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  • File : 1271361999.png-(46 KB, 184x208, Ork_kommando_hero_p.png)
    46 KB Ork Quest: Part 9 - Quit Muckin' About OP !!xr5GpC4Hw2Q 04/15/10(Thu)16:06 No.9211020  
    (Posted yesterday, then the server seemed to stop posts. Trying again)

    You're Deffdakka, an Ork that's been following Warboss Bakkhakker since his first encounter with the Burny Nunz. The Warboss has decided to go looking for a fight up north, but Grotlikka had a sneaky plan to get you and a team of kommandos to find and infiltrate the main 'umie base.
    As it turned out, the main 'umie base was a massive hive city, and your attempts to infiltrate it have cost you your burna boy, demolitions expert and a perfectly good eye. The remnants of your team are two extra-sneaky assasshun boyz, one of whom has found you some local gangers that seem eager to assist your cause.
    You are currently waiting outside a maintenance tunnel that could lead you into the underhive. Your equipment is a choppa, speshul shoota out of dakka and a talkie-fing that may or may not work. The gangers are about a dozen in number, and seem to have a lot of funny looking hair squigs and red robes.

    What do you do?
    >> Anonymous 04/15/10(Thu)16:08 No.9211042
    Take a piss
    >> Anonymous 04/15/10(Thu)16:10 No.9211078
    >>9211020
    Send the gangers in first. They're basically Grotz, so let them go first. Try and keep the smartest of them near us, though, so we can ask him which way to go.
    >> Anonymous 04/15/10(Thu)16:13 No.9211117
    Piss on tha Humies
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)16:24 No.9211290
    Communicating with the weird pinkskins around here isn't easy, but Spekkit seems to have a knack for it. You tell him to order the gangers into the tunnel and lead the way towards the underhive. They flash each other grotesque grins, then head on in one after the other.

    The passageway is quite dark and is evidently in a poor state of repair. Roll 1d100.
    >> Anonymous 04/15/10(Thu)16:29 No.9211386
    rolled 64 = 64

    Rolling for repairs
    >> Anonymous 04/15/10(Thu)16:34 No.9211482
    rolled 59 = 59

    Trying out.
    >> Anonymous 04/15/10(Thu)16:40 No.9211595
    Bumping for great awesome
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)16:42 No.9211629
    >>9211386
    (It's rolling for navigation through it, not repairs)

    You and your pair of assashuns stay behind the entirety of the group as you descend through a continually twisting tunnel that is almost too narrow for you to fit through. Piping hisses with a slow release of steam or gas, while the main source of illumination seems to be the occasional spark from a loose wire. Debris ensures that traveling involves much stumbling, crouching and careful treading. The gangers seem eerily quiet and untalkative, seemingly familiar with the route. The trip does seem to be taking awhile though, and it is a further half hour before anything resembling a room is found.

    It is just big enough for your entire group to fit in and is slightly flooded in luminescent yellow-green ooze. The gangers seem hesitant to cross it.
    >> Anonymous 04/15/10(Thu)16:44 No.9211654
    >>9211629
    Is there any debris we can throw into the room? Bits of scrap to see what happens when they touch the ooze, or larger metal plates we can turn into a makeshift bridge?
    >> Anonymous 04/15/10(Thu)16:44 No.9211671
    >>9211629
    (I misread it, my bad)
    Send a single ganger, the most useless one you can find through.
    >> Anonymous 04/15/10(Thu)16:56 No.9211880
    rolled 72 = 72

    >>9211629
    Push one into it.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)17:04 No.9212055
    Muckin' about won't be tolerated when there is foightan to be done, and after the kickin' you got from the Ogryn you feel like a bit of cruelty to the pinkskins in return anyway. You walk on over to one of the runtier 'umies and grab them by the neck, throwing them into the pooled ooze effortlessly. A couple gangers seem shocked at first, but as the runt squeaks and moans in pain, they erupt in riotous laughter.

    There is a lound sizzling sound as skin peels away, then silence as the reaction grows more violent and they apparently faint from the agony.
    >> Anonymous 04/15/10(Thu)17:06 No.9212094
    >>9212055
    we need a bridge. One that stays up. Either that or we start tossing gangers to the other side.
    >> Anonymous 04/15/10(Thu)17:19 No.9212325
    These aren't gangers, they're cultists
    >> Anonymous 04/15/10(Thu)17:22 No.9212378
    >>9212325
    Who cares? They're 'umies, helping us get into the big 'umie base.

    Use the dead 'umie as a stepping stone to jump across the ooze, since it seems to be in our way.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)17:25 No.9212436
    >>9212378
    >>9212094
    The pool is quite wide, and fairly deep. It would be impossible to use the runt human - or any of them, really - as stepping stones. At least you know it's effects on (pinkskin) flesh now, though.
    >> Anonymous 04/15/10(Thu)17:27 No.9212494
    >>9212436

    Just cuz it burns humie skin, don't mean it'll work on us.

    Still, probably not that bright to try 'n' cross like a squig. 'ave a look around, see if there's any loose gubbins we can make a bridge with.
    >> Anonymous 04/15/10(Thu)17:27 No.9212500
    Grab some fucking sheets of metal or loose pipes or any of that kind of shit and make a bridge
    >> Anonymous 04/15/10(Thu)17:31 No.9212592
    >>9212436
    have Spekkit dip one of his finger tops in it. If it burns, the Dok'll fix it.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)17:36 No.9212694
    Spekkit grumbles, but you assure him that he'll be thrown in if he doesn't do it.

    "Argh, Deffdakka, it feels all funny. Not hurty, just like derez a snotling crawling up my back or summin."

    His coated fingers seems to glow even brighter than the pool itself. He flicks the excess back into the pool, revealing purple stains on his skin.

    "Uh-oh. Is dis alright?"
    >> Anonymous 04/15/10(Thu)17:38 No.9212732
    >>9212694
    Tell the Dok to chop that thing off this instant.
    >> Anonymous 04/15/10(Thu)17:38 No.9212738
    >>9212694
    LETS WAIT A MINUTE AND SEE WHAT HAPPENS
    >> Anonymous 04/15/10(Thu)17:39 No.9212746
    >>9212694
    "ofcourse ya git! Dat kolor is ded sneaky!"
    >> Anonymous 04/15/10(Thu)17:41 No.9212797
    rolled 44 = 44

    >>9212738
    >>9212746
    Both of these.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)17:47 No.9212910
    You tell him to shut up, and wait.

