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  • File : 1270311200.png-(305 KB, 1024x768, zeonquest cover 4.png)
    305 KB Zeonquest Pt53 I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:13 No.8954825  
    Well, my internets been up and down all day, so that's my excuse for spotty posting.
    Well, today anyway. All previous cases were due to laziness, headaches, that weird feeling of being run down I got over christmas, and being in the south of Britain (usually Portsmouth.)

    It does NOT however have anything to do with the fact that Blazblue was released in the UK today and my special edition version arrived by post this morning.

    Honest.

    Anyway, as usual you are Lieutenant Commander David Lister. Ace mobile suit pilot for the Principality of Zeon and MS Team Leader for the elite independant corps: The Nachtmaren Unit.

    It is late September and you are currently in Canada, having one hell of day.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:19 No.8954883
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    Being called in to take down a pair of enemy MS teams spearheading the enemy assault your squad swiftly took action and last night too down the enemies Night-Fighting specialist.

    This morning you fought his remaining wingmen to a draw and then relocated south to the Zeon garrison at the town of Smokey Lake.
    Unfortunately the enemy had the same plan and had sent a large contingent of enemy forces to the town along with simultaneous strikes against Edmonton and Westlock.
    Faced with ANOTHER siege operation, you decided to ride out and mount hit and run attacks on the 3 prongs that were attempting to flank you.
    After successfully hiting the first and second formations, the last one mounted it's attack on the town, along with an unwelcome guest.

    The enemies own Hit and Fade expert, "Flea"
    >> Anonymous 04/03/10(Sat)12:21 No.8954911
    Requesting the information we have on 'Flea'.
    Best know what we are up against.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:24 No.8954937
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    >>8954911

    To quote a previous thread:

    >"Flea's got a nasty penchant for getting the drop on people. His thrusters have been reinforced, and the guy likes to keep himself mobile while he mounts his attacks. On more than one occaision he's seemingly appeared out of nowhere to cause havoc. Him and Akimbo are a deadly pair. We lost half of 99th company to those two when they tried to retake Athabasca"
    >> Anonymous 04/03/10(Sat)12:24 No.8954947
    >>8954883
    you still need to add Bernie to that image.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)12:25 No.8954959
    >>8954883

    The thing with hit and fade attacks is, if we limit his escape route, we can hem him in and cut him off.

    How are we on artillery assets?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:28 No.8954996
    >>8954947

    I do don't I?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:29 No.8955007
    >>8954959

    To the best of your knowledge, it's just your support team for Artillery support in this area.
    >> Anonymous 04/03/10(Sat)12:29 No.8955015
    We should have David and Zol flush Flea out while in the Gigan's flak envelope. We'll see how good his aerial acrobatics are when he is eating a few tons of flak.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)12:31 No.8955035
    >>8955015

    >metric shit tons.

    There we go my boy, there we go.
    >> Anonymous 04/03/10(Sat)12:31 No.8955039
    >>8955007

    Well then we gotta check the map and speculate on where he'd take off to.
    >> NuBlackAnon !!z6ldXGL61Wm 04/03/10(Sat)12:34 No.8955072
    >>8954825
    You followed my suggestion!
    Also, what enemies are near, and what is the status of our mobile suits.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:35 No.8955089
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    In any case you're heading back towards the town once you heard it was under attack.
    The original plan was that you were going to attack the enemy forces from the flank or the rear.
    Now that you know that Flea is there, does that change this strategy?
    >> Researcher Sam 04/03/10(Sat)12:39 No.8955128
    >>8955089
    I shouldn't think so, other than to be on the lookout for Akimbo. Also, try to surround him.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:42 No.8955150
         File1270312939.jpg-(64 KB, 658x570, 10025553a.jpg)
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    >>8955072
    >and what is the status of our mobile suits.

    David: Pezun Dowdage (No structural damage, Beam Cannon offline)
    Zolomon: Pezun Dowadage (Moderate Armour Damage)
    Elaine: Pezun Dowdage (No Damage, 6 Rockets Remaining)

    Support Squad

    Jolyne: Gasshia (Light Damage, 50% ammo capacity)
    Bernie: Gigan (Undamaged, 60% Ammo capacity)
    Calvin: Flapper on Dodai (Undamaged)
    Hovis in the Rhino (Moderate Armour Damage, Missiles Exhausted, 75% all other ammo)
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)12:42 No.8955152
    >>8955089

    If we can attack from the rear there are a few options Flea would go for.

    1. He leaves via either of the flanks.
    2. He pushes into our defensive lines.
    3. He tries to force his way through us.

    Possibility 1 we can deal with by bombarding heavily one flank and watching the other.
    Possibility 2 is rough but likely.
    Possibility 3 is even rougher for him, but still likely.
    >> Anonymous 04/03/10(Sat)12:42 No.8955156
    >>8955089
    We shouldn't need to. I'm sure getting reports of the guys that laid a beating on his friends will send flea our way, just like it sent us his.
    >> Anonymous 04/03/10(Sat)12:44 No.8955168
    We could try splitting into two or three groups to present a more appealing (and less suicidal) target for him. But this has the downside of separating our team and giving him an advantage.
    >> Anonymous 04/03/10(Sat)12:46 No.8955194
    >>8955152

    I'd love to push him into our defense lines, but the chances of FF are too big. We also do not want to cause panic in our own troops. 'S probably our best choise to attack one flank, deny the other with arty and have Hovis set up a trap and cut him down.
    >> Anonymous 04/03/10(Sat)12:47 No.8955202
    >>8955194

    Also move our arty assets into position behind our troops. No point to exposing them to any of the gundam.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)12:48 No.8955213
         File1270313284.jpg-(47 KB, 853x480, zakuseeswhatyoudidthere.jpg)
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    >>8955194
    Yes, but Hovis is running low...

    Maybe we can do some arty spotting?

    Whenever he jumps, order a fire mission on the spot hes going to land on?

    .... Frisbee a anti tank mine under his feet? XD
    >> Anonymous 04/03/10(Sat)12:53 No.8955290
    >>8955213

    We still have our Wappa infantry around for exactly that and we're going into a place full of our own dudes. I'd say Yes to that. Our com's good, flees com's nonexistant due to SPACE PARTICLES.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)12:54 No.8955302
    >>8955290

    Yep, lets do this. :D
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)12:57 No.8955338
    So, before Apologized continues.

    We continue with last threads plan, with the addendum of cutting off one of his avenues of retreat.

    Then we cut him off.

    Now that i think about it, are Wappa infantry would be way too vulnerable in a major fracas like this.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)12:58 No.8955345
    >>8955213

    Ah, but where would you get an anti-tank mine in the first place?

    BRB Dinner
    >> Anonymous 04/03/10(Sat)13:02 No.8955404
    >>8955338

    They aren't exactly high priority targets with our Mecha shooting at him. That's at least my reasoning.

    What they're doing is spotting and keeping the comlines open through the Minovsky-fog.

    We shoot, they spot. We can't do both things at the same time anyway.

    Our flipper oughta be on the lookout for Akimbo.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)13:15 No.8955570
    Anyone save the map from last time?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)13:39 No.8955854
    >>8955570

    Which one? The one of the overall map or the one of Smokey Lake.

    Sorry I'm a bit late responding, the new Dr Who just started over on BBC1.
    >> Anonymous 04/03/10(Sat)13:42 No.8955890
    >>8955854
    Just Smokey Lake for now.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)13:42 No.8955892
    >>8955854

    Dude.... I want the new doctor who over this side of the globe. D:

    Well the overall operational map of the area and current force dispositions would be good.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)13:42 No.8955894
    >>8955854
    Our Dowadges are faster than his GM. What we need to do is flush him into a place that our Dowadges can outmaneuver him. Of course he has the crazy jumppack, so this may be difficult. I support the earlier idea of using the Dowadges to flush him into jumping so the Gigan can bracket him. Also, the Dowadges surround and outmaneuver him. Jol backs us up at medium range, Hovis drops precision arty.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)13:51 No.8955977
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    >>8955890
    >>8955892
    >>8955894

    Google map of smokey lake...
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)13:54 No.8956013
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    Here's your last update of the strategic area.
    >> Anonymous 04/03/10(Sat)14:00 No.8956095
    Let' start scooting toward where he's been spotted then.
    >> Anonymous 04/03/10(Sat)14:03 No.8956128
    Okay, it has been two hours since the start of today's session and have literally done nothing. Can we please just attack? Consensus seems to be for flanking and trapping him. I would add that if Ruubens has a shot, she should use the 440 since that seems to be able to destroy enemy MS.
    >> Anonymous 04/03/10(Sat)14:09 No.8956193
    >>8956172
    Beam gun doesn't slow us down unless we fire it at full power and even then only for a few seconds. Disabling it shouldn't make us go any faster.
    >> Anonymous 04/03/10(Sat)14:11 No.8956200
    >>8956193
    Also, Beam Rifles draw energy from the reactor, just like the chest beam. OP has said that even if we managed to make the Beam Rifles work, they'd be pretty much the same as using the built in beam weapons.
    >> Anonymous 04/03/10(Sat)14:14 No.8956238
    >>8956193
    When badit broke our beam gun we went ALOT faster, it actually saved our life from his saber. Also using a beam rifle takes alot less energy then diferting our reactor to projecting an intense beam of death.

