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  • File : 1267761170.jpg-(51 KB, 477x395, 1265159767414.jpg)
    51 KB LawfulNice !tGTXNZuKLM 03/04/10(Thu)22:52 No.8408931  
    Idea for a setting:

    In the near future, the world has become an incredibly hostile place to live due to the presence of a 'psychic ocean', which induces mass hallucination. While within this 'ocean', people see, hear, and can interact with creatures (psychofauna) and objects that do not exist outside of this 'ocean'.

    Most of humanity lives in the Shallows, where only the most minor psychofauna can exist, and life is more or less normal. Most of the psychofauna at this level consist of Floaters (harmless fluttering motes, often beautiful, that mostly just flee from people)
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)22:53 No.8408944
    >>8408931
    The Ocean proper is a moderately dangerous place. The terrain of the area often appears slightly different (a door might appear that leads somewhere only in the minds of those that try to cross through it, a floor might seem to exist where there is a hole, and walls might appear in a field that aren't really there). Psychofauna here is considerably more diverse and dangerous - some predators feed on memories and emotions, others simply cause psychosomatic injuries (which are best cured by leaving the Ocean or by some kind of Faith Healing). Invasive creatures, which can completely alter another being's thought patterns, are the most dangerous, as they are often 'riding' humans or animals and can cause real, lasting wounds. The Rapture is also a concern for those who spend too long in the Ocean, eroding at their sanity slowly but constantly.

    Most dangerous of all are the Depths, like deep sea trenches, wells of psychosis. They are completely inhospitable, inducing high levels of the Rapture almost instantly in all but the strongest or best-protected minds. It is almost impossible to explore the psychic terrain of the Depths - even mechanical probes break down quickly for reasons that are hotly debated, and they can only show the physical area. Those few who have stumbled into the Depths and returned sane speak of things made purely of feelings, of places that couldn't possibly exist, and feelings of being watched by god-like beings.
    >> Anonymous 03/04/10(Thu)22:53 No.8408953
    Hmmmm... Go on.
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)22:54 No.8408973
    >>8408944
    The world came to be like this after a terrible accident at a laboratory in southern Colorado. While the exact details of the experiment are unknown, due to the facility currently sitting in the middle of the deepest 'Ocean Trench' on the planet, it is known that during experiments in hypnosis, sleep-deprivation, and remote viewing, something must have gone horribly wrong. The psychic 'landscape' of the world suddenly went through a violent upheval, and where once the world's psychic 'landscape' was almost entirely flat (with some slightly deeper areas that most considered 'haunted', 'cursed', or 'holy'), it was now as rough as a mountain range.

    Unforunately for many people, some of the places that went really 'deep' were heavily populated - major cities seemed to act as weights, sinking farther and faster than what was around them. It's impossible to say how many people died in the immediate aftermath of the Mindquake. Many of the cities still seem to be inhabited, if in a very limited way, but the people in them are almost universally insane or have been hollowed out mentally for some hostile Psychofauna to use as a physical body. The most reliable estimates attribute over two billion deaths to the Mindquake, and that number again as effective casualties, rendered insane or worse.
    >> Anonymous 03/04/10(Thu)22:55 No.8408979
    Well, you've got me sold. But what is this a setting for, exactly?
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)22:55 No.8408984
    Today, five years later, the situation has largely stabilized. Most people have resettled in the shallowest parts of the 'Ocean' in small towns - very few are willing to live in a city for fear of it 'sinking' during an aftershock. The most important thing to most people is learning about the 'Ocean', and how to live with it as a constant force in their lives.

    Players would typically play as researchers and explorers, 'diving' to explore the psychic terrain and study the psychofauna.

    I see there being a few obvious character types: The Soldier, trained in dealing with hostile Psychofauna, especially ones that have taken over a physical body; the Scientist, who would have the most knowledge about what to expect and methods of dealing with non-physical manifestations; the Remote Operator, who would use a remotely controlled probe, probably a treaded bot, to provide an objective analysis and help the team avoid dangers hidden by the psychic terrain; and the Parapsychologist, trained in faith healing (because fake healing works wonders for fake wounds) and possibly able to tame some types of psychofauna.
    >> Anonymous 03/04/10(Thu)22:58 No.8409045
    This is...pretty damned cool, actually.

    Also, OP's pic is made of FFFFFFFFFFFFFF
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)22:59 No.8409054
    >>8408979
    A game, naturally. I've had this setting idea bouncing around for a while, and wanted to see what other people thought before I went much deeper into it.
    >> Anonymous 03/04/10(Thu)22:59 No.8409056
    sounds like an m night shyamalan movie
    >> Anonymous 03/04/10(Thu)23:00 No.8409062
    Cool idea for a setting. Not too crazy about the "secret government experiment gone awry was behind the cataclysm" bit (kind of overdone, IMO). But everything else is some real top-notch gaming goodness. Well done.
    >> Anonymous 03/04/10(Thu)23:01 No.8409084
    This is actually pretty badass and i can say with the utmost certainty that if i were to see this sitting on a shelf, i would not hesitate in buying it just because of the sheer awesome of the setting.

    if you were to flesh it out some more i think you got yourself a money ticket
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:01 No.8409094
    >>8409062
    In all honesty, I think its the weakest part, too, and I'd be more than open to suggestions on what else I could use as the triggering event.
    >> Anonymous 03/04/10(Thu)23:02 No.8409106
    >>8408931
    sounds like delta state to me
    >> Anonymous 03/04/10(Thu)23:04 No.8409135
    >>8409094

    Just don't have it be "secret". Have it be a privately-funded project that was in the public eye for several years and hotly debated, like the LHC. It just so happened the naysayers were right.
    >> Anonymous 03/04/10(Thu)23:04 No.8409141
    It reminds of an indy game that did the same sort of thing but with forests that overwhelmed the world. The PCs are among the handful of people that can resist the call of the woods and as such have jobs like guides and couriers.
    >> Anonymous 03/04/10(Thu)23:05 No.8409156
    >>8409094
    I wish I could help. I'm crap at coming up with ideas.

    The only thing I can think of is some sort of darkly ironic thing where some kind of "enlightenment cult for rich people" (think Scientology or something) is trying to attain a higher level of consciousness and, thanks to throwing large piles of money at the problem, accidentally succeeds, thus getting devoured by the deeps and dooming the rest of the non-enlightened mankind who couldn't afford to join their cult..
    >> From Hell's Heart 03/04/10(Thu)23:06 No.8409166
    I like it!
    Mind if I help? Fluff, purely - if we get mechanical I'll just adapt Strange Times, and no one wants that. Sadly.
    >> Anonymous 03/04/10(Thu)23:06 No.8409179
    >>8409094

    Ley line storm... oh wait, that sound is Kevin Siembieda rushing to sue me.

    Mayan apocalypse? Self-actualization cult with nefarious backers kicked it off? It's hard not to stumble over an existing trope when it comes to psychic cataclysms.
    >> Anonymous 03/04/10(Thu)23:07 No.8409199
    >>8409156
    >>8409179

    SCIENTOLOGYMIND
    >> Anonymous 03/04/10(Thu)23:07 No.8409203
    this is fucking amazing

    as for how it happened, you dont even need to address that and just have some places where it might have happened
    >> Anonymous 03/04/10(Thu)23:08 No.8409222
    >>8409199
    Not at all. One of us was time traveling. It's obvious to anyone who has been cleared of body thetans.
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:12 No.8409290
    >>8409135
    Alright. That's simple enough. I kind of like some elements of >>8409156, though. I think I'll meld the two so that the two sides blame each other for what happened.

    >>8409166
    Sure. I'd love all the help I can get. Mechanically, I'm working something up that uses d% and sliding scales.
    >> ★ Subprocessor DM 03/04/10(Thu)23:13 No.8409307
    rolled 6, 3, 6 = 15

    The Dreamer dreamed. His dream became a nightmare. His mind, gripped by fear and pain, called out for deliverance, and received it. The Dreamer awoke.

    The world's nightmare began.
    >> Anonymous 03/04/10(Thu)23:13 No.8409328
    >>8409290

    I'd be willing to help too. pretty sure you're the same Lawful on the tggame IRC channel.
    >> Anonymous 03/04/10(Thu)23:15 No.8409356
         File1267762518.jpg-(24 KB, 414x419, thisfaceburns.jpg)
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    >>8408931
    >picture
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:15 No.8409365
    >>8409328
    That's me! The same sadistic person who puts the G-Virus in a werewolf game.
    >> Anonymous 03/04/10(Thu)23:17 No.8409399
    >>8409307

    That's damned close to a word-for-word reading of the back cover of some random-ass fantasy novel I have at the house.
    >> Anonymous 03/04/10(Thu)23:18 No.8409403
    >>8409290
    Cool! I got to be (a tiny) part of something awesome.
    >> Anonymous 03/04/10(Thu)23:19 No.8409438
    >>8409365

    Yeah. One of the lurkers there.

    So this would be a horror game? Would it be possible that if faith healing works, that belief in general can be used as a weapon in the Ocean? Also, for the same reason, how hotly debated is the nature of the Ocean? I could see post-millennialist Evangelicals saying that this is the Second Coming, and as usual fighting science, or various religious groups saying this is Heaven, Aborigines referring to it as The Dreamtime coming again, and of course Scientologists.
    >> ★ Subprocessor DM 03/04/10(Thu)23:20 No.8409450
    rolled 6, 4, 1 = 11

    Regarding the Ocean, for the most part, 'it's all in your head'. Machinery is not affected by it. Cameras cannot see anything out of the ordinary. Only minds, belonging to humans or animals, can be reached by the Ocean.

