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  • File : 1270225155.png-(340 KB, 892x504, zeonquest cover 3.png)
    340 KB ZEONQUEST Pt52 I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)12:19 No.8934687  
    Another week, another three days of robot related madness.

    You are David Lister, ace mobile suit pilot for the Principality of Zeon. As part of the elite independant corps, the Nachtmaren Unit you've been giving the earth federation one massive headache across most of the USA and large swathes of middle america for the last 6 months.

    And now to complete you american tour merit badge set, you're in Canada.
    >> Anonymous 04/02/10(Fri)12:22 No.8934738
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    Dave Lister? Awesome.
    >> Anonymous 04/02/10(Fri)12:22 No.8934755
    We need to kill some civilians.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)12:26 No.8934825
         File1270225619.jpg-(57 KB, 480x686, ZeonPoster.jpg)
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    You've been dragged up here (from Garma's unit whilst he's chasing the Gundam as well) because the Federation are making the big push up in the Canadian Front. Three Battallions of mixed forces backed up by air-support are moving in from Greenland, looking to take Edmonton and take control of the primary supply lines between Zeonic held Alaska, and the southern Canadian Territories.

    At there head, two squads of Federation Mobile Suit aces, who've been tearing friendly MS forces in this area apart.

    This is where you come in.

    Nachtmaren Unit's mission in this bleak and freezing land (due to colony drop before all you Canadafags start complaining) is to take out this MS unit, which Zeon command has codenamed "The Crazy Eight"
    >> Anonymous 04/02/10(Fri)12:29 No.8934868
    But there is a problem.

    EVERYBODY'S DEAD DAVE
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)12:29 No.8934872
         File1270225787.png-(24 KB, 280x340, Nachtmaren Unit copy.png)
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    Last week, you staged an ambush to catch the enemies Night-Fighting specialist, which went off without a hitch.

    Less clever was you hanging about allowing the rest of his unit to attack you, but you came out of that okay, and retreated back to the Zeon held town of Smokey Lakes where you are currently in a communications conferance call with the local area commander: Captain Salinca.

    This brings you all up to date.
    >> Arty 04/02/10(Fri)12:30 No.8934885
    >>8934687
    Oh hey, zeonquest when I happen to have th day off.
    Unpossible?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)12:47 No.8935175
         File1270226822.png-(267 KB, 489x419, canada copy.png)
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    Once you get in contact with Captain Salinca, he congratulates you on taking out Night.

    "I'd say that at least are pickets are safe from night raids again, but from the looks of things that isn't going to be a problem."

    An image comes through down the secure link.

    "What you see here is the Federation plan of attack. From the looks of it, although the primary force is still heading south towards Fort Saskatchewan, two smaller formations are heading both East and West to attack Westlock, and you over in Smokey Lakes. Now the weathers clearer than it has been for a long while, but even so the enemy tank forces are finding it slow going so don't worry you don't need to mount up just yet. This projected attack isn't scheduled until about 2 in the afternoon, a good 3-4 hours from now. I've already Ordered the pickets on the east and west sides to fall in and reinforce your position. However, as you can see, I don't think those pickets will be able to make it back to Smokey Lakes until after the enemy arrives, so they've been ordered to harrass the enemy in the rear if possible. I can't send reinforcements out to either of you as all of my efforts are going to spent holding the line."

    "Well, since your there, I'll leave the defence of the town up to you, but if you need any tactical or strategic info, feel free to ask."

    YOUR ORDERS?
    >> Arty 04/02/10(Fri)12:51 No.8935238
    >>8935175
    What sort of forces are stationed in Smoky Lake and what will that other retreating group be made up of?
    >> Anonymous 04/02/10(Fri)12:51 No.8935241
    >>8935175
    Have any of the mobile suits we've been ordered to eliminate, or are we just facing enemy armor?
    >> Anonymous 04/02/10(Fri)12:52 No.8935260
    >>8935241
    >Have any of the mobile suits we've been ordered to eliminate been sighted, or are we just facing enemy armor?

    Fixed
    >> Touhou Homebrew Guy 04/02/10(Fri)12:52 No.8935273
    >>8935175
    Depending on what we have and what they're sending...

    Would pushing through their forces be viable with our manpower? I don't like the idea of just sitting there and getting hit.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)12:56 No.8935345
         File1270227399.png-(540 KB, 1200x833, motnage.png)
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    >>8935238
    >What sort of forces are stationed in Smoky Lake and what will that other retreating group be made up of?

    The Smokey Lake garrison consists of 5 Magellan Tanks, two squads of Mechanised Infantry, and 6 Zaku's. 3 J types and 3 D Types retooled for low temperature conditions.

    >>8935241
    Unknown. Intel on the locations of the enemy Mobile Suits is seriously spotty. That was one of the reasons you were called in.

    Incidentially, your team currently consists of:

    3 Pezun Dowdages (currently under some repair)
    1 Gashhia
    1 Gigan
    1 Flipper EWAC Zaku
    1 Rhinoceros MA

    About 1 Platoon of Mechanised Infantry (used to be 2, depleted due to casualties)
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)12:58 No.8935373
    >>8935273

    Zeonic Recon data puts at least 3 companies of enemy tanks, plus infantry and Assault Gun support. At least one enemy air squadron appears to be in CAP with the splinter.
    >> Anonymous 04/02/10(Fri)12:58 No.8935380
    Are there facilities to repair our damaged MS in Smokey Lake?

    What about ammunition for our heavy weapons (440mm rockets and Dom bazooka rounds)?
    >> Anonymous 04/02/10(Fri)13:01 No.8935425
    Have we thought about rotating Elaine and Bernard to get him some experience in mobile suits?
    >> Arty 04/02/10(Fri)13:02 No.8935443
         File1270227739.jpg-(15 KB, 398x218, Magellan tank.jpg)
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    >>8935345
    >5 Magellan Tanks

    Magellan Tanks you say?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:03 No.8935464
    >>8935380

    A warehouse has been converted into an MS repair and maintenance area. It's lightly armoured and wont take much hits. The ammo depot is stored in an underground parking area when not in use. Repair and Rearmament is done via a team of truck drivers and a pair of Zaku Tanks.
    There are ammo reserves for a prolonged battled, but not a full blown siege lasting days. Also, rare munitions, such as Jolynes Gashhia rockets will run out sooner than the rest of you.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:04 No.8935481
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    >>8935443

    Shut up. You know what I meant.
    >> Touhou Homebrew Guy 04/02/10(Fri)13:05 No.8935491
    >>8935373
    >>8935345
    It seems a little risky, but we're outnumbered in either case. I'm for pushing through, though not so much a direct confrontation as a hit and run.
    >> Anonymous 04/02/10(Fri)13:06 No.8935511
    A map of Smoke Lake would be great.

    Also an indication where possible choke points/ambush sites on the path of enemy advance may be (the local commander should know this?).

    Generally, Magellas should form up with the Rhino and Gigan to provide AA (if we split off for an ambush the Magellas remain behind as the dedicated garrison AA).

    Infantry act as scouts and artillery spotters, and to counter enemy infantry if it comes to house to house fighting in the town. If radio isn't an option due to particle density, infantry is to use flares for marking the enemy. If flares have to be used, infantry is to leave the area immediately afterwards. Nachtmaren has no need of dead heroes - we prefer living soldiers in our unit.
    >> Arty 04/02/10(Fri)13:09 No.8935561
    >>8935511
    This seems solid enough.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:12 No.8935619
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    Here's a map of the town according to google maps.

    Also, I forgot to mention, the two pickets that will attack in the rear consist of one squad of Zaku's and 1 squad of 2 Zaku's led by a Gouf. They *should* arrive around 3 or 4 in the afternoon.
    >> Researcher Sam 04/02/10(Fri)13:13 No.8935633
    >>8935511
    We're only expecting 1 enemy air squadron, which with 5 tanks, the Gigan and the Rhino, should get taken out with a fair bit of ease. If they enemy air elements get eliminated, what should they do then? Stick with the Rhino to act as guards, or move forwards to help with the main defense?
    >> Anonymous 04/02/10(Fri)13:14 No.8935655
    We need to make this quick. Every hour we spend hunkered down here is an hour we aren't engaged in destroying the enemy MS teams. On our terms.

