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  • File : 1269864830.jpg-(607 KB, 689x1043, Blood_and_Thunder__Ork_Warboss_by_wraith(...).jpg)
    607 KB Ork Quest: Part 3 OP !!xr5GpC4Hw2Q 03/29/10(Mon)08:13 No.8854037  
    http://suptg.thisisnotatrueending.com/archive/8833649/
    Part One
    http://suptg.thisisnotatrueending.com/archive/8839618/
    Part Two

    You've just got in a scrap with the Nob that knocked your teef out on your first day, and through a combination of luck and killy cunning, managed to win. The tougher Orkz are now definitely aware of you, and for better or worse you will be getting a lot more attention now.

    The night isn't over yet though, and you still feel in a dead scrappy mood. Grotlikka, your top git, suggested that you should do some squig wrestlin'.

    The herdas are mostly spread around the outskirts of the camp. The meanest squigs tend to be kept far away from the mekboy shops because that's the only place that has room for 'em.

    When you finally find a squig pit the herda is snoozin' in a crude dump. There are snotlings caged and stacked against the wall behind him, and an extremely bitey looking squig resting at his feet.

    What do?
    >> Anonymous 03/29/10(Mon)08:16 No.8854062
    "WAKE UP YA GIT"
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)08:18 No.8854086
    The herda grumbles in his sleep for a moment before shakin' himself awake. "Wot, wot! Wot do you want ya? Tryin' ta da get sum booty sleep!"
    >> Anonymous 03/29/10(Mon)08:19 No.8854093
    "Oy! Quit yer muckin' about! I gotz sum biznizz wid' ya'z!"
    >> Anonymous 03/29/10(Mon)08:19 No.8854099
    "GET ME DA MEANEST SQUIG YA CAN FIND YA MEASLY GROT"
    >> Anonymous 03/29/10(Mon)08:21 No.8854123
    so orks sound a lot like chavs?
    >> Anonymous 03/29/10(Mon)08:22 No.8854139
    >>8854123
    They were originally a parody of of English football hooligans, so yes.
    >> Anonymous 03/29/10(Mon)08:23 No.8854154
    The herda gets up and grabs his proddy stick. "Wot sorta bizniss? Itz da middle of da zoggin' night!"
    >> Anonymous 03/29/10(Mon)08:26 No.8854171
    Giv 'im a coupla teef to keep him lookin' da uvver way.
    >> Anonymous 03/29/10(Mon)08:30 No.8854192
    "I wanna foight a squig, runt"
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)08:31 No.8854199
    "My squigs ain't for wrestlin', ya git! You haz a killy klaw, you'll just mash 'em up! Dese squigs is my own and I care fer 'em like...a dead good choppa! Besides, with most of my grots havin' run off I can't afford to risk one of my squigs. " the Herda pets his guard squig affectionately, smacking it when it snaps at his fingers. He scowled at it. "Tell ya wot tho, boy, I'll sell ya Teefany 'ere if you find my grots. Or sum uvver git's grots, hurhur. No usin' ya klaw tho, gottit?"
    >> Argyle !8usZYF.yBM 03/29/10(Mon)08:34 No.8854225
    >>8854199

    This is why I browse /tg/
    >> Anonymous 03/29/10(Mon)08:35 No.8854228
    Oh boy a fetch quest! Its like I'm really playing an MMO!
    >> Anonymous 03/29/10(Mon)08:35 No.8854238
    "why dunt ya find ya own grotz? whut kinda ork are ya?"
    >> Anonymous 03/29/10(Mon)08:37 No.8854248
    rolled 59 = 59

    >>8854199
    we have spares, last i checked. give him two of ours. seems a fair trade.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)08:39 No.8854256
    "Da kinda ork wiv 'sponsabilities, datz why! I've gotta train up all deze squigz good and proppa for the Waaagh against the blue gits. And if I don't get my grots back I won't be able to spare wunna my squigs for you to krump on. Do ya wanna squig to wrestle or not, ya git?"
    >> Anonymous 03/29/10(Mon)08:41 No.8854268
    >>8854199
    FINE, FINE, I'll get ya yer mangy grotz. I may end up krumpin one or two o' dem first, fer da trouble.
    >> Anonymous 03/29/10(Mon)08:44 No.8854293
    Can we just give him some of the Mekboy's grots?

    Alternatively, look for the nearest Runtherd and kill him, then steal da grots.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)08:48 No.8854320
    >>8854293
    You could, but the Gutwort wanted them for helping with fixing your karts. He made it pretty clear he needed slaves if he was going to join your mob.

    Finding another runtherd would work, but they would have a buncha guard squigs and weapons themselves.

    Waiting for consensus.
    >> Anonymous 03/29/10(Mon)08:48 No.8854324
    rolled 12 = 12

    >>8854320
    bash up a runtherd.
    >> Anonymous 03/29/10(Mon)08:49 No.8854333
    >>8854320

    Well, they should be asleep too. Now's our chance to be ded sneeky like dem kommando gits, only we'ze more kunnin', see?
    >> Anonymous 03/29/10(Mon)08:50 No.8854338
    rolled 100 = 100

    >>8854333
    this
    >> Anonymous 03/29/10(Mon)08:53 No.8854363
    >>8854338

    Clearly Gork and Mork support my proposed venture.
    >> Anonymous 03/29/10(Mon)08:54 No.8854367
    >>8854363
    >>8854333
    >>8854338

    consensus
    >> Anonymous 03/29/10(Mon)08:54 No.8854370
    Smash up a runtherd.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)08:56 No.8854384
    You're annoyed at not getting to squig wrestle as soon as you wanted, but sneakin' around and thievin' seems like a good idea too. You simply grunt at the herda that you'll be back with some gretchen soon.

    The herda looks pleased with himself and sits back down in his rockin' chair, obviously eager to get his remaining 20 winkz. "Thatza good 'un! Dunno where deyd be tho. When they left they stole a bunch prodda sticks and talked about squeaked 'bout leavin' the camp, but I don't fink they'd have the gutz for it. If deyz anywhere it'll be hidin' around the mek shops, I reckon. Lotsa hidey spots dere, work izzint as 'ard. Lazy grots, ar' da oiler wunz..." he says, quickly falling asleep again mid sentence. Apparently he thinks that you're going to find his particular gretchen, but like he said before, any will do.

    You leave the herda and go wandering again, trying to find another squig pit to sneak into. It takes awhile of sloggin' about. Goff herdas seem to keep away from each other, and have a nasty habit of putting their pits in obscure nooks. Soon though, you see what you're looking for. Big fenced up area full of squabbling squigs, and hardly any guard squigs chained up. You can't see if there is a herda around.

    How do you approach?
    >> Anonymous 03/29/10(Mon)08:58 No.8854398
    rolled 52 = 52

    >>8854384
    stealthy like. silent. kunnin.
    >> Anonymous 03/29/10(Mon)08:59 No.8854404
    >>8854384

    Wait, I thought we were going to find and krump a runtherda, not a squigherda.
    >> Anonymous 03/29/10(Mon)09:01 No.8854425
    >>8854404
    They tend to be one and the same, I think
    >> Anonymous 03/29/10(Mon)09:03 No.8854433
    rolled 80 = 80

    WAAAAAAAGH!!!
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)09:07 No.8854455
    (Was a typo. Guess I should clarify. Where it says squig it should say gretchen. They're fenced up in a lower area, and there are guard squigs outside. My bad, yeah.)

    Kunnin it is. You drop down on the ground and roll around in the muck for a bit to get some good kamo on you, then start sneaking towards the fences. The squigs are snapping at each other somewhat loudly, but don't seem to have noticed you yet.

    You look around for a quiet area and then leg it up to the fence, climbing over it and dropping down on the other side. The runts are mostly asleep under tiny shacks made out of scrap. You don't have anything to bundle them up with, but hopefully you will think of something. How do you collect them?
    >> Anonymous 03/29/10(Mon)09:07 No.8854459
    All sneaky like.
    >> Anonymous 03/29/10(Mon)09:09 No.8854467
    rolled 30 = 30

    >>8854455
    PANTS!!!
    >> Anonymous 03/29/10(Mon)09:13 No.8854499
    rolled 91 = 91

    >>8854467
    this
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)09:19 No.8854547
    "Heh, 'derez no need for that, we woz just fed up wiv gettin' fed to the squigs. If you take uz back we will just get eaten up! How 'bout if we follow you and call you Boss? We're good at growin' stuff, and fixin' gubbinz. How 'bout it?"