    We'll definetly be faster. Not by much, but hey, same firepower with a little speed boost. Win win
    >> Anonymous 04/03/10(Sat)14:15 No.8956247
    >>8956238
    diverting*
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)14:15 No.8956253
    >>8956172
    >>8956221
    While some of these are valid ideas, you're grammar is atrocious. I'm aware I'm a huge Nazi, but seriously? It's suggest. Not sudgest.
    >> Anonymous 04/03/10(Sat)14:16 No.8956265
    >>8956253
    Yeah I know. I'll spell check and repost. give me a second
    >> Anonymous 04/03/10(Sat)14:17 No.8956273
    >>8956253
    >grammar nazi
    >"you're" instead of "your"
    >MOST COMMON GODDAMNED MISTAKE EVER
    >IMPLYING
    Let's stay on target men.
    Also, I liked everything but the essay on Wunderwaffen. Not so great idea.
    >> Anonymous 04/03/10(Sat)14:17 No.8956275
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    >3) wepons of TOMORROW!
    >-we need to sudgest the super fighter based off of the zaku's grandpa. The...something..prototype. That thing really is a beast and could become a cheep hunter killer in space and in the air with very little changes

    I support this so fucking much. Put that blasted Space Aids victim to work on something useful for everyone for a change. We desperately need to shrink the GN drive.
    >> Anonymous 04/03/10(Sat)14:19 No.8956285
    >>8956265
    NOW WITH SPELL CHECK
    Ok, hear me out because this is going to be a lot of typing but its mostly for IN THE FUTURE stuff

    When we get back to base there are a lot of things we need to do
    1) Custom tunes.
    -First, ask if zol likes the dom, if he prefers something else give him the Act. We need to Zol-ify either the dom or the act. What I was thinking was for the Act, give it a heat rod and/or built in hammer gun. For the dom, lister special (keep reading)
    -Lister special: Hey, you know how when we lost our beam gun our suit got ALOT faster? well what I was thinking was disable the beam gun, keep it so it can scatter but divert all the extra energy to the skirts. Why? Well we got a few beam rifles don't we? Bandit's and shadows? well why don't we just equip those and benefit from a nice speed boost at the same time?
    geisha- this thing is a mess. the arms got to go...They can't hold shit! I was thinking either install some guns in the arms for better close range support (like a acguy's arms).
    Gian- hover skirt.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)14:19 No.8956288
    >>8956273
    Shiiiiiiiiit. Need to be less hung over.

    >>8956275
    What the fuck are you on about?
    >> Anonymous 04/03/10(Sat)14:19 No.8956296
    >>8956238
    I'm pretty sure that was because we had just used the beam gun, and so all the residual power went back to the reactors. And again, Apologized has said that using the Beam Rifle would take just as much energy as the chest beam. I will acknowledge that the Beam Rifle would allow us to shoot in directions other than straight ahead, but other than that it provides no real advantage, and would then take up a weapon slot.
    >> Anonymous 04/03/10(Sat)14:20 No.8956300
    >>8956285
    CONTINUED (with spell check)
    2) BOOOOOOOOOKS! lister needs to write the following
    -Infantry, the eyes and ears. We've TALKED about using infantry in our other books, but now we have examples. Just write a short true story about how our squad saved our asses twice. Once when they detected shadow for us and two when they spotted an artillery barrage and then sprung the trap that would have gotten us killed. Mention the valiant sacrifice the LT made. That should get commands attention
    3) weapons of TOMORROW!
    -we need to suggest the super fighter based off of the zaku's grandpa. The...something… prototype. That thing really is a beast and could become a cheep hunter killer in space and in the air with very little changes
    -We need to test the new suits like mad, get that info back
    -we need to suggest our support craft prototype from several threads ago

    that's it all
    >> stimpy !!ciMQ2USqck2 04/03/10(Sat)14:20 No.8956309
    shiiiit that was today!?
    >> Captain/co/mrade !hzAsrOsWT6 04/03/10(Sat)14:21 No.8956315
    >>8956221

    The Gasshia and the Gigan are doing quite well.

    We haven't been using the Act Zaku so much, though.
    >> Anonymous 04/03/10(Sat)14:23 No.8956331
    >>8956315
    I know, just little things that can make them even better. I definetly DO NOT WANT anyone to get in close with the geshia though. It only has a hammer gun, making it more of a sitting duck then the rino. Some built in guns would give it just a bit of a better chance
    >> stimpy !!ciMQ2USqck2 04/03/10(Sat)14:24 No.8956349
    >>8956275
    >>GN Drive
    .....
    >> Anonymous 04/03/10(Sat)14:29 No.8956396
    >>8956275
    Hell yeah. That was one of the first uses of all the tech so I'm sure there are more compact and cheeper versions that can replace the old. Slap on some MGs or even some beam weapons and we've got something that can out manuver and our gun literaly every fighter the feddy's have for a small price tag as well as something that will be usefull against their warships in space
    >> Zeta Zaku 04/03/10(Sat)14:30 No.8956407
    >>8956275
    The Bigro already does all of that anyway. Hovis tested it and it passed with flying colors in our mock battle when we were at Pezun.
    >> Anonymous 04/03/10(Sat)14:32 No.8956431
    >>8956407
    I wonder if that thing's getting mass produced yet
    >> Researcher Sam 04/03/10(Sat)14:34 No.8956449
    >>8956407
    Yes, but the Bigro is big and expensive. I think he's talking about making a mass-producible fighter that's cheap to produce but still effective.
    >> Anonymous 04/03/10(Sat)14:35 No.8956465
    >>8956407

    Yeah, but the Bigro is enormous and expensive. At best we'd have small groups of them. A nice cheap space superiority fighter might not be a bad idea, if we can fit beam weapons on it. Otherwise I guess it's just about the same usefulness as a Zaku, which is already a pretty good space superiority unit.

    Not the guy making the original suggestion, by the way.
    >> Anonymous 04/03/10(Sat)14:35 No.8956472
    >>8956349
    I know, right? Some people are just...well, retarded.
    >> Anonymous 04/03/10(Sat)14:39 No.8956508
    >>8956349

    Minovsky drive then. Christ, it's the same magic shit anyway.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)14:39 No.8956522
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    >>8956095
    >>8955894

    You dash towards the southern half of Smokey Lake, you can see plumes of smoke already the distant echo of explosions.
    You sweep through a tree-line that handily covers your advance and you find yourself in close proximity to five Assault Guns firing into the town.

    You and Zolomon dispatch them with a couple of Bazooka shots.

    You are in the southern entrance of Smokey Lakes, facing east. To your north there is a broken barricade, partially on fire, as well as two wrecked buildings which are the entrance to the town.

    Facing you to the east is the Candian Route 855 road, afterwhich there is some light woodland cover, and a command tank that Elaine has just popped with her chest cannon.
    Marvellous.
    The south leads down the road, and you can see about five tanks heading down it, with all of the explosions they've almost certainly seen you.

    YOUR ORDERS?
    >> Anonymous 04/03/10(Sat)14:41 No.8956534
    >>8956465
    Well you got to take into account WHY they are expensive. They're fast, and they have a retarded ammount of beam cannons on them. I forget the exact number but the thing is a fucking capital ship killer

    A cheeper version with less cannons could be nice though
    >> MarshviperX !uKc.KnUlaI 04/03/10(Sat)14:41 No.8956536
    Baaaan
    >> Anonymous 04/03/10(Sat)14:42 No.8956550
    >>8956522
    Fire a round into them but keep moving. We gotta fid flea, the defenses, though broken, can take the tanks.
    >> Researcher Sam 04/03/10(Sat)14:43 No.8956573
    >>8956522
    Go through the ruined barricade. We need to get to Flea.
    >> Anonymous 04/03/10(Sat)14:44 No.8956577
    >>8956522

    Blow the tanks, send in the Wappas if they feel like they're up to the task. If that Flee-dude is still around I'd like to find him before he finds us.
    >> stimpy !!ciMQ2USqck2 04/03/10(Sat)14:45 No.8956598
    i wonder how the unified parts idea or whatever it was called is going. interchangeable arms etc would be kickass
    >> Zeta Zaku 04/03/10(Sat)14:46 No.8956608
    >>8956534
    Bigros only have one beam cannon, but it's battleship-caliber. Everything else is anti-ship missiles. I still say it's the best anti-ship striker unit we can build, considering it's really the only MA design that's cost-effective.

    That and it leads to the Val Varo, which is all around rape.
    >> Anonymous 04/03/10(Sat)14:48 No.8956625
    When the Big Zam is mass produced...
    >> Anonymous 04/03/10(Sat)14:48 No.8956628
    >>8956598

    I do wonder though what's gonna happen to the Rhino once we're back in space...It's sad, really.
    >> Anonymous 04/03/10(Sat)14:49 No.8956642
    >>8956628
    Hopefully we'll get a Bigro. He did test the thing and we tend to get all the suits we test
    >> Researcher Sam 04/03/10(Sat)14:51 No.8956666
    >>8956628
    We'll trade it in for a Xamel.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)14:54 No.8956694
    >>8956522

    Spare a parting shot at them from the bazooka move on and reload.
    >> Zeta Zaku 04/03/10(Sat)14:54 No.8956695
    >>8956642
    If we do get a Bigro, we need to make its Nachtmaren paintjob a giant dragon skull.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)14:54 No.8956697
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    >>8956550
    >>8956573
    >>8956577

    You send a bazooka round into the tanks and head into the town. You quickly find youself up the rear end of another squad of tanks firing on a couple of Zaku's holed up in defensive postions behind a church. You take them out quickly as well.

    "Glad to see you made it sir!" One of them greets you.

    "Flea came in and took out our initial defensive position at the town entrance, after that a pair of Tank companies and Infantry entered the city. They've split up into squads and have cut us off from Squad 2 who are defending the ammo storage and maintenance bays.
    Our Infantry has been slowing them down, but the enemy foot soldiers have got them outnumbered and have been forcing tactical retreat after tactical retreat!"

    "What about Flea?" You ask.

    "Haven't seen him since that first attack! He's out there all right, we just don't know where!"

    Calvin calls you over the laser comm.

    "Artillery Support is ready Lt Commander. Just give the word."

    YOUR ORDERS?
    >> Zeta Zaku 04/03/10(Sat)14:57 No.8956725
    >>8956697
    Head in. Our arty isn't going to be as useful on units already in the city. Hopefully we can flush Flea out by blowing up his tank buddies.
    >> Anonymous 04/03/10(Sat)14:58 No.8956733
    >>8956697
    Protecting the maintenance and ammo bays is important, and that's probably what Flea will target as well.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)14:58 No.8956736
    >>8956725

    We can use the artillery to cut off an avenue of escape, and hit him as he tries to work his way around.
    >> Researcher Sam 04/03/10(Sat)14:59 No.8956743
    >>8956697
    Keep the sonar on. We're looking for any MS sized blips where there shouldn't be any. If he lands after a jump, the shock should be bigger, so that might give him away too.
    >> Anonymous 04/03/10(Sat)14:59 No.8956747
    >>8956697
    We need to get to second squad, we can't lose our ammo and bays. Leave the support team here and move to support second squad
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)15:00 No.8956753
    >>8956697

    Send our Wappas against the tanks from behind.