    As soon as the situation is stabilised (e.g. when the reinforcements arrive and seem adequate for finishing of the enemy/holding the line) we should pull out and transfer to the other flank to pounce on the as of yet undamaged MS team.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)13:16 No.8935685
    >>8935175

    Given the force distribution I don't think it would be smart to try and reinforce smokey lake ourselves. I would suggest we coem up from the south and hit them from there, rather than put ourselves in the firing line. Though odds on thats what we will be doing anyway, lets just hope we are not considered a priority target for Fed artillery.
    >> Anonymous 04/02/10(Fri)13:16 No.8935692
    >>8935633
    While apart of me wants to scream "It's a tarp!" and not commit all our forces...

    The best defense, as they say, is offense. *If* the air problem seems handled we could bring them up a bit. No splitting up, I'd say though. That would make the Magellans easy pickings.
    >> Arty 04/02/10(Fri)13:17 No.8935696
    >>8935633
    They should be able to switch to acting as Artillery easily enough. Magellas tend to act in that roll on a fairly regular basis.
    >> Anonymous 04/02/10(Fri)13:18 No.8935712
         File1270228680.png-(17 KB, 222x181, advicerivellorig.png)
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    >>8935685
    >Giant skeletal mobile suits that have raped three of their aces in a day.

    >Not a priority

    God, I wish...
    >> Anonymous 04/02/10(Fri)13:18 No.8935723
    >>8935633

    Stick with them I'd say. When we move off the Magellas will all the AA that is left to the garrison. And these tanks do not stand up to frontline combat too well. We should try to conservate them if at all possible. If push comes to shove, they can act as an armoured reserve (together with Nachtmaren's AA if we're still around).
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:19 No.8935733
         File1270228775.jpg-(142 KB, 540x810, El Muerto Gigante.jpg)
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    >lets just hope we are not considered a priority target for Fed artillery.
    >Were an entire team of giant robots painted up like skeletons.

    ...good luck with that.
    >> Researcher Sam 04/02/10(Fri)13:21 No.8935754
    >>8935685
    >Enemy Ace MS unit.
    >Most members are suspected Newtypes.
    >Not a priority target.

    Come again?
    >> Arty 04/02/10(Fri)13:24 No.8935795
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    >>8935712
    I found the Federal flag didnt work very well with the advice meme and switched it to the classic style. Still it was a decent enough pic on its own.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)13:25 No.8935819
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    Maybe I should have put in a picture with that post to give it more of a feel for what my words were aimed for. Regardless, we're here to mess up enemy ace MS Teams, commiting to defending somewhere will deminish our mobility and invite massive bombardments, we ought to remain as mobile and covert as possible, wait for a sighting on those remaining teams and strike there. Of course this would be easier if we had any broken wrecks lying around, nothing like decoy giant skeleton mechs half in buildings to draw out fire.
    >> Anonymous 04/02/10(Fri)13:25 No.8935821
    wait, why don't we abandon smokey lakes and set booby traps?

    When stuff starts blowing up in their faces, we spring the ambush.

    Just a thought.
    >> Anonymous 04/02/10(Fri)13:25 No.8935823
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    >>8935733
    Ah that reminds me. I was browsing Kotaku the other day and came across this...

    http://kotaku.com/5505193/gundam-as-girls/gallery/


    Specifically this pic

    <-------
    >> Researcher Sam 04/02/10(Fri)13:28 No.8935868
    >>8935823
    *sigh* God damn it Japan!
    >> Anonymous 04/02/10(Fri)13:29 No.8935875
    Concerning the idea of ambushing the Federal forces on their way to Smokey Lake:

    I think that is a bad idea. We do not know the specifics of enemy MS team tactics. Also we cannot be sure if the damage we dealt to the two enemy suits has already been repaired.

    If the suits are in working condition and deployed with the attack force of if the enemy deploy Foxbat even though its supporting MS are out of action, an ambush is too unlikely to succeed and we will just have split our forces for the Federation to devour them piecemeal.

    Not a good idea.
    >> Anonymous 04/02/10(Fri)13:29 No.8935880
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    >>8935754
    >>8935733
    >>8935712
    Related,

    We need to tool up some completely regular looking Zakus. We keep doing what we do and maybe the Feddies start to get paranoid about our mass production suits and rookie pilots...
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:29 No.8935881
         File1270229362.jpg-(59 KB, 400x400, dokurozaku.jpg)
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    >>8935823

    I think that's a Mecha Musume of this (see pic)

    So, I've got mixed calls, some are saying sally out and catch the attacking federal forces half-cocked. Others are saying retreat out of the village, leaving booby traps as we go.
    >> Arty 04/02/10(Fri)13:30 No.8935896
         File1270229406.jpg-(31 KB, 448x354, InflatableTank.jpg)
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    >>8935819
    Sounds like we need some inflatable decoys if we're going to keep doing stuff like this.
    (I dont have any pics from Char's Counter Attack atm though.)
    >> Arty 04/02/10(Fri)13:31 No.8935913
    >>8935881
    Move out and attack if we can find a good spot to ambush from.
    >> Panzer_Faust 04/02/10(Fri)13:31 No.8935919
    >>8935881
    >sally out and catch the attacking federal forces half-cocked.

    this
    >> Researcher Sam 04/02/10(Fri)13:32 No.8935929
    >>8935875
    This.
    >> Anonymous 04/02/10(Fri)13:32 No.8935932
    >>8935881

    And still others say hold the line as we have been ordererd to and re depended on by the rest of the Zeon forces who will be outflanked if we leave our post.
    >> Anonymous 04/02/10(Fri)13:33 No.8935944
    >>8935881
    Strike first, strike hard!

    Hit the bottom spear approaching the town from the flank, hopefully we can draw off some feddies from the main thrust. Then, push on to the middle spear, hopefully hooking up with our buddies for the last one.

    Use traps and smoke as required.
    >> Anonymous 04/02/10(Fri)13:34 No.8935954
    >>8935944
    >town

    err..Lake, that's where we are right?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:37 No.8935997
    >>8935944

    Just so you know, the bottom advance will arrive last. The middle arrow will arrive first and the top on in between the two, seperated by about 30m gaps. That said, if the middle arrow is having great difficulty, they can fairly quickly rush to it's aid at the cost of a perfect flanking angle.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:38 No.8936011
    >>8935954

    It's a town CALLED Smokey Lake.

    I don't know, maybe it's a canadian thing?
    >> Anonymous 04/02/10(Fri)13:38 No.8936018
    >>8935954
    Once that side's dealt with, we could probably smack up the rears of the main or other side attack. I think the Fort is pretty sturdy, is there anything in the town of real note? Why would they bother sending a separate force, if only to distract the pickets there?

