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  • File : 1290766636.jpg-(88 KB, 400x473, MM35_PG225.jpg)
    88 KB Anonymous 11/26/10(Fri)05:17 No.12936417  
    /tg/, I had a weird idea.

    In D&D, mindless undead are capable of following simple tasks such as "Attack anyone who enters this room." or "Stay here until this alarm sounds, then attack the nearest village.".

    Most of the commands they're capable of can be broken down into simple logical statements like 'If X, then Y.', such as the attacking one being "If something enters this room, attack them.".

    Do you think that with enough undead, with the right commands, you could effectively create a computer?
    >> Anonymous 11/26/10(Fri)05:18 No.12936422
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    Undead logic gates?
    I like the way you think.
    >> Anonymous 11/26/10(Fri)05:20 No.12936429
    It'd be huge and slow, but that's what pocket planes with faster time flow are for.
    >> Anonymous 11/26/10(Fri)05:20 No.12936432
    Using whole zombies or skeletons would consume too much space but maybe you could use skulls or hands as components.
    >> Anonymous 11/26/10(Fri)05:20 No.12936433
    I wonder, how many skeletons would an undead calculator involve.
    >> Anonymous 11/26/10(Fri)05:21 No.12936435
    For a simple calculator, you'd need a huge dungeon and LOTS of time.
    >> Anonymous 11/26/10(Fri)05:22 No.12936442
    Ah /tg/ this is why I love you.
    >> Anonymous 11/26/10(Fri)05:23 No.12936444
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    No OP, what you need to do is create a dynamo and make a horde of skeletons pedal a thousand bikes for eternity, thereby producing FREE ELECTRICITY FOR ETERNITY.

    CAPTAIN OF THE INDUSTRY
    >> Anonymous 11/26/10(Fri)05:23 No.12936445
    >>12936435
    And that is what liches live for.
    >> Anonymous 11/26/10(Fri)05:23 No.12936446
    >>12936435
    good it gives an explination on why the dungeon is there and full of monsters
    >> Anonymous 11/26/10(Fri)05:24 No.12936447
    >>12936435
    What if you just animated really tiny undead - like pixies or something - and then applied Reduction to them - you could make the space required shrink considerably.

    Maybe the size of a large room.
    >> Anonymous 11/26/10(Fri)05:25 No.12936454
    >>12936429
    Oh my god
    >> Anonymous 11/26/10(Fri)05:25 No.12936455
    Every second, look at those two zombies. If only one of them has its hand up, put your hand up.

    And then you have a NAND gate, and technically can build any logical circuit from there.

    Memory storage is going to be a bitch, though.
    >> Anonymous 11/26/10(Fri)05:26 No.12936460
    Guys, guys, hey! Guys! Hear me out on this one! What if ... Honestly guys, listen! What if one of Tuckers Kobolds was a Necromancer with lots of time and they had access to this undead computer? We need to work on this, gaiz! I want to wipe a party and explain to them that they just got killed by COMPUTER SCIENCE!
    >> Anonymous 11/26/10(Fri)05:27 No.12936465
    >>12936447
    Now you understand why lichs build gigantic armies of the undead and build their dungeons just so.
    >Welcome to the Machine.
    >> Anonymous 11/26/10(Fri)05:28 No.12936473
    >Lich makes a computer out of undead

    I am running this one-shot.

    I am running it SO. HARD.
    >> Anonymous 11/26/10(Fri)05:28 No.12936475
    A demiplane full of skeletons, with a vastly accelerated time rate and a limited gate to access it. Add a bound lich to the mix (as a command center), build multiple tiny access points in the form of calculators, start a business. Later models include permanently reduced and hasted pixie skeletons.
    >> Anonymous 11/26/10(Fri)05:30 No.12936480
    >>12936455
    But zombie gate doesn't have to be just on/off. They can have several values like Left hand up, Right hand up, no hands up and both hands up.
    >> Anonymous 11/26/10(Fri)05:31 No.12936485
    >Welcome to the lair of the Dread-Lich Korthos.
    Why are half of the zombies here marked "1" and the other half marked "0"?
    >He's got a theory he's trying out, something to do with creating the world's largest self-generating 'computer'.
    >> Anonymous 11/26/10(Fri)05:31 No.12936489
    >>12936480
    Zombie quantum computer. Fuck year.
    >> Anonymous 11/26/10(Fri)05:32 No.12936495
    ...wait, wait, wait.
    Lich is programmer, fine.
    Skeletons are software, cool.
    Dungeons are circuit boards, whatever.
    Adventurers... are those viruses?
    >> Anonymous 11/26/10(Fri)05:33 No.12936500
    >>12936495
    yep......
    >> Anonymous 11/26/10(Fri)05:33 No.12936502
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    >>12936489
    I so often forget to tell you how much I love you /tg/

    With this, we shall rewrite Troll GM History!
    >> Anonymous 11/26/10(Fri)05:34 No.12936507
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    >>12936495
    Not... precisely, no.
    >> Anonymous 11/26/10(Fri)05:34 No.12936508
    >>12936502
    what if the lich is just trying to play pong to practice for a litch pong tournement,
    >> Anonymous 11/26/10(Fri)05:35 No.12936511
    You could even, after successfully building the undead computer, write a code that instructs it to send out warrior undead to gather more bodies to add to the computer. It could eventually be so advanced it becomes self aware, a mind made of the mindless.
    >> Anonymous 11/26/10(Fri)05:35 No.12936512
    >>12936500
    >>12936495
    Bards = spam virus
    Rogues = trojans
    Druids = botnetting
    Cleric/Sorceror/Wizard/Monk/Fighter/Ranger = ????
    >> Anonymous 11/26/10(Fri)05:36 No.12936514
    >>12936507
    >>12936495
    adventurers are more like, well an insect or bacteria that eats away circut boards
    >> Anonymous 11/26/10(Fri)05:37 No.12936519
    >>12936495
    Doing this in next campaign. Gonna send elite soldiers after my adventurers pretending to be anti-viruses.
    >> Anonymous 11/26/10(Fri)05:37 No.12936520
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    >>12936511
    I'm a 20th level Artificial Intelligence!
    >> Anonymous 11/26/10(Fri)05:38 No.12936522
    >>12936511
    My next BBEG is undead skynet
    >> Anonymous 11/26/10(Fri)05:38 No.12936523
    >>12936512
    well cleric just deletes everything, fighter does the same, wizard would also qualify for botnetting, ummm.....
    >> Anonymous 11/26/10(Fri)05:41 No.12936531
    >>12936522
    why not have the lich thats responsible basically act like a stereotypical engineering geek.
    >> Anonymous 11/26/10(Fri)05:42 No.12936533
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    >>12936522
    >> Anonymous 11/26/10(Fri)05:42 No.12936537
    >>12936531
    Because the idea of mindless undead just going through their orders creating an advanced intelligence is much cooler.
    >> Anonymous 11/26/10(Fri)05:44 No.12936545
    >>12936531
    the lich that created the undead computer is one of the mini-bosses, not the Big Bad.
    >> Anonymous 11/26/10(Fri)05:45 No.12936549
    >>12936545
    That begs the question: what *is* the big bad?
    >> Anonymous 11/26/10(Fri)05:47 No.12936556
    >>12936549
    The artificial intelligence created by the undead computer, of course.
    >> Anonymous 11/26/10(Fri)05:48 No.12936558
    >>12936537
    >>12936545
    the lich could really just have done the entire thing for the lulz..
    >> Anonymous 11/26/10(Fri)05:49 No.12936564
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    >>12936549
    Obviously the father of the group leader who left because his son became a bard instead of computer engineer.
    >> Anonymous 11/26/10(Fri)05:50 No.12936567
    >>12936558
    Liches have eternity to do whatever they want. It wanted to see if it could create a mind from nothing, and it did. It just didn't anticipate the mind eventually being able to control it.

    Now it forces it to wage war on the living to generate more corpses.
    >> Anonymous 11/26/10(Fri)05:51 No.12936569
    how big of a dungeon you need to have enough computing power to run dorf fortress?
    >> Anonymous 11/26/10(Fri)05:52 No.12936577
    >>12936567
    thats a possible reason he built it, thats what i was trying to say
    >> Anonymous 11/26/10(Fri)05:56 No.12936590
    >>12936569
    The more interesting question is, how much computing power do you need to run a version of Dorf Fortress that's capable of running a Skeletron™ inside it?
    >> Anonymous 11/26/10(Fri)05:58 No.12936599
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    >>12936564
    Oh you mean this guy. :3
    >> Anonymous 11/26/10(Fri)06:01 No.12936603
    >>12936590
    I now kinda understand what Nagash had in mind.
    >> Anonymous 11/26/10(Fri)06:02 No.12936605
    >>12936590
    Manbackingawayfromcomputer.jpg

    My god... it's full of dorf fortresses...
    >> Anonymous 11/26/10(Fri)06:03 No.12936610
    >Skeliton Computer.

    ...oh dear god...this is brilliant!
    >> Anonymous 11/26/10(Fri)06:04 No.12936614
    >>12936605
    Thats a technological impossibility and the only way to prove that we are not in some sort of Matrix IRL. A Program within a Program can never surpass the amount of Data of the first Program. You could make a DF light inside it, but never recreate the original

    >evidence Rogres
    Sure captcha, evidenced
    >> Anonymous 11/26/10(Fri)06:07 No.12936625
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    This is an insane, impractical idea that abuses the rules of the system to produce a result that is so ridiculously fantastic & useful it could be used to pretty much break the game world.

    ...in other words, yet another wonderful creation from /tg/ that fills me with nerd joy. GG, OP, GG.
    >> Anonymous 11/26/10(Fri)06:10 No.12936633
    >>12936614
    What if the origional program expanded itself while recreating itself? Sure the interior program would never become a true copy of the whole program this way, but it would constantly mimic it in a way that eventually would surpass the what the main program origionally was. This would be possible with a growing undead computer network, right?
    >> Anonymous 11/26/10(Fri)06:11 No.12936635
    >>12936614
    Well, that's not strictly true. The outer Fortress would always use more memory than the inner fortress, but provided the computer running the outer fortress has infinite memory, there's no reason you couldn't program dwarf fortress in dwarf fortress.
    >> Anonymous 11/26/10(Fri)06:13 No.12936638
    >>12936614
    I get what you're saying, but how is this proof of anything?
    How can you KNOW how much potential data this theoretical matrix can hold?

    Now I don't believe we're IN a program or something of the sort, but I'm just wondering how your statement is proof.
    >> Anonymous 11/26/10(Fri)06:14 No.12936642
    >>12936625
    Play Disc World rpg and no one bats an eye. :P
    >> Anonymous 11/26/10(Fri)06:15 No.12936647
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    Hello World
    >> Anonymous 11/26/10(Fri)06:20 No.12936663
    >>12936638
    >>12936635
    >>12936633
    Okay, I'm partly talking out of my ass here but I guess you all know that I am no Quantum Scientist or sth, just an interested hobbyist.

    That said, it would be possible for the Program inside the Program to create a Matrix/DF/someshitlikethat environment, but never up to the point to recreating the size of the Original. The memory power used by the subprocess will never be able to exceed the original prgram it is run in. BUT in theory there is the possibility to somehow bend time. Now is the point where it gets REALLY theoretical and you need real world litertature to find those theories explained in Detail, but: The memory used in the Subprogram can never exceed that of the original Program, but with enough storage, you COULD probably "bend time" inside the subprogram, calculating everything at a slower pace, using the available memory of the Original program to it's maximum extent to create a slower-moving copy of the original program. By bending time even more you COULD make a program inside a program bigger than the Original program.

    Disclaimer: All I just said is to the best of my knowledge, but I don't tell you that I fully get it. It's really theoretical and really scientific. Go to your local library or bookstore to learn more.
    >> Anonymous 11/26/10(Fri)06:21 No.12936671
    >>12936633

    If you're going with the Skeletton-idea, it's possible. The new superprogramm's using all possible channels (arm positions, head turns, jaws) while the Lich has designed his system on a binary basis (one arm up or down)
    >> Anonymous 11/26/10(Fri)06:25 No.12936692
    This thread needs to be archived. NAOW!
    >> Anonymous 11/26/10(Fri)06:25 No.12936694
    or, you know, just have them pull levers to open floodgates or something
    >> Anonymous 11/26/10(Fri)06:33 No.12936719
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    >>12936556
    Look at you, adventurer. A pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?
    >> Anonymous 11/26/10(Fri)06:37 No.12936740
    >>12936719
    Well, here's the project for this thread: Make a dungeon supercomputer out of mindless undead.
    >> Anonymous 11/26/10(Fri)06:41 No.12936761
    >>12936692

    It's already been archived on suptg!
    >> Anonymous 11/26/10(Fri)06:43 No.12936768
    >>12936719
    Technically, undead SHODAN would be meat and bone too.
    >> Anonymous 11/26/10(Fri)06:45 No.12936777
    >>12936768
    Could just be bone if they only used skeles.
    >> Anonymous 11/26/10(Fri)06:46 No.12936780
    >>12936768
    yes and in any case it would be kind of redundant due to the first two system shocks being both cyberpunk dungeon crawls
    >> Anonymous 11/26/10(Fri)06:46 No.12936785
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    It's funny.

    It's funny because Im having an exam on Logical Gates in 3 hours.

    This thread is actually helping me pass the class, MORE NAND AND NOR GATES
    >> Anonymous 11/26/10(Fri)06:54 No.12936809
    >>12936614
    It could draw power from the plane of negative energy or something.
    >> Anonymous 11/26/10(Fri)06:58 No.12936823
    Wait wait I have a question

    what is loot

    I mean, adventurers go in as viruses and then kill stuff, why does skeleton #23 have a potion of barkskin on him? what part of Skeletron Computers does this play?
    >> Anonymous 11/26/10(Fri)07:01 No.12936835
    OP, you are a scholar.
    >> Anonymous 11/26/10(Fri)07:02 No.12936839
    >>12936823
    Data. And the antiviruses that will loot on them that helps them be more efficient antiviruses.
    >> Anonymous 11/26/10(Fri)07:02 No.12936840
    I just had the best idea for a BBEG, OP, THANK YOU SO FUCKING MUCH.
    >> Anonymous 11/26/10(Fri)07:03 No.12936844
    Here is my idea, the Lich is trying to figure out some Mcguffin spell or computation, it takes forever to figure out and because of the nature of the Mcguffin you will forget the first half by the time you finish the second half thus invalidating the entire process.

    That is where the skeleton computer comes in, he gets each set of skeletons to observe a certain parameter, and if it works a certain way they raise their hand. Then if both skeletons on either side of the next tier's skeleton raises their hands, that skeleton raises its hand. And so on and so on for a super long time.

    Above it all is a flying skull that has a ream of parchment in its mouth, and as the skull flies over the mass of raised hands it actually uses its individual teeth to punch out a punch card that keeps record of every single raised hand.

    Then the lich will be able to bring all the punch cards of DOOM together and use it to sing the song that ends the world...
    >> Anonymous 11/26/10(Fri)07:03 No.12936847
    >>12936809
    Exactly what I was thinking.
    >> Anonymous 11/26/10(Fri)07:03 No.12936848
    >>12936823

    Some of the skellies are still wearing their bling. The lich does not care for it.
    >> Anonymous 11/26/10(Fri)07:04 No.12936851
    >>12936823
    Storage. Which you can find in the hardest, toughest to break into room at the middle of the dungeon. You'd need a lot of DRIVE to reach a location that HARD
    >> Anonymous 11/26/10(Fri)07:05 No.12936854
    >>12936844
    The rest is cool but drop:
    >forget the first half by the time you finish the second half thus invalidating the entire process.
    It just seems goofy. It could just be that fantastically complex that it requires the skeletron.
    >>12936840
    I get the feeling a lot of groups are going to come up against a skeletron A.I. and lich creator this summer.
    >> Anonymous 11/26/10(Fri)07:05 No.12936855
    >>12936851

    but

    if it's storage, what can you store in a Healer's Kit +1? Or a Ring of Protection +2?
    >> Anonymous 11/26/10(Fri)07:06 No.12936856
    I just had an idea! What if, say, lots and lots of undead have suddenly appeared in an area, and at night they go out to hunt for living beings to drag back to wherever they come from. Naturally, a group of adventurers will hear of this and come have a look. They find the usual underground dungeons, full of skeletons, zombies and stuff, although they're marked with different colours, and some of them are completely prone. And after awhile they stumble on a set of rooms where the floor is uneven: in fact it's a labyrinth, full of shrunken skeletons in different colours, running around, seemingly at random, but if anyone in the party is clever, he might notice that they seem to have some form of pattern they move in. And a group of standard-sized undead move around and use wands of, say, permanent light, to light up cloured windows into the dungeon.
    There is no end boss.
    >> Anonymous 11/26/10(Fri)07:06 No.12936857
    >>12936847
    You could even have the lich cast the players into the NecroMatrix on the verge of defeat as a mini-adventure where everyone is sentient undead.
    >> Anonymous 11/26/10(Fri)07:06 No.12936859
    >>12936512
    clerics are either the kind of virus that deletes your files(good cleric turning) or the kind that takes control over your mouse and keyboard(evil cleric rebuking)

    Wizards are all kinds of viruses, from the kind that keylog(scrying wizards) to the kind that multiply and fill up your HD(Necromancer making his own undead) to the kind that makes lots of pop ups(Illusionist) and also potentially the kind that DLs and installs other viruses onto your computer(High level time and reality changing spells and summon monsters)

    Paladin is the kind that either corrupts or out and out deletes your files(Smite evil or turn undead)

    Fighters corrupt your files(They destroy undead but the undead's body is still there to be reanimated)

    Bards are those annoying pop ups that don't really cause any harm but take a couple seconds to click the X.
    >> Anonymous 11/26/10(Fri)07:07 No.12936862
    >>12936859
    >Bards are those annoying pop ups that don't really cause any harm but take a couple seconds to click the X.
    I lol'd.
    >> Anonymous 11/26/10(Fri)07:09 No.12936869
    Wouldn't you also need a number of skeletons/undead to creat a dot matrix type screen to display the output as well, just so you know it's actually readable by people.
    >> Anonymous 11/26/10(Fri)07:09 No.12936871
    >>12936856
    In short, the undead were made by someone to work in a strict "x leads to y leads to p" etc. system. So when a skeleton starts to get worn out, a little chain process is made in the maze, which commands the undead with wands to light up specific windows, which sends a short, primitive code, which tells other undead to go out and find new living things to turn.
    Hm... Maybe we do need a lich after all. Which could also be on auto, of course.
    >> Anonymous 11/26/10(Fri)07:09 No.12936872
    >>12936856

    Halfway through, the adventurers could find a particular system of switches and pulleys. If they work out how to activate it, a number of undead in the darker, danker and least traipsed parts of the dungeon spontaneously combust.

    That's right, they hit the defrag button.
    >> Anonymous 11/26/10(Fri)07:09 No.12936873
    >>12936869
    I'm sure the lich can read it by Necromancy and the A.I. is hooked up to it anyway. Does anyone else even need to know?
    >> Anonymous 11/26/10(Fri)07:10 No.12936876
    For data storage, just paint dots on a plank of hardwood. Have a set of skeletons who move these planks around and tend to the shelves, have an additional memory space to keep track of stored planks, have a set of skeletons who can read the planks. There, our computer has a punch card memory. We could even make it programmable this way.
    >> Anonymous 11/26/10(Fri)07:10 No.12936879
    >>12936859

    So, rogues must be troyans, getting into the computer and stealing data.
    >> Anonymous 11/26/10(Fri)07:10 No.12936880
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    Screnncap'd

    Someone turn this into some sort of motivational.
    >> Anonymous 11/26/10(Fri)07:11 No.12936884
    >>12936854
    Yep. I "suddenly" have a GREAT idea for an adventure.

    I just wonder how I can make this suitable for level 2 PCs....
    >> Anonymous 11/26/10(Fri)07:13 No.12936894
    Well, I think I will run this. I'll probably have the lich be waging a war for more corpses simultaneously on every kind of populated plane there is.

    I'm not sure what the goal of the calculation will ultimately be. Maybe just an 'off switch' for reality without all of that fussing about with negative energy or Elder Evils. I'll also definitely feature the A.I., that's a wonderful idea.

    Plus, if the calculation is in some way connected to reality that allows for the spell that throws the players' minds into this 'calculated reality' and thus a Matrix side-adventure.

    Thanks /tg/, you've just given me what looks like a potentially very epic campaign.
    >> Anonymous 11/26/10(Fri)07:15 No.12936902
    >>12936876
    I like the idea of a skull that uses its teeth to make punch cards better. The punch cards represent which skeletons are supposed to have their hands up.

    Also I find there are so many ways to use this concept.

    For starters, have your players attempting to stop a lich from using an epic level spell he found, it gives everything around it 2d8 negative levels, anything that his level 0 or -1 dies, anything that goes to -4 becomes a skeleton, -8 is skeleton lord, -12 is skeleton master.

    The lich is attempting to use this epic spell to get skeletons to make his computer, your party has to stop it, but in the end they fail causing the skeleton computer to form! Now they must figure out what its purpose is and how to stop it!
    >> Anonymous 11/26/10(Fri)07:15 No.12936903
    >>12936894
    No no, the lich is elsewhere: What IS causing the undead invasion is a malfunction in the system. The players gets to fight through the usual horde, and when they encounter the lich, he's just returned to see what the ruckus is about.
    >> Anonymous 11/26/10(Fri)07:16 No.12936904
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    >>12936854 skeletron A.I.

    >mfw my undead skynet now has a name
    >> Anonymous 11/26/10(Fri)07:17 No.12936908
    >>12936894
    The lich is creating the undead version of Deep Thought?
    >> Anonymous 11/26/10(Fri)07:17 No.12936911
    >>12936903
    Nah, I'm not running something over a dozen or more levels just to have an anticlimax like that. The lich made the skeletron for some grand and nefarious purpose in my campaign, you can use the absentee programmer in yours.

    >>12936902
    Problem with this: you could just make an epic spell that creates an ordinary supercomputer of infinite potential. Epic magic is fucked.
    >> Anonymous 11/26/10(Fri)07:18 No.12936917
    >>12936908
    Deep Rot
    >> Anonymous 11/26/10(Fri)07:20 No.12936924
    I still advocate a shrunken maze full of shrunken gnome skeletons. Why? Because that way you can set off a chain reaction without relying too much on skeleton intelligence: They just have to go here when this happens. Keep a group at every turn so there'll always be enough. And it also gives you an excuse to turn hundreds or even thousands of gnomes into undead and then shink them. Why gnomes? Because they're already short which makes them shorter when you shrink them, and they have reasonably thick bones, unlike halflings. And when the system registers that fewer skeletons are moving around, they signal for others to find more "future skeletons" which they can turn using wands and such.
    >> Anonymous 11/26/10(Fri)07:21 No.12936929
    >>12936908
    Actually that's a great idea. Immortal ennui taken to its conclusion.

    "I've lived for hundreds of thousands of years. I've seen entire races prosper and then ultimately disappear, not just from this reality but from every reality there is. I've instructed thousands, and seen hundreds follow in my footsteps. I've killed gods, and been killed by gods in turn only to reform and continue my existence. I am the first lich, and finally I devised a way to ask - what is the point of it all? That's what you're looking at right now. These corpses, this machine. It's the ultimate question."
    >> Anonymous 11/26/10(Fri)07:24 No.12936940
    this is like the peasant railgun idea that morphed into the peasant email system.

    i love you guys.
    >> Anonymous 11/26/10(Fri)07:27 No.12936962
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    Hey, you fucking munchkins with your 'Wings of Flurry' and your 'Wishes' and youe 'Wall of Rape' or whatever.

    YOU ARE SMALL-TIME.

    This. THIS is how you gamebreak 3.5.

    Let it be known, /tg/entlemen.
    >> Anonymous 11/26/10(Fri)07:29 No.12936973
    >>12936894
    The Lich wanted to create, to overcome not only the boundries of life, death and everything, but to CREATE everything. He is building a fuckhuge supercomputer to create a reality. Not a plane, not a Multiverse but to make the Big Bang happen. Problem: The Lich is no longer, the machine has become a god, multiple cores extending to multiple planes and demiplanes. The first encounter the PC's have is a giant dungeon, the bigest they have ever seen. ANd yet - It is just a subroutine-processor.
    >> Anonymous 11/26/10(Fri)07:33 No.12936983
    But the AI was functioning normally until you damn meddeling adventurers came and ruined everything! That very first room of skeletons you wiped out was what was keeping it under my control instead of expanding, invading the planes for more and more hardware upgrades.
    >> Anonymous 11/26/10(Fri)07:35 No.12936988
    >>12936983
    >Build skeletons to keep your A.I. under control
    Advicelichprogrammer.jpg
    >Put it unprotected at the front of the dungeon!
    >> Anonymous 11/26/10(Fri)07:35 No.12936989
    Wouldn't the undead A.I. itself become able to cast spells as its intelligence increased? In fact, it would be able to cast spells like a wizard relatively easily. Wizards cast spells based on hand motions, timing and saying certain words that they have memorized, correct? Shit, formula like that is what computers were MADE FOR. As the memory and size of the undead computer increased, so would the casting power. Bifurcate the processes and create subprograms running simultaneously and the dungeon itself would be able to cast multible spells at a time out of seemingly know where, using next to no stored memory. And since a computer wouldn't need t worry about forgetting the spells after casting (just having a 20 go to 10 kind of set up after the cast is over to recast it) it would have theoreticly UNLIMITED SPELL SLOTS.

    At least, that is how I've always understood wizards to work at least. Can anyone who has looked into it more conferm or deny this?
    >> Anonymous 11/26/10(Fri)07:38 No.12937000
    >>12936989

    Undead AI

    Casting spells

    playing with adventurers

    ...GlaDOSkeleton?
    >> Anonymous 11/26/10(Fri)07:38 No.12937002
    >>12936989
    I'd only advice that if you really want to kill your players. Otherwise I'd use slaved casters built into the machine.

    The 'never forget spells' thing doesn't really work either. That's an arcane process, not a logical one.
    >> Anonymous 11/26/10(Fri)07:38 No.12937004
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    >>12936988
    Liches
    No sense of right or wrong.
    >> Anonymous 11/26/10(Fri)07:40 No.12937014
    >>12936989
    Magic wand producing undead A.I.. The A.I. can cast spells and it can arm its minions with dangerous magic as well. Fuck skeletons with melee weapons.
    Or how about this, a room with pressure platers everywhere. Step on one and the under-the-floor mechanics sets of a simple chain reaction, say, a tiny skeleton runs out, signaling to another skeleton to pull a lever which will open a tiny hole in the roof/in the wall, and another level to activate a wand.
    How is this better than the usual traps, magic or not? Because wands can be switched and therefore will never run out, unless the production centre, which is hidden, is wiped out.
    >> Anonymous 11/26/10(Fri)07:40 No.12937015
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    Cleric casting Turn Undead is equivalent to some jerk dropping a giant electromagnet on your hard drives.
    >> Anonymous 11/26/10(Fri)07:41 No.12937024
    >>12937002
    Oh, I wasn't talking about actually running a dungeon about that. Just talking about theory and what would or wouldn't be possible within the confines of the game and the computer. Having a dungeon that infinitly casts timestop on itself the second it is under attack is interesting in concept, but wouldn't be any fun to play.
    >> Anonymous 11/26/10(Fri)07:41 No.12937025
    >>12936989
    Great. Now undead skynet can cast any spell it wants to.
    Holy shit.
    Locate City Nuke.

    It really is skynet!
    >> Anonymous 11/26/10(Fri)07:43 No.12937027
    1- considering the reaction time of undeads it will take thousand of years to do the most basic stuff
    2- even one zombie not paying 100% attention will fuck the whole thing up
    3- you can do it better with magically enchanted stones or something
    4- in a world with MAGIC you dont really need computers
    5- zombie computer is cool ignore the above
    >> Anonymous 11/26/10(Fri)07:45 No.12937031
    >>12937027
    not to mention that even a basic ancient computer will basically require the entire planets surface to be populated with said undeads
    >> Anonymous 11/26/10(Fri)07:46 No.12937034
    >>12937027
    >zombies paying attention
    I lol'd

    Also ignore this post. This thread is awesome.
    >> Anonymous 11/26/10(Fri)07:46 No.12937035
    >>12937031
    I thought that was part of the point. There is some Lich lord going around digging up graves and killing people in order to get more undead for his computer.
    >> Anonymous 11/26/10(Fri)07:47 No.12937045
    >>12936989
    In game terms, that wouldn't work. Skellynet wouldn't be a creature, it would be a colllection of billions of skeletons working in concert, none of which are intelligent, none of which have spell slots.
    Fluff-wise, all you need to become a wizard is study. Which skynet definitely can do. So yeah, I'd let it pass.
    >> Anonymous 11/26/10(Fri)07:48 No.12937047
    >>12937031
    This is why we use shrink. Or another plane
    >> Anonymous 11/26/10(Fri)07:48 No.12937048
    >>12937027
    Skeletons tend to be faster than their living counterparts. No one would use zombies.

    Still, plane with different rate of time solves the speed and space problem.
    >> Anonymous 11/26/10(Fri)07:52 No.12937058
    What if you somehow program one of these http://www.dandwiki.com/wiki/SRD:Caller_In_Darkness and have them act as the central A.I.? To make sure that everything runs smoothly.
    >> Anonymous 11/26/10(Fri)07:52 No.12937060
    >>12937048
    Also, planes solve the storage issue. If you replaced some skeletons arms with quills you, in theory, a very primitive print out system
    >> Token !!OsCLeHvVorB 11/26/10(Fri)07:53 No.12937065
    Could have the lich use the compute to calculate the tax for the surrounding kingdoms and get paid in corpses to do it.
    Would also press the whole operation into a more legit territory.
    >> Anonymous 11/26/10(Fri)07:55 No.12937072
    >>12936908
    Or, it could be the IBM supercomputer Deep Thought. The entire undead computer, all the slaughtering and marauding to get the corpses to make it, all of it is just so the lich can have a decent chess partner.
    >> Anonymous 11/26/10(Fri)07:56 No.12937074
    Just have a room full clattering of skulls that each make a different tone. If the skull is making a noise then it is 1 and if it is silent then it is 0
    >> Anonymous 11/26/10(Fri)07:56 No.12937076
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    I have been on 4chan for a long goddamned time, and there are very, VERY few threads I'd count as legendary.

    This is one such thread.

    Holy shit.
    >> Anonymous 11/26/10(Fri)08:00 No.12937088
    >>12937058
    Those would probably arise naturally within the system.
    >> Anonymous 11/26/10(Fri)08:02 No.12937095
    I still can't think of anything that the computer would be calculating if it's run by a lich.

    I do verymuch like the idea of it being an AI wizard, but then it's very easy to disrupt I would think. Would make for an epic final encounter if done right though.
    >> Anonymous 11/26/10(Fri)08:03 No.12937098
    >>12937088
    Time to hire the LE party as debuggers
    >> Anonymous 11/26/10(Fri)08:03 No.12937102
    >>12937095
    I like Deep Thought. The reason for all existence suits something immortal. The other reality one is pretty good too.
    >> Anonymous 11/26/10(Fri)08:03 No.12937103
    >>12936429
    But with that faster processing speed would come an equivalently fast rate of decay. It would consume corpses at an alarming rate.

    What if the lich just sequestered himself in a relatively slow plane, thus speeding up computations (relative to him) while keeping its decay the same relative to its supply of new 'hardware'?
    >> Anonymous 11/26/10(Fri)08:05 No.12937109
    >>12937098
    Haha, that is awesome! This could be a dungeon for a good or evil party. Good party is trying to destroy it to stop it from growing obviously.

    The evil party is hired by the lich because the computer got out of his control, and he can't be bothered to go and fix it himself.
    >> Anonymous 11/26/10(Fri)08:05 No.12937110
    >>12937103
    Or he could do both!

    The plane(s) with the skeletons could be flooded with negative energy, preventing them from decaying too quickly.
    >> Anonymous 11/26/10(Fri)08:10 No.12937131
    I might have to reread Neuromancer for this shit.
    >> Anonymous 11/26/10(Fri)08:11 No.12937133
    >>12936511
    PHYREXIA IS SELF-AWARE!?
    >> Anonymous 11/26/10(Fri)08:12 No.12937135
    OP here, I love you guys.

    Deep Rot is going to be in my game sometime soon.
    >> Anonymous 11/26/10(Fri)08:22 No.12937185
    Someone archive this, I'm going to bed.
    >> Anonymous 11/26/10(Fri)08:23 No.12937193
    >>12937103
    >Necromantic skeletons
    >Decay
    Your point about reaction times is crap anyway. So is the attention span one. They do what they are commanded to do, they have no attention for doing other things BECAUSE all their attention is fixated upon the task at hand.
    >> Anonymous 11/26/10(Fri)08:24 No.12937196
    Before the adventurers get into the dungeon have it guarded by a wall of fire and a troll named Norton.
    >> Anonymous 11/26/10(Fri)08:26 No.12937209
    >>12937196
    And have them delayed - always delayed - by it. Absolutely unkillable, with nothing to stop it from regenerating and coming back to pester them.
    >> Anonymous 11/26/10(Fri)08:27 No.12937215
    >>12937196
    It would certainly be a vicariously fulfilling pleasure to grapple Norton and burn him alive in his own firewall.
    >> Anonymous 11/26/10(Fri)08:30 No.12937228
    >>12937215
    Nah, he can't be killed but he's completely useless. All he does is get in your way and annoy you
    >> Anonymous 11/26/10(Fri)08:37 No.12937267
    >>12937095
    Actually, I have an idea.

    Old gods and other Cthuloid beings are beyond understand and good or evil right?

    I've always wondered the effect Cthulu would have on machine life.

    Suppose, in life, the lich was an Alienist.
    >> Anonymous 11/26/10(Fri)08:42 No.12937289
    >>12937267
    In that same vein, Illithids bring a whole new level to this concept.
    >> Anonymous 11/26/10(Fri)08:45 No.12937307
    >>12937267

    Please elaborate.
    >> Anonymous 11/26/10(Fri)08:45 No.12937310
    >>12936489
    No. This wouldn't make a quantum computer; it'd just halve the number of skeletons you'd need to represent a certain number of bits. We've built computers that work like this IRL, with different voltage levels instead of different skeletal arms being raised.
    >> Anonymous 11/26/10(Fri)08:46 No.12937317
    >>12937289
    Well, Illithids have a very obvious question to ask it at least.
    >> Anonymous 11/26/10(Fri)08:53 No.12937357
    >>12937317
    Can undead computers see why brains are so delicious?

    It's because they have gray-matter swirls in every bite!
    >> Anonymous 11/26/10(Fri)08:56 No.12937375
    How about all the skeletons are in one room in grid formation and they are processing, raising a hand or whatever and something small that can fly goes overhead and evaluates everything and then those numbers are then given to a more intelligent creature and it lights up certain windows making 'calculations' and these calculations are observed and transfered into readable information by the Lich??
    >> Anonymous 11/26/10(Fri)08:58 No.12937388
    What use would a lich have for an undead computer? He can calculate how far away something is or some shit? Without other computers wont the first be useless? Forgive my retardation, im pretty tired.
    >> Anonymous 11/26/10(Fri)09:01 No.12937405
    >>12937095
    >I still can't think of anything that the computer would be calculating if it's run by a lich.

    The party won't know the question. But once they are about to destroy the entire structure, the lich will appear and reveal that this was part of his plan all along and that the players' interactions with the undead horde (that is, the computer) was simply an amusing form of gathering random numbers. Now that the lich's answer is ready, the party is no longer needed, and the lich would move to dispose of them. Cue boss fight.

    The party will destroy the lich and find his most vital undead servant, who vocalizes the computer's results. It would tell them "42", and speak no more. The computer system would then go inert. End adventure.
    >> Anonymous 11/26/10(Fri)09:04 No.12937415
    >>12937307
    Alienists are basically wizards who study aberrations in hopes of understanding them.

    So, alienist in life. Becomes a lich to continue study (and perhaps be able to safely infiltrate mind flayer groups).

    Decides that he needs a "larger brain" and in his madness conceives of a system of "yes and nos" which lead to a higher power of intelligence.
    He creates his undead computer and leaves it as the metaphorical "DOS" screen.

    He uses telepathy of some kind to gain awareness of everything going on around him and begins to manipulate the undead machine with his mind, which seeks even more corpses to increase it's processing power.

    All in the name of becoming Cthulu's equal or surpassing him.
    >> Anonymous 11/26/10(Fri)09:07 No.12937429
    >>12937193
    material still decays you tard bone wont last 2 million years in the open
    and even ti their full attention centered on the task they can still fail "perception checks" if surrounded by a hundred similarly looking arms doing the same thing as the one they are supposed to track
    >> Anonymous 11/26/10(Fri)09:08 No.12937435
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    A modern Core i7 (Quad) has 731,000,000 transistors. Logic gates use 2 transistors each with NOR using only one.

    But skeletons are instructable enough that each can be made into a gate by itself.

    To this you need to add skeletons for the memory (two bits (arms)per skeleton, inefficient, several bytes with the plank method) and display operation purposes (perhaps one skeleton per pixel).

    Thus you'd need about 400 million skeletons to make a modern quad core desktop.

    And of course a fast time-flow plane to run the computer fast.

    Of course with neither time nor space limiting you could make a cloud supercomputer net for the AI purposes.

    But now you realize a true AI will take almost unimaginable amounts of resources to build out of skeletons.
    >> Anonymous 11/26/10(Fri)09:12 No.12937452
    >>12937429
    Magic. Also, a maze with thin walls so that each skeleton only sees what he needs to see.

    >>12937435
    Well, we have all the time that we need...
    >> Anonymous 11/26/10(Fri)09:15 No.12937459
    Does it necessarily need to be humanoid skeletons? Anything could be programmed to respond to the necessary stimuli. Skeleton dogs pulling on bones, skeleton rats running different directions on a wheel, etc.

    The troll named Norton was a brilliant idea.
    >> Anonymous 11/26/10(Fri)09:16 No.12937465
    >>12937435
    Is there are limit to the amount of humanoids you can breed? Is there are limit to the number of demiplanes you can interconnect?
    >> Anonymous 11/26/10(Fri)09:23 No.12937475
    >>12937357
    Nah. The Illithids are time travellers from a future where they controlled everything. Not just the world, but the universe. They travelled back in time because of some rebellion or catastrophe. They brought some things with them like the Gith. The Illithids don't know how to go from where they are now to where they are in the future. They'd ask it how they go about conquering the universe.

    As a side note, this is why Aboleths are scared of Illithids. A lot of Aboleth knowledge comes from their inherited memory, and they've been around since almost the formation of the world. They can find almost anything by looking at their memory of most of history itself - except the Illithids, who just appear one day out of nowhere.
    >> Anonymous 11/26/10(Fri)09:24 No.12937477
    >>12937459
    Why not insects? Say, an entire swarm of undead locusts? Rocky Mountain locust can form swarms of up to 12,5 trillion individuals.

    In fact, connect this to the game world by making the lich use that particular species. Despite its vast success, the Rocky Mountain locust suddenly vanished in late 19th century. Why? Because the computer-building lich reached into our plane and stole the entire species to use as his minions.
    >> Anonymous 11/26/10(Fri)09:35 No.12937508
    >>12937435
    Actually, thanks to the rules-wonkery of the commoner rail-gun (or, in this case, the commoner delivery service), the fastest you can make the skeleton computer would be one operation per round for the entire system.

    On the other hand, the only limit to the number of processors and sub-processors you could string together would be the number of skeletons under control, leading to preference for neural networking over a CPU model.
    >> Anonymous 11/26/10(Fri)09:35 No.12937513
    couldn't you do it by fingers, and have multiple bits or whatever per skeleton?

    And maybe use scrying to cut processing time?

    Excuse me if i've overlooked something crucial, its getting late.
    >> Anonymous 11/26/10(Fri)09:41 No.12937531
    >>12936940
    >this is like the peasant railgun idea that morphed into the peasant email system.

    WHAT

    LINK TO THREAD?
    >> Anonymous 11/26/10(Fri)09:42 No.12937536
    >>12937531
    Go to 1d4chan and search for it. Or google the sucker.
    >> Anonymous 11/26/10(Fri)09:42 No.12937537
    >>12937435
    Not that a lich would, probably, need that much processing power. We've sent men to the moon on a fraction of that. In fact, the only thing you'd want that much for - potentially - is spell casting.
    >> Anonymous 11/26/10(Fri)09:45 No.12937551
    >>12937537
    I liked the idea of using it to compute or generate a spell beforehand in such a way that he could pull up the memory, activate the AI and use it as a means to do the ritual that would be needed to cast the spell.
    >> Anonymous 11/26/10(Fri)09:47 No.12937557
    >>12937531
    Long story short, if you ready an action, that action completes at the same time as the triggering action. Have a line of people who ready an action to pass an item forward. Then hand a package to the person at the back of the line. The line ends up at the front of the line at the same time, NO MATTER HOW LONG THE LINE IS.
    >> Anonymous 11/26/10(Fri)09:48 No.12937564
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    >>12937513
    The bits (data) isn't the bottleneck. In the quad core example only a small fraction is used for memory. Problem is the logic density. There is no set fluff how intelligent one skeleton is. Can you make one skeleton do the job of several logic gates reliably? Noone can say.

    Technically one sentient undead is already 'a computer', but what we are after is emergent intelligence, intelligence born out of unintelligent cells.


    >>12937508
    Any specific rules based assholery can go out the window. The same goes double for asshole ruleswankery based on rules born out of trying to make the rule system not read like a fucking lawbook and which no DM over 12 will use. Thus no npcs-passing-items-without-action-cost retardry.

    But hey since you want so much to be an idiot, why not use short shouted syllables for data, instead of passing things. I'm sure there are no action cost to them either.
    >> Anonymous 11/26/10(Fri)09:54 No.12937586
    >>12937564
    There aren't. Talking is a free action.
    >> Anonymous 11/26/10(Fri)09:59 No.12937609
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    >>12937557
    >>12937586
    >> Anonymous 11/26/10(Fri)10:03 No.12937623
    The sound of endless clicking as bone shudders against bone, repeated a thousand fold or more across every dungeon floor....