    You look around. Where's a big bag when you need one? Plenty of gretchen for the taking, but you will need about ten to please the squig herda. Lots more lookin' and thinkin', then you finally have a brainwave - pants! You've got a zoggin great lot of pockets, and you could even stuff em down your front if you needed. You have big stompy boots on so it's not like they could fall out the bottom.

    You crouch down and shuffle over to the nearest snack, then get on your knees and look inside. A pile of 'em for the taking! You reach in with your non-klawed hand and grab hold of a pair yanking them out and stuffing them down your pants. The others are woken up by this though, and are scrambling and biting and yelping. Better be quick.
    >> Anonymous 03/29/10(Mon)09:19 No.8854550
    rolled 82 = 82

    f5f5f5f5f5f5f5f5f5f5f5f5f5f5f5f5f5f5f5f5...
    >> Anonymous 03/29/10(Mon)09:22 No.8854574
    rolled 16 = 16

    >>8854547
    rollan for quickness...
    >> Anonymous 03/29/10(Mon)09:23 No.8854581
    rolled 18 = 18

    steal fasta!
    >> Anonymous 03/29/10(Mon)09:24 No.8854585
    rolled 52 = 52

    gogogogogogogogogogo
    >> Anonymous 03/29/10(Mon)09:25 No.8854604
    rolled 86 = 86

    >>8854547
    Stuff dem fasta!
    >> Anonymous 03/29/10(Mon)09:25 No.8854605
    rolled 38 = 38

    >>8854581
    >>8854574
    >>8854585
    i think weze not stuffed fast enough
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)09:29 No.8854648
    The gretchen in your pants keep squirming and scratching, so you punch him gentle like to keep 'em from moving too much and try to grab for the grots now scurrying through your legs. You manage to grab one and another with your klaw, but your rush has popped its head off.

    The squigs outside the fence can tell something is wrong. They're squaking and barking and more grots waking up isn't helping things. If they have anything even remotely weapon like, it's possible that you might end up getting swarmed by them.

    You stuff the third down the back of your pants and waddle towards some of the fleeing ones, grabbing a fourth and fifth. You can either try for more or leg it with what you've got.
    >> Anonymous 03/29/10(Mon)09:31 No.8854663
    rolled 73 = 73

    >>8854648
    Leg it. Hit up another grotherd later.
    >> Anonymous 03/29/10(Mon)09:31 No.8854667
    rolled 46 = 46

    >>8854648
    I think we've got enough, we can grab some more elsewhere later if need be.
    >> Anonymous 03/29/10(Mon)09:31 No.8854672
    rolled 79 = 79

    >>8854648
    Time ta leg it!
    >> OP' !!xr5GpC4Hw2Q 03/29/10(Mon)09:39 No.8854742
    It's dead 'ard to run with your 'eavy armor and runts down your pants, but you manage to hop up over the fence by climbing on top of a semi-stuff grot shack first. When you land on the other side, you feel a crunch and mashed grot oozing down your leg. Oops.

    To make matters worse, one of the guard squigs has spotted you and is intent on biting your head off. You stumble up and check for your slugga. It's there. What do?
    >> Anonymous 03/29/10(Mon)09:40 No.8854752
    rolled 20 = 20

    >>8854730
    Zog it, reach down your pants and chuck a grot at the guard squig, that might distract it.
    >> Anonymous 03/29/10(Mon)09:42 No.8854773
    rolled 13 = 13

    Spray the squig with dakka while we leg it.
    >> Anonymous 03/29/10(Mon)09:43 No.8854777
    rolled 69 = 69

    >>8854742
    Give the Squiq a taste of da Klaw
    >> Anonymous 03/29/10(Mon)09:43 No.8854786
    rolled 9 = 9

    >>8854742
    Fuck, why be so coy. we are doing this so we can wrestle a damn squig. LETS WRESTLE, THE DAMN SQUIG. let the grots stay where they are. Extra Armour.
    >> Anonymous 03/29/10(Mon)09:45 No.8854804
    >>8854752
    >>8854773
    >>8854786
    ...this could go badly
    >> Anonymous 03/29/10(Mon)09:45 No.8854806
    dice+1d100
    RIDE THE SQUIG
    >> Anonymous 03/29/10(Mon)09:46 No.8854813
    rolled 70 = 70

    >>8854777
    Waaaggh!
    >> OP' !!xr5GpC4Hw2Q 03/29/10(Mon)09:46 No.8854824
    It's awful bitey lookin' and dead fast too. You don't fink you're fast enuff for it and reach for one of the semi-mangled grots down your pants and throw it as a distraction. The grot misses the squig and splats on a rock further away.

    You reach for your slugga and start legging back where you came from but you're too slow. The squig hops and tackles you, digging it's needle-teeth into your backside.

    Yelping in pain, you spin around trying to shake it off. It's not budging.
    >> Anonymous 03/29/10(Mon)09:47 No.8854826
    rolled 90 = 90

    >>8854777
    this
    >> Anonymous 03/29/10(Mon)09:48 No.8854837
    rolled 45 = 45

    >>8854824
    >>8854826
    Klawin' time!
    >> Anonymous 03/29/10(Mon)09:51 No.8854877
    rolled 59 = 59

    >>8854824
    krump dat squig!
    >> Anonymous 03/29/10(Mon)09:52 No.8854887
    i gtg to bed...

    /tg/ i'm trusting you...

    ARCHIVE THIS SHIT
    NO MUCKIN ABOUT
    >> OP' !!xr5GpC4Hw2Q 03/29/10(Mon)09:56 No.8854930
    Ah, zoggit! It may be a lot nastier than the type of squig you intended to wrestle, but needs must and if you didn't knock it off you'll be missin' a big chunk of what you sit on.

    Your klaw hisses and you reach try to bat the squig with it. It's awkward and difficult to get a good thump in with it squirming and gnawing though.

    Then you feel your klaw connect the squig's stomach bursts open, filling the air with the mixed stench of sizzled flesh and boiling vomit.

    You stomp around for a bit and try to get a look at your wounds. Your backside has a big chunk missing and you're bleedin', but you ain't dead yet. The grots stuffed down your pants, however, are undoubtedly thoroughly squished.

    Your mission a failure, you leg it away before another squig can come. Where do you go now?
    >> Anonymous 03/29/10(Mon)10:00 No.8854965
    rolled 36 = 36

    >>8854930
    BIONIK ARSE
    >> Anonymous 03/29/10(Mon)10:01 No.8854977
    rolled 16 = 16

    All this muckin about and sneakin. YOU ARE A GOFF not a Blood axe.

    1. Get back in the yard.
    2. Krump the herder and anyone who opposes you.
    3. Get the zoggin grots and take them to the squigherder.
    >> Anonymous 03/29/10(Mon)10:01 No.8854980
    rolled 36 = 36

    >>8854930
    Find sum weedy gits an' get sum teef by krumpin' dem gud
    >> Anonymous 03/29/10(Mon)10:02 No.8854984
    rolled 75 = 75

    >>8854930
    Find a sack or something, go hunt for another git with grots he doesn't need. Remember to get a metal assplate later to protect from future sneaky squig attacks.
    >> Anonymous 03/29/10(Mon)10:03 No.8854992
    >>8854977
    Seconded!

    >>8854965
    Also seconded!
    >> OP' !!xr5GpC4Hw2Q 03/29/10(Mon)10:04 No.8855004
    I will summarise things so far to help you decide.

    It's almost dawn and the camp is waking up again, so there will be a lot more Orkz about. You've failed in getting the gretchen, but you've technically achieved your goal of wrestling a squig. Your followers are hanging around the mekboy workshop with Gutwort, who is still working on your mega armor.

    Your Stuff
    -6G of teef
    -Chompy iron gob
    -Slugga
    -Power Klaw
    -'eavy armor

    Loot
    -10 Eviscerators
    -Extra fast Killy Kart. Fits 4. Rokkit Launcha.
    -2 burny tanks. One is reinforced. Fits 6 each.
    -1 shooty tank. Reinforced. Fits 6.
    -One girlynaught (being converted to Mega Armor)

    Followers
    -Grotlikka. Has a power klaw. Ever so slightly cowardly for an Ork, but very loyal.
    -Gutwort. Mekboy. Not yet proven loyal, but says he is talented with dakka and karts.
    -11 boyz armed with burnas.
    -20 grots.
    >> Anonymous 03/29/10(Mon)10:05 No.8855017
    rolled 100 = 100

    >>8855004
    steal some yoofs teef.
    >> Anonymous 03/29/10(Mon)10:07 No.8855030
    >>8855017
    this should be good
    >> Anonymous 03/29/10(Mon)10:09 No.8855053
    >>8855017
    seconding
    >> Anonymous 03/29/10(Mon)10:11 No.8855068
    >>8855017
    Let's get it on!
    >> OP' !!xr5GpC4Hw2Q 03/29/10(Mon)10:17 No.8855124
    [Figure I should point out that by 6G I mean six gobz worth, or about 120-150 teef. Your buggy cost 2 or 3 gobz and a squig pie is like 2 teef.]

