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  • File : 1293155727.jpg-(158 KB, 800x1200, 1265853571953.jpg)
    158 KB Anonymous 12/23/10(Thu)20:55 No.13269685  
    No 40K thread?
    40K thread

    Whats the fate of Mercury, Venus, Pluto, and the moons of Neptume and Uranus Now in the 41st Millennium?
    >> Anonymous 12/23/10(Thu)20:56 No.13269695
    Giant weapons platforms.
    >> Anonymous 12/23/10(Thu)20:57 No.13269707
    >>13269695
    thats still awesome but thats all?
    >> Anonymous 12/23/10(Thu)20:58 No.13269715
    I have been confused about those planets, I thought with some type of dark age of technology shit they moved earth and mars because the sun was fucking up
    >> Anonymous 12/23/10(Thu)21:05 No.13269799
    The Grey Knights chapter monastery is sitting on Titan.

    Beyond that I'd expect most solid ground in the system to be stuffed with everything they could fit onto Terra itself, mostly things concerning logistics, administration and defence given the "capital system" status. Chapels, administration, military installations, more administration, shipdocks, monitoring stations etc.
    >> Anonymous 12/23/10(Thu)21:08 No.13269819
    I believe that Jupiter is a giant shipyard.
    >> Anonymous 12/23/10(Thu)21:09 No.13269831
    >>13269695
    I agree with this.

    I mean, come on, it's Holy Tera for the Emperor's sake. Are they just going to leave the front door open?
    >> Anonymous 12/23/10(Thu)21:11 No.13269865
    >>13269831
    Oh, sure. Unfortunately, you don't have to come on an even plane with the planets in the system. You can come from 'above' or 'below'.
    >> Anonymous 12/23/10(Thu)21:12 No.13269881
    >>13269831

    Didn't a Necron ship land on Mars?
    >> Anonymous 12/23/10(Thu)21:13 No.13269887
    >>13269865
    That just means there are more guns with a clear line of sight to you.
    >> Anonymous 12/23/10(Thu)21:16 No.13269921
    >>13269881
    No it teleported just a few kilometer in Mars' orbit.

    Otherwise it would have been dead.

    Still, it was almost immediately obliterated by the security systems.

    They failed to reach the Void Dragon.

    Sol is pretty much the biggest fortress in the galaxy. To realise the strength of Sol, if the Tyranids would attack Sol now, with the Hive tendrils that are now in the galaxy, they'd all be obliterated.
    >> Anonymous 12/23/10(Thu)21:20 No.13269963
    Mentor Legion was founded to work directly alongside Mars so their "secret base" (more likely bases plural) is probably somewhere nearby. Somewhere in the asteroid belt makes sense. Like if they hollowed out Ceres or something. Likewise some of the planetoids at the perimeter of the system would make for a good first line of defence Pluto or Eris and its moon.

    All that is just speculation based on what we have though.
    >> Anonymous 12/23/10(Thu)21:31 No.13270084
    Lexicanum has dick and all. Isn't there any fluff about this out there?
    >> Anonymous 12/23/10(Thu)21:36 No.13270144
    Huh. The astronomican is in the Himalayas. I did not know that.
    >> Anonymous 12/23/10(Thu)21:50 No.13270267
    Ony thing I recall being mentioned is, like someone else said, Titan being Grey Knight Inc. and Jovian shipyards.
    >> Anonymous 12/23/10(Thu)21:50 No.13270275
    Ganymede is quarantined. It's been fucked up due to experimentation with the warp core tech of certain short, bearded abhumans.
    All the fluff is this:
    Henceforth no man shall set foot upon the world, and all around shall be set sentinels to ward away unwary spacecraft. We must accept that this place is lost to us forever, and is now the eternal habitation of abomination.
    -From the Contagion of Ganymede, 2e rulebook
    >> Anonymous 12/23/10(Thu)21:54 No.13270332
    >>13270144
    I believe the Imperial Palace covers all of England.
    >> Anonymous 12/23/10(Thu)21:55 No.13270340
    Mercury is probably something else super secret or weaponized, likely involving its minerals and/or Sol.
    Venus? That is undoubtedly where all the bodies are buried, there has got to be some serious shit down there.
    Jupiter's a forge world, Saturn a shipyard, Uranus and Nuptune can be whatever you like, probably something involving weaponry or secret shit, and Pluto is unimportant, maybe just a early warning system.
    Mostly just speculation, though Jupiter/Saturn are known.
    >> Anonymous 12/23/10(Thu)21:58 No.13270360
    >>13270332
    Pretty sure the palace covers half of the world.
    >> Anonymous 12/23/10(Thu)21:59 No.13270369
    >>13270332
    The Golden Throne is on top of GW headquarters.
    >>13270144
    It's hinted to be inside Everest.
    >> Anonymous 12/23/10(Thu)22:00 No.13270378
    >>13270369
    >>13270332
    >The Imperial Palace is a vast edifice sprawling across a large part of a continent on Terra.

    I dont think Britain is a continent.
    >> Anonymous 12/23/10(Thu)22:00 No.13270381
    >>13270360
    No, just a large part of Europe.
    >> Anonymous 12/23/10(Thu)22:00 No.13270382
    >>13270340
    >Jupiter's a forge world
    I'm pretty sure Jupiter is still one huge gaseous planet in the 41st millennium. So, having a Forge World seems kind of impossible. Saturn I think is also relatively gaseous, and I know that if you put it in water it would float. 40k wise though, I have no idea about any planet besides Mars or Terra.
    >laireyer arm
    sounds like a tech priest thing
    >> Anonymous 12/23/10(Thu)22:02 No.13270405
    >>13270382
    Look it up on Lexicanum. It's the base of the Jovian shipyards. Saturn is where they are kept until they are sent where needed.
    >> Anonymous 12/23/10(Thu)22:04 No.13270424
    Actually the Imperial Palace is on the highest place in all of Terra, Mount Everest
    >> Anonymous 12/23/10(Thu)22:07 No.13270456
    >>13270382
    It's all orbital shipyard and space stations
    >> Anonymous 12/23/10(Thu)22:12 No.13270540
    I assume the Oort Cloud is used for resources, and also has some weapon platforms in there. Considering it has millions of times the mass of Earth in there...
    >> Anonymous 12/23/10(Thu)22:58 No.13270948
    The Grey Knights are situated in Saturn's Mon of Titan, where they hand out and be badass.
    >> Anonymous 12/23/10(Thu)23:01 No.13270971
    >>13269921
    That's bullshit. Seven Scythe class Cruisers waltzed into the Sol system. Four were destroyed on approach to Mars. Three landed and were destroyed on the ground. The area of Mars they touched down on, the Nocturne Labyrinth, has been sealed with ferrocrete and entry is now forbidden to all.

    The Scythe class is the weakest of the Necron main ships.
    >> Anonymous 12/23/10(Thu)23:06 No.13271015
    >>13270971
    They didn't waltz in. They teleported directly to Mars.

    Otherwise it would have been the Navy making the kills, but the kills were all done by the AdMech AA.
    >> Anonymous 12/23/10(Thu)23:09 No.13271044
    >>13271015
    No, they go right through Battlefield Sol. I just checked. The only thing I was wrong about was the numbers. It's four Scythe class ships, and only one of them touches down.
    >> Anonymous 12/23/10(Thu)23:09 No.13271053
    >>13271044
    >Battlefleet Sol, even
    >> Anonymous 12/23/10(Thu)23:12 No.13271079
    Actually, everyone is wrong. There were five Shroud class cruisers. They did penetrate Sol's defenses directly, and they entered Mars' atmosphere where four were shot down by Martian guns and one touched down on the Noctis Labyrinth.
    >> Anonymous 12/23/10(Thu)23:13 No.13271086
    >>13271053
    The Necrons have the fastest and nearly best ships, only rivaled by the Eldar.

    And they were trying to reach the dragon, not destroy the Battlefield.
    >> Anonymous 12/23/10(Thu)23:15 No.13271110
    >>13271086
    Necrons aren't rivalled by the Eldar. They just have the best ships, full stop. Play BFG sometime. Their goal was either to reach the Dragon, or to provide the Deceiver, who was posing as a ranking Techpriest at the time, with an excuse to bomb and seal the site where the Dragon is contained.

    But yes, Necron ships are retardedly good. There is no reason why they haven't reconquered the galaxy already with ships that good.
    >> Anonymous 12/23/10(Thu)23:27 No.13271208
    >>13271110
    Because they are still sleeping.
    >> Anonymous 12/23/10(Thu)23:34 No.13271275
    >There is no reason why they haven't reconquered the galaxy

    Tyranids, Tyranids everywhere, it's when an immovable object meets an unstoppable force.
    >> Anonymous 12/23/10(Thu)23:44 No.13271360
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    C'mon /tg/ we can do better than this. If it hasn't been fluffed out before, lets make a project out of it and flesh out the Sol system. Could probably run some pretty sweet Dark Heresy games in such an environment. Think of the elaborate histories and tithes each planet shares with their neighbour.
    >> Anonymous 12/23/10(Thu)23:57 No.13271467
    >>13270275
    Yep, that's where the Portis Cthulhus appeared.
    >> Anonymous 12/24/10(Fri)00:00 No.13271501
    >>13271275
    The only advantage 'nids have against 'crons is sheer numbers.
    >> Anonymous 12/24/10(Fri)00:10 No.13271591
    >>13271275
    Actually, Tyranids pose no threat to Necrons, infact, if you read the necron codex, you would find out that there are specific planets that tyranids avoid, and it if heavily hinted that those are Necron tomb worlds.
    >> Anonymous 12/24/10(Fri)00:18 No.13271647
    >>13271275
    Necrons are the Tyranid's worst nightmare.