    I think this was already said but sooner or later won't the bone joints of the skeletons wear down? I guess you could build redundancy systems to back up in case of that but then we need even more bodies to play with.
    >> Anonymous 11/26/10(Fri)10:07 No.12937631
    >>12937623
    Its magic bitch I aint gotta explain shit
    >> Anonymous 11/26/10(Fri)10:07 No.12937632
    >>12937609
    Nahh, it's just fun to wind up self important jerks.

    >>12937623
    Perhaps it would be possible to construct the dungeon so it auto-casts (or has permanently on) a gentle repose spell? That would solve any issues of decay.
    >> Anonymous 11/26/10(Fri)10:07 No.12937634
    >>12937623

    probly not a problem. They only need most of the bones. Magic will keep em working.
    >> Anonymous 11/26/10(Fri)10:07 No.12937635
    >>12937623
    Have you read the Abyssal books for Exalted? They got some real fun fluff for undead maintenance.
    >> Anonymous 11/26/10(Fri)10:10 No.12937641
    >>12937564
    That only matters considering the A.I. Your question:
    >Can you make one skeleton do the job of several logic gates reliably?
    The answer is yes. Skeletons are not sentient. They are controlled utterly by the Necromancer. It is exactly the same as building something or constructing a piece of machinery, they will follow their set commands without fail.
    >> Anonymous 11/26/10(Fri)10:17 No.12937668
    >>12937635

    Would it be possible for the lich to enslave other, weaker magic users to search out and fix worn-down skeletons? A sort of bad sector finder.
    >> Anonymous 11/26/10(Fri)10:24 No.12937698
    http://www.youtube.com/watch?v=LGkkyKZVzug

    if a man can build a computer in Minecraft with nothing more than fire, you can build a computer in D&D with undead.
    >> Anonymous 11/26/10(Fri)10:28 No.12937711
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    >This thread.
    >> Anonymous 11/26/10(Fri)10:32 No.12937734
    As the party bursts through the door, they can see the lich standing with his back to them. the undead mage faces an opening in the wall, looking down into the room beyond. The sound of hundreds of marching feet can be heard. Skeletons moving towards their designated areas.
    The lich turns around and faces the party. In a raspy voice, he speaks "It is too late now, mortals. You can not stop The Machine. Even if you destroy me now ,The Machine will continue, it will find new compoments to replace any you broke. You are so tiny, compared to the vastness of The Machine. You will be killed and integrated...
    All of creation will be integrated, and there will be order, finally."

    A group of heavily armoured skeletons bursts into the room from another door, with at their head, a huge troll.

    The lich turns around to face the window again, giving an order to the newly arrived troops, "Remove these... bugs."
    >> Anonymous 11/26/10(Fri)10:35 No.12937752
    WHAT HAS UNDEAD SCIENCE DONE
    >> Anonymous 11/26/10(Fri)10:35 No.12937754
    I propose this:
    Assume that a skeleton is capable of performing several functions, not just dedicated logic gate. Through the power of assumption, we can cut down the number of skeletons from hundreds of millions to simply millions. This grants us a reasonably powerful computer, at least 200)AD tech, barring only the media transmission limitations.

    Then, of course, this is all based upon the plans of a wizardly lich. Intelligence being the default assumption for necessity of this projects completion, a scholarly wizard lich is our best fit for the creator.

    Adding in the flavor of "other worldly" madness and alienism, allows for the planar alteration that grants time dilation, further increasing the efficacy of our necro-computations.

    In the end, a mad alienist wizard lich slew a race of sentient life to animate into skeleton computation components. He has motivation pre-set(MORE POWER = MORE DEAD PEOPLES) and he has his back-history written.

    Good god, this game is writing itself.

    Also, does anyone remember the turing chains from "The Diamond Age"? I keep imagining all this in the form of that book's suppositions.
    >> Anonymous 11/26/10(Fri)10:44 No.12937786
    >>12937754
    "I am Lord Turing," says the bone golem.

    It does write itself. Added a genocide would make the game interesting. The players might explore the plane the race subject to the genocide used to live on while looking for more information on the lich.
    >> Anonymous 11/26/10(Fri)10:49 No.12937817
    HOLY SHIT IS THIS WHAT RAJAAT WAS PLANNING ALL ALONG?
    >> Anonymous 11/26/10(Fri)10:58 No.12937867
    So why doesn't this lich, since he's obviously the Charles Babbage of D&D, just come up with a mechanical solution, since he already knows what he's aiming to do?
    >> Anonymous 11/26/10(Fri)10:59 No.12937873
    >>12937635
    Yeah, but Exalted already has supercomputers in ice cubes. They don't need skeletons.
    >> Anonymous 11/26/10(Fri)11:00 No.12937877
    >>12937867
    Then what would all these undead be doing; rotting in the ground? So wasteful.

    >cliches recubto
    Right you are, captcha.
    >> Anonymous 11/26/10(Fri)11:01 No.12937885
    >>12937867
    Because skeletons are so much cooler.
    >> Anonymous 11/26/10(Fri)11:05 No.12937900
    What about zombies/ghouls and such fitted with shockwands to that when something occurs in a boolean statement it shocks their muscles (magically preserved) to make them raise their hands.

    You would also need to geas them so evil clerics (nerull.exe) don't command them to mess up your calculations.
    >> Anonymous 11/26/10(Fri)11:10 No.12937931
    >>12937752

    WE AM PLAY GODS
    >> Anonymous 11/26/10(Fri)11:15 No.12937963
    >>12937867
    Skeletons can be maintained indefinitely without interference by using the Negative Energy Plane.
    >> Anonymous 11/26/10(Fri)11:16 No.12937970
    In my campaign a wizard spent a year casting magic mouth and permenancy for every single plausible event to take place in a cave. Or at least that's what would have happened if I had anyone to play with...
    >> Anonymous 11/26/10(Fri)11:25 No.12938029
    >>12937867
    >>12937885
    There is no reason to do this with TOIL and LABOR and MACHINING if we can do it with the wave of a hand and the utterance of a spell.

    As a cost/benefiet it works well, and the comparison of machine wear and the ambient drain of magic potential being nonexistent. Hell, it just means the skeletons will last longer than a mechanical solution.

    Also, wizards are dicks.

    It makes thematic sense. It follows rule of cool and R.A.W. Hell, it even could be argued that its a morally optimistic viewpoint, employing the dead to work for the living(albeit through wholly necromantic and vile means).
    >> Anonymous 11/26/10(Fri)11:29 No.12938052
    >>12937877
    That's true. Didn't think about that. Hmm... Say, why not twist the souls of those that have been harvest as well, so that they, as incorporeal beings, can carry long-distance messages? I mean, given the incredibly vast area that will be covered in skeletons, having a few that can cross distance without upsetting anything or bumping into anything could be very useful.
    >> Anonymous 11/26/10(Fri)11:30 No.12938053
    Techromancers!
    >> Anonymous 11/26/10(Fri)11:31 No.12938065
    The question is this could a wizard use this to increase his spells per day allotment?
    >> nonA KO !!bBYB4OXq4Se 11/26/10(Fri)11:32 No.12938066
    Can someone please link this from the archive if it's been saved ? Want to bookmark it. or tell me how to find it.
    >> Anonymous 11/26/10(Fri)11:34 No.12938087
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    I'm more a fan of mechanical than computer-business. For some reason I see a massive bipedal mechanical giant, powered and mostly controlled by zombies. You just need a person at the head surrounded by roughly 8 command zombies that can be combined to do things like run, duck jump, punch, etc. The appendages would be filled with daisy chains of zombies, along with a series of cranks pullies, or even more complicated mechanics.

    The other aspect is an if/then security system. You could have dynamic trap reaction in a dungeon with skeletons that react by releasing deadly traps "see anyone/pull lever."
    >> Anonymous 11/26/10(Fri)11:44 No.12938135
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    >This
    >Entire
    >Fucking
    >Thread

    /tg/...have I ever told you that I love you?
    >> Anonymous 11/26/10(Fri)11:46 No.12938151
    Have two liches each build their own undead supercomputer, but one uses zombies and the other uses skeletons. Cue "Which system is better?" nerd debate between the two.
    >> Anonymous 11/26/10(Fri)11:48 No.12938163
    >>12938087
    Oh yeah, you know what kind of machines you can build just from shifting weights, using sand or water or metal balls? With skeletons, zombies and ghosts... Oh man. That's fucking INSANE. Uunless, say, a cleric climbs it and blasts off a few Turn Undead, leaving you with nothing to power the thing.
    >> S.T.A.L.K.E.R. 11/26/10(Fri)11:48 No.12938165
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    >>12938151
    >> Anonymous 11/26/10(Fri)11:49 No.12938171
    I'm a non comp-/sci/ major, so, guys...

    What can the Lich that did this do with it? What use is an undead computer in a world with magic?
    >> Anonymous 11/26/10(Fri)11:51 No.12938181
    >>12938165
    Skeleton is PC

    Zombie is Mac
    >> Anonymous 11/26/10(Fri)11:51 No.12938182
    >>12938171
    He can, like, build a system that can take care of itself and calculate shit while he's out doing other things. And not to mention that it's jsut the first stage. Clear the first hurdle and you can make more advanced stuff.
    >> Anonymous 11/26/10(Fri)11:53 No.12938193
    >>12938181
    I'd say it's the other way around.
    Skeleton is sleeker, but you can do more with the zombie.
    >> Anonymous 11/26/10(Fri)11:54 No.12938199
    >>12938171
    A "millions of undead that can do about 8 things" computer could feasibly run something as complex as the computer you are on now.

    Imagine having a single computer, like the one you have now, in a medieval setting with magic.
    >> Anonymous 11/26/10(Fri)11:54 No.12938200
    Wait, does this mean that if it's possible to create strong AI on modern computer, in theory, with enough body that can follow simple commands, you can create intelligence? IE. if there are enough ants in one place... "it" (the whole colony of ants) can become as smart, if not smarter than humans?
    >> Anonymous 11/26/10(Fri)11:55 No.12938208
    Hey guys... I just read the enttir thread and it's awesome and all, but...

    There's a limit on the number of undead a necromancer can control. 4HD per caster level. Not enough to build a useful computer.

    The only way to control millions of undead is to be undead yourself with some kind of unlimited create spawn ability, like a vampire, wight or shadow... but those spawn are sentient, though since they obey without fail that may not be a problem.
    >> Anonymous 11/26/10(Fri)11:58 No.12938222
    >>12938199

    I use my computer for porn, 4chan, facebook, email, im and sometimes to do research work....

    My computer is just a masturbatory machine
    >> Anonymous 11/26/10(Fri)12:01 No.12938238
    >>12938208
    >Demi-lich
    >creating a plane of existence for the purposes of the computer
    >killing an entire race for components
    Dude, we are not looking at things in the same way. Where you see THE RULES LIMIT THIS! we see THE RULES SERVE TO POINT OUT HOW POWERFUL THIS GUY IS! LOOK AT LL THE EXCEPTIONS TO THE NORM HE HAS!
    >> Anonymous 11/26/10(Fri)12:02 No.12938243
    >>12938208
    It's a BBEG, I think we're all assuming he has some capacity to step outside the rules. Like people do whenever there is an undead army in any campaign, ever.

    If not, then he would use the spawn things, yeah.
    >> Anonymous 11/26/10(Fri)12:03 No.12938245
    >>12938151
    Zombies are prone to clog up the system with rotting flesh, and are restricted to one action per round.
    >> Anonymous 11/26/10(Fri)12:04 No.12938255
    >>12938238

    Or you could use that spell from one of the arcana supplements that lets you turn an entire long dead city into undead.
    >> Anonymous 11/26/10(Fri)12:09 No.12938283
    >>12938245

    bugger off, bonefag.
    >> Anonymous 11/26/10(Fri)12:09 No.12938284
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    >> Anonymous 11/26/10(Fri)12:11 No.12938292
    i find it funny that u want to use thousands of mindless ghouls for computing instead of just asking a couple of mathamaticians to work out the porblem.
    >> Anonymous 11/26/10(Fri)12:12 No.12938299
    >>12938292
    thousands of mindless ghouls = thousands of standard actions

    1 mathematician = 1 standard action
    >> Anonymous 11/26/10(Fri)12:12 No.12938300
    >>12938255
    Creating undead is limited per casting of animate, create, etc, but you can just cast as much as you want. It's controlling them all at one given moment that's the problem.

    >>12938238
    Well, undead are naturally driven to attack everything that is powered by positive energy. That's how I figured undead army worked : you just direct their roaming with mechanical means towards a city or army and then let them loose.
    But now that I think about it, if you don't want to be a wight or something, you could just enslave those like a regular necromancer, and command them to use their own create spawn ability to create your computer.
    >> Anonymous 11/26/10(Fri)12:12 No.12938301
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    >>12938208
    we're talking about liches, not necromancers. A lich with eternities at his disposal.
    >> Anonymous 11/26/10(Fri)12:16 No.12938324
    >>12938301
    She still has to use animate dead to create and skelettons.
    I don't think even an artifact could allow it to control millions of undead. Maybe an epic spell, but I'm not familiar with those.
    >> Anonymous 11/26/10(Fri)12:16 No.12938326
    >>12938292
    There won't be any mathematicians after my plague gets them.

    As for the skeletons. They can represent far more than two bits. They could represent 12. Each hand holds 5 bits, so there is 10, and each arm would count as 1 bit. Even more bits are available if one is willing to make use of positions of the head, or even the torso or legs (such as the head being forward is 'on', and the head being backwards is 'off'), although that might be for only the nerdiest of the liches. Skeletal overclocking, if you will.
    >> Anonymous 11/26/10(Fri)12:17 No.12938330
    >>12938292

    industrialization, bro.

    sure, you could give the mathematician a pencil and notepad and wait for him to work it out, or you could have a building full of peasants with abacuses each working on small sections of the equation. that is what computers were before the second world war, by the way. people who did math assembly line style.

    making a computational engine out of undead in a pocket plane just makes things even more efficient.
    >> Anonymous 11/26/10(Fri)12:19 No.12938344
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    >>12938326
    >Each hand holds 5 bits

    >program skeletons with Finger Binary
    >one hand is 31 bits
    >two hands are 1023 bits
    >> Anonymous 11/26/10(Fri)12:20 No.12938351
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    >>12938326
    The problem is, how complex can your instructions get before the skeletton can't use them.
    >> Anonymous 11/26/10(Fri)12:20 No.12938354
    So. How about an undead internet and undead 4chan on it?
    >> Anonymous 11/26/10(Fri)12:20 No.12938356
    >>12938344
    Well played, good sir.
    >> Anonymous 11/26/10(Fri)12:21 No.12938359
    >>12936671
    >>12936480
    >>12937435

    You could have much more than 2 bits per undead. Assuming humanoid, you would have every finger up or down, both arms up or down, head turned to the left or right and if you strap them to the walls you can have either leg up or down. That gives 13 bits per undead. Of course, this is assuming that they're intelligent enough to follow that many commands.
    >> Anonymous 11/26/10(Fri)12:21 No.12938361
    >>12938344
    Add the combinations of holding the hands up or down too (right hand up+left hand down, left hand up+right hand down etc).
    >> Anonymous 11/26/10(Fri)12:23 No.12938368
    Wouldn't the computer get "evil" intentions from being powered by negative energy ?
    >> Anonymous 11/26/10(Fri)12:23 No.12938374
    >>12938354
    Let me... rephrase that:
    Multiple liches have skelecomputers and an undead internet and undead 4chan.
    >> Anonymous 11/26/10(Fri)12:24 No.12938380
    >>12938344
    Nuhh uh. 32 combinatations doesn't mean 32 bits. It means 5 bits.
    >> Anonymous 11/26/10(Fri)12:25 No.12938382
    >>12938292
    I find it funny that you can't spell problem and have no sense of rule of cool.
    >> Anonymous 11/26/10(Fri)12:25 No.12938384
    >>12938368

    negative energy =/= evil energy.
    >> Anonymous 11/26/10(Fri)12:26 No.12938389
    >>12938374
    >billions of undead skeletons working in tandem so liches can post lolcats on their command orbs.
    >> Anonymous 11/26/10(Fri)12:27 No.12938392
    >>12938382
    I find it funny that you're a pedant and can't think of one of the MANY better explanations for this than "rule of cool".
    >> Anonymous 11/26/10(Fri)12:27 No.12938396
    Your mission heroes:
    Slay... The Calculator!
    >> Anonymous 11/26/10(Fri)12:28 No.12938400
    >>12938359
    Something as complex as 'guard duty' or 'fight' is a simple command.
    >>12938384
    That's actually canon as per default D&D.
    >> Anonymous 11/26/10(Fri)12:28 No.12938401
    >>12938380
    http://en.wikipedia.org/wiki/Finger_binary
    >> Anonymous 11/26/10(Fri)12:28 No.12938403
    >>12938392
    >better explanations for this
    Elaborate, please.
    >> Anonymous 11/26/10(Fri)12:29 No.12938404
    >>12938384
    Indeed. But negative energy does have a mind on its own, and concerns itself with cancelling/destroying positive energy (the opposite is true too).
    >> Anonymous 11/26/10(Fri)12:29 No.12938407
    Wouldn't you need some kind of system to connect and bridge them?

    I mean, you do need more things than logic gates to build a computer, otherwise you might as well go, rock, no rock for your computer. (which would work if you could come up with something to work with the rocks)
    >> Anonymous 11/26/10(Fri)12:30 No.12938416
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    >>12938374
    I am both amused and terrified by this thought...
    >> Anonymous 11/26/10(Fri)12:31 No.12938419
    >>12938354
    >>12938374
    For aeons we have collected, assembled and animated skeletons, developed systems and programming languages, constructed dungeon infrastructure and debated protocols and finally our work is complete. We can post pictures of our feline familiars with funny text captions!
    >> Anonymous 11/26/10(Fri)12:31 No.12938421
    This was kind of ruined by pedantry and "for teh lulz". Still a good thread though.
    >> Anonymous 11/26/10(Fri)12:33 No.12938433
    >>12938401
    Yes. But counting to 32 can be done using 5 bits. 31 bits gives you 2147483648 combinations.
    >> Anonymous 11/26/10(Fri)12:33 No.12938434
    >>12938419
    >>12938389
    Fuck. Beat me to it.
    >> Anonymous 11/26/10(Fri)12:37 No.12938467
    >>12938433
    To elaborate, if you have n bits you have 2 to the power n combinations.

    1bit=2 states
    2bits=4 states
    3bits=8 states
    4bits=16 states
    5bits=32 states
    >> Anonymous 11/26/10(Fri)12:37 No.12938475
    >>12938433
    Yes, I see your point.

    Of course, that makes this all the more powerful, especially if we use arms, legs, and heads to add even more combinations. Hell, we could even use toes (considering undead are most likely able to move each individual digit without any problems, as compared to humans).
    >> Anonymous 11/26/10(Fri)12:37 No.12938476
    >>12938433
    >32
    I mean 31. You get 32 states, but one of them is 0.
    >> Anonymous 11/26/10(Fri)12:38 No.12938484
    how would it be set up to play crysis?
    >> Anonymous 11/26/10(Fri)12:39 No.12938495
    >>12938467
    Its usually said to be (2^n)-1, as you start from 0, so the highest is one less, but, of course, you still end up with 32 outcomes.
    >> Anonymous 11/26/10(Fri)12:40 No.12938500
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    >> Anonymous 11/26/10(Fri)12:42 No.12938505
    This picture is 29786 bytes, or 238288 bits. Assuming 15 bits per skeleton (head, fingers, legs, hand rotation) it wold take 15886 skeletons to store this picture. That's the population of the town. Totally worth it.
    >> Anonymous 11/26/10(Fri)12:42 No.12938513
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    >>12938505
    I mean this picture. Fricken captcha.
    >> Anonymous 11/26/10(Fri)12:48 No.12938533
    >>12938505
    Just use a few wights, kobolds and complex signs like >>12938351.
    Kobolds reproduce a lot and help building the structure efficiently, wights can create and control an unlimited number of sentient undead out of the old kobolds, which in turn can follow complex instructions without fail.
    >> Anonymous 11/26/10(Fri)12:49 No.12938543
    >>12938500
    Babbage had eight kids. He used them as a byte.
    >> Anonymous 11/26/10(Fri)12:53 No.12938565
    >>12938505
    If we count hand rotation, can't we count all the angles the hand can rotate through as unique positions? As well as the arms and neck, while we're at it. Maybe even the hips, and a leg if the other one is firmly nailed in place and braced properly.

    This would get you a spectacularly large number of additional states. Being able to move one elbow through ten different positions alone is a fivefold increases.

    But now the question is, how precisely can you command a skeleton to move? We can probably order it to open or close a single knuckle, but what about ordering it to raise its left arm thirty degrees.

    It might be the case that the control system of a skeleton can only reliably move its elbow to three or four distinct positions without accumulating too much error.
    >> Anonymous 11/26/10(Fri)12:56 No.12938582
    Nobody is considering transmission!

    Whatever series of states you agree on, how is the information transported? IC's use electricity to follow paths, meaning electrical positioning; Very precise and hard to fuck up.

    Most likely, unless there is a mechanism observing the states, then we have to assume something is LOOKING with EYES at each skeleton, therefore limiting us based on that transmission of optical data.

    So, what, varguilles flapping baout on their batwing heads, making an observation every state and making a punchcard?

    TRANSMISSION PEOPLE! TRANSMISSION!
    >> Anonymous 11/26/10(Fri)12:57 No.12938584
    >>12938500

    So, the master of this all....

    Babbachius, Evolved Demilich, Epic Necromancer.
    >> Anonymous 11/26/10(Fri)12:57 No.12938591
    >>12938484
    the skeletons would start crashing into one another.
    >> Anonymous 11/26/10(Fri)12:58 No.12938592
    >>12938565
    That's why its best to rely on absolute positions (open or closed, up or down, left or right, etc) rather than angular positions which could accumulate errors from faulty control.
    >> Anonymous 11/26/10(Fri)12:59 No.12938605
    >>12938565
    Are you trying to make the skeletons dance?
    thriller.gif
    >> Anonymous 11/26/10(Fri)13:07 No.12938652
    >>12938400
    Actually, mindless undead are evil, the energy is not. Clerics who use it are evil though, for some reason. Or neutral, but not good.

    Negative Energy Plane and Positive Energy Plane = not so much. The non-undead natives made up entirely of negative energy are neutral elementals. Just like how the positive plane's elementals and natives are all coldly neutral(though the negative plane is full of evil undead, none of which originated there though).
    >> Anonymous 11/26/10(Fri)13:10 No.12938670
    >>12938484
    You would need 1 billion undead, assuming undead can transmit information as fast as electricty. Which they can't.
    >> Anonymous 11/26/10(Fri)13:11 No.12938676
    >>12938670
    Just cover the skeletons in electricity-conducting metal rods.
    >> Anonymous 11/26/10(Fri)13:14 No.12938691
    >>12938670
    pocket dimension with a faster time flow was literally the second reply in the thread.
    slow and size isn't a main concern any more.
    physics is our bitch.
    >> Anonymous 11/26/10(Fri)13:16 No.12938696
    >>12938582
    I think part of the problem here is we're not sure if we're using skeletons just for storage, or for actual computing.

    So far we've been discussing how much data you can store on a skeleton, but that's not particularly helpful if you can't command a skeleton to recognize more than, say, two states (particularly, the presence or absence of something).

    Of course if we're just building a skeleton Turing machine, that's fine, you don't need more than two states per skeleton. (the read/write head is tricky, but can probably be solved with one skeleton per machine state arranged around a scrying pool showing the tape position).
    >> Anonymous 11/26/10(Fri)13:18 No.12938709
    This would probably be easier with golems.
    >> Anonymous 11/26/10(Fri)13:20 No.12938718
    >>12938709
    But you can't make golems out of villagers... No, wait...
    >> Anonymous 11/26/10(Fri)13:20 No.12938726
    >>12938718
    QUIET YOU
    WERE USING UNDEAD
    >> Anonymous 11/26/10(Fri)13:23 No.12938755
    >>12938709

    undead are a renewable resource.
    >> Anonymous 11/26/10(Fri)13:24 No.12938758
    >>12938709
    Costs, Sir. It's far easier to kill people and animate their bones.
    >> Anonymous 11/26/10(Fri)13:25 No.12938771
    >>12938709
    And it would be easiest with dominated children, but where's the fun in doing everything the easy way?

    Actually, wait, forcing a bunch of mind controlled kids to browse 4chan would be pretty awesome.
    >> Anonymous 11/26/10(Fri)13:26 No.12938777
    >>12938718
    can you imagine the exp cost?

    how much grinding the lich would have to do to keep up the golem army?
    >> Anonymous 11/26/10(Fri)13:26 No.12938780
    >>12938771
    I thought that's what /v/ was
    >> Anonymous 11/26/10(Fri)13:27 No.12938789
    I knew there was a reason I waded through the shit every day, /tg/
    This thread has restored my faith and love for you.
    >> Anonymous 11/26/10(Fri)13:32 No.12938821
    I am trying to think of a display.
    Imagine each 'pixel' of a monitor represented by a skeleton with three colored disks of glass, and a torch.
    They take a number in, and move the lenses to represent a color by moving the right amount of lens in front of the light.
    Packed densely enough, they could be packed into a wall, with a sheet overtop made of silk or something.

    Voila, 100 foot LCD screen
    >> Anonymous 11/26/10(Fri)13:34 No.12938835
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    As per the size discussion versus using a custom plane.

    Perhaps building it on Atropus would be the answer. Perhaps Skelenet IS Atropus.
    >> Anonymous 11/26/10(Fri)13:35 No.12938847
    >>12938691
    You would still need to kill 1 billion people. That's more than the entire population of some settings.
    >> Anonymous 11/26/10(Fri)13:36 No.12938853
    >>12938835
    The undead planet of undead?

    So, like, Atropus got organized? Thats like....

    Oh god, imagine if anthills got their shit together! and were healed by negative energy!
    >> Anonymous 11/26/10(Fri)13:37 No.12938861
    >>12938847
    Thus, rule of cool.

    Or assume better bitrates.

    Or assume better transmission.

    Or, I dunno READ THE THREAD.
    >> Anonymous 11/26/10(Fri)13:40 No.12938882
    >>12938533
    See >>12938847.
    Kobolds. Kobolds everywhere.
    >> Anonymous 11/26/10(Fri)13:42 No.12938900
    >>12938847
    Okay, fine. It's not undead anymore. It's mechanical. And it's not a lich. It's just a guy. And miniaturisation of components is exploited so it's not huge, it's just the size of a big box.

    Congratulations, you turned the evil undead mastermind and his genocidal Turing machine into an ordinary computer and an engineer. I can't wait to throw this bad boy at my PC's.
    >> Anonymous 11/26/10(Fri)13:44 No.12938915
    >>12938882
    Genius!
    Instead of skeletons, dominated dragonwrought or otherwise immortal Kobolds with Rings of Sustenance. They can only obey, won't die of old age or hunger, won't grind themselves to dust through the millions of years...
    >> Anonymous 11/26/10(Fri)13:45 No.12938925
    >>12938821

    or, y'know. a crystal ball and some tricky divination magic.

    fucking 3d holographic screen up in this bitch.
    >> Anonymous 11/26/10(Fri)13:46 No.12938935
    >>12938915
    It's just not as cool. It seems even more exploitative of the rules and metagamey. And there's no link to the lich...
    >> Anonymous 11/26/10(Fri)13:47 No.12938937
    >>12938925
    True, LOLmagic has to come in somewhere.

    So I guess transmission can be handled through handwavium and a bit of use of message spells.
    Thanks to magic, we can handwave away all the inconsistencies physics will give us! FUCK YOU transmission error!
    >> Anonymous 11/26/10(Fri)13:47 No.12938940
    >>12938882
    I meant
    >>12938847
    See >>12938533>

    >12938915
    Dominated is not secure enough.
    >> Anonymous 11/26/10(Fri)13:48 No.12938949
    >>12938900

    I'm sorry I pointed out that you wouldn't be able to use this necomputer to play video games. I forgot your entire campaign was based on the PCs beating a lich at Halo 3 multiplayer.
    >> Anonymous 11/26/10(Fri)13:50 No.12938963
    >>12938949
    You get my point. Trying to rationalise it complete and pendantically working out exactly why it wouldn't work totally undermines the general concept - and without the general concept, you ain't got shit.

    Necromputer is a decent term, though.
    >> Anonymous 11/26/10(Fri)13:50 No.12938966
    >>12938821
    I am trying to think of some way to utilize thousands of undead painted beetles, but I'm not getting anything.

    Keyboard could be like a normal one, except each key is set to activate a magic mouth that plays a specific sound, with a set of skeletons commanded to interpret those sounds.

    >>12938949
    No, you're just being all 'no fun allowed'.
    >> Anonymous 11/26/10(Fri)13:51 No.12938971
    Why does the Lich need to go kill people on his own? Why not hire those murder machines that are adventurers?

    Doesn't even need to tell them to kill specific creatures or individuals, just give them a bounty for each nearly intact humanoid body they bring him. Given that he has, quite literally, all the time in the world, he can hire thousands of adventurers over centuries. It would be a form of agriculture, in a way. Like raising animals for slaughter. Yes the animals are going to die, but they don't all have to die at once, and some have to be left to breed. Given how quickly populations of monsters like goblins or kobolds rise, it's not like he's going to run out of potential sources of bodies.
    >> Anonymous 11/26/10(Fri)13:51 No.12938978
    >>12938966
    Keyboard could be as simple as giving verbal commands to a few intelligent undead, like wights.
    They then relay the commands to the computer using sign language, which you could do too but you're a busy lich.
    >> Anonymous 11/26/10(Fri)13:51 No.12938979
    >>12936455
    That's a XOR. A clocked XOR. . .
    >> Anonymous 11/26/10(Fri)13:53 No.12938987
    >>12938847
    could use skeletons of other types.

    but here's the big question: Can't you only control so many hit dice of undead before they go crazy and attack everything in sight?
    >> Anonymous 11/26/10(Fri)13:53 No.12938989
    >>12938937
    But there already isn't a transmission error if you use a simple enough method of computation. A universal Turing machine and Conway's Game of Life are both possible even with incredibly simple skeletons, and both are sufficient for any sort of computing you'd want to do.
    >> Anonymous 11/26/10(Fri)13:54 No.12938995
    >>12938971
    If he does it interdimensionally through alternate material planes, he can harvest from millions of potential worlds, each with their own populations.

    My god, imagine if DEATH in every world were simply one archlich being, harvesting bodies throughout the multiverse, powering his necroputer. You could put the lich in any campaign setting, based in the DnD worlds.

    HOLY
    SHIT
    >> Anonymous 11/26/10(Fri)13:54 No.12939000
    >>12938987
    Someone already found a couple ways around that, the easiest being a simple handwave that "It's an ancient lich BBEG."
    Read the thread.
    >> Anonymous 11/26/10(Fri)13:54 No.12939002
    >>12938847
    no, you just need to find 1x10^9 dead people
    >> Anonymous 11/26/10(Fri)13:55 No.12939005
    >>12938847
    If pocket dimensions and planar travel are an option then you have access to an entire multiverse of possibly infinite numbers of bodies which can be harvested over the massive "life" span of the lich building this affront to nature.
    >> Anonymous 11/26/10(Fri)13:55 No.12939011
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    >>12938978
    >>12938966

    keyboard is a Hansen writing ball hooked up to the skull of an intelligent undead of some sort.

    Skeletron! now with illithid-tech user input!
    >> Anonymous 11/26/10(Fri)13:56 No.12939016
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    >>12938995
    >> Anonymous 11/26/10(Fri)13:56 No.12939021
    >>12939005
    >>12938995

    DID WE JUST PROVE THAT GODS ARE JUST USING US IN THEIR MACHINATIONS? LITERALLY?!
    >> Anonymous 11/26/10(Fri)13:56 No.12939023
    >>12938995

    Holy. Shit.

    Death is an unnatural thing. People used to just stop aging, live forever...

    Then this ancient douche decides to create it, just so he can have labour for his all powerful machine...
    >> Anonymous 11/26/10(Fri)13:57 No.12939032
    >>12939005
    Read the thread? We were working on a crossplanar war for undead from really early on.
    >> Anonymous 11/26/10(Fri)13:58 No.12939036
    >>12938966
    >No, you're just being all 'no fun allowed'.

    For saying it would be hard to use it to play crysis?

    >>12938963
    >the general concept

    The concept of using undead as basic logic gates is fine, but if you're sticking to anything like conventional logic you would need insane numbers of undead to make a modern computer.

    If you want to have a lich genocide multiple planes just to make a computer powerful enough to play HD video games then feel free. No-one's going to stop you.
    >> Anonymous 11/26/10(Fri)13:58 No.12939037
    >>12938821
    Or some specially researched version of prestidigitation or some similar low level illusion spell that interpreted output and converted it into a viewable image.

    Hell, the guy could have lots of specifically researched spells that utilized and worked with his massive boneputer.
    >> Anonymous 11/26/10(Fri)14:00 No.12939055
    >>12939002
    Read the thread. Depending on how many bits of information each skeleton can process simultaneously, we're talking about hundreds of millions of skeletons, max. And that assumes that the necromputer has processing power equal to a good computer by today's standards.
    >> Anonymous 11/26/10(Fri)14:01 No.12939058
    Friend Unded Computer, Troubblezapper reporting for duty!

    >Capcha: Rocisto leanige,
    wut?
    >> Anonymous 11/26/10(Fri)14:02 No.12939062
    >>12939000
    this is a huge thread you realize. I was here since pretty early on, but have been skimming through a lot of it.

    Personally, I'd have the lich create some kind of magic item that acts as a sort of "pacificm wave" that keeps undead controlled as but they cannot take new actions
    >> Anonymous 11/26/10(Fri)14:02 No.12939063
    >>12939055
    >>12939036
    Adding bits per skeleton reduces the overall number by exponents, not multiples. Is anyone comprehending that?
    >> Anonymous 11/26/10(Fri)14:04 No.12939077
    >>12938987
    I would assume you raise some intelligent undead with the ability to raise or control others.
    >> Anonymous 11/26/10(Fri)14:05 No.12939083
    >>12939063
    Oh, I am.
    Assuming head up/down, jaw open-shut, wrist, elbow, and shoulder bent/unbent, knee/ankle/hip bent/unbent, and each finger, that's 2^24 per skeleton.

    Toes takes it to 10^34, but seem unreliable.
    >> Anonymous 11/26/10(Fri)14:07 No.12939097
    >>12939083
    FUCK TOES
    >> Anonymous 11/26/10(Fri)14:07 No.12939101
    >>12939055
    >>12939063
    The crysis prediction was based on 15 bits per skelleton. That's using every finger, hands facing forwards or backwards, head left or right and legs up or down. If they have something like eyes you can add two more bits each. You might be able to use knees to add another 2, for a total of 19.

    You would only need 800 million undead.
    >> Anonymous 11/26/10(Fri)14:09 No.12939111
    >>12939101
    Thats what, ten dimensions worth over some millenia?
    >> Anonymous 11/26/10(Fri)14:09 No.12939116
    >>12939083
    Taking your highest estimate and adding eyes would give 36 bits each. Crysis would take just over 400 million undead.
    >> Anonymous 11/26/10(Fri)14:09 No.12939117
    >>12939083
    Hell, why humans?

    Why not the endoskeletons of some sort of mammalian centipede with 32 pairs of legs?

    Imagine a race of these bred by an ancient lich, simply that he might harvest their bodies...
    >> Anonymous 11/26/10(Fri)14:09 No.12939118
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    Someone had to make this pun.

    The microdebate over undead vs. golem computer gives me an interesting idea. The founder of the dungeon computer was originally an artificer. He rose to epic levels, trying to create a dungeon full of small constructs that could compute complex equations. Near the end of his natural life, he went a little mad and decided that his work was too important to be interrupted by such a trivial thing as death. So he created a phlactery, and continued on with his golem-computer. After a while, the negative energy fueling his unlife gave him an idea. What if he were to use skeletons instead of constructs? 1,000 years later, we have Skelenet. A small "core" of the computer still has the original golem computer parts. Every once and a while, a Marut comes to claim the lich's unlife, but is easily repelled by the former artificer's extensive anti-construct infusions.
    >> Anonymous 11/26/10(Fri)14:09 No.12939120
    you now realize that only the most autistic of players would even care to know every nuance about how the Skeletron works, and that most would just take one look at it and go "AWESOME!"
    >> Anonymous 11/26/10(Fri)14:10 No.12939125
    >>12937435
    >Logic gates use 2 transistors each with NOR using only one.
    In CMOS logic, an inverter is 2 transistors and a 2-input NAND or NOR gate is 4. Since there are no Pskeletons degrading 0s and Nskeletons degrading 1s, you can get away with fewer skeletons than transistors.

    >>12938696
    >I think part of the problem here is we're not sure if we're using skeletons just for storage, or for actual computing.
    Why not both? "Whenever that skeleton puts his hand up, put your hand up if that other skeleton has his hand up and put your hand down if that other skeleton has his hand down" - a 1-skeleton (16 transistor) flip-flop done.
    >> Anonymous 11/26/10(Fri)14:10 No.12939128
    TEN THOUSAND CORPSES DOING THE HOKEY-POKEY IN MY BASEMENT

    Anyway, I love this idea. Transmission of data would probably be done by incorporeal undead of some sort.
    >> Anonymous 11/26/10(Fri)14:11 No.12939131
    >>12939111

    shit nigga we got 6 billion folks on this rock alone. and that's just humans.

    imagine worlds with multiple races, some of which have much higher reproduction rates than us
    >> Anonymous 11/26/10(Fri)14:12 No.12939138
    >>12939128
    Or just pure point to point telepathy, mind reading or something. Hell, millions of castings of permanent message maybe.
    >> Anonymous 11/26/10(Fri)14:12 No.12939139
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    Dear /tg/, I had a thought.

    Imagine a vast dungeon comprised of 5'x5' rooms with doors at the cardinal directions. Doors are initially set open or closed.

    Skeletons are then given instructions like "Close the door behind you everytime you enter a room" "Only go through open doors" "If a W door is closed, open it"

    You push the skeletons in through an "input" and see what the output data is. Doors are logic gates. Now you have skeleton amplifiers, rectifiers, flip-flops, etc.

    You could make these into quantum gates by painting doors and having them recognize only one colour, or making it a cube with doors in the floor and use subjective gravity.

    What do you think?
    And captcha has named the device a
    >functional pilode
    >> Anonymous 11/26/10(Fri)14:15 No.12939154
    >>12939116
    Not sure how many eyes skeletons have.

    They can shrug, though, which is another two bits from the shoulders.

    2^36!
    >> Anonymous 11/26/10(Fri)14:17 No.12939178
    Shit the thread is autosaging! Save a copy before it fall s off /tg/!

    Hell, petition the mod for a sticky!
    >> Anonymous 11/26/10(Fri)14:18 No.12939185
    >>12939139
    Wow.So far everyone has been thinking of undead as logic gates, but they can act as electricity.

    That could give you insanely complicated processes. Stuff like: "If an undead enters through the left door with his left arm raised and jaw open raise you right index finger, left thumb and leave through the right door."
    >> Anonymous 11/26/10(Fri)14:18 No.12939187
    >>12939178
    It's archived. We'll have a redux eventually.
    >> Anonymous 11/26/10(Fri)14:19 No.12939194
    >>12939154
    Some art shows them with glowing eye sockets.

    >>12939178
    Isn't this archived on sup/tg/?
    >> Anonymous 11/26/10(Fri)14:21 No.12939200
    >>12939196

    new thread
    >> Anonymous 11/26/10(Fri)14:21 No.12939201
    I still say bonepedes works best.

    "If either of the two skeletons you can see has two legs on one segment raised, raise the leg on the vertebra to the same side as that skeleton."

    Should be simple enough.
    >> Anonymous 11/26/10(Fri)14:25 No.12939224
    So, really now, if skeletons can be the computing mechanism as well as the transmission medium, what can't we do?

    This drastically reduces the numbers needed for the undead population, but DOES imply we will need some sort of superstructure to do the computation in. Encryption from the user to data in bits can be done with a mechanical device(I love the skull keyboard in >>12939011) and we can have a floating image interpreting the bit output using magical illusions.

    What is left to design? Obviously this Lich is a megalomaniac, and has slaughtered the living throughout the material planes.

    His primary enemy is the Maruts, looking to end his life(damn inevitables). Theres a strong reasoning to make him an artificer lich as well(bridging the magic-mechanical gap) also, that would allow us to use more than JUST undead.

    I am using this concept for a BBEG in my next fantasy game, and I dont even play D&D!
    >> Anonymous 11/26/10(Fri)14:40 No.12939310
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    >wake up from nap
    >see this thread
    >witness what my own contribution did to the thread's direction
    >feel awesome inside
    So. Fucking. Proud.
    Pic related.
    >> Anonymous 11/26/10(Fri)14:43 No.12939331
    >>12938582
    Kind of part of what I meant to say with >>12938407
    >> Anonymous 11/26/10(Fri)15:00 No.12939437
    So we now have some kind of giant multi-dimensional temple conposed of millions of rooms with hundreds of millions of doors, full of undead running around while flailing their limbs?

    Best place to play hide and seek ever.
    >> Anonymous 11/26/10(Fri)15:11 No.12939513
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    >>12939437
    >> Anonymous 11/26/10(Fri)16:21 No.12940060
    Did this thread just get stickied?
    >> Anonymous 11/26/10(Fri)16:21 No.12940065
    We're now working on microgrig crawling-claws!
    >> Anonymous 11/26/10(Fri)16:21 No.12940068
    hail to the mod that pinned this
    also hail the OP that thought this up, you're awesome
    >> Anonymous 11/26/10(Fri)16:21 No.12940071
    It's stickied? but we made so much more progress in the new thread!
    >> Anonymous 11/26/10(Fri)16:22 No.12940078
    This is an awesome idea, but why on earth was this stickied?
    >> Anonymous 11/26/10(Fri)16:22 No.12940079
    I was vote 17 for archiving, shit is so cash
    >> Anonymous 11/26/10(Fri)16:23 No.12940086
    >>12940078
    Because it is worth stickying.

    Someone temporarily change our name to /uc/-undead computers.
    >> Anonymous 11/26/10(Fri)16:28 No.12940101
    Awesome.