    And wait.

    And wait.

    Nothing seems to happen. It's been near 5 minutes, which is about the max for an Ork's attention span. The gangers seem restless. Then something happens.

    But it's not happening to Spekkit's finger.

    The human thrown in the pool lets out a deep rumbling groan, pushing himself back up to his knees and then, slowly, his feet. His skin is missing, but that doesn't seem to matter. His eyes have somehow survived the corrosion, and look malevolent.

    The gangers raise their weapons in fear, and chant strange litanies amongst themselves. The only word you can make out is "blood".

    They clearly aren't feeling confident, though.
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)17:48 No.9212939
    rolled 54 = 54

    >>9212910
    rip the gits arms off
    >> Anonymous 04/15/10(Thu)17:49 No.9212948
    awesome. finally a fight. LE'S KRUMP 'IM!
    >> Anonymous 04/15/10(Thu)17:49 No.9212951
    WAAAAAAAAAGH!
    >> Anonymous 04/15/10(Thu)17:51 No.9213012
    >>9212910
    Attempted krumpin' roll
    >> Anonymous 04/15/10(Thu)17:52 No.9213023
    >>9212910
    Umies Pullin dem self afta bein in da burny juice ain't roight.. kill him.
    >> Ekoi !PpcsYfrVrw 04/15/10(Thu)17:53 No.9213050
    Shoot em wiff da spredshoota.

    Dat'll get 'em good.
    >> Anonymous 04/15/10(Thu)17:54 No.9213067
    rolled 15 = 15

    LOP OFF HIS ZOGGIN HEAD
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)17:56 No.9213113
    The not-dead human thing lumbers towards the gangers, an accusatory finger outstretched. The tissue separating his organs from the air gives way as he walks, spilling his stomach out in front of him. Despite his tiny stature and lack of weapons, the humans are still being cowardly about it. The biggest one, the leader, has bitten his lip savagely and blood is pouring out of the wound in streams. He lets out a mighty howl and steps forward to cut down the not-dead human, but his axe becomes embedded in the first few inches of flesh. He can't rip it out, and the monstrous-runt-thing splashes ooze on his face, causing him to fall to his knees helplessly.

    You push past the gangers impatiently, choppa outstretched and ready to end the nonsense. You step over the mewling leader and swing heavily from your shoulder. It connects with the runt-thing's skull, but the ooze seems to hae soften his bone structure into something gelatinous and almost impossible to chop through. He is knocked aside slightly, but rebounds quickly.

    You start to feel funny, like you need a Dok....
    >> Anonymous 04/15/10(Thu)17:56 No.9213114
    >>9212910
    YELL OUT WAAAAAAAAAAAAAAAAAAGH FOR DA WAAAAAAAAAAAAAAAAAAAAAAGH GOD(s)
    >> Anonymous 04/15/10(Thu)17:57 No.9213136
    >>9213113
    OH GODS WE'VE MADE A GELATINOUS HUMIE
    >> Anonymous 04/15/10(Thu)17:58 No.9213156
    >>9213113
    DOKKKKKKKKKKTTTTTTTTTTTOOOOOOOOOOOOOOOOORRRRRRRRRR
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)17:58 No.9213172
    rolled 100 = 100

    >>9213113
    GELATINOUS BONES?! ALL THE BETTER FOR TEARING THE ZOGGIN THING APART!
    >> Anonymous 04/15/10(Thu)17:59 No.9213191
    back off from melee. shoot it instead. then get us a dok
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)17:59 No.9213192
    >>9213172
    WAAAGH!
    >> Anonymous 04/15/10(Thu)17:59 No.9213200
    rolled 84 = 84

    >>9213172
    WAAAAAAAAAAAAAAAAAAAAAAAAGH!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)18:04 No.9213297
    Your choppa seems no good, but you've never heard of a slimey thing that couldn't be torn apart by good old Orky muscle power. You drop your choppa on the floor and tackle ooze, knocking it to the floor with ease. Weighing several hundred kilos, you easily pin him down, despite his seemingly supernatural strength. His blackened teeth gnash at you helplessly, falling out of their sockets with every close of the jaw. Your fingers close around his neck, and you squeeze as hard as you can.

    If you didn't know better, you could have sworn to Gork that he looked surprised just before his head popped off and splattered against the far wall.
    >> Anonymous 04/15/10(Thu)18:05 No.9213320
    >>9213297
    WAAAAAAAAAAAAAAAAAAAAAAAAGH!
    >> Anonymous 04/15/10(Thu)18:08 No.9213404
    >>9213297
    oh Gork what now...
    >> Anonymous 04/15/10(Thu)18:09 No.9213409
    >>9213297
    Oi? Wez got oozy choppa now?
    >> Anonymous 04/15/10(Thu)18:12 No.9213462
    We'z don't wanna have ta foight an ork vershun of dat, lob off Spekkit's finger and make sure none of da uvver skinny gitz fall in.

    Now wut do about crossing the ooze...
    >> Anonymous 04/15/10(Thu)18:13 No.9213475
    roight. le's keep goin. no muckin about. theres more foightan up ahead
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)18:16 No.9213527
    You stand up and pick up your choppa, looking dead satisfied. The gangers seem impressed, but more than a little shaken at the loss of their leader. It seems that they are more rookie than Spekkit made out. You tell him that his finger has to get lobbed off in case it turns not-dead too, but he very quickly points out that you have ooze all over you too.

    Then you notice that the leader hasn't been crying for awhile. And he's starting to get up too.
    >> Anonymous 04/15/10(Thu)18:17 No.9213558
    >>9213527
    maybe he's okay
    >> Anonymous 04/15/10(Thu)18:20 No.9213594
    rolled 96 = 96

    >>9213527
    Ask him if he's done bawwwwing like a grot and get a move on.
    >> Anonymous 04/15/10(Thu)18:26 No.9213706
    rolled 40 = 40

    >>9213594
    GET READY TO MANGLE HIS NECK WITH OUR BIG FISTS IF HE'S A ZOGGIN MONSTAH
    >> Anonymous 04/15/10(Thu)18:26 No.9213715
    >>9213706
    this
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)18:26 No.9213717
    At first look the humie doesn't seem too messed up. He's only part of his face. It's not like you need that for using an axe.

    In fact, he just picked up his.

    You tell him to get a move on and find a way past the pool. He doesn't respond. He seems to be making a loud hissing noise, but he doesn't have any lips left to make it with.