    A painless, fearless, non-organic enemy with guns that deconstruct matter at a molecular level, and are also immortal? Yeah no, 'Nids can't beat that. If it ever came to a stand-up fight the Necrons would wipe the floor.
    >> Anonymous 12/24/10(Fri)00:19 No.13271657
    My personal interpretation was that there was never many necrons in the first place. If they were so many and so powerful why aren't the Eldar extinct? Or Orks? It stated the Enslavers came in, killed a bunch of sentients then the necrons took their nap.

    So in my view the strongest units are awaking up, they do their thing then they go back to sleep. Rarely do they seem to stay awake for long, only to deal with someone bugging them. Like old people, they get up, yell "Get off my lawn" then go back to doing what they were. Except the necrons just forcefully shoves them out.
    >> Pope !czGPU9ORJI 12/24/10(Fri)00:23 No.13271696
    >>13271647
    What if necrons weren't created for the widely thought reasons like revenge but maybe they were made to fight off the tyranids when they eventually show up, but something along the way went wrong and they just kill everything now.
    >> Anonymous 12/24/10(Fri)00:23 No.13271698
    Can I ask a non-fluff question?

    I'm going to spend some money on turning my ork list into a tin can list. I'm doing this cause the idea sounds fun to play and assemble, and so on.

    How do you think it will go on the table top?
    >> Anonymous 12/24/10(Fri)00:25 No.13271723
    >>13271696
    No.
    >>13271657
    No.
    >> Anonymous 12/24/10(Fri)00:27 No.13271745
    >>13271360
    Sure. You first.
    >> Anonymous 12/24/10(Fri)01:13 No.13272162
    >>13271745
    did.
    >>13269963

    There's probably a host of things in the asteroid belt actually, given its proximity to Mars the machine cult has probably infested the asteroids with all manner of research stations and factories. Additionally it's probably bristling with relics from the entire history of human space flight and abandoned makeshift bases unopened since the Horus Heresy...

    We also know that the moon, while bristling with defensive weaponry, was also host to the Primarch creation facilities so there's probably a vast amount of weird warp tech there. Plus it's Luna. We've already been there. The technology there is ooooold. The moon's catacombs would likely rival Mars' in sheer size and complexity.

    Oh and the Imperial Fists' Phalanx is on patrol near Terra. So they probably have training facilities set up somewhere as well as Mentor Legion and Grey Knights. All of these chapters need their own respective places to practise drop pod landings, planetary assaults and zero gravity combat.

    There would probably be a way higher consentration of hereditary trade warrants than in any other area of the segmentum. Really ancient bonds between planets where one corporation handles nearly all the trade between two planets.

    In some cases the first enterprises set up when the Emperor was still reclaiming the Sol system itself, would still be around: One factory that still holds a complete monopoly on the manufacturing of a vital item; not-So-Rogue Trader dynasties with lineages stretching all the way back to the founding of the Imperium and so on.

    I think I just found my next Rogue Trader setting actually.
    >> Anonymous 12/24/10(Fri)01:53 No.13272436
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    >> NCR Trooper 12/24/10(Fri)01:54 No.13272443
    >>13269685
    brb checking the holy lexicanum
    >> Anonymous 12/24/10(Fri)01:55 No.13272447
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    >> Anonymous 12/24/10(Fri)01:57 No.13272452
    >>13272162
    Does Terra have a PDF?
    If so, they must be fucking terrifying.
    >> NCR Trooper 12/24/10(Fri)01:58 No.13272457
    >>13272443
    i have just searched the lexicanum, and after searching all possible locations have come up empty handed, every thing is right with the imperium of man
    *slams book*
    >> Anonymous 12/24/10(Fri)01:59 No.13272463
    >>13272452
    Yea, its called the Legios Custodes
    >> Anonymous 12/24/10(Fri)02:00 No.13272470
    Isn't the entire Asteroid Belt supposed to be like...covered in fucking lasers and missile launchers and shit?
    >> Anonymous 12/24/10(Fri)02:01 No.13272472
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    >aquires robile

    Yes captcha, this dashing rogue imports it at 12 thrones per lb and sells it for a hundred for a tiny vial!

    Robile, Essence of Roboute, is the hottest new fragrence this season among the Aristocracy of Terra. Supplies are limited! Buy yours today!
    >> Anonymous 12/24/10(Fri)02:01 No.13272475
    >>13272162
    There's also the Exorcists. They have strong ties to the Ordo Malleus. They likely have some kind of base in the system, if not an entire fortress-monastery.
    And also the Deathwatch undoubtedly have some kind of area in which they are equipped, repainted, trained, etc.
    Lots of space for different things.
    >> Anonymous 12/24/10(Fri)02:03 No.13272484
    >>13272463
    There is only, what, a few thousand of 'em at most?
    And they stay in the Palace almost all the time.
    I mean outside of it. The Arbites are headquartered there, so they'd have a huge presence, but PDF?
    >> Anonymous 12/24/10(Fri)02:04 No.13272487
    >>13272162
    >The moon's catacombs would likely rival Mars' in sheer size and complexity.
    Luna had a massive strip torn out of it for use as building materials for the initial fleets. That strip was filled with shipyards and weapons, and that was before the Heresy.
    >> Anonymous 12/24/10(Fri)02:08 No.13272504
    >>13272470
    >Isn't the entire Asteroid Belt supposed to be like...covered in fucking lasers and missile launchers and shit?

    EVERYTHING is covered in fucking lasers and missile launchers and shit. The lasers and missile launchers are covered in fucking lasers and missile launchers and shit! That's a given at this point. What else is there besides that though?

    Terra probably imports a lot of things what with being a baren poluted hive world and all. Now a lot of that must come from out of system but there would have to be local agriculture.

    So does 40k have dyson spheres? How much of the sun's energy would humanity be be harnessing? I get the feeling that if we're talking "giant sun cannon" the Imperium could harness the whole sun's energy in a single blast if it wanted to but if we're talking green energy well maybe there's a book somewhere in a long forgotten library that mentions both words in the same chapter...
    >> Anonymous 12/24/10(Fri)02:13 No.13272526
    >>13272504
    Probably a massive amount of its energy. No, there are no Dyson spheres, this isn't the fucking Dark Age.
    Sol is holy, remember. And probably weaponized anyways.
    Another thing to remember is that there is no place on Terra in, on, or under which someone does not live. None.
    >> Anonymous 12/24/10(Fri)02:14 No.13272535
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    >> Anonymous 12/24/10(Fri)02:16 No.13272548
    >>13272535
    I've always liked the girl's little stuffed space marine.
    Seriously, though, if there are ships firing at ANYTHING in a large amount on Terra itself, shit is going down.
    >> Anonymous 12/24/10(Fri)02:18 No.13272558
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    >>13272548
    >I've always liked the girl's little stuffed space marine.

    I can't really tell, but I think its a beakie too. I am not ashamed to admit I would kill for a Beakie Space Marine plushie. Even if it was an Ultramarine one.
    >> Anonymous 12/24/10(Fri)02:19 No.13272562
    >>13272558
    http://jetjetex.deviantart.com/art/space-marine-plush-148984159

    You were saying?
    >> Anonymous 12/24/10(Fri)02:20 No.13272576
    >>13272526

    So people live up in the clouds on plateforms and deep underground too? Or was the whole place dug up?

    I wonder what life would be like for regular civilians in the 40k universe.
    >> Anonymous 12/24/10(Fri)02:21 No.13272582
         File1293175292.jpg-(203 KB, 800x526, 80508873.FFQNr5mf.pfmw212.jpg)
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    >Another thing to remember is that there is no place on Terra in, on, or under which someone does not live. None.

    Thousands of miles below, in the depths of the underhive, among the wretched starving scum of Holy Terra, the punchline to joke as old as society itself is heard again:

    >"The Aristocrats!"
    >> Anonymous 12/24/10(Fri)02:21 No.13272583
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    >>13272562

    WHOWHATWHEREWHENWHYHOW
    >> Anonymous 12/24/10(Fri)02:23 No.13272588
    >>13272576
    They live for MILES AND MILES undergrounds, and MILES AND MILES in the air.

    The answer to that is "shit".
    >> Anonymous 12/24/10(Fri)02:23 No.13272593
         File1293175427.jpg-(178 KB, 1280x1024, templars terminator.jpg)
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    >>13272558
    >> Anonymous 12/24/10(Fri)02:24 No.13272596
    >>13272562
    JUST TAKE ALL MY MONEY
    ALL OF IT
    >> Anonymous 12/24/10(Fri)02:24 No.13272602
    >>13272593
    *crunch*
    >> Anonymous 12/24/10(Fri)02:25 No.13272604
         File1293175511.jpg-(1.54 MB, 3307x1654, terminator plushies.jpg)
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    >>13272593
    >> Anonymous 12/24/10(Fri)02:26 No.13272613
    >>13272604

    Mildly amazed no Space Wolves.
    >> Anonymous 12/24/10(Fri)02:26 No.13272614
    >>13272588

    Why would it be shit? Aren't they protected by the marines at all times and stuff?

    You would think the humans on terra would be catered to by the military.
    >> Anonymous 12/24/10(Fri)02:27 No.13272617
    >>13272593
    I've always wondered just how damn good this guy is so that he doesn't pulp her hand. And is that a girl from the Schola Progenium?


    ...Why do they not sell Terminator plushies.
    >> Anonymous 12/24/10(Fri)02:27 No.13272619
    >>13272604
    I am going to learn how to sew just ot make one of those. Or ten.
    >> Anonymous 12/24/10(Fri)02:28 No.13272621
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    >>13272604
    Fuck, I want that Salamander one. Somebody needs to make these. And a plush Genestealer for it to fight.
    >> Anonymous 12/24/10(Fri)02:29 No.13272630
    >>13272614
    Because it's still a fucking hive world. Most people are starving human dross whose greatest dream is that their children will become a lowest-ranking indentured scribe and copy text until he goes blind.
    >> Anonymous 12/24/10(Fri)02:29 No.13272631
    >>13272614

    Because Holy Terra is a Hive World. Not just a Hive City, a HIVE. WORLD.

