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  • File : 1294419530.png-(1000 KB, 985x788, 1294002429502 copy.png)
    1000 KB Zeonquest Pt88 I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)11:58 No.13430731  
    Gentlemen, it's crunch time in the Universal Century.

    You are Commander David Lister, CO of the elite Nachtmaren Unit and Ace Mobile Suit pilot for the Principality of Zeon.

    In our last episode, the federal forces, through various feints and trickeries managed to draw out a large number of our forces into combat with the Federal Fleet at Luna II, before launching their primary attack force from the Earth.

    Meanwhile, in a synchronised assault, heavy conventional marine forces have begun their assault on the California base, which is under the direct control of your Commanding Officer: Lord Captain Garma Zabi.

    In his last transmission:
    >"I won't order you what do under these circumstance, it's your choice to either come to our aid here on earth, or to attack the Federation over Odessa before they conquer Zeon. But will order you to this: choose wisely, and choose well commander."

    YOUR ORDERS?
    >> Anonymous 01/07/11(Fri)12:02 No.13430758
    >>13430731
    ZEONQUEST FUCK YEAH!

    That said, what's the current condition of our unit?
    How's the Outer Heaven?
    Is the line here at the Luna II Blockade currently stable?
    If we were to head towards where Revil has sent the second Federation space fleet at flank speed, how long would it take to get there, and would it be enough time to do battlefield repairs on our suits and on Hovis' Mobile Armor?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)12:09 No.13430797
    Ahhh, my last Zeon Quest before shipping out for Basic. Lets make this a good one guys.

    So right now, we basically have to choose between supporting friendly space forces against a massive Fedie fleet, or trying to get back down to Earth and save Garma's ass. Could we get a rundown of exactly what we're up against again. I know it's all listed in the last full thread, but I would rather have it hear and not have to switch between tabs.

    I personally vote that we go back to Earth. If we stay in space, we'll be facing massed Federation forces in open combat, something that I'm not exactly very fond of. Out last engagement showed how the enemy has taken to layering its defenses and become very hard to defeat.

    If we go back to Earth, we can help save a lot more equipment and personnel, which we could then try and get into space. That is in addition to saving Garma.

    From a meta stand point, I think Earth would be more fun, simple as that. We have a lot more options open to us as for what we can do. In space its going to be nothing but large scale open combat, which is kinda boring.
    >> Anonymous 01/07/11(Fri)12:09 No.13430799
    >>13430731
    >YOUR ORDERS?
    We head for the fight in orbit! (That seemed to have the majority of votes last time. I'll check it again to be sure.)

    Flashy new pic btw.
    >> Anonymous 01/07/11(Fri)12:10 No.13430802
    At the end of last session, we were discussing the possibility of splitting the team up:
    Lister, Hovis, Calvin, and the remaining Death Wasps go to make Revil and the Midnight Pixies have a very bad day.
    Elayne, Jolyne, Bernie, Zol, and the Outer Heaven go down to Cali to support Garma.

    Any of the regulars want to chime in on the feasibility of this plan?
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)12:11 No.13430811
    >>13430758
    >That said, what's the current condition of our unit?

    All mobile weapons in the unit have taken light damage at least. The Val Velo has taken heavy damage and is undergoing immidiate repairs. The Outer Heaven itself is completely undamaged, although it has expended about 50% of it's Defensive Countermeasure Missiles in your assault last episode.

    >Is the line here at the Luna II Blockade currently stable?

    Yes. Too stable in fact, it's more than likely that the Luna forces are deliberately trying to keep the forces stationed here in place in a slow battle of attrition which they can afford to take. Even your daring assault hasn't really tipped the numbers in your favour.

    >If we were to head towards where Revil has sent the second Federation space fleet at flank speed, how long would it take to get there, and would it be enough time to do battlefield repairs on our suits and on Hovis' Mobile Armor?

    Full speed would be about an hour, it's possible that a reasonable amount of repair work would be able to get done on the Val Velo, but possibly at the detriment of other suits. That said, none of the other suits have anywhere near as much damage as it.

    Incidentially, the journeytime to California would be about an hour as well, including re-entry, but you would be going the opposite direction to the Federation fleet.
    >> Anonymous 01/07/11(Fri)12:14 No.13430827
    >>13430731

    The question is simple. Loyalty to our lord Garma to help save the forces on Earth- or Sieg Zeon, damn the Gundams, full speed ahead and have to deal with another potential Gihren-superweapon/nuke disaster in the process, as he's a fucking moron.

    I vote we help save Garma. If we can get a significant number of forces out of the gravity well intact, those can then be rammed straight into the back of the Earth-launched invasion force, where they'll do damage far in excess of normal owing to the dynamics of Federation forces trying to shove forward.

    Besides, how can we tell his girl that we left him to die in the dirt? Unheard of.
    >> Arty 01/07/11(Fri)12:15 No.13430840
    >>13430811
    Step 1) We need to contact the commander of our fleet here near Luna 2 and find out what their plans are as far as if/how they'll abandon the blockade. Request that they send the fastest of the ships with us when/if we head for the main fight to help Char.

    More planning elements to follow it we end up going with this. No point posting them until we agree on which battle we're headed for.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)12:18 No.13430866
    >>13430840
    This is a good idea. Before we run off and do whatever, lets get in contact with the local commanders and find out what their plans/situation is.
    >> Anonymous 01/07/11(Fri)12:21 No.13430883
    >>13430840
    Right. Let's find out what the other commanders are doing, and let's try to hash out a strategic battle plan with them.
    >> Anonymous 01/07/11(Fri)12:22 No.13430890
         File1294420932.jpg-(63 KB, 744x415, BEST PLAN EVER.jpg)
    63 KB
    >>13430811
    We're outnumbered,outmaneuvered, and signs are that we're about to be outgunned as well. The war is lost. We're Garma's men. We need to protect what we value.

    As for our tactics, I vote we follow the BEST PLAN EVER but reversed. Dynamic reentry from orbit riding rockets into the thick of the enemy forces.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)12:25 No.13430918
    >>13430890
    Riding missiles though the Earth's atmosphere will not protect us from the stress of reentry, we will all burn up and die horrible flaming deaths. We will use HVT's and the shattered hulls of Federation warships to rain down on the enemy.

    THEN we will use THE BEST PLAN EVER to get back into space, taking the Federation space invasion force from behind.
    >> Anonymous 01/07/11(Fri)12:26 No.13430927
    >>13430840
    In space, do you think we can direct the battle Gihren-wards? Move the battle his way then have every scatter and leave him to take the brunt of the assault?
    >> Anonymous 01/07/11(Fri)12:28 No.13430949
    >>13430918
    ...I had actually written that out and deleted that part.
    >> Arty 01/07/11(Fri)12:31 No.13430965
    In the time it'll take to win one of the battles the other will likely be over. California base is the most heavily fortified Zeon position left on Earth. If we were to go down there and win that fight there's a good chance we'll lose the one in orbit. Once that happens the federation can cut off Zeon positions on Earth by taking complete control of the orbital space.

    California base is useless to us if we cant evacuate our forces into orbit when the time comes. We need space superiority or something close to it.
    >> Anonymous 01/07/11(Fri)12:33 No.13430979
    >>13430927

    Actually, if we were in space, I'd fully expect Gihren to try and pull some random shit when we were as deeply engaged as possible.

    The safest, sanest, and best option is to fight as FAR AWAY from Girhen's latest superweapons as possible. It's like being Char's wingman time >9000.

    We need to take care of our own.
    >> Anonymous 01/07/11(Fri)12:34 No.13430989
    >>13430965
    I'd rather lose space and save Garma than save space and lose Garma.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)12:38 No.13431022
    >>13430965
    I would agree with you if it weren't for the fact that there is NO WAY IN HELL that we'll win the space battle. We're up against 30 cruisers, 10 battle ships, and 15 freaking Carriers, not to mention whatever MS and Gundam units they brought with them.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)12:38 No.13431029
    >>13430866
    >>13430840

    You manage to raise the two overall commanders involved in the battle. A Commodore Schwarz leading elements from the original Luna II garrison, and Rear Admiral Strangeways who commands the Solomon reinforcements.

    After making sure they're aware of of the situation you ask them what their plans are now.

    "We can't retreat with a fleet of this magnitude on our tails, the constant harrassment attacks they would be able to levy would defeat our forces piecemeal before we even get to the second Federal Fleet." Commodore Schwarz points out. Rear Admiral Strangeways agrees with him.

    "The only way realistically to be able to reinforce them would be to break the enemy here somehow. With our forces, the only way to do that would be a full scale all or nothing blitzkrieg assault, breaching their MS line and striking at their ship support elements."
    He suggests.

    "...do you have the forces to do that?" you ask.

    "We don't. Even if we did, if it failed the entire fleet here would be destroyed leaving the way to Solomon open. But if the Granada fleet retreats or is defeated then the enemy fleet will be able to trap us into a pincer attack. We can hold the Luna II force here indefinately if needs be, but that only serves their purposes."
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)12:44 No.13431067
    So we've got our two small fleets against their two big fleets. If we were able to combine all of our forces, we might have a chance if we took the enemy on one at a time, but as it stands, there is no way that can happen.

    We're fucked in space, at least we have a chance to save some people on the ground if we try. I'd rather be a thorn in the Federation's side back on Earth, using hit and fade commando tactics than go out in a blaze of glory in space. And lets not forget saving Garma.
    >> Arty 01/07/11(Fri)12:44 No.13431070
    >>13431029
    Damn. I've got a plan worked out that would help Char but it'd be useless without atleast 5 ships.

    Send a coded Message to Char. If they havent brought out the Elmeth now would be the time. They need to keep it to the rear of the formation or somewhere safe from the main fighting and start sniping Federation warships.
    >> Anonymous 01/07/11(Fri)12:46 No.13431092
    I vote for this:

    1) Save Garma and as much of the California forces as possible. Screw Earth. We're spacenoids.
    2) Keep the Luna II Blockade fleet as it is.
    3) Take the California Fleet, gut the Federation defense by one-twoing it between Garma and the blockade fleet, and take Luna II.

    The Federation fleet assaulting Zeon is limited to resources on hand. If we can take Luna II- and with what is likely near zero reinforcements available now from Earth, this has become possible, then it's worth it to abandon California like we did Odessa in favor of taking what we can hold with the forces we have.
    >> Anonymous 01/07/11(Fri)12:49 No.13431110
    >>13431092
    If we were to somehow take Luna II, even if we lose Earth, we would be in command of the orbital space.

    This might have merit.

    So, are we sending the entire Nachtmaren down to support Garma, or splitting the unit like here: >>13430802
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)12:51 No.13431128
    >>13431092
    On there is no such thing as a California Fleet. There might be a small orbital garrison, but I wouldn't bet on much more than a handful of Musai's.
    >> Anonymous 01/07/11(Fri)12:55 No.13431150
    We're in space, right?
    Are the Federation forces actually arrayed in a battle line, like traditionally on Earth? Because if so, then using superior spacenoid 3-dimensional thinking, we could attempt to have a group of heavy-hitting MS come at the Feddie capital ships from below their line, forcing them to either pull elements from their front line (allowing our capital ships an opening to punch through) or having the ships fend for themselves.

    Was this discussed in the last session? I can't remember.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)12:57 No.13431162
    >>13431150

    The Luna II forces are no novices to three dimensional combat thanks to almost a year of back and forth skirmishes with the Zeon forces. The front line extends both vertically and horizontially.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:02 No.13431184
    Alright, well we know that unless we pull some major shit out of our asses, then the fleet we're with right now needs to sit right where it is to keep an eye on the Luna II forces, nothing we can do about that.

    I say we send a message to Char telling him that he damn well better hold the line while we go down to Earth, otherwise we'll be fucked coming back up. If he can hold the line long enough, then we can hit the Odessa fleet from behind when he haul ass off Earth. Other than that, send out an all call to all other Zeon space forces to move into position to support Char and repel the Odessa fleet. With any lcuk we can muster enough ships for them to hold out long enough for us to come back with reinforcement from Earth.
    >> Anonymous 01/07/11(Fri)13:03 No.13431190
    >>13431162
    Well then.
    Should we leave the blockade fleet here to keep the Feddie fleet from moving? I don't see any way we could bust our way through their lines right now.
    That would leave us with either going to help Garma or Char.
    Right back where we were an hour ago.

    So, again, Earth? Second Feddie fleet? Or split the unit and go for both?
    Though I suppose we could always do a suicidal charge with a Zaku whose reactor is set to overload to create a nuke without breaching the Antarctic Treaty...
    >> Zeta Zaku 01/07/11(Fri)13:04 No.13431203
    >>13431184
    It's unlikely California will have much in the way of space-capable units to hit the fleet with if we do that. Even if they do, throwing a bunch of HLVs into their flank will probably just get all our pilots killed messily.
    >> Anonymous 01/07/11(Fri)13:06 No.13431216
    1.) Sent Icelina to Von Braun
    2.) Save Garma, evacuate forces from California.
    3.) Have Icelina broker surrender of Garma and his forces to the Von Braun government.
    4.) Enjoy 'House arrest' style of surrender at Von Braun as heroic enemies who personally risked their lives to save the city of Von Braun from the illegal and villainous attacks of Gihren Zabi.
    5.) Wait for Zeon to rise again.
    >> Arty 01/07/11(Fri)13:08 No.13431228
    How big is the California base orbital garison and how long would it take the Federation to realise if they went missing?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:09 No.13431239
    >>13431203
    Better than nothing. The alternate is everything getting killed or captured once they are overrun on Earth. At least there is a slight chance that some might survive to fight another day if we can get them into space and break though the Odessa fleet and get to safety.

