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  • File : 1288631075.png-(366 KB, 1000x1000, SkirmishCover.png)
    366 KB SKIRMISH QUEST [multiplayer] OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:04 No.12642940  
    [Hopefully I can settle this before 3:00 if it goes on longer than that then there will be a few hours' break and resume when I get back. Anyways, this is an experiment from 2 days ago, if I can make this work, it will mean a new brand of casual one shot quests]


    1: Proving Grounds

    "Today you and a select few combat clones of will participate in a live enforcement excercise to quell a small terrorist group that has been raiding civilian colonies in the aftermath of the Exalted's initial push."

    1/2
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:07 No.12642957
         File1288631222.png-(342 KB, 600x1290, ZeroSheet.png)
    342 KB
    YOU ARE GIVEN ONE NAME AND ONE NAME ONLY IN THE FORM OF TRIP CODES.

    YOU MAY ONLY ROLL 10 SIDED DICE, IF I SUSPECT THAT YOU ARE ROLLING NUMBER GENERATORS THAT IS ANYMORE AND ANY LESS THAN THE POSSIBLE 10. OR IF I SUSPECT THAT YOU ARE ROLLING NON REGULATION NOKO DICE.

    I
    WILL
    DETONATE
    YOUR
    ORGANS
    MAGGOT.

    NOW. I WANT YOU TO GIVE ME YOUR PREFERRED CALLSIGN WITH TRIP CODE. I WILL TAKE THE FIRST DOZEN OF YOU MAGGOT BABIES CAPABLE ENOUGH TO PULL THIS OFF

    NOW TAKE YOUR TIME, READ THE DAMN INSTRUCTIONS LASERING IN YOUR BRAINCASE AND TELL ME WHAT YOUR UNIT DESIGNATION IS AS WELL.
    >> Anonymous 11/01/10(Mon)13:11 No.12642991
    I'd like to play, but I have no idea how to tripcode.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:13 No.12643004
         File1288631617.png-(89 KB, 500x500, CommanderMeme.png)
    89 KB
    " Furthermore, if you wish to be a Tactical Advisor," preface your callsign with a [TA]. Tactical Advisore positions are open to any ghost signals with a level E clearance. Combat clones that have been destroyed can enter the command network as well.

    Re deployment maybe possible when progress in the excercise is garnered.
    >> badhand-M !MEUv/wCeYk 11/01/10(Mon)13:15 No.12643015
    BadHand, Class M, checking in
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:15 No.12643019
    >>12643009

    I SEE YOUR MOUTH AND RIGHT NOW IT'S SHOOTING SHIT. WHERE IS YOUR TRIP CODE SON ? ARE YOU ANOTHER ONE OF THEM MISFILED CLONES THAT THINK THEY'RE THE NEXT COMING OF ELVIS ???
    >> badhand-M !MEUv/wCeYk 11/01/10(Mon)13:18 No.12643042
    >>12643019
    Sorry sir- I'm having trouble with the Comms.
    Probably just upper atmosphere interference again.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:20 No.12643059
    I SEE THE EVER POPULAR MOBILE DEMOLITIONS
    IS ALWAYS THE FIRST TO GET THEIR SHIT TOGETHER. ALRIGHT WHO ELSE IS BALLSY ENOUGH TO PULL THIS SHIT OFF


    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.
    >> Anonymous 11/01/10(Mon)13:20 No.12643061
    [If you like running one-shot stuff then the /tg/ IRC channel is probably a better environment. I'm certain that people there would appreciate a game regardless.]
    >> [K] Galahad !flDUm3aWhg 11/01/10(Mon)13:21 No.12643069
    >>12642940

    Melee unit Galahad reporting for combat duty.
    >> Grave !!F7BwOil51c0 11/01/10(Mon)13:23 No.12643078
    Grave reporting for duty, sir. Class K.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:24 No.12643092
         File1288632284.png-(48 KB, 500x500, skirmishdrop.png)
    48 KB
    40 minutes left until drop.
    >> [R] Atlas !K9IDfrzhB6 11/01/10(Mon)13:24 No.12643094
    Testing.
    >> [M1] Badhand !MEUv/wCeYk 11/01/10(Mon)13:25 No.12643102
    >>12643059
    Orders received- re-designating callsign SIR!
    MOBILE DEMOLITIONS- INGENUITY, DARING, DISCIPLINE, AND BLOWING SHIT UP
    >> [R] Atlas !VkRm5AWXFA 11/01/10(Mon)13:26 No.12643104
    >>12643059
    Aw hell yes. Standard Infantry Clone Atlas ready for mission, sir.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:28 No.12643121
    >>12643061

    Im saying one-shot because I dont want my zombie quest players to get worried. But as far as continuity goes, the results of one battle affects the next storyline if I was to do one.

    besides that point, I dont know if macs can IRC.....
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:31 No.12643144
    >>12643104

    FINALLY SOMEONE BALLSY ENOUGH TO JOIN THE GOOD OL RIFLE SQUAD. BEST AMMO COUNT IN THE WHOLE GAME SON- SINCE THE DAMN THING IS LASERS AND MAGNETS.

    AND SURE LETS GET MEDIEVAL WITH YOU TOO GALAHAD

    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.

    [R1] Atlas

    [K1] Galahad
    >> [S] Splinter !OG3iVj/fAg 11/01/10(Mon)13:32 No.12643147
    S Class reporting in sir: scout-sniper at the ready!
    >> [R] Kilroy !cCsMsaA4k2 11/01/10(Mon)13:32 No.12643159
    Sir, Kilroy here reporting for duty, sir!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:33 No.12643163
    It's like goddamn halloween here and everyone's telling me what they are not. Reliable sounding BADASSES

    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.

    [R1] Atlas

    [K1] Galahad

    [S1] Splinter
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)13:34 No.12643168
    >>12643144

    Aye sir, medieval with a capital K!
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)13:34 No.12643169
    >>12643144
    HELL YES, SIR! DESIGNATION IS NOW R1! READY TO KILL SOME TRAITOR ASS, SIR!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:34 No.12643170
    I HAD A FRIEND NAMED KILROY HE ONCE SAID..
    WELL FUCK I FORGOT BUT HE'S DEAD NOW.

    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.

    [R1] Atlas
    [R2] Kilroy

    [K1] Galahad
    >> [M1] Badhand - rewrite your callsign as such !MEUv/wCeYk 11/01/10(Mon)13:36 No.12643178
    There a problem with my callsign Orbital?
    Tell me if this one is any better
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)13:36 No.12643181
    >>12643170
    Happens to the best of them, sir.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:37 No.12643188
    >>12643078

    WAIT WHO THE FUCK IS THAT IN THE BACK ?
    I CAN'T GODDAMN HEAR YOU
    >> [K] Grave !!F7BwOil51c0 11/01/10(Mon)13:38 No.12643196
    Sir?! Is this damn comm equipment even working? Fucking cheap piece of shit, goddamn, fuck. Orbital Command, I think I finally got this thing working. Awaiting your orders.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:39 No.12643204
    "YES M1 YOU ARE FINE, NOW THAT EXTRA LIGHT LETTERING OFF YOU. YOU LOOK LIKE A GODDAMN INSTRUCTION MANUAL "
    >> [R] Operator !Z0AxacFXHE 11/01/10(Mon)13:40 No.12643212
    Rifleman preparing for the drop, Sir.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:40 No.12643215
    GOOD JUST LIKE THAT GRAVES, YOU ARE NOW K2.


    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.

    [R1] Atlas

    [K1] Galahad
    [K2] Graves
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:41 No.12643219
    >>12643196
    Hey, consider yourself lucky- your comm array isn't built into your own goddamn head.
    Frack, still not sure if this thing is getting through right
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:42 No.12643233
    OPERATOR CAN YOU CONNECT ME TO THE LEADER OF THE HAL KADANZA SO THAT I MAY BLOW HIS BRAINS ACROSS THE COLONY.

    YOUR DESIGNATIONS IS NOW R2.

    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.

    [R1] Atlas
    [R2] Operator

    [K1] Galahad
    [K2] Graves
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)13:43 No.12643236
    >>12643220

    Then don't got wasting ammo like an idiot. That's my job.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)13:43 No.12643239
    >>12643219
    Badhand, you're sitting right the hell next to us. This is a DROPPOD, not a freaking spaceship.

    (Now someone tell me how the hell to roll while still tripcoding.)
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)13:44 No.12643247
    Sir, reporting a logistical mixup, sir!

    Not to question the strategic plan, but I only have four fucking bullets, sir!
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)13:44 No.12643248
    Roger that Orbital Command. Armed, prepped, and ready to squash those maggots on drop.
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:44 No.12643249
    >>12643204
    With all respect orbital, but I'm still getting readouts listing my callsign as needing adjustment.
    >> [R2] Operator !Z0AxacFXHE 11/01/10(Mon)13:44 No.12643253
    >>12643233
    Sir, someone else is currently attempting to use my designated call-sign. This will lead to confusion on the field! What are your orders?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:44 No.12643254
    >>12643220

    SPLINTER, IT IS CALLED THE RELOAD BUTTON. YOU WANT TO CARRY A 500 ROUND MAGAZINE WEIGHING AT HALF A TON BE MY GUEST.
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)13:45 No.12643256
    >>12643233

    Sir, I think the desk jockys have been slacking off again, I'm R2. Operator should be R3.
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)13:45 No.12643258
    >>12643239
    ((input into the email field when you need to roll: dice 1d10))
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:46 No.12643262
    >>12643239
    Hey, buddy:
    Frack you.
    [OOC: To roll just put Dice+1d10 in the email field]
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)13:46 No.12643265
    >>12643220

    Nancy-ass snipers. Are you seriously about to bitch over the fact that you get to sit in a goddamn rocking chair and pick people off at your leisure while you sip motherfucking tea and much on a cockgargling scone? Fucking ponces. It's fine, let the real clones do the real work.

    On that note, looking forward to the killy part getting started, sir!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:48 No.12643282
         File1288633718.png-(59 KB, 500x500, Skirmish2.png)
    59 KB
    THANK YOU FOR THAT, LET ME UPLOAD THIS DEMERIT IN THE FILING OFFICES REAAAALL QUICK.

    Clones Considered Alive:
    [M1] Badhand - rewrite your callsign as such.

    [R1] Atlas
    [R2] KILROY
    [R3] Operator

    [K1] Galahad
    [K2] Graves
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)13:48 No.12643284
    >>12643265

    Orbital command I'm reading a problem with my optics, there's some kind of graphical artefact over K1's face. Looks like... some kind'a bullseye, over.
    >> [R2(3?)] Operator !Z0AxacFXHE 11/01/10(Mon)13:51 No.12643301
    >>12643265
    Galahand, it would be wise to treat our sniper with more respect! They can provide much needed OVERWATCH, and from a commanding view, eliminate the OPFOR's command and control structure. Much more so then a man with a SWORD.
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)13:51 No.12643302
    >>12643284

    Splinter leave the poor knights alone it's not there fault they're dumber than a brick.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:51 No.12643303
    updating...

    Clones Considered Alive:

    [M1] Badhand

    [R1] Atlas
    [R2] Operator

    [K1] Galahad
    [K2] Graves

    [S1] Splinter
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)13:52 No.12643307
    >>12643284

    Funny man, S1. Beer's on you after I scrape all the terrorist guts off my armor.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:52 No.12643309
    shit party

    Clones Considered Alive:

    [M1] Badhand

    [R1] Atlas
    [R2] Operator

    [K1] Galahad
    [K2] Graves
    [R3] Operator

    [S1] Splinter
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:52 No.12643310
    >>12643282
    For the love of Frack Orbtal, do I need to rewrite my Callsign or not?
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)13:53 No.12643314
    >>12643282
    I am receiving my new unit designation, sir. Third times a charm.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:54 No.12643318
    There seems to be chaos in the filing offices as one of the secretaries just spontaneously exploded.

    Clones Considered Alive:

    [M1] Badhand

    [R1] Atlas
    [R2] Kilroy
    [R3] Operator

    [K1] Galahad
    [K2] Graves

    [S1] Splinter
    >> [S] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)13:54 No.12643327
    Lancaster, Sniper Class, reporting in SIR!
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)13:54 No.12643328
    >>12643309
    Uhhh... Sir? R2 is Kilroy, sir. And R3 ain't a Knight. You sure you're alright up there?

    >Fuck guys, I think the commander's gonna get us all whacked.
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)13:54 No.12643329
    >>12643307

    Scraping guts /off/, eh?