    Your arse is sorer than your head woz when you landed on that 'umie tank, and if you thort Gork had sumfin to do wiv your bad luck, you'd probably be tempted to krump him one. Not able to do that, you wander back towards the mekshop on the lookout for any wimpy lookin' boys on the way to take your frustration out on.

    Not far from the shop you see one muckin' about with a pair of sluggas. You stomp up behind him knock his head in with your meaty fist. He goes down like a light, and you scoop up the few teef that fell out. Seems like he has already lost a lot.
    >> Anonymous 03/29/10(Mon)10:23 No.8855174
    >>8855124
    I say we round up some more boyz, and go find more humies to krump, we need more loot.
    >> Anonymous 03/29/10(Mon)10:24 No.8855190
    >>8855124
    take his sluggas
    >> Anonymous 03/29/10(Mon)10:26 No.8855209
    rolled 1 = 1

    >>8855124
    More Boyz, Mekanikal Arse, Krump Humies. That Order.
    >> Anonymous 03/29/10(Mon)10:27 No.8855222
    rolled 99 = 99

    >>8855209
    seconded

    >>8855190
    also seconded
    >> Anonymous 03/29/10(Mon)10:36 No.8855301
    Rustle up a few of the ladz and go back to the runtherd place. Kill the guard squigs and the runtherd if he's stupid enough to oppose us. Take ALL the Grotz from the pen.
    >> Anonymous 03/29/10(Mon)10:38 No.8855317
    rolled 21 = 21

    We's need moar boyz if we wanna WAAAGH! Let's take da boy we just krumped.
    >> Anonymous 03/29/10(Mon)10:38 No.8855322
    >>8855209
    FIRDED!
    >> Anonymous 03/29/10(Mon)10:40 No.8855340
    rolled 59 = 59

    >>8855209
    Forfed
    >> OP' !!xr5GpC4Hw2Q 03/29/10(Mon)10:42 No.8855353
    Giving him another kick in the 'ead just for fun, you knick his pair of sluggas and head to the mekshop.

    Gutwort is supervising his gretchen welding up some job for annuvver Ork when you arrive there. You cackle a bit and hold your klaw in the air for 'im to see.

    "Lookin' dead killy, that. Now da boyz shouldn't fink anyfing about Grotlikka havin' betta gear. Take it clobberin' the nob was roit?"

    You tell him the story of your night, leaving out all the stompin' the nob did and throwing in something about how the squig you wrestled with in the end being as big as a wartrukk. Gutwort doesn't look convinced, and starts cackling when he sees your arse bite.

    "Hurhur Boss, looks like he gave you a good 'un. You gunna see a Dok bout dat?"
    >> Anonymous 03/29/10(Mon)10:43 No.8855365
    >>8855317
    We already got to wrestle a squig like we wanted. Who cares about the grots now?
    >> Anonymous 03/29/10(Mon)10:43 No.8855373
    rolled 81 = 81

    >>8855353
    We's gonna go see a Dok and hope to get 'im on our side!
    >> Anonymous 03/29/10(Mon)10:44 No.8855381
    >>8855373
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)10:48 No.8855418
    "Betta to get 'im to givya a backside first, hurhur. Doks 'round 'ere is mental anywayz. The only good wunz are up on in the Waaaghzone with da Warboss. Gunna have to go for wunna dem nutters who use zoggin' great hurty syringes, dats wot." Gutwort says
    >> Anonymous 03/29/10(Mon)10:48 No.8855421
    >>8855373
    This.
    >> Anonymous 03/29/10(Mon)10:49 No.8855429
    >>8855418
    We'll krump em gud if they mess with us.
    >> Anonymous 03/29/10(Mon)10:50 No.8855447
    rolled 33 = 33

    >>8855353
    Ok Then, Mekanikal Arse, More Boyz, Krump Humies.
    >> Anonymous 03/29/10(Mon)10:54 No.8855487
    >proper spelling
    >proper punctuation
    >proper capitalization
    >only one person is demanding things in capslock

    Something doesn't feel right.
    >> Anonymous 03/29/10(Mon)10:57 No.8855510
    rolled 1 = 1

    >>8855487
    WAAAAAAAGH MEK UP ME ARSE DEN LETS FIND SUM BOYZ TA KRUMP DEM BURNA HUMIES. DEY IS GOOD LOOT DEY IS.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)10:57 No.8855512
    Consensus is what?
    >> Anonymous 03/29/10(Mon)10:58 No.8855515
    >>8855512
    KRUMP HUMIES
    >> Anonymous 03/29/10(Mon)10:58 No.8855516
    >>8855418

    Eh, we'ze gonna 'ave to settle fer a metal arse fer now. Rustle up da boyz, let's get back ta dat runtherd and klobber 'im a new one.
    >> Anonymous 03/29/10(Mon)11:00 No.8855527
    >>8855510
    Oh wow.
    >> Anonymous 03/29/10(Mon)11:00 No.8855529
    rolled 96 = 96

    >>8855512
    TOO MANY WORD BITZ IZ WHAT CONSENZUS IZ
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:00 No.8855530
    >>8855516
    >>8855515
    >>8855510
    You can understand my confusion.
    >> Anonymous 03/29/10(Mon)11:04 No.8855568
    Metal arse.
    Get boyz.
    Krump humiez.
    Dis will be a most fu'fillin' day.
    >> Anonymous 03/29/10(Mon)11:05 No.8855578
    >>8855510
    this
    >>8855530
    get your arse covered in metal, recruit the doc, recruit some boyz, then kill some humies
    >> Anonymous 03/29/10(Mon)11:09 No.8855608
    >>8855568

    Seconding this, OP-bawse.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:11 No.8855626
    [Zoggit. I'm just moving this along a bit. You guys are pulling in three different directions at once]

    "Well Boss, I could givya a cybork arse if ya want. Wudunt be comfy, but if ya get chomped on dere again the squig'll break 'is teef."

    It only takes a couple hours to fix it up, and with a new pair of pants you can 'ardly tell it's there. By now it's proper mornin' time and most of your boyz are awake, while the semi-nocturnal Gutwort has went to have his nap in the back of the shop. You go find Grotlikka and ask him wot happened while you were gone, and he explains that the boyz have mostly been fightan, eatan and snoozin' like always. A bunch of yoofs that the nobz didn't notice also wandered by your parked up karts and your boyz krumped 'em all told 'em that they're now part of the mob.

    [+6 semi-weedy boyz. They have shootas.]

    You ask Grotlikka what you can get up to now. He reminds you of your earlier plan of seekin' out a 'umie base, and that with all your vehicles you might just have a chance of doing it now.
    >> Anonymous 03/29/10(Mon)11:13 No.8855661
    Wait when did we get our armor? Wasnt that supposed to take time?

    Also where are the jump packs on our armor this injustice will not stand.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:16 No.8855679
    >>8855661
    Mega armor is dead komplicated to make. It will be like, another two days. Jet packs might be found in the 'umie base, but most dead good equipment is sent straight to the waaaghzone to fight the blue gits.
    >> Anonymous 03/29/10(Mon)11:17 No.8855689
    rolled 87 = 87

    >>8855626
    WAAAAAAAAGH DA HUMIE BASE!!!!
    >> Anonymous 03/29/10(Mon)11:18 No.8855703
    >>8855626
    Well we gotz enuff wheelz to take on da humiez, but I remain to be convinced dat we gotz enuff boyz. Course we could go wiv a subsit..anuvver fing.