    OR

    We could go nuts and charge to the Feddie main base spreading fear and panic.
    >> Anonymous 04/02/10(Fri)13:41 No.8936060
    >>8936011
    Nah, North Americans in general. Adjust to flank center spear, break off when top spear engages, try and get some opportunity kills on them and then hit the bottom spear with a vengeance. Point is to maximize surprise hits.
    >> Researcher Sam 04/02/10(Fri)13:41 No.8936062
    >>8936018
    OR we could stick with our forces like we're supposed to.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)13:42 No.8936070
    >>8936018

    Yes, if we smash though the first prong of the assault and fade out before they can bring us to bear, we could push straight for their base. Given that this is a major offensive, there ought to be next to nothing guarding their own HQs. We could just roll in and smash up all their repair facilities, so long as we were quick enough and didn't get ratted out by the air units floating around.
    >> Anonymous 04/02/10(Fri)13:42 No.8936081
    >>8936062
    "Stand here and shoot" does not a fun quest thread make, I'd say. At least not to me. :(
    >> Researcher Sam 04/02/10(Fri)13:44 No.8936109
    >>8936070
    So you're saying we should eliminate one prong of their assault and then abandon our positions to go hit their HQ section several dozen miles away in Lac la Biche? Because that sounds like a great plan to have the forces we leave behind get overwhelmed and destroyed.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:45 No.8936110
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    >>8936060

    So the plan is to hit them like so? Are you looking to totally wipe out the enemy forces or simply spread confusion with hit and run attacks, slowing their advance?
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)13:46 No.8936132
    >>8936110

    Wipe them out totally, we're the badasses of the Zeon forces, we ought to be able to handle a few regulars if we don't muck about.
    >> Anonymous 04/02/10(Fri)13:47 No.8936139
    >>8936070
    Crystal Ball says:

    >Feddie Commander: Damn! Those suits! They've--They've broken through!
    >Feddie grunt: Sir! There's nothing but 10 km between us and them!
    >Feddie Commander: Send anything we have! Bandit! Blast the repairs! Get out there and slow them down while I flee!
    >Wyatt: : (
    >> Anonymous 04/02/10(Fri)13:47 No.8936153
    >>8936109
    Note please, we're trying to completely blunt the attack on us, allowing our boys to get into the real fight. No one's being abandoned.
    >> Touhou Homebrew Guy 04/02/10(Fri)13:47 No.8936154
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    >>8936110
    We'll spread confusion no matter what. Taking out as much as we can before we have to get out of there is within our capability.
    >> Researcher Sam 04/02/10(Fri)13:49 No.8936173
    >>8936110
    Hit and run. Stay in one place too long on these kinds of raids and the enemy Ace MS will lock on to us. We need to be quick, move in on one prong, take out a dozen or so tanks, the disappear until we hit another prong. Keep switching between targets so that there's no pattern that they can predict.
    >> Anonymous 04/02/10(Fri)13:50 No.8936199
    >>8936110
    Tell the Capt to call us IMMEDIATELY if something is looking pear shaped. We'll try and hoof it to where we're needed, especially if it involves killing a few certain suits.
    >> Anonymous 04/02/10(Fri)13:51 No.8936217
    >we could push straight for their base

    We could get ourself surrounded by an army, yes. We've got the cancer anyway and that's a good way to go in a flash.
    >> Arty 04/02/10(Fri)13:51 No.8936221
    >>8936110
    Spread confusion, slow their advance. Also make sire we can get our northern group back to our base.
    >> An0nymous !gkWeiOwuW2 04/02/10(Fri)13:52 No.8936231
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    Frak yeah! Zeonquest!
    >> Anonymous 04/02/10(Fri)13:53 No.8936263
    >Wipe them out totally, we're the badasses of the Zeon forces, we ought to be able to handle a few regulars if we don't muck about.

    Objection. We still have enemy aces to deal with. The commander said that he's perfectly capable with dealing with anything but that bunch of gundams and we oughta take him by the word.
    Limit our engagement time. We need to be in decend shape when we're called up to fight the Gundam again.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)13:54 No.8936278
    >>8936110
    Oh shit. It's Zeonquest time.

    I'd say perform Lightning Hit-and-Fade strikes along their advance, along with shoot and scoot Arty from Bernie and Hovis. Once we have an idea of their force composition, we can decide whether or not to commit fully. Also, this gives the chance to draw out, and hopefully execute some more of the Eight.
    >> Anonymous 04/02/10(Fri)13:55 No.8936288
    >>8936263
    Agreeing, pushy into their territory should be for the purposes of drawing the enemy suits, not killing supply vans (Though we should if it's easy.)
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)13:55 No.8936302
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    >>8936173

    You hash out a plan of attack. The local garrison will reinforce the town as much as possible and try to hold out until either you or the picket forces from the north relieve them.

    In the meanwhile the Nachmaren unit will be heading west to mount a hit and run attack on the enemy forces heading directly to us, once they've been given a bloody nose sufficient for them to call in reinforcments from the northern flankers, Nachtmaren will disengage and strike at the northern force as it breaks formation to aid the middle prong.
    After causing sufficient damage, you'll strike out south-east to attack enemies final prong, most likely just as it attacks the town, by striking it in either the rear or the side.

    Sounds like a plan?

    Also:

    CHOOSE YOUR MOBILE SUITS AND LOADOUT.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)13:56 No.8936325
    >>8936263

    Man, stop pointing holes in my arguments and suggestions. At this rate we'll end up doing something sensible or something, like remaining as mobile and covert as possible, wait for a sighting on those remaining teams and striking there.
    >> Researcher Sam 04/02/10(Fri)13:57 No.8936338
    Hmmm, should we take Hovis and the Gigan with us on the raids? Or keep them back at base to provide artillery support and protect the base from AA? I'd say the latter, since the Rhino can hit any of the prongs with its gun even from the base, and this was it isn't lagging behind us, barely defended, acting as a target.
    >> Anonymous 04/02/10(Fri)13:57 No.8936339
    >>8936302
    Are the Dowdages still under repair during the defense?
    >> Anonymous 04/02/10(Fri)13:59 No.8936375
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    >>8936325

    We can't do sensible, this IS GUNDAM
    >> Researcher Sam 04/02/10(Fri)14:01 No.8936408
    >>8936302
    Yes, that does indeed sound like a plan. Everyone with 90mm with grenade launchers, plus flares for calling for artillery in case we loose contact with Hovis or the base. All the Dowadges with 330mm zooks anlong with their MGs, except for Elaine who will take another 440mm rocket launcher. The Gashhia has its missiles and a 90mm. Zol should take a couple of Heat Hawks, in addition to his Heat Sabre.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)14:01 No.8936415
    >>8936339

    Dowdages should be ready for action in about 20 minutes. Most of it wasn't THAT badly damaged truth be told.
    Your chest mounted beam cannon can't be repaired though, otherwise it's all good.
    >> Anonymous 04/02/10(Fri)14:01 No.8936419
    >>8936302
    Dowdage team, all Dowdage all the time:
    Lister, Zol, Jolyne

    Town Defense
    Elaine in Command in the Gaisha
    Bernie in the Gigan
    Hovis being classy in the Rhino

    Give Calvin some leeway to do spotting magic, if one of the enemy suit command tanks shows up, he's pour best bet for a warning.

    Let the Infantry lads mount up and follow our wake, doing mop up duty/watch our backs. If things get too hot they can fall back to the town an dig in.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)14:02 No.8936440
    >>8936302
    David- Pezun Dowadge, 330mm 'zook, 90mm with GL, Reloads, Heat Saber
    Elaine- ^
    Zolomon- ^ except minus Heat Saber + 2 Heat Hawks
    Jolyne- Gasshia with Hammergun, 90mm with GL with reloads if it can handle it as well.
    Calvin- Flipper, 90mm with GL and reloads if he can handle it.

    Hovis- Rhino
    Bernie- Gigan

    >>8936339
    Should be done by the time this begins.

    >>8936338
    Shoot and Scoot within Smokey Lakes itself. Calvin *should* be able to keep us in touch. Although I find the idea of sneaking them into a stand of trees and dropping hate and discontent on the people we're ambushing an equally attractive option. In fact, I think I like it more.
    >> Arty 04/02/10(Fri)14:05 No.8936473
    >>8936415
    How long would it take to modify out Mobile suit and/or the Bandits captured Beam rifles so that the 2 would be compatible? That was one of the major suggestions from the end of the last thread.
    (Would probably take a couple days though.)
    >> Anonymous 04/02/10(Fri)14:05 No.8936474
    >>8936415

    Uh, it's pretty useless then. Can we have a shield or something though? I'm not feeling like going out with a hole in my chest.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)14:06 No.8936495
    >>8936440
    Also, Calvin on Dodai. Forgot to mention that.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)14:07 No.8936511
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    >>8936440
    >David- Pezun Dowadge, 330mm 'zook, 90mm with GL, Reloads, Heat Saber
    >Elaine- ^
    >Zolomon- ^ except minus Heat Saber + 2 Heat Hawks
    >Jolyne- Gasshia with Hammergun, 90mm with GL with reloads if it can handle it as well.
    >Calvin- Flipper, 90mm with GL and reloads if he can handle it.