    Sounds like a waste of good camouflage to me.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)13:55 No.12643330
    >>12643309
    >>12643303
    Wait, it looks like I'm getting some interference. I'm not sure what to make of this. I'm not even a [K] Class unit, sir. Looks like those desk jockeys are at it again.
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)13:55 No.12643332
    This is worse than that one type I was sent on a suicide mission with a bunch of scrawny-ass Martians. At least those fuckers knew who the enemy was. Fucking unbelievable.
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:55 No.12643336
    Fracking finally....

    It's always nice to start off on the right foot, huh?

    Anyway, orbital, we got any intel yet on our dropsite?
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)13:55 No.12643339
    >>12643302

    'Dumb and crass, balls of brass, Knights OO-RAH!'

    We got your back, R2. Don't worry your pretty head about it.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)13:55 No.12643340
    ALRIGHT YOU MAGGOTS THE DROP SHIP IS REACHING ENTRY BURN. [ROLL] OUT TO YOUR CUSHY DROP PODS SO WE DONT HAVE TO SCRAPE YOU AGAINST THE WALL
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)13:56 No.12643345
    >>12643318
    Sir I'm just glad I know what my job is. Even if no one else does.
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:56 No.12643347
    >>12643332
    Hey, buddy:
    Frack you.

    Don't jinx the mission by mentioning damn xenos man, they're bad juju.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)13:57 No.12643348
    rolled 8 = 8

    >>12643340
    WOOOOOOOOOOOOO!
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)13:57 No.12643353
    >>12643340

    FUCK YES KILLIN' TIME! AYE SIR!
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)13:58 No.12643356
    rolled 4 = 4

    Lock and load, gentlemen! I'll see you planetside!
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)13:58 No.12643360
    >>12643345
    *Fracking finally* Right away orbital
    >>12643345
    I know my job, tactical demolitions (That's blowing shit up) and I'm damn good at it too.
    >> amidoinitrite? [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)13:59 No.12643363
    rolled 1 = 1

    >>12643340

    Anti-materiel rifle in tow, sir, ready to shoot bad guys!
    >> Anonymous 11/01/10(Mon)13:59 No.12643364
    rolled 7 = 7

    >>12643339
    >>12643340
    I'd rather stand behind you K1, you don't stab as easy as I do. Now grab your shit and hang on tight, here comes the ground!!
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)14:00 No.12643369
    rolled 8 = 8

    >>12643340
    [Roll- ROLL. Frack, how the hell did I miss that?]
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:00 No.12643370
    rolled 2 = 2

    >>12643353

    Friggin' uplink jack. I feel your pain M1.
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)14:00 No.12643374
    rolled 2 = 2

    >>12643347
    You've got to be shitting me. Alright, fine, I won't mention the "damn xenos." Fucking Space Christ. Let's do this.

    Dumb and crass, balls of brass!
    Knights OO-RAH!
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)14:01 No.12643389
    >>12643364

    Damn com system crapping out at the worst times!

    ((forgot my trip D:))
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)14:02 No.12643397
    >>12643370
    I told yah, the shit we're getting from RQC these days-the hell are they expecting us to fight with this crap, I ask you?
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)14:03 No.12643400
    >>12643374

    Orbital command, do you read... interrogative: where the hell did you get these guys?
    >> [S] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:04 No.12643411
    rolled 7 = 7

    <Unsure if I should roll, as I'm not listed under living clones. Is it too late to join?>
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:04 No.12643413
    >>12643397

    Thank god swords and boards don't have mechanical bits. Probably made of plastic though, just our luck.

    Hell with it though, gonna be fun!
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)14:07 No.12643433
    >>12643413
    Last time I was deployed, I got a foam sword. I'm not even joking, that damn thing was made of foam. Had to bash some retards down with my shield, fucking ridiculous.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:08 No.12643434
         File1288634880.png-(447 KB, 1000x1000, Galadoria2.png)
    447 KB
    ENEMY PHASE DO NOT POST.

    Terrorist: Hey... do you hear that rumbling ? Is it about to rain ?
    >> Jomini-TA !6i33A8eGOc 11/01/10(Mon)14:08 No.12643438
    There seems to be a lack of intel and overwatch for our soldiers.

    Tactical Advisor Jomini is online. Uploading satellite stream of the AO. Scanning for enemy movements and comm chatter. Prepared to provide support for squad. Good luck, gentlemen.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:09 No.12643448
    LANCATER YOU LUCKY BASTARD YOU ARE S2
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)14:09 No.12643456
    >>12643438
    error detected in authorization code. Making necessary corrections.
    >> [S] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:11 No.12643461
    rolled 7 = 7

    >>12643448
    SIR! THANK YOU SIR!
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:12 No.12643474
    >>12643461
    (shit, forgot to put S2)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:12 No.12643478
         File1288635170.png-(483 KB, 1000x1000, Galadoria3.png)
    483 KB
    YOU'RE DAMN RIGHT ITS ABOUT TO RAIN !

    The Drop pod comes down on the mainstreet KILLING 2 Fledgling gunners. North, West and East double doors drop down. MOVE OUT THE BATTLES ALREADY STARTED !

    [State your actions as instructed, you have 10 minutes or until everyone has gone ! Dont post actions until the enemy is done going.]
    >> [M1] Badhand-such !MEUv/wCeYk 11/01/10(Mon)14:15 No.12643500
    >>12643478
    (shit, sorry last post wasn't with a trip- okay if I call for soundoff still, or is that unnecessary?)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:17 No.12643509
    UNITS IN THIS BATTLE
    Clones Considered Alive:

    [M1] Badhand

    [R1] Atlas
    [R2] Reno
    [R2] Operator

    [K1] Galahad
    [K2] Graves

    [S1] Splinter
    [S2] Lancaster
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)14:17 No.12643513
    >>12643478
    >moving North 3 squares behind the car
    >Burst fire on enemy Sniper 3

    "LET'S DO THIS! FOR THE EXALTED! MOVING UP THE STREET! GIMME SOME COVER, KNIGHTS!"
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)14:18 No.12643520
    rolled 3, 9, 9 = 21

    >>12643513
    >fucked up that roll, trying again
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:19 No.12643524
    MAKE YOUR ROLLS SOLDIER
    3d10 ! DONT YOU KNOW HOW TO PULL THE TRIGGER ?!?!!?

    >>12643513
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:20 No.12643538
    >exit pod from western door
    >move NW 2 squares, towards the building with L2 elevation

    Lancaster exits the pod heading to the high ground, preparing to lay waste to the enemy.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:20 No.12643539
    [Exalted are godlike alien races we are fighting sorry if that wasn't clear]
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:21 No.12643542
    rolled 1, 5, 1 = 7

    >>12643478
    >Move WEST to double doors, cautiously open one and take cover behind it.
    >If any targets are visible, 3 Round Burst

    "I'm going to try and secure the left flank!"
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:21 No.12643549
    >>12643478

    >moving 3 squares north, flanking R1
    >deploying shield, hunkering down as additional cover

    LET'S GET US SOME!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:21 No.12643550
    >>12643520

    ATLAS SCOOPS A SNIPER'S BRAINS OUT !
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:22 No.12643560
    >>12643549
    [not quite sure how the shield mechanic works, i'll just wait to get yelled at over it i guess]
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)14:22 No.12643562
    rolled 6, 4, 4, 8, 10 = 32

    >Fire at enemy R7

    Tango spotted... taking the shot!
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)14:22 No.12643563
    rolled 2 = 2

    >Moving three squares ahead, jumping on the car to concentrate fire on me.
    >Propping shield as defense.
    "C'mon you pieces of shit, try and hit me!"
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)14:24 No.12643575
    >>North three into cover behind cars.
    >>aimed shot at nearest enemy riflemen.

    Let's bring 'em down!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:24 No.12643580
    >>12643542

    Operator two shots a terrorist. Bread units fall away from his pockets.
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)14:25 No.12643588
    rolled 9 = 9

    >>12643575
    Apparently I can't shoot today.
    >> Badhand-such !e47ekGAUeg 11/01/10(Mon)14:26 No.12643596
    rolled 10 = 10

    (forgive mistake in tripcode- had to change computer)
    >Move East Two Squares, take cover
    Aiming up a shot at #7, seeing if I can get this bastard without leaving cover
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:27 No.12643602
    >>12643550

    NICE SHOT ATLAS, KEEP IT UP AND WE'LL BE KNEE DEEP IN BEER BY DINNERTIME.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:29 No.12643619
    >>12643596
    >>12643575

    Out of range. Your nanytes keep you from shooting so you can save ammo.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:29 No.12643624
    >>12643580
    "Operator here, chock up a kill marker because I've got a tango down. Keeping over watch on this area."
    >> Badhand-such !e47ekGAUeg 11/01/10(Mon)14:30 No.12643634
    >>12643619
    >Thank the spirits for small miracles.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)14:31 No.12643639
    >>12643550
    "Awwwww yeah! Who's da clone? I'm da clone!"
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:31 No.12643642
    >>12643624
    Nice shot Operator. One less Tango to deal with.
    >> Badhand-such !e47ekGAUeg 11/01/10(Mon)14:31 No.12643643
    "Tango, here, I've got uh- no wait, I mean BadHand here, I've got a trango, thingy-
    I'VE GOT A GUY OVER HERE WHO NEEDS KILLING!"
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)14:32 No.12643647
    [S1]: If you move to the building to the left on the drop pod you should be able to have overwatch of the hostiles on the other side of the bridge. Advise you advance under cover to that location
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:32 No.12643652
         File1288636349.png-(482 KB, 1000x1000, Galadoria4.png)
    482 KB
    The map updates. The enemy will fire next.
    Congratulations you have gathered 2 kills.

    ENEMY PHASE DO NOT POST ACTIONS.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:35 No.12643675
    >>12643642
    "Lancaster, we've got a 2 level structure here. Another 1 level across this open space. Either one may make a decent post for you."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:36 No.12643685
    >>12643647
    [TA]: Lancaster currently heading to location.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:38 No.12643696
    >>12643675
    Copy Operator, currently heading to top of L2 structure.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:38 No.12643708
    rolled 1, 5, 6, 2, 9, 10 = 33

    ..
    riflemen advance on the bridge and fire at the knights.
    Shields activate when you havent used all actions to attack.
    The enemy you face granting the bearer a +2 cover.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:39 No.12643713
    >>12643647
    "Thanks [TA], great minds think alike. I'll keep eyes on this area until you're in position Lancaster."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:41 No.12643734
         File1288636915.png-(477 KB, 1000x1000, Galadoria5.png)
    477 KB
    Enemy Vanguards have advanced.

    K1 recieves ballistic wounds. [-1 health]

    What are you orders.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:42 No.12643748
    Sorry rewording that:

    You gain a +2 cover against any enemy you are facing.
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)14:43 No.12643751
    rolled 10, 8, 3, 10, 2 = 33

    >>12643734

    >Move North two squares, taking cover behind the car.
    >Check to see if enemy S1 or S2 are in view/range

    >>12643647

    Negative, TA, S2 is on route to the highground. I'm going to stay down here and see if I can clean up those snipers for him. Interrogative: HUD shows two large tangos to our north west. Please clarify what type of enemy we're dealing with, over.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)14:44 No.12643757
    >>12643734
    The idiots have stopped directly on the bridge. If you suppress them in that location they will be unable to move to cover and will be eliminated. The squad can then advance and outflank the other terrorists.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)14:44 No.12643758
    >>12643708
    (Is it possible for Badhand to fire a mortar round on those on the bridge, or his he only able to use his explosives up close? Sorry for stupid question)
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)14:45 No.12643776
    rolled 2 = 2

    >Move north 3 squares, attack the nearest rifleman if possible.
    >Ready shield on second action.
    "I'll take the lead K1, moving to engage!"
    I take off running, shield propped in one hand whilst the sword is firmly armed in the other.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:45 No.12643777
    3 enemies on the north bridge are within range, S1
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:46 No.12643782
    >>12643734
    (Is there any type of Overwatch mechanic I can utilize?)

    >Before moving forward (Depending on response to overwatch) I'm gonna take a moment to analyze the body of the terrorist I just killed. What type of weapons/armor is he using?
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:46 No.12643785
    rolled 5 = 5

    >Move to top of L2 structure, and take cover
    >If actions left, take a shot at Tango K3

    (captcha: armed slover)
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)14:47 No.12643795
    >>12643757
    >>12643734
    Let me see if I can't help out
    >Move forward three sqaures North, take cover behind car
    >Try to lay down explosive fire on the bridge
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:48 No.12643798
    >>12643734
    >spit blood
    >move 3 towards bridge flanking car
    >deploy shield

    TAKE YOUR BEST SHOTS, PUSSIES. I'M GONNA GUT YOU LIKE FISH
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)14:48 No.12643801
    rolled 3, 8, 5 = 16

    >>12643734

    >Northeast one square, stay behind cars.
    >Burst fire into advancing riflemen.