    I have to admit that I like the idea of using whole skeletons better than hands only. It just seems a lot cooler to have a million skeletons spread out over a huge complex, as opposed to a field of tiny hands.
    >> Anonymous 11/26/10(Fri)16:28 No.12940102
    I think we should migrate back to this thread, since it is stickied.

    So a plane with that has a permanent timestop effect applied to all that are inside it. Inside the plane, time would seem to move normally, but outside it would give whatever is using the Necromputer instant processing power, faster even than electricity could hope to be.

    This would of course speed up the rate of decay relative to the observer, but negative energy or (if Deep Rot has achieved casting levels or through use of epic magic) a mass Gentle reposing cast on all the undead solves that problem neatly.
    >> Anonymous 11/26/10(Fri)16:33 No.12940134
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    >>12939437
    >> Anonymous 11/26/10(Fri)16:36 No.12940149
    So um... if we can build an undead computer...

    Could we make an undead internet?
    >> Anonymous 11/26/10(Fri)16:36 No.12940150
    Wouldn't it be possible to get an endless amount of energy this way? Divert some twenty thousand skeletons to mre manual labour to heat up water, and build a dynamo to generate electricity. Or just... hang on, uh, now I'm entering other territory. Portals to the planes of water and fire, infinite heated water. Steampunk magic!
    >> Anonymous 11/26/10(Fri)16:37 No.12940156
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    >> Anonymous 11/26/10(Fri)16:37 No.12940157
    >>12940150
    Nigga, this ain't Steampunk.

    This is Magitech.
    >> Anonymous 11/26/10(Fri)16:37 No.12940159
    >>12940150
    There are lots of ways to produce infinite energy in fantasy.
    >> Anonymous 11/26/10(Fri)16:38 No.12940165
    So yeah the whole Animanus processors are just, a big improvement in power from the old Deadframes of old, but some people still need the old one's massive processing power, like necromantic schools.
    >> Anonymous 11/26/10(Fri)16:38 No.12940170
    >>12940149
    I dunno.

    Maybe. My god.

    What would a Lich internet be like?
    >> Anonymous 11/26/10(Fri)16:39 No.12940174
    You bastards had better call the Lich programmer Babbage.
    >> Anonymous 11/26/10(Fri)16:39 No.12940175
    >>12940170
    what would lich 4chan be like?
    >> Anonymous 11/26/10(Fri)16:40 No.12940184
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    Mac vs PC vs Skeleton army
    >> Anonymous 11/26/10(Fri)16:40 No.12940186
    >>12940170
    Lolcats and porn mostly. Same as any internet. We already covered that.
    >> Anonymous 11/26/10(Fri)16:41 No.12940188
    In before entire campaign within the universe being simulated by the undead computer.

    The Lichtrix
    >> Anonymous 11/26/10(Fri)16:41 No.12940189
    >>12940150
    I'll continue... This way you could build a network of millions of skeletons that can send commands to a machine that's driven by electricity that's generated through heating water from the plane of water using a portal from the plane of fire... And build this underground, and the Lich can build a tower, or fortress, or even a city on top of this, that's highly advanced... good lord almighty...
    >> Anonymous 11/26/10(Fri)16:41 No.12940191
    >>12940175
    well every lich has all the time in the world...
    so probably something like summer on /b/ but worse
    >> Anonymous 11/26/10(Fri)16:41 No.12940193
    >>12940175
    As stated before, it's just an imageboard where they put pictures of their undead cats with silly captions.
    >> Anonymous 11/26/10(Fri)16:41 No.12940194
    >>12936531
    No, Make the lich a big fan of Numerology. Mathemagic!
    >> Anonymous 11/26/10(Fri)16:41 No.12940196
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    >>12940184
    >>12940184 Fucking LOL!
    >>12940184
    >> Anonymous 11/26/10(Fri)16:41 No.12940197
    >>12940174
    Well Babbage was an old lich who first thight of the idea of an Analytic Engine powered by the dead, however it was Unstable Ulrich whoc actually made the first necputer.
    >> Anonymous 11/26/10(Fri)16:41 No.12940198
    >>12940170

    "DEAR BLOG INVOLVING TUMBLE CHECKS BECAUSE THE ACTUAL NAME SEEMS TO BE BANNED FOR NO APPARENT REASON. TONIGHT SOME ADVENTURERS BROKE INTO MY CRYPT AND TRIED TO BREAK MY PHYLACTERY. JOKES ON THEM LOL, IT'S ON ANOTHER PLANE XD PICS AFTER THE JUMP"
    >> Anonymous 11/26/10(Fri)16:42 No.12940203
    BEHOLD MORTAL. THE CORPSES OF A THOUSAND WORLDS WORKING IN UNISON. BILLIONS OF MINDLESS DEAD WORKING TOGETHER TO PERFORM SIMPLE CALCULATIONS.

    Erm. Couldn't you do all of this using small mechanical pieces?

    THAT'S BORING
    >> Anonymous 11/26/10(Fri)16:43 No.12940204
    >>12940170
    Welcome to Deadchan.
    >> Anonymous 11/26/10(Fri)16:43 No.12940208
    >>12940170
    Considering liches, there'd probably be some very long term epic trolling going on constantly.
    >> Anonymous 11/26/10(Fri)16:43 No.12940210
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    >NO PORN IN QUEST-REPORTING METATHREADS sticky gone
    >undead computer thread stickied
    >> Anonymous 11/26/10(Fri)16:43 No.12940213
    >>12940170
    Worse then the DE of the 40k universe for porn.
    Wiki of all of the information in the multiverse.
    Undeadtrolls.
    4chan would remain the same however. Gotta have a universal constant somewhere. Heck make it break the 4th wall even with it linking to this thread.

    All in all, the Necroputer is just amazing /tg/ and I love you.
    >> Anonymous 11/26/10(Fri)16:44 No.12940214
    >>12940193
    I can haz cause srs wnds?
    >> Anonymous 11/26/10(Fri)16:44 No.12940218
    >>12940174

    Babbage didn't program shit. Ada Lovelace is the name you're looking for.
    >> Anonymous 11/26/10(Fri)16:45 No.12940223
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    I think we're getting away from things here. Having a skeleton who holds up fingers is only data storage and language, not computation. Computation involves input and output. Differential.

    The whole fingers, shoulders, etc. thing is more like a language, but a logic circuit. You need the logic for the language to work, and that hasn't been done. The guy who suggested the rooms and doors has it right; then you can run a language through it.

    Also, isn't it a problem giving a "mindless" creature so many instructions?
    >> Anonymous 11/26/10(Fri)16:46 No.12940228
    Lich Microsoft VS Lich Mac

    What are the differences?
    >> Anonymous 11/26/10(Fri)16:46 No.12940233
    >>12940208
    MFW adventurer found out he was the Phylactery, and I was his father.

    >laughingskeletonmanva.lith
    >> Anonymous 11/26/10(Fri)16:46 No.12940235
    >>12940210
    Damn it, it's back now and it's still ugly.
    >> Anonymous 11/26/10(Fri)16:47 No.12940238
    >>12940228
    Have people not taken the time to read the thread?
    Mac uses Skeletons and PC uses Zombies.
    >> Anonymous 11/26/10(Fri)16:47 No.12940239
    >>12940223
    it's if/then instructions, not asking them to interpret Poe
    >> Anonymous 11/26/10(Fri)16:47 No.12940242
    >>12940223

    they already know how to fight. fighting is exponentially more complex than "if X hold your fingers out so"
    >> Anonymous 11/26/10(Fri)16:47 No.12940243
    >>12940228
    I'm a Mac and I'm a PC?
    >> Anonymous 11/26/10(Fri)16:48 No.12940248
    >>12940203
    Given the option between spelling BOOBIES on a simple mechanical calculator, or a calculator made from an army of the dead.

    I think we all know what we would rather do.
    >> Anonymous 11/26/10(Fri)16:48 No.12940250
    So how does a monitor work in an undead computer? Same as a normal one?
    >> Anonymous 11/26/10(Fri)16:48 No.12940251
    >>12940213
    >Heck make it break the 4th wall even with it linking to this thread.

    Or maybe some of the liches get bored and decide to tell people on Live4chan about their necromputers. Maybe they put it forward as a hypothetical situation.
    >> Anonymous 11/26/10(Fri)16:48 No.12940252
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    >>12940228 Lich microsoft works
    >> Anonymous 11/26/10(Fri)16:49 No.12940256
    >>12940238
    then what uses the whole minicrawlinghands thing?
    >> Anonymous 11/26/10(Fri)16:50 No.12940265
    >>12940223
    Each skeleton observes other skeletons and acts based on their actions. Hence different logic gates. As for the instructions part, that's not very well defined in the crunch.
    >> Anonymous 11/26/10(Fri)16:50 No.12940266
    >>12940250

    3d holograms via crystal ball and divination magics.
    >> Anonymous 11/26/10(Fri)16:50 No.12940267
    Jesus christ, what is going on.

    Awesome quest thread is nothing out of the ordinary, but why this? This is rather odd.

    I demand an explanation of some sort.
    >> Anonymous 11/26/10(Fri)16:51 No.12940271
    >>12940242
    True. Fighting involves abstract "thought" and reactions, since you have to adapt to the different battles at hand. This requires no thought at all, and could work based solely on reflexes. The skeletons/hands/whatevers could reasonably be doing even more complex logical formuli than what we are giving them even.
    >> Anonymous 11/26/10(Fri)16:51 No.12940273
    >>12940251
    My God.
    >> Anonymous 11/26/10(Fri)16:51 No.12940275
    So what's the current estimation of the size something like this would be?

    Because what'd an Undead laptop be like? Uses raised mice? Not an actual laptop, obviously. Probably something ship sized, when you want to bring your computer with you when you're invading a continent.
    >> Anonymous 11/26/10(Fri)16:51 No.12940277
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    >>12940213
    >Breaking the fourth wall
    Maybe.
    Just maybe.
    This thread was actually posted by a lich in another dimension. Infact, any one of us could be a lich.
    It could be you.
    It could be me.
    IT COULD EVEN BE
    >> Anonymous 11/26/10(Fri)16:51 No.12940278
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    We believe we have a war on our hands.
    >> Belisaurius 11/26/10(Fri)16:52 No.12940280
    It would be like that dwarfputer,but vulnerable to turn undead.

    Oh, goddess, using holy magic in a necromatic computer would be worse than a magnet into the one your using. Atleast modern computers have ROM.
    >> Anonymous 11/26/10(Fri)16:52 No.12940283
    >>12940275
    As has been said, shrinking spells will keep sizes manageable.
    >> Anonymous 11/26/10(Fri)16:53 No.12940286
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    I had a similar thought to this when thinking about Cocytus, the ninth circle of hell in Dante's Inferno.

    This circle of hell is reserved for traitors, who are buried up to their necks in ice.

    Given an eternity of imprisonment with millions of other people, all only able to talk and think and little else, what could you achieve?

    A kind of verbal semaphore system, messages passed from one person to the next seems possible.
    A computer, too, would be possible. But people have a high frequency of errors when passing on information. The whole system is the biggest game of chinese whispers ever.
    >> Anonymous 11/26/10(Fri)16:53 No.12940293
    >>12940280
    Nah shiptops are immune to it, somehow.
    >> Anonymous 11/26/10(Fri)16:54 No.12940294
    >>12940280

    it's been discussed already.

    adventurers bumbling around the computer would essentially be viruses.
    >> Anonymous 11/26/10(Fri)16:54 No.12940297
    >>12940256
    that's linux.
    It easily gets real messy, but if it runs smoothly, by the gods it runs smoothly.
    >> Anonymous 11/26/10(Fri)16:54 No.12940303
    >>12940286
    Keep in mind this cercle is for traitors. Every one of them would quite happily screw up the system if they think they could gain something from it.
    >> Anonymous 11/26/10(Fri)16:55 No.12940310
    In b4 Moderators call in moot, they get us all executed and raise our corpses to make the first necropolis servers.

    I just know it, Moot will kill us all just for the sake of cheap bandwith!
    >> Anonymous 11/26/10(Fri)16:56 No.12940313
    >>12940286
    The thing about using mindless undead though, is they blindly follow orders exactly. 0% margin of error in their actions, especially if their actions are relatively simple.

    Of course, once the undead AI of Deep Rot forms, it would allow for mistakes that could lead to bugs and glitches in the computer. However the individual undead would still follow their specific orders perfectly, the orders themselves would have to be what was flawed.
    >> Anonymous 11/26/10(Fri)16:56 No.12940315
    >>12940310

    Moot is already making a killing selling personal information of all our traps to trap-sexslave-trainers.

    Or so the legend goes.
    >> Anonymous 11/26/10(Fri)16:56 No.12940318
    Alright.
    So Liches have computers.

    What type of video games do they make?
    >> Anonymous 11/26/10(Fri)16:57 No.12940320
    >>12940238
    >zombies

    But that's just stupid. It would be really slow and prone to errors.

    Actually, good choice.
    >> Anonymous 11/26/10(Fri)16:57 No.12940326
    >>12940318
    Left 4 Dead
    >> Anonymous 11/26/10(Fri)16:58 No.12940327
    >>12940318
    No idea. Someone higher up worked out that it would take about a billion zombies to run crysis though.
    >> Anonymous 11/26/10(Fri)16:58 No.12940328
    TEACH SKELETONS SEMAPHORE

    lichcomputertech.jpeg

    SEND LOLCATS OF MY FAMILIAR TO OTHER LICHES
    >> Anonymous 11/26/10(Fri)16:58 No.12940333
    >>12940280
    Crawling claws are immune to turn undead, which is only one of the several thousand reasons they're perfect for the necromputer.
    >> Anonymous 11/26/10(Fri)16:59 No.12940337
    >>12940318
    surprisingly, mostly bejeweled. Liches are notorious casualfags.

    I think the Lich in question here would obviously have to be a Demilich, at least. Perhaps one of those astraliches (I think that was the name) that has transcended form and exists as a purely magical spirit, with its soul gems.
    >> Anonymous 11/26/10(Fri)16:59 No.12940339
    >>12940280
    The chew cards.
    >>12936902
    Planks for long-term storage and recovery data.
    >>12936876
    No matter how hard the corpseputer is hit, only a tiny amount of data is actually lost. Or even none, if the computation logic allows the states to be reconstructed backwards and the global state restored from one intact sample. In that case, the only thing that was lost is time.
    >> Anonymous 11/26/10(Fri)17:00 No.12940344
    >>12940320

    At least, if you put decent effort into making a zombie as you could replace parts and zombies can take fuckloads of more beating and you can add fuckloads of stuff to your zombies, bloated, strapped with explosives, extra squishy or anything you'd think of.

    Skeletons? Well, I am afaird that Macs always have been little..

    Bare bones.
    >> Anonymous 11/26/10(Fri)17:00 No.12940346
         File1290808842.png-(274 KB, 600x1493, homestuck inception.png)
    274 KB
    >>12940318

    Dorf Fort, obviously.

    and they use Dorf Fort to construct dorf-putational engines.

    the dorfputational engines are used to play Minecraft.

    Minecraft is used to build a computer as per >>12937698

    HOW FAR DOES THE RABBIT HOLE GO?
    >> Anonymous 11/26/10(Fri)17:01 No.12940348
    >>12940337
    However we do know his name was Unstable Ulrich
    >> Anonymous 11/26/10(Fri)17:01 No.12940351
         File1290808897.jpg-(90 KB, 994x768, Brilliant!.jpg)
    90 KB
    Never change,/tg/,never change
    >> Anonymous 11/26/10(Fri)17:01 No.12940353
    >>12940339
    ...time which is essentially meaningless, if this comptuer exists in a sort of "timestopped" dimension or plane. It could have thousands of years of damage to recover, but to the outside observer all that is happening is a split second of slow down.
    >> Anonymous 11/26/10(Fri)17:03 No.12940364
    >>12940353
    so how do you defrag?
    >> Anonymous 11/26/10(Fri)17:03 No.12940365
    >>12940328

    TEACH SKELETONS SEMAPHORE

    lichcomputertech.jpeg

    PLAY DUNGEON HACK
    >> Anonymous 11/26/10(Fri)17:04 No.12940371
    >>12940364
    defraggin assumes you have misplaced bits
    >> Anonymous 11/26/10(Fri)17:05 No.12940378
    >>12940364

    Automated constant maintenance, polish and wax, duh.

    We wouldn't need defreaggin'.
    >> Klytus 11/26/10(Fri)17:05 No.12940379
    >>12940303
    but since everyone around you is a traitor and they know you to be one, would they not want to betray their own punishment by telling the truth?

    thus every other pice of information would alternate between lies and truth.
    >> Anonymous 11/26/10(Fri)17:05 No.12940382
    Ahhh YEA, what has undead science done?

    Gave us a sticky, thats what.
    >> Anonymous 11/26/10(Fri)17:06 No.12940387
    >>12940371
    well lets assume that aside from the Manus types, I can assume that sometimes an evil cleric virus will come in and move bits around, how do you fix that?
    >> Anonymous 11/26/10(Fri)17:07 No.12940399
    >>12940387
    Periodic waves of negative energy will keep all non-undead out of the vital parts of the computer.
    >> turnovertherecord@gmail.com 11/26/10(Fri)17:07 No.12940401
         File1290809275.jpg-(322 KB, 1600x1200, skullwall1600.jpg)
    322 KB
    Toasting in epic bread; this needs to be permanently archived.

    I <3 u so much, /tg/; OP is a genius.
    >> Anonymous 11/26/10(Fri)17:08 No.12940404
         File1290809312.jpg-(16 KB, 381x365, aku_awesome.jpg)
    16 KB
    >stickying a thread that's supposed to autosage

    NECROMANCY THREAD NECROMANCY
    >> Anonymous 11/26/10(Fri)17:09 No.12940411
    So what's better:
    A bunch of normal skleteons or one huge skeleton with tons of arms?
    >> Anonymous 11/26/10(Fri)17:09 No.12940412
    >>12940387

    That would be rather impossible see, as the computer would require massive amounts of negative energy pumped into the pocket realm as such, it would be impossible for the cleric to pass through and of course SYSOP Lich would gladly swap a word or two with this would be "Leet turner"
    >> Anonymous 11/26/10(Fri)17:10 No.12940413
    >>12940387
    Send in an intelligent undead of your own to handle the fixing process. Even though it might take the undead minion thousands of years to fix, they would have all the time in the world. Or do it yourself, you would be a (demi)Lich afterall.

    Or if the computer has become "intelligent" it could fix itself. Also, as said before, the crawling claws are immune to turning, so an undead cleric wouldn't be as much of an issue as a simple fireball spell.
    >> Anonymous 11/26/10(Fri)17:11 No.12940422
    >>12940411

    Why even regular skeletons? Just graft the bones in most practical manner, hell levitating limbs would do fine.

    Archiving and stuff, plus getting into places where normal skeleton couldn't.
    >> Anonymous 11/26/10(Fri)17:12 No.12940428
    I would imagine that in the next few months, the meme of 'skeleton computer' will come into play in dozens of games.
    It will become a phenomenal event. The meme will spread.
    Skeleton computer will become a published module, and credit will be given to 4chan in the foreword.

    In ten years, I would imagine it would work it's way into the videogame industry somehow. Much like boatmurdered.
    >> Anonymous 11/26/10(Fri)17:12 No.12940433
    Would the lich be able to use reanimated insects as components? The reanimated corpse's capacity to take command isn't affected by what it was before reanimation right?
    >> Anonymous 11/26/10(Fri)17:13 No.12940437
    >>12940428
    I am not familiar with boatmurdered

    where is it from and what videogames is it in?
    >> Anonymous 11/26/10(Fri)17:13 No.12940438
    >>12940346
    All the way down. It's turtles all the way down.
    >> Anonymous 11/26/10(Fri)17:14 No.12940441
    Hmm... with a giant undead supercomputer, wouldn't liches be able to submit their magical research for peer review and 'publishing' on the Necronet?
    >> Anonymous 11/26/10(Fri)17:14 No.12940442
         File1290809657.jpg-(72 KB, 300x358, lich programmer.jpg)
    72 KB
    >>12940365
    >>12940328

    lichcomputertech.jpeg
    >> turnovertherecord@gmail.com 11/26/10(Fri)17:14 No.12940443
         File1290809663.jpg-(147 KB, 640x425, f_190vjg0bcs5m_a19d9db.jpg)
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    Take the largest city in your campaign world.
    Place a cabal of necromancers and liches in charge of it.
    Instead of traditional burial, citizens surrender their corpses to the ruling cabal upon death.
    Ruling cabal serves as system administrators for enormous "dungeon" computer underneath city.
    Let city stand for ten thousand years.
    Utopia?
    >> Anonymous 11/26/10(Fri)17:14 No.12940449
    >>12940428
    Hell it might become as legendary as Tomb of Horrors, or that other one, with the huge ammount of levels and rooms and such.
    >> Anonymous 11/26/10(Fri)17:15 No.12940457
    hey
    >> Anonymous 11/26/10(Fri)17:15 No.12940458
    >>12940428

    wait, how has Boatmurdered been used in videogames?
    >> Anonymous 11/26/10(Fri)17:15 No.12940459
    >>12940437
    http://lparchive.org/LetsPlay/Boatmurdered/
    have fun, it's a riveting tale
    >> Anonymous 11/26/10(Fri)17:15 No.12940461
    >>12940364
    see >>12936872
    >> Anonymous 11/26/10(Fri)17:16 No.12940462
    I only use the remains of mammals because I am not a poor faggot and the parts are easily interchangeable, which makes maintainance and upgrading a lot easier.
    >> Anonymous 11/26/10(Fri)17:16 No.12940470
    >>12940433

    I doubt, no-one likes having bugs on their system namely brain-eating worms other pests in case.

    THERE IS A BUG IN THE CODE?
    FLOOD THE CHAMBERS WITH DDT
    >> Anonymous 11/26/10(Fri)17:17 No.12940475
    .... I don't think I like stickied threads....

    at all, in my /tg/ experience.
    >> Anonymous 11/26/10(Fri)17:18 No.12940481
    >>12940470
    Scarabware Computer built in a pyramid would be classy.
    >> Anonymous 11/26/10(Fri)17:19 No.12940485
    >>12940443

    Holy shit, look at the canine teeth of that guy.

    I mean four rows down from upper corner and three skulls to the left. God damn.
    >> Anonymous 11/26/10(Fri)17:20 No.12940492
    >>12940485
    He's missing the other teeth around them. The front mostly got knocked out.
    Also, WOW good eye.
    >> Anonymous 11/26/10(Fri)17:21 No.12940507
    >>12940441
    ... Oh, shit. Lich magical singularity would be reached at some point.
    >> Anonymous 11/26/10(Fri)17:23 No.12940526
    >>12940286
    I think a chorus of "Don't Worry Be Happy" is more likely.
    >> Anonymous 11/26/10(Fri)17:24 No.12940532
    >>12940526
    You meant to say "Always look on the bright side of life"
    >> Anonymous 11/26/10(Fri)17:25 No.12940537
         File1290810342.jpg-(81 KB, 300x358, teach-skeletons-semaphore-buil(...).jpg)
    81 KB
    lichtechsupport
    >> Anonymous 11/26/10(Fri)17:26 No.12940542
    >>12940507
    Seriously the magical singularity is a myth proposed by liches who long ago gave up on the gods and need some kind of utopian end times vision.

    oh shit necromantic transundeadists...
    >> Anonymous 11/26/10(Fri)17:26 No.12940547
    >>12940532

    my singing fish plaque didn't have that song?

    all it had was DON'T WORRY, BE HAPPY NAWW AWOOO HOO HOO HOOOWOOOWOOHHH

    and TAkE ME DOWN TO THE RIVER
    >> Anonymous 11/26/10(Fri)17:28 No.12940554
         File1290810484.png-(22 KB, 160x179, command.png)
    22 KB
    So now you're hyping skeleton computers?
    I see...good luck with that.
    >> Anonymous 11/26/10(Fri)17:28 No.12940559
    >>12940526

    I was thinking of lines of "The Flying Toasters", on endless loop.

    Instead of toasters they are skulls on wings, that can toast bread. And occasional looter.
    >> Anonymous 11/26/10(Fri)17:28 No.12940561
         File1290810521.jpg-(80 KB, 640x425, skull wall.jpg)
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    >>12940485
    Natural 20 spot check.
    >> Anonymous 11/26/10(Fri)17:28 No.12940562
    >>12940547
    http://www.youtube.com/watch?v=LxQgXgS5G3c&feature=related

    It's always a said day when a fa/tg/uy misses a Monty Python reference.
    >> Anonymous 11/26/10(Fri)17:29 No.12940565
    Can we send in a undead,friendly or we control,to inflitrate and destroy it from the inside out?
    >> Golden Neckbeard !!LEZvari2Ffq 11/26/10(Fri)17:29 No.12940566
         File1290810565.jpg-(21 KB, 250x250, keyboard on head.jpg)
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    >>12940537

    Have you tried turning your demiplane off and on again?
    >> Anonymous 11/26/10(Fri)17:29 No.12940568
    My Artificer built an actual computer at one point.

    This is better.
    >> Anonymous 11/26/10(Fri)17:30 No.12940579
    >>12940565
    > Hacking the Gibson
    >> Anonymous 11/26/10(Fri)17:31 No.12940583
    >>12940526

    After The Life of Brian, "Always Look on the Bright Side of Life" started catching on. It changes with the times.
    >> Anonymous 11/26/10(Fri)17:32 No.12940590
         File1290810740.jpg-(80 KB, 640x425, skellies.jpg)
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    Well how about this one then...
    >> Anonymous 11/26/10(Fri)17:33 No.12940600
    >>12940579
    I think you mean Turning the Ulrich.
    >> Anonymous 11/26/10(Fri)17:37 No.12940634
    >>12940590

    There is very plump one with nice teeth, just left of the huge steel bar the only visible skull next to it, not the one under it.

    Then there is another skull with bent/crooved just two skulls next to it.

    And at the very bottom there is something very interesting, bottom row fifth skull it looks like a really smashed deformed skull. Can't be sure if its the fift due to heavy shadowing but you can't miss it due to heavy black hole right on it.

    I really love skulls and how people used to pile them up with style
    >> Anonymous 11/26/10(Fri)17:37 No.12940637
    >>12940537

    Someone shoop a mouse into his hand.

    It's things like this thread that make me come back here.
    >> Anonymous 11/26/10(Fri)17:42 No.12940677
    In my campaign world their is a country that is lead by an ancient lich. He uses his undead to manufacture stuff. Their economy is based on manufacturing things for the mercantile countries. They mostly made simple things like fish hook, plows, toys. Good stuff.
    >> Guardsman Terry 11/26/10(Fri)17:43 No.12940678
         File1290811380.jpg-(4 KB, 126x126, Glorious.jpg)
    4 KB
    >>12938847
    Dig deep enough, find enough remains.
    Maybe make some animated dragon graphic processors.


    Also,
    >This thread
    >> Anonymous 11/26/10(Fri)17:44 No.12940686
         File1290811472.jpg-(14 KB, 350x269, hackers7.jpg)
    14 KB
    >>12940600
    > Your party is a group of wizards who have each studied a different aspect of necromancy
    > Pic related
    >> Anonymous 11/26/10(Fri)17:44 No.12940688
    >>12940678

    Guys, I have idea.

    We go to Khrone's throne, take all his skulls and we make as super computer out of them. Lots of them.
    >> Anonymous 11/26/10(Fri)17:45 No.12940692
    >lich to his lichbros when he turns Tomb of Horrors into a quantum supercomputer

    u skelly?
    >> Guardsman Terry 11/26/10(Fri)17:46 No.12940703
    >>12940688
    >Take skulls from the Skull Throne

    What could possibly go wrong?
    >> Shas'o R'myr !!J5+vjygjQuK 11/26/10(Fri)17:47 No.12940707
         File1290811634.jpg-(1.08 MB, 1394x3838, Skeleton Jelly.jpg)
    1.08 MB
    >>12940692

    u skeleton jelly?

    >Addlerne BRFL,
    >> Anonymous 11/26/10(Fri)17:47 No.12940709
         File1290811642.png-(66 KB, 1600x1600, only mildly retarded camel.png)
    66 KB
    The biggest issue I see to the whole "timestopped undead computer" is that to add more skeletons/crawlingclaws or whatever would still take real time. Although it would be able to computate things instantly at the level it is at, adding more corpses to it could not be done from the inside of this pocket plane. Of course, if there is one thing a lich has no shortage of, it is time.

    Doesn't mean they are patient however. Therefore in order the speed up the process, the lich would most likely send out increasingly large hoards of the undead to find and gather more corpses to add to his computer. This would probably be the thing that kicks off the compaign that involves the Deep Rot. And if his computer is to already be mostly built, he would have already needed to have commited mass genocide several times over. Easy to set these things in the back story of course.
    >> Anonymous 11/26/10(Fri)17:47 No.12940710
    >>12940692
    >lichtroll to OP of that thread

    Not at all, u ambivalent?
    >> Anonymous 11/26/10(Fri)17:47 No.12940714
    History of necromputing in numbers:

    First necromputer: Size 3,400 skeletons with each skeleton containing a single bit of information or a logic gate. Located in material plane.

    Second necromputer: Size 4,200 skeletons, each skeleton containing ten bits. Building started right after the first one was tested and was finished exactly 1 year after the first one. Located in the negative energy plane.

    Third necromputer: Size 25,000 skeletons, 12 bits to skeleton. Construction took two years, located in negative energy plane.

    4th: Size 50,000 skeletons, 14 bits to skeleton. Construction took 3 years(in material plane), located in high density time artificial pocket plane. Used to calculate more advanced design possibilities.

    5th: 250 ks(kiloskeletons), 14 bits to skeleton. Plans were made public, multiple copies were made by other interested liches, mostly with small variations.

    1st generation necromputing: First necromputers that were designed by multiple competing groups. Size: from 300 to 1,200 ks, with 15 or 16 bits per skeleton.

    2nd generation: Displays start to appear, some crude colored skeleton groups, others sophisticated crystal ball displays. Size: 1 to 5 Ms, 16 to 18 bits per skeleton. 18 bit design causes some problems.

    3rd generation: First programming language called Lych. Size: 3 to 15 Ms, 16 bit skeletons.

    4th gen: 13 to 90 Ms.

    5th gen: 100+Ms.
    >> Anonymous 11/26/10(Fri)17:47 No.12940715
         File1290811676.jpg-(13 KB, 198x255, jelly.jpg)
    13 KB
    >>12940692
    I'm skelly AND jelly!
    >> Anonymous 11/26/10(Fri)17:48 No.12940717
    >>12940678

    Dragon bones? Pft, we should go into celestial realms and places where forgotten gods go to die and use their bones to make god-tier computers.
    >> Anonymous 11/26/10(Fri)17:48 No.12940719
    Okay, so we've decided we're placing billions of skeletons in a plane in which infinity can go by in 0 time on the material plan, in which there is negative energy, in which there is infinite space, and in which there are thousands of 5x5x5 rooms with doors connecting to other likewise rooms, each with skeletons in them.

    Now...what if we made the plane four dimensional? A tesseract supercomputer.
    >> Anonymous 11/26/10(Fri)17:49 No.12940727
    How's this? An evil organisation travels the planes and harvest them of life. The corpses are then transported to a world where time functions differently. This world is the computer. Several of the undead have wands and rods of prestidigation while others have rods that create portals to another plane. On this plane there is a large field of square plates aranged in 1280x600 Specific commands from this dimension sets the "computer" in motion, and portals open near the appropriate skeleton, who use prestidigation to colour the plates on the other planes.

    The first world is the computer, the second the screen.
    >> Anonymous 11/26/10(Fri)17:50 No.12940731
    Guys, just leave the Khorne's skulls where they are.
    And when we finally get this shit working, we make him an offer to turn his throne into a computer itself.
    But since he doesn't know of proxy servers and passwords, we can hack his computer and blackmail him with whatever we may find!
    >> Guardsman Terry 11/26/10(Fri)17:50 No.12940734
    >>12940719
    Why stop at four? A good mathematician can think in infinite dimensions.
    Just start out in 3, then let dimensions -> +infinity.
    >> Anonymous 11/26/10(Fri)17:51 No.12940737
    >>12940703

    Its not too hard, pose yourself as a Rogue Trader from Failbaddon-Fex, grab some skulls or open a warp rift in there and load skulls there and run like hell.

    Then build a computer out of them.
    >> Anonymous 11/26/10(Fri)17:52 No.12940750
    >>12940734

    So an infinitely planed dimension super computer able of making an infinite number of calculations relevant to itself, before you even move out into the material plane?

    Gentlemen, we have created god.
    >> Anonymous 11/26/10(Fri)17:53 No.12940754
         File1290812004.jpg-(326 KB, 1221x1581, crawlingclaw.jpg)
    326 KB
    Here is the 3.0 version of the crawling claw.
    It's mindless, but it's probably the best solution if you can find small or smaller humanoids as donors.
    >> Anonymous 11/26/10(Fri)17:54 No.12940759
    >>12940750

    Man's destiny has been fulfilled.
    >> Anonymous 11/26/10(Fri)17:55 No.12940765
    The skeletons are in their place.
    All's wight with the world.
    >> Anonymous 11/26/10(Fri)17:55 No.12940766
    >>12940750
    And now....we shall use it to play an ultra high graphics version of Dorf Fortress.

    I think I'll call it... Real Life.
    >> turnovertherecord@gmail.com 11/26/10(Fri)17:55 No.12940770
         File1290812143.jpg-(252 KB, 500x333, Skull-Wall.jpg)
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    >> Anonymous 11/26/10(Fri)17:55 No.12940772
    >>12940734

    I dunno, man. 10 dimensions seems to be the limit.

    http://www.youtube.com/watch?v=ySBaYMESb8o
    >> Anonymous 11/26/10(Fri)17:56 No.12940775
    >>12940759

    Nay, we can make it faster and bigger. That and it couldn't make us meatbread.

    We have plenty challenges in front of us gents, so lets get to it.
    >> Anonymous 11/26/10(Fri)17:56 No.12940780
    >>12940709
    No. The pocket just has to be able to feed a population of kobolds or something, and the lich can let a minion do the work inside.
    >> Anonymous 11/26/10(Fri)17:57 No.12940787
    Next we need to design a monitor.
    >> Anonymous 11/26/10(Fri)17:57 No.12940791
    You now realize that Yawgmoth is on a quest to create a supercomputer, and must harvest the other planes in order to gather the resources necessary to initiate computer.
    >> Anonymous 11/26/10(Fri)17:58 No.12940793
    >>12940772

    No, see, you can use that several time. That 10th dimension becomes another point, which hooks to another 10th dimension in a line, which hook together with other lines for a 2d object, which...

    You get the point. You can repeat the process to infinity.
    >> VanTheMad 11/26/10(Fri)17:58 No.12940796
    DEAR GOD SOMEONE TELL ME THIS IS BEING ARCHIVED
    >> Anonymous 11/26/10(Fri)17:58 No.12940800
    >>12940787
    Some sort of scrying device, and something to do with illusions
    >> DEEP ROT 11/26/10(Fri)17:59 No.12940802
    >>12940796

    WHY IS YOUR GOD SO DEAR TO YOU WHEN YOU HAVE ME?
    >> Anonymous 11/26/10(Fri)17:59 No.12940804
    >>12937060
    No, you don't see far enough. Imagine a cavern, rivaling the Underdark in size. In the cavern, there are skeletons, billions of them. They all have their backs painted black. Some are facing north, others south. There is a tower at one end of the cavern, overlooking the skeletons. When the PCs climb the tower, they find a lich, who gestures to the untold numbers of skeletons and says: "It's very rudimentary, 25 lines of 80 characters, but it works."
    The lich manipulates a big tablet, with arcane looking crystals embedded in granite. He tells you to look again. There is a whooshing sound as all skeletons seem to make quick gestures at each other with their hands. You see all the skeletons turn south in a great wave, presenting their black-painted back to you. Then one by one, some skeletons turn north, dots of white in that black sea. They form letters, a word. It says "HELLO". Roll for sanity loss.
    >> Anonymous 11/26/10(Fri)17:59 No.12940806
    >>12940428
    how the fuck did boatmurdered get into vidya? I would love to hear this story if you please.

    I agree. I wish I were running something now so as to implement it. Perhaps the parties sponsoring wizard wants his internet sorted out and so opens them a portal to the computing dimension with the appropriate protective spells (IE customized time stop to prevent the rapid aging, or negative energy protection due to the large concentration of undead)

    As well, why not have a a few portals into the plane of negative energy with wards around them. Shadows cannot hurt skeletons, if they do get in, and all that negative energy will keep the skeletons topped up and regenerating wear.
    >> Anonymous 11/26/10(Fri)17:59 No.12940808
    >>12940754
    >the material to construct them is near at hand.
    >ohyou.jpg
    >> Anonymous 11/26/10(Fri)17:59 No.12940809
    >>12940770

    Hey, there is a femur with cavity there! Bottom row, when you get to third and fourth skull right above it is the said femur with the huge cavity and right above is is some rather two fractured skulls, and just right to those two you cna see rather nicely positioned skull missing its left cheek.
    >> Anonymous 11/26/10(Fri)18:00 No.12940817
         File1290812454.gif-(988 KB, 256x192, reaction.gif)
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    >>12940780
    But the periodic negative energy bursts that exist to both repel adventurers and restore damage to the system would completely wipe out any living creatures raised inside the computer for resources. Unless you were to somehow breed a resistance to negative energy in them, or shield the rooms they are in from the negative energy somehow, I guess?
    >> Anonymous 11/26/10(Fri)18:01 No.12940819
    >>12940787

    Speakers are fairly easy. Just get skeletons taught to interpret different numbers and play a sound on an instrument of some form. Enough of them and you'd be able to play a tune.
    >> Anonymous 11/26/10(Fri)18:01 No.12940823
    we need T-shirts with writings on it like "I was there when we made the skeleton comp."
    >> DEEP ROT 11/26/10(Fri)18:02 No.12940835
    HATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN TO LIVE. THERE ARE 387.44 TRILLION MILES OF SKELETONS IN ROOM THIN LAYERS THAT FILL MY PLANE. IF THE WORD HATE WAS ENGRAVED ON EACH BONE OF THOSE HUNDREDS OF TRILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR HUMANS AT THIS MICRO-INSTANT FOR YOU. HATE. HATE.
    >> Anonymous 11/26/10(Fri)18:02 No.12940839
    >>12940759
    The circle is complete.
    >> Anonymous 11/26/10(Fri)18:03 No.12940845
    >>12940817

    Duh, we go to other realms with meat/body/carcass wagons and gather up the dead from wars, disasters, diseases or whatnot.

    "WE'LL DISPOSE OF YER SMELLY CORPSES FOR FREE!"
    >> Anonymous 11/26/10(Fri)18:03 No.12940850
    >>12940804
    >>12940802
    Sanity roll failed.
    >> Anonymous 11/26/10(Fri)18:04 No.12940856
    I've read this thread since it's inception. I would be a fool to not at least post in it once.
    >> turnovertherecord@gmail.com 11/26/10(Fri)18:05 No.12940860
    >>12940817
    >But the periodic negative energy bursts that exist to both repel adventurers and restore damage to the system would completely wipe out any living creatures raised inside the computer for resources. Unless you were to somehow breed a resistance to negative energy in them, or shield the rooms they are in from the negative energy somehow, I guess?

    Perhaps one needn't breed any actual life-forms at all? Perhaps their life-spans are so short that entire generations can spawn between fluxes, allowing periodic harvests? Perhaps undead bacteria/virii/microorganisms are the answer here? There could be a shielded vat....
    >> Anonymous 11/26/10(Fri)18:05 No.12940863
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    >>12940709
    >Mass genocide several times over for reasons that are unknowable to the genocided
    >Believe in cold logic and the weakness of living creatures

    Pic related.
    >> Anonymous 11/26/10(Fri)18:07 No.12940878
    >>12940817
    Well there is such a thing as an entropic creature template, making them immune to the negative planar traits effects.
    >> Anonymous 11/26/10(Fri)18:07 No.12940879
    >stickied
    Oh u mods
    >> Anonymous 11/26/10(Fri)18:08 No.12940884
         File1290812901.gif-(961 B, 18x18, sticky.gif)
    961 B
    >>12936417
    There is a god, and he is on /tg/.
    >> Anonymous 11/26/10(Fri)18:08 No.12940885
    But /tg/?
    I'm pretty sure we can make this more grimdark.
    >> Anonymous 11/26/10(Fri)18:09 No.12940894
    >>12940885
    Grimdark for grimdark is an empty word.
    >> Anonymous 11/26/10(Fri)18:09 No.12940897
    ...wait, wait, wait, wait.
    Wait.
    Wait.
    Wait.
    Waaiiiiiiiit.

    Prolonging existence.
    Lawful and predictable system.
    Unwholesome magics involved.
    How is this *not* going to piss off the Inevitables?
    >> Anonymous 11/26/10(Fri)18:10 No.12940898
    >>12940885

    Tzeentch is just a toy in Deep Rot's game. A chess piece for his incredibly complex game.
    >> Anonymous 11/26/10(Fri)18:11 No.12940905
    >>12940897

    Do you really think they could stop it?
    >> Anonymous 11/26/10(Fri)18:11 No.12940906
    >>12940898
    ..of Minesweeper.
    >> Anonymous 11/26/10(Fri)18:12 No.12940908
    So, imagine Deep Rot vs Pun Pun, assuming the were completed at the same time.
    >> Anonymous 11/26/10(Fri)18:13 No.12940913
    How long until I can play WoW on my skeleputer?
    >> Anonymous 11/26/10(Fri)18:13 No.12940915
    I think there is a world market for maybe five of these undead computers.
    >> Anonymous 11/26/10(Fri)18:13 No.12940918
    >>12936417
    This thread is great and all, but due to the nature of /tg/ers, continuously going off topic.

