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  • File : 1287885828.jpg-(9 KB, 251x190, Doppleganger Damacy.jpg)
    9 KB Doppleganger Damacy XXIII TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:03 No.12549831  
    >The basic premise: You started out as a generic creature with no voice, no skills, feats, or special abilities whatsoever, and every stat at 10. Whenever you eat a creature you acquire one of its traits. Permanently. For the purpose of this quest, that means I'll give you a short list to choose from.

    The amethyst eye pierces the shadows, hounding your footsteps. Your lungs are prepared to melt, awaiting orders; one final push but it will not be enough. The eye looms. Your legs have warmed a thousand glowing furnaces, now the fire goes out. The eye is here. The earth could swallow you up to no avail, gaze locked you are found, found, gone to ground no more. The eye grows, gleams, growls and howls--a booming, shrieking laugh everywhere, eardrums bidding tearful farewell. You are trapped, you are marked, you are small--

    You wake up in a sweat.

    It's been a while since the last thread, so we'll have a quick recap.
    >Archived threads here: http://suptg.thisisnotatrueending.com/archive.html?tags=Doppleganger
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:05 No.12549840
    >LOOK RECAP
    You woke up in the city of Thurminham without memories, equipment, or anything remarkable about you. Except, that is, a powerful need to eat--and the ability to acquire traits from the things you ate. Which you proceeded to do both of, in spades. This has attracted its share of notice from various parties, besides decimating the city's cat and bird populations.

    You became acquainted with Claire, a fledgling wizard, when she pulled your unconscious self off the street--since then you've been split between eating her and befriending her, but have let her live so far. You started using her place as shelter and her courier service as cover; that changed when revenge-driven adventurers kidnapped her and set an ambush for you there. The trap nearly killed you and managed to burn down the entire building. You escaped, barely, and sought out your attackers on more even terms.

    In the course of striking back at the adventurer party, you teamed up with a nameless bodysnatcher, able to take over the bodies of other beings by burrowing into their bloodstreams. He seemed to think the two of you had some sort of connection; most curiously, you could not acquire a trait from eating any body he had been in. You parted on good terms after the battle, him leaving in the body of a large human barbarian.

    Claire lost a lot of her innocent outlook on life after the kidnapping and torture by the adventurer party, and seems to care a lot less about other people coming to harm. She's been helping you, most recently copying down maps and information from the library for you.
    >> Anonymous 10/23/10(Sat)22:05 No.12549842
    OH HELL YES

    WHERE HAVE YOU BEEN?
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:06 No.12549854
    You've also learned that the sewers are a decent, if dangerous, place to hunt; that there seems to be a war brewing with a lich-ruled nation to the north; and that the country is waging an almost guerrilla war with lycanthropes who have a presence in the nearby forest. Oh, and Morsel, the cat you bought, is still missing.

    You were then found by Karreesa, a member of a cult attempting to bring a being they call the Devourer into the world. She thought that you are a splinter of this being, and had been generally obeying your orders because of it. She sent word out for a large chunk of the cult to come to Thurminham. The non-essential members should start arriving within a couple days--some of them voluntary meals for the taking. The crucial cult members are busily preparing another ritual to bring the Devourer to the current plane of existence.

    Then you met Gaul, the Right Arm of Heironeous. You sought him with an ambush ready and prepared for a dangerous battle; you left him with a new hope for tomorrow. Rather than a fanatical religious butcher, he turned out to be a friendly and brotherly sort--as well as a cunning warrior. As your conversation grew in length, you began to wonder if perhaps, this sort of path might be one you could follow. You left with the promise to meet again tonight.

    Arriving back at the cult safehouse, Karreesa accused you of being a fraud, and you killed her before she could warn more than the two cultists present. You now have her knowledge of the cult's organization--and know now that she paid someone in the underworld to spy on you. She was to meet him today at an outdoor restaurant, but you decided that it would be far better if you arrived for a personal date with the guy.

    Also you just had a terrifyingly realistic dream. But that's enough recap for now; if you have questions ask, but I'll post the stat block and we can get this show on the road.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:07 No.12549864
    >LOOK STATS
    Hit Dice: 4d6+12 HP (28/28 HP)
    Base Attack/Grapple: +2/+6
    Masterwork Knife +7 melee (1d4+4), 19-20/x2 crit
    Claws +6 melee (1d4+2)
    Bite +6 melee (1d6+4)
    Composite Longbow +5 ranged (1d8+2), x3 crit
    Longsword +6 melee (1d8+4), 19-20/x2 crit

    AC 19 (+3 dex, +4 natural, +2 leather armor)
    Str 18, Dex 17, Con 17, Int 14, Wis 17, Cha 14
    Fort +6, Reflex +7, Will +4
    +7 Initiative
    60 foot land speed, 20 foot climb speed, 30 foot swim speed
    Membrane for gliding (40 ft (clumsy) in favourable winds)
    Scent, Low Light Vision, Darkvision 60ft, Electricity Sense, Trapfinding

    Devour, Every Last Bite
    Poison: with Bite, DC 14, 1d6 Primary & Secondary Con damage, 3 uses/day
    Stunning Shock: 2d8 nonlethal electricity to living opponents, one target w/in 5 feet, DC 14 half
    Ferocity
    Immunity to Electricity
    Language: Common (voices: young boy, man)
    Proficiencies, dagger, club, all martial weapons

    Sorcerer Casting: Detect Magic 5/day (10% Arcane Spell Failure Chance)

    Total skill bonuses (when higher than stat):
    Jump +25 (can use Dex)
    Balance +17
    Swim +14
    Hide +13
    Listen +13
    Move Silently +13
    Spot +13
    Handle Animal +7
    Climb +6 (plus climb speed) (can use Dex)
    Use Magic Device +6
    Bluff +5
    Diplomacy +5
    Disguise +5
    Escape Artist +5
    Knowledge (Local-Thurminham general) +6
    Knowledge (Local-Thurminham underworld) +5
    Knowledge (Local-Cult of the Devourer) +7
    Survival +4 (+7 when tracking by scent)
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:08 No.12549871
    Feats:
    - Agile, Alertness, Athletic, Stealthy (+2/+2 skill feats)
    - Skill focus: Bluff, Diplomacy
    - Weapon Finesse
    - Improved Initiative
    - Great Fortitude
    - Point Blank Shot
    - Run
    - Endurance
    - Track

    >LOOK INVENTORY
    92 gp, 79 silver, 92 copper
    Masterwork Knife, Cricket Bat, Garrote, Sap, Longsword
    Composite Longbow (+2 Str), 48 arrows
    Leather Armor
    Decent Clothes
    20 ft + 50 ft rope
    7 flasks of high proof alcohol
    Potions: Strength
    Feather token (bird)
    License to carry a longsword and longbow, made out to Soveliss, non-afflicted elf.
    Unknown building key
    At inn: travelling equipment

    >LOOK ALLIES
    Claire (human wizard novice)
    [No lasting name] (Bodysnatcher. Last seen in barbarian body)

    >LOOK OTHER STUFF
    Uncanny Luck points: 1
    General Luck points: 0
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:12 No.12549911
    >OH HELL YES
    >WHERE HAVE YOU BEEN?

    Busy in an unbelievable way. Internet connection isn't the greatest either, and seems to always go down at the worst time. Scheduling out here so that the regulars can be present is annoyingly difficult, to boot.

    Here now though, let's get this party started.
    >> prince of all cosmos 10/23/10(Sat)22:14 No.12549918
    I just want to go on record as saying that whatever happens, we're going to need to be a whole hell of a lot stronger than we are now to survive long term. We need to feed, one way or another.

    We could ally with Gaul, or maybe we could find a way to deal with one powers that be in a military sense against the shapeshifters. But no matter what, we need to be stronger.

    There are plenty of ways we can strengthen ourselves as well, not the least of which by strengthening our allies such as our fledgling wizard compatriot. That being said, there are plenty of hunting grounds I'd recommend, but I won't go off on that unless someone asks me to.
    >> Anonymous 10/23/10(Sat)22:16 No.12549931
    >>12549911
    Alright, lets try to nab the guy Karreesa was gonna meet.

    Probably gonna need to stake out the place where they were gonna meet and follow him back and try to nab him when he is not in public.
    >> Anonymous 10/23/10(Sat)22:17 No.12549934
    Oh my goodness it's DD.

    Um. Um.

    Go to the meeting?
    >> prince of all cosmos 10/23/10(Sat)22:19 No.12549959
    How much time do we have between the meeting with the cult spy, the meeting with the arm, and now?
    >> Anonymous 10/23/10(Sat)22:20 No.12549963
    >>12549918
    Allying with Gaul could provide an interesting way to eat powerful creatures. But before we go off and do that, I think we should find out what Karreesa was doing meeting some criminal mafia type guy. Wouldn't do to get assassinated if we left the town and followed Gaul around.
    >> Alpharius Orkmegon !ClMebrwuJg 10/23/10(Sat)22:21 No.12549981
    >browsin /tg/
    >DOPPLEGANGER'S BACK
    >JIZZ IN MY PANTS
    >> Alpharius Orkmegon !ClMebrwuJg 10/23/10(Sat)22:23 No.12550007
    >>12549963
    I'm supporting this
    >> Anonymous 10/23/10(Sat)22:23 No.12550010
    >>12549918
    I say we go adventuring with him and Claire inform her of the particulars

    side not fuck yea Magic hat #9

    and now a poem:

    hunger fills us
    we quench its fire
    then we grow
    kind to women, kittens
    and bros
    shall we fight
    for our hunger
    or its control
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:23 No.12550013
    >How much time do we have between the meeting with the cult spy, the meeting with the arm, and now?
    You have a little over an hour before Karreesa's scheduled meeting with the man she hired to spy on you.

    Your meeting with Gaul is about seven at night.

    >Alright, lets try to nab the guy Karreesa was gonna meet. Probably gonna need to stake out the place where they were gonna meet and follow him back and try to nab him when he is not in public.
    >Go to the meeting?
    Both valid options. I believe last time you were in favor of going to the meeting and using his surprise at seeing you instead of Karreesa to your advantage. Your call.
    >> Anonymous 10/23/10(Sat)22:24 No.12550019
    Oh, we did eat a rogue. The mafia guy might be his boss.
    >> prince of all cosmos 10/23/10(Sat)22:28 No.12550060
    I think we should stake the place out and get ready to nab the guy. He's probably not too dumb, and if he sees us he may well figure out something is up. We're better off just offing him and moving on with what we gain from there.
    >> Anonymous 10/23/10(Sat)22:28 No.12550062
    >>12550013
    The only problem with that is that if he spots us there and not Karreesa hes probably gonna run for it without us spotting him.