    >>13431216
    Not that bad of an idea.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)13:09 No.13431242
    >>13431208

    It's pretty much as >>13431128 described it, a couple of Musai cruisers if that.
    And that's assuming that they haven't been pulled off to help Char or your forces yet.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:13 No.13431275
    >>13431242
    Lets hope not, we'll need at least a few ships to transfer over to once we get back into Orbit. No use in sending up a bunch of HVTs if all they are going to do is sit there and wait for pickup by whatever side wins the space battle.
    >> Arty 01/07/11(Fri)13:13 No.13431280
    >>13431242
    A handfull would be enough if we could borrow a Zanzibar or pair of Musais from the Blockade fleet as well.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)13:15 No.13431292
    >>13431275

    You do remember that the Outer Heaven is fully re-entry capable right?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:19 No.13431319
    >>13431292
    That's good for us, but what about MS units and personnel that we bring back up, it can't all fir on the OH. We'll need at least a few ships to casualties/support staff over too, as well as any MS units that may be in need of light repairs/rearmament/hasty space capability refits.

    However, we could empty out the OH once in orbit for all the MS work, since the OH hangers are probably much better equipped for that sort of thing. Even then, we can't just leave everyone floating around in HVTs, we need to get them on a ship and back to safety.
    >> Anonymous 01/07/11(Fri)13:20 No.13431322
    We seem to slowly be coming towards consensus that we need to, if not break the Federation attack on California, at least help to buy time for Zeon North American forces to escape back to space, and Char is going to have to depend on his plot armor to live through the battle with Amuro this time around.

    So, attack plans: re-enter and drop down near California base for a coordinated attack?
    Or smash down into the middle of the Federation offensive from orbit like the fist of an angry Skull Knight, made of BEES?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:22 No.13431340
         File1294424564.jpg-(112 KB, 800x800, 1284493516197.jpg)
    112 KB
    >>13431322

    I have an idea, we need to design a suit reactor that provides power by harnessing a swarm of angry demonic bees.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)13:23 No.13431347
    >>13431319

    Not sure if this will help but there are effectively an unlimited supply of HLV's available for use in the Orbital Zone over California if you want to use them.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:26 No.13431357
    Shit, I just realized something. We need to find something to do with Hovis. The Val is fucked,and isn't of any use in atmo. We also don't really have time to run him back to Pezun for a change out (or do we?), and we can't exactly just dump him with the fleet in his condition,unless they can spare a ship to tow him back for repairs, then he can join up with the Odessa defense fleet later on.
    >> Anonymous 01/07/11(Fri)13:27 No.13431364
    >>13431347
    Could we have a large group of the HLV's targeted on the Federation forces, have them re-enter in an assault formation to make it look like Zeon reinforcements from out of nowhere have just arrived?
    We could either target the massed Federation forces to confuse them, or have them come down at California base to bluff the Federation about our numbers.
    >> Arty 01/07/11(Fri)13:27 No.13431365
    So I figure I might as well post my attack plan in full since it's apparently never going to happen.

    Step 2) Try and get a coded message to Char and tell him to deploy the Elmeth if possible. It should be held back away from the main fighting to act in a support role like we've all discussed. The Elmeth should NOT be used to try and attack the Gundam, concentrate on warships. If at all possible keep regular MS teams away from the Gundam, try and distract it and keep it out of the main fighting. (Hell, throw M'Quve at it.)
    Lastly, let him know we'll be coming in hard and fast when we get there and to be prepared for the Fed's ship formations to get a bit confused.

    Step 3) Equip all MS with an additional beam chaff grenade and/or swapping out our AP launchers for more chaff. Ships in our group are to standby to launch defense missiles with more chaff but should still keep some in reserve. Make sure there are a half dozen fighters, os some MS or MA that could act as a lasercom relay in our ship squadron. Check with the ship's gunners to figure out how fast they can get a remote weapons lock on a fast moving target via data from the lasercom relay.

    Step 4) With a group of ships moving quickly from one part of the Earth Sphere to another it would make sense to accelerate until the midway point then decelerate down to combat speeds. I propose that we dont decelerate as much as normal, coming in at the Federation fleet at a much higher speed. Our Mobile Suits will then deploy out in front, with lasercom relay craft at the midpoint between them and our ships, this should more than double the time our cruisers have to lock targets.
    >[cont]
    >> Arty 01/07/11(Fri)13:30 No.13431377
    >>13431365
    Step 5) The approach: shortly before we enter weapons range all MS are to use their extra AB chaff grenade and cruisers are to launch their defense missiles to go off near the forward MS. All of this should create a virtual wall of beam chaff which will have enough momentum to stay with our formation for a few minutes. Minutes are all we should need.

    Step 6) The Attack: The MS should be carrying a heavy ballistic loadout, this shouldnt be a problem for most of the other Zeons with us. Our team should be able to make good use of their beam weapons though once the chaff starts to dissapate. The MS are to be tasked with disrupting fighters, Balls and MS, doing anything possible to scatter their formations. Our cruisers should be be using the remote targeting to fire at enemy MS and warships and strike them just as they're emerging from the chaff cloud. Heavy beam weapon fire should be able to take out nearly anything with just a couple of good hits.
    Missiles and Torpedoes should be reserved for use against ships deploying their own beam chaff. Carriers are the primary target but we cant ignore the chance to kill off smaller ships.
    If the Val Varo is repaired in time it should hang back behind the chaff cloud and act as a heavy interceptor taking out GM's or whatever gets through.
    Step 7) GTFO: When the chaff cloud covering our advance dissapates then it is time to leave. (If not sooner) All of our MS and support craft should pull back to their cruisers and carriers and protect them as they fight a way out. This would be a good time for the cruisers to use their remaining AB chaff.
    >> Anonymous 01/07/11(Fri)13:30 No.13431385
    >>13431292

    Yep.

    Next question, and it's cold-blooded- how many ships in the blockade are effectively running without their MS complement due to losses here?

    We take some of them with us. We use them as ferries for anything we can send up from California to help with Luna II and get down there in the Outer Heaven to clean house ourselves.

    If Garma dies, the odds are very good Gihren will figure out something in space to wipe out the lot of us in typical back-stabbing fashion. Even if everything went to hell and we ended up surrendering down there, we're the brave clean face of Zeon and there's something sane to rebuild from.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:30 No.13431388
    >>13431347
    Can HVTs be used like a normal ship in space? If it's possible to load non critical personel/equipment/casulties into one and then use it to send them around the Odessa fleet and back to friendly territory by themselves, then that would probably be the best thing to do. I was under the assumption that HVTs were little more than massive cargo containers with a rocket engine on them used for blasting straight up into orbit or slowing them for landing after reentry, and that they couldn't really be controlled or "flown" in space.
    >> Arty 01/07/11(Fri)13:31 No.13431392
         File1294425076.gif-(17 KB, 706x856, battle in Earth orbit.gif)
    17 KB
    >>13431365
    >>13431377
    Derp. pic related
    >> Zeta Zaku 01/07/11(Fri)13:33 No.13431405
    >>13431388
    That's basically what they are. They might have a small one- or two-man bridge for control, but they're more or less a cargo bay strapped to several large rocket engines.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:36 No.13431421
    Looks like a blaze of glory run there Arty, something nice and flashy that will net us a few good kills before we are blown apart in a nice glamorous death by the massed fire from dozen more Fedie craft and the countless MS units and fighters they will have.

    I am liking taking a few ships with us back to Earth to bolster/replace the Cali space garrison. Just a Musai or two to help ferry suits and provide some fire support for when we try to break out.
    >> Anonymous 01/07/11(Fri)13:36 No.13431422
    >>13431388
    That's an idea. They'd be uncomfortable and have no defenses, but they might be useful emergency cargo and personnel haulers in a pinch.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)13:37 No.13431425
         File1294425446.jpg-(108 KB, 500x805, 1294003132366.jpg)
    108 KB
    >>13431385
    >Next question, and it's cold-blooded- how many ships in the blockade are effectively running without their MS complement due to losses here?

    We take some of them with us. We use them as ferries for anything we can send up from California to help with Luna II and get down there in the Outer Heaven to clean house ourselves.

    You ask about taking ships which have lost their MS complement to California to replenish them with Mobile Suits there. Commodore Schwarz looks up some numbers on his tactical network. He says that he's got two Musai's he could supply to you for this purpose, although he also points out that both of them are low on conventional ammo, if that matters.
    Rear Admiral Strangeways claims he has no ships to spare for ressuply, as he needs their firepower.

    >>13431388
    >Can HVTs be used like a normal ship in space?

    No. They contain enough fuel to either reach escape velocity or to safely re-enter the earths atmosphere, after each trip they need to be refueled. Usually by an on-site Papua or other supply vessel. Of course if that supply vessel has been called off for whatever reason then you'll have to make do with whatever HLV's are fueled or not.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:39 No.13431445
    And if we really do have a large number of the at our disposal, then I'm all for dropping a bunch on the Fedies heads. Drop the freaking sky on em, might even manage to deal some good damage to their forces with a rain of HVTs. That will also provide good cover for the OH, and might even scare the Feds into a temporary retreat if they think they might be overwhelmed by a Zeon counterattack, which could buy us valuable time to load up and GTFO.
    >> Zeta Zaku 01/07/11(Fri)13:44 No.13431478
    >>13431425
    Komusais aren't much, but every ship that can carry a body helps. Take them. If anything, we can at least cram in a spare MS team or a bunch of refugees at least.
    >> Arty 01/07/11(Fri)13:44 No.13431480
    >>13431421
    We're going to have to fight that fleet one way or another if not today then as soon as Char's fleet gets his ass kicked. If we lose the fight in space that is happening right now the war is over. The Luna 2 force will be pincered and destroyed and both fortresses will be besieged.

    An all out attack to kill as many Federation ships as possible before retreating is the only viable option as I see it.

    >blown apart in a nice glamorous death by the massed fire from dozen more Fedie craft and the countless MS units and fighters they will have.

    It's a fast highspeed attack. The cruisers wont be able to touch us because of the beam chaff and our MS will just have to kill as many MS and fighters as they can. We're in and out in 3-5 minutes tops.
    >> Anonymous 01/07/11(Fri)13:44 No.13431484
    >>13431445
    Not only that, but dropping HLV's would be a loophole in the Antarctic Treaty's prohibition against orbital weapons.
    It's not an orbital weapon, it was a suicide attack by Zeon forces in re-entry vehicles.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:45 No.13431495
    Alright, hows this:

    We take the two Musai's and head to the Cali drop zone. If the garrison is still there, all the better, draft them into our service and put them into a defensive holding formation to keep us clear on the way back up.

    Gather up a few fueled HVTs and have them set up to take on passengers as soon as we get back and be ready for a rough ride into the general direction of friendly territory. They can get picked up later. If we only evac enough that they can all be carried on the Oh and the Musai's then good for that.

    We take any empty or partially fueled HVTs and drop the fuckers right on the Feds, then send another wave of fueled HVTs down behind them to make it look like a Zeon orbital counterattack. The OH comes down behind all that and we do whatever we need to do.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)13:46 No.13431498
    >>13431445

    I should point out that crashing them into the sea might not do all that much damage. Whilst crashing them into the harbour would damage our own dock facilities, as well as possibly risk hitting our own forces.
    Plus, witht he amount of minovsky particles flying around it's not like you can redirect their targets on the fly. You'd have to set them up from space.
    >> Anonymous 01/07/11(Fri)13:47 No.13431509
    >>13431480
    We already tried that last time, nearly got killed, and still barely put a dent in their numbers and offensive strength.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:48 No.13431515
    >>13431480
    The war is ALREADY lost. All we're doing is fighting a delaying action while we can rescue as many Zeonic citizens as we can. Once we're back in space, the only smart thing to do is to fall back and consolidate our forces and then try to sue for peace.
    >> Arty 01/07/11(Fri)13:50 No.13431531
    >>13431515
    If we fail in space the only option the Federation is going to give us is UNCONDITIONAL SURRENDER! We're now in the business of trading lives for terms.
    >> Anonymous 01/07/11(Fri)13:51 No.13431545
    >>13431478

    Not to mention if those Musais are low on ammo, they're also high on cargo capacity.

    If we're evacing California, that just means more consumables to take on in a hurry. And frankly, getting even two more ships with a full MS complement means we're a lot more dangerous if space is the race.

    I'm tempted to send a wave of HLV's on a dummy angle. We've got other friendly ground positions besides California Base, correct? Go in. Drop HLV's near one or two of those positions for good measure with false messages indicating resupply is needed for Alpha, Beta, and Gamma companies when they land- while we go straight into California and rip some Feddies a new asshole.

    Convince the Feddies that they're going to get slapped by reinforcements from three sides while Nachtmaren is committing to California and we might just pull some of the killing pressure off long enough to do something here.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:51 No.13431546
    >>13431498

    Ah, I didn't know that the forces attacking Cali base were mostly surface ships, I was thinking we would drop the HVTs on enemy ground forces surrounding the base.