    Support them with Zol and Lister. Elaine on standby with the fuckhuge rockets?
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)15:01 No.8956761
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    >>8956753
    >> Anonymous 04/03/10(Sat)15:01 No.8956765
    >>8956697

    I'm gonna suggest sending Zol or Elaine back to support the... support unit. If Flea and Akimbo pop up there it could be bad. At the same time, I wouldn't mind if Bernie could come to support us in the city.

    Either way, stay as a group while moving though town, and send the infantry in as scouts. Just make sure they don't roam too far afield, so we can support them.
    >> Anonymous 04/03/10(Sat)15:04 No.8956795
    >I wouldn't mind if Bernie could come to support us in the city.

    Yes, I think a huge Gun would be nice if somebody trys to jump on us. Though that means that we oughta keep somebody else back to support the Rhino.
    >> Anonymous 04/03/10(Sat)15:06 No.8956815
    Thank god flea doesn't have beam weapons
    >> Anonymous 04/03/10(Sat)15:06 No.8956817
    >>8956795

    Yeah, I was suggesting either Zol or Elaine for that.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)15:07 No.8956830
    >>8956747
    >>8956733

    Do you take the two Zaku's with you?

    >>8956753

    Um, you weren't able to take the infantry with you, as they were still in triage from the battle, also they wouldn't have been able to keep up with the pace you were setting.

    Didn't you notice that I wasn't waxing lyrical about the horrors of war when you got hit by Napalm last episode?
    >> Anonymous 04/03/10(Sat)15:07 No.8956837
    >>8956817
    Zol's got the most damage of all of us and elane has the MS rape tube So I think zol should go back to the support.
    >> Anonymous 04/03/10(Sat)15:09 No.8956851
    >>8956830
    Leave a zaku and zol, take benny and a zaku with us to support second squad
    >> Anonymous 04/03/10(Sat)15:14 No.8956935
    >>8956830

    Lets have the Zakus set up defenses here, and act as a strongpoint for retreating tanks and infantry. We'll head in.

    Also, I'll reiterate that I'd like to send Zol back to the support unit and have them send Bernie up to us. If we think we can do it safely and relatively quickly.
    >> Anonymous 04/03/10(Sat)15:20 No.8957021
    >>8956851
    >>8956935

    Either of these options is fine with me.
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)15:24 No.8957076
    Leave the Zaku squad where it is. THey're doing our job, we'll do ours.

    Leave Elaine and Zol to hunt the Flea.

    We'll go and help out the support and ammo dump.

    We lose that we can lose this theater of operations. Tell Elaine we believe in her. Rest of the group on standby and AA duty if any, also to watch their backs.
    >> Anonymous 04/03/10(Sat)15:27 No.8957123
    >>8956851
    >>8956935
    >>8957076
    All good ideas Fuck.

    I'm trying to find a way to combine them in my head but it doesn't work out. Perhaps send the geshia to support the two zakus, send zol back and take the gigan?

    Us elane and benny support second squad
    >> Anonymous 04/03/10(Sat)15:27 No.8957136
    >>8957076
    >Leave Elaine and Zol to hunt the Flea.

    Add calvin to that as well, they'd be much more effective hunter-killers with eyes in the sky
    >> Anonymous 04/03/10(Sat)15:31 No.8957205
    >>8957136

    Are the Wappas death/not availabel then?
    >> Anonymous 04/03/10(Sat)15:33 No.8957219
    >Leave Elaine and Zol to hunt the Flea.

    So one of them will die as the genre conventions dictate? Never!
    >> An0nymous !gkWeiOwuW2 04/03/10(Sat)15:33 No.8957223
    Elaine and Zol together are a fantastic combination.

    We can handle the attackers in our base killing our doods. We wipe them off the map, give a rousing cheer.

    WE CANNOT LOSE THOSE SUPPLIES.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)15:34 No.8957240
         File1270323288.jpg-(86 KB, 600x818, hguc_sp4-6n.jpg)
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    >>8956851
    >>8957076
    >>8956935

    You head out to relieve the defensive force around the ammo dump and maintenance hangars.
    You zip past buildings in these narrow streets, occaisionally Man Portable Anti-MS weapons streak out from buildings, but a scattering blast from either Elaine or Zolomon's chest gun soon sorts that.

    You round a corner to see a group of friendly infantry trying to stop the advance of a tank unit from the cover of their ruined APC.
    It's not going well.
    You even up the odds by attacking the squad from the rear. The tanks attempt to react to you, but are thrown into a confusion from the crossfire between you and the infantry. Soon there's nothing left but smoking wrecks.

    You reunite with your Infantry Team.

    "Good to see you! We thought we goners for a while there! We were retreating back to the Ammo Dump when a Tank team disabled our APC. Most of our Wappas are already there, acting as point defence against enemy infilatrators and droping of AT Infantry on the rooftops. You'd better hurry on over, most of the enemy seem to be heading that way!"

    "What about you?"

    "Don't worry, we can make it back from here without being seen." He assures you.

    You move ahead and reach the cleared zone designated to the repair bays and Ammo dump. There are 3 Desert Zaku's, 2 Magella Tanks and some infantry fighting a heavy defensive action against tank forces coming from the open field to the east. Luckily a deserted school is acting as decent cover.

    Infantry are having to deal with the enemy that are encircling them from the west.
    The western forces appear smaller, but the infantry are having a harder time dealing with them.

    YOUR ORDERS?
    >> Anonymous 04/03/10(Sat)15:37 No.8957276
    >>8957240
    Have someone get between our infantry and theirs then let out a beam. The other two start launching rounds into the advancing tanks while flanking
    >> Anonymous 04/03/10(Sat)15:39 No.8957312
    >>8957240

    Kill the infantry fist then. It's not like we *need* to have extended cityfights or anything.
    >> Zeta Zaku 04/03/10(Sat)15:39 No.8957314
    >>8957276
    Seconding this. Break their advance with flanking attacks.
    >> Researcher Sam 04/03/10(Sat)15:40 No.8957321
    >>8957240
    >Dessert Zakus.
    >In Canada.

    Wat. Split up. Elaine takes the West to help the infantry with her 90mm. Use some of the grenades if she has to. Us and Zol go for the enemy in the East.
    >> Anonymous 04/03/10(Sat)15:43 No.8957354
    >>8957321
    Snow is kinda like sand. Whatever this just means they have wrist vulcans and head guns, good for us
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)15:45 No.8957382
    >>8957321

    What? They have improved temperature controls, be it hot or cold, and the extra thrusters, improved sensors/comms and weaponry never go amiss either you know.

    >>8957314
    >>8957276
    >>8957312
    >>8957314

    Okay, flanking attacks it is!
    >> Researcher Sam 04/03/10(Sat)15:50 No.8957433
    >>8957382
    I'm just saying, that desert camo won't do much here, so I hope they've gotten a new paintjob. That aside... vulcans means more dakka, which I guess is never a bad thing.
    >> Anonymous 04/03/10(Sat)15:51 No.8957447
    >>8957433
    We're walking skellingtons. Your argument is invalid
    >> Anonymous 04/03/10(Sat)15:53 No.8957470
    >>8957321

    >Dessert Zakus

    Yum.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)15:59 No.8957546
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    Your team dashes past your entrenched infantry and sends a couple of beam shots into the buildings. The enemy forces retreat as you advance firing at you. A couple of shots lodge into your large frame, but your heavy armour can take the hits.

    You send a Bazooka shot down the street, the large fireball erupts and sends bits of tank and infantry flying. Their forces retreat backwards, but not before Zolomon and Elaine flank them from a sideroad taking yet more tanks out.
    It looks like this side of the defence area is safe for now.

    Suddenly behind you a mid-size explosion (by your standards anyway) hits the parking lot used as an ammo dump.
    Luckily the ammo is all stored underground, but a significant section of the 5th floor collapses.
    Infantry on the 7th and top floors begin calling for Evac via Wappas.

    "Did anyone see what caused that!?" Comes the cry over the radio.

    "Not a clue! It came out of nowhere from the north side!"

    "What!? How'd an enemy get past us!"

    YOUR ORDERS?
    >> Anonymous 04/03/10(Sat)15:59 No.8957549
    Also, see if we can't get some mind games into this.

    We should start flooding feddie coms with "THE SKULL KNIGHT COMES, HE SEEKS THE BODY FOR HIS COFFIN" or similar. Do they know we call him Flea?
    >> Anonymous 04/03/10(Sat)16:02 No.8957585
    >>8957546

    Call up the flipper, ask Calvin wtf was going on. Priest might be back.
    >> Anonymous 04/03/10(Sat)16:04 No.8957612
    >>8957546
    Hmm. I'm not sure if that's flea or proffit is bombing the shit out of people. That seems like too much damage for a guy jumping around with a MG.

    Reguardless we gotta get over there. Keep zol on the tanks and send elane to the bay.
    >> Anonymous 04/03/10(Sat)16:07 No.8957647
    >>8957585
    I don't see how. Zol chewed him up then beamed off half of his suit.

    Flea probably just got a lucky shot that took out some munitions or something stored on that floor
    >> Anonymous 04/03/10(Sat)16:07 No.8957658
    >>8957612
    >That seems like too much damage for a guy jumping around with a MG.

    Well he was shooting at an ammo dump.
    >> Researcher Sam 04/03/10(Sat)16:09 No.8957685
    >>8957546
    Quick, send the tanks to investigate! Flea's probably expecting us to come look ourselves, so we'll surprise him by not doing that! Once we get confirmation of his whereabouts, we strike.
    >> Anonymous 04/03/10(Sat)16:12 No.8957726
    >>8957685
    I dont think he even knows we're here
    >> Anonymous 04/03/10(Sat)16:13 No.8957734
    >>8957726
    Even better!
    >> Zeta Zaku 04/03/10(Sat)16:13 No.8957735
    >>8957685
    Flea's probably already on the move to a new ambush position. Once the tanks arrive there, we'll probably come under fire from a completely different direction. I say we crank up our sonars to the max, and hopefully he isn't blowing up too much crap for us to get a clear reading.
    >> Researcher Sam 04/03/10(Sat)16:14 No.8957752
    >>8957726
    Not us specifically maybe, but he probably expects the Zakus to head there.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)16:15 No.8957791
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    >>8957685
    >>8957585

    You call up Calvin for tactical data on your area.

