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!!WiyySEyLlFa 12/18/10(Sat)14:11 No.13203863 File1292699468.jpg-(230 KB, 814x1056, blam_frontispiece.jpg)
>doubled damage before resistance/armor
Yes. I had originally used the weapon rating as both attack value and damage, counting it twice, in order to keep it symmetrical with the defence value & resist/armor values, but somehow it got lost when I wrote my draft. If you take the Margin of Success and add the weapon rating to it again for a Total Damage Value, it works much better. I may also lower some of the Resist Abilities.
Upcoming changes in v0.6 * Added 3 locations: wireline palaccios, structure conversion towers and survival habitat * Added 4 denizens: Chimeric Bear Guard, Gelworm, Watcher Fly, Silicon Imp * Added and cleaned up the Safeguard section, +Starspawn and Sterilizer models * Expanded Netsphere section * A few more Modules
Oh, and the character sheet is here: http://www.mediafire.com/?2dw37m9x734dvfk |