    If that's the case, then scratch dropping HVTs on the Feds, and just send a few down to make it look like Cali base is getting reinforced. If things get desperate, we might be able to refuel and re use them to get back anyway.
    >> Anonymous 01/07/11(Fri)13:52 No.13431556
    >>13431531
    I think we're pretty screwed anyways. I say we at least save one of the few decent guys left in Zeon. Leaving Garma and his forces to die on Earth serves no real purpose to us, while if we can get him and his army and whatever isn't bolted down in Cali up into space, it can bolster what few forces we have in space. Assuming Char can use his plot armor to delay the Fed fleet up to that point.
    >> Anonymous 01/07/11(Fri)13:54 No.13431563
    I want to lie, ship wrecked and comatose, drinking fresh mango juice. Gold fish shoals nibbling at my toes... fun, fun, fun. in the sun, sun, sun.

    Fuck yeah David Lister of Red Dwarf.
    >> Anonymous 01/07/11(Fri)13:54 No.13431568
    >>13431515

    Fighting as if Zeon has already lost will only mean the cost of actually losing will double. The enemy is not all-knowing, the fog of war is blinding, and the longer we play smart, the more likely some Feddie is going to do something stupid and give us an opening- if not for complete victory, than at least a step towards remaining an intact fighting force. Or even an intact nation after this is all done.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)13:55 No.13431572
    >>13431545

    False messages would work if the Feds actually had any way of intercepting them at this point.

    BRB Dinner
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)13:55 No.13431574
    >>13431545
    This is a good idea too. Try and make the Feds split their forces to counter dummy attacks. If there ARE any enemy ground forces, dropping a few pods behind them would be the ultimate troll attempt to make them think they are being surrounded by orbital forces.
    >> Anonymous 01/07/11(Fri)13:56 No.13431587
    >>13431531
    >>13431515
    What the Hell are the Loyalists doing, by the way?

    Gihren has to know that the sooner the war is over, the sooner the victor is going to come after him, without a second enemy to divide their attention.
    It's in his own best interest right now to support the Legitimacy, temporarily, even if it's to simply extend the war and solidify his position further.

    He's power-mad, but he's not stupid.
    >> Anonymous 01/07/11(Fri)13:58 No.13431598
    >>13431572

    If I can have a volunteer or two crazy enough to "accidentally" pilot an HLV into Federation forces (intact) and spill the info, I do believe we can manage a little information warfare. We'll just have to put some debris in the cargo bay to make them think it was carrying supplies before they had to jettison it due to "thruster failure" and emergency-land the HLV outside friendly territory.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)14:00 No.13431610
    >>13431568
    Trying to convince yourself that you can win a hopeless battle will increase your loses even more. From a tactical standpoint, we are completely outnumbered and fighting on two fronts. One enemy already has a numbers advantage on us and is quickly overtaking us technologically, and the other isn't afraid of using WMDs and other underhanded tactics.

    Try to win at this point is just pure folly. We need to dictate defeat on our own terms, and do what we can to bolster our forces and make the enemy want to allow us to surrender on our terms rather than fighting a costly final battle.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)14:03 No.13431625
    >>13431587
    He's Space-Hitler, and if you remember from the series, he really did think he could win against all of the Federation even after they pushed him all they way back to his finale point after overrunning all other Zeon forces. He's going to think he still has a chance up until the point that he gets taken out.
    >> Anonymous 01/07/11(Fri)14:05 No.13431648
    >>13431625
    >He really IS that stupid.
    Yeah, I forgot about that bit.

    Though I wouldn't put it past him to fire the Colony Laser at the battle going on over Odessa to take out the Federation and Legitimacy space fleets simultaneously.
    >> Zeta Zaku 01/07/11(Fri)14:11 No.13431687
    >>13431648
    Luckily for us, the Solar Ray probably doesn't have that kind of range. If it did, he would have already used it on Solomon or Granada by now.
    >> Anonymous 01/07/11(Fri)14:12 No.13431691
    >>13431610

    Victory at this point is defined as "Zeon survives". My gut tells me that Gihren will try something incredibly stupid and self-serving to try and preserve the space front. Our job is to make sure something worth saving of the Zabi family and Zeon lives through that. That means Garma and whatever portion of Garma's forces we can preserve. Besides, we're too damn honorable to swallow whatever devil's solution Gihren is going to try on his end- with any luck, it'll provoke the Federation into lunging straight at his ass and buying us more time.

    Also, gawd only knows where they scraped all those forces together to chuck at Zeon proper. I wonder if that exposed a weakness somewhere on Earth...
    >> Anonymous 01/07/11(Fri)14:15 No.13431716
    Since Commodore Schartz's forces and the Luna II fleet are basically neutralizing each other, could we get him into negotiating a ceasefire dependent on neither fleet moving to support their allies? We're just wasting lives at this point, and every person saved is another veteran for the next war.
    >> Arty 01/07/11(Fri)14:19 No.13431755
    >>13431716
    The Feds have no reason at accept a cease fire because they're winning by so much right now. We'd have to defeat or drive back one or two of the three forces we're currently fighting to get one.
    >> Anonymous 01/07/11(Fri)14:21 No.13431770
    >>13431755
    He meant a ceasefire at Luna II only.
    >> Arty 01/07/11(Fri)14:23 No.13431785
    >>13431770
    Again, they have no reason to accept a cease fire because they're tying up Zeon ships that are needed elsewhere.
    >> Anonymous 01/07/11(Fri)14:25 No.13431806
    >>13431785
    That's the point, man. It's better than nothing. Suggest a ceasefire between the two parties at Luna II. They both know that they're just there to keep the Zeon ships from leaving. So arrange a ceasefire for as long as everyone there stays put. Otherwise people on both sides are going to be dying for nothing.
    >> Anonymous 01/07/11(Fri)14:26 No.13431818
    >>13431770
    >>13431785
    Also, it's been indicated that while it would take time, the Federation fleet here at Luna II is slowly winning by using attrition tactics.
    There's no reason for them to agree to a cease-fire when they know they can win instead.
    >> Anonymous 01/07/11(Fri)14:27 No.13431827
    >>13431818
    Are you a traitor to Zeon, motherfucker?
    >> Anonymous 01/07/11(Fri)14:29 No.13431844
    >>13431806
    And if we can get Garma to do this it puts him in a position as peacemaker, which can be useful for him post-war.
    >> Anonymous 01/07/11(Fri)14:31 No.13431856
    >>13431827
    No, but the effective Word of God ( >>13430811 )
    >more than likely that the Luna forces are deliberately trying to keep the forces stationed here in place in a slow battle of attrition which they can afford to take
    Is that the Federation is in a better position to take the losses from this battle, and they can afford to keep up the pressure.
    >> Anonymous 01/07/11(Fri)14:32 No.13431866
    >>13431856
    So, Apologized already knows that. Don't kill Zeon preemptively before Apologized just because that's the way it's headed.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)14:40 No.13431934
    >>13431587

    That greatly depends on several things, like: How badly his authority within the Loyalist faction has deteriorated, he could be simply trying to resecure his own position at the moment. Even if that's not the case, there are still several things he could do aside from rejoining with the Legitimacy. Such as trying to bring the federation to the negotiations table himself, trying to make some kind of war winning superweapon or possibly just making best preparations to make a run for it.
    >> Arty 01/07/11(Fri)14:42 No.13431961
    >>13431934
    Assuming Char loses the battle in space, where could forces evacuating from California into space retreat to?
    >> Anonymous 01/07/11(Fri)14:46 No.13431996
    >>13431961
    That's why we need to negotiate some kind of ceasefire at Luna II and go help Char.
    >> Strategist 01/07/11(Fri)14:50 No.13432031
    alright here is an idea. There are a lot of HLVs right?

    we load them up with either explosives or beam chaff, possibly MS and send them off towards one of the fleets in a giant swarm. ideally, they detonate in the middle of enemy units, and the shrapnel might destroy some, while disorienting all. Apologised, would we be able to do a remote detonation of an HLV rigged to explode, and would the HLV swarm even be big enough to get that close?

    If we can, i want a massive wave of them, with the beam chaff carrying followed by the explosive carriers, followed by MS carriers. The beam chaff ones spread beam chaff to protect the HLV's behind them, the explosive ones disorient the line or destroy ships whichever is possible, and the MS loaded ones strike fast and hard while they are still reeling.

    Also, we make a call out for aid from the "Loyalist" faction and present the truth, Gihren is powermad and willing to nuke neutral civilians, and Zeon needs to stand together or all will fall apart, or somesuch statement. The goal is to get some of them to not switch sides, but at least shoot the feddies at the same time as we do. Tell them they don't have to join our side, but they are still enemies of the federation and their aid could tip the balance.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)14:50 No.13432037
    >>13431961

    Aside from using the HLV and other assets to make a sub-orbital jump to Africa (all kinds of risky, but still a viable option. Hawaii is still under Zeon control for now as well.
    If California is under attack it's a fair assumption that New York will be shortly, so that's probably not a good retreat spot.

    For space, the only remotely viable option would be to try and gain asylum in neutral Side 6, which would put them out of the war. Or alternatively, they could try a risky move for the Moon.
    >> Anonymous 01/07/11(Fri)14:55 No.13432083
    >>13432031
    I think it's been said before that HLVs barely carry enough fuel for a single reentry or launch. While it's true that we can just boost them on a ballistic trajectory towards the fleet, they're probably too big and too slow to avoid any point defenses the Feds have. Plus, it's going to take time, labor, and resources to pull that off and we have none of those.

    >>13432037
    I think making a run for Side 6 should be last resort. At the very least, Garma can set up a government in exile or something.
    >> Arty 01/07/11(Fri)14:57 No.13432099
    >>13432037
    So they're completely completely cut off from both Solomon and Pezun? That's mildy annoying but not surprising.

    Could one of the space fortresses be pushed out of the Earth Sphere and towards the asteroid belt using their remaining nuclear stockpiles? I'm only suggesting this because we're getting totally raped and nobody wants to fight the federal main fleet.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)15:01 No.13432128
    >>13432099

    They're not at the moment, but if Char's forces or the forces fighting the Luna II fleet are forced to retreat then they will be.
    >> Zeta Zaku 01/07/11(Fri)15:02 No.13432145
    >>13432099
    Something like that would require spare nuclear pulse engines, and those aren't exactly in great supply.
    >> Anonymous 01/07/11(Fri)15:07 No.13432188
    Alright, it's been 3 hours and we're no closer to pulling Zeon's fat out of the fire than when we started.

    Do we go support Char, save Garma, split the team, or attempt a final breakthrough the Luna II Federation fleet, so that the blockade fleet could go and support the other space battle?

    Apologised, would an MS reactor critical overload be considered a breach of the Antarctic Treaty? I don't remember if you already answered this in the past.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)15:09 No.13432205
    >>13432188

    No, but critical reactor breaches on MS aren't all that big of a bang as you seem to think. Basically, they go up like they did in the show.

    They are after all, super-miniaturised fusion reactors.
    >> Strategist 01/07/11(Fri)15:10 No.13432218
    three things:

    One: is my plan outlined in >>13432031 possible or not.

    Two: where is Incognito?

    Three: Where is Dozle, and could we call him for help. This sure as hell necessitates pulling him in, especially if he has the Big Zam finished. Actually, the Big Zam alone might turn the tide, at least for a while. Hell, he leads the space attack force right? He should already be on his way practically.
    >> Anonymous 01/07/11(Fri)15:12 No.13432225
    >>13432205
    >explosions not as big as hoped
    Ah. I assumed that the size of the explosion was a result of an emergency super-fast reactor quenching system that would activate in the microseconds between the loss of control systems and the failure of the Minovsky containment bottle.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)15:13 No.13432232
    >>13432218
    >One: is my plan outlined in >>13432031 possible or not.

    yes. If enough HLV's are loaded with fuel, also, where would you be getting the Anti-Beam chaff from?
    >> Arty 01/07/11(Fri)15:14 No.13432241
    >>13432218
    >Three: Where is Dozle, and could we call him for help.
    This is the most brilliant thing I think anybody has posted today. Get a message to him ASAP and tell him we're a little over our head and could use some deployment advice.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:16 No.13432253
    >>13432188

    The general consensus seems to go save Garma; we're having some trouble agreeing on a plan of action though.

    My plan: Take the two Musai's that are low on ammo and missing their MS units and head to Earth. If the Cali orbital gerrison is still around, we draf them into our command and have them set up and get ready to take on whatever we bring back.

    We then drop a number of HVTs down into Cali base to make it look like they are being reinforced. We also drop a number of pods around Fed forces/in other areas to make them think we are counterattacking in multiple areas to try and get them to split their forces.

    We go down in the OH and support Garma's forces while they load up as many men and suplies as they can into the OH/HVTs and then we GTFO back into space. We link up with out waiting Musai's and transfer over what we can. If there is a lot of stuff/people we can't take, then we load them into fresh HVTs and send them on a ballistic trajectory into friendly/neutral territory to be picked up later.