    Spekkit and the other assashun yell out.

    "Boss, this is looking bad!"

    They then open fire on one of the gangers that had somehow sprouted hundreds of boils and then erupted in a wave of pus. The vile yellow fluid spurts everywhere, and the remaining humans seem to be making a move to leg it back down the passageway.
    >> Anonymous 04/15/10(Thu)18:28 No.9213752
    >>9213717
    OI! THEM 'UMIES AINT GOIN ANYWHEREZ UNLESS WE TELLS 'EM TO! AND WE AIN'T TOLD 'EM TO! GET 'EM BACK HERE!
    >> Anonymous 04/15/10(Thu)18:35 No.9213862
    BOYZ ITS WUNNA DEM DERE... uh... UM. THE SPIKY HUMIES WOT'RE ALL... UH... FAT AND SLIMY AND WHATNOT... WUNNA DEM CHAOS FINGS!
    >> Anonymous 04/15/10(Thu)18:37 No.9213876
    Zog it, I tink dey have da right idea! We gotta get out and contakt da boss an' let 'im know about da pusboyz and 'umie base. I'z not dyin' in da bleedin' sewaz!
    >> Anonymous 04/15/10(Thu)18:39 No.9213921
    >>9213876
    RIGHT! TELL DA BOSS DER'RE CHAOS FINGS IN DA HUMIE BASE! DAT'S GOOD RECON-IN'!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)18:42 No.9213968
    Gonna have to roll to kill/escape the muties first.
    >> Anonymous 04/15/10(Thu)18:43 No.9213975
    rolled 24 = 24

    RUN
    >> Anonymous 04/15/10(Thu)18:44 No.9213988
    rolled 96 = 96

    >>9213975
    AND PUNCH ANYTHING TRIES TO STOP US
    >> Anonymous 04/15/10(Thu)18:44 No.9214007
    rollan to kill.
    >> Anonymous 04/15/10(Thu)18:46 No.9214034
    rolled 21 = 21

    >>9214007
    >> Anonymous 04/15/10(Thu)18:49 No.9214116
    >>9213988
    so i guess we're running, killing anything in our way, and reporting to the boss
    >> Anonymous 04/15/10(Thu)18:51 No.9214139
    >>9213988

    Dis 'ere is our roll.
    >> Anonymous 04/15/10(Thu)18:52 No.9214160
         File1271371931.jpg-(5 KB, 184x184, coach.jpg)
    5 KB
    ZAMBIES
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)18:58 No.9214263
    The gangers begin to scuttle off back up the chamber, but you yell to Spekkit to rein them in. He runs them down and blocks the path, punching out the one upstart that attempted a swipe with his axe.

    The leader bearing down on you seems like more trouble than he's worth, and you boot him in the squiggly bits between his legs. He doesn't react, and you end up with a stain on your boot, but before he can bite or chop at you you spin around and catch up with your underlings and gangers in the passageway. The not-dead gangers in the chamber are slow to follow, and you seem to have a small organisational advantage. You tell Spekkit to lead them down the passageway quickly, but not to let any of them run off.

    You sheathe your choppa and grab your speshul shoota, hoping it is working again. If this turns out alright, you can come back for anuvver go.
    >> Anonymous 04/15/10(Thu)19:00 No.9214311
    rolled 10 = 10

    UH, SHOOT AND RUN I GUESS

    UNLESS WE KILL IT, THEN STOP RUNNING
    >> Anonymous 04/15/10(Thu)19:01 No.9214322
    rolled 19 = 19

    >>9214263
    right, see if our speshul shoota is working by firing at the not-dead ganger's face
    >> Anonymous 04/15/10(Thu)19:02 No.9214349
    rolled 92 = 92

    I has a bad feelin' about dis...
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)19:12 No.9214533
    It seems that some Orkz was more made for fighting than others, and you continue on in your retreat through the passageway. Firing your speshul shoota behind you at the oozemans, you discover that it is indeed working again, but the shraphnel barely has an effect - halting their advance for a moment at best. The gangers hereded between you at the rear and your assahsuns at the front are whining a lot in between their funny chanting. It seems that they are dead cowardly.

    The not-dead humans haven't gained any ground pursuing you, but their glow continues to illuminate the tunnels behind you.

    You can hear roaring, and squelching, and nasty thumps coming from the walls.
    >> Anonymous 04/15/10(Thu)19:14 No.9214576
         File1271373276.jpg-(18 KB, 355x393, The_Doctor.jpg)
    18 KB
    >>9214533
    GETOUTGETOUTGETOUGETOUT
    RUNRUNRUNRUUUUUUUUUUUUUUUUUUUN
    >> Anonymous 04/15/10(Thu)19:15 No.9214598
    rolled 40 = 40

    >>9214576
    thisthisthis
    >> Anonymous 04/15/10(Thu)19:19 No.9214659
    rolled 36 = 36

    >>9214576

    DIS! AND ALSO LISTEN CHECK ON DAT CHANTING, I WANTS TA KNOW WAT DEY'RE SAYIN'!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)19:22 No.9214729
    A hasty escape seems impossible. You pick up gangers and push them aside and shove past them, but the passage is so narrow and their spiky clothing and weapons make it similar to rolling around on barbed wire.

    Their faces have changed too, their fear now supplemented by a look of...expectancy. And their skin is turning a horrible copper color...

    Your assashunz look like they'd be happy to zog off and leave you to it, but they gut one of the large 'umies blocking your path and pull you through the crowd to the other side.

    Everything is awash in a deep glow. Colors are battling with one another - the sickly yellow-green of the advancing oozemans mixed with a dark red emanating from the humans.

    What is going on?
    >> Anonymous 04/15/10(Thu)19:24 No.9214757
    rolled 45 = 45

    >>9214729
    GET DA ZOG OUTTA THERE! ONCE WE IZ FAR ENUFF AWAY, CALL DA BOSS AN' LET 'IM KNOW WOT WE FOUND!
    >> Anonymous 04/15/10(Thu)19:29 No.9214871
    I don't know dick about 40k, but it seems these are blood god cultists, and some decay monster. And they're gonna fight or something.
    >> Anonymous 04/15/10(Thu)19:30 No.9214881
    WHY'Z WE EVEN KEEPIN' DEM SPIKEY GITZ ALIVE ANYMORE? KRUMP EM AND RUN!
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)19:36 No.9214997
    >>9214729
    never has there been a less successful sneakin' mission
    >> Anonymous 04/15/10(Thu)19:38 No.9215020
    >>9214997
    At least we're not

    TRYING TO CLIMB UP A CLIFF AFTER HAVING KILLED A FUCKING DRAGON
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)19:40 No.9215061
    "Oh Boss, we's gonna get mashed up if we stay here!" Spekkit wails, firing a few slugga rounds at the disturbingly copper-colored humans now standing serenely in the chamber, awaiting the arrival of the oozemen.