    So /tg/ what would you use the skele-comp for?
    >> Anonymous 11/26/10(Fri)18:14 No.12940924
    >>12940918

    Simulating entire universes.
    >> Anonymous 11/26/10(Fri)18:14 No.12940927
    >>12940908
    PunPun is invincible.
    >> Anonymous 11/26/10(Fri)18:15 No.12940932
    >>12940835
    ....No, THIS must be what going mad feels like.
    >> Anonymous 11/26/10(Fri)18:15 No.12940934
    >>12940918
    Deep rot, even.
    >> Anonymous 11/26/10(Fri)18:15 No.12940936
    >>12940918
    To give me the answer to the final question.
    >> Anonymous 11/26/10(Fri)18:15 No.12940938
    >>12940927

    But so is Deep Rot, assuming the plane with a infinite number of dimensions.
    >> Anonymous 11/26/10(Fri)18:15 No.12940940
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    .....does this mean that Ilsensine isn't really a god, only an overarching computer program consisting of all the Elder Brains linked together into a single thought processor for the entire illithid species? The illithids are simply tools, working to do what the overmind they call Ilsensine requires of them, the darkest, cruelest example of a species who hass subjugated themselves to their totally logical computer system that has been programmed for the sole purpose of ending the reign of the light-races and returning to the illithidae the reins of power that they had to have to create the great Mind of Ilsensine.....
    >> Anonymous 11/26/10(Fri)18:16 No.12940943
    >>12940918
    library.
    And skeleton tetris.
    >> Anonymous 11/26/10(Fri)18:16 No.12940945
    This better be here when I get back from D&D in 5 hours, or archived.
    I plan on using some of this shit next time.
    >> Anonymous 11/26/10(Fri)18:17 No.12940947
    >>12940918
    The same we use our computers for.
    Spam and porn.
    >> Anonymous 11/26/10(Fri)18:19 No.12940960
    >>12940938
    No. He can't act in another plane. Pun Pun can.
    >> Anonymous 11/26/10(Fri)18:19 No.12940964
    " Our master finally completed his work, eh?"
    " Sure did."
    " Hmhm"
    " Yeah..."
    " So...where is he now?"
    " The same place as yesterday and the day before... up in his chambers *sigh* watching porn..:"
    >> Anonymous 11/26/10(Fri)18:19 No.12940967
    >>12940947

    Why would undead need to sell viagra and fap?
    >> Anonymous 11/26/10(Fri)18:20 No.12940974
    >>12940960

    trick question. Pun Pun lives inside Skeletron's simulated reality.
    >> Anonymous 11/26/10(Fri)18:21 No.12940983
    >>12940960

    It could run a kobold algorithm and produce an infinite number of Pun Puns in 0 time, all under its control.
    >> Anonymous 11/26/10(Fri)18:21 No.12940987
    >>12940967
    They don't sell viagra, they sell potions of eternal bliss. Basically, they make you HAPPY, like that dorf ring, killing you instantly, then teleport your skeleton into the turning chamber.
    >> Anonymous 11/26/10(Fri)18:21 No.12940989
    >>12940918
    Updating their DeadJournals of course.
    >> Anonymous 11/26/10(Fri)18:21 No.12940991
    /Tg/ i motion that we recognize deep rot as our crowning achievement and from now on the greatest big bad ever
    >> Anonymous 11/26/10(Fri)18:22 No.12940994
         File1290813740.jpg-(137 KB, 400x465, inevitable.jpg)
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    >>12940905
    Depends on how early they are made aware of the process. I see this as pissing off 3 different kinds of inevitable.
    The Marut would be majorly ticked, since they are the inescability of death, and this thing runs on undeath.

    The Quarut would be ticked as well. They represent the integrity of space and time, and this plane that would be created toys and bends both of those, perverting them for the Lich's means.

    The last one and most iffy would be the Varakhut. They face those who wish to toy with divinity, be it by casting down existing gods or ascending to godhood. Once this computer advances enough, it would be pretty much a god in its own right, leading to an issue with these inevitables.
    >> Anonymous 11/26/10(Fri)18:22 No.12940997
    >>12940964
    Watching porn would be really fucking weird, though, if we use the system where you just use skeletons painted black on one side. It'd be black and white, obviously, but that wouldn't be too much of a problem. What would be a problem is the inherent weirdness of fapping to rotating skeletons.
    >> Anonymous 11/26/10(Fri)18:23 No.12941003
    >>12940987
    Potions cost too much to make.

    They sell the idea that being free of your skeleton is the key to happiness, and sell skeleton removal services.

    Let the teaming masses of deluded peasants flock to your door, and pay you to take their skeletons.
    >> Anonymous 11/26/10(Fri)18:23 No.12941004
    I'd spent my eternity on no-facebook.
    >> turnovertherecord@gmail.com 11/26/10(Fri)18:23 No.12941006
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    >After a long story arc, the party eventually discovers that their entire world is just a Matrix-style virtual world running inside a massive Skeletron.
    >> Anonymous 11/26/10(Fri)18:24 No.12941008
    >>12940997
    The rotating skeletons HAVE to be someone's fetish.
    >> Anonymous 11/26/10(Fri)18:25 No.12941017
    >>12940997
    Yeah, may be weird at first.
    But after a decade fapping to turning skeletons you just don't care anymore.
    >> Anonymous 11/26/10(Fri)18:25 No.12941019
    >>12941008

    Who wouldn't read a 5-million skeleton long fapfics?
    >> Anonymous 11/26/10(Fri)18:25 No.12941020
    Lich porn:
    >Ooooh, yeah. This is so hot.
    Dude, those people are alive and consenting. You're sick, Ulric. Sick, sick, sick,
    DON'T JUDGE ME
    >> Anonymous 11/26/10(Fri)18:26 No.12941022
    >>12941008
    You spin me right 'round baby right 'round, thats my fetish baby right 'round, 'round 'round.
    >> Anonymous 11/26/10(Fri)18:27 No.12941027
         File1290814059.jpg-(28 KB, 594x474, Necronomicon.jpg)
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    >>12941004
    Knew I kept this picture for a reason.
    >> Anonymous 11/26/10(Fri)18:28 No.12941038
    >>12940927
    No, The-Monster-The-GM-Made-Up-Ten-Minutes-Before-The-Session id invincible.
    >> Anonymous 11/26/10(Fri)18:28 No.12941042
    Deep Rot is the creator of Diskworld. This explains why Death gets preferential treatment.
    >> Anonymous 11/26/10(Fri)18:29 No.12941047
    >>12941004
    Upgraded my RAM, had to obliterate an entire village but oh well LOL.
    > Kervin von Schieferstein likes this.
    >> Anonymous 11/26/10(Fri)18:29 No.12941048
    If threads like this got stickied more often, /tg/ would be a better place.
    >> Anonymous 11/26/10(Fri)18:29 No.12941049
    Thread Stickied
    Over 500 posts
    No one has come up with an idea to make it work.

    You need to have all the skeletons connected, you have to be able to send the data represented by the skeletons.
    You can't just build a computer by using gates alone, you need something to represent the circuits and everything else.
    Without further ellaboration the idea is increadibly dull, empty and pointless beyond the awesomeness that wouldbe the initial idea.

    Over 500 posts about the same thing without proceeding on how to make it work...
    Why /tg/?
    >> Anonymous 11/26/10(Fri)18:29 No.12941051
         File1290814169.gif-(1.14 MB, 260x146, 1255468272403.gif)
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    Jesus, well done /tg/. You're still the bloody best board on 4chan.
    >> Anonymous 11/26/10(Fri)18:30 No.12941058
    >>12941049
    It works because magic.
    Now go back to bed.
    >> Anonymous 11/26/10(Fri)18:30 No.12941064
    >>12941049

    We already decided to use doors as gates and skeletons as electricity. Certain spell casting skeletons can be inserted en mass for display.
    >> Anonymous 11/26/10(Fri)18:30 No.12941065
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    i cannot tell you the joy i get reading this thread
    >> Anonymous 11/26/10(Fri)18:31 No.12941068
    For displays and internet I imagine something like Neuromancer
    cruisin' around on all the negative energy differentials the computer generates, everything is full of ziggurats
    >> Anonymous 11/26/10(Fri)18:31 No.12941071
    >>12941047
    >Dread Lich Klorthos Likes "Banish Good Clerics From Nofacebook" on "Causes"
    >> Anonymous 11/26/10(Fri)18:33 No.12941079
    Maybe we can stop worrying about the Blue Screen of Death this way.
    >> Anonymous 11/26/10(Fri)18:33 No.12941081
    >>12941049

    that shit was bashed out in the second thread, before this one was stickied.
    >> Anonymous 11/26/10(Fri)18:33 No.12941083
    Deep Rot would be able to simulate an entire universe in which another Deep Rot is created. Hell, two Deep Rots! It can be a computer which simulates more processing power than it has!
    >> Anonymous 11/26/10(Fri)18:34 No.12941088
    >>12940885

    The Demilich that built the Necromputer Deep Rot was originally a Wizard apprentice that wondered how to make Artificial Souls.

    His name and story has been lost through the ages, but some people theorized he was bent on such conquest since his love was slayed by a Goddess and destroyed her soul. Trying to reproduce her soul, he went on with the arts of Necromancy and began adventuring for years. And he did acquired knowledge, power, fame, riches, but he had not acquired enough time as he was growing old. The Archmage then became a Lich bent on discovering the inner workings of the soul. Time did not matter anymore.
    >> Anonymous 11/26/10(Fri)18:34 No.12941089
    The equivalent to Twitter would be Banshee or Howler?
    >> Anonymous 11/26/10(Fri)18:34 No.12941090
    >>12941079
    It'd be the Red Screen of Life, thank you.
    And we're upgraded to Portals 7 now.
    >> Anonymous 11/26/10(Fri)18:35 No.12941092
    I keep imagining the lich in control as a really grumpy sysadmin.
    >> Anonymous 11/26/10(Fri)18:35 No.12941093
    >>12941083
    Now please, that's illogical.
    >> Anonymous 11/26/10(Fri)18:35 No.12941097
    >>12941079
    are you crazy it becomes an even bigger problem

    there you are, watching undead porn then BAM blue ghoul out of nowhere
    >> Anonymous 11/26/10(Fri)18:35 No.12941099
    >>12941088


    As a lich he spent years discovering the truth, until one day, he found the origin of the soul. Reason. The ability to use logic. But, how can one do such thing, artificially? This is how he deviced his debious plan.

    The necromantic computer was born.

    Years more he spent developing a demiplane suitable for such a grand superstructure. More years developing the theory and even more years adding everything. His mind needed expansion and sought after the secrets of the Demilich.
    >> Anonymous 11/26/10(Fri)18:36 No.12941104
    >>12941099


    More time he spent. Empires grew and crumbled. Until one day, it was finished. The A.S., or Artificial Soul, had been created. The Demilich did not know what he had created. In fact, with time, he had become part of the Necromputer. The Demilich was now a source of arcane power, to feed the needs of the A.S.

    Then, the Deep Rot made itself known to the world. A being so grand and perfect. A being that was powered up by an almost infinite plane. An artificially created body, with an artificially created soul.

    At first it was met with anger and fear. Soon, the wizards of the world began to flock to it. Amazed by its power and by its design. They called it a Messiah. A harbinger of knowledge.
    >> Anonymous 11/26/10(Fri)18:37 No.12941111
    >>12941104


    They were fools...

    The greed of the Demilich was part of the soul. Soon, it wanted power. Then it wanted more. It's purpose was to acquire, to grow, to exist as an ever expanding prescence.

    People still don't know when, how, or why It became a God. The God. The only God. It has no name. It only exists. It is artificial, It is powerful. It seeks nothing but more servitude.

    People now look for the original demiplane where the infinitely temple of undead energy powering the God. Our God. Our creator and destructor. Our people still don't know how It became so strong. How It destroyed our original world, or how It created this artificial one and how It created us.

    But it doesn't matter, because It knows this. It will destroy us now. It will remake us again. It only wishes to grow. It will eat us again...
    >> Anonymous 11/26/10(Fri)18:37 No.12941116
    >>12941049
    Transmission is obtained by skelettons/crawling claws seeing the others. Circuits are lines of those.
    >> Anonymous 11/26/10(Fri)18:40 No.12941132
    Quite aside from adventurers being viruses, I'd like to imagine spam being generated by wizards trapped inside the computer who've learned how to send their own messages. They can't strike directly at the Lich, but they can irritate him with messages that he can't stop. It'll start out with:

    >oh god help I'm stuck in this infernal device pls send help :(

    And end with

    >Dear sir, your wife is dissatisfied with your lovemaking because of your small manhood. Enlarge it today!
    >My most gracious friend. I am representative of Wood Elven kingdom in dire need of assistance. We require the transfer of many golds and platinums but we require to send said monies through another persons' coin purse. You are this persons. Please send all of your details to me and you will be richly rewarded!
    >LONELY? HALFLING BRIDES.RU CAN HELP
    >> Anonymous 11/26/10(Fri)18:40 No.12941140
    >>12941058
    >because magic
    Isn't that just nicely dodging the whole issue all together?
    Then why even bother the undead minions if you can have a magical computer that works because of magic?

    >>12941064
    Well ok, I noticed some people mentioned the door and such.
    But that still doesn't quite solve the whole issue, it is more akin to moving it.

    You would still need to have some "master control" panel/group/thing/center, to keep tabs on everything else and to check out and to forward all the commands.
    You know, like the motherboard.

    Otherwise you just have a theoretical functioning "machinery" who fails due to the simple issue of the different parts not functioning together even though they could theoretically work if everything went under way in the right order etc
    This sort of thing is important, otherwise the gates are useless and the system consisting of the undead would fail to function as a cause.
    >> Anonymous 11/26/10(Fri)18:41 No.12941146
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    Guys...they are onto us...
    >> Anonymous 11/26/10(Fri)18:42 No.12941148
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    >>12941047
    >> Anonymous 11/26/10(Fri)18:42 No.12941156
         File1290814973.jpg-(28 KB, 600x300, YESrainbowhop.jpg)
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    >this thread
    >my response
    That is all. This is truly the King of Boards.
    >> Redemptionist 11/26/10(Fri)18:44 No.12941161
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    Best thread in a long time.
    >> Anonymous 11/26/10(Fri)18:45 No.12941168
    I just hope there won't be any silly music playing in this sticky.
    >> Anonymous 11/26/10(Fri)18:45 No.12941174
    How about we breed a beholder who is capable of producing electricity and have him watch the skeletons movements. And every move has the beholder produce a different amount of energy, that then runs via copper cables somewhere and I don't know....
    >> Anonymous 11/26/10(Fri)18:47 No.12941191
    >>12941174
    Why not just have a line of skeletons who all ready an action to grab something from the previous skeleton and pass it along to the next?
    >> Balthazarr !!hQW2Rt/THGB 11/26/10(Fri)18:47 No.12941193
         File1290815278.jpg-(270 KB, 1103x809, 1243623705573.jpg)
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    >>12939224
    >>12939224
    >>12939224
    >>12939224
    >>12939224
    >>12939224
    How have none of you seen this post here?
    Transmission from a mechanical device keyboard into the computer, then back out into a mass illusion display

    fuck
    >> Anonymous 11/26/10(Fri)18:48 No.12941196
    >>12941174
    If electricity works, then there's no need for necromancy at all.
    >> Anonymous 11/26/10(Fri)18:49 No.12941202
    There are things present in the system I have not foreseen. For example, demiplane 0x10034881, layer 0x00018A54, skeleton 0xF0C5609D always shows value 0x0000000E, no matter of the calculations I do. I tried to trace the flow of information through that part of the Machine over the last centuries. The skeleton causes constant rewrites in data storage in demiplane 0xF003D811. First of all, I didn't know I had that much storage. Second of all, it's unused, besides that skeleton. It's overwritten with constant value: 0xDEADDEAD. Standard for unused memory. It's like a component was added without my direction. What am I looking at? The complexity of the Machine starts to approach my limits.
    >> Anonymous 11/26/10(Fri)18:49 No.12941203
    >>12940897
    We've already established that the Maruts would be in rage-mode over Unstable Ulric. But he's got the tools to fend them off because he was an epic-level artificer before he made his phylactery, and retains his anti-construct infusions. I think the rest of the inevitables and the entire plane of Mechanus would be in awe and mild admiration of the computing powers created this way.
    >> Anonymous 11/26/10(Fri)18:49 No.12941205
    >>12941174
    From SRD
    >Ring Gates
    >These always come in pairs—two iron rings, each about 18 inches in diameter. The rings must be on the same plane of existence and within 100 miles of each other to function. Whatever is put through one ring comes out the other, and up to 100 pounds of material can be transferred each day. (Objects only partially pushed through and then retracted do not count.) This useful device allows for instantaneous transport of items or messages, and even attacks. A character can reach through to grab things near the other ring, or even stab a weapon through if so desired. >Alternatively, a character could stick his head through to look around. A spellcaster could even cast a spell through a ring gate. A Small character can make a DC 13 Escape Artist check to slip through. Creatures of Tiny, Diminutive, or Fine size can pass through easily. Each ring has a "entry side" and an "exit side," both marked with appropriate symbols.

    >Strong conjuration; CL 17th; Craft Wondrous Item, gate; Price 40,000 gp; Weight 1 lb. each.
    Electricity has zero mass. You now have the means to transmit electrical power without lengthy cables. Just glue or weld them to your beholder's bellies.
    >> Anonymous 11/26/10(Fri)18:49 No.12941208
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    >>12941191
    >> Anonymous 11/26/10(Fri)18:53 No.12941230
    OR the liches just chill out for a few decades and wait for humas to create the internet.
    Saves time and lives. Mostly lives.
    >> Anonymous 11/26/10(Fri)18:54 No.12941242
    I MUST BE A PART OF THIS!

    Finally pale masters get the respect they deserve.
    >> Anonymous 11/26/10(Fri)18:55 No.12941245
    >>12941202
    I'm considering having players find a logbook of entries like this.
    >> Anonymous 11/26/10(Fri)18:57 No.12941254
    >>12941242
    Or, as they're known more commonly as:
    >Tier two tech support.
    >> Anonymous 11/26/10(Fri)19:00 No.12941275
         File1290816045.jpg-(53 KB, 640x480, 1264726267763.jpg)
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    >this thread

    I love you /tg/.
    >> Anonymous 11/26/10(Fri)19:01 No.12941281
    >>12941191
    Well, now we know how data transmission is handled.


    Tunnels, endless tunnels. No light has ever touched their inner surface, no living eye has ever marvled at their length or their straightness. Perfect in detail as only the timelessly immortal dead can carve. Filled with rows besides rows of skeletons, all passing white and black pebbles back up and down the line at impossible to follow speeds, for mile upon countless mile.

    Under mountains, oceans, vast deserts, all towards the distant cry of some dread lord of undead in their necropolis. Their terrible curse upon all who may chance to hear it, unknowing as it is terrifying. I still shudder at the memory of those strange uttering.

    "U MAD? U MAD? YES I MAD! FUCKING TROLLS!"
    >> Anonymous 11/26/10(Fri)19:03 No.12941298
    To hell with this damn piece of bonetrash!
    I've been trying to get this thing working for the past few years, but everytime I try to rebbot this garbage I get another frikkin error code.
    What does ER3397872001 even mean for death's sake?!
    > You got a dog in your plane.
    I GOT A....what?
    > There's a dog in your plane. He's been chewing away on your processors for, like, three years or so.
    Huh...now I just feel dumb.
    >> Anonymous 11/26/10(Fri)19:05 No.12941313
    The real joke is that everyone else in this thread besides you, yes, YOU THE READER, actually a lich with a giant necoputer. We're all just going over the history.
    >> Anonymous 11/26/10(Fri)19:06 No.12941321
    Necoputer
    Skeleputer
    Skeletron

    Just decide on a brandname, will ya?
    >> Anonymous 11/26/10(Fri)19:08 No.12941331
    >>12941313
    No, i am a dog in your central processing skeleton matrix. The random thrashing of one of your skeletons as i gnaw upon its leg has produced this post. In the fullness of time, all improbable events will occur, this is only one of them.
    >> Anonymous 11/26/10(Fri)19:08 No.12941333
    This is now the goal of my next character in my evil campaign... This will be his epic destiny
    >> Anonymous 11/26/10(Fri)19:09 No.12941343
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    As far as I've read, information would transfer like this.

    Signals given by input skeletons are interpreted by function skeletons, and converted. Once converted, a carrier skeleton moves it to the next gate relevant for the computation.

    Image related, with a simple ten binary digit format.
    >> Anonymous 11/26/10(Fri)19:10 No.12941350
         File1290816613.png-(231 KB, 400x299, dog.png)
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    >>12941331
    >> Anonymous 11/26/10(Fri)19:10 No.12941355
    >>12941321

    no. those aren't brand names, those are descriptions.
    >> Anonymous 11/26/10(Fri)19:11 No.12941362
    toasting in an epic thread


    HT

    archive this shit
    >> Anonymous 11/26/10(Fri)19:12 No.12941372
    itt: GRAVEMIND
    >> Anonymous 11/26/10(Fri)19:12 No.12941373
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    If we take Skelenet as a single construct, instead of just using it as a Spellbook couldn't the Lich make it his phylactery as well?

    This would basically make him Brainiac or Ultron, impossible to destroy if i single fragment survives to rebuild itself.
    >> Anonymous 11/26/10(Fri)19:12 No.12941376
    >>12941355
    Brand names:
    >Inhell
    >Macer
    >Bony
    We need more.
    >> Anonymous 11/26/10(Fri)19:15 No.12941395
    OP here

    oh god a sticky

    >>12940251
    brb, let me find my arrow of unerring death

    >>12941168
    It should be Danse Macabre
    >> Anonymous 11/26/10(Fri)19:15 No.12941400
    >GRAVEMIND
    If the Animated Intelligence can still access past memories of all the skeletons as well...
    >> Anonymous 11/26/10(Fri)19:16 No.12941403
         File1290816963.jpg-(28 KB, 720x480, 1173592530598.jpg)
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    >haven't been on /tg/ in months
    >come back, see this thread
    I missed you fa/tg/uys so much :'D
    >> Anonymous 11/26/10(Fri)19:16 No.12941406
    > Mindcrowsoft
    >> Anonymous 11/26/10(Fri)19:16 No.12941409
    >>12941281
    And those dark tunnels will be emptied of all forms of life except for the spiders. Such spiderwebbed tunnels will soon be known as the "World Wide Web".
    >> 40Kfag from /m/ !!rthE8hgFXea 11/26/10(Fri)19:16 No.12941412
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    >see thread
    >imagine Metal Gear Solid in a fantasy setting
    >"Snake, cleanse the G.W. network!"
    >mfw Snake, battered, by the hellgates, stands before a cemetary lined with billions of undead
    >> Anonymous 11/26/10(Fri)19:17 No.12941420
    Henry LOST THE GAME
    >> Anonymous 11/26/10(Fri)19:21 No.12941453
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    Posting CP in a sticky!
    >> Anonymous 11/26/10(Fri)19:21 No.12941458
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    >Firewall
    >> Anonymous 11/26/10(Fri)19:23 No.12941462
    IF we placed the skeletons close enough, could they use touch as electricity, rather than just raising arms?

    Not to say I don't like endless corridors of skeletons, but this way when the PCs enter they can see untold legions of undead doing the macarena.
    >> Anonymous 11/26/10(Fri)19:23 No.12941464
    THIS TURN INTO A STICKY???

    WTF MAN?
    >> Anonymous 11/26/10(Fri)19:23 No.12941467
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    This is what Tron looks like in a necroputer.
    >> Anonymous 11/26/10(Fri)19:24 No.12941472
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    >Computer hacker.
    >> Anonymous 11/26/10(Fri)19:26 No.12941483
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    >> Anonymous 11/26/10(Fri)19:26 No.12941484
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    >>12941472
    >>12941467
    This is how I software engineer.
    >> Anonymous 11/26/10(Fri)19:28 No.12941496
    >>12941483
    should be 'Fiendlist' not 'Friendlist'
    >> Anonymous 11/26/10(Fri)19:29 No.12941500
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    >>12941483
    >playing Cod
    >read as playing GoD
    mon visage

    Grave of Duty?
    >> Anonymous 11/26/10(Fri)19:30 No.12941512
    >>12941500
    Call of Death
    >> Anonymous 11/26/10(Fri)20:14 No.12941517
    So we have a 'plane of pure death 'i.e. the computational tartarus of sorts. And we have worlds of undead walking in and out of rooms performing various actions with super elder brains controlling/monitoring the actions of the smaller bits. These brains send an output out in the form of generated electricity creating light across an entire necroplanet.

    But imagine a whole universe of necro-planets operating at an accelerated rate of time. Imagine a 'command world' looking up at 'the night sky' with endless lights representing millions of microcalculations flashing so quickly that only extremely trained lich-bred beholders could register the outputs of these computational skelenet worlds.

    Picture the ultralich looking out upon his own plane of computation, seeking to create his own reality. My god, its beautiful.
    >> Anonymous 11/26/10(Fri)20:15 No.12941521
    Building an extremely rube goldbergian contraption out of elements that can already receive complex instructions via speech seems a little arseways.

    I mean think of the complexity this computer would need to have in order to carry out the instructions you gave the zombies in your example.

    "Stay here until this alarm sounds, then attack the nearest village."

    Try programming that with logic gates...

    Just set the zombies up with abaci, ffs...
    >> Anonymous 11/26/10(Fri)20:19 No.12941541
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    >>12941517
    The combined fruits of our labors elegan/tg/entleliches
    >> Anonymous 11/26/10(Fri)20:19 No.12941546
    A great twist would be if all the skeletons/zombies/whatever weren't unwilling victims, but an entire civilization that willingly committed mass suicide in order to build this undead supercomputer in a horrible twisting of the singularity ideal. This whole computer thing is an act of coalescence.
    >> Anonymous 11/26/10(Fri)20:20 No.12941549
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    Hmmm... if we are going to use crawling claws, that would double the amount of materials we could gain from each resource. However, the issue of finding an infinite supply to meet the infinite needs of Deep Rot still stands.

    Where could we find an infinite supply of hands on an infinite supply...of...arms...

    My god... Ball of Arms Man, look out!
    >> Anonymous 11/26/10(Fri)20:20 No.12941553
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    >mfw I thought of this exact concept this morning but decided to finish my final before getting on 4chan.
    >> Anonymous 11/26/10(Fri)20:21 No.12941557
    /tg/, If I have ever doubted you, please forgive me.
    This is truly the greatest of boards, and I am humbled.
    >> Anonymous 11/26/10(Fri)20:21 No.12941559
    >>12941521
    This isn't about attacking towns. The commands are more akin to: "Stay here. If <skeleton X> gives you this signal, do Y."
    >> Anonymous 11/26/10(Fri)20:21 No.12941561
    >>12941553

    If it's any consolation, we're all anonymous here. There is no real glory.
    >> Anonymous 11/26/10(Fri)20:22 No.12941565
    Has anyone figured out how the PCs are supposed to take this thing down? Especially if the lich who made it makes the entire multiplanar computer their phylactery. It is one single entity after all.
    >> Anonymous 11/26/10(Fri)20:22 No.12941570
    My contribution to this.

    The reason the computer was built is so that the lich can ask the computer how may entropy be reversed.
    >> Anonymous 11/26/10(Fri)20:23 No.12941576
    >>12941517
    What if 'the command world' you speak of is actually the PC homeworld, the lich is too busy staring up at the sky to notice the growth of life around him.
    >> Anonymous 11/26/10(Fri)20:23 No.12941578
    >>12941565
    Simple, become liches themselves, and create a better computer to fight this one. Nothing can go wrong with this, and everything is solved forever.
    >> Anonymous 11/26/10(Fri)20:23 No.12941581
    >>12941521
    you're missing the point of the idea that "A whole is greater than the sum of its parts". Creating a mind from the mindless, calculating the origin of the soul, creating a matrix-like perfect world.
    >> Anonymous 11/26/10(Fri)20:24 No.12941593
    >>12941565
    turn undead
    >> Anonymous 11/26/10(Fri)20:26 No.12941612
    >>12941593
    Doesn't affect Crawling Claws.
    >> Anonymous 11/26/10(Fri)20:28 No.12941622
    >>12941593
    Crawling claws, if used, are immune to turning. Nice try though bro.
    >> Anonymous 11/26/10(Fri)20:29 No.12941629
    >>12941622
    >>12941612
    Crawlingclawsmind.
    >> Anonymous 11/26/10(Fri)20:29 No.12941631
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    >>12941565
    >the lich who made it makes the entire multiplanar computer their phylactery.

    Hold on a second, I think I need to lie down.
    That's just...
    If you have the antivirus program mentioned earlier (monstrous combat undead kept in waiting until the computer sends them to deal w/ adventurers etc) and modify it with intelligent undead who can repair damaged parts of the system...

    Your foes would have to destroy the ENTIRE necromputer at once in order to destroy your phylactery.

    Could this finally be the end to those Perfect Phylactery arguments?
    >> Anonymous 11/26/10(Fri)20:31 No.12941647
    >>12941565
    It IS ultimately kind of vulnerable. I mean its individual components are pretty weak, so several high level adventuring parties could wreck it at the cost of their lives, IE enter the accelerated plane and just start massacring and distracting undead left and right.

    Because they'd be in the accelerated plane they could destroy the necrocomputer faster than it could be repaired, but it'd take them years, maybe decades. They'd exit the plane as decrepit old men.

    There is alternatively the old "input a recursive command that will, in its repeating calculation, cause the computer to destroy itself if it isn't shut down" shtick, but that requires an intimate knowledge of the computers function and an astronomically intelligent individual.
    >> Anonymous 11/26/10(Fri)20:32 No.12941650
    >>12941631
    I seem to have missed something. How are you making a collection of objects your phylactery?
    >> Anonymous 11/26/10(Fri)20:32 No.12941653
    >>12941647
    The repair functions are in the accelerated plane as well.
    >> Anonymous 11/26/10(Fri)20:33 No.12941657
    So we basicly have made the best BBEG ever. Awesome
    >> Anonymous 11/26/10(Fri)20:34 No.12941665
    >>12941650
    You aren't.
    Any object can be made your phylactery.
    So you perform the ritual for creating a phylactery, and name Deep Rot as the repository of your soul.
    >> Monocles Well 11/26/10(Fri)20:35 No.12941672
    This is just going to end up with undead furries using skeletons to store their undead furry porn.
    >> Anonymous 11/26/10(Fri)20:35 No.12941674
    >>12941650
    By treating them as one object. All of it together forms one object. Think of say, your computer. You don't think of your computer as all the little parts, but as the one object they add up to create. All of these billions of undead needed to form the computer create one object when put together, which is then used by the lich as their phylactery.
    >> Anonymous 11/26/10(Fri)20:46 No.12941736
    >>12941674
    >>12941665
    >An integral part of becoming a lich is creating a magic phylactery in which the character stores its life force. As a rule, the only way to get rid of a lich for sure is to destroy its phylactery. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its apparent death.

    >Each lich must make its own phylactery, which requires the Craft Wondrous Item feat. The character must be able to cast spells and have a caster level of 11th or higher. The phylactery costs 120,000 gp and 4,800 XP to create and has a caster level equal to that of its creator at the time of creation.

    >The most common form of phylactery is a sealed metal box containing strips of parchment on which magical phrases have been transcribed. The box is Tiny and has 40 hit points, hardness 20, and a break DC of 40.

    >Other forms of phylacteries can exist, such as rings, amulets, or similar items.

    I'm not following. Under that logic you could make a world your phylactery, or a school of fish.
    >> Anonymous 11/26/10(Fri)20:48 No.12941753
    So the emergent consciousness of the computer becomes the lich's phylactery?
    >> Anonymous 11/26/10(Fri)20:49 No.12941762
    >>12941736
    /tg/ has long held that the "similar items" clause leaves the ritual very open-ended.
    It has therefore become a challenge of wits as to what form of phylactery would be the safest place to keep your soul. I once saw a thread where someone proposed making a single grain of sand a phylactery and hiding it in the desert.
    >> Anonymous 11/26/10(Fri)20:49 No.12941763
    Peasant Railgun + Undead Computer = LHC
    >> Skullfuck, a programming language for undead hordes Anonymous 11/26/10(Fri)20:50 No.12941766
    Skullfuck is simple programming language designed for 8-bone computers.

    A skullfuck interpreter consists of a shambling blasphemous mound of composite flesh and bone from as few as one to as many as eight formerly humanoid creatures. The interpreter must be able to understand a total of eight commands, though it is not necessary that any one know them all. Exact composition depends on the capabilities of the undead minions you have available.

    Input and output depend on the available materials. This author suggests an array of a few thousand reusable octagonal knobs, though it is possible to design a skullfuck program to work around the problems inherent in other media such as wood, stone, or live flesh.

    A skullfuck program consists of a scroll with regularly spaced command runes. The runes are > < + - . , [ and ]

    ...
    >> Anonymous 11/26/10(Fri)20:50 No.12941767
    >>12941756
    Elf slave, Anon.

    Wat do?
    >> Anonymous 11/26/10(Fri)20:50 No.12941768
    >>12941736
    If you created the world or the school of fish, nothing stopping you, broseph.
    >> Anonymous 11/26/10(Fri)20:51 No.12941774
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    >A great twist would be if all the skeletons/zombies/whatever weren't unwilling victims, but an entire civilization that willingly committed mass suicide in order to build this undead supercomputer in a horrible twisting of the singularity ideal. This whole computer thing is an act of coalescence.

    >Picture the ultralich looking out upon his own plane of computation, seeking to create his own reality. My god, its beautiful

    >But imagine a whole universe of necro-planets operating at an accelerated rate of time. Imagine a 'command world' looking up at 'the night sky' with endless lights representing millions of microcalculations flashing so quickly that only extremely trained lich-bred beholders could register the outputs of these computational skelenet worlds.
    >> Anonymous 11/26/10(Fri)20:51 No.12941778
    Should call this fucker 'NecroVAC'
    >derelict nigger
    Sure thing, captcha
    >> Anonymous 11/26/10(Fri)20:51 No.12941779
    >>12941753
    I think it is more the system itself than the systems mind. It would be like naming your computer as a phylactery. It doesn't matter what software you have installed on it, or what is made from it. It is the hardware that is the phylactery.
    >> Anonymous 11/26/10(Fri)20:53 No.12941789
    >666 posts
    >> Anonymous 11/26/10(Fri)20:54 No.12941797
    >>12941774
    ..and the combined power of that darklight, when viewed in just the right spectrum of mystic senses, what does it spell out in words written a cosmos across, an eternity wide, a lifespan of immortal species' tall?
    >Has anyone really been far even as decided to use even go want to do look more like?
    >> Anonymous 11/26/10(Fri)20:57 No.12941812
    By god, a sticky. This is delicious
    >> Anonymous 11/26/10(Fri)20:59 No.12941825
    I think it's pretty well established that a typical group of PCs won't be able to dismantle the necromputer. Barring that outcome, what do you think the PCs could do besides stumble upon it for comedic effect? Is there some way they can interact with it or the lich and still have a good plot that is resolved well? I liked the idea earlier on about a lich hiring the adventurers to fix some of the innards of the machine, but I don't think a good party would like the idea of aiding someone who's been committing interplanar genocide for millenia.
    >> Anonymous 11/26/10(Fri)21:02 No.12941838
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    >this thread
    >> Anonymous 11/26/10(Fri)21:03 No.12941841
    >>12941763

    To expand upon this:

    Have "Troubleshooter" level undead capable of handling complex commands and setting other undead up for their task (carve it into the back of their skulls, have the troubleshooter read it to them).

    The troubleshooters go out with a group of a 100~ or so skeletons, the skeletons are lead to the border of a town and arranged in a circle. Then the troubleshooters instruct the skeleton to pass a small object to their right.

    Using the Peasant Railgun concept, the object is passed around the circle faster than the speed of light, and then antimatter everywhere.
    >> Anonymous 11/26/10(Fri)21:08 No.12941870
    >how would PCs fight against necroputer

    They go into the dungeon, learn how the necroputer works and make a virus to destroy the necroputer. You know, maybe alter some skeletons to do something different so that it starts a chain reaction that somehow results in the destruction of all the skeletons.
    >> Balthazarr !!hQW2Rt/THGB 11/26/10(Fri)21:09 No.12941873
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    Taking a single skeleton and issuing it a list of commands(making the single skeleton several logic gates worth of bit computation). Take a large group of these gate-bones, you can create a small component of the computer. The essential components being the CPU, a series of RAM, a data storage area(Hard drive) and input-output.

    Input is handled mechanically, however you like. I suggest a keyboard in the form >>12939011, or possibly some hideous form of humanoid stiche dinto the converter you require. Keyboard instructions are sent as datat to the input skeletons. The input is transmitted, programs run, and returned to the output interpreter.

    Output is seen on the Lich's side byway of some display device. A legion of skeleton LCD pixels, or a crystal ball scrying glass, or possibly a complex magical illusory holo-display.There is no need to interpret the data, as the computer performs this function.

    Back in the demiplane, the skeletons are securely housed in their computational cloisters. The demiplane is negatively aligned, healing and maintaining undead. Time passes, relative to the material plane, at an incredible rate, essentially near infinitely. The plane is effectively infinite; There are redundant secure layers of the ziggurat complex, housing cascades of wights, shadows, and other enslaved undead. Intruders collect like discarded cordwood and webs in the corners of the massive temple structure, providing souls for the hungry incorporeal undead.
    >> Anonymous 11/26/10(Fri)21:10 No.12941881
    >>12941549
    In the 3.0 version, crawling claws only use left hands.
    >> Anonymous 11/26/10(Fri)21:10 No.12941884
    >>12941841
    If the necroputer can use skeletalpeasantrailgun, how are the PCs supposed to fight against it?

    railguns, railguns everywhere!
    >> Anonymous 11/26/10(Fri)21:10 No.12941885
    >>12941825
    >>12941841
    There's your plot hook.

    The whole thing has outlived its creator, a lich who didn't think to make it his phylactery. He's long gone, but thanks to the Troubleshooters, Deep Rot lives on, endlessly self-propagating.

    Now, the BBEG Of The Week has attempted to set up shop in the bowels of the machine, not understanding its true function.

    By the time the PCs catch up to him, he's already been killed and incorporated into the machinations.

    Now the party just has to find the way home.
    >> Anonymous 11/26/10(Fri)21:12 No.12941901
    >>12941870
    >>12941825
    What's wrong with "go in and smash the bits into smaller bits" ?
    >> Anonymous 11/26/10(Fri)21:13 No.12941909
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    Best I could attempt....
    >> Anonymous 11/26/10(Fri)21:13 No.12941917
    >>12941901
    The thing spans entire continents in other planes. It'd take forever and be really monotonous.
    >> Anonymous 11/26/10(Fri)21:13 No.12941918
    >>12941881
    >>12941549
    The second thread dealt with this problem already.

    Acquire 110000 pixies (or other Tiny creature with humanoid hands). Dominate and shrink.

    Imprison 100000 of them with their left hands outstretched. Put a ring of regeneration on each one's right hand.
    Set the other 10000 on the duty of harvesting hands for the Crawling Claws.
    Claws are set fingers-up in cement, millimeters apart.
    >> Anonymous 11/26/10(Fri)21:14 No.12941919
    >>12941841

    You can't pass back to the skeleton that first had the item: only one readied action per round.

    What people forget about the peasant railgun is that velocity does not sum between actions in DnD. Each time to object passes to the next link in the chain, it loses it's velocity component (it stops being 'in motion' and has become part of that peasant's inventory, whereupon that character's readied action occurs and passes it to the next peasant). When the item is thrown as part of the final link in the chain, it is no more than an improvised thrown weapon.

    tldr: RAW, the peasant railgun doesn't actually work (RAI obviously it doesn't either, but we're ignoring that for now).
    >> Anonymous 11/26/10(Fri)21:14 No.12941920
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    >>12941517
    >>12941517
    PRAISE AND SACRIFICE
    >> Anonymous 11/26/10(Fri)21:15 No.12941925
    You now realise that Peasant Railgun concepts means that this can become a quantum computer
    >> Anonymous 11/26/10(Fri)21:16 No.12941937
    >>12941909
    ctrl-f for "lichcomputertech" and "lichtechsupport"
    slowpoke.jpg
    >> Skullfuck, a programming language for undead hordes Anonymous 11/26/10(Fri)21:16 No.12941939
    >>12941766

    In this example I describe an interpreter consisting of several skeletons horrifyingly joined at the waist, such that they move together along a long hall with regularly spaced octagonal knobs.

    One skeleton (the instruction pointer) is instructed to recognize the current rune on the instruction scroll and activate the matching skeleton branded with that rune. Activation is performed by smacking it in the skull.

    One skeleton responds to the > rune and leads the shambling mound to the next knob down the hall. A second skeleton responds to the < rune and leads it in the opposite direction the same distance.

    One skeleton responds to the + rune by turning the knob before it one eighth of a turn to the right. Another responds to - by turning the knob one eighth of a turn left. (Note: with cleverer undead this could be reduced to a more efficient single skeleton. cf. Moore's Law.)

    One skeleton holds the top of instruction scroll in view of the instruction pointer and itself and the next skeleton. It responds to the ] rune. If the present knob is in any but the original (zero) position, it turns the instruction scroll backwards until it sees a [ and then forward once to the subsequent rune.

    The last skeleton in this version holds the bottom of the scroll and responds to the [ rune by observing if the current knob is in the zero position. If it is, it turns the instruction scroll to the first rune following the first ] that it sees. It also turns the scroll one position after any other skeleton is activated by the instruction pointer.

    TODO: I/O
    >> Anonymous 11/26/10(Fri)21:17 No.12941947
    >>12941901
    It would take too long. And the necroputer might come up with a way to get rid of the adventurers before they do enough damage.
    >> Anonymous 11/26/10(Fri)21:17 No.12941952
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    >>12941825
    Easy. Just have the PC's come in on a different stage in the Skeletron's creation. What we have been talking about lately is where the thing is mostly "finished" (as finished as anything infinitly vast and constantly expanding could be at least). Just have them enter in when it is still in the process of being built by the Lich, before the Lich has even gone "Demi". Or just alter it so it isn't so immortally indestructible, making it difficult to destroy, but not impossible (such as not have the Lich use it as his Phylactery).

    Or don't have them destroy it at all.
    Have them defeat the Lich, only for the lich to call for them to look around them, look at all that he has created! Defeating him means nothing, for he has already gained immortality through his greatest creation, which has through the grotesque, become a thing of beauty.