    "I'm a little busy dodging fire from enemy planes at the moment, but my motion sensors didn't detect any enemy artillery, whatever that was it was fired at ground level, and straight. Possilby some kind of high speed missile launcher or MS Bazooka sir?"

    "Are you in any danger from the planes?"

    "Nah, I'm sticking to Hovis and Bernies support radius, as were taking them out pretty good, Jolynes on squad defence as she used up all but her last salvo taking out some tanks we found hiding in the trees."

    "Don't take any uneccersary risks, and keep an eye out for the rest of the enemy forces, they must have regrouped by now..."

    "Roger!"

    YOUR ORDERS?
    >> Anonymous 04/03/10(Sat)16:18 No.8957825
    >>8957791
    Well better start looking before the bastard blows something else up.
    >> Anonymous 04/03/10(Sat)16:20 No.8957852
    >>8957791
    Let us kill a flea. Keep zol on those tanks, he can't take alot of hits so well keep him arms length, Us and elane go for him, whoever has less damage attacks him from the front, the other flanks
    >> Anonymous 04/03/10(Sat)16:20 No.8957856
    >>8957791
    The game is afoot! Roll out and sweep!
    >> Anonymous 04/03/10(Sat)16:22 No.8957872
    >>8957791
    Sounds like whats-his-face the amazing artillery sniper guy, imo.
    >> Anonymous 04/03/10(Sat)16:24 No.8957900
         File1270326267.jpg-(89 KB, 520x1236, Blue Moon CO Grit.jpg)
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    >>8957872

    >whats-his-face the amazing artillery sniper guy

    Grit?
    >> Anonymous 04/03/10(Sat)16:26 No.8957916
    >>8957872

    Yeah, could be him.

    Can any of the Wappas unfreeze themselves for some scouting? Taking a load of that launcher to the face is going to kill us death.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)16:33 No.8958002
    >>8957916
    >Can any of the Wappas unfreeze themselves for some scouting?

    Unfortunately all available Wappas are currently evacuating friendly troops from the upper levels of the parking lot.

    Terrain to the north is a mix of buildings and trees, road access is limited to going around from either the left or right.
    Of course, an MS isn't limited by the roads, but the trees in the way may slow you down.

    YOUR ORDERS?
    >> Anonymous 04/03/10(Sat)16:35 No.8958020
    >>8958002
    Send Elane down the side roads, we'll peak down the main
    >> Anonymous 04/03/10(Sat)16:36 No.8958040
    >>8958002

    Where are we currently...on that map, where do the Feds come from and where's that blasted ammo storage that just blew up partially?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)16:42 No.8958112
    >>8958002
    Send Zol and Elaine down the side road, and us down the other. Advance carefully, ready to call in Arty at a moment's notice.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)16:42 No.8958114
         File1270327350.png-(164 KB, 604x460, CURRENT SITU.png)
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    >>8958040

    Current situation looks like this. The blue line on the right is the one that you just threw back, the one on the left is the one being kept at bay by the defenders.

    The question marks to the north represent the enemies possible location.
    >> Anonymous 04/03/10(Sat)16:44 No.8958137
    >>8958114
    Keep zol on the right, have us punch through the left to find flea while elane heads for the location from the right
    >> Noh Koh 04/03/10(Sat)16:44 No.8958143
    See if we can get infantry on rooftops to set off flares whenever there is a Flea spotting. We need to know where this guy is.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)16:47 No.8958164
    >>8958143

    If you want Wappa infantry, your going to have to wait five minutes. Do you still want to do this?
    >> Anonymous 04/03/10(Sat)16:47 No.8958171
    >>8958137
    By punch through the left i mean hit the invading tanks while getting on the left side of the question marks
    >> Noh Koh 04/03/10(Sat)16:47 No.8958175
    Oh, and we need a list of high-priority targets in the area that he'd be going after. Next time he goes after an image dump it'd be nice to be there first.
    >> Anonymous 04/03/10(Sat)16:48 No.8958181
    >>8958164
    After the evac, of course. The more eyes the better. Of course keep some on just defending the place too.
    >> Noh Koh 04/03/10(Sat)16:49 No.8958190
    >>8958164
    Have them do it five minutes then. Doesn't matter what they're mounted on, just the kind of sight lines they get.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)16:52 No.8958218
    >>8958190
    >>8958181

    Okay, so hold the line for 5 minutes...

    >>8958171
    >>8958137

    Whilst Zol attacks on the left, aiming to work his way up to the left flanks of our suspected shooter?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)16:52 No.8958223
    >>8958164
    Scout during those five minutes.
    >> Anonymous 04/03/10(Sat)16:53 No.8958232
    So yeah, have lister fuck up the left assault a bit while hooking around the left side of the ? area. Have zol keep on the right advance and have elane go to the right of the ? area
    >> Noh Koh 04/03/10(Sat)17:02 No.8958340
    >>8958218
    Non-Wappa infantry too where they can be spared.
    >> Anonymous 04/03/10(Sat)17:04 No.8958374
    >>8958218
    Nah, zol isn't attacking. He's too banged up. He just keeps supporting the desert zakus there by holding the right flank.

    David punches the left assault in the face while elane flanks the town's right. Both pincer the shooter in his town
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:16 No.8958528
         File1270329373.jpg-(35 KB, 364x251, pvn-43.jpg)
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    >>8958223

    You cover the northern flanks whilst Zolmon joins in on the western side.
    You scan the side for enemy movements, for a good minute you don't see anything.
    Then, a dark blur and the flare of an incoming bazooka shot, your thrusters swerve you to the side and the munition hits the top floor of the now empty parking lot.

    Whoever this is, he's still back there. Hopefully Zolomon hasn't been spotted yet. You take a potshot back, trying to keep him focused on you an Elaine.

    "I could really do with some Wappa support guys" you signal back to the Infantry teams.

    "Just give us a couple more minutes!" comes the reply.

    You order Elaine to cover the right hand flank to make sure your enemy doesn't escape that way. She moves into a defensible position on that side.
    No further shots are forthcoming, hopefully he's still there and just picking his moment. Luckily two squads of Wappas report themselves ready for duty.

    You tell the other two to move in as you move from the front. You order the Wappa infantry to move ahead of you, carefully so as to avoid detection, and set up spotting positions. At this range, combat radio should work fine.

    You dash ahead in step with the other two. No sign of trouble so far. The Wappa Infantry settle on the building roofs and scan the area.

    "No sign of him... wait. He's set up booby traps here just after the 53rd avenue! Looks like some kind of impromptu explosive... please advise!"

    YOUR ORDERS?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)17:18 No.8958559
    >>8958528
    Have them detonate it from a safe distance. Maybe we can lure whoever set it into coming and trying to finish the job. If that would damage the infantry's position, or be bad for any other reason, have them mark it down, and try to push enemy units towards it.
    >> Captain/co/mrade !hzAsrOsWT6 04/03/10(Sat)17:19 No.8958574
    >>8958559

    Detonate with what? I don't think those guys carry AM Rifles.
    >> Anonymous 04/03/10(Sat)17:20 No.8958577
    >>8958528
    Tell them to back off

    Call hobes, tell hovis to shell that area. We'll drive him into elane
    >> Researcher Sam 04/03/10(Sat)17:24 No.8958641
    >>8958574
    Don't Wappas have a mounted MG? Wouldn't that work?
    >> Anonymous 04/03/10(Sat)17:25 No.8958670
    >>8958528

    We still have artillery support right? Can we call down some fire on his position?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:27 No.8958692
    >>8958641

    They do have what looks like a wierd reverse upside down pintle mounted MG.

    They also have grenades, which would probably work better though.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:29 No.8958709
    >>8958670

    Artillery support is also an option.
    >> Researcher Sam 04/03/10(Sat)17:29 No.8958722
    >>8958692
    Well there you go. Let's do that.
    >> Anonymous 04/03/10(Sat)17:31 No.8958733
    >>8958709
    I say grenade then. Toss and run, but make sure they don't go to the same road. He'll definetly be aware of the explosion though he may not go towards it.

    We should take a different road too.
    >> Noh Koh 04/03/10(Sat)17:32 No.8958744
    >>8958692
    Light artillery scatter over the area to blow up anything big, then some scouts on foot to check it out. Wappa could conceivably set off MS-sized traps.
    >> Anonymous 04/03/10(Sat)17:32 No.8958756
    "Hovis! There's a bomb waiting to explode! I need you to disarm it with a larger explosion!"
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:34 No.8958773
    >>8958722
    >>8958733

    So - nades

    or

    >>8958756
    >>8958744

    Artillery?
    >> Anonymous 04/03/10(Sat)17:34 No.8958776
    >>8958773
    I say nades, save the artilery for later
    >> Anonymous 04/03/10(Sat)17:35 No.8958785
    Quick note to everybody before I finish reading: Bernie's Gigan can probably also shred tanks and enemy MS with its AA guns. Think like the German 88 in WWII and you'll about have it.
    >> Anonymous 04/03/10(Sat)17:36 No.8958790
    >>8958776

    What? Why? We can have the artillery fire several times. We know the bastard's position, if we set up a good crossfire position we can nail him if he tries to run from the shelling.
    >> Noh Koh 04/03/10(Sat)17:36 No.8958794
    >>8958773
    How long is the timer on the nades? Don't want to blow up friendlies.
    >>8958756
    Pretty much SOP. A known explosion is better than an explosion of unknown force and payload.
    >> Researcher Sam 04/03/10(Sat)17:37 No.8958811
    >>8958773
    Grenades. We know where the booby traps are, not hm, unless I'm mistaken. Plus, he'd see the shells incoming and realize that the trap hadn't been sprung, and wouldn't go investigate so we can ambush him.
    >> Anonymous 04/03/10(Sat)17:38 No.8958818
    >>8958790
    Well this way his trap goes off and he thinks someone triggered it. He's probably not so dumb to check it out but that could happen. Plus he's probably no where near his trap, just shelling the town will just give him tones of smoke cover
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:39 No.8958836
    >>8958785

    Ha, that remind me, the 88mm and the 90mm from RUSE are awesome. I got into the beta for some reason, for a game by Ubisoft, it's not too bad. But I doubt I'll buy the full game as I've got all of the units and factions, and ultimately ÂŁ30 for some extra maps and a really intrusive DRM doesn't seem worth it.