    The thumping in the walls grows louder with every beat. It sounds more like a drum than metal being shook and smashed, but the metal is clearly shifting and groaning and vibrating from the force of it.

    Thump. Thump. Thump.

    It's not like there is something trying to escape from the walls. It's like the something is the walls, is the entire labyrinth that you are lost in. When you realise this, you realise the nature of the thumping.

    It's a heartbeat.

    The walls that you thought were metal are turning a purpley-rouge, their texture changing to that of bruised flesh. The oozemen are within sight now, more bloated and horrible than before but difficult to look at because of their blinding brightness. The floor they walk on rots away with every step. The passageway smells of sweat and piss and pus.

    The gangers slit their throats, and blood is added to the mixed aroma. They drop to the floor in silence, arms bursting through the passageway walls and linking up, fingers entangled, red flesh and brown claws raking at the corpses, pulling them up against the walls as if in a feeding frenzy.

    You hear a pop. One of the assashun's heads just exploded. Spekkit starts firing wildly at the oozemen.
    >> Anonymous 04/15/10(Thu)19:41 No.9215078
    rolled 39 = 39

    >>9215061
    OHFUCKGETOUTGETOUTGETOUTGETOUT
    >> Anonymous 04/15/10(Thu)19:41 No.9215085
         File1271374906.jpg-(29 KB, 188x167, bio.jpg)
    29 KB
    NURGLE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    >> Anonymous 04/15/10(Thu)19:42 No.9215110
    rolled 13 = 13

    >>9215061
    If the place is alive, YOU CAN KRUMP IT.
    CUT THRU THE WALLS WITH YUR CHOPPAS, CUT YOUR WAY TO FREEDOM/
    >> Anonymous 04/15/10(Thu)19:44 No.9215141
    >>9215110

    KRUMP EVERYTHING!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)19:45 No.9215159
    >>9215110
    >>9215078
    Oh God I almost feel sorry for you guys.....
    >> Anonymous 04/15/10(Thu)19:46 No.9215184
         File1271375218.jpg-(8 KB, 74x80, AAAAAAAAAAAAAA.jpg)
    8 KB
    WHAT THE FUCK IS UP WITH OUR ROLLS TONIGHT I MEAN SHIT.
    >> Anonymous 04/15/10(Thu)19:47 No.9215200
    rolled 37 = 37

    roll to escape
    >> Anonymous 04/15/10(Thu)19:48 No.9215223
    rolled 54 = 54

    SWALLOWING AN ORK IS NEVER A GOOD IDEA! LET'S REMIND EM OF DAT!
    WAAAAAAAAAAAAAAAGH!!!
    >> Anonymous 04/15/10(Thu)19:50 No.9215259
    please get us out of here man!
    >> Anonymous 04/15/10(Thu)19:51 No.9215266
    RUN!
    >> Anonymous 04/15/10(Thu)19:51 No.9215279
    rolled 39 = 39

    ged owt ov 'ere
    >> Anonymous 04/15/10(Thu)19:52 No.9215289
    time to leave man!
    >> Anonymous 04/15/10(Thu)19:52 No.9215291
    >>9215223
    lets use this roll..sadly its the highest weve had
    >> Anonymous 04/15/10(Thu)19:54 No.9215311
    Smelly boyz god gots nothin' on Gork n' Mork!

    Unleash WAAAAAAAAAAAAAAAGH!!!
    >> Anonymous 04/15/10(Thu)19:54 No.9215318
    Please stop rolling. We'z all gunna dieeee.
    >> Anonymous 04/15/10(Thu)19:54 No.9215327
    LEG IT LADS
    >> Anonymous 04/15/10(Thu)19:55 No.9215345
    DIS WOULDA BEEN A GREAT TIME FOR DAT BURNA BOY
    >> Anonymous 04/15/10(Thu)20:02 No.9215458
    >>9215345

    We are Orks. AND WE DIDN"T LOOT HIM?!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)20:03 No.9215476
    You and Spekkit, well you look at each other, and you say:

    "'Kay den."

    And you do the first thing that comes to your heads, that just so happens to be choppan up the walls.

    It doesn't go so well.

    The walls continue to ooze blood and pulsate, but they turn away your choppas like solid rock.

    The oozemen are continually advancing, utterly devoted to catching their quarry. They seem to be growing in size, as if the rot that they spread to everything they touch is nourishing them.

    The feeding frenzy continues on as they pass through it. Despite backing away, you and Spekkit are mere meters from them. They are bloated to the point where it is difficult to see the passageway behind them.

    But still visible is the horned creature rising from the center of the carrion feast, defying all sense of dimension. It's enormous bulk at least matches that of the swarming, heaping entity singular entity created by the not-dead-humans.

    Neither of these creatures should be able to fit in this all-too-cramped passageway, but each dwarfs you by several meters.

    The infernal chorus of roars makes you think of Warboss Bakkhakker's own Waaaghcry. It seems like a grot's squeak, now.
    >> Anonymous 04/15/10(Thu)20:05 No.9215505
    rolled 50 = 50

    RUN MORK DAMN IT
    >> Anonymous 04/15/10(Thu)20:06 No.9215522
    HOW DO I ROLL!
    >> Anonymous 04/15/10(Thu)20:06 No.9215527
    rolled 47 = 47

    run down the pipes looking for an escape route. if we have any explosives, use them to blast a hole.
    >> Anonymous 04/15/10(Thu)20:06 No.9215532
    >>9215476
    LEG IT YA GITS

    NO MORE WAAAGHS, JUST LEG IT
    >> Anonymous 04/15/10(Thu)20:06 No.9215542
    >>9215522
    put "dice+1d100" in the e-mail field. minus the quotes, obviously
    >> Anonymous 04/15/10(Thu)20:07 No.9215556
    rolled 72 = 72

    >>9215532
    >> Anonymous 04/15/10(Thu)20:07 No.9215565
    rolled 11 = 11

    LEG IT HARDER THAN YOU'VE EVER LEGGED IT BEFORE.
    >> Anonymous 04/15/10(Thu)20:08 No.9215581
    rolled 28 = 28

    MORK AND GORK MOVE OUR LEGS SO WE MAY RUN REALLY ZOGGIN FAST
    >> Anonymous 04/15/10(Thu)20:09 No.9215595
    >>9215581
    >>9215565
    STOP ROLLING YOU ZOGS
    >> Anonymous 04/15/10(Thu)20:10 No.9215632
    AW ZOGGIT!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)20:12 No.9215654
    I just want to point out that the average for your rolls is somewhere around 10/100. It doesn't matter what the exact numbers are, I'm still pissing myself with laughter.
    >> Anonymous 04/15/10(Thu)20:20 No.9215776
    >>9215654
    Why don't you shut the fuck up and write a post using the first roll already.

