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01/03/10(Sun)01:53 No.7402408>>7402332
Have your Catapult Turtle fire a Iron Clam at each of Aldwin's monsters, then activate both Clam's special abilities to draw two cards from your deck, by removing them from play.
Then, use Turtle's secondary ability to send a card to the graveyard, to launch the remaining card directly at Aldwin, taking out all of his Life Points, thus winning the game. |