    Might Yar it if they add a LOAD of extra stuff though. Doesn't seem likely though, at least not unless they balance the French faction properly...HA.
    >> Anonymous 04/03/10(Sat)17:39 No.8958840
    Tell Hovis we've got an enemy sniper. Next time he takes a shot, flatten the entire area that shot came from.

    Standard anti-sniper tactics, really.

    Also, put a general warning out that Snipey McSniper is in the battlezone, and that the other two members of his squad besides the Flea are probably nearby.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:40 No.8958852
    >>8958811
    >>8958794

    Okay so you order nades, but how about if Flea reaveals himself you have the artillery fire off a barrage at him?
    >> Anonymous 04/03/10(Sat)17:41 No.8958861
    >>8958852
    Perfect.
    >> Zeta Zaku 04/03/10(Sat)17:41 No.8958864
    >>8958852
    Sounds good. Provided we can get a clear bead on him, and we're not dropping shells too close to our infantry, let's go with that.
    >> Researcher Sam 04/03/10(Sat)17:42 No.8958873
    >>8958852
    Yes.
    >> Anonymous 04/03/10(Sat)17:42 No.8958880
    One opponent I expect we'll have to face at some point: the finest MS pilot ever to come out of Mexico. A man seeking to redeem his nation's reputation on the battlefield. A man seeking vengeance upon El Muerto Grande. A man seeking to free the beautiful senoritas of Nachtmaren from the grip of their vile commander.

    The one, the only: DON JORGE ANTINO MARTIN VELASCO-CABRALES!
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:44 No.8958893
    >>8958880

    ...did we murder his father and we should prepare to die?

    Or am I thinking of some other guy?
    >> Anonymous 04/03/10(Sat)17:45 No.8958912
    >>8958893
    The exploits of Don Jorge Antino Martin Velasco-Cabrales can be found on 1d4chan.

    To put them in perspective: in Deadlands, he BLEW UP the Night Train. And lived to tell about it, no less.
    >> Anonymous 04/03/10(Sat)17:45 No.8958915
    >>8958893
    we should be very scared.
    >> Anonymous 04/03/10(Sat)17:46 No.8958921
    >>8958893
    Another guy. Though Don is WORSE
    >> Anonymous 04/03/10(Sat)17:51 No.8959001
    >>8958921
    He's like Don Quixote, except this Don would actually defeat the windmills and then ride off into the sunset with the milliner's beautiful daughter in his lap.
    >> Anonymous 04/03/10(Sat)17:56 No.8959072
    >>8958852
    back on track, do this

    keep closing the noose around his position
    >> Anonymous 04/03/10(Sat)17:56 No.8959079
    >>8958880
    I just had a terrifying thought.
    What if Bandit is descendant from DJAMV-C?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)17:59 No.8959124
         File1270331969.jpg-(71 KB, 600x612, Hail_Zeon_by_Decopunk.jpg)
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    >>8958873
    >>8958864
    >>8958861

    You order the infantry to detonate the booby trap with grenades. From their rooftop position they have the height to toss their Stick Bombs, a massive explosion follows.
    Not even letting the smoke clear you order all of your forces to advance and you push on through at high speed.
    You clear the smoke to see an enemy Mobile Suit fire a Bazooka shell to you're left. You push forwards and fire a shell at him, but he's already retreated backwards behind cover of the building on 54th avenue.

    "Crap!" You hear Zolomon call out.
    "Zolomon! You okay!"
    "Just damage to the shoulder joint! I'll be fine!"

    There is another explosion and your enemy, who you've identified as Flea rolles face first across the floor in front of you, apparently Elaine managed to flank him and get a clean hit in the back without him noticing. His backpack seems to have taken most of the damage though.

    You fire a second shot with your Bazooka at thew downed mobile suit and Zolomon does the same. Explosions rock the area.

    Flea leaps out of the blast zone, missing an arm, and with heavy damage. He lands awkwardly, just in time for zolomon to shoulder charge him at high speed.
    There is a near deafening CLANG as the suit is roughly bounced backwards and Elaine comes in with her Heat Saber drawn, she swings it in a horizontal slash and the two moving bodies meet each other.

    There is a tremendous spray of sparks and melted metal and then Elaine follows through the other side, Flea ending up in two seprate pieces behind her.
    That explode.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)18:00 No.8959140
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    >There is a tremendous spray of sparks and melted metal and then Elaine follows through the other side, Flea ending up in two seprate pieces behind her.

    ACHIEVEMENT UNLOCKED!
    >> Anonymous 04/03/10(Sat)18:01 No.8959150
    >>8959124
    No time to celebrate, head back to the depo, there's an assault we got to break.
    >> Anonymous 04/03/10(Sat)18:02 No.8959174
    >>8959140
    >>8959124
    Excellent.

    Now let's go hunt down that sniper. And smash any Feddie forces in our way, preferably.

    Also, we need to do a night-time visit to the lake that Feddie Sonar Dude is keeping his tank in. We can do some ice fishing... with depth charges. Fun times!
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)18:02 No.8959175
    >>8959124
    FUCK YES ELAINE! Praise her gallantry, then regroup, and get a sitrep from our forces. Any other MS about?
    >> Noh Koh 04/03/10(Sat)18:08 No.8959263
    >>8959174
    He left the lake. That was just when we were lurking around being scary.
    >>8959124
    A rousing round of FUCK YEAH ELAINE! to boost her UNSTOPPABLE NEWTYPE POWERS OF ARROGANCE and off to break a siefe.
    >> Anonymous 04/03/10(Sat)18:08 No.8959265
    >>8959174
    That was flea, he just had a hyper bazooka or normal bazooka.
    >> Anonymous 04/03/10(Sat)18:09 No.8959279
    >>8959124
    >There is a tremendous spray of sparks and melted metal and then Elaine follows through the other side, Flea ending up in two seprate pieces behind her.
    >That explode.

    What is this, some kind of aninme? Oh, right....

    Congrats to Elaine, then radio Hobbes for info on how the battle's going.
    >> Anonymous 04/03/10(Sat)18:10 No.8959292
    >>8959263
    Huh. I would have expected him to keep going back to it. His sonar probably works much better when he's underwater, after all. And if it wasn't for that one Wappa scout finding the tracks, we'd never have known he was using it in the first place.

    It's at least worth a try. It's not like the Feddies have a night attack specialist anymore.
    >> Anonymous 04/03/10(Sat)18:12 No.8959323
    >>8959265
    If that was just Flea, then I'd want to know where the rest of his unit is. We know that they actually work together to some degree, so they should be here somewhere.

    Also, given the way we kicked the crap out of Bandit's team, I can't see the Feddies being quite so stupid as to send a lone MS without any backup at us.
    >> Anonymous 04/03/10(Sat)18:13 No.8959346
    >>8959292
    >Sonar
    >easy to use under water

    yeah maybe if you used a ping to find other things in the water, but that is not the case. He was sitting at the bottem of a RUSHING RIVER to listen to MOBILE SUITS THAT HAVE HOVER SKIRTS

    anyone else wouldn't have been able to hear shit, he's just godlike.

    That said we blew up a ton of command tanks, there's a chance that they're dead
    >> Zeta Zaku 04/03/10(Sat)18:14 No.8959358
    >>8959323
    The only two left are Storm and Akimbo, and Prophet should be back anytime now with a new cannon. We tore up Bandit's suit pretty good, so he might not show up for a while.
    >> Noh Koh 04/03/10(Sat)18:14 No.8959367
    Oh, and can we put getting Calvin an upgraded suit on the list? He deserves a nice custom just for him.
    >> Anonymous 04/03/10(Sat)18:15 No.8959381
    >>8959323
    They do work alone alot though. The first team constantly works in 2's leaving an odd man out. Flea was that guy this time, there are multiple assaults going on right now, i'm sure the other two are working together at another point. Hell the one guy is more of a stratagist then a pilot anyway
    >> Anonymous 04/03/10(Sat)18:19 No.8959446
    >>8959346
    He was at the bottom of an ice-covered lake. That's a pretty quiet environment.

    >>8959358
    Let's go put the fear of Dom into some Feddie infantry, then.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)18:19 No.8959452
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    >>8959150
    >>8959175
    >>8959150
    >>8959175
    >>8959263

    You swiftly return to the depot to take stock.

    The enemy forces here are all but spent. The enemy infanty have holed themselves up in the south western part of town, but most of the tanks have been dealt with. A counterattack by those two Zaku's you left to defend the church were able to catch the enemy in a pincer. Further they used hit and fade tactics to make the enemy think they were engaging forces larger than they were. The tanks retreated back, taking further loses to the same south-western side.

    Essentially the enemy are in retreat for now, and you have a little bit of breathing room.

    The shoulder of Zolomons Pezun Dowdage has taken heavy damage and is non-functioning. You guess he shouldn't have shoulder charged with it already damaged.

    The rest of you take time to reload as best you can. Elaine is down to 4 missiles in her 8 Tube launcher. Which as I mentioned, cant be reloaded.

    Don't forget about the support squad on the outskirts of town, they could probably do with coming in as well.

    Also, the other two prongs, damaged as they were, will be coming in soon.

    YOUR ORDERS?
    >> Researcher Sam 04/03/10(Sat)18:24 No.8959511
    >>8959452
    Go back to our original plan. Harass the remaining two prongs with hit and run attacks.
    >> Anonymous 04/03/10(Sat)18:25 No.8959528
    >>8959452
    Bring everyone into the town and hunker down.

    Dig in and set up lines of fire and observation on likely avenues of advance. Pre-sight areas around the defensive line for artillery.
    >> Anonymous 04/03/10(Sat)18:27 No.8959573
    >>8959452
    Let one of the enemy prongs through to the infantry in the southwest, then close the door behind them. We can use that as bait to lure in additional Feddie troops.

    Also, tell Bernie to start using his AA guns to chew up Feddie tanks. We want the second prong smashed.