    Yes it houses the Emperor and his Palace (which covers basically all of what was once the landmass of Europe, IIRC), but it has untold billiosn(trillions?) of hivers living in a planet-wide hive city, doing all the usual shitty hive city life things, except they are perhaps the most blessed of all hivers in that they live under the shadow of the Emperor himself!

    Its a shit life, but holy fuck, I live on TERRA. PRAISE THE EMPEROR (and pass more parts for assembling this lasgun).
    >> Anonymous 12/24/10(Fri)02:30 No.13272632
    >>13272614
    Like 99% of Terrans live in absolute squallor packed together like sardines and starving.

    A square foot of land on Terra costs more than palaces elsewhere according to Lexicanum. The richest of the rich who can afford to live there live like kings of course, but that's more a product of them being the most wealthy people in the entire Imperium rather than being physically on Terra.
    >> Anonymous 12/24/10(Fri)02:30 No.13272635
    >>13272613
    Upper right. Make your own.
    >> Anonymous 12/24/10(Fri)02:32 No.13272646
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    >> Anonymous 12/24/10(Fri)02:32 No.13272647
    >>13272604
    Those would not be easy to sew.
    >> Anonymous 12/24/10(Fri)02:32 No.13272652
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    >>13271044
    >Battlefield Sol

    YEEESSSSSSSSSSSS
    >> Anonymous 12/24/10(Fri)02:33 No.13272655
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    >> Anonymous 12/24/10(Fri)02:34 No.13272661
    >>13272631
    Over a trillion.
    >>13272632
    Exactly. The difference between poor and nobles is just much larger on Terra than anywhere else.

    I've always liked the idea of some IG regiment being raised from Terra and treated like gods by other Guardsmen. Either way, I just know Terra has a PDF.
    >> Anonymous 12/24/10(Fri)02:34 No.13272670
    >>13272526
    How many people are on Terra? If I remember correctly, you can break the current population of Earth into families of 4, give them each an acre of land and it will take up less area than Texas.
    >> Anonymous 12/24/10(Fri)02:35 No.13272675
    >>13272655
    Non-canon.
    >>13272652
    I just realized how FUCKING AWESOME THAT WOULD BE.
    >> Anonymous 12/24/10(Fri)02:35 No.13272677
    >>13272670
    see
    >>13272661
    >> Anonymous 12/24/10(Fri)02:37 No.13272683
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    >> Anonymous 12/24/10(Fri)02:37 No.13272689
    >>13272614
    Most of them are actually filthy dirty pilgrims, alternately, one of the BAZILLIONS AND ZILLIONS of Administratum clerks.

    Terra is a crazy, crazy place. Sol is probably one of the densest areas of space in the galaxy, what with Battlefleet Sol being the equivalent of most sector battlefleets crammed into pretty much just one solar system.

    Didn't I read something about Luna now being one giant, fuck-you orbital defense platform laser cannon?
    >> Anonymous 12/24/10(Fri)02:39 No.13272700
    >>13272689
    The Sol Sector's fleet is larger than all the other sectors' fleets put together.
    >> Anonymous 12/24/10(Fri)02:41 No.13272707
    >>13272683
    That guy makes art for DH now. No shit.
    >> Anonymous 12/24/10(Fri)02:41 No.13272708
    >>13272655
    Is 5km big? I bike 3km to the supermarket, takes me about 10-15 mins depending on the wind.

    ... Physics not being my strong point, the Battleships wouldn't create any gravity (any noticeable, that is) would they? I'm pretty sure that there are moons that are 5km in diameter... It just doesn't seem /that/ big.
    >> Anonymous 12/24/10(Fri)02:41 No.13272709
    What level of tehnology does the imperium still posess? Do they still know how to make their own ships, tanks, guns etc? I cant seem to get a straight answer on this.
    >> Anonymous 12/24/10(Fri)02:44 No.13272727
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    >> Anonymous 12/24/10(Fri)02:45 No.13272732
    >>13272708
    That is not canon. I don't know why people keep posting it. Emperor-class battleships can get to something like 20 km long.
    >> Anonymous 12/24/10(Fri)02:46 No.13272739
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    >Uranus
    >Slaanesh
    >Unfortunate implications
    >> Anonymous 12/24/10(Fri)02:47 No.13272743
    >>13272732

    Yes, most of the really epic battleships are essentially cities in themselves, with their own cultures and whatnot.
    >> Anonymous 12/24/10(Fri)02:48 No.13272747
    What i've never understand about WH40k is how there are only 1000 marines per chapter. Like, in a universe of trillions, they cant find more recruits?
    >> Anonymous 12/24/10(Fri)02:48 No.13272752
    >>13272683
    Some of those look kinda Tau, why?
    >> Anonymous 12/24/10(Fri)02:49 No.13272760
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    >>13272732

    I doubt there are any official concrete sizes for Imperium ships, aside from conflicting measurements given in Black Library novels, BFG, codexes and the like.


    Though I personally stick with Rogue Trader's dimensions, which put Escorts at 1.5-2km, Cruisers at 3-5ish and Ships of the Line at 7+km
    >> Anonymous 12/24/10(Fri)02:49 No.13272762
    >>13272747
    Not enough geneseed
    >> Anonymous 12/24/10(Fri)02:49 No.13272763
    >>13272747
    Horus Heresy.
    >> Anonymous 12/24/10(Fri)02:50 No.13272767
    >>13272709
    They know how to follow the holy manuals to make most of them, with a fair bit of the simpler ones being reasonably well understood. Titans are one of the few war machines that are completely understood.
    >> Anonymous 12/24/10(Fri)02:50 No.13272768
    >>13272709
    Thats because there is no straight definitive answer, different Forge Worlds have certain patterns that are unknown outside of the sectors they supply and even Mars doesn't have all their records...Mars however has many many secrets. Their highest ranking members play with Heretek like it was Legos and no one can say anything to them about it...
    >> Anonymous 12/24/10(Fri)02:50 No.13272769
    >>13272709
    Yes. When in doubt, Mars can almost always make it. It's just that technologies can bve completely lost in some sub-sectors and a dime a dozen in others, like grav-plating and suspensors. I imagine Terra itself has a shitload of flying cars and such things.
    I can't find the damn picture that shows all this shit. Anyone?
    >> Anonymous 12/24/10(Fri)02:50 No.13272770
    >>13272747

    The autonomous Codex chapters are kept artificially throttled at 1000 fighting marines to prevent too much power answering to any one man or superhuman. Some chapters don't give a shit about that.

    Yes, it's a bit silly. Run with it.
    >> Anonymous 12/24/10(Fri)02:50 No.13272774
    >>13272727
    WTF am I looking at here?
    >> Anonymous 12/24/10(Fri)02:50 No.13272776
    >>13272747

    Keeps them small just in case they ever decide to go EXTRA-HERETICAL and curbstomp the rest of the Imperium.
    >> Anonymous 12/24/10(Fri)02:51 No.13272780
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    >>13272709
    That's because the answer varies based on who's answering the question AND who's asking.

    The admech keep technology steeped in religious practise so that they can maintain their monopoly on it. That said, if you read an instruction manual like it's the word of God you're going to know it pretty damn well even if you don't understand WHY it works. Add to that that most of the inner core and advanced members of the admech do understand their technology and,especially on Mars, ARE allowed to innovate. The Sol system is in some ways the exception to the rule though as only Mars and the Mentor Legion alongside them are really allowed to use brand new experimental technology.

    Also it's quite possible for a civilian who knows how to jury rig their car to feign ignorance and devotion in the presence of a militant techpriest. Many are blind followers but not all. It's a mixed bag. That's why you'll never get a straight answer, because there isn't one.
    >> Anonymous 12/24/10(Fri)02:52 No.13272787
    >>13272752
    Because it was made by some guy from DA. Granted, that guy now draws official art, but those were just concepts he made one day.
    >> Anonymous 12/24/10(Fri)02:52 No.13272789
    >>13272709
    Um...yes, of course they do. A lot of their current-use technology is difficult to replace because not all forge worlds have the same knowledge, but techpriests can maintain it. They produce horrendous amounts of everything. The best things invented were Standard Template Constructs, which are super-blueprints that let anyone with the proper math abilities and appropriate materials to make whatever is on the STC. Power generators and common things in the Imperium are some examples of STCs that aren't for military use. For the military, pretty much every weapon and vehicle type is an STC that most places can copy and produce.

    Ships are difficult to reproduce, but they can do it. There's a story in Battlefleet Gothic (or maybe its expansion Armada) that recounts how a Lunar-class cruiser was repaired by feral worlders being recruited by the ship's leaders (portraying themselves as heralds of a god) to gather resources from their planet, to "sacrifice" them to this god. After a full year, enough resources were gathered to repair the ship satisfactorily, and the ferals got to watch a star move out of the sky as a reward.
    >> Anonymous 12/24/10(Fri)02:52 No.13272791
    >>13272683
    That eagle up there must have a strong neck
    >> Anonymous 12/24/10(Fri)02:53 No.13272794
    >>13272774
    If you don't know, GTFO.
    That fucking arm has always bothered me.
    >> Anonymous 12/24/10(Fri)02:54 No.13272796
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    >>13272774
    Are you a gitsucker?
    That's the Emperor on the Golden Throne.
    >> Anonymous 12/24/10(Fri)02:54 No.13272797
    >>13272794

    Probably cause it reminds you of yours
    >> Mars Archive Department 12/24/10(Fri)02:54 No.13272800
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    >>13272769
    This?
    >> TRU HIPSTA 12/24/10(Fri)02:54 No.13272802
    You know what's always been confusing? In space 4X games your capital world becomes increasingly irrelevant as the boundaries of your empire expands, yet 40k seems to have everything in the one, centralized location.