    Wait, do we know what he looks like? If so that would change how we could do this.
    >> Alpharius 10/23/10(Sat)22:30 No.12550082
    >>12550053
    I highly doubt this was coordinated or anything, it's just bad luck that so many DMs are on at the same time. Besides, the flip side of that is the times when there are no questthreads on the front page at all.

    polite sage for unrelated post
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:33 No.12550099
    >and now a poem:
    You know what? +1 General Luck point.

    >THERE ARE FOUR OR FIVE QUEST THREADS ACTIVE ON /tg/ RIGHT NOW
    ...but this is the first time I've been able to run the thread in over a month and a half...

    >Wait, do we know what he looks like? If so that would change how we could do this.
    You try and dredge up a face from Karreesa's memories. It's like trying to untangle a spiderweb--the memories feel, of all things, uncomfortably STICKY--but after a little while you've got a decent enough picture in your head of the guy.

    >Stakeout
    Stakeout it is, then, unless minds change in the near future.
    >> Alpharius 10/23/10(Sat)22:34 No.12550109
    >>12550060
    this fellow speaks truth. If we know what he looks like, we can just nab him before the meeting or after. I say before, aince he might raise some sort of alarm if he realises kareesa's dead. But whatever, I'll be the first to admit I'm no great shakes at this sort of thing
    >> Anonymous 10/23/10(Sat)22:35 No.12550117
    FUCK YEAR. DOPPLEGANGER DAMACY!
    >> Anonymous 10/23/10(Sat)22:37 No.12550150
    >>12550099
    Voting to stake out the meeting place and nab him when he leaves. If we could nab him on his way there that would be ideal, as he will probably be acting cautious when Karreesa does not show up for the meeting.
    >> Lupin the 3rd 10/23/10(Sat)22:40 No.12550170
    stake-out, and fuck yeah more doppleganger.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:47 No.12550248
    "Jack, are you heading out already?" Claire asks you. "Before you go--I took a look at the book you gave me!"

    Uh, yeah, that book. You nabbed it off a studious fellow leaving the library, whom you ate to sharpen the mental axe. Not that you took a look at it yourself.

    "It's really great! It, um, it's got some interesting suggestions on the crafting of magical items. It would take most of the gold we have--or maybe more, but I hope not--but I think I can use some of the ideas the book suggests to get started on an amulet that would keep an eye on your well-being, and even give you a little one-time healing if you were in a bad way. Would... you find that useful, or could I maybe be helpful to you in another way?"

    >Stakeout is confirmed and writing has begun
    >> Alpharius Orkmegon !ClMebrwuJg 10/23/10(Sat)22:50 No.12550283
    >>12550248
    I vote thank her, and tell her we'll consider it
    >> Anonymous 10/23/10(Sat)22:51 No.12550291
    >>12550248
    "Yeah that would be great Claire; say, what do you think about doing some traveling for a bit, get out of this city and seeing some new places?"
    >> prince of all cosmos 10/23/10(Sat)22:51 No.12550296
    >>12550248
    I'm fully in favor of funding Claire's magical research and development. She's probably the most valuable ally we've got for the moment, and we definitely could use that amulet. I'd say we should ask her to see about brewing up some healing potions, and some more strength and speed as well.
    >> Anonymous 10/23/10(Sat)22:52 No.12550306
    >>12550294
    Stop spamming threads you double nigger, go be butt hurt else where.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)22:59 No.12550373
    >"Yeah that would be great Claire; say, what do you think about doing some traveling for a bit, get out of this city and seeing some new places?"
    "Why not?" she shrugs. "What do I have left here besides you?"
    >I'd say we should ask her to see about brewing up some healing potions, and some more strength and speed as well.
    "I can go buy some of the healing ones, but that'll cut into our funds quickly; I'm already not sure if we'll have enough for the amulet. Speed ones I can crank out all day with the right equipment--but all my alchemical supplies are so much ash right now. I'll get started on the amulet at least, it's going to be a tricky bit of business to make it the way I want to and I may need to get a favor from a priest."

    You find the open-air restaurant without difficulty. Even that boy you ate in your first night knew about it, if only because its signature dish of a live octopus, all the way from the coast, wrapped around a stick. At least for the normal clientele, it's an unusual experience as the small creature frantically flails inside the stomach while being digested. You doubt you'll ever have a chance to know the feeling.

    The main building and the round tables outside it are painted bright, cheery colors, and the restaurant is doing good business with the sun shining brightly. Looking around, you're pretty sure your target hasn't shown up yet--however, there also seem to be a dearth of places to hide.

    What now?
    >> Anonymous 10/23/10(Sat)23:00 No.12550381
    >>12550306
    Calm down. No need for the names.
    >>12550296
    I'm thinking maybe a teleport item might be more useful. Get us out of a bad situation. Kinda handy.
    But for now, the well-being could use some monitoring.
    >> prince of all cosmos 10/23/10(Sat)23:05 No.12550427
    We need to be patient. If it comes to it, we may have to try to ambush our target, if it turns out that our target is in a hiding spot watching the rendezvous spot. But for now, patience is a virtue. Wait for our target to make the first move.
    >> Lupin the 3rd 10/23/10(Sat)23:07 No.12550443
    >>12550373
    >live octopus
    It's a shame it's so small, we could get eight attacks out of eating a correctly sized octopus
    >> Anonymous 10/23/10(Sat)23:07 No.12550447
    >>12550427
    But if there's nowhere to hide, he might see us before we see him.
    >> Anonymous 10/23/10(Sat)23:08 No.12550450
    >>12550373
    What was the meeting procedure? If our tail was expected to come into the open, we can just hide and wait for that to happen- or leave and stroll past at the meeting time, or a minute or two afterward.
    >> Alpharius Orkmegon !ClMebrwuJg 10/23/10(Sat)23:11 No.12550473
    any buildings nearby that we could scale and watch from?
    >> prince of all cosmos 10/23/10(Sat)23:11 No.12550477
    >>12550443
    nothing says we can't try
    >>12550447
    with our senses, I bet on us
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:14 No.12550500
    >What was the meeting procedure? If our tail was expected to come into the open, we can just hide and wait for that to happen- or leave and stroll past at the meeting time, or a minute or two afterward.

    Back to unraveling the tangled web. Ugh. Karreesa was going to meet him at a table--but didn't specify if he was to tail you the morning before the meeting or not. The thought that you might have been followed here is a bit unsettling.

    >hide
    The closest thing to a decent hiding spot is farther away than you'd like, and leaving it you'd be pretty obvious if anyone was looking.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:16 No.12550513
    >It's a shame it's so small, we could get eight attacks out of eating a correctly sized octopus
    An octopus gets one attack each turn.

    http://www.d20srd.org/srd/monsters/octopus.htm
    >> Anonymous 10/23/10(Sat)23:18 No.12550536
    >>12550513
    Can we eat two octopi to get jet?
    >> Alpharius Orkmegon !ClMebrwuJg 10/23/10(Sat)23:18 No.12550538
    >>12550513
    could we get an ink-cloud ability from eating one?
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:19 No.12550541
    >Can we eat two octopi to get jet?
    You can try. The meeting time is approaching quickly.
    >> Anonymous 10/23/10(Sat)23:19 No.12550547
    >>12550500
    >The thought that you might have been followed here is a bit unsettling.
    Indeed it is... play casual, then; into the restaurant, somewhere less than completely obvious, and start watching the crowd while ordering something delicious. Hopefully we'll be able to spot him before he spots us.

    Remind me what his contingency orders are if she can't meet him? Where/whom is he to go to?
    >> weird 10/23/10(Sat)23:20 No.12550548
    >>12550443
    And lose humanoid shape. We can work on the idea of turning fully into a dangerous, but cunning Beast later, when we have enough loyal humanoid faces to work for us.

    Actually considering our absorption MO, I think we have to do this in the end, because we have to eat a lot of spellcasters to get enough spells, rogues for sneak attack, etc., etc.
    Too complicated, too messy.
    >> prince of all cosmos 10/23/10(Sat)23:20 No.12550551
    If there's no obvious hiding place, we may simply want to hide in plain sight. Go, have a seat outside at the restaurant, order a coffee and octopus, and wait. He's got to move sometime.
    >> Anonymous 10/23/10(Sat)23:20 No.12550558
    So, guys, octopus or meeting?
    >> Lupin the 3rd 10/23/10(Sat)23:22 No.12550567
    >>12550513
    i was thinking of the giant octopus/squid

    it'd be really awesome to eat one
    >> prince of all cosmos 10/23/10(Sat)23:23 No.12550576
    >>12550558
    I was thinking both. Isn't the meeting at the restaurant?
    >> Anonymous 10/23/10(Sat)23:23 No.12550577
         File1287890595.jpg-(57 KB, 229x180, gumshoe mad.jpg)
    57 KB
    >>12550567
    YOU DIRTY RAT, I KNEW I'D FIND YOU HERE!
    >> Anonymous 10/23/10(Sat)23:23 No.12550579
    >>12550541
    Look over the area to try and jog that little piece of information out. Attempt to look non-suspicious, which is to say, suspicious enough to warrant waiting for someone, but not overdoing it. We need subtle advertisement if we're going to meet this guy.
    >> Anonymous 10/23/10(Sat)23:24 No.12550587
    >>12550576
    Yes, but we can't exactly eat the octopus in front of everyone, what with the way we DEVOUR things HORRIBLY

    ...
    Actually, OP, can we try to eat things normally?
    >> Anonymous 10/23/10(Sat)23:28 No.12550629
    >>12550579
    That is, if we want to meet him.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:28 No.12550635
    >Remind me what his contingency orders are if she can't meet him? Where/whom is he to go to?
    Unless she really buried those memories, she didn't seem to have made a contingency plan for this. She could contact him again, after all.