    I say we go see dat squigherd wot we stole the grotz from, buy some a dose nasty blighters, den puts 'em in cages on da wagons. Den when we getz up near da humies, we letz 'em out. Should be good for a larf.
    >> Anonymous 03/29/10(Mon)11:19 No.8855718
    >>8855703

    Don't tink we'ze got da teef fer dat. Dat's why I sez we should krump dat herda and take 'is squigs. And 'is teef, too.
    >> Anonymous 03/29/10(Mon)11:19 No.8855723
    >>8855718
    Dat might be good fer a larf too, hurrhurr.
    >> Anonymous 03/29/10(Mon)11:20 No.8855732
    rolled 56 = 56

    >>8855689
    WAAAAAAAARGGGGHH!
    >> Anonymous 03/29/10(Mon)11:20 No.8855738
    >>8855626
    ALL ROIT LETS GET STUCK IN

    BOYZ, I WANTS TER HAVE A WORDS WITH YER!

    WE'Z THE GOFF CLAN! WE'Z SUPPOZ'D TA SMASH ANYONE IN OUR WAY!

    WELL I DON'T T'INK DOZE HUMIES ARE GOOD FIGHTERS! WE'Z DON'T NEED TO EVEN NEED TA SHOW EM HOW GOOD WE CAN USE OUR CHOPPAS! WE'S GONNA SHOOT EM UP FIRST, T'EN ONLY THE ONES WORTH CHOPPIN' ARE GONNA BE LEFT!

    SHOOT 'EM WHILE STANDIN'! SHOOT 'EM WHILE CHARGIN'! SHOT EM EVEN IF YER ON THE FLOOR BLEEDIN YA GREEN GUTS OUT!

    AND IF THEY EVER GET CLOSE ENOUGH? SHOOT EM WHILE CHOPPIN' EM!

    MORE DAKKA, BOYZ! MORE DAKKA! LET'S GO CRUMP SOME 'UMIEZ!
    >> Anonymous 03/29/10(Mon)11:21 No.8855742
    rolled 25 = 25

    >>8855718
    'Dis, we's needs all da help we can get.
    >> Anonymous 03/29/10(Mon)11:21 No.8855750
    rolled 63 = 63

    >>8855718
    hurrhurr Dis DEN
    >> Anonymous 03/29/10(Mon)11:23 No.8855768
    rolled 58 = 58

    >>8855738
    WAAAAAAAAAAAGH!!! (thats ork for yes)
    >> Anonymous 03/29/10(Mon)11:26 No.8855816
    Hm. Would it be a good idea to do a driveby of a mob of boyz of nobs in vehicles, then lure them towards a base as they chase us? It'd be a good three-way fight, that's for sure.
    >> Anonymous 03/29/10(Mon)11:29 No.8855848
    rolled 64 = 64

    >>8855816
    We should probably find a humie base first. No point in getting nobs chasing us before that.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:29 No.8855855
    You discuss the plans to attack the 'umie base with Grotlikka, going over the boyz and karts at your disposal. If the 'umie base is big it'll be all but impossible to take it on, but you might find a small outpost. Even then, you're looking at at least four times as many troops as you have faced before. Either you need to up your brutality or your kunnin, and after your attempt at sneaking into the gretchen pen backfired so badly, it seems that your kunnin is running low at the moment.

    Your mind goes back to the squig herda you found originally though. Wiv da boyz you could just go and demand a buncha squigz, afterall. Or if you want to avoid annoying the camp even more, you could pay for some squigz with your bags of teef. Either way, you tell a bunch of your boys to follow you back to the squig herda's dump and find him awake this time, throwing scraps into a pit.

    He notices you and turns around. "Oi, what happened to findin' my gretchen den?"
    >> Anonymous 03/29/10(Mon)11:31 No.8855879
    rolled 12 = 12

    >>8855855
    Bein' orky is annoyin' da camp? Dey ain't being orky at all then! Tell da herda we'll pay him teef anyways for his grots.
    >> Anonymous 03/29/10(Mon)11:34 No.8855917
    rolled 79 = 79

    >>8855855
    "Dems got squished is wot. Now den, i wanna buy your squigs. Heres two bags of teef, for all of dem. If you dont like it, me an me boyz dont like you, right?
    >> Anonymous 03/29/10(Mon)11:34 No.8855919
    rolled 6 = 6

    >>8855879
    Zog me my 'ead hurts from all dat squig jouice last noit. Who are you? Ah fergerrabout i', gimme yer best squigs!

    (pay in teef)
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:38 No.8855974
    The herda slaps his knee and wags his finger at you. "Now curmofit, two gobz a' teef for all my squigs? Teefany 'erz worth two gobz on 'er own." his red, impossibly-fanged guard squig hopped squeaked loudly and gnashed menacingly. "Well, maybe not ifya want 'im to sit on ya knee or nuffin'. What sorta squigs ya want anyway? Sure we can sortit out."
    >> Anonymous 03/29/10(Mon)11:40 No.8855988
    rolled 57 = 57

    >>8855974
    We'z want lotsa young'uns. Fast buggers with some bite.
    >> Anonymous 03/29/10(Mon)11:41 No.8856004
    rolled 77 = 77

    >>8855988
    'Dis, an mebbe a guard squig fer our own.
    >> Anonymous 03/29/10(Mon)11:42 No.8856010
    Fast buggers with some bite. Fast buggers with some bite.
    >> Anonymous 03/29/10(Mon)11:42 No.8856017
    rolled 67 = 67

    >>8855988
    dis
    >> Anonymous 03/29/10(Mon)11:43 No.8856039
    >>8856010
    Oi boss! diz 'un 'ere is all humie talky like! Maybe it's a 'umie kommando!
    >> Anonymous 03/29/10(Mon)11:47 No.8856083
    >>8856039
    iz you kuzin' me o bein' a 'umie?
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:50 No.8856122
    "Tell ya boyz ta stop squabblin'. I fink I got the idea of wot you want. Derez a bunch of bitey scratchey squigs out back. All of 'um are red and hoppy and scratchy. Eight of 'emI could givya for...50 teef. Or I gotta buncha blue wunz with hornz and spikey bits. Nasty and big. 20 teef each."
    >> Anonymous 03/29/10(Mon)11:53 No.8856149
    all da red and hoppy wif a few blue n' spiky!!
    >> Anonymous 03/29/10(Mon)11:54 No.8856157
    rolled 82 = 82

    (How many teef in a gob's worf? I'm thinkin a bunch of' the red ones and one blue git ta keep the others in line)
    >> Anonymous 03/29/10(Mon)11:54 No.8856158
    >>8856083
    Ya git! of course I'm 'kuzin you of bein 'umie! You are all umie speakin! You must be a 'umie! Imma krump ya 'umie face!
    >> Anonymous 03/29/10(Mon)11:55 No.8856173
    >>8856122

    Zog, 'ow many squigs can we get wit' only 6 gobz o' teef?

    Say we spend 'em all on dem blue squigs, 'ow many can we get?
    >> Anonymous 03/29/10(Mon)11:59 No.8856206
    >>8856158
    i fink you iz da 'umie kuzin' inocent orkz youz need a right good krumpin youz do
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)11:59 No.8856208
    You tell the herda that you've got six gobz of teef to spend and, being better with sums then most Orkz (cost of having so many squigs all the time), he quickly figures fings. "Roit. About twenny-five teef to a gob, you have six gobz so...150 teef you got, more or less. Enuff for sixteen red wunz and 2 bluez."
    >> Anonymous 03/29/10(Mon)12:01 No.8856229
    >>8856208

    Zog dat, I'ze not good at countin'! Tell ya wot, how'ze about twenty red unz and one blue un, 'ow's dat sound?
    >> Anonymous 03/29/10(Mon)12:02 No.8856244
    >>8856206
    Don't ya try yer backwerds pyhs...pchys...yer cunnin on me ya 'umie! Gork (or wuzzit mork?) 'll help me krump ya!
    >> Anonymous 03/29/10(Mon)12:04 No.8856261
    rolled 5 = 5

    >>8856229
    20 red and one blue git sounds roit. We need da fast'tak options.
    >> Anonymous 03/29/10(Mon)12:05 No.8856280
    >>8856244
    we'll see oo be doin' da krumpin' when i putz my choppa in ya gutz and my fit in ya gob
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)12:06 No.8856285
    "Dunno if I have twenny red wunz, might have to give ya a few orange too. They're like the red wunz but wiv quillz down dere baks. Will charga ya the same tho. That'll be..." he pauses for a moment, his talent for sumz challenged. "Dats 145 teef. But hey, coz I like ya letz callit 5 gobz."
    >> Anonymous 03/29/10(Mon)12:09 No.8856317
    rolled 25 = 25

    >>8856285
    roit. dats sum good shoppin. lets get the meks to make sum kages
    >> Anonymous 03/29/10(Mon)12:10 No.8856323
    >>8856285

    Datz a good deal, dat iz. I tink we should buy dis git a squig pie after we'ze done lootin' da 'umie camp.
    >> Anonymous 03/29/10(Mon)12:10 No.8856325
    >>8856280
    I'll krump ya with ma choppa 'umie!
    >> Anonymous 03/29/10(Mon)12:16 No.8856403
    rolled 88 = 88

    >>8856325
    oi, no dice git. "dice+1d100" goes inda email field WIVOUT DA PUNKCHEWASHUN
    >> Anonymous 03/29/10(Mon)12:17 No.8856407
    rolled 93 = 93

    All right. We've got squigs (let's just assume we got cages for the sake of it to speed things up. Lets shove the cages on the tanks, then GET ROLLING.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)12:18 No.8856423
    The herda takes your gobz of teef, apparently not too concerned about sparing the squigs afterall. It's possible that he just wanted someone to do sum fetchan for him, but the good deal on the squigz should make up for any sneakiness last night.