    In the deeper parts, nightmares are made manifest. The Ocean becomes something real, capable of reaching all things, man or machine. What's really frightening is that the Ocean, like its namesake, has waves. And God help you if there is a big one.
    >> ★ Subprocessor DM 03/04/10(Thu)23:21 No.8409459
    rolled 3, 4, 6 = 13

    >>8409399
    I'm not surprised. It is by no means an original idea.
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:24 No.8409525
    >>8409438
    Belief counts for a lot - I plan on it being one of the most important skills in the game. Unfortunately, it can make you more vulnerable to psychosomatic wounds and non-physical entities.

    As for what the ocean actually is, there is hot debate. Scientists variously believe it's an alternate dimension intruding on our own, a 'program' that runs on the human mind, or quantum. Parapsychologists often bring up the ideas of a psychic gestalt, the collective consciousness, and ESP. Religious types say it's either the end of the world (a Flood, of sorts), or the Kingdom of Heaven. Or perhaps Hell.
    >> Anonymous 03/04/10(Thu)23:25 No.8409536
    >>8409459

    Nope, but like I said above, psychic cataclysm's been done in so many different flavors that you're all but guaranteed to be ripping SOMETHING off.
    >> Anonymous 03/04/10(Thu)23:29 No.8409615
    >>8409525

    This would probably be a good place to use the Tri-stat system (Body, Mind, Spirit). Body is obviously the physical, mind is knowledge, and spirit is regarding the Ocean.

    Are animals affected by the Ocean?
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:32 No.8409684
    A bit about the Psychofauna:

    First, you've got the Floaters. You see them everywhere. They look like butterflies, or motes of light, or crystals. Whatever. Point is they don't do much except float around and avoid people.

    Then, you have the Ghosts. It's a general term, for psychofauna with no real physical form. The difference between them and floaters, aside from sheer size, is that Ghosts are psychologically straining on the mind. They exasperate the effects of the Rapture, can damage minds directly - eating memories, stealing emotions. They can even cause psychosomatic injuries, which can be just as dangerous as the real ones if you're far from the Shallows.

    Then you have the Invasive psychofauna. They'll hollow out your mind and make you dance like a puppet. Scientists say they change brain patterns to match their own, and that they reproduce like that. The important thing is to know that someone stumbling around with a dull look in their eyes might not be human anymore where it counts. In the deeper parts, they'll even look less human - some look like demons, others like they're rotting away.
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:34 No.8409729
    >>8409615
    >Are animals affected by the Ocean?
    Yes. Wild animals possessed by Psychofauna are bad news bears. Sometimes literally (and fatally).
    >> Anonymous 03/04/10(Thu)23:45 No.8409919
    >>8409684
    How do you fight such things?
    >> Anonymous 03/04/10(Thu)23:48 No.8409961
    >>8409919

    You believe them dead. Possibly some sort of fetish/focus-esque weapons that would actually damage them? Or it's survival horror, and you GTFO as hard as you can.
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:50 No.8409993
    >>8409919
    Ah, well that's the interesting thing - you have to believe your weapons can hurt them. A soldier, who is trained that his gun makes him a superhuman killing machine, will find that it is surprisingly good at killing the psychofauna - as long as he believes it can. Tell him the bullets are blessed and it might work even better. People who are properly trained can even manifest attacks directly - you might crudely think of it as a kind of magic.
    >> Anonymous 03/04/10(Thu)23:50 No.8410002
    >>8409961

    I see this as a Survival horror type thing, but Lawful did say those with strong enough belief/faith can combat the psychofauna, but are also more susceptible to being hurt by them. So every team probably has a priest with them. Possibly two.
    >> Anonymous 03/04/10(Thu)23:56 No.8410105
    >>8410002

    So there'd be some that have such a strong presence that you may slow them down for a bit, but you're damn sure not going to kill them on your own. Others, keep a clear head and you'll do just fine. Some are quick to run, but persistently circle and must be repeatedly driven away. Some are dead still until they're triggered by some means, and then they come at you like a juggernaut.
    >> LawfulNice !tGTXNZuKLM 03/04/10(Thu)23:56 No.8410109
    >>8410002
    Definitely more survival horror than anything else - as you spend more time in the Ocean, accumulating psychological damage, you lose the ability to fight and will eventually succumb to madness.
    >> Anonymous 03/05/10(Fri)00:01 No.8410182
         File1267765269.gif-(812 KB, 218x122, 1257400045683.gif)
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    >>8409729

    >possessed bears
    >> Anonymous 03/05/10(Fri)00:01 No.8410196
    Is this ocean fixed? Or does the shoreline move? And why on earth would anyone go into the deep ocean? With that shit swimming through the air, I wouldn't leave the psychic safety of my house. (It's safe in here because I believe it is!)
    >> Anonymous 03/05/10(Fri)00:02 No.8410218
    warriors trained to bend the ocean to their will, like in the matrix
    >> Anonymous 03/05/10(Fri)00:04 No.8410254
         File1267765454.jpg-(452 KB, 670x893, 1267662512480.jpg)
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    >>8410196
    >And why on earth would anyone go into the deep ocean?

    Because it's there.
    >> Anonymous 03/05/10(Fri)00:04 No.8410261
    >>8408931

    Sweet idea OP. What's that pic about?
    >> Anonymous 03/05/10(Fri)00:04 No.8410265
    Orders of life:

    Organic
    Machinic
    Memeoid
    Psychic
    Theoretical.

    Have fun.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)00:07 No.8410311
    >>8410196
    There are occasional 'aftershocks' that change things in limited areas, sometimes by a lot.
    >> Anonymous 03/05/10(Fri)00:07 No.8410316
    >>8410254
    You know what else is out there? Chlamydia. Just because it exists doesn't mean I want any part of it. See, this is why I can't play Cthulu games. I'm always the one person in the party saying "Let's not try that spell" or "Shouldn't we get out of this spooky house before something happens?"

    Awesome idea for a game brewing in this thread. I'm just saying that I would never leave my house if I lived in this world.
    >> Anonymous 03/05/10(Fri)00:07 No.8410327
    >>8410196
    >And why on earth would anyone go into the deep ocean?

    That's where all the convenient tools of civilization lay rusting. Generator's on the fritz? Lucky for you the big industrial warehouses were largely unpopulated and sat on the edge of town. Get to scavvin'.
    >> Anonymous 03/05/10(Fri)00:08 No.8410349
    So you're entering the Warp?

    Find out which one is Gork and which is Mork for us.
    >> Anonymous 03/05/10(Fri)00:10 No.8410381
    >>8408931

    One of my favourite things about his idea is that, if I understand correctly, the physical world is still mostly the same, but geology of this psychic "Ocean" is completely different so it creates this interesting duality in your mind when you try to picture them both at the same time, overlapping.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)00:10 No.8410391
    >>8410254
    Imagine your heart's greatest desire. It's out there, in the ocean, if you believe enough in it. A quantum computer, the meaning of life, someone you lost in the mindquake. But you can't bring it home - the things in the depths can't survive the 'decompression'. So you have to keep going back even if you find it.
    >> Anonymous 03/05/10(Fri)00:11 No.8410405
    >>8410316
    Take Scoob and check out the kitchen, you pussy.
    >> Anonymous 03/05/10(Fri)00:11 No.8410408
    >>8410316 You know what else is out there? Chlamydia.

    One word for you: Tetracycline. Now leave the house.

    Also, fuckwin awesome ideas in this thread. Good work, /tg/. Once again you have proven yourself the best board on 4chan.
    >> Anonymous 03/05/10(Fri)00:14 No.8410462
    >>8410391

    Deep research facilities where teams of psychoscientists believe into existence Things Which Should Not Be... Old hippie communes, remade into neo-druidic groves...

    Gentlemen, we've tapped a deep well of potential here.
    >> Anonymous 03/05/10(Fri)00:14 No.8410471
    >>8410391
    So the deep ocean is the last place in America I can find Mello Yello soda? But I can't bring a case of it back with me?

    And also Christina Hendrick's naked boobies are out there too?

    This sounds like a very cool idea for a game.
    >> Anonymous 03/05/10(Fri)00:17 No.8410511
    >>8410471
    And Chocodiles. Don't forget those. This place sounds like a wonderland!
    >> Anonymous 03/05/10(Fri)00:21 No.8410589
    >>8410511

    If you believe that the Ocean can make you the little girl, and you identify as the little girl enough, you can turn into the little girl.

    Plus, this means most furries will have gone mad while in here because they stayed so they could be their fursona and yiff each other forever.
    >> Anonymous 03/05/10(Fri)00:23 No.8410629
    What the hell is OP's pic about?
    >> Anonymous 03/05/10(Fri)00:24 No.8410661
    >>8410629
    Magnets destroy floppy disks
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)00:25 No.8410674
    >>8410589
    That's why you bring real guns with you. There are no doubt a lot of people who have succumbed to the temptation to simply stay in the ocean with what they found there. Some are harmless. Others... not so harmless. God help you if you come across someone who lives only for their guro fetish.
    >> Anonymous 03/05/10(Fri)00:25 No.8410677
    >>8410629

    Floppy disc. Magnet. Put two and two together.