    Wouldn't it make more sense to have the Grey Knights closer to the eye of terror? Why is mars such an important forgeworld? seems silly
    >> Anonymous 12/24/10(Fri)02:55 No.13272803
    >>13272791
    That's clearly an Emperordamn falcon.
    >> Anonymous 12/24/10(Fri)02:55 No.13272805
    >>13272774
    your mother
    >> Anonymous 12/24/10(Fri)02:56 No.13272807
    >>13272797
    I'm afraid I do not have two left arms.
    >>13272800
    Thank you.
    >> Anonymous 12/24/10(Fri)02:56 No.13272808
    >>13272802
    The Emperor is unable to move, therefore society stays centered on him.
    >> Anonymous 12/24/10(Fri)02:56 No.13272812
    >>13272770
    With a hugely ironic exception...even though Rowboat Gullyman wrote the Codex: Astartes, the Ultramarines are the loosest followers of it. While most 2nd and 3rd founding chapters are happy and honored to serve their progenitor chapters almost all the Ultra-descended chapters consider it a life debt to suck Marneus Calgars/ any other major leader of the Ultras cocks and their are a lot of 2nd and 3rd founding Ultra chapters.
    >> Anonymous 12/24/10(Fri)02:57 No.13272814
    >>13272802
    Astronomicon, and Golden Throne.
    >> Anonymous 12/24/10(Fri)02:58 No.13272824
    >>13272812
    What are you smoking, Willis?
    If you're referencing the recent Ultramarines movie as a source, forget it. It was going off the 4th edition Marine codex, not the 5th. For some reason.
    >> Anonymous 12/24/10(Fri)02:59 No.13272826
    >>13272802
    I hate explaining this.
    Because of religion, logistics, how everything ended up on its own, the Age of Strife, the DAoT, the Emperor, et cetera, et cetera.
    It wasn't a fucking unified effort.
    >> Anonymous 12/24/10(Fri)03:01 No.13272836
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    >>13272802

    Because Holy Terra houses the only point-of-reference for warp navigation across the entire Galaxy, the Astronomicon.
    >> TRU HIPSTA 12/24/10(Fri)03:01 No.13272837
    >>13272808
    >>13272814
    >>13272826
    Yes, but surely the emperor is secure enough?

    Why have the Gay Knights there? why have the titan forges there?
    >> Anonymous 12/24/10(Fri)03:01 No.13272838
    >>13272824
    I have yet to see the movie, then again I hate the Smurfs with more fury than all the World Eaters and Space Wolves combined so therefore couldnt be bothered to have it sitting on my HD.
    >> Anonymous 12/24/10(Fri)03:02 No.13272841
    >>13272802

    Because fuck you the Solar System as an absurdly fortified GRIMDARK bastion of human might is awesome.

    On a more serious note, I find it kind of touching that Sol is very much so the heart of the Imperium; the idea that even that far in the future, with everything else going to shit, we'll still have that connection with good ol' Earth is pretty awesome.
    >> Anonymous 12/24/10(Fri)03:02 No.13272847
    >>13272837

    Necrons/Elfdar might just pop up one day and fuck shit up.

    Alternately, the Void Dragon might break the seal and go on a Machine God rampage.
    >> Anonymous 12/24/10(Fri)03:05 No.13272859
    >>13272847

    Pretty sure that if the VD gets free, his necrodermis is gonna get rocked; while he would undoubtedly do incredible amounts of damage to Mars in the process, the planet is so heavily fortified that the Dragon's necrodermis would almost certainly be breached in the battle.
    >> Anonymous 12/24/10(Fri)03:05 No.13272862
    >>13272837
    >Yes, but surely the emperor is secure enough?
    No.
    >why have the titan forges there?
    All the smart AdMech guys and their giant repository of knowledge sits on Mars. Besides, it's not like it's the only place where they build titans.
    >> Anonymous 12/24/10(Fri)03:05 No.13272866
    So what are the fighting forces of the Sol system all told?

    We've got:

    >The Sol Battlefleet
    >Several space marine chapters (Imperial Fists, Mentor Legion, Grey Knights)
    >Mars Titan Legions
    >Admech Skittarii
    >Luna Defence Cannon
    >Some kind of cannon powered by the sun
    >Custodes
    >Terra PDF
    >The Sol Battlefleet again because it's so goddamn big it should be mentioned twice.

    What else?
    >> Brewster 12/24/10(Fri)03:05 No.13272868
    >>13272689
    Terra has a population in the trillions. It is the central repository of the Administratum, handling nearly all large scale orders, and its great libraries have copies of most of the important stuff, along with histories and records dating back to pre-Unification. But beside this, it has all the typical functions of a Hive. It has massive air conditioners and water recyclers. It has an underhive of untold size (a Space Wolf book mentions a place called Nuev Yoruk or something like that). Billions of people (we are talking tens of billions) work in each Administratum building, library and repository of lore.

    Australia is the Ghetto of the Navigaors (which is a bit of a misnomer, considering they are some of the richest families on Terra, which is saying something). The Imperial Palace is nestled in the Himalayas, with the Astronomicon somewhere close.

    Luna is a giant docking ring and weapons platform, Mars is Mars, Saturn is a shipbuilding powerhouse, Venus is both a powerplant (solar) and a playground for the super-rich.

    >>13272708
    Idk about that, but one would assume grav-planking would throw all that shit into flux.
    >> Anonymous 12/24/10(Fri)03:06 No.13272872
    >>13272847
    Eldar won't pop up, but the Necrons might come again. Intertialess drives plus the stealthiest warship in the universe can take you places.
    >note: warship. The Inquisition has little probe ships that can sneak into the Warp and do some super-spying,and escape.
    >> Anonymous 12/24/10(Fri)03:09 No.13272882
    >>13272836
    If the Tau are so close to the ultra blues, how there isn't more fluff on their conflict?
    >> TRU HIPSTA 12/24/10(Fri)03:10 No.13272891
    Also the I O M has a million worlds right?

    >>13272836
    are there just loads and loads of worlds in between the locations illustrated here?
    >> Anonymous 12/24/10(Fri)03:10 No.13272894
    >>13272866
    Sol has a few super powerful Psykers that could go toe-to-toe with warships
    >> Anonymous 12/24/10(Fri)03:10 No.13272896
    >>13272882

    More and more is cropping up with the new books; I expect something about it with the next Tau codex.
    >> Anonymous 12/24/10(Fri)03:10 No.13272897
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    >>13272847
    One could worry that instead of wrecking shit, the Void Dragon would just pic related.
    >> Anonymous 12/24/10(Fri)03:12 No.13272902
    >>13272891

    I'm personally inclined to believe that the "million worlds" is an abstraction for the sake of sounding pretty, and the Imperium actually has far more than that, because they lose "thousands" of worlds on a fairly regular basis in the fluff and it ain't no thang.
    >> Anonymous 12/24/10(Fri)03:13 No.13272908
    >>13272882

    Because the Smurfs are still dealing with the fallout from the Hive fleet that decimated their realm.
    >> Brewster 12/24/10(Fri)03:18 No.13272932
    >>13272866
    The huge numbers of private armies maintained by all the nobles, navigator houses, rogue trader cartels, and such maintain. The massive numbers of Sisters of Battle being evaluated and trained on Terra, along with their instructors. The inquisitorial forces on Saturn, and their huge private retinues of incredibly competent murderers.

    The main issue for attacking Terra is Imperial defense strategy. When an attacker hits an Imperial world, all planets in a sphere muster units for defense. The scale of the attack and the worth of the world reflect how big the muster "sphere" is. If someone starts making a path towards Terra, that muster call is going to be fucking huge. We are talking trillions of guardsmen, and i would be hard pressed to imagine a scenario where every single Astartes chapter wouldnt love to defend sacred Terra itself.

    To be fair though, the Phalanx is a monster of a vessel, and even without Battlefleet Solar for support, it could probably handle a ton of enemy ships all on its own. And while on the topic of the Imperial Fists..... They made Terra a murderous hellhole for Horus. I would hate to see what they would do for their encore.
    >> Anonymous 12/24/10(Fri)03:19 No.13272939
    >>13272847
    >>13272859
    Void Dragon ain't goin' nowhere, captain. Believe me, the Emperor made sure of it.
    >> Anonymous 12/24/10(Fri)03:21 No.13272948
    >>13272868
    Nova Yourk and Atlantys are known to have been the greatest cities of Old Earth.
    >> Anonymous 12/24/10(Fri)03:21 No.13272949
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    >>13272932

    Yup.

    Honestly I think The Imperium could hold terra against even the full theoretical Tyranid swarmfleets.

    That doesn't mean the Imperium would survive. Terra might, but the resources drawn to secure it would see entire swathes of the Imperium drained, overrun and destroyed by a thousand external threats.

    The Imperium would probably never fully recover from such a conflict.
    >> Anonymous 12/24/10(Fri)03:25 No.13272973
    I find it elevating and exhilarating
    To discover that we live in a universe
    Which permits the evolution of molecular machines
    As intricate and subtle as we
    >> Anonymous 12/24/10(Fri)03:25 No.13272975
    >>13272866
    Custodes, Exorcists, =][=, probably the Deathwatch, Arbites, likely some form of PDF, orbiting defense turrets, defense turrets on every planet, sensors that pick up incoming ships IN THE FUCKING WARP, you name it, it's somewhere in there.
    >> Brewster 12/24/10(Fri)03:28 No.13272986
    >>13272949
    Agreed. But as a point of pride, Terra would never fall. Also, i don't think anything the tyranids have could get past all the 1st Founding Chapters. Besides the Ultrasmurfs (who have shown themselves both terrible at fighting tyranids and deliciously tasty), i think the rest of the 1st Foundings would have a pretty good showing.