    Then we try and break though the Odessa fleet and link up with friendly forces and fall back to consolidate our forces.
    >> Strategist 01/07/11(Fri)15:21 No.13432284
    >>13432232
    get the beam chaff from anything that can spare it. The idea is pretty much to try and use the HLV's to deliver our MS to their rear lines, or front lines if we can't get that far, while the enemy is in disarray. hell, just cluttering up the enemies locations with numerous hulks to hide behind would be useful. We rock in close range battles.

    >>13432253
    Going down to california, while tempting to make sure Garma doesn't die, would not help zeon in the long run. Besides, Garma knows how to fight. We taught him that much at least. Have trust in him!
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)15:23 No.13432298
    >>13432241

    Given the severity of the situation, you ask what Admiral Dozle was planning in Solomon. Rear Admiral Strangeways tells you that he was currently preparing his remaining forces for a second attack wave as soon as possible. But a lot of these ships were those in need of repair, refueling and recrewing. His ETA was at the time, no less than 5 hours when left. Which should mean that his forces should be on the move by now, however it would take at least three hours to get from Solomon to either here or Admiral Char's position.

    Under the circumstances, he's probably making his way to Char's position as we speak.

    >>13432253
    Go with this plan then?
    >> Anonymous 01/07/11(Fri)15:25 No.13432311
    >>13432284
    The problem with that plan is taking away beam chaff from other ships here means taking anti-beam defenses away from the other ships in this battle. The Federation still has a big edge over Zeon in the deployment of beam weaponry.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)15:26 No.13432324
    >>13432284

    >get the beam chaff from anything that can spare it.

    That's the thing, right now NOBODY can spare their precious beam retardant chaff. The only place that you could get it from would be California, since Beam Chaff doesn't propagate properly in gravity. Which means any stores of it they have manufactured for space use would be still available.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:27 No.13432336
    >>13432284
    You seem to be missing the point. If we don't go down there, then all Zeonic forces on Earth will be killed or captured. It's not just about Garma either, but retrieving out most valuable resource: pilots.

    I will say, however; that spamming the Odessa fleet with HVTs does have some merit, but it's not all that great of a plan of attack by itself. HVTs are big and slow, perfect targets for Fedie point guns. Not to mention loading them up and getting them on target would take lots of time and resources.

    While we're down on earth, the Musai crews could get a number of HVTs into position for use to use as a screen for when we get back. In that way, we not only save Garma and many other pilots and persons, but also increase our chance of survival against the Odessa fleet.
    >> Anonymous 01/07/11(Fri)15:28 No.13432345
    >>13432298
    I am in favor of stabilizing Zeon's North American holdings.
    Admiral Strangeway and the Luna II blockade fleet can keep the Federation Luna II garrison from leaving, and Dozle will undoubtedly be making his way towards Char's location.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:29 No.13432353
    >>13432324
    And there you have it, we can even try and pick up extra AB Chaff from Cali base to screen the HVT screen.
    >> Anonymous 01/07/11(Fri)15:31 No.13432366
    >>13432336
    Slight modification to the end of that plan.

    While we're down in California kicking Feddie asses, Hovis should stay in orbit with the Musai's. They should fix his MA, and he can provide some escort for the ships. At the same time they can prep extra remaining HLV's for a diversionary strike against the Odessa fleet from behind.

    If California has large stores of beam chaff left over, then the plan of loading up HLV's with AB chaff and launching them at the Feddie fleet becomes feasible.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:33 No.13432384
    >>13432366
    Yes, indeed; Hovis will stay in orbit. The Val is useless to us on Earth anyway, and maybe he can even get some work done on it somehow while we're planet side.
    >> Anonymous 01/07/11(Fri)15:34 No.13432404
    >>13432345
    We won't have any Earth holdings soon enough.
    >> Anonymous 01/07/11(Fri)15:36 No.13432420
    >>13432366
    I think we should keep the beam chaff for ourselves to defend against any possible interdiction attempts by the Feds. Packing it onto suicide HLVs is just a massive waste of it. Plus, what are we going to load into them to have them deal damage? HLVs just use conventional fuel (which they'll most likely expend before reaching the fleet) and I doubt we can pick up enough explosives from our existing stockpiles or whatever we find in Cali to turn them into a serious threat.

    Also, would it be possible to strap HLVs directly onto the Musais? It would give us extra cargo capacity and save us the time it would take to refuel them.
    >> Strategist 01/07/11(Fri)15:39 No.13432439
    >>13432353
    Okay, sounds good. I don't really have any counters to that, so no reason not to try. we can always try to get back up into space when we have stabilized the situation on earth. We could stay at the Luna-II garrison fight, but i don't see how that would help at all.

    Either way, we need more ships and suits in the battle. Can we make a call for Loyalists to attack the federation, and for Dozle to come and lay the smackdown on somebody? Also call for Nell if possible, but i don't think she's in anything that can turn the tide well enough.

    Also, where is the Gundam/white base now anyways? Would hate to be blindsided by that problem.

    >>13432420
    Thats what the third wave of HLV's carrying MS was for. The first wave was to spread beam chaff to protect the second two, where the second wave was explosives to disorient the enemy/panic them if possible or take out a few ships. the third wave was MS that would then take advantage of the disorder to strike as hard as possible and maybe turn the tide for us.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:40 No.13432451
    >>13432420
    The AB Chaff would be used to protect the HVTs. And while agree that they probably won't do much damage as we really cant fill them with explosives, they are better than nothing. The Odessa fleet is pretty big, so we have a good chance of hitting SOMETHING, and the HVTs are pretty big as well, so they can provide us some cover. At the very least they will draw some Fedie fire and give us a little cover. At best we score several direct hits against carriers or battleships that cause sympathetic explosions and damage other ships as well. We really don't lose anything by NOT using them, besides our lives that is.
    >> Anonymous 01/07/11(Fri)15:41 No.13432453
    >>13432439
    I believe the Gundam and White Base are part of the fleet Char is engaging. Another reason why we shouldn't directly confront them.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:43 No.13432470
    >>13432439
    White Base/Amuro should actually be with the Odessa fleet right now.
    >> Anonymous 01/07/11(Fri)15:46 No.13432498
    >>13432439
    Dozle is most likely already on his way to support Char.
    The Gundam and the White Base are with Revil at the Odessa battle.
    >> Anonymous 01/07/11(Fri)15:47 No.13432508
    >>13432470
    >>13432453
    All the more reason for us to aid the battle in space. I've long since stopped believing we can kill Amuro, but Char damn well can.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)15:48 No.13432514
         File1294433301.jpg-(149 KB, 706x594, bcbd03a1e89a2ecc1053aa75bdc839(...).jpg)
    149 KB
    >>13432404

    Theres always Africa.

    Okay, you outline your plan to your team and to Rear Admiral Strangeways and Commodore Schwarz.
    They wish you luck, and promise to hold out for as long as possible.

    "The rear matter, is how long Char can hold out against the enemy fleet over Odessa." Schwarz reminds you all.

    With no time to waste you say your goodbyes to the Death Wasp squad, and have the two depleted Musai's get in formation with the Outer Heaven as you all make best speed away from the fighting towards the California drop zone.

    Each of you in the squad tries to get as much done on their own respective Mobile Suits whilst the lions share of the shipboard mechanics work on the Val Velo. Everyone knows that they don't have much time, and that stakes have never been higher.

    After a tense hour, you arrive over California's drop zone to take stock of situation.

    In the Orbital Zone, is a single Papua class supply tender, which has been fueling up the nearby HLV's in preparation to them getting used.
    You link up with the supply ship and ask it where the garrison is. As you feared, it moved off to support friendly forces over Odessa.

    There are currently 59 HLV's fully fueled, and the ship predicts that it could probably refuel about another 20 to 30 before it's fuel supplies start to run low.

    ANY CHANGES TO YOUR PLANS?
    ANY ADDITIONAL INFORMATION YOU REQUIRE?
    >> Anonymous 01/07/11(Fri)15:50 No.13432532
    >>13432514
    Note: All the players are listening to Queen's I Am Immortal for the duration of this mission.
    >> Anonymous 01/07/11(Fri)15:51 No.13432540
    >>13432532
    Classical music? Really?
    >> Anonymous 01/07/11(Fri)15:53 No.13432556
    >>13432540
    Well the last time we dropped down to North America...


    And the time before that....
    >> Arty 01/07/11(Fri)15:56 No.13432571
    >>13432532
    Speak for yourself.
    http://www.dailymotion.com/video/x2iej8_08th-ms-team-action-radius-amv_creation
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)15:59 No.13432602
    I've been listening to the PSG OST, PM5K and Planes&Mercs sound track. I'm liking Queen's "Don't Stop Me Now" for this.

    Have the Musai's prep several HVTs with their remaining conventional munitions, it's not like they will have a chance to rearm anything later on, we can either handle that from the OH's stores or bring stuff up from Cali base.
    >> Strategist 01/07/11(Fri)16:00 No.13432607
    how long will we have once we go down/ how well is char doing?
    >> Anonymous 01/07/11(Fri)16:00 No.13432611
    >>13432514
    How about we take 30 down with us, to make it look like a sizable Zeon reinforcement.
    The Papua should continue to refuel the other HLV's for our diversionary attack at the Odessa fleet, then get back to Solomon or Grenada to refuel.
    >> Anonymous 01/07/11(Fri)16:00 No.13432612
    What is currently going after the California base and from where?
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)16:08 No.13432684
    >>13432607

    No data available. No large scale retreat order has been given at least, so the battle is almost certainly still going on.

    >>13432612
    Unfortunately California's Lasercomm network was disrupted fairly shortly after he sent his message to you, you can only assume the long range laser attenae was damaged or destroyed in the assault.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)16:14 No.13432737
    30 sounds like a good number. 15 down to Cali base, then three groups of 5 into other spots.
    >> Anonymous 01/07/11(Fri)16:17 No.13432759
    >>13432737
    15 - California Base
    5 - New York City
    5 - Outside Chicago
    5 - random location along the Rio Grande Defense Line
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)16:20 No.13432785
    >>13432759
    That's far to spaced out. Cali drop zone is in a geo-sync orbit to drop things i, guess what, California. To drop anywhere not on the western sea board of the US would take a lot of math and time.

    Drop the other groups into place behind Fed ground forces or into smaller nearby towns that are in a position to threaten federation holdings if we really were to land troops.
    >> Anonymous 01/07/11(Fri)16:22 No.13432798
    >>13432785
    Alright.
    So areas that would normally be picked out for a Zeon counter-attack.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)16:30 No.13432852
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    >>13432737
    >>13432759

    Okay then, you order 30 HLV's to accoompany you, 15 to extract friendly troops and AB-Chaff supplies from California and the others to act as decoys.

    You transfer the Val Velo out of the Outer Heaven and into the tight squeeze of the Papua's large carge bays. Several engineers and Hovis transfer over to continue to repair effort.

    "Stay frosty down there commander" he warns you as goes.
    "And yourself, keep this orbital zone clear of enemies, you hear?" you tell him back. He salutes, and you both go your respective ways.

    From the command deck, Anita gives you the tactical operations plan.
    "We're all ready for the drop, and the decoy HLV's have been put on automatic. Also, when we land, they're going to each take about 10 minutes to refuel. Hopefully there will still be enough fuel tenders to get them all ready to get back in to space as soon as possible. Since we don't know the situation, I suggest we make our re-entry a good 15 minutes before the HLV's come, since they'll be sitting ducks for any close enemy AA or Air Assets unless we thin them out first, sound alright Commander?"

    AGREED?
    >> Anonymous 01/07/11(Fri)16:31 No.13432868
    >>13432852
    Sounds good.
    Let's go and kick some Feddie ass.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)16:34 No.13432899
    >Stay frosty down there commander

    Poor Ramirez, our team's first real casualty. Magnificent bastard was killed by the White Devil while protecting Garma none the less. Well, at least he died quick and to a worth foe.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)16:40 No.13432953
    The ship begins to shake as she once more descends towards the earth. You make sure the final prep on your Nacht-Zaku is complete, luckily you weren't damaged all that badly, just a couple of dents and scratches from glancing light calibre hits. Calvin had to replace several internal parts though before welding ballistic board over several bullet holes in his suit. Overall though, the units state of readyness is good and you shouldn't have any problems from damage received previously today.

    ALSO, WHAT LOADOUT ARE YOU GOING WITH FOR THIS MISSION?
    DO YOU NEED REMINDING WHO IS IN WHAT?
    >> Anonymous 01/07/11(Fri)16:41 No.13432976
    >>13432953
    Umm...yeah, I need a reminder on our current loadout.

    We should probably go beam-heavy; we'll need the extra firepower.
    Lots of grenades and panzerfausts.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)16:45 No.13433004
    I think standard loadout is good.

    David, Zol and Elaine will deploy in the air and work on suppressing enemy AAA and any obvious threats to friendly forces. Jol and Bernie deploy in the base and help support friendly troops directly. Calvin provides electronic support to everyone and also acts as a las-com relay.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)16:48 No.13433037
    >>13432976

    David: Nacht Zaku
    Zolomon: Gyan Kreiger
    Jolyne: Gelgoog Cannon
    Elaine: Gelgoog B (High Mobility)
    Bernard: Zaku Kai
    Calvin: Gyan E (Scouting Type Gyan)

    As for loadout, everyone was at last glance, with their standard loadouts, apart from you, who were armed with a Beam Carbine, the Bullpup rifle, several Panzerfausts and your mounted weapons.
    >> Arty 01/07/11(Fri)16:49 No.13433058
    >>13433004
    This but swap Zol for Bernie. If there are enemies inside the base they'll need somebody for close conbat.
    >> Anonymous 01/07/11(Fri)16:50 No.13433066
    I remembered that in the last session's omake, Garma had some kind of crazy plan in mind involving some leftover Nactmaren amphibious MS.