    You obviously never used a computer before the A:// drive became obsolete.
    >> Anonymous 03/05/10(Fri)00:26 No.8410698
    >>8410629
    dude was looking for the disk, but she used a magnet to pin it to the fridge so it's wiped.
    >> Anonymous 03/05/10(Fri)00:28 No.8410749
    You know what this reminds me of OP?

    Gilgamesh. the anime adaptation of it.

    At least the atmosphere and such. This actually seems like a genuinely creepy setting.
    >> Anonymous 03/05/10(Fri)00:29 No.8410779
    >>8410677

    Yeah, pretty much. Totally forgot about that.
    >> Anonymous 03/05/10(Fri)00:29 No.8410783
    >>8410674

    How would multiple people with disparate beliefs play out? Would the most powerful personality win out, would there be a subtle blending, or would there be a constant flux as the two (or more) ideas attempt to overwrite each other?
    >> Anonymous 03/05/10(Fri)00:31 No.8410825
    >>8410677
    Oh god. Had to hand in an assignment in Highschool on a floppy they'd provided. Walk past the Chalkboard with magnets everywhere...
    *SNAP* as one of them flies off the ledge and onto the disc.
    >> Adequate Advice !!bJe5Odyy/00 03/05/10(Fri)00:31 No.8410826
         File1267767107.jpg-(180 KB, 800x600, Z- Free Condoms.jpg)
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    >>8410261
    There's absolutely nothing wrong in the OP's pic. Just someone's helpful German friend being helpful.
    Here, have some condoms.
    >> Anonymous 03/05/10(Fri)00:33 No.8410865
    >>8410826
    FFFFFFFFFFFFFFFFFFFFFFFFFFF
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)00:35 No.8410898
    >>8410783
    I'd largely come down to the stronger mind eroding away the weaker, though it is possible that the same space could have different 'overlays' - the same door leading to two different places depending on who uses it.
    >> Anonymous 03/05/10(Fri)00:37 No.8410937
    >>8410898

    What about permanent alteration of the 'ocean'-space, picking up the imprints of long-term residents or incredibly powerful events?
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)00:39 No.8410977
    >>8410937
    Oh, definitely. Don't go to Auschwitz.
    >> Anonymous 03/05/10(Fri)00:40 No.8410992
    It's Dennou Coil with psychic instead of virtual.
    >> Anonymous 03/05/10(Fri)00:41 No.8411011
    >>8410511
    i googled chocodile and found out that its a chocolate covered twinkie. if the oceans could make those real then i would live in that ocean.
    >> Anonymous 03/05/10(Fri)00:41 No.8411018
    >>8410977

    Oh God.

    Any tenative names for this setting?
    >> Anonymous 03/05/10(Fri)00:43 No.8411064
    >>8410992


    sounds like it
    >> Anonymous 03/05/10(Fri)00:46 No.8411108
    This thread had better be fucking archived.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)00:49 No.8411163
    >>8411018
    I am total rubbish at naming things, lol. At the moment I just have it labeled as 'psychic ocean' in my notes.

    Some bad ideas:
    Dungeons and Dreamers
    Psychofauna: The Maddening

    Some better ideas:
    Rapture
    Psyea
    >> Anonymous 03/05/10(Fri)00:53 No.8411254
    http://www.rpg.net/columns/wushuskidoo/wushuskidoo8.phtml
    >> Anonymous 03/05/10(Fri)00:57 No.8411320
    >>8411163

    How about Living the Dream? Mind's Tide? Idunno
    >> Anonymous 03/05/10(Fri)00:59 No.8411345
         File1267768752.gif-(277 KB, 210x140, 1265524329427.gif)
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    >>8411163

    BLOOOOD OCEAN.

    Oh, and codpieces had better be required adventuring equipment.
    >> Anonymous 03/05/10(Fri)00:59 No.8411357
    >>8409993
    I would think that this would be incredibly taxing, though. Like, when you first saw a magic-eye poster and strained your eyes until it worked. You feel pretty drained by that. The same principle should apply here, only you can't so easily learn to think things to death.
    With that in mind, "magic" abilities would be like doing advanced calculus in your head without a calculator. You could learn to do it, and even be damn good at it, but each time would be like driving nails into your skull.
    Well, just my two cents, anyway. Can't say much about how these things work until you develop the system.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:00 No.8411364
    >>8411185
    The Rapture is a kind of erosion on the mind, combined with the mind becoming more in sync with the Ocean. It tends to stretch and tear at your personality - the perceptions of others about you slowly take over the 'real' you. As an example, let's say you're generally a depressed person, and you put on a happy face and make others think you're a happy person. As the Rapture hit you, you'd actually become that happy person. But people don't know about your hopes, dreams, how you really feel about them. You become a cartoon, a caricature of yourself. Some people don't recover from that, get stuck as something less than a real person. It can easily break a mind as it loses important bits, driving the person insane.
    >> Onos, the Battle King !1NfcrixV16 03/05/10(Fri)01:01 No.8411398
    Look guys! /tg/ is getting excited about a cool setting!

    I give it two weeks before we get bored with it, and another week after that before it's forgotten.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:02 No.8411416
    >>8411357
    I'm not sure how I'm going to do it in the system yet. Currently I'm considering psychological triggers learned under hypnosis, but that's dangerously close to Vancian casting, which I want to avoid.
    >> ExploratorRichard"Dick"Lemmings !!MvJ/lTgMUEj 03/05/10(Fri)01:03 No.8411438
    hrmm how about for a name something like..

    DementiaeKinesis. movement by madness essentially.

    Actually that doesn't roll off the tongue at all.

    Dementiae?
    >> Anonymous 03/05/10(Fri)01:03 No.8411441
    >>8411398

    As compared to /b/, which has a hardwired 30-second attention span.
    >> Anonymous 03/05/10(Fri)01:03 No.8411452
    >>8411416

    I'd place it along the line of Call of Cthulhu magic and Dark Heresy Psyker powers.
    >> Anonymous 03/05/10(Fri)01:05 No.8411484
    I cast my vote for "Mind's Tide"
    >> Anonymous 03/05/10(Fri)01:06 No.8411498
    >>8411398

    Thanks, Debbie Downer! (I'm actually currently playing a character inspired by a /tg/ thread. It's just hard to get an entire group to sign on to a random setting someone pulled out of their ass. On the internet. More specifically, 4chan.)

    >>8411438

    Latin names are the kiss of death.
    >> Anonymous 03/05/10(Fri)01:10 No.8411576
    >>8411498

    agreed. Nothing says "pretentious shit" like pseudolatin.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:13 No.8411608
    >>8411452
    Hm. Psyker powers might be the way to go, at least as a jumping-off point. There should be the potential for terrible things to happen.
    >> Anonymous 03/05/10(Fri)01:14 No.8411635
    >This thread

    I FEEL THE WARP OVERTAKING ME
    >> Anonymous 03/05/10(Fri)01:15 No.8411641
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    >Most of the psychofauna at this level consist of Floaters
    >Floaters
    >Floaters
    Uhuhuhuhuh.
    >> Anonymous 03/05/10(Fri)01:16 No.8411672
    So:
    Rapture
    Parapsychological healing
    Beliefs made real
    Psychotropic reality intrusion

    Did you listen to Holy Diver while watching South Park "Imagination Land"?
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:17 No.8411692
    >>8411576
    Last thing a setting about fighting *imaginary* imaginary creatures in an *imaginary* imaginary world needs is to be pretentious sounding.

    Anyway, I need to start getting in on specific setting details. I'm thinking the default is that players work for a University that is perched near the edge of the shallows, and is heavily invested in research. For the most interesting variety of terrain, it should be near a major population center. Well, former major population center, now a deep hole in the psychic ocean.
    >> ExploratorRichard"Dick"Lemmings !!MvJ/lTgMUEj 03/05/10(Fri)01:18 No.8411719
    >>8411576
    I can see your point.

    On a slightly different note say someone believed this whole ocean thing was just a scam of some sort and believed it was just someone spiking food or what not. How far could someone go into the ocean before finally getting hit by things that aren't physical?
    "Nah that's not a ghost in front of me. Johnny musta put somethin in mah drink again!"
    >> Anonymous 03/05/10(Fri)01:19 No.8411733
    >>8410661
    >>8410677
    >>8410698
    Most magnets won't destroy floppy discs, unless they're ceramic supermagnets, possibly as >>8410825 mentions. Fridge magnets are definitely not strong enough to mess with a floppy.
    >> teka 03/05/10(Fri)01:20 No.8411744
    >>8411398
    hundreds, perhaps thousands of minds spending a few hours or a few days each working on the same concept.

    you forget how much power is bound up in that.

    >>8408931
    LawfulNice, well done.
    for some reason it reminds me of Real Drive, though ive seen very little of that.

    deep diving as a simulation for network interface vs ocean and depth as a metaphor for the mind's interaction with a real (if intangible) field effect.

    I like this setting/concept.
    So millions/billiosn perished in those first days, either finding themselves suddenly in the deepest darkest depths, or perhaps worse, in the quickly sinking megacities. The remainder of mankind has dragged themselves up into the shallows (any dry "land"?) where the distortion is almost.. almost.. harmless.

    Can the effect be mechanically measured in any way? like anomaly detector in stalker?
    Or perhaps some half-horrible cobbled together device, like a mouse in a portable cage with wires in its head to perceive the distortion in a living media.