    Also, the White Scars, Blood Angels, and Imperial Fists would totally bro-fist over nostalgia.
    >> Anonymous 12/24/10(Fri)03:32 No.13273018
    >>13272535
    >>13272593
    >>13272604

    it's drimdaaawwwww(k)
    >> Anonymous 12/24/10(Fri)03:32 No.13273023
    >>13272986
    No matter how shitty it is to live there, Holy Terra is by far the safest place in the fucking galaxy.
    >> Anonymous 12/24/10(Fri)03:35 No.13273040
    The reason there are only 1k marines per chapter is because if they made more humanity would win, and they want the fighting to be endless. (The devs)

    But the in-game reason is because they can't afford to, because they lost their gene-seed.

    Also, wasn't the blood angels nearly wiped out?

    And how many total space marines are there anyway?
    >> Anonymous 12/24/10(Fri)03:35 No.13273041
    >>13273023

    Less'n yer one a them psykers. Then yer Emperor-meat.
    >> Anonymous 12/24/10(Fri)03:36 No.13273044
    >>13273040
    Don't forget, they can't make more power armor either.

    Doesn't matter. Orks win in the end.
    >> Brewster 12/24/10(Fri)03:38 No.13273056
    >>13273040
    Roughly 1000 chapters, with around 1000-5000 marines per chapter (depending on level of codex organization, combat loses, ect).

    So maybe a million, give or take.
    >> Anonymous 12/24/10(Fri)03:40 No.13273065
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    >>13273040
    In-game reason is because of the Horus Heresy, idiot.
    >>13273044
    Yes, they can.
    <-----
    >>13273041
    Or you're an astropath, or being sanctioned, or a Ghey Knight, or powering the Astronomican, or...
    >> Brewster 12/24/10(Fri)03:41 No.13273069
    >>13273044
    They can make more power armor. It just is quite a tricky procedure. Not many forge worlds can make that shit anymore.
    >> Anonymous 12/24/10(Fri)03:41 No.13273072
    >>13273056
    >5000 marines
    Black Templars are not exactly the norm.
    >> Anonymous 12/24/10(Fri)03:41 No.13273075
    >>13273056

    How convenient! That's one Space Marine per planet; more than enough if we believe the fluff.

    >rowdldta penses

    Yes, Captcha, they don't have penses.
    >> Brewster 12/24/10(Fri)03:43 No.13273083
    >>13273072
    Space Wolves and other say "fuck you" to the codex. And Lexicanum did the math.... a chapter actually has around 1700 marines at full strength.
    >> Anonymous 12/24/10(Fri)03:47 No.13273108
    >>13273083
    IIRC, Space Wolves have thirteen Great Companies (one of which is the Wulfen), each of which is a fair bit more than the standard hundred of a Codex Chapter. So they should have more available marines than, say, the Smurfs.
    >> Anonymous 12/24/10(Fri)03:49 No.13273122
    >>13273108

    The Smurfs lost their entire First Company and had either the Third or Fourth Company reduced to scattered remnants (with hefty losses from other Companies on top of that) by the end of the Tyranid all-you-can-eat buffet, so they should be significantly below par compared to other Codex Chapters in the first place.
    >> Brewster 12/24/10(Fri)03:50 No.13273129
    >>13273108
    Some Great Companies have as many as five to seven hundred, or as low as three hundred. Numbers for the Chapter could be around three thousand.
    >> Anonymous 12/24/10(Fri)03:51 No.13273139
    >>13273129
    Where is that number from?
    >> Anonymous 12/24/10(Fri)03:53 No.13273149
    >>13273129
    Assuming the low point is three hundred and a high point is seven hundred, then low-balling it to four hundred each, multiplied by thirteen, leaves you with more than five thousand Astartes.
    >> Brewster 12/24/10(Fri)03:57 No.13273171
    >>13273139
    Old article put Grimnar's great company at around 4 to 5 hundred. We are talking a white dwarf that is lost to time here, and i dont wanna dig through my back issues.

    You have to remember that each Great Company normally acts independently. So they need their own pilots, scouts, and armored commanders. Besides the tactical necessity of this, they need their own psykers, medical staff, armorers and the like. And then a warleader as famous as the Old Wolf would have a Wolf Guard in the dozens.
    >> Anonymous 12/24/10(Fri)03:58 No.13273178
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    I'm super tempted to compile a Liber Sol, a collection of all known information on the Solar System as it stands in the 41st millenium. This is a great setting
    >> Anonymous 12/24/10(Fri)03:59 No.13273189
    >>13273178
    You could set entire campaigns spanning centuries all in the Solar System and never visit the same place twice.
    >> Anonymous 12/24/10(Fri)03:59 No.13273193
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    >>13273083
    Counting all support staff (apothecaries, chaplains, librarians, dedicated thunderhawk and strike cruiser crew, dedicated tank drivers, honour guard, chapter council positions, in addition to 900 marines and around 100 scouts you're looking at about 1,200 to 1,300 marines in a flawlessly adherant codex chapter at absolutely full strength.
    >> Brewster 12/24/10(Fri)04:00 No.13273201
    >>13273178
    Aint it?

    >>13273149
    Gotta remember that the Canis Helix means that Space Wolves don't have second founding chapters, so the Space Wolf geneseed in only found in the Chapter.
    >> Anonymous 12/24/10(Fri)04:01 No.13273207
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    >>13273193
    They have no sense of scale.
    >> Brewster 12/24/10(Fri)04:01 No.13273214
    >>13273193
    The 'Lex came up with 1700, but that is their math. But i think we can safely assume that 1300+ is more likely the average for a pure codex chapter
    >> Anonymous 12/24/10(Fri)04:02 No.13273216
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    >>13273178
    Agreed! Can we archive this thread so we can continue this later? It's about time /tg/ collaborated on its own dark heresy setting.
    >> Anonymous 12/24/10(Fri)04:03 No.13273226
    I'd just like to point out that the reason each rock is an armored platform is because planets are the only thing anyone could attack in a solar system.

    A laser weapon on pluto would take 5 hours to reach just the sun, if the target is attacking jewpiter when its on the opposite side of the solar system it'll take 8 hours to get get there.

    no the planets are armored to protect themselves. since they are the only things of value.

    Any ways theres a huge fleet just for the sol system they probably patrol around every planet have picket lines in deep space in a sphere around sol, and have ships patrolling around the sun.
    >> Anonymous 12/24/10(Fri)04:04 No.13273233
    >>13273201
    They have at least one - the Wolf Brothers chapter.

    Lexicanum also speculates between 150 and 1000 marines per Great Company. That's a fuckload and a half, since at full numbers (or higher) they'd have more than double the Black Templars, and would be the closest Chapter to the old Space Marine Legions in strength.
    >> Anonymous 12/24/10(Fri)04:05 No.13273239
    >>13273216

    I dunno, the Calixis sector is pretty comprehensive as far as settings goes.

    Although it would be nice to be playing in a campaign that didn't involve LORD HAX somehow.
    >> Anonymous 12/24/10(Fri)04:08 No.13273256
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    The Justice of the Imperial Fists is swift but not cruel. The Emperor's Law reigns Absolute.
    >> Brewster 12/24/10(Fri)04:09 No.13273263
    >>13273233
    I thought that the Space Wolves swore off the idea of subsequent foundings after the Werewolves chapter,,,, Hmm, reading must ensue.

    As for old Legion numbers? Some legions were fuck huge. Ultramarines had a pre-heresy high of around a quarter million, while the Thousand Sons had only around the "average" 10,000.
    >> Anonymous 12/24/10(Fri)04:10 No.13273271
    >>13273239
    It's also an intimately more familiar location. Real world knowledge can influence its development much more readily.
    >> Anonymous 12/24/10(Fri)04:12 No.13273289
    >>13273263
    Ten thousand would, assuming a thousand per Great Company, still put the post-Heresy Space Wolves ahead of the pre-Heresy Sons.

    Also, the Smurfs only had that many because the two Lost Chapters were added to their numbers after whatever catastrophe it was that wiped them out. It's mentioned in one of the recent Horus Heresy novels.
    >> Brewster 12/24/10(Fri)04:16 No.13273316
    >>13273289
    Also because Rowboat Gutsman was a resource micro-manager on par with a south korean starcraft player.... It might be the only thing he ever did well.

    But thats besides the point. Horus had many thousands, as did Rogal Dorn (who's veteran companies alone numbered around 3-5 thousand marines) and Ferrus Manus, with his 7000 veterans.
    >> Anonymous 12/24/10(Fri)04:19 No.13273338
    Space marines must be ungodly strong if there only needs to be 1k of them to bring them to "full strength"

    I always forget that in 40k 1 space marine could kill millions of soldiers in todays world.
    >> Anonymous 12/24/10(Fri)04:20 No.13273344
    >>13273316
    When your fellow Primarchs (while discussing each Primarch's best quality) all agree that your skill is managing the planets your Legion has conquered, well...

    Rowboat Girlyman, the greatest accountant.
    >> Anonymous 12/24/10(Fri)04:21 No.13273349
    >>13273338

    They're the rough equivalent of the SF, the Green Berets. They're meant for surgical strikes, although in 40k "surgical strike" means kill half the enemy army with your shins.
    >> Anonymous 12/24/10(Fri)04:21 No.13273350
    So des anyone remember when the cannon strength of marhoons was 10,000 per chapter?