    I wonder if it worked.
    >> Anonymous 01/07/11(Fri)16:51 No.13433075
    >>13433058
    I agree.

    It's too bad we never got a chance to upgrade Bernie's MS. The Zaku Kai is good, but aren't there better suits available by now?
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)16:54 No.13433104
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    >>13433075

    You say that, but which one of us came closest to finally killing the Gundam?
    You and Bernie.

    And what were you both piloting?
    Zakus!
    >> Anonymous 01/07/11(Fri)16:54 No.13433108
    >>13433066

    If Garma learned anything from us, I think it will. Though whether the suits or pilots in question survive, that remains to be seen.

    I'm optimistic, though. Who knows, Garma may be starting a recruiting pool to expand our ranks, HAHA!
    >> Anonymous 01/07/11(Fri)16:54 No.13433118
    >>13433075
    By any chance, could we get him into an Act Zaku? It's Zaku-like, so hopefully he would acclimate to it pretty well.
    >> Anonymous 01/07/11(Fri)16:57 No.13433147
    >>13433104
    That WOULD be a kick in Amuro's nuts, wouldn't it?
    To go through the One Year War, fighting against prototype super-weapons and advanced mobile suits, only to be taken by a lowly Zaku in the end.
    >> Zeta Zaku 01/07/11(Fri)17:01 No.13433188
    >>13433075
    The Zaku Kai shouldn't be underestimated. It was pretty cutting-edge by the time the war ended, and is capable of pretty extreme feats for a Zaku. That and it has the most raw payload capacity of any suit we have in our stable at the moment. I think only a Kaempfer outclasses it in that respects, and that has paper for armor.
    >> Arty 01/07/11(Fri)17:01 No.13433190
    >>13433118
    Baseline Act Zaku has lower engine output than the Zaku Kai.
    68,000kg thrust vs 79,500kg
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)17:02 No.13433195
    >>13433108
    With the way the war is going, I doubt we'll get expanded to a full Company at this point. Unless S really HTF and we end up shanghai-ing Garma and taking the OH to fuck off someplace until after the way and then become Space Pirates or something.

    >>13433118
    Probably not. The Act Zaku was a test platform for Zeon's magnetic joint coating program. We just ended up taking the suit for our own after a while and then turned it into the Nacht-Zaku. We very well may have the only one.
    >> Anonymous 01/07/11(Fri)17:04 No.13433222
    >>13433190

    You also have to take into account of the weight of the suit and the output of the thrusters.

    I'm pretty sure the Act is lighter, meaning it doesn't need a more powerful engine. Just needs a powerufl one of its size. It's like comparing an F1 to a corvette.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)17:06 No.13433252
    >>13433190

    Yeah, but the Act Zaku weighs less and has magnetised joints.

    So, standard loadout then?
    >> Anonymous 01/07/11(Fri)17:07 No.13433260
    >>13433075

    The Zaku Kai is actually better than several top-tier MS out there. Plus Bernie's basically a god at using them by now. Would you take the greatest swordsman in the world and have him fight with a spear?
    >> Zeta Zaku 01/07/11(Fri)17:07 No.13433261
    >>13433222
    Nope, Act is heavier, at 59 metric tons empty to the Kai's 56. Admittedly we don't know what the Act weighs at full loadout, but still, the Kai is probably best suited for Bernie. About the only thing he's missing out on are beam weapons, which are in short supply, and the magnetic coating, which means little since he's not a Newtype.
    >> Arty 01/07/11(Fri)17:08 No.13433268
    >>13433222
    Act Zaku - Weight: empty 59.1 metric tons
    Zaku Kai - Weight: empty 56.2 metric tons
    >> Anonymous 01/07/11(Fri)17:13 No.13433311
    >>13433260
    Fair point. Still, I think we should ask the tech guys to see if they can eke out a little bit more from the Kai per Bernie's preferences. Every little edge helps after all...
    >> Arty 01/07/11(Fri)17:18 No.13433349
    >>13433252
    Sure standard loadout.

    I'm tempted to suggest David take a beam rifle instead of the MG but there are situations where having too much firepower could be a problem.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)17:23 No.13433391
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    >>13433261
    >>13433268

    Fair enough. Not that it matters in your case anyhow, since the Nact-Zaku has an upgraded generator, additional thrusters and extra armour.

    Okay, so I guess were going with standard loadouts for people.

    As the Zanzibar clears the initial atmospheric layers and begins to approach California base, only then are you able to get a decent view of the tactical situation.

    Friendly air-forces are currently engaged with the enemy in heavy air-to-air combat, they appear to be outnumbered. Concentrated bursts of AA fire lance up from the base at the enemy, but they seem to be concentrated in key areas only, and don't have full coverage.

    Whilst you can't see any flames or signs of combat from the base interior or the space port area. It's clear that the docks are the site of heavy urban combat currently, and you can see at least a score or more of amphibious transports at the dock shoreline, empty.

    The Federation naval forces however, appear to be in a state of dissarray, several are on fire, more than a couple appear to be in the process of sinking, and they all appear to be out of formation. You can't see why from above, but you hazard a guess that it must be the work of Zeonic Amphibious units.

    The laser comm network is still down, and Minovsky particle density is too heavy get radio transmissions from this distance.

    YOUR ORDERS?
    >> Anonymous 01/07/11(Fri)17:27 No.13433421
    >>13433391

    Attack the Feddie fleet. We can cut off the land forces that way and get them from behind.
    >> srwaddict 01/07/11(Fri)17:28 No.13433425
    >>13433391
    I can think of only one suitable awesome thing to do.

    high speed HANO drop, taking shots at enemy air power as we fall at high speeds. land on/near shore, and rip the attackers a new asshole from a side they weren't expecting. I believe that is something of a specialty of ours, right?
    >> Arty 01/07/11(Fri)17:28 No.13433427
    >>13433391
    Take some potshots at the largest ship in the Naval squadron as we pass. Is a combat drop into the shoreline forces too crazy sounding? Destroy their landing ships so they have a harder time if they try to pull out?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)17:28 No.13433428
    Try and get a fix on enemy AA positions, pick the three heaviest, and line up for an MS drop on them.

    David, Elaine and Bernie drop into the enemy positions and then work their way back to the base. Jol and Zol drop onto the docks in support of friendly units. Calvin deploys to the back and tries to get linked into the local battle net to provide us with information and act as a las-com relay.
    >> srwaddict 01/07/11(Fri)17:31 No.13433443
    >>13433421
    it would be silly to waste the valuable shock / hammer surprise on ships that are already being beaten by amphibious suits. we need to use the unexpectedness of our arrival where it is most needed - the air battle and the main land battle.
    >> srwaddict 01/07/11(Fri)17:32 No.13433451
    >>13433427
    landing ships escaping is pretty irrelevant if their fleet is fucked from aquatic suits.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)17:35 No.13433473
    >>13433428
    >Try and get a fix on enemy AA positions, pick the three heaviest, and line up for an MS drop on them.

    I'm sorry if I wasn't clear, the AA fire you saw is friendly. Either the federation hasn't got any portable AA in place yet, or they're relying on their fighters numbers to clear the skies.
    >> Arty 01/07/11(Fri)17:36 No.13433485
    >>13433451
    *Destroy their landing ships so their MS and ground vehicles have a harder time if they try to pull out.
    >> srwaddict 01/07/11(Fri)17:40 No.13433520
    >>13433485
    if they try to pull out, where are they going to go? to a fleet that is in disarray and damaged / to a chunk of sea with aquatic suits kicking ass?

    the transports are completely irrelevant, unless they have beam weapons / missile to hit us with. the only place feddie troopers could escape to by sea is full of z'gok death. (are hygoggs existing here yet? i totally lost track of what we did for aquatic shenanigans in the past)
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)17:40 No.13433521
    >>13433473
    I understood that, but a primary goal here is to take out enemy AA to cover the HVTs. If no ground AA is viable, then I suggest that David Elaine and Bernie deploy in support of friendly air assets. Dropping down from high altitude and blasting right though them, trying to take out as many as we can with a surprise attack before he hit our thrusters and then start taking them out from below.
    >> Anonymous 01/07/11(Fri)17:40 No.13433524
    >>13433473
    We send the ground team in to make direct contact with Garma, inform him of the situation, and request any orders he migh have.

    Meanwhile, the air team concentrates on engaging Fed fighters and covering the gaps between the AA batteries.
    >> Arty 01/07/11(Fri)17:43 No.13433564
    >>13433520
    In the time you've been arguing against it David could have emptied a magazine from his MG and sunk all of them.

    You guys all wanted to come down to Californa base, lets get in there and shoot some feddies.
    >> srwaddict 01/07/11(Fri)17:45 No.13433586
    >>13433564
    I WHOLEHEARTEDLY AGREE. WE NEED MORE KILLING.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)17:46 No.13433588
    >the transports are completely irrelevant, unless they have beam weapons / missile to hit us with.

    They do not. You can see no mounted weapons, or even any supply caches from where you are.

    >>13433521

    If you want an air team, you might be able to scrounge up some Dodai's for your use. If you recall correctly, they always used to keep three or four of those available in your units personal hangar.
    No guaruntee they haven't been used, but you never know.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)17:48 No.13433611
    >>13433588

    Failing that, you could do the old standby of standing on the deck of the Outer Heaven and using it as a firing platform.
    You would be exposing it to enemy fire though.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)17:50 No.13433635
    >>13433588

    Then lets go with that: Dave, Ruby and Bernie will do a drop and try and blast some fighters/throw them into disarray on the way down, then try and get some Dodai's. If Calvin can link into the local Bnet and sort things out, finding a few shouldn't be too hard. If not, then we do it the old fashioned way and shoot at them from the ground or do some crazy NT-hax with our heat rods and boosters.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)17:52 No.13433658
    >>13433611
    No, the OH is our ride out of here if shit goes bad, we need her in working order. While we're all wrecking Fedie shit, the OH can do high speed gun-runs on enemy positions or lend some quick support to friendly air power.
    >> srwaddict 01/07/11(Fri)17:54 No.13433685
    >>13433588
    take potshots at planes as we hotdrop onto shore focusing on any planes with beam weaponry we see, 2 of us focus on killing planes, the rest focus on ground forces?

    who need dodais in an urban environment with high speed mobile suits? guns hit planes just fine from the ground, gos knows we've demonstrated THAT often enough in this story.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)17:54 No.13433693
    >>13433635

    So, Dave, Bernie and Elaine will be doing a combat drop, onto the base interior whilst the Outer Heaven lands near central command and tries to reintegrate with the local communications network?
    >> Anonymous 01/07/11(Fri)17:56 No.13433709
    >>13433635
    I'm seconding this.
    Sounds like a good plan, not too complex.
    One thing I'd like add is that the Outer Heaven takes an overwatch position to keep the orbital entry path clear for the HLV's that are coming in behind us.
    >> Arty 01/07/11(Fri)17:57 No.13433724
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    >>13433693
    Sounds good.
    >> Anonymous 01/07/11(Fri)17:59 No.13433736
    >>13433685

    AA heat hawks. It is possible, we have done it.

    I'd say look for the shoot some planes on the way down and look for artillery. They'd still have relative air superiority behind their lines, it's possible for them to still shell our base.
    >> Anonymous 01/07/11(Fri)18:00 No.13433748
    >>13433693
    Zol and Jolyne should drop onto the harbor and support Zeon forces there, shouldn't they?
    >> srwaddict 01/07/11(Fri)18:00 No.13433757
    >>13433693
    sounds like a plan. we have to show up with a hot drop straight into the fight to live up to our reputation as amazing badasses.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)18:02 No.13433785
    >>13433748
    Yes

    >>13433693
    OH provides fast fire support to friendly units while doing its best to stay out of danger. Calvin will link up with base command and relay things to us.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)18:16 No.13433961
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    >>13433736
    >AA heat hawks. It is possible, we have done it.

    "We" is a funny way of saying "Zolomon"...

    Anyway. The Outer Heaven begins it's attack run, heavy beam cannons and lighter AA guns send a storm of fire into the melee, and in the midst of this confusion you open the ventral doors and the three of you leap out of the back.

    The whole area around you is a melee of dogfighting, you draw your Bullpup rifle and tell the other two to stay close, and cover each others blind spots. As you fall, you pick a good target and begin shooting. The other two behind you open fire as well as your altitude continues to fall.

    "Damn, it's going to be hard to pick out the enemy Saberfish from our own Saber-Tigers when it starts to get dark..." Bernard comments.

    "If we do this right, we'll be gone before that happens." you tell him.

    "What time is it here anyway?"


    "Looks like midday, now cut the chatter Ruubens and concentrate on your targets." you abrusquely order. At the speed you're falling, you pass to quickly through the enemy formations for them to properly notice as you scythe through the ranks. At 200 meters you order them both to hit their thrusters to begin breaking, it's a maneouver that you've all practiced and performed in combat hundreds of times now, and you're able to land safely.