    Or perhaps its more of an art then a science. Think of truck convoys with a leading car carrying a blindfolded and half-entranced "sensitive" to detect shifting currents before they can be blundered into with an effect like the brain hitting a wall.

    Towns and settlements rigged with blaring horns and public address systems, ready to blast the area with sounds and lights to wake any sleepers before a Wave sweeps over the town. To the awake and wary it is only a horrible feeling of shock, to the sleeping and weak of mind the Wave and its Rapture may be enough to leave them in a dream that will never end.
    >> 'pirate dad' 03/05/10(Fri)01:21 No.8411766
    >>8411163
    Just name it "Psyche"
    It covers kinetic and somatic interaction.
    >> Anonymous 03/05/10(Fri)01:24 No.8411816
    >>8411672
    This is an honest question.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:28 No.8411887
    >>8411719
    If you believe something can't hurt you, that gives you some limited protection against it. The problem is, the second it *does* hurt you, you lost *all* of that protection. They aren't just in your head, they're in everyone's head, and the vote is not going in your direction.

    >>8411744
    >any dry "land"?
    I'm debating that. If there is dry land, it would mean you're completely away from something that might be the collective consciousness. It could drive you insane in a completely different way, turning you into a p-zombie.

    >Can the effect be mechanically measured in any way?
    At the moment, I'm considering an EM field might be correlated with the depth of the ocean, if only so people back home can see how deep you are and as an excuse for communications and probes to break down in the depths.

    >...ready to blast the area with sounds and lights to wake any sleepers before a Wave sweeps over the town...
    I like that.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:29 No.8411919
    >>8411816
    The answer is no, lol. I came up with this a while back, when I was doing research into consensual reality and dream states.
    >> Anonymous 03/05/10(Fri)01:35 No.8412012
    Oooh! PEACOCKS. As they exist in a permanent state of lucid dreaming, they function much like a psychic canary in a coalmine. Taking one with you will help with early warning of shenanigans, but only so long as you're staying in the shallows. Too deep and you'll kill it outright.
    >> Adequate Advice !!bJe5Odyy/00 03/05/10(Fri)01:37 No.8412042
    This is starting to sound a little too Avant-garde too be accessible or a plausible campaign setting.
    Could you image what the core book would look like?
    I'm picturing nWoD style books for this.
    >> Anonymous 03/05/10(Fri)01:40 No.8412087
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    >>8412042
    Are you kdding me, all of the stuff that's been said so far is easily do-able rules-wise.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:41 No.8412095
    >>8412042
    That's the reason I've had it on the back burner for a while. I've been working to push it back to something more accessible. Part of it is just the terminology, I think. If you express it simply as "Parts of the world are dangerous. Monsters live there. They can only be harmed if you believe in yourself. Don't stay in those dangerous bits too long, because they're dangerous."
    >> Anonymous 03/05/10(Fri)01:41 No.8412096
    >>8411919
    Ahh, but you do see what I'm referring to right?

    I like this idea, but think it could use some more work. For example, the cause of the event. I think a collective unconscious "awakening" would be the best scenario, but as far as its trigger, I'm not sure. I mean, what could reasonably be a trigger but still suspend disbelief? Did everyone BELIEVE it was so, and that's what formed it? It would be a cascade effect, then, not a sudden violent shock, at least until a critical mass was reached.

    Another thing Holy Diver made me think about is tides. Do they coincide with night, and therefore sleep, therefore caused by dreaming? Do the deepdwellers surface at night, as some ocean fauna does? If so, then the Midnight Sea would be serious shit, and it would be prudent to have people sleep in shifts rather than all at night.
    >> Adequate Advice !!bJe5Odyy/00 03/05/10(Fri)01:46 No.8412190
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    >>8412087
    >>8412095
    Don't get me wrong, I'm loving the idea.
    As a product though, it's going to be either Fluff-heavy or totally hands-off. Thing of all the effects "The Ocean" can have on people, animals, plants, topography, weather, time, dreams and spirituality.

    As a rule though, so sort of scale/stats will be needed to gauge the' depth' of the ocean in game terms.
    >> Anonymous 03/05/10(Fri)01:48 No.8412216
    >>8412096
    >Did everyone BELIEVE it was so, and that's what formed it?

    This could create a Mayan apocalypse variant.

    December 21st, 2012. A perfectly fucking normal day. No comets, no polar shift, no Planet X, no nothing. The most notable thing is the four remaining shopping days until Christmas. Except that the meme that something drastic will happen on this day has buried itself deep in our collective unconscious. Enough people believe to kindle the spark of apocalypse, and once the fecal matter starts impacting the rotary impeller, countless more start believing in a chain reaction that alters the world forever. Ironically, the very act kills the countless millions of people needed to fix the problem they've created.
    >> Anonymous 03/05/10(Fri)01:49 No.8412230
    Have you ever heard of a game called Psychonauts, Lawfulnice?

    If not, look it up, and bask in its glory.

    Its basically what a foray into the deep areas might be like.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:50 No.8412246
    >>8412096
    >I think a collective unconscious "awakening" would be the best scenario,
    Which is what it might be. In the setting, it's left deliberately unknown. Currently, the likely culprits are a high-profile series of deep psychological experiments that were conducted with funding from a cult of enlightenment (think Scientology). There was a lot of publicity and money thrown into it, a lot of doomsayers about it that said the experiments were 'playing god' and 'dangerous'. Then something snapped, and BAM, huge mindquake. They still don't know exactly what caused it - the scientists say its because of the meddling of the cult, the cult says its because the scientists weren't careful enough, and that they didn't interfere at all. As for the ocean... no one knows what it is, except that it's full of ghosts and madness.
    >> Anonymous 03/05/10(Fri)01:50 No.8412248
    >>8412216
    Good... but how many in Europe thought the Black Plague was the apocalypse?

    Don't mind me, I'm just nitpicking for continuity's sake.
    >> Re-Death Machine 03/05/10(Fri)01:51 No.8412265
    As far as name goes, I like "Mind's Tide". As far as "magic" or "powers", why not label them manifestations? As is a PC manifests an effect on anothe pc or psychofauna. For mechanics, oWoD mage had its spheres you could combine in different ways, depending on your level of expertise. A freeform system with limits based on expertise/experience seems to work the best here. If the PC's mind is the limit, then have a stat that governs the maximum power, and let the players' creative limits be the guide.
    >> Anonymous 03/05/10(Fri)01:52 No.8412280
    >>8412096
    Look into Noetics. Yeah, it works. Humanity finally did a bit of research, and worked out how to TAP INTO the human mind, develop their OWN powers. Unfortunately, it woke the world up too.
    >> teka 03/05/10(Fri)01:54 No.8412305
    >>8411887
    hmm.
    >p-zombie.

    So the deeper one gets the more they are overwhelmed by thoughts from the Outside. Outside of their own mind and conceptually outside of reality. This overwhelming force has been found to subvert and distort self-perspective and there are unconfirmed reports that alien thought patterns are overwriting those of "Divers" in the Psyche

    And on the other side of the spectrum, in some rare "ridges"(?) this outside pressure falls away, and just as the body cannot survive without air and pressure, the conscious( /sapient/organic mind of any complexity) begins to ossify and decay, leaving an increasingly dysfunctional biological machine.. researchers are calling it the Slash-Be Effect, after parapsyche researchers Johann Slásh and Be Nyugen.

    short version:
    too deep and things get squeezed into your head.
    too shallow or dry, everything important leaks out of your head.
    >?
    >> Anonymous 03/05/10(Fri)01:56 No.8412332
    >>8412248
    There were also substantially less people around during that time period.
    >> Anonymous 03/05/10(Fri)01:56 No.8412345
    >>8412246
    I'm getting very strong C-Consciousness vibes from the whole thing. Maybe as a shout out make Chernobyl a hot-spot that both Ukrainian and Russian governments guard against would be explorers.
    >> Anonymous 03/05/10(Fri)01:57 No.8412347
    >>8412248

    Hundreds of thousands, possibly millions. But certainly not the hundreds of millions whose end-of-world scenarios conveniently dovetail with the 2012 prophecy, nor the billion-and-change that witnessed the beginning of shit popping off.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)01:59 No.8412387
    >>8412305
    Exactly. In addition, it's far easier to be creative in the ocean - bright new ideas seem to just pop into your head. In the shallows, you just become... flatter. Less vibrant. Safer, though.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:02 No.8412437
    >>8412345
    Sure. It does, also, seem like the kind of place that might be 'heavy' - while there isn't a large population in the area, it has been in the public eye for a very long time, with a lot of strong beliefs and thoughts about it. Psychosomatic radiation poisoning would be nasty.
    >> teka 03/05/10(Fri)02:03 No.8412442
    >>8412347
    so the "kicked off by everyone" idea is two parts?
    step one, a media-fueled mass of people Really think the world is ending. So many people thinking the same thing makes a weird ripple, in a time measuring much less then a second and impossible to detect by normal means.