    The squigs aleady come in cages that you tell your boyz to carry back to the mekshop. The red & orange wunz are stuffed in tiny cages fitting four of 'em at a time, while the blue wun is all by himself but with no more space for moving. Good thing too, really, since it will make them extra nasty when you let them out.

    When you get back the squigz are loaded into your reinforced skorcha tank and the boyz gathered up. Is there anything else to sort out before finding a 'umie base?
    >> Anonymous 03/29/10(Mon)12:20 No.8856456
    rolled 3 = 3

    >>8856423
    We betta round up some more yoofs if we can, otha than that, its WAAAAAAAAGH.
    >> Anonymous 03/29/10(Mon)12:22 No.8856482
    rolled 46 = 46

    >>8856456
    Give out a shout.

    OI, ANY OF YOU LOT WANT IN ON A RAID? WE'Z GONNA SMASH UP A HUMIE BASE!
    >> Anonymous 03/29/10(Mon)12:24 No.8856502
    rolled 17 = 17

    >>8856482
    secunded
    >> Anonymous 03/29/10(Mon)12:27 No.8856526
    >>8856456
    >>8856482
    >>8856502

    All of dese. More boyz means more choppy, more shooty, and more teef fer us once da fightin's all done.
    >> Anonymous 03/29/10(Mon)12:29 No.8856556
    gettin a squig pie might not be a bad idea
    >> Anonymous 03/29/10(Mon)12:30 No.8856577
    rolled 11 = 11

    >>8856556
    But we jus' BOUGHT a buncha squigs!
    >> Anonymous 03/29/10(Mon)12:31 No.8856587
    rolled 37 = 37

    >>8856526
    MOAR BOYZ!!!!
    >> Anonymous 03/29/10(Mon)12:32 No.8856605
    We gon need moar boyz for dis waaagh!
    >> Anonymous 03/29/10(Mon)12:33 No.8856616
    >>8856577
    we still got a gob left, ya git!
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)12:34 No.8856627
    You ask your boyz if any more yoofs have turned up in the area and they tell you that it's been pretty quiet 'cept for the trukks rolling in for the meks to fix. Annoyed, you yell at some of the Orkz haggling for dakka and tell 'em that you're lookin' to smash some 'umies. They seem unconvinced. Gutwort is still snoozin' somewhere inside the workshop, and none of his gretchen will be able to get away from their jobs in the shop. Looks like it's just your boyz, squigs and karts.

    Your boyz have mostly run out of burna fuel since they got the weapons and have taken the eviscerators as their weapons instead. Arguably, this will be more useful since there will probably be a lot of vehicles to deal with.

    Your mob consists of:

    -Extra fast Killy Kart. Fits 4. Rokkit Launcha.
    -2 skorcha tanks. One is reinforced. Fits 6 each.
    -1 twin-linked big shoota tank. Reinforced. Fits 6.
    -Grotlikka. Has a power klaw.
    -5 boyz with burnas
    -6 boyz with eviscerators
    -6 yoofs with shootas.

    Which direction do head out to? South west was where you first encountered the 'umies, but straight south you got ambushed.
    >> Anonymous 03/29/10(Mon)12:34 No.8856638
    south west
    >> Anonymous 03/29/10(Mon)12:35 No.8856645
    rolled 88 = 88

    >>8856613
    straight souf. dey gots sumfin dey want guarded down dere. lets be double sneaky dis time. ya got dat ya gits?
    >> Anonymous 03/29/10(Mon)12:36 No.8856655
    rolled 16 = 16

    >>8856627
    South East. I'ze bet dat's were da 'umie base iz!
    >> Anonymous 03/29/10(Mon)12:37 No.8856662
    rolled 9 = 9

    >>8856616
    Nah, nah. Why get squig pie when WE HAVE SQUIGS AND BURNAZ?

    'Ead on south past the canyon. I'd bet the ambush was set becuz they were guardin som'ting. Otha boys ave been going south west, we're gonna head out tha way and surprise any humie force buildin' up with supply bases and stuff. Mebbe.
    >> Anonymous 03/29/10(Mon)12:37 No.8856671
    >>8856627

    I sez we goes south, but avoid dat Gorkdamn amboosh place from last time.
    >> Anonymous 03/29/10(Mon)12:38 No.8856676
    rolled 11 = 11

    >>8856662
    dis
    >> Anonymous 03/29/10(Mon)12:39 No.8856685
    >>8856671
    Yeh. Send da killy kar through first, and if it gives da all clear we go past AND BEYOND!
    >> Anonymous 03/29/10(Mon)12:40 No.8856695
    rolled 9 = 9

    >>8856685
    dis too
    >> Anonymous 03/29/10(Mon)12:42 No.8856716
    >>8856627
    dice 1d100
    We's goin to dat 'umie base, Dem 'umies dat ambushed us was gardin somefing we go dere
    >> Anonymous 03/29/10(Mon)12:43 No.8856727
    rolled 11 = 11

    >>8856716
    Fuck I messed up
    Here is the roll
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)12:46 No.8856761
    "You 'eard da boss, boyz, we're 'eadin souf again. Waaagh!" says one of the meaner looking of your boyz, jumping into the killy kar.

    The rest of your boyz spread out mostly randomly into your four vehicles and you join five eviscerator Orkz in the shooty tank.

    Several hours pass. You knew that it would take awhile to reach the base. The looted tanks have been following the killy kar from a safe distance, and aside from some of the local critters getting run over, nothing eventful happens.

    You eventually tell your gunner boy to yell to the other gunners to slow down. You kick the back hatch open and stomp out, looking around. Mostly empty landscape, though you have apparently been driving parallel to a a stream for awhile.

    What now?
    >> Anonymous 03/29/10(Mon)12:49 No.8856796
    rolled 70 = 70

    >>8856761
    DERES NUFFIN HERE!
    lets keep goin, deres gotta be sumfin.
    >> Anonymous 03/29/10(Mon)12:50 No.8856804
    rolled 86 = 86

    >>8856761
    hit one of the boyz cuz not finding any fightin must be someone's fault. Then we keep looking for the humie base.
    >> Anonymous 03/29/10(Mon)12:50 No.8856812
    >>8856761

    Keep goin', we'ze bound to find somting sooner or later.
    >> Anonymous 03/29/10(Mon)12:50 No.8856814
    rolled 53 = 53

    >>8856761
    Let out a coupla red squigs. Let's see if they'll lead us ta da humies. If all else fails we're gonna head east now.
    >> Anonymous 03/29/10(Mon)12:51 No.8856823
    rolled 67 = 67

    >>8856761
    We'ze 'ead South east now! Nuffin' 'ere!
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)12:55 No.8856862
    You knock one of your boyz over the head, shrug and tell them all to carry on, maybe heading a bit east if that looks more interesting. You climb back into your transport and carry on waiting.

    It doesn't take much longer before you start hearing a 'plosions and shootan. Your gunner boy is firan and it's only after yankan him down by his leg that you get to hear what's going on out there.

    "More 'umies boss! Tonnes of 'em! Not ambushed or nuffin', but we can see a camp and theyz rushin' out to meet us!"

    You let him go and he scrambles back to the gun. The damn killy kart didn't do its job properly, but you aren't actually in the muck yet.