    >Attempt to look non-suspicious, which is to say, suspicious enough to warrant waiting for someone, but not overdoing it.
    >1d20+5 = 13 Disguise

    >Actually, OP, can we try to eat things normally?
    Given that in this case the octopus is devoured whole, you'll fit right in. It's only a little one.

    You grab one of the last empty tables, and wave to the cook at the building. A quick transaction later, and you have a little spotted octopus eyeballing you from the end of the stick, along with a mug of some muddy-looking drink on the table.
    >> Lupin the 3rd 10/23/10(Sat)23:30 No.12550648
    >>12550577
    heya pops! it's been quite a while since we last saw each other.

    I vote we go to the meeting.
    >> prince of all cosmos 10/23/10(Sat)23:34 No.12550680
    >>12550635
    Oh man, we don't get to do this very often lately.

    an enthusiastic, if discrete, NOM
    >> Anonymous 10/23/10(Sat)23:34 No.12550681
    Off question:

    What is the "Every Last Bite" ability?
    >> Anonymous 10/23/10(Sat)23:34 No.12550690
    >>12550635
    D'awww/ Sorry, little guy!

    Nom!
    >> Anonymous 10/23/10(Sat)23:34 No.12550697
    >>12550681
    1 HP per hit dice of the devoured thing, as opposed to just 1 HP flat.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:40 No.12550752
    >What is the "Every Last Bite" ability?
    You regain HP equal to the HD of what you ate, rather than a single HP per.

    >an enthusiastic, if discrete, NOM
    The octopus is an unusual sort of rubbery taste. Since you won't be feeling it bounce around in your stomach, you figure that you might as well enjoy the taste now. A pity it's so small. You finally swallow, and you see the reaching darkened hallway, with doors available to you.

    CHOOSE ONE:
    Improved Grab
    +10 racial bonus on Escape Artist checks
    Jet (usable in water only)
    Ink Cloud (when in water, otherwise Ink Puddle)
    >> Anonymous 10/23/10(Sat)23:40 No.12550753
    oh hell yes! DD is back!
    discreetly OM NOM the octopus. lets see if the little bugger gives us some skills
    >> Anonymous 10/23/10(Sat)23:41 No.12550763
    >>12550752
    does ink puddle act similar to a grease spell (ie - will it be slippery enough to be useful outside of water)? if so, take that!
    >> weird 10/23/10(Sat)23:43 No.12550778
    >>12550548
    Continuing with an idea, can the next time we level, we take an ability to partially shapeshift? For instance, hiding a crocodile bite, or a pair of wings? The more points we put in the ability, the more we can hide? Then after 4 or so upgrades, allow full shapeshift?

    Eat a couple more octopi, ask for rare. Well-cooked is awful to our palate, if I remember.
    >> Anonymous 10/23/10(Sat)23:43 No.12550779
    >>12550752
    >+10 racial bonus on Escape Artist checks
    >Improved Grab
    I want two things! Order a second one!

    Improved Grab for now, though.
    >> prince of all cosmos 10/23/10(Sat)23:44 No.12550787
    >>12550752
    SWEET!

    Improved grab. And order up three more from the chef.
    >> Anonymous 10/23/10(Sat)23:45 No.12550798
    >>12550778
    We could also eat a lycanthrope and get the Alternate Form ability. Give ourselves a battle form and a normal form.
    >> weird 10/23/10(Sat)23:45 No.12550800
    > of a live octopus
    Oh.
    >> monotreeme 10/23/10(Sat)23:49 No.12550833
    rolled 25 = 25

    >>12549831
    FUCK YES!!!

    NOW I FEEL BETTER ABOUT NOT GETTING MY NEW IPOD TO WORK
    >> prince of all cosmos 10/23/10(Sat)23:51 No.12550846
    >>12550798
    TempDM has dropped hints at this before, and we definitely want to eat something with the alternate form ability. To do that though means tangling with lycanthropes, and I think we might want to see about getting support from the crown or other powers that be before mounting that expedition.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:52 No.12550857
    >does ink puddle act similar to a grease spell (ie - will it be slippery enough to be useful outside of water)? if so, take that!
    You're not sure. You're pretty sure it could be rather embarrassing, though.

    >ACQUIRED: IMPROVED GRAB
    Your skin loses its smooth suppleness in several areas of your arms and palms, becoming slightly cupped. Laying your arm on the table and giving a quick flex to secure it, it's now somewhat stuck. Pulling away makes it give a satisfying little pop. Heh. Pop, pop, pop. Okay, bit more juvenile than you normally would be, but the noise is so oddly appealing, and--oh hi. Look who we have here. Your tail may not have seen you when he was walking up, but he's certainly frozen right now, and looks to be ready to bolt.

    What now?
    >> Anonymous 10/23/10(Sat)23:56 No.12550891
    >>12550857
    Bluff quietly: "Oh, good to see you've arrived. We've been waiting for you. I'd advise you to act normally and follow my directions. Otherwise, my friends outside... well, let's not get into that, eh? Have a seat..."
    >> Alpharius Orkmegon !ClMebrwuJg 10/23/10(Sat)23:56 No.12550892
    >>12550857
    "I've been expecting you. Do take a seat, and let us get down to business *grin* "

    (we have fangs, right?)
    >> prince of all cosmos 10/23/10(Sat)23:56 No.12550894
    >>12550857
    We stand and walk toward him. Our speed beats his, and we know it, so we can afford to exude confidence.

    Smile and wave a beckoning hand.

    Roll diplomacy?
    >> Anonymous 10/23/10(Sat)23:57 No.12550897
    >>12550857

    What'sherface sent me. I'm here to congratulate you on a job well done. This was a test, you see, to find out if your group could be trusted to do what we need. Later tonight I have a meeting with the fellow you saw earlier, I plan on "taking care" of him then. For now lets talk about you and what future tasks we can entrust you with...for good pay of course.
    >> :3 !2mJ8sXr3lY 10/23/10(Sat)23:57 No.12550900
    >>12550891

    Heck, might as well name/tripfag while I'm posting here.
    >> TempDM !!GKvElBvNwF/ 10/23/10(Sat)23:58 No.12550908
    >>12550861
    Hey now. If there's going to be any pimping of other people's quests in this thread, it should be StonerDM's AlchemyQuest (I'd say Bloodquest too but that one is over and done, though still a good read). If you're enjoying this, you should give it a look. Better writing than mine, and a fun upgrade system too.
    >> Lupin the 3rd 10/23/10(Sat)23:58 No.12550909
    >>12550857
    go up and hug him. make up a name, greet him like a friend we haven't seen in years and offer to pay for drinks in that bar we always used to go to
    >> Anonymous 10/23/10(Sat)23:58 No.12550913
    >>12550857
    Give him a friendly wave and call him over, say that we can speak over dinner. He must know that we'll be able to run him down if he tries to go, since he's been tailing us.

    If he does bolt, throw a couple coins on the table and pursue, taking care to move at speeds which humans might be able to reach in their fondest hopes. Barbarian with the Dash and Run feats can go a cool 225 feet per round, so that's probably a good "do-not-exceed".
    >> Anonymous 10/23/10(Sat)23:58 No.12550916
    >>12550891 this
    >> Anonymous 10/23/10(Sat)23:59 No.12550926
    Grin broadly and give an obvious pat to the seat next to us.
    >> Anonymous 10/24/10(Sun)00:00 No.12550942
    >>12550908

    Yaaay Alchemy quest. Might have to miss out tonight though.
    >> Anonymous 10/24/10(Sun)00:02 No.12550954
    >>12550891
    If he's been tailing us, he might know this is a bluff regardless of our roll.
    >> Lupin the 3rd 10/24/10(Sun)00:03 No.12550963
    >>12550909
    oh, and then gently start tugging him towards the door
    >> TempDM !!GKvElBvNwF/ 10/24/10(Sun)00:08 No.12551012
    >Merging actions
    You give an exaggerated pat to the seat next to you, grinning broadly. Broadly enough that a bit of fang is visible. "It's been too long, friend. Have a seat, I've been waiting. The service here is excellent--I don't suppose that you'll give me another chance to eat here soon?"

    His eyes widen at the implication, and he nervously takes a seat, glancing to either side. "You must have mistaken me with someone else."
    >> Anonymous 10/24/10(Sun)00:09 No.12551030
    YEAH, THREAD ARCHIVED.

    http://suptg.thisisnotatrueending.com/archive.html?tags=Doppleganger

    http://suptg.thisisnotatrueending.com/archive/12549831/

    GIVE IT A VOTE, GOOD SIRS.
    >> Anonymous 10/24/10(Sun)00:14 No.12551073
    >>12551012
    "Oh, we both know that's not the case."
    >> Anonymous 10/24/10(Sun)00:15 No.12551083
    >>12551012
    >"You must have mistaken me with someone else."

    "No, nonsense! Has it been so long that you've forgotten me, old friend? Come, sit down! *wave down waiter* Can we get another octopus over here please, good sir?"
    >> monotreeme 10/24/10(Sun)00:16 No.12551095
    rolled 73 = 73

    >>12551012
    (serious face) "I know exactly who you are"
    [stands up presses him firmly into chair]
    (less serious face) "if you can help me you might just live" {possible lies}
    >> TempDM !!GKvElBvNwF/ 10/24/10(Sun)00:18 No.12551105
    >YEAH, THREAD ARCHIVED.
    Much appreciated.

    >>12551090
    What the fuck is this shit. Someone cracked the trip? Do I need to switch trips again? At least try to make it a believable fake post.
    >> Anonymous 10/24/10(Sun)00:18 No.12551108
         File1287893890.jpg-(81 KB, 577x656, Harmony.jpg)
    81 KB
    DEAR GOD YES

    DOPPLEGANGER DAMACY

    PIC RELATED, IT'S HOW I FEEL RIGHT NOW
    >> Anonymous 10/24/10(Sun)00:18 No.12551112
    >>12551012
    Give a slightly creepy chuckle. "No, I don't think I do. Karreesa would have come herself, but... well, things didn't go entirely according to her plans. So you can talk with me instead." Smile. "You may start now."