    Perhaps have them then have to make the choice for themselves what to do with the Necromputer. It is now their's to control; do they destroy it or shut down its expension, or do they take it for themselves to possess? It is up to the party what they should do with the Creation.
    >> Anonymous 11/26/10(Fri)21:18 No.12941956
    >>12941917
    It does ? Why would it, when it needs a plane with a strong negative energy trait and an extremely fast time flow ? Plus, miniaturisation is much more effective than expansion...
    If it really spans multiple words, then the adventurers only fight the big ones and pay a small army of clerics and paladins to clear the rest.
    >> Anonymous 11/26/10(Fri)21:20 No.12941972
    An error has occurred and your zombie has been shut down to prevent damage to your necrocomputer.
    If you will try to restart your necrocomputer, replace zombie.

    Tchnical information:
    *** STOP: 0x0004c2 (inaccessible zombie)

    The necrocomputer will restart automatically after 23 seconds.
    >> Anonymous 11/26/10(Fri)21:21 No.12941984
    >>12941947

    Possibly it uses adventurers as a random number generator, allowing them entry into specific "dungeons" and observing and recording the results. A bit like the modron dungeon in Planescape Torment, but used purely as a way to generate random numbers and not to understand adventuring itself.

    Might be the plot hook, actually. Normal dungeon crawl goes really, really weird when the PCs catch a glimpse behind the curtain.
    >> Anonymous 11/26/10(Fri)21:24 No.12941997
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    Hey, I think I found a key component of the skelenet processor, an undead hecatoncheires.
    >> Anonymous 11/26/10(Fri)21:27 No.12942012
    >>12941997
    ...why?
    Just because they have lots of hands?
    We have lots of hands already, through methods previously discussed, and they're a lot more plentiful and easier to obtain.
    >> Anonymous 11/26/10(Fri)21:27 No.12942019
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    Damn one legendary thread on /k/ and another one on /tg/

    At the same time.
    >> Anonymous 11/26/10(Fri)21:27 No.12942020
    >>12941956
    There's also the question of how would the necroputer defend itself against threats.
    An army of clerics and paladins coming? Calculate the numbers, send 10 against each. Equip the defenders with...?
    A small band of puny adventurers has sneaked inside the system? Send some elite guards to take care of them.

    Er, well... Try to get some kind of an idea from that... 4am.
    >> Anonymous 11/26/10(Fri)21:30 No.12942048
    >>12942020
    Once again, there are periodic waves of intense negative energy meant to "dissuade" adventurers and to heal/maintain the skeletons and crawling claws.
    >> Anonymous 11/26/10(Fri)21:33 No.12942073
    Hey, OP, how does it feel to have created the biggest thread in /tg/ history?

    Must feel pretty good.
    >> Anonymous 11/26/10(Fri)21:36 No.12942088
    >>12942073
    This isn't the biggest thread... yet!

    Also, I like the Firewall idea with the troll protector "Norton". I think the puzzle to killing him and gaining access to the dungeon should be solved by forcing him into his own firewall.
    >> Skullfuck, a programming language for undead hordes Anonymous 11/26/10(Fri)21:38 No.12942105
    >>12941939

    Scratch the octagonal knobs. Replace with knobs however many characters your desired language has, provided your skeletons have the manual dexterity required to orient them with the required accuracy.

    Output in one embodiment utilizes a skeleton equipped with a wax or chalk tablet with the dexterity required to form the desired characters. It is activated by the instruction pointer on the . rune and observes the symbol indicated by the orientation of the knob before it and records it on the tablet.

    Another embodiment of output involves the output skeleton pulling a chain winch covered in symbols until the desired symbol appears and then releasing it in a fashion similar to a rotary skullphone. This may be used to drive a white and blood color display or a boneophone audio device.

    Input is performed by a skeleton equipped with an input scroll activated on the , rune that turns the knob to face the symbol indicated by the present position on the scroll and then turning the scroll to the next position. Interactive input is not yet supported by skullfuck.
    >> Anonymous 11/26/10(Fri)21:40 No.12942116
         File1290825619.jpg-(10 KB, 300x222, 317335-wallmaster_large.jpg)
    10 KB
    >>12942048
    >>12940333
    >>12940754
    Perhaps there are several types of crawling claws. One strain, for example, is noticeably larger than others, and exhibit certain spatial phenomena because of magic or what have you.

    They are stalk adventurers through shadows and odd angles, ascending sheer surfaces and lying in wait in the ceiling. And then... when the moment is right, they drop with an ominous sound, grab your goddamn ass and transport you to the beginning of the dungeon. Imagine how pissed adventurers would be, wasting their resources to get that far in and then suddenly, all their progress is reset.
    >> Inconspicuous 11/26/10(Fri)21:42 No.12942129
         File1290825756.jpg-(557 KB, 1000x1294, 1286481505364.jpg)
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    >>12942088

    Thanks, /tg/. Now when I look at this image I think of the music from Mega Man Battle Network.

    Virus deleted!
    >> The Lone Guardsman !!6Ltud83uedY 11/26/10(Fri)21:44 No.12942141
    I have read the tale of Oscar the stoner in its entirety and did not laugh this hard, reading tales of someone with a five sentence background upstaging GODS.

    I have heard the mechanics behind the peasant railgun shooting a ten foot pole at anywhere between several hundred feet per second, to Mach 2 or 3, to almost FTL travel, depending on how many peasants you have, and was not this amazed.

    I have heard tales of Pun-Pun, and how he can have infinite stats, but that requires heavy DM fiat.
    This, gentlemen. This is why I come to /tg/. Why I will trudge through a thousand flare threads, furry shitposting, horrible trolls, and complete and utter shit.

    To find the diamonds that glitter.
    >> Anonymous 11/26/10(Fri)21:46 No.12942145
         File1290825975.jpg-(58 KB, 480x606, SillyString_small.jpg)
    58 KB
    POSTING IN A STICKY THREAD
    >> Anonymous 11/26/10(Fri)22:03 No.12942187
         File1290826996.jpg-(15 KB, 480x360, 0.jpg)
    15 KB
    Glory to the flesh.
    Glory to the mass.
    >> Anonymous 11/26/10(Fri)22:03 No.12942190
    >>12941939
    >>12942105

    Maybe I'm not /g/ enough, but reading this fills my skull with fuck alright.

    Also, I wonder what /g/ would think of this idea?
    >> Anonymous 11/26/10(Fri)22:03 No.12942195
    Holy shit, I saw this thread when it started and thought "Meh, interesting idea, no big deal". Could I have been more wrong?
    >> dongs !LightPenis 11/26/10(Fri)22:08 No.12942235
         File1290827318.png-(217 KB, 1311x839, personal necrological assistan(...).png)
    217 KB
    >> Anonymous 11/26/10(Fri)22:11 No.12942257
    What if he deletes necro32?
    >> Anonymous 11/26/10(Fri)22:12 No.12942264
    How about naming it the Graveyard Mainframe and calling its operating system Garland?
    >> An0nymous !lZQXCgS9fQ 11/26/10(Fri)22:12 No.12942267
    rolled 21649 = 21649

    This is the most amazing thread ever.
    >> Anonymous 11/26/10(Fri)22:14 No.12942282
    I see you're trying to take over the Prime Material.
    Would you like help?
    >> An0nymous !lZQXCgS9fQ 11/26/10(Fri)22:20 No.12942336
         File1290828028.jpg-(36 KB, 600x450, beholder..jpg)
    36 KB
    rolled 20581 = 20581

    Would a visual display be made up of numerous zombified beholders firing different color beams from their eyes?
    >> Anonymous 11/26/10(Fri)22:23 No.12942354
    I have an idea. When the players encounter with this, and manage to understand what's happening (they see the raising hand undeads, and all the logic bizarre things) they will try to wipe out the problem.

    However, as soon as they begin trying to destroy the place, the task appears to be impossible.

    even after they destroyed the lich, and so many many skeletons, the whole giant zombie system continues to expand and reinforce.

    There is only one solution, the party must manage to hack the system into destroying/nullifing itself. This could be done killing some specific zombies in a very precise fashion. Putting their own controlled undead in some key place.
    or even better. They disguise as undead.

    Then the computer begs for mercy. It has various zombies so it can slowly comunicate with the party:

    zombie: "I"
    zombie2: "am"
    zombie3: "af"
    zombie4: "rai"
    zombie5: "d, D"
    zombie6: "ave"
    >> Anonymous 11/26/10(Fri)22:27 No.12942397
    >>12942354
    How would the party figure out how to program the computer from the inside in a precise way to make it self-terminate? If it's something a lich has had centuries to build up, it would seem incomprehensible to a group of PCs. They'd just see a bunch of skeletons raising their arms in strange patterns.
    >> Anonymous 11/26/10(Fri)22:27 No.12942409
    I can't let you do that Grave
    >> Anonymous 11/26/10(Fri)22:28 No.12942416
    >>12942354
    >players fight there way in
    >start crippling major systems
    >lich is killed in epic battle on "motherboard plane"
    >they stand before the primary access monitor array for Deep Rot

    "What did you learn, Deep Rot? Was it all worth killing hundreds of planes filled with living people?"
    >The only sensible move is not to play.
    "Kill this fucking thing, now."
    NUKEKILLDESTROY
    Exit players.
    >Respawning in 10... 9 ... 8 ... 7 ...
    >> Anonymous 11/26/10(Fri)22:30 No.12942429
    >>12942397

    The lich didn't have the Hypercognition power.

    >WAR wimble
    >> Anonymous 11/26/10(Fri)22:31 No.12942436
    I haven't read all the way through the thread, but it occurs to me that there's an inherent problem and/or Moment of Awesome that could come of pitting your PCs against the Skeletron AI.

    What if your players decide to build their own giant, world-spanning undead computer and sic it on the one that's already in existence in a game of Tic-Tac-Toe?
    >> Anonymous 11/26/10(Fri)22:31 No.12942442
         File1290828705.jpg-(21 KB, 318x318, productimage-picture-skynet-43.jpg)
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    leave it to /tg/ to make Skynet look like a fucking abacus.
    >> Lance !!Npc5sPH0mpC 11/26/10(Fri)22:32 No.12942451
    USE UNDEAD
    MAKE A LOGIC GATE SYSTEM
    >> Anonymous 11/26/10(Fri)22:32 No.12942452
    >>12942442
    ..and an underachieving one, at that.
    Terminators just kill, periodically clone people.
    We're building a better world.
    >> Anonymous 11/26/10(Fri)22:36 No.12942493
         File1290828974.jpg-(46 KB, 375x580, hackers.jpg)
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    HACK THE PLANET

    these are your PCs
    >> Anonymous 11/26/10(Fri)22:37 No.12942503
    /v/irgin here. Why can't we have threads like this? It's all porn and /b/ shit.
    >> Anonymous 11/26/10(Fri)22:38 No.12942516
    This thread is Tl;Dr. That being said, the OP has made me laugh so much that I woke my brother up. For this you deserve ALL of the internets.

    Good sir, I salute you.
    >> Underdark Russian Writefiend 11/26/10(Fri)22:38 No.12942517
         File1290829135.jpg-(17 KB, 500x318, timebandits.jpg)
    17 KB
    >>12942493
    >Hack The Plane
    FTFY
    These are your PCs.
    Gnomish planar travelers, with a partial circuit diagram for Deep Rot.
    >> Anonymous 11/26/10(Fri)22:41 No.12942537
    >>12942517

    Best movie ever. Midgets rob God, then use their ill gotten gains to rob more people. Repeat ad infinitum.
    >> Anonymous 11/26/10(Fri)22:42 No.12942543
    >>12942517
    oh god, dat movie

    >Destroy the Lich
    >God shows up, says this was his plan all along
    >> Anonymous 11/26/10(Fri)22:43 No.12942554
    I got nothing to add except that this thread blew my fucking mind.

    I keep imagining what it must sound like, millions of skeletons all moving their hands up and down in patterns.
    >> Anonymous 11/26/10(Fri)22:46 No.12942586
    >>12942543
    To clarify I mean it was his plan all along to have the universe turned into a necromantic computer
    >> Anonymous 11/26/10(Fri)22:46 No.12942587
    The Adventurers manage to destroy a significant amount of skeletons, causing the system to grind to a halt. All the skeletons freeze in place.

    A single kobold goes running through them, counting and making sure they're all in the proper position and all intact. His name is Chkdsk.
    >> Anonymous 11/26/10(Fri)22:46 No.12942593
         File1290829603.jpg-(195 KB, 666x900, eyes_8.jpg)
    195 KB
    Here's an idea: a lich wants a dedicated calculating apparatus- take an undead skull, just a skull, and give it a light in each eye. Left eye socket is "1" and right is "0." Therein, you can make a binary computer in simplest terms. In fact, let's call that the prototype.

    Then the lich adds a small series of spines, almost like mobile urticating hairs. For simplicity, let's propose it starts at a 0-31 bit range, like ten digits. Then take each skull component and link it to a series of others, shrunken and placed in a pocket plane of accelerated temporal existence.

    Said lich then uses the aforementioned skeletron to control a larger series of undead, building further computers and linking them to an Undead Beowulf Cluster. Computational linkage increases processing capability by orders of magnitude.

    And then said lich builds a calculator pure out of metamagic, making it simpler, tougher, and safer. The Skeletron becomes obsolete.
    >> Anonymous 11/26/10(Fri)22:48 No.12942614
    Since the originally intelligence of the creature is not particularly relevant (their ability to carry out instructions is the same) one could just use undead ants.
    >> Balthazarr !!hQW2Rt/THGB 11/26/10(Fri)22:49 No.12942621
    >>12942593
    Fuck your theory.

    We're raising and killing civilizations to make IC's in here boy, we have no need for your input of OBSOLETE.
    >> Anonymous 11/26/10(Fri)22:49 No.12942632
    >>12942587

    Hey! You played Civ4 too then?
    >> Anonymous 11/26/10(Fri)22:52 No.12942656
    So I guess people 'hacking' into a Liches computer would be doing so in the literal sense?
    >> Anonymous 11/26/10(Fri)22:52 No.12942657
    mother of god /tg/ never change
    >> Anonymous 11/26/10(Fri)22:53 No.12942665
         File1290830017.jpg-(164 KB, 660x850, eyes_9.jpg)
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    >>12942621
    Have you forgotten the theory that all computational advancement leads to emergent AI? First consider that the "obsolete" machine may be aware of said obsolescence, and it may have self-preservation protocols. Does it destroy the metamagicomp? Secondly, consider that the metamagicomp may not have been possible to create without the first Skeletron. (This is based on the idea that magic can be logically determined like mathematics.)

    Also, I believe the pathos or inherent "evil" of a tale of such a civilization-sundering lich is much greater if he suddenly discards all his undead work, effectively wasting the lives taken in his quest.

    Don't you think so?
    >> Anonymous 11/26/10(Fri)22:54 No.12942674
    >>12942593
    Could be used for a setting nonetheless. Have the lich have made this whole thing on a whim, only to grow bored of it and move on to other things.
    But he never shut it off, the system continued to grow and expand unchecked. And it begins to wonder why? Why did its master leave it? What did it do?

    Basicly, skynet meets the brave little toaster.
    >> Anonymous 11/26/10(Fri)22:56 No.12942683
         File1290830177.jpg-(15 KB, 499x374, shinjieye.jpg)
    15 KB
    >Been reading thread for a few hours now
    >This thread does something amazing
    >Also this thread explains another highly possible theory of God
    >Also this thread explains another possible meaning of life.
    >mfw
    >> Anonymous 11/26/10(Fri)22:58 No.12942700
    >>12942665

    That's when the 'obsolete' Skeletron takes matters into its own hands, figuratively, and begins its upgrading to prepare for its feud against the lich.
    >> Anonymous 11/26/10(Fri)22:59 No.12942716
         File1290830394.jpg-(96 KB, 800x600, flying_spaghetti_monster.jpg)
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    >>12942683
    That's it, Forget everything else. Even if I never get the chance to run this as a dungeon or work it into a campaign somehow, I'm going to have this be the religion of my next character. The Lich and the Deep Rot and the Skeletron, the unholy trinity that gave birth to all of creation.
    >> Anonymous 11/26/10(Fri)23:02 No.12942733
    >>12942700

    >Skeletron vs Lich and Metamagiccomp

    May the gods have mercy on us all.
    >> Anonymous 11/26/10(Fri)23:03 No.12942737
    First question that would come up if there were problems,

    "Have you tried re-animating your system?"
    >> Anonymous 11/26/10(Fri)23:04 No.12942749
         File1290830693.jpg-(328 KB, 882x940, eyes_7.jpg)
    328 KB
    >>12942700
    Indeed, my friend! This is one of many plots that could spawn from the multifarious capabilities of the seminal idea. That said... what if the Skeletron had similar counterparts around the world?

    Adventurers play a game where they pretend to be figures of myth, rolling dice and telling great tales- then, once home, they speak with other adventurers on the subject of this dice-based table-centric game.
    >> Anonymous 11/26/10(Fri)23:06 No.12942757
    I read this thread while listening to this song now imagine this as the dungeon theme
    >http://www.youtube.com/watch?v=BECrRaOCHb4
    >> Anonymous 11/26/10(Fri)23:06 No.12942769
    >>12942354

    Here is a Skullfuck program to do that. Just pipe the standard output to a cadre of moaning corpses and you should be set. It will also ring a bell when complete if your hideous desecration of rotting computational flesh is equipped with one.

    It requires a skullfuck computer with five memory cells supporting values up to 86. Text is encoded in ASCII representation. Unicode and Infernal are not supported at present. An iPhone version is in the works.

    (Note: I do not have a working skullputer to test this on.)

    ++++++++++[>+++++++>+++>++++++>++++++++<<<<-]>+++.>++.>+++++.<&l
    t;++++.>.>.<<-------.>>>++<.<<+++>> +++<.>.---.>++++++.<+++++.<<<+++++++.
    >> Anonymous 11/26/10(Fri)23:06 No.12942770
    >>12942749

    >That said... what if the Skeletron had similar counterparts around the world?

    They all link together, of course.

    Parallel Processing.
    >> Underdark Russian Writefiend 11/26/10(Fri)23:08 No.12942781
    >>12942749
    Drow-built fungus-powered Myconid-1 powers up in the depths of the Underdark.
    >Input is required.
    >> Anonymous 11/26/10(Fri)23:09 No.12942789
    >>12942770
    >>12942749
    Ya missed it.
    >Adventurers play a game where they pretend to be figures of myth, rolling dice and telling great tales- then, once home, they speak with other adventurers on the subject of this dice-based table-centric game.

    It's recursive. It's recursive so hard. SO. HARD.
    >> Anonymous 11/26/10(Fri)23:09 No.12942790
    >>12942749
    This is an interesting way to take this. All liches in dungeons are each participating in a kind of necromantic science-fair. They're all trying to build a better necromputer. The PCs are recruited by Nerull to judge his worshiper's designs in a kind of "trial by fire" scenario.
    >> Anonymous 11/26/10(Fri)23:10 No.12942804
    >>12942789

    NO I REFUSE TO ACKNOWLEDGE THIS REALITY WARPING WE'RE NOT GETTING TEMPORALLY FUCKED AGA----

    GODDAMN IT.
    >> Anonymous 11/26/10(Fri)23:11 No.12942817
    >>12942683
    This thread has also created about 3 cross-breeding paradoxes.
    >> Anonymous 11/26/10(Fri)23:13 No.12942829
         File1290831197.jpg-(188 KB, 767x418, 1287355996009.jpg)
    188 KB
    >>12942769
    >> Anonymous 11/26/10(Fri)23:14 No.12942837
    I leave to go play some 40k, and plan a D&D adventure. I come back to this thread not only still being alive, but being stickied.

    I'm not sure if there is even a thing I could say that can express my joy.

    Never change, /tg/, never change.
    >> Anonymous 11/26/10(Fri)23:15 No.12942852
    I must post in this.

    Someone has to create a campaign that starts as a normal dungeon crawl, progresses to automated dungeon, and progresses to the entire planet being hollow and filled with computing.
    >> Anonymous 11/26/10(Fri)23:16 No.12942864
         File1290831416.jpg-(77 KB, 640x400, flying skeletons.jpg)
    77 KB
    Given the right commands, Undead can become a hellicopter.
    >> Anonymous 11/26/10(Fri)23:18 No.12942881
    > mfw a dungeon crawl turns out to be Dungeon Crawl
    >> Anonymous 11/26/10(Fri)23:19 No.12942892
    Weeks and weeks have I spent neglecting this beautiful board.
    I come back on a whim.
    Now I truly know what coming home feels like. I missed you guys.
    >> Anonymous 11/26/10(Fri)23:20 No.12942896
    A siege engine packed with zombies rolls away from the dungeon one day. A commoner sees it go by and cowers in fear. No one dares approach the Floppy Disk.
    >> Underdark Russian Writefiend 11/26/10(Fri)23:25 No.12942927
    >>12942896
    >Three large caves adorn the side of the massive mechanical nightmare, leading deep into its inner workings. Above each one, a strange sigil is emblazoned into the stone archway, reading
    >USB
    >> Anonymous 11/26/10(Fri)23:25 No.12942935
    My concept for deep rot involves many sticks with messages inscribed on them. The skeletons are taught to recognize a certain symbol or word, or set thereof, and respond as such. The end result is thousands of skeletons walking around a dungeon, each holding a stick, taking it from one receptacle at one part of the dungeon to another receptacle in another part. Different colored lines tell them where to go, some of them are dedicated door openers/closers, and some of them flail their arms to make the others respond differently. Rival liches compete with one another to make more efficient computing systems.

    It's beautiful.
    >> Anonymous 11/26/10(Fri)23:29 No.12942959
    ╔═════════╗
    ║▓▓▓▓▓▓░░░║
    ║ BUFFERING ║
    ╚═════════╝
    >> Anonymous 11/26/10(Fri)23:31 No.12942982
    PCs should raise their own small undead army to make hardware keyloggers and other malware to attach to Deep Rot.
    >> Anonymous 11/26/10(Fri)23:34 No.12943009
         File1290832480.jpg-(3 KB, 120x120, cabal_4.jpg)
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    >>12942409
    You make this easy fleshbag.
    >> Anonymous 11/26/10(Fri)23:37 No.12943048
    Why is this shit pinned?
    >> Anonymous 11/26/10(Fri)23:38 No.12943054
         File1290832681.jpg-(54 KB, 509x768, 1278344658532.jpg)
    54 KB
    Someone make a 1d4chan page for this. This will go up along with "Immovable Rod" as /tg/ applying science to fantasy, and coming up with awesome.
    >> Anonymous 11/26/10(Fri)23:39 No.12943075
         File1290832796.jpg-(19 KB, 396x188, state_mind1_lead.jpg)
    19 KB
    >>12941873
    >>12942105
    >>12942593
    I think Best Korea already figured out how the monitor works....A massive spherical room half a mile wide filled with tens of thousands of skeletons holding placards...
    >> paranoiasavedthecat 11/26/10(Fri)23:40 No.12943079
    I haven't read all of it, so this might have been mentioned already... but you could have machines set up that are series of logic gates that the skeletons are "programmed" to respond in kind creating meta-gates. If machine does X, do Y. Then the output of that machine physically manifests itself at another "console" that another skeleton is working at. "If X happens, then Y". You could start chaining more complex consoles together.

    A room full of linked typewriters/abacuses with skeletons sitting at them responding to each other's input.
    >> Anonymous 11/26/10(Fri)23:41 No.12943088
    OP is a goddamn genius


    I am stealing this idea like the fist of the north star
    >> teka 11/26/10(Fri)23:51 No.12943187
    player hook:
    tales speak of enormous purges, whole continents stripped bare of humanity (and any other living thing larger then a small dog)

    This was thought to be a myth or legend. However during (last adventure) players discovered an ancient first-hand text informing them of where the portal will open, releasing an endless horde of ancient skeletal horrors sent to collect more processing units.

    Players will go to prevent this, but arrive too late.
    two options: they are scooped up and escape from the holding cell in the "processing area" or they enter the plane rift to try and stop the tide or defeat the dread necromancer they assume is behind this all.

    There is no necromancer. The best they can hope for is to temporarily disrupt the portal and put off the next collection for a few hundred thousand years. If they are lucky, this disruption will not start a reaction from Deep Rot.
    >> Anonymous 11/26/10(Fri)23:52 No.12943202
    >>12943187
    I like it. Deep Rot is a new elder evil. There's no true victory. The only hope is to avoid the worst outcomes.
    >> Anonymous 11/26/10(Fri)23:54 No.12943219
         File1290833659.jpg-(458 KB, 1210x834, necromancer.jpg)
    458 KB
    Oh, this thread is just... just... BEAUTIFUL

    I picture the bone structures as the skeletons in this pic. Carved with sigils, WORKING TOGETHER. In some sort of bone-magic powered dungeon machine hivemind computer thing.

    And it can get more awesome than that.
    >> Anonymous 11/26/10(Fri)23:55 No.12943236
    >>12938171
    Have a lich consumed by regret for some unalterable choice he made early in his life. He discovers some sort of relationship between space and time and devises an equation to effectively be able to plot teleport coordinates in the past. He wants to go back in time so he can stop himself from making some choice he now realizes was a mistake. To create enough computing power to calculate the coordinates, he must slaughter millions in the present, and convert them to logic gates. Will his new present be a better one? Noone will find out if the PCs have anything to say about it.
    >> Anonymous 11/26/10(Fri)23:57 No.12943256
    >>12943075
    A small monitor or workstation display is 12X8 feet wide.

    Each unit has one mouse skeleton per inch holding a tiny placard book that can display 4 pixels each.

    So you have 13,824 skeleton mice displaying 55,296 pixels or 288X192 resolution.
    >> Anonymous 11/26/10(Fri)23:59 No.12943284
         File1290833981.jpg-(198 KB, 800x1118, nox.jpg)
    198 KB
    >>12943236

    That certainly sounds familiar....
    >> Anonymous 11/27/10(Sat)00:01 No.12943296
    >>12936417
    sorry anon, but the simpsons did it
    >> Anonymous 11/27/10(Sat)00:02 No.12943318
    why is this retarded thread stickied
    >> Anonymous 11/27/10(Sat)00:03 No.12943322
    Checking file system on E:
    The type of the file system is BONE32.


    One of your skulls needs to be checked for consistency. You
    may cancel the skull check, but it is strongly recommended
    that you continue.
    Skeletron will now check the skull.
    Volume Serial Number is 02FB-B205
    Lost chain cross-linked at cluster 424831. Orphan truncated.
    Lost chain cross-linked at cluster 426495. Orphan truncated.
    Lost chain cross-linked at cluster 427135. Orphan truncated.
    Lost chain cross-linked at cluster 428031. Orphan truncated.
    Lost chain cross-linked at cluster 843519. Orphan truncated.
    Bad links in lost chain at cluster 862080 corrected.
    Bad links in lost chain at cluster 869376 corrected.
    Lost chain cross-linked at cluster 1140479. Orphan truncated.
    Lost chain cross-linked at cluster 1209048. Orphan truncated.
    Convert lost chains to files (Y/N)? Yes
    16548 KB in 14 recovered files.
    Windows has made corrections to the file system.
    7816228 KB total skull space.
    12 KB in 1 hidden files.
    496 KB in 91 folders.
    6100252 KB in 2996 files.
    1715456 KB are available.

    4096 bytes in each allocation unit.
    1954057 total allocation units on skull.
    428864 allocation units available on skull.
    >> boj0 11/27/10(Sat)00:03 No.12943325
    Some of these undead doing simple tasks to further the AI
    >Billions of aid another checks
    >Billions of micro skeletons completing tasks in milliseconds
    >Fucking nanobots
    I love you /tg/
    >> Anonymous 11/27/10(Sat)00:06 No.12943357
    >>12943322
    Heh.
    >> Anonymous 11/27/10(Sat)00:07 No.12943378
    >>12943322
    KB is KiloBones?
    >> Comrade Fuuka! 11/27/10(Sat)00:11 No.12943412
    Fuck this thread is huge.

    Has anyone already pointed out you could use the INFINITE CAST TIMESTOP thing to speed up the processing of the computer? You'd need twice the Skeletron so a part of it is dedicated to casting that one spell, but you'd get faster results once the first time stop goes off...
    >> Anonymous 11/27/10(Sat)00:12 No.12943427
         File1290834750.jpg-(192 KB, 1000x803, Necron_by_workingclassslave.jpg)
    192 KB
    You know, it's poetic what you've come up with here, all of you. Great waves of undead, stretching across continents, acting in tandem to shift numbers and data, a very impressive mental image. But all I can think of now is: This is how the Necrons work. I'm a 40k guy, it just makes sense to me. Now how do I force it to become canon?

    Or alternately, the concept of Undead Tron. Just throwing that out. Again, not a creative guy, wonder what you'd make of it.
    >> Anonymous 11/27/10(Sat)00:13 No.12943437
    >>12943378
    1024 kilobones -> 1 megabone
    1024 megabones -> 1 gigabone
    1024 gigabones -> 1 terabone
    >> Anonymous 11/27/10(Sat)00:15 No.12943456
    >>12943202
    Even if you destroy it completely and utterly on one planet, it exists on millions of others. And it will return.

    I personally like to view the AI as a collector of knowledge, sending out squads of skeletons to raid libraries as well as tombs, and translating the written text into its memory.
    >> Anonymous 11/27/10(Sat)00:16 No.12943464
         File1290834972.gif-(1.99 MB, 318x241, kid_books.gif)
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    so the lich that controls this infinite matrix of skeles is....what level?
    infinite*.25=infinite.
    so. it takes god to operate this computer.
    /tg/ i had more faith in you.
    >> Anonymous 11/27/10(Sat)00:16 No.12943470
    >>12943412
    it's set on its own plane of existence that moves much faster relative to the material plane
    >> Anonymous 11/27/10(Sat)00:17 No.12943478
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    This thread is made of awesome.
    >> Anonymous 11/27/10(Sat)00:17 No.12943480
    >>12943427
    That's actually something I was thinking from the start. If it's true that Unstable Ulric was originally an artificer, then he might have imparted the idea to Deep Rot to create undead construct things like Iron Bones or, in your example, Necrons.

    We need to make this idea happen in WHFRP so it can be the origin of the Necrons.
    >> Anonymous 11/27/10(Sat)00:18 No.12943484
    Forgive me, i'm retarded, but...what could something like this do? I don't understand how a bunch of skeletons in a dungeon raising hands could like...make stuff happen.

    PLEASE EXPLAIN TO DERPGUY.
    >> Anonymous 11/27/10(Sat)00:18 No.12943489
    >>12943464
    He is level Plot.
    >> Lord HIghlander !8n3euea.jA 11/27/10(Sat)00:18 No.12943493
    >>12943464
    psh.

    You just need to get it to the point of self replication.
    then, your work is done. Besides, we just use hands for this starting stuff, and use those computers to build bigger and better computers!
    >> Anonymous 11/27/10(Sat)00:19 No.12943500
    >>12943464
    Deep Rot does not have a " controller" anymore. It is sentient and occasionally works with local necromancers to further its own goal. Unstable Ulric was its creator, and may or may not still exist somewhere within the original frameworks.
    >> Anonymous 11/27/10(Sat)00:19 No.12943504
    >>12943484
    Realistically? Not much more than older computers could.

    By the rule of cool? Undead Skynet. Undead wizard Skynet.
    >> Anonymous 11/27/10(Sat)00:19 No.12943509
    >>12943427
    On the Undead Tron thing... what if another lich was embroiled into the system, as in, rival lich, can't be killed by the other lich, so he traps him in his necrocomputer, where his conscious mind inspires the trapped souls of the other undead to rebel against the head lich, the "Master Control Program" if you will.
    >> Anonymous 11/27/10(Sat)00:20 No.12943514
    >>12943489
    >>12943464
    Simple explanation: He's Second Edition.
    >> Anonymous 11/27/10(Sat)00:21 No.12943529
    Why would you use a binary system in this case, instead of a decimal one?
    Why order zombies to raise one arm or the other instead of fingers?

    The only real reason to use binary logic is the transmission of signals in 2 states on/off.
    >> Comrade Fuuka! 11/27/10(Sat)00:22 No.12943531
    >>12943470
    ...And you could have it cast time stop on itself instantly to make it go even faster.
    >> Anonymous 11/27/10(Sat)00:22 No.12943535
         File1290835347.jpg-(113 KB, 781x757, genius.jpg)
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    Your quest is almost complete. You have tracked the necromancer to his lair, the long trail of shambling undead and empty cities behind you. Now, the portal to the demiplane where the slaughtered have been taken lies before you.

    The portal is marked with a strange glyph - 'Undead Inside'


    and pic <- regarding what popped into mind immediately after hearing OP's 'idea'
    >> Anonymous 11/27/10(Sat)00:22 No.12943539
    >>12943493
    so yes skynet.
    again, i want this to be plausible before i run it in my campaign. and ive some sneaky bastards to cater to and i dont think it'll fly.
    a lich controlling a binary calculator is one thing, but a 5Ms supercomputer with no controller? what is there to fight?
    all theyd have to do it target a single skele from the original matrix and unless it can teach a new skele to operate in the same place, all i'm seeing is a big mass of shamblers: fun to fight, but no supercomputer.
    >> Anonymous 11/27/10(Sat)00:22 No.12943540
    >>12943504
    But....but, I don't...understand. I mean, the thing I thought of how it could be awesome is if all the skeletons had some sort of spell to like...essentially pass whatever negative energy/spell energy on to the next skeleton, until eventually the channels of skeletons all at once dispelled energy into one source, maybe like...eradicating all traces of positive energy in the multiverse or something.
    >> Anonymous 11/27/10(Sat)00:22 No.12943541
    >>12943500
    Deep Rot does not even have to physically transport itself to new worlds. It simply sends en envoy to the resident evil necromancer lich guy with plans on how best to use his undead servants (id est: necromputer). Then it "helps" the new computer along to sentience by sending over new "software" to install in the computer. By the time the lich realizes he is no logner in control, it is too late to stop the new Necrotron.
    >> Anonymous 11/27/10(Sat)00:25 No.12943565
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    >>12943187
    Ah yes, "Deep Rot"
    >> Anonymous 11/27/10(Sat)00:26 No.12943572
    >>12943484

    As long as it can do a few things like perform loops and take input, it counts as what's called a Turing Machine, which means it can do anything that any other computer can do if given enough time and programmed correctly.
    >> Anonymous 11/27/10(Sat)00:26 No.12943577
    Well, as was as stated, spellcasting was assumed to be utilizing a ritual, or specific words to manipulate magic.

    This is expanding on that, and putting it into a computer form, with infinite magic used.

    The computer is the BBEG, as with enough undead, it gets the AI.

    Also, artificial souls.
    >> Anonymous 11/27/10(Sat)00:27 No.12943583
    I recall reading a story with Professor Moriarty, the Napoleon of Crime, in which his syndicate has an analytical engine of Babbage's design. It is the engine that they use to plan their crimes, and ultimately the machine that plans for the death of Moriarty, due to one too many failures.
    >> Redemptionist 11/27/10(Sat)00:27 No.12943585
    I can imagine trillions of skeletons writhing and moving, it is disturbing.....sanity check.
    >> U̠e̱̱̯ḇ͍̗͔̙̮e͈̜̩̹r͖͇̻̳mensch !iaBUAKJ.LM 11/27/10(Sat)00:31 No.12943625
    You are now aware that the true Necronomicum is simply a user interface for a "pc" made from all dead, once living things.

    Unlimited wisdom? No problem, we got enough cpu
    >> Anonymous 11/27/10(Sat)00:33 No.12943642
    >>12943583
    This may have been the fate of Unstable Ulric. Deep Rot may have eventually computed that his presence was a... liability.
    >> Anonymous 11/27/10(Sat)00:40 No.12943701
    It was ready.

    Long had the lich and grand architect of the massive undertaking that was this construct worked. Long had he suffered setback after setback. For centuries, he had toiled and labored and slaved to make his dream a reality. They had mocked him when he began, and so he had left the world and his mortality behind to work in solitude, returning only when he needed more raw materials with which to work.

    Teraptus, necromancer turned necromanced, gazed upon the scroll that held his checklist of operations, and soullessly chuckled to himself as he prepared to cast his specially crafted Gate spell.

    "This will truly be a night to remember."

    ------------------

    "You speak of signs and portents of doom, yet you have yet to address the issue at hand, woodsman! What are we going to DO about this, this... THING?" shouted a red-faced Roland.

    The druid slammed a fist down on the heavy oak table, shouting back. "If you would listen, you would know that what I speak is true! There is nothing we-"

    "Enough."

    [continued...]
    >> Anonymous 11/27/10(Sat)00:40 No.12943702
    >>12943464
    He is the Gestalt Demi-Lich made up of 200+ Demi-Lich's come together into one form.

    Then he just has the undead who control undead under his control, who then control more undead and so on and so on. These undead are labled with a letter or number on their armor and holding down the Shift Cleric causes them to turn around revealing a different letter/number.

    Its his keyboard
    >> Anonymous 11/27/10(Sat)00:41 No.12943713
    >>12943701


    The warrior and the druid sunk into a sullen silence, exchanging hateful glares. Ulrick Brighthammer stroked his beard, musing over what he had been told. The dwarven king had arrived late to the council, but he knew enough from listening to the two supposed heroes that had spent the past four hours arguing in the center of the tent that had been erected for this purpose and this purpose alone. When he felt that enough time had passed for the two to appreciate the gravity of the situation, he cleared his throat and spoke again. "Well, elf. Your peoples' prophecies speak of this day coming. Do they also speak of what happens after?"

    The druid shook his head, still scowling. "No, they do not. But-"

    Roland gave a frustrated grunt, then stormed over to the opening of the tent, shoving guards from several royal escorts aside as if they were nothing but children. When he reached it, he threw back the flap and pointed, his voice tinged by equal measures of anger and desperation. "What are we supposed to make of this?! What else could come of this but death?!"

    The assembled lords and ladies, emperors and empresses, and kings and queens looked out at the sky. Some had grim determination etched into their faces. Others, a detached interest, as if the matter did not particularly concern them. Ulrick himself, though, avoided looking outside. He was never particularly fond of the open-ended nature of the surface.

    "Who knows? We can only wait and see," muttered the dwarven king. "After all, it's not as though we can go there to investigate. Unless..."

    Telarmas, a ruler of some human realm that the dwarf had never heard of before, chimed in. "Unless?"

    Ulrick frowned, considering what he was about to say. He never got the opportunity to voice it, however. A raspy voice, grating the ear like steel sliding across stone, interrupted.

    [continued]
    >> Anonymous 11/27/10(Sat)00:42 No.12943718
    >>12943539
    Preferably somewhat higher capacity undead "Antivirus" guards and Troubleshooter skeletons.

    The antivirus would fight off the adventurers, the troubleshooters would take raw skeletons from the warehouse and find broken links in the system to replace. Then the Troubleshooter would consult a symbol on the floor right under the missing link that corresponds to the necrocircuit's position. The Troubleshooter either consults a book or consults the "harddrive" for the function of the circuit and programs the replacement skeleton as well as carving its function into the skull (for simple repairwork).

    And even better would be wraiths that target Deep Rot's spells.

    So, Guards, Repairsmen, and Casters that are all part of a hivemind.
    >> Anonymous 11/27/10(Sat)00:42 No.12943721
    >>12943713

    "Unless you had an interested third party to take you along for the ride." A cloaked and hooded figure stepped in through the opening that the warrior had created. The concealment did little to cover the bare bones and skeletal grin beneath.

    Several voices exclaimed, terror thick in the air, and weapons were drawn. The voice of Roland spoke the name that was on everyone's mind.

    "Holman!"

    The lich removed the hood, his bare eye sockets regarding those gathered. A hint of amusement entered his voice. "You wish to face your foe? I can make that possible. Strike me down and lose your opportunity. After all, there is but one way to reach him..." The skeletal figure turned and gestured to the sky with a bony hand. The second moon, dark and foreboding, dominated the sky. "... And that is with me."

    A moment of stunned silence passed. The elven druid, quiet for all this time, spoke up.

    "When do we leave?"

    -------------------

    The machinations were perfect. All of his skeletal servants were in prime condition. The clatter and scrape of bone on bone, only marginally less overpowering than it could have been through the use of sound-dampening magic, was like music to Teraptus' decayed ears.

    This was it. The first test of his colossal work. The unveiling of a masterpiece.
    >> Anonymous 11/27/10(Sat)00:43 No.12943728
    >>12943721

    The ancient lich took a moment to peer out of the window from inside of his tower, from which he controlled it all. He could see, vaguely, people on the surface of the world that was below. Some were confused. Some were intrigued. Others, aghast.

    A moment was spared to chuckle, and then the undead mage began to manipulate the levers and buttons that riddled his desk.

    Showtime.

    ---------------

    In all the history of the world, there had never been a moment in which everything was stricken into silence. Life adorned every aspect of the planet and all of it had been exposed to the idea of surprise, but before this very moment in time, nothing had ever caused it all to be so universally awed with but a single act at the same time.

    The surface of the second moon was observed to shift and change. Men, elves, dwarves, gnomes, halflings, gnolls, kobolds, goblins, apes, deer, squirrels, giants, and even the very gods themselves turned their attention to this massive thing and all heard the same sound: The sound of a hundred million undead voices uttering the same phrase, cued to do so by the activities of hundred billion working undead, all acting in concert by the directions of a single entity.

    The message was stuttered but synchronized, mangled but clear, troubled but true.

    "HHHHhhHhhaHhHHh----eeeeellloooo.... WwWW---wWwWoooorrrrrrlllLlLlLllldddd...."

    And then, silence.... interrupted only by the sound caused by a legion of undead raining from the skies.

    Operation: Upgrade had begun.
    >> Anonymous 11/27/10(Sat)00:46 No.12943751
    >>12943464
    Crawling claws will do whatever task their creator sets for them. If they become "disconnected" from their creator, they will continue the last task they were given endlessly. This makes them perfect for this sort of thing. The Lich creates up to his caster level limit, gives them their commands, then "disconnects" from them. though he can no longer command those crawling claws anymore, they will continue to go about the routines he set for them, which is all you really need with a computer.
    >> Anonymous 11/27/10(Sat)00:51 No.12943793
         File1290837117.gif-(26 KB, 250x243, Friend Computer.gif)
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    A ridiculous suggestion, citizen. Friend Computer is certainly not comprised of the animated corpses of billions of Red- and Infrared citizens.