    I don't want to sound like a fan boy, but I always thought those numbers were more reasonable than just 1000, simply because they're isn't alot you can do with just a thousand (who normally scattered all over the place in smaller groups as well). Though I suppose there's no need to make them any more powerful than they are already.
    >> Anonymous 12/24/10(Fri)04:22 No.13273358
    >>13273338

    A squad of space marines with support could take down all of earth's combined military.
    >> Brewster 12/24/10(Fri)04:22 No.13273367
    >>13273338
    I depends how the Space Marines are used. You have to remember that you shouldn't use them like ordinary soldiers.... They are a surgical strike force. Best used to take the head off the enemy your fighting, rather than butchering his useless citizenry.
    >> Anonymous 12/24/10(Fri)04:23 No.13273373
    >>13273350
    Space Marines tend to operate in small squads anyway. They're surgical strike specialists. They cut off the head of the snake, and then the IG or whatever steps in to finish off the body.

    Amusingly enough, the very best at surgical strike tactics are the Raven Guard. Rowboat went to all that trouble putting the Codex Astartes together, and then the tactics used by the Raven Guard became the norm.
    >> Anonymous 12/24/10(Fri)04:23 No.13273378
    >>13273358

    probably not, just because it wouldn't take too long for someone to realize it was time to bust out the atomics.

    but if they drop-podded into, say, Baghdad, there's be no Hajjis left within 24 hours.
    >> Anonymous 12/24/10(Fri)04:24 No.13273384
    I am going to play the hell out of this setting I tell you what.

    Life must be so tragic and dystopian for the worthless scum of Terra, barely scraping by selling half their rations to pilgrims and doing one menial task day after day...
    >> Anonymous 12/24/10(Fri)04:24 No.13273390
    >>13273373

    I always thought of it as a hammer/anvil scenario, with the IG as the massive anvil and the SM strike forces as a teensy but effective hammer.
    >> Anonymous 12/24/10(Fri)04:25 No.13273399
    >>13273378

    WITH support, they could
    >> Anonymous 12/24/10(Fri)04:26 No.13273401
    >>13273390
    Thor's hammer Mjolnir was a penis metaphor. It got bigger when he got excited. That's science.
    >> Anonymous 12/24/10(Fri)04:26 No.13273405
    >>13273399

    That's because "support" implies a battleship or cruiser in orbit.

    They could finish off the EARTH if it came to that.
    >> Anonymous 12/24/10(Fri)04:26 No.13273407
    >>13273367
    >>13273373

    This is why the way they play on the tabletop irritates me. Regular Space Marines should play more like Grey Knights, where you could have 20 dudes in a 1500-2000 point game, and the models should be more truescaled. Especially since, as their biggest selling faction, GW is jacking the prices up anyway (seriously, $38 for 10 guys when almost everybody else only has to pay $25 for 10 of their basic dudes? fucking Britjews make those guys bigger, then)
    >> Brewster 12/24/10(Fri)04:27 No.13273414
    >>13273344
    True that. Conrad Curze makes whole worlds give up by being scary, Rogal Dorn turns a little ditch into an impregnable fortress, and Angron can eat a tank.

    Rowboat? His super power is doing math.
    >> Anonymous 12/24/10(Fri)04:28 No.13273422
    >>13273407

    Dude, fluff Eldar would be just as invincible and also limited in number. Those fuckers dodge bullets like it ain't no thang.
    >> Anonymous 12/24/10(Fri)04:28 No.13273425
    >>13273414

    And yet the White Scars got the Asian primarch.

    Sense. 40k makes none.
    >> Anonymous 12/24/10(Fri)04:29 No.13273430
    >>13273407
    They released rules in White Dwarf once for "Movie Marines" that represented Space Marines as they were depicted in novels, background materials and so on.

    Put simply, they were fucking badasses. An entire army would be about ten, maybe twelve to fifteen models, but they could rapestomp almost anything. On average, one marine was better than some of the strongest SM special characters.
    >> Brewster 12/24/10(Fri)04:30 No.13273443
    >>13273430

    WS9 S6 sergeants with 7 power attacks on the charge was hilariously fun.

    Assault 4 stormbolters at S6 AP3 was fun times too....
    >> Anonymous 12/24/10(Fri)04:32 No.13273450
    >>13273430

    Yeah, I know, but it's limited to a Tactical Squad and a Rhino. Still awesome, though, for closer-to-fluff play.
    >> Anonymous 12/24/10(Fri)04:32 No.13273451
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    Phalanx is going to have its work cut out for it when the Tyranids show up.
    >> Anonymous 12/24/10(Fri)04:32 No.13273454
    >>13273425
    White Scars also have the most stable gene-seed around (or at least they did, before Matt Ward started fucking with everything) and the Khan was the ultimate at blitzkreigs/high-speed warfare.
    >> Anonymous 12/24/10(Fri)04:33 No.13273471
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    >>13273454

    Fucking Ward, with his "anyone who isn't an ultramarine isn't really worthy of consideration and has dwindling numbers, and is emo because they can never be an ultramarine" fanwank.
    >> Brewster 12/24/10(Fri)04:34 No.13273480
    >>13273451
    It could literally be classified as an entire battlefleet if firepower was what we were going off of...

    I think the Imperial Fists will be fine when the tyranids show up. Tyranids are bugs, and the IF have a very, very big flyswatter.
    >> Anonymous 12/24/10(Fri)04:37 No.13273510
    >>13273454
    Mongols in spess, man.
    >> Anonymous 12/24/10(Fri)04:37 No.13273513
    >>13273430

    Movie marines? wat?
    >> Brewster 12/24/10(Fri)04:38 No.13273516
    >>13273510
    Fucking awesome fluff. One cant help but love the khan.
    >> Anonymous 12/24/10(Fri)04:38 No.13273522
    >>13273069
    And Orks can make Moar Ork, and Moar Munition, to a degree that would just grind the Marines, if you had Orks really focusing on the Marines. Clever tactics or not, if the Orks solely focused on the Marines, they would die. Sure, Marines kill Orks like gangbusters, but Orks can kill marines. They don't even really need a significant tech base to achieve this. Some of them can aspire to killing Marines with a large, blunt object, and rather handily. Orks make everything in a cave, with scraps, essentially. And they don't compare unfavorably with marines to a degree that they couldn't win if they all fought all the marines, or even part of the orks did.
    >> Anonymous 12/24/10(Fri)04:38 No.13273523
    >>13273513

    You ever seen an action movie, where the hero, dual wielding M249 machine guns, guns down hundreds of bad guys in the space of ten minutes?

    Imagine that, except with a squad and in power armor, and that's pretty much a fluff Space Marine.
    >> Anonymous 12/24/10(Fri)04:38 No.13273524
    >>13273454
    Yep. No flaws in the gene seed at all, there's some concern about the Red Highway Massacre but the admech considers the gene seed to have no imperfections.

    That's what you get for being the Emperor's chosen defender. Mutant Blood Angels and puny can't-spit-acid Fists can suck it!
    >> Anonymous 12/24/10(Fri)04:40 No.13273532
    >>13273523

    Yep. Basically everybody in the squad is 100 points. All weapons are made of rape. I'm pretty sure a combat knife counts as a power weapon.
    >> Anonymous 12/24/10(Fri)04:41 No.13273548
         File1293183696.jpg-(484 KB, 1057x1210, movie marines 01.jpg)
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    >> Anonymous 12/24/10(Fri)04:41 No.13273552
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    How would you run a game set entirely on Mars featuring characters going through their studies to become techpriests and then rise through the order?
    >> Anonymous 12/24/10(Fri)04:42 No.13273558
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    >> Anonymous 12/24/10(Fri)04:44 No.13273573
    >>13273548

    Ahaha, gotta love how the Elite choice is 0-1 Space Marine Dudes.
    >> Anonymous 12/24/10(Fri)04:47 No.13273598
    Now that there *is* a Space Marine movie...well, the sergeant got headcapped fast. One of their heavy support guys exploded, and I forgot what happened to the guy with the heavy bolter. I guess Proteus was the Dude.
    >> Anonymous 12/24/10(Fri)04:49 No.13273615
    >>13273598

    Whoever made the Movie Marines rules forgot the SINGLE MOST IMPORTANT ONE:

    Anyone wearing his helmet is no better than an unarmed civilian.
    >> Anonymous 12/24/10(Fri)04:50 No.13273623
    >>13273524
    Imperial Fists also cannot go into stasis.
    Raven Guard can't spit acid, either. Nor can they secrete mucus so as to go into vacuum.
    >> Anonymous 12/24/10(Fri)04:53 No.13273653
    >>13273598

    Agh, I need to get a copy of that somewhere.
    >> Anonymous 12/24/10(Fri)04:54 No.13273663
    >>13269921
    no, they were five of the smallest known ships on the necron armada. They did not teleport they flew, but because necron ships dont use the warp the imperium never saw them coming. They were so fast in the system the most sophisticated targeting equipment they had was worthless plus even as they slowed down, during approach, it was near impossible for sensors to even track them until they were in mars' inner atmosphere. Each ship took repeated blows ( only cause they had to slow to near stopping speed to land) from the planetary defenses and still stayed up untill the whole of the Imperial fleet was able to converge fire. Necron tech is serious bro.
    >> Anonymous 12/24/10(Fri)04:57 No.13273679
    >>13273663
    oh and no wreckage was found (meaning the ships phased), so the imperium is just left to wonder wtf they were doing there.
    >> Anonymous 12/24/10(Fri)04:57 No.13273680
    >>13273598
    Protagonist was so the Dude!
    >> Anonymous 12/24/10(Fri)05:01 No.13273710
    So are we gonna painstakingly craft this DH Sol setting, or what?
    >> Anonymous 12/24/10(Fri)05:03 No.13273734
    >>13273548
    >>13273558
    Saving...