    When/if he doesn't know what to say, keep pressing for him to talk. The objective here being to intimidate him into babbling anything of any importance or relevance that he knows. Perhaps use "I'm disappointed by your lack of cooperation." or "I expected you to be somewhat more forthcoming. Have I not made every effort to be... friendly?"[disconcerting smile]
    >> TempDM !!GKvElBvNwF/ 10/24/10(Sun)00:20 No.12551124
    >>12551105
    >Doppleganger Damacy
    >Doppleganger
    >> TempDM !!KaOOVWe3wsj 10/24/10(Sun)00:21 No.12551131
    Hey all, someone cracked my trip (even double #'s is no good, it seems).

    This is the new TempDM trip, and I can prove it by any test you'd like. Sorry about any confusion this causes.
    >> Anonymous 10/24/10(Sun)00:21 No.12551133
    tempDM definately needs to switch trips. may i recommend something longer than 5 letters?

    also, seconding >>12551112
    >> monotreeme 10/24/10(Sun)00:21 No.12551136
    rolled 84 = 84

    >>12551119
    damn, well there goes the neighborhood.
    >> TempDM !!KaOOVWe3wsj 10/24/10(Sun)00:23 No.12551148
    >TempDM ##reach
    >> TempDM !!KaOOVWe3wsj 10/24/10(Sun)00:24 No.12551152
    >Give a slightly creepy chuckle. "No, I don't think I do. Karreesa would have come herself, but... well, things didn't go entirely according to her plans. So you can talk with me instead." Smile. "You may start now."
    "What do you mean? What are you even wanting to talk about? I'm sure you're mistaken."

    If you didn't have his face from Karreesa's memories, he might be pulling off a very passable bluff. As it is, however, not so much.
    >> TempDM !!KaOOVWe3wsj 10/24/10(Sun)00:25 No.12551165
    >>12551144
    Fine, I'll make something long-ass and a pain to type. 15 characters, 2 each of lowercase, capitals, numbers, and special symbols. Thought I could leave that shit to passwords for important things, rather than questan'.
    >> Anonymous 10/24/10(Sun)00:27 No.12551176
    >>12551165
    Just put it in a txt file and copy and paste.
    >> :3 !2mJ8sXr3lY 10/24/10(Sun)00:27 No.12551179
    >>12551165
    Unfortunately this is 4chan. You never get any peace 'round here.
    >> Anonymous 10/24/10(Sun)00:29 No.12551193
    >>12551179
    You sir, have an excellent trip
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)00:30 No.12551195
    Okay. Yet another new trip, this one actually following passcode conventions. You can send an email if you think it's a fake--but I've posted that email in numerous past threads, and can confirm this as the new trip.

    Back to the quest, I hope. Thanks for the derail.
    >> Anonymous 10/24/10(Sun)00:31 No.12551212
    >>12551195
    Well, I believe that we had a course of action planned out already for the case in which our tail said something approximating just what he said. Let's use it.
    >> Anonymous 10/24/10(Sun)00:31 No.12551213
    >>12551152
    subtly suggest that if he doesn't sit down that he won't make it out of the restaurant.

    Hopefully without alarming the other patrons.
    >> :3 !2mJ8sXr3lY 10/24/10(Sun)00:34 No.12551236
    >>12551193
    Thanks

    >>12551152
    Intimidate: "Either way, you'll do. Sit down, my friend. Now."
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)00:35 No.12551241
    >REPOSTING THIS FOR LEGIT-NESS
    >Give a slightly creepy chuckle. "No, I don't think I do. Karreesa would have come herself, but... well, things didn't go entirely according to her plans. So you can talk with me instead." Smile. "You may start now."
    "What do you mean? What are you even wanting to talk about? I'm sure you're mistaken."

    If you didn't have his face from Karreesa's memories, he might be pulling off a very passable bluff. As it is, however, not so much. "I expected you to be somewhat more forthcoming. Have I not made every effort to be... friendly?"

    "If you want something from me, sir, I can't be of any help if you won't tell me what it is."

    >subtly suggest that if he doesn't sit down that he won't make it out of the restaurant.
    He's already seated across from you.
    >> Anonymous 10/24/10(Sun)00:38 No.12551257
    >>12551241
    You'd be surprised how helpful you might be. I might find a use for you even if you can't.
    >> Anonymous 10/24/10(Sun)00:41 No.12551282
    >>12551241
    Stop playing dumb.
    >> Anonymous 10/24/10(Sun)00:44 No.12551297
    >>12551241
    Ah. Let us be hypothetical, then. Let us say that you were coming here to meet a rather singular woman, who had employed you to gain her certain information which she desired. Let us posit, for our fiction, that she were here, where I am sitting, asking you to tell her what you had gathered. Let's hear what you, in this trivial fantasy, might say.
    >> Anonymous 10/24/10(Sun)00:45 No.12551305
    "We both know why you're here, and why I'm here. I understand a certain degree of discretion is required; I appreciate that, in face. But if you didn't think this meeting is worth it, you wouldn't have showed. So let's get to the meat of the issue and stop jerking me around. My time is precious, as is yours, I assume."
    "Consequentially, I do apologize for the sudden change in roster. Now, shall we proceed? Or shall I look more closely at the menu?"
    >> Anonymous 10/24/10(Sun)00:46 No.12551309
    >>12551305
    "...in fact."
    Not "...in face."
    >> Anonymous 10/24/10(Sun)00:47 No.12551316
    Let's try to appeal to this guy a little bit. Say we have no intention to get rid of him, yet. We are after all a quite passive person really unless provoked. And having someone employed for us who isskilled at espionage will come in great handy. Remind him that he should know what we are and what we can do, and that Karreesa gave us some 'inside information.' Then give another chuckle.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)00:49 No.12551330
    >You'd be surprised how helpful you might be. I might find a use for you even if you can't.
    "If you're going to only give me vague threats, I can return in kind. Don't try to push someone able to bring a world of hurt down on you. I've been polite, and now I'm taking my leave. If you try to stop me, it will end badly for you." He starts to get up.

    "Ah. Let us be hypothetical, then. Let us say that you were coming here to meet a rather singular woman, who had employed you to gain her certain information which she desired. Let us posit, for our fiction, that she were here, where I am sitting, asking you to tell her what you had gathered. Let's hear what you, in this trivial fantasy, might say."

    He stops getting up. "Likely, she would get a detailed summary of whatever she had asked for."
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)00:51 No.12551344
    >>12551330
    >"We both know why you're here, and why I'm here. I understand a certain degree of discretion is required; I appreciate that, in fact. But if you didn't think this meeting is worth it, you wouldn't have showed. So let's get to the meat of the issue and stop jerking me around. My time is precious, as is yours, I assume."
    >"Consequentially, I do apologize for the sudden change in roster. Now, shall we proceed? Or shall I look more closely at the menu?"
    "We shall not. Am I to assume my previous lunch has been canceled? If so, you and I have nothing to discuss, and I have other places to be."
    >> Anonymous 10/24/10(Sun)00:56 No.12551363
    >>12551344
    "Not cancelled. Just altered. Lady K is still in play, but the board continues to shift. Wheels within wheels, I'm afraid."
    >> Anonymous 10/24/10(Sun)00:56 No.12551364
    >>12551344
    Oh no, by all means, please, eat. I was about to order another octopus myself.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)00:59 No.12551382
    >"Not canceled. Just altered. Lady K is still in play, but the board continues to shift. Wheels within wheels, I'm afraid."
    "I see. In that case, I appreciate your notification, and please pass along my regards to the dear Lady. Good day."
    >Oh no, by all means, please, eat. I was about to order another octopus myself.
    "I'm afraid that I am far too busy a man to have time to simply enjoy lunch."
    >> Alpharius Orkmegon !ClMebrwuJg 10/24/10(Sun)01:02 No.12551406
    I say we nom another octopus, then track him by scent, nomming himm ASAP
    >> Anonymous 10/24/10(Sun)01:03 No.12551411
    I think we are gonna need a bluff check here. Tell him to sit down and have a popper conversation with us or we will have to get what he knows on us a different way.

    Anyone else approve of this idea?
    >> Anonymous 10/24/10(Sun)01:04 No.12551417
    >>12551382
    "And I'm afraid I'm not. Good day."
    He's not going to be forthcoming. So we follow and eat. So much for playing nice.
    >> Anonymous 10/24/10(Sun)01:04 No.12551418
    >>12551382

    He's clearly not talking with us, and being smooth isn't going to work.

    Let him leave. Not sure if we should trail him or not. If we don't we should eat a few more octopi.
    >> Anonymous 10/24/10(Sun)01:04 No.12551421
    >>12551382
    Dammit, being all subtle and diplomatic and intrigue-filled is a bitch. Particularly in a quest. Let's just eat him before his info can get loose and cause us damage somehow.
    >> Anonymous 10/24/10(Sun)01:05 No.12551425
    >>12551417
    Seconded.
    >> Anonymous 10/24/10(Sun)01:06 No.12551433
    "It is so unfortunate we couldn't have gotten to know each other better..."

    Allow him to leave. Take good note of his scent and track him after he leaves sight.

    Follow him back to his base of operations, or into a dark alley he decides to cut across (whichever comes first). Proceed to OM NOM his ass!
    >> prince of all cosmos 10/24/10(Sun)01:06 No.12551434
    >>12551382

    Still smiling as we get up,

    "We shall walk while we talk in that case. I have many questions for you and a proposition that you may wish to hear."

    Get up and move in on him, ushering him away from the scene, to a nearby spot out of sight. If he bolts, we have speed that can overtake him. I get the feeling we really don't want him reporting on us if he gets away.
    >> Anonymous 10/24/10(Sun)01:07 No.12551437
    Tail him to to whoever Kareesa wanted him to meet and eat the both of them. I recall saying in the last thread that whoever Kareesa would trust with info about us would be someone too dangerous to be left in play
    >> Anonymous 10/24/10(Sun)01:08 No.12551452
    >>12551434
    I prefer this for now.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)01:12 No.12551484
    >"And I'm afraid I'm not. Good day." He's not going to be forthcoming. So we follow and eat. So much for playing nice.
    >Allow him to leave. Take good note of his scent and track him after he leaves sight.
    Or
    >Still smiling as we get up,
    >"We shall walk while we talk in that case. I have many questions for you and a proposition that you may wish to hear."
    >Get up and move in on him, ushering him away from the scene, to a nearby spot out of sight. If he bolts, we have speed that can overtake him. I get the feeling we really don't want him reporting on us if he gets away.