    The ripple suddenly makes everyone on the planet think "oh shit, the mayans were right" in their local dialect, which makes a critical mass and.. and shit falls apart?
    interesting, though i would stay away from it for two reasons:
    1: i bet a majority of the worlds overall population has no idea what this 2012 mumbo jumbo is anyhow, and 2: the whole thing is so overdone in the Western world, tying anything to 2012 just looks lazy from a design/theme standpoint now.
    >> Anonymous 03/05/10(Fri)02:05 No.8412469
    >>8412442
    FFFFFFFFFFFFFFF

    THAT FUCKING SPIRAL THAT HAPPENED A WHILE AGO IN RUSSIAN AIRSPACE

    IT WAS ONLY THE OPENING ACT.
    >> Anonymous 03/05/10(Fri)02:06 No.8412480
    >>8412387

    So the collective conscious goes both ways? The "deeper" you are in the ocean the more you open your mind to the horrible things that could destroy your mind or you entirely, but on the other hand the more you open yourself to the joy, imagination and sense of spirit of the collective conscious.

    I think that part of the setting needs a little more exploring, yes I can honestly say I believe that such a thing would be mostly filled with horror and madness, but pure and wonderful things would exist.

    Every tumor needs healthy flesh to live, every troll needs an idiot to take rage from, every malignancy has benignity somewhere.
    >> teka 03/05/10(Fri)02:08 No.8412499
    >>8412480
    >benignity somewhere
    "gosh tom, do you think you should have a doctor check on that benignity?"

    "nah, i think its gonna be fine, just fine"
    >> Anonymous 03/05/10(Fri)02:10 No.8412529
    As for the "true origin," instead of the mayan apocalypse go with the "Childhood's End" apocalypse? A mutation that opened the mind, connects them, reaches critical mass once a certain percentage of the population has it. As no one really knows how to control it, whe get the creation of a dangerous ocean. Psychic research/the Mayans are merely a scapegoat for something far more frightening. More children are being born with the mutation, meaning a second wave is an eventuality.
    >> Anonymous 03/05/10(Fri)02:13 No.8412567
    >>8412442

    Enh, I'm just brainstorming here. 2012 IS pretty much the go-to apocalypse nowadays. It gives you an out, though, where you don't have to blame everything on some sort of monolithic evil.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:14 No.8412590
    >>8412480
    "There are wonderful things down there, wonderful things. Trees made of glass with leaves that sing the music of the spheres, and you'll never hear it through those microphones and speakers. I even saw Sue, just how she used to be, before the aftershock dropped our house into the ocean and something opened her up and wore her like a glove. She told me she didn't die, that she just left her body, and that she can live there with all those... those wonders. If you can hear this, Jack, I'm sorry. I'm going to stay here with Sue. There's nothing I want up there anymore."
    >> Anonymous 03/05/10(Fri)02:17 No.8412625
    >>8412590

    The tape recorder bearing this message is found in a pool of blood far, far too large to have come from one human being.
    >> Anonymous 03/05/10(Fri)02:17 No.8412627
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    op's story is 100% a rip off from final fantasy the spirits within
    >> Anonymous 03/05/10(Fri)02:17 No.8412632
    I like "Mind's Tide" or perhaps "Brain Wave".
    >> Anonymous 03/05/10(Fri)02:18 No.8412649
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    >>8412627
    >> Anonymous 03/05/10(Fri)02:20 No.8412665
    >>8412627

    Except for the enormous chunk of an alien planet crashing to earth and divesting the lost souls of its inhabitants part. And the ultrahigh-tech human enclaves part. And the making smoochy faces at Gaea fixing everything in one fell swoop part.

    So really, nothing like FF:SW, except for monsters you can't kill with plain ol' bullets. Ass.
    >> Re-Death Machine 03/05/10(Fri)02:21 No.8412675
    >>8412590
    I could see this involving some sort of composure/will/focus type facet to stay level headed. If panic and fear override the person's mind, all sorts of horrors could appear. Even a relatively shallow area could become silent hill in a panic.
    >> Anonymous 03/05/10(Fri)02:23 No.8412716
    >>8412675
    I like this concept.
    >> teka 03/05/10(Fri)02:24 No.8412738
    >timestamp:+0
    my Depth gauge is acting up again. I think its the new system.. ant brains were a dumb idea anyhow. Ive been proceeding carefully and there have been no signs of anyaarrrghghglgllglbll .. .. ..

    >#file corruption: video unavailble#
    >timestamp:+7
    .. .. .. its .. beautiful .. everything fine down here. Everything. Following the tether out along the I-90 line, I think the whole team should meet me at the Delta point, i have something to show them.
    >> Anonymous 03/05/10(Fri)02:26 No.8412769
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    >multiple perceptions weaving together
    >lsd ocean composed of memories/people/shit
    >few remaining survivors

    someone's been watching too much evangelion
    >> Anonymous 03/05/10(Fri)02:26 No.8412786
    >>8412769
    that I can see.
    >> Re-Death Machine 03/05/10(Fri)02:27 No.8412790
    >>8412716
    To be more specific, it could be either the person's mind is synched too much and when they panic, they affect the psyco-reality around them OR the panic and fear, being strong emotions, draw in more of the psychofauna. Think a psychoactive beacon.
    >> Anonymous 03/05/10(Fri)02:27 No.8412797
    I don't know if this has been discussed at all, but imagine this common scenario:

    A man and his dog. Both in the ocean for some ungodly amount of time. What happens to them?
    >> Anonymous 03/05/10(Fri)02:29 No.8412819
    "It's interesting to see the changes in the Cancun area...Directly after the wave it was a paradise, influenced by its former spring break destination status, no doubt. Former residents and surveyors found themselves in a blissful, whimsical world without cares or needs...But after those first news reports got out describing it as a "lotus eater machine," it began to siphon the life out of those who once enjoyed it, and the once bright fauna and landscape have taken on dull overtones..."
    >> Anonymous 03/05/10(Fri)02:30 No.8412827
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    ok here's a question, how much of the world is affected? is the entire world pretty much submersed in this ocean with a few dry spots (shallows). it seems to me that the depths would be relatively rare and isolated, meaning that they could be avoided easily
    >> teka 03/05/10(Fri)02:31 No.8412850
    >>8412797
    man feeds dog and talks to him. dog talks to man, tells him where to find wimminz. and then there is rape? and dry lakebeds.

    wait, or is that a Boy and his dog?
    >> Anonymous 03/05/10(Fri)02:31 No.8412852
    You know, this doesn't sound like a psychic phenomenon to me at all. It sounds to me like an airborne pathogen that infects the mind with a deadly disease. It was engineered to be very hardy and can stay suspended in the air, being inhaled by any that venture into the Ocean. It might also have a waterborne counterpart which would have easily infected people in large cities. The "deeper" parts of the Ocean are merely areas where the bacteria is most concentrated in the air. This would most likely be in the city where hosts abound.

    When it gets into the system it acts like any other disease, destroying and multiplying, though instead it targets the brain. At first it causes auditory and visual hallucinations, followed by full sensational hallucinations, dementia and psychosomatic injuries. Eventually the disease takes control of enough of the brain that it can display a limited control in its host. I'm assuming its been engineered to prevent the death of the host.

    Hallucinations are common among groups of individuals, because the human brain is built the same for all people, social and cultural dynamics affect judgment, and the nature of the virus works similarly in humans. Different people can affect the disease's progress through willing the immune system into action and resisting hallucinations. Machinery can be affect through either controlling an animal to change it, or gathering enough cells to short circuit the electronics.
    >> Anonymous 03/05/10(Fri)02:32 No.8412861
    >>8412797

    I can tell you this: that dog went in a Schnauzer, but it's coming out a fucking WOLF. Every dog thinks that it's hot shit, the biggest swinging dick on the block. Enough time out of the shallows, and that perpetual thought process will manifest in reality.

    Another hazard of the deep zones around cities: roving packs of dire Pomeranians.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:32 No.8412867
    >>8412797
    Assuming they haven't been eaten by something? Hard to say. But if they became separated, they would almost certainly attract psychofauna that mimicked their counterpart. Imagine seeing a man walking his dog, and as he steps out of the ocean, it sits down and whines pitifully, because it only exists there, now. Or it tries to follow him, and simply fades away...
    >> Anonymous 03/05/10(Fri)02:33 No.8412872
    dm: you encounter a polymorphic image of your mother with purple tentacles coming out of her armpits with razor sharp vagina teeth wearing an abe lincoln hat while reciting the russian national anthem in ancient hebrew dialect while moonwalking forwards through the space time continuum

    player: fuck this shit
    >> Re-Death Machine 03/05/10(Fri)02:33 No.8412879
    >>8412797

    Depends.
    They could have been Extremly lucky and developed a resistance.
    The synching effect of he Ocean could have caused them to merge consciousnesses.
    The Rapture could have taken ahold of them, turning them into bestial lunatics.
    They could have been mentally gutted by the psychofauna and are now puppets.

    The possibilities are endless.
    >> Anonymous 03/05/10(Fri)02:34 No.8412885
    >>8412797
    Imagine I Am Legend (the movie).

    Now, imagine that Will Smith is one of those who have been consumed by the Ocean. While he thinks that he is nice and sane, he is actually plumb loco, and those infected people are actually sane people.