    God damn.
    >> Anonymous 04/15/10(Thu)20:22 No.9215799
    >>9215654
    good job op you killed your own quest.....and it was a good one too
    >> Anonymous 04/15/10(Thu)20:22 No.9215811
    >>9215776

    TESTY AIN'T WE?
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)20:23 No.9215821
         File1271377421.jpg-(251 KB, 566x800, 1271018569234.jpg)
    251 KB
    OI

    YOUZ ALL MUKKIN ABOUT! GIT BACK TA CAMP AND I REPLACE YA OLD EYE WIFF A NEW CYBORG EYE!
    >> Iron Lung 04/15/10(Thu)20:24 No.9215838
    >>9215776
    >>9215799
    Don't git butt'urt, dis is foin and propah Orky!
    And it is damn funny, too. XD
    >> Anonymous 04/15/10(Thu)20:27 No.9215902
    and then everybody died.
    The end.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)20:29 No.9215932
    The pair of you spin around, knowing better than to waste time trying to shoot these avatars of rage and pestilence. Your heart races as your boot hits floor, pounding the metal again and again at the greatest speed you can manage. Your strides are long, you are agile - you managed to get the burst of speed required to escape their clutches.

    Spekkit cries out behind you. "Boss, I didn't know dey'd be all weird like dis!"

    He wails and wails, suspended in the air by mere gestures of the rot-monster's shaking hands. The horned creature joins its side, reaching out to stroke the tiny Spekkit's head. The touch sizzles his skin, crisping the skin up and causing it to flake away. "Boss!" echoes throughout the wide-narrow, cramped-wide passageway. It doesn't seem like his death will be brief.

    You take your opportunity and continue to run. Every Ork for himself, afterall. The distance you cover seems to be enough to normalise the surroundings somewhat; the evil colors desaturate, the screaming and wailing in your head dies down.

    In this moment of madness, two Orkz appear in your mind's eye. Each is enormous, each bears the skarsz of an eternity of battle. Each grins wickedly. You carry on running.

    There's the exit. You're there. You're free, right?

    Right?
    >> Anonymous 04/15/10(Thu)20:29 No.9215937
         File1271377764.jpg-(20 KB, 600x378, bigboss.jpg)
    20 KB
    Bad End
    >> Anonymous 04/15/10(Thu)20:31 No.9215960
    STOP

    TURN TO FIGHT

    RUNNIN AINT ORKY
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)20:32 No.9215985
         File1271377958.jpg-(9 KB, 284x247, mek.jpg)
    9 KB
    >>9215932
    OI

    YOUZ WEAK LIKE GROTZ

    YOU AINT GOT NO ORKY!

    YOU STOPS YOUR RUNNIN' AND FIGHT LIKE A REAL ORK!
    >> TG_GENERAL_Heavy 04/15/10(Thu)20:32 No.9215987
         File1271377971.jpg-(48 KB, 900x561, Sad_Heavy_Weapons_Guy_by_Coeco.jpg)
    48 KB
    >>9215932
    gork and mork.....were dead man
    >> Anonymous 04/15/10(Thu)20:34 No.9216008
    rolled 71 = 71

    >>9215932

    R-right!

    ...Why'z you repeatin' yurself like dat...
    >> Anonymous 04/15/10(Thu)20:34 No.9216013
    rolled 7 = 7

    >>9215960
    YOU SHUT DA HELL UP YA DUMB GIT

    DA BOSS HAS GOTTA KNOW DERE'S SPIKY BOYZ IN DA HUMIE BASE, AND DEM CHAOS FINGS IS DED 'ARD

    KEEP LEGGIN' IT
    >> Anonymous 04/15/10(Thu)20:35 No.9216033
         File1271378159.jpg-(31 KB, 242x203, facepalm.jpg)
    31 KB
    >>9216013
    oh zog, what've I done
    >> Anonymous 04/15/10(Thu)20:38 No.9216072
    rolled 73 = 73

    >>9216013
    re-rollan for you.
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)20:38 No.9216073
         File1271378288.jpg-(457 KB, 964x1220, 1271018753793.jpg)
    457 KB
    >>9216033
    YOU'Z ROLLIN LIKE A GROT! I 'OPE YA'Z HAPPY YOU'Z PROLLY KILLED DA KOMMANDO!

    ZOG DIS! IF HE'Z DEAD I'Z GONNA KRUMP YA GOOD!
    >> Anonymous 04/15/10(Thu)20:38 No.9216076
    what are we doing?
    >> Anonymous 04/15/10(Thu)20:39 No.9216094
    >>9216073
    YEH? CHALLENGE ACCEPTED YA MOUTHY GIT
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)20:40 No.9216114
         File1271378411.jpg-(101 KB, 350x312, w40k_orks.jpg)
    101 KB
    >>9216094
    YOU WATCH YA MOUF DERE YA PIMPLY GROT!

    YOU'Z A TOOFLESS STOOPID!
    >> Anonymous 04/15/10(Thu)20:44 No.9216188
    rolled 1 = 1

    >>9216094
    >>9216114

    OI, YOU'Z ARE MUCKIN' ABOUT! IF YER FOIGHTIN WHEN DA BOSS COMES BACK, HE'LL KRUMP YA GOOD!
    >> Anonymous 04/15/10(Thu)20:44 No.9216203
    >>9216188

    ...WE'ZE ALL GONNA DIIIIIIIIE!
    >> Anonymous 04/15/10(Thu)20:45 No.9216215
    >>9216188
    Youz da least orky ork I'z ever seen!
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)20:46 No.9216230
         File1271378797.jpg-(271 KB, 800x600, 1268465609464.jpg)
    271 KB
    >>9216188
    OI

    HE'Z A 'UMIE IN DISGUISE!