    Are these guys stupid or just dumb? Either way I'm glad they don't have the sense to stay in cover.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:48 No.12643803
    >>12643751

    Intel shows that the enemy armor to the northwest are basic landtanks outfitted with singleshot artillery. It has 3 armor and can be destroyed using saturation fire or vehichle hijack.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)14:49 No.12643816
    rolled 4, 1, 9 = 14

    >moving north 2 squares
    >burst fire on Rifle Terrorist 7

    "Eat hot lead, motherfuckers! K1! Get your ass up here and blockade em with K2!"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:50 No.12643826
    >>12643758

    You are issued a Spanda grenade launcher. With a 4 square range, farther, if you are on high ground. Firing an arc is a +1 penalty.

    You must make 2 rolls, one for the shot, the second for the surrounding explosion.
    >> [TA] Sterling 11/01/10(Mon)14:51 No.12643832
    umm.... hello? Is this thing on? Sorry orbital, It's my first day on the job, and I forgot how to work my console. [TA] Sterling, requesting permission to begin operations!
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:51 No.12643839
    >>12643816

    I'm already on it, R1! A little situational awareness bud, don't let that kill go to your head!
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:52 No.12643844
    >>12643782
    (Alright, looks like I'm gonna have to go now if I'm gonna go at all.)
    >Move to corner of wall near man I just shot, 3 round burst the closest enemy.
    "Lancaster, I'm gonna keep them busy down here. Take 'em out while they're distracted!"
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)14:52 No.12643848
    >>12643803
    It's to be assumed that the landtanks are direct fire-only, then? If so they can be easily targeted by mortar fire without fear of a counter battery.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)14:53 No.12643853
    rolled 10, 4 = 14

    >>12643826
    >>12643795
    (Gah, rolling corrected version-thank you oribtal)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)14:53 No.12643855
    >>12643782
    yes.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:53 No.12643857
    >>12643844
    Will do Operator! Currently firing at Tango K3!
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)14:54 No.12643861
    >>12643832
    [TA] Sterling, you are operating on an unsecure channel. Reconfigure your security clearance and authorization tripcode.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)14:54 No.12643863
    >>12643853
    Slag me, fracking piece of crap. Next oppertunity I get, I'm heading for higher ground.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)14:55 No.12643869
    Command, can I get a hit confirmation on Tango K3?
    >>12643785
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)14:55 No.12643871
    >>12643863

    Swear to god, M1, if you hit us with that thing I'm gonna have my foot regrown so far up your ass you'll taste clone juice for months!
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)14:56 No.12643878
    >>12643863

    Just don't get your self shot doing. We'll try and keep'em busy down here for ya'.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)14:57 No.12643883
    >>12643871
    I can only hope this thing doesn't go off in my own hands- if it's only your foot I have to worry about, I'm a happy man.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)14:57 No.12643886
    rolled 7, 3, 2 = 12

    >>12643844
    (My bad, rollin)
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)14:59 No.12643908
    >>12643861
    Oh, so THAT'S what the big red knob thingy does... Okay... let's see.... got it. Ready to roll, boss!
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:00 No.12643911
    >>12643878
    Copy
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)15:00 No.12643914
    ((I'm going to be gone for a few minutes, should be back before the next round, but we'll see.))
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)15:01 No.12643916
    >>12643839
    Man, whatever. Just keep em from shooting me and I'll keep ya covered.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)15:03 No.12643926
    >>12643916

    Done and done so far it'd seem, eh? I'm gonna get this bullet dug outta me and chained onto my dogtags.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:03 No.12643935
         File1288638228.png-(478 KB, 1000x1000, Galadoria6.png)
    478 KB
    Your forces advance on the enemy, laying down counter fire. The rifle team wounds the advancing enemy. While snipers get in position.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:05 No.12643946
    [M1] disengages firing due to allies within range.
    [S1] fires but misses.
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:05 No.12643948
    Gentlemen, be careful as you advance down the central street. Even if those tanks can only fire directly, I doubt that will stop them from turning the southern approach to the central bridge into a kill-zone.
    >> [S1] Splinter !OG3iVj/fAg 11/01/10(Mon)15:06 No.12643953
    rolled 8, 8, 2, 9, 7 = 34

    >Shoot enemy R7 on bridge

    We're getting flanked guys, we need to clear these up before we advance and deal with the others!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:06 No.12643954
    ENEMY PHASE DO NOT POST ACTIONS.

    Processing this turn and will take a 2 hour break.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)15:06 No.12643957
    >>12643946
    (Sorry about the confusion. Just wanted to make sure I got an action in there so I wasnt just standing lamely in the street when the enemies arrived.)
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)15:07 No.12643970
    >>12643948

    Plannin' on parking right here till the gunheads clear that bridge, then deploying east to take out those Tangos while the rest hit the tanks. Can't stab a goddamn tank anyway, right?
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)15:10 No.12643994
    >>12643954
    ((If I may suggest that you use a different color for the player tokens, along with adding a rudimentary grid to the map for when you return.))
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)15:11 No.12643995
    >>12643970
    "Might not be able to stab it, but you can always pry the hatch open and murder the crew! Then /we/ have the tank, hoo-rah!"
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:11 No.12643999
    >>12643970
    And the guys at the water cooler said Riot Knights were brain dead. Don't prove me wrong, sir.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)15:13 No.12644017
    >>12643995
    As tempting as it sounds I would not recommend it. The AO is too small and built up to fully utilize the capabilities of those tanks. At most you'll be sitting around looking mean as opposed to gutting a few enemies like a fish.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:13 No.12644019
    >>12643935
    Hey Lancaster, you got room for two up there, or should I seek lodgings at the hotel across the street?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:14 No.12644024
    rolled 2, 5, 2, 9, 1, 4, 5, 2, 2, 8, 6, 5, 4 = 55

    .......
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:15 No.12644030
    rolled 8 = 8

    sniper fire....
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)15:16 No.12644036
    >>12644019
    Feel free to join me Bad-hand. Could use your help dealing with the 2 knights crossing the bridge.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)15:16 No.12644038
    >>12644017
    "How about me, then? He turns into an enclosed whirlwind of fury, ganks the crew, then I pilot the tank!

    ...fuck man, I just want a huge ass gun."
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:18 No.12644045
    >>12644017
    what if the stolen tanks could be used to blast sniper 2 from his post?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:20 No.12644056
         File1288639214.png-(506 KB, 1000x1000, Galadoria7.png)
    506 KB
    rolled 7 = 7

    The enemy attacks.

    Knights face overwhelming fire. And K2 collapses from a flank, and get finished off by explosive mortar from the enemy.

    S2 is saved from chimney cover, and gets a lucky shave from the sniper acrossthe bridge.

    1/2
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:21 No.12644066
    >>12644045
    Hey man, let's not count our clones before they mature
    >>12644036
    Your Hospitallity is greatly appreciated
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)15:22 No.12644073
    Shit! Graves is down!
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:22 No.12644077
    >>12644056
    Graves? Sir? Orbital, I'm not sure if I'm receiving his mem-chip info. Can we save him?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:23 No.12644081
         File1288639389.png-(483 KB, 1000x1000, Galadoria8.png)
    483 KB
    Post actions. Will process when I get back.

    Be back in 2 hours

    [6 turns in an hour ? im actually impressed....]
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)15:23 No.12644082
    >>12644045
    Good point. Our ROEs do not prevent excessive damage to civilian structures after all.
    >>12644038
    [R1], you may commandeer one of the tanks if you have the opportunity. Do not make it the primary focus of your missions, though; there will be plenty of moments for you in the future to wreck havoc,
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)15:23 No.12644083
    >>12644056
    "OH FUCK! COMMAND! GRAVES IS DOWN! We need some god damn anti-tank support or something!"
    >> [K2] Graves !!F7BwOil51c0 11/01/10(Mon)15:23 No.12644084
    "Hu-wh--AGHH----"

    Transmission interrupted.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:25 No.12644089
    >>12644081
    THE HELL WAS THAT THING!
    FRACK THIS- Shit, should I move to an elevated position or do you guys need covering fire? I can lay down the boom while our remaining sword and board retreats to cover
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:25 No.12644092
         File1288639548.png-(155 KB, 1000x1000, Galadoria9.png)
    155 KB
    Graves is down but not all is lost.
    Tactical Command recieves an update on their command HUD

    [SEE YOU IN 2 HOURS ! ]
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)15:27 No.12644104
    rolled 2, 2, 2 = 6

    "We got a man down! Sounds like they're in some tough shit over by the bridge. Lancaster! I'm gonna move up to your position, I'm too exposed out here in the street!"
    >Move to support Lancaster
    >If possible, take a few shots at those bastards below us.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)15:27 No.12644107
    >>12644092
    Clones can be redeployed, if more is recruited they can be added to the list.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:28 No.12644111
    .... Knew I should've opted out for civilian demo and enigneering.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)15:28 No.12644113
    rolled 7 = 7

    >Goes prone, and takes a shot at Tango S1
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)15:28 No.12644118
    >>12644104
    (Holy shit I'm a fucking boss, three 2's.)
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)15:29 No.12644123
    >>12644081
    >Burst fire on whatever number the Rifleman in front of me is
    >south 2 behind the car

    "DIE DIE DIE! Pulling back! You better find some cover, Galahad!"

    (Cya in 2, OP.)
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:29 No.12644125
    >>12644092
    Oh, cool...
    Hey, guys, I'm getting a new channel here! It has all KINDS of cool stuff... Oh, wait... for a second there I thought there was a button for ordering soup. Never mind guys, false alarm.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)15:29 No.12644128
    >>12644081
    >move 1 square SE next to the trunk of the car
    >crouch and deploy shield

    M1, move your ass up behind me and lay into that bridge. The rest of you see if you can't take care of those flankers. S2, that sniper across the river is yours, far as I'm concerned. Might just be a suggestion to you all, but it seems like a damn good one from where I'm sittin'.

    Ops, tell me you got pulse on Graves' mem-chip. I ain't going into no shitstorm with a goddamn rookie next time.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)15:30 No.12644131
    rolled 6, 9, 2 = 17

    >>12644123
    (God damn it I keep forgetting.)
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)15:30 No.12644134
    rolled 1 = 1

    >>12644113
    Shit! Confirming a miss on Tango S1!
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:35 No.12644175
    >>12644128
    Right, I'm with you Galahad.
    >move however many space it takes to get behind Galhad, head down.
    (How many squares do you think that is?)
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)15:38 No.12644210
    >>12644089
    Do so as soon as possible.

    I will be temporarily away from my post (IRL errands) so I will make this quick: From the looks of things the enemy has recovered from the shock and are attempting to regain the initiative. The riflemen on the bridge are suppressed but the squad is at risk of being flanked from the right bridge. I suggest using a combination of sniper and mortar fire to keep their heads down; It's imperative that this point that we still prevent them from moving and taking advantage of their numerical superiority.

    Sterling, you have full tactical access while I am gone. You have done well so far for a rookie. I'm counting on you to help ensure the squad's first assignment is a successful one.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)15:39 No.12644220
    >>12644175
    (2 I think, maybe 3. So long as you're behind me and getting cover.
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:41 No.12644241
    rolled 8, 10 = 18

    >>12644220
    >Right, three squares it is
    >rolling to hit
    >> [M1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)15:42 No.12644246
    rolled 5, 6 = 11

    >>12644241
    >MOTHERFRAKKER
    >I CANNOT GET A BREAK TODAY
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:48 No.12644288
    >>12644210
    Right boss, I won't let them down.
    Alright sirs, I recommend that you battle positions be formed around two points. I suggest that the left flank be anchored around the cars near and behind Galahad and Badhand. The right flank strongpoint, the sniper nest in the house, is an excellent firebase, but looks very vulnerable to suppression fire. To remedy this, the riflemen should advance along the left side of the road as far as they can without attracting tank fire. There they will lay down a crossfire on the tangos approaching from the right flank.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)15:49 No.12644303
    (Hey guys. I've got to head to my work. I'll be gone for a long ass time. Its been a pleasure, but I've got to go. Feel free to dispatch OPERATOR as you see fit. I hope that last burst was awesome, though. If you run another one of these OrbitalCommand, or its still around when I get back, I will totally jump in if I can. This is awesome. Peace out, all.)
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)15:54 No.12644353
    >>12644288
    addendum: Operator, belay that last message. Instead, I suggest that you lay down as much fire as you can without those hostile knights turning you into a pin-cushion. Furthermore, a fighting withdraw south, then west down the road will allow you to bait the knights into specialist Splinter's field of fire. Still, be aware of his vulnerability to close combat.
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)16:02 No.12644418
    >>12644303
    Understood, sir. We wish you luck in your endeavors, and that both you and your clone are safe upon your return.
    >> Anonymous 11/01/10(Mon)16:06 No.12644460
    quick everyone murder [R2] Kilroy

    -yes its me...and i hope you die
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)16:22 No.12644603
    rolled 5, 5, 10 = 20

    Co.....d.....re..d...me. God damn piece of junk! Oh hey it's working again! Command, Kilroy here, I think my Com if FUBAR. Seems to be working for the moment though. Reengaging enemy.