    Neville isn't a savior of mankind; he is a bogeyman, sneaking into shore towns and taking victims, in a futile and insane attempt to "cure" their sanity...
    >> Anonymous 03/05/10(Fri)02:34 No.8412889
    >>8410261
    Putting magnets on magnetic disks may not be a best idea.
    >> teka 03/05/10(Fri)02:34 No.8412894
    >>8412852
    and armed with his disbelief, and a sealed hazmat suit, Anon descended into the Roaring Depths. He lasted 3 hours, considered by some to be a record.
    >> Anonymous 03/05/10(Fri)02:35 No.8412897
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    op have you ever watched the anime mushishi? it has concepts extremely similar to this (at least in relation to the psychofauna)
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:36 No.8412914
    >>8412827
    Pick out all of the densely populated areas. They're the deepest parts. That's all the major cities. There are isolated depths in other spots - don't go near Bermuda. Overall, about 10% of the world could be considered to be in the Depths, 50% as the Ocean, and the rest safe for human life.
    >> Anonymous 03/05/10(Fri)02:38 No.8412926
    >>8412914
    Image Japan, or New York.
    That is a campaign in and of itself.
    >> Re-Death Machine 03/05/10(Fri)02:38 No.8412928
    >>8412861
    YES. Dire pomeranians. These need to be in EVERY game. I like your thought process, sir.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:38 No.8412929
    >>8412897
    I have, actually. The important difference here is that *everyone* can see the psychofauna and they can't effect people at all in a physical way. They're almost polar opposites.
    >> Anonymous 03/05/10(Fri)02:40 No.8412947
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    >>8412914
    good point to note that just because a city is big and populated doesn't mean it's necessarily more dense than an average indian village
    >> Anonymous 03/05/10(Fri)02:40 No.8412951
    >>8412914

    And remember: the Depths are where all the choice leavings of civilization are concentrated. The small towns and hamlets that dot the shallows have already been thoroughly picked over, or are still inhabited. A choice score like a grocery warehouse loaded up with canned goods could keep your settlement alive... if you can exploit it without going insane, or worse.
    >> Anonymous 03/05/10(Fri)02:42 No.8412960
    >>8412947
    HAHAHA europe is fucked
    >> Anonymous 03/05/10(Fri)02:42 No.8412961
    I guess you could have soldiers doped up on powerful drugs to remove their emotional reactions to what the Ocean shows them, making them coldblooded, unfeeling machines.

    Scientists would need to keep their minds clear and unaffected, relying on logic and understanding of the psychofauna to deduce reality from illusion.

    Parapsychologists might be more the reverse, using sensation enhancing concoctions to boost their powers if needed, relying on memories, faith and mental strength to prevent corruption.
    >> Anonymous 03/05/10(Fri)02:43 No.8412976
    i think op bit off more than he can chew. unless he has a phd in psychology, i say fuck this concept
    >> Anonymous 03/05/10(Fri)02:45 No.8412996
    Is it possible to use non-hostile psychofauna to create mass sensation in multiple minds, and so evoke greater powers?

    If psychofauna induce a kind of emotion or belief, having one affect many people could create a great weapon or defense? Or is it always limited at the power of the individual?
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:46 No.8413010
    >>8412960
    Europe is a mess, but India is just doomed. That's where a lot of those billion+ deaths are going to be. No one goes to India anymore. Especially when the elephants are around.
    >> Anonymous 03/05/10(Fri)02:47 No.8413013
    >>8412960
    Except for the Scottish and countryside Spanish, who are probably hard-assed bastards given everything around them is ocean and depths.
    >> Anonymous 03/05/10(Fri)02:48 No.8413026
    me and my dog.

    me and my dog love to play outside. My dog isn't too nice though. Sometimes people are nearby, and I have to hold on to her tightly, or she'll chase them.

    Sometimes, I'm asleep when people happen by. I try not to think about what happens.
    >> Anonymous 03/05/10(Fri)02:49 No.8413038
    >>8413010

    Huh. I'd think that elephants, being one of the few other self-aware species on the planet, would act as something of a stabilizing influence. Until you piss them off, that is; then you're dealing with a living version of Killdozer.
    >> Anonymous 03/05/10(Fri)02:51 No.8413054
    btw how are regular animals affected? i would think that a crocodile or other predator which has nothing but pure r-complex rage and hate for every other living creature would be a pretty potent foe if it was buffed up in the depths
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:51 No.8413057
    >>8412996
    It's possible to use tame psychofauna to basically dogfight against 'wild' psychofauna, sure. Some people living in or near the Ocean are likely to do just that. But it'd end up being less like pokemon and more like the ancient ideas of house spirits - keep them happy with sacrifices or else they turn against you in an instant.
    >> Anonymous 03/05/10(Fri)02:52 No.8413065
    >>8413057
    I mean less that and more having a psychofauna affect many people. These people now have a surety or deeply held belief in one or another thing. Would that create a particularly strong psychic ability?
    >> teka 03/05/10(Fri)02:53 No.8413076
    >>8412976
    well, gee.. thanks, Anon. i mean, summing up creative work and genuinely interesting concepts with
    >hurrdurr fuck this concept.
    a true visionary of our times. thanks for giving us a sterling example.

    >>8412929
    so everything is as real as you think it is, whether you think it is or not. The more you notice the somewhat harmless psychofauna, the more it looks like your dog, feeding off that attention and memories that cross your mind.

    But carefully realized or a nebulous cloud of ideas, it can still tear out your brain, well, Mind if it gets close enough, leaving another corpse stretched out along the "shoreline"

    >>8413026
    brainshiver.
    this needs to be in crayon, with a name scrawled in the upper right hand corner of the wide-ruled piece of paper.
    >> Anonymous 03/05/10(Fri)02:55 No.8413095
    >>8413076
    >brainshiver, it needs to be in crayon

    when I was typing, I was thinking it in the voice of a little kid.

    I'm glad I managed to get that across.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)02:55 No.8413100
    >>8413065
    Psychofauna couldn't really do that - you could probably use them to influence emotional states, eat a person's sanity (they'd be horrifically useful for interrogation), but they couldn't induce belief in anything except by appearing as said thing. Which might be useful in some ways, granted. But most of the Psychofauna that can change shape are very dangerous indeed, like doppelgangers leading you into a lotus-eater trap.
    >> Anonymous 03/05/10(Fri)02:56 No.8413115
    >>8413100
    But if you influence emotional states you would have a collective of an emotional state? I'm simply asking if more people believing in something is stronger than one person doing as such.
    >> Anonymous 03/05/10(Fri)02:57 No.8413125
    >>8412852 (here)
    Anybody? Or do you guys just want it to be mysterious or something.

    >>8412894
    Sure, if you can find a hazmat suit. Even then, your mind would most likely already be infected.
    >> Anonymous 03/05/10(Fri)02:59 No.8413137
    >>8412627

    are you a troll or just retarded? seriously it's hard to tell sometimes
    >> Anonymous 03/05/10(Fri)02:59 No.8413146
    >>8413125
    I'm sorry, but your idea is so much less cool to me and less open to a wide range of interpretations and behaviours. I do not want this to be an airborne pathogen, if you would like it to be then in your use of it it can.
    >> Anonymous 03/05/10(Fri)03:01 No.8413155
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    >how i'm imagining op's setting
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:03 No.8413174
    >>8413054
    Animals with small brains aren't that attractive to Psychofauna. They just don't have much presence. Maybe dumb animals can be taken over as a kind of hivemind, so you have masses of them working together. Imagine fifty crocs working together, acting as one being. Elephants, Dolphins, Dogs, and Cats are largely smart enough to be very attractive but also with enough ego to survive for a while.

    Though I'm not sure how you'd tell if a cat had been driven insane or taken over by an unknowable being. Maybe if they were acting rationally, that'd be the first clue...
    >> Anonymous 03/05/10(Fri)03:04 No.8413180
    >>8413125

    Your theory has merit. I'd suggest heading a little way into the depths and believing yourself up a fully stocked bio lab to test this idea.

    On second thought, scratch that. Your subconscious will likely create a hot bioagent far more dangerous than the trippy shit that normally floats around, like some sort of psychic ebola. I'll stick with long-dead relatives that want to rape my brain dry, thank you.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:06 No.8413198
    >>8413125
    Here's the problem with your idea - it means that all of the experiences in the ocean become purely subjective, rather than objectively allowing people to experience the same thing together. Also, it makes things too flat. Rather than being mysterious, it's just a simple biohazard.
    >> Anonymous 03/05/10(Fri)03:07 No.8413210
    >>8413174
    define "unknowable being"

    are they new consciousness brought about by the ocean or something?
    >> Anonymous 03/05/10(Fri)03:08 No.8413224
    >>8413026
    We had a large psychofauna contact today. Some kind of nutsed up rotweiler looking thing came out of the suburbs, went straight for us.

    Johnson opened fire on the thing, but it didn't do much. The thing fell on us like a bag of teeth and bones, and we ran. We ran fast, and shots rang out at we went. They stopped abruptly mid-way through, and the growling stopped soon after that.

    We took a headcount, and Johnson was gone. We later went back over the drone footage, and found out the creature was much smaller than it looked. Johnson was firing easily two feet over its head.

    I advise we mark the suburb as an off-limit zone, and find another way around.
    >> Anonymous 03/05/10(Fri)03:10 No.8413245
    this game=endless dm trolling possibilities

    i approve
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:10 No.8413250
    >>8413210
    The memetic equivalent of a botnet computer virus. If you understand it too well, it is already inside your brain.
    >> Anonymous 03/05/10(Fri)03:13 No.8413278
    >>8413198
    As I said, social and culture practices would mean a group of people living together would experience similar hallucinations. The bacteria itself could also travel between hosts carrying information. Or even simply the people talk to each other about what they're seeing and it travels. I see what you mean though. Building a dream world in reality is more in the realm of the super-natural.