    Quick vote.
    >> Anonymous 10/24/10(Sun)01:13 No.12551489
    >>12551484
    Option 2
    >> prince of all cosmos 10/24/10(Sun)01:15 No.12551511
    I'm going to say option two, but definitely memorize the scent.
    >> Anonymous 10/24/10(Sun)01:16 No.12551512
    I dislike how the fakefag whining for votes to make TempDM look like a jerk has caused nobody to vote for the thread.
    >> Anonymous 10/24/10(Sun)01:17 No.12551517
    >>12551484
    Yeah, he totally won't make a scene. This is sarcasm, by the way.
    Option 1.
    >feel hicsock
    That wasn't even an option, dislexic captcha.
    >> Anonymous 10/24/10(Sun)01:18 No.12551532
    >>12551484
    numero uno
    >> Anonymous 10/24/10(Sun)01:18 No.12551534
    >>12551484
    I say don't stay right on his heels, but see where he's heading. Try to get as much of his behavior as we can.

    If he looks like he's going to rat us out though, NOM NOM.
    >> Anonymous 10/24/10(Sun)01:23 No.12551574
    >>12551484
    1
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)01:27 No.12551611
    >"And I'm afraid I'm not. Good day." He's not going to be forthcoming. So we follow and eat. So much for playing nice.
    >Allow him to leave. Take good note of his scent and track him after he leaves sight.
    An easy scent to follow, given the amount that he started sweating during this exchange. He departs with a curt nod. The moment he's out of eyesight, you're up and speedily following.

    He's taken several simple measures that would do well to throw off regular pursuit. However, with your nose, you're far from regular--and he must not have seen your ability here.

    A door closing ahead of you coincides with his strengthening scent. He must have gone in there.

    Action?
    >> Anonymous 10/24/10(Sun)01:29 No.12551631
    >>12551611
    Look at the building. What am I about to walk into?

    Also make a listen check.
    >> Anonymous 10/24/10(Sun)01:30 No.12551642
    >>12551611
    Back door.
    Come in quiet and use that improved grapple!
    >> monotreeme 10/24/10(Sun)01:31 No.12551647
    rolled 8 = 8

    >>12551611
    do not go inside, wait an hour (going around occasionally) then break in via a window(quietly), and begin the murder-fest; I mean buffet
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)01:34 No.12551675
    >Look at the building. What am I about to walk into?
    An older building, with only tiny windows along the upper part of the first floor--nothing easily peered into. Brick, like most of the buildings around it.
    >Also make a listen check.
    >1d20+13=29
    You hear a metallic click from inside, along with the sound of a door being opened.
    >Back door.
    This IS the back door.
    >> Anonymous 10/24/10(Sun)01:34 No.12551680
    >>12551647
    An hour is too long. He said he was a busy man, and who knows who he could have told his information to in that time.
    >> Anonymous 10/24/10(Sun)01:34 No.12551683
    >>12551611
    Look up, look around. A door closed but that dosn't mean that's where he went.
    >> Anonymous 10/24/10(Sun)01:36 No.12551696
    >>12551675
    Window, then.
    And check for traps.
    >> Anonymous 10/24/10(Sun)01:41 No.12551721
    >>12551647
    We absolutly cannot wait. The reason Kareesa hired this guy was so that he could give someone in the cult a message in the event she didn't show up to meet him at that restaraunt.
    >> Anonymous 10/24/10(Sun)01:42 No.12551740
    >>12551675
    Wait until there's a sound of a door being shut then force the backdoor. Don't touch the actual handle or knob if we can help it. Probably trapped.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)01:44 No.12551756
    >Look up, look around. A door closed but that dosn't mean that's where he went.
    You are very alone in the alley.

    >Window, then.
    >And check for traps.
    The window seems to have been smeared with a substance on the inside that makes it too translucent to see through.

    >1d20+2 = 9 Search (Trapfinding)
    >1d20+13 = 19 Listen
    You hear muffled voices from the inside.
    >> Anonymous 10/24/10(Sun)01:45 No.12551760
    >>12551696
    Window sounds good. I think we're in a very bad situation right now.
    >> Anonymous 10/24/10(Sun)01:46 No.12551765
    >>12551756
    I think you meant opaque.

    Unless the window is SO SEE THROUGH YOU SEE RIGHT THROUGH THE OTHER WALL
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)01:47 No.12551777
    >>12551765
    Opaque side of translucent. You can make out some blurry shapes--but nothing really useful.

    You are thinking of transparent, which this most certainly is not.
    >> Anonymous 10/24/10(Sun)01:49 No.12551787
    >>12551765
    He was using translucent correctly. Opaque would mean no light whatsoever gets through, which defeats the purpose of a window. Translucent means sort of see-through, sort of not. An example would be frosted glass. It lets light through but obscures detail.
    >> prince of all cosmos 10/24/10(Sun)01:51 No.12551805
    Maybe busting in that window right now is a bad idea.
    Do all of the windows lead into the same room, or can we find one that is secluded from the space the others are in, and quietly enter it?
    >> Anonymous 10/24/10(Sun)01:53 No.12551814
    >>12551756
    mea culpa then.

    Anyways, I'm kind of afraid of the doors or windows.

    I say break through the roof. Oughta get their attention.
    >> Anonymous 10/24/10(Sun)01:55 No.12551828
    >>12551675
    Aww, we should have taken him the moment we had him alone. He could be meeting the cult member right now for all we know.

    Is this building in Kareesa's memories of cult safehouses?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)01:58 No.12551846
    These tiny windows are a little over a foot wide, and about half that tall. You could try breaking and entering through them, but if your Escape Artist check was unsuccessful you'd be stuck. Also glass shards, ow.

    >Do all of the windows lead into the same room, or can we find one that is secluded from the space the others are in, and quietly enter it?
    Hard to tell, when you can't see through them much at all.

    >Is this building in Kareesa's memories of cult safehouses?
    It is not.
    >> Anonymous 10/24/10(Sun)02:02 No.12551870
    >>12551846
    Interesting. I'm not sure breaking and entering would be safe at this point in time.

    How about we get some rocks on the roof, wait until someone leaves, and drop a rock on top of them? Or have a friendly conversation.
    >> Anonymous 10/24/10(Sun)02:02 No.12551873
    >>12551814
    Do we WANT their attention?
    >> Anonymous 10/24/10(Sun)02:04 No.12551882
    >>12551846
    I still say force the door. Without touching the knob or handle.
    >> Anonymous 10/24/10(Sun)02:04 No.12551886
    >>12551870
    Can we afford to wait that long? And what if there's another exit--like a basement connection or even a sewer entrance?
    >> Anonymous 10/24/10(Sun)02:06 No.12551893
    >>12551870
    We can't wait, We've really waited too long already. We don't know what contingencies the thief may be enacting he could be sending other messengers as we debate this.
    >> Anonymous 10/24/10(Sun)02:08 No.12551905
    >>12551893
    I guess that's true.

    Let's get the party started then.
    >> prince of all cosmos 10/24/10(Sun)02:08 No.12551909
    >>12551846
    But we might be able to put our ear to the windows and listen for a one we don't hear them speaking through, to try and find a spot to slip in undetected. Or maybe we should just camp out on the roof until they try to leave, and drop down onto whoever they send out.

    It's either that or we come to terms with the fact that we let this guy go to ground, in a building that's most likely rather heavily guarded and go do some serious hunting before our meeting with Gaul.
    >> Anonymous 10/24/10(Sun)02:10 No.12551924
    >>12551882
    If we force the door we need to leap to one side as we do it, incase of one of those crossbow with its trigger attached to a wire traps.
    >> prince of all cosmos 10/24/10(Sun)02:14 No.12551949
    >>12551924
    The time to force the door was when they had it open to admit our quarry previously, attempting to do so now seems futile. This is why I'm looking to make a quiet entry.
    >> weird 10/24/10(Sun)02:17 No.12551967
    . . . I'm too used to action-y quests, 'cause I keep thinking 'Oh Yeah'.

    Unlock door or break in? Do we keep it quick and dirty, or hope they don't have candles? Oh, candles. We should have taken them to Claire...
    >> Anonymous 10/24/10(Sun)02:17 No.12551972
    >>12551949
    >>12551949
    It's only got tiny windows along the upper first floor. I'm not sure that's possible.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:19 No.12551984
    >I still say force the door. Without touching the knob or handle.
    >Let's get the party started then.
    >If we force the door we need to leap to one side as we do it, incase of one of those crossbow with its trigger attached to a wire traps.
    You take a solid stance and deliver a kick to the door.
    >1d20+4 = 11 Strength check
    >1d20+4 = 10 Strength check
    >1d20+4 = 14 Strength check
    "GO!" you hear shouted from inside, along with a door slamming.
    >1d20+4 = 24 Strength check
    The door, already starting to lose integrity, flies open as the lock snaps. A man with a crossbow is waiting inside, and you dive sideways as the bolt flies through the air your chest just occupied.

    You can hear him reload inside. What now?
    >> Anonymous 10/24/10(Sun)02:20 No.12551990
    >>12551846
    we're sure his scent dosn't continue, right. If so then it's time to bust in. Either through a window into a room with no voices or right through the door.
    >> Anonymous 10/24/10(Sun)02:21 No.12551999
    >>12551984
    Full Attack
    >> Anonymous 10/24/10(Sun)02:22 No.12552003
    >>12551984
    RUN UP TO THE GUY SHOOTING AT US! FULL ROUND ATTACK! RIP HIS HEAD OFF!
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:23 No.12552011
    >>12551999
    You are outside against the wall (where you dove to avoid being shot). He is inside, waiting with a reloaded crossbow.

    You have to move if you wish to engage and cannot simply full attack.
    >> Anonymous 10/24/10(Sun)02:25 No.12552020
    >>12551984
    Damnit I knew it. Man if we had sneak attack I'd suggest climbing above the door and tearing the head off of the first person to stick theirs out.

    As it is, do we know if the crossbowman is withing 5 feet of the door? We could shock him if so.

    Or we could just use out 60 speed and maul him.