    >Hovis- Rhino
    >Bernie- Gigan

    Okay. Uh, there are a couple of Dodai's in the town, except they haven't had much use due to heavy enemy air forces, and poor weather conditions.
    Today however is actually pretty clear with cloud cover quite high, so if you want to mount Calvin up on a Dodai, feel free.
    >> Anonymous 04/02/10(Fri)14:08 No.8936525
    Get the Rhino and Gigan with us on the raid. The Federation - as is usual - will rely on their air force to deal with enemy MS (us!). Do them in. Also, we are aiming for maximum damage in minimum time. That means the firepower of those two is needed.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)14:08 No.8936536
    >>8936474

    You don't have a hole in your chest, they just couldn't repair the Beam Cannon that's all. You still have your 10-shot 330mm, a backup 90mm with GL and Heat Saber.
    >> Researcher Sam 04/02/10(Fri)14:08 No.8936541
    >>8936474
    There's no hole in our chest, it just means that we can't use our beam spray attack.
    >> Anonymous 04/02/10(Fri)14:09 No.8936545
    >>8936440
    >Jolyne- Gasshia with Hammergun
    >Jolyne
    >Hammergun
    >Zol without Hammergun
    What the FUCK is wrong with you?!
    >> Anonymous 04/02/10(Fri)14:10 No.8936562
    >>8936511
    ...
    Not even a tie breaker vote?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)14:11 No.8936581
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    >>8936525
    >>8936495

    Okay then.

    Calvin takes to the skies once more, keeping relatively low until we get a better feel for enemy air assets and troop dispositions.

    Meanwhile the rest of you head out of the town moving west. After about 30 minutes of travel Calvin reports radar contacts.

    2 Enemy aircraft, Fly Manta's most likely heading your way...

    YOUR ORDERS?

    ALSO, I'M GETTING MY DINNER AS THANKS TO DAYLIGHT SAVINGS TIME, IT'S NOW 7:10 OVER HERE.
    >> Researcher Sam 04/02/10(Fri)14:11 No.8936582
    >>8936545
    Did you SEE what Jol did with that Hammergun last time? Besides, putting Zol into a suit build for medium ranged shooting just because its backup melee weapon is nice is silly. He's got 2 Heat Hawks in the Dowadge. He'll be fine.
    >> Anonymous 04/02/10(Fri)14:12 No.8936605
    >>8936375

    No. This is Zeonquest. Doing sensible is what separates us from the rest of the franchise...

    ...well, half of the time.

    It is also what has kept us winning for as long as we have.
    >> Anonymous 04/02/10(Fri)14:12 No.8936612
    >>8936582
    We never did grant him dibs, though he fairly called it. I'm not saying now, but we should grant him this soon.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)14:14 No.8936635
    >>8936581
    Have Calvin stay low and stealthy. Only engage if they move towards him or us, and then put them down unmercifully quick.
    >> Researcher Sam 04/02/10(Fri)14:16 No.8936667
    >>8936612
    Yeah, but he only wanted it for the Hammergun, which he got to use when we went on that raid on White Base a few threads ago. Remember, near the end his gattling shield jammed and exploded?
    >> Anonymous 04/02/10(Fri)14:19 No.8936703
    Oh and we should try to be conservative with that multi-missile-launcher. It worked too well on Gundams to waste too much of it on grunts.
    >> Anonymous 04/02/10(Fri)14:19 No.8936707
    >>8936667
    Still, his dibs was true and fairly called on the suit. We even informed him the suit would go to Jolyne, but still he maintained dibs. As we have disappointed our best and truest bro for so long, I feel we must make the effort to grant him his dibs.

    >Even if at a later date.
    >> Anonymous 04/02/10(Fri)14:22 No.8936750
    >>8936703
    My idea in
    >>8936419
    was that Ruby would be our "Oh, Shit!" button. Whether defenses were close to falling or our strike team was dropping back from the enemy suits, it would be our ace to their stroke.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)14:24 No.8936783
    >>8936581
    Oh, yeah, Apologised. If the 440mm Launcher is reloaded, swap that out for Elaine's 330mm 'zook.
    >> Anonymous 04/02/10(Fri)14:26 No.8936806
    >>8936750

    I can agree with your proposal.
    >> Anonymous 04/02/10(Fri)14:27 No.8936833
    >>8936581
    Ready the anti-air, engage when in proper range
    >pray they're not relaying a message to seven angry feddies about us.
    >> Anonymous 04/02/10(Fri)14:36 No.8936977
    >>8936582
    >Did you SEE what Jol did with that Hammergun last time?
    She managed to luck out & hit Night. Big whoop. The only awesome thing about that was that it knocked his beam rifle away.
    >> Arty 04/02/10(Fri)14:36 No.8936983
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    >>8936581
    Pop them without spending too much ammo. Heck maybe we should ask Calvin to take them out. The less it looks like we're on the ground here the better.
    >> Anonymous 04/02/10(Fri)14:36 No.8936984
    >>8936581
    Have Calvin bait the Feddie aircraft into range of our AA. If we take them out, we've got ourselves some air superiority for a change, and that would be nice.
    >> Anonymous 04/02/10(Fri)14:54 No.8937265
    >>8936984

    I'm gonna call this a bad idea. If anyone should be aircraft bait it's us, Zol, or Elaine.
    >> Anonymous 04/02/10(Fri)15:04 No.8937433
    >>8937265

    I will second that. He's already at enough risk as a scout.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)15:18 No.8937693
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    >>8936783
    >Oh, yeah, Apologised. If the 440mm Launcher is reloaded, swap that out for Elaine's 330mm 'zook.

    Sure. Although there are no more reloads for it until you get back to Edmonton.

    Anyway, general gist is to keep Calvin out of the way whilst your ground forces take them down.

    Sounds alright?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)15:18 No.8937709
    >>8937693
    Quick and quiet. Sounds good.
    >> Researcher Sam 04/02/10(Fri)15:21 No.8937756
    >>8937693
    Yup.
    >> Anonymous 04/02/10(Fri)15:27 No.8937873
    >>8937693
    Bring them down, the bloody work begins!
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)15:29 No.8937897
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    >>8937709

    You, Zolomon and Jolyne pull out your 90mm, whilst Bernie takes aim in his Gigan.

    The enemy planes manage to catch sight of you and swerve to avoid. The Gigan opens fire first and you follow suit. One plane is heat by Flak and goes down, the other takes damage to it's wing and spins into the ground.

    You check with Calvin if they got a radio signal off.

    "They were flying low to avoid our own radar detection, I doubt they were high enough. But a small team like that was probably supposed to be a recon job, they'll probably be missed in about 30 minutes or so.
    We'll have to hurry.

    YOUR ORDERS?
    >> Researcher Sam 04/02/10(Fri)15:30 No.8937917
    >>8937897
    Hurry towards our first target and strike.
    >> Anonymous 04/02/10(Fri)15:31 No.8937927
    >>8937897

    You heard the man. Let's get this show on the road.
    >> Anonymous 04/02/10(Fri)15:32 No.8937944
    >>8937897
    Roll out! Give the other defenders that Lister charm and wish them well until we get back.
    >> Arty 04/02/10(Fri)15:33 No.8937974
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    >>8937897
    Char ge!
    >> Anonymous 04/02/10(Fri)15:34 No.8937983
    >>8937917

    Scout then engage.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)15:34 No.8937993
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    >>8937917
    >>8937927

    You rush ahead, your Dowdages push forwards with Calvin overhead, however the other units (Rhino, Gashhia and Gigan) begin to fall behind as they can't keep up with you.