    MAKE 'IM CHOPPY!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)20:48 No.9216263
    The exit is there, and despite the threat of 'umie guards, anything has to be better than this. You dash the last few steps to the door and push it open, not even looking as you tumble out.

    When you open your eyes, all you can see is sand. Sand all around you. It's not like the wasteland surrounding the hive, or Warboss' outpost. This is proper sand, without any scrap or spores or toxins infused in it. There's not even any squig muck around. The tunnel exit isn't even visible.

    You aren't alone though.

    Approaching from the horizon are a mass of blurred, writhing shapes. As they approach they don't become any clearer. In an instant they are in front of you. They drip with liquid malevolence, and a desire for your flesh that confuses your Orkish psyche.

    You close your eyes, and turn away For some reason you can't stand returning their gaze.

    The two hulking monsters of Orkz are still grinning at you.

    "'ave annuver go, ya worthless grot." they cackle.

    You look back at the blurred shaped, now circling around you but unable to close the final gap. Your head feels so strange...like it's full of blue. Blue? The two Orkz won't leave you alone, though their commentary seems to almost ignore the fact that you can hear it.

    "e'z alroight. Could be worse."
    "Bakkhakker needs 'im."
    "Planz for dis wun, oh yes."
    "No squiggly Warp gitz iz gunna get 'im."
    "Well, as long as 'e doesn't screw dis bit up, hurhur."

    Your hands are glowing...
    >> Anonymous 04/15/10(Thu)20:49 No.9216273
    run, get out, back into the open, back into the slums.

    We have to get back to Boss Bakkhakka and Grotlikka, and tell 'em they'ze got a REAL GOOD WAAAAAGH here.

    I mean, 'umies AND spikey 'umies in da same place? Zog me, it'd be un-orky if we didn't invite da big boss to dis 'ere party
    >> Anonymous 04/15/10(Thu)20:50 No.9216291
    rolled 97 = 97

    >>9216263
    Uh, assuming there isn't another post coming.

    USE OUR GLOWY HANDS AND FUCK SHIT UP! RIP AND TEAR! RIP AND TEAR!
    >> Anonymous 04/15/10(Thu)20:52 No.9216305
    >>9216291
    WAAAAAGH! DATS ROIGHT ORKY DERE!
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)20:52 No.9216306
         File1271379122.gif-(6 KB, 125x99, b000aa5wrq-new_ork_icons.gif)
    6 KB
    rolled 53 = 53

    >>9216263
    Oooooh

    DEYZ GETTIN YA SUM CYBORG BITZ KOMMANDO! YOUZ GONNA LIVE AND GET SUM UPGRADES TOO!

    ROLLIN FOR POWER KLAW!
    >> Anonymous 04/15/10(Thu)20:53 No.9216337
    >>9216263
    Dont look directly at dem, but make sure youz can see dem.

    Swing ya choppa at dere necks and make sure dey start sprayain red stuff
    >> Anonymous 04/15/10(Thu)20:54 No.9216343
    Dat'z a bit...weird...hurhur...
    >> Anonymous 04/15/10(Thu)20:57 No.9216394
    LADS

    WE'S BECOME A WEIRDBOY
    >> TG_GENERAL_Heavy 04/15/10(Thu)20:59 No.9216423
         File1271379546.jpg-(89 KB, 311x296, 1265481855340.jpg)
    89 KB
    >>9216394
    OH CRAP!!!!!!!
    >> Subproccessor 69 04/15/10(Thu)21:02 No.9216469
    >The 'Eadbang occurs when a Wyrdboy cannot let go of his built up power fast enough. Literally, their heads explode, and the psychic overspill can be so great that the heads of other nearby Orks explode as well. For this reason, Weirdboyz are also known as 'Eadbangers.

    Sounds like what happened to the one assassin.
    >> Anonymous 04/15/10(Thu)21:04 No.9216505
    rolled 25 = 25

    >>9216469
    ROIGHT DEN

    START SHOOTIN' OFF WAAAGH BITS IN OUR 'ED BEFORE IT BANGS
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)21:04 No.9216515
    Your hands continue to glow, so brightly that you can't look at them either. Blinded by your hands, by the creatures around you, enraged by the gitz talking about you when you close your eyes, you don't know what to do.

    Then you look down, and there is a staff there.

    Gnobbly, bound with leather strips and topped with a fetish made of the bones of squigs you don't even recognise, it's obvious that there is powerful Waaagh power involved here. When you pick it up, the brightness doesn't seem so bad anymore. The Orkz in your head stop making fun of you and wait silently, eager to see what you do next.

    You figure that getting even for Spekkit is as good an idea as any.

    Raising the staff high above you, you begin chanting without realising you knew the words. You hop back and forth from foot to foot, shaking the staff above your head like some sort of weird git.

    A weird boy if you will.

    The horrible blur circling you isn't a blur anymore. It's a mass of tentacles and fangs and other squiggly things. But that is easier to deal with - squiggly things are what Orkz eat afterall. The last pie you had probably had more tentacles and teeth than that wimp. You cackle and point your staff at it.

    It explodes.

    The sky darkens, and when you look above you see the familar horned demon descend. You shake your head and he liquifies.

    The sand itself seems to become horrible and squiggly, but you point your staff at the ground and it too obeys your commands. Voices in your head speak up again:

    "Hurhur, dis is too easy. I fink we should go rile up some more gitz from da Warp and see wot 'e can do wiv 'em."
    "Nah, 'ez done enuff. 'ez good but we dunt wont 'is 'ead to explode."
    "S'pose you're right. Let's drop 'im off back at camp."

    Everything goes black, and when you wake up you're in familiar territory. Not camp, exactly. But only a few miles off.

    You're still holding the staff.
    >> MAD DOK GIRLYFREND !RWaaghhFtA 04/15/10(Thu)21:05 No.9216521
         File1271379902.jpg-(1 KB, 52x50, 109171716344eacbb69f20a.jpg)
    1 KB
    I'z misquotin' peoplez and all dis missrollin'...