    Eventually you'll have to explain how it works, otherwise what are the PCs studying for?
    >> Anonymous 03/05/10(Fri)03:16 No.8413305
    >>8413278
    virus is too boring, and he doesn't necessarily have to explain shit if he doesn't want to

    haven't you ever read any lovecraftian literature?
    >> Anonymous 03/05/10(Fri)03:16 No.8413307
    You have to understand what it was like in European safe zones. A combination of restrictive gun laws in some places and poverty in others produced a group of sane, healthy but very much unarmed people in islands of Shallows and Beaches... who were completely surrounded by dangerous oceans and frequent, highly-populated Depths. Infrastructure had been destroyed by the mindquake and even lucrative farming territories could not have hoped to survive that first year without food aid. So the people went into the cities to loot, and to survive.

    It's become something of a tradition now to eschew guns in these places. Martial combat with psychofauna -is- incredibly dangerous, but studies have shown that it is perhaps less psychologically vulnerable even if there is greater physical risk. Many disciplines in the ancient world emphasised complete belief in your own power and ability and when this is applied to a mentally-influenced environment the results are suprisingly effective. Sadly, most of our young researchers still refuse to work in Britain or Spain unless we outsource their protection so our knowledge of this art is expanding slowly.
    >> Anonymous 03/05/10(Fri)03:16 No.8413311
    Two ideas for this setting. One is possibly an origin. An experiment in the discovery/creation of a human hive mind went awry, this would help explain why the psychofauna are percieved the same way by different people.

    Second idea is this system of belief and disbelief. Higher belief and low disbelief would be for "caster" characters believing you have special powers to battle these creatures, but it also means that their attacks are more effective on you. Those with lower belief and higher disbelief would be more for "melee" characters where the enemies attacks aren't as effective, but you don't have superpowers to fight them either.
    >> Anonymous 03/05/10(Fri)03:18 No.8413332
    >>8413278
    >otherwise what are the PCs studying for?

    How to keep the effect at bay without requiring constant concentration. Forcing your perception onto reality is taxing, but NOT forcing your perception onto reality is the equivalent of walking through the projects in Detroit in a suit made of $100 bills. How to roll back the damage, plumb the Depths safely, and return human society to some degree of functionality.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:21 No.8413367
    "I had to shoot George. He wasn't George anymore. After we stumbled into that building, we thought we were safe for the night. But when we tried to leave, all of the doors just led back inside. I don't know how long we were in there. Paul had a breakdown after he walked out one door and ended up on the other side of the same room. We had to leave him there. Couldn't carry him. It wasn't until we got outside that we heard all our detectors going off - they had been screaming the whole time, and we had heard nothing. But George, he said we were still inside, that we were just imagining the outside. I started to see those walls again, those same dirty concrete- Anyway, I had to shoot him. He must have been taken over by something. John, if you can hear this, I'm sorry. Don't come looking for us. We're still inside. I can see the walls."
    >> Anonymous 03/05/10(Fri)03:23 No.8413384
    >>8413367
    this is why you bring a camera.
    >> Anonymous 03/05/10(Fri)03:24 No.8413401
    >>8413384
    No guarantee a camera will work. It's your own senses which are compromised too.
    >> Anonymous 03/05/10(Fri)03:25 No.8413408
    >>8413307
    >knights

    I am okay with this.
    >> Anonymous 03/05/10(Fri)03:25 No.8413414
    >>8413401
    well, it's why you bring a camera and scratch paper so that you can have the three of you write down what you see individually and then, afterwards, come up with a composite reality that seems most likely to be true.
    >> Anonymous 03/05/10(Fri)03:27 No.8413432
    >>8413332
    Also, to make the area safer from Waves, catalogue any useful/domestic things out there.
    Also, to use the ocean to create new vistas and and things to benefit mankind at acceptable risk.
    And finding out if this is all just a group unconcsious and how to start gaining control back of it would be nice too.
    >> Anonymous 03/05/10(Fri)03:27 No.8413433
    >>8413414
    And who says you will see what they have written down? Think of Decartes, here. Your own senses are what might be being effected. You must have complete belief in seeing the right thing and being able to discern the truth in your environment. Even bringing a camera could indicate doubt, and make you more vulnerable.
    >> Anonymous 03/05/10(Fri)03:27 No.8413440
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    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:27 No.8413442
    >>8413414
    The problem is, you'll all see the same thing. This is why it's best to have someone in the shallows piloting a drone (perhaps a BigDog with a manipulator hand). He can tell what's really going on when reality takes a nosedive.
    >> LDT-A 03/05/10(Fri)03:28 No.8413444
    It seems to me that weaker Psychofauna could probably be tamed with offerings in the form of host bodies.

    Considering their very existence is the expression of a mental concept capable of surviving in the ocean (IE the initial burst threw out what was effectively psychic static, through random combination, self-propogating psychic patterns developed, and in time evolved to feed on conventional life due to its ability to influence the ocean), and the fact that if the weaker ones actually tried to attack a human, the human would be able to psychically crush it, but might be able to infect lesser minds, you could tame it by 'feeding' it mice and the like.

    Consider a diver who has, say, some kind of Psychohawk. It only looks like one in the most abstract possible sense, but it doesn't need legs to move, and it sits around on his shoulder feeding off of the mental reinforcement he feeds it (IE for a sufficiently weak Psychofauna, simply acknowledging its existence would strengthen it).

    So say you feed it lesser minds, like mice. It clears them, and writes itself into their wetware, then uses the mouse as a feedback loop to strengthen itself (Until the mouse expires). For the time being, it will perform tasks such as scouting, harrying other psychofauna, etc. in exchange for its 'food', and and due to its psychic nature an experienced trainer could direct its actions with meticulous detail, but feed that thing too much, and it'll grow strong enough to have a chance at biting the hand that feeds it.
    >> Anonymous 03/05/10(Fri)03:28 No.8413450
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    >>8413440
    >> Anonymous 03/05/10(Fri)03:29 No.8413453
         File1267777747.jpg-(82 KB, 728x1075, baa3.jpg)
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    >>8413450
    >> Anonymous 03/05/10(Fri)03:29 No.8413464
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    105 KB
    >>8413453
    >> Anonymous 03/05/10(Fri)03:30 No.8413471
         File1267777831.jpg-(100 KB, 728x1075, baa5.jpg)
    100 KB
    >>8413464
    >> Anonymous 03/05/10(Fri)03:31 No.8413477
         File1267777879.jpg-(107 KB, 728x1075, baa6.jpg)
    107 KB
    >>8413471
    >> Anonymous 03/05/10(Fri)03:32 No.8413484
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    >>8413477
    >> Anonymous 03/05/10(Fri)03:32 No.8413488
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    >>8413484
    >> Anonymous 03/05/10(Fri)03:32 No.8413490
    >>8413444
    Very much agreed. I'd support this as a branch off of the 'psychologist' style class and a melee branch of the soldier class, too.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:33 No.8413497
    >>8413444
    Of course, most people would look askew at anyone who regularly interacts with psychofauna. It's asking for trouble, if nothing else. And means they've spent enough time in the Ocean that you can't be sure of their sanity.
    >> Anonymous 03/05/10(Fri)03:34 No.8413498
    >>8413414

    It's far better to travel with one person of exceptional presence and will, who can bend reality into whatever shape is needed for temporary safety or escape.

    Just curious, LawfulNice: would the ability to manifest belief affect changes on the physical world at all? For instance, lack of belief in a door would trap you in a room, but would deep conviction of the existence of a door allow you to walk through walls?
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)03:37 No.8413526
    >>8413498
    >would deep conviction of the existence of a door allow you to walk through walls?
    You would think you had walked through the wall. Other people would think you had walked through the wall. Someone observing you by remote would see you mime opening a door, and then standing there, exploring somewhere that only exists in the ocean.
    >> Anonymous 03/05/10(Fri)03:46 No.8413614
    >>8413526

    Let's say you "opened the door", explored a room, and found a Springfield Arms XD .40 pistol, then "return" to the rest of the group. Up until the point that you tell them about it, they'd not see the gun. When you tell them, assuming your strength of will is high enough that your conviction overrides their disbelief, they now see the gun. So long as you stay in the Ocean, the gun is as deadly as they come. As soon as you head for the shadows, the gun vanishes.

    That about right?
    >> Anonymous 03/05/10(Fri)03:47 No.8413619
    >>8413526
    so you're saying I could use this technique to create for myself a mansion inside of a safe room, just by imagining myself to a mansion?

    My happy place would literally be a happy place?

    fuck yes. I think I'm one of the deep-zone random encounters, somebody who lives in super-psycho-hedonism
    >> Anonymous 03/05/10(Fri)03:48 No.8413639
    >>8413614
    >shadows

    Shallows. I ken tyep todai.
    >> Anonymous 03/05/10(Fri)03:56 No.8413690
    >>8413639
    you killed the thread
    >> Anonymous 03/05/10(Fri)03:57 No.8413699
    >>8413639
    BELIEVE IT AIN'T SO.
    >> Anonymous 03/05/10(Fri)04:02 No.8413749
    >>8413690

    Great. Now you've got us all thinking that the thread is dead. Way to go, asshole.

    C'mon guys, focus. Say it along with me: this thread is the most interesting thing on the internet.
    >> Anonymous 03/05/10(Fri)04:04 No.8413775
    >>8413749
    what's the point it's hopeless.