    Do you want to slow down so they can catch up, or keep the pace?
    >> Anonymous 04/02/10(Fri)15:35 No.8938012
    >>8937993
    Slow down.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)15:37 No.8938043
    >>8937993

    Keep pace, we're on a tight window of oppertunity.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)15:38 No.8938053
    >>8937993
    Somewhere in between. Fast enough that we're going to engage quickly, slow enough that we're in the Dodai's Sensor Envelope, and within range of our Arty.
    >> Arty 04/02/10(Fri)15:38 No.8938064
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    >>8937993
    yeah, better not get too far ahead.
    >> Researcher Sam 04/02/10(Fri)15:39 No.8938071
    >>8937993
    Don't stop. These guys are long/medium range, it's okay if they lag a bit, but hit and runs require speed, we can't wait up for them. Especially since they have good range and can support us from affar; they don't need to be at the very front of the attack.
    >> Anonymous 04/02/10(Fri)15:39 No.8938073
    >>8937993

    I say keep going, unless we get really far ahead. The stragglers are all support units, they can attack from further away.

    Just have Calvin watch for any flanking units that could hurt our support team, and don't get so far ahead that we can't support them.
    >> Anonymous 04/02/10(Fri)15:39 No.8938077
    >>8937993
    >Slower elements are staying behind as per >>8936419

    Ugh, Apologized...?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)15:43 No.8938151
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    >>8938053

    Okay then.

    You moderately reduce speed to keep in communications contact with your support team as you advance across the largely open terrain.

    After another 20 minutes of travel you see about 10 more Fly Manata's ahead. The enemy must be nearby. Keeping in mind that your in wide open terrain and cover is non-existent, what will you assault plan be?

    Whilst you don't beleive the enemy has spotted you yet due to a 2000ft patch of trees, once they clear that, you will be easily spotted.

    There is dry riverbed ahead of you, but you aren't sure how deep it is, or if the artillery team can reach it in time.

    YOUR ORDERS?
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)15:46 No.8938193
    >>8938151

    Lets take cover in the riverbed and wait for our support units to catch up. If the appear before we've regrouped, we'll have some cover and concealment to strike at them from. If not, then our support units can make use of that cover while we move in for a close assault.
    >> Anonymous 04/02/10(Fri)15:47 No.8938202
    >>8938151
    >3 for leaving them
    >2 for slowing
    >1 for in between

    >Choose in between
    You're doing it again....
    >> Anonymous 04/02/10(Fri)15:47 No.8938216
    >>8938151

    Have support move into the river bed while attacking enemy air assets. Mobile units move to engage main enemy force. Calvin to stay sage and provide targeting info to both groups as needed.
    >> Researcher Sam 04/02/10(Fri)15:48 No.8938219
    >>8938151
    Have the Gigan and Rhino track the fighters with their weapons. As soon as the Dowadges clear the trees, they open fire on them. As we clear the trees and the AA starts firing, we start shooting up some tanks. Jol should stick to the trees and provide short bursts of fire where it's needed.
    >> Arty 04/02/10(Fri)15:49 No.8938253
    >>8938193
    This.
    >> Anonymous 04/02/10(Fri)15:51 No.8938270
    >Do you want to slow down so they can catch up, or keep the pace?

    Slow down, no point in making this the next year of the death sniper.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)15:53 No.8938303
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    >>8938202

    At the time of posting, I basically had one guy say Yes, the other say No, and the last one say Maybe.

    >>8938216
    >>8938193
    >>8938253
    >>8938219

    3 Votes for taking positions in the Dry Riverbed, 1 for no. The ayes have it.

    The three of you duck down into the dry riverbed, it's pretty shallow, but fairly wide, you can obscure yourselves from being seen if you lie down prone, but getting back up again will take time. It still provides a small amount of cover when standing, but not much.

    IS THIS OKAY?
    >> Anonymous 04/02/10(Fri)15:54 No.8938326
    Okay, do we have any idea what the Feddies have in store in terms of artillery? Because I definitely see them dropping all that shit on us the moment one of their observers calls our position.
    >> Anonymous 04/02/10(Fri)15:57 No.8938370
    >>8938303
    Sure, the plan is probably botched already anyway.
    >> Anonymous 04/02/10(Fri)15:57 No.8938380
    >>8938326
    Assault guns, fly mantas...MS arty. or did we blow that up
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)15:59 No.8938410
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    >>8938326

    So far, you haven't seen anything in the way of Land Battleships or man-portable Artillery, but they HAVE been making a fairly widespread use of Mechanised Assault Guns.
    They're range might be a bit below that of proper artillery, but they pack the same amount of punch, and they're armoured which makes them harder to deal with under convential means.
    >> Researcher Sam 04/02/10(Fri)16:00 No.8938429
    >>8938303
    Are the enemy forces here already or are we waiting for them to come?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)16:00 No.8938430
    >>8938380

    You blew up Prophets GUN yes, and you took one of his arms. But he still managed to retreat back to his lines relatively intact.
    Hopefully he's still getting repaired.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)16:01 No.8938442
    >>8938303

    Yes, let us gain maximum concealment possible.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)16:03 No.8938481
    >>8938303
    Have Calvin get a targeting solution for our Arty on the advancing forces. Arty opens fire from the trees as we get up and speed into their midst, prioritizing Mobile Suits, Command Tanks, Assault Guns, Tanks and Aircraft in that order. Arty begins changing position as we engage, and opens up once new targets present themselves.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)16:03 No.8938488
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    >>8938429

    Waiting, they haven't yet cleared the tree-line up ahead.

    So, the three Dowdages go prone in the riverbed and then ambush the enemy when they get close.

    The support squad aren't going to be able to make it to the riverbed in time, what will they be doing?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)16:05 No.8938524
    >>8938488
    See
    >>8938481
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)16:05 No.8938532
    >>8938481

    What trees?

    There is no tree cover on your side of the dry riverbed.

    The trees are further ahead, and are the only thing stopping the enemy from spotting you.
    >> Arty 04/02/10(Fri)16:07 No.8938559
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    >>8938488
    They should halt their advance or they'll be too close to be effective. Once they're spotted start shooting shit with all guns blazing?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)16:08 No.8938584
    >>8938532
    Shit, my bad. Swap the trees for the area behind us then. Just have them shoot and scoot like motherfuckers.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)16:08 No.8938591
    >>8938488

    Lets have them work out firing solutions to fire artillery into the trees from their current locations. It would be preferable if they could find somewhere to gain some cover from the air units in the area as they will be shot at. Once we make contact with the enemy they should being their barrage.
    >> Anonymous 04/02/10(Fri)16:09 No.8938614
    Wait for the aircraft to pass over you then both group start shooting at them?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)16:13 No.8938670
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    >>8938584
    >>8938559

    Okay you order the support squad to set up within optimum firing distance and wait for the enemy to arrive.

    Sensor data from Calvin tells the story 2 Companies of tanks, plus what looks to be a full Mech. Infantry company and an Assault Gun detatchment of about 10 vehicles. The planes fling overhead are all Fly-Manta's

    They quicken their advance as they spot your support group. The large and imposing form of the Rhinoceros most likely getting their attention. The enemy planes streak forwards to intercept.

    If the Fly Manta's pass overhead then there's a good chance you'll be spotted. However if you order the support detatchment to concentrate on the fighters to prevent this, then they won't have time to soften the ground forces heading towards you.