    >Hold position
    >Fire burst into riflemen

    ((Took longer to get back than I thought it would, glad I didn't miss much.))
    >> [TA] Sterling !MUSMPI6UP2 11/01/10(Mon)16:52 No.12644912
    Aw frak! It looks like my comm frigate's being redeployed elsewhere, and it won't be coming back until after the operation ends. Good luck sirs! We'll have you all in our prayers!
    >> [m1] BadHand-such !Z3Bt.8MQFE 11/01/10(Mon)17:09 No.12645047
    ( am needed elsewhere at the moment Gentleman- will try to recovene at earliest convinance. Not like I was helping much as it is)
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)17:24 No.12645189
    Requesting all active squad members sound off.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)17:26 No.12645209
    >>12645189

    Shot, and hacking blood, but still here, and still ready. At least, so long as I can manage to stave off real life.
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)17:30 No.12645254
    rolled 1, 1, 4 = 6

    >>12645189

    My optics are on the fritz, but I'm here!
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)17:32 No.12645274
    >>12645189
    I'm still online and tickin'.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)17:36 No.12645322
    No word from OC yet, and I've lost signal from all TAs. Things don't look great for us.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)17:40 No.12645368
    Also took the liberty of archiving the battle so far...
    >>http://suptg.thisisnotatrueending.com/archive/12642940/
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)17:40 No.12645371
    In all my uselessness I remain, cowering.
    Jezum fracking Crow, how the spirits are we supposed to get out of this?
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)17:42 No.12645388
    >>12645371

    Luck? The same way any soldier facing overwhelming odds gets out of anything?

    Well, luck and training. But last I checked, we were made for this, so training is about as second nature as Knights ragging on Snipers.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)17:44 No.12645402
    >>12645371
    Rack up Kill Points, spend them to redeploy. If we can afford it an air strike would be handy, or a drop ship.
    Other than that, hold our ground, plan on maybe falling back to drop pod?
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)17:45 No.12645421
    >>12645388

    Made, in a very literal sense.
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)17:48 No.12645456
    >>12645402

    Most everything will probably be dead before we get a drop ship. An air strike on those tanks would be nice though and we're only one point short of that. I am all for falling back to the drop pod if need be.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)17:51 No.12645480
    >>12645456

    Was thinking the same about the airstrike. I think we can handle the rest ourselves.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)17:54 No.12645508
    >>12645456
    >>12645480
    I believe we're in agreement about the air strike. I think any further points should be used to redeploy fallen squad mates.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)17:55 No.12645522
    >>12645508
    I concur.
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)17:57 No.12645545
    >>12645508

    You know my usual plan is just 'don't die!' I think this goes a long way to achieving that.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)18:02 No.12645607
    >>12645545
    While I agree that not dying is a great plan, it could be difficult to implement in practice. One should always have a back up plan.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:15 No.12645758
         File1288649744.png-(518 KB, 1000x1000, Galadoria10.png)
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    We have resumed battle,

    Our forces are wrestling control of the map , solidifying their defenses and retaliating to the best of their ability.
    A knight is killed during the enemy's charge but we have taken theirs as well in swift retaliation.
    All active Clones briefly sound off.

    Tactical Net Command, whoever is inactive can be issued orders.
    Probable Inactives:
    >S1

    Do not post actions. The Enemy will now move.
    >Kilroy
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)18:16 No.12645770
    >>12645758
    Still here. And R3 is confirmed inactive. He's still at work.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:17 No.12645778
         File1288649846.png-(155 KB, 1000x1000, Galadoria10a.png)
    155 KB
    With this you have gained 5 points. Tactical Command can issue pre- turn orders listed here.

    Again, Active units are not to post actions.
    >> Anonymous 11/01/10(Mon)18:17 No.12645781
    >>12645758
    (OC, I think you may have mis-interpreted my and M1's movements; we intended to be on the other side of the street, against the other car to give us cover from the flankers as well.)
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)18:18 No.12645793
    >>12645781
    (forgot mah trip)
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)18:20 No.12645812
    Lancaster here.
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)18:21 No.12645834
    "E--netw--config--sig--r-e-----establishing network interface link. I'm awful at this advisor bullshit but at least I got most of my memory back. Give em' hell boys. Over."
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)18:22 No.12645835
    >>12645781
    >>12645793

    (Now that I look at it maybe that car's gone?

    Your discretion, OC.)
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)18:22 No.12645844
    >>12645758

    Here and ready to destroy sir!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:24 No.12645868
    rolled 5, 5, 7, 3, 4, 3, 7 = 34

    ....
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)18:30 No.12645937
    Cowering, but here
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:31 No.12645948
         File1288650678.png-(499 KB, 1000x1000, Galadoria11.png)
    499 KB
    Kilroy killed by Rifle Fire.

    Lancaster is shot at once again but lives.
    >> [TA]Boris !AJHDwJ64aU 11/01/10(Mon)18:34 No.12645986
    Glad to see new bodies in action. My clone was terminated in previous mission, but there are still plenty to take my place, good.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:34 No.12645989
         File1288650897.png-(477 KB, 1000x1000, Galadoria11a.png)
    477 KB
    Map updates. Positioning errors corrected.
    What are your orders?

    ReDeployments Cost 2 points. And will occur at the end of the turn, and before the enemy's initiative.

    Tactical Command, you may issue orders to inactive soldiers at this time.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)18:35 No.12645991
    >>12645948

    Hell with this, change of plans. M1, start firing at the flankers. Same with the rest of you. Take them down.

    Call in an airstrike on the bridge. Take them out that way.

    Hold positions and keep up suppressing fire till then.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)18:37 No.12646027
    rolled 5, 3, 9 = 17

    >>12645989
    >>12645991
    "I'm with K1! Nuke that bridge! Now die, you fuckers!"

    >hold position
    >burst fire on R4

    (Also, some TA should take control of R3 and S1, as they aren't here.)
    >> [R2] Kilroy !cCsMsaA4k2 11/01/10(Mon)18:37 No.12646033
    >>12645989
    That's...gonna hurt.....in the morning.....
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:38 No.12646035
         File1288651080.png-(186 KB, 1000x1000, Galadoria11c.png)
    186 KB
    Command HUD updated. You can now deploy new recruits.
    >> Anonymous 11/01/10(Mon)18:38 No.12646037
    >>12645991
    >>12645989
    I'm Fine with taking out the flankers (probably need to get to elevation first though- will somebody PLEASE take out those snipers?) but it's a waste to call in an airstrike and not use it on those Armored Weaponized Vehicles
    We're dying over here- call in some goddamn armor.
    (heh, see if you can swing it that it drops right on those fuckers)
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)18:41 No.12646077
    >>12646037
    (linked post was me)
    Anyway, is it worth it for me to get some elevation, or should I just start fucking with the fuckers?
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)18:41 No.12646086
    >>12646037
    >situate so shield offers maximum protection to myself and M1
    >hold position

    My thought is this: Once we frag the bridge Tangos and the flanker Tangos, we'll have the points for another strike against the armor.

    At worst, we have to assault them, and artillery sucks for killing people who are charging and spaced out. At best, we off one, and have to cap the other one. At 'God loves us', we off both.

    Seems better than what's happening at the moment.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)18:42 No.12646092
    rolled 9 = 9

    >Firing shot at Tango S1
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)18:43 No.12646103
    "Orbital Command, I support airstriking the bridge. I don't think the team can take anymore heat."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:45 No.12646133
    >>12646027

    Atlas plugs a rifleman in the knee. Target is now unable to act during this phase.

    Wounded Units will recover to "Capable" Once they take an action to treat themselves. Most wounded can be finished off with explosive saturation to ensure total death.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)18:45 No.12646134
    rolled 5, 10 = 15

    >>12646086
    >>12646086
    Alright makes sense to me- I'll move to get a better shot, and pray like hell that we get enough kill points take out those tanks.
    >Move across road, ducking fire to get in position behind the car parallel flanking tangos
    >Fucking light up the fuckers
    (Com'on you piece of crap, show me what the my hard earned tax dollars are paying for!)
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)18:47 No.12646161
    rolled 7, 9 = 16

    >>12646134
    >.......
    >ALL OF MY HATE!
    >AT THIS POINT I MAY AS WELL BE CHUCKING MY EXPLOSIVES AT THESE GUYS MANUALLY!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:52 No.12646219
    >>12646134

    Bad hand sends a charge towards the enemy position on the bridge.

    A wounded target gets flung off by the aftershock.

    +1 kill
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)18:54 No.12646238
    >>12646219
    (I think he fired East, OC, not North)
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)18:55 No.12646251
    >>12646219
    Nice kill Bad hand!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:56 No.12646262
    >>12646238

    Thank you

    You should specify targets on your actions. I am NOT reading through your tactical chatter while I process these.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)18:57 No.12646272
    rolled 1, 9, 9 = 19

    Alright, taking temporary control of R3.

    >R3 firing Burst at enemy K3
    >Withdraw west two squares
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)18:59 No.12646301
    >>12646262
    >>12646238
    (At this point I'll take what I can)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)18:59 No.12646302
    Only tactical may control inactives.

    I will otehrwise be confused who to move due your trips

    But I will do so now.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)19:00 No.12646312
    >>12646302
    "Well someone in Tactical better get their head out of their ass, then!"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:02 No.12646327
    R3 Kills his second Knight.

    An ambitious collection of helmets are foreseeable in the future.
    >> [TA] Kilroy !cCsMsaA4k2 11/01/10(Mon)19:02 No.12646334
    ((I'd do some puppeteering, but I"m not going be around much longer. Dieing turned out to be kind of convenient for me.))
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:04 No.12646343
    S1 has not moved. Tactical has 5 minutes before the turn ends.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:04 No.12646346
    >>12646327
    OC, how large of an area would an air strike hit? Can we hit the tanks and the main bridge?
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)19:05 No.12646357
    >>12646301
    (fair enough broseph, hehe)

    >>12646343
    (OC, when do airstrikes happen? Did I miss the explaination?)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:06 No.12646370
    >>12646346

    A delivery of 3 " Meteor Rounds" will be shot in concentration in a single area. Explosive yields usually cover a 3x3 space. With low to medium overlap.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:12 No.12646438
         File1288653174.png-(518 KB, 1000x1000, Galadoria12a.png)
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    Attacks update.
    2 Kills. Good job. Airstrike has been prepped will strike now...
    >> [TA] Kilroy !cCsMsaA4k2 11/01/10(Mon)19:13 No.12646442
    >>12646343

    ((Well I guess as long as I'm still here))

    Engaging neural up-link. Hijacking in three, two, one...

    Hijacking of unit code name splinter complete unit designation S1. beginning combat maneuvers.

    S1
    >move two units north into vehicle cover.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)19:16 No.12646471
    >>12646438

    Hopefully we get their demo-guy too, I don't wanna deal with him either.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:19 No.12646496
         File1288653545.png-(539 KB, 1000x1000, Galadoria12b.png)
    539 KB
    "Ace Here, I fucked up that bridge. Happy halloween you piece of shits"

    Bridge destroyed
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:21 No.12646527
         File1288653703.png-(468 KB, 1000x1000, Galadoria12c.png)
    468 KB
    Map updates. It is now the Enemy's' turn

    Don't post actions at this time.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:22 No.12646534
    >>12646496
    Nicely done Ace, you crazed sonna-bitch.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)19:22 No.12646542
    >>12646496
    "WOOOO HOOO! Ace you are my new favorite person in the world! Yeah!"
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)19:24 No.12646559
    >>12646527

    Hell yeah Ace, fuckin' cowboy.