    If the two Feddie prongs join up before coming into town, we hit them while they're doing it. They'll already be a tangled mess, and having to retreat in the face of our unit will make it worse. Barring another of the Crazy 8 showing up, we can probably bag most or all of them.
    >> Anonymous 04/03/10(Sat)18:29 No.8959599
    >>8959175
    >>8959263
    >UNSTOPPABLE NEWTYPE POWERS OF ARROGANCE

    Those not withstanding we really should see to it, that we do not focus too much of our attention (and praise!) on Elaine. War is a team sport. And if the coach keeps showering his starplayer with affection while the rest of the guys get nothing, well...

    tl;dr: Get someone else in the spotlight (Dowdage?) next time round.
    >> Anonymous 04/03/10(Sat)18:30 No.8959639
    >>8959599
    Well, Jolyne would be a good start.

    Let's bring her on a close combat run. Her Muay Thai moves would be a nice surprise for the Feddies, along with Hammertime and artillery to the face.
    >> Arty 04/03/10(Sat)18:39 No.8959781
    >>8956300
    >2) lister needs to write the following
    -Infantry, the eyes and ears. We've TALKED about using infantry in our other books, but now we have examples. Just write a short true story about how our squad saved our asses twice.

    Agreed. Updates/expansions to our combined arms doctrine would be useful.

    >3) weapons of TOMORROW!
    -we need to suggest the super fighter based off of the zaku's grandpa. The...something… prototype. That thing really is a beast and could become a cheep hunter killer in space and in the air with very little changes

    I've suggested something along these lines before too. Personally I'd reccomend waiting for the Gelgoog's E-cap based Beam rifles to become more widely available to our side and integrate those into the fighter design. If they could build versions with the beam machine gun built into them they would be truely monsterous in space combat as support craft.
    They would also be handy as it would allow more inexperienced pilots something to 'level up' and gain experience on before transfering to more powerful/expensive Mobile Suits.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)18:41 No.8959828
    >>8959573
    >>8959528

    According to latest Recon data, both enemy prongs have met up and are travelling as a single unit, that will enter the town from the western side. This is probably why the enemy survivors have holed up there.

    So do you want to set up a trap, or defences? You won't have too long, only 15 minutes to prepare if Calvins recon is accurate.
    >> Anonymous 04/03/10(Sat)18:43 No.8959851
    >>8959828
    Trap.
    >> Anonymous 04/03/10(Sat)18:45 No.8959878
    >>8959828
    Trap. A nice, simple one.

    Have the support units move in behind the Feddies. Bernie's AA gun, Jolyne's cannons, the Rhino's rockets, these should all chop the enemy tanks apart. We hit them from the front.

    Have the infantry harass them. RPG from a building, then run, repeat from a building a bit further down the street, continue this process until the Feddies are fully committed. That's when we hit them from the front and the support team hits them from the back.
    >> Anonymous 04/03/10(Sat)18:45 No.8959881
    >>8959828
    Hide inside buildings and jump through walls! Wildly swing Heat Hawks!
    >> Anonymous 04/03/10(Sat)18:46 No.8959890
    >>8959828
    Both. Bring the support team in the town, move those two zakus and the desert zakus to the front. Have zol get what repairs he can to that arm, Lister and elane will do what they can to set up a trap while our infantry and everyone else sets up qick defences via tank corpses
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)18:49 No.8959918
    >>8959851
    >>8959878

    As you all undertake impromptu repair and rearmamements you has out a plan. One team will head north out of the city and then travel around to catch the enemy in the rear once it tries to meet up with the survivors the remaining forces will then attack from the centre.
    It's hoped that faced with total annihlation the enemy will surrender. The garrison forces can take it from there.

    happy?
    >> Anonymous 04/03/10(Sat)18:50 No.8959932
    >>8959918
    Sounds good to me. Proceed.
    >> Researcher Sam 04/03/10(Sat)18:53 No.8959974
    >>8959918
    Whatever happened to the forces from the picket lines who were heading to help with the defense? Do we have an ETA for them?
    >> Anonymous 04/03/10(Sat)18:54 No.8959987
    >>8959918

    Shouldn't the Dowdages with their extra speed do the encircling bit, while the slower support suits (plus MA) act as the anvil in conjunction with the garrison?
    >> Anonymous 04/03/10(Sat)18:55 No.8959995
    >>8959918
    While we're repairing, have the other suits and the support set up deffences the best they can with the tank bodies
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)18:57 No.8960032
    >>8959918
    Engage.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)18:59 No.8960059
    >>8959974

    The picket forces are still an hour away. They shouldn't arrive until about 1. It's about 12:10 at the moment.

    >>8959987
    That was the idea yes.

    >>8959932
    Allrightythen.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:07 No.8960175
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    You make best haste to get as much of the town defences combat ready. After 8 minutes, they've managed to unlock Zolomon's arm, but any more shoulder rams and it's going to fall off.

    You, him and Elaine leave the town from the north, whilst the support team stay behind and support the garrison in their assault.
    After you leave, you make sure to stay in contact with a low flying Calvin as he relays the enemies data to you.

    "I can't get too good an idea of the enemy force composition on the ground flying this low, but I've confirmed that those 10 Fin-Fan gunships are taking up the rear, and the Minovsky density at higher altitudes isn't really high enough for me to risk them not having some AAMs for such a chance."

    You wait for the enemy to enter the town. Wappa ground troops relay their entry, and the support squad begins bombardment.
    It's time for you to make your move.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:12 No.8960242
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    The three of you dash down across the open snowy plains, the buildings covering your advance.
    Come to think of it, it hasn't been snowing in a while.
    You clear the last of the buildings to see about 4 Fin Fan Gunships hovering at low altitude, probably in reserve. Nearby is a group of 7 Assault Guns firing into the city. You can also see a couple of command tanks.

    WHO DO YOU TARGET FIRST?
    >> Anonymous 04/03/10(Sat)19:14 No.8960276
    >>8960242
    COmmand tanks, Fin Fans, artillery,
    >> Anonymous 04/03/10(Sat)19:15 No.8960287
    Artillery, Command Tanks, Fin Fans.
    >> Researcher Sam 04/03/10(Sat)19:15 No.8960290
    >>8960242
    Command Tanks>Assault guns>Fin Fans.
    >> Anonymous 04/03/10(Sat)19:16 No.8960299
    >GG translation2.png
    >A GG pic

    I know what you're planning.

    When are they coming, when is that cloud of death appearing you monster!
    >> Arty 04/03/10(Sat)19:17 No.8960320
    >>8960242
    Anyone with Bazooka ammo left target the assault guns. Atleast 1 of us should shoot at the gunships with our 90mm's.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:23 No.8960395
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    >>8960276

    You bring out your 90mm, since it's better suited to taking down enemy air units. The other two merely use their chest cannons instead. You open up the underslung grenade and the explosion detonates in the middle of the enemy command tanks.
    Like startled birds, the enemy Gunships take off to avoid you, but you switch to the MG and spray two of them down with 90mm shells. Zolomon and Elaine fire their beam cannons at them, but their accuracy is low.
    Nevertheless, the other couple are taken down.

    You switch back to the 330mm as you turn to face the Assault Guns, rather than risk your firepower they've retreated into the city. A ballsy move considering that you can hear that battle has been joined.

    You quickly check the area for any remaining enemies then follow them in.
    You see one of the assualt guns take an AT rocket fired from a building in it's tracks.
    You finish it off with your heat saber, the remainder scatter left and right.
    Those scattering left find that they've stumbled into enemy territory and are swiftly neutralised.
    Up ahead you see Tank formations firing at friendly forces. The artillery is still falling but you and calvin are coordinating the support teams fire to make sure no friendly fire incident occurs.
    You send a shot at the tanks, and the massive explosion accounts for three.
    Hopefully the Federal forces will realise they're surrounded and surrender.
    >> Anonymous 04/03/10(Sat)19:26 No.8960435
    >>8960395
    well that was too easy, I feel like we should be falling back to avoid some sort of unforeseen AMBUSH by enemy ms's
    >> Anonymous 04/03/10(Sat)19:28 No.8960465
    >well that was too easy

    It was, but it is also getting late in apologised's timezone.
    >> Anonymous 04/03/10(Sat)19:28 No.8960469
    >>8960395
    Demand their immediate surrender or they will face unquestionable destruction.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:29 No.8960478
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    The battle continues on for another 30 minutes after your rearguard. You mostly keep the perimeter making sure the enemy can't escape and taking the occaisional clear shots. The other forces are mostly concerned with containing them as well. This defensive battle continues until the Garrison commander calls for the enemies surrender. After everything that's happened today, they accept.

    Roughly half an hour later the picket forces arrive to help you sort out and contain the POW's and captured equipment.

    You put your suits in the hangar for another round of R&R and get in contact with Captain Salinca for a status update.
    You hope the enemy haven't cut the secure lines between Edmonton and you.
    >> Anonymous 04/03/10(Sat)19:32 No.8960531
    >>8960478
    Hells yeah. This is how things are supposed to go.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/03/10(Sat)19:32 No.8960542
    >>8960478
    That would suck. Hopefully everyone else did as good a job as us.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:37 No.8960605
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    You manage to get in contact with the Captain. Whilst he seems tense and hectic, things aren't blowing up in the background. This is always a good sign.

    "Damn good to hear from you. With you securing the town, that's a whole lot less of enemy forces to worry about. We had to retreat out of Westlock, but that's by the by now. We've got clear skies and high cloud cover! I've ordered every air unit and Luggun I've got into the skies! I've also sent a Fat uncle and my only 2 Gaw planes I've got to pick you up! If you can get over here fast enough you can help out Fort Sakatchewan. I'm about to mount up and head there myself. We've spotted Prophet, Bandit and Akimbo in action there, they must be trying to take the fort before my forces in Edmonton break through the enemies harrassers. Well Lt.Commander, I want you to save the day.... again, I guess."

    "Bottom line Lister? Get your ass to the fort and take out those mobile suits!"