    Or we could try a shot with the longbow.
    >> Anonymous 10/24/10(Sun)02:25 No.12552022
    Didn't the last time we fight organized crime (WAY LONG AGO), they have poisoned crossbow bolts?
    >> weird 10/24/10(Sun)02:25 No.12552023
    >>12552011
    > "GO!" you hear shouted from inside, along with a door slamming.
    FRONT DOOR! QUICK!
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:26 No.12552030
    >>12552020
    >As it is, do we know if the crossbowman is withing 5 feet of the door? We could shock him if so.
    He is 10-15 feet inside. You were more concerned with not getting shot than getting an exact distance.
    >> Anonymous 10/24/10(Sun)02:26 No.12552033
    >>12552023
    Or trap door.
    >> weird 10/24/10(Sun)02:30 No.12552061
    >>12552033
    Another possibility, but we have the speed to check, why not?

    Or do we rush crossbowman and hope no other armed men inside?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:31 No.12552067
    Awaiting consensus of some sort.
    >> Anonymous 10/24/10(Sun)02:31 No.12552069
    >>12552030
    Can we take a shot at the crossbowman with our bow, using the doorframe as partial cover?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:32 No.12552081
    >Can we take a shot at the crossbowman with our bow, using the doorframe as partial cover?
    Sure.
    >> Anonymous 10/24/10(Sun)02:33 No.12552090
    >>12552081
    Without taking a penalty to our shot?
    >> Anonymous 10/24/10(Sun)02:34 No.12552102
    rush him use one of our General Luck point

    also glade you liked my poem :) love this quest
    >> prince of all cosmos 10/24/10(Sun)02:34 No.12552105
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    >>12552081

    Alright Goddammit, let's do this thing! Bow attack from cover to lead us off!

    And this!
    >> Anonymous 10/24/10(Sun)02:38 No.12552133
    >>12552081
    I guess this is best. Can we hear anyone else with the crossbowman?
    >> Anonymous 10/24/10(Sun)02:40 No.12552142
    rolled 77 = 77

    >>12552081
    To hell with that. That guy's a distraction. Go after the real target.
    >> Anonymous 10/24/10(Sun)02:41 No.12552153
    >>12552142
    That guy is food, And I want sneak attack. We can follow by scent again.
    >> Anonymous 10/24/10(Sun)02:44 No.12552163
    rolled 92 = 92

    >>12552153
    Yeah, because this is the only guy our informative friend can turn to. He's not going to a more secure location WITH A STRONGER DOOR at all.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:44 No.12552165
    >And this!
    General Luck points (+1 to a d20 roll) = 2 now.

    >Bow attack from cover to lead us off!
    You quickly pull out your bow and notch an arrow, then lean around the doorframe. A bolt just barely misses you, and you need a moment to determine where your target moved to.
    >1d20+5 = 11 Composite Longbow
    Another bolt heads your way, but the doorframe stops it with a thud.
    >1d20+5 = 18 Composite Longbow
    >1d8+2 = 7 damage
    With a groan, the man fires again, and finally connects.
    >1d8 = 3 damage
    Current HP = 25/28
    >1d20+5 = 22 Composite Longbow
    >1d8+2 = 3 damage
    You peg him once more, and his armor isn't enough to stop the arrow from putting him down for good.

    What now?
    >> Anonymous 10/24/10(Sun)02:46 No.12552179
    >>12552165
    Leap through like a drunken stepfather.
    Engage others. If no others are present...
    Eat and track.
    >> Anonymous 10/24/10(Sun)02:47 No.12552181
    >>12552165
    If there's no one else in the room, have a snack, we can do that in seconds after all.

    Take any knowledge this guy may have about our target and his plans.
    >> Anonymous 10/24/10(Sun)02:49 No.12552194
    >>12552165
    Can we determine what slammed? A trap door, a regular door? Find his scent, and any others as well, we don't know if he is still alone.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:50 No.12552202
    >If there's no one else in the room, have a snack, we can do that in seconds after all. Take any knowledge this guy may have about our target and his plans.

    You rip away the armor and give your stomach the first decent meal it's had today. It feels terrific.

    CHOOSE ONE:
    Rapid Reload
    Light Armor Proficiencies
    Simple Weapon Proficiences
    >> Anonymous 10/24/10(Sun)02:50 No.12552207
    >>12552165
    If there's anyone else in the room looking to fight, kill them. Then head into other rooms. We can eat him later, and even 6 seconds could be the difference between success and an enemy escaping.
    >> Anonymous 10/24/10(Sun)02:51 No.12552212
    >>12552202
    Appearance! Then track him down!
    >> Anonymous 10/24/10(Sun)02:52 No.12552216
    >>12552212
    Or voice... hm.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:53 No.12552217
    Current HP: 26/28

    >Can we determine what slammed? A trap door, a regular door? Find his scent, and any others as well, we don't know if he is still alone.
    Finally turning your attentions aside from food, you scan the room for escape routes--and find an obvious one. A large, heavy trap door set into the floor, with a brass ring at the end to lift it.
    >> Anonymous 10/24/10(Sun)02:53 No.12552222
    >>12552202
    What, no knowledge? Aww nuts. Well light armor proficencies I guess.
    >> prince of all cosmos 10/24/10(Sun)02:54 No.12552232
    >>12552202
    Light armor.

    >>12552217
    Perfect. Our speed could catch our prey yet. Get after him through there, and fast. Come back here later.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)02:55 No.12552238
    >Appearance and voice
    How foolish of me to forget. Thank you. That said, appearance has been voiced by several people as something to not change until after the meeting with Gaul, at the earliest.

    >If there's anyone else in the room looking to fight, kill them. Then head into other rooms. We can eat him later, and even 6 seconds could be the difference between success and an enemy escaping.
    The first floor is a single large enclosure, and this man seems to have been the only one left behind. Oddly enough, there doesn't seem to be any route up to the upper stories.
    >> Anonymous 10/24/10(Sun)02:56 No.12552242
    >>12552217
    And scent?

    >>12552212
    We can't take appearance, we need to meet with the arm later.

    Isn't leather armor a light armor? do we get a bonus using it with proficiencies?
    >> Anonymous 10/24/10(Sun)02:58 No.12552257
    >>12552238
    Search for secret doors. And smell around. H cant have known about our ability to track via scent, I'm almost positive we never really used it when we were dealing with the cult.
    >> Anonymous 10/24/10(Sun)03:00 No.12552266
    >>12552217
    open trap door. Stand on the side with the hinge, not in front of the opening like a buffoon.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:01 No.12552269
    OBTAINED: LIGHT ARMOR PROFICIENCY

    >Isn't leather armor a light armor? do we get a bonus using it with proficiencies?
    You will have no armor check penalties with light armor that would otherwise give them (such as chain mail).

    >Scent?
    The man's scent is all over the room. You THINK it went down the worn trapdoor with the gleaming handle, but that might just be your hopes being pressed into your perceptions.

    >What, no knowledge? Aww nuts.
    The man you just killed seems to have been only a simple enforcer.
    >> Anonymous 10/24/10(Sun)03:01 No.12552278
    >>12552269
    DOUBLE CHECK SCENT THEN.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:04 No.12552301
    >DOUBLE CHECK SCENT THEN.
    You spend more time doing a more thorough scent search. You're mostly sure he went down there, but again--he was all over this room and left recent scent everywhere. If you want to be entirely sure, it will take a likely unacceptable amount of time. There's also another odd smell in the room that you can't place.
    >> prince of all cosmos 10/24/10(Sun)03:06 No.12552316
    Get down through the trap door already! We'll know once we're through if he went that way and we can always come back here. The longer we wait, the colder the trail will get.
    >> Anonymous 10/24/10(Sun)03:06 No.12552319
    >>12552301
    Hey, I said look for secret doors, we couldn't look for signs while checking the scent?

    Also, describe the scent.
    >> Anonymous 10/24/10(Sun)03:08 No.12552329
    Don't go down there. That could be trapped to fucking blazes for all we know. Our Search skill is all of +2. This is going to get us killed. We let him get away, well, fine. We'll disengage and resume our goal when the situation is in our favor.
    >> Anonymous 10/24/10(Sun)03:08 No.12552332
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    lets go down the rabbit whole
    >> Anonymous 10/24/10(Sun)03:09 No.12552340
    >>12552301
    Now why the hell was he all over the room? especially since this room seems to encompass the entire first floor.

    We couldn't have spent that much time pondering kicking down the door.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:10 No.12552347
    >Hey, I said look for secret doors, we couldn't look for signs while checking the scent?
    No. You can do this afterward, though.
    >1d20+2 = 12 Search
    >No secret doors detected

    >Also, describe the scent.
    Sharply sweet, but hard to pin down.
    >> Anonymous 10/24/10(Sun)03:11 No.12552357
    >>12552329
    seconded
    >> prince of all cosmos 10/24/10(Sun)03:11 No.12552359
    >>12552329
    You sir, are correct. This did not go as well as it could have, damage done. Now we're going to need to consolidate personal power and allies more than ever.

    I say we do some hunting before meeting with Gaul.
    >> Anonymous 10/24/10(Sun)03:12 No.12552363
    >>12552340
    We were poking around the windows and shit instead of following right away.
    >> Anonymous 10/24/10(Sun)03:12 No.12552369
    >>12552347
    >Sharply sweet, but hard to pin down.

    We aren't feeling more tired than usual are we?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:13 No.12552374
    >We aren't feeling more tired than usual are we?
    Not yet...
    >> Anonymous 10/24/10(Sun)03:14 No.12552384
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    >>12552374
    If the air turns red and a giant eye opens in the sky, I'm calling bullshit.
    >> Anonymous 10/24/10(Sun)03:14 No.12552388
    >>12552347
    If we decide to let him go then climb up the walls outside to the second floor or the roof if necessary and look for an entrance
    >> Anonymous 10/24/10(Sun)03:16 No.12552400
    >>12552374
    Bail.
    >> Anonymous 10/24/10(Sun)03:16 No.12552402
    >>12552359
    Do we really have time? Hunting takes a while--get there, hunt, heal, clean up--and I want to talk to the Arm again.

    Maybe do some damage control with the current situation and see Gaul.
    >> Anonymous 10/24/10(Sun)03:21 No.12552431
    >>12552374
    >>12552347
    I say we've been out maneuvered. The very fact that there is a scent that might be some kind of drug incense reveals that the trapdoor is also likely a trap.