    The Outer Heaven passes by overhead, it's picked up a couple of enemy fighter wings, but it's too agile and well protected for them to be a threat.

    You have currently landed in what appears to be the MS refitting workshop areas. The open courtyard appears deserted at this time. To the west are a mass of cranes and warehouses that make up the docks, to the East is the more open terrain of the central area. To the north is a Refiting Workshop, overwhich is the above ground sections of the War Factories and to the south are spare parts and munitions warehouses, as well as the Military forces Barracks and Hangars.

    YOUR ORDERS?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)18:23 No.13434037
    Spread out so one lucky pass doesn't get everyone. Have Bernie do a quick check of the area while Dave and Ruby concentrate on taking out enemy fighters. After a minute try and get into contact with Calvin as see if he's linked into the local Zeon Bnet. If he is, then get a SITREP on what all is happening right now and if there are any Dodai's available. If he's not, tell him to get his ass in gear and at least try and find Garma.
    >> srwaddict 01/07/11(Fri)18:24 No.13434051
    >>13433961
    find enemies, flank them, kill them. preferably in the most efficient ways possible because we have to do all this as fast as we can to save as many people as we can.
    >> Crix !!nLvSV/0cRma 01/07/11(Fri)18:25 No.13434075
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    posting in a zeonquest thread
    >> Anonymous 01/07/11(Fri)18:26 No.13434080
    >>13433961
    Well, we didn't notice any fires or signs of combat within the base itself, and the OH will be having Jolyne and Zolomon combat drop onto the docks, then going to the command center itself to drop off Calvin to help coordinate communications.

    I think we should head towards the docks, as that is where the main fighting appears to be, so that we can help plug gaps as Jol and Zol make a mess of the Federation's rear.
    >> LaBambaMan 01/07/11(Fri)18:27 No.13434100
    >>13433961
    Why is the right arm of Char's Zaku bending the wrong way at the elbow?
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)18:31 No.13434150
    >>13434100

    Presumably because it's the only way to get that pose.
    Also, domestic violence ruins lives, and is nothing to make light of.

    Uh.

    Anyway.

    >and the OH will be having Jolyne and Zolomon combat drop onto the docks

    We were? I thought they were going to command HQ first to link in with the local forces communications network?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)18:34 No.13434192
    >>13434150
    Uh, no, that was never even suggested. You're losing it again mate. Zol and Jol drop on the docks to support friendlies. Calvin is going to get into contact with friendly command. He's in the E-war suit after all and is good at relaying information, that's why he's the one doing that.
    >> Anonymous 01/07/11(Fri)18:34 No.13434196
    >>13434150
    >I thought they were going to command HQ first to link in with the local forces communications network?
    What? I thought Calvin was going to be doing that, and Jolyne and Zolomon were to drop into the thick of fighting going on at the docks.
    >> Arty 01/07/11(Fri)18:35 No.13434213
    >>13434150
    >they were going to command HQ
    Yes they were, go ahead. It was David's team we were discussing dropping at the docks.
    >> srwaddict 01/07/11(Fri)18:40 No.13434264
    >>13434213
    yeah, main team drop at docks to rape feddies from flank, rest to do whatever else needs done, shooting planes, hooking up with hq here, etc.

    although we really should establish communications as soon as we complete the initial shock and awe assault on the feds.
    >> Anonymous 01/07/11(Fri)18:42 No.13434288
    >>13434213
    What? I read back through the thread to be sure, and I can't find any instance of that plan being discussed.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)18:42 No.13434293
    >>13434196
    >>13434192
    >>13434264

    Right, so from the top, because I'm all kinds of confused now: Who does what?

    Davis, Elaine and Bernards team:

    Zolomon and Jolyne

    Calvin

    and the Outer Heaven.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)18:46 No.13434349
    >>13434293
    Dave Elaine and Bernie combat drop to support friendly air.

    Zol and Jol drop on docks to support friendlies.

    Calvin links in with base command.

    OH does high speed attack runs
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)18:46 No.13434362
    >>13434349

    Okay. Thanks.
    >> Arty 01/07/11(Fri)18:49 No.13434395
    >>13434349
    Previously Zol and Jol were going to drop into the base with Calvin to help defend the HQ.
    >> srwaddict 01/07/11(Fri)18:49 No.13434401
    >>13434293

    Davis, Elaine and Bernards team: combat drop right into feddie flank near docks.

    Zolomon and Jolyne - roving trouble shooting / plane hunting / covering our arses

    Calvin aquiring info on priority targets, communications with hq here.

    and the Outer Heaven. staying as safe as possible while maybe also setting up communications with hq here.

    I'm pretty sure that's what we wanted to do. our standard shock and awe assault from a flank to save the day / kill a LOT of feds.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)18:50 No.13434416
    >>13434395
    That was back when we were in space and didn't know what we were getting into. Once we saw the docks were where most of the fighting was, then the plan was changed.
    >> Arty 01/07/11(Fri)18:50 No.13434419
    >>13434401
    This.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)18:52 No.13434449
    >>13434401

    Wait, so this one?
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)18:55 No.13434502
    >>13434449
    No, go with the first plan. It playes better with people's strengths. Zol and Jol can handle themselves against ground units well, and Dave and Elaine have the reflexes for AA. Bernie is kinda shot up and he is in support of them. OH can do high speed attack to lend fire, but keep itself safe for when we need to GTFO.

    If things get to hot on the docks, then Dave's team can easily move to help.

    Calvin needs to link up with base command and tell us whats going on as well as try and see if he can't get us some Dodai's so we can really start putting pressure on enemy air.
    >> srwaddict 01/07/11(Fri)18:55 No.13434504
    >>13434449
    yes please. anything else was just being confuse on our parts.

    we are doing a hotdrop assault pretty much straight into the fighting to save the day.
    and/or give our allies a huge morale boost when they see us kicking ass.

    maybe even some witty comments over lasercom to garma. we can dream, can't we?
    >> Arty 01/07/11(Fri)18:57 No.13434539
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    >>13434456
    here you go btw
    >> Anonymous 01/07/11(Fri)19:09 No.13434688
    >>13434449
    No, go with the other plan, with Zol and Jolyne attacking the Fed rear at the docks and David, Bernie, and Elaine being AA, working towards the docks, and Calvin hooking into the commnet.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)19:11 No.13434716
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    Okay, so you'll be moving into the docks, whilst Zolomon and Elaine see about getting some Dodai's to engage the air forces in, meanwhile Calvin will try to set up communications with local forces.

    You press westwards into the maze of shallow inlets, drydocks, cranes and warehouses that make up the massive dock area of the California base. It's a close quarters enviroment with plenty of space for ambushing enemies to hide in.

    If they have Mobile Suits.

    If they just brought tanks however, then they're options are a little bit more limited. You spot a Guncopter jink through the forest of cranes to your left, a quick burst from your head vulcans sends it crashing into the ground. In the distance you can hear the sound of heavy gunfire. Sounds like several Gigans if you're any judge. There does appear to be an AA fire point to the south west, you remember there being a command or supply bunker there.

    In another direction nearer to the shore you can hear the distant thunder of heavy artillery shells landing. Still no word from Calvin or the rest of the team.

    YOUR ORDERS?
    >> Anonymous 01/07/11(Fri)19:13 No.13434736
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    Sage for genocidal maniacs. Go federation!
    >> Anonymous 01/07/11(Fri)19:14 No.13434756
    >>13434716
    Is that a friendly or hostile AA battery?
    If friendly, go towards where the shelling is; likely that's where the Federation will attempt to push further into the base.
    If it's a hostile AA battery, go and attack it.
    >> srwaddict 01/07/11(Fri)19:17 No.13434782
    >>13434716
    gigans are amazing anti-air, they don't need much help. but fast response while defending a place is something we're good at. let's go see what's up with that artillery, and kill them.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)19:17 No.13434783
    >>13434756
    Again: Friendly. You have observed NO enemy AA assets within the docks. They're relying on fighters it seems.
    >> Arty 01/07/11(Fri)19:17 No.13434784
    >>13434716
    >Okay, so you'll be moving into the docks, whilst Zolomon and Elaine

    Wait. Elaine or Jolyne? You do this every time man.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)19:20 No.13434802
    >>13434756
    Gigans are friendly.

    Move into the docks, but do it all sneaky like, no need in letting everyone know we're here just yet. If any air targets present themselves, take them out.

    Remember, the Feds seem to be relying heavily on fighters for their AA, not ground emplacements. We need to make sure the sky's are clear for when the HVTs come down, and keep them that way so they can take off again. I still say having Zol go AA is a bad idea since he's in a melee suit.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)19:21 No.13434815
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    >>13434784

    Zolomon and Jolyne.

    Yeah, I know, goddamn I wish I'd made that 'tache look less fake...
    >> srwaddict 01/07/11(Fri)19:21 No.13434821
    >>13434802
    totally agree
    >>13434784
    let's not be picky. just roll with it. if we keep trying to figure out what all is going on we're never going to get anything done.
    >> Anonymous 01/07/11(Fri)19:24 No.13434857
    >>13434821
    No, we do need to at least know which of our team is with us, and which are off doing something else. We need to make sure that what we plan to do is tailored to the specific skillset of each of our subordinates.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)19:26 No.13434876
    >>13434821
    If you agree then why did you come up with a plan that has Zol on AA in the first place then?

    >>13434815
    Don't sweat it, we know what you mean, it's just funny how you always seem to make the same mix up.
    >> Anonymous 01/07/11(Fri)19:27 No.13434890
    >>13434802
    Right, let's see if we can see where the artillery is coming from, though I suspect it's from the battleships off-shore.

    I'm not sure if our beam carbine would have the range, and we might need to leave them to the amphibious MS.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)19:28 No.13434894
    >>13434857
    Matching skill sets with current threats has already gone out the window. Jol is with Zol, Elaine is with us. That was established, it's just apologized has this things where he gets the two confused a lot.
    >> srwaddict 01/07/11(Fri)19:28 No.13434901
    >>13434876
    I was agreeing with the general idea making sure the skies are safer for our hlv's coming down. i don't care WHO does the aa.
    anyone in our redonkulously elite squad can shoot some damned saberfishes, either from the ground or in a dodai.
    >> Anonymous 01/07/11(Fri)19:31 No.13434925
    >>13434901
    Yeah, but Zolomon lives for CQC in a mobile suit, and urban combat is his specialty.
    Sure he can splash enemy planes, but it's not what he's best at.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)19:32 No.13434953
    >>13434901
    Thats the point, Zoloman doesn't have a gun. The Gyan Krieger is armed with a beam lance, a melee weapon.
    >> Anonymous 01/07/11(Fri)19:38 No.13435026
    >>13434953
    Yeah, I'm a bit confused as to why people were insisting he go on AA duty. He's better at stabbing things.

    Unless he plans to take down fighters by chucking his beam lance at them like a harpoon.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)19:39 No.13435028
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    >>13434876

    It's probably because they both sound really similar and end in e.

    >>13434953

    Well, and a shield equipped with a pair of beam guns, as well as grenade launchers. Plus, if anyone can put that lance to good use in the air, it's Zolomon.

    So, heading towards the Gigans, you see a party of four defending a large reinforced warehouse, there's a Zaku Tank at the rear with several large stacks of mixed ammo, for reloading friendlies you guess.
    Two of the Gigans are keeping the enemy air units, a mix of light Fighter Bombers and heavy Don Escargot naval bombers. The other two appear to be firing at an intersection partially covered by a drydock wall. Just poking out you think you can see the twin barrels of a Type-64 tank. No sign of mobile suits.

    YOUR ORDERS?
    >> Arty 01/07/11(Fri)19:39 No.13435034
    >>13434953
    His shield has a pair of beam guns and 4 RPG launchers.
    >> Anonymous 01/07/11(Fri)19:42 No.13435072
    >>13435028
    Ask the defenders what they're protecting and whether it can be moved in a hurry or not. Get Bernie and Elaine to put some fire in the air to shoot down or at least chase away the bombers. Meanwhile we should chuck a grenade around the wall or knock it down with a panzerfaust to flush out whatever's taking cover behind it.
    >> Anonymous 01/07/11(Fri)19:44 No.13435088
    >>13435072
    Seconding this.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)19:44 No.13435089
    >>13435034
    Well, I guess that will have to do, though I still think he would be of better use on the ground.

    Toss a Cracker grenade at the tank, that should take it out as well as any other that might be near it that we can't see. Contact the Zaku tank and get a SITREP from him, he'll have to do until we can get into contact with Calvin.
    >> Arty 01/07/11(Fri)19:45 No.13435094
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    >>13435028
    Draw a beamsaber and Dynamic entry in on their flank with the shield leading the way. If there are more tanks just walk through them with the beam saber.
    >> Anonymous 01/07/11(Fri)19:50 No.13435150
    >>13435094
    I must disagree, seeing as how artillery fire from the Gigans is currently landing in that area, and we'd be walking right into it.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)19:54 No.13435198
    >>13435150
    Indeed. Cracker gets the job done and might even get other targets that we can't see.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)19:59 No.13435235
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    >>13435072
    >>13435089

    Link up with a local forces. They tell you that when the primary laser attenae went down along with the laser communication sattelites overhead, they lost central control, and were forced to act in small command groups.