    TO BE CONTINUED
    >> Anonymous 04/03/10(Sat)19:38 No.8960629
    Omake now
    >> Anonymous 04/03/10(Sat)19:39 No.8960636
    >>8960605
    No rest for the wicked it seems.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:40 No.8960645
    >>8960629

    ...about what?
    >> Anonymous 04/03/10(Sat)19:40 No.8960646
    >>8960605
    Oh that's going to be a bitch
    >> Anonymous 04/03/10(Sat)19:41 No.8960650
    >>8960645
    I DUNNO LOL
    >> Anonymous 04/03/10(Sat)19:41 No.8960655
    >>8960605
    A rematch with Bandit? Sweet.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)19:44 No.8960701
    >>8960650

    If you want to know what Garma's doing, my suggestion is that you watch Episode 8 of Mobile Suit Gundam.
    At least until the actually night attack. That's basically how it goes, except Garma would order them to retreat once it becomes clear that he still doesn't have the forces to make a decisive attack on White Base.
    >> Anonymous 04/03/10(Sat)19:45 No.8960714
    >>8960701
    I want to know if anyone saw our "message" with the Night guy's head, and what they thought of it. Or Bandit's thoughts/conversations after he disengaged.
    >> Anonymous 04/03/10(Sat)19:45 No.8960719
    >>8960701
    What's Strauss up to?
    >> Researcher Sam 04/03/10(Sat)19:46 No.8960724
    >>8960605
    Either they have some wicked good repair facilities, or Bandit's still damaged. Or they had a replacement suit. Anyway, we gonna have another session tomorrow?

    >>8960645
    Let's see our last encounter with Bandit through his eyes. How'd he react to finding out we have Beam Weapons?
    >> Anonymous 04/03/10(Sat)19:46 No.8960736
    >>8960714
    Yeah, sometime soon, or once we eventually kill Bandit, I'd like to see a big ass Omake of our confrontations from his point of view. His changing perspective of us as time goes on. From that chance meeting in that bar in Mexico until the day he dies.
    >> Arty 04/03/10(Sat)19:47 No.8960752
    >>8960605
    What?! I'm really surprised that the Bandit is back in action so quickly. The bastard had some serious damage to his MS. Missing arm, half a head and what, noticeable damage to the body as well? I'm thinking the most they'll have done is put another head on and thrown some Luna titanium plates over the holes.

    Prophet wont likely be at 100% either but he'll be closer to it.
    >> Arty 04/03/10(Sat)19:49 No.8960765
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    Meanwhile in the South West US...
    >> Anonymous 04/03/10(Sat)19:50 No.8960784
    I guess more Feddie reactions to our presence.
    >> Anonymous 04/03/10(Sat)19:52 No.8960817
    An Omake of Flea up until we kill him, maybe.

    "No! Not like this! I'm not supposed to die like thiiiiiiiiiiiiiiiii-"
    >> Anonymous 04/03/10(Sat)19:52 No.8960825
    An omake about the shrine the people in R&D doubtless have for us would be nice.
    >> Anonymous 04/03/10(Sat)19:59 No.8960921
    >>8960817
    this, and maybe one from Night as well
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:00 No.8960941
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    >>8960714

    They'd found the head after they'd returned later in the day. Despite everything his Gundam had taken, it had proven pretty easy to repair. For a prototype it sure was pretty rugged.

    Bandit knew how they'd managed it of course. A 6 man picket was unusual, as was bringing in infantry, but not so unsually as to raise to much suspicion. Just Nights interest most likely.

    Of course he didn't feel too much remorse for Night, not after that one talk he had with him a week ago, about how he enjoyed hunting at night, and why. He'd read the psyche reports before hand, but he still was suprised by just how flexible the Federations criteria for "fit for duty" was becoming. Hell, he should have been out as soon as he lost his arm, but here he was, in a Mobile Suit jury rigged for one armed use.

    That Nachtmaren had even been sent here was a suprise in itself though. Until now, they mostly operated in Central America and the US. To his knowledge Lister had never even BEEN this far north in his life.
    Come to think of it, until three weeks ago when Operation Windbreaker was formed, neither had he.

    He turned to prophet and opened a video link, his wingman stared at him with his one good eye. His GM's left arm hadn't been replaced yet, and he was holding a 100mm MG in his other hand.
    "Excuse me for not waiting longer to point out that I told him so" he said arrogantly, not even waiting for Bandit to speak.
    He knew Prophet probably had a real name, but he never really liked the man enough to find out.

    "Whatever, we retrieve what we can of his gundam, from the looks of it though only the heads left."

    "With my one arm? Yeah right."

    Bandit sighed, meshing these misfits and psychopaths into what passes for a team had been one giant headache. He only hoped that Tanya was doing okay in her Guncannon...
    >> Anonymous 04/03/10(Sat)20:02 No.8960961
    Apologised, instead of an omake, how about an answer to a nagging question:

    Is Lister insane? Clinically, I mean.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:02 No.8960967
    >>8960724
    >Anyway, we gonna have another session tomorrow?

    I'd rather we talked about the Epic conversion I'm doing instead. Also it gives me more time to rustle up title images and achievements for killing the rest of them.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:02 No.8960976
    >>8960961

    Nope. Why?
    >> Anonymous 04/03/10(Sat)20:04 No.8960995
    >>8960976
    Hearing tens of voices in his head, debating what to do at any moment isn't insane?
    >> Anonymous 04/03/10(Sat)20:04 No.8960997
    >>8960941
    Awesome. Now we are gonna feel bad when we kill the Guncannon...

    Note to Lister: Try to get the pilot to surrender!
    >> Researcher Sam 04/03/10(Sat)20:04 No.8961009
    >>8960967
    Sounds good.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:05 No.8961021
    >>8960995

    What are you talking about, he doesn't CONCIOUSLY hear all of 4chan in his head. That would be silly. He just happens to think up multiple ideas and attack vectors at superspeed.
    Sometimes none of those ideas are very good, but myneh.
    >> Arty 04/03/10(Sat)20:06 No.8961028
    >>8960961
    >Is Zolomon insane? Clinically, I mean.

    FTFY
    >> Anonymous 04/03/10(Sat)20:06 No.8961034
    >>8961021
    Oh come the fuck on. Are you going to say that THAT is his NT power? 'Hearing' all of these ideas?
    >> Anonymous 04/03/10(Sat)20:07 No.8961060
    >>8961021
    It helps that he's as lucky as Justy Ueki Tylor himself.
    >> Anonymous 04/03/10(Sat)20:09 No.8961084
    >>8961034
    Isn't that how the brain actually works though? Actually looking at everything subconsciously and making a single decision?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:09 No.8961085
    >>8961034

    No. It might be a minor NT power I suppose, or he might just be the type of person to think about these things laterally. He's also got a lot of tactical level experience by now, so that's probably helping too.

    I know what I want for Listers fully activated NT power, and it aint that.

    >>8961028

    Zolomon isn't crazy, as, well maybe a LITTLE crazy, but it's mostly overeagerness to take the enemy down.
    >> Anonymous 04/03/10(Sat)20:10 No.8961093
    Anyone else notice that Elaine's killed the last three Feddie mobile suits?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:10 No.8961095
    >>8961060
    That too.
    >> Researcher Sam 04/03/10(Sat)20:10 No.8961099
    >>8961034
    Of course it isn't. It's just and extra something that puts him at an advantage.

    Also, who's Tanya?
    >> Arty 04/03/10(Sat)20:10 No.8961102
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    Btw, we need to start a rumor about Char. He's an incredible pilot and everything but he just cant seem to keep any team members alive.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:10 No.8961106
    >>8961093

    Zolomons still leading on Land Battleship kills though.
    >> Anonymous 04/03/10(Sat)20:12 No.8961139
    >>8961034
    >Are you going to say that THAT is his NT power? 'Hearing' all of these ideas?
    That's ridiculous. From what I understand of Gundam it seems Newtypes, in general, have higher amounts of brain activity and, usually, process information faster.

    Although I would like to know what the hell Lister's NT ability IS. All we have so far is a title & that doesn't give us much aside from the possibility of being able to psychically terrify others. I will admit that it would be a useful ability though.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:14 No.8961166
    >>8961139

    I haven't given you Davids NT power name yet.

    I've given you Zolomons and Elaines, and you guessed one other all by yourself.
    >> Researcher Sam 04/03/10(Sat)20:16 No.8961198
    >>8961166
    Wait, we did? When?
    >> Anonymous 04/03/10(Sat)20:17 No.8961211
    >>8961166
    Wait, I thought you'd impled a couple of times that Zol isnt a Newtype.
    >> Anonymous 04/03/10(Sat)20:18 No.8961221
    >>8961198
    If I recall correctly it was Jolyn, but I don't remember what it was.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:19 No.8961242
    >>8961211

    Oh god what? Did you miss the part where he took out 3 planes at long range by throwing his Heat Hawk?
    >> Researcher Sam 04/03/10(Sat)20:20 No.8961256
    >>8961221
    Oh, that. What with the moving fast like speed of sound. I thought he meant that we'd actually managed to correctly guess the name of it.
    >> Arty 04/03/10(Sat)20:21 No.8961259
    >>8961242
    >>8961211
    I think that was Zol saying he didnt think he was a Newtype.
    >> Anonymous 04/03/10(Sat)20:23 No.8961292
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    >>8960976
    Remember when there were those grumblings when some of us suggested the coffin/burial for Night? The suggestion had been for something respectful/'classy' (whatever that might have entailed) and instead you had Lister make that head on a spike along with the 'ur nxt' message in a fit.

    At first I was 'well, there goes that idea...' but then it struck me as oddly fitting - but not in a good way, really. After all, Lister is a guy who grew up with both his parents being terrorists amidst IEDs probably used to blow up the very soldiers he always met on his way to school. Who gladly went on spy missions/killing sprees out of uniform. Who thought nothing of disarming a bomb while drunk. Tortured and murdered people pretty much out of the blue (and tries to lock that episode away). And yes, it seemed suddenly all natural that that guy would put his enemy's head on a spike instead of giving him a proper burial. Had the ring of a fullblown psychopath to it, who just hasn't decompensated enough to really start enjoying it (and realising it) all of the time.

    And he is paranoid to boot.