    YOUR ORDERS?
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)16:14 No.8938707
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    >>8938670

    Blast those aircraft out of the skies.
    >> Anonymous 04/02/10(Fri)16:15 No.8938721
    >>8938670
    Surprise is optimum, keep those planes busy and our suits hidden.
    >> Researcher Sam 04/02/10(Fri)16:15 No.8938725
    >>8938670
    Air forces are their eye in the sky. With them gone, we can return for further attacks without the enemy getting warning. Even if it's at the expense of the enemy's ground forces, their air forces take priority.
    >> Arty 04/02/10(Fri)16:16 No.8938736
    >>8938670
    Support group fires everything at the mantas except for the 300mm. Use that on the enemy tanks etc. Hopefully we're not asking Hovis to multi-task too much.
    >> Anonymous 04/02/10(Fri)16:18 No.8938753
    >>8938670
    I say we have our support take out the planes whilst the riverbed group stay hidden. Once the ground forces, probably focusing on the support group, get close we just ambush them and rip them apart. If we can get in close the assault gun's heavy armour won't save them.
    >> Anonymous 04/02/10(Fri)16:19 No.8938779
    >>8938736
    We should have something at the ground forces, so they don't get skittish about anything.

    Also,

    Why don't we have tarps yet? This has been suggested before and this moment would of been perfect for them.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)16:20 No.8938795
    >>8938736
    This. Gigan and Rhino focus on AA, except for the Rhino's main gun, which should be prisighted toward the enemy. As they open fire, we rise, streak forward, and wreak havoc.
    >> Arty 04/02/10(Fri)16:22 No.8938822
    >>8938779
    Our guys are in the open. They would have had to choose snow covered tarps or green ones to blend in when near/in trees before we left. In this environment either are only effective half of the time.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)16:33 No.8939016
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    >>8938721
    >>8938707
    >>8938725
    >>8938736
    >>8938753
    >>8938795

    You order the support group to concentrate on the enemy fighters, with Hovis multi-tasking his 300mm to the enemy ground forces if possible.

    Theres the sound of multiple grades of weapons firing as one and enemy planes begin to fall our of the sky. The first five fall quickly, the remainder fall back to try and come in at a lower attack angle and strafe at the support group.
    But the barrage keeps coming and another two are killed as they streak towards you. An additional two pull away before they go overhead, one last fighter pilot makes a kamikaze run, and somehow manages to fly overhead at less than 20m.
    His plane bursts into flame as the Gigans gatling arm brackets and shreds it.

    That low you aren't sure if he could even see you as he passed overhead.

    The enemy are close by, and will be entering optimum range soon, however the enemy Assault Guns have begun supressive fire on the support group whilst they concentrated on the enemy air power.
    Hovis has been returning the occaisional shell back at them , but you aren't sure how effective it's been.

    "Sir! The enemy artillery has us ranged! We're moving back to a new firing position!" Jolyne reports.

    The enemy is moving closer, do you risk not revealing youself until your support team has repositioned, or attack without artillery support?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)16:36 No.8939050
    >>8939016
    If they're ranged on our Arty, it will take them some time to get dialed in on us. In that time we rise, and move forward at DOWADGE SPEED! Then proceed to rape, prioritizing Mobile Suits, Command Tanks, Assault Guns, Tanks and Aircraft in that order
    >> Researcher Sam 04/02/10(Fri)16:37 No.8939070
    >>8939016
    Attack without artillery support. Close in on the enemy assault guns with our speed and shred them.
    >> Arty 04/02/10(Fri)16:40 No.8939114
    >>8939016
    Decisions desisions.

    Is it too early in the day of reckless abandon? Pop up, have Zol and Elaine use their beam weapons to make a hole which we will then fill at great speed.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)16:50 No.8939273
    >>8939050
    >>8939070
    >>8939114
    >Is it too early in the day of reckless abandon?

    Are you kidding? You spent most of breakfast duelling with enemy aces in the snow.

    So, general consensus is for us to Get up and Get Down?

    >Mobile Suits, Command Tanks, Assault Guns, Tanks and Aircraft

    With this target priority?
    >> Researcher Sam 04/02/10(Fri)16:52 No.8939305
    >>8939273
    Yes.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)16:52 No.8939310
    >>8939273

    I say we set all clocks to rape'o'clock and attack. Command Tanks, then MS Teams, then Tanks and assault guns and finally aircraft.
    >> Arty 04/02/10(Fri)16:53 No.8939316
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    >>8939273
    Sounds good.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)17:11 No.8939613
    >>8939305
    >>8939316

    You take the stand first, and fire your 330mm into a mass of tanks to spread some confusion. Elaine and Zolomon follow suit.
    You then use your hoverjets to thrust out of the riverbed. Zolomon uses the incline as a ramp, guns his backpack thrusters and takes to the skies. Cannon fire attempts to track him as he fires his Bazooka into the masses.
    The two of you take advantage of his distraction to flank the group. You spot the clustered Assault Guns and fire off a couple of shots in their direction. Heavily armoured chassis's are flung into the air and you see the shockwave toss one of them upside down.

    Cannon fire starts to track you as well now, which is good for Zolomon as he's able to use this oppournity to extricate himself from the middle of them.

    His somewhat smoking, pock-marked, scratched and beaten Pezun Dowdage bursts out from the center mass, a pair of Heat Hawks in both hands, his Beam Cannon firing in short intervals.

    His MS meets up with you as you finish your strafing maneouver and head behind the trees that the Tanks emerged from earlier.

    "I really wish you;d stop doing that Zolomon" you say to him.

    "Trust me boss, it looks worse than it is!" he reassures you.

    You are currently in cover, but seperated from your support squad. The enemy forces are bloddied, but far from beaten.

    YOUR ORDERS?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)17:15 No.8939686
    >>8939613
    Doesn't matter if we're separated all that much. Get Hovis and Bernie redialed, and have them start dropping some bad feelings amongst our enemies. Fire on them from the trees with our 90mm, partly to keep their attention on us, and mostly to save 'zook ammo for when we will inevitably need it. Once the Arty starts landing, move out and make a lightning strike, retreating back into the trees. Put some 90mm GL 'nades into Assault Guns.
    >> Researcher Sam 04/02/10(Fri)17:16 No.8939693
    >>8939613
    Bloodied is good, that's what hit and run attacks are about. We made our mark, now we fade away and go to the next target. Have the support team move around the enemy, staying out of sight, and meet up with us.
    >> Arty 04/02/10(Fri)17:16 No.8939696
    >>8939613
    Take another pass at them that will bring us back to our support group then GTFO as planned.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)17:16 No.8939699
    >>8939613

    Press the assault, hit those command tanks then fade back into cover and circle around.
    >> Anonymous 04/02/10(Fri)17:28 No.8939901
    >>8939613
    We don't want to us ourselves up too much here, one last assault and get ready to bug to the next wave. Have the support units continue their organized fire and fall back to cover us.
    >> Anonymous 04/02/10(Fri)17:54 No.8940313
    So. OP die or something?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)17:56 No.8940359
         File1270245417.jpg-(310 KB, 1280x848, 20070928.jpg)
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    >>8939901
    >>8939696
    >>8939699

    One last hit and fade.

    You make your way through the trees, taking shots from the cover as target's present yourself.
    The back and forth shelling between the assault guns and thew Support Team, you streak out the other side and strafe up on the right hand firing shots at it on the other flank.

    Calvin comes in on the intercom.

    "I've got contacts coming in from the north! It looks like the northern splinter coming to reinforce this one. You'd better wrap it up sir!"

    Quickly meet back up with the support squad. They're a little scuffed, but they don't seem to have taken any serious hits.

    YOUR ORDERS?
    >> Researcher Sam 04/02/10(Fri)17:58 No.8940376
    >>8940359
    Move up to hit the northern force. This is how we planned it, go for the middle and then hit the north when they move to assist.
    >> Arty 04/02/10(Fri)18:01 No.8940426
    >>8940376
    Indeed. Proceed as planned. Perhaps link up with the Zeon forces coming in behind them and sow maximum chaos and destruction. Emphasis on chaos if it gets us to the rest of our guys.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)18:11 No.8940578
    >>8940359
    Move out quickly, and flank the northern splinter Force. Where are they located? Are there any good ambush areas on their projected path?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)18:19 No.8940708
         File1270246740.jpg-(344 KB, 1600x1236, 20100120.jpg)
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    >>8940376
    >>8940426

    You order the rest of your team move out of the combat zone and you move off.
    Shells continue to fall, but they are uncoordinated and give out after a few minutes.