    Orders?
    >> Anonymous 03/29/10(Mon)12:56 No.8856880
    rolled 32 = 32

    >>8856862
    hmm i dont knWAAAAAAAAAAAAAAAAAAAAGH!!!
    >> Anonymous 03/29/10(Mon)12:57 No.8856905
    >>8856862

    Take a looksee at wot'z comin' after us. 'Ow many tanks dey sendin'?
    >> Anonymous 03/29/10(Mon)12:58 No.8856907
    rolled 12 = 12

    Tell the driver of the shooty tank to stop mukkin about and start shootin', and get the boyz to cover for more shootin'.
    >> Anonymous 03/29/10(Mon)12:59 No.8856916
    rolled 31 = 31

    Everybody starts shootin, when they get closer the burny tanks start burnin.
    >> Anonymous 03/29/10(Mon)13:01 No.8856948
    rolled 61 = 61

    >>8856862
    Open fire while turning around and running away. When/if they start chasing, RELEASE DA SQUIGS off da back of da tanks.

    Then circle round as the squigs get there and shoot em up and burn em and rokkit em while da squigs get em tied up. Oh, but leave da blue one in reserve. We'z gonna THROW him into da battle.
    >> Anonymous 03/29/10(Mon)13:01 No.8856951
    >>8856880
    >>8856907
    >>8856916

    Oh Zog
    >> Anonymous 03/29/10(Mon)13:02 No.8856954
    rolled 39 = 39

    >>8856948
    seconding, dats roight cunningly brutal dat iz
    >> Anonymous 03/29/10(Mon)13:03 No.8856960
    rolled 81 = 81

    >>8856948
    yep
    >> Anonymous 03/29/10(Mon)13:03 No.8856962
    >>8856948
    Firdin'! Kunnin is wot'll win the day!
    >> Anonymous 03/29/10(Mon)13:03 No.8856963
         File1269882236.jpg-(563 KB, 1024x768, Waaaagggh.jpg)
    563 KB
    rolled 57 = 57

    WAAAAAAAAAAAAAAAAAAAAGGGGHHH! SMASH! CHOP! SHOOT! STOMP!
    >> Anonymous 03/29/10(Mon)13:05 No.8856985
    rolled 65 = 65

    >>8856948
    Seconded
    >> Anonymous 03/29/10(Mon)13:06 No.8856992
    rolled 99 = 99

    see whats we fightin, then make a decsion
    >> Anonymous 03/29/10(Mon)13:08 No.8857014
    rolled 40 = 40

    >>8856948
    WE'S A CUNNIN' GIT WE IS
    >> Anonymous 03/29/10(Mon)13:09 No.8857032
    rolled 14 = 14

    WE HAS A KUNNNIN PLAN
    >> Anonymous 03/29/10(Mon)13:11 No.8857063
    >>8856948
    Datz no good! If wez runnin away when we letz the squigz out, dey'z gonna get shot to zog. And dey can't kill no humies if dat happens.

    I say we drives through the humie lines, den we lets the squigz out right as we'z drivin' away. Dat way da humies is all confused when da squigz get at 'em, see?
    >> Anonymous 03/29/10(Mon)13:13 No.8857072
    rolled 46 = 46

    >>8857063
    >>8856992
    Let's see what the zog we're fighting, all roit?
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)13:13 No.8857081
    You shuffle to the front of the transport and tell the driver to tell you wotz goin' on. He says that the other karts keep blocking his view, but the 'umie base is all walled up and derez towers shootin' at us, and a buncha 'umie kans and tanks headed towards you.

    You tell him to do some klever drivin' and hope the other karts notice your plans.

    Another explosion goes off, though it seems to have been far off. Your gunner ducks down and tells you that one of the walkie 'umie fings just got hit by a rokkit.
    >> Anonymous 03/29/10(Mon)13:14 No.8857097
         File1269882894.png-(348 KB, 838x492, orkdakkatouhou.png)
    348 KB
    (OP, just a quick point, generally describing what's going on and what the enemy/situation is in the beginning of a fight will result in at least some better plans being made. As you can see we're floundering here.)
    >> Anonymous 03/29/10(Mon)13:15 No.8857105
    rolled 49 = 49

    >>8857097
    we could get some git to poke is ead out.
    >> Anonymous 03/29/10(Mon)13:17 No.8857123
    rolled 12 = 12

    Lure the humies away from the base, shooting as we go, then circle around and hit them from the side when we're out of range of the shooty towers.
    >> Anonymous 03/29/10(Mon)13:18 No.8857137
    rolled 10 = 10

    >>8857123
    dis sounds as good as annyfin. lets get on wiv it.
    >> Anonymous 03/29/10(Mon)13:18 No.8857138
    rolled 84 = 84

    >>8857081
    CHARGE DA 'UMIES! FULL SPEED! RELEASE DA SQUIQS AN' GIT TA FOITIN'
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)13:19 No.8857148
    >>8857097
    Sorry, I guess I forgot that it's only me that has the battlefield mapped out. When you checked with the driver it was possible to see your other karts driving about pretty wildly avoiding turret and lasfire. You're not headed directly for the base, it seems like the other drivers are trying to veer off but keep at a high speed.

    The 'umie walkers you can see have two legs, but are closed up and have no arms. The tanks are flatter than the ones you looted and have lascannons. They are advancing towards you at a moderate speed.
    >> Anonymous 03/29/10(Mon)13:19 No.8857157
    rolled 94 = 94

    >>8857081

    ALL ROIT LETS GET STUCK IN!

    All tanks and EVERYTHING CHARGE the wall. Get right up to it and we'll trap the enemy against the walls, meaning they can't maneuver and the turrets won't be able to hit us since their own fortifications are in the way. Then, we're gonna get Grotlikka to smash a hole in the wall and RELEASE THE SQUIGS.

    Meanwhile all the eviscerator boyz are going to swarm the tanks that are trapped.
    >> Anonymous 03/29/10(Mon)13:20 No.8857162
    rolled 6 = 6

    >>8857123
    good plan
    >> Anonymous 03/29/10(Mon)13:21 No.8857175
    rolled 49 = 49

    >>8857157
    this sounds good to me, proper orky
    >> Anonymous 03/29/10(Mon)13:21 No.8857186
    rolled 13 = 13

    >>8857157
    WAAAAAAAAAAAAAGH!

    so yeah, seconded
    >> Anonymous 03/29/10(Mon)13:22 No.8857188
    rolled 97 = 97

    Run away from the fort itself and have the kart and shooting tank aim for the umie tanks, when there gone get ya boys to swarm the lower walkers
    >> Anonymous 03/29/10(Mon)13:22 No.8857194
    rolled 96 = 96

    >>8857137
    >>8857123
    We'z gonna be fucked up if we'z gonna try outshooting lazcannons, mah boyz. We've got less rokkits than they've got lazcannons. But we've got more Eviscerators than they have lazcannons.

    RIP OPEN DA TANKS AND SHOVE SQUIGS IN THEM!

    THROW SQUIGS AT THE TURRETS!

    SQUIGS EVERYWHERE!
    >> Anonymous 03/29/10(Mon)13:25 No.8857251
    >>8857194
    I CONCUR! UR AH MEAN WAAAAAAGH!!
    >> Subprocessor 225-B 03/29/10(Mon)13:26 No.8857257
    >>8857194
    >>8857157
    Fuck yes I roll well when I have to.
    >> Anonymous 03/29/10(Mon)13:26 No.8857258
    Not many 'umies on foot, dat means no targets fer da squigs. We'ze gonna want ter take dem lascannons out first, den we can mob da 'umie kans with dem big choppas we gotz, eh?
    >> Anonymous 03/29/10(Mon)13:29 No.8857307
    rolled 7 = 7

    add another vote to WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    AAAAAAAAAAAAAAAGHH
    >> Anonymous 03/29/10(Mon)13:30 No.8857341
    rolled 37 = 37

    can someone pls archive this, i gotta sleep. waaaagh out.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)13:43 No.8857535
    Despite being unable to directly order them about, your gunner says that the other drivers are doing their best to avoid wrecking your karts up. You move to the back of the transport and kick the hatch open so you can keep looking at the fightan while driving away from it.

    Your gunner has been concentrating on the 'umie walkers, but taking an opportunity as a tank passes close enough to aim for, he lays down a hail of bullets, immbolizing it.

    The killy kart passes into view again though, and it seems that they are on their last rokkit. They fire it, and a moment you hear a loud explosion. It then disappears out of sight again, speeding up towards where you assume the walkers are.