    Then again. It's giant robot animu. So let's rationalise it away with that.
    >> Anonymous 04/03/10(Sat)20:24 No.8961300
    >>8961198
    >>8961221
    Jolyne's is essentially 'ZA WARUDO!'. You know...the whole stopping time-type thing from Jojo's Bizarre Adventure.
    >> Researcher Sam 04/03/10(Sat)20:25 No.8961311
    >>8961300
    No, I *don't* know. I never read/watched Jojo.
    >> Captain/co/mrade !hzAsrOsWT6 04/03/10(Sat)20:27 No.8961348
    >>8961102

    Agreed!
    >> Anonymous 04/03/10(Sat)20:28 No.8961359
    >>8961292
    I'm pretty sure that it was the head of the MS Night was using. Besides, the crazy eight had been wreaking havoc on our forces here, I thought it was fair warning that playtime was over.
    >> Anonymous 04/03/10(Sat)20:29 No.8961376
    >>8961292
    >Tortured and murdered people pretty much out of the blue (and tries to lock that episode away)
    Those were filthy rapists. They deserved it.
    >And yes, it seemed suddenly all natural that that guy would put his enemy's head on a spike instead of giving him a proper burial.
    He put the MOBILE SUIT'S head on a spike you retard.
    >And he is paranoid to boot.
    He's fighting a war where he & his unit are, quite regularly, engaging forces with superior numbers on their own. You're gonna watch your ass in a war, especially after the close calls & fuck-ups. And then there's the almighty fear of the beam rifle.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/03/10(Sat)20:31 No.8961398
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    >>8961221

    NT POWER: "The World only God knows"

    The primary trait of this ability can be summed up as "fast reactions". Except that doesn't really cover the magintude of this ability.
    The possessor of this trait can improve his reaction speeds and perceptions to such a level it can appear to him that time has ceased to move. However this puts a terrible strain on the human body, and as a result the only known NewType to demonstrate this ability could only do so for "a couple of seconds". Obviously the actual time was infintessimally small, but to the subject in question it seemed to be only 1.5 seconds.
    In terms of MS combat, it's unsure how useful this would be, given the limitations of the mobile suits reaction speeds. Certainly since the ability seems to have a level of cooldown before it can be used again (presumably a self preservation restriction to prevent the body from overstraining itself.)
    >> Arty 04/03/10(Sat)20:33 No.8961411
    >>8961292
    The paranoid thing is more just a case of being on the front lines for any serious length of time. After the war the real trick will be to see if he develops a serious case of PTSD as a result of it.
    >> Anonymous 04/03/10(Sat)20:34 No.8961422
    >>8961311
    >I never read/watched Jojo.
    Me neither. I guess I'm just a bit more pop-culture savvy. Meh.

    Just read these a bit.
    >http://encyclopediadramatica.com/Za_Warudo
    >http://knowyourmeme.com/memes/za-warudo-wryyyy

    Remember: Jol's is a watered-down version that probably just lets her pause time for a short-ass amount of time/move REALLY fast at times.
    >> Researcher Sam 04/03/10(Sat)20:34 No.8961423
    >>8961376
    This. All of it.
    >> Anonymous 04/03/10(Sat)20:36 No.8961442
    >>8961398
    Oh cool.
    >> Arty 04/03/10(Sat)20:37 No.8961451
    >>8961398
    What's Char's NT power in the current Zeonquest layout?
    >> Anonymous 04/03/10(Sat)20:38 No.8961466
    Does anybody know the amount of time we have before Garma's canon death?
    >> Anonymous 04/03/10(Sat)20:38 No.8961470
    I bet Lister's NT powers are like the Exile in KOTOR 2, drains NT powers and attracts Newtypes.
    >> Researcher Sam 04/03/10(Sat)20:42 No.8961532
    >>8961466
    Judging be Apologized's post a few posts back, sometime in the next few days.
    >> Arty 04/03/10(Sat)20:45 No.8961579
    >>8961466
    About 8-9 days if I'm keeping track of it right. We're doing a lof of stuff per day lately.
    >> Anonymous 04/03/10(Sat)20:48 No.8961617
    >>8961579
    If we have at least a week we should be fine. What is our goal after we stop his death? (Other than keeping him alive)
    >> Arty 04/03/10(Sat)20:50 No.8961649
    >>8961617
    Keep ourselves, Elaine and Bernie alive after that I think. And to recruit Cima to Garma's Faction I believe.
    >> Anonymous 04/03/10(Sat)20:52 No.8961680
    >>8961376
    >Those were filthy rapists. They deserved it.

    Deserved to be shot maybe. Deserved to be methodically tortured to death?

    Anyway. The experience obviously rattled David - maybe because he felt like he didn't quite care enough about it? Or maybe because he even enjoyed it a little bit too much?

    >He put the MOBILE SUIT'S head on a spike

    Yes, he did. When the original suggestion had been to leave a coffin drapped with a Federation flag as a sign of respect to Bandit and his team.

    >And he is paranoid to boot.

    There's a reason I set this off from the rest. Mainly because we have long ago established both that Lister is paranoid (and more so than would be normal given his experiences and position) and that it seems to be a 'normal' character trait.

    The killy and hurty stuff, though, that makes a reasonably (for the genre and rpgs) believable psycho-Lister. (If a player came to my table branding Lister's adventures up to now as background and said he had given the character a psychopathy trait or whatever I wouldn't question it even one second.)

    Coming to think of it... maybe Lister's enemies within Zeon (there was that Hawai'i omake where we were derided, yes? and it seemed to originate from someone who had an interest in removing Lister (perhaps a Federation mole?)) might try to fake a psych-evaluation of him, using the incidents I've listed? Get him removed from service that way? Locked up even?
    >> Anonymous 04/03/10(Sat)20:55 No.8961711
    There's Odessa, which I think we stand really no chance of changing what happened in Canon.
    >> Anonymous 04/03/10(Sat)20:59 No.8961760
    >Yes, he did. When the original suggestion had been to leave a coffin drapped with a Federation flag as a sign of respect to Bandit and his team.

    We made due with what was available at the time. And getting kicked by a psych evaluation is unlikely since we've shown ourselves to be an asset in battle.
    >> Anonymous 04/03/10(Sat)21:00 No.8961774
    >>8961617
    Greenland. We have to regain the initiative. At least we should suggest this to command.
    >> Anonymous 04/03/10(Sat)21:01 No.8961789
    >>8961680
    Look, Mr. Psych Major, you're reading too much into this.

    It. Is. A. Game.

    We're doing this for entertainment. Keep your downer psychotalk out of the good times. I'm sure we'll fire off a flare if we need some enjoyment spoiled.
    >> Arty 04/03/10(Sat)21:04 No.8961836
    >>8961711
    We're not going to change it we're just going to cause a whole hell of a lot more casulties for the Federation with some of the Mass produced Hildolfers garunteed to be present with them being developed for base defense roles.

    >>8961680
    The person who was discounting us and our paranoia at the time was Kycilia Zabi. We were strongly pushing that the Feddies were proabably developing Mobile suits with little actual evidence making us look Paranoid. Coupled with the Submersible Carrier incident and it made us look bad.

    As far as a plot to discredit us goes, the Feddies could try for it but really they're too late. We're a close and trusted officer of Garma and our previous paranoia has now been proven correct with the Federation's deployment of very powerful Mobile Suits. This is the worst possible time for them to try a plot like this because it wouldnt be taken seriously.
    >> Anonymous 04/03/10(Sat)21:10 No.8961935
    >>8961836
    Did we ever confirm that it was Kycilia?
    >> Anonymous 04/03/10(Sat)21:10 No.8961944
    >>8961789
    I think a little stint out of the suit would rather add to my enjoyment.

    There was more than one suggestion over our 50+ run of having David be taken POW by the Federation and trying to escape. Having him escape from his own people and prove he is not insane and has been set-up does seem quite as good to me. Might be a bit better even, for having people to beat up and outwit for once, instead of kill and outwit as is our usual fare.

    Essence: Another episode out of suit would be great.
    >> Anonymous 04/03/10(Sat)21:11 No.8961956
    >>8961836
    >because it wouldnt be taken seriously.
    "Hey you know those guys that have been kicking our asses up and down the Americas for like the last six months?"
    "Yeah?"
    "And you know how everything they've done has been strategically, if not tactically, sound and has led to rapid advances in Zeonic mobile suit doctrine and technology?"
    "Uh-huh"
    "Well they totally suck and are full of shit."
    >> Researcher Sam 04/03/10(Sat)21:13 No.8961983
    >>8961680
    >Deserved to be shot maybe. Deserved to be methodically tortured to death?

    Well, I'd say yes.
    >> Anonymous 04/03/10(Sat)21:14 No.8961991
    >>8961944
    I fail to see why he would be confined even if he was crazy. And why would anybody set him up when he's on the front line anyways? They would simply wait for our luck to run out.
    >> Arty 04/03/10(Sat)21:21 No.8962089
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    >>8961935
    I dont remember if it was confirmed or not, but the letter fits her personality well and there arnt too many Rear Admirals in Zeon that a spook like Incognito would be talking to.
    >> Anonymous 04/03/10(Sat)21:22 No.8962105
    >>8961836
    >As far as a plot to discredit us goes, the Feddies could try for it but really they're too late.

    You are probably right. Especially if it was Kycilia. (Was it? I can't really remember whether apologised said anything on the matter. Thought he didn't...)

    And luckily it isn't my quest to run anyway.

    Off to draft some psych-eval shenangians for the next military-style campaign I run.
    >> Anonymous 04/03/10(Sat)21:33 No.8962270
    >>8961991
    >And why would anybody set him up when he's on the front line anyways?

    Possible misunderstand on my part. I remembered it so that the Hawai'i omake implied there was a Federation spy especially interested in (tasked to?) hinder/remove Lister. And with all the 'bla bla paranoid bla bla unfit for promotion bla bla' going on in that letter I thought such a set-up might be more his style than a bullet to the back.

    But that's a) my GM mind talking, and b) probably based on false assumptions anyway (first one being having apologised wrong on the insanity side of things (the horrors of war interludes not withstanding)).
    >> Anonymous 04/03/10(Sat)21:53 No.8962531
    I LIKE the idea that we're a little bit crazy; perhaps we're a psychopath, but just don't realize it. Although the moment you start writing into our backstory that we tortured small animals for fun it is over the line, I think having Lister being a little cracked adds a lot of flavor. He's not totally axe crazy, but he's quite a bit more psycho than everyone else. He's just normally pretty good at hiding it.



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