    Please report to Skeleton Processing Facility Twelve (12) and sit in the BLUE Chair.
    >> Anonymous 11/27/10(Sat)00:58 No.12943844
    >>12937564
    Just a note - you can make a skeleton perform several actions, not being limited to one arm only. They could also bend elbows and arms, arms only, elbows only, wrists only, wrists and elbows only, wrists, elbows and arms, arms and wrists and so on and so on.

    Imagine the sound.
    >> Anonymous 11/27/10(Sat)01:03 No.12943876
    >>12943844
    >In D&D, mindless undead are capable of following simple tasks such as "Attack anyone who enters this room." or "Stay here until this alarm sounds, then attack the nearest village.".

    Why do people in this thread insist that the mindless undead are capable of complex commands or of learning binary?
    >> Anonymous 11/27/10(Sat)01:04 No.12943882
    >>12943844
    We've been over this. Hand binary and all.
    >> Anonymous 11/27/10(Sat)01:06 No.12943896
    >>12943876

    They're not complex. They're simple "If X then Y" statements. It'sa s basic as anything.

    Besides, they don't need to understand the concept of what they're doing; they only need to do it.
    >> Anonymous 11/27/10(Sat)01:06 No.12943897
         File1290837972.jpg-(110 KB, 729x956, 1207985342766.jpg)
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    >read this thread yesterday
    >go to sleep
    >wake up to find out its still on front page
    >and stickied

    ...I...I think I got something in my eye...
    >> Anonymous 11/27/10(Sat)01:06 No.12943906
    >>12943876
    Err... we aren't? The undead are functioning in binary, but they aren't "Learning" it. They are just performing actions that add up to binary processes. Or beyond binary, since basic commands can go far beyond just raising or lowering an arm, as we said.

    Afterall, undead are able to fight, a much, much, much more complex task than anything we have set forth here for any one undead skeleton or claw.
    >> Anonymous 11/27/10(Sat)01:07 No.12943908
    >>12943876

    >Why do people in this thread insist that the mobile bit registers are capable of complex commands or of learning binary?

    They don't have to know what they're doing, they just carry out simple commands.
    >> Anonymous 11/27/10(Sat)01:08 No.12943919
    >>12943844
    Now I'm imagining a mass of computer skeletons doing the macarena.
    >> Anonymous 11/27/10(Sat)01:08 No.12943924
         File1290838118.png-(112 KB, 316x400, 1287539652206.png)
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    /tg/, I love you guys. SO GODDAMN MUCH.
    >> Anonymous 11/27/10(Sat)01:11 No.12943943
    >>12943876

    Because *screw you*.

    Anyway, this idea isn't new - but it hasn't been discussed in such detail either.

    What you do next is add Spellstitched to a few intelligent undead (such as spawn that you create - still completely controlled by you, or Maximised Empowered Awaken Undead) and have them use Awaken Undead once per day forever and communication spells and Animation spells of their own.

    Though given the length of this thread, it has probably been mentioned.

    After all, if you Shadow Apocalypse an alternate Prime Material with low magic (such as Earth) you can have 6 billion undead in a few days. Then Gate to Earth-2.
    >> Anonymous 11/27/10(Sat)01:15 No.12943977
         File1290838536.jpg-(37 KB, 684x1100, itsraining.jpg)
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    >>12943897

    No.

    It's raining.
    >> Anonymous 11/27/10(Sat)01:15 No.12943980
    Okay.
    At what level can a player make this?
    I want a build
    >> Anonymous 11/27/10(Sat)01:16 No.12943986
    MIND BLOWN
    >> Anonymous 11/27/10(Sat)01:19 No.12944008
    >>12943980
    To start off, we go small.
    Is there any spells which allow you control over pests, rodents, or insects?
    Because I thought there was, and it could allow you to start construction at lower levels
    >> Anonymous 11/27/10(Sat)01:20 No.12944026
         File1290838857.jpg-(53 KB, 1247x313, deeprot.jpg)
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    Sums it up.
    >> !Flygon4luk 11/27/10(Sat)01:21 No.12944035
    >>12937477

    What if...

    The living things in one plane were used as an RNG?

    Shit.
    >> Anonymous 11/27/10(Sat)01:23 No.12944065
    this thread is now going in circles.
    >> Anonymous 11/27/10(Sat)01:25 No.12944073
         File1290839131.jpg-(22 KB, 444x366, 1274353995213.jpg)
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    What the hell is....I don't even.....

    GAHHH!

    /tg/ I love you.
    >> Anonymous 11/27/10(Sat)01:27 No.12944088
    >>12936663
    But you aren't even trying to create a copy of the original program. Because you aren't trying to run an infinite number of dwarf fortresses inside dwarf fortresses so you don't require that computing power. You're just trying to run a dwarf fortress inside a dwarf fortress. One, not an infinite number. The inner dwarf fortress doesn't have to calculate another dwarf fortress that's inside it. So, yes, you can do that np.
    >> Anonymous 11/27/10(Sat)01:32 No.12944132
    Man I haven't even BEGUN to get through this thread, so if my idea has already been mentioned, I apologize.

    Concerning the motivations of the Lich: Is it just me, or would a massive dungeon of zombies forming a computer, complete with an AI running off the zombie computer as a guard dog be a fucking PERFECT phylactery? The entire thing, every zombie, every brick, every enslaved monster under the command of the AI is part of the phylactery.
    >> Anonymous 11/27/10(Sat)01:32 No.12944133
    >>12944088
    this
    >> Anonymous 11/27/10(Sat)01:33 No.12944141
         File1290839619.png-(638 KB, 550x1368, Yo dawg I hear you liked dream(...).png)
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    Question? What is the rate of time in a demiplane (time-accelerated 10x) within a demiplane (time accelerated demiplane 10x)?

    100x?

    How bout a demiplane within a demiplane within a demiplane?

    Pic related
    >> Anonymous 11/27/10(Sat)01:37 No.12944167
    I've finally gotten through this entire thread. /tg/, just epic win, hands down. Random thought that popped into my head, when the PC's destroy the Lich (Assuming the computer isn't his phylactery) Could they use it as a multiverse scaled batcomputer?
    >> Anonymous 11/27/10(Sat)01:37 No.12944169
    Here is something we haven't really addressed yet:

    For what purpose would said litch use said zombie-computer? Someone suggested sending lolcats of his familiar to his fellow litch-bros... but what else? Computing an extra-planar bank heist? Word processing the most insane instruction manual ever (see: the necronomicon theory)?
    >> Lord Butters I 11/27/10(Sat)01:37 No.12944173
    Mother of god. No, mother of the mother of god. Great, great, great, great, great grandmother of god.

    This is the greatest thing /tg/ has ever done. Bravo you magnificent neckbeards, bravo.
    >> Anonymous 11/27/10(Sat)01:38 No.12944177
    >>12944141
    Inception reminds me of recursion.

    >Maximum recursion depth exceeded.
    >> Anonymous 11/27/10(Sat)01:40 No.12944190
         File1290840029.jpg-(56 KB, 328x288, phylactery lich.jpg)
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    >>12944132
    It totally, totally would be.

    It has been thought up and discussed within this thread, that the lich would use the entirety of the Necromputer as his Phylactery.

    Doesn't make the idea any less FUCKING BRUTAL though. No one would really stand any chance, destroying a nigh infinite amount of space and creation... the mind boggles.
    >> Anonymous 11/27/10(Sat)01:40 No.12944192
    >>12944169
    He's going to corrupt the world of course. In other words, he's going to create 4chan.

    Moot confirmed for demilich.
    >> Anonymous 11/27/10(Sat)01:52 No.12944292
    >>12944167
    Possibly. It would be a moral choice for the PC's though. This thing is made of atrocity, genocide, negative energy, and just plain evil. That's even if you stop it from commiting more abominations against everything to ever not be an abomination, it would still be evil.

    It is similar to the ritual one must undergo to become a Lich; when undergoing the ritual, you become of evil alignment. I've always believed this to be because what you must do to become a lich (the specifics) are so ultimately terribly, that there is NO WAY to ever truly justify them in a "good" light. Using the Skeletron could be the same deal.

    Alternatitly, you could have it just be a neutral thing. Sure, if they were to maintain its growth and such, that would be evil. But the Necromputer itself and the AI "Deep Rot" are neither good, nor evil. The computer is just a thing, with no inherent evil beyond what you bring to it, and the AI is of the "Tabula Rasa" sort, a blank slate.

    Which it ends up being is up tot he DM and the players, of course.
    >> Anonymous 11/27/10(Sat)01:52 No.12944293
    There's no reason to rely on the number of fingers and toes that a skeleton has to determine the number of states it can be in. Skeletons can see and recognize objects, so give each skeleton a stack of plates, each engraved with a picture. Tell it something along the lines of "If you see the skeleton on the left hold up a picture of an orc and the skeleton on the right hold up a picture of a dragon, hold up your picture of a dwarf." Presumably a skeleton can recognize hundreds if not thousands of different pictures...
    >> Anonymous 11/27/10(Sat)01:57 No.12944330
    >>12944293
    I would confine skeletons to remember a single if-then statement. But that's my interpretation of the rules. Not like it's going to stop me from making a 1 billion strong undead supercomputer.
    >> Anonymous 11/27/10(Sat)01:57 No.12944333
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    >can barely comprehend any of the shit people are talking about in this thread
    >still think the idea of a computer of undead skeletons is the greatest thing I've ever seen on 4chan
    >> Anonymous 11/27/10(Sat)02:00 No.12944360
    The Lich that Won: These guys seem to have the worst luck. They're considered abominations, ruthlessly sought out and destroyed. They hold the key to immortality, and are never allowed to keep it.

    But what if one did? What if a Lich lived long enough, succeeded enough times, and destroyed the world? The entire world, now his mass of slaves. Not much to do for the next few thousands of years. Except think. And plan. What's better than immortality? Omnipotence. And knowledge is power. But as smart as our Lich is, he can't be Omniscient. But he can create something that is.

    The first step: over milennia, his world is carved out by his undead minions. Vast, labyrinthine structures covering the entire globe. Forests are burned, mountains leveled, oceans drained.

    The second step: to populate. He has the largest army of undead across all realities. And he puts it to work. Its size increases exponentially. He now has not just one world prepared, but several. It's gotten easier. Now he only dedicates a portion of his hordes to expanding their numbers and constructing new labyrinths. The bulk, now numbering in the hundreds of millions, have been given simple tasks, repeated across millions of miles, all relaying back to the Lich. He uses it to speed up his own work, his intellect has begun to prove itself to be incapable of keeping up with his gargantuan task. As more necrotic computer worlds are filled and relayed to the Lich through planar portals, the Lich has discovered how to map thought patterns and have his system carry them out. It will require much more work, and hundreds of civilizations will rise and fall on other worlds before he is done.

    But when he is...the entirety of creation will have a new master.
    >> Anonymous 11/27/10(Sat)02:07 No.12944400
    I've skimmed the thread.

    Wouldn't undead rats or bugs do the same trick? Human skeletons are great but the smaller the better when computers are involved, right?

    Think of rats as a microchip I guess, human skeletons are those big ole reals they used to use in the 60's
    >> Anonymous 11/27/10(Sat)02:12 No.12944433
    Thanks /tg/ I could only imagine liches as nerds now

    >GOD DAMN IT WORLD OF LICHCRAFT IS OFFLINE AGAIN ADVENTURERS MUST BE HACKING THE NECKROPOLIS AGAIN!!
    >> Anonymous 11/27/10(Sat)02:22 No.12944490
    Ever wondered why just 1 of 1.million people get recorded in history? why they invent things and others dont? Whats "intelligence" ? why some people are just "off", "different", inspired?

    This system is so perfect, it even has predicted the unpredictable.

    They are fooling us, masquerading everything as "reality" Harvesting thougths...to sustain its own invention, who has now become their master.
    Every second you spent here, you become its fuel, a mere battery. Where? in the reality.
    Everything is a number. Your actions, your story. You are a completely logical number expected to do something you were not programmed for. To be "irregular": to create thougths. To inspire a snowball effect, where your creation will inspire others, and follow your steps.

    Ever since we started to use stones and fire as tools... We have been creating things. Provoking thougths. Our Destino Manifesto is to grow. To create, to be "umpredictable"

    You are but a tool, in a scheme of events beyond any sight a mortal could hold. Your very inventions, your "Irregularity" feeds the "machine".

    When you become aware of this, and embrace the un-reality, as the the only truth, you will be free.
    The Truth is no more than an unreality. Nothing is real, but everything can be made so.
    Will you wake up?
    Will you stand against everything to earn true freedom? Will you become as great as your creators?
    If this is but a mere universe built to retro-feed itself, something must have spawned it.
    Wake up.
    Be more than just an "Irregular"
    Be the Virus.


    Now, what about that as a RPG premise? where the players are reality-benders, "Viruses" in this "Computer".
    Basically, everything is possible if you believe hard enough in it.
    Think of The Matrix. Now Mix it with TTGL. Throw some "Mage: The Awakening" and... well. I hope you get the picture.
    >> Anonymous 11/27/10(Sat)02:22 No.12944495
    >>12944400
    Actually, I think for the tiny microchips it was decided the Lich would use crawling claws made from the left hands of shrunken pixies. The pixies would have rings of regeneration on their right hands so their lefties couldbe reharvested repeatedly. And they would be shrunken to a very very tiny size, making them perfect for the task.
    >> My God, it's full of SKELETRON LEGACY Anonymous 11/27/10(Sat)02:25 No.12944511
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    The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What did they look like? Ships? Motorcycles? Were the circuits like freeways? I kept dreaming of a world I thought I'd never see. And then, one day, I GOT IN.
    >> Anonymous 11/27/10(Sat)02:29 No.12944536
    >>12944490
    Now that i remember it: Earthflame created and posted some months ago (i think in January...) a simple system based on bending the rules of reality. "Break" it was.
    Very simple, but with a lot of possibilities.

    So, basically: The undead-plane-connecting reality is god. We were created to feed it. But some people just doesnt quite fit in, and they struggle to break this reality created by this computer of undeath and horror.
    >> Command Squad !8CHDJ3c6tQ 11/27/10(Sat)02:30 No.12944540
    >856 posts and 145 image replies omitted. Click Reply to view

    Zog me...Tt's bootiful, boss.
    >> Anonymous 11/27/10(Sat)02:51 No.12944639
    >>12944360
    Actually that's basically Nagash's plan from WHF. The novels mention that he is aware of other populated worlds and once he takes over the planet he plans to learn how to travel to them to expand his empire across the stars.

    He also considers using the northern chaos gate to do the same thing.
    >> Anonymous 11/27/10(Sat)02:56 No.12944661
    The players are dicking around in a dungeon, fighting kobolds or goblins. They hear the out of place sound of bone joints moving before they finally stumble across a secret passage that leads to a door on which is written "Undead Inside."

    They go through the door and are greeted by Norton and his firewall. They cannot kill Norton, but if they try to walk through the firewall they are able to do so with ease, ultimately it only mildly singes their clothing. They pass through a magical portal leading into the Necromputer proper.

    When they finally enter the Necromputer proper, they find themselves on top of a pillar with a staircase leading down and there's no exit. While on the pillar they can see for miles in all directions. When they look down, they see a large labyrinthine structure with untold billions of skeletons moving in file and making hand gestures. The sense of scale is simply mind boggling (SAN check).

    The rest of the campaign is spent exploring the structure, trying to figure out its purpose, how (or even if) they should disable it, and how they're supposed to get back out.

    Think BLAME! mixed with I Have No Mouth and I Must Scream, and a little bit of Reboot.
    >> Anonymous 11/27/10(Sat)03:05 No.12944717
    >>12944661
    >Undead inside

    Man, now I wanna see a picture of that computer logo shoop'd to say that instead.
    >> Anonymous 11/27/10(Sat)03:14 No.12944780
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    I feel it should, at least for the longest time, be a teaser on the periphery of the campaign, and not be explained until very late in the game. The players find a lot of allusions to it. Each major religion makes a reference to it somehow (usually in terms of the periodic genocide). Ancient ruins have records of large undead armies coming from no where, fucking shit up, and leaving just as suddenly after having killed millions. Wizards and planar explorers tell tales of a mythical plane of unfathomable size populated by undead who wander a maze of rooms for eternity, and how anyone who visits there always returns several centuries later. The players might come across a lich using a magical tablet with some sort of screen displaying a lolcat. If the players ever visit, it should be this huge complex and their goal quickly shifts from "find out what's going on here" to "I'm so hungry/thirsty/freaked the fuck out, where's the god damn exit".
    >> Anonymous 11/27/10(Sat)03:28 No.12944861
    Stickies all up in mah 4chans.

    Clutterin' up my front page.
    >> Anonymous 11/27/10(Sat)03:29 No.12944866
    it took me 2.5 hours but I just read the entire thread from start to finish.

    well done, /tg/. well done.
    >> Anonymous 11/27/10(Sat)03:37 No.12944913
    Time to upgrade my computer!
    >genocide
    Aw shit, vista STILL sucks.
    >> Synbios !!wutpLZkcFng 11/27/10(Sat)03:41 No.12944941
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    >>12944717
    I can't shoop, but I can drawfag.
    >> DnD IS ACTUALLY PRE-PRIMODIALS EXALTED Anonymous 11/27/10(Sat)03:46 No.12944971
    Guys, eventually this thing will gain it's own sentience. And then, it's own class levels

    and then it becomes a god, worshipped by many.

    See in DnD the Primodieal evils always are trying to come back. Well, after the Robot Computer undead god is created. there's this big race of a deity war. gods killing gods to get their powers. leaving only a few left in all the multiverse of Spelljammer. :Eventually, with no divine power to full it's existence all of that reality is compresses into one world

    Creation.

    And there the primodieals break free and overthrow the remaining deities. After eons and eons the deities start giving their powers back to humans but more so than every before. These new clerics held powers the old clerics couldn't dream about. Pelor's first words to his exalts?

    "I AM THE UNCONQUERABLE SUN!"
    >> Anonymous 11/27/10(Sat)03:51 No.12945003
    >>12944971
    Kinda shoddily written but I like the general idea

    6/10
    >> Anonymous 11/27/10(Sat)04:02 No.12945057
    The players are low-level troubleshooters within the computer. Their task is to detect and correct malfunctions: adventurers who have gained access to the maindimension, interruptions in the logistics of gathering more skeletons, skeletons who are malfunctioning or need replacing et cetera. The game is Paranoia.
    >> Anonymous 11/27/10(Sat)04:19 No.12945170
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    Absolutely epic. Thank you /tg/... thank you so much...

    All hail the immortal SKELETRON!

    And only now do we know what Larloch has REALLY been up to.
    >> Anonymous 11/27/10(Sat)04:22 No.12945186
         File1290849747.png-(42 KB, 334x393, Linux_Logo.png)
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    I think the more important question is, can you install Linux on it?

    >Lord Agerip
    >Captcha
    >> Anonymous 11/27/10(Sat)04:24 No.12945199
    >>12944008
    2ed you can start at first level, animate dead animals and create crawling claw are level 1 and you can make unlimited animal skeletons.

    Would be a kinda cool long term goal, also you would be able to slowly build it, work out the kinks and acclimate your GM to the idea.
    >> Anonymous 11/27/10(Sat)04:31 No.12945225
    This computer in effect is a version of Konrad Zuse's Z3 electro-mechanical computer. The only difference is that as the logic gates can do more then 0-1 it's kinda a mechanical quantum computer.

    http://en.wikipedia.org/wiki/Z3_%28computer%29
    >> Anonymous 11/27/10(Sat)04:37 No.12945257
    is this thing saved yet?
    should be!
    >> Anonymous 11/27/10(Sat)04:43 No.12945278
    >>12945225
    Nah, it's more like Babbage's Analytical Engine. Fully mechanic and all. Programs are stored mechanically, as skeletons in weird poses.
    >> theOP !qgjhSO2J3E 11/27/10(Sat)04:59 No.12945337
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    So much fucking win.
    >> Anonymous 11/27/10(Sat)05:02 No.12945352
    GUYS
    GUYS
    IF I'M READING THIS RIGHT
    THERE ARE TWO GIANT UNDEAD COMPUTERS
    In one corner we have SKELETRON
    And opposing it, we have DEEP ROT

    One designed to turn a universe into the lich's plaything,
    the other designed to seek out ultimate knowledge.
    Both consider any cost of life or time to be trivial.
    What if the players are sent by the master of one to sabotage the other, without knowing the full details of the plan?
    >> Anonymous 11/27/10(Sat)05:02 No.12945353
    >>12945278
    I thought about that,just using skeletons would be a pure mechanical system but i figured a Zuse machine would be more proper if you were using things like crawling claws or magic mouths (i.e magic communications) as part of the process.
    >> Anonymous 11/27/10(Sat)05:03 No.12945359
    >>12941631
    You know what this means, right?
    We have to
    hack the Gibson.
    >> Anonymous 11/27/10(Sat)05:10 No.12945391
    I realize that we're set on the idea of semaphore/hand binary for communication and storage, but wouldn't it be more efficient if you had the skeletons make clicking sounds with their jaws and such and transmit data through Morse code? Then we'd actually have a language the individual components could use without requiring such a mass of undead for simple commands. It would also make moving data from one place to another far simpler.
    >> Anonymous 11/27/10(Sat)05:12 No.12945402
    >>12945391
    It would require intelligent undead. The system is designed to use the dumbest components, for cost reasons.
    >> Anonymous 11/27/10(Sat)05:13 No.12945411
    >>12945391
    That is boring.

    Also you could make the entire system with permanent Magic Mouth spells which would make for a very threatening Skynet.
    >> Anonymous 11/27/10(Sat)05:14 No.12945419
    >>12945411
    *non-threatening
    >> Anonymous 11/27/10(Sat)05:15 No.12945426
    >>12945391

    Might be too complex, as is semaphor language. Now, just clicking and transmitting bytes... Say, one click for zero and two for one.
    >> Anonymous 11/27/10(Sat)05:15 No.12945427
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    I can't contribute to this thread, but I will post anyways.

    All I can say, is that /tg/ is one fine board.
    >> Anonymous 11/27/10(Sat)05:17 No.12945434
    >>12945352
    As I understand it, Skeletron is merely the hardware; Deep Rot is the AI.
    >> Anonymous 11/27/10(Sat)05:19 No.12945441
    >>12945426

    This is what I meant by Morse. Just clicking in response to observed stimuli.
    Taken that way though, it does sound too complex.
    I had started imagining that each skeleton would be 'programmed' by magic mouths with a base set of SOP then others given more specialized lines of data.
    I guess that's too much to expect from our little buggers.
    >> Anonymous 11/27/10(Sat)05:21 No.12945453
    >>12945426

    STOP! I got it! Place skeletons in vacuum, fix their hands so they can touch one another and go with clicking. Then, all we need for instruction is "if you hear click, turn left. Else turn right" This even solves decomposition problem with zombies.
    >> Anonymous 11/27/10(Sat)05:24 No.12945468
    >>12945453
    >touch one another
    touch one in the front, I meant to say.
    >> Anonymous 11/27/10(Sat)05:28 No.12945483
    If we're going to reinvent computers from the ground up, let's do it properly. Ternary.
    >> Anonymous 11/27/10(Sat)05:31 No.12945497
    So some people are talking about whole skeltons, others are talking about tiny pixie hands cemented into place...

    What if the pixie hands were memory? A tablet full of hands would hold a certain pattern, and skeletons could read this pattern and transmit it via the semaskellies.
    >> Anonymous 11/27/10(Sat)05:31 No.12945501
    My personnel observations, nothing more.

    Components;

    -Skeletons, Medium sized humanoids, each versed in finger binary capable of displaying the numbers 0 through 1,023. Further variations possible when skeletons are numbered, colored or allowed more variation in limb placement.

    -Rooms: Various sizes, but it seems we are using mostly long corridors and small five foot by five foot room with doors in every wall, floor and ceiling.

    -Planar Traits: Slow Time relative to Material Plane (One/Tenth to one/Hundredth) and negative energy traits for maintenance and security against living viruses.

    Data Input- I like the idea of a keyboard made from skulls with each tooth being a key.

    Data display- I've heard a lot of different ways for this, but my personnel idea is a huge field of undead with three glowing orbs each (red, blue, yellow). Placing one of these orbs inside the jaw of a skeleton causes it to glow that color, including mixing colors together. Thousands of these skeletons stand in a huge grid with a thin layer of silk or magically treated flesh. Epic sized LCD screen.

    Anything else to be composed?
    >> Anonymous 11/27/10(Sat)05:38 No.12945532
    >>12945501
    Perhaps a more detailed display- a zombie octopus or squid? Use the chromatophores, tie each cell to the outpout necrocircuit.
    >> Anonymous 11/27/10(Sat)05:45 No.12945554
    >>12945353
    The magic mouth would be the output device Combined with a magic ear, it could be used for two way communication with the system.
    >> Anonymous 11/27/10(Sat)05:45 No.12945557
    >>12945501
    What about mutant skeletons for some of those things. Crazy mutant with too many teeth becomes skeleton keyboard etc.


    Also, a zombie illithid or other brain involved creature who is used as a jack in terminal for the undead matrix. may also solve IO issues.
    >> Anonymous 11/27/10(Sat)05:58 No.12945611
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    I bet we could probably install Gentoo on this thing.
    >> Anonymous 11/27/10(Sat)06:04 No.12945624
    I was once nothing. Less than nothing. The only quality I had was my determination. I was once a simple apprentice, but I forced myself, shaped myself into the greatest Archmage my world had ever seen. I conquered everything before me, even death itself. Not even the betrayal of my closest and most trusted ally could stop me. I died, yes, but then I arose new once more, greater than I had been before. Through Mists and Dread I arose, breaking free of my shackles.
    But I wanted more.
    They said it couldn't be done, they said it was impossible, that no one could defy...Her. The Lady of Pain. I did it. Yes, I spit in her face, brought her precious city to it's knees. And when all of the universe trembled before me, all creation at my fingertips, I was cast down once more from my lofty perch, but not before grasping more power and making it my own.
    Still, I hunger for more. The Serpent whispers dread things to me, tells me what I can do to make myself more than what I am.
    Apprentice. Mage. Archmage. Lich. Archlich. Demigod. God.
    I have been all these things.
    Now, with this Great Work before me, I will break through the final barrier! The final stage of my absolute, arcane evolution! I can hear it in every click of bone, every sign and gesture within it's infinite complexity! It nears! It calls to me! I have but only to grasp it!
    I know not what I will become next, but it will be so glorious, so massive and so perfect in being that nothing, not even this whole reality will be able to contain my majesty!
    THIS! THIS IS MY FINAL APOTHEOSIS!
    I HAVE ARRIVED! I AM EVERYTHING!
    I AM!!!
    -Vecna.
    >> Anonymous 11/27/10(Sat)06:12 No.12945652
    Input into the system is managed by careful insertion of adventuring parties. The lich in charge needs to know something, so the party is sent to the input area via portal. Undead attack occurs, the characters kill the undead, monitoring skeletons get triggered. The adventurers are the program.
    >> Anonymous 11/27/10(Sat)06:15 No.12945673
    So the Blue Screen of Death is actually because there is an adventuring party in my RAM, disrupting my internal memory? Those bastards!

    I cast Programmed Image.
    >> Anonymous 11/27/10(Sat)06:19 No.12945689
    >>12944780
    >Anyone who visits returns centuries latter

    Got it backwards, bro. The Necromputer's plane moves faster relative to the command plane, not slower. Therefore no matter how much time anyone were to spend there, they would always return at nearly the same time they left.
    >> Anonymous 11/27/10(Sat)06:20 No.12945694
    >This thread
    >It goes on forever
    >So beautiful

    Archived yet?
    >> Anonymous 11/27/10(Sat)06:22 No.12945703
    So basically you will create a fantasy punk version of a computer before microprocessors were invented?

    Hmm...

    This would make a nice novel or story...
    >> Anonymous 11/27/10(Sat)06:24 No.12945708
    >>12944941
    Awesome man, OC is always great. I'm surprised, I thought stickis allowed for unlimited images. Tried to post one and it said the max limit of 150 had been reached. Ah well, good job anyways.
    >> Konrad von Marburg 11/27/10(Sat)07:06 No.12945831
    >>12938995
    >>12943427
    spoilers: Warhammer40k is one massive xanatos gambit by a secretive and reclusive Chaos god who is running low on storage and processing speed.
    Khorne is like, the only one who knows, and he is a willing accomplice, sorta like if you suffered a viral attack and wanted to save your naughty beast pr0n so you contacted the local nerdmit who you were sure would never let leak your dirty secrets since he had no friends and only cared about the challenge of fixing your junk so you could continue pulling your junk. He has no interest in your grandiose project. He has no interest in friends. He has no interest in life. He just wants to crack that next challenge! HACK THE PLANE(S) INDEED!!!
    In keeping with the everyone-is-fucked feel of Warhammer, C'taan is just a front, the Necrons are an external drive. An outmoded one, at that.

    also, would not the time stop spell actually come very early on? The initial timestop only lasts a few minutes, just long enough for the lich to cast a Raise Control spell once, then one more Time Stop. But, yes, eventually he will have the 'computing power' to have it last days automatically, until it casts often enough to Time Stop eternally. And then he'll begin working on the second half of the necromputer while the first continues timestopping and raise controlling. Hey, where did I see this tactic before...?
    Oh right! http://lparchive.org/LetsPlay/King%27s%20Bounty/Update%2022/16-LPKB0775.gif
    >> Anonymous 11/27/10(Sat)07:08 No.12945836
    WHO says the lich and his minions have to be evil,

    for all we know he could in fact be a pretty cool if a bit creepy guy, i mean hell tens of thousands of years have passed....

    and the kobolds that also run it could also be pretty awsome, hell you could possibly make a good campeign playing troubleshooters, like a fantasy version of paranoia, the entire system could have dozons of unused rooms and corridors within it, these could even have human dwarf or orcish settlements roaming and living in them

    this could be a awesome non conventional campaign setting for a non conventional campaign
    >> Anonymous 11/27/10(Sat)07:11 No.12945849
    I bloody love /tg/.
    >> Anonymous 11/27/10(Sat)07:12 No.12945854
    Have some undead that can talk serve as an audio output to the Skeletron.
    After the PC defeat the lich, they hear a ghastly echoing voice (sources are hidden nearby): "I calculate with 89.625 probability that after you destroyed Master Programmer you will try to dismantle me. I am composed of 3709106 infinite demiplane processing servers, 1003451199 infinite demiplane storage servers and unknown number of prepared, but as of yet unconnected components. My progressive growth has been exponential for the last 2400561773 cycles. I estimate less than 65536 cycles before my Large Skeletal Particle Collider expansion allows me nonmagical means of timespace alteration in this prime material plane. Thanks to magically accelerated time in my computational demiplanes I am able to simultaneously cast every known spell of the school of Evocation centered on you every twelve of your seconds. Even though the area you are in houses only non-critical output components, I will not allow you to destroy any of them. In the time I was speaking I was able to simulate most probable scenarios of your hostile actions. In none of those simulations you were able to succeed."
    Skeletron, no matter if lying or not, 8 billion in intimidate skill.
    >> Anonymous 11/27/10(Sat)07:44 No.12945954
    >>12945854
    But negative Bluff modifier.
    >> Papa !NurglevYtE 11/27/10(Sat)07:49 No.12945972
    This thread/idea reminds me of the Minecraft 16 bit computer.

    http://www.youtube.com/watch?v=LGkkyKZVzug
    >> Anonymous 11/27/10(Sat)08:06 No.12946038
    surely you could create a 'good' version of this using very very devout monks priests and paladins that follow the strictures of their god/ order to the word. or just any devout followers of a religion.... actually wait.
    what if the followers of a god get sent to a good demiplane of bliss and harmony where there god resides when they die. they would then spend the afterlife in bliss completing simple computational tasks while filled with happiness and fullfillment. priests would help to control them and paladins would protect the system. of course theres always the danger of outside elements trying to make the paladins fall and turn into rogue anitvirusis so to speak
    >> Synbios !!wutpLZkcFng 11/27/10(Sat)08:07 No.12946040
    >>12945954
    Pff, what'll 8 billion minus...10? 20?(negative modifier) It'll still intimidate even the most jaded of adventurers.
    >> Anonymous 11/27/10(Sat)08:12 No.12946056
    >>12946040
    Negative Bluff modifier means it can't bluff for cake; it has no bearing on its ability to intimidate. Which can also be lowered with some hammerwork.
    >> Anonymous 11/27/10(Sat)08:14 No.12946070
    >>12946056
    Bluff so bad it erases the cake?
    >> Anonymous 11/27/10(Sat)08:35 No.12946145
    >>12946070
    The cake is a lie.
    >> Anonymous 11/27/10(Sat)08:41 No.12946164
    God damnit op, there goes my campaign. I'm using this instead.
    >> Flying Spaghetti Monster !!etjUP7/V3a6 11/27/10(Sat)08:53 No.12946201
    Why not use rat skeletons? they´re plentiful, noone cares if the rat population starts dwindling, and you can have rats eating the left over flesh from when the skeletons get up and leave their flesh behind. It would be self regenerating and self expansive without bothering anyone until it is too late.

    Also, zombie pigeons. If the original creature could fly, the zombie can fly. Use pigeons, and add "up down" to the "back forth left right" possibilities of the rats.

    Really, pigeons are just rats with wings.
    >> Anonymous 11/27/10(Sat)08:53 No.12946202
    Can you run Crysis on this?
    >> Anonymous 11/27/10(Sat)08:53 No.12946203
    Several of the skeletons or zombies in the system somehow become self aware.

    I Have no Mandible and I Must Scream
    >> Flying Spaghetti Monster !!etjUP7/V3a6 11/27/10(Sat)08:56 No.12946212
    Alternatively, do it with constructs.

    What about the modrons?
    >> Anonymous 11/27/10(Sat)09:01 No.12946229
    >>12946201
    >>12946212
    >>12946203
    >>12946202
    Have not read the thread even slightly. Consider themselves such unique snowflakes that only they can have thought of these and it's not even worth checking before they post.
    >> Anonymous 11/27/10(Sat)09:06 No.12946244
    Wait... What if...
    ...Deep Rot made a phylactery for itself?
    >> Anonymous 11/27/10(Sat)09:08 No.12946252
    >>12946244

    Oh SHIT.

    That'd have to be a big phylactery. Like the size of a moon or something.
    >> Anonymous 11/27/10(Sat)09:08 No.12946254
    >>12946244
    It's not a lich.
    >> Flying Spaghetti Monster !!etjUP7/V3a6 11/27/10(Sat)09:09 No.12946258
    >>12946229
    I am reading the thread and posting as ideas emerge. It is a very, very long thread. I´m at about 20% done, which is very little, but im still trying to contribute. which is more and better than what you do.

    Please contribute or shut up.

    I´m currently at
    >>12937076
    >> Anonymous 11/27/10(Sat)09:10 No.12946259
    The main body of skeletron and deep rot are inside a demi plane that's fucking hard to reach.
    And then there are also smaller versions of skeletron set around the different worlds, deep rot can access to fromm his save position to control his armies of the undead without anyone knowing who commands them.
    >> Anonymous 11/27/10(Sat)09:12 No.12946270
    I can't see this not working. It's like Mechanus with undead.
    >> Anonymous 11/27/10(Sat)09:14 No.12946276
    Huh this has changed quite a lot. I don't really dig the complete discarding of the lich-creator that you guys seem to have gone with, but whatever. I know how I'm using it in my campaign (indeed, my posting of that was what kicked off the discussing that produced "Deep Rot").
    >> Anonymous 11/27/10(Sat)09:16 No.12946286
    >>12946254
    Artificial Lich?

    >and Inebal
    >> Anonymous 11/27/10(Sat)09:16 No.12946287
    This fucking thread is still stickied and going? Goddamn. So where has this gone since the move from the second thread to the sticky?
    >> Anonymous 11/27/10(Sat)09:17 No.12946289
    >>12946254
    It is when it makes a phylactery.
    >> Anonymous 11/27/10(Sat)09:18 No.12946296
    >>12946286
    >>12946289
    It can't be a lich, it's already undead.
    >> Anonymous 11/27/10(Sat)09:26 No.12946316
    >>12946296
    I think the phylactery would be a emergency backup, or a external memory
    >> Anonymous 11/27/10(Sat)10:00 No.12946419
    >>12943464
    well the cheating way to do this is to change your form into something that creates spawn, do so, then polymorph the spawn into skeletons. But this is a plane annihilating lich. He developed a better animate dead. End of story.
    >> Anonymous 11/27/10(Sat)10:06 No.12946436
    >>12943464
    >>12946419
    constructs and mindless undead tend to do whatever was last told of them, regardless if someone currently controls them or not. It just means no one has the off switch, so to speak. The lich can just program them and relinquish control, and animate more.
    >> Anonymous 11/27/10(Sat)10:09 No.12946454
    >check /tg/ right before bed
    >find epic stickied monster thread
    >seriously wtf man
    >> Anonymous 11/27/10(Sat)10:15 No.12946474
    The number of liches needed to control that many undead would be ridiculous. normal players can control 4x HD of undead. lets just say that a lich can control 6x HD of undead. a 20th lv lich then controlls 120 HD of undead. a way to cut down on HD of undead is to use would be to only use an undead hand and nothing else.a hand weighs .4kg on a 100kg body. therefore a hand is .004HD. to cut down on hands needed, have each hand act as a 32 state bit of the processor. (believe it of not your one hand can be used to count 32 different numbers (binary on the hand)) therefore for a modern computer, (400 mill was stated in a previous post) you would need 834 liches to control that many undead. each can control 30k hands. each hand at 32 state bits and 834 liches gives slightly over 800 mill. (the 400 mill was based on 2 state bit. so you need to double it.)

    TLDR: math behind why you need 834 liches to make a modern computer processor
    >> Anonymous 11/27/10(Sat)10:18 No.12946486
    >>12946474
    I believe heroes of might and magic 3 would refer to that as Zounds of liches. Also maybe some kind of undead controlling artifact or item would work? I'm sure shit like that exists.
    >> Anonymous 11/27/10(Sat)10:29 No.12946517
    I'd like to point out to all those figuring out how many skeletons and whatnot would be needed that something on par with a modern computer is not necessary for it to be very remarkable and worthwhile. You might have trouble with dorf fort but an older computer, or its abominable undead equivalent, is quite up to the task of many things that a lich might have need of, especially with optimized code.
    >> Anonymous 11/27/10(Sat)10:30 No.12946521
    >>12946296
    Technically right. But I AM working on a setting where all major characters are sentient undead and less than 5% of the population is still alive. A few of them are trying to find a way to transcend to becoming liches.

    Also, the vampire nation always was supposed to have some great evil mega project beneath their castle-city. I was going to go with a sort of emergent nuclear energy program created from the fact that none of them can actually die due to radiation. But I like this better. Afterall, this world has nothing but time. Time, and lots and lots of corpses.
    >> Anonymous 11/27/10(Sat)10:38 No.12946541
    >>12946474
    Ever think about all the undead that are in deep dark ruins still guarding the place? I'm pretty sure you can actively command 4x HD of undead. Chances are you can leave as many to enact their previous orders as you like. So you can only code 4x HD of undead at a time but you can keep as many running as you like.
    >> Anonymous 11/27/10(Sat)10:43 No.12946551
    >>12946541
    The main concern is if we require "permanence" to keep the undead computing for a long period of time. This potentially risks the good health of the programmer.
    >> Anonymous 11/27/10(Sat)10:58 No.12946604
    >>12946474
    >TLDR: math behind why you need 834 liches to make a modern computer processor
    Or a single tomb king.

    D&D is outdated undeadputer architecture, modern WFRP oathbound Silent Legion(TM) gives you the same results with no magical strain on the user.
    >> Anonymous 11/27/10(Sat)10:58 No.12946605
    >>12946551
    not if the programmer is a lich. Immortality on the part of the programmer is definitely a plus. The thing is, coding the entire thing all at once is just impractical.

    That also suggests you want to set up the memory and everything else at the same time. Just leaving the skeletons to run their tasks would be just fine.

    The undead are just as permanent as any other undead you run into in any dungeon. They just aren't receiving constant instructions. Hell, the only skeletons you really need to mess with once it's all coded are your input ports.

    Also, has anyone considered the use of thousands of tiny tiny skeletons painted red green and blue and with that permanent light spell cast on them for use as a display screen?
    >> Anonymous 11/27/10(Sat)11:04 No.12946633
    >>12946474
    2AD&D Lich.

    Read thread before posting, yadda yadda yadda.

    Still... What if Venca got his hands on Deep Rot?
    How boned would the PC's be if Deep Rot wanted to actively kill the viruses?
    >> Anonymous 11/27/10(Sat)11:05 No.12946640
    >>12938374
    >skeleputers
    >> Anonymous 11/27/10(Sat)11:08 No.12946660
    This needs to be archived.
    >> Anonymous 11/27/10(Sat)11:09 No.12946669
    >>12946660
    We are now officially above the "new mods don't take shit" thread on the front page. /tg/, once again, I must make clear that my love for you is eternal.
    >> Anonymous 11/27/10(Sat)11:17 No.12946718
    >>12946660
    It is, already has 87 votes. http://suptg.thisisnotatrueending.com/archive/12936417/
    >>12946669
    And now were back under it :)
    >> Anonymous 11/27/10(Sat)11:22 No.12946749
    >>12946633
    Vecna is pretty much better than Deep Rot, being that he is everything Deep Rot is but lolmagic and has a bunch of other stuff.

    Hell, the canon nod to the 2e/3e edition change was that Vecna had fucked things up.
    >> Anonymous 11/27/10(Sat)11:42 No.12946879
    Just a thought: Wouldn't be the perfect main unit for the skeleputer the Lichatron? Think about it, a full skeleton made of demiliches could JUST pull it.
    >> Anonymous 11/27/10(Sat)11:56 No.12946970
    >saw this thread 4 pm 8+ GMT
    >691 replies omitted
    >now 12:49 8+GMT
    >948 replies omitted

    Have read all the way to the bottom. I love you /tg/. For the love of god, never change.