    I'z gonna go lay down.
    >> Anonymous 04/15/10(Thu)21:06 No.9216541
    Get back to base, lol
    >> Anonymous 04/15/10(Thu)21:06 No.9216546
    >>9216515
    uh. go home den, I guess.
    >> Anonymous 04/15/10(Thu)21:07 No.9216551
    >>9216515
    Fukkin boyz playid uz
    >> Anonymous 04/15/10(Thu)21:10 No.9216598
    >>9216515

    We wuz never a gud kommando anyway, dis way iz much more fun. We needz ta report to da base and then go and get sum revenge for da boyz!
    >> Anonymous 04/15/10(Thu)21:13 No.9216651
    fukkin' sweet way to bring a wierdboy into Bakhakka's WAAAAGH, OP get's an internet high five.
    >> Anonymous 04/15/10(Thu)21:15 No.9216672
    >>9216515
    Dose we 'ave to class switch :(
    Can we be cross Kommando/Weridboy
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)21:15 No.9216678
    >>9216651
    What can I say? I'm dead kunnin'.
    >> Anonymous 04/15/10(Thu)21:16 No.9216700
    is someone archiving this?
    >> Anonymous 04/15/10(Thu)21:27 No.9216928
    ROITE, WE SHOW DAT BAKKHAKKER DAT WE'SE DA BOSS NOW!
    >> Anonymous 04/15/10(Thu)21:29 No.9216958
    Aww yeah motherfucker, we got ourselves a god damned sneaky weirdboy.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)21:29 No.9216960
    Returning to base was probably a slow process, but you didn't care. It was like floating, after the strange occurences. Did they happen? Must have, you have the staff now. And you can stil vaguely hear those voices in your head.

    When you finally spot the camp, it is a strange feeling. During the long down period where leaving was all but impossible, boy and grot were put to work digging out an elaborate tunnel system around it. The excess dirt was used to build extra hutz and fortifcations, extending the defendable perimeter at least three fold. It's beginning to look like the old Goff camp, and for a moment you forget that it isn't.

    You pass by a swarm of grotz erecting a watchtower, and several diggers driven by Orkz that probably shouldn't be allowed to drive.

    No sign of the Warboss, but the camp is busy and well.
    >> Anonymous 04/15/10(Thu)21:30 No.9216979
    >>9216960
    FOIND DAT TEMPUR- TEMPRAR- UHHH NOT-REAL BOSS GROTLIKKA AND TELL 'IM WOT WENT ON.
    >> Anonymous 04/15/10(Thu)21:31 No.9216990
    >>9216960
    duuuuuuuuuuurrrr

    keep lookiing
    >> Anonymous 04/15/10(Thu)21:36 No.9217103
    The halusanation 'int ova yet
    >> Anonymous 04/15/10(Thu)21:38 No.9217126
    >>9217103
    WE'ZE A PROPPA WEIRDBOY. A'COURSE THE HALI- HULLA- CRAZY DREAM IS OVER.
    >> Anonymous 04/15/10(Thu)21:43 No.9217214
    DAT OP BEST BE TOIYPIN' UP A ROIGHT ORKY POST OR IMMA KRUMP DAT GIT!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)21:50 No.9217323
    You head back into the inner part of the camp. Seems like there are a lot more boyz than there were when you left. Strange.

    The talkie-fing is somehow still attached to you, and not sure where Grotlikka would be, you try to use it.

    It crackles for a moment, then a very impatient Grotlikka answers.

    "Who da zog is dis? If I 'ave to play runtherda to wun more boy who is muckin' about, I'm gonna stick my zoggin power klaw right up dere - oh, Deffdakka, it's you. Wots happenin'? Back from da 'umie base yet? It's been ages!"
    >> Anonymous 04/15/10(Thu)21:51 No.9217346
    >>9217323
    "I SAW GORK AND MORK, DEY GAFE ME DIS FING! AND I GOT ZAPPY POWAHS!"
    >> Anonymous 04/15/10(Thu)21:51 No.9217348
    >>9217323
    OI, SORRY BOSS BUT SUMFIN' ROIGHT WEIRD HAPPENED. ZOG, HOW LONGS I BEEN GONE?
    >> Anonymous 04/15/10(Thu)21:55 No.9217408
    rolled 99 = 99

    Oi'm rollin' fer diplormussy wif dat dere Grotlikka.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)21:58 No.9217452
    "Roit weird ya say? Zappy powahs? Well where are you now? Still at da 'umie base? Dis talkie-fing ain't workin' so good, howz da boyz? Da trukk? Tell me da trukks okay...it's not? Gorkit, Deffdakka. But...I'm sure derez a rashunul explanation for dis. Where do I find ya? I'll send some boyz ta pick ya up."
    >> Anonymous 04/15/10(Thu)21:58 No.9217459
    >>9217408

    We'z clearly found our callin' as a diplomat.
    >> Anonymous 04/15/10(Thu)22:00 No.9217493
    Don't forget

    We should have grotlikka fix us up a cybork eye wiv sum roit kunnin' bits in it so we'ze can make 'umie heads asplode from farther away
    >> Anonymous 04/15/10(Thu)22:01 No.9217505
    >>9217493
    grotlikka isn't a mek
    >> Anonymous 04/15/10(Thu)22:02 No.9217521
    >>9217408
    ZOG ME

    WE'ZE A ROIT KUNNIN' TALKY BOY WE'ZE ARE

    apply this roll to >>9217493 maybe?
    >> Anonymous 04/15/10(Thu)22:02 No.9217522
    >>9217452

    OI GROTLIKKA, I'ZE ROIGHT 'ERE IN DA CAMP? WHERE DA ZOG IZ YOU? OH GORK, WUT DA ZOG IZ GOIN' ON.
    >> Anonymous 04/15/10(Thu)22:04 No.9217553
    >>9217521
    >>9217459

    OI, YA WELCOME GROTS. I JUS' WISH TA GORK IT WEREN'T A USELESS ROLL! WE WAZ GETTIN' KRUMPED BEFORE!
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)22:10 No.9217672
    "In da zoggin' base? How'd you manage dat wiv no trukk? Oh Mork, I fink I've got a 'eadache. Find me by da big dirt mounds near da inner gates."
    >> Anonymous 04/15/10(Thu)22:12 No.9217700
    >>9217672

    Well...wut's we waitin' for, a zoggin invitation? CUZ WE JUST GOT ONE!
    >> Anonymous 04/15/10(Thu)22:12 No.9217703
    >>9217672
    We herd da boss, we'ze best be goin' to dat dere dirt mound.