    Do like >>12552388 say, leave the building and scale it's walls looking for another entrance.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:23 No.12552448
    >If the air turns red and a giant eye opens in the sky, I'm calling bullshit.
    The only giant eye in recent memory was in your dream last night. (Also I don't know the reference, unless it's the Lord of the Rings.)

    >Leave
    You're not going to risk digging a deeper hole when you can hope to cut your losses. This didn't end well, but you may be able to salvage things by approaching from a different angle.
    >If we decide to let him go then climb up the walls outside to the second floor or the roof if necessary and look for an entrance
    You scale the alley wall and look down the sides of the building, careful to avoid notice from the street in front. Odd. There's not a single window--at least on any of these three sides of the building--on either the second or the third floor. Just solid brick.

    What now?
    >> Anonymous 10/24/10(Sun)03:24 No.12552461
    >>12552431 again. Does the sweet smell seem like something a normal person could have picked up?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:25 No.12552469
    >Does the sweet smell seem like something a normal person could have picked up?
    You've never smelled it before. (Which is why it seems such an odd smell.)
    >> Anonymous 10/24/10(Sun)03:25 No.12552476
    >>12552448
    Reference is from Fate/Stay Night. It was a giant trap spell that caused everyone to melt into blood to fuel the user's power.

    The main character was only mildly proficient in magic, and identified the presence of the spell only as a 'sickly sweet' smell.
    >> Anonymous 10/24/10(Sun)03:26 No.12552487
    >>12552448
    What about the roof? Chimney?

    I've heard that a decaying body can have a sickly sweet smell, did it smell anything like decay?
    >> Anonymous 10/24/10(Sun)03:29 No.12552513
    >>12552495
    To be honest, I'd rather use that time to get cleaned up and get some more presentable clothes. What we are wearing has been soaked in blood far to many times. At least a cheap new shirt
    >> prince of all cosmos 10/24/10(Sun)03:29 No.12552517
    What time is it now? Our meeting with the Arm is at 7, so if we've got a significant amount of time before that we should hunt elsewhere.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:31 No.12552529
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    >I've heard that a decaying body can have a sickly sweet smell, did it smell anything like decay?
    You've smelled decay, and no it did not.

    >Chimney
    Also odd is the lack of one for this building. Normally that's true only of warehouses or certain manufacturing buildings.

    >Reference is from Fate/Stay Night.
    Haven't read it.
    >trap spell
    Pic related?
    >> Anonymous 10/24/10(Sun)03:32 No.12552534
    >>12552448
    Go to roof, look for entrance there.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:33 No.12552545
    >What time is it now? Our meeting with the Arm is at 7, so if we've got a significant amount of time before that we should hunt elsewhere.
    About 1 pm, more or less.

    >To be honest, I'd rather use that time to get cleaned up and get some more presentable clothes. What we are wearing has been soaked in blood far to many times. At least a cheap new shirt
    Your clothes certainly ARE getting to the point of "what a fucking hobo."
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:36 No.12552570
    >Go to roof, look for entrance there.
    >1d20+2 = 20 Search
    Underneath a thin layer of gravel, you catch site of another trap door. This one looks very sturdy, and with a solid, clearly well designed lock. From an amateur's perspective, at least--you've never tried to open a lock, nor have any knowledge of how to do so.
    >> prince of all cosmos 10/24/10(Sun)03:37 No.12552578
    So I'm thinking we hunt for a couple of hours, go and have several hours to get new clothes, and buy a couple more octopus before the meet.

    We'll get there with new clothes on and time to spare.
    >> Anonymous 10/24/10(Sun)03:37 No.12552586
    >>12552570
    This looks like a job for explosives.
    Let's go find some!
    >> Anonymous 10/24/10(Sun)03:39 No.12552600
    >>12552578
    Hunting tends to be at least a half a day activity for us.
    >> Anonymous 10/24/10(Sun)03:40 No.12552611
    >>12552570
    Finally a lead. Can we bust the lock? Pry it with our knife.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:40 No.12552615
    >This looks like a job for explosives. Let's go find some!
    Explosives are a relatively new development from the alchemists. They also are highly restricted to military use only, and the military has been shipping all their stores of it northward.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:42 No.12552628
    >Finally a lead. Can we bust the lock? Pry it with our knife.
    >1d20-2 = 4 Open Lock
    You about get stabbed as the knife pops out of the lock, and feel lucky that you didn't damage the blade in the process.
    >> Anonymous 10/24/10(Sun)03:44 No.12552643
    >>12552578
    I say hunt after the arm's meeting. Get octopus and new clothes in the meantime, maybe a bit more cash, maybe check in on Claire. We've been leaving her to herself all day recently, some friend we are.
    >> prince of all cosmos 10/24/10(Sun)03:46 No.12552655
    >>12552643
    In that case get several octopus, the clothes, and let's take a look and see if we can't find that darned cat for her before the meet.
    >> Anonymous 10/24/10(Sun)03:48 No.12552675
    >>12552628
    Well crap, what about bashing it?
    >> Anonymous 10/24/10(Sun)03:52 No.12552691
    >>12552615
    >>12552628
    Boring. Let's go buy some new clothes, eat another octopus, and then go see Claire.
    >>12552675
    >very sturdy
    lolno
    >> weird 10/24/10(Sun)03:53 No.12552703
    >>12552628
    What material is the trapdoor? If it's wood, start hacking.
    >> Tollymain 10/24/10(Sun)03:54 No.12552710
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    Holy fucking pig on a post. DD FUCK YEAH!

    Let's eat some octopi.
    >> Wrapping the thread up soon TempDM !!6EOnOoZfyDp 10/24/10(Sun)03:54 No.12552712
    >I say hunt after the arm's meeting. Get octopus and new clothes in the meantime, maybe a bit more cash, maybe check in on Claire. We've been leaving her to herself all day recently, some friend we are.
    This trapdoor can wait until you can come back, perhaps with a prybar or sledgehammer--perhaps with lockpicking skills.

    As you munch on octopi that a moment ago were squirming with googly eyes, you wonder if your actions today were really keeping with the desire you felt to become the Left Arm of Heironeous.

    ACQUIRED: +10 RACIAL BONUS TO ESCAPE ARTIST
    ACQUIRED: JET (WHILE IN WATER ONLY)
    ACQUIRED: INK CLOUD (WHILE IN WATER ONLY)

    You're on the way to one of the tailors when you realize that Claire has almost all your money for making the amulet, and you kept just a bit of pocket change for things like octopi on a stick.
    >> Tollymain 10/24/10(Sun)03:57 No.12552729
    >>12552712

    >you wonder if your actions today were really keeping with the desire you felt to become the Left Arm of Heironeous.

    Can you elaborate? I skimmed the thread, something concerning meeting with someone and then hunting him?
    >> Anonymous 10/24/10(Sun)03:58 No.12552749
    >>12552712
    We really need to eat someone with decent planning skills.

    Wait, don't we have some spare clothes stashed away somewhere? From on of the people we killed?

    I suppose we could always go looking for shirts that have been hung out to dry after a wash.
    >> Anonymous 10/24/10(Sun)04:01 No.12552763
    >>12552729
    That was from last thread, some wanted to give up improvement via hunting and try and become a paladin. They were somewhat backed by people who just didn't want to be chaotic evil.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:03 No.12552778
    >Can you elaborate? I skimmed the thread, something concerning meeting with someone and then hunting him?
    You met with Gaul, The Right Arm of Heironeous, last night. Currently the only one imbued with power by Heironeous--possibly his only worshiper, he wasn't clear. You decided he was a bro, and a crafty bastard, not a CLEAVE AND SMITE sort of paladin. Then the idea came up that hey--maybe there's an opening for a Left Arm. Eating people left and right isn't exactly paladin-y though, even if the rules Gaul follows are pretty loose.
    >> Anonymous 10/24/10(Sun)04:04 No.12552781
    >>12552712
    >>12552749
    >I suppose we could always go looking for shirts that have been hung out to dry after a wash.

    I like this, mainly because it's one of the few ideas we've had that dosn't involve someone dying. Let's not bother Claire, she seemed pretty excited about the amulet.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:05 No.12552795
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    >We really need to eat someone with decent planning skills.
    >> Anonymous 10/24/10(Sun)04:06 No.12552799
    I vote we hop down the trapdoor, and see if his scent is down there.
    >> Anonymous 10/24/10(Sun)04:07 No.12552808
    >>12552799
    little late for that

    I'd say go hunting, but we do have someplace to be later tonight
    >> Tollymain 10/24/10(Sun)04:08 No.12552810
    >>12552778
    I just meant this thread, but good point. Let's see about curbing ourselves when it comes to the higher races, hmm?

    Also, if you're wrapping up, when's the next session?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:12 No.12552839
    >I suppose we could always go looking for shirts that have been hung out to dry after a wash.
    >I like this, mainly because it's one of the few ideas we've had that doesn't involve someone dying.

    Clothes are valuable property in a society where mass textile production is fairly new.

    Hiding and sneaking are valuable skills in almost any society. Being able to scale a sheer brick wall means that all sorts of avenues are open to you.

    >1d20 + 13 = 29 Hide
    >1d20 + 13 = 23 Move Silently

    In this case, you've made a few choice acquisitions--nothing too nice, nor too shabby, in keeping with the image you've had thus far. You even took the option to nab them from a household where they likely wouldn't be missed, from the looks of things.

    Going slowly and stealthily about it ate up a good chunk of time, but now you can burn the hobo clothes at your leisure.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:14 No.12552856
    >Also, if you're wrapping up, when's the next session?
    Looking like next weekend if things pan out well. November should be good for running DD, what with two 4-day weekends.
    >> Anonymous 10/24/10(Sun)04:16 No.12552865
    >>12552839
    How much time do we have left?
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:17 No.12552877
    >How much time do we have left?
    A few hours before the meeting. A few minutes before I wrap up the thread to finally get food.
    >> Anonymous 10/24/10(Sun)04:18 No.12552879
    >>12552839
    Do we have time to stop and see Claire before our meeting with Gaul? Since the thief got away we need to move her. Karreesa knew about Claire, no telling waht she may have told the thief to tell the cultist he's supposed to go to.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:23 No.12552909
    >Do we have time to stop and see Claire before our meeting with Gaul? Since the thief got away we need to move her.
    Yeah, you'd have time for that.
    >> Anonymous 10/24/10(Sun)04:27 No.12552940
    >>12552909
    Alright, since no one seems to be here I guess we'll have to do that at the start of the next thread.