    The turrets can't seem to hit you at this range, but you're out of rockets. There should only be one more tank around. Your driver yells at you and says he's gonna ram one of the the 'umie walkers.

    (Sorry for taking ages to reply)
    >> Anonymous 03/29/10(Mon)13:44 No.8857559
    rolled 1 = 1

    >>8857535
    RAM IT! THEN EVERYONE OUT AND CHARGE DA 'UMIES!
    >> Anonymous 03/29/10(Mon)13:47 No.8857599
    rolled 42 = 42

    >>8857535
    ram it den release da squigs into da humies!
    >> Anonymous 03/29/10(Mon)13:49 No.8857620
    rolled 76 = 76

    Ram there puny walkers then have the boys get out and rip them to shreads, at the same time get the burney tanks to smash into the other umie tanks and release the squigs
    >> Anonymous 03/29/10(Mon)13:50 No.8857636
    rolled 41 = 41

    >>8857620
    seconding
    >> Anonymous 03/29/10(Mon)13:52 No.8857666
    rolled 21 = 21

    >>8857535
    Ram it like I'd ram a lamia.
    >> Anonymous 03/29/10(Mon)13:56 No.8857718
    Oh zog, with these rolls we'll propably have a lot of dead boyz
    >> Anonymous 03/29/10(Mon)13:57 No.8857742
    rolled 58 = 58

    throw a squig down the umie tank barrel
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)14:00 No.8857777
    You risk holding onto a rail and leaning out of the back of the kart to get the attention of the other drivers. You now have a much better view of the battlefield and can see that you're a few seconds from hitting the walker. You take in what you can and then duck back inside (as does the gunner).

    You can see the killy kart in the distance running circles around another walker, narrowly avoiding it's autocannon fire. It doesn't seem to want to risk a charge without much armor.

    The impact with the walker send your transport spinning out of control, coming to a stop after the driver recovers from the knock to his head. You're not getting fired at, so you must have succeed in knocking it over.
    >> Anonymous 03/29/10(Mon)14:01 No.8857787
    rolled 92 = 92

    >>8857777
    ALLROIT YA GITZ! EVERYWUN OUT AN' CHARGE DA 'UMIEZ! WAAAAAAAGGGH
    >> Anonymous 03/29/10(Mon)14:01 No.8857790
    >>8857777
    Round up da boyz, and leg it out da back and get sum fightin' for yourself dis toime!
    >> Anonymous 03/29/10(Mon)14:01 No.8857791
    rolled 97 = 97

    let the boys out to shred it and burn it, then get the tank moving and try to m the next target
    >> Anonymous 03/29/10(Mon)14:02 No.8857803
    rolled 60 = 60

    >>8857791

    ram* not sure how i messed that up
    >> Anonymous 03/29/10(Mon)14:03 No.8857822
    >>8857787
    >>8857791
    WAAAAAAAAAAAAAAAAAAAAAAAAAGH!
    >> Anonymous 03/29/10(Mon)14:04 No.8857827
    rolled 75 = 75

    WAAAAAAAAAAAAAAAAAAAAAAAAAGH!
    >> Subprocessor 225-B 03/29/10(Mon)14:06 No.8857866
    I think you can stop rolling for WAUUUGH now. That's enough highs.

    After the tanks are down, see if we can't take a potshot or two at the turrets.

    How big is the base? Village-sized? Or is it a small outpost?
    >> Anonymous 03/29/10(Mon)14:09 No.8857909
    >>8857866
    Dat's not orky enuf. Kick da nearest kit out da back and get ta fightin'!
    >> Subprocessor 225-B 03/29/10(Mon)14:12 No.8857941
    >>8857909
    Nah, nah. We need to know 'ow big th' base is, so we know how 'ard we need ta ram it to get it open.

    Also, how many turrets are there? What are they firing? Autocannons? She'll be right, mate!

    We need some way of talking to da boyz. We shoulda picked up a loudaspeaker at da base.

    We'z gonna knock REEL hard.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)14:17 No.8858006
    3 sentinels
    1 lascannon chimeras


    Gripping your 'ead in pain, you make a mental note to tell your mek to figure out a way to make crashes less hurty. You hop out of the cramped transport and let our a warcry, ordering your boyz to follow you.

    Once out you an see that the walker is embedded in the ground, the lower half of it's legs a few meters away from it. Your boyz charge and cut open the main compartment, revealing a 'umie that's already been squished up by the crash.

    You can see that the far off buggy has somehow outmanouvered the walker it was distracting, the wreckage of which you can't see - probably behind one of the rocky bits.

    Closer by your two skorcha tanks have encircld a walker and bathed it in fuel, causing the severely burnt 'umie to jump out of the main compartment and break his neck on the ground.

    There aren't any other tanks, but the autocannon turrets seems to have their guns trained on you. You're way too far off to actually get hit, but approaching will be difficult.

    The outpost itself has walls about 10-15 meters high, with the turrets in towers much higher than that. The walls are made out of metal, and look too tough to ram but not impeneterable.
    >> Subprocessor 225-B 03/29/10(Mon)14:21 No.8858083
    rolled 68 = 68

    >>8858006
    Gather the boys round first and put together a plan.

    Autocannons won't do THAT much against tanks. Suggest sending them in and simply torching the turrets - would their burnas reach that high? If not, back our personal vehicle up to the wall next to the gate, pick up Grotlikka and smash him through it with 'iz power claw. After that, we'll send in the squigs, then go in ourselves.
    >> Anonymous 03/29/10(Mon)14:25 No.8858137
    rolled 87 = 87

    >>8858006
    Alright ya gitz 'eats wat wez gonna doo, get me some of dat burna fuel and load it up in dis tank. Den wes gonna set it on fire and ram da 'umie wall wif it so when it hits da tank will boom and blow dat 'umie away!
    >> Anonymous 03/29/10(Mon)14:26 No.8858151
    >>8858137
    'umie wall as it were
    >> Anonymous 03/29/10(Mon)14:27 No.8858167
    >>8858137
    I think that's the worst idea I've heard since hiding behind an armed thermonuclear weapon.

    Which was yesterday.

    Concrete walls don't burn, idiot, we'd just waste a tank and not actually DO anything.
    >> Anonymous 03/29/10(Mon)14:29 No.8858199
    rolled 21 = 21

    Get the mekboy to get the chimera working, or at least get the lascannon working, then you can use it as a siege weapon and carve up the fort walls!
    >> Anonymous 03/29/10(Mon)14:29 No.8858204
    >>8858167
    But da OP said dat da walls was made of metal. And da intention was not to burn da walls but to 'splode on da walls with da burna fuel to make a bigger boom!
    >> Anonymous 03/29/10(Mon)14:32 No.8858233
    >>8858204
    Burna fuel don't go "BOOM", ya git! It goes "Booosh!" as in fireball an' not much force! It'd toast people but bounce off metal!

    Nah, we either gotta cut it open wit' power clawz an' eviscerators or use da lazcannon.
    >> Anonymous 03/29/10(Mon)14:34 No.8858253
    looted chimera should take care of that wall

    just sayin' boyz
    >> Anonymous 03/29/10(Mon)14:38 No.8858312
    rolled 98 = 98

    >>8858253

    I like dis plan. It's ded kunning
    >> Anonymous 03/29/10(Mon)14:42 No.8858362
    >>8858253
    Wot? Da danks got shot with rokkits, ya git!
    >> Anonymous 03/29/10(Mon)14:42 No.8858364
    >>8858253
    >>8858312
    Yes!
    >> Anonymous 03/29/10(Mon)14:44 No.8858385
    >>8858362
    WE DON'T NEED DA WHOLE TANK YA GIT

    WE JUST NEED THA SHOOTY BIT WHAT FLASHES AND MELTS METAL
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)14:46 No.8858403
    >>8858385
    To be fair, you don't even have Gutwort with you to rig it up.
    >> Anonymous 03/29/10(Mon)14:48 No.8858428
    rolled 40 = 40

    Rollan to see if we can salvage the lascannon
    >> Anonymous 03/29/10(Mon)14:49 No.8858442
    >>8858403
    true, but now that we know where the 'umie base is we can always leave and come back. It's not like the whole base is gonna pick up it's skirts and toe-tap outta here.


