bits are beginning to craze about you.

    You counter-charge.

    TO BE CONTINUED.
    >> I apologised on 4chan !!857o4GkKJgy 03/11/11(Fri)20:41 No.14211199
    >>14211146

    Depends on if I'm doing movie or series timeline. Series has some incidents that happen differently from the movie. M'Quve and the Gyan for instance aren't in the Film. Neither is the G-Armours or (I think) Nanai.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)20:53 No.14211343
    >>Massive mirror superweapon

    I'm sorry, doesn't the Antarctica Treaty specifically FORBID these kinds of shenanigans?!
    >> Zeta Zaku 03/11/11(Fri)20:58 No.14211381
    >>14211343
    Since it's solar based, technically not. The treaty doesn't cover them because NBC weapons were just more efficient and widespread. The Solar System and Solar Ray don't violate the treaty, but are logistical nightmares are are effectively one-shot weapons due to their strategic footprint, though the Federation has the advantage there since Zeon can't really mount an effective offensive anymore.
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)21:31 No.14211701
    >>14211103

    I'm trying to find the movies, but they're not on Piratebay and Baka I don't think lets me find them without registering. I'm asking now to check and see if I can find them without registering.
    >> Zeta Zaku 03/11/11(Fri)21:39 No.14211771
    >>14211701
    http://www.bakabt.com/147818-mobile-suit-gundam-the-movie-trilogy-eg.html
    >> Zaku Pilot PFC Reds Hirt 03/11/11(Fri)21:44 No.14211801
         File1299897849.jpg-(157 KB, 900x1320, 1260151365148.jpg)
    157 KB
    >>14211771
    You're awesome and thank you.

    Also: Dozle comes off as a much more. . . Well, the way he acts around women. I don't remember him being- off around Elaine or Jolyne. And how CHAR acts. "You live and die at our leisure" is an approximate quote, in front of Lalah. And isn't Lalah as old as Nell? And why are the Fed's using children? On the front line?

    >>concerned uladati

    Concerned is accurate. . .
    >> Anonymous 03/11/11(Fri)21:52 No.14211885
    They're portraying Zeon as the bad guys. This is the 80s. They have to be thick about portrayal here. It's kinda embarrassing, really...

    Well.

    That was a REALLY fun ep.

    Not a lot got done, though.

    Oh hey can we talk metagame for a bit?

    I'm really REALLY confused with Jolyne's Newtype power...

    From the way you put her NT powers in a nutshell it sounds like Dio Brando's "The World" stand(it's Time Stop for her)

    However previous descriptions of her power(particularly that one omake detailing the whiplash thing she got after the war) makes me think she has a different Stand "Star Platinum"

    This is important for me to know because there's one skill that differentiates those two powers: God-Like Accuracy and light-speed-ish movement speed when Star Platinum activates its Time Stop as opposed to The World's blatant physics-ignoring movement bonus.

    I'm just wondering if Jol can use her NT powers(awakened or not) to be a better Sniper and coordinate with Elmeth/Nell as a sort of Hail-Mary shooter that can use that Railgun and (hopefully when we get the chance) the Prototype Beam Cannon from GM-04 hooked up to Elmeth's engine( though the gun's proto status means there's a great chance you can't use it succesively.)

    tl;dr - If stick Jol and Nell long enough for them to develop as a sort of Carrier-destroying Ghost, can we have enough reasons for them to unlock Jol's NT powers???
    >> Anonymous 03/11/11(Fri)21:54 No.14211897
    >>14211885

    Why is everyone absolutely convinced that every one of us has a newtype power?

    We regularly get our asses beat by various enemies. Aside from Lister, we have very little evidence anyone being a newtype. We're simply aces.
    >> Anonymous 03/11/11(Fri)22:02 No.14211976
    >>14211897

    Well, that is why I said metagame talk, here.

    In any case, Jolyne already experienced Newtype-ish moments(like when she got the hell away from a psychotic Amuro the first time they met the White Base) and others.

    And we ARE NOT ALL Newtypes.

    Bernie isn't.

    Calvin isn't.

    Hovis wasn't. He's just plain awesome. Rest in Peace Bro.

    But yeah, we mostly are a bunch of half-awakened newtypes that don't know how to control when and where we enter NewType Zen-mode.

    I was hoping that if we stick Jol and Nell together long enough, we can have a comparative replacement for the god combo of Calvin and Hovis...

    God I miss those two...



    [Return]
    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]