    As you move to interecpt, Calvin gives you a further status update.

    "The enemy was using a deep valley to avoid detection as it advanced, but now it's heading up to intercept us. The valley ridge is lined with thick tree cover, which hopefully will prevent them from seeing you until they emergy. Unfortunately I can't get any decent idea of what their forces consist of."

    You continue to move north east towards the enemy.

    YOUR PLANS?
    >> Arty 04/02/10(Fri)18:26 No.8940860
    >>8940708
    Stoping to form an ambush even a weak one like we just did would probably take too long. The tree cover could work both ways, maybe obscuring more Feddie troops from us but it would still be worth checking to see if we could use them for cover. Either way it should offer the support team some protection.
    Jol will probably be running low on rockets, does she have anything besides the Hammer gun?

    TLDR - use trees for cover, play attention whore to distract from support team. Cause damage then move on?
    >> Researcher Sam 04/02/10(Fri)18:28 No.8940890
    >>8940708
    Move up to the treeline, and wait for their forces there. If they're still in the valley then we can attack from above, granting us a great advantage. Ideally, the forward team will arrive first, and the support team will begin firing into the enemy. When they move to attack the artillery, we hit them from the ridgeline.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)18:35 No.8941015
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    >>8940860

    It's unlikely that the support squad will make it in time, but the Dowdage squad could speed ahead and make it to the woods.

    Is that what you'd like to do?
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)18:35 No.8941019
    >>8940890
    This sounds good, but be careful, there could be enemy MS waiting in Ambush, or traveling with this unit. Advise caution to all pilots.
    >> Toledo Steel !HwBAMzgqeE 04/02/10(Fri)18:37 No.8941051
    >>8940890

    Indeed, let us do this.
    >> MS-06FUCKYEAH !!rJGvHLVN3on 04/02/10(Fri)18:37 No.8941065
    >>8941015
    I'd say so. I'd also, again, have the Support team stop at Optimum Firing Distance and prepare to shoot and scoot.
    >> Researcher Sam 04/02/10(Fri)18:38 No.8941067
    >>8941019
    Right. It's possible that the enemy MS team is concentrating on the main defense line and the other town to the west, but we can't be too careful. They could be waiting around any corner.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)18:38 No.8941069
    >>8941019
    >>8941051

    You speed ahead from the support squad, hoping to reach the tree line before the enemy forces can emerge from it.

    Any orders for the support squad before you move out of radio contact?
    >> Researcher Sam 04/02/10(Fri)18:41 No.8941123
    >>8941069
    At the first sign of enemy MS, give a warning and then scoot to a new firing position. Artillery and AA should NOT engage enemy MS unless there's no other option.
    >> Arty 04/02/10(Fri)18:44 No.8941179
    >>8941069
    Stay Frosty.
    >> Anonymous 04/02/10(Fri)18:46 No.8941209
    We got this guys, CHILL OUT.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)18:49 No.8941250
         File1270248587.jpg-(726 KB, 1024x619, 20090404.jpg)
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    >>8941123

    Right.

    You dash ahead towards the trees, you quickly make the distance and enter the cover. You infiltrate into the trees, trying to get sight of the enemy. You quickly reach the end of the ride and a look down reveals the enemy.

    Roughly 2 Companies of Tanks and 5 Assault Guns are attempting to scale up the ridge, the slope is icy however and several engineering tanks are having to help some tanks which have gotten bogged down to climb the slope.

    You spot a couple of Hovertanks that don't share similar problems, but hovering off the ground like they're doing probably means that they can't use their sonars. Which might mean that you've not been detected.

    You can see another companies worth of Infantry riding in APC's also attempting to scale the slope. Whilst they aren't travelling fast, the force is quite spread out, and you can see no air cover at this time.

    YOUR ORDERS?
    >> Arty 04/02/10(Fri)18:51 No.8941284
         File1270248685.gif-(30 KB, 800x800, WUT.gif)
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    >>8941209
    Yell "chill out" then fire a magma steel crossbow bolt. ...wait wrong quest.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)18:54 No.8941333
    >>8941284

    Well... technically speaking, when you think about just what a 33cm Bazooka rocket is...
    >> Anonymous 04/02/10(Fri)18:54 No.8941342
    >>8941250

    RIP THEM TO SHREDS!
    >> Arty 04/02/10(Fri)18:54 No.8941343
    >>8941250
    Command tanks are priority for us. Engineers are good artillery targets as are the Fed Mech Infantry. Anything left over is ours to deal with.

    Zooks for the command tanks and clustered enemies, 90mm on anything else.
    >> Researcher Sam 04/02/10(Fri)18:55 No.8941345
    >>8941250
    Stick to the plan! Artillery targets the command tanks! Once the enemy starts to react, we start firing on them.
    >> Anonymous 04/02/10(Fri)18:59 No.8941395
    Tanks on an icy slope, eh? Bury them. Bury them all.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)18:59 No.8941407
    >>8941343
    >>8941345
    >>8941342

    You can't get laser contact with Calvin from the trees, if you want to call in an artillery strike, you will either have to have someone move out of the trees, or pop a flare.

    YOUR ORDERS?
    >> Anonymous 04/02/10(Fri)18:59 No.8941412
    >>8941395

    Addendum: Kill the command hovertanks first.
    >> Anonymous 04/02/10(Fri)19:01 No.8941445
    >>8941407

    NO, SKID DOWN THE SLOPE, CAUSE MINOR AVALANCHE.

    Also shoot them.
    >> Researcher Sam 04/02/10(Fri)19:02 No.8941448
    >>8941407
    Send Elaine back to contact Calvin; she's less useful since she's restricted to her 90mm until we come across something worth using the 440mm on.
    >> Anonymous 04/02/10(Fri)19:03 No.8941470
    >>8941407

    Mobile Suits (If any show up), Command Tanks, Assault guns, Standard Tanks, infantry. In that order.

    Open up with our bazooka for the initial shot, for the shock factor, then toss a flare so Hovis et al know where to shoot and switch to our MG. No point wasting bazooka ammo on a dozen tanks.
    >> Arty 04/02/10(Fri)19:05 No.8941494
    >>8941407
    I'm tempted to say shoot the command tanks then/and pop flares.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:06 No.8941515
    >>8941494
    >I'm tempted to say shoot the command tanks then/and pop flares.

    How about this?
    >> Anonymous 04/02/10(Fri)19:07 No.8941524
    >>8941515

    I can live with that.
    >> Anonymous 04/02/10(Fri)19:08 No.8941537
    >>8941515
    I'm fine with this.
    >> Researcher Sam 04/02/10(Fri)19:10 No.8941570
    >>8941515
    Sounds good.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:17 No.8941665
         File1270250251.jpg-(48 KB, 400x194, fanfan.jpg)
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    From the treeline you open up with your Bazooka's and 90mm. Explosions wrack the enemy line, taking them by suprise. Elaine pops a signal flare off whilst the enemy retreat backwards down the hill.
    Shells begin to hit the trees around you but it looks like they haven't accurately pinpointed your location yet.

    Zolomon steps forward to get a better position and blasts a couple of tanks nearest to him. Return fire crazes around him, one 150mm shell crashes into his chest armour, but the Pezun Dowdage's heavy protection holds firm.

    Shells and rockets begin to fall on their position, risking to turn their fighting retreat into a rout. At which point 10 Fin-Fan Gunships come out of the woods on the opposite treeline and let off a full salvo of rockets in your direction.

    Zolomon flares his chest cannon on Blind-Spray to give himself some cover and retreats backwards into the woods as high explosive and napalm saturate the area.

    The enemy Gunship barrage is pretty strong, heading forwards is going to be seriously hazardous to your health.
    On the other hand, you can't be sure if the artillery barrage is going to break the enemy gound formation.

    In anycase, it's time to move from this area before you lose all of your cover.