    Cause I can't think of a good way to tell her we pissed off a cult of an evil Devouring God by impersonating said god, and they know about her and what she looks like.
    >> Anonymous 10/24/10(Sun)04:28 No.12552945
    >>12552909
    I think you should change your name from TempDM to the sleep destroyer because whenever you get on all hope of going to sleep flys out the window.
    >> Tollymain 10/24/10(Sun)04:30 No.12552965
    >>12552945
    Seconded.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:35 No.12552995
    >Alright, since no one seems to be here I guess we'll have to do that at the start of the next thread. Cause I can't think of a good way to tell her we pissed off a cult of an evil Devouring God by impersonating said god, and they know about her and what she looks like.
    You head back to the inn, and find Claire busily at work. She smiles in surprise at seeing you, until you drop the bombshell. "We need to move. There's a chance that someone might try and harm you again, and until I can ensure this doesn't happen, I need you to keep a low profile. I'm sorry."

    "We'll need to make at least two trips, then, to carry all the equipment. That's also going to be the last of our money, and I haven't bought all the components for the amulet yet. Thank you for looking out for me, Jack."

    >I think you should change your name from TempDM to the sleep destroyer because whenever you get on all hope of going to sleep flies out the window.
    The feeling is mutual (running this usually has me tired from waking up too early so that I can make it at a good time), but the sleep destroyer is just too long for me to type. I certainly laughed though.
    >> Anonymous 10/24/10(Sun)04:43 No.12553025
    Still here?
    >> Anonymous 10/24/10(Sun)04:44 No.12553027
    >>12552995
    >"We'll need to make at least two trips, then, to carry all the equipment. That's also going to be the last of our money, and I haven't bought all the components for the amulet yet. Thank you for looking out for me, Jack."

    We totally do NOT deserve her. Especially since we indirectly caused most of the bad things that have happened to her since she met us.

    If anyone looks like he or she might b following us while we get her somewhere safe mark their scent and faces and put them on the pre-dinner menu.
    >> prince of all cosmos 10/24/10(Sun)04:45 No.12553032
    How much gold do we have left once we're prepared to move? A few horses might be a good investment if we're skipping town.
    >> Anonymous 10/24/10(Sun)04:48 No.12553046
    >>12553027
    > We totally do NOT deserve her. Especially since we indirectly caused most of the bad things that have happened to her since she met us.

    Most? Try all.

    We even ate her cat.
    >> Anonymous 10/24/10(Sun)04:50 No.12553054
    >>12553027
    It never fails, there's a potential problem and somebody wants to deal with it using our stomach.

    >>12552995
    Tell her that her safety is more important that the amulet.

    I guess we need to get some money as well. Good thing we ave those memories of cult storage locations. Should be plenty of loot there, and we should know how they are protected too.
    >> Anonymous 10/24/10(Sun)04:51 No.12553060
    >>12553046
    Hey, we got her a new one. Even though we haven't really tried looking for it since her place burned down...
    >> prince of all cosmos 10/24/10(Sun)04:51 No.12553061
    >>12553054
    I think it's about time we hit up those cult equipment caches, discreetly but quickly.
    >> Anonymous 10/24/10(Sun)04:52 No.12553067
    >>12553046
    Also: indirectly? We let almost everything she owned, even the roof over her head burn down because we opted to flee instead of try putting out the fire. We ate her cat. We haven't been all that nice to her really; if she wasn't seeming immediately useful to us we kept considering eating her.

    The only thing we did was free her from the adventuring party, a situation she would never have been in had it not been for us, and there were people then saying we should just skip town instead.

    Sometimes I hate what a jerk we've been.
    >> Anonymous 10/24/10(Sun)04:52 No.12553069
    >>12553061
    Maybe after the meeting with Gaul. time's running very short.
    >> Anonymous 10/24/10(Sun)04:53 No.12553074
    >>12553060
    we don't even know if that cat is alive
    >> Anonymous 10/24/10(Sun)04:55 No.12553082
    >>12553067
    We really should try to be nicer to her. She's been good to us, more so than we deserve right now.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)04:58 No.12553093
    >If anyone looks like he or she might be following us while we get her somewhere safe mark their scent and faces and put them on the pre-dinner menu.
    >1d20+13 = 16 Spot

    You move to another inn, opting to at least check out the cult safehouses before making use of them. The building Karreesa was usually in is definitely not a smart place to consider safe anymore.

    >How much gold do we have left once we're prepared to move? A few horses might be a good investment if we're skipping town.
    After switching inns, and losing the several nights paid for (a good idea at the time, so you didn't get bumped out for someone else)? You can count your funds entirely in silver and copper pieces.
    >> Anonymous 10/24/10(Sun)05:04 No.12553123
    >>12553067
    Don't forget that thanks to us (well, the kidnapping/torture experience), she has a much darker outlook of the world now. She used to be slanted toward NG, I'd say, and now she's nearly NE. She's not as happy or cheerful either.
    >> Anonymous 10/24/10(Sun)05:08 No.12553152
    >>12553093
    +13 and our total was 16? Damn our rolls have been crap lately.

    Anyway make sure we are presentable and I assume it's time for our meeting with Gaul? Again watch for someone following us.
    >> TempDM !!6EOnOoZfyDp 10/24/10(Sun)05:09 No.12553155
    >+13 and our total was 16? Damn our roles have been crap lately.
    I can switch to the orange d20! I've been using the blue one. It did fork over at least one 20 this session, I remember. The rolls in combat were also surprisingly good. The blue one seems to be a low roller in general, but that same die gets used for enemies too.

    >Anyway make sure we are presentable and I assume it's time for our meeting with Gaul?
    Close enough. We'll start there next thread.

    Going to end it here for the session, /tg/. Thanks for the participation, votes, fan art (and fan poem now, mfw that's awesome), and everything else. You guys rock (well most of you--now I have a trip password that I can't remember without copy/pasting it from notepad. THANKS A LOT). Things are going to only get crazier from here.
    >> Tollymain 10/24/10(Sun)05:14 No.12553176
    >>12553155
    Righto! Keep up the good work, and for hell's sake, don't be a stranger man. See you (hopefully) next weekend!
    >> weird 10/24/10(Sun)05:17 No.12553192
    >>12553093
    Tell me we washed off scent before meeting Claire...
    >> Anonymous 10/24/10(Sun)05:40 No.12553300
    >>12553192
    what scent? we were following the other dude's scent, we didn't put any on ourselves, right?
    >> Anonymous 10/24/10(Sun)05:42 No.12553307
    >>12553300
    He's asking if we washed up considering we OM NOM NOMED a dude.
    >> weird 10/24/10(Sun)05:43 No.12553308
    >>12553300
    Hopefully just a baseless fear. Jack spent some time on that room with scent, and it has been proven he can be tracked down.
    >> Anonymous 10/24/10(Sun)05:46 No.12553324
    >>12553308
    Well yeah we can. Let's see, people could:
    1) Skillfully tail us, like that ranger did
    2) Get a dog and scent-follow us
    3) Scry us
    4) CSI all the disappearances and the bloody splatters we've left there
    5) Probably something else too
    >> Anonymous 10/24/10(Sun)05:51 No.12553351
    >>12553324
    >CSI: Doppleganger

    I'd watch that.
    >> Anonymous 10/24/10(Sun)05:52 No.12553364
    >>12553351
    For the final episode they're just about to find the doppleganger and cuff him, then it turns out he stole one of the crew's appearances and then proceeds to eat all the rest of them.
    >> Anonymous 10/24/10(Sun)06:22 No.12553561
    >>12553082
    Shit, have we deserved any kindness this whole time? Even at the beginning, she took us in after we'd been shot by a poisoned bolt and passed out, just because she was a decent person.
    >> Anonymous 10/24/10(Sun)06:41 No.12553706
    >>12553561
    I suppose we should start being more liberal with our hug policies...
    >> Anonymous 10/24/10(Sun)06:43 No.12553714
    >>12553706
    >President Jack has passed a new edict!
    >The country of Jack will now permit up to 2 hugs daily!
    >> Anonymous 10/24/10(Sun)07:03 No.12553807
    >>12553706
    I think we can count the hugs we've given/received in this quest on one hand. Possibly with two fingers or less, even.

    Does this make Doppleganger Damacy the opposite of Ruby Quest?
    >> Anonymous 10/24/10(Sun)11:25 No.12555387
    >>12553807
    Yes, because it doesn't suck.
    >> Anonymous 10/24/10(Sun)13:05 No.12555976
    I missed it? Maaaan.
    >> Anonymous 10/24/10(Sun)13:21 No.12556107
    so, are we resolved?
    In the future be nice to Claire?
    Help her and try to make her happier?
    >> Anonymous 10/24/10(Sun)13:34 No.12556220
    I'm down with being nicer to Claire
    >> monotreeme 10/24/10(Sun)14:28 No.12556569
    rolled 62 = 62

    bamp
    >> prince of all cosmos 10/24/10(Sun)14:40 No.12556647
    If we're being nicer to her we should at least see if we can sniff out her lost cat at the next opportunity.
    >> Anonymous 10/24/10(Sun)15:09 No.12556822
    >>12556647

    I thought we agreed that Morsel has long since gone from the scope of Doppleganger Damacy to forge his own path as the King of the Streets.
    >> prince of all cosmos 10/24/10(Sun)16:10 No.12557349
    >>12556822
    I don't recall agreeing to anything of the sort. In any case, it's no skin off our nose to roll track scent when we're out on the streets going from place to place.
    >> monotreeme 10/24/10(Sun)17:07 No.12557987
    rolled 89 = 89

    >>12556822
    perhaps we begin to encounter the effects of him becoming king, teams of assault cats wandering around taking out dogs, orphan children, and halflings.

    >>12557349
    finding him might be equally cool. train him to sit on our shoulder for ++cool
    >> Anonymous 10/24/10(Sun)20:44 No.12560420
    >>12557987
    >teams of assault cats wandering around taking out dogs, orphan children, and halflings.

    I love this concept, does anyone else?
    >> Anonymous 10/24/10(Sun)23:20 No.12561922
    >>12560420
    YES



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