    Also, is... wut's dat git's name... DRUZKA! Yeah, yeah, is Druzka 'round 'ere? If he is den we'ze be roight dead we iz.
    >> Sauber !f1v85QnTcU 04/15/10(Thu)22:12 No.9217715
    >>9217493
    We'z needin' a cybork eye wit a slugga in it so we'z kan assassinate while we be diplomatin'
    >> Anonymous 04/15/10(Thu)22:15 No.9217771
    rolled 37 = 37

    >>9217703
    OI'M ROLLAN FER PERCUP- PERSEFF- PURSUPA- DANGIT I'M CHECKIN' FER DAT DERE DRUZKA SQUIG!
    >> Anonymous 04/15/10(Thu)22:16 No.9217791
    Sup mah SQUIGGAHS!
    >> Anonymous 04/15/10(Thu)22:19 No.9217848
    ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go ere we go
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)22:22 No.9217910
    The dirt mounds aren't far - you reach there in a couple minutes. Grotlikka seems different somehow, and is looking over some sort of plan given to him by a grot in a hardhat.

    "I don't zoggin' care about da 'nice modun livin' spaces wiv a view of da wastes, just get it built ya git!"

    The grot scarpers off, just as much as in annoyance as in fear. Though his mouth doesn't move, you think you can hear him saying "Someday dere'll be an appreshiashun for my genius!". You ignore it and walk up to Grotlikka.

    "I woz gonna stick ta callin' you 'umie 'ugger, but you seem to be missin' an eye, a trukk and four boyz, so I fink youz gonna be "useless git" from now on. Dat staff looks weird though, were you tellin squigglies about dem zappy powers?"
    >> Anonymous 04/15/10(Thu)22:24 No.9217947
    rolled 70 = 70

    >>9217910
    zap da genius grot to show Grotlikka your new power!
    >> Anonymous 04/15/10(Thu)22:24 No.9217959
    rolled 71 = 71

    >>9217947
    seconded
    >> Anonymous 04/15/10(Thu)22:25 No.9217969
    >>9217910
    We'z should get a new weirdboy name, DEFFDAKKA DA ZAPPA!

    We also need a zogging good zomah gubbins eye.
    >> Anonymous 04/15/10(Thu)22:25 No.9217975
    rolled 55 = 55

    >>9217947
    >>9217959
    DEZE BOYZ KNOW WOT'S UP.

    ALSO ROLLIN' FER NOT BEING USELESS GROT.
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)22:25 No.9217980
    >>9217969
    Deffzappa da wierd
    >> Anonymous 04/15/10(Thu)22:29 No.9218048
    >>9217980
    But dat dont av a ring to it an takes away iz old name.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)22:33 No.9218141
    "Oww! Oww! Deffdakka, better stoppit or I'll 'ave ya gutz for my tea. Oww! Seriously!"

    You quite being mischievous once your point is made and recount the breakdown events, vaguely similar to how they actually happened.

    "Well...call me a skeptic 'bout dis 'ere zappy power, but I ain't 'eard of no weird boyz in dis 'ere Goff clan. Maybe deyz was just all at da frontline when I climbed outta da muck, but I don't fink we'z made fer it. Guess it's upta Bakkhakker wot we do wiv ya though. Dunno when 'e'll be back, seems to be enjoyin' the foightan too much to come back to dis borin' base buildan stuff. Guess who gets left doin' dat? Oh, I don't mind, s'pose it's all part of da Waaagh effort, but I just wish 'e would show some appreshiashun sometimes. I mean, da fingz I do fer 'im, it's shockin' da way 'e just comes back 'ere stompin and complainin' about da grotz not bein' controlled. 'ez da wun dat brought dat Dok 'ere who riled 'em up..."

    Grotlikka continues ranting for awhile, eventually getting to a more interesting point.

    "You've been gone a week. So woz da 'umie base worth attackin'? Oh, and wot do we call ya now? Weird gitz get a speshul name, and if you are indeed a weird git, you need a betta wun den Deffdakka."
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)22:37 No.9218209
    >>9218141
    Deffzappa da wierd
    >> Anonymous 04/15/10(Thu)22:39 No.9218257
    >>9218141
    Defdakka Zappyboy

    Also, we need to bear in mind that Grotlikka needs more lovin'. He's starting to sound like our gay lover or under-appreciated old wife.
    >> Anonymous 04/15/10(Thu)22:41 No.9218281
    >>9218209
    I loiks dis git, I does. 'Es good at namin fings.
    >> Anonymous 04/15/10(Thu)22:42 No.9218294
    >>9218257
    He IS Bakkhakker's gay lover. Didn't you see the writefag a few threads ago post a bit about them fucking?
    >> Anonymous 04/15/10(Thu)22:43 No.9218322
    >>9218294
    OI YA GROT, I AIN'T SEEN ORK KWEST IN A LONG TOIME. I AIN'T UP TER SPEED ON FINGS, 'KAY? ZOGGIN' GORK I DIDN'T EVEN KNOW WHY WE WAZ SNEAKIN' ROUND SOME SEWER IN DA FIRST PLACE.
    >> Duskull !!8LCSE0Zp1mL 04/15/10(Thu)22:45 No.9218367
    >>9218322
    Then why didn't ya ask, ya git!

    It was never a good reason to begin with, though.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)22:46 No.9218372
    I'm headed to bed now guys. Thread is archived. I hope you had fun. I'm not sure if Deffdakka/zappa/whatever is going to be the star of part 10 - it might switch back to Bakkhakker.

    Email me with your preference, and other thoughts/critiques. Address in field. Thanks for playing, guys,
    >> Anonymous 04/15/10(Thu)22:47 No.9218393
    >>9218294

    WOT???
    >> Anonymous 04/15/10(Thu)22:48 No.9218430
    >>9218372
    BEIN' DEFFDAKKA IS 'KAY N' ALL, OP, BUT BAKHAKKA IS DA TROO STAR.
    >> OP !!xr5GpC4Hw2Q 04/15/10(Thu)22:50 No.9218456
    >>9218367
    It was mostly because I had a bit of a "hmm, what next" moment with Toofsum and thought that a second protagonist would be a nice way of getting some variety from Bakkhakker's base buildan and big battles.

    To be honest I had fully intended for Deffdakka to actually, you know, reach the hive and spend a couple threads sowing chaos in there. Seems like it has worked out well like this though.

    Going to bed for real now. Night all!



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