    I mean, how could the thread go on?
    >> Anonymous 03/05/10(Fri)04:08 No.8413801
    >>8413775
    that guy: don't bring him with you into the deep
    >> Anonymous 03/05/10(Fri)04:13 No.8413839
    >>8413801
    If I was playing this, this is what I would do: I'd make a class that was incredibly strong mentally, and optimise myself for psychic defense at the expense of having to attack with non-psychic weapons. I'd keep a bit of strength so I could carry a heavy, huge sack around. I'd support the party, but I wouldn't really let them see my full power or my convictions - they'd probably think I was kind of quiet or lame. And then, at the moment when we have to enter a really dangerous part of the Deeps, I'd drop my bad. Reaching into it, I'd pull out a domed, brass helmet and say, "Don't worry guys. I brought a diving suit."
    >> Anonymous 03/05/10(Fri)04:14 No.8413852
    >>8413839
    >*bag
    >> Neckbeardcat !CX892W9yOc 03/05/10(Fri)04:49 No.8414179
    I won't lie, Lawful.

    I may rip off huge chunks of this for my campaigns. Your idea is amazingly solid and I endorse it.

    Shit, I'd even buy this if I saw it on a shelf.
    >> Anonymous 03/05/10(Fri)05:01 No.8414304
    >>8412769
    Simple: Technology. Videos record the real world and overlay it over your vision.
    >> Anonymous 03/05/10(Fri)05:06 No.8414345
    So drugs and all can remove your emotions and make you stronger versus the Ocean for a brief time, but when you come down off the high you'll easier than a baby to take.
    >> Anonymous 03/05/10(Fri)05:30 No.8414566
    Perhaps deep in "The Ocean" you could have psychofauna that has "merged" with physical objects of great psycho-spirtual importance. So you get a murderous demonic like psychofauna merging with murder weapons stored in an evidence locker. The weapons become extremely deadly when wielded inside the ocean, and can fuck with the wielder.
    >> Anonymous 03/05/10(Fri)05:41 No.8414659
    Bumpu
    >> Anonymous 03/05/10(Fri)05:41 No.8414665
    >>8414304

    the problem is that you can't trust your perceptions of the video monitor either.
    >> Anonymous 03/05/10(Fri)05:42 No.8414671
    I just read this entire thread and I suddenly have an erection. Thanks, Lawful.
    >> Anonymous 03/05/10(Fri)05:50 No.8414746
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    Might I suggest playing The Void for inspiration? Or at least using the soundtrack for ambiance.
    >> LDT-A 03/05/10(Fri)07:04 No.8415374
    bump for EXCELLENCE
    >> Anonymous 03/05/10(Fri)08:13 No.8416021
    "I should've known something was wrong when the client offered to pay us in booze. REAL pre-'quake booze, not the rotgut that Grieg brews up. But hey, all the footwork was already done; we had the location, we just had to extract his daughter. Easy peasy, right?

    So we head out to the site, just outside Laughton - me, Mapes, and a savant we'd kept along since the Hemphill massacre. No real trouble to speak of on the way in. Then we get to the house. No signs of life, but something felt off. I figured it out later: no floaters.

    We bust in the front door, and the depth alarms started going apeshit. And for good reason: the place looked like it did before the 'quake. After a moment, I unfroze and shook the savant lightly. 'Johnny, start saying your numbers.'

    He started out at a half-wimper, but picked up as he fell into the rhythm. 'The length of the front wall is 6.38 meters, and the height 3.11. The door is 2.14 meters from the corner, and is 1.98 meters wide...' I used to hate hearing that crap over and over again, but now I can't sleep unless I say it.

    We push on, and find the girl manifesting a tea party for her stuffed dolls. I lowered my pistol, put on my friendliest face. 'Hey darlin, we've been lookin' for you! Your daddy misses you, and he really wants you to come see him.'
    >> Anonymous 03/05/10(Fri)08:13 No.8416029
    >>8416021

    'We can't go right now, we're having tea! You should all have some tea. You'll look good in some proper clothes...' Vertigo grabbed me by the balls as reality flexed and morphed around us. I shut my eyes and focused on Johnny's voice. In a few seconds, it passed, and we seemed to have come through intact. The girl's face turned red, and she started to pout. 'Not fair! That one's ruining the game! Do something, Teddy!' And plain as day, the teddy bear got up, walked across the room, and took Johnny by the hand. Johnny went silent, and the bear started leading him out of the room. And then it hit me: the girl wasn't manifesting, it was the fucking doll. For just a second, I broke through to reality. 'Teddy' was some of the nastiest 'fauna I've ever laid eyes on, and it was dragging Johnny by his guts, screaming. Me and Mapes, we were both drenched in his blood. Mapes had this thousand-yard stare, and before my eyes, his bloody fatigues melted away, replaced by a tuxedo and top hat. All I remember after that is running, and screaming...

    So you'd better drink up, and you'd better fucking enjoy it. And pour one for Mapes; I doubt he'll be drinking anything anymore except tea."
    >> Anonymous 03/05/10(Fri)08:39 No.8416256
    suggestion for some mechanics: d% roll for each single event/encounter/round or as appropriate to determine what level of reality your senses operate on, and you get a bonus % from your cardinal stats etc, that bonus also works at making you take that much more damage from the psychofauna and stuff.

    On other notes...this shit is awesome!
    >> Neckbeardcat !CX892W9yOc 03/05/10(Fri)12:29 No.8418559
    BAMP because this thread deserves it.

    People seeing this, read the thread start to finish, you won't regret it.

    In fact, can someone archive this bad boy?
    >> absurd 03/05/10(Fri)12:31 No.8418582
    I almost raged at OP pic.
    >> Anonymous 03/05/10(Fri)12:33 No.8418599
    >>8418559
    got a date with that wheat thresher tonight, neckbeardcat
    >> Neckbeardcat !CX892W9yOc 03/05/10(Fri)12:38 No.8418643
    >>8418599
    Fuck yessss.

    I like a woman that can shuck my corn, if you know what I mean.

    ...last date it chopped off my balls. =/
    >> Anonymous 03/05/10(Fri)12:57 No.8418837
    >>8418643
    what's the saying?

    it will be GLORIOUS?
    >> Anonymous 03/05/10(Fri)13:10 No.8419012
    Incredibly late to the whole thing here, but hey.

    There was a film I saw a while ago, australian film I believe. Cant remember the name at all, but basically, SCIENCE went wrong, and every living thing disappeared, except for three people who wandered around trying to work out what was going on. And one was a hot redhead.

    Either way, the SCIENCE in question was an experimental attempt to create an energy network beaming through the atmosphere to power planes and the like, to save on fuel costs and pollution.
    Like a cloud cover layer consisting of harmless but harness-able energy.

    Could possibly work as a reason for the entire world to be fucked over, since it was a worldwide network, with substations all over to keep the 'signal' strong.
    >> Anonymous 03/05/10(Fri)13:20 No.8419144
    If the previous population density is what determined the depth of the "trenches," what does that mean for the ocean? For the most part it could be relatively "shallow," with exceptions like the bermuda triangle. An awesome idea though, would be pods of whales or dolphins that were affected by the initial shock and now create roving areas of either peace or extreme chaos depending on what was going on at the time of the initial shockwave.

    Also, what about supposed "enlightened" individuals like ultra devout monks over in eastern Asia. I'm not talking about your run of the mill monastary man. I'm talking about the ones who can lower their metabolism during meditation to less than that of a sleeping person and can generate changes in their body heat by ridiculous amounts during meditation almost on command. Does that make the grandmasters like walking physco-juggernauts? Would they be able to venture into the darkest, most volatile areas of the depths and come out unscathed? Would they be able to wield unimaginable control over the psychological landscape of the world? This could have some serious awesome hidden away.


    tl;dr
    -roaming whales/dolphins could fuck your shit if you're in the ocean.
    -extremely powerful monks roaming the countryside unscathed by the psychofauna and other psychological forces.
    >> Anonymous 03/05/10(Fri)14:02 No.8419667
    First, LawfulNice, I love this idea.
    Second, sorry to rain on everyone trying to make a system for this, but the concept is perfect for Don't Rest Your Head's madness mechanic. How you'd fit in the Exhaustion, but fuck, I'm gonna find a way.
    >> Anonymous 03/05/10(Fri)14:17 No.8419806
    Having gone over this thread I must state; I really do enjoy this idea LawfulNice. I think I'm going to implement this in a campaign down the road. I'll tell you how it comes out next time I see you.
    >> LawfulNice !tGTXNZuKLM 03/05/10(Fri)14:24 No.8419875
    >>8419144
    >If the previous population density is what determined the depth of the "trenches," what does that mean for the ocean?

    Well, the previous population density basically acted as stress points on the mindscape - more people, more stress. But some areas are just deep, for no describable reason. The (water) ocean is very dangerous - it's far too easy to drown when you don't even know if the water is there for sure or not. And whales can sometimes carry some messed up psychofauna.

    >Does that make the grandmasters like walking physco-juggernauts?
    I've been thinking about that. There's room in the setting for a kind of Avatar-generating class, almost like you turn yourself into psychofauna wih extreme discipline and force of will.
    >> Anonymous 03/05/10(Fri)14:43 No.8420090
    I still like the idea of the LHC causing the mindquake on 2012. Proves all the crazy theorists rightish for once.



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