    YOUR ORDERS?
    >> Anonymous 04/02/10(Fri)19:20 No.8941717
    Tactical retreat toward the the artillery group if we can signal them we're followed by aircraft do so. Then head toward the bottom line (hitting the middle one while passing near them if it's not too risky).
    >> Anonymous 04/02/10(Fri)19:21 No.8941728
    >>8941665

    Fall back, get in communication with the support team and have both of our groups (if possible) take out the fin-fans. If we can take them all down, we can flank around and finish off this group of ground troops.

    ALSO, status report on any other known enemy groups in the area.
    >> Arty 04/02/10(Fri)19:21 No.8941733
    Oh god, my browser crashed and I thought the thread had 404ed when i couldnt find it.

    >197 posts and 43 image replies omitted.
    >> Researcher Sam 04/02/10(Fri)19:26 No.8941802
    >>8941665
    Can we confirm that we got the command tanks? Move to another patch of trees while lobbing crackers down the valley, and try to raise Bernard on the radio. We need him up here to deal with the enemy aircraft.
    >> Arty 04/02/10(Fri)19:27 No.8941836
    >>8941665
    Confirm that the command tanks are dead. Spread out and flank them as much as possible. If necessary fall back and try to draw the gunships away from the tanks.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:30 No.8941882
         File1270251040.jpg-(54 KB, 551x750, MSV-15_ib4f.jpg)
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    >>8941802
    >>8941728
    >>8941717

    You order a tactical retreat out from the woods, you quickly head backwards out of the burning woods before meeting back up with the support group.

    "What now sir? Do we continue to attack the force in the valley, or do we move on attack the southern prong?
    >> Anonymous 04/02/10(Fri)19:33 No.8941931
    >>8941882

    Southern prong, since it's the most likely to still be on track to attack.
    >> Arty 04/02/10(Fri)19:34 No.8941949
    >>8941882
    Any chance of us reaching the Zeon forces north of this group before the southern forces reach our base?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:35 No.8941963
    >>8941949

    Not a chance, they should still be at LEAST and hour away.
    >> Arty 04/02/10(Fri)19:36 No.8941989
    >>8941963
    That bites. Kill the Feddy airpower here first then drop some more fire on their ground forces while retreating.
    >> Researcher Sam 04/02/10(Fri)19:37 No.8942002
    >>8941882
    So were we able to confirm the command tank's destruction or not?
    >> Anonymous 04/02/10(Fri)19:37 No.8942004
    >>8941963
    Well let's move then. If it's possible maybe shelling the middle prong on the way just to make sure they're not following through with their attack.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:42 No.8942079
         File1270251752.png-(221 KB, 768x480, Episode 52 Epilogue.png)
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    >>8942004
    >>8942002

    Your pretty sure you took out a couple of command tanks in the confusion.

    You make the move to head south to intcept the final prong. You check on the central advance as you pass, apparently they've retreated back into the woods to regroup. They won't be moving fowards for a while yet.

    About 20 minutes pass as you bridge the distance. At length however you receive a priority signal over the radio from Smokey Lake, via a nearby Luggun.

    "They're here! The enemies here! Fuck! It's an enemy mobile sui-BLARG"

    "Confirmed! It's Flea! What the hell is HE doing here! Get over here Lt.Commander! We need all the help we can get!"

    TO BE CONTINUED
    >> Anonymous 04/02/10(Fri)19:45 No.8942139
    Time to add another mustache to our collection.
    >> Arty 04/02/10(Fri)19:47 No.8942162
    >>8942139>>8942079
    :/ enemy submersible carrier... on land, in MS form.
    >> Researcher Sam 04/02/10(Fri)19:48 No.8942182
    >>8942079
    What? We haven't even hit autosage yet!
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:49 No.8942201
         File1270252166.jpg-(346 KB, 1280x704, 1248124484232.jpg)
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    >>8942182

    It's well past midnight here.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:50 No.8942219
    >>8942162

    NO! No more Submersible Invisible Aircraft CArriers!

    And for that matter, no more fucking Drill Battleships.

    At least not for a good long while in any case.
    >> Anonymous 04/02/10(Fri)19:50 No.8942226
    >>8942182
    Yeah but fighting a mobile suit is a whole day thing, It's already late.

    All we got is flee and the missile barrage dude and we've beaten all MS. Bandit might show up again, but he was rather fucked up, so was profit, but being that both had half their mobile suits shot/melted/stabbed/exploded there's no way they're making this offensive.
    >> Arty 04/02/10(Fri)19:52 No.8942246
         File1270252322.jpg-(21 KB, 300x400, Tom Cruise + Garma.jpg)
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    >>8942201
    So, are you going to allow us to modifly the Bandits captured Beam rifle so that our Pezun Dowadge can use it?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)19:56 No.8942318
    >>8942246

    Get back to Edmonton where they actually have the resources and tech people for it and we'll see.

    You've got to remember to ask about these things don't forget.
    >> Anonymous 04/02/10(Fri)19:59 No.8942343
    I hope that the Gigan blows Flea out of the air.
    >> Arty 04/02/10(Fri)20:01 No.8942379
    >>8942318
    About a dozen people asked about that at the end of the last thread. And I made sure to ask earlier this thread.
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)20:02 No.8942401
    >>8942379

    Well, make sure you remind me when you get to Edmonton. We'll see what we can do from there.
    >> Anonymous 04/02/10(Fri)20:02 No.8942408
    >>8942318

    That reminds me, it mentions on MAHQ that the Gasshia has ground sensors on it's back, any details about them?
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)20:05 No.8942442
    >>8942408

    No details are supplied, I just assumed that they were sensurs used why it was travelling through the water to make sure it's not getting ambushed, also, they'd probably be usefull in an air-drop situation.

    Lord know's you've had enough of those.
    >> Anonymous 04/02/10(Fri)20:06 No.8942473
    >>8942442

    I just wondered because it calls them 'anti-ground sensors'

    I was thinking it'd be nice if we had multiple sonar capable MS.
    >> Arty 04/02/10(Fri)20:07 No.8942485
         File1270253242.jpg-(7 KB, 209x126, ms-11-bullpopgun.jpg)
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    When we get back to Edmonton we need to do a full write up to send back to Pezun regarding all of the new suits and weapons. Also, where did we leave this thing?
    >> Anonymous 04/02/10(Fri)20:08 No.8942509
    Which one is Flea again?
    >> Anonymous 04/02/10(Fri)20:11 No.8942547
    >>8942509
    If I remember correctly, Flea is the ambush specialist, tends to pop up wherever it's least convenient for our forces. Think he has a GM and dual-wields machine guns.
    >> Arty 04/02/10(Fri)20:11 No.8942552
    >>8942509
    RGM-79[G]

    >"Flea's got a nasty penchant for getting the drop on people. His thrusters have been reinforced, and the guy likes to keep himself mobile while he mounts his attacks. On more than one occaision he's seemingly appeared out of nowhere to cause havoc. Him and Akimbo are a deadly pair. We lost half of 99th company to those two when they tried to retake Athabasca"
    >> Anonymous 04/02/10(Fri)20:12 No.8942575
    >>8934687
    Man, those Zakus are fucked in OP's pic.
    >> Anonymous 04/02/10(Fri)20:13 No.8942588
    >>8942547
    >>8942552
    Fuck. We need to pin him down and destroy him.
    >> Arty 04/02/10(Fri)20:20 No.8942721
    >>8942588
    You know, it might actually work to our advantage with our beam weapon being offline and giving David's suit better bobility.
    >> Anonymous 04/02/10(Fri)20:23 No.8942780
    >>8942485
    Act has it
    >> I apologised on 4chan !!O1JS15Z6lxy 04/02/10(Fri)21:00 No.8943346
    >>8942575

    What about the Acguy?
    >> Anonymous 04/02/10(Fri)21:45 No.8944197
         File1270259108.jpg-(102 KB, 359x1062, cuteness.jpg)
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    >>8943346
    survives due to adorable.



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