    Two more kills till we can hit those Vees.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:24 No.12646564
    >>12646527
    I believe Tango K3 was killed by R3 (he's still on the map)
    >>12646327
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)19:25 No.12646578
    >>12646496
    ....The hell is Halloween?
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)19:26 No.12646586
    TA Jomini reestablishing uplink. Analyzing AO. Good to be back. Let's finish off that scum.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:29 No.12646609
    >>12646578
    I think it was an old earth holiday?
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)19:30 No.12646620
    >>12646609
    Great, first Xenos and now Old Earth.
    Do you WANT us all to die horrible horrible deaths?
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)19:34 No.12646656
    >>12646620
    "Yeah, yeah. You're still alive so stop panicking like a little girl. You have people to kill."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:36 No.12646672
    >>12646620
    Sorry Band Hand, didn't realize you were the superstitious type
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:36 No.12646674
         File1288654571.png-(463 KB, 1000x1000, Galadoria13.png)
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    Terrorist: F- Fuck this, we're just being played by them ! Call them- Call the rest of the goddamn of crew !

    The enemy takes evasive maneuvers. The riflemen retreat.
    The enemy armor makes its move.

    What are your orders.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)19:36 No.12646680
    >>12646656
    Yeah yeah, call me paranoid now- but who's alive and who's dead down here, though? That's all I got to ask
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)19:40 No.12646710
    >>12646674
    Great, just what I needed- heavy armor.
    And here I forgot to pack my umbrella
    Hmm, this is crazy, but you think I could swim across that river, plant det charges on one of those bad boys and swim back before I blasted to smithereens?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:40 No.12646712
         File1288654813.png-(187 KB, 1000x1000, Galadoria13c.png)
    187 KB
    You spend 5 points and gain it back from surplus kills.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)19:42 No.12646730
    >>12646680
    You can argue about superstitions later. Right now we have to deal those two landtanks.

    [S2], I don't know how protected you'll be against their direct fire. You might want to redeploy.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:43 No.12646744
    >>12646730
    Not a bad idea TA, but I think redeployment sends down a new clone body.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)19:44 No.12646747
    >>12646712
    Excellent. I suggest we call an airstrike on the tanks. That will remove their most powerful assets and possibly break their morale.

    >Game question: are there morale checks for the enemy?
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)19:44 No.12646753
    >>12646674

    >West three squares into the building

    "I'm gonna get me a tank! WOOO!"
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)19:47 No.12646773
    >>12646680
    "Bah. Just don't forget who's ass I was covering out there."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)19:48 No.12646787
    >Move south, down to street level near R3 (Operator)

    Question: How does redeployment work? Does it revive one person from the graveyard, or simply teleport you on the map?
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)19:51 No.12646818
    >>12646773
    .... Yeah. I'll remember.
    >I think I'll move to across the street to the right, and take a shot at the the retreating troopers
    >Sound good?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:53 No.12646833
    >>12646747

    Nope. But it is contextual to story, and affects gameplay nonetheless.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)19:55 No.12646857
    >>12646833
    I see. Well, nothing will break an untrained rabble quicker than seeing the biggest toys in their arsenal get reduced to rubble in a matter of seconds. I still motion to call in an airstrike. Anyone else agree?
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)19:57 No.12646875
    >>12646674

    No guts no glory!

    >maximum movement West to draw enemy fire (while retaining one action to ready the shield so as to stay alive), so my teammates can take them down if it is a feint. If not, then I chase them off

    GET THESE SONS OF BITCHES! LET ACE DEAL WITH THE TANKS!

    DUMB AND CRASS, AND BALLS OF BRASS! OOH-RAH!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)19:57 No.12646880
    >>12646787

    Clones are deployed via drop pods on a secure area on the map.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)19:58 No.12646887
    >>12646875
    (if I can I'd like to use my move, then 1 Act to move more, then save the last Act for shield, essentially)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:00 No.12646907
    >>12646818

    Bad hand. Directions and rolls. please.
    Or Im detonating your organs.
    >> [TA] Walker !IMYfe1j54Y 11/01/10(Mon)20:00 No.12646908
    God damnit I'm late for the party.

    OG Tactical Adviser, righter here :D
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)20:01 No.12646921
    rolled 7, 8 = 15

    >>12646818
    Alright, I'll move west with Galahad, one square behind him. I'll use my remaining action point to take a potshot at the sniper.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:09 No.12647009
    Bad hand your launcher only has a range of 4 squares.
    Take this time to review your stats.

    >>12646921
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)20:11 No.12647032
    >>12647009
    Sorry sir.
    I'll just follow behind Galahad at the moment.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)20:12 No.12647046
    >>12646875
    (oh fuck's sake, I'm tired. I meant East, not West. I wanna move East)
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:13 No.12647053
         File1288656805.png-(542 KB, 1200x1200, Galadoria14.png)
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    Scene 2: Pursuit

    Our forces are now tailing the enemy.
    However intel has registered 4 more bogies to the northwest.

    Tactical Net. What are your orders ?
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)20:16 No.12647092
    >>12647053
    "Ah damn, what's that new tank thing now?"
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)20:17 No.12647098
    I suggest using an air strike on the tanks and the newly arrived troops.
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)20:18 No.12647104
    >>12647053
    "Orbital Command, requesting airstrike on the incoming bogies. We got them right where we want them, heh."
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)20:18 No.12647112
    >>12647053
    Commence an airstrike immediately. Target it in between the transport truck and the tank. I want them to fry.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)20:19 No.12647113
    >>12647092
    Troop transport, possibly armored. I'd rate the vehicle itself as low priority, as it is likely lightly armored
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)20:19 No.12647121
    >>12647092
    From the sounds of it, a troop transport. Maybe some sort of Armored Personel Vehicle- you can tell 'cause it sounds like it's about to vomit up a bucketful of steel nuts. At least those bastards aren't getting a comfy ride here.
    >> [TA] Walker !IMYfe1j54Y 11/01/10(Mon)20:20 No.12647126
    >>12647053
    >>12647092

    "Hold on, looking over the logs and receiving a sitrep..."

    "Orbital Command, can you position some cameras to identify the unknown vehicle, over?"

    "[R1], preliminary scans indicate it to be a troop carrier of sorts."

    "[S1], what's your status, over? You have not moved from the drop pod at all, clone."
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)20:24 No.12647188
    >>12647126
    (Both S1 and R3 are afk. So a TA like you can control them.)

    >Moving northwest 1 and west 1, right up in that corner there

    "Moving into position to make a break across the river! If you guys are gonna bomb those vees, do it soon!"
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)20:25 No.12647198
    >>12647053
    >keep charging East, using all move and all but 1 act to get there and chase them off, keeping the shield between the snipers and me this time

    Air strike that puppy, and the troops following it! We'll deal with the other tanks as we have to, if we have to. If we get lucky, we might get another strike before we have to worry about it.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:31 No.12647255
         File1288657865.png-(78 KB, 375x375, BlackBox22.png)
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    Ace ,here. I cant process your order at this time We're doing another bombing run in the inner city. You're gonna have to wait [ 2 turns ]
    >> [TA] Hammer !egadmBRMTc 11/01/10(Mon)20:33 No.12647283
    Thi...s Hammer... pa...ing through aa...nd *Click*
    There we go. This is [TA] Hammer, reporting in as Tactical Advisor.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:34 No.12647287
    Only TA may act at this time.

    [Sorry was eating dinner and regular show.]
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)20:36 No.12647318
    "Well shit. Request to be brought back to the battlefield, sir. This cybernetic, quasi-female body is giving me the creeps."
    >> [TA] Walker !IMYfe1j54Y 11/01/10(Mon)20:36 No.12647332
    >>12647188

    "Understood [R1]. Will send [S1] to your position."

    >[S1], Move East 1, North 1, heading to building [R1] occupies.

    "[M1], [K1], if you're still alive, I suggest a pincer attack on enemy Riflemen to the Northeast. Confirm before [R3] is ordered."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:37 No.12647336
         File1288658251.png-(23 KB, 375x375, BlackBox15a.png)
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    [TA] Walker has now been granted emergency powers and promoted to Commanding Officer [CO].

    Orbital protocol is now under your control. As are inactive troop controls . Though you can defer those powers to the TA net.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)20:38 No.12647341
    >>12647255
    Loud and Clear
    You keep those bastards busy, we'll be waiting.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:39 No.12647363
    Units can move diagonally.
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)20:40 No.12647365
    >>12647332

    I sure as hell ain't running balls-out across this field for my health!

    We'll get those motherfuckers!
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)20:42 No.12647396
    >>12647318
    "...you do realize you could've opted for a more masculine cybernetic body during your neural uploading process."

    "No matter. [R3]: Move closer to the wall and attempt to suppress the riflemen. It will be easier for [M1] and [K1] to flank them from there."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)20:42 No.12647400
    which turn is it? I've lost track
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)20:43 No.12647406
    >>12647336

    "Understood Orbital. Updating nametag now..."
    >YESSSSSSSSSS
    "[TA] Graves, until we get your meatsack ready, take control of unit [S1]."
    "[TA] Hammer, permission to take control over unit [R3]."

    "Again, for Graves, suggest moving [S1] to the building in the Northwest, where [R1] is holding out. Watch for sniper fire. Hammer, see if you can't spray a couple of shots at the enemy riflemen to the Northeast."

    OOC: Please clarify what Orbital Protocol is. I think I know, but I hope it's not actually something like, "summon 10 more clones to the fight."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:43 No.12647418
         File1288658608.png-(543 KB, 1200x1200, Galadoria15.png)
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    The enemy has underwent some temporary leadership conflict and has lost a turn.


    All Forces. What are your orders.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:44 No.12647430
    All previous orders stricking from memory , reissue them again if they haven't processed.
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)20:46 No.12647460
    >>12647396
    "What?! Forget it. It doesn't matter. Fuck."
    >>12647406
    "Ah... if that is your order, sir. I've only handled swords until now. Beginning uplink process--"
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)20:48 No.12647475
    rolled 5 = 5

    >>12647418
    >Moving North one, West two. As long as I stay in the building.
    >Holding fire to Aim shot at any Tango that enters my range during their turn, if I can.
    >> [TA] Hammer !egadmBRMTc 11/01/10(Mon)20:48 No.12647478
    rolled 4, 5, 2 = 11

    >>12647406
    "I'll make you proud, Sir."
    >Move 1 NE, Then one N
    >Shoot 3 round burst at R4
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)20:49 No.12647497
    >>12647418
    Galahad, do you think you can be my meatshield while I line up some shots?
    I wanna see if I can get close enough to hit either the sniper or those two fleeing rifle men, or,Heck, if I time it right, both at once
    >> [R3] Hammer !egadmBRMTc 11/01/10(Mon)20:49 No.12647500
    rolled 4, 9, 9 = 22

    >>12647478
    ((Fixing Callsign))
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)20:50 No.12647502
    .>>12647406

    Orbital Protocol; You may put names on the graveyard to be put on queue for redeployment.
    you may also
    > Call for [A]irstrike
    > Call for [R]edeployment [One clone] into a secure area.
    > Call for Mass Redeployment [10 clones in graveyard] into a secure area.
    > Call for a [B]i tank drop, upon which can be controlled by a combat clone.
    > Override orders from other TA.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)20:50 No.12647507
    >>12647418

    "Roger command. All units, prepare for a double pronged assault. Atlas, move to a window and see if you can't fire on the riflemen across the river. Please provide covering fire for [S1]."

    "[TA] Graves, I say again, you are in command of unit [S1]. Get his ass into the building and cover."

    "[S2], I suggest you move into position to attack enemy units in the Northeast quadrants across the river. Priority should be shifted to enemy sharpshooters."

    "[M1], suggest you move with [K1]. See if you can't lob a grenade at the enemy to the North."
    >> [TA-S1] Graves !!F7BwOil51c0 11/01/10(Mon)20:51 No.12647511
    rolled 7 = 7

    "Upload link established. Beginning control procedure. This is so fucking awkward."
    >Moving 2 squares North.
    >Firing rifle at R4 on the East bridge.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)20:51 No.12647524
    >move to the east, to get Tangos R3 and R4 in my sights
    >Take cover
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)20:53 No.12647543
    >>12647418
    >move towards the remaining bridge, and attempt to engage the Tangos there, fighting defensively, employing shield only, double move again

    Grunts! Fall in behind me, I'll run point and get us in fire position to take the bridge, and get rid of those snipers while we wait on that bird to get in here and flambe that transport and the troops with it!
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)20:53 No.12647544
    >>12647511
    Sorry Graves, snipers can only move or shoot, not both
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)20:53 No.12647556
    rolled 3, 2 = 5

    >>12647507
    >>12647507
    Will do Command!
    (Come on you piece of crude, I'm begging ya, for once in my life, work!)
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)20:53 No.12647558
    >>12647511
    "You're telling me, brother. At least it feels good to stretch the old brain once in a while"
    >> [TA-S1] Graves !!F7BwOil51c0 11/01/10(Mon)20:54 No.12647570
    >>12647511
    "Agh! This asshole. Can't fire and move at the same time. I'll just have him sit here for a while."
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)20:56 No.12647613
    "We have three points that can be used, clones. If any of you want in, say something."