    ... If anyone asks what army they should play when they're starting up 40k I'm going to suggest Movie Marines. $-wise you can't go wrong.
    >> Anonymous 12/24/10(Fri)05:04 No.13273737
    >>13273663
    Yeah if crons wanted to they could just get a few tombships fly to terra and atomize the surface before the Imperium could react. Then fly off or phase out depending on what the navy does after seeing their world (and emperor) turned to ash.
    They just dont do so cause humanity is their pet project an as it prospers ( at least for now) the C'tan's work is done.
    >> Anonymous 12/24/10(Fri)05:07 No.13273763
    >>13273710
    I'm in.
    >> Anonymous 12/24/10(Fri)05:22 No.13273880
    2e rulebook, the Contagion of Ganymede

    "Henceforth no man shall set foot upon the world, and all around shall be set sentinels to ward away unwary spacecraft. We must accept that this place is lost to us forever, and is now the eternal habitation of abomination."

    Ganymede has been quarantined for millennia, and neither the Mechanicus and Grey Knights are inclined or capable of going and purifying the area.
    >> Anonymous 12/24/10(Fri)05:25 No.13273909
    >>13273737
    The Emperor has shown himself willing and able to tear shit up when he wants even while on the Golden Throne (Storm of the Emperor's Wrath, stopping time as needed and so on), and Necrons attempting to destroy Terra would certainly inspire a response.
    >> Anonymous 12/24/10(Fri)05:28 No.13273928
    >>13273909

    Also Sensei Masters.

    He even sheds a single tear every time a human warrior falls in battle. All of these are carefully collected by the Custodes and stored in golden vials.
    >> Anonymous 12/24/10(Fri)05:29 No.13273937
    >>13273928

    He must be constantly crying then
    >> Anonymous 12/24/10(Fri)05:29 No.13273939
    Quick question guys:

    Did 40k fluff ever make a part where humanity discover the "greys". You know the abducting aliens of Roswell?

    I'd love to see a the dark age of humanity kick their ass.
    >> Anonymous 12/24/10(Fri)05:31 No.13273958
    >>13273880
    Hmm. It's possible it's somthing out of both of their domains then. Neither technological nor warp based.

    Weird xenos artifacts? Nah the admech would be all over that.

    I've got it! Whatever lies there must be entirely human in origin. Either a relic from the dark age of technology (or even more ancient) or some biological experiment gone horribly wrong.

    Alternatively, Horus left some vile daemonic engine there that was only recently rediscovered and it was quarantined because it fed off souls and the only way to kill it is to slowly starve it over thousands of years. Twisted prophecies whisper that when the entity trapped on Ganymede finally dies, so to will the Emperor.
    >> Anonymous 12/24/10(Fri)05:31 No.13273962
    >>13273939

    No.

    It's likely that they did not exist in 40k, or got offed off-screen.
    >> Anonymous 12/24/10(Fri)05:34 No.13273981
    >>13273962
    Ah okay.

    Thanks.
    >> Anonymous 12/24/10(Fri)05:36 No.13273995
    >>13273958

    It's actually a failed ad-mech experiment in warp-cores, and a possible Doom homage.
    Imperial Armour vol.1
    >One of the worst cases of deviation from cult rules resulted in the infamous "Contagion of Ganymede" when unlawful experimentation with warp-coil technology resulted in the creation of a warp gate.
    >> Anonymous 12/24/10(Fri)05:39 No.13274015
    >Neptume
    >> Anonymous 12/24/10(Fri)05:40 No.13274021
    Has this been archived yet?
    >> Anonymous 12/24/10(Fri)05:42 No.13274034
    >>13273958
    Experimentation with Squattish warp-core tech caused it.
    Take of that what you will.
    >> Anonymous 12/24/10(Fri)05:43 No.13274038
    >>13273995
    I just had the mental image of an Imperial Fist Marine kicking Daemon ass in a remake of the original Doom game.
    >> Anonymous 12/24/10(Fri)05:47 No.13274056
    >>13274034

    No, Squats developed their own functioning warp-core tech separately, while AdMech attepts at creating their own stopped at the disaster of Ganymede.

    And since the Contagion is referenced to in Imperial Armour books, it did not get retconned like the Squats did.
    >> Anonymous 12/24/10(Fri)05:50 No.13274071
    >>13274056
    Fuck that. Squats were killed by the Tyranids.
    HEAR THAT, GW? THE SQUATS ARE REEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAL!
    >> Anonymous 12/24/10(Fri)05:53 No.13274080
    Well the only reason Rowboat Girlyman had to write the codex, aka TACTICS FOR DUMMIES, was because the loyalist got the mayority of the retarded legions.

    Thousand sons, don't like killing civlilans, are smart, prefer tactic and uses psycic abilities to create perfect warmachine, what side? Chaos.
    Space Wolfs, kills every civilian resisting, fucks tactics, charge with axe, what side? Loyalist.
    Imperial fist, likes to cut themself, walks in to traps, only best at defence, what side? Loyalist.
    Iron Warriors, attacks smart and planned, good in firepower and in close combat, can take down every defence, what side? Chaos.

    Derp fucking herp.
    So in the light of this it is quite obvious why Raven Guard don't uses the Codex, they are not "I AM GONNA KILL IT WITH AXE AND FIRE NOAW" so they don't need it, they have tactics already.

    On topic, i don't think Space Marine are to weak. In False Gods loads of Space Marine dies to alien with swords and reanimated guardsmen.
    >> Anonymous 12/24/10(Fri)05:53 No.13274082
    The Squat warp core was considered one of the holy grails of DAoT tech by the AdMech back then.

    It was a method of power generation utilizing the near-infinite power of the warp that was relatively stable, and actually within the capabilities of humans unlike Eldar wraithstuff.
    >> Anonymous 12/24/10(Fri)05:54 No.13274086
    Soo... Ganymede is quarantined because it is the last surviving Squat fortress?
    >> Anonymous 12/24/10(Fri)05:55 No.13274092
    >>13274071
    I'm pretty sure Jervis Johnson has gone on record as saying that they decided to have the Squats eaten because it gave them leeway to bring them back at some point ("carry the idea around in their back pockets") if they could work out a good way to re-insert them into the setting.
    >> Anonymous 12/24/10(Fri)05:57 No.13274103
    >>13274080
    >Space Wolfs, kills every civilian resisting, fucks tactics, charge with axe, what side? Loyalist.
    >implying Space Wolves kill civilians and aren't fucking bro-tier

    Wat.
    >> Anonymous 12/24/10(Fri)05:58 No.13274110
    >>13274086
    GW can try to erase them but they will never completely succeed... because if there's one thing dwarves know how to manipulate in any universe it's canon.
    >> Anonymous 12/24/10(Fri)05:59 No.13274113
    >>13274080
    >Space Wolves
    >Kill all the civis
    Unless you're refurring to the Horus Hijinx and the lies about the Thousand Suns, You better back that up.
    >> Anonymous 12/24/10(Fri)06:02 No.13274121
    >>13274080
    >Implying GW actually gives axes with Spess Woofs instead of SWORDS SWORDS SWORDS
    I'd kill for some axes I didnt need to convert.
    >> Anonymous 12/24/10(Fri)06:02 No.13274125
    http://wh40k.lexicanum.com/wiki/Sol_System
    >> Anonymous 12/24/10(Fri)06:02 No.13274126
    >>13274113
    >>13274103

    Yeah, it's stated somewhere that after a bunch of Wolves sacrificed their lives trying to save an entire planet from the Tyranids, the 'Nids were so shocked that the Hive Mind became AFRAID of the Space Wolves.
    >> Anonymous 12/24/10(Fri)06:03 No.13274127
    >>13274103
    Heresy era Space Wolves didn't take prisoners and didn't offer terms of surrender or quarter once the battle was joined. They did kill civilians if they got in the way. Russ practiced the Mongol style of warfare, kill everything as an example to every other enemy watching.

    It was extremely effective.
    >> Anonymous 12/24/10(Fri)06:04 No.13274133
    >>13274127
    That better not be Thousand Sons bitching.
    >> Anonymous 12/24/10(Fri)06:04 No.13274135
    >>13274103
    "A Thousand Sons" book. Around page 200 attack on Phoenix Crag. Wolf Lord himselfs says that all that chose to resisit deservs death, all his space wolfs thinks the same thing.
    >> Anonymous 12/24/10(Fri)06:05 No.13274140
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    >>13274092

    http://web.archive.org/web/20060129002420/http://forums.specialist-games.com/epic/forum_b/topic.asp?
    ARCHIVE=true&TOPIC_ID=2532&whichpage=3

    Sixth post is Jervis' view on the matter. Basically we are unlikely to see the space dwarf concept back in any other form than the Demiurg.
    >> Anonymous 12/24/10(Fri)06:06 No.13274151
    >>13274133
    >>13274135


    Read Prospero Burns. Great book.

    Russ actually did offer Magnus terms of surrender, willing to spare Prospero from the wrath of his Wolves and to allow a full civilian evacuation, out of love for his brother, but Magnus didn't receive the message.
    >> Anonymous 12/24/10(Fri)06:07 No.13274152
    >>13274127
    This is highly unlikely to be true. When the Mournival trampled over civilians (killing many) to get Horus medical attention in the Heresy books, there was a fucking huge backlash against it on all levels of the entire fleet. And that was to save the Warmaster's life - this sounds way over the top by comparison, and more like an author is playing favourites.
    >> Anonymous 12/24/10(Fri)06:07 No.13274153
    in one of the horus heresy books (I think it was "Legion", the one about the Alpha Legion, could be "Fulgrim" as well though) there is mention of a giant forge city under a mountain in the Ural mountains.
    >> Anonymous 12/24/10(Fri)06:07 No.13274156
    >>13274135
    >>13274127
    Sounds like its more of a Wolf Lord to Wolf Lord kinda deal. That makes more sense. All that civi killing doesnt sound like Logan Grimnar would be happy about it though.
    >> Anonymous 12/24/10(Fri)06:10 No.13274161
    >>13274126
    Somebody source this bullshit if its true. I play Wolves but the Hive Mind afraid of my idiot space vikings? That is straight up retarded.
    >> Anonymous 12/24/10(Fri)06:11 No.13274163
    >>13274152
    Let me be clear, they don't spare enemy civilians once battle is joined. They won't stop them from running or evacuating before shit starts, but if they're still there when the Wolves arrive, no quarter is given.