    The warehouse is an ammunitions tender, several Mobile Suit teams have been and gone to replenish their ordinance in the past half hour alone. It's largely fully stocked, and can't easily be moved.

    You toss a cracker at the tank positions, explosions follow. You can't tell if the Tank was destroyed or merely retreated though.
    Elaine sends a beam shot through a Don Escargot's wing and the already unweildy plane spins out of control and into the ground, although you can't see exactly where.

    The other air forces begin to give you a wider berth.

    "Thanks for the help! Although those tanks have been harrassing us for about an hour now.Luckily, they can't traverse past us except via that intersection, so as long as they don't bring down artillery on us, we should be able to defend this point indefinately."

    YOUR ORDERS?
    >> srwaddict 01/07/11(Fri)20:01 No.13435267
    grenades are gooooood.

    totally should ask zaku tank whats going on / what he knows / who's in charge /where are they.

    *sidenote: i have no idea where the zol AA thing came from. i was trying to say have him and jol as a roving problem solver squad while we where assaulting main enemy forces. this thrad has been one of the most confused/confusing ZQ n a while. lol*
    >> Anonymous 01/07/11(Fri)20:01 No.13435268
    >>13435235
    Now that we're in communication with them, let's have the Gigans to give us a 4 minute window inbetween their fire missions on that intersection so that we can mop up any tanks that remain.
    Then we make our way to the docks and the fighting going on there.
    >> srwaddict 01/07/11(Fri)20:02 No.13435282
    >>13435235
    hunt down any enemy artillery, while taking any opportunity to flank / kill and feds we run across. problem solving in a large battle is exactly what we do.
    >> Anonymous 01/07/11(Fri)20:03 No.13435290
    >>13435235
    Give a quick looksie in the warehouse and see if there's anything useful inside for us to use besides extra ammo. Inform the defenders that extraction is on the way and that they should get ready to bug out once they see the Musais and HLVs arrive. Take whatever they can carry and blow the rest.

    Meanwhile, continue to push forward and see if we can find any more pockets of Zeon resistance. It looks like this area is secure enough.
    >> Arty 01/07/11(Fri)20:05 No.13435314
    >>13435235
    Tell them to give us a few minutes to get out of range while we go through/around that intersection to kill whatever's on the other side.
    >> srwaddict 01/07/11(Fri)20:05 No.13435320
    >>13435268
    ? gigans aren't traditional artillery. they are anti air only, aren't they? the anti air gunbrero and flak guns, right? what are you talking about?
    >> Anonymous 01/07/11(Fri)20:08 No.13435356
    >>13435320
    No, the Gigan is an Anti-Air and Artillery unit, capable of fulfilling both roles.
    http://gundam.wikia.com/wiki/MS-12_Gigan
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:09 No.13435363
    Tank hunting time, with us covering them, all 4 Gigans can concentrate on taking out enemy planes.

    Tell them all to be ready to pull out soon. The Zaku tank should get some ordinance ready to move and prepare to blow the rest. If there is room, we can take some up and load our suicide HVTs with it, but personnel and suits get priority.

    Once the area is clear of tanks, try to get into contact with Calvin, we really need to get a more complete picture of whats going on and start organizing things for when the HVTs arrive.
    >> Anonymous 01/07/11(Fri)20:09 No.13435370
    >>13435290
    If we successfully repel the Federation attack, Garma may want to consolidate his ground forces and keep California.
    Besides, these are Gigans and a Zaku Tank; worthless in a space battle. We'd have to leave them here.
    >> Anonymous 01/07/11(Fri)20:12 No.13435400
    >>13435370
    No, there's no way we can keep California. This is only the first wave and the Feds surely have reserves coming to back them up, not to mention there's probably another wave headed for the East Coast and the forces all along the Rio Grande are starting to mobilize. Meanwhile, all of our available forces are either engaging or are being rerouted to counter the Odessa fleet.

    All we can achieve is a delaying action to save what we can from Cali.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)20:13 No.13435405
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    >>13435290
    >Give a quick looksie in the warehouse and see if there's anything useful inside for us to use besides extra ammo.

    There's no weapons, but there are some panzerfausts and grenades, a couple of spare Chain Mines as well if you want any.

    >>13435320

    Yeah, the Gigan is the one the with Gunbrero. (pictured)
    >> srwaddict 01/07/11(Fri)20:14 No.13435417
    >>13435370
    I also think that repelling this attack is probably doable. their fleet of warships was being messed up, and we're a surprise unit of badasses. we could turn the tide here, whether it's just to evacuate or to annihilate will depend on what happens once we actually get to know more about whats going on here.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:16 No.13435435
    >>13435370
    Even if we do repel the attack, Earth is all but lost. It's only a matter of time before the Feds muster for another attack and eventually take the base. Without shipments of men and supplies, Cali base won't survive. All Zeon Forces on Earth are going to be bled dry.

    And while yes, the suits will need to be left, the pilots will not. Zeon is in dire need of pilots, and if we can save a bunch that have seen combat, that's all the better, that way we won't have to stick newbies in suits later on.
    >> Anonymous 01/07/11(Fri)20:17 No.13435451
    >>13435405
    Lets restock our grenades and grab as many panzerfausts and mines we can carry without compromising our suits' performance. Then continue to push forward and hunt some Feds while linking up with other possible Zeon holdouts.
    >> Anonymous 01/07/11(Fri)20:18 No.13435459
    >>13435400
    >>13435435
    You are both correct, but we need to convince Garma of that.

    We can warn the Gigans and the Zaku Tank that if we evacuate, it'll be via HLV, but I don't think we have the authority to actually tell them to abandon their posts.
    >> Zeta Zaku 01/07/11(Fri)20:20 No.13435474
    >>13435435
    This is correct. California is lost even if we do manage to repel the assault. We have no industrial base left on the planet to reinforce with and we'll need all the bodies we can to break the back of the Fed's space offensive. What good will holding on to a sieged naval base on Earth when our last line of defense where it actually matters now is being assaulted?
    >> Anonymous 01/07/11(Fri)20:20 No.13435477
    >>13435459
    At the moment, we're the ranking officer since they can't make contact with HQ. Plus, there's really no way or reason for them to refuse anyways, unless they happen to be extremely fanatical.
    >> Arty 01/07/11(Fri)20:20 No.13435486
    >>13435400
    The forces to be used in the event of another attack on Jaburo are part of the RioGrande defense line. Zeon's forces in North America could probably hold on for a couple of weeks if they needed to. The whole idea was that at the negotiating table we could trade the remaining territory we held on Earth for treaty concessions.
    As long as we are not blockaded from orbit North America can likely hold until we sue.
    >> srwaddict 01/07/11(Fri)20:21 No.13435491
    >>13435435
    makes sense. we need to be finding out where we can put our elite pilot skills to the best use here. the fractured command structure makes that kinda difficult.
    >> Anonymous 01/07/11(Fri)20:22 No.13435509
    >>13435474
    While we're at it, once we hit space, it would probably be a good idea to suggest to Command that we should get ready to hoof it out of Africa as well. They don't have to worry about a Fed offensive breathing down their necks at the moment, and the Feds can't have any serious methods to stop them since it seems they're dedicating the majority of their resources to this triple pronged assault.
    >> Anonymous 01/07/11(Fri)20:23 No.13435515
    >>13435486
    That's true; if we could make the Federation believe that retaking North America would be a bloody affair, we could wring a few concessions out of them during the peace talks.
    We just need to make sure the talks occur within the next few weeks, though.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:24 No.13435525
    We'll worry about what to do if we repel the attack if that time comes. For now TANK HUNTING TIME. Keep an eye out for other friendly forces as well and spread the work that it may be time to evac soon.
    >> Anonymous 01/07/11(Fri)20:25 No.13435533
    >>13435509
    Actually, if I remember correctly, Africa is currently Loyalist Zeon, Gihren's faction.

    They're not helping us in this battle, and they didn't assist us back at Odessa (actually they made things worse by launching a nuke we had to shoot down, which created an EMP burst that fried all of our defensive AA and communication lines).
    So fuck them. They're the Federation's problem.
    >> Anonymous 01/07/11(Fri)20:26 No.13435544
    >>13435486
    While I have no doubt that we can still hold portions of North America, Cali is not one of those. Our available forces are limited to what we have in the base, and I think it would be too ridiculously dangerous to try and go overland to link up with Rio Grande forces with the naval and air superiority the Feds have over us.
    >> Arty 01/07/11(Fri)20:29 No.13435567
    >>13435544
    While a bit meta I believe that Garma would have been able to hold California base without our help.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:30 No.13435573
    Shit.

    We really need to put a sticky note somewhere in our cockpit with a reminder on it to try and contact the Rio line forces and tell them they might want to find some way to GTFO or go into hiding, since you know, they're kinda out there all by themselves and will be quite alone shortly.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:33 No.13435599
    >>13435567
    Even if he did, we would have still gotten our shit handed to us in space, and in all likely hood still will. This way at least we KNOW we are doing all we can to save Garma and others from Cali base. We'll also be getting more pilots to bring back to space, and thats a big deal I think.
    >> Anonymous 01/07/11(Fri)20:33 No.13435604
    >>13435567
    Like in any siege, the main sticking point is whether reinforcements will arrive or not. If we left Garma there, he might be able to hold out for a few weeks or even a few months, but with access to space largely cut off due to the presence of massive Fed fleets, it would be impossible to reinforce/supply him. The Feds could just sit back and continually bombard the base with cruise missiles until it's a giant crater or the guys inside starve.

    Unless we can get him to a more fortified location or to space, Garma is fucked.
    >> Arty 01/07/11(Fri)20:37 No.13435646
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    >>13435573
    I was actually drawing up a contengincy plan at one point to establish underground sites across continent where we could stash MS if things on Earth fell apart. Unfortunately things were too hectic after Odessa to bring it up. All it would have needed was the remaining Agg from te Zaburo Assault, a Zaku Tank and a Fat Uncle to take them places.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)20:40 No.13435679
    You're about to move forwards into enemy territory when your comms line crackles into life, it's Anita from the Outer Heaven.

    "Good news Commander, Calvin was able to track down the Command elements as well as Captain Garma, with the base network down, the Outer Heaven's been roped into acting as a stand in for the communications trunk. It puts us out of the fight as we have to stay more or less stationary at a high altitude, but on the other hand we've got communications back with a large portion of our forces as well."

    "What about Zolomon and Jolyne?" you ask.

    "They just managed to scrounge up a pair of Dodai's and are making they're way up to support the air assets now. Also, Captain Garma want's to talk to you."

    Presently, your CO's face appears on the comm.

    "Commander, Corporal Hobart has been explaining the gist of the plan to me, you're HLV's should be arriving in 10 minutes at the space port, so I'm beginning to transfer my least damaged space capable mobile suit teams towards there now. Whilst we may be able to throw off this assault, the latest intelligence we received from Hawaii suggested that we had at least another 8 waves to look forward to. So I'm calling for a staged retreat of the California base. We'll leave booby traps and make a fighting retreat as we go, I'll try to get some forces to New York to pick up our forces there and then any remaining groundside forces will retreat into the countryside, there's enough bolt-holes here in this country to keep even our army hidden for months, if not years. We'll also have several pods of Anti-Beam chaff transferred to the HLV's as well."
    >> Anonymous 01/07/11(Fri)20:44 No.13435721
    >>13435679
    Well, looks like this'll have the best of both plans.

    We get reinforcements for the fighting in space, and North America becomes the new Afghanistan for the Federation if they don't give us some concessions during the peace talks.

    Let's do some tank hunting and make our way towards the docks, so that the base personnel can get stuff to the space dock unmolested.
    >> Strategist 01/07/11(Fri)20:45 No.13435727
    okay, we have to make sure that we don't get trapped on earth, so i guess we have to do something like check on the orbital battle every ten min or something like that, find out how badly its going. Can Calvin/Outer Heaven do that for us?

    also, ask for any booster rockets he can spare. Shove a few of those on the HLV's to up their speed, or hell ride them into battle like a horse.
    >> Anonymous 01/07/11(Fri)20:47 No.13435755
    >>13435679
    Anything we can't evacuate in time, we slag with beam weaponry. The Outer Heaven will be especially useful in that regard.

    Also, does Garma know how serious the situation is in space yet?

    Crazy plan for what to do with the stuff we're sending into space: send everything to Luna II. Catch the Feddie fleet in between our blockade force and the force boosting into orbit, kill it, then take the base away from the Feddies.
    >> srwaddict 01/07/11(Fri)20:49 No.13435775
    >>13435679
    hooray chaff!
    last stand style fighting retreat into a booby-trapped base sounds like an awesome plan. especially with us being a roving counter-assault unit and whatnot.

    Is garma volunteering to lead an earth based zeon guerrilla force? that sounds simultaneously like an awesome idea, and a terrible one. we'll need him to help counter his douche of a brother, and he can't do that very well from an underground cave.

    anyways, we should figure out what we need to be doing to set up traps while we have a bit of time, and prepare for feddie assault
    >> Arty 01/07/11(Fri)20:51 No.13435800
    >>13435755
    It'll depend on where Dozle has sent his reserves and if the Fed main fleet has started moving.
    >> Anonymous 01/07/11(Fri)20:51 No.13435807
    >>13435775
    I think he just means the other Zeon forces with no immediate means of evac. Either way, we drag him into OH once we leave. He's too valuable of a commander to waste on guerilla warfare.