    >Current graveyard list:
    >Graves (acting TA/S1 for "Splinter")
    >Kilroy (MIA)
    >Jomini (acting TA)
    >Hammer (acting TA/R3 for "Operator")
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)20:59 No.12647638
    >>12647613
    "I want a tank."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)21:00 No.12647660
    >>12647638
    This would be awesome, especially if 2 can ride on it. I could be moved and shoot on the same turn!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:03 No.12647690
         File1288659838.png-(550 KB, 1200x1200, Galadoria16a.png)
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    Map updates The enemy retreats just far enoguh away from range.

    ENEMY Turn.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:05 No.12647707
    ENEMY Turn.

    Do not post actions on Enemy Turn.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:06 No.12647729
         File1288660018.jpg-(438 KB, 850x850, Gendou pose.jpg)
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    >>12647638

    "A BiTank, on one of those pieces of crap across the river, clone?"

    Taking this as a request for a BiTank.

    >Pic related; very related. Too bad I couldn't find one that's more /tg/ related.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)21:08 No.12647748
    >>12647729
    "Either or."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:12 No.12647797
    rolled 2, 10, 7 = 19

    boom.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:12 No.12647798
    >>12647748

    "Understood, Atlas. Will try to coordinate so you can steal a tank."

    "Orbital, requesting info on BiTank."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:15 No.12647846
         File1288660559.png-(573 KB, 1200x1200, Galadoria17b.png)
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    K1 is shot by sniper fire he is everly wounded by a well placed shot.
    A mortar shot rings out across the street and destroys cover.
    K1 is finished off by the ensuing explosion.

    Live on in glory Galahad.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:19 No.12647889
         File1288660755.png-(550 KB, 1200x1200, Galadoria18A.png)
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    Orders.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:21 No.12647923
         File1288660864.png-(198 KB, 1000x1000, Galadoria18c.png)
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    Orders...
    >> [TA-S1] Graves !!F7BwOil51c0 11/01/10(Mon)21:21 No.12647924
    >>12647846
    "That's some insane firepower they got... Commanding Officer, I hope you got a signal on K1's mem-core."
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)21:21 No.12647931
    >>12647889
    SPIRITS OF OUR FATHERS
    Shit, shit shit- Galahad you sonovabitch, why did you have to go and die on me?
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)21:22 No.12647951
    >>12647889
    "Shit, man... That tank's got a scary gun."
    >> [TA-S1] Graves !!F7BwOil51c0 11/01/10(Mon)21:23 No.12647960
    "Alright, time to get some cover on this guy. Hopefully not get blown into pieces in the process."
    >Move West and up two squares to the second floor of the adjacent building.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:23 No.12647962
    >>12647846

    >FFFFFFFFUUUUUUUUU-

    >Current graveyard list:
    >Galahad
    >Graves
    >Hammer
    >Kilroy, because he's AFK

    "[M1], I suggest you move up to cover and drop a round onto the tank, if possible."
    "[R3], [R1], [S1], and [S2], feel free to engage the enemy."

    >Don't think you guys really need that much direction ATM.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)21:23 No.12647970
    rolled 6, 3, 9 = 18

    >>12647889
    >Moving three squares NW into the building >opening fire on the Tango Demo expert

    "Galahad! Damn!"
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)21:24 No.12647977
    >Takes a shot a Tango S1
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)21:24 No.12647981
    >>12647889
    [M1]: Get to cover immediately! The building closest to you is partially destroyed but may be your only hope.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:24 No.12647983
         File1288661071.png-(146 KB, 1000x1000, Bitanksheet.png)
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    >>12647798

    A bitank is a bipedal combat armor. That grants the wearer an additional 2 armor. with a 2x2 size it is equipped with 2 high powered machines guns, and a main cannon that deals substantial damage against against armor units.

    It can carry a pilot and a rear gunner.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)21:24 No.12647986
    rolled 10 = 10

    >>12647977
    sorry, forgot to roll
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)21:26 No.12648002
    >>12647983
    How does it stand against the tank our enemies have at the moment?
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)21:26 No.12648005
    >>12647986
    "Well I can't hit shit..."
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)21:28 No.12648037
    >>12647962
    WHAT COVER?
    GALAHAD WAS MY COVER!
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:28 No.12648039
    >>12647983

    Sweet.

    "Alright boys, take another one of those bastards and we can drop Galahad back in. Plus a BiTank. Any KIA/TA volunteering for BiTank duty?"
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)21:28 No.12648045
    rolled 2, 9, 4 = 15

    "Alright then, guys. Let's give 'em hell!"
    >3 round burst at S1
    >Move 1 East
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:29 No.12648064
    Out of Range.
    >>12647977
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:31 No.12648100
    >>12648037

    "Badhand, it looks like there's a wall at the edge of the river. Would get you damn close to the enemy, though. Can't tell from here, so I have to rely on the eyes on the ground. If moving forward is not an option, I suggest either getting to the upper floors of the building closest to you and drop grenades onto the enemy's position across the river."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:32 No.12648105
    ...
    >>12648045

    Out of range
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)21:33 No.12648124
         File1288661593.jpg-(464 KB, 1004x493, fuangrymarine.jpg)
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    >>12647846
    >last action at the Tangos before being hit by a mortar and a .50 caliber AP sniper round
    >pic related

    GO GET THESE MOTHERFU- *tsssssssssssst*
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:33 No.12648125
    >>12648094

    Clone, I need a name and confirmation that you've got a secure line before I let you loose.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)21:33 No.12648126
    >>12648039
    It's been a while but I can try to commandeer the tank, Sir. Galahad can be my gunner if he's tired of getting blown to pieces.
    >> [TA-S1] Graves !!F7BwOil51c0 11/01/10(Mon)21:33 No.12648129
    >>12648039
    "Wait, CO! Are you seriously going to keep me in this strangely erotic, fully-automated coffin-suit?! Not questioning your orders or anything, sir... I fully trust you in your ability to handle this... um, situation. Fuck, just let back in already!"
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)21:34 No.12648156
    rolled 5, 6, 7 = 18

    >>12648105
    "Damn, not used to these rifles..."
    >Move two South-west, one West
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)21:34 No.12648158
    rolled 10, 1 = 11

    >>12648100
    Shit shit shit.
    I wanna live long enought to pilot that Tank Command!
    I'm moving forward to the garden wall, (I think that's three space north?) and am going to try and fuck that tank up.
    (Come on, Spandu, for the love of all that's holy, don't fail me on this one!)
    >> [K1] Galahad !flDUm3aWhg 11/01/10(Mon)21:37 No.12648200
    >>12648126

    (I would if I thought my mem-chip could even survive being blown to hell by a mortar.

    It's alright though, died like I wanted to, charging guys with guns when I only had melee weapons.

    Got some people coming over soon, so I'll be taking off. Fun times guys, and good luck!)
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:38 No.12648205
    >>12648158

    >Hit 10, explosion 1, how the hell will that play out?

    >Graveyard update?
    >Grave
    >Jomini
    >Galahad
    >Hammer
    >Kilroy

    "Orbital, will it be possible to transfer Jomini and Grave together in the BiTank as Tank CO and gunner?"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:39 No.12648218
    An artillery round flies off target and hits a tree. That tree is now on top of the tank. On fire. Enemy tank is now disabled due to environmental effects.

    >>12648158
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)21:39 No.12648219
    rolled 3, 10 = 13

    >>12648158
    ....Why lord? Why must you test me so?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:41 No.12648262
    >>12648158
    >>12648205

    Yes. They're all going to be stuffed in the same box anyhow. Where do you want them dropped.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)21:44 No.12648312
    >>12648218
    Thank the spirits for small miracles!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:47 No.12648365
         File1288662442.png-(578 KB, 1200x1200, Galadoria19.png)
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    Map Updates. Thank goodness for small miracles. The central tank can't fire for a turn.

    Player Phase over. Stop posting Actions.
    Tactical What are some actions from you ?
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)21:47 No.12648375
    >>12648262

    Before I decide to drop them anywhere, is it possible for the BiTank to cross the river without using the bridge? Or is it possible to drop them on a building/enemy presence?
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)21:47 No.12648377
    >>12648312
    HaHa! Wow! That's fantastic!
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)21:49 No.12648399
    >>12648365
    Uhhh... Command? You didn't move me out of the building at all.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:51 No.12648417
    Bitanks can JUMP their movement range.
    >> [TA] Graves !!F7BwOil51c0 11/01/10(Mon)21:51 No.12648427
    >>12648312
    "You're one crazy bastard, let me tell you. Space Jesus must be smiling right now."
    >Sever uplink connection, await re-deployment.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:54 No.12648474
    >>12648399

    Will process now.
    >> [TA] Jomini !6i33A8eGOc 11/01/10(Mon)21:54 No.12648484
    >>12648417
    "You know, I've always wanted to crush something to death by jumping on it with a BiTank. And do two chicks at the same time, but that's another story."

    Severing tactical uplink connection. Transferring conscience to Bipedal Tank. Accessing movement and sensor functions, awaiting activation of weapon functions.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)21:58 No.12648540
    >>12648427
    "For the last time, he's not Space Jesus! It's-
    you know, actually, yeah, thanks. Space Jesus does in fact smile upon me this day."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)21:59 No.12648547
    rolled 5, 5, 10, 5, 4, 3, 3 = 35

    Atlas fires on the enemy. Wounding one, the enemy fires back
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)22:02 No.12648586
    >>12648484
    >>12648427
    >>12648417

    "Understood. Command, requesting units Jomini and Graves to be transferred to a BiTank and deployed to the West of [R1]'s position in the square between two buildings. Designating drop point..."

    "Orders for Jomini (Tank CO) and Graves (Gunner) to engage enemy armor, firing between the two buildings, if possible. Alternate plans are to either jump atop the building and rain hell onto the enemies, or to move across the river and attempt a flanking maneuver."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:11 No.12648741
         File1288663916.png-(596 KB, 1200x1200, Galadoria20.png)
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    An enemy squad blows R1 to next week. Wounded as he is, R1 is now disabled from using his weapon for this turn.


    The enemy regroups and begins to take over the south west once again.

    JOMINI and Graves Enter the field giving R1 timely cover as he was JUST jetisoned out of the building.
    >> [TA-BiTank] Jomini !6i33A8eGOc 11/01/10(Mon)22:13 No.12648766
    >>12648741
    We're in a good position to spray those riflemen with machinegun fire. Don't you think so, Graves?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:14 No.12648781
         File1288664068.png-(574 KB, 1200x1200, Galadoria20a.png)
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    Graves and Jomini has entered the fight as
    [B1] and [G1]
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:16 No.12648809
         File1288664216.png-(727 KB, 1200x1200, galadoriaunits.png)
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    Unit information updated.
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)22:17 No.12648813
    >>12648105
    >One to the east, looking around the corner
    "Let's let these sons a bitches come to us, eh S2?"
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)22:19 No.12648844
    "Linking neural interface, connecting primary and secondary energy units. She's ready to go Commander."

    >>12648766
    "It also feels great having a freaking body back, fuck. Anyway, I think we're in a better position to jump on that R10. I'll open fire on the rest while you target one of those armors with our primary canon."
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)22:21 No.12648863
         File1288664460.png-(555 KB, 1200x1200, current orders-plan.png)
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    Going offline due to technical reasons (food), will return in about 20 minutes. TA to continue as Tactical Advisors.

    Here's the general gist of my current plan; blues indicate movement vectors, red indicates attack vectors. East side to dig in and attack from cover; West side (BiTank) to press in and assault. Don't stay out in the open too long. Jomini to prioritize neutralizing enemy armored, Graves to focus on infantry. Use your heads out there, people."
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:21 No.12648874
    >>12648844
    Even better: Once I jump on top of Tango 10 you open fire on one of the tanks. That oughta spook them.