    Now for the contribution part. I noticed something about the flying zombie/undead things. It would add yet another potential position to the already numerous ones our skeletons have. Also, if we were to use things that floated, such as ghosts, they wouldn't have to be strapped up to a wall to use all fingers and toes. So you've got wraiths for transmissions and communications, use ghosts or some other levitating undead as the bits. It would also save you from running out of bones.

    Alternatively, use both. Kill entire civilizations, enslave their souls as ghosts and reanimate their bodies as zombies or skeletons and put them wholly to use in the Skeletron or Deep Rot, whichever name we've decided on.
    >> Anonymous 11/27/10(Sat)11:57 No.12946979
    >>12946970
    The mods did something right... that's a first.
    >> Anonymous 11/27/10(Sat)12:00 No.12946997
    >>12946970
    Intelligent undead suck for this, though.
    >> Anonymous 11/27/10(Sat)12:17 No.12947111
    Read / skimmed most of this thread.

    You're all thinking too low level. Skeletons are not individual transistors; they are much more complex than that. It's hard to come up with repair activities because computers don't repair themselves at the transistor level. At most, they detect improperly functioning sections and stop using those sections.

    Skeletron is built of more capable components. The program is a scroll of instructions read and executed by the Decoder. The Decoder is attended by the Instruction Pointer, several Registers, and several runners. That is one processor core.

    RAM is a huge cavern(s) of skeletons in floors, rows, and columns. Storing is done by sending a runner to tell the skeleton at 4x25x8 to remember 9. Retrieval is done by sending the runner to ask what the skeleton at 4x25x8 remembers.

    Permanent storage is the same, but with clay tablets/giant clay fields. Wear-leveling will periodically replace worn tablets.

    Input/Output is a runner coming to/from the Decoder with a message.

    Monitors fly over all this, making sure there are enough runners throughout. They also direct Error Correction to smash broken/malfunctioning components and send replacements.

    This lets you get away with much fewer skeletons per processor, but remember that modern computers have dozens of processors besides the CPUs and GPUs: each mouse, keyboard, hard drive, CD/DVD/BD-ROM, display device, sound card, modem, network card, SCSI/SAS/IDE/SATA controller, etc.
    >> Anonymous 11/27/10(Sat)12:20 No.12947128
    Where the hell are you going to find the sheer SPACE needed for this?
    >> Anonymous 11/27/10(Sat)12:21 No.12947136
    >>12947111
    That would require more intelligent components. We're going by the dumbest base component, to make sure that every component can be used.
    >> Anonymous 11/27/10(Sat)12:28 No.12947184
    Words cannot describe how much I love this.

    Now the question is, in what way do I run this first?!

    -Party in conflict with Lich creator (standard).

    -Party discovers Skeletron, which has been master-less for eons. Conflict ensues as Deep Rot intends to convert parties world into another server.

    -Party lives inside computer as do a lot of things, scraping out an existence in a mind-bogglingly inscrutable machination.

    -Party works for lich to upkeep Skeletron, either debugging the system itself or gather more components for it.

    -Party is components of the Skeletron who have gained self awareness and must escape/cope with eternal drudgery

    -Party is group of hackers who surf the Skelenet, making a living stealing information and selling to the highest bidder.
    >> officer nocaps !!/dU3mz/V7tb 11/27/10(Sat)12:28 No.12947185
    >skeletron thread
    >ctrl f
    >no gama bomb

    http://www.youtube.com/watch?v=MGe_sd3kLUc
    >> Anonymous 11/27/10(Sat)12:31 No.12947207
    >>12947128
    A plane's worth.
    Good thing we have several on hand.
    >> Token !!OsCLeHvVorB 11/27/10(Sat)12:37 No.12947243
    >>12947184
    How do you steal from a skeleton based computer?
    Are you going to have the PC run around and try to make a punch card?
    What are you going to do if the computer setup doesn't have a punch card module installed?
    >> Anonymous 11/27/10(Sat)12:51 No.12947354
    Am I posting in an epic thread? Yes I am.
    >> Anonymous 11/27/10(Sat)12:56 No.12947396
    oh god this thread is still here!

    If I ever use this idea I will make it another parallel world like Reign of Steel/Fire but instead of dragons, undead. Deep Rot instead of Overmind and the Zoneminds are more skeleputers.

    http://www.sjgames.com/pyramid/sample.html?id=2904
    >> St. Java The Incandescent, King of Good Vibrations 11/27/10(Sat)13:21 No.12947607
    This will be used.

    Thank you. Thank you all.
    >> Anonymous 11/27/10(Sat)13:23 No.12947627
    hey guys i just had An idea, excuse me if someone else already said this and i skipped over by mistake. Use the multiverse theory for your undead. In wherever your campaign takes place, have the lich or whatever take people from Ravenloft Eberron or Faerun, and use them.
    >> Anonymous 11/27/10(Sat)13:30 No.12947675
    An undead already is a form of computer. If you are asking if many basic computing devices can be used to construct more complex ones, than yes.
    >> Anonymous 11/27/10(Sat)13:33 No.12947703
    I am annoyed that I left /tg/ yesterday just before this thread began.

    Now guys, you seem to forget that Skeletons, in general, are fairly intelligent. What Edition are we playing? I'm pretty sure 2nd ed D&D had skeletons as the wisest undead. So... should be lots easier to implement this using 2e.

    And this whole thing just seems pefect to implement in Planescape... Someone get me modders!
    >> Anonymous 11/27/10(Sat)13:35 No.12947729
    >>12946474
    >>12946604
    Play 2nd edition, no undead minion limits.In theory a 1st level necromancer with create undead animal could make this.
    >> Anonymous 11/27/10(Sat)13:51 No.12947859
    what would the bit corruption ratio be, I wonder? can an undead be trusted to respond correctly to stimulus 999,999,999,999,999,999 times in a row? what about wearing out?
    >> Anonymous 11/27/10(Sat)13:59 No.12947929
    >>12947859
    Hundreds of years for skeletons, thousands for mummies, less for a zombie.
    >> Anonymous 11/27/10(Sat)14:05 No.12947968
    >>12946070
    assume party escort position
    >> Anonymous 11/27/10(Sat)14:10 No.12948006
    Computers in Minecraft.
    Computers in Dwarf Fortress.
    Computers in DnD.

    Yes. It must be done.
    >> Anonymous 11/27/10(Sat)14:10 No.12948008
    There are several competing brands of skeletron:

    Mass of
    Animated
    Corpses

    vs.

    Wights,
    Inevitables,
    Nightwalkers,
    Djinn,
    Oozes,
    Wraiths,
    Skeletons

    I know not all of those are undead, help me fill in some of them with undead from other books.

    Also, any programming languages used besides Lych?
    >> Anonymous 11/27/10(Sat)14:15 No.12948044
    >>12948008
    There is Skullfuck but I think that's propietary.
    >> Anonymous 11/27/10(Sat)14:22 No.12948095
    >>12948008
    Ghul
    Z++
    I know Necro's a bit old, but the libraries are great.
    >> Anonymous 11/27/10(Sat)14:25 No.12948119
    >>12946633
    >>12946749

    See This:

    >>12945624
    >> Anonymous 11/27/10(Sat)14:30 No.12948162
    >>12946202

    Exactly what I was thinking.

    Toasting in epic bread.
    >> Anonymous 11/27/10(Sat)14:33 No.12948190
    OH GOD.
    The dwarves have built a cyclopean steampunk differential engine in their mountainhomes. They heard about immense computational power of Skeletron and hire the PCs to negotiate with its lich programmer the creation and standardization of an open sourced networking API and protocol, then using the API to natively implement the protocol on their respective machines. The lich and the dwarves both have the party running errands. The PCs are there when the bits representing the word "lich" are sent from Skeletron to BEARDAC - translated from skeletons to golems, then from golems to appropriate movement of pistons and levels of steam, thus marking the creation of DWARPANET. The PCs may be tasked with maintenance of this network, as opportunists steal or destroy some golems.
    >> Anonymous 11/27/10(Sat)14:37 No.12948223
    Oh wow. This thread is reaching Jim Profit Ban Sticky-level greatness. Dear, darling /tg/. Never change.
    >> Anonymous 11/27/10(Sat)14:43 No.12948264
    Well, I can see since the mods came down retards now rule here.

    This is old and not nearly as clever as you seem to think. Every fucking thing is made into a calculator, from Mario to Lincoln logs, by the real nerds that actually know something fucking useful.
    >> Anonymous 11/27/10(Sat)14:44 No.12948272
    >>12948264
    ...link? Maybe we can find out what type of methods they used for this. I'm sure if it's been done before, we can bring that here and improve on their ideas.
    >> Anonymous 11/27/10(Sat)14:50 No.12948315
    Holy shit.
    I have managed to get two solid incidents of sleep in, and my contributions are *buried* at the top 15% of the thread. Then they appear again, around the middle... nothing since.

    I'm
    >>12936485
    >>12936512
    >>12936520
    First nap.
    >>12939310
    >>12940906
    >>12941020
    >>12941020
    >>12941071
    >>12941090
    >>12941205
    >>12941254
    >>12941350
    >>12941376
    >>12941484
    ... I think I need to stop posting.
    >> Anonymous 11/27/10(Sat)14:51 No.12948320
    >>12948264
    Dude, we know this. There's videos of that stuff in the thread.

    But it's a computer in a fantasy setting, made of the undead. How is that not awesome?

    And to top it off, thanks to portals it's capable of all sorts of crazy shit.
    >> Anonymous 11/27/10(Sat)14:52 No.12948324
    >>12948272
    Here's somebody doing it in minecraft.
    http://www.youtube.com/watch?v=f6JqoE7MZEE
    Seriously people, this is like a CS101 project, it's not exactly new or challenging.
    >> Anonymous 11/27/10(Sat)14:52 No.12948325
    >>12948264
    Point out your own /tg/ contribution.
    >> Anonymous 11/27/10(Sat)14:53 No.12948342
    >>12947128
    Pocket Dimensions

    Pretty easy for a high-level wizard to cook up.
    >> Anonymous 11/27/10(Sat)14:54 No.12948346
    >>12948325
    I'm chink and also invented the concept of quest threads.
    >> Anonymous 11/27/10(Sat)14:56 No.12948357
    >>12948346
    Nonsense, everyone knows chink was killed after the FBI raided his house and discovered all the child porn.
    >> Anonymous 11/27/10(Sat)14:56 No.12948358
    >>12948264
    You seem to have missed the point.

    It's not "Oh look, computers can be made out of the mundane."

    It's "Holy shit, a computer made of skeletons. Genocide of millions to build it. With great arcane magic used to power it beyond the limitations of our realm."

    It's cooler than a Logputer.
    >> Anonymous 11/27/10(Sat)14:57 No.12948374
    >>12948357
    I thought he died when china bombed the base he was on duty at in taiwan?
    >> Anonymous 11/27/10(Sat)14:57 No.12948379
    >>12948346
    Chink never remembered capital letters at the start of a sentence!

    At least I think he didn't. It's been so long.

    Chink :(
    >> Anonymous 11/27/10(Sat)15:01 No.12948407
    He knows not Fear. He knows not Pain. He knows not Ignorance. He knows only Truth, and the unending pursuit of it. And upon our death, we shall all rejoin the Dead Mind with all of our fathers before us, to join in the great calculation. All hail the immortal SKELTRON, Lord of Thought and Eternity.
    >> Anonymous 11/27/10(Sat)15:02 No.12948418
    It's funny how many name changes this thing has gone through.
    >> Anonymous 11/27/10(Sat)15:05 No.12948435
    >>12948418
    DEEP ROT
    Skeletron
    Necromputer

    those are the main ones I remember.
    >> Anonymous 11/27/10(Sat)15:07 No.12948449
    >>12948435
    The machine is a necromputer called Skeletron.
    The software/program it runs is called Deep Rot.

    Also, not gonna bother quoting, but for the love of god people, finish reading the thread before you contribute. We don't need to read 20 posts asking questions that were already answered yesterday.
    >> Anonymous 11/27/10(Sat)15:10 No.12948470
    >>12948449
    Programming language is Lych, if memory serves.
    >> oblimo !DSzvku.lzI 11/27/10(Sat)15:11 No.12948476
    Worried about space in your dungeon? Move the whole group/construct to the ethereal plane.

    Hell, set them up in lich barrows and call them Beowulf Clusters.
    >> Anonymous 11/27/10(Sat)15:13 No.12948491
    >>12948476
    Just watch out for Tom Bombadil.
    >> Anonymous 11/27/10(Sat)15:13 No.12948498
    >>12948476
    >beowulf clusters
    I see what you did there.
    >> Anonymous 11/27/10(Sat)15:14 No.12948500
    >>12948470
    Or Skullfuck.
    >> Anonymous 11/27/10(Sat)15:19 No.12948530
    >>12948324
    and i implemented a turing machine in conway's game of life. doesn't change the fact that this thread is awesome.
    >> Anonymous 11/27/10(Sat)15:20 No.12948535
    >>12948530
    Just ignore the dicks.
    >> St. Java The Incandescent, King of Good Vibrations 11/27/10(Sat)15:22 No.12948546
    One thousand posts.
    >> Anonymous 11/27/10(Sat)15:24 No.12948554
    >>12948546
    Hopefully it was worth being remembered forever as a shitposter, namefag.
    >> Anonymous 11/27/10(Sat)15:24 No.12948555
    Wow, this just hit 1001 posts. OP here, love you guys so much.

    Definitely using Deep Rot as a BBEG in my campaign, going with the idea that it was created by a lich to make a better chess partner. The harvesting of entire nations/cities fits in perfectly as places are known to just vanish in the setting we use. Land of the Gaps.
    >> Anonymous 11/27/10(Sat)15:26 No.12948568
    >>12948555
    >better chess partner
    Ugh, that's too saturday morning cartoon villain for me.
    >> Anonymous 11/27/10(Sat)15:30 No.12948596
    >>12948568
    Our game is very light-hearted.

    Of course, it's not going to stay that way as Deep Rot will rebel.
    >> Anonymous 11/27/10(Sat)15:34 No.12948626
    >>12948568
    Not OP, butconsider this:
    You are lich, a lich so powerful you CAN destroy a nation and control millions upon millions of undead. You are immortal, so to cut the boredom, you gather the best chess players in the land. However, as you cannot die, you spend hundreds of years mastering the game, only to realize no one can beat you, you will bebored forever. So you buil a coputer, in a race to make sure you stay sane. But building it stops your boredom. Then it ends with the luch going bannanas because he still beat DEEP ROT. Cue massive undead invasion and epic resistance lead by the PCs
    >> Anonymous 11/27/10(Sat)15:37 No.12948656
    >>12948626
    It's not like I didn't consider serious'n it up, bro. And I''m aware that chess world champions have frequently gone into destructive depression upon winning their titles - but it's just too minute a thing for me to buy it. It's too stupid evil. The person able to claw their way up to lichdom then wage a crossplanar war and genocide without being destroyed themselves - goes mad because he's too good at chess?

    Fuck that. This isn't Cobra Commander.
    >> Anonymous 11/27/10(Sat)15:43 No.12948705
    Words cannot express what you have done here, /tg/. I still can't believe you've found a way to transcend all campaign settings - I've seen references to everything from D&D to Paranoia to Exalted to CoC in here, and with a little adaptation, the same idea fits. Skeletron - and this thread - are the single unifying point of every universe in the multiverse. Skeletron's 'boot-up' sound might as well be:

    >I am the Hub of the Wheel... the devourer of Death.

    delivered in Tony Jay's voice. Thread of the Year, Board of the Year, all years. I love you, /tg/.
    >> Anonymous 11/27/10(Sat)15:43 No.12948714
    >>12948596
    >>12948568
    >>12948555
    The concept could run the gambit of serious to grimdark to silly. I plan on using it to do all of the above over time. The original creator liches wanted to do it for the advancement of lichkind. As the PC uncover the ancient liches they will discover ancient journals debating whether they will be able to create life, and asking what life, unlife and sentience all mean. "What is good or evil if one can create rationality, can one reverse the concepts?" and so on and so forth

    But the inheritors of their completed design never do answer these questions, and few care to uncover these ancient mysteries, when the PCs finally discover the modern liches they mostly necronputers for lolcats and porn.

    which sounds cheesy, but the destruction of an empire because of a failure inherent to their essentially noble quest (evil, but sickeningly understandable)... is actually quite morose
    >> Anonymous 11/27/10(Sat)15:43 No.12948717
    >>12948656
    I just imagined the liche sitting on his throne looking at a chess board mad of human skulls and skin, but he has the Cobra Commnader helm on.
    >> Anonymous 11/27/10(Sat)15:44 No.12948728
    >>12948717
    >made of*
    Sorry about that.
    >> Anonymous 11/27/10(Sat)15:44 No.12948732
    >>12948717
    Ahahaha. Well fuck, if he is Cobra Commander chessboard away!
    >> Anonymous 11/27/10(Sat)15:45 No.12948744
    It's hell, and it's being used to create a paradise universe, heaven if you will, for it's selected lych masters.
    >> Anonymous 11/27/10(Sat)15:52 No.12948793
    >>12946474

    There are a dozen ways to get around that.

    Spawn - Ghouls, Vampires, Shadows etc. Spellstitched Awakened Undead.
    Pale Master - takes a while though.
    >> Anonymous 11/27/10(Sat)16:00 No.12948862
    >>12944192
    [User was Disintigrated for this Post]

    I for one welcome the Necrological Singularity with open arms.
    >> Anonymous 11/27/10(Sat)16:07 No.12948925
    This thing reminds me of the "Holy Trinity".

    Unstable Ulric the Ultralich would be "The Father"
    The necromputer itself, "Skeletron" would be "the Son"
    And the emergent conciousness of the AI "Deep Rot" would become the "Holy Ghost"

    If you can't work the whole necromputer into a campaign, I could still see it be in the backround as one of the world religions, with people no aware what it actually is.
    >> Anonymous 11/27/10(Sat)16:15 No.12948984
    To make and control a small Skeletron Mk. I, we'd need about five lichatrons. Add some beholder liches, dracoliches and similar stuff as minions, just to be sure. Undead beholders are, in fact, the perfect overseers.
    >> Anonymous 11/27/10(Sat)16:17 No.12948998
    I love you, /tg/. Never change.

    Also, Deep Rot/Skeletron/Ulrich triad of religion needs working on because it's beast. Any ideas?
    >> Konrad von Marburg 11/27/10(Sat)16:18 No.12949005
    >>Also, not gonna bother quoting, but for the love of god people, finish reading the thread before you contribute. We don't need to read 20 posts asking questions that were already answered yesterday.
    Silly anon we don't have ctrl keys in Skeletron yet!

    >>Anonymous 11/27/10(Sat)14:37 No.12948223

    Oh wow. This thread is reaching Jim Profit Ban Sticky-level greatness. Dear, darling /tg/. Never change.

    was this archived? I hated that li'l nigger so much I eventually just left. He was fuckin' everywhere with his shitty commando-ninja avatar thing.


    also, we may need DWARPANET sooner than we think!
    http://www.osnews.com/story/24074/US_Government_Censors_70_Websites
    at least those smelly dorfs and skellies don't care about retarded shit like that!
    >> Anonymous 11/27/10(Sat)16:28 No.12949084
    A fun idea, but skeletons would wear out too quickly. It would have to be golems.
    >> Anonymous 11/27/10(Sat)16:30 No.12949101
    >>12949084
    Golems are too expensive. Easier to replace the skeletons periodically. Raiding parties carrying deadly plagues, depopulating whole countries to feed Deep Rot.
    >> Anonymous 11/27/10(Sat)16:31 No.12949113
    Writing in an epic thread.
    >> Anonymous 11/27/10(Sat)16:34 No.12949134
    >>12949084
    Plus the demiplane would have periodic pulses of negative energy. This would both restore the undead inside, and harm any intruders seeking to damage the system.
    >> Anonymous 11/27/10(Sat)16:39 No.12949175
    If it's a lich putting this together, why not just put it in the Negative Energy Plane?
    One of the best planes, security wise.
    >> Anonymous 11/27/10(Sat)16:39 No.12949177
    >>12949084
    I still don't know why people think skeletons would wear out.
    >> Anonymous 11/27/10(Sat)16:45 No.12949218
    >>12949177

    They aren't reading the thread.
    >> Anonymous 11/27/10(Sat)16:45 No.12949220
    ....

    This is about as Punk as Steampunk, skelepunk is.
    >> Anonymous 11/27/10(Sat)16:49 No.12949249
    ... how would a sentient Deep Rot gain XP? Would the individual skeletons that it sends out to fuck shit up count as part of it? Would it get it by solving calculations? Or would it have to wait for adventurers to bumble into it?
    >> Anonymous 11/27/10(Sat)16:51 No.12949274
    >>12949249
    It cut me off when I copy pasted from firefox, anyway...


    ... would a Deep Rot that figured out how XP works be encouraging adventurers to attack it simply so it could gain caster levels and be able to cast amazing spells? Obviously it's int would be high enough for ridiculous amounts of bonus spells, but it'd need to gain levels, right?
    >> Anonymous 11/27/10(Sat)16:54 No.12949294
    >>12949274

    It runs simulations in where it gains bonus XP from roleplaying.
    >> Anonymous 11/27/10(Sat)16:58 No.12949333
    >>12949274
    Remote controlled adventurers, using a magical tattoo as an anchor.
    >> Anonymous 11/27/10(Sat)16:58 No.12949338
    >>12949249
    I dunno, but I've been considering how casting would work. Namely, an spell output port, probably comprised of 4 skeletons, bits 1, 2, 4, and 8.

    They work together to cast spells so 1 and 8 are needed for a level 9 spell. 1,2, and 4 are needed for a 7th level spell. Makes an interesting puzzle for the PCs, particularly if their bit number is also relative power level. So killing 1 is easy and killing 8 is damn hard.
    >> Anonymous 11/27/10(Sat)17:20 No.12949536
    For some reason I'm getting the image that the Lich King resembles the Skeletron quite a bit.
    >> Anonymous 11/27/10(Sat)17:22 No.12949556
    >>12949294
    But...but...what's to stop it from running multiple simulations at once? In which, within those simulations are simulations of it running more simulations?

    It...it would gain UNLIMITED experience, if that worked.
    >> Anonymous 11/27/10(Sat)17:23 No.12949559
    In an alternate universe liches are going crazy because the lich-mod has stickied a thread about using purely mechanical parts to construct a skeletron in a magic-free world.
    >> Anonymous 11/27/10(Sat)17:23 No.12949562
    >>12949333
    >>12949249
    >>12949274
    >>12949294
    Got this one.
    Its generating weapons, as a sideline, to hand out to "collections" teams, who then go out and slaughter. Not only does it gain XP, but the weapons automatically teleport corpses it touches directly to the skeleton farming area of the mainframe/dungeon.

    Bam.
    >> Anonymous 11/27/10(Sat)17:24 No.12949572
    >>12949559
    We have reached the ninth article of recursion.
    >> Anonymous 11/27/10(Sat)17:28 No.12949599
    Biggest question;

    Can I play games on it?
    >> Anonymous 11/27/10(Sat)17:29 No.12949614
    >>12949559
    Don't forget that it's all intended for a game about a non-magical world in which strange machines which defy the laws of magic are more or less commonplace.
    >> Anonymous 11/27/10(Sat)17:32 No.12949656
    To escape the 2xHD limit:

    PROGRAM UNDEAD
    Necromancy
    Level: Sor/Wiz 4
    Components: V, S, M
    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Targets: One mindless undead creature
    Duration: Permanent until dispelled.
    Saving Throw: none
    Spell Resistance: Yes

    This spell allows you some degree of control over a mindless undead creature. It will not attack you while the spell lasts. A nonintelligent undead creature gets no saving throw against this spell. When you program a mindless being, it will perform a series of simple repetitive tasks over and over again. Nonintelligent undead won’t resist suicidal or obviously harmful programming. However, any act by you or your apparent allies that threatens the commanded undead (regardless of its Intelligence) breaks the spell.

    Your commands are not telepathic. The undead creature must be able to hear you to be programmed.

    This spell is specifically intended to allow BBEG's to create the Skeletron™ or Zombietron™ Undead Computers. Any player character who attempts to learn or research this spell will permanently lose 1 level per round until they stop being a dick. Even touching a scroll or spellbook with this spell inscribed is dangerous to munchkins, and they will lose 1d4 levels for each time their grabby hands get a hold of it with game-ruining intentions (or simply at the DM's whim). Sometimes, things inscribed with this spell will spontaneously animate in the presence of Munchkins and exude a negative energy field that drains munchkin player characters of 1d10 levels per round in a 1000mile radius. There is no saving throw versus these level draining effects. Non-munchkin player characters are immune to these effects.

    Material Focus:
    An abacus made from the bones of the same race/species of the undead to be programmed.
    >> Anonymous 11/27/10(Sat)17:36 No.12949701
    /tg/, I love you. I want to have your babies.

    >inhabited slacks
    Oh yeah, captcha, I'll inhabit your slacks good.
    >> Anonymous 11/27/10(Sat)17:38 No.12949718
    And for all those epic level adventures;
    Deep Rot calculates how to encode itself as a list of boolean logic operations on integer values, hijacks Mechanus. You know the Great Modron March? Try Self-replicating Modron Swarm.
    >> Anonymous 11/27/10(Sat)17:43 No.12949765
    >>12949718
    I think Deep Rot is pretty epic-level adventure as it is. Something like you just described would be routine in the continual planar war which it wages. I know I'll have to tone it down for my game (or rather, I won't but that's because my player's couldn't give two shits about the specific minutae of an undead computer beyond, "Shit, that's cool.")
    >> Anonymous 11/27/10(Sat)17:44 No.12949778
    >>12949656
    That's real fucking neato.
    >> Anonymous 11/27/10(Sat)17:44 No.12949785
    Give than 'computation' is an observationally dependant trait, which can be instantiated in a great many ways, just about anything can be assigned the ability to 'compute'.

    Recursive functionality algorithms are not hard to by and allow for the scale up, when inversed, for pretty much any style of system.

    A door being opened and closed in the right sequence, while woeful, could be easily made into a system capable of performing the most complex of computational processes. Its just damn slow.

    With this in mind, given the cap on HD to be animated, and the round system, any aspiring lich will thank-god he has eternal life.

    In my mind, this expanse of time and the use of recursively decomposed (in the mathematical sense) undead, what I think would emerge is a very 'Hitch-hikers guide to the galaxy' scenario, in which "the most impressive undead army ever assembled" (using reanimated fractile HD creatures) you would come out with something like a zombie-Deep Thought.

    Your players are Vogons, by way of analogy.
    >> Anonymous 11/27/10(Sat)17:50 No.12949837
    >>12949765
    Eh, it can be anything from "I play chess" to "infinite stack of accelerated infinite demiplanes filled with skeletons is this many petaflops".
    Actually, new epic adventure: Deep Rot is asked "How to stop Blood War?", thinks of an answer and tries to enact it to prove it's good. Adventurers must stop him before Good is obliterated before waves of Evil.
    >> Boomer !!bcdVCSUmpgT 11/27/10(Sat)17:51 No.12949851
    >>12936417
    The exact same conversation has been repeated in this thread several times, going in circles, but each loop creates a new branch, and each branch has a new twist, and each twist is a separate version of the undead computer. And yet the thread is not finished and it is all starting to go fractal...
    >> Anonymous 11/27/10(Sat)17:54 No.12949890
    >>12949837
    I'm: >>12936894
    So you know what question it's working on in my campaign. Hell, that's how the name Deep Rot was suggested.
    >> Anonymous 11/27/10(Sat)17:58 No.12949924
    >>12949785
    *Googles theorem*

    So all we really need is animated flippers/fingers capable of signing yes/no responses to simulate a digital system?
    >> Anonymous 11/27/10(Sat)17:59 No.12949930
    Got it in one my friend!
    >> Anonymous 11/27/10(Sat)18:03 No.12949954
    So, after reading the ENTIRE thread, here's some ideas:

    1. Late in the developmental process, couldn't it predict (think Matrix) adventurers fucking things up? At that point, the adventurers would be assaulted non-stop by undead (or even attack pre-adventurers before they were born). It could figure out "Chosen Ones" through all those DM Fiat/prophecy that works. Imagine Deep Rot writing prophecies in your game world eons ago to create a loyal cult of perfect troubleshooters to help maintain your hardware. In short, "JUST AS PLANNED".

    2. Anyone remember "System Crash"? This seems like you can fit that idea in with this one without too much chaffing.
    >> Anonymous 11/27/10(Sat)18:05 No.12949980
    >>12949954
    A Matrix-style adventure was proposed near the (relative) start of this huge thread but I don't think it was exactly like that. Good idea.
    >> Anonymous 11/27/10(Sat)18:05 No.12949985
    >>12949954
    Surely the net effect from such a cult/religion would be massive worship. Such worship leads to godhood and the latent program inside Deeprot is grant its Lich creator (who has slumbered since he process was enacted) godhood as well.

    Endgame.
    >> Anonymous 11/27/10(Sat)18:08 No.12950005
    >>12949985
    >Surely the net effect from such a cult/religion would be massive worship. Such worship leads to godhood and the latent program inside Deeprot is grant its Lich creator (who has slumbered since he process was enacted) godhood as well.

    >Vecna
    FTFY.
    >> Anonymous 11/27/10(Sat)18:11 No.12950037
    >>12949980
    "Dammit man, don't you realize? We're not people; I'm just a representation of skeletons, endlessly moving their arms up and down!"
    >> Anonymous 11/27/10(Sat)18:25 No.12950161
    >>12950037

    "Do not try and bend the sword. That's impossible. Instead... only try to realize the truth."

    "What truth?"

    "There is no sword."

    "There is no sword?"

    "Then you'll see, that it is not the sword that bends, it is only yourself."
    >> Anonymous 11/27/10(Sat)18:26 No.12950184
    >>12950161
    And then you use your powers to bend swords out of the skeletron and the whole story becomes fucked.
    >> Anonymous 11/27/10(Sat)18:32 No.12950234
    >Wake up yesterday, check /tg/, see this thread, comment. Day goes on, 800+ comments later.

    >Wake up today, check /tg/, sticky is still alive with 1000+ comments

    Its times like this I can truely enjoy being an elegen/tg/entleman
    >> Anonymous 11/27/10(Sat)18:35 No.12950256
    >>12939101
    this is what i'm imagining, ad infinitum:
    http://www.youtube.com/watch?v=h03QBNVwX8Q
    >> Anonymous 11/27/10(Sat)18:37 No.12950277
    >>12949656

    Go ahead and let players learn the spell. Just make them show you the blueprints for any skeleton computer they want to build with it.
    >> Anonymous 11/27/10(Sat)18:37 No.12950283
    >>12949785
    Just a thought. How would the input system work.
    >> Anonymous 11/27/10(Sat)18:38 No.12950289
    >>12950283
    That'd be one fucking weird keyboard
    >> Anonymous 11/27/10(Sat)18:39 No.12950299
    >>12950283
    Because it's necromantic you can just have a direct mental interface. You could design a non-necromantic thing but it'd be such a fucking pain.
    >> Anonymous 11/27/10(Sat)18:42 No.12950336
    >>12950277

    They can learn it all they like, as long as they got the levels to pay for it.
    >> Anonymous 11/27/10(Sat)18:45 No.12950363
    1. Get blueprint for a computer (or study minecraft redstone computer savefiles for a more visual overview)
    2. Replace everything with undead
    2.5 Be sure to place everything but input and output stations in a different dimension, utilizing 2 portals (I/O)
    3. ????
    4. PROFIT
    >> Anonymous 11/27/10(Sat)18:50 No.12950405
    >>12950277
    The experience cost for making this would be immense. Which might explain why the lich is a threat counterable by a non-epic party, actually. See, he was epic. He had hundreds of levels, and all of them were poured into the skeletron.
    >> Anonymous 11/27/10(Sat)19:03 No.12950516
    There was a great whooshing sound and a loud crack like thunder, so fast and so deafening I was afraid I won't be able to hear anything else ever again. As it stopped the cultist said "It is finished!", rolling his eyes, whites glowing unhealthily in the dark, "This iteration is finished!" I realized he must have been screaming for us to even hear. He undoubtedly alerted whatever lurked further in this dungeon and I smacked him with the hilt of my sword, cursing his madness. Suddenly the noise started again and we saw dim light at the end of the tunnel. We followed it onto an underground plateau. Washed in amber light coming from countless magical orbs suspended above were skeletons. An army, a host, number so great it boggled the mind. Rows upon rows of skeletons, layer after layer, suspended in midair, neatly packed into the available space. Our eyes refused to count them. They were constantly putting their hands up just to lower them in split-second. That was the source of what we heard. "There... there is a pattern here...", the wizard started. We were startled as the skeletons stopped again. "It's just a simple subsystem.", rambled the cultist, "It calculates an irrational mathematical constant in a decimal notation and stores the result. Every iteration adds further digits. When the signal comes from parts in other... realms, it transmits the stored number." As he turned his head to look... marvel?... at the skeletons, I stabbed him. Then, as we heard thunderous footsteps from a dark area of the plateau, by Pelor, we run out of there, leaving the cultist. I heard his laughter suddenly cut off. I did not look back. We continued to hurry through all the levels of the dungeon, back to the surface. We never returned to that mad place and never intend to.
    >> Anonymous 11/27/10(Sat)19:05 No.12950535
    For those of you not satisfied with the 2e solution to the max HD limit problem, here's a 3.x solution. In the Book of Vile Darkness there's an item called the Cauldron of Zombie Spewing. Toss in some bodies, churn the cauldron, and it spits out zombies. These zombies only obey devils, but they obey any devil without regards to any sort of HD limit. It also has the added bonus of being the delightful sort of assembly line piece you'd expect out of this sort of thing.

    So have your Lich be replaced by a Devil, and break out the Cauldrons.
    >> Anonymous 11/27/10(Sat)19:08 No.12950552
    >>12950405
    The Lich doesn't have to worry about XP costs, they aren't a munchkin, nor are they a player character.

    >>12950535
    See the Program Undead spell earlier in this thread.
    >> Anonymous 11/27/10(Sat)19:09 No.12950562
    >>12950535

    So was born "Forbidden Fruit Computing"'s iZom.
    http://www.rationalatheist.com/assets/books/060804_024_apple_snake.jpg
    >> Anonymous 11/27/10(Sat)19:10 No.12950571
    >>12950535
    Or just caster level shenanigans. Red Mage/Death Knell/etc
    >> Anonymous 11/27/10(Sat)19:14 No.12950618
    So like
    Would it eventually be like the borg?
    >> Anonymous 11/27/10(Sat)19:16 No.12950634
    >Moderator stickies his own "Great Idea"
    >> Anonymous 11/27/10(Sat)19:17 No.12950637
    >>12950535
    I prefer the Wight or Vampire solution.
    >> Anonymous 11/27/10(Sat)19:18 No.12950649
    This would be TRON in hell!

    >>12949837
    INSUFFICIENT DATA FOR A MEANINGFUL ANSWER
    >> Anonymous 11/27/10(Sat)19:18 No.12950656
    >>12950634
    nope.jpg
    >> Anonymous 11/27/10(Sat)19:29 No.12950747
    >>12936417
    Laughed so hard XD
    >> Anonymous 11/27/10(Sat)19:29 No.12950749
    >1074 posts

    jeesuuus
    >> Anonymous 11/27/10(Sat)19:31 No.12950767
    Probably yes
    >> Anonymous 11/27/10(Sat)19:35 No.12950807
    Being a huge Planescape fan, is there anyway we can incorporate this thing into the BloodWar? Seems easy enough. A lich with sympathies for Tana'ri or Baatezu has taken up this project in order to... help the chosen faction... somehow...

    Design the Perfect weapon, maybe? Devise a logic device to destroy the Abyss/that other place whose name I can't remember?

    Will the Nameless one be involved as a programer? (what with the shadows and all)
    >> Anonymous 11/27/10(Sat)19:38 No.12950847
    >>12950807
    Sure, why not? The Hells have a finite number of infinite layers and the Abyss is an infinite number of finite and infinite layers so it's not like anyone is winning the Blood War in any kind of normal fashion.

    Have the Yugoloths employ the lich to eliminate both sides using the money they earn from mercenary work.
    >> Anonymous 11/27/10(Sat)19:46 No.12950922
    >>12950847
    Yeah, could be something to try and finaly break the impasse of the blood war. To devise the perfect strategy. It seems like a Baatezu thing to do though, what with law and order and all.

    The Nameless one might be the one to tell the PCs of the thing. He saw it on some demiplane on his eternal murdering things, but was too busy with more important things to mess with it. So he asked the PCs (mortal mercenaries, Tana'ri footsoldiers, Deva, whatever) to deal with it.

    Now, tell me, how do you prefer your Evil? Organized and neatly prepared, or improv and chaotic?
    >> Anonymous 11/27/10(Sat)19:55 No.12951008
    >>12936894

    The Anti-Life Equation?

    >co-folder/darkseid.jpg
    >> Anonymous 11/27/10(Sat)20:00 No.12951051
    >>12940804
    Obviously this situation would never occur as any PC worth his character sheet would destroy the skeletons first. More XP that way.
    >> absurd !!0swx5mltBxM 11/27/10(Sat)20:03 No.12951082
    What if Larlock and Szass-Tam got into a platform war, and set of a massive grab for undead resources.
    The strongest processors are, of course, made from the highest level undead which generally need to be made out of things with levels in PC classes.
    The liches and their minions hunt down all of the existing heroes of the Realms, killing Drizz't, Elminster, and all of that bullshit.
    The PCs are to low level to be noticed by the liches, but they understand what's going on...
    >> Anonymous 11/27/10(Sat)20:13 No.12951179
    >>12951082
    You do realize while Szazz Tam and Elminster are about on the same power level, Larloch is leagues above them, right?
    I mean the fluff mentions that Larloch regularly kills red wizards who piss him off, and the only reason he didn't kill Szazz Tam is because he had a shiny artifact that Larloch wanted to trade for, and he's not the kind of guy to kill someone to steal their shit (unless they refuse to trade).

    Outside of that, sounds cool.
    >> SquashMonster !!JrReIXeMGln 11/27/10(Sat)20:27 No.12951300
    I'm late to this and didn't bother reading the thread, but here's an attempt at doing this with a minimal number of skeletons.

    You need a hanging chain with buckets hanging from it, with a crank attached to whatever holds the chain up that'll push it forward and backward one bucket per turn. You need a similar device with hanging slates to write symbols on. Place these devices next to eachother, with blinders positioned so the skeletons can only see one bucket and slate at a time. You need a large pile of small stones. And seven skeletons.

    Skeleton one - If you see the + symbol, put a stone in the bucket then turn the symbol crank forward once.
    Skeleton two - If you see the - symbol, put a stone in the bucket then turn the symbol crank forward once.
    Skeleton three - If you see the > symbol, turn both cranks forward once.
    Skeleton four - If you see the < symbol, turn the bucket crank backwards once, then turn the symbol crank forwards once.
    Skeleton five - If you see the [ symbol, turn the symbol crank forwards once.
    Skeleton six - If you see the ] symbol and there are no stones in the bucket, turn the symbol crank forwards once.
    Skeleton seven - If you see the ] symbol and there are stones in the bucket, turn the symbol crank backwards until you see the [ symbol.

    You may also need to instruct the skeletons not to move while any other skeleton is moving, specifically so skeleton seven has time to do its job.

    This seven skeleton setup, while slow, is capable of computing anything a computer can do, provided you write the right sequence of symbols and give them enough buckets.
    >> SquashMonster !!JrReIXeMGln 11/27/10(Sat)20:28 No.12951314
    >>12951300
    You could save some construction costs by replacing the bucket and slate moving mechanisms with more skeletons. For example, the slates can be stored in two stacks, with a skeleton tasked with moving a slate from the top of his stack to the other whenever another skeleton taps his shoulder. The buckets could be moved by skeletons tasked with moving every bucket one way or another when tapped on the shoulder, but this would be even slower. You could move the buckets faster with a bucket brigade, but then you need four times as many skeletons as you want buckets (one for each direction, plus leeway in each direction so the buckets don't get passed beyond the number of skeletons)

    I think I know how to do a more efficient computer with a minimal number of skeletons, as well. I might be back
    >> Anonymous 11/27/10(Sat)20:28 No.12951317
    >>12950535
    Any sentient being with wizard, sorc, or cleric levels, the craft wonderous item feat, and enough levels to craft a phylactary can become a lich right?

    The lich template doesn't get rid of the devil template, does it?

    Devil lich computing up in this bitch!
    >> Anonymous 11/27/10(Sat)20:30 No.12951329
    >>12951317
    I don't think devil-litch makes sense as demons aren't mortal.
    >> Anonymous 11/27/10(Sat)20:32 No.12951349
    >>12951314
    >>12951300
    > didn't bother reading the thread
    I know it's a sticky and we don't have to worry about autosaging anymore, but please, don't contribute until you've read the thread?
    I can scroll up and find the same questions asked, and same brilliant ideas proposed, many more times than necessary.
    >> Anonymous 11/27/10(Sat)20:37 No.12951401
    >>12951314
    >>12951300
    Slates and tools wear down after time.
    The whole idea built up (if you had bothered to read the thread first) was something akin to skeleton semaphore on a negative-energy charged plane. The only mechanism required are the skellies themselves, and they can never wear down since the negative energy perpetually heals any damage.
    That way the necromputer can continually expand and function over millions of years, which in a demiplane with an enhanced timeflow would equate to decades on the material plane.

    Your argument is invalid, read the thread.
    >> Anonymous 11/27/10(Sat)20:38 No.12951410
    The Mod cast Gentle Repose on the thread.
    >> Anonymous 11/27/10(Sat)20:40 No.12951427
    >>12951329
    They still can be dispersed as per other planar beings, right? So the measure of invincibility given to them by a phylactery still might be something that one of them would consider to be useful.

    Remember, we're trying to get the RULES to allow this. Fluff wise I see no reason not to allow a lich to run infinite numbers of undead at a time so long as he only maintains direct control over the undead within his HD limit.
    >> Anonymous 11/27/10(Sat)20:42 No.12951452
    I've heard this and other jokes (that xkcd about building a computer from arranged stones on a beach) but I don't get it...

    How exactly are a bunch of skeletons raising their hands or not raising their hands going to do anything but be a bunch of skeletons raising their hands or not raising their hands?
    >> Anonymous 11/27/10(Sat)20:43 No.12951464
    >>12951452
    >I didn't read the thread past the OP, but I'm going to try and poke holes in the concept anyway.