    Also, your post does not support lootin' and that . . . well . . . that's just unorky
    >> Anonymous 03/29/10(Mon)14:50 No.8858453
    Zog it, maybe we should gather all the loot we can from the stuff we krumped outside, and come back later with more things that explode to knock down the wall.
    >> Anonymous 03/29/10(Mon)14:51 No.8858464
    rolled 32 = 32

    >>8858453
    I second this looting
    >> Anonymous 03/29/10(Mon)14:54 No.8858498
    rolled 14 = 14

    Or we could be kunnin' and drag the looted gear out of sight and return at night...

    Then some boyz can sneak up and throw the squigs and gretchin over the walls. In the chaos that follows it should be easy to break through the walls and rampage through the outpost.
    >> Anonymous 03/29/10(Mon)14:55 No.8858521
    rolled 64 = 64

    >>8858453
    We'z don't loot while there's humies around! 'Ow exactly are we gonna lug all this crap back ta base when there's a whole load a humies just next door?

    'Sides, we took out their heavys already. We's just got ta go in and finish da job.

    How heavy are the squigs? Can we throw em in over the walls if we get close enough?
    >> Anonymous 03/29/10(Mon)14:56 No.8858529
    rolled 7 = 7

    >>8858498
    I second this night attack, but we still need something capable of breaking through the wall, even with the element of surprise.
    >> Anonymous 03/29/10(Mon)14:56 No.8858538
    Retreating now would give them time to reinforce the base and improve their defenses. Attack the wall with klaws and vehicle impacts, enough to open a squig sized entrance.
    >> Anonymous 03/29/10(Mon)14:58 No.8858556
    rolled 18 = 18

    >>8858538
    Yeah, who cares if a few boyz get shot up getting to da wall, orkz iz da biggest and da strongest, dey can take it.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)14:59 No.8858576
    This is a dead komplicated wun. I'll just say that, especially with the rolls you made, none of the wreckage is worth salvaging. All the good bits have been completely destroyed and the scrap won't be worth the effort.

    The humies may still have other heavy weapons to worry about. Afterall, the nuns are going to be in there as well as the guardsmen that came out to try to scare you off.

    Thirdly, a night attack could work. Bear in mind that you do have two power-klawed orks that could theoretically rip a small hole in the wall if they tried hard enough.
    >> Anonymous 03/29/10(Mon)15:02 No.8858618
    >>8858576
    attack at night with power klaws and squigs over the walls. They won't be able to get reinforcements or shore up their defenses that much in the rest of a day. Besides, dem humies probly dont fink an ork is kunning enough for a plan like dis.

    Attacking now would just get us shot up.
    >> Anonymous 03/29/10(Mon)15:04 No.8858651
    rolled 42 = 42

    >>8858576
    All right. Let's back off and roast a squig fer tha boys to eat fer now.

    At night: ALL ORKS RAMMING SPEED INTA THA WALL

    WHEN WE GET THERE DA POWA CLAWED BOYZ ARE GONNA RIP A HOLE IN IT WHILE DA OTHER BOYZ FIRE AT THE TURRETS!

    The angle should be enough to mess up their aim, and the cover from the tanks should allow our boyz to open up the walls unhindered.
    >> Anonymous 03/29/10(Mon)15:05 No.8858661
    rolled 7 = 7

    >>8858576
    ZOG DAT KOMMANDO RUBBISH! WE'ZE GUNNA CHARGE ALL PROPER LIKE AN' SMASH DA 'UMIES 'EAD ON!
    >> Anonymous 03/29/10(Mon)15:06 No.8858675
    how can a skorcha fire? op said that the turrets were over 12 meters high.
    >> Anonymous 03/29/10(Mon)15:13 No.8858771
    >>8858661
    >>Disre...Dizra...IGNORE DAT, I'Z A WEEDY GIT!
    >> Anonymous 03/29/10(Mon)15:21 No.8858912
    rolled 11 = 11

    >>8858651
    GO WIFF DIS!
    >> Anonymous 03/29/10(Mon)15:24 No.8858957
    rolled 6 = 6

    Runnin away frum da fight wen derez humies to krump JUST AINT ORKY. WE IZ TOOFSUM BAKHAKKA WE IZ DA BOSS ROUND 'ERE! GIT DA BOYZ REDDY, WE IZ GONNA KLAW A 'OLE IN DA WALL AND LET DA SQUIGS GET TA BITIN'!
    >> Anonymous 03/29/10(Mon)15:24 No.8858964
    >>8858957

    Or we'z can just muck about... zog it...
    >> Anonymous 03/29/10(Mon)15:24 No.8858966
    rolled 73 = 73

    >>8858661
    Ah, but we'z and the boyz are right hungry after bashin' that many tonks. Squigs-in, mate.
    >> Anonymous 03/29/10(Mon)15:25 No.8858981
    rolled 85 = 85

    >>8858957
    WE AIN'T RUNNIN' AWAY, WE'Z JUST MOVING BACK TAH FIGHT DIFFRENTLY!
    >> Anonymous 03/29/10(Mon)15:26 No.8858986
    rolled 41 = 41

    We'ze gunna be dead sneaky, like kommando's! unda' da' kova o' Dark!
    >> That took too long Anonymous 03/29/10(Mon)15:28 No.8859030
    Your vehicles drive closer together, and the boyz pour out to ask what your next orders are. You tell 'em that you've got a kunnin plan to attack at night, and for now they are get away from the shooty 'umies and roast a squig.

    You all drive off a few miles until you feel sneaky enough, then park up and start the feast. The squigs being quite small, you end up having to roast two to feed everyone, but that still leaves eighteen pouring into the enemy camp.

    Eventually it seems dark enough for a sneaky approach. Fed up with the lack of opportunity to properly try out their nasty choppas, they eagerly pile into the transports and and the ride back is quick and bumpy.

    You, Grotlikka and a pair of chain-choppa boys have piled into one of the skorcha trucks along with the cages of squigs. On the approach, the other skorchas start firing out plumes of flame long before they are in range to get the attention of the gitz manning the turret, while the shooty tank and yoofs on the killy kart do their best to aim for the gunners.
    >> Anonymous 03/29/10(Mon)15:29 No.8859036
    Your approach to the wall goes undetected. Your driver doesn't manage to break elegantly, so the transport bumps into the wall before stopping, but it isn't as bad a crash as last time.

    The choppas start up with a vicious whirr and slowly work their way through the wall. You and Grotlikka have more luck just thumpin' holes in it, the energy field around your klaws making it no harder than squashes grots.

    Your other vehicles are taking heavy fire, but are surviving. You soon have a hole big enough to fit the squigs in and your boyz start emptying the cages through it. Through the holes you have punched you can clearly see several buildings and mobs of 'umies - regular and nuns - run towards the walls.

    The squigs don't take much encouragement to start chomping, and a mob of the 'umies rushing to mount the perimeter defenses are overwhelmed by them. Grotlikka cackles as he tears through yet more wall, finally making a hole big enough to climb through.

    What now?
    >> Anonymous 03/29/10(Mon)15:32 No.8859092
    rolled 87 = 87

    Wot now? I sez' get through dat 'ole, and WAAAAAAAAAGH!
    >> Anonymous 03/29/10(Mon)15:32 No.8859097
    rolled 25 = 25

    WAAAAAAAAAAAAAAGH NOW!
    >> Anonymous 03/29/10(Mon)15:33 No.8859112
    rolled 86 = 86

    >>8859092
    BUT MAKE SURE DA REST OF DA BOYZ IS BEHIND US!
    >> Anonymous 03/29/10(Mon)15:35 No.8859151
    rolled 83 = 83

    Get Grotlikka to break more wall and supports so vehicles can fit through the breach.

    Also send some shoota and choppa boys up the walls to take over the turrets so dey can start shooting things inside the walls! That'll also free up the ork vehicles to get through the breach so they can get inside where they'll be UNSTOPPABLE!

    WAAAAAAAAAGHHHH!!!
    >> Anonymous 03/29/10(Mon)15:39 No.8859217
    rolled 39 = 39

    >>8859036
    IZ KILLIN' TIME BOYZ, WAAAAGGH! CHARGE DA 'UMIES AND CHOP 'EM!
    >> Anonymous 03/29/10(Mon)15:44 No.8859305
    Oh, try to get another Penitant Engine. Then you and Grotlikka can have matching MEGA-ARMOUR! Of course, yours'll be a little more flash, but you know how it goes.
    >> OP !!xr5GpC4Hw2Q 03/29/10(Mon)15:51 No.8859415
    >>8859405
    new thread
    >> Karl Kroenen 03/29/10(Mon)16:06 No.8859693
    ARCHIVE!



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