    >jump 3 onto Tango R10
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)22:22 No.12648891
    >>12648863
    "I'm more apt in bashing heads, sir. But I'll try."
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)22:25 No.12648925
    >North 2 squares
    >Bandage wound

    "Ah hell, this is gonna take a minute. Keep em distracted, alright?"
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:25 No.12648928
    rolled 4 = 4

    >>12648874
    Let's see if I still got it. Firing main cannon at Tank X2
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:25 No.12648929
    >>12648874
    >>12648891
    >>12648844

    Gunners can roll for their Machinegun [4d10] rating [4]
    Tank operators still retain their 2 actions.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)22:26 No.12648938
    rolled 7, 5 = 12

    >>12648863
    Alright, I'll take another shot at the damn tank from my current position, and then hustle it double time to the building.
    Here's hoping.
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)22:27 No.12648949
    >Vulcan fire on the arrived M, due East.
    >Firing armor piercing shell at T2 also due East.
    "Engaging weapons!"
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)22:27 No.12648959
    >>12648938
    "Come on, Badhand. You're slipping with that weapon!
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:28 No.12648963
    Wait. Do I fire the main cannon or does Graves have access to all the weapons?
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)22:28 No.12648969
    rolled 8, 8, 3, 3 = 22

    >>12648949
    "Damn control! I should have read the manual or something, shit. Again!"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:32 No.12649016
    >>12648938

    M1 runs out of ammo, he retreats and reloads instead.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)22:32 No.12649019
    (IM BACK. OH GOD. IS IT COOL IF I JUST JUMP IN?)
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)22:32 No.12649023
    rolled 9, 10 = 19

    >>12648959
    LIKE I EVER HAD ANY CONTROL OVER THIS PIECE OF SHIT TO BEGIN WITH!
    Frak- I was supposed to be a civvie engineer, making gravways and terraforming planets! Not aiming a glorified potato launcher at twenty tonnes of reinforced ceramite and guns!
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:37 No.12649104
    Jomini can fire a cannon and vulcan.

    Graves only has 1 rear seat vulcan.
    >> [TA-R3] Hammer !egadmBRMTc 11/01/10(Mon)22:38 No.12649117
    >>12649019
    "If you would like, have your body back, man. Way too cramped for me"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:38 No.12649119
    R3 you have just moved this turn but yes, you can resume control
    >>12649019
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:39 No.12649127
    rolled 8 = 8

    >>12649104
    Got it.
    rolling to fire on Tango [R8]
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)22:39 No.12649135
    "This is [R3]! I need a sitrep asap! Whats going on out here, sir!? Where should I be moving?"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:40 No.12649153
    >>12649127

    your front machine guns is a three burst roll.
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:41 No.12649165
    rolled 9, 5, 9 = 23

    >>12649153
    Understood. rerolling
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)22:45 No.12649206
    >>12649165
    "Hey, hey! Get that main canon ready to fire! Can't waste too much time on these chumps."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:46 No.12649221
         File1288665983.png-(650 KB, 1200x1200, Galadoria21.png)
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    Map updates.
    2 enemies DESTROYED.

    Action phase is over. The enemy will now move.

    http://www.youtube.com/watch?v=iyMDicqHUMQ
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:47 No.12649233
    >>12649206
    Already did.
    >>12648928
    Just waiting for a confirmation now.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:47 No.12649239
    Oh right. Roll that main cannon. I will process it when it comes up.
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:48 No.12649246
    >>12649239
    I thought I already did. Oh well...
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:49 No.12649263
         File1288666188.png-(653 KB, 1200x1200, Galadoria21.png)
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    Yup that cannon killed that tank. Let me update those points
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:49 No.12649265
    rolled 1 = 1

    DAMMIT
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)22:51 No.12649283
    >>12649135
    >Back. Good job Hammer and everyone else so far.
    "[R3], you are currently positioned on the East side of the drop pod. You current orders are to move to a defensible position and hold off the enemy advance on the East bridge."

    "[TA] Hammer, if you would like, you have permission to control unit [S2]."
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)22:52 No.12649289
    >>12649265
    "Nice shot! I might actually enjoy being in a armored machine of doom. Unless we get blown to pieces in the near future."
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)22:53 No.12649302
    >>12649283

    "Correction: [S1]. My bad for potential confusing orders."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:53 No.12649305
         File1288666400.png-(183 KB, 1000x1000, Galadoria21c.png)
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    Points updated.

    GOOD JOB SOLDIER RAPE THOSE TERRORIST'S ASSES WITH THAT THERE TANK.
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)22:54 No.12649318
    >>12649263
    >>12649265
    "Oh, I missed explosions like those so damn much! I should've jacked back into a tank earlier!"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)22:59 No.12649370
    rolled 9, 7, 10, 10, 5 = 41

    ...
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:03 No.12649423
         File1288667002.png-(648 KB, 1200x1200, Galadoria21b.png)
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    Not a goddamn death.

    Cannon fire whizzes by B1 as it destroys some unassuming fire hydrant. A panicked Rifleman shoots outdated bullets into the Bitank's thick hull.
    M1 takes cover inside the wrecked house, narrowly missed by sniper fire.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)23:04 No.12649433
    And yea, tho I walketh in a valley of darkness, I shall feareth not, for the Lord is my shepard, and he shall supply me with superior firepower.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:05 No.12649456
         File1288667140.png-(591 KB, 1200x1200, Galadoria22.png)
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    Player Turn.
    State Actions.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)23:06 No.12649463
    >>12649283
    [S2] is back online, sorry for the delay
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)23:08 No.12649478
    rolled 2 = 2

    >Shoots at Tango R4

    "Come on, let's hit something today."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:08 No.12649479
    >>12649463
    S2 YOU MAGGOT YOU MISSED THE GODDAMN FIREWORKS.

    NOW QUIT EATING SANDWICHES OFF THAT FARMER'S DAUGHTER AND GET TO POPPING THOSE TERRISTS
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)23:08 No.12649480
    >>12649433

    >But no ammo
    "[M1], hold your position until you can find something to shoot back with."

    "[R1], suggest you move East and link up with [S1] and the rest of your squad."

    "[S1], hold position until [R1] arrives. You are free to fire."

    "We have an air strike or potential reinforcements ready. Call in if you need it."
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)23:08 No.12649481
    rolled 7 = 7

    >>12649456
    Now to see if I can go for two in a row...

    Firing on Tank 2
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)23:10 No.12649500
    "Jom, don't let us just stand there, get closer, get closer!"
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)23:11 No.12649514
    rolled 8 = 8

    >>12649500
    "Do you wish to hit them with your sword?"
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)23:12 No.12649530
    rolled 4, 3 = 7

    >>12649480
    Not to worry Command, already locked and loaded.
    Hey, you see that guy on the bridge, who looks kind of like me.
    Fuck him, and everyone near him.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:14 No.12649542
         File1288667650.png-(126 KB, 1000x1000, Galadoria22r.png)
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    >>12649478

    Out in the open like that, R4's head pops off even though he was out of range.
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)23:15 No.12649554
    >>12649514
    "Not while I'm in this baby. I'm going to enjoy every second of showering hot death on those terrorist pricks while laughing hysterically."
    >> [B1] Jomini !6i33A8eGOc 11/01/10(Mon)23:15 No.12649557
    >>12649500
    "Very well..."

    "Moving 3 spaces till the enemy's LOS is blocked by that tree. [R8] better run if he doesn't want to get squashed."
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)23:15 No.12649560
    >SE one square, E two squares

    "Feh, alright. Not like there's much point to being over here any more. S1, why don't you gank your counterpart so I don't get capped while I relocate."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)23:16 No.12649565
    >>12649542
    "Nice! Finally fucking hit something with my last bullet! On that note, I'm outta bullets."

    (Was R4 out of range? It looks like he's within 9 of me)
    >> [G1] Graves !!F7BwOil51c0 11/01/10(Mon)23:17 No.12649575
    rolled 1, 5, 7, 7 = 20

    >Vulcan at R8 while we're still here.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)23:20 No.12649600
    rolled 7 = 7

    >>12649542
    >WELL THEN. Popping an Aimed shot at R8 as I run by.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)23:20 No.12649602
    >>12649575

    >rolled 1
    "Someone was vaporized."

    "Command, what's the possibility of dropping extra supplies to our Clones on the ground? Are they acquainted with enemy weaponry? And can we perhaps give sidearms to the next wave?"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:21 No.12649613
    M1's stray shot detonates at the center of the group. Destroying the enemy demo, and crippling 2 others.
    >> [M1] Badhand !wyY1DflC7A 11/01/10(Mon)23:27 No.12649678
    rolled 9, 8 = 17

    >>12649613
    YES! NOW THAT'S WHAT I'M TALKING ABOUT.
    YOU SEE THAT SHIT?
    THAT IS APPLIED GEOMETRY IN ACTION!
    I- ah, sniper, shit, Duck and cover.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:28 No.12649687
    >>12649602

    resupplies and recruitments can be done after every wave.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)23:29 No.12649704
    rolled 2 = 2

    >Move up next to Lancaster.
    >Take a careful shot at #3 on the bridge.

    "Good to see you're still holding out here, Lancaster! I'll hold this position, go ahead and reload!"
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:30 No.12649715
    >>12649600
    >>12649575

    R8 is very very dead.

    ps. snipers can reload once before running out of ammo on their person
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)23:32 No.12649730
    >>12649715
    Does it take an action to reload?
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:34 No.12649754
    >>12649730

    You are now reloaded.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)23:35 No.12649764
    rolled 5, 1 = 6

    >>12649687

    >Over 400 posts and on page 14, just thought you would like to know.

    So unless I drop in some extra guys, no extra ammo? Or by wave, do you mean enemy wave? Anyway...

    "Hammer, Operator, what's your status? Haven't heard from you two in a while now..."

    >[R3], Aimed fire at wounded directly to the North, on the bridge.
    >[S1], Fire at enemy [S1].

    Unless these guys show up, use these as their moves.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:36 No.12649769
         File1288668975.png-(686 KB, 1200x1200, Galadoria22a.png)
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    3 Kills, Shit was caused.

    Some poor merchant's store is exploded by an artillery shell.
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)23:37 No.12649780
    >>12649715
    >>12649704
    >>12649764

    >Just saw these. Disreguard what I said for [R3], as he is here.
    >Add to orders for [S1]: if only one remaining shot, then reload. Otherwise, shoot enemy S1 using prior roll. If possible.
    >> [R1] Atlas !K9IDfrzhB6 11/01/10(Mon)23:37 No.12649787
    >>12649769
    Gonna need a new thread, OC.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:38 No.12649790
    R3, you get a kill. Promoted. Increase one stat.

    M1 you get a kill

    G1 you get a kill.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/01/10(Mon)23:40 No.12649803
    >>12649704
    Copy that Operator, thanks for the assist.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:40 No.12649807
    S1 gets a kill also !

    Enemy sniper finally gets splutched.
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:43 No.12649824
    Action Phase over.

    Dont post actions during this turn.

    Ps. Actions fo [S1] registerd, he kills.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)23:48 No.12649864
    (I would like to increase my 'to hits', if at all possible. From 3 and under to 4 and under for my 3 round burst.)
    >>12649790
    >>12649803
    "My pleasure, Lancaster. Keep low, I think we're almost out of this cluster fuck. I swear, these chuckle fucks keep coming around blind corners."
    >> OrbitalCommand !w68jcmPgR6 11/01/10(Mon)23:50 No.12649886
    >>12649864

    Done.
    Remember this for your next loadout.
    >> [R3] Operator !Z0AxacFXHE 11/01/10(Mon)23:53 No.12649907
    >>12649886
    (Sir yes sir!)
    >> [CO] Walker !IMYfe1j54Y 11/01/10(Mon)23:53 No.12649910
    >>12649790

    "Orbital, formally requesting promotion of unit [R3] "Operator" to Corporal (or the equivalent next level) for exemplary service. To signify this, Cpl. is to be added to his name ([R3] Cpl. Operator)"

    Hey, we ARE military, right?
    >> [R3] Operator !Z0AxacFXHE 11/02/10(Tue)00:03 No.12650014
    >>12649910
    (Im pretty okay with this. Also, OrbitalCommand, are you gonna start a new thread since this one is quickly autosaging into the abyss?)
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:08 No.12650061
         File1288670888.png-(204 KB, 1000x1000, GaladoriaSurrender.png)
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    >>12649910

    Acknowledged.


    The enemy has called for terms of surrender.