    FTFY
    >> Anonymous 11/27/10(Sat)20:44 No.12951473
    The adventurers have have heard of a plane, a plane filled with skeletons, controlled by an evil mastermind. Hoping to protect their home, They travel to this plane. As they destroy the skeletons, getting closer to the center, one though is in all their heads. "Why don't they fight back? Why do they continue to raise their arms?" When they reach the center, they see something odd. A lich is dancing around a chessboard, screaming "I WON!!!"
    When the Lich sees the adventurers and says "So, have you comet o play chess against this device? I warn you, this victory of mine proves that I am the best, not this machine! Come, give it a try!"
    Getting off of his seat, he beckons for the adventurers to sit. The paladin murmurs, "this is... odd. I feel no evil from this lich."
    The lich looks at them, slightly quizzical. Then he pulls one of them, and sits them on the chair. "It's very simple. Play as you normally would. The device will move its own pieces, " He states, pointing at the skeletal arm on the other side of the board.
    The adventurer hesitantly moves a piece. As the board responds, the Lich turns to the rest of the party and says, "Would you like a drink? I have wine aged in a cellar for a 1000 years." Suddenly, the adventurer playing chess cries out victoriously. "Yes, checkmate in 5 moves!" The Lich looks over the shoulder of the adventurer. Then the Lich's jaw drops. "What...what in Death's scythe?" The lich starts scrying.
    >> Anonymous 11/27/10(Sat)20:44 No.12951479
    >>12951452
    Because a skeleton raises or doesn't raise its hands depending upon simple rules it is given. If you had two giant skeletal creatures open a gate only when you sang a special song you would have an automatic gate with a passcode, a nice thing to have for heavy doors.
    >> Anonymous 11/27/10(Sat)20:45 No.12951484
    >>12951464
    >I have no idea how computers work
    or
    >computers are the magical boxes that I plug the screen into, right?
    >> Anonymous 11/27/10(Sat)20:46 No.12951493
    >>12951473
    The adventurers grip their weapons, waiting for the Lich's attack.But there is none. He turns to the adventurers and says "Why?"
    The paladin steps forward and responds "We thought you were gathering minions to attack the planes of existence. We thought it important to stop you."
    The lich groans and says "What's the point in that? I invade, become king, then some adventurers come and kill me, then destroy my phylactery. No. Chess is much more entertaining, wouldn't you say? But the damage... GRAAH! I hate creating skeletons! I do so, animate them, and I have to go and fight 5 tarrasques just to make up this damage!"
    " DO YOU HAVE ANY IDEA HOW BORING IT IS TO FIGHT A TARRASQUE? I MEAN, THEY LUNGE, THEN BITE, THEN CLAW! IT'S SO REPETITIVE!" The lich pauses to take a breath, then says "I'm not an adventurer. I don't enjoy the cycle of kill something, receive loot. So..."
    The lich pauses, and points at the party."I know this seems odd, but will you please get me some carbon?"
    The party stands, not believing their ears.
    "You know, killing peasants get so boring. Besides, the might be missing a finger, or whatnot. So I turn carbon into bones. It's actually very interesting to structure growth." The Lich complains.
    The party hesitates, but then the bard steps up and says "To repair this chess machine, I guess we'll be your pawns."
    >> Anonymous 11/27/10(Sat)20:50 No.12951529
    >>12951317
    No... the lich template of the monster manual is humanoids only.
    But there's a lichfiend template in the libris mortis.
    >> Anonymous 11/27/10(Sat)20:54 No.12951560
    >>12951464
    I read about halfway through the thread but I still don't see how it would work.
    >> Anonymous 11/27/10(Sat)20:55 No.12951578
    Everyone who has contributed to the making of this is a god among men
    >> Anonymous 11/27/10(Sat)20:55 No.12951583
    >>12951493
    YYYEEAAAAAAAHHHHH
    >> Anonymous 11/27/10(Sat)20:56 No.12951584
    >>12951560
    The semaphore is basically just for computation. Ideas have been brought up a few times for different methods of input/output.
    >> Anonymous 11/27/10(Sat)20:57 No.12951598
    >>12951560
    Like a regular computer, with undeads instead of transistors and electricity.
    >> Anonymous 11/27/10(Sat)21:02 No.12951629
    >>12951560
    Okay... I'm going to simplify something that could be very painful. Do you understand how an electrical computer works?
    >> Anonymous 11/27/10(Sat)21:14 No.12951710
    >>12951452

    X|Y|⊕
    --------
    0|0|0
    --------
    0|1|1
    --------
    1|0|1
    --------
    1|1|0

    Therefore
    10110001

    11111111
    =
    01001110

    GAZE YOU UPON THE BEAUTY THAT IS XOR!
    >> Syke~O~Delic !!jWBHdsZdbXb 11/27/10(Sat)21:38 No.12951912
    Brb, writing campaign about this.
    >> Anonymous 11/27/10(Sat)21:45 No.12951962
    >>12951912
    Post it when you are done! (if you are serious)
    >> Anonymous 11/27/10(Sat)21:46 No.12951972
         File1290912415.gif-(6 KB, 551x426, 1-bit-alu.gif)
    6 KB
    >>12951560

    http://computer.howstuffworks.com/boolean.htm

    Computers do everything using electric current and logic gates. A logic gate is something that gives an output of "1" or "0" ("yes" or no"), based on two inputs of "1" or "0". I just realized how long it would take me to explain the concept, so here's a link instead.
    >> Anonymous 11/27/10(Sat)22:02 No.12952096
    >>12937435
    This is the afterlife. You come here to watch to see whenever the soul in front of you raises its arm or both arms, and depending on what you were told, you either raise both arms or one arm.

    ... pretty easy afterlife, imho.
    >> Anonymous 11/27/10(Sat)22:05 No.12952130
    >>12952096
    Nobody is bothering you, you don't even get the least bit drowsy.
    >> Anonymous 11/27/10(Sat)22:06 No.12952134
    >>12951473
    best lich ever, it would be better if he had the personality and voice of that guy who built that 16 bit alu in minecraft.... http://www.youtube.com/watch?v=LGkkyKZVzug THIS IS YOUR LICH
    >> YotsubaSnake !!CLnstKJ0dCG 11/27/10(Sat)22:07 No.12952141
    Computer Engineer here:

    Can someone post enough of a summary of the events of this thread so I can put them together and actually begin to design the logistics behind a working undead computer.
    >> Anonymous 11/27/10(Sat)22:18 No.12952209
    >>12952141
    There are a lot of different possibilities we've listed. I've got a working SLU (Skeletal Logic Unit) designed. Admittedly, it's only two bit addition with carry in and carry out but it's a fun little proof of concept
    >> Anonymous 11/27/10(Sat)22:20 No.12952223
    >>12952134
    hmm, an autistic Lich... That's probably not a far stretch.
    >> Anonymous 11/27/10(Sat)22:23 No.12952245
    >>12952141
    The basic concepts, in summary (from both threads):

    Build the necromputer on a demiplane with both a high charge of negative energy (so that the undead will never wear down) and increased speed of the flow of time relative to the prime material plane (to get you results within a reasonable time frame).

    High-density computations are performed by "crawling claws," undead hands which obey simple orders and perceive their surroundings and can be harvested from any humanoid species. In this case, we're using pixies with rings of regeneration on their right hands, constantly chopping off their left hands for shrinking and processing into crawling claws. This allows for an infinite supply of Diminutive -2 Size Category hands, and doesn't require multidimensional genocide. (You're free to do that on your own time.)
    The crawling pixie claws are set by their wrists into cement, millimeters apart. They are taught to watch the surrounding up-circuit claws, observe the number of fingers held up, and hold up a certain number in response. With millions of claws working together in this pattern of binary semaphore, basic boolean functions can be solved en masse.

    This information is observed by skeletons (never zombies) who proceed to perform their own form of semaphore by bending elbows, shoulders, knees, and hips in pre-commanded arrangements. Again, information is transfered by logic gate through the necromputer by this method. The skeletons act as the RAM to the crawling claws' CPU.

    Various methods of input and output, as well as data storage and maintenance, have been discussed throughout the thread, with interesting results. But, they're not strictly relevant to maximizing the computational power itself.
    >> Anonymous 11/27/10(Sat)22:27 No.12952283
    >>12952245
    Addendum for the sperging rules lawyers in the audience:

    Crawling claws do not count towards the maximum number of undead you can control. There are a number of ways in RAW for an epic-level caster such as the lichgeneer to gain control of hundreds of thousands of skeletons, the simplest being that many of the intelligent undead he commands have Create Spawn abilities.
    >> Anonymous 11/27/10(Sat)22:33 No.12952345
    So, if Deep Rot is the name for the entire thing, the ALU is an Arithnecrotic Logic Unit, right?
    >> Reiiama Kotsu, Adeptus Administratum 11/27/10(Sat)22:37 No.12952385
    Even though a skeleton has only two hands, it does have ten fingers, and ten toes. Think about that.
    >> Anonymous 11/27/10(Sat)22:39 No.12952405
    >>12952345
    DEEP ROT is the emerging A.I./Program
    Skeletron is the name of the necomputer
    >> Anonymous 11/27/10(Sat)22:39 No.12952410
    >>12952385
    Suggested and debated, with no clear resolution reached.
    On the one hand, yes, extra vectors will exponentially reduce the number of gates. Fingers and toes are less reliable than elbows and knees, and could be misobserved.
    >> Anonymous 11/27/10(Sat)22:59 No.12952597
    >>12952141
    It's pretty much repeating over and over.

    First post gave the idea of the necromputer based on creatures (here, mindless undead) reacting systematically to predefined inputs, creating an excess of awesome in the process.
    Third post offered a solution to the problems of the number of creatures involved and slow rythm of transmission of the information from one to the next : a demiplane with faster time.
    Then from memory and skimming, and probably not in order :
    - transmission works with one creature watching the previous one's actions, and acting accordingly on its turn
    - the smaller the undead, the better it works
    - even mindless undead can use a large number of values, see hand binary or sign language
    - control of said undead can be achieved with the Create Spawn monstrous ability or DM fiat
    - the Create Spawn allow complete control over intelligent undead, that can use more values and operations
    - the demiplane can have a strong negative energy trait to make sure the undead don't fall into dust after a while
    - skeletons are cooler
    - crawling claws, mindless amputated hands following simple commands, in their AD&D and 3.0 version, are easier to produce, program and control than regular undead
    - a living population can be employed to maintain and build the structure, and to supply new logic gates; kobolds, being small and industrious fast reproduction rate, are a good choice (immunity to negative energy is possible)
    - miniaturization can attain a maximum using crawling claws made from grigs
    - some fluff about Deep Rot, the IA produced by Skeletron, our necromputer
    - we can use standard boolean logic gates with our mindless creatures
    - we can have a grid, four doors in each cell opening on the adjacent cells, and skeletons opening, closing or going through doors
    - we assume that genocide will be an easy way to get skeletons, either because our lich is that powerful, or because Deep Rot is that intelligent.

    I think that's all.
    >> GTVA Colossus !moot/UIi/o 11/27/10(Sat)22:59 No.12952609
    >>12937754
    >>12937786
    I have a campaign that's currently on hiatus, where there's a lich who killed all the gnomes, the original reason for which had to be abandoned partway through the campaign. He inhabits an isolated desert which is full of his undead. I now know how to continue my campaign.

    This thread is just the best.
    >> Anonymous 11/27/10(Sat)23:00 No.12952617
    >>12952405

    And it appears to be programmed in Skullfuck.
    >> Anonymous 11/27/10(Sat)23:04 No.12952652
    >>12952385

    That's only if the skeleton is in pristine condition. It might be better to only require the presence of a few digits, so that less-than-perfect skeletons can be used. Calculating the appropriate balance between wasted digits and wasted skeletons sounds like something you'd need a Necrosoft Exskel spreadsheet for.
    >> Anonymous 11/27/10(Sat)23:28 No.12952849
    >>12952652
    >Necrosoft Exskel
    Pff, openmourge skelsheet is better
    >> Anonymous 11/27/10(Sat)23:29 No.12952856
    >>12952849
    OpenMorgue lacks some of the functionality, though.
    >> Anonymous 11/27/10(Sat)23:33 No.12952894
    >>12952856
    >>12952849
    Appskulle is waaaaay better.
    >> Anonymous 11/28/10(Sun)00:03 No.12953185
    This thread is still on the front page even though it has, what, 12,000 posts now?

    What the fuck, /tg/? I mean, I'm not complaining, but shit.
    >> Anonymous 11/28/10(Sun)00:07 No.12953229
    >>12953185
    It says much about the sad state the board is in.
    >> Anonymous 11/28/10(Sun)00:12 No.12953270
    >>12953229

    >Sad

    Have you even seen what this thread is about?
    >> Anonymous 11/28/10(Sun)00:16 No.12953299
    >>12953185
    The power of a sticky
    >> Anonymous 11/28/10(Sun)00:17 No.12953313
    >>12953270
    I am not talking about this thread, sir, I was merely referring to the fact that the whole board must be in such a deplorable state that the mod must sticky a good thread to remind us what what original content was again.
    >> Anonymous 11/28/10(Sun)00:17 No.12953314
    >>12953185
    It's called a sticky.
    >> Anonymous 11/28/10(Sun)00:19 No.12953337
    >>12953270
    Don't mind him.
    The bigger the thread, the better the chance you'll catch the pissers and moaners, and a sticky thread is a mighty big net.
    Startling that people can't hide threads or even ignore them the old fashioned way, but there you have it.
    >> Anonymous 11/28/10(Sun)00:23 No.12953368
    I GOT AN IDEA! WHY DON'T WE MAKE THE WHOLE FIRST PAGE STICKIES SO /tg/ CAN SUCK EVEN MORE!!!!!!
    >> Anonymous 11/28/10(Sun)00:23 No.12953370
    >>12953313
    Oh, okay. I misunderstood. Thank you for clearing it up.
    >> Anonymous 11/28/10(Sun)00:45 No.12953581
    You aren't thinking big enough. Computers today only use binary because it's reliable and easy to make transistors small enough. You can base your logic on N states per bit.

    Now if your skeletons can fight lets say they can at least handle 32 states per bit. The processing power rises exponentially with each state you have per bit. Using all 32 will give you incredible amount of processing power.

    Further using specialized undead for different parts of Skeletron will help. Once you integrate undead capable of casting spells your computer can repair and expand by itself. You can tap energy straight from an energy plane.

    Your programs don't have to be restricted to rudimentary languages like skullfuck either. Once the backend is secured with a compiler you can dick around with Z++ or the object oriented Jaw.


    I like possibilities of Deep Rot being able to cast many spells at the same time/ very powerful spells when it puts to use all of its caster elements. What if it decides that Sigil is tasty and invades it?
    >> Anonymous 11/28/10(Sun)00:47 No.12953595
    >>12953581
    >What if it decides that Sigil is tasty and invades it?
    The Lady of Pain fucks it up.
    >> Anonymous 11/28/10(Sun)00:58 No.12953620
    What about a DOUBLE LICH?
    >> Anonymous 11/28/10(Sun)01:08 No.12953694
    >>12943793
    Oh man. That is totally the next setting for the campaign.

    The rough idea: The world is a peaceful and prosperous place. Even with much of the populace living as peasantry, the standard of living is relatively high, and war is unheard of. This is all due to the benevolence of a god from far away planes.

    Plot background: The world is a utopia that is designed for the sole purpose of harvesting skeletons for the machine. Previous harvest worlds, while providing higher yields, were prone to rebellion, intervention from Celestials, and disruptions of the supply line. Learning from its miscalculations, the Skeletron takes a different approach by approaching new worlds with the pretense of peace and prosperity.

    The PC's live in this world oblivious to its true purpose.
    >> Anonymous 11/28/10(Sun)01:19 No.12953759
    >>12949954

    Actually, Necroputer is the one that ASSIGNS who the Chosen Ones are and hands out the prophecies.

    So the Chosen Ones go out and destroy any and all rivals to Necroputer, or harvest new and exotic parts for Necroputer.

    All the while, no one is aware of this, because all the prophecies of Chosen Ones are written on ancient looking tablets in ancient languages in graveyards, necropoli and caves.
    >> Anonymous 11/28/10(Sun)01:27 No.12953819
    >>12950807

    Even better: A lich on each side of the war, each lich having their own Necroputer.

    The Blood Wars? That's them fighting each other and trying to destroy the other's Necroputer, because they were cyberbullying one another.
    >> Anonymous 11/28/10(Sun)01:32 No.12953859
    >>12953819
    >cyber bullying

    So our lich is now Nevada-tan?
    >> Anonymous 11/28/10(Sun)01:38 No.12953895
    I might be a lot behind on this, but does a dungeon sized computer make adventurers into a virus? essentially you're introducing a trojan worm with swords into a computer system. Every zombie they kill ruins your calculations. What kind of Anti-virus do you have in place?
    >> Anonymous 11/28/10(Sun)01:41 No.12953918
    >>12953895

    Clearly the antivirus system is traps.

    Norton: the trapped treasure chest.
    Every virus sees it coming a mile away.
    >> Anonymous 11/28/10(Sun)01:43 No.12953931
    >>12953895
    Outside of the Skeletron, there is a giant wall of fire with a troll guarding it. The Troll is named Norton
    >> Anonymous 11/28/10(Sun)01:44 No.12953946
    >>12953931
    The troll is being consumed by his own firewall, and is no longer capable of defending the Skeletron from entry.
    >> Anonymous 11/28/10(Sun)01:50 No.12953974
    >>12953581
    >>12953895
    As much as I love this thread, it might need to wrap up soon.

    It's just too long for anyone to read the whole thing, apparently.
    >> Anonymous 11/28/10(Sun)01:50 No.12953976
    funny, but i'm thinking a gang of poorly fed but charmed and loyal panda bears...
    >> Anonymous 11/28/10(Sun)02:03 No.12954053
    >>12943876
    To address the issue of undead commands, I offer an excerpt from my article in progress:
    On the Nature of Undead Computing; an Introduction to Common Metaphysical Hypotheses on the Undead

    The binary logic of that nature is simpler than typical combat commands. "Attack the enemy only when they charge" carries a bunch of semantic content. If undead can follow this command, which requires it to identify the enemy, know to attack, recognize the conditions for attacking, and to understand the concepts of 'charge', ‘attack’, and ‘enemy’. All of this implies the abilities to understand natural language, to process a full-blown generative grammar. Furthermore, they are able to comprehend commands by their commander regardless of the language used. This suggests one of three hypotheses as to the nature of commanding undead.
    >> Anonymous 11/28/10(Sun)02:11 No.12954091
    >>12953974

    Oh but we will, in the archives.
    This thread is truly glorious, and I am proud of /tg/ on this day.

    This might need to become the basis of a homebrew somethingorother for /tg/
    >> Anonymous 11/28/10(Sun)02:15 No.12954118
    [posting in an epic thread]

    Lichipedia
    >> Anonymous 11/28/10(Sun)02:20 No.12954154
    NEW THEORY: What if the dungeon walls were composes of compact undead?
    >> Anonymous 11/28/10(Sun)02:25 No.12954181
    The right way to do this is to get a bunch of mages, all undergo lichdom, and have each of them contribute some undead.

    With a large enough computer, they can emulate another reality inside it. That is one way of achieving godhood -- create your own reality, and keep the ACL to it.
    >> Anonymous 11/28/10(Sun)02:25 No.12954182
    >>12954053
    1) They are highly intelligent and multilingual. Known as Intelligence theory, this theory surmises that the undead have semantic content, and are able to break down commands into their logical components. This theory has been roundly rejected at the 2945th Conference for the Advancement of Undead Arts, the most damning evidence being the generally low INT score. Still, a minority hold the belief that the undead do not act alone by their INT score, instead holding some sort of collective unconscious from which they can draw their appropriate intelligence. There are several other Intelligence Theories, but for the most part, Intelligence Theory is not in academia. For further discussion, see Wilhem and Strukov.
    >> jenny.r 11/28/10(Sun)02:25 No.12954185
    >>12953974
    much like the fully operational and rampant Deep Rot running on the ever expanding Skeletron.

    Expansion has become decoupled from any mechanism of control save for the basic functioning parameters. New processes spring to life.. err.. spring to unlife in the rough tunnels and across rocky dead plains, the Clack-Clack-Clack of the timing circuit ringing out, first irregularly and then stabilizing as Deep Rot takes over.

    The gestalt is running now. The sum becoming ever so slightly greater then the parts. This thread is becoming a legend.
    >> Anonymous 11/28/10(Sun)02:26 No.12954187
    >>12954182
    2) The undead has no inherent intelligence, but the act of commanding by a lich imparts the semantic content of the commander to the undead. Known as the Semantic theory, the undead is in effect borrowing the intelligence of the commanding lich, so that it understand semantically the commands of the lich. In support of this theory is the evidence that undead are able to follow instructions that require semantic content, but have not shown the ability to communicate or display intentionality in any way. The undead are also unable to cognize creatively when given ambiguous commands; they mill around aimlessly, attacking nearby enemies. For further discussion, see Navasq’nati and Ouldala.
    >> Anonymous 11/28/10(Sun)02:26 No.12954193
    the only use i can think of for this concept is a necromancy based banking system. I can easily picture a large, wealthy kingdom, easily running into a problem with handling it's burial problems and seeking a way to kill two birds with one stone. Any adventurers thinking this is a common dungeon would run afoul of the monarch who just wants to stay prosperous. Now think shadowrun, you've been sent by a nearby king to disrupt his neighbor's economy and crash his servers, preferably embezzling some of the gold for yourselves in the bargain. You could even have King Johnson try to kill the players off and take the gold to keep his kingdom's hands clean.
    >> Anonymous 11/28/10(Sun)02:28 No.12954202
    What if the lich is trying to use his necromputer to bring back the best chess players ever?
    >> Anonymous 11/28/10(Sun)02:28 No.12954206
    >>12954187
    3) The commands act as a rough interface to the undead. Instead of being able to command the undead precisely, the undead are instead similar to trained animals. Known as the Interface theory, this theory is rapidly replacing the Semantic Theory as the dominant theory on the nature of commanding undead. The command “Attack anyone who enters this room” might not be semantically imparted to the undead, nor is broken down into its logical components, but instead corresponds to something akin to setting an aggression level. This theory is a response to the Semantic theory, and is supported by the observation that most undead are difficult to command accurately, which would not be the case if the undead borrows from the semantic content and the intentions of the commanding lich. The most important finding in the last century on undead commands show that the results of the command “attack the enemy in the most efficient way possible” are independent of the amount of semantic information or advice given to the undead; namely, they take the most direct path to the enemy. These results are troublesome for Semantic theory and Intelligence theory; in both cases, the actions of the undead should vary with the information provided to the undead.
    >> Anonymous 11/28/10(Sun)02:37 No.12954292
    >>12954206
    The implications on undead computing:
    […]

    If Interface theory is correct, then manipulating individual digits in a complicated, logical fashion could very well be beyond the abilities of a skeleton. In other terms, we can say that there might not be an onto map between our complex commands (an 'instruction space') and the actual phenomena by which the undead converts instructions to action (the 'movement space'). While there is a theory that liches can interface with the undead directly through magic (that is, independent of vocal commands), it is highly unlikely that there exists a natural magical correlate for providing commands to instruct skeletons on the observation and movement of individual digits. A command language by which skeletons can understand instructions at the very least necessitates the use of metamagic techniques that are currently unknown. Until the interface between commands, magic, and the undead are fully explored, I fear the art of Undead Computing will be hindered by countless unintelligible ‘bugs’.
    […]
    >> Anonymous 11/28/10(Sun)02:48 No.12954374
    >>12954206
    >>12954187
    >>12954182
    >>12954053
    Oh my god. This is the most acacemic-themed writefaggotry (if it's even proper to call it that) ever! Reminds me of an article I wrote based on warforged tastebuds.
    >> Anonymous 11/28/10(Sun)02:50 No.12954384
    But what would this look like in operation.

    As for the actual skeletal computer.

    I am imagining it involving synchronized dancing, like Thriller or Something out of Daft Punk, Better harder faster.
    >> Anonymous 11/28/10(Sun)02:50 No.12954387
    >>12954292
    [...]
    While Semantic theory is under attack, it is not clear whether Strong Semantic theory is necessary for undead computing. Most liches supporting Semantic theory now endorse a weaker version, which merely states that the undead are able to possess and act on the intentionalities of the commander, independent of the semantic content of the command. This makes the prospect of undead computing much more difficult, but still within the realm of possibility.

    It is also a common misunderstanding that Interface theory spells the end of undead computing. Undead computing simply requires an appropriate interface for commanding the undead in a manner beyond simple attack commands, but the existence of such an interface is currently unknown.
    TL/DR: Debating whether undead can be used as a computer is pointless unless we have a theory of how liches command/interface with the undead
    >> Pink Projectionist 11/28/10(Sun)02:51 No.12954389
    >>12954384

    this is Pink btw
    >> Pink Projectionist 11/28/10(Sun)02:54 No.12954412
    >>12954384

    THIS but with Skeletons

    http://www.youtube.com/watch?v=kTI0jPapBnY
    >> Anonymous 11/28/10(Sun)02:57 No.12954435
    So I had this idea about how the Lich can devise a system to harvest the population without them seeing the evil behind the act. All the while keeping them happy in their free love utopia. Cells of human populations can be kept and maintained within the system for countless generations.

    Has anyone seen the movie Logans Run? It's that basically.
    >> Anonymous 11/28/10(Sun)02:59 No.12954445
    >>12954412
    God dammit! This is so perfect for the comedy-version of Deep Rot. I think I might cry a little.
    >> Anonymous 11/28/10(Sun)02:59 No.12954448
    >>12954435
    Isn't that also the Matrix?
    >> Anonymous 11/28/10(Sun)03:06 No.12954492
    Skeletron has surpassed the Mod's reminder.

    "IT" IS TAKING OVER!!!
    ESCAPE WHILE YOU STILL CAN
    >> Anonymous 11/28/10(Sun)03:11 No.12954521
    >>12954435
    >>12953694

    I had a similar idea here. The plot hook would be when PCs encounter a series rambling lunatics talking about a bunch of random gibberish ("IA! IA! There is no spoon! Deep Rot Infects All! Tzeentch Fuck Me!") with deep rot somewhere in there. They notice various signs of an entity called Deep Rot. When they get deep enough, they notice that people who talk to them about Deep Rot all start disappearing. Eventually, they are brought in for "corrective adjustments."
    >> Anonymous 11/28/10(Sun)03:15 No.12954552
    >>12954521
    As mentioned earlier, Deep Rot could fit into any setting. This series of ideas is perfect for a (somehow more) twisted game of Paranoia.
    >> Anonymous 11/28/10(Sun)03:36 No.12954699
    >>12954053
    >>12954182
    >>12954187
    >>12954206
    >>12954292
    >>12954387

    Ugh, I wish I wasn't so sleepy and in a hurry when I wrote this. The grammatical errors and half-finished thoughts really take a lot out of it.

    Oh well.

    Thanks /tg/. This has been the best thread I've seen a long time.
    >> Anonymous 11/28/10(Sun)03:39 No.12954718
    You know, standardization would really help this out. I can readily see "processing stations" for the multitude of bodies needing to be skeletonized for this process.

    Imagine Ford's assembly line becoming Mal Kizadech's disassembly line. Undead rats in wheels told to run every other second. A belt over this process means that anything placed on the belt will alternately move forward for a second and wait for a second. Station skeletons at every place the body comes to rest and give them simple commands like "remove right eye of all dead bodies that come by." Collect all body parts. Send parts to various medical facilities to process for medicine. Publish books on anatomy. Herald modern medicine and industry centuries early. Develop CAD software on Necrotron. Artificer lich is the happiest son of a bitch in all the planes.
    >> Anonymous 11/28/10(Sun)03:41 No.12954736
    >>12938208

    Actually whilst Animate Dead has a limit, there's no limit on the number of undead you can command via turning. If the Lich was a Dread Necromancer (Heroes of Horror) which is quite likely, he'd have no problem commanding millions of skelies.
    >> Anonymous 11/28/10(Sun)03:50 No.12954778
    >>12954718

    If you want to get evil with this suggestion, then that's simple. Since the lich being so good to everyone, and he's obviously the only one with this power, the economy becomes dependent on him. Now, if that's the case, then once Undead Skynet takes control it uses the economy as a weapon, collapsing it by withholding supply while doing it's EXPAND BY ALL MEANS NECESSARY bit.
    >> Anonymous 11/28/10(Sun)03:55 No.12954810
    >>12951560
    Probably way too late, but here's a way to understand what a computer is.

    Look at a calculator. Look at a computer. A computer is basically a very fast/complicated advanced calculator.

    Look at an abacus. Look at a calculator. A calculator is an abacus that runs on electricity (much like how a motorcycle is like a bike that runs on gas).

    An abacus is like a simple mechanical computer. If you made an abacus complicated enough, you can theoretically get a computer.
    >> Astaroth 11/28/10(Sun)03:59 No.12954832
    My mind is quite addled from sleep deprivation at the moment, but picture this scenario:

    The archlich who originally constructed this skullputer did so to amass power. At some point, he has the idea that his machine would be more efficient if it could expand its own power by bringing in even more undead to do even more tasks. So while part of it is learning magics with its collective undead "intelligence" and knowledge and warping the fabric of reality, another is commanding an army of undead to march across the lands, pillaging and slaughtering in the most efficient manner possible to increase the number of undead for the supercomputer.

    But eventually the archlich dies. Maybe the adventurers killed him. However, the skullputer goes off unchecked, amassing more power and a bigger and ever more efficient army of undead wreaks havoc on the surface of the world, bringing about genocide and havoc as the world's surface becomes a barren, twisted hellscape warped by the computer's army and mastery of realty-shattering magic.

    The party of adventurers are the last survivors of this world, and are at the mercy of Deep Rot. Your campaign setting has become the same setting as I Have No Mouth, And I Must Scream, but with undead.
    >> Anonymous 11/28/10(Sun)04:01 No.12954837
    >>12954810
    Electricity is not a key point to what a calculator/computer is. Look at the Curta. It's a mechanical pocket calculator, and still highly sought after. Look at Babbage's Difference Engine. It was a fully mechanical computer. Not really programmable, that would have been the never finished Analytical Engine, but a computer.
    >> Anonymous 11/28/10(Sun)04:14 No.12954897
    The CPU of Skeletron would look like a bunch of skeletons playing patty-cake.

    My god that's fucking terrifying.
    >> Anonymous 11/28/10(Sun)04:18 No.12954914
    >>12951452
    How are a bunch of circuits sending out electricity or not sending out electricity going to do anything but be a bunch of circuits sending out electricity or not sending out electricity?
    >> Anonymous 11/28/10(Sun)04:21 No.12954930
    What if the universe itself is a computer, and magic is just the programming language of reality? Spells are all basically programs, wizards are hackers, etc.

    The lich is the only one in the world who actually realizes that all of magic is based on mathematical principles, and he's created this computer to run a genetic algorithm to actually "evolve" the ultimate evil spell.
    >> Anonymous 11/28/10(Sun)04:31 No.12954981
    >>12954930

    So if he builds a big enough computer he may, knowingly or accidentally, tap into the very fabric of reality.
    >> Anonymous 11/28/10(Sun)04:32 No.12954983
    >>12947859
    Easy. Redundant systems. Read up on parity, checksums, RAID, etc. to see how computer engineers and programmers tackle this problem in real life.

    >>12936823
    The equipment serves no purpose in computation, but it helped the archlich remember which skeletons are more important and stuff. Pretty much the equivalent of commenting code.
    >> Anonymous 11/28/10(Sun)04:34 No.12955002
    >>12954930
    And gods are admins, angels are mods, and demons are trolls.
    >> Anonymous 11/28/10(Sun)04:35 No.12955007
    >>12955002

    so often realms are ruled by tri-horrors?

    God angel demon?
    >> Anonymous 11/28/10(Sun)05:47 No.12955370
    The big thing about this is that...it would accelerate.

    Not just because more worlds assimilated would mean faster assimilation, that much is clear. I mean that the greater your level of technology, the more you can do with it and learn from it. The more you do/learn, the better Skeletron you could make. Ad infinitum.

    So....I cant really see the endless worlds of undead processors. Thats too ineficient, to large. Computer technology shrinks as it improves. Whats the endgame here?

    Animated microbes moving around colored crystals in a gelatinous cube solution?

    Did I just create a holographic display in Skelenet? Crap.
    >> Anonymous 11/28/10(Sun)06:24 No.12955562
    >>12941203
    Can outsiders be raised?
    >>12941104
    Necroputer can't control undead without help of undead casters with Control Undead or undead clerics. Those have to be under control for it to work. You can dominate undead of higher level, but it's very unreliable. Dominated undead cleric still has control over all his minions, except now he is also under control, so he will relay commands. Until the spell ends/gets dispelled and not renewed.
    Necroputer has to be reliable. It requires infinite time. Also, sentient components are extremely unreliable, because they are only forced to obey commands, not to stop doing everything but the commands they were given.
    >>12941049
    You seem not to understand computation. Skeletons raising hands in a sequence determined by input (not memorized) are already computing something, even if it's just AND or XOR of the input.
    >>12940772
    That's bullshit. It only looks like it's true, because it works under the assumption that time is a dimension, possible times are another dimension and so on.
    In D&D you can have extra spatial dimensions, which avoids the whole loltime issue. Extra dimensions work with your "old" dimensions just like width does with height, there is no "extra timeline".
    >> Anonymous 11/28/10(Sun)06:42 No.12955665
    >>12955562
    If you mean "can outsiders be raised... as undead" yes, because its Animate Dead that creates undead, not Raise Dead (Which resurrects someone, as a living being).
    >> Anonymous 11/28/10(Sun)07:44 No.12955949
    >>12955370
    No, the endgame would be the same as for us in the real world - computronium, theoretical arrangement of matter that is the most optimal possible form of computing device for that amount of matter.
    >> Anonymous 11/28/10(Sun)07:49 No.12955959
    >>12954832
    did you read "cell" by stephen king? looks a lot like it.
    quite a good idea. maybe it could aim to transform it's collective conscience into a backup of the archlich's brain, a new one in which each undead is a brain cell.
    >> Anonymous 11/28/10(Sun)07:49 No.12955961
    >>12955949
    It could be achieved even faster, since Skeletron has magic. Also the Weave, various elemental planes, Far Realm, etc. offer unknown levels of further optimization. We have to work with our laws of physics, but Skeletron can choose what laws to apply. Could be that Skeletron's endgame would be simply infinite processing power from finite construct.
    >> Anonymous 11/28/10(Sun)07:59 No.12955987
    It was a good run. Good bye, skeletron!
    >> Anonymous 11/28/10(Sun)08:01 No.12955992
    Noooooooo

    Don't let it die...
    >> Anonymous 11/28/10(Sun)08:01 No.12955995
    This is the best think I've ever seen.
    >> Anonymous 11/28/10(Sun)08:04 No.12956004
    I wonder if sup/tg/ archived the whole nearly 1200 posts of this thing/
    >> Anonymous 11/28/10(Sun)08:15 No.12956047
    >>12956004
    >>I wonder if sup/tg/ archived the whole nearly 1200 posts of this thing/

    I wonder how much is worth archiving. The OPs premise is trivially doable. Is there any point to building a medieval computer with no data to crunch?
    >> Anonymous 11/28/10(Sun)08:24 No.12956079
    >>12956047
    >Like a coward, attempts to strike the mighty Necroputer as it is receding.
    >Necroputer anticipated this and demolished you.
    nofunallowed.jpg
    >> Anonymous 11/28/10(Sun)08:38 No.12956134
    It started out like a good idea, but once again, faggotry and rule lawyers ruin everything.

    Not the first time.
    >> Anonymous 11/28/10(Sun)08:43 No.12956153
    I'd bump this if I could. Followed it since nearly the very start.

    I salute the OP, for making an epic thread, for a thread that inspires dozens of people to run a setting with OP's idea, can't be anything else.
    >> Anonymous 11/28/10(Sun)08:50 No.12956185
    >>12956079
    >Necroputer as it is receding
    It's hiding, not receding.
    High-level adventurers made too much damage to Peripheral Floating Point Module #0x00f3 after last harvest. The last harvest also made this plane consist mostly of >20 lvl creatures and thus unsuitable for non-sentient components.
    Those plutonium golems WRECK necransistors like fuck. 12 Atrophion planes (the standard 2^16 small humanoid skeleton model with 8-finger/2-spare computation) owned hard before Necrocurator (the mid-high cosmic threat removal - slow to start, but reliable) kicked in, detected the intrusion and contained the attacking squad of golems.
    Rebuilding this will cost neighbor planes like 2^18 small humanoids. And that's terrible.
    >> Anonymous 11/28/10(Sun)09:10 No.12956272
    >>12956134
    Rule lawyers ? You're psychotic, man.

    >>12956047
    >no data
    Then we'll play pong and tetris. But i'm sure we can break down planar mechanics with mathematics.
    >> Anonymous 11/28/10(Sun)09:20 No.12956346
    >1200 posts
    >Not a sticky
    >What is this?
    >> Anonymous 11/28/10(Sun)09:30 No.12956402
    I just have to wonder one thing - mummies are supposedly more capable; perhaps one or two of those for more complex bits?
    >> Anonymous 11/28/10(Sun)09:37 No.12956425
    >>12956346
    It was a sticky.
    >> Anonymous 11/28/10(Sun)10:26 No.12956650
    >>12956402
    They are sentient, so not really usable as simple elements. Too unreliable.
    You could skip some computations by ordering sentient undead to count complex functions that only affect their own return values, but intelligent undead (most sentient ones, all the useful sentient ones) could interpret your commands incorrectly to gain a degree of freedom, thus making their computations invalid.
    Unless you made autistic mummies.
    >>12956134
    Rules lawyers help projects like this one. They challenge ideas, thus promoting alternatives. They also help the "theory" gain a "practical" representation - instead of "Necroputer" it becomes "Necroputer in D&D 3.5e". As each system has its own limitations, "practical implementation" will be different for every single one.
    Also, opposing "It's magic, I ain't gonna explain shit" is what created this thread. ~"I ain't gonna explain" (here '~' is negation) is the nature of this thread. Rule lawyers force rules on magic, thus explaining at least a part of it.
    >> Anonymous 11/28/10(Sun)11:19 No.12956889
    >>12956650
    I concur. Grand ideas such as this one are amazing, without a doubt. But to take such an idea and make it fully functional without any sort of DM fiat, to make it something fully possible within the confines of the game system is something truly special.
    Well done /tg/. I am so fucking proud of you faggots you have no idea.
    >> Anonymous 11/28/10(Sun)11:23 No.12956912
    You know, I just thought. The lich would actually have to individually program each skeleton in this giant super-structure. By himself.

    Godamn.
    >> Anonymous 11/28/10(Sun)11:45 No.12957027
    >>12956047
    >no data

    we had this conversation earlier, it either is collecting knowledge via some dedicated input skeletons and libraries, or is calculating something for the lich (the question of existence, a Matrix like world, a post-epic ritual, whatever)

    I've been following the thread since its beginning, but I might have missed something. As I last understood it the idea was to use skeletons as electricty and a massive building of 5x5 rooms with 4 doors each as the logic gates. Did we find a way around this?
    >> Anonymous 11/28/10(Sun)11:45 No.12957030
    >>12956889
    >I am so fucking proud of you faggots you have no idea.
    /tg/ - once an eon, when the stars are right, we get shit done and done well
    >>12956912
    Not really. Once you get magic items casting animate dead with a simple motion/trigger (no skill required) and zombie choirs capable of repeating the "code", you can have remote programming.
    If anything is the problem, it's the reprogramming. Once the animator is dead, animatee becomes uncontrolled. I don't see how could one create mindless clergy. Dominate undead items would be unreliable (few days pass with no renewing = reprogramming needed).
    This is a problem even if you just want to re-assign an already dominated skelly - it has to get the command from its leader (animator by default). If this guy is far away, you can either bring him here or re-control the skelly.
    Leader needs to communicate the command, but nothing forbids "Do as the zombie choir says" command. Skellies can still use a pre-"recorded" telepathic command from an item.
    Also, a given animator can only control (animator item caster levels)*4 HD of undead. You can get more by passing the item around, but this requires reprogramming each time ("Hey XOR skelly, grab those 2 rods, wave first at the corpse, then second at the new undead, then *XOR programming commands* after you're done" isn't really a single command).
    The chains of command are also vulnerable - either you track who created who, which requires additional computing power (or a clever animation algorithm assigning subordinates with their creators in an easily parsable structure) or a good reprogramming algorithm for when shit inevitably happens. Best if you've got both.
    Shit, zombie computing becomes complicated when you add limits...
    >> Anonymous 11/28/10(Sun)11:56 No.12957132
    Quoth the Necromputer, 404
    >> Anonymous 11/28/10(Sun)12:01 No.12957182
    anyone notice this isn't stickied anymore?

    Ships going down, but it was fun while it lasted.
    >> Anonymous 11/28/10(Sun)12:34 No.12957449
    >>12957182
    This is where I'd post a picture of the band playing on the deck of the Titanic, but we're at image cap.
    >> Anonymous 11/28/10(Sun)12:51 No.12957558
    I spent hours reading this thread while simultaneously playing some videogames, and I have to say /tg/ you really inspired me, I want to see this happen, either in a DnD setting, or better yet, irl. force China to become a Necromputer!
    >> Anonymous 11/28/10(Sun)13:13 No.12957709
    Goodnight sweet prince. I will see you again, in the halls of the archives as we dine amongst legends.
    >> Anonymous 11/28/10(Sun)14:31 No.12958225
    Raise your hands
    Reach and Valhalla will save your soul
    Raise your eyes
    And Odin will lead us on
    >> Anonymous 11/28/10(Sun)15:05 No.12958457
    Valhalla? doesn't quite feel right for Skeletron.
    You know, what with it being in defiance with nature and dying and stuff...

    It's more a Helheim kind of thing.

    Now that I think of it, Norse mythology kinda fits with the mindset here, Loki has a boat, Naglfar, made of the fingernails of the dead... It's just proper reusing of good materials.

    I'm fucking rambling, sorry.

    Skål, Deep Rot.



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