    As for booby traps, mines. Mines everywhere.
    >> Anonymous 01/07/11(Fri)20:53 No.13435819
    >>13435807
    This focus should still be secondary to marshaling our forces and getting to the space battle. We seem to have everything working fine for us.

    We are totally screwed, aren't we?
    >> Strategist 01/07/11(Fri)20:54 No.13435827
    >>13435755
    Problem with that is that they have a LOT of ships left there. I counted them in the original episode, the had like 125 ships, magellans and salamis i think. theres a good chance that in this AU there are at least 50 more there, and half a dozen pegasus class carriers. we intend to hit the fleet that ambushed char if i remember correctly, using teh HLV's as giant missiles deploying beam chaff and high explosives to create a weak spot, followed by a third wave of HLV's with MS to take advantage of the chaos and disorder. If Dozle moves out, we might actually manage to turn this around. Problem is that Gihren would seize the chance to attack our backs again, if he still has the pull with his soldiers that is. We were going to try and get a bunch of the Loyalists to come and aid us, don't know if that ever happened though.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:54 No.13435830
    >>13435819
    Probably.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)20:59 No.13435901
    >>13435827
    Actually, it's a lot less. According to Char, the Odessa fleet "consists of 30 Cruisers, 10 Battleships and a full 15 Trojan Horse class Assault Carriers". Along with that though goes fighter and MS escorts as well as Revel's MPDS, White Base/Amuro, and probably Bandit as well.

    The smaller number of ships is all thanks to us, we smashed the shit out of the Jaburo ship production block in one of our assaults, but as a result, the Feds have made a lot more carriers.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)21:01 No.13435915
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    >>13435775

    You've still got Dozle, Kycillia, Ramba Ral and Degwin in space.
    That's not assuming Char does his grand reveal 7 years early as well.

    "Commander, whilst our forces do their best to thin out the enemy air forces, I want you to head out into the docks, reconnecting any isolated friendly units with the communications network, then tell them to booby trap any and all ammo and parts depots they can find. Look towards the heavy flak points in the Harbours, I situated Gigan teams around these vital points, as well as giving them Zaku Tank Engineering squads, those engineers will be able to rig these booby traps up for you. Try to keep them alive. Loading up the HLV's will take time, at least an hour to do, this should be enough time for you to get into contact with the largest friendly units."

    "How will you be getting out of the city sir?" you ask.

    "South, on the train network we set up earlier in the year if possible, we also have several Gaws and other transports we can call upon as well. Well Commander, we have work to do. Let's get to it."

    TO BE CONTINUED.
    >> Anonymous 01/07/11(Fri)21:03 No.13435962
    >>13435915
    I think we should try and get a hold of the last known positions of the largest groups and any specialist units/super veteran pilots and all the chaff we can carry.

    We gather up the cream of the cream in California and come OUTTA FUCKING NOWHERE and nail the Feddies at Odessa.
    >> Anonymous 01/07/11(Fri)21:06 No.13435997
    >>13435962
    You mean the Fed fleet that lifted from Odessa, right?
    Because we can't take Odessa by ourselves, and we need to destroy that space fleet first.
    >> Sgt. Varn !q8XtSW4.HY 01/07/11(Fri)21:07 No.13436014
    Well, I think I helped lay out a good groundwork for the coming battle. Shame I won't be around to see it though. This time next week I'll be enjoying my first taste of Army life. I look forward to reading what happens when I get back. Hell, Zeon Quest may very well be finished by the time I finish training. In that case, I look forward to whatever comes after it.
    >> Anonymous 01/07/11(Fri)21:08 No.13436019
    Omake?
    >> Zeta Zaku 01/07/11(Fri)21:11 No.13436055
    >>13436014
    Best of luck with that. Aim for a Zaku of your very own one day.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)21:17 No.13436131
         File1294453057.jpg-(41 KB, 292x400, rx-78-2-g2.jpg)
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    --OMAKE--

    Char's Gelgoog rolled about, sending blistering shots from his beam rifle at the target, it dodged out of the way, using the brute force of his extra thrusters rather than the agile finesse he'd come to expect. Multiple heavy warheads streaked out from a missile pod strikingly similar to the one the Jupiter Ghost that he'd seen the Nachtmaren destroy mere days ago at Von Braun. Behind him, Apolly and Roberto engaged the munitions with their 120mm Machine Guns before they could reach the friendly shipping they were aimed at.

    Luckily these heavy munitions were slow moving and easy enough to take down if you had time.

    To say that his opponent had recieved an upgrade was perhaps overstating things, it was basically a brute force approach to modifications, as subtle as a sledgehammer, and hitting about as hard. The chest and cockpit area had been reinforced with heavy ablative reactive armour plates, and a pair of massive high mobility boosters were almost crudely bolted onto it's back.
    Any other opponent he would have put a beam through such a large target, watched it explode, and then moved on. But the Gundam was not the sort of opponent to let him do that.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)21:18 No.13436142
    >>13436131
    The battle was not going particularily well. His ships were keeping their distance, and the vast majority of enemy forces appeared to be simple GM's, but for every one of his advanced mobile suits and veteran pilots, there were three of the Federation GM's. This didn't even begin to account for the enemy Aces and their Gundams.
    Luckily Revil had not deployed all of his Gundams, the Midnight Pixy Squad had at the very least held back to cover what he assumed was meant to be Revil's flagship.
    Although that seemed rather too obvious for the wily fox that Revil had proved himself to be.

    His forces were taking casualties, but they were keeping a close formation, sticking to their Mobile Suits strengths, and taking advantage of the enemies aparrant lack of real life experience in fighting in space.

    "How do you earthnoids like it? If you want to fight in space, then I: Char Aznable will be more than happy to accomodate!"

    His forces were holding. But would they hold out long enough for those reinforcements from Solomon to arrive...?
    >> Anonymous 01/07/11(Fri)21:21 No.13436170
    >>13436142
    Maybe long enough for some reinforcements from California.
    >> Anonymous 01/07/11(Fri)21:22 No.13436181
    >>13436142
    >Next Episode: Lister's Charge!

    or

    FUCK IT, FIRE EVERYTHING!
    >> Anonymous 01/07/11(Fri)21:24 No.13436209
    >>13436181
    Five Rounds Rapid?
    >> Arty 01/07/11(Fri)21:25 No.13436227
    I've gotta say I really expected the NT-1 to be out trolling Zeeks at 2 times gravity.
    >> Anonymous 01/07/11(Fri)21:26 No.13436235
    I hope....I PRAY that our spooky friend makes an appearance, we're going to need something really big to help us out.
    >> Anonymous 01/07/11(Fri)21:27 No.13436249
    >>13436227
    What did you think Bandit was going to be piloting the next time we ran into him, another Zanny?
    >> Arty 01/07/11(Fri)21:27 No.13436260
    >>13436249
    I expect the Bandit to be in the G3 which we still havent fought.
    >> Zeta Zaku 01/07/11(Fri)21:28 No.13436267
    >>13436249
    What, did the G-3 just up and vanish then? We haven't seen him at all since he left Jaburo with it.
    >> Anonymous 01/07/11(Fri)21:28 No.13436272
    Another omake?
    >> Anonymous 01/07/11(Fri)21:30 No.13436292
    >>13436235
    Elmeth, Braw Bro and Big Zam all deployed simultaneously?
    >> Anonymous 01/07/11(Fri)21:31 No.13436310
    >>13436267
    He'll be letting Christina use it while he tests out the Alex.
    >> I apologised on 4chan !!857o4GkKJgy 01/07/11(Fri)21:31 No.13436313
    -Omake 2-

    "After retreating from California and New York, Zeonic forces, led by Garma Zabi embarked upon a staggeringly effective guerrilla campaign that was characterised by it's agressivesness, audacity and precision. When in February, Garma Zabi was made the head of the Earth Invasion Forces, many assumed (rightfully) that this was an act of nepotism rather than one of strategic choice, and that he would be the weak link in Zeons command chain here on earth. This campaign, where he acrued the now infamous sobriquet of "The Wolf" would prove this belief conclusively wrong.
    His presence was considered such a thorn in the Federations side in America, that his leaving the continent was a key factor in securing the sovereignty of the Principality of Zeon in the aftermath of the war. His return to Side 3 was the cause for much celebration, and "Return Day" is still celebrated in Side 3 today."

    - Extract from "The Wolf of California" written in UC 113.
    >> Anonymous 01/07/11(Fri)21:33 No.13436340
    >>13436313
    "We'll take Garma off your hands IF you agree to sign the treaty."
    >> Anonymous 01/07/11(Fri)21:35 No.13436368
         File1294454109.gif-(2 MB, 250x158, 1292469314846.gif)
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    >>13436313
    Garma confirmed for GARma! levels

    Mission Accomplished.

    >The Wolf, oh lol.
    >> Anonymous 01/07/11(Fri)21:36 No.13436378
    >>13436313
    Well, looks like we made the right decision in choosing to aid Garma. Who knows what would have happened if we opted to stay in space.
    >> Anonymous 01/07/11(Fri)21:38 No.13436405
         File1294454284.jpg-(160 KB, 389x401, HAPPINESS.jpg)
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    >>13436313
    You know, it's really satisfying, to see a character that died like such a chump in the canon timeline, grow up under our guidance into such a consummate badass.
    >> Strategist 01/07/11(Fri)21:43 No.13436470
    >>13436131
    ....and holy fuck, we really better get our asses moving.

    I think we might want some more firepower, I hope those dudes that made us our experimental weapons have something that can even the odds on the way.

    >>13436181
    this anon totally has the right idea. i want every possible weapon short of nukes getting blasted off at them bastards. It would royally suck if we didn't save char. I say full speed ahead, DEATH COMES FOR YOU!

    >>13436267
    Revil is smart. Betcha hes being held in reserve for us when we finally get up there, or hes off screwing up our shit. I'm hoping we get a super weapon up there soon to help swing the kill/death ratio into our favor.

    >>13436313
    Fuck yes, GARma strikes again! i guess thats the last we will be seeing of him for a while, but fuck its good to know he scares the shit out of the feds. Takes right after his teachers!(us)
    >> Arty 01/07/11(Fri)21:45 No.13436500
         File1294454736.jpg-(191 KB, 400x535, ramba-ral_crowley-hamon.jpg)
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    >>13436313
    Huh. And here I was worried we'd have to call Ramba Ral back to Earth to tie up the Feddies for a few weeks.
    >Son I am Proud.jpg
    >> Strategist 01/07/11(Fri)22:11 No.13436834
    We should drop off a few things for garma- the Rhino, with our upgrade plans, a copy of MS in action anything else you guys can think of? I was sort of thinking about giving him a chunk of our Natchmaren dragoons, they have experience in guerrilla warfare/hit and run tactics, and they are pretty damn good spotters. Besides, they are just not nearly as useful in space as they were on the ground. I would still keep a bunch of them around, they are pretty damn useful when we need them, but the majority should go and make Garma a legend. Better yet, tell them to paint his MS in Natchmaren colors :D

    Also, unrelated, i haven't seen incognito in a while. does anyone know if we was going after gihren, or just cooling his heels while trolling the feds? It would be nice to know if he has any data for us.
    >> Anonymous 01/07/11(Fri)22:38 No.13437199
         File1294457932.png-(37 KB, 480x272, Pixie 1.png)
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    Wouldn't Pixies need a MASSIVE overhaul to be used in space? I guess the BD-3 had the same type of upgrades, but the Pixie is 10 tons lighter, and 1.2 meters taller. Oh, and Yuu is probably going to show up in California soon, unless Cima drove him off already.
    >> Anonymous 01/07/11(Fri)22:45 No.13437300
    >>13436834
    -An autographed copy of The Mobile Suit in Attack-
    >> Anonymous 01/07/11(Fri)23:19 No.13437813
    >>13437300
    Also, everything we put together on our treatise on how to properly run an occupation. Much of it could probably be repurposed into "how to keep the population on your side during a guerrilla war".
    >> Anonymous 01/07/11(Fri)23:40 No.13438071
    >>13436834
    We haven't seen Incognito in FOREVER. This either means he's off doing horrible things to help us that we really don't want to know about, or he's just off doing horrible things that we really don't want to know about.

    I'm not sure which one is more worrying.
    >> Arty 01/08/11(Sat)00:12 No.13438452
    >>13438071
    If by forever you mean 2 weeks, then yes it has been forever.
    >> Researcher Sam 01/08/11(Sat)00:15 No.13438492
    >>13438452
    Man, two weeks is like forever in anime time.
    >> Arty 01/08/11(Sat)00:39 No.13438762
         File1294465156.jpg-(1.13 MB, 4800x2953, Ghosts of Zeon by Charlie Heat.jpg)
    1.13 MB
    >>13438492
    Especially when it's only 1 episode a week.

    Got a guy from /m/ to draw this. Keep meaning to colour it in photoship but havent had a chance with the holidays.
    >> Anonymous 01/08/11(Sat)00:41 No.13438794
    >>13438762
    Exactly. AND there were the 2 weeks we didn't have a session over Christmas.



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