    " This is Jamila Ragna of the Galadorian Liberation forces. While you Feds look down on us fringe colonists, we have been suffering from real problems while you waste lives across sectors fighting an unwinnable war. Seeing clones of the same person we killed only a few minutes ago is proof of this. But that's not why I came here today. I am surrendering my life here today so that you may finally hear out our case after many long cycles of unanswered pleas. "
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:09 No.12650076
    What will you do ?
    >> [R1] Atlas !K9IDfrzhB6 11/02/10(Tue)00:10 No.12650085
    rolled 5 = 5

    >>12650061
    I would like to shoot him, dramatically, in the side of the head from my position across the river.
    >> [M1] Badhand !wyY1DflC7A 11/02/10(Tue)00:10 No.12650093
    >>12650061
    I say we let him surrender.
    It's the only decent thing to do
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)00:11 No.12650101
    "Attention Orbital Command. The enemy is calling for surrender. Do we have a green light for cleansing these shits?"
    >> [S2] Lancaster !Mk9ZUbMVmg 11/02/10(Tue)00:11 No.12650102
    I say we listen to him, then ask the brass what to do
    >> [G1] Graves !!F7BwOil51c0 11/02/10(Tue)00:11 No.12650104
    "What're our orders, Commander?"
    >> [CO] Walker !IMYfe1j54Y 11/02/10(Tue)00:13 No.12650124
    >>12650061

    "All units, move in and relieve the enemy combatants of their weapons. They are to be treated as prisoners of war, and thereby should be treated accordingly under the Holister War Conventions (SPACE GENEVA CONVENTIONS, YEAAAH). So that means no killing."

    "Additionally, record what they have to say. It may be important enough to present to the Council."

    I hereby dub the squad here Bravo Team. Because Alpha and A team are overrated and already taken.
    >> [M1] Badhand !wyY1DflC7A 11/02/10(Tue)00:14 No.12650140
    >>12650085
    Hey, Atlas, Buddy
    Fuck you
    >> [S2] Lancaster !Mk9ZUbMVmg 11/02/10(Tue)00:15 No.12650147
    >>12650124
    Can and will do, SIR!
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:15 No.12650150
    As a conclusion to this training excercise. Optimal victory will not be complete until All offenders have been apprehended or destroyed.


    Total Annihilation of enemy elements is preferable.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/02/10(Tue)00:17 No.12650166
    >>12650076
    Jamila Ragna, we accept your unconditional surrender, and will relieve you and your forces of all weaponry you possess. You will be treated as a prisoner of war, and your plea will be heard.
    >> [G1] Graves !!F7BwOil51c0 11/02/10(Tue)00:17 No.12650167
    >>12650124
    "Roger that, sir. I'll be leaving my gunner post and proceed on foot from here."
    I pop open the metal hatch, taking my shield and sword with me before springing down on the battleground.

    "Alright you assholes, we'll listen to what you have to say. Nobody try anything funny and we all get out of here alive. Probably."
    >> [B1] Jomini !6i33A8eGOc 11/02/10(Tue)00:18 No.12650184
    >>12650061
    "You call yourselves 'liberators' yet all you've done is attack innocent civilians just trying to get their lives back together. You are no different than the Exalted as far as I'm concerned. "

    "You're lucky that we're honorable men. You will surrender and spend the rest of your life in obscurity in a penal colony. Maybe you'll grow some common sense and humanity there."
    >> [R1] Atlas !K9IDfrzhB6 11/02/10(Tue)00:19 No.12650203
    rolled 8 = 8

    "Man, you guys are such party poopers. These guys are /terrorists/. TERROR-ISTS. They probably bombed schools and shit! But fine, let it not be said I ignore direct orders."

    And now I MAKE A RUNNING JUMP ACROSS THE RUINED BRIDGE HOO-AH!
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)00:19 No.12650207
    >>12650150
    >>12650124
    "We have a conflict of interests here. Everyone, cease fire! Cease fire! Hold position until we get a directive! This could be a trap!"
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:21 No.12650223
         File1288671664.png-(23 KB, 375x375, BlackBox15.png)
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    Acknowledged Commander.

    A Judiciary Liason and an Inquisition officer will be enroute.

    When Heroes Die
    May Valkryes Fly
    And Cowards Fry
    And their Memories return on High.
    >>12650124

    Congratulations on your first Victory. Bravo Team.
    >> [CO] Walker !IMYfe1j54Y 11/02/10(Tue)00:21 No.12650230
    >>12650150

    "Understood Orbital. Pending apprehension of enemy combatants as per the Holister Conventions, requesting new orders or extraction."

    "One of you boys on the ground said you wanted a tank. Well, the guys who surrendered have one. Take it or dump it in the river. In any case, do not allow it to fall into enemy hands.
    >> [R1] Atlas !K9IDfrzhB6 11/02/10(Tue)00:23 No.12650250
    >>12650230
    "MINE! Yes! WOOO!"
    >> [K2] Graves !!F7BwOil51c0 11/02/10(Tue)00:24 No.12650264
    >>12650223
    "Roger that Orbital Command. OO-RAH!"
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)00:25 No.12650277
         File1288671943.png-(29 KB, 191x190, Operator.png)
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    >>12650230
    "I guess calmer minds prevail then, huh? Alright, we'll extract your prisoners then. If we shoot Jamila he'll just become a martyr."

    (Heres my modified statline, with added kill markers and laser sights.)
    >> [M1] Badhand !wyY1DflC7A 11/02/10(Tue)00:25 No.12650280
    ...It's over?
    Fracking finally.
    I need a smoke
    >> [M1] Badhand !wyY1DflC7A 11/02/10(Tue)00:31 No.12650332
    Listen, Gallahad, Grave.
    ....
    Thanks for taking one in the ass for me.
    I don't know how I would've gotten this far without you guys.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/02/10(Tue)00:33 No.12650358
    "Nice job team. Operator, congrats on the promotion."
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:37 No.12650415
         File1288672675.png-(29 KB, 500x500, Galadoria23.png)
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    Debriefing:

    Upon investigation of the Galadoria Liberation Forces, you find out that the terrorist were once refugees from Aggarion.
    When Aggarion was attacked by Xenos, the colony across the ocean disregarded their call for reinforcements and were overtaken.

    3 cycles later the Galadoria Liberation Forces were created due to the indentured servitude that the refugees had to pay to the native Galadorians. Of course one bad policy after another and the Galadorians Revolted and took up arms in order to build up enough resources to retake their native Aggarion colony from the Xenoforms. We have apparently butted in , in the middle of their Coup," Concludes the Inquisitor.

    " Since you have just been granted Commanding Officership for this planet, it's up to you whether to handle this case with a just execution so that the Galadorian Liberation forces can be put to a close "
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)00:38 No.12650417
    >>12650230
    "Thanks, Lancaster. Nice work on this flank all in all. I thought we were over with for a bit. Good working with you."

    (+Influence gained, [R3] Cpl. Operator.)
    >> [R1] Atlas !K9IDfrzhB6 11/02/10(Tue)00:42 No.12650467
    >>12650415
    "Sounds like we need to persuade some rebels into assaulting the xenos hordes, then use them as cannon fodder while we purge the lot of them! Standard tactics from back in boot camp, right guys?"
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)00:43 No.12650481
    >>12650230
    "I say we keep them around. If we ever want to take the war to the xenoforms they may have vital intelligence."
    >> [K2] Graves !!F7BwOil51c0 11/02/10(Tue)00:44 No.12650483
    >>12650332
    "Yeah, yeah, don't worry about. That's what we Knights do, die repeatedly. Let's hope it's for a good cause. I'll leave the rest to the higher ranked officers--let's meet again, team. Graves out."

    ((This is probably the best thing I've seen on tg in a while. Do suggest a grid and green-colored friendlies for the next version.))
    >> [CO] Walker !IMYfe1j54Y 11/02/10(Tue)00:45 No.12650507
    >>12650415

    >Wait, Commanding Officership for the PLANET? Dayum.

    "They say we waste our time fighting an unwinnable war? Bullshit. I will not execute them. Instead, all apprehended GLF members will be given the choice of conscription or execution. Those who choose conscription will know WHY we fight an unwinnable war."

    "If any members from Bravo Team have any objections, speak up. I will not compromise the solidarity of my soldiers for the sake of teaching these "desperate refugees" that we are not wasting our time fighting and dying to protect them from the Exalted."
    >> [R1] Atlas !K9IDfrzhB6 11/02/10(Tue)00:48 No.12650548
    >>12650507
    "I'm cool with it. More meatshields for us grunts."
    >> [S2] Lancaster !Mk9ZUbMVmg 11/02/10(Tue)00:49 No.12650562
    >>12650507
    "Not a bad idea Sir. Unorthodox perhaps, but I have no objections to it."
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)00:50 No.12650568
    >>12650507
    "Works for me Chief."
    >> [B1] Jomini !6i33A8eGOc 11/02/10(Tue)00:51 No.12650579
    >>12650507
    No harm in teaching the rabble how to be true soldiers. Just don't give them any memory chips. I prefer we preserve out database for those already willing to fight for humanity.
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:51 No.12650582
         File1288673508.png-(142 KB, 1000x1000, Galadoria24.png)
    142 KB
    >>12650507

    " Conscription is it ? Very well and good Commander, we'll implant the explosive collars on them and hand them back to you after processing. I will raise your case to High Command and see if I can't simply reroute more Entry Level Combat clones your direction for this Xenoform cleanup. Over and out."
    >> [M1] Badhand !wyY1DflC7A 11/02/10(Tue)00:55 No.12650618
    And it was written- raise up your voice to the heavens, for your descendants and your tribe shall number amongst the stars.
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:55 No.12650619
         File1288673707.png-(1.34 MB, 1500x1500, tankpchhh.png)
    1.34 MB
    Chapter End:
    Remaining points: 21.
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)00:56 No.12650631
    Thanks for playing everyone ! I hope this was as successful as I think it was.
    >> [S2] Lancaster !Mk9ZUbMVmg 11/02/10(Tue)00:57 No.12650640
    That was great. Thanks OC and fellow players for a really enjoyable game. Hope to see another thread up some time in the future.
    >> [B1] Jomini !6i33A8eGOc 11/02/10(Tue)00:58 No.12650648
    Great game everyone! Hope another one comes up soon.
    >> [R1] Atlas !K9IDfrzhB6 11/02/10(Tue)01:00 No.12650665
    That was a lot of fun, OC. And great job, everybody! Bravo Team, fuck yeah!
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)01:00 No.12650666
    Bravo Squad: Ending Roster

    [CO] Walker

    [M1] Badhand

    [R1] Atlas
    [R2] Reno
    [R3] Operator

    [K1] Galahad
    [K2] Graves

    [S1] Splinter
    [S2] Lancaster

    [B1] Jomini
    >> [R3] Cpl. Operator !Z0AxacFXHE 11/02/10(Tue)01:00 No.12650668
    Great game indeed! I hope to see another thread, where I may further the adventures of [R3[ Cpl. Operator, ha. Thanks for putting this on. Also, your art is awesome. Is there a place I can find it?
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)01:02 No.12650684
    >>12650668

    Uhm I do zombie quest.

    I also hang out at

    mrmonday.deviantart.com
    and
    randommonday.blogspot.com

    my current thesis involves making comics out of every quest thread I do. it is nothing short of a nightmare.
    >> [CO] Walker !IMYfe1j54Y 11/02/10(Tue)01:03 No.12650698
    >>12650684

    Will visit. Trying to find a good picture of how CO Walker would look like. I image he'd have a cigar and/or cigar. Yup.

    Great fun OP, see you next time. Walker, out.
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)01:06 No.12650715
    >>12650698

    I could draw him i guess ? A description would help
    >> [M1] Badhand !wyY1DflC7A 11/02/10(Tue)01:06 No.12650718
    Thanks for your time OP
    >> OrbitalCommand !w68jcmPgR6 11/02/10(Tue)01:09 No.12650757
    >>12650718

    Thanks for humping through this
    >> [K2] Graves !!F7BwOil51c0 11/02/10(Tue)01:11 No.12650773
    Wow, this is like still here. As the others have said, great job OP. I enjoyed this a lot, including all the team banter. Good job everyone, I don't think this would have been as interesting without the collective participation.
    Look forward to another thread if there is one and good luck on your thesis, OP.
    >> [CO] Walker !IMYfe1j54Y 11/02/10(Tue)01:15 No.12650841
    >>12650715

    That was it. Not fat, not particularly slim. Has the look of someone used to ordering people around, has a cowboy hat and a cigar. Oh, and aviator sunglasses would finish the look.

    Feel free to draw him, if you wish. Also feel free to throw in some cybernetic elements, considering Walker went from [R] to [TA] to [CO].



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