    And the Space Wolves were despised and feared by just about everyone during the Crusade because of this practice.
    >> Anonymous 12/24/10(Fri)06:12 No.13274167
    >>13274161

    Seconded. I don't see how this is possible, unless their sheer MANGRIT took psychic form and cockslapped the hive mind into oblivion.
    >> Anonymous 12/24/10(Fri)06:13 No.13274171
    Damn, dereailing my derailing.
    My point was not Space Wolfes, it was that the Loyalist got the retarded Legions and thus needed the Codex Astartes to not auto-lose.

    >>13274163
    And they somewhat ended up on Loyalist side instead of Thousand sons. I hate GW.

    Maybe get thread back on sol defence and setting?
    >> Anonymous 12/24/10(Fri)06:15 No.13274176
    >>13274171
    >Sol defence and setting

    Over here >>13273841
    >> Anonymous 12/24/10(Fri)06:16 No.13274177
    >>13274161
    I think he might be (slightly incorrectly) remembering something in the Space Wolves codex:

    "A Tyranid splinter fleet falls upon the isolated, bitterly cold world of Shadrac. The frostbitten Imperial Guard stationed there need a miracle to survive, but when a pack of Space Wolves appears out of nowhere, it appears that a miracle has arrived. Led by Skold Greypelt, the Space Wolves join the remaining Guardsmen in a last-ditch defense that consumes the entire swarm in a devastating explosion. Only a handful of warriors escape, and Shadrac is still claimed by the innumerable Tyranids, but the Hive Mind learned to be wary of the Sons of Russ."

    They all still died in the end.
    >> Anonymous 12/24/10(Fri)06:17 No.13274184
    >>13274171
    Please, don't act like the Thousand Suns were innocent little angels. They were willing to use humans as little magic guinea pigs to satisfy their curiosity and held themselves above the edicts of the fucking Emperor. Magnus' superiority complex bought him a ticket to heresy long before Prospero.

    He was arrogant to believe he not only knew better then the Emperor, but could safely bargain with Tzeentch.
    >> Anonymous 12/24/10(Fri)06:17 No.13274185
    >>13274171
    Dont the Wolves kinda go against that point as they wont accept Rowboat Girlyman as their Spiritual liege though? They dont follow that shit as it isnt as Russ intended.
    >> Anonymous 12/24/10(Fri)06:18 No.13274186
    >>13274171
    That's the entire point. The Space Wolves are made out in to be bloodthirsty barbarians while the Thousand Sons are given all the love, with the former (and to an extent the latter) not falling into line with several events in other Heresy books. Hence, it sounds more like an author playing favourites. Matt Ward Jr.
    >> Anonymous 12/24/10(Fri)06:18 No.13274188
    >>13274110
    I see what you did there and it's brilliant.
    >> Anonymous 12/24/10(Fri)06:20 No.13274193
    >>13274185
    Space Wolves ignore it completely, Blood Angels, Dark Angels and Raven Guard all ignore the Codex when it suits them. Salamanders follow it to an extent, but if they have to choose between it and saving civilians, they'll save the civilians every single time (which makes them bro-tier).
    >> Anonymous 12/24/10(Fri)06:21 No.13274198
    >>13274184
    Well i consider having a superiority complex and a will to do good to be less evil then slaugtering civilians on a regulary basis.
    >> Anonymous 12/24/10(Fri)06:23 No.13274208
    >>13274198
    You didn't even read it, did you?
    You're worse than fucking smurf fanboys.
    >> Anonymous 12/24/10(Fri)06:25 No.13274215
    >>13274198

    CHAOS.

    TAINT.

    BITCH.

    Besides, they're just civilians. What good can they do for the holy Emperor? Zip.
    >> Anonymous 12/24/10(Fri)06:26 No.13274221
    >>13274198
    And Space Wolves only slaughter civilians in one book that doesn't even agree with previous or subsequent books in the same fucking series.
    >> Anonymous 12/24/10(Fri)06:27 No.13274228
    >>13274193
    Salamanders are awesome. I almost want another MAHREEN army just because of them, but between my Wolves, Crons, Nids and Orks I dont really want another army.
    (Craigslist is the best site ever, by the way. Saves me SO much money)
    >> Anonymous 12/24/10(Fri)06:29 No.13274238
    >>13274228
    And then you have to talk to all the pretentious Smurf fanboys who can't accept that they're not the goddamn best at anything-everything.
    >> Anonymous 12/24/10(Fri)06:31 No.13274245
    >>13274238
    Why would I ever talk to them? Fuck Ultramarines.
    >> Anonymous 12/24/10(Fri)06:33 No.13274260
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    >your face when you see Rowboat Girlyman's inspiration
    >> Anonymous 12/24/10(Fri)06:38 No.13274282
    So I know that Men of Iron were robots, but what about the Men of Stone? What where they? Golems or something? Lexicanum sadly offers no information about them.
    >> Anonymous 12/24/10(Fri)06:40 No.13274294
    http://www.youtube.com/watch?v=iUkyAt6CJgU
    >> Anonymous 12/24/10(Fri)06:41 No.13274296
    >>13274282
    People. It's not fucking literal, moron. The Men of Iron weren't made of iron, either.
    >> Anonymous 12/24/10(Fri)06:43 No.13274310
    >>13274296

    >Men of Iron were legendary sentient humanoid machines
    >> Anonymous 12/24/10(Fri)06:47 No.13274336
    >>13274296
    Im going to make men of Slaanesh, I wonder what they will be made out of since were being figurative...
    >> Anonymous 12/24/10(Fri)06:54 No.13274380
    >>13274282
    I always assumed the whole men of iron/stone/gold were an analogy for class conflict. The men of gold were rich dudes who didn't need fo' nuthin', whilst the men of stone were downtrodden working class men who had a glorious socialist uprising, and then got lazy (as many do when they move up a class) and built robots to do all their shit for them.
    >> Anonymous 12/24/10(Fri)06:58 No.13274405
    >>13274380

    That could be, but the Lexicanum says the Men of Stone came before the Men of Iron, which led me to believe that Men of Stone were some kind of predecessors to Men of Iron.
    >> Anonymous 12/24/10(Fri)07:03 No.13274431
    >>13273552
    GRIMDARK Harry Potter, that's how
    >> Anonymous 12/24/10(Fri)07:04 No.13274437
    >>13274405
    It was said that God, in order to test mankind which had become swelled with pride as in the time of Noah, had commanded the wise men of that age, among them the Blessed Leibowitz, to devise great engines of war such as had never before been upon the Earth, weapons of such might that they contained the very fires of Hell, and that God had suffered these magi to place the weapons in the hands of princes, and to say to each prince: "Only because the enemies have such a thing have we devised this for thee, in order that they may know that thou hast it also, and fear to strike. See to it, m'Lord, that thou fearest them as much as they shall now fear thee, that none may unleash this dread thing which we have wrought." But the princes, putting the words of their wise men to naught, thought each to himself: If I but strike quickly enough, and in secret, I shall destroy these others in their sleep, and there will be none to fight back; the earth shall be mine.
    Such was the folly of princes, and there followed the Flame Deluge.

    This, of course, is completely literal and the Earth was blown to shit via fire from heaven.
    >> Anonymous 12/24/10(Fri)07:06 No.13274444
    >>13274405

    And by predecessor I mean that they were both basically the same thing (servants built by humans), but the Men of Stone were replaced by the more advanced Men of Iron.
    >> Anonymous 12/24/10(Fri)07:25 No.13274545
         File1293193501.jpg-(372 KB, 1275x1651, Squats.jpg)
    372 KB
    iron stc was found and distroyed in one of the gaunts ghosts omnibus

    ...men of steel...necrons??
    >> Anonymous 12/24/10(Fri)07:28 No.13274570
    >>13274545
    The men of steel were basically Terminators who were created by rogue AI's during the Dark Age of Technology. The necrons are beyond them in every single way, except possibly independent intelligence
    >> Anonymous 12/24/10(Fri)10:41 No.13275692
    >>13271501
    And they taste better to a C'tan when covered in tartar sauce. :3
    >> Anonymous 12/24/10(Fri)11:25 No.13275997
         File1293207912.gif-(35 KB, 250x226, T-1000.gif)
    35 KB
    >>13273256
    Say....... That's a nice Speeder.
    >> Anonymous 12/24/10(Fri)11:27 No.13276012
    >>13272631
    >>13272632
    Yes, Terra is one giant hiveworld.

    A hiveworld where people pay a million thrones to rent a room the size of a dorm.

    Only rich people live on Terra. The poor people on Terra are just rich people, instead of rich-rich people.
    >> Anonymous 12/24/10(Fri)11:32 No.13276042
    >>13272661
    Merikans. They're possibly the best equiped Imperial Guard/PDF regiment in the entire galaxy.

    One of those Eavy Metal painters made a squad of them, using Elysians, Space Marines and Karskin.

    Fluffwise, they'd be an entire PDF made out of gravchute wearing bolter toting Karskin.
    >> Anonymous 12/24/10(Fri)12:39 No.13276428
    >>13269685
    Best rendering of what the Sol System would look like I could find And yes Hive World.
    http://www.youtube.com/watch?v=SiM8drnIR0Y
    >> Anonymous 12/24/10(Fri)13:02 No.13276566
    >>13271360
    >C'mon /tg/ we can do better than this.
    No we can't.



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